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-rw-r--r--tools/editor/code_editor.cpp57
-rw-r--r--tools/editor/code_editor.h3
-rw-r--r--tools/editor/connections_dialog.cpp1
-rw-r--r--tools/editor/editor_autoload_settings.cpp2
-rw-r--r--tools/editor/editor_autoload_settings.h2
-rw-r--r--tools/editor/editor_node.cpp13
-rw-r--r--tools/editor/io_plugins/editor_import_collada.cpp1
-rw-r--r--tools/editor/io_plugins/editor_texture_import_plugin.cpp2
-rw-r--r--tools/editor/plugins/canvas_item_editor_plugin.cpp2
-rw-r--r--tools/editor/project_manager.cpp7
-rw-r--r--tools/editor/scene_tree_editor.cpp12
-rw-r--r--tools/editor_fonts/LICENSE.DroidSans.txt13
-rw-r--r--tools/editor_fonts/LICENSE.SourceCodePro.txt94
-rw-r--r--tools/translations/ar.po299
-rw-r--r--tools/translations/bg.po300
-rw-r--r--tools/translations/bn.po6231
-rw-r--r--tools/translations/cs.po299
-rw-r--r--tools/translations/de.po347
-rw-r--r--tools/translations/de_CH.po385
-rw-r--r--tools/translations/es.po612
-rw-r--r--tools/translations/es_AR.po502
-rw-r--r--tools/translations/fr.po602
-rw-r--r--tools/translations/it.po506
-rw-r--r--tools/translations/ja.po300
-rw-r--r--tools/translations/ko.po492
-rw-r--r--tools/translations/pt_BR.po493
-rw-r--r--tools/translations/ru.po512
-rw-r--r--tools/translations/sk.po308
-rw-r--r--tools/translations/tools.pot295
-rw-r--r--tools/translations/ur_PK.po6240
-rw-r--r--tools/translations/zh_CN.po371
-rw-r--r--tools/translations/zh_HK.po308
-rw-r--r--tools/translations/zh_TW.po299
33 files changed, 17011 insertions, 2899 deletions
diff --git a/tools/editor/code_editor.cpp b/tools/editor/code_editor.cpp
index 21de122cee..71ae171dfe 100644
--- a/tools/editor/code_editor.cpp
+++ b/tools/editor/code_editor.cpp
@@ -985,36 +985,47 @@ void CodeTextEditor::_text_editor_input_event(const InputEvent& p_event) {
if (mb.pressed && mb.mod.command) {
if (mb.button_index==BUTTON_WHEEL_UP) {
-
- font_resize_val+=1;
-
- if (font_resize_timer->get_time_left()==0)
- font_resize_timer->start();
-
+ _zoom_in();
} else if (mb.button_index==BUTTON_WHEEL_DOWN) {
-
- font_resize_val-=1;
-
- if (font_resize_timer->get_time_left()==0)
- font_resize_timer->start();
+ _zoom_out();
}
}
} else if (p_event.type==InputEvent::KEY) {
- const InputEventKey& k=p_event.key;
+ if (p_event.key.pressed) {
+ if (ED_IS_SHORTCUT("script_editor/zoom_in", p_event)) {
+ _zoom_in();
+ }
+ if (ED_IS_SHORTCUT("script_editor/zoom_out", p_event)) {
+ _zoom_out();
+ }
+ if (ED_IS_SHORTCUT("script_editor/reset_zoom", p_event)) {
+ _reset_zoom();
+ }
+ }
+ }
+}
- if (k.pressed && k.mod.command) {
+void CodeTextEditor::_zoom_in() {
+ font_resize_val+=1;
- if (k.scancode==KEY_0) { // reset source font size to default
+ if (font_resize_timer->get_time_left()==0)
+ font_resize_timer->start();
+}
- Ref<DynamicFont> font = text_editor->get_font("font");
+void CodeTextEditor::_zoom_out() {
+ font_resize_val-=1;
- if (font.is_valid()) {
- EditorSettings::get_singleton()->set("global/source_font_size",14);
- font->set_size(14);
- }
- }
- }
+ if (font_resize_timer->get_time_left()==0)
+ font_resize_timer->start();
+}
+
+void CodeTextEditor::_reset_zoom() {
+ Ref<DynamicFont> font = text_editor->get_font("font"); // reset source font size to default
+
+ if (font.is_valid()) {
+ EditorSettings::get_singleton()->set("global/source_font_size",14);
+ font->set_size(14);
}
}
@@ -1150,6 +1161,10 @@ void CodeTextEditor::_bind_methods() {
CodeTextEditor::CodeTextEditor() {
+ ED_SHORTCUT("script_editor/zoom_in", TTR("Zoom In"), KEY_MASK_CMD|KEY_EQUAL);
+ ED_SHORTCUT("script_editor/zoom_out", TTR("Zoom Out"), KEY_MASK_CMD|KEY_MINUS);
+ ED_SHORTCUT("script_editor/reset_zoom", TTR("Reset Zoom"), KEY_MASK_CMD|KEY_0);
+
find_replace_bar = memnew( FindReplaceBar );
add_child(find_replace_bar);
find_replace_bar->set_h_size_flags(SIZE_EXPAND_FILL);
diff --git a/tools/editor/code_editor.h b/tools/editor/code_editor.h
index bdfd295ded..7983c46f7a 100644
--- a/tools/editor/code_editor.h
+++ b/tools/editor/code_editor.h
@@ -214,6 +214,9 @@ class CodeTextEditor : public VBoxContainer {
void _font_resize_timeout();
void _text_editor_input_event(const InputEvent& p_event);
+ void _zoom_in();
+ void _zoom_out();
+ void _reset_zoom();
protected:
diff --git a/tools/editor/connections_dialog.cpp b/tools/editor/connections_dialog.cpp
index faaae4360b..bdc420c70f 100644
--- a/tools/editor/connections_dialog.cpp
+++ b/tools/editor/connections_dialog.cpp
@@ -309,6 +309,7 @@ ConnectDialog::ConnectDialog() {
tree = memnew(SceneTreeEditor(false));
+ tree->get_scene_tree()->connect("item_activated",this,"_ok");
vbc_left->add_margin_child(TTR("Connect To Node:"),tree,true);
diff --git a/tools/editor/editor_autoload_settings.cpp b/tools/editor/editor_autoload_settings.cpp
index 1cf0090e7e..97062b1480 100644
--- a/tools/editor/editor_autoload_settings.cpp
+++ b/tools/editor/editor_autoload_settings.cpp
@@ -36,8 +36,6 @@
#define PREVIEW_LIST_MAX_SIZE 10
-StringName EditorAutoloadSettings::autoload_changed = StringName();
-
void EditorAutoloadSettings::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
diff --git a/tools/editor/editor_autoload_settings.h b/tools/editor/editor_autoload_settings.h
index b8825f807c..b61c44b9c2 100644
--- a/tools/editor/editor_autoload_settings.h
+++ b/tools/editor/editor_autoload_settings.h
@@ -44,7 +44,7 @@ class EditorAutoloadSettings : public VBoxContainer {
BUTTON_DELETE
};
- static StringName autoload_changed;
+ String autoload_changed;
struct AutoLoadInfo {
String name;
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index 81f9927b92..dee521beb3 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -704,7 +704,7 @@ void EditorNode::_get_scene_metadata(const String& p_file) {
cf.instance();
Error err = cf->load(path);
- if (err!=OK)
+ if (err!=OK || !cf->has_section("editor_states"))
return; //must not exist
List<String> esl;
@@ -740,7 +740,14 @@ void EditorNode::_set_scene_metadata(const String& p_file, int p_idx) {
Ref<ConfigFile> cf;
cf.instance();
- Dictionary md = editor_data.get_edited_scene()==p_idx?editor_data.get_editor_states():editor_data.get_scene_editor_states(p_idx);
+ Dictionary md;
+
+ if (p_idx<0 || editor_data.get_edited_scene()==p_idx) {
+ md = editor_data.get_editor_states();
+ } else {
+ md = editor_data.get_scene_editor_states(p_idx);
+ }
+
List<Variant> keys;
md.get_key_list(&keys);
@@ -2154,7 +2161,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
String existing;
if (extensions.size()) {
String root_name(get_edited_scene()->get_name());
- existing=root_name+".tscn";//+extensions.front()->get().to_lower();
+ existing=root_name+"."+extensions.front()->get().to_lower();
}
file->set_current_path(existing);
diff --git a/tools/editor/io_plugins/editor_import_collada.cpp b/tools/editor/io_plugins/editor_import_collada.cpp
index fc45b51a98..1130e2be30 100644
--- a/tools/editor/io_plugins/editor_import_collada.cpp
+++ b/tools/editor/io_plugins/editor_import_collada.cpp
@@ -2375,7 +2375,6 @@ Node* EditorSceneImporterCollada::import_scene(const String& p_path, uint32_t p_
state.create_animations(p_flags&IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS);
AnimationPlayer *ap = memnew( AnimationPlayer );
- ap->set_name("animations");
for(int i=0;i<state.animations.size();i++) {
String name;
if (state.animations[i]->get_name()=="")
diff --git a/tools/editor/io_plugins/editor_texture_import_plugin.cpp b/tools/editor/io_plugins/editor_texture_import_plugin.cpp
index 1d8319d460..60642999f2 100644
--- a/tools/editor/io_plugins/editor_texture_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_texture_import_plugin.cpp
@@ -147,8 +147,6 @@ void EditorImportTextureOptions::_changed() {
void EditorImportTextureOptions::_bind_methods() {
- print_line("bind toptions");
-
ObjectTypeDB::bind_method("_changed",&EditorImportTextureOptions::_changed);
ObjectTypeDB::bind_method("_changedp",&EditorImportTextureOptions::_changedp);
diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp
index db500cdcdf..f9499904db 100644
--- a/tools/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3404,7 +3404,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_set", TTR("Zoom Set..")), ZOOM_SET);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/center_selection", TTR("Center Selection"), KEY_F), VIEW_CENTER_TO_SELECTION);
- p->add_shortcut(ED_SHORTCUT("canvas_item_editor/frame_selection", TTR("Frame Selection"), KEY_MASK_CMD | KEY_F), VIEW_FRAME_TO_SELECTION);
+ p->add_shortcut(ED_SHORTCUT("canvas_item_editor/frame_selection", TTR("Frame Selection"), KEY_MASK_SHIFT | KEY_F), VIEW_FRAME_TO_SELECTION);
anchor_menu = memnew( MenuButton );
anchor_menu->set_text(TTR("Anchor"));
diff --git a/tools/editor/project_manager.cpp b/tools/editor/project_manager.cpp
index 25d42eb601..52c8ca4d6c 100644
--- a/tools/editor/project_manager.cpp
+++ b/tools/editor/project_manager.cpp
@@ -390,7 +390,7 @@ public:
popup_centered(Size2(500,145)*EDSCALE);
} else if (mode==MODE_INSTALL){
- set_title(TTR("Install Project: ")+zip_title);
+ set_title(TTR("Install Project:")+" "+zip_title);
get_ok()->set_text(TTR("Install"));
pp->set_text(TTR("Project Path:"));
pn->hide();
@@ -1126,10 +1126,10 @@ ProjectManager::ProjectManager() {
if (StreamPeerSSL::is_available()) {
-
asset_library = memnew( EditorAssetLibrary(true) );
asset_library->set_name("Templates");
tabs->add_child(asset_library);
+ asset_library->connect("install_asset",this,"_install_project");
} else {
WARN_PRINT("Asset Library not available, as it requires SSL to work.");
}
@@ -1163,9 +1163,6 @@ ProjectManager::ProjectManager() {
gui_base->add_child(multi_run_ask);
-
- asset_library->connect("install_asset",this,"_install_project");
-
OS::get_singleton()->set_low_processor_usage_mode(true);
npdialog = memnew( NewProjectDialog );
diff --git a/tools/editor/scene_tree_editor.cpp b/tools/editor/scene_tree_editor.cpp
index f174bc2f1b..cc11cbc562 100644
--- a/tools/editor/scene_tree_editor.cpp
+++ b/tools/editor/scene_tree_editor.cpp
@@ -260,13 +260,21 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id)
} else if (p_id==BUTTON_SIGNALS) {
- item->select(0);
+ editor_selection->clear();
+ editor_selection->add_node(n);
+
+ set_selected(n);
+
NodeDock::singleton->get_parent()->call("set_current_tab",NodeDock::singleton->get_index());
NodeDock::singleton->show_connections();
} else if (p_id==BUTTON_GROUPS) {
- item->select(0);
+ editor_selection->clear();
+ editor_selection->add_node(n);
+
+ set_selected(n);
+
NodeDock::singleton->get_parent()->call("set_current_tab",NodeDock::singleton->get_index());
NodeDock::singleton->show_groups();
}
diff --git a/tools/editor_fonts/LICENSE.DroidSans.txt b/tools/editor_fonts/LICENSE.DroidSans.txt
new file mode 100644
index 0000000000..636f1e2975
--- /dev/null
+++ b/tools/editor_fonts/LICENSE.DroidSans.txt
@@ -0,0 +1,13 @@
+Copyright (C) 2008 The Android Open Source Project
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
diff --git a/tools/editor_fonts/LICENSE.SourceCodePro.txt b/tools/editor_fonts/LICENSE.SourceCodePro.txt
new file mode 100644
index 0000000000..f430ee5dbe
--- /dev/null
+++ b/tools/editor_fonts/LICENSE.SourceCodePro.txt
@@ -0,0 +1,94 @@
+Copyright 2010, 2012 Adobe Systems Incorporated (http://www.adobe.com/), with Reserved Font Name 'Source'. All Rights Reserved. Source is a trademark of Adobe Systems Incorporated in the United States and/or other countries.
+
+This Font Software is licensed under the SIL Open Font License, Version 1.1.
+
+This license is copied below, and is also available with a FAQ at: http://scripts.sil.org/OFL
+
+
+-----------------------------------------------------------
+SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
+-----------------------------------------------------------
+
+PREAMBLE
+The goals of the Open Font License (OFL) are to stimulate worldwide
+development of collaborative font projects, to support the font creation
+efforts of academic and linguistic communities, and to provide a free and
+open framework in which fonts may be shared and improved in partnership
+with others.
+
+The OFL allows the licensed fonts to be used, studied, modified and
+redistributed freely as long as they are not sold by themselves. The
+fonts, including any derivative works, can be bundled, embedded,
+redistributed and/or sold with any software provided that any reserved
+names are not used by derivative works. The fonts and derivatives,
+however, cannot be released under any other type of license. The
+requirement for fonts to remain under this license does not apply
+to any document created using the fonts or their derivatives.
+
+DEFINITIONS
+"Font Software" refers to the set of files released by the Copyright
+Holder(s) under this license and clearly marked as such. This may
+include source files, build scripts and documentation.
+
+"Reserved Font Name" refers to any names specified as such after the
+copyright statement(s).
+
+"Original Version" refers to the collection of Font Software components as
+distributed by the Copyright Holder(s).
+
+"Modified Version" refers to any derivative made by adding to, deleting,
+or substituting -- in part or in whole -- any of the components of the
+Original Version, by changing formats or by porting the Font Software to a
+new environment.
+
+"Author" refers to any designer, engineer, programmer, technical
+writer or other person who contributed to the Font Software.
+
+PERMISSION & CONDITIONS
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of the Font Software, to use, study, copy, merge, embed, modify,
+redistribute, and sell modified and unmodified copies of the Font
+Software, subject to the following conditions:
+
+1) Neither the Font Software nor any of its individual components,
+in Original or Modified Versions, may be sold by itself.
+
+2) Original or Modified Versions of the Font Software may be bundled,
+redistributed and/or sold with any software, provided that each copy
+contains the above copyright notice and this license. These can be
+included either as stand-alone text files, human-readable headers or
+in the appropriate machine-readable metadata fields within text or
+binary files as long as those fields can be easily viewed by the user.
+
+3) No Modified Version of the Font Software may use the Reserved Font
+Name(s) unless explicit written permission is granted by the corresponding
+Copyright Holder. This restriction only applies to the primary font name as
+presented to the users.
+
+4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
+Software shall not be used to promote, endorse or advertise any
+Modified Version, except to acknowledge the contribution(s) of the
+Copyright Holder(s) and the Author(s) or with their explicit written
+permission.
+
+5) The Font Software, modified or unmodified, in part or in whole,
+must be distributed entirely under this license, and must not be
+distributed under any other license. The requirement for fonts to
+remain under this license does not apply to any document created
+using the Font Software.
+
+TERMINATION
+This license becomes null and void if any of the above conditions are
+not met.
+
+DISCLAIMER
+THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
+OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
+COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
+DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
+OTHER DEALINGS IN THE FONT SOFTWARE.
+
diff --git a/tools/translations/ar.po b/tools/translations/ar.po
index a6c34268b1..8a43e72eba 100644
--- a/tools/translations/ar.po
+++ b/tools/translations/ar.po
@@ -282,9 +282,10 @@ msgstr ""
msgid "Create Folder"
msgstr ""
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp
+#: tools/editor/script_create_dialog.cpp
msgid "Path:"
msgstr ""
@@ -477,19 +478,19 @@ msgid "Anim Add Track"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Move Anim Track Up"
+msgid "Anim Duplicate Keys"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Move Anim Track Down"
+msgid "Move Anim Track Up"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Remove Anim Track"
+msgid "Move Anim Track Down"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Anim Duplicate Keys"
+msgid "Remove Anim Track"
msgstr ""
#: tools/editor/animation_editor.cpp
@@ -521,6 +522,19 @@ msgid "Anim Delete Keys"
msgstr ""
#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Continuous"
msgstr ""
@@ -549,15 +563,6 @@ msgid "Scale From Cursor"
msgstr ""
#: tools/editor/animation_editor.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate Selection"
-msgstr ""
-
-#: tools/editor/animation_editor.cpp
-msgid "Duplicate Transposed"
-msgstr ""
-
-#: tools/editor/animation_editor.cpp
msgid "Goto Next Step"
msgstr ""
@@ -828,7 +833,6 @@ msgid "Call"
msgstr ""
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/import_settings.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -947,7 +951,8 @@ msgstr ""
msgid "Connect To Node:"
msgstr ""
-#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
@@ -1051,8 +1056,8 @@ msgstr ""
msgid "Resource"
msgstr ""
-#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp
-#: tools/editor/project_settings.cpp
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
msgid "Path"
msgstr ""
@@ -1137,6 +1142,89 @@ msgstr ""
msgid "Delete"
msgstr ""
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid Path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "File does not exist."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Not in resource path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Add AutoLoad"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rearrange Autoloads"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr ""
+
#: tools/editor/editor_data.cpp
msgid "Updating Scene"
msgstr ""
@@ -1190,11 +1278,11 @@ msgid "Focus Path"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Mode Favorite Up"
+msgid "Move Favorite Up"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Mode Favorite Down"
+msgid "Move Favorite Down"
msgstr ""
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
@@ -1217,14 +1305,18 @@ msgstr ""
msgid "ScanSources"
msgstr ""
-#: tools/editor/editor_help.cpp
-msgid "Search Classes"
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Class List:"
msgstr ""
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr ""
+
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
msgid "Class:"
msgstr ""
@@ -1322,10 +1414,6 @@ msgstr ""
msgid "Node From Scene"
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/resources_dock.cpp
@@ -1560,7 +1648,7 @@ msgid ""
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Pick a Manu Scene"
+msgid "Pick a Main Scene"
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
@@ -1651,6 +1739,10 @@ msgid "Save Scene"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Save all Scenes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Close Scene"
msgstr ""
@@ -1774,6 +1866,10 @@ msgid "Play custom scene"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Play Custom Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Debug options"
msgstr ""
@@ -1926,7 +2022,6 @@ msgid "Output"
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
-#: tools/editor/import_settings.cpp
msgid "Re-Import"
msgstr ""
@@ -2098,10 +2193,6 @@ msgstr ""
msgid "Remove from Group"
msgstr ""
-#: tools/editor/import_settings.cpp
-msgid "Imported Resources"
-msgstr ""
-
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
msgid "No bit masks to import!"
msgstr ""
@@ -2310,12 +2401,6 @@ msgid "Clips"
msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
-msgid "Name"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Start(s)"
msgstr ""
@@ -3275,7 +3360,7 @@ msgid "Anchor"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys (Ins)"
+msgid "Insert Keys"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3814,6 +3899,7 @@ msgid "Clear UV"
msgstr ""
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr ""
@@ -3929,6 +4015,14 @@ msgid "Save Theme As.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Next script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Previous script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "File"
msgstr ""
@@ -4114,10 +4208,6 @@ msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr ""
@@ -4152,6 +4242,11 @@ msgstr ""
msgid "Debugger"
msgstr ""
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
+msgstr ""
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@@ -4385,75 +4480,75 @@ msgid "Align with view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top (Num7)"
+msgid "Environment"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom (Shift+Num7)"
+msgid "Audio Listener"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left (Num3)"
+msgid "Gizmos"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right (Shift+Num3)"
+msgid "XForm Dialog"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front (Num1)"
+msgid "No scene selected to instance!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear (Shift+Num1)"
+msgid "Instance at Cursor"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Perspective (Num5)"
+msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Orthogonal (Num5)"
+msgid "Scale Mode (R)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Environment"
+msgid "Bottom View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
+msgid "Top View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Gizmos"
+msgid "Rear View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Selection (F)"
+msgid "Front View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view (Ctrl+Shift+F)"
+msgid "Left View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
+msgid "Right View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "No scene selected to instance!"
+msgid "Switch Perspective/Orthogonal view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Instance at Cursor"
+msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Could not instance scene!"
+msgid "Focus Selection"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
+msgid "Align Selection With View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
@@ -5175,6 +5270,14 @@ msgid "Couldn't create engine.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "The following files failed extraction from package:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Import Existing Project"
msgstr ""
@@ -5195,6 +5298,14 @@ msgid "Project Path:"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Install Project:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Install"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Browse"
msgstr ""
@@ -5359,50 +5470,6 @@ msgid "Add Translation"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Invalid name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Valid characters:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Autoload '%s' already exists!"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Rename Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Add Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Move Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Remove Translation"
msgstr ""
@@ -5427,10 +5494,6 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Enable"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr ""
@@ -5503,18 +5566,6 @@ msgid "AutoLoad"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Node Name:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "List:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Singleton"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Plugins"
msgstr ""
@@ -5919,6 +5970,10 @@ msgid "Show In File Manager"
msgstr ""
#: tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""
diff --git a/tools/translations/bg.po b/tools/translations/bg.po
index 247585d5a3..5b3c4db057 100644
--- a/tools/translations/bg.po
+++ b/tools/translations/bg.po
@@ -316,9 +316,10 @@ msgstr ""
msgid "Create Folder"
msgstr ""
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp
+#: tools/editor/script_create_dialog.cpp
msgid "Path:"
msgstr ""
@@ -511,19 +512,19 @@ msgid "Anim Add Track"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Move Anim Track Up"
+msgid "Anim Duplicate Keys"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Move Anim Track Down"
+msgid "Move Anim Track Up"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Remove Anim Track"
+msgid "Move Anim Track Down"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Anim Duplicate Keys"
+msgid "Remove Anim Track"
msgstr ""
#: tools/editor/animation_editor.cpp
@@ -555,6 +556,19 @@ msgid "Anim Delete Keys"
msgstr ""
#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Continuous"
msgstr ""
@@ -583,15 +597,6 @@ msgid "Scale From Cursor"
msgstr ""
#: tools/editor/animation_editor.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate Selection"
-msgstr ""
-
-#: tools/editor/animation_editor.cpp
-msgid "Duplicate Transposed"
-msgstr ""
-
-#: tools/editor/animation_editor.cpp
msgid "Goto Next Step"
msgstr ""
@@ -862,7 +867,6 @@ msgid "Call"
msgstr ""
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/import_settings.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -981,7 +985,8 @@ msgstr ""
msgid "Connect To Node:"
msgstr ""
-#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
@@ -1085,8 +1090,8 @@ msgstr ""
msgid "Resource"
msgstr ""
-#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp
-#: tools/editor/project_settings.cpp
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
msgid "Path"
msgstr ""
@@ -1171,6 +1176,90 @@ msgstr ""
msgid "Delete"
msgstr ""
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid Path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "File does not exist."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Not in resource path."
+msgstr "Обектът не е базиран на ресурсен файл"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Add AutoLoad"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rearrange Autoloads"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr ""
+
#: tools/editor/editor_data.cpp
msgid "Updating Scene"
msgstr ""
@@ -1224,11 +1313,11 @@ msgid "Focus Path"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Mode Favorite Up"
+msgid "Move Favorite Up"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Mode Favorite Down"
+msgid "Move Favorite Down"
msgstr ""
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
@@ -1251,14 +1340,18 @@ msgstr ""
msgid "ScanSources"
msgstr ""
-#: tools/editor/editor_help.cpp
-msgid "Search Classes"
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Class List:"
msgstr ""
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr ""
+
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
msgid "Class:"
msgstr ""
@@ -1356,10 +1449,6 @@ msgstr ""
msgid "Node From Scene"
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/resources_dock.cpp
@@ -1594,7 +1683,7 @@ msgid ""
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Pick a Manu Scene"
+msgid "Pick a Main Scene"
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
@@ -1685,6 +1774,10 @@ msgid "Save Scene"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Save all Scenes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Close Scene"
msgstr ""
@@ -1808,6 +1901,10 @@ msgid "Play custom scene"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Play Custom Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Debug options"
msgstr ""
@@ -1960,7 +2057,6 @@ msgid "Output"
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
-#: tools/editor/import_settings.cpp
msgid "Re-Import"
msgstr ""
@@ -2132,10 +2228,6 @@ msgstr ""
msgid "Remove from Group"
msgstr ""
-#: tools/editor/import_settings.cpp
-msgid "Imported Resources"
-msgstr ""
-
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
msgid "No bit masks to import!"
msgstr ""
@@ -2344,12 +2436,6 @@ msgid "Clips"
msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
-msgid "Name"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Start(s)"
msgstr ""
@@ -3309,7 +3395,7 @@ msgid "Anchor"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys (Ins)"
+msgid "Insert Keys"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3848,6 +3934,7 @@ msgid "Clear UV"
msgstr ""
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr ""
@@ -3963,6 +4050,14 @@ msgid "Save Theme As.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Next script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Previous script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "File"
msgstr ""
@@ -4148,10 +4243,6 @@ msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr ""
@@ -4186,6 +4277,11 @@ msgstr ""
msgid "Debugger"
msgstr ""
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
+msgstr ""
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@@ -4419,75 +4515,75 @@ msgid "Align with view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top (Num7)"
+msgid "Environment"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom (Shift+Num7)"
+msgid "Audio Listener"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left (Num3)"
+msgid "Gizmos"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right (Shift+Num3)"
+msgid "XForm Dialog"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front (Num1)"
+msgid "No scene selected to instance!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear (Shift+Num1)"
+msgid "Instance at Cursor"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Perspective (Num5)"
+msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Orthogonal (Num5)"
+msgid "Scale Mode (R)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Environment"
+msgid "Bottom View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
+msgid "Top View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Gizmos"
+msgid "Rear View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Selection (F)"
+msgid "Front View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view (Ctrl+Shift+F)"
+msgid "Left View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
+msgid "Right View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "No scene selected to instance!"
+msgid "Switch Perspective/Orthogonal view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Instance at Cursor"
+msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Could not instance scene!"
+msgid "Focus Selection"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
+msgid "Align Selection With View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
@@ -5209,6 +5305,14 @@ msgid "Couldn't create engine.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "The following files failed extraction from package:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Import Existing Project"
msgstr ""
@@ -5229,6 +5333,14 @@ msgid "Project Path:"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Install Project:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Install"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Browse"
msgstr ""
@@ -5393,50 +5505,6 @@ msgid "Add Translation"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Invalid name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Valid characters:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Autoload '%s' already exists!"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Rename Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Add Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Move Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Remove Translation"
msgstr ""
@@ -5461,10 +5529,6 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Enable"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr ""
@@ -5537,18 +5601,6 @@ msgid "AutoLoad"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Node Name:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "List:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Singleton"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Plugins"
msgstr ""
@@ -5953,6 +6005,10 @@ msgid "Show In File Manager"
msgstr ""
#: tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""
diff --git a/tools/translations/bn.po b/tools/translations/bn.po
new file mode 100644
index 0000000000..5ebe5c1c9e
--- /dev/null
+++ b/tools/translations/bn.po
@@ -0,0 +1,6231 @@
+# Bengali translation of the Godot Engine editor
+# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community
+# This file is distributed under the same license as the Godot source code.
+#
+# Abu Md. Maruf Sarker <maruf.webdev@gmail.com>, 2016.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: Godot Engine editor\n"
+"PO-Revision-Date: 2016-07-10 16:42+0000\n"
+"Last-Translator: Abu Md. Maruf Sarker <maruf.webdev@gmail.com>\n"
+"Language-Team: Bengali <https://hosted.weblate.org/projects/godot-engine/"
+"godot/bn/>\n"
+"Language: bn\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8-bit\n"
+"Plural-Forms: nplurals=2; plural=n != 1;\n"
+"X-Generator: Weblate 2.8-dev\n"
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid type argument to convert(), use TYPE_* constants."
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not enough bytes for decoding bytes, or invalid format."
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "step argument is zero!"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not a script with an instance"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not based on a script"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not based on a resource file"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary format (missing @path)"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary format (can't load script at @path)"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary format (invalid script at @path)"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary (invalid subclasses)"
+msgstr ""
+
+#: scene/2d/animated_sprite.cpp
+msgid ""
+"A SpriteFrames resource must be created or set in the 'Frames' property in "
+"order for AnimatedSprite to display frames."
+msgstr ""
+
+#: scene/2d/canvas_modulate.cpp
+msgid ""
+"Only one visible CanvasModulate is allowed per scene (or set of instanced "
+"scenes). The first created one will work, while the rest will be ignored."
+msgstr ""
+
+#: scene/2d/collision_polygon_2d.cpp
+msgid ""
+"CollisionPolygon2D only serves to provide a collision shape to a "
+"CollisionObject2D derived node. Please only use it as a child of Area2D, "
+"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
+msgstr ""
+
+#: scene/2d/collision_polygon_2d.cpp
+msgid "An empty CollisionPolygon2D has no effect on collision."
+msgstr ""
+
+#: scene/2d/collision_shape_2d.cpp
+msgid ""
+"CollisionShape2D only serves to provide a collision shape to a "
+"CollisionObject2D derived node. Please only use it as a child of Area2D, "
+"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
+msgstr ""
+
+#: scene/2d/collision_shape_2d.cpp
+msgid ""
+"A shape must be provided for CollisionShape2D to function. Please create a "
+"shape resource for it!"
+msgstr ""
+
+#: scene/2d/light_2d.cpp
+msgid ""
+"A texture with the shape of the light must be supplied to the 'texture' "
+"property."
+msgstr ""
+
+#: scene/2d/light_occluder_2d.cpp
+msgid ""
+"An occluder polygon must be set (or drawn) for this occluder to take effect."
+msgstr ""
+
+#: scene/2d/light_occluder_2d.cpp
+msgid "The occluder polygon for this occluder is empty. Please draw a polygon!"
+msgstr ""
+
+#: scene/2d/navigation_polygon.cpp
+msgid ""
+"A NavigationPolygon resource must be set or created for this node to work. "
+"Please set a property or draw a polygon."
+msgstr ""
+
+#: scene/2d/navigation_polygon.cpp
+msgid ""
+"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
+"node. It only provides navigation data."
+msgstr ""
+
+#: scene/2d/parallax_layer.cpp
+msgid ""
+"ParallaxLayer node only works when set as child of a ParallaxBackground node."
+msgstr ""
+
+#: scene/2d/particles_2d.cpp
+msgid "Path property must point to a valid Particles2D node to work."
+msgstr ""
+
+#: scene/2d/path_2d.cpp
+msgid "PathFollow2D only works when set as a child of a Path2D node."
+msgstr ""
+
+#: scene/2d/remote_transform_2d.cpp
+msgid "Path property must point to a valid Node2D node to work."
+msgstr ""
+
+#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp
+msgid ""
+"A SampleLibrary resource must be created or set in the 'samples' property in "
+"order for SamplePlayer to play sound."
+msgstr ""
+
+#: scene/2d/sprite.cpp
+msgid ""
+"Path property must point to a valid Viewport node to work. Such Viewport "
+"must be set to 'render target' mode."
+msgstr ""
+
+#: scene/2d/sprite.cpp
+msgid ""
+"The Viewport set in the path property must be set as 'render target' in "
+"order for this sprite to work."
+msgstr ""
+
+#: scene/2d/visibility_notifier_2d.cpp
+msgid ""
+"VisibilityEnable2D works best when used with the edited scene root directly "
+"as parent."
+msgstr ""
+
+#: scene/3d/body_shape.cpp
+msgid ""
+"CollisionShape only serves to provide a collision shape to a CollisionObject "
+"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
+"KinematicBody, etc. to give them a shape."
+msgstr ""
+
+#: scene/3d/body_shape.cpp
+msgid ""
+"A shape must be provided for CollisionShape to function. Please create a "
+"shape resource for it!"
+msgstr ""
+
+#: scene/3d/collision_polygon.cpp
+msgid ""
+"CollisionPolygon only serves to provide a collision shape to a "
+"CollisionObject derived node. Please only use it as a child of Area, "
+"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
+msgstr ""
+
+#: scene/3d/collision_polygon.cpp
+msgid "An empty CollisionPolygon has no effect on collision."
+msgstr ""
+
+#: scene/3d/navigation_mesh.cpp
+msgid "A NavigationMesh resource must be set or created for this node to work."
+msgstr ""
+
+#: scene/3d/navigation_mesh.cpp
+msgid ""
+"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
+"It only provides navigation data."
+msgstr ""
+
+#: scene/3d/scenario_fx.cpp
+msgid ""
+"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
+msgstr ""
+
+#: scene/3d/spatial_sample_player.cpp
+msgid ""
+"A SampleLibrary resource must be created or set in the 'samples' property in "
+"order for SpatialSamplePlayer to play sound."
+msgstr ""
+
+#: scene/3d/sprite_3d.cpp
+msgid ""
+"A SpriteFrames resource must be created or set in the 'Frames' property in "
+"order for AnimatedSprite3D to display frames."
+msgstr ""
+
+#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Cancel"
+msgstr ""
+
+#: scene/gui/dialogs.cpp
+msgid "OK"
+msgstr ""
+
+#: scene/gui/dialogs.cpp
+msgid "Alert!"
+msgstr ""
+
+#: scene/gui/dialogs.cpp
+msgid "Please Confirm..."
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "File Exists, Overwrite?"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "All Recognized"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "All Files (*)"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
+#: tools/editor/scenes_dock.cpp
+msgid "Open"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp
+msgid "Open a File"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp
+msgid "Open File(s)"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp
+msgid "Open a Directory"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp
+msgid "Open a File or Directory"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Save a File"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
+#: tools/editor/editor_file_dialog.cpp
+msgid "Create Folder"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/script_create_dialog.cpp
+msgid "Path:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Directories & Files:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "File:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Filter:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Name:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
+#: tools/editor/editor_file_dialog.cpp
+msgid "Could not create folder."
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Must use a valid extension."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Shift+"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Alt+"
+msgstr ""
+
+#: scene/gui/input_action.cpp
+msgid "Ctrl+"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Meta+"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Device"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Button"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Left Button."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Right Button."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Middle Button."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Wheel Up."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Wheel Down."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Axis"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Cut"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
+msgid "Copy"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
+msgid "Paste"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_export.cpp
+msgid "Select All"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_log.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/rich_text_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp
+msgid "Clear"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Undo"
+msgstr ""
+
+#: scene/gui/popup.cpp
+msgid ""
+"Popups will hide by default unless you call popup() or any of the popup*() "
+"functions. Making them visible for editing is fine though, but they will "
+"hide upon running."
+msgstr ""
+
+#: scene/main/viewport.cpp
+msgid ""
+"This viewport is not set as render target. If you intend for it to display "
+"its contents directly to the screen, make it a child of a Control so it can "
+"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
+"texture to some node for display."
+msgstr ""
+
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Error initializing FreeType."
+msgstr ""
+
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Unknown font format."
+msgstr ""
+
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Error loading font."
+msgstr ""
+
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Invalid font size."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Disabled"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "All Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move Add Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Transition"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Transform"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Value"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Call"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Add Track"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Duplicate Keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move Anim Track Up"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move Anim Track Down"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove Anim Track"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Set Transitions to:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Track Rename"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Track Change Interpolation"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Track Change Value Mode"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Edit Node Curve"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Edit Selection Curve"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Delete Keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Continuous"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Discrete"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Trigger"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Add Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Move Keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Scale Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Scale From Cursor"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Goto Next Step"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Goto Prev Step"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp tools/editor/property_editor.cpp
+msgid "Linear"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Constant"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "In"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Out"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "In-Out"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Out-In"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Transitions"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Optimize Animation"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-Up Animation"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Create NEW track for %s and insert key?"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Create %d NEW tracks and insert keys?"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/particles_editor_plugin.cpp
+#: tools/editor/project_manager.cpp tools/editor/script_create_dialog.cpp
+msgid "Create"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Create & Insert"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Insert Track & Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Insert Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Change Anim Len"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Change Anim Loop"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Create Typed Value Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Insert"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Scale Keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Add Call Track"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Animation zoom."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Length (s):"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Animation length (in seconds)."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Step (s):"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Cursor step snap (in seconds)."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Enable/Disable looping in animation."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Add new tracks."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move current track up."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move current track down."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove selected track."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Track tools"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Enable editing of individual keys by clicking them."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim. Optimizer"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Max. Linear Error:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Max. Angular Error:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Max Optimizable Angle:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Optimize"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Transition"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Scale Ratio:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Call Functions in Which Node?"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove invalid keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove unresolved and empty tracks"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-up all animations"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-Up Animation(s) (NO UNDO!)"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-Up"
+msgstr ""
+
+#: tools/editor/array_property_edit.cpp
+msgid "Resize Array"
+msgstr ""
+
+#: tools/editor/array_property_edit.cpp
+msgid "Change Array Value Type"
+msgstr ""
+
+#: tools/editor/array_property_edit.cpp
+msgid "Change Array Value"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp
+#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Search:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Sort:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Reverse"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+#: tools/editor/project_settings.cpp
+msgid "Category:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "All"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Site:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Support.."
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Official"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Community"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Testing"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Assets ZIP File"
+msgstr ""
+
+#: tools/editor/call_dialog.cpp
+msgid "Method List For '%s':"
+msgstr ""
+
+#: tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr ""
+
+#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: tools/editor/call_dialog.cpp
+msgid "Method List:"
+msgstr ""
+
+#: tools/editor/call_dialog.cpp
+msgid "Arguments:"
+msgstr ""
+
+#: tools/editor/call_dialog.cpp
+msgid "Return:"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Go to Line"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Line Number:"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "No Matches"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Replaced %d Ocurrence(s)."
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Replace"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Replace All"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Match Case"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Whole Words"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Selection Only"
+msgstr ""
+
+#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_settings.cpp
+msgid "Search"
+msgstr ""
+
+#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
+msgid "Find"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Next"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Replaced %d ocurrence(s)."
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Not found!"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Replace By"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Case Sensitive"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Backwards"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Prompt On Replace"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Skip"
+msgstr ""
+
+#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
+msgid "Line:"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Col:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Method in target Node must be specified!"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect To Node:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/project_settings.cpp
+msgid "Add"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Remove"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Add Extra Call Argument:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Extra Call Arguments:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Path to Node:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Make Function"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Deferred"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Oneshot"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect '%s' to '%s'"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connecting Signal:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Create Subscription"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect.."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Disconnect"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp
+msgid "Signals"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp
+msgid "Create New"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
+msgid "Matches:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Search Replacement For:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies For:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid ""
+"Scene '%s' is currently being edited.\n"
+"Changes will not take effect unless reloaded."
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid ""
+"Resource '%s' is in use.\n"
+"Changes will take effect when reloaded."
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Resource"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
+msgid "Path"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Fix Broken"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependency Editor"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Search Replacement Resource:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Owners Of:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid ""
+"The files being removed are required by other resources in order for them to "
+"work.\n"
+"Remove them anyway? (no undo)"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Remove selected files from the project? (no undo)"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Error loading:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Scene failed to load due to missing dependencies:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Open Anyway"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Which action should be taken?"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Fix Dependencies"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Errors loading!"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Permanently delete %d item(s)? (No undo!)"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Owns"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Resources Without Explicit Ownership:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+msgid "Orphan Resource Explorer"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Delete selected files?"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+#: tools/editor/scenes_dock.cpp
+msgid "Delete"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid Path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "File does not exist."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Not in resource path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Add AutoLoad"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rearrange Autoloads"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr ""
+
+#: tools/editor/editor_data.cpp
+msgid "Updating Scene"
+msgstr ""
+
+#: tools/editor/editor_data.cpp
+msgid "Storing local changes.."
+msgstr ""
+
+#: tools/editor/editor_data.cpp
+msgid "Updating scene.."
+msgstr ""
+
+#: tools/editor/editor_dir_dialog.cpp
+msgid "Choose a Directory"
+msgstr ""
+
+#: tools/editor/editor_dir_dialog.cpp
+msgid "Choose"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Go Back"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Go Forward"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Go Up"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Refresh"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Toggle Hidden Files"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Toggle Favorite"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Toggle Mode"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Focus Path"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Move Favorite Up"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Move Favorite Down"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+msgid "Favorites:"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Preview:"
+msgstr ""
+
+#: tools/editor/editor_file_system.cpp
+msgid "Cannot go into subdir:"
+msgstr ""
+
+#: tools/editor/editor_file_system.cpp
+msgid "ScanSources"
+msgstr ""
+
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Class List:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr ""
+
+#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
+msgid "Class:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp tools/editor/scene_tree_editor.cpp
+#: tools/editor/script_create_dialog.cpp
+msgid "Inherits:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Inherited by:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Brief Description:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Public Methods:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "GUI Theme Items:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Constants:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp tools/editor/script_editor_debugger.cpp
+msgid "Description:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Method Description:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Search Text"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Added:"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Removed:"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp tools/editor/project_export.cpp
+msgid "Error saving atlas:"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Could not save atlas subtexture:"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Storing File:"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Packing"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Exporting for %s"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Setting Up.."
+msgstr ""
+
+#: tools/editor/editor_log.cpp
+msgid " Output:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
+msgid "Re-Importing"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Importing:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Node From Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/resources_dock.cpp
+msgid "Error saving resource!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/resources_dock.cpp
+msgid "Save Resource As.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
+msgid "I see.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Can't open file for writing:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Requested file format unknown:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Error while saving."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Saving Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Analyzing"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Creating Thumbnail"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Failed to load resource."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Can't load MeshLibrary for merging!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Error saving MeshLibrary!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Can't load TileSet for merging!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Error saving TileSet!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Can't open export templates zip."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Loading Export Templates"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Error trying to save layout!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Default editor layout overridden."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Layout name not found!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Restored default layout to base settings."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Copy Params"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Paste Params"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Paste Resource"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Copy Resource"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Make Built-In"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Make Sub-Resources Unique"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open in Help"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "There is no defined scene to run."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"No main scene has ever been defined, select one?\n"
+"You can change it later in later in \"Project Settings\" under the "
+"'application' category."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Selected scene '%s' does not exist, select a valid one?\n"
+"You can change it later in \"Project Settings\" under the 'application' "
+"category."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Selected scene '%s' is not a scene file, select a valid one?\n"
+"You can change it later in \"Project Settings\" under the 'application' "
+"category."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Current scene was never saved, please save it prior to running."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Could not start subprocess!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open Base Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Open Scene.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Open Script.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Yes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Close scene? (Unsaved changes will be lost)"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save Scene As.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "This scene has never been saved. Save before running?"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Please save the scene first."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save Translatable Strings"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Export Mesh Library"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Export Tile Set"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quit"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Exit the editor?"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Current scene not saved. Open anyway?"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Can't reload a scene that was never saved."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Revert"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "This action cannot be undone. Revert anyway?"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Run Scene.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Open Project Manager? \n"
+"(Unsaved changes will be lost)"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Pick a Main Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
+msgid "Ugh"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Error loading scene, it must be inside the project path. Use 'Import' to "
+"open the scene, then save it inside the project path."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Error loading scene."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Scene '%s' has broken dependencies:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save Layout"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Delete Layout"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Default"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Switch Scene Tab"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "%d more file(s)"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "%d more file(s) or folder(s)"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Go to previously opened scene."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Fullscreen Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Next tab"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Previous tab"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Operations with scene files."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "New Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "New Inherited Scene.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open Scene.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save all Scenes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Close Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Close Goto Prev. Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open Recent"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Filter Files.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Convert To.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Translatable Strings.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "MeshLibrary.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "TileSet.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Redo"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Run Script"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Project Settings"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Revert Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quit to Project List"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Import assets to the project."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Miscellaneous project or scene-wide tools."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Tools"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Export the project to many platforms."
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Export"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Play the project."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Play"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Pause the scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Pause Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Stop the scene."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Stop"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Play the edited scene."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Play Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Play custom scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Play Custom Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Debug options"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Deploy with Remote Debug"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"When exporting or deploying, the resulting executable will attempt to "
+"connect to the IP of this computer in order to be debugged."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Small Deploy with Network FS"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"When this option is enabled, export or deploy will produce a minimal "
+"executable.\n"
+"The filesystem will be provided from the project by the editor over the "
+"network.\n"
+"On Android, deploy will use the USB cable for faster performance. This "
+"option speeds up testing for games with a large footprint."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Visible Collision Shapes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
+"running game if this option is turned on."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Visible Navigation"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Navigation meshes and polygons will be visible on the running game if this "
+"option is turned on."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Sync Scene Changes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"When this option is turned on, any changes made to the scene in the editor "
+"will be replicated in the running game.\n"
+"When used remotely on a device, this is more efficient with network "
+"filesystem."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Sync Script Changes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"When this option is turned on, any script that is saved will be reloaded on "
+"the running game.\n"
+"When used remotely on a device, this is more efficient with network "
+"filesystem."
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Settings"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp
+msgid "Editor Settings"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Editor Layout"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Install Export Templates"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "About"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Alerts when an external resource has changed."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Spins when the editor window repaints!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Update Always"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Update Changes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Inspector"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Create a new resource in memory and edit it."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Load an existing resource from disk and edit it."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save the currently edited resource."
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save As.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Go to the previous edited object in history."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Go to the next edited object in history."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "History of recently edited objects."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Object properties."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "FileSystem"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Output"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
+msgid "Re-Import"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp
+msgid "Update"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Thanks from the Godot community!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Thanks!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Import Templates From ZIP File"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Export Project"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Export Library"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Merge With Existing"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Password:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open & Run a Script"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Load Errors"
+msgstr ""
+
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Installed Plugins:"
+msgstr ""
+
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Version:"
+msgstr ""
+
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Author:"
+msgstr ""
+
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Status:"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Stop Profiling"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Start Profiling"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Measure:"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame Time (sec)"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Average Time (sec)"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame %"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Fixed Frame %"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp
+msgid "Time:"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Inclusive"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Self"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame #:"
+msgstr ""
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Please wait for scan to complete."
+msgstr ""
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Current scene must be saved to re-import."
+msgstr ""
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Save & Re-Import"
+msgstr ""
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Re-Import Changed Resources"
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "Write your logic in the _run() method."
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "There is an edited scene already."
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "Couldn't instance script:"
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "Did you forget the 'tool' keyword?"
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "Couldn't run script:"
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "Did you forget the '_run' method?"
+msgstr ""
+
+#: tools/editor/editor_settings.cpp
+msgid "Default (Same as Editor)"
+msgstr ""
+
+#: tools/editor/editor_sub_scene.cpp
+msgid "Select Node(s) to Import"
+msgstr ""
+
+#: tools/editor/editor_sub_scene.cpp
+msgid "Scene Path:"
+msgstr ""
+
+#: tools/editor/editor_sub_scene.cpp
+msgid "Import From Node:"
+msgstr ""
+
+#: tools/editor/file_type_cache.cpp
+msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
+msgstr ""
+
+#: tools/editor/groups_editor.cpp
+msgid "Add to Group"
+msgstr ""
+
+#: tools/editor/groups_editor.cpp
+msgid "Remove from Group"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+msgid "No bit masks to import!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path is empty."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path must be a complete resource path."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path must exist."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Save path is empty!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+msgid "Import BitMasks"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture(s):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Target Path:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Accept"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+msgid "Bit Mask"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "No source font file!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "No target font resource!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid ""
+"Invalid file extension.\n"
+"Please use .fnt."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Can't load/process source font."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Couldn't save font."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Source Font:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Source Font Size:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Dest Resource:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "The quick brown fox jumps over the lazy dog."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Test:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Options:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Font Import"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid ""
+"This file is already a Godot font file, please supply a BMFont type file "
+"instead."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Failed opening as BMFont file."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Invalid font custom source."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Font"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "No meshes to import!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Single Mesh Import"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Source Mesh(es):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Surface %d"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "No samples to import!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Import Audio Samples"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Source Sample(s):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Audio Sample"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "New Clip"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Animation Options"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Flags"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Bake FPS:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Optimizer"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Linear Error"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Angular Error"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Angle"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Clips"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Start(s)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "End(s)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Loop"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Filters"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Source path is empty."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't load post-import script."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Invalid/broken script for post-import."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Error importing scene."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import 3D Scene"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Source Scene:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Same as Target Scene"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Shared"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Target Texture Folder:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Post-Process Script:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Custom Root Node Type:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Auto"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "The Following Files are Missing:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import Anyway"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import & Open"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Edited scene has not been saved, open imported scene anyway?"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Import Scene"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Importing Scene.."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Running Custom Script.."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't load post-import script:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Invalid/broken script for post-import (check console):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Error running post-import script:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import Image:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Can't import a file over itself:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't localize path: %s (already local)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Saving.."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "3D Scene Animation"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Uncompressed"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress Lossless (PNG)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress Lossy (WebP)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress (VRAM)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Format"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Compression Quality (WebP):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Options"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Please specify some files!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "At least one file needed for Atlas."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Error importing:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Only one file is required for large texture."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Max Texture Size:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for Atlas (2D)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Cell Size:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Large Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Large Textures (2D)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Base Atlas Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture(s)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for 2D"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for 3D"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "2D Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "3D Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Atlas Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid ""
+"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to "
+"the project."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Crop empty space."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Large Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Load Source Image"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Slicing"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Inserting"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Saving"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save large texture:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Build Atlas For:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Loading Image:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't load image:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Converting Images"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Cropping Images"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Blitting Images"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save atlas image:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save converted texture:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Invalid source!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Invalid translation source!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Column"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+#: tools/editor/script_create_dialog.cpp
+msgid "Language"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "No items to import!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "No target path!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Translations"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Couldn't import!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Translation"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Source CSV:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Ignore First Row"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Compress"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Add to Project (engine.cfg)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Languages:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Translation"
+msgstr ""
+
+#: tools/editor/multi_node_edit.cpp
+msgid "MultiNode Set"
+msgstr ""
+
+#: tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
+#: tools/editor/node_dock.cpp
+msgid "Groups"
+msgstr ""
+
+#: tools/editor/node_dock.cpp
+msgid "Select a Node to edit Signals and Groups."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Toggle Autoplay"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "New Animation Name:"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "New Anim"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Change Animation Name:"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Remove Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: Invalid animation name!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: Animation name already exists!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Blend Next Changed"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Change Blend Time"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Load Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Duplicate Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: No animation to copy!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: No animation resource on clipboard!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Pasted Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Paste Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: No animation to edit!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation backwards from current pos. (A)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation backwards from end. (Shift+A)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Stop animation playback. (S)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation from start. (Shift+D)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation from current pos. (D)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Animation position (in seconds)."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Scale animation playback globally for the node."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create new animation in player."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Load animation from disk."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Load an animation from disk."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Save the current animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Save As"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Display list of animations in player."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Autoplay on Load"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Edit Target Blend Times"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Animation Tools"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Copy Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Animation Name:"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp
+msgid "Error!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Blend Times:"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Next (Auto Queue):"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Cross-Animation Blend Times"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "New name:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Scale:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Fade In (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Fade Out (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Mix"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Auto Restart:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Restart (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Random Restart (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Start!"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Amount:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend 0:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend 1:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "X-Fade Time (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Current:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Add Input"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Clear Auto-Advance"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Set Auto-Advance"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Delete Input"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Rename"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation tree is valid."
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation tree is invalid."
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "OneShot Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Mix Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend2 Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend3 Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend4 Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "TimeScale Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "TimeSeek Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Transition Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Import Animations.."
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Edit Node Filters"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Filters.."
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Parsing %d Triangles:"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Triangle #"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Light Baker Setup:"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Parsing Geometry"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Fixing Lights"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Making BVH"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Creating Light Octree"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Creating Octree Texture"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Transfer to Lightmaps:"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Allocating Texture #"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Baking Triangle #"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Post-Processing Texture #"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_editor_plugin.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
+#: tools/editor/plugins/baked_light_editor_plugin.cpp
+msgid "Bake!"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_editor_plugin.cpp
+msgid "Reset the lightmap octree baking process (start over)."
+msgstr ""
+
+#: tools/editor/plugins/camera_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Preview"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Configure Snap"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Grid Offset:"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Grid Step:"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation Offset:"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation Step:"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Move Pivot"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Move Action"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Edit IK Chain"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Edit CanvasItem"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Change Anchors"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom (%):"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Paste Pose"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Select Mode (Q)"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Drag: Rotate"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Alt+Drag: Move"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Alt+RMB: Depth list selection"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Show a list of all objects at the position clicked\n"
+"(same as Alt+RMB in select mode)."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Click to change object's rotation pivot."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Pan Mode"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Lock the selected object in place (can't be moved)."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Unlock the selected object (can be moved)."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Makes sure the object's children are not selectable."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Restores the object's children's ability to be selected."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Use Snap"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Show Grid"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Rotation Snap"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Snap Relative"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Configure Snap.."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Pixel Snap"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Expand to Parent"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Skeleton.."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Make Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Clear Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Make IK Chain"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Clear IK Chain"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Reset"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Set.."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Center Selection"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Frame Selection"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Anchor"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert Keys"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert Key"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert Key (Existing Tracks)"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Copy Pose"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Clear Pose"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Set a Value"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Snap (Pixels):"
+msgstr ""
+
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Create Poly"
+msgstr ""
+
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Edit Poly"
+msgstr ""
+
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Edit Poly (Remove Point)"
+msgstr ""
+
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Create a new polygon from scratch."
+msgstr ""
+
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+msgid "Create Poly3D"
+msgstr ""
+
+#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp
+msgid "Set Handle"
+msgstr ""
+
+#: tools/editor/plugins/color_ramp_editor_plugin.cpp
+msgid "Add/Remove Color Ramp Point"
+msgstr ""
+
+#: tools/editor/plugins/color_ramp_editor_plugin.cpp
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Modify Color Ramp"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Creating Mesh Library"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Thumbnail.."
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Remove item %d?"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Add Item"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Remove Selected Item"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Import from Scene"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Update from Scene"
+msgstr ""
+
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Item %d"
+msgstr ""
+
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Items"
+msgstr ""
+
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Item List Editor"
+msgstr ""
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+msgid "Create Occluder Polygon"
+msgstr ""
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Edit existing polygon:"
+msgstr ""
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "LMB: Move Point."
+msgstr ""
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Ctrl+LMB: Split Segment."
+msgstr ""
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "RMB: Erase Point."
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh is empty!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Static Trimesh Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Static Convex Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "This doesn't work on scene root!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Shape"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Shape"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Navigation Mesh"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "MeshInstance lacks a Mesh!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh has not surface to create outlines from!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Could not create outline!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Static Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Static Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Collision Sibling"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Collision Sibling"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline Mesh.."
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline Mesh"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Outline Size:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "No mesh source specified (and no MultiMesh set in node)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "No mesh source specified (and MultiMesh contains no Mesh)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh source is invalid (invalid path)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh source is invalid (not a MeshInstance)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh source is invalid (contains no Mesh resource)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "No surface source specified."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Surface source is invalid (invalid path)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Surface source is invalid (no geometry)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Surface source is invalid (no faces)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Parent has no solid faces to populate."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Couldn't map area."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Select a Source Mesh:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Select a Target Surface:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Populate Surface"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Populate MultiMesh"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Target Surface:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Source Mesh:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "X-Axis"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Y-Axis"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Z-Axis"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh Up Axis:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Random Rotation:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Random Tilt:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Random Scale:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Populate"
+msgstr ""
+
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Create Navigation Polygon"
+msgstr ""
+
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Remove Poly And Point"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image.."
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Set Emission Mask"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Node does not contain geometry."
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Node does not contain geometry (faces)."
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Faces contain no area!"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "No faces!"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Generate AABB"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter From Mesh"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter From Node"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Clear Emitter"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Emission Positions:"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Emission Fill:"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Surface"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Volume"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Remove Point from Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Add Point to Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move Point in Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move In-Control in Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move Out-Control in Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Select Points"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Shift+Drag: Select Control Points"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Click: Add Point"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Right Click: Delete Point"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Select Control Points (Shift+Drag)"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Add Point (in empty space)"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Split Segment (in curve)"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Delete Point"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Close Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Curve Point #"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve Point Pos"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve In Pos"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve Out Pos"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Split Path"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Remove Path Point"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Create UV Map"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Transform UV Map"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Polygon 2D UV Editor"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Move Point"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Ctrl: Rotate"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Shift: Move All"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Shift+Ctrl: Scale"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Move Polygon"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Rotate Polygon"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Scale Polygon"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Polygon->UV"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "UV->Polygon"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Clear UV"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Enable Snap"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Grid"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "ERROR: Couldn't load resource!"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Add Resource"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Rename Resource"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Delete Resource"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Resource clipboard is empty!"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Load Resource"
+msgstr ""
+
+#: tools/editor/plugins/rich_text_editor_plugin.cpp
+msgid "Parse BBCode"
+msgstr ""
+
+#: tools/editor/plugins/sample_editor_plugin.cpp
+msgid "Length:"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Open Sample File(s)"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "ERROR: Couldn't load sample!"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Add Sample"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Rename Sample"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Delete Sample"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "16 Bits"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "8 Bits"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Stereo"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Mono"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Format"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Pitch"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error while saving theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error saving"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error importing theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error importing"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Import Theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme As.."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Next script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Previous script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/project_export.cpp
+msgid "File"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/property_editor.cpp
+msgid "New"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save All"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "History Prev"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "History Next"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Reload Theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme As"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Indent Left"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Indent Right"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Toggle Comment"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Clone Down"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Complete Symbol"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Trim Trailing Whitespace"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Auto Indent"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Goto Function.."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Debug"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Remove All Breakpoints"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Goto Next Breakpoint"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Goto Previous Breakpoint"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Keep Debugger Open"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Window"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Move Left"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Move Right"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Help"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Contextual Help"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Tutorials"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Open https://godotengine.org at tutorials section."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Classes"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search the class hierarchy."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search the reference documentation."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Go to previous edited document."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Go to next edited document."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Create Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Reload"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Resave"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Debugger"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
+msgstr ""
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Vertex"
+msgstr ""
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Fragment"
+msgstr ""
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Lighting"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Constant"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Constant"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Constant"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Operator"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Operator"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Scalar Operator"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Operator"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Toggle Rot Only"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Function"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Function"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Default Value"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change XForm Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Texture Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Cubemap Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Comment"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add/Remove to Color Ramp"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add/Remove to Curve Map"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Modify Curve Map"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Input Name"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Connect Graph Nodes"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Disconnect Graph Nodes"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Remove Shader Graph Node"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Move Shader Graph Node"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Duplicate Graph Node(s)"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Delete Shader Graph Node(s)"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Error: Cyclic Connection Link"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Error: Missing Input Connections"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add Shader Graph Node"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Orthogonal"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Perspective"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Aborted."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "X-Axis Transform."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Y-Axis Transform."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Z-Axis Transform."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Plane Transform."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scaling to %s%%."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotating %s degrees."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Top View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Top"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Front View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Front"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Left View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Left"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Right View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Right"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Keying is disabled (no key inserted)."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Animation Key Inserted."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Align with view"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Environment"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Audio Listener"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Gizmos"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "XForm Dialog"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "No scene selected to instance!"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Instance at Cursor"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Could not instance scene!"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scale Mode (R)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Top View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Front View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Left View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Right View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Switch Perspective/Orthogonal view"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Insert Animation Key"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Selection"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Selection With View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Local Coords"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Dialog.."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Use Default Light"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Use Default sRGB"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "1 Viewport"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "2 Viewports"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "2 Viewports (Alt)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "3 Viewports"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "3 Viewports (Alt)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "4 Viewports"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Normal"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Wireframe"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Overdraw"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Shadeless"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Grid"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap Settings"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Translate Snap:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Snap (deg.):"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scale Snap (%):"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Viewport Settings"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Default Light Normal:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Ambient Light Color:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Perspective FOV (deg.):"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Z-Near:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Z-Far:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Change"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Translate:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate (deg.):"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scale (ratio):"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Type"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Pre"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Post"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "ERROR: Couldn't load frame resource!"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Frame"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Resource clipboard is empty or not a texture!"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Paste Frame"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Empty"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Change Animation Loop"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Change Animation FPS"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "(empty)"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Animations"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Speed (FPS):"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Animation Frames"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Insert Empty (Before)"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Insert Empty (After)"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Up"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Down"
+msgstr ""
+
+#: tools/editor/plugins/style_box_editor_plugin.cpp
+msgid "StyleBox Preview:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Snap Mode:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "<None>"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Pixel Snap"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Grid Snap"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Auto Slice"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Offset:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Step:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Separation:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Texture Region"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Texture Region Editor"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Can't save theme to file:"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add All Items"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add All"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Remove Item"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add Class Items"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Remove Class Items"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Create Empty Template"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Create Empty Editor Template"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "CheckBox Radio1"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "CheckBox Radio2"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Item"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Check Item"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Checked Item"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Has"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Many"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_export.cpp
+msgid "Options"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Have,Many,Several,Options!"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 1"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 2"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 3"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/scene_tree_editor.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Type:"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Data Type:"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Icon"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Style"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Color"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Paint TileMap"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+#: tools/editor/scene_tree_dock.cpp
+msgid "Duplicate"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Erase TileMap"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Erase selection"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Find tile"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Transpose"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Mirror X"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Mirror Y"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Bucket"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Pick Tile"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Select"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 0 degrees"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 90 degrees"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 180 degrees"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 270 degrees"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Could not find tile:"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Item name or ID:"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Create from scene?"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Merge from scene?"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Create from Scene"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Merge from Scene"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Error"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Edit Script Options"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Please export outside the project folder!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Error exporting project!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Error writing the project PCK!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "No exporter for platform '%s' yet."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Include"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Change Image Group"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Group name can't be empty!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Invalid character in group name!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Group name already exists!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Add Image Group"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Delete Image Group"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Atlas Preview"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Project Export Settings"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Target"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export to Platform"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Resources"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export selected resources (including dependencies)."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export all resources in the project."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export all files in the project directory."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export Mode:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Resources to Export:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Action"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid ""
+"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Convert text scenes to binary on export."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Images"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Keep Original"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress for Disk (Lossy, WebP)"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress for RAM (BC/PVRTC/ETC)"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Convert Images (*.png):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress for Disk (Lossy) Quality:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Shrink All Images:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress Formats:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Image Groups"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Groups:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress Disk"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress RAM"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress Mode:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Lossy Quality:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Atlas:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Shrink By:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Preview Atlas"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Image Filter:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Images:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Select None"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Group"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Samples"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Sample Conversion Mode: (.wav files):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Keep"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress (RAM - IMA-ADPCM)"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Sampling Rate Limit (Hz):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Trim"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Trailing Silence:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Script"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Script Export Mode:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Text"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compiled"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Encrypted (Provide Key Below)"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Script Encryption Key (256-bits as hex):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export PCK/Zip"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export Project PCK"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export.."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Project Export"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export Preset:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, the path must exist!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, engine.cfg must not exist."
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, engine.cfg must exist."
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Imported Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path (changed anything?)."
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Couldn't create engine.cfg in project path."
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "The following files failed extraction from package:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Import Existing Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project Path (Must Exist):"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project Name:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Create New Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project Path:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Install Project:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Install"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Browse"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "New Game Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "That's a BINGO!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Unnamed Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Are you sure to open more than one projects?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Are you sure to run more than one projects?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Remove project from the list? (Folder contents will not be modified)"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project Manager"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project List"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Run"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "New Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Exit"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Key "
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Joy Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Joy Axis"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Mouse Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Invalid action (anything goes but '/' or ':')."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Action '%s' already exists!"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Rename Input Action Event"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Add Input Action Event"
+msgstr ""
+
+#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
+msgid "Control+"
+msgstr ""
+
+#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
+msgid "Press a Key.."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Mouse Button Index:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Left Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Right Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Middle Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Wheel Up Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Wheel Down Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Button 6"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Button 7"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Button 8"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Button 9"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Joystick Axis Index:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Joystick Button Index:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Add Input Action"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Erase Input Action Event"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Toggle Persisting"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Error saving settings."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Settings saved OK."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Add Translation"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Remove Translation"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Add Remapped Path"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Resource Remap Add Remap"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Change Resource Remap Language"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Remove Resource Remap"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Remove Resource Remap Option"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Project Settings (engine.cfg)"
+msgstr ""
+
+#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
+msgid "General"
+msgstr ""
+
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+msgid "Property:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Del"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Copy To Platform.."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Input Map"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Action:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Device:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Index:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Localization"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Translations"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Translations:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Add.."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Remaps"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Resources:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Remaps by Locale:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Locale"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "AutoLoad"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Plugins"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Preset.."
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Ease In"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Ease Out"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Zero"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Easing In-Out"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Easing Out-In"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "File.."
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Dir.."
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Load"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Assign"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Error loading file: Not a resource!"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Couldn't load image"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Bit %d, val %d."
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "On"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Properties:"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Global"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Sections:"
+msgstr ""
+
+#: tools/editor/pvrtc_compress.cpp
+msgid "Could not execute PVRTC tool:"
+msgstr ""
+
+#: tools/editor/pvrtc_compress.cpp
+msgid "Can't load back converted image using PVRTC tool:"
+msgstr ""
+
+#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
+msgid "Reparent Node"
+msgstr ""
+
+#: tools/editor/reparent_dialog.cpp
+msgid "Reparent Location (Select new Parent):"
+msgstr ""
+
+#: tools/editor/reparent_dialog.cpp
+msgid "Keep Global Transform"
+msgstr ""
+
+#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
+msgid "Reparent"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Create New Resource"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Open Resource"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Save Resource"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Resource Tools"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Make Local"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Run Mode:"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Current Scene"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Main Scene"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Main Scene Arguments:"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Scene Run Settings"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "OK :("
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance a child at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error loading scene from %s"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error instancing scene from %s"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Ok"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid ""
+"Cannot instance the scene '%s' because the current scene exists within one "
+"of its nodes."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Instance Scene(s)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done on the tree root."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Node In Parent"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Nodes In Parent"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Duplicate Node(s)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete Node(s)?"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done without a scene."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation requires a single selected node."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done on instanced scenes."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Save New Scene As.."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Makes Sense!"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Can't operate on nodes from a foreign scene!"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Can't operate on nodes the current scene inherits from!"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Remove Node(s)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create Node"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid ""
+"Couldn't save new scene. Likely dependencies (instances) couldn't be "
+"satisfied."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error saving scene."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error duplicating scene to save it."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Edit Groups"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Edit Connections"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add Child Node"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Instance Child Scene"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Change Type"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add Script"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Merge From Scene"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Save Branch as Scene"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add/Create a New Node"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid ""
+"Instance a scene file as a Node. Creates an inherited scene if no root node "
+"exists."
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid ""
+"This item cannot be made visible because the parent is hidden. Unhide the "
+"parent first."
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Toggle Spatial Visible"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Toggle CanvasItem Visible"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Instance:"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Invalid node name, the following characters are not allowed:"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Rename Node"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Scene Tree (Nodes):"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Editable Children"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Load As Placeholder"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Discard Instancing"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Open in Editor"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear Inheritance"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear Inheritance? (No Undo!)"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear!"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Select a Node"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Move"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid parent class name"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid chars:"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid class name"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid name"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "N/A"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Class name is invalid!"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Parent class name is invalid!"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid path!"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Could not create script in filesystem."
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Path is empty"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Path is not local"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid base path"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "File exists"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid extension"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid path"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Class Name:"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Built-In Script"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Create Node Script"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Bytes:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Warning"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Error:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Source:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Function:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Errors"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Child Process Connected"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Inspect Previous Instance"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Inspect Next Instance"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Stack Frames"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Variable"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Errors:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Stack Trace (if applicable):"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Remote Inspector"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Live Scene Tree:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Remote Object Properties: "
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Profiler"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Monitor"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Value"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Monitors"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "List of Video Memory Usage by Resource:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Total:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Video Mem"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Resource Path"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Type"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Usage"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Misc"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Clicked Control:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Clicked Control Type:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Live Edit Root:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Set From Tree"
+msgstr ""
+
+#: tools/editor/settings_config_dialog.cpp
+msgid "Shortcuts"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Light Radius"
+msgstr "Light এর ব্যাসার্ধ পরিবর্তন করুন"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Camera FOV"
+msgstr "Camera এর ভিউ (FOV) পরিবর্তন করুন"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Camera Size"
+msgstr "Camera এর আকার পরিবর্তন করুন"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Sphere Shape Radius"
+msgstr "Sphere Shape এর ব্যাসার্ধ পরিবর্তন করুন"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Box Shape Extents"
+msgstr "Box Shape এর সীমা পরিবর্তন করুন"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Capsule Shape Radius"
+msgstr "Capsule Shape এর ব্যাসার্ধ পরিবর্তন করুন"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Capsule Shape Height"
+msgstr "Capsule Shape এর উচ্চতা পরিবর্তন করুন"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Ray Shape Length"
+msgstr "Ray Shape এর দৈর্ঘ্য পরিবর্তন করুন"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Notifier Extents"
+msgstr "Notifier এর সীমা পরিবর্তন করুন"
diff --git a/tools/translations/cs.po b/tools/translations/cs.po
index 9a482216ec..c3b0532000 100644
--- a/tools/translations/cs.po
+++ b/tools/translations/cs.po
@@ -273,9 +273,10 @@ msgstr ""
msgid "Create Folder"
msgstr ""
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp
+#: tools/editor/script_create_dialog.cpp
msgid "Path:"
msgstr ""
@@ -468,19 +469,19 @@ msgid "Anim Add Track"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Move Anim Track Up"
+msgid "Anim Duplicate Keys"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Move Anim Track Down"
+msgid "Move Anim Track Up"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Remove Anim Track"
+msgid "Move Anim Track Down"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Anim Duplicate Keys"
+msgid "Remove Anim Track"
msgstr ""
#: tools/editor/animation_editor.cpp
@@ -512,6 +513,19 @@ msgid "Anim Delete Keys"
msgstr ""
#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Continuous"
msgstr ""
@@ -540,15 +554,6 @@ msgid "Scale From Cursor"
msgstr ""
#: tools/editor/animation_editor.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate Selection"
-msgstr ""
-
-#: tools/editor/animation_editor.cpp
-msgid "Duplicate Transposed"
-msgstr ""
-
-#: tools/editor/animation_editor.cpp
msgid "Goto Next Step"
msgstr ""
@@ -819,7 +824,6 @@ msgid "Call"
msgstr ""
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/import_settings.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -938,7 +942,8 @@ msgstr ""
msgid "Connect To Node:"
msgstr ""
-#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
@@ -1042,8 +1047,8 @@ msgstr ""
msgid "Resource"
msgstr ""
-#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp
-#: tools/editor/project_settings.cpp
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
msgid "Path"
msgstr ""
@@ -1128,6 +1133,89 @@ msgstr ""
msgid "Delete"
msgstr ""
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid Path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "File does not exist."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Not in resource path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Add AutoLoad"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rearrange Autoloads"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr ""
+
#: tools/editor/editor_data.cpp
msgid "Updating Scene"
msgstr ""
@@ -1181,11 +1269,11 @@ msgid "Focus Path"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Mode Favorite Up"
+msgid "Move Favorite Up"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Mode Favorite Down"
+msgid "Move Favorite Down"
msgstr ""
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
@@ -1208,14 +1296,18 @@ msgstr ""
msgid "ScanSources"
msgstr ""
-#: tools/editor/editor_help.cpp
-msgid "Search Classes"
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Class List:"
msgstr ""
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr ""
+
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
msgid "Class:"
msgstr ""
@@ -1313,10 +1405,6 @@ msgstr ""
msgid "Node From Scene"
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/resources_dock.cpp
@@ -1551,7 +1639,7 @@ msgid ""
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Pick a Manu Scene"
+msgid "Pick a Main Scene"
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
@@ -1642,6 +1730,10 @@ msgid "Save Scene"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Save all Scenes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Close Scene"
msgstr ""
@@ -1765,6 +1857,10 @@ msgid "Play custom scene"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Play Custom Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Debug options"
msgstr ""
@@ -1917,7 +2013,6 @@ msgid "Output"
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
-#: tools/editor/import_settings.cpp
msgid "Re-Import"
msgstr ""
@@ -2089,10 +2184,6 @@ msgstr ""
msgid "Remove from Group"
msgstr ""
-#: tools/editor/import_settings.cpp
-msgid "Imported Resources"
-msgstr ""
-
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
msgid "No bit masks to import!"
msgstr ""
@@ -2301,12 +2392,6 @@ msgid "Clips"
msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
-msgid "Name"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Start(s)"
msgstr ""
@@ -3266,7 +3351,7 @@ msgid "Anchor"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys (Ins)"
+msgid "Insert Keys"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3805,6 +3890,7 @@ msgid "Clear UV"
msgstr ""
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr ""
@@ -3920,6 +4006,14 @@ msgid "Save Theme As.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Next script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Previous script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "File"
msgstr ""
@@ -4105,10 +4199,6 @@ msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr ""
@@ -4143,6 +4233,11 @@ msgstr ""
msgid "Debugger"
msgstr ""
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
+msgstr ""
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@@ -4376,75 +4471,75 @@ msgid "Align with view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top (Num7)"
+msgid "Environment"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom (Shift+Num7)"
+msgid "Audio Listener"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left (Num3)"
+msgid "Gizmos"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right (Shift+Num3)"
+msgid "XForm Dialog"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front (Num1)"
+msgid "No scene selected to instance!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear (Shift+Num1)"
+msgid "Instance at Cursor"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Perspective (Num5)"
+msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Orthogonal (Num5)"
+msgid "Scale Mode (R)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Environment"
+msgid "Bottom View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
+msgid "Top View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Gizmos"
+msgid "Rear View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Selection (F)"
+msgid "Front View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view (Ctrl+Shift+F)"
+msgid "Left View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
+msgid "Right View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "No scene selected to instance!"
+msgid "Switch Perspective/Orthogonal view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Instance at Cursor"
+msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Could not instance scene!"
+msgid "Focus Selection"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
+msgid "Align Selection With View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
@@ -5166,6 +5261,14 @@ msgid "Couldn't create engine.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "The following files failed extraction from package:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Import Existing Project"
msgstr ""
@@ -5186,6 +5289,14 @@ msgid "Project Path:"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Install Project:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Install"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Browse"
msgstr ""
@@ -5350,50 +5461,6 @@ msgid "Add Translation"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Invalid name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Valid characters:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Autoload '%s' already exists!"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Rename Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Add Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Move Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Remove Translation"
msgstr ""
@@ -5418,10 +5485,6 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Enable"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr ""
@@ -5494,18 +5557,6 @@ msgid "AutoLoad"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Node Name:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "List:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Singleton"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Plugins"
msgstr ""
@@ -5910,6 +5961,10 @@ msgid "Show In File Manager"
msgstr ""
#: tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""
diff --git a/tools/translations/de.po b/tools/translations/de.po
index 208b4d1bc5..60c3919a97 100644
--- a/tools/translations/de.po
+++ b/tools/translations/de.po
@@ -18,8 +18,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-06-27 09:01+0000\n"
-"Last-Translator: danjo <atze@libra.uberspace.de>\n"
+"PO-Revision-Date: 2016-07-01 21:03+0000\n"
+"Last-Translator: Christian Fisch <christian.fiesel@gmail.com>\n"
"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
"godot/de/>\n"
"Language: de\n"
@@ -187,7 +187,7 @@ msgid ""
"order for SamplePlayer to play sound."
msgstr ""
"Eine SampleLibrary Ressource muss in der 'samples' Variable erzeugt oder "
-"definiert werden, damit SpatialSamplePlayer einen Sound abspielen kann."
+"definiert werden, damit SamplePlayer einen Sound abspielen kann."
#: scene/2d/sprite.cpp
msgid ""
@@ -350,9 +350,10 @@ msgstr "Datei speichern"
msgid "Create Folder"
msgstr "Ordner erstellen"
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp
+#: tools/editor/script_create_dialog.cpp
msgid "Path:"
msgstr "Pfad:"
@@ -554,6 +555,10 @@ msgid "Anim Add Track"
msgstr "Anim Spur hinzufügen"
#: tools/editor/animation_editor.cpp
+msgid "Anim Duplicate Keys"
+msgstr "Anim doppelte Schlüsselbilder"
+
+#: tools/editor/animation_editor.cpp
msgid "Move Anim Track Up"
msgstr "Anim Spur nach oben verschieben"
@@ -566,10 +571,6 @@ msgid "Remove Anim Track"
msgstr "Anim Spur entfernen"
#: tools/editor/animation_editor.cpp
-msgid "Anim Duplicate Keys"
-msgstr "Anim doppelte Schlüsselbilder"
-
-#: tools/editor/animation_editor.cpp
msgid "Set Transitions to:"
msgstr "Setze Übergänge auf:"
@@ -598,6 +599,20 @@ msgid "Anim Delete Keys"
msgstr "Anim Schlüsselbilder löschen"
#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr "Auswahl duplizieren"
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+#, fuzzy
+msgid "Remove Selection"
+msgstr "Auswahl einrahmen"
+
+#: tools/editor/animation_editor.cpp
msgid "Continuous"
msgstr "Fortlaufend"
@@ -626,15 +641,6 @@ msgid "Scale From Cursor"
msgstr "Skalierung vom Cursor"
#: tools/editor/animation_editor.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate Selection"
-msgstr "Auswahl duplizieren"
-
-#: tools/editor/animation_editor.cpp
-msgid "Duplicate Transposed"
-msgstr ""
-
-#: tools/editor/animation_editor.cpp
msgid "Goto Next Step"
msgstr "Gehe zum nächsten Schritt"
@@ -906,7 +912,6 @@ msgid "Call"
msgstr "Aufruf"
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/import_settings.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -1026,7 +1031,8 @@ msgstr "Methode in Ziel-Node muss angegeben werden!"
msgid "Connect To Node:"
msgstr "Verbinde Zu Node:"
-#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
@@ -1137,8 +1143,8 @@ msgstr "Abhängigkeiten"
msgid "Resource"
msgstr "Ressource"
-#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp
-#: tools/editor/project_settings.cpp
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
msgid "Path"
msgstr "Pfad"
@@ -1226,6 +1232,92 @@ msgstr "Ausgewählten Dateien löschen?"
msgid "Delete"
msgstr "Löschen"
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr "Ungültiger Name."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Invalid Path."
+msgstr "Ungültiger Pfad!"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "File does not exist."
+msgstr "Datei existiert"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Not in resource path."
+msgstr "Keine Ziel Font Ressource!"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Add AutoLoad"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr "Autoload '%s' existiert bereits!"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr "Aktivieren"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rearrange Autoloads"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr "Name"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr ""
+
#: tools/editor/editor_data.cpp
msgid "Updating Scene"
msgstr "Aktualisiere Szene"
@@ -1283,12 +1375,13 @@ msgstr "Pfad kopieren"
#: tools/editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Mode Favorite Up"
+msgid "Move Favorite Up"
msgstr "Favoriten:"
#: tools/editor/editor_file_dialog.cpp
-msgid "Mode Favorite Down"
-msgstr ""
+#, fuzzy
+msgid "Move Favorite Down"
+msgstr "Favoriten:"
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
msgid "Favorites:"
@@ -1310,14 +1403,18 @@ msgstr "Unterordner kann nicht geöffnet werden:"
msgid "ScanSources"
msgstr "Scanne Quellen"
-#: tools/editor/editor_help.cpp
-msgid "Search Classes"
-msgstr "Klassen suchen"
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
+msgstr ""
#: tools/editor/editor_help.cpp
msgid "Class List:"
msgstr "Klassenliste:"
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr "Klassen suchen"
+
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
msgid "Class:"
msgstr "Klasse:"
@@ -1415,10 +1512,6 @@ msgstr "Importiere:"
msgid "Node From Scene"
msgstr "Node aus Szene"
-#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr "Re-Import.."
-
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/resources_dock.cpp
@@ -1671,7 +1764,7 @@ msgstr ""
#: tools/editor/editor_node.cpp
#, fuzzy
-msgid "Pick a Manu Scene"
+msgid "Pick a Main Scene"
msgstr "Hauptszene"
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
@@ -1766,6 +1859,11 @@ msgid "Save Scene"
msgstr "Szene Speichern"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Save all Scenes"
+msgstr "Szene Speichern"
+
+#: tools/editor/editor_node.cpp
msgid "Close Scene"
msgstr "Szene Schliessen"
@@ -1889,6 +1987,11 @@ msgid "Play custom scene"
msgstr "Spiele angepasste Szene"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Play Custom Scene"
+msgstr "Spiele angepasste Szene"
+
+#: tools/editor/editor_node.cpp
msgid "Debug options"
msgstr "Debug Optionen"
@@ -2061,7 +2164,6 @@ msgid "Output"
msgstr "Ausgabe"
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
-#: tools/editor/import_settings.cpp
msgid "Re-Import"
msgstr "Re-Import"
@@ -2235,10 +2337,6 @@ msgstr "Füge Gruppe hinzu"
msgid "Remove from Group"
msgstr "Entferne aus Gruppe"
-#: tools/editor/import_settings.cpp
-msgid "Imported Resources"
-msgstr "Importierte Ressourcen"
-
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
msgid "No bit masks to import!"
msgstr "Keine Bit Masken zu importieren!"
@@ -2450,12 +2548,6 @@ msgid "Clips"
msgstr "Begrenzungen"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
-msgid "Name"
-msgstr "Name"
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Start(s)"
msgstr "Start"
@@ -3430,8 +3522,9 @@ msgid "Anchor"
msgstr "Anker"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys (Ins)"
-msgstr "Schlüsselbilder einfügen (Einfg)"
+#, fuzzy
+msgid "Insert Keys"
+msgstr "Schlüsselbild einfügen"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key"
@@ -3969,6 +4062,7 @@ msgid "Clear UV"
msgstr ""
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr "Einrasten"
@@ -4084,6 +4178,15 @@ msgid "Save Theme As.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Next script"
+msgstr "Nächste"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Previous script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "File"
msgstr "Datei"
@@ -4269,10 +4372,6 @@ msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr ""
@@ -4307,6 +4406,11 @@ msgstr ""
msgid "Debugger"
msgstr "Debugger"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
+msgstr ""
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@@ -4540,76 +4644,82 @@ msgid "Align with view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top (Num7)"
+msgid "Environment"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom (Shift+Num7)"
+msgid "Audio Listener"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left (Num3)"
+msgid "Gizmos"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right (Shift+Num3)"
+msgid "XForm Dialog"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front (Num1)"
+msgid "No scene selected to instance!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear (Shift+Num1)"
+msgid "Instance at Cursor"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Perspective (Num5)"
+msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Orthogonal (Num5)"
+msgid "Scale Mode (R)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Environment"
+msgid "Bottom View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
-msgstr ""
+#, fuzzy
+msgid "Top View"
+msgstr "Ansicht"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Gizmos"
-msgstr ""
+#, fuzzy
+msgid "Rear View"
+msgstr "Ansicht"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Selection (F)"
+msgid "Front View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view (Ctrl+Shift+F)"
-msgstr ""
+#, fuzzy
+msgid "Left View"
+msgstr "Ansicht"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
+msgid "Right View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "No scene selected to instance!"
+msgid "Switch Perspective/Orthogonal view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Instance at Cursor"
-msgstr ""
+#, fuzzy
+msgid "Insert Animation Key"
+msgstr "Animation Einfügen"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Could not instance scene!"
-msgstr ""
+#, fuzzy
+msgid "Focus Selection"
+msgstr "Skalierung Auswahl"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
-msgstr ""
+#, fuzzy
+msgid "Align Selection With View"
+msgstr "Alle auswählen"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Transform"
@@ -5343,6 +5453,15 @@ msgid "Couldn't create engine.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "The following files failed extraction from package:"
+msgstr "Die folgenden Dateien fehlen:"
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Import Existing Project"
msgstr ""
@@ -5363,6 +5482,16 @@ msgid "Project Path:"
msgstr ""
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Install Project:"
+msgstr "Unbenanntes Projekt"
+
+#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Install"
+msgstr "Instanz:"
+
+#: tools/editor/project_manager.cpp
msgid "Browse"
msgstr ""
@@ -5529,50 +5658,6 @@ msgid "Add Translation"
msgstr "Übersetzung hinzufügen"
#: tools/editor/project_settings.cpp
-msgid "Invalid name."
-msgstr "Ungültiger Name."
-
-#: tools/editor/project_settings.cpp
-msgid "Valid characters:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Autoload '%s' already exists!"
-msgstr "Autoload '%s' existiert bereits!"
-
-#: tools/editor/project_settings.cpp
-msgid "Rename Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Add Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Move Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Remove Translation"
msgstr ""
@@ -5597,10 +5682,6 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Enable"
-msgstr "Aktivieren"
-
-#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "Projekteinstellungen (engine.cfg)"
@@ -5673,18 +5754,6 @@ msgid "AutoLoad"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Node Name:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "List:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Singleton"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Plugins"
msgstr "Erweiterungen"
@@ -6089,6 +6158,10 @@ msgid "Show In File Manager"
msgstr "Zeige im Dateimanager"
#: tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
+msgstr "Re-Import.."
+
+#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""
@@ -6348,6 +6421,12 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
+#~ msgid "Imported Resources"
+#~ msgstr "Importierte Ressourcen"
+
+#~ msgid "Insert Keys (Ins)"
+#~ msgstr "Schlüsselbilder einfügen (Einfg)"
+
#, fuzzy
#~ msgid "Change Anim Loop Interpolation"
#~ msgstr "Ändere Animationswiederholung"
diff --git a/tools/translations/de_CH.po b/tools/translations/de_CH.po
index 4404ca02df..5524736388 100644
--- a/tools/translations/de_CH.po
+++ b/tools/translations/de_CH.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2016-06-22 14:54+0000\n"
+"PO-Revision-Date: 2016-06-30 13:47+0000\n"
"Last-Translator: Christian Fisch <christian.fiesel@gmail.com>\n"
"Language-Team: Swiss High German <https://hosted.weblate.org/projects/godot-"
"engine/godot/de_CH/>\n"
@@ -62,8 +62,8 @@ msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
"order for AnimatedSprite to display frames."
msgstr ""
-"Damit das AnimatedSprite node Frames anzeigen kann, muss eine SpriteFrame "
-"Resource unter Frames gesetzt sein."
+"Damit AnimatedSprite Frames anzeigen kann, muss eine SpriteFrame Resource "
+"unter der 'Frames' Property erstellt oder gesetzt sein."
#: scene/2d/canvas_modulate.cpp
msgid ""
@@ -108,16 +108,23 @@ msgstr ""
msgid ""
"An occluder polygon must be set (or drawn) for this occluder to take effect."
msgstr ""
+"Ein Okkluder Polygon muss gesetzt oder gezeichnet werden, damit dieser "
+"Okkluder funktioniert."
#: scene/2d/light_occluder_2d.cpp
msgid "The occluder polygon for this occluder is empty. Please draw a polygon!"
msgstr ""
+"Das Okkluder Polygon für diesen Okkluder ist leer. Bitte zeichne ein Polygon!"
#: scene/2d/navigation_polygon.cpp
+#, fuzzy
msgid ""
"A NavigationPolygon resource must be set or created for this node to work. "
"Please set a property or draw a polygon."
msgstr ""
+"Eine NavigationPolygon Ressource muss für diesen Node gesetzt oder erstellt "
+"werden, damit er funktioniert. Bitte setze eine Variable oder zeichne ein "
+"Polygon."
#: scene/2d/navigation_polygon.cpp
msgid ""
@@ -134,21 +141,27 @@ msgstr ""
#: scene/2d/particles_2d.cpp
msgid "Path property must point to a valid Particles2D node to work."
-msgstr ""
+msgstr "Die Pfad-Variable muss auf einen gültigen Particles2D Node verweisen."
#: scene/2d/path_2d.cpp
msgid "PathFollow2D only works when set as a child of a Path2D node."
msgstr ""
+"PathFollow2D funktioniert nur, wenn sie als Unterobjekt eines Path2D Nodes "
+"gesetzt wird."
#: scene/2d/remote_transform_2d.cpp
msgid "Path property must point to a valid Node2D node to work."
msgstr ""
+"Die Pfad-Variable muss auf einen gültigen Node2D Node zeigen um zu "
+"funktionieren."
#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp
msgid ""
"A SampleLibrary resource must be created or set in the 'samples' property in "
"order for SamplePlayer to play sound."
msgstr ""
+"Damit SamplePlayer einen Sound abspielen kann, muss eine SampleLibrary "
+"Ressource in der 'samples' Property erzeugt oder definiert werden."
#: scene/2d/sprite.cpp
msgid ""
@@ -163,10 +176,13 @@ msgid ""
msgstr ""
#: scene/2d/visibility_notifier_2d.cpp
+#, fuzzy
msgid ""
"VisibilityEnable2D works best when used with the edited scene root directly "
"as parent."
msgstr ""
+"VisibilityEnable2D funktioniert am besten, wenn es ein Unterobjekt erster "
+"Ordnung der bearbeiteten Hauptszene ist."
#: scene/3d/body_shape.cpp
msgid ""
@@ -212,6 +228,9 @@ msgid ""
"A SampleLibrary resource must be created or set in the 'samples' property in "
"order for SpatialSamplePlayer to play sound."
msgstr ""
+"Damit SpatialSamplePlayer einen Sound abspielen kann, muss eine "
+"SampleLibrary Ressource in der 'samples' Eigenschaft erzeugt oder definiert "
+"werden."
#: scene/3d/sprite_3d.cpp
msgid ""
@@ -286,9 +305,10 @@ msgstr "Datei speichern"
msgid "Create Folder"
msgstr ""
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp
+#: tools/editor/script_create_dialog.cpp
msgid "Path:"
msgstr ""
@@ -482,6 +502,10 @@ msgid "Anim Add Track"
msgstr ""
#: tools/editor/animation_editor.cpp
+msgid "Anim Duplicate Keys"
+msgstr "Anim Bilder duplizieren"
+
+#: tools/editor/animation_editor.cpp
msgid "Move Anim Track Up"
msgstr ""
@@ -494,10 +518,6 @@ msgid "Remove Anim Track"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Anim Duplicate Keys"
-msgstr "Anim Bilder duplizieren"
-
-#: tools/editor/animation_editor.cpp
msgid "Set Transitions to:"
msgstr ""
@@ -526,6 +546,19 @@ msgid "Anim Delete Keys"
msgstr "Anim Bilder löschen"
#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Continuous"
msgstr ""
@@ -554,15 +587,6 @@ msgid "Scale From Cursor"
msgstr ""
#: tools/editor/animation_editor.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate Selection"
-msgstr ""
-
-#: tools/editor/animation_editor.cpp
-msgid "Duplicate Transposed"
-msgstr ""
-
-#: tools/editor/animation_editor.cpp
msgid "Goto Next Step"
msgstr ""
@@ -833,7 +857,6 @@ msgid "Call"
msgstr ""
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/import_settings.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -953,7 +976,8 @@ msgstr "Die Methode muss im Ziel Node definiert werden!"
msgid "Connect To Node:"
msgstr "Verbindung zu Node:"
-#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
@@ -1057,8 +1081,8 @@ msgstr ""
msgid "Resource"
msgstr ""
-#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp
-#: tools/editor/project_settings.cpp
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
msgid "Path"
msgstr ""
@@ -1143,6 +1167,89 @@ msgstr ""
msgid "Delete"
msgstr ""
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid Path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "File does not exist."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Not in resource path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Add AutoLoad"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rearrange Autoloads"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr ""
+
#: tools/editor/editor_data.cpp
msgid "Updating Scene"
msgstr ""
@@ -1196,11 +1303,11 @@ msgid "Focus Path"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Mode Favorite Up"
+msgid "Move Favorite Up"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Mode Favorite Down"
+msgid "Move Favorite Down"
msgstr ""
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
@@ -1223,14 +1330,18 @@ msgstr ""
msgid "ScanSources"
msgstr ""
-#: tools/editor/editor_help.cpp
-msgid "Search Classes"
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Class List:"
msgstr ""
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr ""
+
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
msgid "Class:"
msgstr ""
@@ -1328,10 +1439,6 @@ msgstr ""
msgid "Node From Scene"
msgstr "Node von Szene"
-#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/resources_dock.cpp
@@ -1566,7 +1673,7 @@ msgid ""
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Pick a Manu Scene"
+msgid "Pick a Main Scene"
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
@@ -1657,6 +1764,11 @@ msgid "Save Scene"
msgstr ""
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Save all Scenes"
+msgstr "Neue Szene speichern als..."
+
+#: tools/editor/editor_node.cpp
msgid "Close Scene"
msgstr ""
@@ -1743,12 +1855,12 @@ msgstr ""
#: tools/editor/editor_node.cpp
msgid "Play the project."
-msgstr ""
+msgstr "Projekt starten."
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
msgid "Play"
-msgstr ""
+msgstr "Abspielen"
#: tools/editor/editor_node.cpp
msgid "Pause the scene"
@@ -1769,15 +1881,20 @@ msgstr ""
#: tools/editor/editor_node.cpp
msgid "Play the edited scene."
-msgstr ""
+msgstr "Spiele die editierte Szene."
#: tools/editor/editor_node.cpp
msgid "Play Scene"
-msgstr ""
+msgstr "Szene starten"
#: tools/editor/editor_node.cpp
msgid "Play custom scene"
-msgstr ""
+msgstr "Spiele angepasste Szene"
+
+#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Play Custom Scene"
+msgstr "Spiele angepasste Szene"
#: tools/editor/editor_node.cpp
msgid "Debug options"
@@ -1812,10 +1929,13 @@ msgid "Visible Collision Shapes"
msgstr ""
#: tools/editor/editor_node.cpp
+#, fuzzy
msgid ""
"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
"running game if this option is turned on."
msgstr ""
+"Collision-Formen und Raycast Nodes (für 2D und 3D) werden im laufenden Spiel "
+"angezeigt, falls diese Option aktiviert ist."
#: tools/editor/editor_node.cpp
msgid "Visible Navigation"
@@ -1932,7 +2052,6 @@ msgid "Output"
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
-#: tools/editor/import_settings.cpp
msgid "Re-Import"
msgstr ""
@@ -2104,10 +2223,6 @@ msgstr ""
msgid "Remove from Group"
msgstr ""
-#: tools/editor/import_settings.cpp
-msgid "Imported Resources"
-msgstr ""
-
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
msgid "No bit masks to import!"
msgstr ""
@@ -2316,12 +2431,6 @@ msgid "Clips"
msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
-msgid "Name"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Start(s)"
msgstr ""
@@ -2497,7 +2606,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Import Textures for Atlas (2D)"
-msgstr ""
+msgstr "Importiere Texturen für Atlas (2D)"
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Cell Size:"
@@ -2509,7 +2618,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Import Large Textures (2D)"
-msgstr ""
+msgstr "Importiere Große Texturen (2D)"
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Source Texture"
@@ -2525,7 +2634,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Import Textures for 2D"
-msgstr ""
+msgstr "Importiere Texturen für 2D"
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Import Textures for 3D"
@@ -2537,7 +2646,7 @@ msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "2D Texture"
-msgstr ""
+msgstr "2D-Textur"
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "3D Texture"
@@ -2548,10 +2657,13 @@ msgid "Atlas Texture"
msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#, fuzzy
msgid ""
"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to "
"the project."
msgstr ""
+"MERKE: Das importieren von 2D Texturen ist nicht zwingend notwendig. Kopiere "
+"einfach png/jpg Dateien in das Projekt."
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Crop empty space."
@@ -2698,7 +2810,7 @@ msgstr "Selektiere ein Node um deren Signale und Gruppen zu ändern."
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Toggle Autoplay"
-msgstr ""
+msgstr "Autoplay Umschalten"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "New Animation Name:"
@@ -2772,24 +2884,28 @@ msgid "ERROR: No animation to edit!"
msgstr ""
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#, fuzzy
msgid "Play selected animation backwards from current pos. (A)"
-msgstr ""
+msgstr "Spiele ausgewählte Animation rückwärts von aktueller Position. (A)"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#, fuzzy
msgid "Play selected animation backwards from end. (Shift+A)"
-msgstr ""
+msgstr "Spiele ausgewählte Animation rückwärts vom Ende. (Shift+A)"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Stop animation playback. (S)"
-msgstr ""
+msgstr "Stoppe Animations-Wiedergabe. (S)"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#, fuzzy
msgid "Play selected animation from start. (Shift+D)"
-msgstr ""
+msgstr "Spiele ausgewählte Animation vom Start. (Shift+D)"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#, fuzzy
msgid "Play selected animation from current pos. (D)"
-msgstr ""
+msgstr "Ausgewählte Animation von der aktueller Position aus abspielen. (D)"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation position (in seconds)."
@@ -2801,7 +2917,7 @@ msgstr ""
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Create new animation in player."
-msgstr ""
+msgstr "Neue Animation erstellen."
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Load animation from disk."
@@ -2821,11 +2937,11 @@ msgstr ""
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Display list of animations in player."
-msgstr ""
+msgstr "Liste der Animationen anzeigen."
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Autoplay on Load"
-msgstr ""
+msgstr "Beim Laden automatisch abpielen"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Edit Target Blend Times"
@@ -3283,8 +3399,9 @@ msgid "Anchor"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys (Ins)"
-msgstr "Bilder (innerhalb) einfügen"
+#, fuzzy
+msgid "Insert Keys"
+msgstr "Bild einfügen"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key"
@@ -3781,7 +3898,7 @@ msgstr ""
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Polygon 2D UV Editor"
-msgstr ""
+msgstr "Polygon 2D UV Editor"
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Move Point"
@@ -3824,6 +3941,7 @@ msgid "Clear UV"
msgstr ""
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr ""
@@ -3939,6 +4057,14 @@ msgid "Save Theme As.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Next script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Previous script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "File"
msgstr ""
@@ -4124,10 +4250,6 @@ msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr ""
@@ -4162,6 +4284,11 @@ msgstr ""
msgid "Debugger"
msgstr ""
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
+msgstr ""
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@@ -4395,75 +4522,76 @@ msgid "Align with view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top (Num7)"
+msgid "Environment"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom (Shift+Num7)"
+msgid "Audio Listener"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left (Num3)"
+msgid "Gizmos"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right (Shift+Num3)"
+msgid "XForm Dialog"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front (Num1)"
+msgid "No scene selected to instance!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear (Shift+Num1)"
+msgid "Instance at Cursor"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Perspective (Num5)"
+msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Orthogonal (Num5)"
+msgid "Scale Mode (R)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Environment"
+msgid "Bottom View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
+msgid "Top View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Gizmos"
+msgid "Rear View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Selection (F)"
+msgid "Front View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view (Ctrl+Shift+F)"
+msgid "Left View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
+msgid "Right View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "No scene selected to instance!"
+msgid "Switch Perspective/Orthogonal view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Instance at Cursor"
-msgstr ""
+#, fuzzy
+msgid "Insert Animation Key"
+msgstr "Bild einfügen"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Could not instance scene!"
+msgid "Focus Selection"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
+msgid "Align Selection With View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
@@ -5185,6 +5313,14 @@ msgid "Couldn't create engine.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "The following files failed extraction from package:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Import Existing Project"
msgstr ""
@@ -5205,6 +5341,14 @@ msgid "Project Path:"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Install Project:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Install"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Browse"
msgstr ""
@@ -5369,50 +5513,6 @@ msgid "Add Translation"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Invalid name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Valid characters:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Autoload '%s' already exists!"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Rename Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Add Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Move Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Remove Translation"
msgstr ""
@@ -5437,10 +5537,6 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Enable"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr ""
@@ -5513,18 +5609,6 @@ msgid "AutoLoad"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Node Name:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "List:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Singleton"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Plugins"
msgstr ""
@@ -5930,6 +6014,10 @@ msgid "Show In File Manager"
msgstr ""
#: tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""
@@ -6188,3 +6276,6 @@ msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Notifier Extents"
msgstr ""
+
+#~ msgid "Insert Keys (Ins)"
+#~ msgstr "Bilder (innerhalb) einfügen"
diff --git a/tools/translations/es.po b/tools/translations/es.po
index d43e181f46..ce2f8c1673 100644
--- a/tools/translations/es.po
+++ b/tools/translations/es.po
@@ -3,25 +3,25 @@
# This file is distributed under the same license as the Godot source code.
#
# Lisandro Lorea <lisandrolorea@gmail.com>, 2016.
+# Sebastian Silva <sebastian@fuentelibre.org>, 2016.
#
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-06-14 14:10+0000\n"
-"Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n"
-"Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/"
-"godot/es/>\n"
+"PO-Revision-Date: 2016-07-14 01:33-0500\n"
+"Last-Translator: Sebastian Silva <sebastian@fuentelibre.org>\n"
+"Language-Team: SomosAzucar.Org\n"
"Language: es\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 2.7-dev\n"
+"X-Generator: Virtaal 0.7.1\n"
#: modules/gdscript/gd_functions.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
-msgstr "Argumento de tipo inválido para convert(), usá constantes TYPE_*."
+msgstr "Argumento de tipo inválido para convert(), use constantes TYPE_*."
#: modules/gdscript/gd_functions.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
@@ -68,7 +68,7 @@ msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
"order for AnimatedSprite to display frames."
msgstr ""
-"Un recurso SpriteFrames debe ser creado o seteado en la propiedad 'Frames' "
+"Un recurso SpriteFrames debe ser creado o definido en la propiedad 'Frames' "
"para que AnimatedSprite pueda mostrar frames."
#: scene/2d/canvas_modulate.cpp
@@ -123,7 +123,7 @@ msgstr ""
msgid ""
"An occluder polygon must be set (or drawn) for this occluder to take effect."
msgstr ""
-"Se debe setear(o dibujar) un polígono oclusor para que este oclusor tenga "
+"Se debe definir(o dibujar) un polígono oclusor para que este oclusor tenga "
"efecto."
#: scene/2d/light_occluder_2d.cpp
@@ -135,7 +135,7 @@ msgid ""
"A NavigationPolygon resource must be set or created for this node to work. "
"Please set a property or draw a polygon."
msgstr ""
-"Se debe crear o setear un recurso NavigationPolygon para que este nodo "
+"Se debe crear o definir un recurso NavigationPolygon para que este nodo "
"funcione. Por favor creá una propiedad o dibujá un polígono."
#: scene/2d/navigation_polygon.cpp
@@ -150,7 +150,7 @@ msgstr ""
msgid ""
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
msgstr ""
-"ParallaxLayer node solo funciona cuando esta seteado como hijo de un nodo "
+"ParallaxLayer node solo funciona cuando esta definido como hijo de un nodo "
"ParallaxBackground."
#: scene/2d/particles_2d.cpp
@@ -161,7 +161,7 @@ msgstr ""
#: scene/2d/path_2d.cpp
msgid "PathFollow2D only works when set as a child of a Path2D node."
msgstr ""
-"PathFollow2D solo funciona cuando está seteado como hijo de un nodo Path2D."
+"PathFollow2D solo funciona cuando está definido como hijo de un nodo Path2D."
#: scene/2d/remote_transform_2d.cpp
msgid "Path property must point to a valid Node2D node to work."
@@ -172,8 +172,8 @@ msgid ""
"A SampleLibrary resource must be created or set in the 'samples' property in "
"order for SamplePlayer to play sound."
msgstr ""
-"Un recurso SampleLibrary debe ser creado o seteado en la propiedad 'samples' "
-"de modo que SamplePlayer pueda reproducir sonido."
+"Un recurso SampleLibrary debe ser creado o definido en la propiedad "
+"'samples' de modo que SamplePlayer pueda reproducir sonido."
#: scene/2d/sprite.cpp
msgid ""
@@ -181,15 +181,15 @@ msgid ""
"must be set to 'render target' mode."
msgstr ""
"La propiedad Path debe apuntar a un nodo Viewport válido para funcionar. "
-"Dicho Viewport debe ser seteado a modo 'render target'."
+"Dicho Viewport debe estar configurado a modo 'render target'."
#: scene/2d/sprite.cpp
msgid ""
"The Viewport set in the path property must be set as 'render target' in "
"order for this sprite to work."
msgstr ""
-"El Viewport seteado en la propiedad path debe ser seteado como 'render "
-"target' para que este sprite funcione."
+"El Viewport definido en la propiedad path debe estar configurado como "
+"'render target' para que este sprite funcione."
#: scene/2d/visibility_notifier_2d.cpp
msgid ""
@@ -234,7 +234,8 @@ msgstr "Un CollisionPolygon vacio no tiene ningún efecto en la colisión."
#: scene/3d/navigation_mesh.cpp
msgid "A NavigationMesh resource must be set or created for this node to work."
msgstr ""
-"Se debe crear o setear un recurso NavigationMesh para que este nodo funcione."
+"Se debe crear o definir un recurso NavigationMesh para que este nodo "
+"funcione."
#: scene/3d/navigation_mesh.cpp
msgid ""
@@ -256,8 +257,8 @@ msgid ""
"A SampleLibrary resource must be created or set in the 'samples' property in "
"order for SpatialSamplePlayer to play sound."
msgstr ""
-"Un recurso SampleLibrary debe ser creado o seteado en la propiedad 'samples' "
-"de modo que SpatialSamplePlayer puede reproducir sonido."
+"Un recurso SampleLibrary debe ser creado o definido en la propiedad "
+"'samples' de modo que SpatialSamplePlayer puede reproducir sonido."
#: scene/3d/sprite_3d.cpp
msgid ""
@@ -281,7 +282,7 @@ msgstr "Alerta!"
#: scene/gui/dialogs.cpp
msgid "Please Confirm..."
-msgstr "Confirmá, por favor..."
+msgstr "Confirma, por favor..."
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
msgid "File Exists, Overwrite?"
@@ -334,9 +335,10 @@ msgstr "Guardar un Archivo"
msgid "Create Folder"
msgstr "Crear Carpeta"
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp
+#: tools/editor/script_create_dialog.cpp
msgid "Path:"
msgstr "Ruta:"
@@ -478,9 +480,9 @@ msgid ""
"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
"texture to some node for display."
msgstr ""
-"Este viewport no está seteado como render target. Si tenés intención de que "
-"muestre contenidos directo a la pantalla, hacelo un hijo de un Control para "
-"que pueda obtener un tamaño. Alternativamente, hacelo un RenderTarget y "
+"Este viewport no está configurado como render target. Si tenés intención de "
+"que muestre contenidos directo a la pantalla, hacelo un hijo de un Control "
+"para que pueda obtener un tamaño. Alternativamente, hacelo un RenderTarget y "
"asigná su textura interna a algún otro nodo para mostrar."
#: scene/resources/dynamic_font.cpp
@@ -536,6 +538,10 @@ msgid "Anim Add Track"
msgstr "Agregar Track de Anim"
#: tools/editor/animation_editor.cpp
+msgid "Anim Duplicate Keys"
+msgstr "Duplicar Claves de Anim"
+
+#: tools/editor/animation_editor.cpp
msgid "Move Anim Track Up"
msgstr "Subir Track de Anim"
@@ -548,12 +554,8 @@ msgid "Remove Anim Track"
msgstr "Quitar Track de Anim"
#: tools/editor/animation_editor.cpp
-msgid "Anim Duplicate Keys"
-msgstr "Duplicar Claves de Anim"
-
-#: tools/editor/animation_editor.cpp
msgid "Set Transitions to:"
-msgstr "Setear Transiciones a:"
+msgstr "Definir Transiciones a:"
#: tools/editor/animation_editor.cpp
msgid "Anim Track Rename"
@@ -580,6 +582,20 @@ msgid "Anim Delete Keys"
msgstr "Borrar Claves de Anim"
#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr "Duplicar Selección"
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr "Duplicar Transpuesto"
+
+#: tools/editor/animation_editor.cpp
+#, fuzzy
+msgid "Remove Selection"
+msgstr "Encuadrar Selección"
+
+#: tools/editor/animation_editor.cpp
msgid "Continuous"
msgstr "Contínuo"
@@ -608,15 +624,6 @@ msgid "Scale From Cursor"
msgstr "Escalar Desde Cursor"
#: tools/editor/animation_editor.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate Selection"
-msgstr "Duplicar Selección"
-
-#: tools/editor/animation_editor.cpp
-msgid "Duplicate Transposed"
-msgstr "Duplicar Transpuesto"
-
-#: tools/editor/animation_editor.cpp
msgid "Goto Next Step"
msgstr "Ir a Paso Próximo"
@@ -887,7 +894,6 @@ msgid "Call"
msgstr "Llamar"
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/import_settings.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -1003,11 +1009,11 @@ msgid "Method in target Node must be specified!"
msgstr "El método en el Nodo objetivo debe ser especificado!"
#: tools/editor/connections_dialog.cpp
-#, fuzzy
msgid "Connect To Node:"
msgstr "Conectar a Nodo:"
-#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
@@ -1113,8 +1119,8 @@ msgstr "Dependencias"
msgid "Resource"
msgstr "Recursos"
-#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp
-#: tools/editor/project_settings.cpp
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
msgid "Path"
msgstr "Ruta"
@@ -1203,6 +1209,100 @@ msgstr "Eliminar archivos seleccionados?"
msgid "Delete"
msgstr "Eliminar"
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr "Nombre inválido."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr "Caracteres válidos:"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+"Nombre inválido. No debe colisionar con un nombre existente de clases del "
+"engine."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+"Nombre inválido. No debe colisionar con un nombre existente de un tipo built-"
+"in."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+"Nombre inválido. No debe colisionar con un nombre de constante global "
+"existente."
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Invalid Path."
+msgstr "Ruta inválida!"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "File does not exist."
+msgstr "El archivo existe"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Not in resource path."
+msgstr "Ruta de Recursos"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Add AutoLoad"
+msgstr "Agregar Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr "Autocargar '%s' ya existe!"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr "Renombrar Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr "Act/Desact. AutoLoad Globals"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr "Mover Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr "Quitar Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr "Activar"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Rearrange Autoloads"
+msgstr "Renombrar Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr "Nombre de Nodo:"
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr "Nombre"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr "Singleton"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr "Lista:"
+
#: tools/editor/editor_data.cpp
msgid "Updating Scene"
msgstr "Actualizando Escena"
@@ -1217,7 +1317,7 @@ msgstr "Actualizando escena.."
#: tools/editor/editor_dir_dialog.cpp
msgid "Choose a Directory"
-msgstr "Elegí un Directorio"
+msgstr "Elige un Directorio"
#: tools/editor/editor_dir_dialog.cpp
msgid "Choose"
@@ -1225,48 +1325,45 @@ msgstr "Elegir"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Back"
-msgstr ""
+msgstr "Retroceder"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Forward"
-msgstr ""
+msgstr "Avanzar"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Up"
-msgstr ""
+msgstr "Subir"
#: tools/editor/editor_file_dialog.cpp
msgid "Refresh"
-msgstr ""
+msgstr "Refrescar"
#: tools/editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
-msgstr ""
+msgstr "Act/Desact. Archivos Ocultos"
#: tools/editor/editor_file_dialog.cpp
-#, fuzzy
msgid "Toggle Favorite"
-msgstr "Act/Desact. Breakpoint"
+msgstr "Act/Desact. Favorito"
#: tools/editor/editor_file_dialog.cpp
-#, fuzzy
msgid "Toggle Mode"
-msgstr "Act/Desact. Comentario"
+msgstr "Act/Desact. Modo"
#: tools/editor/editor_file_dialog.cpp
-#, fuzzy
msgid "Focus Path"
-msgstr "Copiar Ruta"
+msgstr "Foco en Ruta"
#: tools/editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Mode Favorite Up"
-msgstr "Favoritos:"
+msgid "Move Favorite Up"
+msgstr "Mover Favorito Hacia Arriba"
#: tools/editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Mode Favorite Down"
-msgstr "Bajar"
+msgid "Move Favorite Down"
+msgstr "Mover Favorito Hacia Abajo"
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
msgid "Favorites:"
@@ -1288,14 +1385,18 @@ msgstr "No se puede acceder al subdir:"
msgid "ScanSources"
msgstr "EscanearFuentes"
-#: tools/editor/editor_help.cpp
-msgid "Search Classes"
-msgstr "Buscar Clases"
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
+msgstr "Ayuda de Búsqueda"
#: tools/editor/editor_help.cpp
msgid "Class List:"
msgstr "Lista de Clases:"
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr "Buscar Clases"
+
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
msgid "Class:"
msgstr "Clase:"
@@ -1393,10 +1494,6 @@ msgstr "Importando:"
msgid "Node From Scene"
msgstr "Nodo desde Escena"
-#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr "Reimportando.."
-
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/resources_dock.cpp
@@ -1450,7 +1547,7 @@ msgstr "Fallo al cargar recurso."
#: tools/editor/editor_node.cpp
msgid "Can't load MeshLibrary for merging!"
-msgstr "No se puede cargar MeshLibrary para hacer merge!"
+msgstr "No se puede cargar MeshLibrary para fusionar!"
#: tools/editor/editor_node.cpp
msgid "Error saving MeshLibrary!"
@@ -1458,7 +1555,7 @@ msgstr "Error guardando MeshLibrary!"
#: tools/editor/editor_node.cpp
msgid "Can't load TileSet for merging!"
-msgstr "No se puede cargar TileSet para hacer merge!"
+msgstr "No se puede cargar TileSet para fusio!"
#: tools/editor/editor_node.cpp
msgid "Error saving TileSet!"
@@ -1522,34 +1619,35 @@ msgid "There is no defined scene to run."
msgstr "No hay escena definida para ejecutar."
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid ""
"No main scene has ever been defined, select one?\n"
"You can change it later in later in \"Project Settings\" under the "
"'application' category."
msgstr ""
-"No se ha definido ninguna escena principal.\n"
-"Seleccioná una de \"Ajustes del Proyecto\" bajo la categoria 'aplicacion'."
+"No se ha definido ninguna escena principal, ¿elegir una?\n"
+"Es posible cambiarla más tarde en \"Ajustes del Proyecto\" bajo la categoria "
+"'aplicacion'."
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid ""
"Selected scene '%s' does not exist, select a valid one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
-"No se ha definido ninguna escena principal.\n"
-"Seleccioná una de \"Ajustes del Proyecto\" bajo la categoria 'aplicacion'."
+"La escena '%s' seleccionada no existe, ¿seleccionar una válida?\n"
+"Es posible cambiarla más tarde en \"Ajustes del Proyecto\" bajo la categoria "
+"'aplicacion'."
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid ""
"Selected scene '%s' is not a scene file, select a valid one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
-"No se ha definido ninguna escena principal.\n"
-"Seleccioná una de \"Ajustes del Proyecto\" bajo la categoria 'aplicacion'."
+"La escena '%s' seleccionada no es un archivo de escena, ¿seleccionar uno "
+"válido?\n"
+"Es posible cambiarla más tarde en \"Ajustes del Proyecto\" bajo la categoria "
+"'aplicacion'."
#: tools/editor/editor_node.cpp
msgid "Current scene was never saved, please save it prior to running."
@@ -1644,8 +1742,8 @@ msgstr "Abrir el Gestor de Proyectos? (Los cambios sin guardar se perderán)"
#: tools/editor/editor_node.cpp
#, fuzzy
-msgid "Pick a Manu Scene"
-msgstr "Escena Principal"
+msgid "Pick a Main Scene"
+msgstr "Elegí una Escena Principal"
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
msgid "Ugh"
@@ -1710,14 +1808,12 @@ msgid "Distraction Free Mode"
msgstr "Modo Sin Distracciones"
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid "Next tab"
-msgstr "Siguiente"
+msgstr "Pestaña siguiente"
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid "Previous tab"
-msgstr "Directorio Previo"
+msgstr "Pestaña anterior"
#: tools/editor/editor_node.cpp
msgid "Operations with scene files."
@@ -1740,6 +1836,11 @@ msgid "Save Scene"
msgstr "Guardar Escena"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Save all Scenes"
+msgstr "Guardar Escena"
+
+#: tools/editor/editor_node.cpp
msgid "Close Scene"
msgstr "Cerrar Escena"
@@ -1863,12 +1964,17 @@ msgid "Play custom scene"
msgstr "Reproducir escena personalizada"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Play Custom Scene"
+msgstr "Reproducir escena personalizada"
+
+#: tools/editor/editor_node.cpp
msgid "Debug options"
-msgstr "Opciones de debugueo"
+msgstr "Opciones de depuración"
#: tools/editor/editor_node.cpp
msgid "Deploy with Remote Debug"
-msgstr "Hacer Deploy con Debug Remoto"
+msgstr "Transferir con Depuración Remota"
#: tools/editor/editor_node.cpp
msgid ""
@@ -1876,7 +1982,7 @@ msgid ""
"connect to the IP of this computer in order to be debugged."
msgstr ""
"Al exportar o hacer deploy, el ejecutable resultante tratara de contectarse "
-"a la IP de esta computadora de manera de ser debugueado."
+"a la IP de esta computadora de manera de ser depurado."
#: tools/editor/editor_node.cpp
msgid "Small Deploy with Network FS"
@@ -2035,7 +2141,6 @@ msgid "Output"
msgstr "Salida"
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
-#: tools/editor/import_settings.cpp
msgid "Re-Import"
msgstr "Reimportar"
@@ -2065,7 +2170,7 @@ msgstr "Exportar Libreria"
#: tools/editor/editor_node.cpp
msgid "Merge With Existing"
-msgstr "Mergear Con Existentes"
+msgstr "Fusionar Con Existentes"
#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
msgid "Password:"
@@ -2209,10 +2314,6 @@ msgstr "Agregar al Grupo"
msgid "Remove from Group"
msgstr "Quitar del Grupo"
-#: tools/editor/import_settings.cpp
-msgid "Imported Resources"
-msgstr "Importar Recursos"
-
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
msgid "No bit masks to import!"
msgstr "Sin máscaras de bits para importar!"
@@ -2288,6 +2389,8 @@ msgid ""
"Invalid file extension.\n"
"Please use .fnt."
msgstr ""
+"Extension de archivo inválida.\n"
+"Usá .fnt, por favor."
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "Can't load/process source font."
@@ -2423,12 +2526,6 @@ msgid "Clips"
msgstr "Clips"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
-msgid "Name"
-msgstr "Nombre"
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Start(s)"
msgstr "Comienzo(s)"
@@ -2529,9 +2626,8 @@ msgid "Couldn't load post-import script:"
msgstr "No se pudo cargar el script post importación:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#, fuzzy
msgid "Invalid/broken script for post-import (check console):"
-msgstr "Script para post importación inválido/roto:"
+msgstr "Script para post importación inválido/roto (revisá la consola):"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Error running post-import script:"
@@ -2792,7 +2888,7 @@ msgstr "Traducción"
#: tools/editor/multi_node_edit.cpp
msgid "MultiNode Set"
-msgstr "Setear MultiNodo"
+msgstr "Definir MultiNodo"
#: tools/editor/node_dock.cpp
msgid "Node"
@@ -3060,7 +3156,7 @@ msgstr "Limpiar Auto Avanzar"
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
msgid "Set Auto-Advance"
-msgstr "Setear Auto Avanzar"
+msgstr "Activa Auto-Avanzar"
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
msgid "Delete Input"
@@ -3185,7 +3281,8 @@ msgstr "Hacer Bake!"
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Reset the lightmap octree baking process (start over)."
msgstr ""
-"Resetear el proceso de bake del octree de mapa de luces (empezar de nuevo)."
+"Reestablecer el proceso de bake del octree de mapa de luces (empezar de "
+"nuevo)."
#: tools/editor/plugins/camera_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
@@ -3385,7 +3482,7 @@ msgstr "Resetear Zoom"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Set.."
-msgstr "Setear Zoom.."
+msgstr "Establecer Zoom.."
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Center Selection"
@@ -3400,8 +3497,9 @@ msgid "Anchor"
msgstr "Anchor"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys (Ins)"
-msgstr "Insertar Claves (Ins)"
+#, fuzzy
+msgid "Insert Keys"
+msgstr "Insertar Clave"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key"
@@ -3421,7 +3519,7 @@ msgstr "Reestablecer Pose"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Set a Value"
-msgstr "Setear un Valor"
+msgstr "Definir un Valor"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap (Pixels):"
@@ -3464,7 +3562,7 @@ msgstr "Crear Poly3D"
#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp
msgid "Set Handle"
-msgstr "Setear Handle"
+msgstr "Definir Handle"
#: tools/editor/plugins/color_ramp_editor_plugin.cpp
msgid "Add/Remove Color Ramp Point"
@@ -3503,7 +3601,7 @@ msgstr "Importar desde Escena"
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
msgid "Update from Scene"
-msgstr "Acutalizar desde Escena"
+msgstr "Actualizar desde Escena"
#: tools/editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
@@ -3575,7 +3673,7 @@ msgstr "A MeshInstance le falta un Mesh!"
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh has not surface to create outlines from!"
-msgstr ""
+msgstr "El mesh no tiene una superficie de donde crear contornos(outlines)!"
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Could not create outline!"
@@ -3616,7 +3714,7 @@ msgstr "Tamaño de Outline:"
#: tools/editor/plugins/multimesh_editor_plugin.cpp
msgid "No mesh source specified (and no MultiMesh set in node)."
msgstr ""
-"No se especificó mesh de origen (y no hay MultiMesh seteado en el nodo)."
+"No se especificó mesh de origen (y no hay MultiMesh definido en el nodo)."
#: tools/editor/plugins/multimesh_editor_plugin.cpp
msgid "No mesh source specified (and MultiMesh contains no Mesh)."
@@ -3732,7 +3830,7 @@ msgstr "Sin pixeles con transparencia > 128 en imagen.."
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
msgid "Set Emission Mask"
-msgstr "Setear Máscara de Emisión"
+msgstr "Definir Máscara de Emisión"
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
msgid "Clear Emission Mask"
@@ -3869,15 +3967,15 @@ msgstr "Punto # de Curva"
#: tools/editor/plugins/path_editor_plugin.cpp
msgid "Set Curve Point Pos"
-msgstr "Setear Pos. de Punto de Curva"
+msgstr "Definir Pos. de Punto de Curva"
#: tools/editor/plugins/path_editor_plugin.cpp
msgid "Set Curve In Pos"
-msgstr "Setear Pos. In de Curva"
+msgstr "Definir Pos. In de Curva"
#: tools/editor/plugins/path_editor_plugin.cpp
msgid "Set Curve Out Pos"
-msgstr "Setear Pos. Out de Curva"
+msgstr "Definir Pos. Out de Curva"
#: tools/editor/plugins/path_editor_plugin.cpp
msgid "Split Path"
@@ -3940,6 +4038,7 @@ msgid "Clear UV"
msgstr "Limpiar UV"
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr "Esnapear"
@@ -4055,6 +4154,16 @@ msgid "Save Theme As.."
msgstr "Guardar Tema Como.."
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Next script"
+msgstr "Crear Script"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Previous script"
+msgstr "Pestaña anterior"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "File"
msgstr "Archivo"
@@ -4161,7 +4270,7 @@ msgstr "Ir a Línea.."
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
-msgstr "Debuguear"
+msgstr "Depurar"
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Breakpoint"
@@ -4201,7 +4310,7 @@ msgstr "Continuar"
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Keep Debugger Open"
-msgstr "Mantener el Debugger Abierto"
+msgstr "Mantener el Depurador Abierto"
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Window"
@@ -4240,10 +4349,6 @@ msgid "Search the class hierarchy."
msgstr "Buscar en la jerarquía de clases."
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
-msgstr "Ayuda de Búsqueda"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr "Buscar en la documentación de referencia."
@@ -4278,7 +4383,12 @@ msgstr "Volver a Guardar"
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Debugger"
-msgstr "Debugger"
+msgstr "Depurador"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
+msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
@@ -4450,7 +4560,7 @@ msgstr "Escalando a %s%%."
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotating %s degrees."
-msgstr "Torando %s grados."
+msgstr "Rotando %s grados."
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Bottom View."
@@ -4513,76 +4623,85 @@ msgid "Align with view"
msgstr "Alinear con vista"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top (Num7)"
-msgstr "Cima (Num7)"
+msgid "Environment"
+msgstr "Entorno"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom (Shift+Num7)"
-msgstr "Fondo (Shift+Num7)"
+msgid "Audio Listener"
+msgstr "Oyente de Audio"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left (Num3)"
-msgstr "Izquierda (Num3)"
+msgid "Gizmos"
+msgstr "Gizmos"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right (Shift+Num3)"
-msgstr "Derecha (Shift+Num3)"
+msgid "XForm Dialog"
+msgstr "Dialogo XForm"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front (Num1)"
-msgstr "Frente (Num1)"
+msgid "No scene selected to instance!"
+msgstr "Ninguna escena seleccionada a la instancia!"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear (Shift+Num1)"
-msgstr "Detrás (Shift+Num1)"
+msgid "Instance at Cursor"
+msgstr "Instancia en Cursor"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Perspective (Num5)"
-msgstr "Perspectiva (Num5)"
+msgid "Could not instance scene!"
+msgstr "No se pudo instanciar la escena!"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Orthogonal (Num5)"
-msgstr "Ortogonal (Num5)"
+msgid "Scale Mode (R)"
+msgstr "Modo de Escalado (R)"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Environment"
-msgstr "Entorno"
+#, fuzzy
+msgid "Bottom View"
+msgstr "Vista Inferior."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
-msgstr "Oyente de Audio"
+#, fuzzy
+msgid "Top View"
+msgstr "Vista Superior."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Gizmos"
-msgstr "Gizmos"
+#, fuzzy
+msgid "Rear View"
+msgstr "Vista Anterior."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Selection (F)"
-msgstr "Slección (F)"
+#, fuzzy
+msgid "Front View"
+msgstr "Vista Frontal."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view (Ctrl+Shift+F)"
-msgstr "Alinear con vista (Ctrl+Shift+F)"
+#, fuzzy
+msgid "Left View"
+msgstr "Vista Izquierda."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
-msgstr "Dialogo XForm"
+#, fuzzy
+msgid "Right View"
+msgstr "Vista Derecha."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "No scene selected to instance!"
-msgstr "Ninguna escena seleccionada a la instancia!"
+msgid "Switch Perspective/Orthogonal view"
+msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Instance at Cursor"
-msgstr "Instancia en Cursor"
+#, fuzzy
+msgid "Insert Animation Key"
+msgstr "Pegar Animación"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Could not instance scene!"
-msgstr "No se pudo instanciar la escena!"
+#, fuzzy
+msgid "Focus Selection"
+msgstr "Escalar Selección"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
-msgstr "Modo de Escalado (R)"
+#, fuzzy
+msgid "Align Selection With View"
+msgstr "Alinear con vista"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Transform"
@@ -4785,47 +4904,40 @@ msgid "StyleBox Preview:"
msgstr "Vista Previa de StyleBox:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Snap Mode:"
-msgstr "Modo de Ejecución:"
+msgstr "Modo Snap:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "<None>"
-msgstr ""
+msgstr "<Ninguno>"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Pixel Snap"
-msgstr "Usar Pixel Snap"
+msgstr "Pixel Snap"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Grid Snap"
-msgstr "Setp de Grilla:"
+msgstr "Snap de Grilla"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "Auto Slice"
-msgstr ""
+msgstr "Auto Rebanar"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Offset:"
-msgstr "Offset de Grilla:"
+msgstr "Offset:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Step:"
-msgstr "Paso (s):"
+msgstr "Paso:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Separation:"
-msgstr "Selecciones:"
+msgstr "Separación:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Texture Region"
-msgstr "Editor de Regiones de Texturas"
+msgstr "Región de Textura"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "Texture Region Editor"
@@ -5009,7 +5121,7 @@ msgstr "¿Crear desde escena?"
#: tools/editor/plugins/tile_set_editor_plugin.cpp
msgid "Merge from scene?"
-msgstr "¿Mergear desde escena?"
+msgstr "¿Fusionar desde escena?"
#: tools/editor/plugins/tile_set_editor_plugin.cpp
msgid "Create from Scene"
@@ -5017,7 +5129,7 @@ msgstr "Crear desde Escena"
#: tools/editor/plugins/tile_set_editor_plugin.cpp
msgid "Merge from Scene"
-msgstr "Mergear desde Escena"
+msgstr "Fusionar desde Escena"
#: tools/editor/plugins/tile_set_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
@@ -5030,15 +5142,15 @@ msgstr "Editar Opciones de Script"
#: tools/editor/project_export.cpp
msgid "Please export outside the project folder!"
-msgstr "Por favor exportá afuera de la carpeta de proyecto!"
+msgstr "Por favor exporte afuera de la carpeta de proyecto!"
#: tools/editor/project_export.cpp
msgid "Error exporting project!"
-msgstr "Error al exportar el proyecto!"
+msgstr "¡Error al exportar el proyecto!"
#: tools/editor/project_export.cpp
msgid "Error writing the project PCK!"
-msgstr "Error al escribir el PCK de proyecto!"
+msgstr "¡Error al escribir el PCK de proyecto!"
#: tools/editor/project_export.cpp
msgid "No exporter for platform '%s' yet."
@@ -5314,6 +5426,17 @@ msgid "Couldn't create engine.cfg in project path."
msgstr "No se pudo crear engine.cfg en la ruta de proyecto."
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "The following files failed extraction from package:"
+msgstr ""
+"Los siguientes archivos son nuevos en disco.\n"
+"¿Qué acción se debería tomar?:"
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Import Existing Project"
msgstr "Importar Proyecto Existente"
@@ -5334,6 +5457,16 @@ msgid "Project Path:"
msgstr "Ruta del Proyecto:"
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Install Project:"
+msgstr "Proyectos Recientes:"
+
+#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Install"
+msgstr "Instancia"
+
+#: tools/editor/project_manager.cpp
msgid "Browse"
msgstr "Examinar"
@@ -5393,7 +5526,7 @@ msgstr "Tecla "
#: tools/editor/project_settings.cpp
msgid "Joy Button"
-msgstr "Bottón de Joystick"
+msgstr "Botón de Joystick"
#: tools/editor/project_settings.cpp
msgid "Joy Axis"
@@ -5500,56 +5633,6 @@ msgid "Add Translation"
msgstr "Agregar Traducción"
#: tools/editor/project_settings.cpp
-msgid "Invalid name."
-msgstr "Nombre inválido."
-
-#: tools/editor/project_settings.cpp
-msgid "Valid characters:"
-msgstr "Caracteres válidos:"
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr ""
-"Nombre inválido. No debe colisionar con un nombre existente de clases del "
-"engine."
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
-msgstr ""
-"Nombre inválido. No debe colisionar con un nombre existente de un tipo built-"
-"in."
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
-msgstr ""
-"Nombre inválido. No debe colisionar con un nombre de constante global "
-"existente."
-
-#: tools/editor/project_settings.cpp
-msgid "Autoload '%s' already exists!"
-msgstr "Autocargar '%s' ya existe!"
-
-#: tools/editor/project_settings.cpp
-msgid "Rename Autoload"
-msgstr "Renombrar Autoload"
-
-#: tools/editor/project_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr "Act/Desact. AutoLoad Globals"
-
-#: tools/editor/project_settings.cpp
-msgid "Add Autoload"
-msgstr "Agregar Autoload"
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Autoload"
-msgstr "Quitar Autoload"
-
-#: tools/editor/project_settings.cpp
-msgid "Move Autoload"
-msgstr "Mover Autoload"
-
-#: tools/editor/project_settings.cpp
msgid "Remove Translation"
msgstr "Quitar Traducción"
@@ -5574,10 +5657,6 @@ msgid "Remove Resource Remap Option"
msgstr "Remover Opción de Remapeo de Recursos"
#: tools/editor/project_settings.cpp
-msgid "Enable"
-msgstr "Activar"
-
-#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "Ajustes de Proyecto (engine.cfg)"
@@ -5650,18 +5729,6 @@ msgid "AutoLoad"
msgstr "AutoLoad"
#: tools/editor/project_settings.cpp
-msgid "Node Name:"
-msgstr "Nombre de Nodo:"
-
-#: tools/editor/project_settings.cpp
-msgid "List:"
-msgstr "Lista:"
-
-#: tools/editor/project_settings.cpp
-msgid "Singleton"
-msgstr "Singleton"
-
-#: tools/editor/project_settings.cpp
msgid "Plugins"
msgstr "Plugins"
@@ -5723,7 +5790,7 @@ msgstr "On"
#: tools/editor/property_editor.cpp
msgid "Set"
-msgstr "Setear"
+msgstr "Definir"
#: tools/editor/property_editor.cpp
msgid "Properties:"
@@ -5937,7 +6004,7 @@ msgstr "Agregar Script"
#: tools/editor/scene_tree_dock.cpp
msgid "Merge From Scene"
-msgstr "Mergear Desde Escena"
+msgstr "Fusionar Desde Escena"
#: tools/editor/scene_tree_dock.cpp
msgid "Save Branch as Scene"
@@ -6076,6 +6143,10 @@ msgid "Show In File Manager"
msgstr "Mostrar en Gestor de Archivos"
#: tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
+msgstr "Reimportando.."
+
+#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr "Directorio Previo"
@@ -6294,7 +6365,7 @@ msgstr "Raíz de Edición en Vivo:"
#: tools/editor/script_editor_debugger.cpp
msgid "Set From Tree"
-msgstr "Setear Desde Arbol"
+msgstr "Definir Desde Arbol"
#: tools/editor/settings_config_dialog.cpp
msgid "Shortcuts"
@@ -6336,6 +6407,42 @@ msgstr "Cambiar Largo de Shape Rayo"
msgid "Change Notifier Extents"
msgstr "Cambiar Alcances de Notificadores"
+#~ msgid "Imported Resources"
+#~ msgstr "Importar Recursos"
+
+#~ msgid "Insert Keys (Ins)"
+#~ msgstr "Insertar Claves (Ins)"
+
+#~ msgid "Top (Num7)"
+#~ msgstr "Cima (Num7)"
+
+#~ msgid "Bottom (Shift+Num7)"
+#~ msgstr "Fondo (Shift+Num7)"
+
+#~ msgid "Left (Num3)"
+#~ msgstr "Izquierda (Num3)"
+
+#~ msgid "Right (Shift+Num3)"
+#~ msgstr "Derecha (Shift+Num3)"
+
+#~ msgid "Front (Num1)"
+#~ msgstr "Frente (Num1)"
+
+#~ msgid "Rear (Shift+Num1)"
+#~ msgstr "Detrás (Shift+Num1)"
+
+#~ msgid "Perspective (Num5)"
+#~ msgstr "Perspectiva (Num5)"
+
+#~ msgid "Orthogonal (Num5)"
+#~ msgstr "Ortogonal (Num5)"
+
+#~ msgid "Selection (F)"
+#~ msgstr "Slección (F)"
+
+#~ msgid "Align with view (Ctrl+Shift+F)"
+#~ msgstr "Alinear con vista (Ctrl+Shift+F)"
+
#~ msgid "Change Anim Loop Interpolation"
#~ msgstr "Cambiar Interpolación de Loop de Anim"
@@ -6394,8 +6501,5 @@ msgstr "Cambiar Alcances de Notificadores"
#~ msgid "Set region_rect"
#~ msgstr "Setear region_rect"
-#~ msgid "Recent Projects:"
-#~ msgstr "Proyectos Recientes:"
-
#~ msgid "Plugin List:"
#~ msgstr "Lista de Plugins:"
diff --git a/tools/translations/es_AR.po b/tools/translations/es_AR.po
index cca5745688..1c2b697101 100644
--- a/tools/translations/es_AR.po
+++ b/tools/translations/es_AR.po
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-06-19 12:39+0000\n"
+"PO-Revision-Date: 2016-06-30 13:09+0000\n"
"Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n"
"Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/"
"godot-engine/godot/es_AR/>\n"
@@ -334,9 +334,10 @@ msgstr "Guardar un Archivo"
msgid "Create Folder"
msgstr "Crear Carpeta"
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp
+#: tools/editor/script_create_dialog.cpp
msgid "Path:"
msgstr "Ruta:"
@@ -536,6 +537,10 @@ msgid "Anim Add Track"
msgstr "Agregar Track de Anim"
#: tools/editor/animation_editor.cpp
+msgid "Anim Duplicate Keys"
+msgstr "Duplicar Claves de Anim"
+
+#: tools/editor/animation_editor.cpp
msgid "Move Anim Track Up"
msgstr "Subir Track de Anim"
@@ -548,10 +553,6 @@ msgid "Remove Anim Track"
msgstr "Quitar Track de Anim"
#: tools/editor/animation_editor.cpp
-msgid "Anim Duplicate Keys"
-msgstr "Duplicar Claves de Anim"
-
-#: tools/editor/animation_editor.cpp
msgid "Set Transitions to:"
msgstr "Setear Transiciones a:"
@@ -580,6 +581,20 @@ msgid "Anim Delete Keys"
msgstr "Borrar Claves de Anim"
#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr "Duplicar Selección"
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr "Duplicar Transpuesto"
+
+#: tools/editor/animation_editor.cpp
+#, fuzzy
+msgid "Remove Selection"
+msgstr "Encuadrar Selección"
+
+#: tools/editor/animation_editor.cpp
msgid "Continuous"
msgstr "Contínuo"
@@ -608,15 +623,6 @@ msgid "Scale From Cursor"
msgstr "Escalar Desde Cursor"
#: tools/editor/animation_editor.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate Selection"
-msgstr "Duplicar Selección"
-
-#: tools/editor/animation_editor.cpp
-msgid "Duplicate Transposed"
-msgstr "Duplicar Transpuesto"
-
-#: tools/editor/animation_editor.cpp
msgid "Goto Next Step"
msgstr "Ir a Paso Próximo"
@@ -887,7 +893,6 @@ msgid "Call"
msgstr "Llamar"
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/import_settings.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -1003,11 +1008,11 @@ msgid "Method in target Node must be specified!"
msgstr "El método en el Nodo objetivo debe ser especificado!"
#: tools/editor/connections_dialog.cpp
-#, fuzzy
msgid "Connect To Node:"
msgstr "Conectar a Nodo:"
-#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
@@ -1113,8 +1118,8 @@ msgstr "Dependencias"
msgid "Resource"
msgstr "Recursos"
-#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp
-#: tools/editor/project_settings.cpp
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
msgid "Path"
msgstr "Ruta"
@@ -1203,6 +1208,100 @@ msgstr "Eliminar archivos seleccionados?"
msgid "Delete"
msgstr "Eliminar"
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr "Nombre inválido."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr "Caracteres válidos:"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+"Nombre inválido. No debe colisionar con un nombre existente de clases del "
+"engine."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+"Nombre inválido. No debe colisionar con un nombre existente de un tipo built-"
+"in."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+"Nombre inválido. No debe colisionar con un nombre de constante global "
+"existente."
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Invalid Path."
+msgstr "Ruta inválida!"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "File does not exist."
+msgstr "El archivo existe"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Not in resource path."
+msgstr "Ruta de Recursos"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Add AutoLoad"
+msgstr "Agregar Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr "Autocargar '%s' ya existe!"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr "Renombrar Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr "Act/Desact. AutoLoad Globals"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr "Mover Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr "Quitar Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr "Activar"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Rearrange Autoloads"
+msgstr "Renombrar Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr "Nombre de Nodo:"
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr "Nombre"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr "Singleton"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr "Lista:"
+
#: tools/editor/editor_data.cpp
msgid "Updating Scene"
msgstr "Actualizando Escena"
@@ -1225,48 +1324,45 @@ msgstr "Elegir"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Back"
-msgstr ""
+msgstr "Retroceder"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Forward"
-msgstr ""
+msgstr "Avanzar"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Up"
-msgstr ""
+msgstr "Subir"
#: tools/editor/editor_file_dialog.cpp
msgid "Refresh"
-msgstr ""
+msgstr "Refrescar"
#: tools/editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
-msgstr ""
+msgstr "Act/Desact. Archivos Ocultos"
#: tools/editor/editor_file_dialog.cpp
-#, fuzzy
msgid "Toggle Favorite"
-msgstr "Act/Desact. Breakpoint"
+msgstr "Act/Desact. Favorito"
#: tools/editor/editor_file_dialog.cpp
-#, fuzzy
msgid "Toggle Mode"
-msgstr "Act/Desact. Comentario"
+msgstr "Act/Desact. Modo"
#: tools/editor/editor_file_dialog.cpp
-#, fuzzy
msgid "Focus Path"
-msgstr "Copiar Ruta"
+msgstr "Foco en Ruta"
#: tools/editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Mode Favorite Up"
-msgstr "Favoritos:"
+msgid "Move Favorite Up"
+msgstr "Mover Favorito Hacia Arriba"
#: tools/editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Mode Favorite Down"
-msgstr "Bajar"
+msgid "Move Favorite Down"
+msgstr "Mover Favorito Hacia Abajo"
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
msgid "Favorites:"
@@ -1288,14 +1384,18 @@ msgstr "No se puede acceder al subdir:"
msgid "ScanSources"
msgstr "EscanearFuentes"
-#: tools/editor/editor_help.cpp
-msgid "Search Classes"
-msgstr "Buscar Clases"
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
+msgstr "Ayuda de Búsqueda"
#: tools/editor/editor_help.cpp
msgid "Class List:"
msgstr "Lista de Clases:"
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr "Buscar Clases"
+
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
msgid "Class:"
msgstr "Clase:"
@@ -1393,10 +1493,6 @@ msgstr "Importando:"
msgid "Node From Scene"
msgstr "Nodo desde Escena"
-#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr "Reimportando.."
-
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/resources_dock.cpp
@@ -1522,34 +1618,35 @@ msgid "There is no defined scene to run."
msgstr "No hay escena definida para ejecutar."
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid ""
"No main scene has ever been defined, select one?\n"
"You can change it later in later in \"Project Settings\" under the "
"'application' category."
msgstr ""
-"No se ha definido ninguna escena principal.\n"
-"Seleccioná una de \"Ajustes del Proyecto\" bajo la categoria 'aplicacion'."
+"No se ha definido ninguna escena principal, ¿elegir una?\n"
+"Es posible cambiarla más tarde en \"Ajustes del Proyecto\" bajo la categoria "
+"'aplicacion'."
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid ""
"Selected scene '%s' does not exist, select a valid one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
-"No se ha definido ninguna escena principal.\n"
-"Seleccioná una de \"Ajustes del Proyecto\" bajo la categoria 'aplicacion'."
+"La escena '%s' seleccionada no existe, ¿seleccionar una válida?\n"
+"Es posible cambiarla más tarde en \"Ajustes del Proyecto\" bajo la categoria "
+"'aplicacion'."
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid ""
"Selected scene '%s' is not a scene file, select a valid one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
-"No se ha definido ninguna escena principal.\n"
-"Seleccioná una de \"Ajustes del Proyecto\" bajo la categoria 'aplicacion'."
+"La escena '%s' seleccionada no es un archivo de escena, ¿seleccionar uno "
+"válido?\n"
+"Es posible cambiarla más tarde en \"Ajustes del Proyecto\" bajo la categoria "
+"'aplicacion'."
#: tools/editor/editor_node.cpp
msgid "Current scene was never saved, please save it prior to running."
@@ -1644,8 +1741,8 @@ msgstr "Abrir el Gestor de Proyectos? (Los cambios sin guardar se perderán)"
#: tools/editor/editor_node.cpp
#, fuzzy
-msgid "Pick a Manu Scene"
-msgstr "Escena Principal"
+msgid "Pick a Main Scene"
+msgstr "Elegí una Escena Principal"
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
msgid "Ugh"
@@ -1710,14 +1807,12 @@ msgid "Distraction Free Mode"
msgstr "Modo Sin Distracciones"
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid "Next tab"
-msgstr "Siguiente"
+msgstr "Pestaña siguiente"
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid "Previous tab"
-msgstr "Directorio Previo"
+msgstr "Pestaña anterior"
#: tools/editor/editor_node.cpp
msgid "Operations with scene files."
@@ -1740,6 +1835,11 @@ msgid "Save Scene"
msgstr "Guardar Escena"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Save all Scenes"
+msgstr "Guardar Escena"
+
+#: tools/editor/editor_node.cpp
msgid "Close Scene"
msgstr "Cerrar Escena"
@@ -1863,6 +1963,11 @@ msgid "Play custom scene"
msgstr "Reproducir escena personalizada"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Play Custom Scene"
+msgstr "Reproducir escena personalizada"
+
+#: tools/editor/editor_node.cpp
msgid "Debug options"
msgstr "Opciones de debugueo"
@@ -2035,7 +2140,6 @@ msgid "Output"
msgstr "Salida"
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
-#: tools/editor/import_settings.cpp
msgid "Re-Import"
msgstr "Reimportar"
@@ -2209,10 +2313,6 @@ msgstr "Agregar al Grupo"
msgid "Remove from Group"
msgstr "Quitar del Grupo"
-#: tools/editor/import_settings.cpp
-msgid "Imported Resources"
-msgstr "Importar Recursos"
-
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
msgid "No bit masks to import!"
msgstr "Sin máscaras de bits para importar!"
@@ -2288,6 +2388,8 @@ msgid ""
"Invalid file extension.\n"
"Please use .fnt."
msgstr ""
+"Extension de archivo inválida.\n"
+"Usá .fnt, por favor."
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "Can't load/process source font."
@@ -2423,12 +2525,6 @@ msgid "Clips"
msgstr "Clips"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
-msgid "Name"
-msgstr "Nombre"
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Start(s)"
msgstr "Comienzo(s)"
@@ -2529,9 +2625,8 @@ msgid "Couldn't load post-import script:"
msgstr "No se pudo cargar el script post importación:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#, fuzzy
msgid "Invalid/broken script for post-import (check console):"
-msgstr "Script para post importación inválido/roto:"
+msgstr "Script para post importación inválido/roto (revisá la consola):"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Error running post-import script:"
@@ -3204,7 +3299,7 @@ msgstr "Offset de Grilla:"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Grid Step:"
-msgstr "Setp de Grilla:"
+msgstr "Step de Grilla:"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
@@ -3400,8 +3495,9 @@ msgid "Anchor"
msgstr "Anchor"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys (Ins)"
-msgstr "Insertar Claves (Ins)"
+#, fuzzy
+msgid "Insert Keys"
+msgstr "Insertar Clave"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key"
@@ -3575,7 +3671,7 @@ msgstr "A MeshInstance le falta un Mesh!"
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh has not surface to create outlines from!"
-msgstr ""
+msgstr "El mesh no tiene una superficie de donde crear contornos(outlines)!"
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Could not create outline!"
@@ -3940,6 +4036,7 @@ msgid "Clear UV"
msgstr "Limpiar UV"
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr "Esnapear"
@@ -4055,6 +4152,16 @@ msgid "Save Theme As.."
msgstr "Guardar Tema Como.."
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Next script"
+msgstr "Crear Script"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Previous script"
+msgstr "Pestaña anterior"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "File"
msgstr "Archivo"
@@ -4240,10 +4347,6 @@ msgid "Search the class hierarchy."
msgstr "Buscar en la jerarquía de clases."
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
-msgstr "Ayuda de Búsqueda"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr "Buscar en la documentación de referencia."
@@ -4280,6 +4383,11 @@ msgstr "Volver a Guardar"
msgid "Debugger"
msgstr "Debugger"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
+msgstr ""
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Vértice"
@@ -4513,76 +4621,85 @@ msgid "Align with view"
msgstr "Alinear con vista"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top (Num7)"
-msgstr "Cima (Num7)"
+msgid "Environment"
+msgstr "Entorno"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom (Shift+Num7)"
-msgstr "Fondo (Shift+Num7)"
+msgid "Audio Listener"
+msgstr "Oyente de Audio"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left (Num3)"
-msgstr "Izquierda (Num3)"
+msgid "Gizmos"
+msgstr "Gizmos"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right (Shift+Num3)"
-msgstr "Derecha (Shift+Num3)"
+msgid "XForm Dialog"
+msgstr "Dialogo XForm"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front (Num1)"
-msgstr "Frente (Num1)"
+msgid "No scene selected to instance!"
+msgstr "Ninguna escena seleccionada a la instancia!"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear (Shift+Num1)"
-msgstr "Detrás (Shift+Num1)"
+msgid "Instance at Cursor"
+msgstr "Instancia en Cursor"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Perspective (Num5)"
-msgstr "Perspectiva (Num5)"
+msgid "Could not instance scene!"
+msgstr "No se pudo instanciar la escena!"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Orthogonal (Num5)"
-msgstr "Ortogonal (Num5)"
+msgid "Scale Mode (R)"
+msgstr "Modo de Escalado (R)"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Environment"
-msgstr "Entorno"
+#, fuzzy
+msgid "Bottom View"
+msgstr "Vista Inferior."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
-msgstr "Oyente de Audio"
+#, fuzzy
+msgid "Top View"
+msgstr "Vista Superior."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Gizmos"
-msgstr "Gizmos"
+#, fuzzy
+msgid "Rear View"
+msgstr "Vista Anterior."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Selection (F)"
-msgstr "Slección (F)"
+#, fuzzy
+msgid "Front View"
+msgstr "Vista Frontal."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view (Ctrl+Shift+F)"
-msgstr "Alinear con vista (Ctrl+Shift+F)"
+#, fuzzy
+msgid "Left View"
+msgstr "Vista Izquierda."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
-msgstr "Dialogo XForm"
+#, fuzzy
+msgid "Right View"
+msgstr "Vista Derecha."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "No scene selected to instance!"
-msgstr "Ninguna escena seleccionada a la instancia!"
+msgid "Switch Perspective/Orthogonal view"
+msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Instance at Cursor"
-msgstr "Instancia en Cursor"
+#, fuzzy
+msgid "Insert Animation Key"
+msgstr "Pegar Animación"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Could not instance scene!"
-msgstr "No se pudo instanciar la escena!"
+#, fuzzy
+msgid "Focus Selection"
+msgstr "Escalar Selección"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
-msgstr "Modo de Escalado (R)"
+#, fuzzy
+msgid "Align Selection With View"
+msgstr "Alinear con vista"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Transform"
@@ -4785,47 +4902,40 @@ msgid "StyleBox Preview:"
msgstr "Vista Previa de StyleBox:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Snap Mode:"
-msgstr "Modo de Ejecución:"
+msgstr "Modo Snap:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "<None>"
-msgstr ""
+msgstr "<Ninguno>"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Pixel Snap"
-msgstr "Usar Pixel Snap"
+msgstr "Pixel Snap"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Grid Snap"
-msgstr "Setp de Grilla:"
+msgstr "Snap de Grilla"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "Auto Slice"
-msgstr ""
+msgstr "Auto Rebanar"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Offset:"
-msgstr "Offset de Grilla:"
+msgstr "Offset:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Step:"
-msgstr "Paso (s):"
+msgstr "Paso:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Separation:"
-msgstr "Selecciones:"
+msgstr "Separación:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Texture Region"
-msgstr "Editor de Regiones de Texturas"
+msgstr "Región de Textura"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "Texture Region Editor"
@@ -5314,6 +5424,17 @@ msgid "Couldn't create engine.cfg in project path."
msgstr "No se pudo crear engine.cfg en la ruta de proyecto."
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "The following files failed extraction from package:"
+msgstr ""
+"Los siguientes archivos son nuevos en disco.\n"
+"¿Qué acción se debería tomar?:"
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Import Existing Project"
msgstr "Importar Proyecto Existente"
@@ -5334,6 +5455,16 @@ msgid "Project Path:"
msgstr "Ruta del Proyecto:"
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Install Project:"
+msgstr "Proyectos Recientes:"
+
+#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Install"
+msgstr "Instancia"
+
+#: tools/editor/project_manager.cpp
msgid "Browse"
msgstr "Examinar"
@@ -5500,56 +5631,6 @@ msgid "Add Translation"
msgstr "Agregar Traducción"
#: tools/editor/project_settings.cpp
-msgid "Invalid name."
-msgstr "Nombre inválido."
-
-#: tools/editor/project_settings.cpp
-msgid "Valid characters:"
-msgstr "Caracteres válidos:"
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr ""
-"Nombre inválido. No debe colisionar con un nombre existente de clases del "
-"engine."
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
-msgstr ""
-"Nombre inválido. No debe colisionar con un nombre existente de un tipo built-"
-"in."
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
-msgstr ""
-"Nombre inválido. No debe colisionar con un nombre de constante global "
-"existente."
-
-#: tools/editor/project_settings.cpp
-msgid "Autoload '%s' already exists!"
-msgstr "Autocargar '%s' ya existe!"
-
-#: tools/editor/project_settings.cpp
-msgid "Rename Autoload"
-msgstr "Renombrar Autoload"
-
-#: tools/editor/project_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr "Act/Desact. AutoLoad Globals"
-
-#: tools/editor/project_settings.cpp
-msgid "Add Autoload"
-msgstr "Agregar Autoload"
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Autoload"
-msgstr "Quitar Autoload"
-
-#: tools/editor/project_settings.cpp
-msgid "Move Autoload"
-msgstr "Mover Autoload"
-
-#: tools/editor/project_settings.cpp
msgid "Remove Translation"
msgstr "Quitar Traducción"
@@ -5574,10 +5655,6 @@ msgid "Remove Resource Remap Option"
msgstr "Remover Opción de Remapeo de Recursos"
#: tools/editor/project_settings.cpp
-msgid "Enable"
-msgstr "Activar"
-
-#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "Ajustes de Proyecto (engine.cfg)"
@@ -5650,18 +5727,6 @@ msgid "AutoLoad"
msgstr "AutoLoad"
#: tools/editor/project_settings.cpp
-msgid "Node Name:"
-msgstr "Nombre de Nodo:"
-
-#: tools/editor/project_settings.cpp
-msgid "List:"
-msgstr "Lista:"
-
-#: tools/editor/project_settings.cpp
-msgid "Singleton"
-msgstr "Singleton"
-
-#: tools/editor/project_settings.cpp
msgid "Plugins"
msgstr "Plugins"
@@ -6076,6 +6141,10 @@ msgid "Show In File Manager"
msgstr "Mostrar en Gestor de Archivos"
#: tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
+msgstr "Reimportando.."
+
+#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr "Directorio Previo"
@@ -6336,6 +6405,42 @@ msgstr "Cambiar Largo de Shape Rayo"
msgid "Change Notifier Extents"
msgstr "Cambiar Alcances de Notificadores"
+#~ msgid "Imported Resources"
+#~ msgstr "Importar Recursos"
+
+#~ msgid "Insert Keys (Ins)"
+#~ msgstr "Insertar Claves (Ins)"
+
+#~ msgid "Top (Num7)"
+#~ msgstr "Cima (Num7)"
+
+#~ msgid "Bottom (Shift+Num7)"
+#~ msgstr "Fondo (Shift+Num7)"
+
+#~ msgid "Left (Num3)"
+#~ msgstr "Izquierda (Num3)"
+
+#~ msgid "Right (Shift+Num3)"
+#~ msgstr "Derecha (Shift+Num3)"
+
+#~ msgid "Front (Num1)"
+#~ msgstr "Frente (Num1)"
+
+#~ msgid "Rear (Shift+Num1)"
+#~ msgstr "Detrás (Shift+Num1)"
+
+#~ msgid "Perspective (Num5)"
+#~ msgstr "Perspectiva (Num5)"
+
+#~ msgid "Orthogonal (Num5)"
+#~ msgstr "Ortogonal (Num5)"
+
+#~ msgid "Selection (F)"
+#~ msgstr "Slección (F)"
+
+#~ msgid "Align with view (Ctrl+Shift+F)"
+#~ msgstr "Alinear con vista (Ctrl+Shift+F)"
+
#~ msgid "Change Anim Loop Interpolation"
#~ msgstr "Cambiar Interpolación de Loop de Anim"
@@ -6394,8 +6499,5 @@ msgstr "Cambiar Alcances de Notificadores"
#~ msgid "Set region_rect"
#~ msgstr "Setear region_rect"
-#~ msgid "Recent Projects:"
-#~ msgstr "Proyectos Recientes:"
-
#~ msgid "Plugin List:"
#~ msgstr "Lista de Plugins:"
diff --git a/tools/translations/fr.po b/tools/translations/fr.po
index 24a8790ca0..7067ae472c 100644
--- a/tools/translations/fr.po
+++ b/tools/translations/fr.po
@@ -7,12 +7,13 @@
# finkiki <specialpopol@gmx.fr>, 2016.
# Hugo Locurcio <hugo.l@openmailbox.org>, 2016.
# Marc <marc.gilleron@gmail.com>, 2016.
+# Onyx Steinheim <thevoxelmanonyx@gmail.com>, 2016.
#
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-06-25 18:35+0000\n"
+"PO-Revision-Date: 2016-07-13 18:14+0000\n"
"Last-Translator: Chenebel Dorian <LoubiTek54@gmail.com>\n"
"Language-Team: French <https://hosted.weblate.org/projects/godot-engine/"
"godot/fr/>\n"
@@ -21,7 +22,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
-"X-Generator: Weblate 2.7-dev\n"
+"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
@@ -344,9 +345,10 @@ msgstr "Enregistrer un fichier"
msgid "Create Folder"
msgstr "Créer un dossier"
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp
+#: tools/editor/script_create_dialog.cpp
msgid "Path:"
msgstr "Chemin :"
@@ -547,6 +549,10 @@ msgid "Anim Add Track"
msgstr "Animation Ajouter une piste"
#: tools/editor/animation_editor.cpp
+msgid "Anim Duplicate Keys"
+msgstr "Animation Dupliquer les clés"
+
+#: tools/editor/animation_editor.cpp
msgid "Move Anim Track Up"
msgstr "Monter la piste d'animation"
@@ -559,10 +565,6 @@ msgid "Remove Anim Track"
msgstr "Supprimer la piste d'animation"
#: tools/editor/animation_editor.cpp
-msgid "Anim Duplicate Keys"
-msgstr "Animation Dupliquer les clés"
-
-#: tools/editor/animation_editor.cpp
msgid "Set Transitions to:"
msgstr "Définir les transitions à :"
@@ -591,6 +593,20 @@ msgid "Anim Delete Keys"
msgstr "Animation Supprimer les clés"
#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr "Dupliquer la sélection"
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+#, fuzzy
+msgid "Remove Selection"
+msgstr "Mettre à l'échelle la sélection"
+
+#: tools/editor/animation_editor.cpp
msgid "Continuous"
msgstr "Continu"
@@ -599,8 +615,9 @@ msgid "Discrete"
msgstr "Discret"
#: tools/editor/animation_editor.cpp
+#, fuzzy
msgid "Trigger"
-msgstr ""
+msgstr "Déclencheur"
#: tools/editor/animation_editor.cpp
msgid "Anim Add Key"
@@ -616,24 +633,16 @@ msgstr "Mettre à l'échelle la sélection"
#: tools/editor/animation_editor.cpp
msgid "Scale From Cursor"
-msgstr ""
-
-#: tools/editor/animation_editor.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate Selection"
-msgstr "Dupliquer la sélection"
-
-#: tools/editor/animation_editor.cpp
-msgid "Duplicate Transposed"
-msgstr ""
+msgstr "Echelle Du Curseur"
#: tools/editor/animation_editor.cpp
msgid "Goto Next Step"
-msgstr ""
+msgstr "Aller à l'étape suivante"
#: tools/editor/animation_editor.cpp
+#, fuzzy
msgid "Goto Prev Step"
-msgstr ""
+msgstr "Revenir à l'étape précédente"
#: tools/editor/animation_editor.cpp tools/editor/property_editor.cpp
msgid "Linear"
@@ -702,8 +711,9 @@ msgid "Anim Insert Key"
msgstr "Animation Inserer une clé"
#: tools/editor/animation_editor.cpp
+#, fuzzy
msgid "Change Anim Len"
-msgstr ""
+msgstr "Change le format de l'animation"
#: tools/editor/animation_editor.cpp
msgid "Change Anim Loop"
@@ -718,8 +728,9 @@ msgid "Anim Insert"
msgstr "Insérer une animation"
#: tools/editor/animation_editor.cpp
+#, fuzzy
msgid "Anim Scale Keys"
-msgstr ""
+msgstr "Touches de l'échelle de l'animation"
#: tools/editor/animation_editor.cpp
msgid "Anim Add Call Track"
@@ -834,12 +845,14 @@ msgid "Resize Array"
msgstr "Redimensionner le tableau"
#: tools/editor/array_property_edit.cpp
+#, fuzzy
msgid "Change Array Value Type"
-msgstr ""
+msgstr "Changer les valeurs types d'un tableau"
#: tools/editor/array_property_edit.cpp
+#, fuzzy
msgid "Change Array Value"
-msgstr ""
+msgstr "Changer la valeur d'un tableau"
#: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
@@ -898,7 +911,6 @@ msgid "Call"
msgstr "Appel"
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/import_settings.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -1018,7 +1030,8 @@ msgstr "La méthode du nœud cible doit être spécifiée !"
msgid "Connect To Node:"
msgstr "Connecter au nœud :"
-#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
@@ -1126,8 +1139,8 @@ msgstr "Dépendances"
msgid "Resource"
msgstr "Ressource"
-#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp
-#: tools/editor/project_settings.cpp
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
msgid "Path"
msgstr "Chemin"
@@ -1145,26 +1158,34 @@ msgstr "Éditeur de dépendances"
#: tools/editor/dependency_editor.cpp
msgid "Search Replacement Resource:"
-msgstr ""
+msgstr "Recherche une ressource de remplacement:"
#: tools/editor/dependency_editor.cpp
msgid "Owners Of:"
msgstr "Propriétaires de :"
#: tools/editor/dependency_editor.cpp
+#, fuzzy
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
"Remove them anyway? (no undo)"
msgstr ""
+"Les fichiers supprimés sont requis par d'autres ressources pour leur "
+"fonctionnement.\n"
+"Les supprimez-vous quand même ? (aucune annulation possible)"
#: tools/editor/dependency_editor.cpp
+#, fuzzy
msgid "Remove selected files from the project? (no undo)"
msgstr ""
+"Supprimer les fichiers sélectionnés dans le projet ? (aucune annulation "
+"possible)"
#: tools/editor/dependency_editor.cpp
+#, fuzzy
msgid "Error loading:"
-msgstr ""
+msgstr "Erreur de chargement:"
#: tools/editor/dependency_editor.cpp
msgid "Scene failed to load due to missing dependencies:"
@@ -1214,6 +1235,100 @@ msgstr "Supprimer les fichiers sélectionnés ?"
msgid "Delete"
msgstr "Supprimer"
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr "Nom invalide."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr "Caractères valides :"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+"Nom invalide. Le nom ne doit pas rentrer en conflit avec le nom d'une classe "
+"moteur existante."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+"Nom invalide. Le nom ne doit pas rentrer en conflit avec le nom d'un type "
+"intégré au moteur."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+"Nom invalide. Le nom ne doit pas rentrer en conflit avec le nom d'une "
+"constante globale."
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Invalid Path."
+msgstr "Chemin invalide !"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "File does not exist."
+msgstr "Le fichier existe"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Not in resource path."
+msgstr "Chemin de la ressource"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Add AutoLoad"
+msgstr "Ajouter un AutoLoad"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr "L'autoload « %s » existe déjà !"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr "Renommer l'AutoLoad"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr "Activer les variables globales AutoLoad"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr "Déplacer l'AutoLoad"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr "Supprimer l'AutoLoad"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr "Activer"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Rearrange Autoloads"
+msgstr "Renommer l'AutoLoad"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr "Nom de nœud :"
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr "Nom"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr "Singleton"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr "Liste :"
+
#: tools/editor/editor_data.cpp
msgid "Updating Scene"
msgstr "Mise à jour de la scène"
@@ -1236,23 +1351,23 @@ msgstr "Choisir"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Back"
-msgstr ""
+msgstr "Revenir"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Forward"
-msgstr ""
+msgstr "Avancer"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Up"
-msgstr ""
+msgstr "Monter"
#: tools/editor/editor_file_dialog.cpp
msgid "Refresh"
-msgstr ""
+msgstr "Rafraîchir"
#: tools/editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
-msgstr ""
+msgstr "Basculer les fichiers cachés"
#: tools/editor/editor_file_dialog.cpp
#, fuzzy
@@ -1271,12 +1386,12 @@ msgstr "Copier le chemin"
#: tools/editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Mode Favorite Up"
+msgid "Move Favorite Up"
msgstr "Déplacer le favori vers le haut"
#: tools/editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Mode Favorite Down"
+msgid "Move Favorite Down"
msgstr "Déplacer le favori vers le bas"
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
@@ -1299,14 +1414,18 @@ msgstr "Impossible d'aller dans le sous-répertoire :"
msgid "ScanSources"
msgstr "Scanner les sources"
-#: tools/editor/editor_help.cpp
-msgid "Search Classes"
-msgstr "Chercher dans les classes"
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
+msgstr "Chercher dans l'aide"
#: tools/editor/editor_help.cpp
msgid "Class List:"
msgstr "Liste des classes :"
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr "Chercher dans les classes"
+
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
msgid "Class:"
msgstr "Classe :"
@@ -1369,8 +1488,9 @@ msgid "Error saving atlas:"
msgstr "Erreur de sauvegarde de l'atlas :"
#: tools/editor/editor_import_export.cpp
+#, fuzzy
msgid "Could not save atlas subtexture:"
-msgstr ""
+msgstr "Impossible d'enregistrer la sous-texture atlas :"
#: tools/editor/editor_import_export.cpp
msgid "Storing File:"
@@ -1404,10 +1524,6 @@ msgstr "Importation :"
msgid "Node From Scene"
msgstr "Nœud à partir d'une scène"
-#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr "Ré-importer…"
-
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/resources_dock.cpp
@@ -1533,25 +1649,38 @@ msgid "There is no defined scene to run."
msgstr "Il n'y a pas de scène définie pour être lancée."
#: tools/editor/editor_node.cpp
+#, fuzzy
msgid ""
"No main scene has ever been defined, select one?\n"
"You can change it later in later in \"Project Settings\" under the "
"'application' category."
msgstr ""
+"Aucune scène principale n'a jamais été définie, en sélectionner une?\n"
+"Vous pouvez modifier ultérieurement dans 'Paramètres du projet' dans la "
+"catégorie «application»."
#: tools/editor/editor_node.cpp
+#, fuzzy
msgid ""
"Selected scene '%s' does not exist, select a valid one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
+"La scène sélectionnée '%s' n'existe pas, en sélectionner une valide?\n"
+"Vous pouvez modifier ultérieurement dans 'Paramètres du projet' dans la "
+"catégorie «application»."
#: tools/editor/editor_node.cpp
+#, fuzzy
msgid ""
"Selected scene '%s' is not a scene file, select a valid one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
+"La scène sélectionnée '%s' n'est pas un fichier de scène, en sélectionner "
+"une valide?\n"
+"Vous pouvez modifier ultérieurement dans 'Paramètres du projet' dans la "
+"catégorie «application»."
#: tools/editor/editor_node.cpp
msgid "Current scene was never saved, please save it prior to running."
@@ -1650,7 +1779,7 @@ msgstr ""
#: tools/editor/editor_node.cpp
#, fuzzy
-msgid "Pick a Manu Scene"
+msgid "Pick a Main Scene"
msgstr "Scène principale"
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
@@ -1709,11 +1838,12 @@ msgstr "Aller à la scène ouverte précédemment."
#: tools/editor/editor_node.cpp
msgid "Fullscreen Mode"
-msgstr ""
+msgstr "Mode plein écran"
#: tools/editor/editor_node.cpp
+#, fuzzy
msgid "Distraction Free Mode"
-msgstr ""
+msgstr "Mode distraction libre"
#: tools/editor/editor_node.cpp
#, fuzzy
@@ -1746,6 +1876,11 @@ msgid "Save Scene"
msgstr "Enregistrer la scène"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Save all Scenes"
+msgstr "Enregistrer la scène"
+
+#: tools/editor/editor_node.cpp
msgid "Close Scene"
msgstr "Fermer la scène"
@@ -1869,6 +2004,11 @@ msgid "Play custom scene"
msgstr "Jouer une scène personnalisée"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Play Custom Scene"
+msgstr "Jouer une scène personnalisée"
+
+#: tools/editor/editor_node.cpp
msgid "Debug options"
msgstr "Options de débogage"
@@ -1877,16 +2017,21 @@ msgid "Deploy with Remote Debug"
msgstr "Déployer avec le débogage distant"
#: tools/editor/editor_node.cpp
+#, fuzzy
msgid ""
"When exporting or deploying, the resulting executable will attempt to "
"connect to the IP of this computer in order to be debugged."
msgstr ""
+"Lors de l'exportation ou du déploiement, l'exécutable tentera de se "
+"connecter à l'adresse IP de cet ordinateur afin de procéder au débogage."
#: tools/editor/editor_node.cpp
+#, fuzzy
msgid "Small Deploy with Network FS"
-msgstr ""
+msgstr "Petit déploiement avec le réseau FS"
#: tools/editor/editor_node.cpp
+#, fuzzy
msgid ""
"When this option is enabled, export or deploy will produce a minimal "
"executable.\n"
@@ -1895,50 +2040,74 @@ msgid ""
"On Android, deploy will use the USB cable for faster performance. This "
"option speeds up testing for games with a large footprint."
msgstr ""
+"Lorsque cette option est activée, l'exportation ou le déploiement produira "
+"un exécutable minimal.\n"
+"Le système de fichiers sera fourni à partir du projet par l'éditeur sur le "
+"réseau.\n"
+"Sur Androïd, le déploiement va utiliser le câble USB pour une meilleure "
+"performance. Cette option accélère les tests pour les jeux avec une grande "
+"empreinte."
#: tools/editor/editor_node.cpp
msgid "Visible Collision Shapes"
msgstr "Formes de collision visibles"
#: tools/editor/editor_node.cpp
+#, fuzzy
msgid ""
"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
"running game if this option is turned on."
msgstr ""
+"Les formes de collision et les noeuds de raycast (pour 2D et 3D) seront "
+"visibles en jeu si cette option est activée."
#: tools/editor/editor_node.cpp
msgid "Visible Navigation"
msgstr "Navigation visible"
#: tools/editor/editor_node.cpp
+#, fuzzy
msgid ""
"Navigation meshes and polygons will be visible on the running game if this "
"option is turned on."
msgstr ""
+"la navigation des maillages et des polygones sera visible en jeu si cette "
+"option est activée."
#: tools/editor/editor_node.cpp
+#, fuzzy
msgid "Sync Scene Changes"
-msgstr ""
+msgstr "Changement de synchronisation de scène"
#: tools/editor/editor_node.cpp
+#, fuzzy
msgid ""
"When this option is turned on, any changes made to the scene in the editor "
"will be replicated in the running game.\n"
"When used remotely on a device, this is more efficient with network "
"filesystem."
msgstr ""
+"Lorsque cette option est activée, toutes les modifications apportées à la "
+"scène dans l'éditeur seront reproduites en jeu.\n"
+"Lorsque c'est utilisé à distance sur un périphérique, c'est plus efficace "
+"avec le système de fichiers réseau."
#: tools/editor/editor_node.cpp
msgid "Sync Script Changes"
msgstr "Synchroniser les modifications de script"
#: tools/editor/editor_node.cpp
+#, fuzzy
msgid ""
"When this option is turned on, any script that is saved will be reloaded on "
"the running game.\n"
"When used remotely on a device, this is more efficient with network "
"filesystem."
msgstr ""
+"Lorsque cette option est activée, chaque script enregistré sera rechargé en "
+"jeu.\n"
+"Lorsque c'est utilisé à distance sur un périphérique, c'est plus efficace "
+"avec le système de fichiers réseau."
#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Settings"
@@ -2021,7 +2190,6 @@ msgid "Output"
msgstr "Sortie"
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
-#: tools/editor/import_settings.cpp
msgid "Re-Import"
msgstr "Ré-importer"
@@ -2082,32 +2250,39 @@ msgid "Status:"
msgstr "État :"
#: tools/editor/editor_profiler.cpp
+#, fuzzy
msgid "Stop Profiling"
-msgstr ""
+msgstr "Arrêt du profilage"
#: tools/editor/editor_profiler.cpp
+#, fuzzy
msgid "Start Profiling"
-msgstr ""
+msgstr "Démarrage du profilage"
#: tools/editor/editor_profiler.cpp
+#, fuzzy
msgid "Measure:"
-msgstr ""
+msgstr "Quantité:"
#: tools/editor/editor_profiler.cpp
+#, fuzzy
msgid "Frame Time (sec)"
-msgstr ""
+msgstr "Image par seconde"
#: tools/editor/editor_profiler.cpp
+#, fuzzy
msgid "Average Time (sec)"
-msgstr ""
+msgstr "Temps moyen (sec)"
#: tools/editor/editor_profiler.cpp
+#, fuzzy
msgid "Frame %"
-msgstr ""
+msgstr "Image %"
#: tools/editor/editor_profiler.cpp
+#, fuzzy
msgid "Fixed Frame %"
-msgstr ""
+msgstr "Cadre prédéfini %"
#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp
msgid "Time:"
@@ -2118,12 +2293,14 @@ msgid "Inclusive"
msgstr "Inclusif"
#: tools/editor/editor_profiler.cpp
+#, fuzzy
msgid "Self"
-msgstr ""
+msgstr "Soi-même"
#: tools/editor/editor_profiler.cpp
+#, fuzzy
msgid "Frame #:"
-msgstr ""
+msgstr "Image #:"
#: tools/editor/editor_reimport_dialog.cpp
msgid "Please wait for scan to complete."
@@ -2195,10 +2372,6 @@ msgstr "Ajouter au groupe"
msgid "Remove from Group"
msgstr "Supprimer du groupe"
-#: tools/editor/import_settings.cpp
-msgid "Imported Resources"
-msgstr "Ressources importées"
-
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
msgid "No bit masks to import!"
msgstr "Pas de masques de bits à importer !"
@@ -2259,8 +2432,9 @@ msgid "Accept"
msgstr "Accepter"
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#, fuzzy
msgid "Bit Mask"
-msgstr ""
+msgstr "Masque de bits"
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "No source font file!"
@@ -2275,6 +2449,8 @@ msgid ""
"Invalid file extension.\n"
"Please use .fnt."
msgstr ""
+"Extension de fichier non valide.\n"
+"Veuillez utiliser .fnt."
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "Can't load/process source font."
@@ -2351,7 +2527,7 @@ msgstr "Maillage(s) source :"
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh"
-msgstr ""
+msgstr "Maillage"
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
msgid "Surface %d"
@@ -2410,12 +2586,6 @@ msgid "Clips"
msgstr "Séquences"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
-msgid "Name"
-msgstr "Nom"
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Start(s)"
msgstr "Départ(s)"
@@ -2473,8 +2643,9 @@ msgid "Post-Process Script:"
msgstr "Script de post-traitement :"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
msgid "Custom Root Node Type:"
-msgstr ""
+msgstr "Type de racine de nœud personnalisé:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Auto"
@@ -2778,20 +2949,22 @@ msgid "Translation"
msgstr "Traduction"
#: tools/editor/multi_node_edit.cpp
+#, fuzzy
msgid "MultiNode Set"
-msgstr ""
+msgstr "Réglage multi-nœuds"
#: tools/editor/node_dock.cpp
msgid "Node"
-msgstr ""
+msgstr "Nœud"
#: tools/editor/node_dock.cpp
msgid "Groups"
msgstr "Groupes"
#: tools/editor/node_dock.cpp
+#, fuzzy
msgid "Select a Node to edit Signals and Groups."
-msgstr ""
+msgstr "Sélectionnez un nœud pour modifier des signaux et des groupes."
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Toggle Autoplay"
@@ -2833,12 +3006,14 @@ msgid "Add Animation"
msgstr "Ajouter une animation"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#, fuzzy
msgid "Blend Next Changed"
-msgstr ""
+msgstr "Mélange Suivant Changé"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#, fuzzy
msgid "Change Blend Time"
-msgstr ""
+msgstr "Changer le temps de mélange"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Load Animation"
@@ -2869,36 +3044,41 @@ msgid "ERROR: No animation to edit!"
msgstr "ERREUR : Pas d'animation à modifier !"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#, fuzzy
msgid "Play selected animation backwards from current pos. (A)"
-msgstr ""
+msgstr "Lire l'animation sélectionnée à rebours de la position actuelle. (A)"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#, fuzzy
msgid "Play selected animation backwards from end. (Shift+A)"
-msgstr ""
+msgstr "Lire l'animation sélectionnée à rebours de la fin. (Maj + A)"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Stop animation playback. (S)"
msgstr "Arrêter la lecture de l'animation. (S)"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#, fuzzy
msgid "Play selected animation from start. (Shift+D)"
-msgstr ""
+msgstr "Lire l'animation sélectionnée depuis le début. (Maj + D)"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#, fuzzy
msgid "Play selected animation from current pos. (D)"
-msgstr ""
+msgstr "Lire l'animation sélectionnée à sa position actuelle. (D)"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation position (in seconds)."
msgstr "Position de l'animation (en secondes)."
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#, fuzzy
msgid "Scale animation playback globally for the node."
-msgstr ""
+msgstr "Echelle de lecture de l'animation dans sa globalité pour le noeud."
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Create new animation in player."
-msgstr ""
+msgstr "Créer une nouvelle animation dans le lecteur."
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Load animation from disk."
@@ -2925,8 +3105,9 @@ msgid "Autoplay on Load"
msgstr "Lecture automatique au chargement"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#, fuzzy
msgid "Edit Target Blend Times"
-msgstr ""
+msgstr "Modifier les temps de mélange des cibles"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Tools"
@@ -2934,7 +3115,7 @@ msgstr "Outils d'animation"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Copy Animation"
-msgstr ""
+msgstr "Copier l'animation"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Create New Animation"
@@ -2953,16 +3134,18 @@ msgid "Error!"
msgstr "Erreur !"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#, fuzzy
msgid "Blend Times:"
-msgstr ""
+msgstr "Temps de mélange"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Next (Auto Queue):"
-msgstr ""
+msgstr "Suivant (file d'attente automatique):"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#, fuzzy
msgid "Cross-Animation Blend Times"
-msgstr ""
+msgstr "Temps de mélange des Cross-animation"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -2996,15 +3179,15 @@ msgstr "Mixer"
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
msgid "Auto Restart:"
-msgstr ""
+msgstr "Redémarrage automatique:"
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
msgid "Restart (s):"
-msgstr ""
+msgstr "Redémarrer (s):"
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
msgid "Random Restart (s):"
-msgstr ""
+msgstr "Redémarrage aléatoire (s):"
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
msgid "Start!"
@@ -3380,8 +3563,9 @@ msgid "Anchor"
msgstr "Ancre"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys (Ins)"
-msgstr ""
+#, fuzzy
+msgid "Insert Keys"
+msgstr "Animation Inserer une clé"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key"
@@ -3919,6 +4103,7 @@ msgid "Clear UV"
msgstr "Effacer l'UV"
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr "Aligner"
@@ -4034,6 +4219,16 @@ msgid "Save Theme As.."
msgstr "Enregistrer le thème sous…"
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Next script"
+msgstr "Créer un script"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Previous script"
+msgstr "Répertoire précédent"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "File"
msgstr "Fichier"
@@ -4220,10 +4415,6 @@ msgid "Search the class hierarchy."
msgstr "Cherche dans la hiérarchie des classes."
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
-msgstr "Chercher dans l'aide"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr "Cherche dans la documentation de référence."
@@ -4260,6 +4451,11 @@ msgstr "Ré-enregistrer"
msgid "Debugger"
msgstr "Débogueur"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
+msgstr ""
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Vertex"
@@ -4493,76 +4689,85 @@ msgid "Align with view"
msgstr "Aligner avec la vue"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top (Num7)"
-msgstr "Dessus (Pavé num. 7)"
+msgid "Environment"
+msgstr "Environnement"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom (Shift+Num7)"
-msgstr "Dessous (Maj+Pavé num. 7)"
+msgid "Audio Listener"
+msgstr "Écouteur audio"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left (Num3)"
-msgstr "Gauche (Pavé num. 3)"
+msgid "Gizmos"
+msgstr "Gizmos"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right (Shift+Num3)"
-msgstr "Droite (Maj+Pavé num. 3)"
+msgid "XForm Dialog"
+msgstr "Dialogue XForm"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front (Num1)"
-msgstr "Devant (Pavé num. 1)"
+msgid "No scene selected to instance!"
+msgstr "Pas de scène sélectionnée à instancier !"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear (Shift+Num1)"
-msgstr "Arrière (Maj+Pavé num. 1)"
+msgid "Instance at Cursor"
+msgstr "Instancier sur le cursuer"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Perspective (Num5)"
-msgstr "Perspective (Pavé num. 5)"
+msgid "Could not instance scene!"
+msgstr "Impossible d'instancier la scène !"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Orthogonal (Num5)"
-msgstr "Orthogonale (Pavé num. 5)"
+msgid "Scale Mode (R)"
+msgstr "Mode de mise à l'échelle (R)"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Environment"
-msgstr "Environnement"
+#, fuzzy
+msgid "Bottom View"
+msgstr "Vue de dessous."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
-msgstr "Écouteur audio"
+#, fuzzy
+msgid "Top View"
+msgstr "Vue de dessus."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Gizmos"
-msgstr "Gizmos"
+#, fuzzy
+msgid "Rear View"
+msgstr "Vue arrière."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Selection (F)"
-msgstr "Sélection (F)"
+#, fuzzy
+msgid "Front View"
+msgstr "Vue avant."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view (Ctrl+Shift+F)"
-msgstr "Aligner avec la vue (Ctrl+Maj+F)"
+#, fuzzy
+msgid "Left View"
+msgstr "Vue de gauche."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
-msgstr "Dialogue XForm"
+#, fuzzy
+msgid "Right View"
+msgstr "Vue de droite."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "No scene selected to instance!"
-msgstr "Pas de scène sélectionnée à instancier !"
+msgid "Switch Perspective/Orthogonal view"
+msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Instance at Cursor"
-msgstr "Instancier sur le cursuer"
+#, fuzzy
+msgid "Insert Animation Key"
+msgstr "Coller l'animation"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Could not instance scene!"
-msgstr "Impossible d'instancier la scène !"
+#, fuzzy
+msgid "Focus Selection"
+msgstr "Mettre à l'échelle la sélection"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
-msgstr "Mode de mise à l'échelle (R)"
+#, fuzzy
+msgid "Align Selection With View"
+msgstr "Aligner avec la vue"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Transform"
@@ -5296,6 +5501,17 @@ msgstr ""
"Impossible de créer le fichier engine.cfg dans le répertoire du projet."
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "The following files failed extraction from package:"
+msgstr ""
+"Les fichiers suivants sont plus récents sur le disque.\n"
+"Quelle action doit être prise ? :"
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Import Existing Project"
msgstr "Importer un projet existant"
@@ -5316,6 +5532,16 @@ msgid "Project Path:"
msgstr "Chemin du projet :"
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Install Project:"
+msgstr "Projets récents :"
+
+#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Install"
+msgstr "Instance"
+
+#: tools/editor/project_manager.cpp
msgid "Browse"
msgstr "Parcourir"
@@ -5481,56 +5707,6 @@ msgid "Add Translation"
msgstr "Ajouter une traduction"
#: tools/editor/project_settings.cpp
-msgid "Invalid name."
-msgstr "Nom invalide."
-
-#: tools/editor/project_settings.cpp
-msgid "Valid characters:"
-msgstr "Caractères valides :"
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr ""
-"Nom invalide. Le nom ne doit pas rentrer en conflit avec le nom d'une classe "
-"moteur existante."
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
-msgstr ""
-"Nom invalide. Le nom ne doit pas rentrer en conflit avec le nom d'un type "
-"intégré au moteur."
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
-msgstr ""
-"Nom invalide. Le nom ne doit pas rentrer en conflit avec le nom d'une "
-"constante globale."
-
-#: tools/editor/project_settings.cpp
-msgid "Autoload '%s' already exists!"
-msgstr "L'autoload « %s » existe déjà !"
-
-#: tools/editor/project_settings.cpp
-msgid "Rename Autoload"
-msgstr "Renommer l'AutoLoad"
-
-#: tools/editor/project_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr "Activer les variables globales AutoLoad"
-
-#: tools/editor/project_settings.cpp
-msgid "Add Autoload"
-msgstr "Ajouter un AutoLoad"
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Autoload"
-msgstr "Supprimer l'AutoLoad"
-
-#: tools/editor/project_settings.cpp
-msgid "Move Autoload"
-msgstr "Déplacer l'AutoLoad"
-
-#: tools/editor/project_settings.cpp
msgid "Remove Translation"
msgstr "Supprimer la traduction"
@@ -5555,10 +5731,6 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Enable"
-msgstr "Activer"
-
-#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "Paramètres du projet (engine.cfg)"
@@ -5631,18 +5803,6 @@ msgid "AutoLoad"
msgstr "AutoLoad"
#: tools/editor/project_settings.cpp
-msgid "Node Name:"
-msgstr "Nom de nœud :"
-
-#: tools/editor/project_settings.cpp
-msgid "List:"
-msgstr "Liste :"
-
-#: tools/editor/project_settings.cpp
-msgid "Singleton"
-msgstr "Singleton"
-
-#: tools/editor/project_settings.cpp
msgid "Plugins"
msgstr "Extensions"
@@ -6053,6 +6213,10 @@ msgid "Show In File Manager"
msgstr "Montrer dans le gestionnaire de fichiers"
#: tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
+msgstr "Ré-importer…"
+
+#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr "Répertoire précédent"
@@ -6312,6 +6476,39 @@ msgstr "Changer la longueur d'une forme en rayon"
msgid "Change Notifier Extents"
msgstr "Changer les extents d'un notificateur"
+#~ msgid "Imported Resources"
+#~ msgstr "Ressources importées"
+
+#~ msgid "Top (Num7)"
+#~ msgstr "Dessus (Pavé num. 7)"
+
+#~ msgid "Bottom (Shift+Num7)"
+#~ msgstr "Dessous (Maj+Pavé num. 7)"
+
+#~ msgid "Left (Num3)"
+#~ msgstr "Gauche (Pavé num. 3)"
+
+#~ msgid "Right (Shift+Num3)"
+#~ msgstr "Droite (Maj+Pavé num. 3)"
+
+#~ msgid "Front (Num1)"
+#~ msgstr "Devant (Pavé num. 1)"
+
+#~ msgid "Rear (Shift+Num1)"
+#~ msgstr "Arrière (Maj+Pavé num. 1)"
+
+#~ msgid "Perspective (Num5)"
+#~ msgstr "Perspective (Pavé num. 5)"
+
+#~ msgid "Orthogonal (Num5)"
+#~ msgstr "Orthogonale (Pavé num. 5)"
+
+#~ msgid "Selection (F)"
+#~ msgstr "Sélection (F)"
+
+#~ msgid "Align with view (Ctrl+Shift+F)"
+#~ msgstr "Aligner avec la vue (Ctrl+Maj+F)"
+
#~ msgid "Change Anim Loop Interpolation"
#~ msgstr "Changer l'interpolation de la boucle d'animation"
@@ -6351,9 +6548,6 @@ msgstr "Changer les extents d'un notificateur"
#~ msgid "Node Group(s)"
#~ msgstr "Groupes de nœuds"
-#~ msgid "Recent Projects:"
-#~ msgstr "Projets récents :"
-
#~ msgid "Plugin List:"
#~ msgstr "Liste d'extensions :"
diff --git a/tools/translations/it.po b/tools/translations/it.po
index f41289656c..83c9d85807 100644
--- a/tools/translations/it.po
+++ b/tools/translations/it.po
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-06-22 15:28+0000\n"
+"PO-Revision-Date: 2016-07-12 23:11+0000\n"
"Last-Translator: Dario Bonfanti <bonfi.96@hotmail.it>\n"
"Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/"
"godot/it/>\n"
@@ -17,7 +17,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 2.7-dev\n"
+"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
@@ -344,9 +344,10 @@ msgstr "Salva un File"
msgid "Create Folder"
msgstr "Crea Cartella"
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp
+#: tools/editor/script_create_dialog.cpp
msgid "Path:"
msgstr "Percorso:"
@@ -546,6 +547,10 @@ msgid "Anim Add Track"
msgstr "Anim Aggiungi Traccia"
#: tools/editor/animation_editor.cpp
+msgid "Anim Duplicate Keys"
+msgstr "Duplica Key Animazione"
+
+#: tools/editor/animation_editor.cpp
msgid "Move Anim Track Up"
msgstr "Muovi Traccia Animazione Su"
@@ -558,10 +563,6 @@ msgid "Remove Anim Track"
msgstr "Rimuovi Traccia Animazione"
#: tools/editor/animation_editor.cpp
-msgid "Anim Duplicate Keys"
-msgstr "Duplica Key Animazione"
-
-#: tools/editor/animation_editor.cpp
msgid "Set Transitions to:"
msgstr "Imposta Transizione a:"
@@ -590,6 +591,20 @@ msgid "Anim Delete Keys"
msgstr "Anim Elimina Key"
#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr "Duplica Selezione"
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr "Duplica Transposto"
+
+#: tools/editor/animation_editor.cpp
+#, fuzzy
+msgid "Remove Selection"
+msgstr "Selezione Frame"
+
+#: tools/editor/animation_editor.cpp
msgid "Continuous"
msgstr "Continuo"
@@ -618,15 +633,6 @@ msgid "Scale From Cursor"
msgstr "Scala da Cursore"
#: tools/editor/animation_editor.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate Selection"
-msgstr "Duplica Selezione"
-
-#: tools/editor/animation_editor.cpp
-msgid "Duplicate Transposed"
-msgstr "Duplica Transposto"
-
-#: tools/editor/animation_editor.cpp
msgid "Goto Next Step"
msgstr "Vai a Step Successivo"
@@ -897,7 +903,6 @@ msgid "Call"
msgstr "Chiama"
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/import_settings.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -1013,11 +1018,11 @@ msgid "Method in target Node must be specified!"
msgstr "Il Metodo nel nodo di target deve essere specificato!"
#: tools/editor/connections_dialog.cpp
-#, fuzzy
msgid "Connect To Node:"
msgstr "Connetti A Nodo:"
-#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
@@ -1125,8 +1130,8 @@ msgstr "Dipendenze"
msgid "Resource"
msgstr "Risorsa"
-#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp
-#: tools/editor/project_settings.cpp
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
msgid "Path"
msgstr "Percorso"
@@ -1202,7 +1207,7 @@ msgstr "Risorse Senza Proprietà Esplicita:"
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
msgid "Orphan Resource Explorer"
-msgstr "Explorer Risorse Orfano"
+msgstr "Esplora Risorse Orfane"
#: tools/editor/dependency_editor.cpp
msgid "Delete selected files?"
@@ -1214,6 +1219,100 @@ msgstr "Eliminare i file selezionati?"
msgid "Delete"
msgstr "Elimina"
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr "Nome Invalido."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr "Caratteri validi:"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+"Nome invalido. Non deve essere in conflitto con un nome di classe di engine "
+"esistente."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+"Nome invalido. Non deve essere in conflitto con un nome di tipo built-in "
+"esistente."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+"Nome invalido. Non deve essere in conflitto con un nome di una costante "
+"globale esistente."
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Invalid Path."
+msgstr "Percorso Invalido!"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "File does not exist."
+msgstr "File esistente"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Not in resource path."
+msgstr "Percorso Risosa"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Add AutoLoad"
+msgstr "Aggiungi Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr "Autoload '%s' esiste già!"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr "Rinomina Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr "Abilita AutoLoad Globals"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr "Sposta Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr "Rimuovi Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr "Abilita"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Rearrange Autoloads"
+msgstr "Rinomina Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr "Nome Nodo:"
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr "Nome"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr "Singleton"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr "Lista:"
+
#: tools/editor/editor_data.cpp
msgid "Updating Scene"
msgstr "Aggiornamento Scena"
@@ -1236,48 +1335,45 @@ msgstr "Scegli"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Back"
-msgstr ""
+msgstr "Torna Indietro"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Forward"
-msgstr ""
+msgstr "Vai Avanti"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Up"
-msgstr ""
+msgstr "Vai Su"
#: tools/editor/editor_file_dialog.cpp
msgid "Refresh"
-msgstr ""
+msgstr "Aggiorna"
#: tools/editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
-msgstr ""
+msgstr "Abilita File Nascosti"
#: tools/editor/editor_file_dialog.cpp
-#, fuzzy
msgid "Toggle Favorite"
-msgstr "Sposta Preferito Su"
+msgstr "Attiva Preferito"
#: tools/editor/editor_file_dialog.cpp
-#, fuzzy
msgid "Toggle Mode"
-msgstr "Cambia a Commento"
+msgstr "Modalità Attivazione"
#: tools/editor/editor_file_dialog.cpp
-#, fuzzy
msgid "Focus Path"
-msgstr "Copia Percorso"
+msgstr "Percorso Di Fuoco"
#: tools/editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Mode Favorite Up"
-msgstr "Sposta Preferito Su"
+msgid "Move Favorite Up"
+msgstr "Modalità Preferito Su"
#: tools/editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Mode Favorite Down"
-msgstr "Sposta Preferito Giù"
+msgid "Move Favorite Down"
+msgstr "Modalità Preferito Giù"
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
msgid "Favorites:"
@@ -1299,14 +1395,18 @@ msgstr "Impossibile accedere alla subdirectory:"
msgid "ScanSources"
msgstr "ScansionaSorgenti"
-#: tools/editor/editor_help.cpp
-msgid "Search Classes"
-msgstr "Cerca Classi"
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
+msgstr "Cerca Aiuto"
#: tools/editor/editor_help.cpp
msgid "Class List:"
msgstr "Lista Classi:"
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr "Cerca Classi"
+
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
msgid "Class:"
msgstr "Classe:"
@@ -1404,10 +1504,6 @@ msgstr "Importo:"
msgid "Node From Scene"
msgstr "Nodo Da Scena"
-#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr "Re-Importa.."
-
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/resources_dock.cpp
@@ -1533,37 +1629,34 @@ msgid "There is no defined scene to run."
msgstr "Non c'è nessuna scena definita da eseguire."
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid ""
"No main scene has ever been defined, select one?\n"
"You can change it later in later in \"Project Settings\" under the "
"'application' category."
msgstr ""
-"Nessuna scena principale è mai stata definita.\n"
-"Selezionane una da \"Impostazioni Progetto\" sotto la categoria "
-"'applicazioni'."
+"Nessuna scena principale è mai stata definita, selezionarne una?\n"
+"Puoi cambiarla successivamente da \"Impostazioni Progetto\" sotto la "
+"categoria 'applicazioni'."
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid ""
"Selected scene '%s' does not exist, select a valid one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
-"Nessuna scena principale è mai stata definita.\n"
-"Selezionane una da \"Impostazioni Progetto\" sotto la categoria "
-"'applicazioni'."
+"La scena selezionata '%s' non esiste, sceglierne una valida?\n"
+"Puoi cambiarla successivamente da \"Impostazioni Progetto\" sotto la "
+"categoria 'applicazioni'."
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid ""
"Selected scene '%s' is not a scene file, select a valid one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
-"Nessuna scena principale è mai stata definita.\n"
-"Selezionane una da \"Impostazioni Progetto\" sotto la categoria "
-"'applicazioni'."
+"Las cena selezionata '%s non è un file scena, sceglierne una valida?\n"
+"Puoi cambiarla successivamente da \"Impostazioni Progetto\" sotto la "
+"categoria 'applicazioni'."
#: tools/editor/editor_node.cpp
msgid "Current scene was never saved, please save it prior to running."
@@ -1661,8 +1754,8 @@ msgstr ""
#: tools/editor/editor_node.cpp
#, fuzzy
-msgid "Pick a Manu Scene"
-msgstr "Scena Principale"
+msgid "Pick a Main Scene"
+msgstr "Scegli una Scena Principale"
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
msgid "Ugh"
@@ -1727,14 +1820,12 @@ msgid "Distraction Free Mode"
msgstr "Modalità Senza Distrazioni"
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid "Next tab"
-msgstr "Successivo"
+msgstr "Scheda successiva"
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid "Previous tab"
-msgstr "Directory Precedente"
+msgstr "Scheda precedente"
#: tools/editor/editor_node.cpp
msgid "Operations with scene files."
@@ -1757,6 +1848,11 @@ msgid "Save Scene"
msgstr "Salva Scena"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Save all Scenes"
+msgstr "Salva Scena"
+
+#: tools/editor/editor_node.cpp
msgid "Close Scene"
msgstr "Chiudi Scena"
@@ -1880,6 +1976,11 @@ msgid "Play custom scene"
msgstr "Esegui scena personalizzata"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Play Custom Scene"
+msgstr "Esegui scena personalizzata"
+
+#: tools/editor/editor_node.cpp
msgid "Debug options"
msgstr "Opzioni di Debug"
@@ -2051,7 +2152,6 @@ msgid "Output"
msgstr "Output"
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
-#: tools/editor/import_settings.cpp
msgid "Re-Import"
msgstr "Re-Importa"
@@ -2225,10 +2325,6 @@ msgstr "Aggiungi a Gruppo"
msgid "Remove from Group"
msgstr "Rimuovi da Gruppo"
-#: tools/editor/import_settings.cpp
-msgid "Imported Resources"
-msgstr "Risorse Importate"
-
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
msgid "No bit masks to import!"
msgstr "Nessuna bit mask da importare!"
@@ -2305,6 +2401,8 @@ msgid ""
"Invalid file extension.\n"
"Please use .fnt."
msgstr ""
+"Estensione file invalida.\n"
+"Si prega di usare .fnt."
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "Can't load/process source font."
@@ -2440,12 +2538,6 @@ msgid "Clips"
msgstr "Clips"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
-msgid "Name"
-msgstr "Nome"
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Start(s)"
msgstr "Inizio(i)"
@@ -2545,9 +2637,8 @@ msgid "Couldn't load post-import script:"
msgstr "Impossibile caricare lo script di post-import:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#, fuzzy
msgid "Invalid/broken script for post-import (check console):"
-msgstr "Script di post-import invalido/non funzionante:"
+msgstr "Script di post-import invalido/non funzionante (controllare console):"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Error running post-import script:"
@@ -3414,8 +3505,9 @@ msgid "Anchor"
msgstr "Ancora"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys (Ins)"
-msgstr "Inserisci Keys (Ins)"
+#, fuzzy
+msgid "Insert Keys"
+msgstr "Inserisci Key"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key"
@@ -3589,7 +3681,7 @@ msgstr "MeshInstance manca di una Mesh!"
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh has not surface to create outlines from!"
-msgstr ""
+msgstr "La mesh non ha superficie dalla quale creare un'outline!"
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Could not create outline!"
@@ -3955,6 +4047,7 @@ msgid "Clear UV"
msgstr "Cancella UV"
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr "Snap"
@@ -4070,6 +4163,16 @@ msgid "Save Theme As.."
msgstr "Salva Tema Come.."
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Next script"
+msgstr "Crea Script"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Previous script"
+msgstr "Scheda precedente"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "File"
msgstr "File"
@@ -4255,10 +4358,6 @@ msgid "Search the class hierarchy."
msgstr "Cerca nella gerarchia delle classi."
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
-msgstr "Cerca Aiuto"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr "Cerca Riferimenti nella documentazione."
@@ -4295,6 +4394,11 @@ msgstr "Risalva"
msgid "Debugger"
msgstr "Debugger"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
+msgstr ""
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Vertice"
@@ -4528,76 +4632,85 @@ msgid "Align with view"
msgstr "Allinea a vista"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top (Num7)"
-msgstr "Alto (Num7)"
+msgid "Environment"
+msgstr "Ambientazione"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom (Shift+Num7)"
-msgstr "Basso (Shift+Num7)"
+msgid "Audio Listener"
+msgstr "Audio Listener"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left (Num3)"
-msgstr "Sinistra (Num3)"
+msgid "Gizmos"
+msgstr "Gizmos"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right (Shift+Num3)"
-msgstr "Destra (Shift+Num3)"
+msgid "XForm Dialog"
+msgstr "Finestra di XForm"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front (Num1)"
-msgstr "Fronte (Num1)"
+msgid "No scene selected to instance!"
+msgstr "Nessuna scena da istanziare selezionata!"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear (Shift+Num1)"
-msgstr "Retro (Shift+Num1)"
+msgid "Instance at Cursor"
+msgstr "Istanzia a Cursore"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Perspective (Num5)"
-msgstr "Prospettiva (Num5)"
+msgid "Could not instance scene!"
+msgstr "Impossibile istanziare la scena!"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Orthogonal (Num5)"
-msgstr "Ortogonale (Num5)"
+msgid "Scale Mode (R)"
+msgstr "Modalità Scala (R)"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Environment"
-msgstr "Ambientazione"
+#, fuzzy
+msgid "Bottom View"
+msgstr "Vista dal Basso."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
-msgstr "Audio Listener"
+#, fuzzy
+msgid "Top View"
+msgstr "Vista dall'Alto."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Gizmos"
-msgstr "Gizmos"
+#, fuzzy
+msgid "Rear View"
+msgstr "Vista dal Retro."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Selection (F)"
-msgstr "Selezione (F)"
+#, fuzzy
+msgid "Front View"
+msgstr "Vista Frontale."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view (Ctrl+Shift+F)"
-msgstr "Allinea con vista (Ctrl+Shift+F)"
+#, fuzzy
+msgid "Left View"
+msgstr "Vista Sinistra."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
-msgstr "Finestra di XForm"
+#, fuzzy
+msgid "Right View"
+msgstr "Vista Destra."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "No scene selected to instance!"
-msgstr "Nessuna scena da istanziare selezionata!"
+msgid "Switch Perspective/Orthogonal view"
+msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Instance at Cursor"
-msgstr "Istanzia a Cursore"
+#, fuzzy
+msgid "Insert Animation Key"
+msgstr "Incolla Animazione"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Could not instance scene!"
-msgstr "Impossibile istanziare la scena!"
+#, fuzzy
+msgid "Focus Selection"
+msgstr "Scala Selezione"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
-msgstr "Modalità Scala (R)"
+#, fuzzy
+msgid "Align Selection With View"
+msgstr "Allinea a vista"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Transform"
@@ -4800,47 +4913,40 @@ msgid "StyleBox Preview:"
msgstr "Anteprima StyleBox:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Snap Mode:"
-msgstr "Modalità esecuzione:"
+msgstr "Modalità Snap:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "<None>"
-msgstr ""
+msgstr "<Nessuno>"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Pixel Snap"
-msgstr "Usa Snap a Pixel"
+msgstr "Snap a Pixel"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Grid Snap"
-msgstr "Step Griglia:"
+msgstr "Snap Griglia"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "Auto Slice"
-msgstr ""
+msgstr "Auto Divisione"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Offset:"
-msgstr "Offset Griglia:"
+msgstr "Offset:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Step:"
-msgstr "Step (s):"
+msgstr "Step:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Separation:"
-msgstr "Sezioni:"
+msgstr "Separazione:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Texture Region"
-msgstr "Editor Regioni Texture"
+msgstr "Regione Texture"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "Texture Region Editor"
@@ -5329,6 +5435,17 @@ msgid "Couldn't create engine.cfg in project path."
msgstr "Impossibile creare engine.cfg nel percorso di progetto."
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "The following files failed extraction from package:"
+msgstr ""
+"I file seguenti sono più recenti su disco.\n"
+"Che azione deve essere intrapresa?:"
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Import Existing Project"
msgstr "Importa Progetto Esistente"
@@ -5349,6 +5466,16 @@ msgid "Project Path:"
msgstr "Percorso Progetto:"
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Install Project:"
+msgstr "Progetti Recenti:"
+
+#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Install"
+msgstr "Istanza"
+
+#: tools/editor/project_manager.cpp
msgid "Browse"
msgstr "Sfoglia"
@@ -5515,56 +5642,6 @@ msgid "Add Translation"
msgstr "Aggiungi Traduzione"
#: tools/editor/project_settings.cpp
-msgid "Invalid name."
-msgstr "Nome Invalido."
-
-#: tools/editor/project_settings.cpp
-msgid "Valid characters:"
-msgstr "Caratteri validi:"
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr ""
-"Nome invalido. Non deve essere in conflitto con un nome di classe di engine "
-"esistente."
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
-msgstr ""
-"Nome invalido. Non deve essere in conflitto con un nome di tipo built-in "
-"esistente."
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
-msgstr ""
-"Nome invalido. Non deve essere in conflitto con un nome di una costante "
-"globale esistente."
-
-#: tools/editor/project_settings.cpp
-msgid "Autoload '%s' already exists!"
-msgstr "Autoload '%s' esiste già!"
-
-#: tools/editor/project_settings.cpp
-msgid "Rename Autoload"
-msgstr "Rinomina Autoload"
-
-#: tools/editor/project_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr "Abilita AutoLoad Globals"
-
-#: tools/editor/project_settings.cpp
-msgid "Add Autoload"
-msgstr "Aggiungi Autoload"
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Autoload"
-msgstr "Rimuovi Autoload"
-
-#: tools/editor/project_settings.cpp
-msgid "Move Autoload"
-msgstr "Sposta Autoload"
-
-#: tools/editor/project_settings.cpp
msgid "Remove Translation"
msgstr "Rimuovi Traduzione"
@@ -5589,10 +5666,6 @@ msgid "Remove Resource Remap Option"
msgstr "Rimuovi Opzione di Remap Rimorse"
#: tools/editor/project_settings.cpp
-msgid "Enable"
-msgstr "Abilita"
-
-#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "Impostazioni Progetto (engine.cfg)"
@@ -5665,18 +5738,6 @@ msgid "AutoLoad"
msgstr "AutoLoad"
#: tools/editor/project_settings.cpp
-msgid "Node Name:"
-msgstr "Nome Nodo:"
-
-#: tools/editor/project_settings.cpp
-msgid "List:"
-msgstr "Lista:"
-
-#: tools/editor/project_settings.cpp
-msgid "Singleton"
-msgstr "Singleton"
-
-#: tools/editor/project_settings.cpp
msgid "Plugins"
msgstr "Plugins"
@@ -6091,6 +6152,10 @@ msgid "Show In File Manager"
msgstr "Mostra nel File Manager"
#: tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
+msgstr "Re-Importa.."
+
+#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr "Directory Precedente"
@@ -6350,6 +6415,42 @@ msgstr "Cambia lunghezza Ray Shape"
msgid "Change Notifier Extents"
msgstr "Cambia Estensione di Notifier"
+#~ msgid "Imported Resources"
+#~ msgstr "Risorse Importate"
+
+#~ msgid "Insert Keys (Ins)"
+#~ msgstr "Inserisci Keys (Ins)"
+
+#~ msgid "Top (Num7)"
+#~ msgstr "Alto (Num7)"
+
+#~ msgid "Bottom (Shift+Num7)"
+#~ msgstr "Basso (Shift+Num7)"
+
+#~ msgid "Left (Num3)"
+#~ msgstr "Sinistra (Num3)"
+
+#~ msgid "Right (Shift+Num3)"
+#~ msgstr "Destra (Shift+Num3)"
+
+#~ msgid "Front (Num1)"
+#~ msgstr "Fronte (Num1)"
+
+#~ msgid "Rear (Shift+Num1)"
+#~ msgstr "Retro (Shift+Num1)"
+
+#~ msgid "Perspective (Num5)"
+#~ msgstr "Prospettiva (Num5)"
+
+#~ msgid "Orthogonal (Num5)"
+#~ msgstr "Ortogonale (Num5)"
+
+#~ msgid "Selection (F)"
+#~ msgstr "Selezione (F)"
+
+#~ msgid "Align with view (Ctrl+Shift+F)"
+#~ msgstr "Allinea con vista (Ctrl+Shift+F)"
+
#~ msgid "Change Anim Loop Interpolation"
#~ msgstr "Cambia Interpolazione Loop Animazione"
@@ -6408,9 +6509,6 @@ msgstr "Cambia Estensione di Notifier"
#~ msgid "Set region_rect"
#~ msgstr "Imposta region_rect"
-#~ msgid "Recent Projects:"
-#~ msgstr "Progetti Recenti:"
-
#~ msgid "Plugin List:"
#~ msgstr "Lista Plugin:"
diff --git a/tools/translations/ja.po b/tools/translations/ja.po
index 4b6a1c8a28..244f0790e4 100644
--- a/tools/translations/ja.po
+++ b/tools/translations/ja.po
@@ -285,9 +285,10 @@ msgstr "ファイルを保存"
msgid "Create Folder"
msgstr ""
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp
+#: tools/editor/script_create_dialog.cpp
msgid "Path:"
msgstr ""
@@ -480,19 +481,19 @@ msgid "Anim Add Track"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Move Anim Track Up"
+msgid "Anim Duplicate Keys"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Move Anim Track Down"
+msgid "Move Anim Track Up"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Remove Anim Track"
+msgid "Move Anim Track Down"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Anim Duplicate Keys"
+msgid "Remove Anim Track"
msgstr ""
#: tools/editor/animation_editor.cpp
@@ -524,6 +525,19 @@ msgid "Anim Delete Keys"
msgstr ""
#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Continuous"
msgstr ""
@@ -552,15 +566,6 @@ msgid "Scale From Cursor"
msgstr ""
#: tools/editor/animation_editor.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate Selection"
-msgstr ""
-
-#: tools/editor/animation_editor.cpp
-msgid "Duplicate Transposed"
-msgstr ""
-
-#: tools/editor/animation_editor.cpp
msgid "Goto Next Step"
msgstr ""
@@ -831,7 +836,6 @@ msgid "Call"
msgstr ""
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/import_settings.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -950,7 +954,8 @@ msgstr ""
msgid "Connect To Node:"
msgstr ""
-#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
@@ -1054,8 +1059,8 @@ msgstr ""
msgid "Resource"
msgstr ""
-#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp
-#: tools/editor/project_settings.cpp
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
msgid "Path"
msgstr ""
@@ -1140,6 +1145,89 @@ msgstr ""
msgid "Delete"
msgstr ""
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid Path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "File does not exist."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Not in resource path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Add AutoLoad"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rearrange Autoloads"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr ""
+
#: tools/editor/editor_data.cpp
msgid "Updating Scene"
msgstr ""
@@ -1193,11 +1281,11 @@ msgid "Focus Path"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Mode Favorite Up"
+msgid "Move Favorite Up"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Mode Favorite Down"
+msgid "Move Favorite Down"
msgstr ""
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
@@ -1220,14 +1308,18 @@ msgstr ""
msgid "ScanSources"
msgstr ""
-#: tools/editor/editor_help.cpp
-msgid "Search Classes"
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Class List:"
msgstr ""
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr ""
+
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
msgid "Class:"
msgstr ""
@@ -1325,10 +1417,6 @@ msgstr ""
msgid "Node From Scene"
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/resources_dock.cpp
@@ -1563,7 +1651,7 @@ msgid ""
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Pick a Manu Scene"
+msgid "Pick a Main Scene"
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
@@ -1654,6 +1742,11 @@ msgid "Save Scene"
msgstr ""
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Save all Scenes"
+msgstr "ファイルを保存"
+
+#: tools/editor/editor_node.cpp
msgid "Close Scene"
msgstr ""
@@ -1777,6 +1870,10 @@ msgid "Play custom scene"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Play Custom Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Debug options"
msgstr ""
@@ -1929,7 +2026,6 @@ msgid "Output"
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
-#: tools/editor/import_settings.cpp
msgid "Re-Import"
msgstr ""
@@ -2101,10 +2197,6 @@ msgstr ""
msgid "Remove from Group"
msgstr ""
-#: tools/editor/import_settings.cpp
-msgid "Imported Resources"
-msgstr ""
-
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
msgid "No bit masks to import!"
msgstr ""
@@ -2313,12 +2405,6 @@ msgid "Clips"
msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
-msgid "Name"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Start(s)"
msgstr ""
@@ -3278,7 +3364,7 @@ msgid "Anchor"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys (Ins)"
+msgid "Insert Keys"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3817,6 +3903,7 @@ msgid "Clear UV"
msgstr ""
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr ""
@@ -3932,6 +4019,14 @@ msgid "Save Theme As.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Next script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Previous script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "File"
msgstr ""
@@ -4117,10 +4212,6 @@ msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr ""
@@ -4155,6 +4246,11 @@ msgstr ""
msgid "Debugger"
msgstr ""
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
+msgstr ""
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@@ -4388,75 +4484,75 @@ msgid "Align with view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top (Num7)"
+msgid "Environment"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom (Shift+Num7)"
+msgid "Audio Listener"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left (Num3)"
+msgid "Gizmos"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right (Shift+Num3)"
+msgid "XForm Dialog"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front (Num1)"
+msgid "No scene selected to instance!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear (Shift+Num1)"
+msgid "Instance at Cursor"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Perspective (Num5)"
+msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Orthogonal (Num5)"
+msgid "Scale Mode (R)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Environment"
+msgid "Bottom View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
+msgid "Top View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Gizmos"
+msgid "Rear View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Selection (F)"
+msgid "Front View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view (Ctrl+Shift+F)"
+msgid "Left View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
+msgid "Right View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "No scene selected to instance!"
+msgid "Switch Perspective/Orthogonal view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Instance at Cursor"
+msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Could not instance scene!"
+msgid "Focus Selection"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
+msgid "Align Selection With View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
@@ -5178,6 +5274,14 @@ msgid "Couldn't create engine.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "The following files failed extraction from package:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Import Existing Project"
msgstr ""
@@ -5198,6 +5302,14 @@ msgid "Project Path:"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Install Project:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Install"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Browse"
msgstr ""
@@ -5362,50 +5474,6 @@ msgid "Add Translation"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Invalid name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Valid characters:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Autoload '%s' already exists!"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Rename Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Add Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Move Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Remove Translation"
msgstr ""
@@ -5430,10 +5498,6 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Enable"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr ""
@@ -5506,18 +5570,6 @@ msgid "AutoLoad"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Node Name:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "List:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Singleton"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Plugins"
msgstr ""
@@ -5922,6 +5974,10 @@ msgid "Show In File Manager"
msgstr ""
#: tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""
diff --git a/tools/translations/ko.po b/tools/translations/ko.po
index 07c68ef992..0e174ea054 100644
--- a/tools/translations/ko.po
+++ b/tools/translations/ko.po
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-06-19 13:30+0000\n"
+"PO-Revision-Date: 2016-06-28 11:49+0000\n"
"Last-Translator: 박한얼 <volzhs@gmail.com>\n"
"Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/"
"godot/ko/>\n"
@@ -326,9 +326,10 @@ msgstr "파일로 저장하기"
msgid "Create Folder"
msgstr "폴더 생성"
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp
+#: tools/editor/script_create_dialog.cpp
msgid "Path:"
msgstr "경로:"
@@ -527,6 +528,10 @@ msgid "Anim Add Track"
msgstr "트랙 추가"
#: tools/editor/animation_editor.cpp
+msgid "Anim Duplicate Keys"
+msgstr "키 복제"
+
+#: tools/editor/animation_editor.cpp
msgid "Move Anim Track Up"
msgstr "트랙 위로 이동"
@@ -539,10 +544,6 @@ msgid "Remove Anim Track"
msgstr "트랙 삭제"
#: tools/editor/animation_editor.cpp
-msgid "Anim Duplicate Keys"
-msgstr "키 복제"
-
-#: tools/editor/animation_editor.cpp
msgid "Set Transitions to:"
msgstr "전환 설정:"
@@ -571,6 +572,20 @@ msgid "Anim Delete Keys"
msgstr "키 삭제"
#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr "선택키 복제"
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr "선택된 트랙에 복제"
+
+#: tools/editor/animation_editor.cpp
+#, fuzzy
+msgid "Remove Selection"
+msgstr "선택항목 화면 꽉차게 표시"
+
+#: tools/editor/animation_editor.cpp
msgid "Continuous"
msgstr "연속적인"
@@ -599,15 +614,6 @@ msgid "Scale From Cursor"
msgstr "커서 위치에서 스케일 조절"
#: tools/editor/animation_editor.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate Selection"
-msgstr "선택키 복제"
-
-#: tools/editor/animation_editor.cpp
-msgid "Duplicate Transposed"
-msgstr "선택된 트랙에 복제"
-
-#: tools/editor/animation_editor.cpp
msgid "Goto Next Step"
msgstr "다음 스텝으로 이동"
@@ -878,7 +884,6 @@ msgid "Call"
msgstr "호출"
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/import_settings.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -994,11 +999,11 @@ msgid "Method in target Node must be specified!"
msgstr "대상 노드의 함수를 명시해야합니다!"
#: tools/editor/connections_dialog.cpp
-#, fuzzy
msgid "Connect To Node:"
msgstr "연결할 노드:"
-#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
@@ -1106,8 +1111,8 @@ msgstr "종속 관계"
msgid "Resource"
msgstr "리소스"
-#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp
-#: tools/editor/project_settings.cpp
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
msgid "Path"
msgstr "경로"
@@ -1194,6 +1199,96 @@ msgstr "선택된 파일들을 삭제하시겠습니까?"
msgid "Delete"
msgstr "삭제"
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr "유효하지 않은 이름."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr "유효한 문자:"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+"유효하지 않은 이름입니다. 엔진에 존재하는 클래스 이름과 충돌하지 않아야 합니"
+"다."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr "유효하지 않은 이름입니다. 내장 타입 이름과 충돌하지 않아야 합니다."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr "유효하지 않은 이름입니다. 전역 상수 이름과 충돌하지 않아야 합니다."
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Invalid Path."
+msgstr "경로가 유효하지 않습니다!"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "File does not exist."
+msgstr "파일이 존재함"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Not in resource path."
+msgstr "리소스 경로"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Add AutoLoad"
+msgstr "자동 로드 추가"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr "자동로드에 '%s'이(가) 이미 존재합니다!"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr "자동 로드 이름 변경"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr "자동로드 글로벌 토글"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr "자동 로드 이동"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr "자동 로드 삭제"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr "활성화"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Rearrange Autoloads"
+msgstr "자동 로드 이름 변경"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr "노드 이름:"
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr "이름"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr "싱글톤"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr "목록:"
+
#: tools/editor/editor_data.cpp
msgid "Updating Scene"
msgstr "씬 업데이트 중"
@@ -1216,48 +1311,45 @@ msgstr "선택"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Back"
-msgstr ""
+msgstr "뒤로 가기"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Forward"
-msgstr ""
+msgstr "앞으로 가기"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Up"
-msgstr ""
+msgstr "위로 가기"
#: tools/editor/editor_file_dialog.cpp
msgid "Refresh"
-msgstr ""
+msgstr "새로고침"
#: tools/editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
-msgstr ""
+msgstr "숨김 파일 토글"
#: tools/editor/editor_file_dialog.cpp
-#, fuzzy
msgid "Toggle Favorite"
-msgstr "중단점 토글"
+msgstr "즐겨찾기 토글"
#: tools/editor/editor_file_dialog.cpp
-#, fuzzy
msgid "Toggle Mode"
-msgstr "주석 토글"
+msgstr "모드 토글"
#: tools/editor/editor_file_dialog.cpp
-#, fuzzy
msgid "Focus Path"
-msgstr "경로 복사"
+msgstr "경로 포커스"
#: tools/editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Mode Favorite Up"
-msgstr "즐겨찾기:"
+msgid "Move Favorite Up"
+msgstr "즐겨찾기 위로"
#: tools/editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Mode Favorite Down"
-msgstr "아래로 이동"
+msgid "Move Favorite Down"
+msgstr "즐겨찾기 아래로"
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
msgid "Favorites:"
@@ -1279,14 +1371,18 @@ msgstr "하위 디렉토리로 이동할 수 없습니다:"
msgid "ScanSources"
msgstr "소스 조사"
-#: tools/editor/editor_help.cpp
-msgid "Search Classes"
-msgstr "클래스 검색"
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
+msgstr "도움말 검색"
#: tools/editor/editor_help.cpp
msgid "Class List:"
msgstr "클래스 목록:"
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr "클래스 검색"
+
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
msgid "Class:"
msgstr "클래스:"
@@ -1384,10 +1480,6 @@ msgstr "가져오는 중:"
msgid "Node From Scene"
msgstr "씬으로부터 노드 가져오기"
-#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr "다시 가져오기.."
-
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/resources_dock.cpp
@@ -1512,34 +1604,31 @@ msgid "There is no defined scene to run."
msgstr "실행하기 위해 정의된 씬이 없습니다."
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid ""
"No main scene has ever been defined, select one?\n"
"You can change it later in later in \"Project Settings\" under the "
"'application' category."
msgstr ""
-"메인 씬이 지정되지 않았습니다.\n"
-"\"프로젝트 설정\"의 'Application' 항목에서 씬을 하나 선택해 주세요."
+"메인 씬이 지정되지 않았습니다. 선택하시겠습니까?\n"
+"나중에 \"프로젝트 설정\"의 'Application' 항목에서 변경할 수 있습니다."
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid ""
"Selected scene '%s' does not exist, select a valid one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
-"메인 씬이 지정되지 않았습니다.\n"
-"\"프로젝트 설정\"의 'Application' 항목에서 씬을 하나 선택해 주세요."
+"선택한 '%s' 씬이 존재하지 않습니다. 다시 선택하시겠습니까?\n"
+"나중에 \"프로젝트 설정\"의 'Application' 항목에서 변경할 수 있습니다."
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid ""
"Selected scene '%s' is not a scene file, select a valid one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
-"메인 씬이 지정되지 않았습니다.\n"
-"\"프로젝트 설정\"의 'Application' 항목에서 씬을 하나 선택해 주세요."
+"선택한 '%s' 씬이 씬 파일이 아닙니다. 다시 선택하시겠습니까?\n"
+"나중에 \"프로젝트 설정\"의 'Application' 항목에서 변경할 수 있습니다."
#: tools/editor/editor_node.cpp
msgid "Current scene was never saved, please save it prior to running."
@@ -1635,8 +1724,8 @@ msgstr ""
#: tools/editor/editor_node.cpp
#, fuzzy
-msgid "Pick a Manu Scene"
-msgstr "메인 씬"
+msgid "Pick a Main Scene"
+msgstr "메인 씬 선택"
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
msgid "Ugh"
@@ -1700,14 +1789,12 @@ msgid "Distraction Free Mode"
msgstr "초집중 모드"
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid "Next tab"
-msgstr "다음"
+msgstr "다음 탭"
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid "Previous tab"
-msgstr "이전 디렉토리"
+msgstr "이전 탭"
#: tools/editor/editor_node.cpp
msgid "Operations with scene files."
@@ -1730,6 +1817,11 @@ msgid "Save Scene"
msgstr "씬 저장"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Save all Scenes"
+msgstr "씬 저장"
+
+#: tools/editor/editor_node.cpp
msgid "Close Scene"
msgstr "씬 닫기"
@@ -1853,6 +1945,11 @@ msgid "Play custom scene"
msgstr "다른 씬 실행"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Play Custom Scene"
+msgstr "다른 씬 실행"
+
+#: tools/editor/editor_node.cpp
msgid "Debug options"
msgstr "디버그 옵션"
@@ -2025,7 +2122,6 @@ msgid "Output"
msgstr "출력"
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
-#: tools/editor/import_settings.cpp
msgid "Re-Import"
msgstr "다시 가져오기"
@@ -2197,10 +2293,6 @@ msgstr "그룹에 추가"
msgid "Remove from Group"
msgstr "그룹에서 제거"
-#: tools/editor/import_settings.cpp
-msgid "Imported Resources"
-msgstr "가져온 리소스"
-
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
msgid "No bit masks to import!"
msgstr "가져올 비트 마스크가 없습니다!"
@@ -2276,6 +2368,8 @@ msgid ""
"Invalid file extension.\n"
"Please use .fnt."
msgstr ""
+"유효하지 않은 파일 확장자.\n"
+".fnt 를 사용하세요."
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "Can't load/process source font."
@@ -2409,12 +2503,6 @@ msgid "Clips"
msgstr "클립"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
-msgid "Name"
-msgstr "이름"
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Start(s)"
msgstr "시작(초)"
@@ -2513,9 +2601,9 @@ msgid "Couldn't load post-import script:"
msgstr "가져오기 후 실행할 스크립트를 로드할 수 없습니다:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#, fuzzy
msgid "Invalid/broken script for post-import (check console):"
-msgstr "가져오기 후 실행할 스크립트가 유효하지 않거나 깨져있습니다:"
+msgstr ""
+"가져오기 후 실행할 스크립트가 유효하지 않거나 깨져있습니다 (콘솔 확인):"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Error running post-import script:"
@@ -3379,8 +3467,9 @@ msgid "Anchor"
msgstr "앵커"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys (Ins)"
-msgstr "키 삽입 (Ins 키)"
+#, fuzzy
+msgid "Insert Keys"
+msgstr "키 삽입"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key"
@@ -3554,7 +3643,7 @@ msgstr "MeshInstance에 메쉬가 없습니다!"
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh has not surface to create outlines from!"
-msgstr ""
+msgstr "메쉬에 아웃라인을 만들기 위한 서피스가 없습니다!"
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Could not create outline!"
@@ -3918,6 +4007,7 @@ msgid "Clear UV"
msgstr "UV 정리"
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr "스냅"
@@ -4033,6 +4123,16 @@ msgid "Save Theme As.."
msgstr "테마 다른 이름으로 저장.."
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Next script"
+msgstr "스크립트 만들기"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Previous script"
+msgstr "이전 탭"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "File"
msgstr "파일"
@@ -4105,9 +4205,8 @@ msgid "Auto Indent"
msgstr "자동 들여쓰기"
#: tools/editor/plugins/script_editor_plugin.cpp
-#, fuzzy
msgid "Soft Reload Script"
-msgstr "툴 스크립트 다시 로드"
+msgstr "스크립트 다시 로드"
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4219,10 +4318,6 @@ msgid "Search the class hierarchy."
msgstr "클래스 계층 검색."
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
-msgstr "도움말 검색"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr "레퍼런스 문서 검색."
@@ -4259,6 +4354,11 @@ msgstr "다시 저장"
msgid "Debugger"
msgstr "디버거"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
+msgstr ""
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "버텍스"
@@ -4492,76 +4592,85 @@ msgid "Align with view"
msgstr "뷰에 정렬"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top (Num7)"
-msgstr "윗면 (넘버패드7)"
+msgid "Environment"
+msgstr "환경"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom (Shift+Num7)"
-msgstr "아랫면 (쉬프트+넘버패드7)"
+msgid "Audio Listener"
+msgstr "오디오 리스너"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left (Num3)"
-msgstr "왼쪽면 (넘버패드3)"
+msgid "Gizmos"
+msgstr "기즈모"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right (Shift+Num3)"
-msgstr "오른쪽면 (쉬프트+넘버패드3)"
+msgid "XForm Dialog"
+msgstr "변환 다이얼로그"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front (Num1)"
-msgstr "정면 (넘버패드1)"
+msgid "No scene selected to instance!"
+msgstr "인스턴스할 씬이 선택되지 않았습니다!"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear (Shift+Num1)"
-msgstr "뒷면 (쉬프트+넘버패드1)"
+msgid "Instance at Cursor"
+msgstr "커서에 인스턴스 만들기"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Perspective (Num5)"
-msgstr "원근보기 (넘버패드5)"
+msgid "Could not instance scene!"
+msgstr "씬을 인스턴스 할 수 없습니다!"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Orthogonal (Num5)"
-msgstr "직교보기 (넘버패드5)"
+msgid "Scale Mode (R)"
+msgstr "크기조절 모드 (R)"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Environment"
-msgstr "환경"
+#, fuzzy
+msgid "Bottom View"
+msgstr "아랫면 보기."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
-msgstr "오디오 리스너"
+#, fuzzy
+msgid "Top View"
+msgstr "윗면 보기."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Gizmos"
-msgstr "기즈모"
+#, fuzzy
+msgid "Rear View"
+msgstr "뒷면 보기."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Selection (F)"
-msgstr "선택 (F)"
+#, fuzzy
+msgid "Front View"
+msgstr "정면 보기."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view (Ctrl+Shift+F)"
-msgstr "뷰에 정렬 (컨트롤+쉬프트+F)"
+#, fuzzy
+msgid "Left View"
+msgstr "왼쪽면 보기."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
-msgstr "변환 다이얼로그"
+#, fuzzy
+msgid "Right View"
+msgstr "오른쪽면 보기."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "No scene selected to instance!"
-msgstr "인스턴스할 씬이 선택되지 않았습니다!"
+msgid "Switch Perspective/Orthogonal view"
+msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Instance at Cursor"
-msgstr "커서에 인스턴스 만들기"
+#, fuzzy
+msgid "Insert Animation Key"
+msgstr "애니메이션 붙여넣기"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Could not instance scene!"
-msgstr "씬을 인스턴스 할 수 없습니다!"
+#, fuzzy
+msgid "Focus Selection"
+msgstr "선택키 스케일 조절"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
-msgstr "크기조절 모드 (R)"
+#, fuzzy
+msgid "Align Selection With View"
+msgstr "뷰에 정렬"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Transform"
@@ -4764,47 +4873,40 @@ msgid "StyleBox Preview:"
msgstr "StyleBox 미리보기:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Snap Mode:"
-msgstr "실행 모드:"
+msgstr "스냅 모드:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "<None>"
-msgstr ""
+msgstr "<없음>"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Pixel Snap"
-msgstr "픽셀 스냅 사용"
+msgstr "픽셀 스냅"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Grid Snap"
-msgstr "그리드 스텝:"
+msgstr "그리드 스냅"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "Auto Slice"
-msgstr ""
+msgstr "자동 자르기"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Offset:"
-msgstr "그리드 오프셋:"
+msgstr "오프셋:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Step:"
-msgstr "단계 (초):"
+msgstr "단계:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Separation:"
-msgstr "부문:"
+msgstr "간격:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Texture Region"
-msgstr "텍스쳐 구역 편집기"
+msgstr "텍스쳐 영역"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "Texture Region Editor"
@@ -5289,6 +5391,17 @@ msgid "Couldn't create engine.cfg in project path."
msgstr "프로젝트 경로에 engine.cfg를 생성할 수 없습니다."
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "The following files failed extraction from package:"
+msgstr ""
+"다음의 파일들이 디스크상 더 최신입니다.\n"
+"어떤 작업을 수행하시겠습니까?:"
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Import Existing Project"
msgstr "기존 프로젝트 가져오기"
@@ -5309,6 +5422,16 @@ msgid "Project Path:"
msgstr "프로젝트 경로:"
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Install Project:"
+msgstr "최근 프로젝트:"
+
+#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Install"
+msgstr "인스턴스"
+
+#: tools/editor/project_manager.cpp
msgid "Browse"
msgstr "찾아보기"
@@ -5474,52 +5597,6 @@ msgid "Add Translation"
msgstr "번역 추가"
#: tools/editor/project_settings.cpp
-msgid "Invalid name."
-msgstr "유효하지 않은 이름."
-
-#: tools/editor/project_settings.cpp
-msgid "Valid characters:"
-msgstr "유효한 문자:"
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr ""
-"유효하지 않은 이름입니다. 엔진에 존재하는 클래스 이름과 충돌하지 않아야 합니"
-"다."
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
-msgstr "유효하지 않은 이름입니다. 내장 타입 이름과 충돌하지 않아야 합니다."
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
-msgstr "유효하지 않은 이름입니다. 전역 상수 이름과 충돌하지 않아야 합니다."
-
-#: tools/editor/project_settings.cpp
-msgid "Autoload '%s' already exists!"
-msgstr "자동로드에 '%s'이(가) 이미 존재합니다!"
-
-#: tools/editor/project_settings.cpp
-msgid "Rename Autoload"
-msgstr "자동 로드 이름 변경"
-
-#: tools/editor/project_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr "자동로드 글로벌 토글"
-
-#: tools/editor/project_settings.cpp
-msgid "Add Autoload"
-msgstr "자동 로드 추가"
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Autoload"
-msgstr "자동 로드 삭제"
-
-#: tools/editor/project_settings.cpp
-msgid "Move Autoload"
-msgstr "자동 로드 이동"
-
-#: tools/editor/project_settings.cpp
msgid "Remove Translation"
msgstr "번역 삭제"
@@ -5544,10 +5621,6 @@ msgid "Remove Resource Remap Option"
msgstr "리소스 리맵핑 옵션 제거"
#: tools/editor/project_settings.cpp
-msgid "Enable"
-msgstr "활성화"
-
-#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "프로젝트 설정 (engine.cfg)"
@@ -5620,18 +5693,6 @@ msgid "AutoLoad"
msgstr "자동 로드"
#: tools/editor/project_settings.cpp
-msgid "Node Name:"
-msgstr "노드 이름:"
-
-#: tools/editor/project_settings.cpp
-msgid "List:"
-msgstr "목록:"
-
-#: tools/editor/project_settings.cpp
-msgid "Singleton"
-msgstr "싱글톤"
-
-#: tools/editor/project_settings.cpp
msgid "Plugins"
msgstr "플러그인"
@@ -6040,6 +6101,10 @@ msgid "Show In File Manager"
msgstr "파일 매니저에서 보기"
#: tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
+msgstr "다시 가져오기.."
+
+#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr "이전 디렉토리"
@@ -6299,6 +6364,42 @@ msgstr "Ray Shape 길이 변경"
msgid "Change Notifier Extents"
msgstr "Notifier 범위 변경"
+#~ msgid "Imported Resources"
+#~ msgstr "가져온 리소스"
+
+#~ msgid "Insert Keys (Ins)"
+#~ msgstr "키 삽입 (Ins 키)"
+
+#~ msgid "Top (Num7)"
+#~ msgstr "윗면 (넘버패드7)"
+
+#~ msgid "Bottom (Shift+Num7)"
+#~ msgstr "아랫면 (쉬프트+넘버패드7)"
+
+#~ msgid "Left (Num3)"
+#~ msgstr "왼쪽면 (넘버패드3)"
+
+#~ msgid "Right (Shift+Num3)"
+#~ msgstr "오른쪽면 (쉬프트+넘버패드3)"
+
+#~ msgid "Front (Num1)"
+#~ msgstr "정면 (넘버패드1)"
+
+#~ msgid "Rear (Shift+Num1)"
+#~ msgstr "뒷면 (쉬프트+넘버패드1)"
+
+#~ msgid "Perspective (Num5)"
+#~ msgstr "원근보기 (넘버패드5)"
+
+#~ msgid "Orthogonal (Num5)"
+#~ msgstr "직교보기 (넘버패드5)"
+
+#~ msgid "Selection (F)"
+#~ msgstr "선택 (F)"
+
+#~ msgid "Align with view (Ctrl+Shift+F)"
+#~ msgstr "뷰에 정렬 (컨트롤+쉬프트+F)"
+
#~ msgid "Change Anim Loop Interpolation"
#~ msgstr "애니메이션 루프 보간 변경"
@@ -6357,8 +6458,5 @@ msgstr "Notifier 범위 변경"
#~ msgid "Set region_rect"
#~ msgstr "구역 설정"
-#~ msgid "Recent Projects:"
-#~ msgstr "최근 프로젝트:"
-
#~ msgid "Plugin List:"
#~ msgstr "플러그인 목록:"
diff --git a/tools/translations/pt_BR.po b/tools/translations/pt_BR.po
index 24c42d350a..bca193bdf8 100644
--- a/tools/translations/pt_BR.po
+++ b/tools/translations/pt_BR.po
@@ -9,8 +9,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: 2016-05-30\n"
-"PO-Revision-Date: 2016-06-20 01:48+0000\n"
-"Last-Translator: George Marques <georgemjesus@gmail.com>\n"
+"PO-Revision-Date: 2016-07-12 12:59+0000\n"
+"Last-Translator: Danilo Castro <danilo.moreira94@gmail.com>\n"
"Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/"
"godot-engine/godot/pt_BR/>\n"
"Language: pt_BR\n"
@@ -18,7 +18,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
-"X-Generator: Weblate 2.7-dev\n"
+"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
@@ -336,9 +336,10 @@ msgstr "Salvar um Arquivo"
msgid "Create Folder"
msgstr "Criar Pasta"
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp
+#: tools/editor/script_create_dialog.cpp
msgid "Path:"
msgstr "Caminho:"
@@ -538,6 +539,10 @@ msgid "Anim Add Track"
msgstr "Adicionar Trilha na Anim"
#: tools/editor/animation_editor.cpp
+msgid "Anim Duplicate Keys"
+msgstr "Duplicar Chave na Anim"
+
+#: tools/editor/animation_editor.cpp
msgid "Move Anim Track Up"
msgstr "Mover Trilha para cima"
@@ -550,10 +555,6 @@ msgid "Remove Anim Track"
msgstr "Remover Trilha da Anim"
#: tools/editor/animation_editor.cpp
-msgid "Anim Duplicate Keys"
-msgstr "Duplicar Chave na Anim"
-
-#: tools/editor/animation_editor.cpp
msgid "Set Transitions to:"
msgstr "Definir Transições para:"
@@ -582,6 +583,20 @@ msgid "Anim Delete Keys"
msgstr "Excluir Chaves da Anim"
#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr "Duplicar Seleção"
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr "Duplicar Transposto"
+
+#: tools/editor/animation_editor.cpp
+#, fuzzy
+msgid "Remove Selection"
+msgstr "Seleção de Quadros"
+
+#: tools/editor/animation_editor.cpp
msgid "Continuous"
msgstr "Contínuo"
@@ -610,15 +625,6 @@ msgid "Scale From Cursor"
msgstr "Mudar Escala a partir do Cursor"
#: tools/editor/animation_editor.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate Selection"
-msgstr "Duplicar Seleção"
-
-#: tools/editor/animation_editor.cpp
-msgid "Duplicate Transposed"
-msgstr "Duplicar Transposto"
-
-#: tools/editor/animation_editor.cpp
msgid "Goto Next Step"
msgstr "Ir ao Próximo Passo"
@@ -889,7 +895,6 @@ msgid "Call"
msgstr "Chamar"
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/import_settings.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -1005,11 +1010,11 @@ msgid "Method in target Node must be specified!"
msgstr "O método no Nó destino precisa ser especificado!"
#: tools/editor/connections_dialog.cpp
-#, fuzzy
msgid "Connect To Node:"
msgstr "Conectar ao Nó:"
-#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
@@ -1117,8 +1122,8 @@ msgstr "Dependências"
msgid "Resource"
msgstr "Recurso"
-#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp
-#: tools/editor/project_settings.cpp
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
msgid "Path"
msgstr "Caminho"
@@ -1206,6 +1211,97 @@ msgstr "Excluir os arquivos selecionados?"
msgid "Delete"
msgstr "Excluir"
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr "Nome Inválido."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr "Caracteres válidos:"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr "Nome inválido. Não é permitido utilizar nomes de classes da engine."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+"Nome inválido. Não é permitido utilizar nomes de tipos internos da engine."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+"Nome inválido. Não é permitido utilizar nomes de constantes globais da "
+"engine."
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Invalid Path."
+msgstr "Caminho inválido!"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "File does not exist."
+msgstr "O arquivo existe"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Not in resource path."
+msgstr "Caminho do recurso"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Add AutoLoad"
+msgstr "Adicionar Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr "Autoload \"%s\" já existe!"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr "Renomear Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr "Alternar Auto Carregamentos de Globais"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr "Mover Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr "Remover Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr "Habilitar"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Rearrange Autoloads"
+msgstr "Renomear Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr "Nome do Nó:"
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr "Nome"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr "Singleton"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr "Lista:"
+
#: tools/editor/editor_data.cpp
msgid "Updating Scene"
msgstr "Atualizando Cena"
@@ -1228,47 +1324,44 @@ msgstr "Escolher"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Back"
-msgstr ""
+msgstr "Voltar"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Forward"
-msgstr ""
+msgstr "Avançar"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Up"
-msgstr ""
+msgstr "Acima"
#: tools/editor/editor_file_dialog.cpp
msgid "Refresh"
-msgstr ""
+msgstr "Atualizar"
#: tools/editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
-msgstr ""
+msgstr "Alternar Arquivos Ocultos"
#: tools/editor/editor_file_dialog.cpp
-#, fuzzy
msgid "Toggle Favorite"
-msgstr "Mover Favorito Acima"
+msgstr "Alternar Favorito"
#: tools/editor/editor_file_dialog.cpp
-#, fuzzy
msgid "Toggle Mode"
-msgstr "Alternar Comentário"
+msgstr "Alternar Modo"
#: tools/editor/editor_file_dialog.cpp
-#, fuzzy
msgid "Focus Path"
-msgstr "Copiar Caminho"
+msgstr "Focar no Caminho"
#: tools/editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Mode Favorite Up"
+msgid "Move Favorite Up"
msgstr "Mover Favorito Acima"
#: tools/editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Mode Favorite Down"
+msgid "Move Favorite Down"
msgstr "Mover Favorito Abaixo"
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
@@ -1291,14 +1384,18 @@ msgstr "Não é possível ir ao subdiretório:"
msgid "ScanSources"
msgstr "BuscarFontes"
-#: tools/editor/editor_help.cpp
-msgid "Search Classes"
-msgstr "Pesquisar Classes"
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
+msgstr "Pesquisar Ajuda"
#: tools/editor/editor_help.cpp
msgid "Class List:"
msgstr "Lista de Classes:"
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr "Pesquisar Classes"
+
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
msgid "Class:"
msgstr "Classe:"
@@ -1396,10 +1493,6 @@ msgstr "Importando:"
msgid "Node From Scene"
msgstr "Nó a Partir de Cena"
-#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr "Re-importar..."
-
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/resources_dock.cpp
@@ -1525,34 +1618,34 @@ msgid "There is no defined scene to run."
msgstr "Não há cena definida para rodar."
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid ""
"No main scene has ever been defined, select one?\n"
"You can change it later in later in \"Project Settings\" under the "
"'application' category."
msgstr ""
-"A cena principal não foi definida.\n"
-"Selecione uma nas \"Configurações do Projeto\" na categoria \"application\"."
+"A cena principal não foi definida, selecionar uma?\n"
+"Você pode alterá-la mais tarde nas \"Configurações do Projeto\" na categoria "
+"\"application\"."
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid ""
"Selected scene '%s' does not exist, select a valid one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
-"A cena principal não foi definida.\n"
-"Selecione uma nas \"Configurações do Projeto\" na categoria \"application\"."
+"A cena selecionada \"%s\" não existe, selecionar uma válida?\n"
+"Você pode alterá-la mais tarde nas \"Configurações do Projeto\" na categoria "
+"\"application\"."
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid ""
"Selected scene '%s' is not a scene file, select a valid one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
-"A cena principal não foi definida.\n"
-"Selecione uma nas \"Configurações do Projeto\" na categoria \"application\"."
+"A cena selecionada \"%s\" não é um arquivo de cena, selecionar uma válida?\n"
+"Você pode alterá-la mais tarde nas \"Configurações do Projeto\" na categoria "
+"\"application\"."
#: tools/editor/editor_node.cpp
msgid "Current scene was never saved, please save it prior to running."
@@ -1648,8 +1741,8 @@ msgstr ""
#: tools/editor/editor_node.cpp
#, fuzzy
-msgid "Pick a Manu Scene"
-msgstr "Cena Principal"
+msgid "Pick a Main Scene"
+msgstr "Escolha uma Cena Principal"
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
msgid "Ugh"
@@ -1713,14 +1806,12 @@ msgid "Distraction Free Mode"
msgstr "Modo Sem Distrações"
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid "Next tab"
-msgstr "Próximo"
+msgstr "Próxima guia"
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid "Previous tab"
-msgstr "Diretório Anterior"
+msgstr "Guia anterior"
#: tools/editor/editor_node.cpp
msgid "Operations with scene files."
@@ -1743,6 +1834,11 @@ msgid "Save Scene"
msgstr "Salvar Cena"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Save all Scenes"
+msgstr "Salvar Cena"
+
+#: tools/editor/editor_node.cpp
msgid "Close Scene"
msgstr "Fechar Cena"
@@ -1866,6 +1962,11 @@ msgid "Play custom scene"
msgstr "Rodar outra cena"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Play Custom Scene"
+msgstr "Rodar outra cena"
+
+#: tools/editor/editor_node.cpp
msgid "Debug options"
msgstr "Opções de depuração"
@@ -2037,7 +2138,6 @@ msgid "Output"
msgstr "Saída"
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
-#: tools/editor/import_settings.cpp
msgid "Re-Import"
msgstr "Reimportar"
@@ -2211,10 +2311,6 @@ msgstr "Adicionar ao Grupo"
msgid "Remove from Group"
msgstr "Remover do Grupo"
-#: tools/editor/import_settings.cpp
-msgid "Imported Resources"
-msgstr "Recursos Importados"
-
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
msgid "No bit masks to import!"
msgstr "Sem máscaras de bits para importar!"
@@ -2290,6 +2386,8 @@ msgid ""
"Invalid file extension.\n"
"Please use .fnt."
msgstr ""
+"Extensão de arquivo inválida.\n"
+"Por favor use .fnt."
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "Can't load/process source font."
@@ -2427,12 +2525,6 @@ msgid "Clips"
msgstr "Clipes"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
-msgid "Name"
-msgstr "Nome"
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Start(s)"
msgstr "Início(s)"
@@ -2531,9 +2623,8 @@ msgid "Couldn't load post-import script:"
msgstr "Não se pôde carregar script pós-importação:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#, fuzzy
msgid "Invalid/broken script for post-import (check console):"
-msgstr "Script pós-importação inválido/quebrado:"
+msgstr "Script pós-importação inválido/quebrado (verifique o console):"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Error running post-import script:"
@@ -3402,8 +3493,9 @@ msgid "Anchor"
msgstr "Âncora"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys (Ins)"
-msgstr "Inserir Chaves (Ins)"
+#, fuzzy
+msgid "Insert Keys"
+msgstr "Inserir Chave"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key"
@@ -3577,7 +3669,7 @@ msgstr "Falta uma MeshInstance na Mesh!"
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh has not surface to create outlines from!"
-msgstr ""
+msgstr "Mesh não tem superfície para criar contornos!"
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Could not create outline!"
@@ -3942,6 +4034,7 @@ msgid "Clear UV"
msgstr "Limpar UV"
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr "Snap"
@@ -4057,6 +4150,16 @@ msgid "Save Theme As.."
msgstr "Salvar Tema Como..."
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Next script"
+msgstr "Criar Script"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Previous script"
+msgstr "Guia anterior"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "File"
msgstr "Arquivo"
@@ -4242,10 +4345,6 @@ msgid "Search the class hierarchy."
msgstr "Pesquise na hierarquia da classe."
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
-msgstr "Pesquisar Ajuda"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr "Pesquise a documentação de referência."
@@ -4282,6 +4381,11 @@ msgstr "Salve novamente"
msgid "Debugger"
msgstr "Depurador"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
+msgstr ""
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Vértice"
@@ -4515,76 +4619,85 @@ msgid "Align with view"
msgstr "Alinhar com Visão"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top (Num7)"
-msgstr "Cima (Num7)"
+msgid "Environment"
+msgstr "Ambiente"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom (Shift+Num7)"
-msgstr "Baixo (Shift+Num7)"
+msgid "Audio Listener"
+msgstr "Ouvinte de Áudio"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left (Num3)"
-msgstr "Esquerda (Num3)"
+msgid "Gizmos"
+msgstr "Gizmos"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right (Shift+Num3)"
-msgstr "Direita (Shift+Num3)"
+msgid "XForm Dialog"
+msgstr "Diálogo XForm"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front (Num1)"
-msgstr "Frente (Num1)"
+msgid "No scene selected to instance!"
+msgstr "Nenhuma cena selecionada para instanciar!"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear (Shift+Num1)"
-msgstr "Traseira (Shift+Num1)"
+msgid "Instance at Cursor"
+msgstr "Instanciar no Cursor"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Perspective (Num5)"
-msgstr "Perspectiva (Num5)"
+msgid "Could not instance scene!"
+msgstr "Não foi possível instanciar cena!"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Orthogonal (Num5)"
-msgstr "Ortogonal (Num5)"
+msgid "Scale Mode (R)"
+msgstr "Modo Escala (R)"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Environment"
-msgstr "Ambiente"
+#, fuzzy
+msgid "Bottom View"
+msgstr "Visão inferior."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
-msgstr "Ouvinte de Áudio"
+#, fuzzy
+msgid "Top View"
+msgstr "Visão Superior."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Gizmos"
-msgstr "Gizmos"
+#, fuzzy
+msgid "Rear View"
+msgstr "Visão Traseira."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Selection (F)"
-msgstr "Seleção (F)"
+#, fuzzy
+msgid "Front View"
+msgstr "Visão Frontal."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view (Ctrl+Shift+F)"
-msgstr "Alinhar com Visão (Ctrl+Shift+F)"
+#, fuzzy
+msgid "Left View"
+msgstr "Visão Esquerda."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
-msgstr "Diálogo XForm"
+#, fuzzy
+msgid "Right View"
+msgstr "Visão Direita."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "No scene selected to instance!"
-msgstr "Nenhuma cena selecionada para instanciar!"
+msgid "Switch Perspective/Orthogonal view"
+msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Instance at Cursor"
-msgstr "Instanciar no Cursor"
+#, fuzzy
+msgid "Insert Animation Key"
+msgstr "Colar Animação"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Could not instance scene!"
-msgstr "Não foi possível instanciar cena!"
+#, fuzzy
+msgid "Focus Selection"
+msgstr "Mudar Escala da Seleção"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
-msgstr "Modo Escala (R)"
+#, fuzzy
+msgid "Align Selection With View"
+msgstr "Alinhar com Visão"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Transform"
@@ -4787,47 +4900,40 @@ msgid "StyleBox Preview:"
msgstr "Pré-Visualização do StyleBox:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Snap Mode:"
-msgstr "Modo de Início:"
+msgstr "Modo Snap:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "<None>"
-msgstr ""
+msgstr "<Nenhum>"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Pixel Snap"
-msgstr "Usar Snap de Pixel"
+msgstr "Snap de Pixel"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Grid Snap"
-msgstr "Passo de grade:"
+msgstr "Snap de Grade"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "Auto Slice"
-msgstr ""
+msgstr "Auto Fatiar"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Offset:"
-msgstr "Deslocamento da grade:"
+msgstr "Deslocamento:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Step:"
-msgstr "Passo (s):"
+msgstr "Passo:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Separation:"
-msgstr "Seções:"
+msgstr "Separação:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Texture Region"
-msgstr "Editor de Região da Textura"
+msgstr "Região da Textura"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "Texture Region Editor"
@@ -5316,6 +5422,17 @@ msgid "Couldn't create engine.cfg in project path."
msgstr "Não se pôde criar engine.cfg no caminho do projeto."
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "The following files failed extraction from package:"
+msgstr ""
+"Os seguintes arquivos são mais recentes no disco.\n"
+"Que ação deve ser tomada?:"
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Import Existing Project"
msgstr "Importar Projeto Existente"
@@ -5336,6 +5453,16 @@ msgid "Project Path:"
msgstr "Caminho do Projeto:"
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Install Project:"
+msgstr "Projetos Recentes:"
+
+#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Install"
+msgstr "Instanciar"
+
+#: tools/editor/project_manager.cpp
msgid "Browse"
msgstr "Navegar"
@@ -5500,53 +5627,6 @@ msgid "Add Translation"
msgstr "Adicionar Tradução"
#: tools/editor/project_settings.cpp
-msgid "Invalid name."
-msgstr "Nome Inválido."
-
-#: tools/editor/project_settings.cpp
-msgid "Valid characters:"
-msgstr "Caracteres válidos:"
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr "Nome inválido. Não é permitido utilizar nomes de classes da engine."
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
-msgstr ""
-"Nome inválido. Não é permitido utilizar nomes de tipos internos da engine."
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
-msgstr ""
-"Nome inválido. Não é permitido utilizar nomes de constantes globais da "
-"engine."
-
-#: tools/editor/project_settings.cpp
-msgid "Autoload '%s' already exists!"
-msgstr "Autoload \"%s\" já existe!"
-
-#: tools/editor/project_settings.cpp
-msgid "Rename Autoload"
-msgstr "Renomear Autoload"
-
-#: tools/editor/project_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr "Alternar Auto Carregamentos de Globais"
-
-#: tools/editor/project_settings.cpp
-msgid "Add Autoload"
-msgstr "Adicionar Autoload"
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Autoload"
-msgstr "Remover Autoload"
-
-#: tools/editor/project_settings.cpp
-msgid "Move Autoload"
-msgstr "Mover Autoload"
-
-#: tools/editor/project_settings.cpp
msgid "Remove Translation"
msgstr "Remover Tradução"
@@ -5571,10 +5651,6 @@ msgid "Remove Resource Remap Option"
msgstr "Remover Opção de Remapeamento de Recurso"
#: tools/editor/project_settings.cpp
-msgid "Enable"
-msgstr "Habilitar"
-
-#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "Configurações do Projeto (engine.cfg)"
@@ -5647,18 +5723,6 @@ msgid "AutoLoad"
msgstr "AutoLoad"
#: tools/editor/project_settings.cpp
-msgid "Node Name:"
-msgstr "Nome do Nó:"
-
-#: tools/editor/project_settings.cpp
-msgid "List:"
-msgstr "Lista:"
-
-#: tools/editor/project_settings.cpp
-msgid "Singleton"
-msgstr "Singleton"
-
-#: tools/editor/project_settings.cpp
msgid "Plugins"
msgstr "Plugins"
@@ -6071,6 +6135,10 @@ msgid "Show In File Manager"
msgstr "Mostrar no Gerenciador de Arquivos"
#: tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
+msgstr "Re-importar..."
+
+#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr "Diretório Anterior"
@@ -6330,6 +6398,42 @@ msgstr "Mudar o tamanho do Shape Ray"
msgid "Change Notifier Extents"
msgstr "Alterar a Extensão do Notificador"
+#~ msgid "Imported Resources"
+#~ msgstr "Recursos Importados"
+
+#~ msgid "Insert Keys (Ins)"
+#~ msgstr "Inserir Chaves (Ins)"
+
+#~ msgid "Top (Num7)"
+#~ msgstr "Cima (Num7)"
+
+#~ msgid "Bottom (Shift+Num7)"
+#~ msgstr "Baixo (Shift+Num7)"
+
+#~ msgid "Left (Num3)"
+#~ msgstr "Esquerda (Num3)"
+
+#~ msgid "Right (Shift+Num3)"
+#~ msgstr "Direita (Shift+Num3)"
+
+#~ msgid "Front (Num1)"
+#~ msgstr "Frente (Num1)"
+
+#~ msgid "Rear (Shift+Num1)"
+#~ msgstr "Traseira (Shift+Num1)"
+
+#~ msgid "Perspective (Num5)"
+#~ msgstr "Perspectiva (Num5)"
+
+#~ msgid "Orthogonal (Num5)"
+#~ msgstr "Ortogonal (Num5)"
+
+#~ msgid "Selection (F)"
+#~ msgstr "Seleção (F)"
+
+#~ msgid "Align with view (Ctrl+Shift+F)"
+#~ msgstr "Alinhar com Visão (Ctrl+Shift+F)"
+
#~ msgid "Change Anim Loop Interpolation"
#~ msgstr "Mudar Interpolação do Loop da Animação"
@@ -6388,9 +6492,6 @@ msgstr "Alterar a Extensão do Notificador"
#~ msgid "Set region_rect"
#~ msgstr "Definir region_rect"
-#~ msgid "Recent Projects:"
-#~ msgstr "Projetos Recentes:"
-
#~ msgid "Plugin List:"
#~ msgstr "Lista de Plugins:"
diff --git a/tools/translations/ru.po b/tools/translations/ru.po
index 97ac24c5b7..6575252a3f 100644
--- a/tools/translations/ru.po
+++ b/tools/translations/ru.po
@@ -10,8 +10,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-06-27 12:43+0000\n"
-"Last-Translator: Maxim Kim <habamax@gmail.com>\n"
+"PO-Revision-Date: 2016-07-01 17:28+0000\n"
+"Last-Translator: DimOkGamer <dimokgamer@gmail.com>\n"
"Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/"
"godot/ru/>\n"
"Language: ru\n"
@@ -110,15 +110,15 @@ msgid ""
"A shape must be provided for CollisionShape2D to function. Please create a "
"shape resource for it!"
msgstr ""
-"Шэйп должен быть предусмотрен для функций CollisionShape2D. Пожалуйста, "
-"создайте шэйп- ресурс для этого!"
+"Shape должен быть предусмотрен для функций CollisionShape2D. Пожалуйста, "
+"создайте shape-ресурс для этого!"
#: scene/2d/light_2d.cpp
msgid ""
"A texture with the shape of the light must be supplied to the 'texture' "
"property."
msgstr ""
-"Текстуры с формой света должна быть предоставлена параметру \"texture\"."
+"Текстуры с формой света должны быть предоставлены параметру \"texture\"."
#: scene/2d/light_occluder_2d.cpp
msgid ""
@@ -220,8 +220,8 @@ msgid ""
"A shape must be provided for CollisionShape to function. Please create a "
"shape resource for it!"
msgstr ""
-"Шэйп должен быть предусмотрен для функций CollisionShape. Пожалуйста, "
-"создайте шэйп-ресурс для этого!"
+"Shape должен быть предусмотрен для функций CollisionShape. Пожалуйста, "
+"создайте shape-ресурс для этого!"
#: scene/3d/collision_polygon.cpp
msgid ""
@@ -340,9 +340,10 @@ msgstr "Сохранить файл"
msgid "Create Folder"
msgstr "Создать папку"
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp
+#: tools/editor/script_create_dialog.cpp
msgid "Path:"
msgstr "Путь:"
@@ -543,6 +544,10 @@ msgid "Anim Add Track"
msgstr "Добавлен новый трек"
#: tools/editor/animation_editor.cpp
+msgid "Anim Duplicate Keys"
+msgstr "Дублированы ключи анимации"
+
+#: tools/editor/animation_editor.cpp
msgid "Move Anim Track Up"
msgstr "Трек передвинут вверх"
@@ -555,10 +560,6 @@ msgid "Remove Anim Track"
msgstr "Трек удалён"
#: tools/editor/animation_editor.cpp
-msgid "Anim Duplicate Keys"
-msgstr "Дублированы ключи анимации"
-
-#: tools/editor/animation_editor.cpp
msgid "Set Transitions to:"
msgstr "Установлен переход на:"
@@ -587,6 +588,20 @@ msgid "Anim Delete Keys"
msgstr "Ключ удалён"
#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr "Дублировать выделенное"
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr "Дублировать перемещённый"
+
+#: tools/editor/animation_editor.cpp
+#, fuzzy
+msgid "Remove Selection"
+msgstr "Кадрировать выбранное"
+
+#: tools/editor/animation_editor.cpp
msgid "Continuous"
msgstr "Непрерывная"
@@ -615,15 +630,6 @@ msgid "Scale From Cursor"
msgstr "Масштаб относительно курсора"
#: tools/editor/animation_editor.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate Selection"
-msgstr "Дублировать выделенное"
-
-#: tools/editor/animation_editor.cpp
-msgid "Duplicate Transposed"
-msgstr "Дублировать перемещённый"
-
-#: tools/editor/animation_editor.cpp
msgid "Goto Next Step"
msgstr "Перейти к следующему шагу"
@@ -894,7 +900,6 @@ msgid "Call"
msgstr "Вызов"
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/import_settings.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -1010,11 +1015,11 @@ msgid "Method in target Node must be specified!"
msgstr "Метод должен быть указан в целевом Узле!"
#: tools/editor/connections_dialog.cpp
-#, fuzzy
msgid "Connect To Node:"
msgstr "Присоединить к узлу:"
-#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
@@ -1122,8 +1127,8 @@ msgstr "Зависимости"
msgid "Resource"
msgstr "Ресурс"
-#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp
-#: tools/editor/project_settings.cpp
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
msgid "Path"
msgstr "Путь"
@@ -1210,6 +1215,100 @@ msgstr "Удалить выбранные файлы?"
msgid "Delete"
msgstr "Удалить"
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr "Недопустимое имя."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr "Допустимые символы:"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+"Недопустимое имя. Не должно конфликтовать с существующим именем класса "
+"движка."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+"Недопустимое имя. Не должно конфликтовать с существующим встроенным именем "
+"типа."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+"Недопустимое имя. Не должно конфликтовать с существующим глобальным именем "
+"константы."
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Invalid Path."
+msgstr "Недопустимый путь!"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "File does not exist."
+msgstr "Файл существует"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Not in resource path."
+msgstr "Путь ресурса"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Add AutoLoad"
+msgstr "Добавлена автозагрузка"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr "Автозагрузка '%s' уже существует!"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr "Переименовать автозагрузку"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr "Переключена автозагрузка глобальных скриптов"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr "Передвинута автозагрузка"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr "Удалена автозагрузка"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr "Включить"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Rearrange Autoloads"
+msgstr "Переименовать автозагрузку"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr "Имя Узла:"
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr "Имя"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr "Синглтон"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr "Список:"
+
#: tools/editor/editor_data.cpp
msgid "Updating Scene"
msgstr "Обновление сцены"
@@ -1232,48 +1331,45 @@ msgstr "Выбрать"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Back"
-msgstr ""
+msgstr "Назад"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Forward"
-msgstr ""
+msgstr "Вперёд"
#: tools/editor/editor_file_dialog.cpp
msgid "Go Up"
-msgstr ""
+msgstr "Вверх"
#: tools/editor/editor_file_dialog.cpp
msgid "Refresh"
-msgstr ""
+msgstr "Обновить"
#: tools/editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
-msgstr ""
+msgstr "Скрыть файлы"
#: tools/editor/editor_file_dialog.cpp
-#, fuzzy
msgid "Toggle Favorite"
-msgstr "Точка остановки"
+msgstr "Добавить в избранное"
#: tools/editor/editor_file_dialog.cpp
-#, fuzzy
msgid "Toggle Mode"
-msgstr "Переключить комментарий"
+msgstr "Переключить режим отображения"
#: tools/editor/editor_file_dialog.cpp
-#, fuzzy
msgid "Focus Path"
-msgstr "Копировать путь"
+msgstr "Фокус на пути"
#: tools/editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Mode Favorite Up"
-msgstr "Избранное:"
+msgid "Move Favorite Up"
+msgstr "Избранное по порядку"
#: tools/editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Mode Favorite Down"
-msgstr "Переместить вниз"
+msgid "Move Favorite Down"
+msgstr "Избранное в обратном порядке"
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
msgid "Favorites:"
@@ -1295,14 +1391,18 @@ msgstr "Невозможно перейти в подпапку:"
msgid "ScanSources"
msgstr "Просканировать исходники"
-#: tools/editor/editor_help.cpp
-msgid "Search Classes"
-msgstr "Поиск классов"
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
+msgstr "Поиск внутри классов"
#: tools/editor/editor_help.cpp
msgid "Class List:"
msgstr "Список классов:"
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr "Поиск классов"
+
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
msgid "Class:"
msgstr "Класс:"
@@ -1400,10 +1500,6 @@ msgstr "Импортируется:"
msgid "Node From Scene"
msgstr "Узел со сцены"
-#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr "Переимпортировать.."
-
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/resources_dock.cpp
@@ -1529,36 +1625,33 @@ msgid "There is no defined scene to run."
msgstr "Нет определённой сцены, чтобы работать."
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid ""
"No main scene has ever been defined, select one?\n"
"You can change it later in later in \"Project Settings\" under the "
"'application' category."
msgstr ""
-"Не назначена главная сцена.\n"
-"Укажите её в параметре \"main_scene\" расположенном\n"
+"Не назначена главная сцена. Хотите выбрать?\n"
+"Позже вы можете указать её в параметре \"main_scene\" расположенном\n"
"в \"Настройки проекта - Основное - application\"."
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid ""
"Selected scene '%s' does not exist, select a valid one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
-"Не назначена главная сцена.\n"
-"Укажите её в параметре \"main_scene\" расположенном\n"
+"Выбранная сцена '%s' не существует. Хотите выбрать другую?\n"
+"Позже вы можете указать её в параметре \"main_scene\" расположенном\n"
"в \"Настройки проекта - Основное - application\"."
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid ""
"Selected scene '%s' is not a scene file, select a valid one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
-"Не назначена главная сцена.\n"
-"Укажите её в параметре \"main_scene\" расположенном\n"
+"Выбранный файл '%s' не является файлом сцены. Хотите выбрать другой файл?\n"
+"Позже вы можете указать её в параметре \"main_scene\" расположенном\n"
"в \"Настройки проекта - Основное - application\"."
#: tools/editor/editor_node.cpp
@@ -1655,8 +1748,8 @@ msgstr ""
#: tools/editor/editor_node.cpp
#, fuzzy
-msgid "Pick a Manu Scene"
-msgstr "Главная сцена"
+msgid "Pick a Main Scene"
+msgstr "Выберите главную сцену"
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
msgid "Ugh"
@@ -1721,14 +1814,12 @@ msgid "Distraction Free Mode"
msgstr "Свободный режим"
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid "Next tab"
-msgstr "Следующий"
+msgstr "Следующая вкладка"
#: tools/editor/editor_node.cpp
-#, fuzzy
msgid "Previous tab"
-msgstr "Предыдущий каталог"
+msgstr "Предыдущая вкладка"
#: tools/editor/editor_node.cpp
msgid "Operations with scene files."
@@ -1751,6 +1842,11 @@ msgid "Save Scene"
msgstr "Сохранить сцену"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Save all Scenes"
+msgstr "Сохранить сцену"
+
+#: tools/editor/editor_node.cpp
msgid "Close Scene"
msgstr "Закрыть сцену"
@@ -1874,6 +1970,11 @@ msgid "Play custom scene"
msgstr "Запустить выборочную сцену"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Play Custom Scene"
+msgstr "Запустить выборочную сцену"
+
+#: tools/editor/editor_node.cpp
msgid "Debug options"
msgstr "Параметры отладки"
@@ -2045,7 +2146,6 @@ msgid "Output"
msgstr "Вывод"
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
-#: tools/editor/import_settings.cpp
msgid "Re-Import"
msgstr "Импортировать снова"
@@ -2195,7 +2295,7 @@ msgstr "По-умолчанию (как редактор)"
#: tools/editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
-msgstr "Выберите Узлы(ы) для импорта"
+msgstr "Выберите Узел(узлы) для импорта"
#: tools/editor/editor_sub_scene.cpp
msgid "Scene Path:"
@@ -2219,10 +2319,6 @@ msgstr "Добавить в группу"
msgid "Remove from Group"
msgstr "Удалить из группы"
-#: tools/editor/import_settings.cpp
-msgid "Imported Resources"
-msgstr "Импортированные ресурсы"
-
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
msgid "No bit masks to import!"
msgstr "Нет битовой маски для импорта!"
@@ -2298,6 +2394,8 @@ msgid ""
"Invalid file extension.\n"
"Please use .fnt."
msgstr ""
+"Недопустимое расширение файла.\n"
+"Пожалуйста, используйте .fnt."
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "Can't load/process source font."
@@ -2435,12 +2533,6 @@ msgid "Clips"
msgstr "Клипы"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
-msgid "Name"
-msgstr "Имя"
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Start(s)"
msgstr "Нач(с.)"
@@ -2541,9 +2633,8 @@ msgid "Couldn't load post-import script:"
msgstr "Не могу загрузить скрипт для пост-импорта:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#, fuzzy
msgid "Invalid/broken script for post-import (check console):"
-msgstr "Повреждённый/сломанный скрипт для пост-импорта:"
+msgstr "Повреждённый/сломанный скрипт для пост-импорта (проверьте консоль):"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Error running post-import script:"
@@ -3412,8 +3503,9 @@ msgid "Anchor"
msgstr "Привязка"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys (Ins)"
-msgstr "Вставить ключи (Ins)"
+#, fuzzy
+msgid "Insert Keys"
+msgstr "Вставить ключ"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key"
@@ -3587,7 +3679,7 @@ msgstr "В MeshInstance нет полисетки!"
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh has not surface to create outlines from!"
-msgstr ""
+msgstr "Полиcетка не имеет поверхности для создания контура!"
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Could not create outline!"
@@ -3951,6 +4043,7 @@ msgid "Clear UV"
msgstr "Очистить UV"
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr "Привязка"
@@ -4066,6 +4159,16 @@ msgid "Save Theme As.."
msgstr "Сохранить тему как.."
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Next script"
+msgstr "Создать скрипт"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Previous script"
+msgstr "Предыдущая вкладка"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "File"
msgstr "Файл"
@@ -4251,10 +4354,6 @@ msgid "Search the class hierarchy."
msgstr "Поиск в классовой иерархии."
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
-msgstr "Поиск внутри классов"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr "Поиск справочной документации."
@@ -4291,6 +4390,11 @@ msgstr "Пересохранить"
msgid "Debugger"
msgstr "Отладчик"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
+msgstr ""
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Вертекс"
@@ -4524,76 +4628,85 @@ msgid "Align with view"
msgstr "Совместить с видом"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top (Num7)"
-msgstr "Вид сверху (Num 7)"
+msgid "Environment"
+msgstr "Окружение"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom (Shift+Num7)"
-msgstr "Вид снизу (Shift+Num7)"
+msgid "Audio Listener"
+msgstr "Прослушиватель звука"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left (Num3)"
-msgstr "Вид слева (Num3)"
+msgid "Gizmos"
+msgstr "Вещицы"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right (Shift+Num3)"
-msgstr "Вид справа (Shift+)"
+msgid "XForm Dialog"
+msgstr "XForm диалоговое окно"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front (Num1)"
-msgstr "Вид спереди (Num1)"
+msgid "No scene selected to instance!"
+msgstr "Не выбрана сцена!"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear (Shift+Num1)"
-msgstr "Вид сзади (Shift+Num1)"
+msgid "Instance at Cursor"
+msgstr "Экземпляр на курсор"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Perspective (Num5)"
-msgstr "Перспектива (Num5)"
+msgid "Could not instance scene!"
+msgstr "Не возможно добавить сцену!"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Orthogonal (Num5)"
-msgstr "Ортогонально (Num5)"
+msgid "Scale Mode (R)"
+msgstr "Режим масштабирования (R)"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Environment"
-msgstr "Окружение"
+#, fuzzy
+msgid "Bottom View"
+msgstr "Вид Снизу."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
-msgstr "Прослушиватель звука"
+#, fuzzy
+msgid "Top View"
+msgstr "Вид сверху."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Gizmos"
-msgstr "Вещицы"
+#, fuzzy
+msgid "Rear View"
+msgstr "Вид сзади."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Selection (F)"
-msgstr "Показать выбранный узел (F)"
+#, fuzzy
+msgid "Front View"
+msgstr "Вид спереди."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view (Ctrl+Shift+F)"
-msgstr "Совместите с видом (Ctrl+Shift+F)"
+#, fuzzy
+msgid "Left View"
+msgstr "Вид слева."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
-msgstr "XForm диалоговое окно"
+#, fuzzy
+msgid "Right View"
+msgstr "Вид справа."
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "No scene selected to instance!"
-msgstr "Не выбрана сцена!"
+msgid "Switch Perspective/Orthogonal view"
+msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Instance at Cursor"
-msgstr "Экземпляр на курсор"
+#, fuzzy
+msgid "Insert Animation Key"
+msgstr "Вставить анимацию"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Could not instance scene!"
-msgstr "Не возможно добавить сцену!"
+#, fuzzy
+msgid "Focus Selection"
+msgstr "Масштаб выбранного промежутка"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
-msgstr "Режим масштабирования (R)"
+#, fuzzy
+msgid "Align Selection With View"
+msgstr "Совместить с видом"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Transform"
@@ -4796,47 +4909,40 @@ msgid "StyleBox Preview:"
msgstr "StyleBox предпросмотр:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Snap Mode:"
-msgstr "Режим запуска:"
+msgstr "Режим привязки:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "<None>"
-msgstr ""
+msgstr "<Нет>"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Pixel Snap"
-msgstr "Использовать попиксельную привязку"
+msgstr "Попиксельная привязка"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Grid Snap"
-msgstr "Шаг сетки:"
+msgstr "Привязка по сетке"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "Auto Slice"
-msgstr ""
+msgstr "Автоматически"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Offset:"
-msgstr "Отступ сетку:"
+msgstr "Отступ:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Step:"
-msgstr "Шаг (сек.):"
+msgstr "Шаг:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Separation:"
-msgstr "Разделы:"
+msgstr "Разделение:"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Texture Region"
-msgstr "Редактор области текстуры"
+msgstr "Область текстуры"
#: tools/editor/plugins/texture_region_editor_plugin.cpp
msgid "Texture Region Editor"
@@ -5323,6 +5429,17 @@ msgid "Couldn't create engine.cfg in project path."
msgstr "Не могу создать engine.cfg в папке проекта."
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "The following files failed extraction from package:"
+msgstr ""
+"Следующие файлы новее на диске.\n"
+"Какие меры должны быть приняты?:"
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Import Existing Project"
msgstr "Импортировать существующий проект"
@@ -5343,6 +5460,16 @@ msgid "Project Path:"
msgstr "Путь к проекту:"
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Install Project:"
+msgstr "Последние проекты:"
+
+#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Install"
+msgstr "Добавить экземпляр"
+
+#: tools/editor/project_manager.cpp
msgid "Browse"
msgstr "Обзор"
@@ -5507,56 +5634,6 @@ msgid "Add Translation"
msgstr "Добавлен перевод"
#: tools/editor/project_settings.cpp
-msgid "Invalid name."
-msgstr "Недопустимое имя."
-
-#: tools/editor/project_settings.cpp
-msgid "Valid characters:"
-msgstr "Допустимые символы:"
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr ""
-"Недопустимое имя. Не должно конфликтовать с существующим именем класса "
-"движка."
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
-msgstr ""
-"Недопустимое имя. Не должно конфликтовать с существующим встроенным именем "
-"типа."
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
-msgstr ""
-"Недопустимое имя. Не должно конфликтовать с существующим глобальным именем "
-"константы."
-
-#: tools/editor/project_settings.cpp
-msgid "Autoload '%s' already exists!"
-msgstr "Автозагрузка '%s' уже существует!"
-
-#: tools/editor/project_settings.cpp
-msgid "Rename Autoload"
-msgstr "Переименовать автозагрузку"
-
-#: tools/editor/project_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr "Переключена автозагрузка глобальных скриптов"
-
-#: tools/editor/project_settings.cpp
-msgid "Add Autoload"
-msgstr "Добавлена автозагрузка"
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Autoload"
-msgstr "Удалена автозагрузка"
-
-#: tools/editor/project_settings.cpp
-msgid "Move Autoload"
-msgstr "Передвинута автозагрузка"
-
-#: tools/editor/project_settings.cpp
msgid "Remove Translation"
msgstr "Перевод удалён"
@@ -5581,10 +5658,6 @@ msgid "Remove Resource Remap Option"
msgstr "Удалён параметр ресурса перенаправления"
#: tools/editor/project_settings.cpp
-msgid "Enable"
-msgstr "Включить"
-
-#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "Настройки проекта (engine.cfg)"
@@ -5657,18 +5730,6 @@ msgid "AutoLoad"
msgstr "Автозагрузка"
#: tools/editor/project_settings.cpp
-msgid "Node Name:"
-msgstr "Имя Узла:"
-
-#: tools/editor/project_settings.cpp
-msgid "List:"
-msgstr "Список:"
-
-#: tools/editor/project_settings.cpp
-msgid "Singleton"
-msgstr "Синглтон"
-
-#: tools/editor/project_settings.cpp
msgid "Plugins"
msgstr "Плагины"
@@ -5912,7 +5973,7 @@ msgstr "Ошибка сохранения сцены."
#: tools/editor/scene_tree_dock.cpp
msgid "Error duplicating scene to save it."
-msgstr "Ошибка дублирования сцены, чтобы сохранить её."
+msgstr "Ошибка дублирования сцены, при её сохранении."
#: tools/editor/scene_tree_dock.cpp
msgid "Edit Groups"
@@ -6083,6 +6144,10 @@ msgid "Show In File Manager"
msgstr "Просмотреть в проводнике"
#: tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
+msgstr "Переимпортировать.."
+
+#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr "Предыдущий каталог"
@@ -6342,6 +6407,42 @@ msgstr "Изменена длинна луча"
msgid "Change Notifier Extents"
msgstr "Изменены границы уведомителя"
+#~ msgid "Imported Resources"
+#~ msgstr "Импортированные ресурсы"
+
+#~ msgid "Insert Keys (Ins)"
+#~ msgstr "Вставить ключи (Ins)"
+
+#~ msgid "Top (Num7)"
+#~ msgstr "Вид сверху (Num 7)"
+
+#~ msgid "Bottom (Shift+Num7)"
+#~ msgstr "Вид снизу (Shift+Num7)"
+
+#~ msgid "Left (Num3)"
+#~ msgstr "Вид слева (Num3)"
+
+#~ msgid "Right (Shift+Num3)"
+#~ msgstr "Вид справа (Shift+)"
+
+#~ msgid "Front (Num1)"
+#~ msgstr "Вид спереди (Num1)"
+
+#~ msgid "Rear (Shift+Num1)"
+#~ msgstr "Вид сзади (Shift+Num1)"
+
+#~ msgid "Perspective (Num5)"
+#~ msgstr "Перспектива (Num5)"
+
+#~ msgid "Orthogonal (Num5)"
+#~ msgstr "Ортогонально (Num5)"
+
+#~ msgid "Selection (F)"
+#~ msgstr "Показать выбранный узел (F)"
+
+#~ msgid "Align with view (Ctrl+Shift+F)"
+#~ msgstr "Совместите с видом (Ctrl+Shift+F)"
+
#~ msgid "Change Anim Loop Interpolation"
#~ msgstr "Изменена интерполяция анимации"
@@ -6400,9 +6501,6 @@ msgstr "Изменены границы уведомителя"
#~ msgid "Set region_rect"
#~ msgstr "Установить прямоугольник региона"
-#~ msgid "Recent Projects:"
-#~ msgstr "Последние проекты:"
-
#~ msgid "Plugin List:"
#~ msgstr "Список плагинов:"
diff --git a/tools/translations/sk.po b/tools/translations/sk.po
index 94ce24b46c..eaba6f1752 100644
--- a/tools/translations/sk.po
+++ b/tools/translations/sk.po
@@ -286,9 +286,10 @@ msgstr "Uložiť súbor"
msgid "Create Folder"
msgstr "Vytvoriť adresár"
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp
+#: tools/editor/script_create_dialog.cpp
msgid "Path:"
msgstr "Cesta:"
@@ -481,19 +482,19 @@ msgid "Anim Add Track"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Move Anim Track Up"
+msgid "Anim Duplicate Keys"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Move Anim Track Down"
+msgid "Move Anim Track Up"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Remove Anim Track"
+msgid "Move Anim Track Down"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Anim Duplicate Keys"
+msgid "Remove Anim Track"
msgstr ""
#: tools/editor/animation_editor.cpp
@@ -525,6 +526,20 @@ msgid "Anim Delete Keys"
msgstr ""
#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+#, fuzzy
+msgid "Remove Selection"
+msgstr "Všetky vybrané"
+
+#: tools/editor/animation_editor.cpp
msgid "Continuous"
msgstr ""
@@ -553,15 +568,6 @@ msgid "Scale From Cursor"
msgstr ""
#: tools/editor/animation_editor.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate Selection"
-msgstr ""
-
-#: tools/editor/animation_editor.cpp
-msgid "Duplicate Transposed"
-msgstr ""
-
-#: tools/editor/animation_editor.cpp
msgid "Goto Next Step"
msgstr ""
@@ -832,7 +838,6 @@ msgid "Call"
msgstr ""
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/import_settings.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -951,7 +956,8 @@ msgstr ""
msgid "Connect To Node:"
msgstr ""
-#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
@@ -1055,8 +1061,8 @@ msgstr ""
msgid "Resource"
msgstr ""
-#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp
-#: tools/editor/project_settings.cpp
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
msgid "Path"
msgstr ""
@@ -1141,6 +1147,89 @@ msgstr ""
msgid "Delete"
msgstr ""
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid Path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "File does not exist."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Not in resource path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Add AutoLoad"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rearrange Autoloads"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr ""
+
#: tools/editor/editor_data.cpp
msgid "Updating Scene"
msgstr ""
@@ -1194,11 +1283,11 @@ msgid "Focus Path"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Mode Favorite Up"
+msgid "Move Favorite Up"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Mode Favorite Down"
+msgid "Move Favorite Down"
msgstr ""
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
@@ -1221,14 +1310,18 @@ msgstr ""
msgid "ScanSources"
msgstr ""
-#: tools/editor/editor_help.cpp
-msgid "Search Classes"
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Class List:"
msgstr "Zoznam tried:"
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr ""
+
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
msgid "Class:"
msgstr "Trieda:"
@@ -1326,10 +1419,6 @@ msgstr ""
msgid "Node From Scene"
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/resources_dock.cpp
@@ -1564,7 +1653,7 @@ msgid ""
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Pick a Manu Scene"
+msgid "Pick a Main Scene"
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
@@ -1655,6 +1744,11 @@ msgid "Save Scene"
msgstr ""
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Save all Scenes"
+msgstr "Uložiť súbor"
+
+#: tools/editor/editor_node.cpp
msgid "Close Scene"
msgstr ""
@@ -1778,6 +1872,10 @@ msgid "Play custom scene"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Play Custom Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Debug options"
msgstr ""
@@ -1930,7 +2028,6 @@ msgid "Output"
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
-#: tools/editor/import_settings.cpp
msgid "Re-Import"
msgstr ""
@@ -2102,10 +2199,6 @@ msgstr ""
msgid "Remove from Group"
msgstr ""
-#: tools/editor/import_settings.cpp
-msgid "Imported Resources"
-msgstr ""
-
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
msgid "No bit masks to import!"
msgstr ""
@@ -2314,12 +2407,6 @@ msgid "Clips"
msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
-msgid "Name"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Start(s)"
msgstr ""
@@ -3279,7 +3366,7 @@ msgid "Anchor"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys (Ins)"
+msgid "Insert Keys"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3818,6 +3905,7 @@ msgid "Clear UV"
msgstr ""
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr ""
@@ -3933,6 +4021,15 @@ msgid "Save Theme As.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Next script"
+msgstr "Popis:"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Previous script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "File"
msgstr ""
@@ -4118,10 +4215,6 @@ msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr ""
@@ -4156,6 +4249,11 @@ msgstr ""
msgid "Debugger"
msgstr ""
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
+msgstr ""
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@@ -4389,76 +4487,78 @@ msgid "Align with view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top (Num7)"
+msgid "Environment"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom (Shift+Num7)"
+msgid "Audio Listener"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left (Num3)"
+msgid "Gizmos"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right (Shift+Num3)"
+msgid "XForm Dialog"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front (Num1)"
+msgid "No scene selected to instance!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear (Shift+Num1)"
+msgid "Instance at Cursor"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Perspective (Num5)"
+msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Orthogonal (Num5)"
+msgid "Scale Mode (R)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Environment"
+msgid "Bottom View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
+msgid "Top View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Gizmos"
+msgid "Rear View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Selection (F)"
+msgid "Front View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view (Ctrl+Shift+F)"
+msgid "Left View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
+msgid "Right View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "No scene selected to instance!"
+msgid "Switch Perspective/Orthogonal view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Instance at Cursor"
+msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Could not instance scene!"
-msgstr ""
+#, fuzzy
+msgid "Focus Selection"
+msgstr "Všetky vybrané"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
-msgstr ""
+#, fuzzy
+msgid "Align Selection With View"
+msgstr "Všetky vybrané"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Transform"
@@ -5180,6 +5280,14 @@ msgid "Couldn't create engine.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "The following files failed extraction from package:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Import Existing Project"
msgstr ""
@@ -5200,6 +5308,14 @@ msgid "Project Path:"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Install Project:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Install"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Browse"
msgstr ""
@@ -5364,50 +5480,6 @@ msgid "Add Translation"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Invalid name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Valid characters:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Autoload '%s' already exists!"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Rename Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Add Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Move Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Remove Translation"
msgstr ""
@@ -5432,10 +5504,6 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Enable"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr ""
@@ -5508,18 +5576,6 @@ msgid "AutoLoad"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Node Name:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "List:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Singleton"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Plugins"
msgstr ""
@@ -5924,6 +5980,10 @@ msgid "Show In File Manager"
msgstr ""
#: tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""
diff --git a/tools/translations/tools.pot b/tools/translations/tools.pot
index a5385f3bad..383f22afd6 100644
--- a/tools/translations/tools.pot
+++ b/tools/translations/tools.pot
@@ -273,9 +273,10 @@ msgstr ""
msgid "Create Folder"
msgstr ""
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp
+#: tools/editor/script_create_dialog.cpp
msgid "Path:"
msgstr ""
@@ -468,19 +469,19 @@ msgid "Anim Add Track"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Move Anim Track Up"
+msgid "Anim Duplicate Keys"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Move Anim Track Down"
+msgid "Move Anim Track Up"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Remove Anim Track"
+msgid "Move Anim Track Down"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Anim Duplicate Keys"
+msgid "Remove Anim Track"
msgstr ""
#: tools/editor/animation_editor.cpp
@@ -512,6 +513,19 @@ msgid "Anim Delete Keys"
msgstr ""
#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Continuous"
msgstr ""
@@ -540,15 +554,6 @@ msgid "Scale From Cursor"
msgstr ""
#: tools/editor/animation_editor.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate Selection"
-msgstr ""
-
-#: tools/editor/animation_editor.cpp
-msgid "Duplicate Transposed"
-msgstr ""
-
-#: tools/editor/animation_editor.cpp
msgid "Goto Next Step"
msgstr ""
@@ -819,7 +824,6 @@ msgid "Call"
msgstr ""
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/import_settings.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -938,7 +942,8 @@ msgstr ""
msgid "Connect To Node:"
msgstr ""
-#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
@@ -1042,8 +1047,8 @@ msgstr ""
msgid "Resource"
msgstr ""
-#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp
-#: tools/editor/project_settings.cpp
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
msgid "Path"
msgstr ""
@@ -1128,6 +1133,89 @@ msgstr ""
msgid "Delete"
msgstr ""
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid Path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "File does not exist."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Not in resource path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Add AutoLoad"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rearrange Autoloads"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr ""
+
#: tools/editor/editor_data.cpp
msgid "Updating Scene"
msgstr ""
@@ -1208,14 +1296,18 @@ msgstr ""
msgid "ScanSources"
msgstr ""
-#: tools/editor/editor_help.cpp
-msgid "Search Classes"
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Class List:"
msgstr ""
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr ""
+
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
msgid "Class:"
msgstr ""
@@ -1313,10 +1405,6 @@ msgstr ""
msgid "Node From Scene"
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/resources_dock.cpp
@@ -1551,7 +1639,7 @@ msgid ""
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Pick a Manu Scene"
+msgid "Pick a Main Scene"
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
@@ -1642,6 +1730,10 @@ msgid "Save Scene"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Save all Scenes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Close Scene"
msgstr ""
@@ -1765,6 +1857,10 @@ msgid "Play custom scene"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Play Custom Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Debug options"
msgstr ""
@@ -1917,7 +2013,6 @@ msgid "Output"
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
-#: tools/editor/import_settings.cpp
msgid "Re-Import"
msgstr ""
@@ -2089,10 +2184,6 @@ msgstr ""
msgid "Remove from Group"
msgstr ""
-#: tools/editor/import_settings.cpp
-msgid "Imported Resources"
-msgstr ""
-
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
msgid "No bit masks to import!"
msgstr ""
@@ -2301,12 +2392,6 @@ msgid "Clips"
msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
-msgid "Name"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Start(s)"
msgstr ""
@@ -3266,7 +3351,7 @@ msgid "Anchor"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys (Ins)"
+msgid "Insert Keys"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3805,6 +3890,7 @@ msgid "Clear UV"
msgstr ""
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr ""
@@ -3920,6 +4006,14 @@ msgid "Save Theme As.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Next script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Previous script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "File"
msgstr ""
@@ -4105,10 +4199,6 @@ msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr ""
@@ -4143,6 +4233,11 @@ msgstr ""
msgid "Debugger"
msgstr ""
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
+msgstr ""
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@@ -4376,75 +4471,75 @@ msgid "Align with view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top (Num7)"
+msgid "Environment"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom (Shift+Num7)"
+msgid "Audio Listener"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left (Num3)"
+msgid "Gizmos"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right (Shift+Num3)"
+msgid "XForm Dialog"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front (Num1)"
+msgid "No scene selected to instance!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear (Shift+Num1)"
+msgid "Instance at Cursor"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Perspective (Num5)"
+msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Orthogonal (Num5)"
+msgid "Scale Mode (R)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Environment"
+msgid "Bottom View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
+msgid "Top View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Gizmos"
+msgid "Rear View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Selection (F)"
+msgid "Front View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view (Ctrl+Shift+F)"
+msgid "Left View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
+msgid "Right View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "No scene selected to instance!"
+msgid "Switch Perspective/Orthogonal view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Instance at Cursor"
+msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Could not instance scene!"
+msgid "Focus Selection"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
+msgid "Align Selection With View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
@@ -5166,6 +5261,14 @@ msgid "Couldn't create engine.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "The following files failed extraction from package:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Import Existing Project"
msgstr ""
@@ -5186,6 +5289,14 @@ msgid "Project Path:"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Install Project:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Install"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Browse"
msgstr ""
@@ -5350,50 +5461,6 @@ msgid "Add Translation"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Invalid name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Valid characters:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Autoload '%s' already exists!"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Rename Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Add Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Move Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Remove Translation"
msgstr ""
@@ -5418,10 +5485,6 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Enable"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr ""
@@ -5494,18 +5557,6 @@ msgid "AutoLoad"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Node Name:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "List:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Singleton"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Plugins"
msgstr ""
@@ -5910,6 +5961,10 @@ msgid "Show In File Manager"
msgstr ""
#: tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""
diff --git a/tools/translations/ur_PK.po b/tools/translations/ur_PK.po
new file mode 100644
index 0000000000..ae35068cb1
--- /dev/null
+++ b/tools/translations/ur_PK.po
@@ -0,0 +1,6240 @@
+# Urdu (Pakistan) translation of the Godot Engine editor
+# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community
+# This file is distributed under the same license as the Godot source code.
+#
+# Muhammad Ali <ali@codeonion.com>, 2016.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: Godot Engine editor\n"
+"PO-Revision-Date: 2016-07-01 05:14+0000\n"
+"Last-Translator: Muhammad Ali <ali@codeonion.com>\n"
+"Language-Team: Urdu (Pakistan) <https://hosted.weblate.org/projects/godot-"
+"engine/godot/ur_PK/>\n"
+"Language: ur_PK\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8-bit\n"
+"Plural-Forms: nplurals=2; plural=n != 1;\n"
+"X-Generator: Weblate 2.7-dev\n"
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid type argument to convert(), use TYPE_* constants."
+msgstr ""
+".استمال کیجۓ TYPE_* constants .کے لیے غلط ہیں convert() دیے گئے ارگمنٹس."
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not enough bytes for decoding bytes, or invalid format."
+msgstr "یا تو ڈیکوڈ کرنے کے لئے بائیٹس کم ہیں یا پھر ناقص فارمیٹ ھے."
+
+#: modules/gdscript/gd_functions.cpp
+msgid "step argument is zero!"
+msgstr "سٹیپ کے ارگمنٹس سفر ہیں!"
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not a script with an instance"
+msgstr ".یہ انسٹینس کے بغیر سکرپٹ نہی ہوتی"
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not based on a script"
+msgstr ".یہ سکرپٹ پر مبنی نہی ہے"
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not based on a resource file"
+msgstr ".یہ ریسورس فائل پر مبنی نہی ہے"
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary format (missing @path)"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary format (can't load script at @path)"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary format (invalid script at @path)"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary (invalid subclasses)"
+msgstr ""
+
+#: scene/2d/animated_sprite.cpp
+msgid ""
+"A SpriteFrames resource must be created or set in the 'Frames' property in "
+"order for AnimatedSprite to display frames."
+msgstr ""
+
+#: scene/2d/canvas_modulate.cpp
+msgid ""
+"Only one visible CanvasModulate is allowed per scene (or set of instanced "
+"scenes). The first created one will work, while the rest will be ignored."
+msgstr ""
+
+#: scene/2d/collision_polygon_2d.cpp
+msgid ""
+"CollisionPolygon2D only serves to provide a collision shape to a "
+"CollisionObject2D derived node. Please only use it as a child of Area2D, "
+"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
+msgstr ""
+
+#: scene/2d/collision_polygon_2d.cpp
+msgid "An empty CollisionPolygon2D has no effect on collision."
+msgstr ""
+
+#: scene/2d/collision_shape_2d.cpp
+msgid ""
+"CollisionShape2D only serves to provide a collision shape to a "
+"CollisionObject2D derived node. Please only use it as a child of Area2D, "
+"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
+msgstr ""
+
+#: scene/2d/collision_shape_2d.cpp
+msgid ""
+"A shape must be provided for CollisionShape2D to function. Please create a "
+"shape resource for it!"
+msgstr ""
+
+#: scene/2d/light_2d.cpp
+msgid ""
+"A texture with the shape of the light must be supplied to the 'texture' "
+"property."
+msgstr ""
+
+#: scene/2d/light_occluder_2d.cpp
+msgid ""
+"An occluder polygon must be set (or drawn) for this occluder to take effect."
+msgstr ""
+
+#: scene/2d/light_occluder_2d.cpp
+msgid "The occluder polygon for this occluder is empty. Please draw a polygon!"
+msgstr ""
+
+#: scene/2d/navigation_polygon.cpp
+msgid ""
+"A NavigationPolygon resource must be set or created for this node to work. "
+"Please set a property or draw a polygon."
+msgstr ""
+
+#: scene/2d/navigation_polygon.cpp
+msgid ""
+"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
+"node. It only provides navigation data."
+msgstr ""
+
+#: scene/2d/parallax_layer.cpp
+msgid ""
+"ParallaxLayer node only works when set as child of a ParallaxBackground node."
+msgstr ""
+
+#: scene/2d/particles_2d.cpp
+msgid "Path property must point to a valid Particles2D node to work."
+msgstr ""
+
+#: scene/2d/path_2d.cpp
+msgid "PathFollow2D only works when set as a child of a Path2D node."
+msgstr ""
+
+#: scene/2d/remote_transform_2d.cpp
+msgid "Path property must point to a valid Node2D node to work."
+msgstr ""
+
+#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp
+msgid ""
+"A SampleLibrary resource must be created or set in the 'samples' property in "
+"order for SamplePlayer to play sound."
+msgstr ""
+
+#: scene/2d/sprite.cpp
+msgid ""
+"Path property must point to a valid Viewport node to work. Such Viewport "
+"must be set to 'render target' mode."
+msgstr ""
+
+#: scene/2d/sprite.cpp
+msgid ""
+"The Viewport set in the path property must be set as 'render target' in "
+"order for this sprite to work."
+msgstr ""
+
+#: scene/2d/visibility_notifier_2d.cpp
+msgid ""
+"VisibilityEnable2D works best when used with the edited scene root directly "
+"as parent."
+msgstr ""
+
+#: scene/3d/body_shape.cpp
+msgid ""
+"CollisionShape only serves to provide a collision shape to a CollisionObject "
+"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
+"KinematicBody, etc. to give them a shape."
+msgstr ""
+
+#: scene/3d/body_shape.cpp
+msgid ""
+"A shape must be provided for CollisionShape to function. Please create a "
+"shape resource for it!"
+msgstr ""
+
+#: scene/3d/collision_polygon.cpp
+msgid ""
+"CollisionPolygon only serves to provide a collision shape to a "
+"CollisionObject derived node. Please only use it as a child of Area, "
+"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
+msgstr ""
+
+#: scene/3d/collision_polygon.cpp
+msgid "An empty CollisionPolygon has no effect on collision."
+msgstr ""
+
+#: scene/3d/navigation_mesh.cpp
+msgid "A NavigationMesh resource must be set or created for this node to work."
+msgstr ""
+
+#: scene/3d/navigation_mesh.cpp
+msgid ""
+"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
+"It only provides navigation data."
+msgstr ""
+
+#: scene/3d/scenario_fx.cpp
+msgid ""
+"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
+msgstr ""
+
+#: scene/3d/spatial_sample_player.cpp
+msgid ""
+"A SampleLibrary resource must be created or set in the 'samples' property in "
+"order for SpatialSamplePlayer to play sound."
+msgstr ""
+
+#: scene/3d/sprite_3d.cpp
+msgid ""
+"A SpriteFrames resource must be created or set in the 'Frames' property in "
+"order for AnimatedSprite3D to display frames."
+msgstr ""
+
+#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Cancel"
+msgstr ""
+
+#: scene/gui/dialogs.cpp
+msgid "OK"
+msgstr ""
+
+#: scene/gui/dialogs.cpp
+msgid "Alert!"
+msgstr ""
+
+#: scene/gui/dialogs.cpp
+msgid "Please Confirm..."
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "File Exists, Overwrite?"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "All Recognized"
+msgstr ".سب کچھ تسلیم ہوچکا ہے"
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "All Files (*)"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
+#: tools/editor/scenes_dock.cpp
+msgid "Open"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp
+msgid "Open a File"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp
+msgid "Open File(s)"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp
+msgid "Open a Directory"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp
+msgid "Open a File or Directory"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Save a File"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
+#: tools/editor/editor_file_dialog.cpp
+msgid "Create Folder"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/script_create_dialog.cpp
+msgid "Path:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Directories & Files:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "File:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Filter:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Name:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
+#: tools/editor/editor_file_dialog.cpp
+msgid "Could not create folder."
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Must use a valid extension."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Shift+"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Alt+"
+msgstr ""
+
+#: scene/gui/input_action.cpp
+msgid "Ctrl+"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Meta+"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Device"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Button"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Left Button."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Right Button."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Middle Button."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Wheel Up."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Wheel Down."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Axis"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Cut"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
+msgid "Copy"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
+msgid "Paste"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_export.cpp
+msgid "Select All"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_log.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/rich_text_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp
+msgid "Clear"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Undo"
+msgstr ""
+
+#: scene/gui/popup.cpp
+msgid ""
+"Popups will hide by default unless you call popup() or any of the popup*() "
+"functions. Making them visible for editing is fine though, but they will "
+"hide upon running."
+msgstr ""
+
+#: scene/main/viewport.cpp
+msgid ""
+"This viewport is not set as render target. If you intend for it to display "
+"its contents directly to the screen, make it a child of a Control so it can "
+"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
+"texture to some node for display."
+msgstr ""
+
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Error initializing FreeType."
+msgstr ""
+
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Unknown font format."
+msgstr ""
+
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Error loading font."
+msgstr ""
+
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Invalid font size."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Disabled"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "All Selection"
+msgstr ".تمام کا انتخاب"
+
+#: tools/editor/animation_editor.cpp
+msgid "Move Add Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Transition"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Transform"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Value"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Call"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Add Track"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Duplicate Keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move Anim Track Up"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move Anim Track Down"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove Anim Track"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Set Transitions to:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Track Rename"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Track Change Interpolation"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Track Change Value Mode"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Edit Node Curve"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Edit Selection Curve"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Delete Keys"
+msgstr ".اینیمیشن کی کیز کو ڈیلیٹ کرو"
+
+#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+#, fuzzy
+msgid "Remove Selection"
+msgstr ".تمام کا انتخاب"
+
+#: tools/editor/animation_editor.cpp
+msgid "Continuous"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Discrete"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Trigger"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Add Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Move Keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Scale Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Scale From Cursor"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Goto Next Step"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Goto Prev Step"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp tools/editor/property_editor.cpp
+msgid "Linear"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Constant"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "In"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Out"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "In-Out"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Out-In"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Transitions"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Optimize Animation"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-Up Animation"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Create NEW track for %s and insert key?"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Create %d NEW tracks and insert keys?"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/particles_editor_plugin.cpp
+#: tools/editor/project_manager.cpp tools/editor/script_create_dialog.cpp
+msgid "Create"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Create & Insert"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Insert Track & Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Insert Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Change Anim Len"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Change Anim Loop"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Create Typed Value Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Insert"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Scale Keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Add Call Track"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Animation zoom."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Length (s):"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Animation length (in seconds)."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Step (s):"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Cursor step snap (in seconds)."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Enable/Disable looping in animation."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Add new tracks."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move current track up."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move current track down."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove selected track."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Track tools"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Enable editing of individual keys by clicking them."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim. Optimizer"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Max. Linear Error:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Max. Angular Error:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Max Optimizable Angle:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Optimize"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Transition"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Scale Ratio:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Call Functions in Which Node?"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove invalid keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove unresolved and empty tracks"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-up all animations"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-Up Animation(s) (NO UNDO!)"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-Up"
+msgstr ""
+
+#: tools/editor/array_property_edit.cpp
+msgid "Resize Array"
+msgstr ""
+
+#: tools/editor/array_property_edit.cpp
+msgid "Change Array Value Type"
+msgstr ""
+
+#: tools/editor/array_property_edit.cpp
+msgid "Change Array Value"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp
+#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Search:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Sort:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Reverse"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+#: tools/editor/project_settings.cpp
+msgid "Category:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "All"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Site:"
+msgstr "سائٹ:"
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Support.."
+msgstr ".سپورٹ"
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Official"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Community"
+msgstr "کمیونٹی"
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Testing"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Assets ZIP File"
+msgstr "اثاثہ کی زپ فائل"
+
+#: tools/editor/call_dialog.cpp
+msgid "Method List For '%s':"
+msgstr ""
+
+#: tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr ""
+
+#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: tools/editor/call_dialog.cpp
+msgid "Method List:"
+msgstr ""
+
+#: tools/editor/call_dialog.cpp
+msgid "Arguments:"
+msgstr ""
+
+#: tools/editor/call_dialog.cpp
+msgid "Return:"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Go to Line"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Line Number:"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "No Matches"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Replaced %d Ocurrence(s)."
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Replace"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Replace All"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Match Case"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Whole Words"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Selection Only"
+msgstr ""
+
+#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_settings.cpp
+msgid "Search"
+msgstr ""
+
+#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
+msgid "Find"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Next"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Replaced %d ocurrence(s)."
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Not found!"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Replace By"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Case Sensitive"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Backwards"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Prompt On Replace"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Skip"
+msgstr ""
+
+#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
+msgid "Line:"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Col:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Method in target Node must be specified!"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect To Node:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/project_settings.cpp
+msgid "Add"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Remove"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Add Extra Call Argument:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Extra Call Arguments:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Path to Node:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Make Function"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Deferred"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Oneshot"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect '%s' to '%s'"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connecting Signal:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Create Subscription"
+msgstr "سب سکریپشن بنائیں"
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect.."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Disconnect"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp
+msgid "Signals"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp
+msgid "Create New"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
+msgid "Matches:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Search Replacement For:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies For:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid ""
+"Scene '%s' is currently being edited.\n"
+"Changes will not take effect unless reloaded."
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid ""
+"Resource '%s' is in use.\n"
+"Changes will take effect when reloaded."
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Resource"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
+msgid "Path"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Fix Broken"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependency Editor"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Search Replacement Resource:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Owners Of:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid ""
+"The files being removed are required by other resources in order for them to "
+"work.\n"
+"Remove them anyway? (no undo)"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Remove selected files from the project? (no undo)"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Error loading:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Scene failed to load due to missing dependencies:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Open Anyway"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Which action should be taken?"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Fix Dependencies"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Errors loading!"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Permanently delete %d item(s)? (No undo!)"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Owns"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Resources Without Explicit Ownership:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+msgid "Orphan Resource Explorer"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Delete selected files?"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+#: tools/editor/scenes_dock.cpp
+msgid "Delete"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid Path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "File does not exist."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Not in resource path."
+msgstr ".یہ ریسورس فائل پر مبنی نہی ہے"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Add AutoLoad"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rearrange Autoloads"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr ""
+
+#: tools/editor/editor_data.cpp
+msgid "Updating Scene"
+msgstr ""
+
+#: tools/editor/editor_data.cpp
+msgid "Storing local changes.."
+msgstr ""
+
+#: tools/editor/editor_data.cpp
+msgid "Updating scene.."
+msgstr ""
+
+#: tools/editor/editor_dir_dialog.cpp
+msgid "Choose a Directory"
+msgstr ""
+
+#: tools/editor/editor_dir_dialog.cpp
+msgid "Choose"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Go Back"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Go Forward"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Go Up"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Refresh"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Toggle Hidden Files"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Toggle Favorite"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Toggle Mode"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Focus Path"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+#, fuzzy
+msgid "Move Favorite Up"
+msgstr "پسندیدہ اوپر منتقل کریں"
+
+#: tools/editor/editor_file_dialog.cpp
+#, fuzzy
+msgid "Move Favorite Down"
+msgstr "پسندیدہ نیچے منتقل کریں"
+
+#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+msgid "Favorites:"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Preview:"
+msgstr ""
+
+#: tools/editor/editor_file_system.cpp
+msgid "Cannot go into subdir:"
+msgstr ""
+
+#: tools/editor/editor_file_system.cpp
+msgid "ScanSources"
+msgstr ""
+
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Class List:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr ""
+
+#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
+msgid "Class:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp tools/editor/scene_tree_editor.cpp
+#: tools/editor/script_create_dialog.cpp
+msgid "Inherits:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Inherited by:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Brief Description:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Public Methods:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "GUI Theme Items:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Constants:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp tools/editor/script_editor_debugger.cpp
+msgid "Description:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Method Description:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Search Text"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Added:"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Removed:"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp tools/editor/project_export.cpp
+msgid "Error saving atlas:"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Could not save atlas subtexture:"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Storing File:"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Packing"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Exporting for %s"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Setting Up.."
+msgstr ""
+
+#: tools/editor/editor_log.cpp
+msgid " Output:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
+msgid "Re-Importing"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Importing:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Node From Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/resources_dock.cpp
+msgid "Error saving resource!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/resources_dock.cpp
+msgid "Save Resource As.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
+msgid "I see.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Can't open file for writing:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Requested file format unknown:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Error while saving."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Saving Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Analyzing"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Creating Thumbnail"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Failed to load resource."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Can't load MeshLibrary for merging!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Error saving MeshLibrary!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Can't load TileSet for merging!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Error saving TileSet!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Can't open export templates zip."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Loading Export Templates"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Error trying to save layout!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Default editor layout overridden."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Layout name not found!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Restored default layout to base settings."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Copy Params"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Paste Params"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Paste Resource"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Copy Resource"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Make Built-In"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Make Sub-Resources Unique"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open in Help"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "There is no defined scene to run."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"No main scene has ever been defined, select one?\n"
+"You can change it later in later in \"Project Settings\" under the "
+"'application' category."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Selected scene '%s' does not exist, select a valid one?\n"
+"You can change it later in \"Project Settings\" under the 'application' "
+"category."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Selected scene '%s' is not a scene file, select a valid one?\n"
+"You can change it later in \"Project Settings\" under the 'application' "
+"category."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Current scene was never saved, please save it prior to running."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Could not start subprocess!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open Base Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Open Scene.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Open Script.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Yes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Close scene? (Unsaved changes will be lost)"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save Scene As.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "This scene has never been saved. Save before running?"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Please save the scene first."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save Translatable Strings"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Export Mesh Library"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Export Tile Set"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quit"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Exit the editor?"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Current scene not saved. Open anyway?"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Can't reload a scene that was never saved."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Revert"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "This action cannot be undone. Revert anyway?"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Run Scene.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Open Project Manager? \n"
+"(Unsaved changes will be lost)"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Pick a Main Scene"
+msgstr "ایک مینو منظر چنیں"
+
+#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
+msgid "Ugh"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Error loading scene, it must be inside the project path. Use 'Import' to "
+"open the scene, then save it inside the project path."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Error loading scene."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Scene '%s' has broken dependencies:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save Layout"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Delete Layout"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Default"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Switch Scene Tab"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "%d more file(s)"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "%d more file(s) or folder(s)"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Go to previously opened scene."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Fullscreen Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Next tab"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Previous tab"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Operations with scene files."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "New Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "New Inherited Scene.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open Scene.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save all Scenes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Close Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Close Goto Prev. Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open Recent"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Filter Files.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Convert To.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Translatable Strings.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "MeshLibrary.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "TileSet.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Redo"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Run Script"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Project Settings"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Revert Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quit to Project List"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Import assets to the project."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Miscellaneous project or scene-wide tools."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Tools"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Export the project to many platforms."
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Export"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Play the project."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Play"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Pause the scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Pause Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Stop the scene."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Stop"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Play the edited scene."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Play Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Play custom scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Play Custom Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Debug options"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Deploy with Remote Debug"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"When exporting or deploying, the resulting executable will attempt to "
+"connect to the IP of this computer in order to be debugged."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Small Deploy with Network FS"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"When this option is enabled, export or deploy will produce a minimal "
+"executable.\n"
+"The filesystem will be provided from the project by the editor over the "
+"network.\n"
+"On Android, deploy will use the USB cable for faster performance. This "
+"option speeds up testing for games with a large footprint."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Visible Collision Shapes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
+"running game if this option is turned on."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Visible Navigation"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Navigation meshes and polygons will be visible on the running game if this "
+"option is turned on."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Sync Scene Changes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"When this option is turned on, any changes made to the scene in the editor "
+"will be replicated in the running game.\n"
+"When used remotely on a device, this is more efficient with network "
+"filesystem."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Sync Script Changes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"When this option is turned on, any script that is saved will be reloaded on "
+"the running game.\n"
+"When used remotely on a device, this is more efficient with network "
+"filesystem."
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Settings"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp
+msgid "Editor Settings"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Editor Layout"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Install Export Templates"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "About"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Alerts when an external resource has changed."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Spins when the editor window repaints!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Update Always"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Update Changes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Inspector"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Create a new resource in memory and edit it."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Load an existing resource from disk and edit it."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save the currently edited resource."
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save As.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Go to the previous edited object in history."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Go to the next edited object in history."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "History of recently edited objects."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Object properties."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "FileSystem"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Output"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
+msgid "Re-Import"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp
+msgid "Update"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Thanks from the Godot community!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Thanks!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Import Templates From ZIP File"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Export Project"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Export Library"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Merge With Existing"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Password:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open & Run a Script"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Load Errors"
+msgstr ""
+
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Installed Plugins:"
+msgstr ""
+
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Version:"
+msgstr ""
+
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Author:"
+msgstr ""
+
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Status:"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Stop Profiling"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Start Profiling"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Measure:"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame Time (sec)"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Average Time (sec)"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame %"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Fixed Frame %"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp
+msgid "Time:"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Inclusive"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Self"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame #:"
+msgstr ""
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Please wait for scan to complete."
+msgstr ""
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Current scene must be saved to re-import."
+msgstr ""
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Save & Re-Import"
+msgstr ""
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Re-Import Changed Resources"
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "Write your logic in the _run() method."
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "There is an edited scene already."
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "Couldn't instance script:"
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "Did you forget the 'tool' keyword?"
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "Couldn't run script:"
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "Did you forget the '_run' method?"
+msgstr ""
+
+#: tools/editor/editor_settings.cpp
+msgid "Default (Same as Editor)"
+msgstr ""
+
+#: tools/editor/editor_sub_scene.cpp
+msgid "Select Node(s) to Import"
+msgstr ""
+
+#: tools/editor/editor_sub_scene.cpp
+msgid "Scene Path:"
+msgstr ""
+
+#: tools/editor/editor_sub_scene.cpp
+msgid "Import From Node:"
+msgstr ""
+
+#: tools/editor/file_type_cache.cpp
+msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
+msgstr ""
+
+#: tools/editor/groups_editor.cpp
+msgid "Add to Group"
+msgstr ""
+
+#: tools/editor/groups_editor.cpp
+msgid "Remove from Group"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+msgid "No bit masks to import!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path is empty."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path must be a complete resource path."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path must exist."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Save path is empty!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+msgid "Import BitMasks"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture(s):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Target Path:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Accept"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+msgid "Bit Mask"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "No source font file!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "No target font resource!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid ""
+"Invalid file extension.\n"
+"Please use .fnt."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Can't load/process source font."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Couldn't save font."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Source Font:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Source Font Size:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Dest Resource:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "The quick brown fox jumps over the lazy dog."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Test:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Options:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Font Import"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid ""
+"This file is already a Godot font file, please supply a BMFont type file "
+"instead."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Failed opening as BMFont file."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Invalid font custom source."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Font"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "No meshes to import!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Single Mesh Import"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Source Mesh(es):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Surface %d"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "No samples to import!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Import Audio Samples"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Source Sample(s):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Audio Sample"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "New Clip"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Animation Options"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Flags"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Bake FPS:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Optimizer"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Linear Error"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Angular Error"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Angle"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Clips"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Start(s)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "End(s)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Loop"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Filters"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Source path is empty."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't load post-import script."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Invalid/broken script for post-import."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Error importing scene."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import 3D Scene"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Source Scene:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Same as Target Scene"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Shared"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Target Texture Folder:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Post-Process Script:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Custom Root Node Type:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Auto"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "The Following Files are Missing:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import Anyway"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import & Open"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Edited scene has not been saved, open imported scene anyway?"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Import Scene"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Importing Scene.."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Running Custom Script.."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't load post-import script:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Invalid/broken script for post-import (check console):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Error running post-import script:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import Image:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Can't import a file over itself:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't localize path: %s (already local)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Saving.."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "3D Scene Animation"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Uncompressed"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress Lossless (PNG)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress Lossy (WebP)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress (VRAM)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Format"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Compression Quality (WebP):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Options"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Please specify some files!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "At least one file needed for Atlas."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Error importing:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Only one file is required for large texture."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Max Texture Size:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for Atlas (2D)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Cell Size:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Large Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Large Textures (2D)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Base Atlas Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture(s)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for 2D"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for 3D"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "2D Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "3D Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Atlas Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid ""
+"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to "
+"the project."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Crop empty space."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Large Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Load Source Image"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Slicing"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Inserting"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Saving"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save large texture:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Build Atlas For:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Loading Image:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't load image:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Converting Images"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Cropping Images"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Blitting Images"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save atlas image:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save converted texture:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Invalid source!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Invalid translation source!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Column"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+#: tools/editor/script_create_dialog.cpp
+msgid "Language"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "No items to import!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "No target path!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Translations"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Couldn't import!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Translation"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Source CSV:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Ignore First Row"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Compress"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Add to Project (engine.cfg)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Languages:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Translation"
+msgstr ""
+
+#: tools/editor/multi_node_edit.cpp
+msgid "MultiNode Set"
+msgstr ""
+
+#: tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
+#: tools/editor/node_dock.cpp
+msgid "Groups"
+msgstr ""
+
+#: tools/editor/node_dock.cpp
+msgid "Select a Node to edit Signals and Groups."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Toggle Autoplay"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "New Animation Name:"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "New Anim"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Change Animation Name:"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Remove Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: Invalid animation name!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: Animation name already exists!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Blend Next Changed"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Change Blend Time"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Load Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Duplicate Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: No animation to copy!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: No animation resource on clipboard!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Pasted Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Paste Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: No animation to edit!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation backwards from current pos. (A)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation backwards from end. (Shift+A)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Stop animation playback. (S)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation from start. (Shift+D)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation from current pos. (D)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Animation position (in seconds)."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Scale animation playback globally for the node."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create new animation in player."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Load animation from disk."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Load an animation from disk."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Save the current animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Save As"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Display list of animations in player."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Autoplay on Load"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Edit Target Blend Times"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Animation Tools"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Copy Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Animation Name:"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp
+msgid "Error!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Blend Times:"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Next (Auto Queue):"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Cross-Animation Blend Times"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "New name:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Scale:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Fade In (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Fade Out (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Mix"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Auto Restart:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Restart (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Random Restart (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Start!"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Amount:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend 0:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend 1:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "X-Fade Time (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Current:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Add Input"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Clear Auto-Advance"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Set Auto-Advance"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Delete Input"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Rename"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation tree is valid."
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation tree is invalid."
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "OneShot Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Mix Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend2 Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend3 Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend4 Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "TimeScale Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "TimeSeek Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Transition Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Import Animations.."
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Edit Node Filters"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Filters.."
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Parsing %d Triangles:"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Triangle #"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Light Baker Setup:"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Parsing Geometry"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Fixing Lights"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Making BVH"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Creating Light Octree"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Creating Octree Texture"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Transfer to Lightmaps:"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Allocating Texture #"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Baking Triangle #"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Post-Processing Texture #"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_editor_plugin.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
+#: tools/editor/plugins/baked_light_editor_plugin.cpp
+msgid "Bake!"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_editor_plugin.cpp
+msgid "Reset the lightmap octree baking process (start over)."
+msgstr ""
+
+#: tools/editor/plugins/camera_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Preview"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Configure Snap"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Grid Offset:"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Grid Step:"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation Offset:"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation Step:"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Move Pivot"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Move Action"
+msgstr "ایکشن منتقل کریں"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Edit IK Chain"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Edit CanvasItem"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Change Anchors"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom (%):"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Paste Pose"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Select Mode (Q)"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Drag: Rotate"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Alt+Drag: Move"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Alt+RMB: Depth list selection"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Show a list of all objects at the position clicked\n"
+"(same as Alt+RMB in select mode)."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Click to change object's rotation pivot."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Pan Mode"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Lock the selected object in place (can't be moved)."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Unlock the selected object (can be moved)."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Makes sure the object's children are not selectable."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Restores the object's children's ability to be selected."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Use Snap"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Show Grid"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Rotation Snap"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Snap Relative"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Configure Snap.."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Pixel Snap"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Expand to Parent"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Skeleton.."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Make Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Clear Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Make IK Chain"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Clear IK Chain"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Reset"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Set.."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Center Selection"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Frame Selection"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Anchor"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert Keys"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert Key"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert Key (Existing Tracks)"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Copy Pose"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Clear Pose"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Set a Value"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Snap (Pixels):"
+msgstr ""
+
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Create Poly"
+msgstr ""
+
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Edit Poly"
+msgstr ""
+
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Edit Poly (Remove Point)"
+msgstr ""
+
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Create a new polygon from scratch."
+msgstr ""
+
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+msgid "Create Poly3D"
+msgstr ""
+
+#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp
+msgid "Set Handle"
+msgstr ""
+
+#: tools/editor/plugins/color_ramp_editor_plugin.cpp
+msgid "Add/Remove Color Ramp Point"
+msgstr ""
+
+#: tools/editor/plugins/color_ramp_editor_plugin.cpp
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Modify Color Ramp"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Creating Mesh Library"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Thumbnail.."
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Remove item %d?"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Add Item"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Remove Selected Item"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Import from Scene"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Update from Scene"
+msgstr ""
+
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Item %d"
+msgstr ""
+
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Items"
+msgstr ""
+
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Item List Editor"
+msgstr ""
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+msgid "Create Occluder Polygon"
+msgstr ""
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Edit existing polygon:"
+msgstr ""
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "LMB: Move Point."
+msgstr ""
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Ctrl+LMB: Split Segment."
+msgstr ""
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "RMB: Erase Point."
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh is empty!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Static Trimesh Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Static Convex Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "This doesn't work on scene root!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Shape"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Shape"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Navigation Mesh"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "MeshInstance lacks a Mesh!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh has not surface to create outlines from!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Could not create outline!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Static Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Static Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Collision Sibling"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Collision Sibling"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline Mesh.."
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline Mesh"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Outline Size:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "No mesh source specified (and no MultiMesh set in node)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "No mesh source specified (and MultiMesh contains no Mesh)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh source is invalid (invalid path)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh source is invalid (not a MeshInstance)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh source is invalid (contains no Mesh resource)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "No surface source specified."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Surface source is invalid (invalid path)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Surface source is invalid (no geometry)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Surface source is invalid (no faces)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Parent has no solid faces to populate."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Couldn't map area."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Select a Source Mesh:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Select a Target Surface:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Populate Surface"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Populate MultiMesh"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Target Surface:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Source Mesh:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "X-Axis"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Y-Axis"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Z-Axis"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh Up Axis:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Random Rotation:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Random Tilt:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Random Scale:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Populate"
+msgstr ""
+
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Create Navigation Polygon"
+msgstr ""
+
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Remove Poly And Point"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image.."
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Set Emission Mask"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Node does not contain geometry."
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Node does not contain geometry (faces)."
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Faces contain no area!"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "No faces!"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Generate AABB"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter From Mesh"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter From Node"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Clear Emitter"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Emission Positions:"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Emission Fill:"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Surface"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Volume"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Remove Point from Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Add Point to Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move Point in Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move In-Control in Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move Out-Control in Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Select Points"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Shift+Drag: Select Control Points"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Click: Add Point"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Right Click: Delete Point"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Select Control Points (Shift+Drag)"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Add Point (in empty space)"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Split Segment (in curve)"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Delete Point"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Close Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Curve Point #"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve Point Pos"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve In Pos"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve Out Pos"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Split Path"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Remove Path Point"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Create UV Map"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Transform UV Map"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Polygon 2D UV Editor"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Move Point"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Ctrl: Rotate"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Shift: Move All"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Shift+Ctrl: Scale"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Move Polygon"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Rotate Polygon"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Scale Polygon"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Polygon->UV"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "UV->Polygon"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Clear UV"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Enable Snap"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Grid"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "ERROR: Couldn't load resource!"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Add Resource"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Rename Resource"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Delete Resource"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Resource clipboard is empty!"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Load Resource"
+msgstr ""
+
+#: tools/editor/plugins/rich_text_editor_plugin.cpp
+msgid "Parse BBCode"
+msgstr ""
+
+#: tools/editor/plugins/sample_editor_plugin.cpp
+msgid "Length:"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Open Sample File(s)"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "ERROR: Couldn't load sample!"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Add Sample"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Rename Sample"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Delete Sample"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "16 Bits"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "8 Bits"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Stereo"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Mono"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Format"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Pitch"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error while saving theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error saving"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error importing theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error importing"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Import Theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme As.."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Next script"
+msgstr "سب سکریپشن بنائیں"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Previous script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/project_export.cpp
+msgid "File"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/property_editor.cpp
+msgid "New"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save All"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "History Prev"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "History Next"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Reload Theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme As"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Indent Left"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Indent Right"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Toggle Comment"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Clone Down"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Complete Symbol"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Trim Trailing Whitespace"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Auto Indent"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Goto Function.."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Debug"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Remove All Breakpoints"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Goto Next Breakpoint"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Goto Previous Breakpoint"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Keep Debugger Open"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Window"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Move Left"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Move Right"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Help"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Contextual Help"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Tutorials"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Open https://godotengine.org at tutorials section."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Classes"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search the class hierarchy."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search the reference documentation."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Go to previous edited document."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Go to next edited document."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Create Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Reload"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Resave"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Debugger"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
+msgstr ""
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Vertex"
+msgstr ""
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Fragment"
+msgstr ""
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Lighting"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Constant"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Constant"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Constant"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Operator"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Operator"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Scalar Operator"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Operator"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Toggle Rot Only"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Function"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Function"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Default Value"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change XForm Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Texture Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Cubemap Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Comment"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add/Remove to Color Ramp"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add/Remove to Curve Map"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Modify Curve Map"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Input Name"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Connect Graph Nodes"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Disconnect Graph Nodes"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Remove Shader Graph Node"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Move Shader Graph Node"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Duplicate Graph Node(s)"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Delete Shader Graph Node(s)"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Error: Cyclic Connection Link"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Error: Missing Input Connections"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add Shader Graph Node"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Orthogonal"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Perspective"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Aborted."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "X-Axis Transform."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Y-Axis Transform."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Z-Axis Transform."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Plane Transform."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scaling to %s%%."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotating %s degrees."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Top View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Top"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Front View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Front"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Left View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Left"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Right View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Right"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Keying is disabled (no key inserted)."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Animation Key Inserted."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Align with view"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Environment"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Audio Listener"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Gizmos"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "XForm Dialog"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "No scene selected to instance!"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Instance at Cursor"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Could not instance scene!"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scale Mode (R)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Top View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Front View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Left View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Right View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Switch Perspective/Orthogonal view"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Insert Animation Key"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Focus Selection"
+msgstr ".تمام کا انتخاب"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Selection With View"
+msgstr ".تمام کا انتخاب"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Local Coords"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Dialog.."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Use Default Light"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Use Default sRGB"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "1 Viewport"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "2 Viewports"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "2 Viewports (Alt)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "3 Viewports"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "3 Viewports (Alt)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "4 Viewports"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Normal"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Wireframe"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Overdraw"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Shadeless"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Grid"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap Settings"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Translate Snap:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Snap (deg.):"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scale Snap (%):"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Viewport Settings"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Default Light Normal:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Ambient Light Color:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Perspective FOV (deg.):"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Z-Near:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Z-Far:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Change"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Translate:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate (deg.):"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scale (ratio):"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Type"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Pre"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Post"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "ERROR: Couldn't load frame resource!"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Frame"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Resource clipboard is empty or not a texture!"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Paste Frame"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Empty"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Change Animation Loop"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Change Animation FPS"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "(empty)"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Animations"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Speed (FPS):"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Animation Frames"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Insert Empty (Before)"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Insert Empty (After)"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Up"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Down"
+msgstr ""
+
+#: tools/editor/plugins/style_box_editor_plugin.cpp
+msgid "StyleBox Preview:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Snap Mode:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "<None>"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Pixel Snap"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Grid Snap"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Auto Slice"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Offset:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Step:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Separation:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Texture Region"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Texture Region Editor"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Can't save theme to file:"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add All Items"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add All"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Remove Item"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add Class Items"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Remove Class Items"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Create Empty Template"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Create Empty Editor Template"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "CheckBox Radio1"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "CheckBox Radio2"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Item"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Check Item"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Checked Item"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Has"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Many"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_export.cpp
+msgid "Options"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Have,Many,Several,Options!"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 1"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 2"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 3"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/scene_tree_editor.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Type:"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Data Type:"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Icon"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Style"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Color"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Paint TileMap"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+#: tools/editor/scene_tree_dock.cpp
+msgid "Duplicate"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Erase TileMap"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Erase selection"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Find tile"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Transpose"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Mirror X"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Mirror Y"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Bucket"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Pick Tile"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Select"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 0 degrees"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 90 degrees"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 180 degrees"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 270 degrees"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Could not find tile:"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Item name or ID:"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Create from scene?"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Merge from scene?"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Create from Scene"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Merge from Scene"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Error"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Edit Script Options"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Please export outside the project folder!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Error exporting project!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Error writing the project PCK!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "No exporter for platform '%s' yet."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Include"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Change Image Group"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Group name can't be empty!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Invalid character in group name!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Group name already exists!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Add Image Group"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Delete Image Group"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Atlas Preview"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Project Export Settings"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Target"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export to Platform"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Resources"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export selected resources (including dependencies)."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export all resources in the project."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export all files in the project directory."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export Mode:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Resources to Export:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Action"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid ""
+"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Convert text scenes to binary on export."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Images"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Keep Original"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress for Disk (Lossy, WebP)"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress for RAM (BC/PVRTC/ETC)"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Convert Images (*.png):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress for Disk (Lossy) Quality:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Shrink All Images:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress Formats:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Image Groups"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Groups:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress Disk"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress RAM"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress Mode:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Lossy Quality:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Atlas:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Shrink By:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Preview Atlas"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Image Filter:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Images:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Select None"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Group"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Samples"
+msgstr "نمونے"
+
+#: tools/editor/project_export.cpp
+msgid "Sample Conversion Mode: (.wav files):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Keep"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress (RAM - IMA-ADPCM)"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Sampling Rate Limit (Hz):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Trim"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Trailing Silence:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Script"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Script Export Mode:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Text"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compiled"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Encrypted (Provide Key Below)"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Script Encryption Key (256-bits as hex):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export PCK/Zip"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export Project PCK"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export.."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Project Export"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export Preset:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, the path must exist!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, engine.cfg must not exist."
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, engine.cfg must exist."
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Imported Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path (changed anything?)."
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Couldn't create engine.cfg in project path."
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "The following files failed extraction from package:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Import Existing Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project Path (Must Exist):"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project Name:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Create New Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project Path:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Install Project:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Install"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Browse"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "New Game Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "That's a BINGO!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Unnamed Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Are you sure to open more than one projects?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Are you sure to run more than one projects?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Remove project from the list? (Folder contents will not be modified)"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project Manager"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project List"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Run"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "New Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Exit"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Key "
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Joy Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Joy Axis"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Mouse Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Invalid action (anything goes but '/' or ':')."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Action '%s' already exists!"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Rename Input Action Event"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Add Input Action Event"
+msgstr ""
+
+#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
+msgid "Control+"
+msgstr ""
+
+#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
+msgid "Press a Key.."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Mouse Button Index:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Left Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Right Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Middle Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Wheel Up Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Wheel Down Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Button 6"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Button 7"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Button 8"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Button 9"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Joystick Axis Index:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Joystick Button Index:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Add Input Action"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Erase Input Action Event"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Toggle Persisting"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Error saving settings."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Settings saved OK."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Add Translation"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Remove Translation"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Add Remapped Path"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Resource Remap Add Remap"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Change Resource Remap Language"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Remove Resource Remap"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Remove Resource Remap Option"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Project Settings (engine.cfg)"
+msgstr ""
+
+#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
+msgid "General"
+msgstr ""
+
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+msgid "Property:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Del"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Copy To Platform.."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Input Map"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Action:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Device:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Index:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Localization"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Translations"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Translations:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Add.."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Remaps"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Resources:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Remaps by Locale:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Locale"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "AutoLoad"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Plugins"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Preset.."
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Ease In"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Ease Out"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Zero"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Easing In-Out"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Easing Out-In"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "File.."
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Dir.."
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Load"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Assign"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Error loading file: Not a resource!"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Couldn't load image"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Bit %d, val %d."
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "On"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Properties:"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Global"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Sections:"
+msgstr ""
+
+#: tools/editor/pvrtc_compress.cpp
+msgid "Could not execute PVRTC tool:"
+msgstr ""
+
+#: tools/editor/pvrtc_compress.cpp
+msgid "Can't load back converted image using PVRTC tool:"
+msgstr ""
+
+#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
+msgid "Reparent Node"
+msgstr ""
+
+#: tools/editor/reparent_dialog.cpp
+msgid "Reparent Location (Select new Parent):"
+msgstr ""
+
+#: tools/editor/reparent_dialog.cpp
+msgid "Keep Global Transform"
+msgstr ""
+
+#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
+msgid "Reparent"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Create New Resource"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Open Resource"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Save Resource"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Resource Tools"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Make Local"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Run Mode:"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Current Scene"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Main Scene"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Main Scene Arguments:"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Scene Run Settings"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "OK :("
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance a child at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error loading scene from %s"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error instancing scene from %s"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Ok"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid ""
+"Cannot instance the scene '%s' because the current scene exists within one "
+"of its nodes."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Instance Scene(s)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done on the tree root."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Node In Parent"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Nodes In Parent"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Duplicate Node(s)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete Node(s)?"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done without a scene."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation requires a single selected node."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done on instanced scenes."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Save New Scene As.."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Makes Sense!"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Can't operate on nodes from a foreign scene!"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Can't operate on nodes the current scene inherits from!"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Remove Node(s)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create Node"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid ""
+"Couldn't save new scene. Likely dependencies (instances) couldn't be "
+"satisfied."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error saving scene."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error duplicating scene to save it."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Edit Groups"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Edit Connections"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add Child Node"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Instance Child Scene"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Change Type"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add Script"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Merge From Scene"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Save Branch as Scene"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add/Create a New Node"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid ""
+"Instance a scene file as a Node. Creates an inherited scene if no root node "
+"exists."
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid ""
+"This item cannot be made visible because the parent is hidden. Unhide the "
+"parent first."
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Toggle Spatial Visible"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Toggle CanvasItem Visible"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Instance:"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Invalid node name, the following characters are not allowed:"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Rename Node"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Scene Tree (Nodes):"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Editable Children"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Load As Placeholder"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Discard Instancing"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Open in Editor"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear Inheritance"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear Inheritance? (No Undo!)"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear!"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Select a Node"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
+msgid "Move"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid parent class name"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid chars:"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid class name"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid name"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "N/A"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Class name is invalid!"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Parent class name is invalid!"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid path!"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Could not create script in filesystem."
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Path is empty"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Path is not local"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid base path"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "File exists"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid extension"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid path"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Class Name:"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Built-In Script"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Create Node Script"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Bytes:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Warning"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Error:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Source:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Function:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Errors"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Child Process Connected"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Inspect Previous Instance"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Inspect Next Instance"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Stack Frames"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Variable"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Errors:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Stack Trace (if applicable):"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Remote Inspector"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Live Scene Tree:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Remote Object Properties: "
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Profiler"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Monitor"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Value"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Monitors"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "List of Video Memory Usage by Resource:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Total:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Video Mem"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Resource Path"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Type"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Usage"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Misc"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Clicked Control:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Clicked Control Type:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Live Edit Root:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Set From Tree"
+msgstr ""
+
+#: tools/editor/settings_config_dialog.cpp
+msgid "Shortcuts"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Light Radius"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Camera FOV"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Camera Size"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Sphere Shape Radius"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Box Shape Extents"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Capsule Shape Radius"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Capsule Shape Height"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Ray Shape Length"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Notifier Extents"
+msgstr ".نوٹفئر کے اکسٹنٹ کو تبدیل کیجیۓ"
diff --git a/tools/translations/zh_CN.po b/tools/translations/zh_CN.po
index 87d58db19e..e852bac75f 100644
--- a/tools/translations/zh_CN.po
+++ b/tools/translations/zh_CN.po
@@ -311,9 +311,10 @@ msgstr "保存文件"
msgid "Create Folder"
msgstr "新建目录"
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp
+#: tools/editor/script_create_dialog.cpp
msgid "Path:"
msgstr "路径:"
@@ -511,6 +512,10 @@ msgid "Anim Add Track"
msgstr "添加轨道"
#: tools/editor/animation_editor.cpp
+msgid "Anim Duplicate Keys"
+msgstr "复制关键帧"
+
+#: tools/editor/animation_editor.cpp
msgid "Move Anim Track Up"
msgstr "上移轨道"
@@ -523,10 +528,6 @@ msgid "Remove Anim Track"
msgstr "移除轨道"
#: tools/editor/animation_editor.cpp
-msgid "Anim Duplicate Keys"
-msgstr "复制关键帧"
-
-#: tools/editor/animation_editor.cpp
msgid "Set Transitions to:"
msgstr "设置过渡效果:"
@@ -555,6 +556,20 @@ msgid "Anim Delete Keys"
msgstr "删除关键帧"
#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr "复制选中项"
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr "复制并转置"
+
+#: tools/editor/animation_editor.cpp
+#, fuzzy
+msgid "Remove Selection"
+msgstr "最大化显示选中节点"
+
+#: tools/editor/animation_editor.cpp
#, fuzzy
msgid "Continuous"
msgstr "继续"
@@ -585,15 +600,6 @@ msgid "Scale From Cursor"
msgstr "通过光标缩放"
#: tools/editor/animation_editor.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate Selection"
-msgstr "复制选中项"
-
-#: tools/editor/animation_editor.cpp
-msgid "Duplicate Transposed"
-msgstr "复制并转置"
-
-#: tools/editor/animation_editor.cpp
msgid "Goto Next Step"
msgstr "前往下一步"
@@ -864,7 +870,6 @@ msgid "Call"
msgstr "调用"
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/import_settings.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -984,7 +989,8 @@ msgstr "必须设置方法的对象节点!"
msgid "Connect To Node:"
msgstr "连接到节点:"
-#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
@@ -1091,8 +1097,8 @@ msgstr "依赖"
msgid "Resource"
msgstr "资源"
-#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp
-#: tools/editor/project_settings.cpp
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
msgid "Path"
msgstr "路径"
@@ -1177,6 +1183,94 @@ msgstr "删除选中的文件?"
msgid "Delete"
msgstr "删除"
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr "名称非法:"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr "字符合法:"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr "名称非法,与引擎内置类型名称冲突。"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr "名称非法,与引擎内置类型名称冲突。"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr "名称非法,与已存在的全局常量名称冲突。"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Invalid Path."
+msgstr "路径非法!"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "File does not exist."
+msgstr "文件已存在"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Not in resource path."
+msgstr "资源路径"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Add AutoLoad"
+msgstr "添加Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr "Autoload %s已存在!"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr "移除Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr "切换全局AutoLoad"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr "移动Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr "移除Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr "启用"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Rearrange Autoloads"
+msgstr "移除Autoload"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr "节点名称:"
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr "名称"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr "单例"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr "列表:"
+
#: tools/editor/editor_data.cpp
msgid "Updating Scene"
msgstr "更新场景"
@@ -1234,12 +1328,12 @@ msgstr "拷贝路径"
#: tools/editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Mode Favorite Up"
+msgid "Move Favorite Up"
msgstr "收藏:"
#: tools/editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Mode Favorite Down"
+msgid "Move Favorite Down"
msgstr "向下移动"
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
@@ -1262,14 +1356,18 @@ msgstr "无法打开目录:"
msgid "ScanSources"
msgstr ""
-#: tools/editor/editor_help.cpp
-msgid "Search Classes"
-msgstr "搜索类型"
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
+msgstr "搜索帮助"
#: tools/editor/editor_help.cpp
msgid "Class List:"
msgstr "类型列表"
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr "搜索类型"
+
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
msgid "Class:"
msgstr "类:"
@@ -1367,10 +1465,6 @@ msgstr "导入:"
msgid "Node From Scene"
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr "重新导入.."
-
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/resources_dock.cpp
@@ -1615,7 +1709,7 @@ msgstr "退出到项目管理窗口(未保存的修改将丢失)?"
#: tools/editor/editor_node.cpp
#, fuzzy
-msgid "Pick a Manu Scene"
+msgid "Pick a Main Scene"
msgstr "主场景"
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
@@ -1709,6 +1803,11 @@ msgid "Save Scene"
msgstr "保存场景"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Save all Scenes"
+msgstr "保存场景"
+
+#: tools/editor/editor_node.cpp
msgid "Close Scene"
msgstr "关闭场景"
@@ -1832,6 +1931,11 @@ msgid "Play custom scene"
msgstr "运行自定义场景"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Play Custom Scene"
+msgstr "运行自定义场景"
+
+#: tools/editor/editor_node.cpp
msgid "Debug options"
msgstr "调试选项"
@@ -1993,7 +2097,6 @@ msgid "Output"
msgstr "输出"
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
-#: tools/editor/import_settings.cpp
msgid "Re-Import"
msgstr "重新导入"
@@ -2165,10 +2268,6 @@ msgstr "添加到分组"
msgid "Remove from Group"
msgstr "从分组中移除"
-#: tools/editor/import_settings.cpp
-msgid "Imported Resources"
-msgstr "已导入的资源"
-
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
msgid "No bit masks to import!"
msgstr "没有要导入的bit masks!"
@@ -2379,12 +2478,6 @@ msgid "Clips"
msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
-msgid "Name"
-msgstr "名称"
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Start(s)"
msgstr ""
@@ -3347,8 +3440,9 @@ msgid "Anchor"
msgstr "锚点"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys (Ins)"
-msgstr "插入关键帧( 创建轨道)"
+#, fuzzy
+msgid "Insert Keys"
+msgstr "插入关键帧"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key"
@@ -3886,6 +3980,7 @@ msgid "Clear UV"
msgstr "清除UV"
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr "吸附"
@@ -4001,6 +4096,16 @@ msgid "Save Theme As.."
msgstr "主题另存为"
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Next script"
+msgstr "创建脚本"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Previous script"
+msgstr "上一个目录:"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "File"
msgstr "文件"
@@ -4188,10 +4293,6 @@ msgid "Search the class hierarchy."
msgstr "搜索类"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
-msgstr "搜索帮助"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr "搜索文档"
@@ -4228,6 +4329,11 @@ msgstr "重新保存"
msgid "Debugger"
msgstr "调试器"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
+msgstr ""
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "顶点"
@@ -4461,76 +4567,82 @@ msgid "Align with view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top (Num7)"
-msgstr ""
+msgid "Environment"
+msgstr "环境"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom (Shift+Num7)"
+msgid "Audio Listener"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left (Num3)"
+msgid "Gizmos"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right (Shift+Num3)"
-msgstr ""
+msgid "XForm Dialog"
+msgstr "XForm对话框"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front (Num1)"
-msgstr ""
+msgid "No scene selected to instance!"
+msgstr "没有选用要实例化的场景!"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear (Shift+Num1)"
+msgid "Instance at Cursor"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Perspective (Num5)"
-msgstr "透视(Num5)"
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Orthogonal (Num5)"
-msgstr "正交(Num5)"
+msgid "Could not instance scene!"
+msgstr "无法实例化场景!"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Environment"
-msgstr "环境"
+msgid "Scale Mode (R)"
+msgstr "缩放模式(R)"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
+msgid "Bottom View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Gizmos"
-msgstr ""
+#, fuzzy
+msgid "Top View"
+msgstr "视图"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Selection (F)"
-msgstr "选中项(F)"
+#, fuzzy
+msgid "Rear View"
+msgstr "视图"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view (Ctrl+Shift+F)"
+msgid "Front View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
-msgstr "XForm对话框"
+#, fuzzy
+msgid "Left View"
+msgstr "视图"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "No scene selected to instance!"
-msgstr "没有选用要实例化的场景!"
+msgid "Right View"
+msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Instance at Cursor"
+msgid "Switch Perspective/Orthogonal view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Could not instance scene!"
-msgstr "无法实例化场景!"
+#, fuzzy
+msgid "Insert Animation Key"
+msgstr "粘贴动画"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
-msgstr "缩放模式(R)"
+#, fuzzy
+msgid "Focus Selection"
+msgstr "缩放选中项"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Align Selection With View"
+msgstr "所有选项"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Transform"
@@ -5263,6 +5375,17 @@ msgid "Couldn't create engine.cfg in project path."
msgstr "无法在项目目录下创建engine.cfg文件。"
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "The following files failed extraction from package:"
+msgstr ""
+"磁盘中的下列文件已更新。\n"
+"请选择执行那项操作?:"
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Import Existing Project"
msgstr "导入现有项目"
@@ -5283,6 +5406,16 @@ msgid "Project Path:"
msgstr "项目目录"
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Install Project:"
+msgstr "最近打开的项目:"
+
+#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Install"
+msgstr "创建实例节点"
+
+#: tools/editor/project_manager.cpp
msgid "Browse"
msgstr "浏览"
@@ -5447,50 +5580,6 @@ msgid "Add Translation"
msgstr "添加语言"
#: tools/editor/project_settings.cpp
-msgid "Invalid name."
-msgstr "名称非法:"
-
-#: tools/editor/project_settings.cpp
-msgid "Valid characters:"
-msgstr "字符合法:"
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr "名称非法,与引擎内置类型名称冲突。"
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
-msgstr "名称非法,与引擎内置类型名称冲突。"
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
-msgstr "名称非法,与已存在的全局常量名称冲突。"
-
-#: tools/editor/project_settings.cpp
-msgid "Autoload '%s' already exists!"
-msgstr "Autoload %s已存在!"
-
-#: tools/editor/project_settings.cpp
-msgid "Rename Autoload"
-msgstr "移除Autoload"
-
-#: tools/editor/project_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr "切换全局AutoLoad"
-
-#: tools/editor/project_settings.cpp
-msgid "Add Autoload"
-msgstr "添加Autoload"
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Autoload"
-msgstr "移除Autoload"
-
-#: tools/editor/project_settings.cpp
-msgid "Move Autoload"
-msgstr "移动Autoload"
-
-#: tools/editor/project_settings.cpp
msgid "Remove Translation"
msgstr "移除语言"
@@ -5515,10 +5604,6 @@ msgid "Remove Resource Remap Option"
msgstr "移除资源重定向选项"
#: tools/editor/project_settings.cpp
-msgid "Enable"
-msgstr "启用"
-
-#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "项目设置(engine.cfg)"
@@ -5591,18 +5676,6 @@ msgid "AutoLoad"
msgstr "AutoLoad"
#: tools/editor/project_settings.cpp
-msgid "Node Name:"
-msgstr "节点名称:"
-
-#: tools/editor/project_settings.cpp
-msgid "List:"
-msgstr "列表:"
-
-#: tools/editor/project_settings.cpp
-msgid "Singleton"
-msgstr "单例"
-
-#: tools/editor/project_settings.cpp
msgid "Plugins"
msgstr "插件"
@@ -6007,6 +6080,10 @@ msgid "Show In File Manager"
msgstr "在资源管理器中打开"
#: tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
+msgstr "重新导入.."
+
+#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr "上一个目录:"
@@ -6266,6 +6343,21 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
+#~ msgid "Imported Resources"
+#~ msgstr "已导入的资源"
+
+#~ msgid "Insert Keys (Ins)"
+#~ msgstr "插入关键帧( 创建轨道)"
+
+#~ msgid "Perspective (Num5)"
+#~ msgstr "透视(Num5)"
+
+#~ msgid "Orthogonal (Num5)"
+#~ msgstr "正交(Num5)"
+
+#~ msgid "Selection (F)"
+#~ msgstr "选中项(F)"
+
#, fuzzy
#~ msgid "Change Anim Loop Interpolation"
#~ msgstr "修改动画循环"
@@ -6324,9 +6416,6 @@ msgstr ""
#~ msgid "Set region_rect"
#~ msgstr "设置纹理区域"
-#~ msgid "Recent Projects:"
-#~ msgstr "最近打开的项目:"
-
#~ msgid "Plugin List:"
#~ msgstr "插件列表"
diff --git a/tools/translations/zh_HK.po b/tools/translations/zh_HK.po
index e675cf53eb..8f98ab1f1e 100644
--- a/tools/translations/zh_HK.po
+++ b/tools/translations/zh_HK.po
@@ -280,9 +280,10 @@ msgstr "儲存檔案"
msgid "Create Folder"
msgstr "新增資料夾"
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp
+#: tools/editor/script_create_dialog.cpp
msgid "Path:"
msgstr "路徑"
@@ -475,19 +476,19 @@ msgid "Anim Add Track"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Move Anim Track Up"
+msgid "Anim Duplicate Keys"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Move Anim Track Down"
+msgid "Move Anim Track Up"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Remove Anim Track"
+msgid "Move Anim Track Down"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Anim Duplicate Keys"
+msgid "Remove Anim Track"
msgstr ""
#: tools/editor/animation_editor.cpp
@@ -519,6 +520,20 @@ msgid "Anim Delete Keys"
msgstr ""
#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+#, fuzzy
+msgid "Remove Selection"
+msgstr "只限選中"
+
+#: tools/editor/animation_editor.cpp
msgid "Continuous"
msgstr ""
@@ -548,15 +563,6 @@ msgid "Scale From Cursor"
msgstr ""
#: tools/editor/animation_editor.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate Selection"
-msgstr ""
-
-#: tools/editor/animation_editor.cpp
-msgid "Duplicate Transposed"
-msgstr ""
-
-#: tools/editor/animation_editor.cpp
msgid "Goto Next Step"
msgstr ""
@@ -828,7 +834,6 @@ msgid "Call"
msgstr ""
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/import_settings.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -948,7 +953,8 @@ msgstr ""
msgid "Connect To Node:"
msgstr "連到"
-#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
@@ -1053,8 +1059,8 @@ msgstr ""
msgid "Resource"
msgstr "資源"
-#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp
-#: tools/editor/project_settings.cpp
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
msgid "Path"
msgstr "路徑"
@@ -1139,6 +1145,91 @@ msgstr "要刪除選中檔案?"
msgid "Delete"
msgstr "刪除"
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "Invalid Path."
+msgstr "有效路徑"
+
+#: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
+msgid "File does not exist."
+msgstr "檔案已存在"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Not in resource path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Add AutoLoad"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rearrange Autoloads"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr ""
+
#: tools/editor/editor_data.cpp
msgid "Updating Scene"
msgstr ""
@@ -1194,12 +1285,12 @@ msgstr "複製"
#: tools/editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Mode Favorite Up"
+msgid "Move Favorite Up"
msgstr "上移"
#: tools/editor/editor_file_dialog.cpp
#, fuzzy
-msgid "Mode Favorite Down"
+msgid "Move Favorite Down"
msgstr "下移"
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
@@ -1222,14 +1313,18 @@ msgstr "無法進入次要資料夾"
msgid "ScanSources"
msgstr ""
-#: tools/editor/editor_help.cpp
-msgid "Search Classes"
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Class List:"
msgstr ""
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr ""
+
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
msgid "Class:"
msgstr ""
@@ -1327,10 +1422,6 @@ msgstr "導入中"
msgid "Node From Scene"
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/resources_dock.cpp
@@ -1567,7 +1658,7 @@ msgstr ""
#: tools/editor/editor_node.cpp
#, fuzzy
-msgid "Pick a Manu Scene"
+msgid "Pick a Main Scene"
msgstr "儲存場景"
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
@@ -1659,6 +1750,11 @@ msgid "Save Scene"
msgstr "儲存場景"
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Save all Scenes"
+msgstr "儲存場景"
+
+#: tools/editor/editor_node.cpp
msgid "Close Scene"
msgstr "關閉場景"
@@ -1785,6 +1881,11 @@ msgid "Play custom scene"
msgstr ""
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Play Custom Scene"
+msgstr "儲存場景"
+
+#: tools/editor/editor_node.cpp
msgid "Debug options"
msgstr ""
@@ -1938,7 +2039,6 @@ msgid "Output"
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
-#: tools/editor/import_settings.cpp
msgid "Re-Import"
msgstr ""
@@ -2110,10 +2210,6 @@ msgstr ""
msgid "Remove from Group"
msgstr ""
-#: tools/editor/import_settings.cpp
-msgid "Imported Resources"
-msgstr ""
-
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
msgid "No bit masks to import!"
msgstr ""
@@ -2322,12 +2418,6 @@ msgid "Clips"
msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
-msgid "Name"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Start(s)"
msgstr ""
@@ -3288,7 +3378,7 @@ msgid "Anchor"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys (Ins)"
+msgid "Insert Keys"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3827,6 +3917,7 @@ msgid "Clear UV"
msgstr ""
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr ""
@@ -3942,6 +4033,15 @@ msgid "Save Theme As.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Next script"
+msgstr "下一個"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Previous script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "File"
msgstr "檔案"
@@ -4127,10 +4227,6 @@ msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr ""
@@ -4165,6 +4261,11 @@ msgstr ""
msgid "Debugger"
msgstr ""
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
+msgstr ""
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@@ -4398,75 +4499,76 @@ msgid "Align with view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top (Num7)"
+msgid "Environment"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom (Shift+Num7)"
+msgid "Audio Listener"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left (Num3)"
+msgid "Gizmos"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right (Shift+Num3)"
+msgid "XForm Dialog"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front (Num1)"
+msgid "No scene selected to instance!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear (Shift+Num1)"
+msgid "Instance at Cursor"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Perspective (Num5)"
+msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Orthogonal (Num5)"
+msgid "Scale Mode (R)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Environment"
+msgid "Bottom View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
+msgid "Top View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Gizmos"
+msgid "Rear View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Selection (F)"
+msgid "Front View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view (Ctrl+Shift+F)"
+msgid "Left View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
+msgid "Right View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "No scene selected to instance!"
+msgid "Switch Perspective/Orthogonal view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Instance at Cursor"
+msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Could not instance scene!"
-msgstr ""
+#, fuzzy
+msgid "Focus Selection"
+msgstr "只限選中"
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
+msgid "Align Selection With View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
@@ -5188,6 +5290,14 @@ msgid "Couldn't create engine.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "The following files failed extraction from package:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Import Existing Project"
msgstr ""
@@ -5208,6 +5318,14 @@ msgid "Project Path:"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Install Project:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Install"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Browse"
msgstr "瀏覽"
@@ -5372,50 +5490,6 @@ msgid "Add Translation"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Invalid name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Valid characters:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Autoload '%s' already exists!"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Rename Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Add Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Move Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Remove Translation"
msgstr ""
@@ -5440,10 +5514,6 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Enable"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr ""
@@ -5516,18 +5586,6 @@ msgid "AutoLoad"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Node Name:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "List:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Singleton"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Plugins"
msgstr "插件"
@@ -5933,6 +5991,10 @@ msgid "Show In File Manager"
msgstr ""
#: tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""
diff --git a/tools/translations/zh_TW.po b/tools/translations/zh_TW.po
index f2d1b44987..1119997c22 100644
--- a/tools/translations/zh_TW.po
+++ b/tools/translations/zh_TW.po
@@ -285,9 +285,10 @@ msgstr ""
msgid "Create Folder"
msgstr ""
-#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp
+#: tools/editor/script_create_dialog.cpp
msgid "Path:"
msgstr ""
@@ -480,19 +481,19 @@ msgid "Anim Add Track"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Move Anim Track Up"
+msgid "Anim Duplicate Keys"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Move Anim Track Down"
+msgid "Move Anim Track Up"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Remove Anim Track"
+msgid "Move Anim Track Down"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Anim Duplicate Keys"
+msgid "Remove Anim Track"
msgstr ""
#: tools/editor/animation_editor.cpp
@@ -524,6 +525,19 @@ msgid "Anim Delete Keys"
msgstr ""
#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Continuous"
msgstr ""
@@ -552,15 +566,6 @@ msgid "Scale From Cursor"
msgstr ""
#: tools/editor/animation_editor.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate Selection"
-msgstr ""
-
-#: tools/editor/animation_editor.cpp
-msgid "Duplicate Transposed"
-msgstr ""
-
-#: tools/editor/animation_editor.cpp
msgid "Goto Next Step"
msgstr ""
@@ -831,7 +836,6 @@ msgid "Call"
msgstr ""
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/import_settings.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -950,7 +954,8 @@ msgstr ""
msgid "Connect To Node:"
msgstr ""
-#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
@@ -1054,8 +1059,8 @@ msgstr ""
msgid "Resource"
msgstr ""
-#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp
-#: tools/editor/project_settings.cpp
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
msgid "Path"
msgstr ""
@@ -1140,6 +1145,89 @@ msgstr ""
msgid "Delete"
msgstr ""
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid Path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "File does not exist."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Not in resource path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Add AutoLoad"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rearrange Autoloads"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr ""
+
#: tools/editor/editor_data.cpp
msgid "Updating Scene"
msgstr ""
@@ -1193,11 +1281,11 @@ msgid "Focus Path"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Mode Favorite Up"
+msgid "Move Favorite Up"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Mode Favorite Down"
+msgid "Move Favorite Down"
msgstr ""
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
@@ -1220,14 +1308,18 @@ msgstr ""
msgid "ScanSources"
msgstr ""
-#: tools/editor/editor_help.cpp
-msgid "Search Classes"
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Class List:"
msgstr ""
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr ""
+
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
msgid "Class:"
msgstr ""
@@ -1325,10 +1417,6 @@ msgstr ""
msgid "Node From Scene"
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/resources_dock.cpp
@@ -1563,7 +1651,7 @@ msgid ""
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Pick a Manu Scene"
+msgid "Pick a Main Scene"
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
@@ -1654,6 +1742,10 @@ msgid "Save Scene"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Save all Scenes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Close Scene"
msgstr ""
@@ -1777,6 +1869,10 @@ msgid "Play custom scene"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Play Custom Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Debug options"
msgstr ""
@@ -1929,7 +2025,6 @@ msgid "Output"
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
-#: tools/editor/import_settings.cpp
msgid "Re-Import"
msgstr ""
@@ -2101,10 +2196,6 @@ msgstr ""
msgid "Remove from Group"
msgstr ""
-#: tools/editor/import_settings.cpp
-msgid "Imported Resources"
-msgstr ""
-
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
msgid "No bit masks to import!"
msgstr ""
@@ -2313,12 +2404,6 @@ msgid "Clips"
msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
-msgid "Name"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Start(s)"
msgstr ""
@@ -3278,7 +3363,7 @@ msgid "Anchor"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys (Ins)"
+msgid "Insert Keys"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3817,6 +3902,7 @@ msgid "Clear UV"
msgstr ""
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr ""
@@ -3932,6 +4018,14 @@ msgid "Save Theme As.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Next script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Previous script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "File"
msgstr ""
@@ -4117,10 +4211,6 @@ msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr ""
@@ -4155,6 +4245,11 @@ msgstr ""
msgid "Debugger"
msgstr ""
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
+msgstr ""
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@@ -4388,75 +4483,75 @@ msgid "Align with view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top (Num7)"
+msgid "Environment"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom (Shift+Num7)"
+msgid "Audio Listener"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left (Num3)"
+msgid "Gizmos"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right (Shift+Num3)"
+msgid "XForm Dialog"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front (Num1)"
+msgid "No scene selected to instance!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear (Shift+Num1)"
+msgid "Instance at Cursor"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Perspective (Num5)"
+msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Orthogonal (Num5)"
+msgid "Scale Mode (R)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Environment"
+msgid "Bottom View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
+msgid "Top View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Gizmos"
+msgid "Rear View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Selection (F)"
+msgid "Front View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view (Ctrl+Shift+F)"
+msgid "Left View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
+msgid "Right View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "No scene selected to instance!"
+msgid "Switch Perspective/Orthogonal view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Instance at Cursor"
+msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Could not instance scene!"
+msgid "Focus Selection"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
+msgid "Align Selection With View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
@@ -5178,6 +5273,14 @@ msgid "Couldn't create engine.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "The following files failed extraction from package:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Import Existing Project"
msgstr ""
@@ -5198,6 +5301,14 @@ msgid "Project Path:"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Install Project:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Install"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Browse"
msgstr ""
@@ -5362,50 +5473,6 @@ msgid "Add Translation"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Invalid name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Valid characters:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Autoload '%s' already exists!"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Rename Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Add Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Move Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Remove Translation"
msgstr ""
@@ -5430,10 +5497,6 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Enable"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr ""
@@ -5506,18 +5569,6 @@ msgid "AutoLoad"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Node Name:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "List:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Singleton"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Plugins"
msgstr ""
@@ -5922,6 +5973,10 @@ msgid "Show In File Manager"
msgstr ""
#: tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""