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-rw-r--r--tools/editor/editor_node.cpp5
-rw-r--r--tools/editor/editor_node.h2
-rw-r--r--tools/editor/scene_tree_dock.cpp179
-rw-r--r--tools/editor/scene_tree_dock.h6
-rw-r--r--tools/editor/scene_tree_editor.cpp54
-rw-r--r--tools/editor/scenes_dock.cpp2
6 files changed, 178 insertions, 70 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index 8e5087b405..c9cec3b7f4 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -3739,10 +3739,9 @@ void EditorNode::open_request(const String& p_path) {
//_menu_option_confirm(FILE_EXTERNAL_OPEN_SCENE,false);
}
+void EditorNode::request_instance_scene(const String &p_path) {
-Node* EditorNode::request_instance_scene(const String &p_path) {
-
- return scene_tree_dock->instance(p_path);
+ scene_tree_dock->instance(p_path);
}
diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h
index b3faa21cf3..cfec15c383 100644
--- a/tools/editor/editor_node.h
+++ b/tools/editor/editor_node.h
@@ -644,7 +644,7 @@ public:
static VSplitContainer *get_top_split() { return singleton->top_split; }
- Node* request_instance_scene(const String &p_path);
+ void request_instance_scene(const String &p_path);
ScenesDock *get_scenes_dock();
static UndoRedo* get_undo_redo() { return &singleton->editor_data.get_undo_redo(); }
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp
index 252e7c890c..ce7a0b2911 100644
--- a/tools/editor/scene_tree_dock.cpp
+++ b/tools/editor/scene_tree_dock.cpp
@@ -59,7 +59,7 @@ void SceneTreeDock::_unhandled_key_input(InputEvent p_event) {
}
}
-Node* SceneTreeDock::instance(const String& p_file) {
+void SceneTreeDock::instance(const String& p_file) {
Node *parent = scene_tree->get_selected();
if (!parent || !edited_scene) {
@@ -69,60 +69,106 @@ Node* SceneTreeDock::instance(const String& p_file) {
accept->get_ok()->set_text(TTR("Ok :( "));
accept->set_text(TTR("No parent to instance a child at."));
accept->popup_centered_minsize();
- return NULL;
+ return;
};
- ERR_FAIL_COND_V(!parent,NULL);
+ ERR_FAIL_COND(!parent);
- Node*instanced_scene=NULL;
- Ref<PackedScene> sdata = ResourceLoader::load(p_file);
- if (sdata.is_valid())
- instanced_scene=sdata->instance(true);
+ Vector<String> scenes;
+ scenes.push_back(p_file);
+ instance_scenes(scenes,parent,-1);
+}
- if (!instanced_scene) {
+void SceneTreeDock::instance_scenes(const Vector<String>& p_files,Node* parent,int p_pos) {
- current_option=-1;
- //accept->get_cancel()->hide();
- accept->get_ok()->set_text(TTR("Ugh"));
- accept->set_text(String(TTR("Error loading scene from "))+p_file);
- accept->popup_centered_minsize();
- return NULL;
- }
- // If the scene hasn't been saved yet a cyclical dependency cannot exist.
- if (edited_scene->get_filename()!="") {
- if (_cyclical_dependency_exists(edited_scene->get_filename(), instanced_scene)) {
+ ERR_FAIL_COND(!parent);
- accept->get_ok()->set_text(TTR("Ok"));
- accept->set_text(String(TTR("Cannot instance the scene '"))+p_file+String("' because the current scene exists within one of its' nodes."));
+
+ Vector<Node*> instances;
+
+ bool error=false;
+
+ for(int i=0;i<p_files.size();i++) {
+
+ Ref<PackedScene> sdata = ResourceLoader::load(p_files[i]);
+ if (!sdata.is_valid()) {
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text(TTR("Ugh"));
+ accept->set_text(String(TTR("Error loading scene from "))+p_files[i]);
accept->popup_centered_minsize();
- return NULL;
+ error=true;
+ break;
+
+ }
+
+ Node*instanced_scene=sdata->instance(true);
+ if (!instanced_scene) {
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text(TTR("Ugh"));
+ accept->set_text(String(TTR("Error instancing scene from "))+p_files[i]);
+ accept->popup_centered_minsize();
+ error=true;
+ break;
+
+ }
+
+ if (edited_scene->get_filename()!="") {
+
+ if (_cyclical_dependency_exists(edited_scene->get_filename(), instanced_scene)) {
+
+ accept->get_ok()->set_text(TTR("Ok"));
+ accept->set_text(String(TTR("Cannot instance the scene '"))+p_files[i]+String(TTR("' because the current scene exists within one of its' nodes.")));
+ accept->popup_centered_minsize();
+ error=true;
+ break;
+ }
}
+
+ instanced_scene->set_filename( Globals::get_singleton()->localize_path(p_files[i]) );
+
+ instances.push_back(instanced_scene);
}
+ if (error) {
+ for(int i=0;i<instances.size();i++) {
+ memdelete(instances[i]);
+ }
+ return;
+ }
+
+
+
//instanced_scene->generate_instance_state();
- instanced_scene->set_filename( Globals::get_singleton()->localize_path(p_file) );
- editor_data->get_undo_redo().create_action(TTR("Instance Scene"));
- editor_data->get_undo_redo().add_do_method(parent,"add_child",instanced_scene);
- editor_data->get_undo_redo().add_do_method(instanced_scene,"set_owner",edited_scene);
- editor_data->get_undo_redo().add_do_method(editor_selection,"clear");
- editor_data->get_undo_redo().add_do_method(editor_selection,"add_node",instanced_scene);
- editor_data->get_undo_redo().add_do_reference(instanced_scene);
- editor_data->get_undo_redo().add_undo_method(parent,"remove_child",instanced_scene);
+ editor_data->get_undo_redo().create_action(TTR("Instance Scene(s)"));
+ for(int i=0;i<instances.size();i++) {
- String new_name = parent->validate_child_name(instanced_scene->get_name());
- ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
- editor_data->get_undo_redo().add_do_method(sed,"live_debug_instance_node",edited_scene->get_path_to(parent),p_file,new_name);
- editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(edited_scene->get_path_to(parent))+"/"+new_name));
+ Node* instanced_scene=instances[i];
- editor_data->get_undo_redo().commit_action();
+ editor_data->get_undo_redo().add_do_method(parent,"add_child",instanced_scene);
+ if (p_pos>=0) {
+ editor_data->get_undo_redo().add_do_method(parent,"move_child",instanced_scene,p_pos+i);
+ }
+ editor_data->get_undo_redo().add_do_method(instanced_scene,"set_owner",edited_scene);
+ editor_data->get_undo_redo().add_do_method(editor_selection,"clear");
+ editor_data->get_undo_redo().add_do_method(editor_selection,"add_node",instanced_scene);
+ editor_data->get_undo_redo().add_do_reference(instanced_scene);
+ editor_data->get_undo_redo().add_undo_method(parent,"remove_child",instanced_scene);
+ String new_name = parent->validate_child_name(instanced_scene->get_name());
+ ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
+ editor_data->get_undo_redo().add_do_method(sed,"live_debug_instance_node",edited_scene->get_path_to(parent),p_files[i],new_name);
+ editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(edited_scene->get_path_to(parent))+"/"+new_name));
+ }
+
+ editor_data->get_undo_redo().commit_action();
- return instanced_scene;
}
@@ -1510,32 +1556,20 @@ static Node* _find_last_visible(Node*p_node) {
return last;
}
-void SceneTreeDock::_nodes_dragged(Array p_nodes,NodePath p_to,int p_type) {
-
- Vector<Node*> nodes;
- Node *to_node;
-
- for(int i=0;i<p_nodes.size();i++) {
- Node *n=get_node((p_nodes[i]));
- nodes.push_back(n);
- }
- if (nodes.size()==0)
- return;
+void SceneTreeDock::_normalize_drop(Node*& to_node, int &to_pos,int p_type) {
- to_node=get_node(p_to);
- if (!to_node)
- return;
-
-
- int to_pos=-1;
+ to_pos=-1;
if (p_type==1 && to_node==EditorNode::get_singleton()->get_edited_scene()) {
//if at lower sibling of root node
to_pos=0; //just insert at begining of root node
} else if (p_type==-1) {
//drop at above selected node
- ERR_FAIL_COND(to_node==EditorNode::get_singleton()->get_edited_scene());
+ if (to_node==EditorNode::get_singleton()->get_edited_scene()) {
+ to_node=NULL;
+ ERR_FAIL_COND(to_node==EditorNode::get_singleton()->get_edited_scene());
+ }
Node* upper_sibling=NULL;
for(int i=0;i<to_node->get_index();i++) {
@@ -1568,7 +1602,10 @@ void SceneTreeDock::_nodes_dragged(Array p_nodes,NodePath p_to,int p_type) {
} else if (p_type==1) {
//drop at below selected node
- ERR_FAIL_COND(to_node==EditorNode::get_singleton()->get_edited_scene());
+ if (to_node==EditorNode::get_singleton()->get_edited_scene()) {
+ to_node=NULL;
+ ERR_FAIL_COND(to_node==EditorNode::get_singleton()->get_edited_scene());
+ }
Node* lower_sibling=NULL;
@@ -1608,6 +1645,38 @@ void SceneTreeDock::_nodes_dragged(Array p_nodes,NodePath p_to,int p_type) {
}
+}
+
+void SceneTreeDock::_files_dropped(Vector<String> p_files,NodePath p_to,int p_type) {
+
+ Node *node = get_node(p_to);
+ ERR_FAIL_COND(!node);
+
+ int to_pos=-1;
+ _normalize_drop(node,to_pos,p_type);
+ instance_scenes(p_files,node,to_pos);
+}
+
+void SceneTreeDock::_nodes_dragged(Array p_nodes,NodePath p_to,int p_type) {
+
+ Vector<Node*> nodes;
+ Node *to_node;
+
+ for(int i=0;i<p_nodes.size();i++) {
+ Node *n=get_node((p_nodes[i]));
+ nodes.push_back(n);
+ }
+
+ if (nodes.size()==0)
+ return;
+
+ to_node=get_node(p_to);
+ if (!to_node)
+ return;
+
+ int to_pos=-1;
+
+ _normalize_drop(to_node,to_pos,p_type);
_do_reparent(to_node,to_pos,nodes,true);
}
@@ -1631,6 +1700,7 @@ void SceneTreeDock::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_selection_changed"),&SceneTreeDock::_selection_changed);
ObjectTypeDB::bind_method(_MD("_new_scene_from"),&SceneTreeDock::_new_scene_from);
ObjectTypeDB::bind_method(_MD("_nodes_dragged"),&SceneTreeDock::_nodes_dragged);
+ ObjectTypeDB::bind_method(_MD("_files_dropped"),&SceneTreeDock::_files_dropped);
ObjectTypeDB::bind_method(_MD("instance"),&SceneTreeDock::instance);
@@ -1702,6 +1772,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
scene_tree->connect("open",this,"_load_request");
scene_tree->connect("open_script",this,"_script_open_request");
scene_tree->connect("nodes_rearranged",this,"_nodes_dragged");
+ scene_tree->connect("files_dropped",this,"_files_dropped");
scene_tree->set_undo_redo(&editor_data->get_undo_redo());
scene_tree->set_editor_selection(editor_selection);
diff --git a/tools/editor/scene_tree_dock.h b/tools/editor/scene_tree_dock.h
index 264a05e23e..5dc1e3e12e 100644
--- a/tools/editor/scene_tree_dock.h
+++ b/tools/editor/scene_tree_dock.h
@@ -130,7 +130,10 @@ class SceneTreeDock : public VBoxContainer {
void _fill_path_renames(Vector<StringName> base_path,Vector<StringName> new_base_path,Node * p_node, List<Pair<NodePath,NodePath> > *p_renames);
+ void _normalize_drop(Node*& to_node, int &to_pos,int p_type);
+
void _nodes_dragged(Array p_nodes,NodePath p_to,int p_type);
+ void _files_dropped(Vector<String> p_files,NodePath p_to,int p_type);
protected:
@@ -140,7 +143,8 @@ public:
void import_subscene();
void set_edited_scene(Node* p_scene);
- Node* instance(const String& p_path);
+ void instance(const String& p_path);
+ void instance_scenes(const Vector<String>& p_files,Node* parent,int p_pos);
void set_selected(Node *p_node, bool p_emit_selected=false);
void fill_path_renames(Node* p_node, Node *p_new_parent, List<Pair<NodePath,NodePath> > *p_renames);
void perform_node_renames(Node* p_base,List<Pair<NodePath,NodePath> > *p_renames, Map<Ref<Animation>, Set<int> > *r_rem_anims=NULL);
diff --git a/tools/editor/scene_tree_editor.cpp b/tools/editor/scene_tree_editor.cpp
index 720516bd7e..fd79460aa8 100644
--- a/tools/editor/scene_tree_editor.cpp
+++ b/tools/editor/scene_tree_editor.cpp
@@ -839,16 +839,43 @@ bool SceneTreeEditor::can_drop_data_fw(const Point2& p_point,const Variant& p_da
return false; //not editable tree
Dictionary d=p_data;
- if (!d.has("type") || String(d["type"])!="nodes")
- return false;
- TreeItem *item = tree->get_item_at_pos(p_point);
- if (!item)
- return false;
- int section = tree->get_drop_section_at_pos(p_point);
- if (section<-1 || (section==-1 && !item->get_parent()))
+ if (!d.has("type"))
return false;
- return true;
+ if (String(d["type"])=="files") {
+
+ Vector<String> files = d["files"];
+
+ if (files.size()==0)
+ return false; //weird
+
+
+ for(int i=0;i<files.size();i++) {
+ String file = files[0];
+ String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
+ if (ftype!="PackedScene")
+ return false;
+ }
+
+ tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN|Tree::DROP_MODE_ON_ITEM); //so it works..
+
+ return true;
+ }
+
+
+ if (String(d["type"])=="nodes") {
+ TreeItem *item = tree->get_item_at_pos(p_point);
+ if (!item)
+ return false;
+ int section = tree->get_drop_section_at_pos(p_point);
+ if (section<-1 || (section==-1 && !item->get_parent()))
+ return false;
+
+ return true;
+
+ }
+
+ return false;
}
void SceneTreeEditor::drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) {
@@ -869,9 +896,15 @@ void SceneTreeEditor::drop_data_fw(const Point2& p_point,const Variant& p_data,C
Dictionary d=p_data;
- Array nodes=d["nodes"];
+ if (String(d["type"])=="nodes") {
+ Array nodes=d["nodes"];
+ emit_signal("nodes_rearranged",nodes,np,section);
+ }
- emit_signal("nodes_rearranged",nodes,np,section);
+ if (String(d["type"])=="files") {
+
+ emit_signal("files_dropped",d["files"],np,section);
+ }
}
@@ -903,6 +936,7 @@ void SceneTreeEditor::_bind_methods() {
ADD_SIGNAL( MethodInfo("node_prerename") );
ADD_SIGNAL( MethodInfo("node_changed") );
ADD_SIGNAL( MethodInfo("nodes_rearranged",PropertyInfo(Variant::ARRAY,"paths"),PropertyInfo(Variant::NODE_PATH,"to_path"),PropertyInfo(Variant::INT,"type") ) );
+ ADD_SIGNAL( MethodInfo("files_dropped",PropertyInfo(Variant::STRING_ARRAY,"files"),PropertyInfo(Variant::NODE_PATH,"to_path"),PropertyInfo(Variant::INT,"type") ) );
ADD_SIGNAL( MethodInfo("open") );
ADD_SIGNAL( MethodInfo("open_script") );
diff --git a/tools/editor/scenes_dock.cpp b/tools/editor/scenes_dock.cpp
index f44435d9b3..c03142a3e7 100644
--- a/tools/editor/scenes_dock.cpp
+++ b/tools/editor/scenes_dock.cpp
@@ -1131,7 +1131,7 @@ bool ScenesDock::can_drop_data_fw(const Point2& p_point,const Variant& p_data,Co
Dictionary drag_data = p_data;
- print_line("CAN IT DROP DATA?");
+
if (drag_data.has("type") && String(drag_data["type"])=="resource") {
return true;
}