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-rw-r--r--tools/translations/Makefile20
-rwxr-xr-xtools/translations/extract.py4
-rw-r--r--tools/translations/fr.po5794
-rw-r--r--tools/translations/tools.pot349
-rw-r--r--tools/translations/zh_CN.po5781
5 files changed, 11813 insertions, 135 deletions
diff --git a/tools/translations/Makefile b/tools/translations/Makefile
new file mode 100644
index 0000000000..30b0832783
--- /dev/null
+++ b/tools/translations/Makefile
@@ -0,0 +1,20 @@
+# Makefile providing various facilities to manage translations
+
+TEMPLATE = tools.pot
+POFILES = $(wildcard *.po)
+LANGS = $(POFILES:%.po=%)
+
+all: update merge
+
+update:
+ @cd ../..; python tools/translations/extract.py
+
+merge:
+ @for po in $(POFILES); do \
+ echo -e "\nMerging $$po..."; \
+ msgmerge -w 80 -C $$po $$po $(TEMPLATE) > "$$po".new; \
+ mv -f "$$po".new $$po; \
+ done
+
+check:
+ @for po in $(POFILES); do msgfmt -c $$po -o /dev/null; done
diff --git a/tools/translations/extract.py b/tools/translations/extract.py
index 195f45f637..ef3ad4da65 100755
--- a/tools/translations/extract.py
+++ b/tools/translations/extract.py
@@ -107,5 +107,5 @@ shutil.move("tools.pot", "tools/translations/tools.pot")
if (os.name == "posix"):
added = subprocess.check_output("git diff tools/translations/tools.pot | grep \+msgid | wc -l", shell = True)
removed = subprocess.check_output("git diff tools/translations/tools.pot | grep \\\-msgid | wc -l", shell = True)
- print("Template changes compared to the staged status:")
- print(" Additions: %s msgids.\n Deletions: %s msgids." % (int(added), int(removed)))
+ print("\n# Template changes compared to the staged status:")
+ print("# Additions: %s msgids.\n# Deletions: %s msgids." % (int(added), int(removed)))
diff --git a/tools/translations/fr.po b/tools/translations/fr.po
new file mode 100644
index 0000000000..d7678f0c48
--- /dev/null
+++ b/tools/translations/fr.po
@@ -0,0 +1,5794 @@
+# French translation of the Godot Engine editor
+# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community
+# This file is distributed under the same license as the Godot source code.
+# Hugo Locurcio <hugo.l@openmailbox.org>, 2016.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: Godot Engine editor\n"
+"POT-Creation-Date: \n"
+"PO-Revision-Date: \n"
+"Last-Translator: Hugo Locurcio <hugo.l@openmailbox.org>\n"
+"Language-Team: French\n"
+"Language: fr\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+"X-Generator: Poedit 1.8.7.1\n"
+"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+
+#: scene/audio/sample_player.cpp scene/2d/sample_player_2d.cpp
+msgid ""
+"A SampleLibrary resource must be created or set in the 'samples' property in "
+"order for SamplePlayer to play sound."
+msgstr ""
+
+#: scene/3d/body_shape.cpp
+msgid ""
+"CollisionShape only serves to provide a collision shape to a CollisionObject "
+"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
+"KinematicBody, etc. to give them a shape."
+msgstr ""
+"Un CollisionShape n'est utile que lorsqu'il est enfant d'un nœud dérivé de "
+"CollisionObject, comme Area, StaticBody, RigidBody, KinematicBody, etc."
+
+#: scene/3d/body_shape.cpp
+msgid ""
+"A shape must be provided for CollisionShape to function. Please create a "
+"shape resource for it!"
+msgstr ""
+"Afin qu'une CollisionShape fonctionne, il lui faut une forme. Créez une "
+"ressource de forme pour cette CollisionShape !"
+
+#: scene/3d/collision_polygon.cpp
+msgid ""
+"CollisionPolygon only serves to provide a collision shape to a "
+"CollisionObject derived node. Please only use it as a child of Area, "
+"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
+msgstr ""
+"Un CollisionPolygon n'est utile que lorsqu'il est enfant d'un nœud dérivé de "
+"CollisionObject, comme Area, StaticBody, RigidBody, KinematicBody, etc."
+
+#: scene/3d/collision_polygon.cpp
+msgid "An empty CollisionPolygon has no effect on collision."
+msgstr "Un CollisionPolygon vide n'a pas d'effet sur les collisions."
+
+#: scene/3d/scenario_fx.cpp
+msgid ""
+"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
+msgstr ""
+"Seul un WorldEnvironnement ne peut être utilisé par scène (ou ensemble de "
+"scènes instanciées)."
+
+#: scene/3d/spatial_sample_player.cpp
+msgid ""
+"A SampleLibrary resource must be created or set in the 'samples' property in "
+"order for SpatialSamplePlayer to play sound."
+msgstr ""
+"Une ressource de type SampleLibrary doit être créée ou définie dans la "
+"propriété « samples » afin que le SpatialSamplePlayer joue des sons."
+
+#: scene/3d/navigation_mesh.cpp
+msgid "A NavigationMesh resource must be set or created for this node to work."
+msgstr ""
+"Une ressource de type NavigationMesh doit être définie ou créée pour que ce "
+"nœud fonctionne."
+
+#: scene/3d/navigation_mesh.cpp
+msgid ""
+"NavigationMeshInstance must be a child or grandchild to a Navigation node. It "
+"only provides navigation data."
+msgstr ""
+
+#: scene/2d/particles_2d.cpp
+msgid "Path property must point to a valid Particles2D node to work."
+msgstr ""
+"La propriété Path doit pointer à un nœud de type Particles2D valide pour "
+"fonctionner."
+
+#: scene/2d/parallax_layer.cpp
+msgid ""
+"ParallaxLayer node only works when set as child of a ParallaxBackground node."
+msgstr ""
+"Le nœud ParallaxLayer ne fonctionne que lorsqu'il s'agit d'un enfant d'un "
+"nœud de type ParallaxBackground."
+
+#: scene/2d/visibility_notifier_2d.cpp
+msgid ""
+"VisibilityEnable2D works best when used with the edited scene root directly "
+"as parent."
+msgstr ""
+
+#: scene/2d/light_occluder_2d.cpp
+msgid ""
+"An occluder polygon must be set (or drawn) for this occluder to take effect."
+msgstr ""
+"Un polygone d'occultation doit être défini (ou dessiné) afin que cet "
+"occulteur ait un effet."
+
+#: scene/2d/light_occluder_2d.cpp
+msgid "The occluder polygon for this occluder is empty. Please draw a polygon!"
+msgstr ""
+"Le polygone d'occultation pour cet occulteur est vide. Veuillez dessiner un "
+"polygone !"
+
+#: scene/2d/navigation_polygon.cpp
+msgid ""
+"A NavigationPolygon resource must be set or created for this node to work. "
+"Please set a property or draw a polygon."
+msgstr ""
+
+#: scene/2d/navigation_polygon.cpp
+msgid ""
+"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
+"node. It only provides navigation data."
+msgstr ""
+
+#: scene/2d/sprite.cpp
+msgid ""
+"Path property must point to a valid Viewport node to work. Such Viewport must "
+"be set to 'render target' mode."
+msgstr ""
+"La propriété Path doit pointer vers un nœud de type Viewport valide pour "
+"fonctionner. Ce Viewport doit utiliser le mode « render target »."
+
+#: scene/2d/sprite.cpp
+msgid ""
+"The Viewport set in the path property must be set as 'render target' in order "
+"for this sprite to work."
+msgstr ""
+"Le Viewport défini dans la propriété Path doit utiliser le mode « render "
+"target » pour que cette sprite fonctionne."
+
+#: scene/2d/collision_polygon_2d.cpp
+msgid ""
+"CollisionPolygon2D only serves to provide a collision shape to a "
+"CollisionObject2D derived node. Please only use it as a child of Area2D, "
+"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
+msgstr ""
+"Un CollisionPolygon2D n'est utile que lorsqu'il est enfant d'un nœud dérivé "
+"de CollisionObject2D, comme Area2D, StaticBody2D, RigidBody2D, "
+"KinematicBody2D, etc."
+
+#: scene/2d/collision_polygon_2d.cpp
+msgid "An empty CollisionPolygon2D has no effect on collision."
+msgstr "Un CollisionPolygon2D vide n'a pas d'effet sur les collisions."
+
+#: scene/2d/path_2d.cpp
+msgid "PathFollow2D only works when set as a child of a Path2D node."
+msgstr ""
+
+#: scene/2d/canvas_modulate.cpp
+msgid ""
+"Only one visible CanvasModulate is allowed per scene (or set of instanced "
+"scenes). The first created one will work, while the rest will be ignored."
+msgstr ""
+"Seul un nœud de type CanvasModulate est autorisé par scène (ou ensemble de "
+"scènes instanciées). Le premier créé fonctionnera, les autres seront ignorés."
+
+#: scene/2d/animated_sprite.cpp
+msgid ""
+"A SpriteFrames resource must be created or set in the 'Frames' property in "
+"order for AnimatedSprite to display frames."
+msgstr ""
+
+#: scene/2d/remote_transform_2d.cpp
+msgid "Path property must point to a valid Node2D node to work."
+msgstr ""
+"La propriété Path doit pointer vers un nœud de type Node2D valide pour "
+"fonctionner."
+
+#: scene/2d/collision_shape_2d.cpp
+msgid ""
+"CollisionShape2D only serves to provide a collision shape to a "
+"CollisionObject2D derived node. Please only use it as a child of Area2D, "
+"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
+msgstr ""
+"Un CollisionShape2D n'est utile que lorsqu'il est enfant d'un nœud dérivé de "
+"CollisionObject2D, comme Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, "
+"etc."
+
+#: scene/2d/collision_shape_2d.cpp
+msgid ""
+"A shape must be provided for CollisionShape2D to function. Please create a "
+"shape resource for it!"
+msgstr ""
+"Une forme doit être créée afin qu'une CollisionShape2D fonctionne. Veuillez "
+"créer une ressource de forme !"
+
+#: scene/2d/light_2d.cpp
+msgid ""
+"A texture with the shape of the light must be supplied to the 'texture' "
+"property."
+msgstr ""
+"Une texture avec la forme de la lumière doit être fournie dans la propriété « "
+"texture »."
+
+#: scene/gui/popup.cpp
+msgid ""
+"Popups will hide by default unless you call popup() or any of the popup*() "
+"functions. Making them visible for editing is fine though, but they will hide "
+"upon running."
+msgstr ""
+"Les pop-ups seront cachés par défaut jusqu'à ce que vous appelez une fonction "
+"popup() ou une des fonctions popup*(). Les rendre visibles pour l'édition ne "
+"pose pas de problème, mais elles seront cachées lors de l'exécution."
+
+#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Cut"
+msgstr "Couper"
+
+#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
+#: tools/editor/resources_dock.cpp tools/editor/property_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Copy"
+msgstr "Copier"
+
+#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
+#: tools/editor/resources_dock.cpp tools/editor/property_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Paste"
+msgstr "Coller"
+
+#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
+#: tools/editor/project_export.cpp tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Select All"
+msgstr "Tout sélectionner"
+
+#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
+#: tools/editor/script_editor_debugger.cpp tools/editor/editor_log.cpp
+#: tools/editor/property_editor.cpp
+#: tools/editor/plugins/rich_text_editor_plugin.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Clear"
+msgstr "Effacer"
+
+#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Undo"
+msgstr "Annuler"
+
+#: scene/main/viewport.cpp
+msgid ""
+"This viewport is not set as render target. If you intend for it to display "
+"its contents directly to the screen, make it a child of a Control so it can "
+"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
+"texture to some node for display."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Edit Script Options"
+msgstr "Modifier les options du script"
+
+#: tools/editor/project_export.cpp
+msgid "Please export outside the project folder!"
+msgstr "Veuillez exporter en dehors du dossier du projet !"
+
+#: tools/editor/project_export.cpp
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Error exporting project!"
+msgstr "Erreur d'exportation du projet !"
+
+#: tools/editor/project_export.cpp
+msgid "Error writing the project PCK!"
+msgstr "Erreur d'écriture du PCK du projet !"
+
+#: tools/editor/project_export.cpp
+msgid "No exporter for platform '%s' yet."
+msgstr "Pas d'exportateur pour la plate-forme « %s » actuellement."
+
+#: tools/editor/project_export.cpp
+msgid "Include"
+msgstr "Inclure"
+
+#: tools/editor/project_export.cpp
+msgid "Change Image Group"
+msgstr "Changer le groupe d'images"
+
+#: tools/editor/project_export.cpp tools/editor/groups_editor.cpp
+msgid "Group name can't be empty!"
+msgstr "Le nom du groupe ne peut pas être vide !"
+
+#: tools/editor/project_export.cpp
+msgid "Invalid character in group name!"
+msgstr "Caractère invalide dans le nom du groupe !"
+
+#: tools/editor/project_export.cpp
+msgid "Group name already exists!"
+msgstr "Le nom du groupe existe déjà !"
+
+#: tools/editor/project_export.cpp tools/editor/project_settings.cpp
+#: tools/editor/groups_editor.cpp tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Add Image Group"
+msgstr "Ajouter un groupe d'images"
+
+#: tools/editor/project_export.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Delete Image Group"
+msgstr "Supprimer le groupe d'images"
+
+#: tools/editor/project_export.cpp tools/editor/editor_import_export.cpp
+msgid "Error saving atlas:"
+msgstr "Erreur de sauvegarde de l'atlas :"
+
+#: tools/editor/project_export.cpp
+msgid "Atlas Preview"
+msgstr "Aperçu de l'atlas"
+
+#: tools/editor/project_export.cpp
+msgid "Project Export Settings"
+msgstr "Paramètres d'exportation du projet"
+
+#: tools/editor/project_export.cpp
+msgid "Target"
+msgstr "Cible"
+
+#: tools/editor/project_export.cpp tools/editor/editor_node.cpp
+msgid "Export to Platform"
+msgstr "Exporter vers la plate-forme"
+
+#: tools/editor/project_export.cpp tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Options"
+msgstr "Options"
+
+#: tools/editor/project_export.cpp
+msgid "Resources"
+msgstr "Ressources"
+
+#: tools/editor/project_export.cpp
+msgid "Export selected resources (including dependencies)."
+msgstr "Exporter les ressources sélectionnées (y compris les dépendences)."
+
+#: tools/editor/project_export.cpp
+msgid "Export all resources in the project."
+msgstr "Exporter toutes les ressources dans le projet."
+
+#: tools/editor/project_export.cpp
+msgid "Export all files in the project directory."
+msgstr "Exporter tous les fichiers dans le répertoire du projet."
+
+#: tools/editor/project_export.cpp
+msgid "Export Mode:"
+msgstr "Mode d'exportation :"
+
+#: tools/editor/project_export.cpp
+msgid "Resources to Export:"
+msgstr "Ressources à exporter :"
+
+#: tools/editor/project_export.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "File"
+msgstr "Fichier"
+
+#: tools/editor/project_export.cpp
+msgid "Action"
+msgstr "Action"
+
+#: tools/editor/project_export.cpp
+msgid ""
+"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):"
+msgstr ""
+"Filtres à utiliser pour l'exportation des fichiers (séparés par des virgules, "
+"par exemple : *.json, *.txt) :"
+
+#: tools/editor/project_export.cpp
+msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):"
+msgstr ""
+"Filtres à utiliser pour exclure des fichiers (séparés par des virgules, par "
+"exemple: *.json, *.txt) :"
+
+#: tools/editor/project_export.cpp
+msgid "Convert text scenes to binary on export."
+msgstr "Convertir les scènes en format texte au format binaire à l'exportation."
+
+#: tools/editor/project_export.cpp
+msgid "Images"
+msgstr "Images"
+
+#: tools/editor/project_export.cpp
+msgid "Keep Original"
+msgstr "Garder les originaux"
+
+#: tools/editor/project_export.cpp
+msgid "Compress for Disk (Lossy, WebP)"
+msgstr "Compression pour le disque (avec perte, WebP)"
+
+#: tools/editor/project_export.cpp
+msgid "Compress for RAM (BC/PVRTC/ETC)"
+msgstr "Compression pour la RAM (BC/PVRTC/ETC)"
+
+#: tools/editor/project_export.cpp
+msgid "Convert Images (*.png):"
+msgstr "Convertir les images (*.png) :"
+
+#: tools/editor/project_export.cpp
+msgid "Compress for Disk (Lossy) Quality:"
+msgstr "Qualité de la compression pour le disque (avec perte) :"
+
+#: tools/editor/project_export.cpp
+msgid "Shrink All Images:"
+msgstr "Réduire toutes les images :"
+
+#: tools/editor/project_export.cpp
+msgid "Compress Formats:"
+msgstr "Compresser les formats :"
+
+#: tools/editor/project_export.cpp
+msgid "Image Groups"
+msgstr "Groupes d'images"
+
+#: tools/editor/project_export.cpp
+msgid "Groups:"
+msgstr "Groupes :"
+
+#: tools/editor/project_export.cpp tools/editor/editor_node.cpp
+msgid "Default"
+msgstr "Par défaut"
+
+#: tools/editor/project_export.cpp
+msgid "Compress Disk"
+msgstr "Compression pour le disque"
+
+#: tools/editor/project_export.cpp
+msgid "Compress RAM"
+msgstr "Compression pour la RAM"
+
+#: tools/editor/project_export.cpp
+msgid "Compress Mode:"
+msgstr "Mode de compression :"
+
+#: tools/editor/project_export.cpp
+msgid "Lossy Quality:"
+msgstr "Qualité de compression avec perte :"
+
+#: tools/editor/project_export.cpp
+msgid "Atlas:"
+msgstr "Atlas :"
+
+#: tools/editor/project_export.cpp
+msgid "Shrink By:"
+msgstr "Réduire de :"
+
+#: tools/editor/project_export.cpp tools/editor/plugins/camera_editor_plugin.cpp
+msgid "Preview Atlas"
+msgstr "Aperçu de l'atlas"
+
+#: tools/editor/project_export.cpp
+msgid "Image Filter:"
+msgstr "Filtre d'image :"
+
+#: tools/editor/project_export.cpp
+msgid "Images:"
+msgstr "Images :"
+
+#: tools/editor/project_export.cpp
+msgid "Select None"
+msgstr "Ne rien sélectionner"
+
+#: tools/editor/project_export.cpp
+msgid "Group"
+msgstr "Groupe"
+
+#: tools/editor/project_export.cpp
+msgid "Samples"
+msgstr "Échantillons"
+
+#: tools/editor/project_export.cpp
+msgid "Sample Conversion Mode: (.wav files):"
+msgstr "Mode de conversion des échantillons (fichiers .wav) :"
+
+#: tools/editor/project_export.cpp
+msgid "Keep"
+msgstr "Conserver"
+
+#: tools/editor/project_export.cpp
+msgid "Compress (RAM - IMA-ADPCM)"
+msgstr "Compresser (RAM - IMA-ADPCM)"
+
+#: tools/editor/project_export.cpp
+msgid "Sampling Rate Limit (Hz):"
+msgstr "Limite de taux d'échantillonage (Hz) :"
+
+#: tools/editor/project_export.cpp
+msgid "Trim"
+msgstr "Rogner"
+
+#: tools/editor/project_export.cpp
+msgid "Trailing Silence:"
+msgstr "Silence de fin :"
+
+#: tools/editor/project_export.cpp
+msgid "Script Export Mode:"
+msgstr "Mode d'exportation des scripts :"
+
+#: tools/editor/project_export.cpp
+msgid "Text"
+msgstr "Texte"
+
+#: tools/editor/project_export.cpp
+msgid "Compiled"
+msgstr "Compilé"
+
+#: tools/editor/project_export.cpp
+msgid "Encrypted (Provide Key Below)"
+msgstr "Chiffré (insérez une clé ci-dessous)"
+
+#: tools/editor/project_export.cpp
+msgid "Script Encryption Key (256-bits as hex):"
+msgstr "Clé de chiffrement des scripts (256 bits en hexadécimal) :"
+
+#: tools/editor/project_export.cpp
+msgid "Export PCK/Zip"
+msgstr "Exporter le PCK/ZIP"
+
+#: tools/editor/project_export.cpp tools/editor/editor_node.cpp
+msgid "Export Project"
+msgstr "Exporter le projet"
+
+#: tools/editor/project_export.cpp tools/editor/editor_node.cpp
+msgid "Password:"
+msgstr "Mot de passe :"
+
+#: tools/editor/project_export.cpp
+msgid "Export Project PCK"
+msgstr "Exporter le PCK du projet"
+
+#: tools/editor/project_export.cpp
+msgid "Export.."
+msgstr "Exporter..."
+
+#: tools/editor/project_export.cpp
+msgid "Project Export"
+msgstr "Exportation de projet"
+
+#: tools/editor/project_export.cpp
+msgid "Export Preset:"
+msgstr "Pré-réglage d'exportation :"
+
+#: tools/editor/project_export.cpp
+msgid "Export"
+msgstr "Exporter"
+
+#: tools/editor/code_editor.cpp
+msgid "Go to Line"
+msgstr "Aller à la ligne"
+
+#: tools/editor/code_editor.cpp
+msgid "Line Number:"
+msgstr "Numéro de ligne :"
+
+#: tools/editor/code_editor.cpp tools/editor/project_settings.cpp
+#: tools/editor/addon_editor_plugin.cpp tools/editor/editor_help.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search"
+msgstr "Rechercher"
+
+#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
+msgid "Find"
+msgstr "Trouver"
+
+#: tools/editor/code_editor.cpp
+msgid "Replace"
+msgstr "Remplacer"
+
+#: tools/editor/code_editor.cpp
+msgid "Next"
+msgstr "Suivant"
+
+#: tools/editor/code_editor.cpp
+msgid "Replaced %d ocurrence(s)."
+msgstr "%d occurrence(s) remplacée(s)."
+
+#: tools/editor/code_editor.cpp
+msgid "Not found!"
+msgstr "Non trouvé !"
+
+#: tools/editor/code_editor.cpp
+msgid "Replace By"
+msgstr "Remplacer par"
+
+#: tools/editor/code_editor.cpp
+msgid "Whole Words"
+msgstr "Mots entiers"
+
+#: tools/editor/code_editor.cpp
+msgid "Case Sensitive"
+msgstr "Sensible à la casse"
+
+#: tools/editor/code_editor.cpp
+msgid "Backwards"
+msgstr "À l'envers"
+
+#: tools/editor/code_editor.cpp
+msgid "Prompt On Replace"
+msgstr "Avertir lors du remplacement"
+
+#: tools/editor/code_editor.cpp
+msgid "Selection Only"
+msgstr "Sélection uniquement"
+
+#: tools/editor/code_editor.cpp
+msgid "Skip"
+msgstr "Passer"
+
+#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
+msgid "Line:"
+msgstr "Ligne :"
+
+#: tools/editor/code_editor.cpp
+msgid "Col:"
+msgstr "Colonne :"
+
+#: tools/editor/connections_dialog.cpp
+msgid "Method in target Node must be specified!"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect To Node:"
+msgstr "Connecter au nœud :"
+
+#: tools/editor/connections_dialog.cpp
+msgid "Binds (Extra Params):"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Add"
+msgstr "Ajouter"
+
+#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp
+#: tools/editor/project_manager.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Remove"
+msgstr "Supprimer"
+
+#: tools/editor/connections_dialog.cpp
+msgid "Path To Node:"
+msgstr "Chemin vers le nœud :"
+
+#: tools/editor/connections_dialog.cpp
+msgid "Method In Node:"
+msgstr "Méthode dans le nœud :"
+
+#: tools/editor/connections_dialog.cpp
+msgid "Make Function"
+msgstr "Créer une fonction"
+
+#: tools/editor/connections_dialog.cpp
+msgid "Deferred"
+msgstr "Différé"
+
+#: tools/editor/connections_dialog.cpp
+msgid "Oneshot"
+msgstr "One-shot"
+
+#: tools/editor/connections_dialog.cpp tools/editor/settings_config_dialog.cpp
+#: tools/editor/import_settings.cpp tools/editor/run_settings_dialog.cpp
+#: tools/editor/project_settings.cpp tools/editor/groups_editor.cpp
+#: tools/editor/property_editor.cpp tools/editor/addon_editor_plugin.cpp
+#: tools/editor/call_dialog.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Close"
+msgstr "Fermer"
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect"
+msgstr "Connecter"
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect '%s' to '%s'"
+msgstr "Connecter « %s » à « %s »"
+
+#: tools/editor/connections_dialog.cpp tools/editor/animation_editor.cpp
+#: tools/editor/project_manager.cpp tools/editor/create_dialog.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Subscription"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect.."
+msgstr "Connecter..."
+
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Disconnect"
+msgstr "Déconnecter..."
+
+#: tools/editor/connections_dialog.cpp
+msgid "Edit Connections.."
+msgstr "Modifier les connexions..."
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connections:"
+msgstr "Connexions :"
+
+#: tools/editor/editor_sub_scene.cpp
+msgid "Select Node(s) to Import"
+msgstr "Sélectionner les nœuds à importer"
+
+#: tools/editor/editor_sub_scene.cpp
+msgid "Scene Path:"
+msgstr "Chemin de la scène :"
+
+#: tools/editor/editor_sub_scene.cpp tools/editor/editor_node.cpp
+#: tools/editor/project_manager.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Import From Node:"
+msgstr "Importer à partir d'un nœud :"
+
+#: tools/editor/settings_config_dialog.cpp tools/editor/editor_node.cpp
+msgid "Editor Settings"
+msgstr "Paramètres de l'éditeur"
+
+#: tools/editor/settings_config_dialog.cpp tools/editor/project_settings.cpp
+msgid "General"
+msgstr "Général"
+
+#: tools/editor/settings_config_dialog.cpp tools/editor/quick_open.cpp
+#: tools/editor/addon_editor_plugin.cpp tools/editor/editor_node.cpp
+#: tools/editor/editor_help.cpp tools/editor/create_dialog.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search:"
+msgstr "Rechercher :"
+
+#: tools/editor/settings_config_dialog.cpp tools/editor/project_settings.cpp
+#: tools/editor/addon_editor_plugin.cpp
+msgid "Plugins"
+msgstr "Extensions"
+
+#: tools/editor/settings_config_dialog.cpp
+msgid "Plugin List:"
+msgstr "Liste d'extensions :"
+
+#: tools/editor/editor_dir_dialog.cpp
+msgid "Choose a Directory"
+msgstr "Choisir un répertoire"
+
+#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Create Folder"
+msgstr "Créer un dossier"
+
+#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_plugin_settings.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/project_manager.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Name:"
+msgstr "Nom :"
+
+#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Could not create folder."
+msgstr "Impossible de créer le dossier."
+
+#: tools/editor/editor_dir_dialog.cpp
+msgid "Choose"
+msgstr "Choisir"
+
+#: tools/editor/editor_file_system.cpp
+msgid "Cannot go into subdir:"
+msgstr "Impossible d'aller dans le sous-répertoire :"
+
+#: tools/editor/editor_file_system.cpp
+msgid "ScanSources"
+msgstr "Scanner les sources"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Search Replacement For:"
+msgstr "Rechercher un remplacement pour :"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies For:"
+msgstr "Dépendances pour :"
+
+#: tools/editor/dependency_editor.cpp
+msgid ""
+"Scene '%s' is currently being edited.\n"
+"Changes will not take effect unless reloaded."
+msgstr ""
+"La scène « %s » est actuellement en cours de modification.\n"
+"Les changements n'auront pas d'effet avant un rechargement."
+
+#: tools/editor/dependency_editor.cpp
+msgid ""
+"Resource '%s' is in use.\n"
+"Changes will take effect when reloaded."
+msgstr ""
+"Le ressource « %s » est utilisée.\n"
+"Les changements n'auront pas d'effet avant un rechargement."
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies"
+msgstr "Dépendances"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies:"
+msgstr "Dépendances :"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Fix Broken"
+msgstr "Corriger les dép. cassées"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependency Editor"
+msgstr "Éditeur de dépendances"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Search Replacement Resource:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Owners Of:"
+msgstr "Propriétaires de :"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Remove selected files from the project? (no undo)"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Error loading:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Scene failed to load due to missing dependencies:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/editor_node.cpp
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Open Anyway"
+msgstr "Ouvrir quand même"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Which action should be taken?"
+msgstr "Quelle action doit être prise ?"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Fix Dependencies"
+msgstr "Corriger les dépendances"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Errors loading!"
+msgstr "Erreurs de chargement !"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Permanently delete %d item(s)? (No undo!)"
+msgstr ""
+"Supprimer de manière permanente %d objet(s) ? (Impossible de revenir en "
+"arrière !)"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Owns"
+msgstr "Possède"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Resources Without Explicit Ownership:"
+msgstr "Ressources sans propriété explicite :"
+
+#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+msgid "Orphan Resource Explorer"
+msgstr "Explorateur de ressources orphelines"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Delete selected files?"
+msgstr "Supprimer les fichiers sélectionnés ?"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Delete"
+msgstr "Supprimer"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Light Radius"
+msgstr "Changer le rayon d'une lumière"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Camera FOV"
+msgstr "Changer le champ de vision d'une caméra"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Camera Size"
+msgstr "Changer la taille d'une caméra"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Sphere Shape Radius"
+msgstr "Changer le rayon d'une forme en sphère"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Box Shape Extents"
+msgstr "Changer les extents d'une forme en boîte"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Capsule Shape Radius"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Capsule Shape Height"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Ray Shape Length"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Notifier Extents"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid parent class name"
+msgstr "Nom de classe parent invalide"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid chars:"
+msgstr "Caractères valides :"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid class name"
+msgstr "Nom de classe invalide"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid name"
+msgstr "Nom valide"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "N/A"
+msgstr "N/A"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Class name is invalid!"
+msgstr "Le nom de classe est invalide !"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Parent class name is invalid!"
+msgstr "Le nom de classe parent est invalide !"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid path!"
+msgstr "Chemin invalide !"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Could not create script in filesystem."
+msgstr "Impossible de créer le script dans le système de fichiers."
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Path is empty"
+msgstr "Le chemin est vide"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Path is not local"
+msgstr "Le chemin n'est pas local"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid base path"
+msgstr "Chemin de base invalide"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "File exists"
+msgstr "Le fichier existe"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid extension"
+msgstr "Extension invalide"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid path"
+msgstr "Chemin valide"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Class Name:"
+msgstr "Nom de classe :"
+
+#: tools/editor/script_create_dialog.cpp tools/editor/scene_tree_editor.cpp
+#: tools/editor/editor_help.cpp
+msgid "Inherits:"
+msgstr "Hérite de :"
+
+#: tools/editor/script_create_dialog.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Language"
+msgstr "Langage"
+
+#: tools/editor/script_create_dialog.cpp tools/editor/property_editor.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Error!"
+msgstr "Erreur !"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Built-In Script"
+msgstr "Script intégré"
+
+#: tools/editor/script_create_dialog.cpp tools/editor/project_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Path:"
+msgstr "Chemin :"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Create Node Script"
+msgstr "Créer le script de nœud"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Create"
+msgstr "Créer"
+
+#: tools/editor/animation_editor.cpp
+msgid "Disabled"
+msgstr "Désactivé"
+
+#: tools/editor/animation_editor.cpp
+msgid "All Selection"
+msgstr "Toute la sélection"
+
+#: tools/editor/animation_editor.cpp
+msgid "Move Add Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Transition"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Transform"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Value"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Call"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Add Track"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move Anim Track Up"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move Anim Track Down"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove Anim Track"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Duplicate Keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Set Transitions to:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Track Rename"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Track Change Interpolation"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Track Change Value Mode"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Edit Node Curve"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Edit Selection Curve"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Delete Keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Add Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Move Keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Scale Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Scale From Cursor"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Goto Next Step"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Goto Prev Step"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp tools/editor/property_editor.cpp
+msgid "Linear"
+msgstr "Linéaire"
+
+#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Constant"
+msgstr "Constante"
+
+#: tools/editor/animation_editor.cpp
+msgid "In"
+msgstr "In"
+
+#: tools/editor/animation_editor.cpp
+msgid "Out"
+msgstr "Out"
+
+#: tools/editor/animation_editor.cpp
+msgid "In-Out"
+msgstr "In-out"
+
+#: tools/editor/animation_editor.cpp
+msgid "Out-In"
+msgstr "Out-in"
+
+#: tools/editor/animation_editor.cpp
+msgid "Transitions"
+msgstr "Transitions"
+
+#: tools/editor/animation_editor.cpp
+msgid "Optimize Animation"
+msgstr "Optimiser l'animation"
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-Up Animation"
+msgstr "Nettoyer l'animation"
+
+#: tools/editor/animation_editor.cpp
+msgid "Create NEW track for %s and insert key?"
+msgstr "Créer une NOUVELLE piste pour %s et insérer une clé ?"
+
+#: tools/editor/animation_editor.cpp
+msgid "Create %d NEW tracks and insert keys?"
+msgstr "Créer %d NOUVELLES pistes et insérer des clés ?"
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Create & Insert"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Insert Track & Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Insert Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Change Anim Len"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Change Anim Loop"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Create Typed Value Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Insert"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Scale Keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Add Call Track"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Animation zoom."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Length (s):"
+msgstr "Longueur (s) :"
+
+#: tools/editor/animation_editor.cpp
+msgid "Animation length (in seconds)."
+msgstr "Longueur de l'animation (en secondes)."
+
+#: tools/editor/animation_editor.cpp
+msgid "Step (s):"
+msgstr "Pas (s) :"
+
+#: tools/editor/animation_editor.cpp
+msgid "Cursor step snap (in seconds)."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Enable/Disable looping in animation."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Add new tracks."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move current track up."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move current track down."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove selected track."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Track tools"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Enable editing of individual keys by clicking them."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim. Optimizer"
+msgstr "Optimiseur d'animation"
+
+#: tools/editor/animation_editor.cpp
+msgid "Max. Linear Error:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Max. Angular Error:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Max Optimizable Angle:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Optimize"
+msgstr "Optimiser"
+
+#: tools/editor/animation_editor.cpp
+msgid "Key"
+msgstr "Clé"
+
+#: tools/editor/animation_editor.cpp
+msgid "Transition"
+msgstr "Transition"
+
+#: tools/editor/animation_editor.cpp
+msgid "Scale Ratio:"
+msgstr "Ratio d'échelle :"
+
+#: tools/editor/animation_editor.cpp
+msgid "Call Functions in Which Node?"
+msgstr "Appeler des fonctions dans quel nœud ?"
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove invalid keys"
+msgstr "Supprimer les clés invalides"
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove unresolved and empty tracks"
+msgstr "Supprimer les pistes vides et non résulues"
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-up all animations"
+msgstr "Nettoyer toutes les animations"
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-Up Animation(s) (NO UNDO!)"
+msgstr "Nettoyer les animations (PAS DE RETOUR EN ARRIÈRE !)"
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-Up"
+msgstr "Nettoyer"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Bytes:"
+msgstr "Octets :"
+
+#: tools/editor/script_editor_debugger.cpp tools/editor/project_settings.cpp
+#: tools/editor/scene_tree_editor.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Type:"
+msgstr "Type :"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Warning"
+msgstr "Avertissement"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Error"
+msgstr "Erreur"
+
+#: tools/editor/script_editor_debugger.cpp tools/editor/editor_help.cpp
+msgid "Description:"
+msgstr "Description :"
+
+#: tools/editor/script_editor_debugger.cpp tools/editor/editor_profiler.cpp
+msgid "Time:"
+msgstr "Temps :"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Error:"
+msgstr "Erreur :"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Source:"
+msgstr "Source :"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Function:"
+msgstr "Fonction :"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Errors"
+msgstr "Erreurs"
+
+#: tools/editor/script_editor_debugger.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Debugger"
+msgstr "Débogueur"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Child Process Connected"
+msgstr "Processus enfant connecté"
+
+#: tools/editor/script_editor_debugger.cpp tools/editor/editor_file_dialog.cpp
+msgid "File:"
+msgstr "Fichier :"
+
+#: tools/editor/script_editor_debugger.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Step Into"
+msgstr "Rentrer"
+
+#: tools/editor/script_editor_debugger.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Step Over"
+msgstr "Sortir"
+
+#: tools/editor/script_editor_debugger.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Break"
+msgstr "Mettre en pause"
+
+#: tools/editor/script_editor_debugger.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Continue"
+msgstr "Continuer"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Inspect Previous Instance"
+msgstr "Inspecter l'instance précédente"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Inspect Next Instance"
+msgstr "Inspecter l'instance suivante"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Stack Frames"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Variable"
+msgstr "Variable"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Errors:"
+msgstr "Erreurs :"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Stack Trace (if applicable):"
+msgstr "Trace de pile (si applicable) :"
+
+#: tools/editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Remote Inspector"
+msgstr "Inspecteur"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Monitor"
+msgstr "Moniteur"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Value"
+msgstr "Valeur"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "List of Video Memory Usage by Resource:"
+msgstr "Liste de l'utilisation de la mémoire vidéo par ressource :"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Total:"
+msgstr "Total :"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Video Mem"
+msgstr "Mémoire vidéo"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Resource Path"
+msgstr "Chemin de la ressource"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Type"
+msgstr "Type"
+
+#: tools/editor/script_editor_debugger.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Format"
+msgstr "Format"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Usage"
+msgstr "Utilisation"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Clicked Control:"
+msgstr "Control cliqué :"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Clicked Control Type:"
+msgstr "Type de Control cliqué :"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Live Edit Root:"
+msgstr "Racine pour l'édition en direct :"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Set From Tree"
+msgstr "Définir depuis l'arbre"
+
+#: tools/editor/import_settings.cpp
+msgid "Imported Resources"
+msgstr "Ressources importées"
+
+#: tools/editor/import_settings.cpp tools/editor/editor_reimport_dialog.cpp
+#: tools/editor/editor_node.cpp
+msgid "Re-Import"
+msgstr "Ré-importer"
+
+#: tools/editor/multi_node_edit.cpp
+msgid "MultiNode Set"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Run Mode:"
+msgstr "Mode d'exécution :"
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Current Scene"
+msgstr "Scène actuelle"
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Main Scene"
+msgstr "Scène principale"
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Main Scene Arguments:"
+msgstr "Arguments de la scène principale :"
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Scene Run Settings"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Invalid action (anything goes but '/' or ':')."
+msgstr "Action invalide (tout passe, sauf « / » ou « : »)."
+
+#: tools/editor/project_settings.cpp
+msgid "Action '%s' already exists!"
+msgstr "L'action « %s » existe déjà !"
+
+#: tools/editor/project_settings.cpp
+msgid "Rename Input Action Event"
+msgstr "Renommer l'événement d'action d'entrée"
+
+#: tools/editor/project_settings.cpp
+msgid "Add Input Action Event"
+msgstr "Ajouter un événement d'action d'entrée"
+
+#: tools/editor/project_settings.cpp
+msgid "Meta+"
+msgstr "Méta+"
+
+#: tools/editor/project_settings.cpp
+msgid "Shift+"
+msgstr "Maj+"
+
+#: tools/editor/project_settings.cpp
+msgid "Alt+"
+msgstr "Alt+"
+
+#: tools/editor/project_settings.cpp
+msgid "Control+"
+msgstr "Contrôle+"
+
+#: tools/editor/project_settings.cpp
+msgid "Press a Key.."
+msgstr "Appuyez sur une touche..."
+
+#: tools/editor/project_settings.cpp
+msgid "Mouse Button Index:"
+msgstr "Index du bouton de la souris :"
+
+#: tools/editor/project_settings.cpp
+msgid "Left Button"
+msgstr "Bouton gauche"
+
+#: tools/editor/project_settings.cpp
+msgid "Right Button"
+msgstr "Bouton droite"
+
+#: tools/editor/project_settings.cpp
+msgid "Middle Button"
+msgstr "Bouton du milieu"
+
+#: tools/editor/project_settings.cpp
+msgid "Wheel Up Button"
+msgstr "Molette vers le haut"
+
+#: tools/editor/project_settings.cpp
+msgid "Wheel Down Button"
+msgstr "Molette vers le bas"
+
+#: tools/editor/project_settings.cpp
+msgid "Button 6"
+msgstr "Bouton 6"
+
+#: tools/editor/project_settings.cpp
+msgid "Button 7"
+msgstr "Bouton 7"
+
+#: tools/editor/project_settings.cpp
+msgid "Button 8"
+msgstr "Bouton 8"
+
+#: tools/editor/project_settings.cpp
+msgid "Button 9"
+msgstr "Bouton 9"
+
+#: tools/editor/project_settings.cpp
+msgid "Joystick Axis Index:"
+msgstr "Index de l'axe du joystick :"
+
+#: tools/editor/project_settings.cpp
+msgid "Axis"
+msgstr "Axe"
+
+#: tools/editor/project_settings.cpp
+msgid "Joystick Button Index:"
+msgstr "Index du bouton du joystick :"
+
+#: tools/editor/project_settings.cpp
+msgid "Add Input Action"
+msgstr "Ajouter une action d'entrée"
+
+#: tools/editor/project_settings.cpp
+msgid "Erase Input Action Event"
+msgstr "Effacer l'événement d'action d'entrée"
+
+#: tools/editor/project_settings.cpp
+msgid "Device"
+msgstr "Périphérique"
+
+#: tools/editor/project_settings.cpp
+msgid "Button"
+msgstr "Bouton"
+
+#: tools/editor/project_settings.cpp
+msgid "Left Button."
+msgstr "Bouton gauche."
+
+#: tools/editor/project_settings.cpp
+msgid "Right Button."
+msgstr "Bouton droite."
+
+#: tools/editor/project_settings.cpp
+msgid "Middle Button."
+msgstr "Bouton du milieu."
+
+#: tools/editor/project_settings.cpp
+msgid "Wheel Up."
+msgstr "Molette vers le haut."
+
+#: tools/editor/project_settings.cpp
+msgid "Wheel Down."
+msgstr "Molette vers le bas."
+
+#: tools/editor/project_settings.cpp
+msgid "Toggle Persisting"
+msgstr "Mode persistant"
+
+#: tools/editor/project_settings.cpp
+msgid "Error saving settings."
+msgstr "Erreur d'enregistrement des paramètres."
+
+#: tools/editor/project_settings.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Settings saved OK."
+msgstr "Paramètres enregistrés avec succès."
+
+#: tools/editor/project_settings.cpp
+msgid "Add Translation"
+msgstr "Ajouter une traduction"
+
+#: tools/editor/project_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr "Activer les variables globales AutoLoad"
+
+#: tools/editor/project_settings.cpp
+msgid "Invalid name."
+msgstr "Nom invalide."
+
+#: tools/editor/project_settings.cpp
+msgid "Valid characters:"
+msgstr "Caractères valides :"
+
+#: tools/editor/project_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+"Nom invalide. Le nom ne doit pas rentrer en conflit avec le nom d'une classe "
+"moteur existante."
+
+#: tools/editor/project_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+"Nom invalide. Le nom ne doit pas rentrer en conflit avec le nom d'un type "
+"intégré au moteur."
+
+#: tools/editor/project_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+"Nom invalide. Le nom ne doit pas rentrer en conflit avec le nom d'une "
+"constante globale."
+
+#: tools/editor/project_settings.cpp
+msgid "Add Autoload"
+msgstr "Ajouter un AutoLoad"
+
+#: tools/editor/project_settings.cpp
+msgid "Remove Autoload"
+msgstr "Supprimer l'AutoLoad"
+
+#: tools/editor/project_settings.cpp
+msgid "Move Autoload"
+msgstr "Déplacer l'AutoLoad"
+
+#: tools/editor/project_settings.cpp
+msgid "Remove Translation"
+msgstr "Supprimer la traduction"
+
+#: tools/editor/project_settings.cpp
+msgid "Add Remapped Path"
+msgstr "Ajouter un chemin remappé"
+
+#: tools/editor/project_settings.cpp
+msgid "Resource Remap Add Remap"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Change Resource Remap Language"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Remove Resource Remap"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Remove Resource Remap Option"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Enable"
+msgstr "Activer"
+
+#: tools/editor/project_settings.cpp
+msgid "Project Settings (engine.cfg)"
+msgstr "Paramètres du projet (engine.cfg)"
+
+#: tools/editor/project_settings.cpp tools/editor/addon_editor_plugin.cpp
+msgid "Category:"
+msgstr "Catégorie :"
+
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+msgid "Property:"
+msgstr "Propriété :"
+
+#: tools/editor/project_settings.cpp
+msgid "Del"
+msgstr "Supprimer"
+
+#: tools/editor/project_settings.cpp
+msgid "Copy To Platform.."
+msgstr "Copier vers la plate-forme..."
+
+#: tools/editor/project_settings.cpp
+msgid "Input Map"
+msgstr "Carte d'entrée"
+
+#: tools/editor/project_settings.cpp
+msgid "Action:"
+msgstr "Action :"
+
+#: tools/editor/project_settings.cpp
+msgid "Device:"
+msgstr "Périphérique :"
+
+#: tools/editor/project_settings.cpp
+msgid "Index:"
+msgstr "Index :"
+
+#: tools/editor/project_settings.cpp
+msgid "Localization"
+msgstr "Localisation"
+
+#: tools/editor/project_settings.cpp
+msgid "Translations"
+msgstr "Traductions"
+
+#: tools/editor/project_settings.cpp
+msgid "Translations:"
+msgstr "Traductions :"
+
+#: tools/editor/project_settings.cpp
+msgid "Add.."
+msgstr "Ajouter..."
+
+#: tools/editor/project_settings.cpp
+msgid "Remaps"
+msgstr "Remaps"
+
+#: tools/editor/project_settings.cpp
+msgid "Resources:"
+msgstr "Ressources :"
+
+#: tools/editor/project_settings.cpp
+msgid "Remaps by Locale:"
+msgstr "Remaps par langue :"
+
+#: tools/editor/project_settings.cpp
+msgid "Locale"
+msgstr "Langue"
+
+#: tools/editor/project_settings.cpp
+msgid "AutoLoad"
+msgstr "AutoLoad"
+
+#: tools/editor/project_settings.cpp
+msgid "Node Name:"
+msgstr "Nom de nœud :"
+
+#: tools/editor/project_settings.cpp
+msgid "List:"
+msgstr "Liste :"
+
+#: tools/editor/project_settings.cpp
+msgid "Name"
+msgstr "Nom"
+
+#: tools/editor/project_settings.cpp
+msgid "Singleton"
+msgstr "Singleton"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid ""
+"This item cannot be made visible because the parent is hidden. Unhide the "
+"parent first."
+msgstr ""
+"Cet objet ne peut être rendu visible car son parent est caché. Affichez le "
+"parent d'abord."
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Toggle Spatial Visible"
+msgstr "Afficher/cacher le Spatial"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Toggle CanvasItem Visible"
+msgstr "Afficher/cacher le CanvasItem"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Instance:"
+msgstr "Instance :"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Invalid node name, the following characters are not allowed:"
+msgstr "Nom de nœud invalide, les caractères suivants ne sont pas autorisés :"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Rename Node"
+msgstr "Renommer le nœud"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Scene Tree (Nodes):"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Editable Children"
+msgstr "Enfants modifiables"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Load As Placeholder"
+msgstr "Charger en tant que fictif"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Open in Editor"
+msgstr "Ouvrir dans l'éditeur"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear Inheritance"
+msgstr "Effacer l'héritage"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear Inheritance? (No Undo!)"
+msgstr "Effacer l'héritage ? (Pas de retour en arrière !)"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear!"
+msgstr "Effacer !"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Select a Node"
+msgstr "Sélectionner un nœud"
+
+#: tools/editor/editor_profiler.cpp
+msgid "Stop Profiling"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Start Profiling"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Measure:"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame Time (sec)"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Average Time (sec)"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+#, fuzzy
+msgid "Frame %"
+msgstr "Ajouter une image"
+
+#: tools/editor/editor_profiler.cpp
+#, fuzzy
+msgid "Fixed Frame %"
+msgstr "Ajouter une image"
+
+#: tools/editor/editor_profiler.cpp
+#, fuzzy
+msgid "Inclusive"
+msgstr "Inclure"
+
+#: tools/editor/editor_profiler.cpp
+msgid "Self"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame #:"
+msgstr ""
+
+#: tools/editor/quick_open.cpp tools/editor/editor_help.cpp
+#: tools/editor/create_dialog.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Matches:"
+msgstr "Correspondances :"
+
+#: tools/editor/quick_open.cpp
+msgid "Open"
+msgstr "Ouvrir"
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Please wait for scan to complete."
+msgstr "Veuillez attendre la fin du scan."
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Current scene must be saved to re-import."
+msgstr "La scène actuelle doit être enregistrée afin de pouvoir ré-importer."
+
+#: tools/editor/editor_reimport_dialog.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save & Re-Import"
+msgstr "Enregistrer et ré-importer"
+
+#: tools/editor/editor_reimport_dialog.cpp tools/editor/editor_node.cpp
+msgid "Re-Importing"
+msgstr "Ré-importation"
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Re-Import Changed Resources"
+msgstr "Ré-importer les ressources modifiées"
+
+#: tools/editor/resources_dock.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Error saving resource!"
+msgstr "Erreur d'enregistrement de la ressource !"
+
+#: tools/editor/resources_dock.cpp
+msgid "Create New Resource"
+msgstr "Créer une nouvelle ressource"
+
+#: tools/editor/resources_dock.cpp
+msgid "Open Resource"
+msgstr "Ouvrir la ressource"
+
+#: tools/editor/resources_dock.cpp
+msgid "Save Resource"
+msgstr "Enregistrer la ressource"
+
+#: tools/editor/resources_dock.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Save Resource As.."
+msgstr "Enregistrer la ressource sous..."
+
+#: tools/editor/resources_dock.cpp
+msgid "Resource Tools"
+msgstr "Outils des ressources"
+
+#: tools/editor/resources_dock.cpp
+msgid "Make Local"
+msgstr "Rendre local"
+
+#: tools/editor/editor_run_script.cpp
+msgid "Write your logic in the _run() method."
+msgstr "Écrivez votre code dans la méthode _run()."
+
+#: tools/editor/editor_run_script.cpp
+msgid "There is an edited scene already."
+msgstr "Il y a déjà une scène éditée."
+
+#: tools/editor/editor_run_script.cpp
+msgid "Couldn't instance script:"
+msgstr "Impossible d'instancier le script :"
+
+#: tools/editor/editor_run_script.cpp
+msgid "Did you forget the 'tool' keyword?"
+msgstr "Avez-vous oublié le mot-clé « tool » ?"
+
+#: tools/editor/editor_run_script.cpp
+msgid "Couldn't run script:"
+msgstr "Impossible d'exécuter le script :"
+
+#: tools/editor/editor_run_script.cpp
+msgid "Did you forget the '_run' method?"
+msgstr "Avez-vous oublié la méthode « _run » ?"
+
+#: tools/editor/editor_data.cpp
+msgid "Updating Scene"
+msgstr "Mise à jour de la scène"
+
+#: tools/editor/editor_data.cpp
+msgid "Storing local changes.."
+msgstr "Stockage des modifications locales..."
+
+#: tools/editor/editor_data.cpp
+msgid "Updating scene.."
+msgstr "Mise à jour de la scène..."
+
+#: tools/editor/file_type_cache.cpp
+msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
+msgstr ""
+
+#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
+msgid "Reparent Node"
+msgstr "Re-parenter le nœud"
+
+#: tools/editor/reparent_dialog.cpp
+msgid "Reparent Location (Select new Parent):"
+msgstr "Localisation pour le re-parentage (sélectionnez le nouveau parent) :"
+
+#: tools/editor/reparent_dialog.cpp
+msgid "Keep Global Transform"
+msgstr "Conserver la transformation globale"
+
+#: tools/editor/reparent_dialog.cpp
+msgid "Reparent"
+msgstr "Re-parenter"
+
+#: tools/editor/editor_plugin_settings.cpp tools/editor/editor_node.cpp
+msgid "Update"
+msgstr "Mettre à jour"
+
+#: tools/editor/scenes_dock.cpp tools/editor/editor_file_dialog.cpp
+msgid "Favorites:"
+msgstr "Favoris :"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr "Fichiers source et destination identiques, rien à faire."
+
+#: tools/editor/scenes_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr "Chemins source et destination identiques, rien à faire."
+
+#: tools/editor/scenes_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr "Impossible de déplacer des répertoires vers eux-mêmes."
+
+#: tools/editor/scenes_dock.cpp
+msgid "Can't operate on '..'"
+msgstr "Impossible d'opérer sur « .. »"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr "Entrez un nouveau nom et chemin pour :"
+
+#: tools/editor/scenes_dock.cpp
+msgid "No files selected!"
+msgstr "Pas de fichiers sélectionnés !"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Instance"
+msgstr "Instance"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Edit Dependencies.."
+msgstr "Modifier les dépendances..."
+
+#: tools/editor/scenes_dock.cpp tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Owners.."
+msgstr "Voir les propriétaires..."
+
+#: tools/editor/scenes_dock.cpp
+msgid "Rename or Move.."
+msgstr "Renommer ou déplacer..."
+
+#: tools/editor/scenes_dock.cpp
+msgid "Move To.."
+msgstr "Déplacer vers..."
+
+#: tools/editor/scenes_dock.cpp
+msgid "Info"
+msgstr "Information"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Show In File Manager"
+msgstr "Montrer dans le gestionnaire de fichiers"
+
+#: tools/editor/scenes_dock.cpp tools/editor/editor_node.cpp
+msgid "Re-Import.."
+msgstr "Ré-importer..."
+
+#: tools/editor/scenes_dock.cpp
+msgid "Previous Directory"
+msgstr "Répertoire précédent"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Next Directory"
+msgstr "Répertoire suivant"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr "Re-scanner le système de fichiers"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr "Basculer l'état favori du dossier"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr "Instancie la/les scènes sélectionnées en tant qu'enfant du nœud."
+
+#: tools/editor/scenes_dock.cpp
+msgid "Move"
+msgstr "Déplacer"
+
+#: tools/editor/editor_import_export.cpp
+msgid "Added:"
+msgstr "Ajouté :"
+
+#: tools/editor/editor_import_export.cpp
+msgid "Removed:"
+msgstr "Supprimé :"
+
+#: tools/editor/editor_import_export.cpp
+msgid "Could not save atlas subtexture:"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Storing File:"
+msgstr "Stockage du fichier :"
+
+#: tools/editor/editor_import_export.cpp
+msgid "Packing"
+msgstr "Empaquetage"
+
+#: tools/editor/editor_import_export.cpp
+msgid "Exporting for %s"
+msgstr "Exportation pour %s"
+
+#: tools/editor/editor_import_export.cpp
+msgid "Setting Up.."
+msgstr "Configuration..."
+
+#: tools/editor/editor_settings.cpp
+msgid "Default (Same as Editor)"
+msgstr "Par défaut (même que l'éditeur)"
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "File Exists, Overwrite?"
+msgstr "Le fichier existe, l'écraser ?"
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "All Recognized"
+msgstr "Tous les fichiers reconnus"
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "All Files (*)"
+msgstr "Tous les fichiers (*)"
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Save"
+msgstr "Enregistrer"
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Save a File"
+msgstr "Enregistrer un fichier"
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr "Récents :"
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Directories & Files:"
+msgstr "Répertoires et fichiers :"
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Preview:"
+msgstr "Aperçu :"
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Filter:"
+msgstr "Filtre :"
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Must use a valid extension."
+msgstr "Utilisez une extension valide."
+
+#: tools/editor/groups_editor.cpp
+msgid "Add to Group"
+msgstr "Ajouter au groupe"
+
+#: tools/editor/groups_editor.cpp
+msgid "Remove from Group"
+msgstr "Supprimer du groupe"
+
+#: tools/editor/groups_editor.cpp
+msgid "Group Editor"
+msgstr "Éditeur de groupes"
+
+#: tools/editor/groups_editor.cpp
+msgid "Node Group(s)"
+msgstr "Groupes de nœuds"
+
+#: tools/editor/property_editor.cpp
+msgid "Preset.."
+msgstr "Pré-réglage..."
+
+#: tools/editor/property_editor.cpp
+msgid "Ease In"
+msgstr "Ease in"
+
+#: tools/editor/property_editor.cpp
+msgid "Ease Out"
+msgstr "Ease out"
+
+#: tools/editor/property_editor.cpp
+msgid "Zero"
+msgstr "Zéro"
+
+#: tools/editor/property_editor.cpp
+msgid "Easing In-Out"
+msgstr "Ease in-out"
+
+#: tools/editor/property_editor.cpp
+msgid "Easing Out-In"
+msgstr "Ease out-in"
+
+#: tools/editor/property_editor.cpp
+msgid "File.."
+msgstr "Fichier..."
+
+#: tools/editor/property_editor.cpp
+msgid "Dir.."
+msgstr "Répertoire..."
+
+#: tools/editor/property_editor.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "New"
+msgstr "Nouveau"
+
+#: tools/editor/property_editor.cpp
+msgid "Load"
+msgstr "Charger"
+
+#: tools/editor/property_editor.cpp
+msgid "Assign"
+msgstr "Assigner"
+
+#: tools/editor/property_editor.cpp
+msgid "Error loading file: Not a resource!"
+msgstr "Erreur de chargement du fichier : ce n'est pas une ressource !"
+
+#: tools/editor/property_editor.cpp
+msgid "Couldn't load image"
+msgstr "Impossible de charger l'image"
+
+#: tools/editor/property_editor.cpp
+msgid "Bit %d, val %d."
+msgstr "Bit %d, valeur %d."
+
+#: tools/editor/property_editor.cpp tools/editor/editor_help.cpp
+msgid "Class:"
+msgstr "Classe :"
+
+#: tools/editor/property_editor.cpp
+msgid "On"
+msgstr "Activé"
+
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr "Définir"
+
+#: tools/editor/property_editor.cpp
+msgid "Properties:"
+msgstr "Propriétés :"
+
+#: tools/editor/property_editor.cpp
+msgid "Global"
+msgstr "Global"
+
+#: tools/editor/property_editor.cpp
+msgid "Sections:"
+msgstr "Sections :"
+
+#: tools/editor/addon_editor_plugin.cpp
+msgid "Import"
+msgstr "Importer"
+
+#: tools/editor/addon_editor_plugin.cpp
+msgid "Sort:"
+msgstr "Trier :"
+
+#: tools/editor/addon_editor_plugin.cpp
+msgid "Reverse"
+msgstr "Inverser"
+
+#: tools/editor/addon_editor_plugin.cpp
+msgid "All"
+msgstr "Tout"
+
+#: tools/editor/addon_editor_plugin.cpp
+msgid "Site:"
+msgstr "Site :"
+
+#: tools/editor/addon_editor_plugin.cpp
+msgid "Assets ZIP File"
+msgstr "Fichier ZIP de données"
+
+#: tools/editor/editor_node.cpp
+msgid "Importing:"
+msgstr "Importation :"
+
+#: tools/editor/editor_node.cpp
+msgid "Node From Scene"
+msgstr "Nœud à partir d'une scène"
+
+#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
+msgid "I see.."
+msgstr "Je vois..."
+
+#: tools/editor/editor_node.cpp
+msgid "Can't open file for writing:"
+msgstr "Impossible d'ouvrir le fichier pour écriture :"
+
+#: tools/editor/editor_node.cpp
+msgid "Requested file format unknown:"
+msgstr "Format de fichier demandé inconnu :"
+
+#: tools/editor/editor_node.cpp
+msgid "Error while saving."
+msgstr "Erreur lors de l'enregistrement."
+
+#: tools/editor/editor_node.cpp
+msgid "Saving Scene"
+msgstr "Enregistrement de la scène"
+
+#: tools/editor/editor_node.cpp
+msgid "Analyzing"
+msgstr "Analyse"
+
+#: tools/editor/editor_node.cpp
+msgid "Creating Thumbnail"
+msgstr "Création de l'aperçu"
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied."
+msgstr ""
+"Impossible d'enregistrer la scène. Les dépendances (instances) n'ont sans "
+"doute pas pu être satisfaites."
+
+#: tools/editor/editor_node.cpp
+msgid "Failed to load resource."
+msgstr "Impossible de charger la ressource."
+
+#: tools/editor/editor_node.cpp
+msgid "Can't load MeshLibrary for merging!"
+msgstr "Impossible de charger la MeshLibrary pour fusion !"
+
+#: tools/editor/editor_node.cpp
+msgid "Error saving MeshLibrary!"
+msgstr "Erreur d'enregistrement de la MeshLibrary !"
+
+#: tools/editor/editor_node.cpp
+msgid "Can't load TileSet for merging!"
+msgstr "Impossible de charger la TileSet pour fusion !"
+
+#: tools/editor/editor_node.cpp
+msgid "Error saving TileSet!"
+msgstr "Erreur d'enregistrement de la TileSet !"
+
+#: tools/editor/editor_node.cpp
+msgid "Can't open export templates zip."
+msgstr "Impossible d'ouvrir le ZIP de modèles d'exportation."
+
+#: tools/editor/editor_node.cpp
+msgid "Loading Export Templates"
+msgstr "Chargement des modèles d'exportation"
+
+#: tools/editor/editor_node.cpp
+msgid "Error trying to save layout!"
+msgstr "Erreur d'enregistrement de la disposition !"
+
+#: tools/editor/editor_node.cpp
+msgid "Default editor layout overridden."
+msgstr "Disposition de l'éditeur par défaut remplacée."
+
+#: tools/editor/editor_node.cpp
+msgid "Layout name not found!"
+msgstr "Nom de la disposition non trouvé !"
+
+#: tools/editor/editor_node.cpp
+msgid "Restored default layout to base settings."
+msgstr "Disposition par défaut remise à zéro."
+
+#: tools/editor/editor_node.cpp
+msgid "Copy Params"
+msgstr "Copier paramètres"
+
+#: tools/editor/editor_node.cpp
+msgid "Set Params"
+msgstr "Définir paramètres"
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Paste Resource"
+msgstr "Coller la ressource"
+
+#: tools/editor/editor_node.cpp
+msgid "Copy Resource"
+msgstr "Copier la ressource"
+
+#: tools/editor/editor_node.cpp
+msgid "Make Built-In"
+msgstr "Rendre intégré"
+
+#: tools/editor/editor_node.cpp
+msgid "Make Sub-Resources Unique"
+msgstr "Rendre les sous-ressources uniques"
+
+#: tools/editor/editor_node.cpp
+msgid "There is no defined scene to run."
+msgstr "Il n'y a pas de scène définie pour être lancée."
+
+#: tools/editor/editor_node.cpp
+msgid "Current scene was never saved, please save it prior to running."
+msgstr ""
+"La scène actuelle n'a jamais été sauvegardée, veuillez la sauvegarder avant "
+"de la lancer."
+
+#: tools/editor/editor_node.cpp
+msgid "Could not start subprocess!"
+msgstr "Impossible de démarrer le sous-processus !"
+
+#: tools/editor/editor_node.cpp
+msgid "Open Scene"
+msgstr "Ouvrir une scène"
+
+#: tools/editor/editor_node.cpp
+msgid "Open Base Scene"
+msgstr "Ouvrir scène de base"
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Open Scene.."
+msgstr "Ouvrir une scène rapidement..."
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Open Script.."
+msgstr "Ouvrir un script rapidement..."
+
+#: tools/editor/editor_node.cpp
+msgid "Yes"
+msgstr "Oui"
+
+#: tools/editor/editor_node.cpp
+msgid "Close scene? (Unsaved changes will be lost)"
+msgstr "Fermer la scène ? (les modifications non sauvegardées seront perdues)"
+
+#: tools/editor/editor_node.cpp
+msgid "Save Scene As.."
+msgstr "Enregistrer la scène sous..."
+
+#: tools/editor/editor_node.cpp
+msgid "This scene has never been saved. Save before running?"
+msgstr ""
+"Cette scène n'a jamais été enregistrée. L'enregistrer avant de la lancer ?"
+
+#: tools/editor/editor_node.cpp
+msgid "Please save the scene first."
+msgstr "Veuillez enregistrer la scène d'abord."
+
+#: tools/editor/editor_node.cpp
+msgid "Save Translatable Strings"
+msgstr "Enregistrer les chaînes traduisibles"
+
+#: tools/editor/editor_node.cpp
+msgid "Export Mesh Library"
+msgstr "Exporter une bibliothèque de maillages"
+
+#: tools/editor/editor_node.cpp
+msgid "Export Tile Set"
+msgstr "Exporter un ensemble de tuiles"
+
+#: tools/editor/editor_node.cpp
+msgid "Quit"
+msgstr "Quitter"
+
+#: tools/editor/editor_node.cpp
+msgid "Exit the editor?"
+msgstr "Quitter l'éditeur ?"
+
+#: tools/editor/editor_node.cpp
+msgid "Current scene not saved. Open anyway?"
+msgstr "La scène actuelle n'est pas enregistrée. Ouvrir quand même ?"
+
+#: tools/editor/editor_node.cpp
+msgid "Can't reload a scene that was never saved."
+msgstr "Impossible de recharger une scène qui n'a jamais été sauvegardée."
+
+#: tools/editor/editor_node.cpp
+msgid "Revert"
+msgstr "Réinitialiser"
+
+#: tools/editor/editor_node.cpp
+msgid "This action cannot be undone. Revert anyway?"
+msgstr "Cette action ne peut être annulée. Réinitialiser quand même ?"
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Run Scene.."
+msgstr "Lancer une scène rapidement..."
+
+#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
+msgid "Ugh"
+msgstr "Oups"
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Error loading scene, it must be inside the project path. Use 'Import' to open "
+"the scene, then save it inside the project path."
+msgstr ""
+"Erreur lors du chargement de la scène, elle doit être dans le chemin du "
+"projet. Utilisez « Importer » pour ouvrir la scène, puis enregistrez-la dans "
+"le répertoire du projet."
+
+#: tools/editor/editor_node.cpp
+msgid "Error loading scene."
+msgstr "Erreur lors du chargement de la scène."
+
+#: tools/editor/editor_node.cpp
+msgid "Scene '%s' has broken dependencies:"
+msgstr "La scène « %s » a des dépendences cassées :"
+
+#: tools/editor/editor_node.cpp
+msgid "Save Layout"
+msgstr "Enregistrer la disposition"
+
+#: tools/editor/editor_node.cpp
+msgid "Delete Layout"
+msgstr "Supprimer la disposition"
+
+#: tools/editor/editor_node.cpp
+msgid "Switch Scene Tab"
+msgstr "Basculer entre les onglets de scène"
+
+#: tools/editor/editor_node.cpp
+msgid "%d more file(s)"
+msgstr "%d fichier(s) supplémentaire(s)"
+
+#: tools/editor/editor_node.cpp
+msgid "%d more file(s) or folder(s)"
+msgstr "%s fichier(s) ou dossier(s) supplémentaire(s)"
+
+#: tools/editor/editor_node.cpp
+msgid "Scene"
+msgstr "Scène"
+
+#: tools/editor/editor_node.cpp
+msgid "Go to previously opened scene."
+msgstr "Aller à la scène ouverte précédemment."
+
+#: tools/editor/editor_node.cpp
+msgid "Operations with scene files."
+msgstr "Opérations avec les fichiers de scène."
+
+#: tools/editor/editor_node.cpp
+msgid "New Scene"
+msgstr "Nouvelle scène"
+
+#: tools/editor/editor_node.cpp
+msgid "New Inherited Scene.."
+msgstr "Nouvelle scène héritée..."
+
+#: tools/editor/editor_node.cpp
+msgid "Open Scene.."
+msgstr "Ouvrir une scène..."
+
+#: tools/editor/editor_node.cpp
+msgid "Save Scene"
+msgstr "Enregistrer la scène"
+
+#: tools/editor/editor_node.cpp
+msgid "Close Scene"
+msgstr "Fermer la scène"
+
+#: tools/editor/editor_node.cpp
+msgid "Close Goto Prev. Scene"
+msgstr "Fermer, aller à la scène précédente"
+
+#: tools/editor/editor_node.cpp
+msgid "Open Recent"
+msgstr "Fichiers récents"
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Search File.."
+msgstr "Recherche rapide d'un fichier..."
+
+#: tools/editor/editor_node.cpp
+msgid "Convert To.."
+msgstr "Convertir vers..."
+
+#: tools/editor/editor_node.cpp
+msgid "Translatable Strings.."
+msgstr "Chaînes traduisibles..."
+
+#: tools/editor/editor_node.cpp
+msgid "MeshLibrary.."
+msgstr "MeshLibrary..."
+
+#: tools/editor/editor_node.cpp
+msgid "TileSet.."
+msgstr "TileSet..."
+
+#: tools/editor/editor_node.cpp tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Redo"
+msgstr "Refaire"
+
+#: tools/editor/editor_node.cpp
+msgid "Run Script"
+msgstr "Lancer le script"
+
+#: tools/editor/editor_node.cpp
+msgid "Project Settings"
+msgstr "Paramètres du projet"
+
+#: tools/editor/editor_node.cpp
+msgid "Revert Scene"
+msgstr "Réinitialiser la scène"
+
+#: tools/editor/editor_node.cpp
+msgid "Quit to Project List"
+msgstr "Quitter vers la liste des projets"
+
+#: tools/editor/editor_node.cpp
+msgid "Import assets to the project."
+msgstr "Importer des ressources dans le projet."
+
+#: tools/editor/editor_node.cpp
+msgid "Miscellaneous project or scene-wide tools."
+msgstr "Outils divers liés au projet ou à la scène."
+
+#: tools/editor/editor_node.cpp
+msgid "Tools"
+msgstr "Outils"
+
+#: tools/editor/editor_node.cpp
+msgid "Export the project to many platforms."
+msgstr "Exporter le projet vers diverses plate-formes."
+
+#: tools/editor/editor_node.cpp
+msgid "Play the project (F5)."
+msgstr "Jouer le projet (F5)."
+
+#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Pause the scene"
+msgstr "Jouer une scène personnalisée"
+
+#: tools/editor/editor_node.cpp
+msgid "Stop the scene (F8)."
+msgstr "Arrêter la scène (F8)."
+
+#: tools/editor/editor_node.cpp
+msgid "Play the edited scene (F6)."
+msgstr "Jouer la scène actuellement en cours d'édition (F6)."
+
+#: tools/editor/editor_node.cpp
+msgid "Play custom scene"
+msgstr "Jouer une scène personnalisée"
+
+#: tools/editor/editor_node.cpp
+msgid "Debug options"
+msgstr "Options de débogage"
+
+#: tools/editor/editor_node.cpp
+msgid "Live Editing"
+msgstr "Édition en direct"
+
+#: tools/editor/editor_node.cpp
+msgid "File Server"
+msgstr "Serveur de fichiers"
+
+#: tools/editor/editor_node.cpp
+msgid "Deploy Remote Debug"
+msgstr "Déployer le débogage à distance"
+
+#: tools/editor/editor_node.cpp
+msgid "Deploy File Server Clients"
+msgstr "Déployer des clients de serveur de fichiers"
+
+#: tools/editor/editor_node.cpp
+msgid "Visible Collision Shapes"
+msgstr "Formes de collision visibles"
+
+#: tools/editor/editor_node.cpp
+msgid "Visible Navigation"
+msgstr "Navigation visible"
+
+#: tools/editor/editor_node.cpp
+msgid "Settings"
+msgstr "Paramètres"
+
+#: tools/editor/editor_node.cpp
+msgid "Editor Layout"
+msgstr "Disposition de l'éditeur"
+
+#: tools/editor/editor_node.cpp
+msgid "Install Export Templates"
+msgstr "Installer les modèles d'exportation"
+
+#: tools/editor/editor_node.cpp
+msgid "About"
+msgstr "À propos"
+
+#: tools/editor/editor_node.cpp
+msgid "Alerts when an external resource has changed."
+msgstr "Alerte lorsqu'une ressource externe a été modifiée."
+
+#: tools/editor/editor_node.cpp
+msgid "Spins when the editor window repaints!"
+msgstr "Tourne lorsque la fenêtre de l'éditeur est repainte !"
+
+#: tools/editor/editor_node.cpp
+msgid "Update Always"
+msgstr "Toujours repeindre"
+
+#: tools/editor/editor_node.cpp
+msgid "Update Changes"
+msgstr "Repeindre quand modifié"
+
+#: tools/editor/editor_node.cpp
+msgid "Inspector"
+msgstr "Inspecteur"
+
+#: tools/editor/editor_node.cpp
+msgid "Create a new resource in memory and edit it."
+msgstr "Créer une nouvelle ressource dans la mémoire et la modifier."
+
+#: tools/editor/editor_node.cpp
+msgid "Load an existing resource from disk and edit it."
+msgstr "Charger une ressource existante depuis la disque et la modifier."
+
+#: tools/editor/editor_node.cpp
+msgid "Save the currently edited resource."
+msgstr "Enregistrer la ressource actuellement modifiée."
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save As.."
+msgstr "Enregistrer sous..."
+
+#: tools/editor/editor_node.cpp
+msgid "Go to the previous edited object in history."
+msgstr "Aller à l'objet modifié précédent dans l'historique."
+
+#: tools/editor/editor_node.cpp
+msgid "Go to the next edited object in history."
+msgstr "Aller à l'objet modifié suivant dans l'historique."
+
+#: tools/editor/editor_node.cpp
+msgid "History of recently edited objects."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Object properties."
+msgstr "Propriétés de l'objet."
+
+#: tools/editor/editor_node.cpp
+msgid "FileSystem"
+msgstr "Système de fichiers"
+
+#: tools/editor/editor_node.cpp
+msgid "Output"
+msgstr "Sortie"
+
+#: tools/editor/editor_node.cpp
+msgid "Thanks from the Godot community!"
+msgstr "La communauté Godot vous dit merci !"
+
+#: tools/editor/editor_node.cpp
+msgid "Thanks!"
+msgstr "Merci !"
+
+#: tools/editor/editor_node.cpp
+msgid "Import Templates From ZIP File"
+msgstr "Importer des modèles depuis un fichier ZIP"
+
+#: tools/editor/editor_node.cpp
+msgid "Export Library"
+msgstr "Bibliothèque d'exportation"
+
+#: tools/editor/editor_node.cpp
+msgid "Merge With Existing"
+msgstr "Fusionner avec l'existant"
+
+#: tools/editor/editor_node.cpp
+msgid "Open & Run a Script"
+msgstr "Ouvrir et exécuter un script"
+
+#: tools/editor/editor_node.cpp
+msgid "Load Errors"
+msgstr "Erreurs de chargement"
+
+#: tools/editor/call_dialog.cpp
+msgid "Method List For '%s':"
+msgstr "Liste des méthodes pour « %s » :"
+
+#: tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr "Appel"
+
+#: tools/editor/call_dialog.cpp
+msgid "Method List:"
+msgstr "Liste des méthodes :"
+
+#: tools/editor/call_dialog.cpp
+msgid "Arguments:"
+msgstr "Paramètres :"
+
+#: tools/editor/call_dialog.cpp
+msgid "Return:"
+msgstr "Retourne :"
+
+#: tools/editor/pvrtc_compress.cpp
+msgid "Could not execute PVRTC tool:"
+msgstr "Impossible d'exécuter l'outil PVRTC :"
+
+#: tools/editor/pvrtc_compress.cpp
+msgid "Can't load back converted image using PVRTC tool:"
+msgstr ""
+
+#: tools/editor/array_property_edit.cpp
+msgid "Resize Array"
+msgstr "Redimensionner le tableau"
+
+#: tools/editor/array_property_edit.cpp
+msgid "Change Array Value Type"
+msgstr ""
+
+#: tools/editor/array_property_edit.cpp
+msgid "Change Array Value"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr "Chercher dans les classes"
+
+#: tools/editor/editor_help.cpp
+msgid "Class List:"
+msgstr "Liste des classes :"
+
+#: tools/editor/editor_help.cpp
+msgid "Inherited by:"
+msgstr "Héritée par :"
+
+#: tools/editor/editor_help.cpp
+msgid "Brief Description:"
+msgstr "Brève description :"
+
+#: tools/editor/editor_help.cpp
+msgid "Public Methods:"
+msgstr "Méthodes publiques :"
+
+#: tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr "Membres :"
+
+#: tools/editor/editor_help.cpp
+msgid "GUI Theme Items:"
+msgstr "Items de thème GUI :"
+
+#: tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr "Signaux :"
+
+#: tools/editor/editor_help.cpp
+msgid "Constants:"
+msgstr "Constantes :"
+
+#: tools/editor/editor_help.cpp
+msgid "Method Description:"
+msgstr "Description de la méthode :"
+
+#: tools/editor/editor_help.cpp
+msgid "Search Text"
+msgstr "Chercher du texte"
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, the path must exist!"
+msgstr "Chemin de projet invalide, le chemin doit exister !"
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, engine.cfg must not exist."
+msgstr "Chemin de projet invalide, engine.cfg ne doit pas exister."
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, engine.cfg must exist."
+msgstr "Chemin de projet invalide, engine.cfg doit exister."
+
+#: tools/editor/project_manager.cpp
+msgid "Imported Project"
+msgstr "Projet importé"
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path (changed anything?)."
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Couldn't create engine.cfg in project path."
+msgstr "Impossible de créer le fichier engine.cfg dans le répertoire du projet."
+
+#: tools/editor/project_manager.cpp
+msgid "Import Existing Project"
+msgstr "Importer un projet existant"
+
+#: tools/editor/project_manager.cpp
+msgid "Project Path (Must Exist):"
+msgstr "Chemin du projet (doit exister) :"
+
+#: tools/editor/project_manager.cpp
+msgid "Project Name:"
+msgstr "Nom du projet :"
+
+#: tools/editor/project_manager.cpp
+msgid "Create New Project"
+msgstr "Créer un nouveau projet"
+
+#: tools/editor/project_manager.cpp
+msgid "Project Path:"
+msgstr "Chemin du projet"
+
+#: tools/editor/project_manager.cpp
+msgid "Browse"
+msgstr "Parcourir"
+
+#: tools/editor/project_manager.cpp
+msgid "New Game Project"
+msgstr "Nouveau projet de jeu"
+
+#: tools/editor/project_manager.cpp
+msgid "That's a BINGO!"
+msgstr "C'est un BINGO !"
+
+#: tools/editor/project_manager.cpp
+msgid "Unnamed Project"
+msgstr "Projet sans titre"
+
+#: tools/editor/project_manager.cpp
+msgid "Are you sure to open more than one projects?"
+msgstr "Voulez-vous vraiment ouvrir plus d'un projet à la fois ?"
+
+#: tools/editor/project_manager.cpp
+msgid "Are you sure to run more than one projects?"
+msgstr "Voulez-vous vraiment lancer plus d'un projet à la fois ?"
+
+#: tools/editor/project_manager.cpp
+msgid "Remove project from the list? (Folder contents will not be modified)"
+msgstr ""
+"Supprimer le projet de la liste ? (Le contenu du dossier ne sera pas modifié)"
+
+#: tools/editor/project_manager.cpp
+msgid "Recent Projects:"
+msgstr "Projets récents :"
+
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr "Modifier"
+
+#: tools/editor/project_manager.cpp
+msgid "Run"
+msgstr "Lancer"
+
+#: tools/editor/project_manager.cpp
+msgid "Scan"
+msgstr "Scanner"
+
+#: tools/editor/project_manager.cpp
+msgid "New Project"
+msgstr "Nouveau projet"
+
+#: tools/editor/project_manager.cpp
+msgid "Exit"
+msgstr "Quitter"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "OK :("
+msgstr "OK :("
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance a child at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error loading scene from %s"
+msgstr "Erreur de chargement de la scène depuis %s"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error instancing scene from %s"
+msgstr "Erreur d'instanciation de la scène depuis %s"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Ok"
+msgstr "OK"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid ""
+"Cannot instance the scene '%s' because the current scene exists within one of "
+"its nodes."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Instance Scene(s)"
+msgstr "Instancier scène(s)"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done on the tree root."
+msgstr "Cette opération ne peut être réalisée sur la racine de l'arbre."
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Node In Parent"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Nodes In Parent"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Duplicate Node(s)"
+msgstr "Dupliquer le(s) nœud(s)"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete Node(s)?"
+msgstr "Supprimer le(s) nœud(s) ?"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done without a scene."
+msgstr "Cette opération ne peut être réalisée sans une scène."
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation requires a single selected node."
+msgstr ""
+"Cette opération ne peut être réalisée uniquement avec un seul nœud "
+"sélectionné."
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done on instanced scenes."
+msgstr "Cette opération ne peut être réalisée sur des scènes instanciées."
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Save New Scene As.."
+msgstr "Enregistrer la nouvelle scène sous..."
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Makes Sense!"
+msgstr "C'est sensé !"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Can't operate on nodes from a foreign scene!"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Can't operate on nodes the current scene inherits from!"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Remove Node(s)"
+msgstr "Supprimer le(s) nœud(s)"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create Node"
+msgstr "Créer un nœud"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid ""
+"Couldn't save new scene. Likely dependencies (instances) couldn't be "
+"satisfied."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error saving scene."
+msgstr "Erreur d'enregistrement de la scène."
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error duplicating scene to save it."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "New Scene Root"
+msgstr "Nouvelle racine de la scène"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Inherit Scene"
+msgstr "Hériter la scène"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add Child Node"
+msgstr "Ajouter un nœud enfant"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Instance Child Scene"
+msgstr "Instancier une scène enfant"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Change Type"
+msgstr "Changer le type"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Edit Groups"
+msgstr "Modifier les groupes"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Edit Connections"
+msgstr "Modifier les connexions"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add Script"
+msgstr "Ajouter un script"
+
+#: tools/editor/scene_tree_dock.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Move Up"
+msgstr "Déplacer vers le haut"
+
+#: tools/editor/scene_tree_dock.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Move Down"
+msgstr "Déplacer vers le bas"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Duplicate"
+msgstr "Dupliquer"
+
+#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Merge From Scene"
+msgstr "Fusionner depuis la scène"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Save Branch as Scene"
+msgstr "Sauvegarder la branche comme scène"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "Supprimer nœud(s)"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add/Create a New Node"
+msgstr "Ajouter un nouveau nœud"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid ""
+"Instance a scene file as a Node. Creates an inherited scene if no root node "
+"exists."
+msgstr ""
+"Instancie un fichier de scène comme nœud. Crée une scène héritée si aucun "
+"nœud racine n'existe."
+
+#: tools/editor/create_dialog.cpp
+msgid "Create New"
+msgstr "Créer un nouveau"
+
+#: tools/editor/plugins/rich_text_editor_plugin.cpp
+msgid "Parse BBCode"
+msgstr "Analyser le BBCode"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Open Sample File(s)"
+msgstr "Ouvrir un ou des fichiers d'échantillons"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "ERROR: Couldn't load sample!"
+msgstr "ERREUR : Impossible de charger l'échantillon !"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Add Sample"
+msgstr "Ajouter un échantillon"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Stop"
+msgstr "Arrêter"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Play"
+msgstr "Jouer"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Rename Sample"
+msgstr "Renommer l'échantillon"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Delete Sample"
+msgstr "Supprimer l'échantillon"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "16 Bits"
+msgstr "16 bits"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "8 Bits"
+msgstr "8 bits"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Stereo"
+msgstr "Stéréo"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Mono"
+msgstr "Mono"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Preview"
+msgstr "Aperçu"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Pitch"
+msgstr "Hauteur"
+
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Create Poly3D"
+msgstr "Créer un Poly3D"
+
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Edit Poly"
+msgstr "Modifier le polygone"
+
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Edit Poly (Remove Point)"
+msgstr "Modifier le polygone (supprimer un point)"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Toggle Autoplay"
+msgstr "Activer/désactiver la lecture automatique"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "New Animation Name:"
+msgstr "Nom de la nouvelle animation :"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "New Anim"
+msgstr "Nouvelle animation"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Change Animation Name:"
+msgstr "Modifier le nom de l'animation :"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Remove Animation"
+msgstr "Supprimer l'animation"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: Invalid animation name!"
+msgstr "ERREUR : Nom de l'animation invalide !"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: Animation name already exists!"
+msgstr "ERREUR : Le nom de l'animation existe déjà !"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Renommer l'animation"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Animation"
+msgstr "Ajouter une animation"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Blend Next Changed"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Change Blend Time"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Load Animation"
+msgstr "Charger l'animation"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Duplicate Animation"
+msgstr "Dupliquer l'animation"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: No animation to copy!"
+msgstr "ERREUR : Aucune animation à copier !"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: No animation resource on clipboard!"
+msgstr "ERREUR : Pas de ressource de type animation dans le presse-papiers !"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Pasted Animation"
+msgstr "Animation collée"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Paste Animation"
+msgstr "Coller l'animation"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: No animation to edit!"
+msgstr "ERREUR : Pas d'animation à modifier !"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation backwards from current pos. (A)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation backwards from end. (Shift+A)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Stop animation playback. (S)"
+msgstr "Arrêter la lecture de l'animation. (S)"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation from start. (Shift+D)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation from current pos. (D)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Animation position (in seconds)."
+msgstr "Position de l'animation (en secondes)"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Scale animation playback globally for the node."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create new animation in player."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Load an animation from disk."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Save the current animation"
+msgstr "Enregistrer l'animation actuelle"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Display list of animations in player."
+msgstr "Afficher la liste des animations dans le lecteur."
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Autoplay on Load"
+msgstr "Lecture automatique au chargement"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Edit Target Blend Times"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Animation Tools"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Copy Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Animation Name:"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Blend Times:"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Next (Auto Queue):"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Cross-Animation Blend Times"
+msgstr ""
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+msgid "Create Poly"
+msgstr "Créer un polygone"
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+msgid "Create Occluder Polygon"
+msgstr "Créer un polygone occulteur"
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Create a new polygon from scratch."
+msgstr "Créer un nouveau polygone à partir de rien."
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Edit existing polygon:"
+msgstr "Modifier un polygone existant :"
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "LMB: Move Point."
+msgstr "Bouton gauche : déplacer un point."
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Ctrl+LMB: Split Segment."
+msgstr "Contrôle + Bouton gauche : séparer le segment"
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "RMB: Erase Point."
+msgstr "Bouton droit : effacer un point."
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Configure Snap"
+msgstr "Configurer la grille"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Grid Offset:"
+msgstr "Décalage de la grille :"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Grid Step:"
+msgstr "Pas de la grille :"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation Offset:"
+msgstr "Décalage de la rotation :"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation Step:"
+msgstr "Pas de la rotation :"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Move Pivot"
+msgstr "Déplacer le pivot"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Move Action"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Edit IK Chain"
+msgstr "Modifier la chaîne IK"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Edit CanvasItem"
+msgstr "Modifier le CanvasItem"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Change Anchors"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom (%):"
+msgstr "Zoom (%) :"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Paste Pose"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Select Mode (Q)"
+msgstr "Mode sélection (Q)"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Drag: Rotate"
+msgstr "Glisser : tourner"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Alt+Drag: Move"
+msgstr "Alt + Glisser : déplacer"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Alt+RMB: Depth list selection"
+msgstr "Alt + Bouton droit : sélection détaillée par liste"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr "Move déplacement (W)"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr "Mode rotation (E)"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Show a list of all objects at the position clicked\n"
+"(same as Alt+RMB in select mode)."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Click to change object's rotation pivot."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Pan Mode"
+msgstr "Mode navigation"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Lock the selected object in place (can't be moved)."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Unlock the selected object (can be moved)."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Makes sure the object's children are not selectable."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Restores the object's children's ability to be selected."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Use Snap"
+msgstr "Aligner sur la grille"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Show Grid"
+msgstr "Afficher la grille"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Rotation Snap"
+msgstr "Rotation alignée"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Snap Relative"
+msgstr "Alignement relatif"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Configure Snap.."
+msgstr "Configurer la grille..."
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Pixel Snap"
+msgstr "Aligner au pixel près"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Expand to Parent"
+msgstr "Étendre au parent"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Skeleton.."
+msgstr "Squelette..."
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Make Bones"
+msgstr "Créer les os"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Clear Bones"
+msgstr "Effacer les os"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Make IK Chain"
+msgstr "Créer une chaîne IK"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Clear IK Chain"
+msgstr "Effacer la chaîne IK"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "View"
+msgstr "Affichage"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr "Zoomer"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr "Dézoomer"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Reset"
+msgstr "Réinitialiser le zoom"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Set.."
+msgstr "Définir le zoom"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Center Selection"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Frame Selection"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Anchor"
+msgstr "Ancre"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert Keys (Ins)"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert Key"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert Key (Existing Tracks)"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Copy Pose"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Clear Pose"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Set a Value"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Snap (Pixels):"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Paint TileMap"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Erase TileMap"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Bucket"
+msgstr "Seau"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Pick Tile"
+msgstr "Sélectionner une case"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Select"
+msgstr "Sélectionner"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Erase Selection"
+msgstr "Supprimer la sélection"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Transpose"
+msgstr "Transposer"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Mirror X (A)"
+msgstr "Miroir X (A)"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Mirror Y (S)"
+msgstr "Miroir Y (S)"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 0 degrees"
+msgstr "Tourner de 0 degrés"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 90 degrees"
+msgstr "Tourner de 90 degrés"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 180 degrees"
+msgstr "Tourner de 180 degrés"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 270 degrees"
+msgstr "Tourner de 270 degrés"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "New name:"
+msgstr "Nouveau nom :"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Scale:"
+msgstr "Échelle :"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Fade In (s):"
+msgstr "Fondu entrant (s) :"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Fade Out (s):"
+msgstr "Fondu sortant (s) :"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend"
+msgstr "Mélanger"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Mix"
+msgstr "Mixer"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Auto Restart:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Restart (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Random Restart (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Start!"
+msgstr "Démarrer !"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Amount:"
+msgstr "Quantité :"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend:"
+msgstr "Mélange :"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend 0:"
+msgstr "Mélange 0 :"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend 1:"
+msgstr "Mélange 1 :"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "X-Fade Time (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Current:"
+msgstr "Actuel :"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Add Input"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Clear Auto-Advance"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Set Auto-Advance"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Delete Input"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Rename"
+msgstr "Renommer"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation tree is valid."
+msgstr "L'arbre d'animations est valide."
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation tree is invalid."
+msgstr "L'arbre d'animations est invalide."
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "OneShot Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Mix Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend2 Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend3 Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend4 Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "TimeScale Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "TimeSeek Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Transition Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Import Animations.."
+msgstr "Importer des animations..."
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Edit Node Filters"
+msgstr "Modifier les filtres de nœud"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Filters.."
+msgstr "Filtres..."
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "No mesh source specified (and no MultiMesh set in node)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "No mesh source specified (and MultiMesh contains no Mesh)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh source is invalid (invalid path)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh source is invalid (not a MeshInstance)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh source is invalid (contains no Mesh resource)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "No surface source specified."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Surface source is invalid (invalid path)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Surface source is invalid (no geometry)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Surface source is invalid (no faces)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Parent has no solid faces to populate."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Couldn't map area."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Select a Source Mesh:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Select a Target Surface:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Populate Surface"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Populate MultiMesh"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Target Surface:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Source Mesh:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "X-Axis"
+msgstr "Axe X"
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Y-Axis"
+msgstr "Axe Y"
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Z-Axis"
+msgstr "Axe Z"
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh Up Axis:"
+msgstr "Axe vers le haut du maillage :"
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Random Rotation:"
+msgstr "Rotation aléatoire :"
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Random Tilt:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Random Scale:"
+msgstr "Échelle aléatoire :"
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Populate"
+msgstr "Peupler"
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Find.."
+msgstr "Trouver..."
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Find Next"
+msgstr "Trouver le suivant"
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Replace.."
+msgstr "Remplacer..."
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Goto Line.."
+msgstr "Aller à la ligne..."
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Vertex"
+msgstr "Vertex"
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Fragment"
+msgstr "Fragment"
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Lighting"
+msgstr "Éclairage"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Can't save theme to file:"
+msgstr "Impossible d'enregistrer le thème dans le fichier :"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Add Item"
+msgstr "Ajouter un item"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add All Items"
+msgstr "Ajouter tous les items"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add All"
+msgstr "Tout ajouter"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Remove Item"
+msgstr "Supprimer l'item"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add Class Items"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Remove Class Items"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Create Template"
+msgstr "Créer un modèle"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "CheckBox Radio1"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "CheckBox Radio2"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Item"
+msgstr "Item"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Check Item"
+msgstr "Item à cocher"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Checked Item"
+msgstr "Item coché"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Has"
+msgstr "Possède"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Many"
+msgstr "Plusieurs"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Have,Many,Several,Options!"
+msgstr "Ont,Plusieurs,Possibilités,D'options !"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 1"
+msgstr "Onglet 1"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 2"
+msgstr "Onglet 2"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 3"
+msgstr "Onglet 3"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Data Type:"
+msgstr "Type de données :"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Icon"
+msgstr "Icône"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Style"
+msgstr "Style"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Font"
+msgstr "Police"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Color"
+msgstr "Couleur"
+
+#: tools/editor/plugins/baked_light_editor_plugin.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr "La BakedLightInstance ne contient pas de ressource BakedLight."
+
+#: tools/editor/plugins/baked_light_editor_plugin.cpp
+msgid "Bake!"
+msgstr "Calculer !"
+
+#: tools/editor/plugins/baked_light_editor_plugin.cpp
+msgid "Reset the lightmap octree baking process (start over)."
+msgstr "Remettre le processus de calcul de l'éclairage à zéro (recommencer)."
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Parsing %d Triangles:"
+msgstr "Analyse de %d triangles :"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Triangle #"
+msgstr "Triangle #"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Light Baker Setup:"
+msgstr "Paramètres du calculateur d'éclairage :"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Parsing Geometry"
+msgstr "Analyse de la géométrie"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Fixing Lights"
+msgstr "Correction des lumières"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Making BVH"
+msgstr "Création du BVH"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Creating Light Octree"
+msgstr "Création de l'octree de lumière"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Creating Octree Texture"
+msgstr "Création de la texture d'octree"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Transfer to Lightmaps:"
+msgstr "Transfert vers des lightmaps :"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Allocating Texture #"
+msgstr "Allocation de la texture #"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Baking Triangle #"
+msgstr "Calcul de la texture #"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Post-Processing Texture #"
+msgstr "Post-traitement de la texture #"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Orthogonal"
+msgstr "Orthogonale"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Perspective"
+msgstr "Perspective"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Aborted."
+msgstr "Transformation annulée."
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Plane Transform."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "X-Axis Transform."
+msgstr "Transformation sur l'axe X."
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Y-Axis Transform."
+msgstr "Transformation sur l'axe Y."
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Z-Axis Transform."
+msgstr "Transformation sur l'axe Z."
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scaling to %s%%."
+msgstr "Mise à l'échelle %s%%."
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotating %s degrees."
+msgstr "Rotation de %s degrés."
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom View."
+msgstr "Vue de dessous."
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom"
+msgstr "Dessous"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Top View."
+msgstr "Vue de dessus."
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Top"
+msgstr "Dessus"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear View."
+msgstr "Vue arrière"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear"
+msgstr "Arrière"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Front View."
+msgstr "Vue avant"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Front"
+msgstr "Avant"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Left View."
+msgstr "Vue de gauche"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Left"
+msgstr "Gauche"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Right View."
+msgstr "Vue de droite"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Right"
+msgstr "Droite"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Keying is disabled (no key inserted)."
+msgstr "L'insertion de clé est désactivée (pas de clé insérée)."
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Animation Key Inserted."
+msgstr "Clé d'animation insérée."
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Align with view"
+msgstr "Aligner avec la vue"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Top (Num7)"
+msgstr "Dessus (Pavé num. 7)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom (Shift+Num7)"
+msgstr "Dessous (Maj+Pavé num. 7)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Left (Num3)"
+msgstr "Gauche (Pavé num. 3)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Right (Shift+Num3)"
+msgstr "Droite (Maj+Pavé num. 3)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Front (Num1)"
+msgstr "Devant (Pavé num. 1)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear (Shift+Num1)"
+msgstr "Arrière (Maj+Pavé num. 1)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Perspective (Num5)"
+msgstr "Perspective (Pavé num. 5)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Orthogonal (Num5)"
+msgstr "Orthogonale (Pavé num. 5)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Environment"
+msgstr "Environnement"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Audio Listener"
+msgstr "Écouteur audio"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Gizmos"
+msgstr "Gizmos"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Selection (F)"
+msgstr "Sélection (F)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Align with view (Ctrl+Shift+F)"
+msgstr "Aligner avec la vue (Ctrl+Maj+F)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "XForm Dialog"
+msgstr "Dialogue XForm"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "No scene selected to instance!"
+msgstr "Pas de scène sélectionnée à instancier !"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Instance at Cursor"
+msgstr "Instancier sur le cursuer"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Could not instance scene!"
+msgstr "Impossible d'instancier la scène !"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scale Mode (R)"
+msgstr "Mode de mise à l'échelle (R)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Local Coords"
+msgstr "Coordonnées locales"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Dialog.."
+msgstr "Dialogue de transformation..."
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Use Default Light"
+msgstr "Utiliser la lumière par défaut"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Use Default sRGB"
+msgstr "Utiliser sRGB par défaut"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Normal"
+msgstr "Affichage normal"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Wireframe"
+msgstr "Affichage en fil de fer"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Overdraw"
+msgstr "Affichage des surimpressions"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Shadeless"
+msgstr "Affichage sans ombrage"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Origin"
+msgstr "Afficher l'origine"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Grid"
+msgstr "Afficher la grille"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap Settings"
+msgstr "Paramètres d'alignement"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Translate Snap:"
+msgstr "Alignement des translations :"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Snap (deg.):"
+msgstr "Alignement des rotations (degrés) :"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scale Snap (%):"
+msgstr "Alignement des mises à l'échelle (%) :"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Viewport Settings"
+msgstr "Paramètres de la vue"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Default Light Normal:"
+msgstr "Normale de l'éclairage par défaut :"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Ambient Light Color:"
+msgstr "Couleur de l'éclairage ambient :"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Perspective FOV (deg.):"
+msgstr "Champ de vision de perspective (degrés) :"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Z-Near:"
+msgstr "Z-Near de la vue :"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Z-Far:"
+msgstr "Z-Far de la vue :"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Change"
+msgstr "Modification de la transformation"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Translate:"
+msgstr "Translater :"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate (deg.):"
+msgstr "Tourner (degrés) :"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scale (ratio):"
+msgstr "Échelle (ratio) :"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Type"
+msgstr "Type de transformation"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Pre"
+msgstr "Pré"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Post"
+msgstr "Post"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Error while saving theme"
+msgstr "Erreur lors de l'enregistrement."
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Error saving"
+msgstr "Erreur de sauvegarde de l'atlas :"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Error importing theme"
+msgstr "Erreur d'importation de la scène."
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Error importing"
+msgstr "Erreur d'importation :"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Import Theme"
+msgstr "Improter des textures"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Save Theme As.."
+msgstr "Enregistrer la scène sous..."
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save All"
+msgstr "Tout enregistrer"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "History Prev"
+msgstr "Précédent dans l'historique"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "History Next"
+msgstr "Suivant dans l'historique"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Reload Theme"
+msgstr "Recharger"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Save Theme"
+msgstr "Enregistrer la scène"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Save Theme As"
+msgstr "Enregistrer la scène sous..."
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Indent Left"
+msgstr "Indenter vers la gauche"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Indent Right"
+msgstr "Indenter vers la droite"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Toggle Comment"
+msgstr "Commenter/décommenter"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Clone Down"
+msgstr "Cloner en dessous"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Complete Symbol"
+msgstr "Compléter le symbole"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Trim Trailing Whitespace"
+msgstr "Supprimer les espaces de fin de ligne"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Auto Indent"
+msgstr "Indentation automatique"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Goto Function.."
+msgstr "Aller à la fonction…"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Debug"
+msgstr "Débogage"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Toggle Breakpoint"
+msgstr "Placer un point d'arrêt"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Keep Debugger Open"
+msgstr "Garder le débogueur ouvert"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Window"
+msgstr "Fenêtre"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Move Left"
+msgstr "Aller à gauche"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Move Right"
+msgstr "Aller à droite"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Help"
+msgstr "Aide"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Contextual"
+msgstr "Aide contextuelle"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Tutorials"
+msgstr "Tutoriels"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Open https://godotengine.org at tutorials section."
+msgstr "Ouvre https://godotengine.org dans la section des tutoriels."
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Classes"
+msgstr "Classes"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search the class hierarchy."
+msgstr "Cherche dans la hiérarchie des classes."
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
+msgstr "Chercher dans l'aide"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search the reference documentation."
+msgstr "Cherche dans la documentation de référence."
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Go to previous edited document."
+msgstr "Aller au document modifié précédent."
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Go to next edited document."
+msgstr "Aller au document modifié suivant."
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Create Script"
+msgstr "Créer un script"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
+msgstr ""
+"Les fichiers suivants sont plus récents sur le disque.\n"
+"Quelle action doit être prise ? :"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Reload"
+msgstr "Recharger"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Resave"
+msgstr "Ré-enregistrer"
+
+#: tools/editor/plugins/style_box_editor_plugin.cpp
+msgid "StyleBox Preview:"
+msgstr "Aperçu de la StyleBox :"
+
+#: tools/editor/plugins/sample_editor_plugin.cpp
+msgid "Length:"
+msgstr "Longueur :"
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Constant"
+msgstr "Modifier une constante scalaire"
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Constant"
+msgstr "Modifier une constance vectorielle"
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Constant"
+msgstr "Modifier une constante RVB"
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Operator"
+msgstr "Modifier un opérateur scalaire"
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Operator"
+msgstr "Modifier un opérateur vectoriel"
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Scalar Operator"
+msgstr "Modifier un opérateur vectoriel scalaire"
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Operator"
+msgstr "Modifier un opérateur RVB"
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Toggle Rot Only"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Function"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Function"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Default Value"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change XForm Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Texture Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Cubemap Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Comment"
+msgstr "Modifier un commentaire"
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add/Remove to Color Ramp"
+msgstr "Ajouter/supprimer de la rampe de couleurs"
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+#: tools/editor/plugins/color_ramp_editor_plugin.cpp
+msgid "Modify Color Ramp"
+msgstr "Modifier une rampe de couleurs"
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add/Remove to Curve Map"
+msgstr "Ajouter/supprimer de la carte de courbes"
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Modify Curve Map"
+msgstr "Modifier la carte de courbes"
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Input Name"
+msgstr "Changer le nom de l'entrée"
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Connect Graph Nodes"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Disconnect Graph Nodes"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Remove Shader Graph Node"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Move Shader Graph Node"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Duplicate Graph Node(s)"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Delete Shader Graph Node(s)"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Error: Cyclic Connection Link"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Error: Missing Input Connections"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add Shader Graph Node"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh is empty!"
+msgstr "Le maillage est vide !"
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Static Trimesh Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Static Convex Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "This doesn't work on scene root!"
+msgstr "Cela ne fonctionne pas sur la racine de la scène !"
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Shape"
+msgstr "Créer une forme Trimesh"
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Shape"
+msgstr "Créer une forme convexe"
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Navigation Mesh"
+msgstr "Créer un maillage de navigation"
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "MeshInstance lacks a Mesh!"
+msgstr "Le MeshInstance n'a pas de maillage !"
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Could not create outline!"
+msgstr "Impossible de créer le contour !"
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline"
+msgstr "Créer le contour"
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Static Body"
+msgstr "Créer un corps statique Trimesh"
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Static Body"
+msgstr "Créer un corps statique convexe"
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Collision Sibling"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Collision Sibling"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline Mesh.."
+msgstr "Créer un maillage de contour..."
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline Mesh"
+msgstr "Créer un maillage de contour"
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Outline Size:"
+msgstr "Taille du contour :"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Create UV Map"
+msgstr "Créer une carte UV"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Transform UV Map"
+msgstr "Transformer la carte UV"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Polygon 2D UV Editor"
+msgstr "Éditeur UV de polygones 2D"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Move Point"
+msgstr "Déplacer le point"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Ctrl: Rotate"
+msgstr "Contrôle: Tourner"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Shift: Move All"
+msgstr "Maj. : Tout déplacer"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Shift+Ctrl: Scale"
+msgstr "Maj.+Contrôle : Mettre à l'échelle"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Move Polygon"
+msgstr "Déplacer le polygone"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Rotate Polygon"
+msgstr "Tourner le polygone"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Scale Polygon"
+msgstr "Mettre à l'échelle le polygone"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Polygon->UV"
+msgstr "Polygone -> UV"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "UV->Polygon"
+msgstr "UV -> Polygone"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Clear UV"
+msgstr "Effacer l'UV"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Snap"
+msgstr "Aligner"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Enable Snap"
+msgstr "Activer l'alignement"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Grid"
+msgstr "Grille"
+
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Set region_rect"
+msgstr ""
+
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Sprite Region Editor"
+msgstr "Éditeur de région de Sprite"
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "ERROR: Couldn't load resource!"
+msgstr "ERREUR : Impossible de charger la ressource !"
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Add Resource"
+msgstr "Ajouter une ressource"
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Rename Resource"
+msgstr "Renommer une ressource"
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Delete Resource"
+msgstr "Supprimer une ressource"
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Resource clipboard is empty!"
+msgstr "Le presse-papiers des ressources est vide !"
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Load Resource"
+msgstr "Charger une ressource"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "ERROR: Couldn't load frame resource!"
+msgstr "ERREUR : Impossible de charger la resource de type trame !"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Frame"
+msgstr "Ajouter une image"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Resource clipboard is empty or not a texture!"
+msgstr "Le presse-papiers des ressources est vide ou n'est pas une texture !"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Paste Frame"
+msgstr "Coller une image"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Empty"
+msgstr "Ajouter vide"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Change Animation Loop"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Change Animation FPS"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "(empty)"
+msgstr "(vide)"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Animations"
+msgstr "Animations"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Speed (FPS):"
+msgstr "Vitesse (FPS) :"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Loop"
+msgstr "Boucle"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Animation Frames"
+msgstr "Trames d'animation"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Insert Empty (Before)"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Insert Empty (After)"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Up"
+msgstr "Haut"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Down"
+msgstr "Bas"
+
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Create Navigation Polygon"
+msgstr "Créer un polygone de navigation"
+
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Remove Poly And Point"
+msgstr ""
+
+#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp
+msgid "Set Handle"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Erreur de chargement de l'image :"
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image.."
+msgstr "Pas de pixels avec une transparence > 128 dans l'image..."
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Set Emission Mask"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Creating Mesh Library"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Thumbnail.."
+msgstr "Aperçu..."
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Remove item %d?"
+msgstr "Supprimer l'objet %d ?"
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import Scene"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Remove Selected Item"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Import from Scene"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Update from Scene"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Node does not contain geometry."
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Node does not contain geometry (faces)."
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Faces contain no area!"
+msgstr "Les faces n'ont pas de surface !"
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "No faces!"
+msgstr "Pas de faces !"
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Generate AABB"
+msgstr "Générer un AABB"
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter From Mesh"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter From Node"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Clear Emitter"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Emission Positions:"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Emission Fill:"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Surface"
+msgstr "Surface"
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Volume"
+msgstr "Volume"
+
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Item %d"
+msgstr "Objet %d"
+
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Items"
+msgstr "Objets"
+
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Item List Editor"
+msgstr "Éditeur de listes d'objets"
+
+#: tools/editor/plugins/color_ramp_editor_plugin.cpp
+msgid "Add/Remove Color Ramp Point"
+msgstr "Ajouter/supprimer un point de rampe de couleur"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Curve Point #"
+msgstr "Point de courbe #"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve Point Pos"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve In Pos"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve Out Pos"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Split Path"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Add Point to Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Remove Path Point"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Select Points"
+msgstr "Sélectionner des points"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Shift+Drag: Select Control Points"
+msgstr "Maj. + Glisser : sélectionner des points de contrôle"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Click: Add Point"
+msgstr "Clic : ajouter un point"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Right Click: Delete Point"
+msgstr "Clic droit : supprimer un point"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Add Point (in empty space)"
+msgstr "Ajouter un point (dans un espace vide)"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Split Segment (in curve)"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Delete Point"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Close Curve"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Could not find tile:"
+msgstr "Impossible de trouver la tuile :"
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Item name or ID:"
+msgstr "Nom d'item ou ID :"
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Create from scene?"
+msgstr "Créer depuis la scène ?"
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Merge from scene?"
+msgstr "Fusionner depuis la scène ?"
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Create from Scene"
+msgstr "Créer depuis la scène"
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Merge from Scene"
+msgstr "Fusionner depuis la scène"
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Remove Point from Curve"
+msgstr "Supprimer le point d'une courbe"
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move Point in Curve"
+msgstr "Déplacer le point dans la courbe"
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move In-Control in Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move Out-Control in Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Select Control Points (Shift+Drag)"
+msgstr "Sélectionner les points de contrôle (Maj. + glisser)"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Uncompressed"
+msgstr "Non compressé"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress Lossless (PNG)"
+msgstr "Compression sans perte (PNG)"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress Lossy (WebP)"
+msgstr "Compression avec perte (WebP)"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress (VRAM)"
+msgstr "Compression GPU (VRAM)"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Format"
+msgstr "Format de texture"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Compression Quality (WebP):"
+msgstr "Qualité de compression de la texture (WebP) :"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Options"
+msgstr "Options de texture"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Please specify some files!"
+msgstr "Veuillez spécifier des fichiers !"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Target path is empty."
+msgstr "Le chemin de destination est vide."
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Target path must be a complete resource path."
+msgstr ""
+"Le chemin de destination doit être un chemin complet vers une ressource."
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Target path must exist."
+msgstr "Le chemin de destination doit exister."
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "At least one file needed for Atlas."
+msgstr "Il faut au moins un fichier pour créer un atlas."
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Error importing:"
+msgstr "Erreur d'importation :"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Only one file is required for large texture."
+msgstr "Un seul fichier est nécessaire pour créer une grande texture."
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Max Texture Size:"
+msgstr "Taille de texture maximale :"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for Atlas (2D)"
+msgstr "Importer des textures pour un atlas (2D)"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Cell Size:"
+msgstr "Taille des cellules :"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Large Texture"
+msgstr "Grande texture"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Large Textures (2D)"
+msgstr "Importer des grandes textures (2D)"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#, fuzzy
+msgid "Source Texture"
+msgstr "Texture source :"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Base Atlas Texture"
+msgstr "Texture d'atlas de base"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#, fuzzy
+msgid "Source Texture(s)"
+msgstr "Texture(s) source :"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for 2D"
+msgstr "Importer des textures pour la 2D"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for 3D"
+msgstr "Importer des textures pour la 3D"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures"
+msgstr "Improter des textures"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#, fuzzy
+msgid "2D Texture"
+msgstr "Grande texture"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#, fuzzy
+msgid "3D Texture"
+msgstr "Grande texture"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#, fuzzy
+msgid "Atlas Texture"
+msgstr "Texture d'atlas de base"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid ""
+"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to "
+"the project."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture(s):"
+msgstr "Texture(s) source :"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Crop empty space."
+msgstr "Rogner l'espace vide."
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Target Path:"
+msgstr "Chemin de destination :"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Accept"
+msgstr "Accepter"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Large Texture"
+msgstr "Importer une grande texture"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Load Source Image"
+msgstr "Charger une image source"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Slicing"
+msgstr "Découpage"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Inserting"
+msgstr "Insertion"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Saving"
+msgstr "Enregistrement"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save large texture:"
+msgstr "Impossible d'enregistrer la grande texture :"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Build Atlas For:"
+msgstr "Construire l'atlas pour :"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Loading Image:"
+msgstr "Chargement de l'image :"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't load image:"
+msgstr "Impossible de charger l'image :"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Converting Images"
+msgstr "Conversion des images"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Cropping Images"
+msgstr "Rognage des images"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Blitting Images"
+msgstr "Découpage des images"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save atlas image:"
+msgstr "Impossible d'enregistrer l'image d'atlas :"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save converted texture:"
+msgstr "Impossible d'enregistrer la texture convertie :"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Invalid source!"
+msgstr "Source invalide !"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Invalid translation source!"
+msgstr "Source de traduction invalide !"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Column"
+msgstr "Colonne"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "No items to import!"
+msgstr "Pas d'objets à importer !"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "No target path!"
+msgstr "Pas de chemin de destination !"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Translations"
+msgstr "Importer des traductions"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Couldn't import!"
+msgstr "Impossible d'importer !"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Translation"
+msgstr "Importer une traduction"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Source CSV:"
+msgstr "CSV source :"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Ignore First Row"
+msgstr "Ignorer la première ligne"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Compress"
+msgstr "Compresser"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Add to Project (engine.cfg)"
+msgstr "Ajouter au projet (engine.cfg)"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Languages:"
+msgstr "Importer les langues :"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "New Clip"
+msgstr "Nouvelle séquence"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Animation Options"
+msgstr "Options d'animation"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Flags"
+msgstr "Drapeaux"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Bake FPS:"
+msgstr "FPS de calcul :"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Optimizer"
+msgstr "Optimiseur"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Linear Error"
+msgstr "Erreur linéaire maximale"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Angular Error"
+msgstr "Erreur angulaire maximale"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Angle"
+msgstr "Angle maximal"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Clips"
+msgstr "Séquences"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Start(s)"
+msgstr "Départ(s)"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "End(s)"
+msgstr "Fin(s)"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Filters"
+msgstr "Filtres"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Source path is empty."
+msgstr "Le chemin source est vide."
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't load post-import script."
+msgstr "Impossible de charger le script de post-importation."
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Invalid/broken script for post-import."
+msgstr "Script invalide ou cassé de post-importation."
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Error importing scene."
+msgstr "Erreur d'importation de la scène."
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import 3D Scene"
+msgstr "Importer une scène 3D"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Source Scene:"
+msgstr "Scène source :"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Same as Target Scene"
+msgstr "Le même que la scène de destination"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Shared"
+msgstr "Partagé"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Target Texture Folder:"
+msgstr "Dossier de destination des textures :"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Options:"
+msgstr "Options :"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Post-Process Script:"
+msgstr "Script de post-traitement :"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Custom Root Node Type:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Overwrite Existing Scene"
+msgstr "Écraser la scène existante"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Overwrite Existing, Keep Materials"
+msgstr "Écraser l'existant, conserver les matériaux"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Keep Existing, Merge with New"
+msgstr "Conserver l'existant, fusionner avec les nouveautés"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Keep Existing, Ignore New"
+msgstr "Conserver l'existant, ignorer les nouveautés"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "This Time:"
+msgstr "Cette fois :"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Next Time:"
+msgstr "Les prochaines fois :"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "The Following Files are Missing:"
+msgstr "Les fichiers suivants sont manquants :"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import Anyway"
+msgstr "Importer quand même"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Cancel"
+msgstr "Annuler"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import & Open"
+msgstr "Importer et ouvrir"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Edited scene has not been saved, open imported scene anyway?"
+msgstr ""
+"La scène modifiée actuellement n'a pas été enregistrée, ouvrir la scène "
+"importée quand même ?"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Importing Scene.."
+msgstr "Importation de la scène..."
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Running Custom Script.."
+msgstr "Lancement du script personnalisé..."
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't load post-import script:"
+msgstr "Impossible de charger le script de post-importation :"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Invalid/broken script for post-import:"
+msgstr "Script de post-importation invalide ou cassé :"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Error running post-import script:"
+msgstr "Erreur d'exécution du script de post-importation :"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import Image:"
+msgstr "Importer une image :"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Can't import a file over itself:"
+msgstr "Impossible d'importer un fichier par-dessus lui-même."
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't localize path: %s (already local)"
+msgstr "Impossible de rendre le chemin local : %s (déjà local)"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Saving.."
+msgstr "Enregistrement..."
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "No source font file!"
+msgstr "Pas de fichier de police source !"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "No target font resource!"
+msgstr "Pas de ressource de police de destination !"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Can't load/process source font."
+msgstr "Impossible de charger ou traiter la police source."
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Couldn't save font."
+msgstr "Impossible d'enregistrer la police."
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Source Font:"
+msgstr "Police source :"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Source Font Size:"
+msgstr "Taille de la police source :"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Dest Resource:"
+msgstr "Ressource de destination :"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "The quick brown fox jumps over the lazy dog."
+msgstr "The quick brown fox jumps over the lazy dog."
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Test:"
+msgstr "Test :"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Font Import"
+msgstr "Importation d'une police"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid ""
+"This file is already a Godot font file, please supply a BMFont type file "
+"instead."
+msgstr ""
+"Ce fichier est déjà un fichier de police Godot, veuillez fournir un fichier "
+"de type BMFont à la place."
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Failed opening as BMFont file."
+msgstr "Impossible d'ouvrir le fichier en tant que fichier BMFont."
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Error initializing FreeType."
+msgstr "Erreur d'initialisation de Freetype."
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Unknown font format."
+msgstr "Format de police inconnu."
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Error loading font."
+msgstr "Erreur lors du chargement de la police."
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Invalid font size."
+msgstr "Taille de police invalide."
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Invalid font custom source."
+msgstr "Source personnalisée de police invalide."
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "No samples to import!"
+msgstr "Pas d'échantillons à importer !"
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Save path is empty!"
+msgstr "Le chemin de sauvegarde est vide !"
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Import Audio Samples"
+msgstr "Importer des échantillons audio"
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Source Sample(s):"
+msgstr "Échantillon(s) source :"
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "No meshes to import!"
+msgstr "Pas de maillages à importer !"
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Single Mesh Import"
+msgstr "Importer un maillage"
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Source Mesh(es):"
+msgstr "Maillage(s) source :"
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Surface %d"
+msgstr "Surface %d"
+
+#~ msgid "Scene Tree:"
+#~ msgstr "Arbre des scènes :"
+
+#~ msgid "Move Favorite Up"
+#~ msgstr "Déplacer le favori vers le haut"
+
+#~ msgid "Move Favorite Down"
+#~ msgstr "Déplacer le favori vers le bas"
+
+#~ msgid "%d frames"
+#~ msgstr "%d images"
+
+#~ msgid ""
+#~ "NOTICE: You are not forced to import textures for 2D projects. Just copy "
+#~ "your .jpg or .png files to your project, and change export options later. "
+#~ "Atlases can be generated on export too."
+#~ msgstr ""
+#~ "NOTICE : Vous n'êtes pas obligé d'importer des textures pour des projets "
+#~ "en 2D. Copiez simplement vos fichiers .jpg ou .png dans le projet, et "
+#~ "modifiez les options d'exportation par la suite. Vous pouvez également "
+#~ "générer des atlas à l'exportation."
+
+#~ msgid "Merging.."
+#~ msgstr "Fusion..."
diff --git a/tools/translations/tools.pot b/tools/translations/tools.pot
index 41aba64129..d4fca74677 100644
--- a/tools/translations/tools.pot
+++ b/tools/translations/tools.pot
@@ -648,9 +648,9 @@ msgstr ""
#: tools/editor/connections_dialog.cpp tools/editor/animation_editor.cpp
#: tools/editor/project_manager.cpp tools/editor/create_dialog.cpp
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
#: tools/editor/plugins/particles_editor_plugin.cpp
-#: tools/editor/plugins/mesh_editor_plugin.cpp
msgid "Create Subscription"
msgstr ""
@@ -1296,7 +1296,7 @@ msgstr ""
msgid "Description:"
msgstr ""
-#: tools/editor/script_editor_debugger.cpp
+#: tools/editor/script_editor_debugger.cpp tools/editor/editor_profiler.cpp
msgid "Time:"
msgstr ""
@@ -1374,6 +1374,10 @@ msgid "Stack Trace (if applicable):"
msgstr ""
#: tools/editor/script_editor_debugger.cpp
+msgid "Remote Inspector"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
msgid "Monitor"
msgstr ""
@@ -1410,10 +1414,6 @@ msgstr ""
msgid "Usage"
msgstr ""
-#: tools/editor/script_editor_debugger.cpp tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
#: tools/editor/script_editor_debugger.cpp
msgid "Clicked Control:"
msgstr ""
@@ -1430,10 +1430,6 @@ msgstr ""
msgid "Set From Tree"
msgstr ""
-#: tools/editor/script_editor_debugger.cpp
-msgid "Scene Tree:"
-msgstr ""
-
#: tools/editor/import_settings.cpp
msgid "Imported Resources"
msgstr ""
@@ -1818,6 +1814,46 @@ msgstr ""
msgid "Select a Node"
msgstr ""
+#: tools/editor/editor_profiler.cpp
+msgid "Stop Profiling"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Start Profiling"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Measure:"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame Time (sec)"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Average Time (sec)"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame %"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Fixed Frame %"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Inclusive"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Self"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame #:"
+msgstr ""
+
#: tools/editor/quick_open.cpp tools/editor/editor_help.cpp
#: tools/editor/create_dialog.cpp tools/editor/plugins/script_editor_plugin.cpp
msgid "Matches:"
@@ -1841,7 +1877,7 @@ msgstr ""
msgid "Save & Re-Import"
msgstr ""
-#: tools/editor/editor_reimport_dialog.cpp
+#: tools/editor/editor_reimport_dialog.cpp tools/editor/editor_node.cpp
msgid "Re-Importing"
msgstr ""
@@ -1988,27 +2024,27 @@ msgid "Move To.."
msgstr ""
#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
+msgid "Info"
msgstr ""
#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
+msgid "Show In File Manager"
msgstr ""
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
+#: tools/editor/scenes_dock.cpp tools/editor/editor_node.cpp
+msgid "Re-Import.."
msgstr ""
#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
+msgid "Previous Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
-msgid "Move Favorite Up"
+msgid "Next Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
-msgid "Move Favorite Down"
+msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/scenes_dock.cpp
@@ -2217,11 +2253,11 @@ msgid "Assets ZIP File"
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Node From Scene"
+msgid "Importing:"
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Re-Import.."
+msgid "Node From Scene"
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
@@ -2286,10 +2322,6 @@ msgid "Loading Export Templates"
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Importing:"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
msgid "Error trying to save layout!"
msgstr ""
@@ -2558,6 +2590,10 @@ msgid "Play the project (F5)."
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Pause the scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Stop the scene (F8)."
msgstr ""
@@ -3030,6 +3066,10 @@ msgid "Duplicate"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "Merge From Scene"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Save Branch as Scene"
msgstr ""
@@ -3084,22 +3124,18 @@ msgid "Delete Sample"
msgstr ""
#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/sample_editor_plugin.cpp
msgid "16 Bits"
msgstr ""
#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/sample_editor_plugin.cpp
msgid "8 Bits"
msgstr ""
#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/sample_editor_plugin.cpp
msgid "Stereo"
msgstr ""
#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/sample_editor_plugin.cpp
msgid "Mono"
msgstr ""
@@ -4312,6 +4348,30 @@ msgid "Post"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error while saving theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error saving"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error importing theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error importing"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Import Theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme As.."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Save All"
msgstr ""
@@ -4324,6 +4384,18 @@ msgid "History Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Reload Theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme As"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Left"
msgstr ""
@@ -4445,10 +4517,6 @@ msgstr ""
msgid "Length:"
msgstr ""
-#: tools/editor/plugins/sample_editor_plugin.cpp
-msgid "%d frames"
-msgstr ""
-
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
msgstr ""
@@ -4578,6 +4646,74 @@ msgstr ""
msgid "Add Shader Graph Node"
msgstr ""
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh is empty!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Static Trimesh Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Static Convex Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "This doesn't work on scene root!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Shape"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Shape"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Navigation Mesh"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "MeshInstance lacks a Mesh!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Could not create outline!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Static Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Static Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Collision Sibling"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Collision Sibling"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline Mesh.."
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline Mesh"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Outline Size:"
+msgstr ""
+
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create UV Map"
msgstr ""
@@ -4944,74 +5080,6 @@ msgstr ""
msgid "Close Curve"
msgstr ""
-#: tools/editor/plugins/mesh_editor_plugin.cpp
-msgid "Mesh is empty!"
-msgstr ""
-
-#: tools/editor/plugins/mesh_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr ""
-
-#: tools/editor/plugins/mesh_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr ""
-
-#: tools/editor/plugins/mesh_editor_plugin.cpp
-msgid "This doesn't work on scene root!"
-msgstr ""
-
-#: tools/editor/plugins/mesh_editor_plugin.cpp
-msgid "Create Trimesh Shape"
-msgstr ""
-
-#: tools/editor/plugins/mesh_editor_plugin.cpp
-msgid "Create Convex Shape"
-msgstr ""
-
-#: tools/editor/plugins/mesh_editor_plugin.cpp
-msgid "Create Navigation Mesh"
-msgstr ""
-
-#: tools/editor/plugins/mesh_editor_plugin.cpp
-msgid "MeshInstance lacks a Mesh!"
-msgstr ""
-
-#: tools/editor/plugins/mesh_editor_plugin.cpp
-msgid "Could not create outline!"
-msgstr ""
-
-#: tools/editor/plugins/mesh_editor_plugin.cpp
-msgid "Create Outline"
-msgstr ""
-
-#: tools/editor/plugins/mesh_editor_plugin.cpp
-msgid "Create Trimesh Static Body"
-msgstr ""
-
-#: tools/editor/plugins/mesh_editor_plugin.cpp
-msgid "Create Convex Static Body"
-msgstr ""
-
-#: tools/editor/plugins/mesh_editor_plugin.cpp
-msgid "Create Trimesh Collision Sibling"
-msgstr ""
-
-#: tools/editor/plugins/mesh_editor_plugin.cpp
-msgid "Create Convex Collision Sibling"
-msgstr ""
-
-#: tools/editor/plugins/mesh_editor_plugin.cpp
-msgid "Create Outline Mesh.."
-msgstr ""
-
-#: tools/editor/plugins/mesh_editor_plugin.cpp
-msgid "Create Outline Mesh"
-msgstr ""
-
-#: tools/editor/plugins/mesh_editor_plugin.cpp
-msgid "Outline Size:"
-msgstr ""
-
#: tools/editor/plugins/tile_set_editor_plugin.cpp
msgid "Could not find tile:"
msgstr ""
@@ -5085,13 +5153,6 @@ msgid "Texture Options"
msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid ""
-"NOTICE: You are not forced to import textures for 2D projects. Just copy "
-"your .jpg or .png files to your project, and change export options later. "
-"Atlases can be generated on export too."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Please specify some files!"
msgstr ""
@@ -5126,67 +5187,89 @@ msgid "Only one file is required for large texture."
msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Textures"
+msgid "Max Texture Size:"
msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Source Texture:"
+msgid "Import Textures for Atlas (2D)"
msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Source Texture(s):"
+msgid "Cell Size:"
msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Crop empty space."
+msgid "Large Texture"
msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Target Path:"
+msgid "Import Large Textures (2D)"
msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Max Texture Size:"
+msgid "Source Texture"
msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Cell Size:"
+msgid "Base Atlas Texture"
msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Large Texture"
+msgid "Source Texture(s)"
msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Base Atlas Texture"
+msgid "Import Textures for 2D"
msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Accept"
+msgid "Import Textures for 3D"
msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Textures for Atlas (2D)"
+msgid "Import Textures"
msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Large Textures (2D)"
+msgid "2D Texture"
msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Textures for 2D"
+msgid "3D Texture"
msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Textures for 3D"
+msgid "Atlas Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid ""
+"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to "
+"the project."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture(s):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Crop empty space."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Target Path:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Accept"
msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
@@ -5393,6 +5476,10 @@ msgid "Post-Process Script:"
msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Custom Root Node Type:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Overwrite Existing Scene"
msgstr ""
@@ -5469,10 +5556,6 @@ msgid "Couldn't localize path: %s (already local)"
msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Merging.."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Saving.."
msgstr ""
diff --git a/tools/translations/zh_CN.po b/tools/translations/zh_CN.po
new file mode 100644
index 0000000000..3e3f8444cf
--- /dev/null
+++ b/tools/translations/zh_CN.po
@@ -0,0 +1,5781 @@
+# LANGUAGE translation of the Godot Engine editor
+# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community
+# This file is distributed under the same license as the Godot source code.
+# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
+# Geequlim <geequlim@gmail.com>, 2016.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: Godot Engine editor\n"
+"POT-Creation-Date: \n"
+"PO-Revision-Date: 2016-05-30 00:04+0800\n"
+"Last-Translator: Geequlim <geequlim@gmail.com>\n"
+"Language-Team: 汉语 <geequlim@gmail.com>\n"
+"Language: zh_CN\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+"X-Generator: Gtranslator 2.91.7\n"
+"Plural-Forms: nplurals=1; plural=0;\n"
+
+#: scene/3d/navigation_mesh.cpp
+msgid "A NavigationMesh resource must be set or created for this node to work."
+msgstr "此节点需要设置NavigationMesh资源才能工作。"
+
+#: scene/3d/navigation_mesh.cpp
+msgid ""
+"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
+"It only provides navigation data."
+msgstr ""
+"NavigationMeshInstance类型节点必须作为Navigation节点的子孙才能提供导航数据。"
+
+#: scene/3d/scenario_fx.cpp
+msgid ""
+"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
+msgstr "每个场景中只允许有一个WorldEnvironment类型的节点。"
+
+#: scene/3d/collision_polygon.cpp
+msgid ""
+"CollisionPolygon only serves to provide a collision shape to a "
+"CollisionObject derived node. Please only use it as a child of Area, "
+"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
+msgstr ""
+"CollisionPolygon类型节点只能为CollisionObject的派生类提供碰撞形状数据,请将其"
+"放在Area、StaticBody、RigidBody或KinematicBody节点下。"
+
+#: scene/3d/collision_polygon.cpp
+msgid "An empty CollisionPolygon has no effect on collision."
+msgstr "空CollisionPolygon节点不起碰撞检测作用。"
+
+#: scene/3d/spatial_sample_player.cpp
+msgid ""
+"A SampleLibrary resource must be created or set in the 'samples' property in "
+"order for SpatialSamplePlayer to play sound."
+msgstr ""
+"SampleLibrary类型的资源必须通过SpatialSamplePlayer节点的'samples'属性创建才能"
+"正常播放声音。"
+
+#: scene/3d/body_shape.cpp
+msgid ""
+"CollisionShape only serves to provide a collision shape to a CollisionObject "
+"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
+"KinematicBody, etc. to give them a shape."
+msgstr ""
+"CollisionShape类型节点只能为CollisionObject的派生类提供碰撞形状数据,请将其放"
+"在Area、StaticBody、RigidBody或KinematicBody节点下。"
+
+#: scene/3d/body_shape.cpp
+msgid ""
+"A shape must be provided for CollisionShape to function. Please create a "
+"shape resource for it!"
+msgstr ""
+"CollisionShape节点必须拥有一个形状才能进行碰撞检测工作,请为它创建一个形状资"
+"源!"
+
+#: scene/main/viewport.cpp
+msgid ""
+"This viewport is not set as render target. If you intend for it to display "
+"its contents directly to the screen, make it a child of a Control so it can "
+"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
+"texture to some node for display."
+msgstr ""
+
+#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Cut"
+msgstr "剪切"
+
+#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
+#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Copy"
+msgstr "复制"
+
+#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
+#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Paste"
+msgstr "粘贴"
+
+#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
+#: tools/editor/project_export.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Select All"
+msgstr "全选"
+
+#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
+#: tools/editor/script_editor_debugger.cpp tools/editor/property_editor.cpp
+#: tools/editor/editor_log.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/rich_text_editor_plugin.cpp
+msgid "Clear"
+msgstr "清除"
+
+#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Undo"
+msgstr "撤销"
+
+#: scene/gui/popup.cpp
+msgid ""
+"Popups will hide by default unless you call popup() or any of the popup*() "
+"functions. Making them visible for editing is fine though, but they will "
+"hide upon running."
+msgstr ""
+"Popup对象在你调用popup()方法之前将保持隐藏,这里设置为可见并不代表执行场景时"
+"它会出现。"
+
+#: scene/audio/sample_player.cpp scene/2d/sample_player_2d.cpp
+msgid ""
+"A SampleLibrary resource must be created or set in the 'samples' property in "
+"order for SamplePlayer to play sound."
+msgstr ""
+"SampleLibrary类型的资源必须是通过SamplePlayer类型节点的samples属性创建的,这"
+"样的资源才能用于播放声音。"
+
+#: scene/2d/sprite.cpp tools/editor/project_settings.cpp
+#: tools/editor/dependency_editor.cpp
+msgid ""
+"Path property must point to a valid Viewport node to work. Such Viewport "
+"must be set to 'render target' mode."
+msgstr ""
+"Path属性必须指向一个合法的Viewport节点才能工作,同时此Viewport还需要启"
+"用'render target'。"
+
+#: scene/2d/sprite.cpp
+msgid ""
+"The Viewport set in the path property must be set as 'render target' in "
+"order for this sprite to work."
+msgstr ""
+"为了让此精灵正常工作,它的path属性所指向的Viewport需要开启'render target'。"
+
+#: scene/2d/visibility_notifier_2d.cpp
+msgid ""
+"VisibilityEnable2D works best when used with the edited scene root directly "
+"as parent."
+msgstr "VisibilityEnable2D类型的节点用于场景的根节点才能获得最好的效果。"
+
+#: scene/2d/animated_sprite.cpp
+msgid ""
+"A SpriteFrames resource must be created or set in the 'Frames' property in "
+"order for AnimatedSprite to display frames."
+msgstr ""
+"SpriteFrames资源必须是通过AnimatedSprite节点的frames属性创建的,否则无法显示"
+"动画帧。"
+
+#: scene/2d/canvas_modulate.cpp
+msgid ""
+"Only one visible CanvasModulate is allowed per scene (or set of instanced "
+"scenes). The first created one will work, while the rest will be ignored."
+msgstr ""
+"每个场景中只允许有一个CanvasModulate类型的节点,场景中的第一个CanvasModulate"
+"节点能正常工作,其余的将被忽略。"
+
+#: scene/2d/parallax_layer.cpp
+msgid ""
+"ParallaxLayer node only works when set as child of a ParallaxBackground node."
+msgstr ""
+"ParallaxLayer类型的节点必须作为ParallaxBackground的子节点才能正常工作。"
+
+#: scene/2d/navigation_polygon.cpp
+msgid ""
+"A NavigationPolygon resource must be set or created for this node to work. "
+"Please set a property or draw a polygon."
+msgstr ""
+"请为此节点设置一个NavigationPolygon类型的资源作为形状,这样它才能正常工作。"
+
+#: scene/2d/navigation_polygon.cpp
+msgid ""
+"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
+"node. It only provides navigation data."
+msgstr ""
+"NavigationPolygonInstance类型的节点必须作为Navigation2D的子孙才能为其提供导航"
+"数据。"
+
+#: scene/2d/light_occluder_2d.cpp
+msgid ""
+"An occluder polygon must be set (or drawn) for this occluder to take effect."
+msgstr "此遮光体必须设置遮光形状才能起到遮光作用。"
+
+#: scene/2d/light_occluder_2d.cpp
+msgid "The occluder polygon for this occluder is empty. Please draw a polygon!"
+msgstr "此遮光体的遮光形状为空,请为其绘制一个遮光形状!"
+
+#: scene/2d/light_2d.cpp
+msgid ""
+"A texture with the shape of the light must be supplied to the 'texture' "
+"property."
+msgstr ""
+
+#: scene/2d/collision_polygon_2d.cpp
+msgid ""
+"CollisionPolygon2D only serves to provide a collision shape to a "
+"CollisionObject2D derived node. Please only use it as a child of Area2D, "
+"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
+msgstr ""
+"CollisionPolygon2D类型节点只能为CollisionObject2D的派生类提供碰撞形状数据,请"
+"将其放在Area2D、StaticBody2D、RigidBody2D或KinematicBody2D节点下。"
+
+#: scene/2d/collision_polygon_2d.cpp
+msgid "An empty CollisionPolygon2D has no effect on collision."
+msgstr "空的CollisionPolygon2D不起任何碰撞检测作用。"
+
+#: scene/2d/particles_2d.cpp
+msgid "Path property must point to a valid Particles2D node to work."
+msgstr "path属性必须指向一个合法的Particles2D节点才能正常工作。"
+
+#: scene/2d/collision_shape_2d.cpp
+msgid ""
+"CollisionShape2D only serves to provide a collision shape to a "
+"CollisionObject2D derived node. Please only use it as a child of Area2D, "
+"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
+msgstr ""
+"CollisionShape2D类型节点只能为CollisionObject2D的派生类提供碰撞形状数据,请将"
+"其放在Area2D、StaticBody2D、RigidBody2D或者是KinematicBody2D节点下。"
+
+#: scene/2d/collision_shape_2d.cpp
+msgid ""
+"A shape must be provided for CollisionShape2D to function. Please create a "
+"shape resource for it!"
+msgstr "形状资源必须是通过CollisionShape2D节点的shape属性创建的!"
+
+#: scene/2d/path_2d.cpp
+msgid "PathFollow2D only works when set as a child of a Path2D node."
+msgstr "PathFollow2D类型的节点只有放在Path2D节点下才能正常工作。"
+
+#: scene/2d/remote_transform_2d.cpp
+msgid "Path property must point to a valid Node2D node to work."
+msgstr "path属性必须指向一个合法的Node2D节点才能正常工作。"
+
+#: tools/editor/editor_data.cpp
+msgid "Updating Scene"
+msgstr "更新场景"
+
+#: tools/editor/editor_data.cpp
+msgid "Storing local changes.."
+msgstr "保存修改中.."
+
+#: tools/editor/editor_data.cpp
+msgid "Updating scene.."
+msgstr "更新场景中.."
+
+#: tools/editor/array_property_edit.cpp
+msgid "Resize Array"
+msgstr "修改数组大小"
+
+#: tools/editor/array_property_edit.cpp
+msgid "Change Array Value Type"
+msgstr "修改数组类型"
+
+#: tools/editor/array_property_edit.cpp
+msgid "Change Array Value"
+msgstr "修改数组值"
+
+#: tools/editor/editor_file_dialog.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "File Exists, Overwrite?"
+msgstr "文件已存在,确定要覆盖它吗?"
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "All Recognized"
+msgstr "所有可用类型"
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "All Files (*)"
+msgstr "所有文件(*)"
+
+#: tools/editor/editor_file_dialog.cpp tools/editor/editor_node.cpp
+#: tools/editor/quick_open.cpp tools/editor/editor_help.cpp
+#: tools/editor/scenes_dock.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Open"
+msgstr "打开"
+
+#: tools/editor/editor_file_dialog.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Save"
+msgstr "保存"
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Save a File"
+msgstr "保存文件"
+
+#: tools/editor/editor_file_dialog.cpp tools/editor/project_manager.cpp
+#: tools/editor/create_dialog.cpp tools/editor/animation_editor.cpp
+#: tools/editor/editor_dir_dialog.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Folder"
+msgstr "新建目录"
+
+#: tools/editor/editor_file_dialog.cpp tools/editor/script_create_dialog.cpp
+#: tools/editor/project_settings.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Path:"
+msgstr "路径:"
+
+#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+msgid "Favorites:"
+msgstr "收藏:"
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr "最近文件:"
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Directories & Files:"
+msgstr "目录|文件:"
+
+#: tools/editor/editor_file_dialog.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Preview:"
+msgstr "预览"
+
+#: tools/editor/editor_file_dialog.cpp tools/editor/script_editor_debugger.cpp
+msgid "File:"
+msgstr "文件:"
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Filter:"
+msgstr "筛选:"
+
+#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp
+#: tools/editor/editor_dir_dialog.cpp tools/editor/project_settings.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Name:"
+msgstr "名称"
+
+#: tools/editor/editor_file_dialog.cpp tools/editor/editor_dir_dialog.cpp
+msgid "Could not create folder."
+msgstr "无法创建目录。"
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Must use a valid extension."
+msgstr "必须使用合法的拓展名。"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid ""
+"This item cannot be made visible because the parent is hidden. Unhide the "
+"parent first."
+msgstr "无法显示此节点,请先取消隐藏其父节点。"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Toggle Spatial Visible"
+msgstr "切换Spatial可见"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Toggle CanvasItem Visible"
+msgstr "切换CanvasItem可见"
+
+#: tools/editor/scene_tree_editor.cpp tools/editor/script_create_dialog.cpp
+#: tools/editor/editor_help.cpp
+msgid "Inherits:"
+msgstr "基类:"
+
+#: tools/editor/scene_tree_editor.cpp tools/editor/script_editor_debugger.cpp
+#: tools/editor/project_settings.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Type:"
+msgstr "类型:"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Instance:"
+msgstr "实例:"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Invalid node name, the following characters are not allowed:"
+msgstr "节点名称非法,不允许包含以下字符:"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Rename Node"
+msgstr "重命名节点"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Scene Tree (Nodes):"
+msgstr "场景树:"
+
+#: tools/editor/scene_tree_editor.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Editable Children"
+msgstr "允许编辑子孙节点"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Load As Placeholder"
+msgstr "加载为占位符"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Open in Editor"
+msgstr "在编辑器中打开"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear Inheritance"
+msgstr "清除继承"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear Inheritance? (No Undo!)"
+msgstr "确定要清除继承吗(无法撤销!)?"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear!"
+msgstr "清除!"
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Select a Node"
+msgstr "选择一个节点"
+
+#: tools/editor/file_type_cache.cpp
+msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
+msgstr "无法以可写方式打开file_type_cache.cch!"
+
+#: tools/editor/pvrtc_compress.cpp
+msgid "Could not execute PVRTC tool:"
+msgstr "无法执行PVPTC工具:"
+
+#: tools/editor/pvrtc_compress.cpp
+msgid "Can't load back converted image using PVRTC tool:"
+msgstr "无法加载使用PVRTC工具转换的图片:"
+
+#: tools/editor/editor_sub_scene.cpp
+msgid "Select Node(s) to Import"
+msgstr "选择要导入的节点"
+
+#: tools/editor/editor_sub_scene.cpp
+msgid "Scene Path:"
+msgstr "场景路径:"
+
+#: tools/editor/editor_sub_scene.cpp tools/editor/editor_node.cpp
+#: tools/editor/project_manager.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Import From Node:"
+msgstr "从节点中导入:"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Bytes:"
+msgstr "字节:"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Warning"
+msgstr "警告:"
+
+#: tools/editor/script_editor_debugger.cpp
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Error"
+msgstr "错误"
+
+#: tools/editor/script_editor_debugger.cpp tools/editor/editor_help.cpp
+msgid "Description:"
+msgstr "描述:"
+
+#: tools/editor/script_editor_debugger.cpp tools/editor/editor_profiler.cpp
+msgid "Time:"
+msgstr "时间:"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Error:"
+msgstr "错误:"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Source:"
+msgstr "源:"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Function:"
+msgstr "函数:"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Errors"
+msgstr "错误"
+
+#: tools/editor/script_editor_debugger.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Debugger"
+msgstr "调试器"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Child Process Connected"
+msgstr "子进程已连接"
+
+#: tools/editor/script_editor_debugger.cpp tools/editor/code_editor.cpp
+msgid "Line:"
+msgstr "行:"
+
+#: tools/editor/script_editor_debugger.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Step Into"
+msgstr "单步进入"
+
+#: tools/editor/script_editor_debugger.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Step Over"
+msgstr "单步跳过"
+
+#: tools/editor/script_editor_debugger.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Break"
+msgstr "跳过"
+
+#: tools/editor/script_editor_debugger.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Continue"
+msgstr "继续"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Inspect Previous Instance"
+msgstr "编辑上一个实例"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Inspect Next Instance"
+msgstr "编辑下一个实例"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Stack Frames"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Variable"
+msgstr "变量"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Errors:"
+msgstr "错误:"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Stack Trace (if applicable):"
+msgstr "调用堆栈:"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Remote Inspector"
+msgstr "远程属性面板"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Monitor"
+msgstr "键名"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Value"
+msgstr "值"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "List of Video Memory Usage by Resource:"
+msgstr "占用显存的资源列表:"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Total:"
+msgstr "合计:"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Video Mem"
+msgstr "显存"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Resource Path"
+msgstr "资源路径"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Type"
+msgstr "类型"
+
+#: tools/editor/script_editor_debugger.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Format"
+msgstr "格式"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Usage"
+msgstr "用量"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Clicked Control:"
+msgstr "点击的控件:"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Clicked Control Type:"
+msgstr "点击的控件类型:"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Live Edit Root:"
+msgstr "实时编辑根节点:"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Set From Tree"
+msgstr "从场景树设置"
+
+#: tools/editor/addon_editor_plugin.cpp tools/editor/import_settings.cpp
+#: tools/editor/property_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/groups_editor.cpp tools/editor/connections_dialog.cpp
+#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
+#: tools/editor/run_settings_dialog.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Close"
+msgstr "关闭"
+
+#: tools/editor/addon_editor_plugin.cpp tools/editor/editor_node.cpp
+#: tools/editor/quick_open.cpp tools/editor/create_dialog.cpp
+#: tools/editor/editor_help.cpp tools/editor/project_settings.cpp
+#: tools/editor/code_editor.cpp tools/editor/settings_config_dialog.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search:"
+msgstr "搜索:"
+
+#: tools/editor/addon_editor_plugin.cpp
+msgid "Search"
+msgstr "搜索"
+
+#: tools/editor/addon_editor_plugin.cpp
+msgid "Import"
+msgstr "导入"
+
+#: tools/editor/addon_editor_plugin.cpp tools/editor/project_settings.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Plugins"
+msgstr "插件"
+
+#: tools/editor/addon_editor_plugin.cpp
+msgid "Sort:"
+msgstr "排序:"
+
+#: tools/editor/addon_editor_plugin.cpp
+msgid "Reverse"
+msgstr "反选"
+
+#: tools/editor/addon_editor_plugin.cpp tools/editor/project_settings.cpp
+msgid "Category:"
+msgstr "分类:"
+
+#: tools/editor/addon_editor_plugin.cpp
+msgid "All"
+msgstr "全部"
+
+#: tools/editor/addon_editor_plugin.cpp
+msgid "Site:"
+msgstr "站点:"
+
+#: tools/editor/addon_editor_plugin.cpp
+msgid "Assets ZIP File"
+msgstr ""
+
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Installed Plugins:"
+msgstr "已安装插件:"
+
+#: tools/editor/editor_plugin_settings.cpp tools/editor/editor_node.cpp
+msgid "Update"
+msgstr "更新"
+
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Version:"
+msgstr "版本"
+
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Author:"
+msgstr "作者"
+
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Status:"
+msgstr "状态"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid parent class name"
+msgstr "基类名称非法"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid chars:"
+msgstr "合法的字符:"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid class name"
+msgstr "类名非法"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid name"
+msgstr "名称可用"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "N/A"
+msgstr "N/A"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Class name is invalid!"
+msgstr "类名非法"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Parent class name is invalid!"
+msgstr "基类名称非法"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid path!"
+msgstr "路径非法!"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Could not create script in filesystem."
+msgstr "无法创建脚本。"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Path is empty"
+msgstr "文件路径为空"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Path is not local"
+msgstr "必须是项目路径"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid base path"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "File exists"
+msgstr "文件已存在"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid extension"
+msgstr "扩展名非法"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid path"
+msgstr "路径可用"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Class Name:"
+msgstr "类名:"
+
+#: tools/editor/script_create_dialog.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Language"
+msgstr "语言:"
+
+#: tools/editor/script_create_dialog.cpp tools/editor/property_editor.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Error!"
+msgstr "错误!"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Built-In Script"
+msgstr "内置脚本"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Create Node Script"
+msgstr "创建脚本"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Create"
+msgstr "创建"
+
+#: tools/editor/editor_node.cpp tools/editor/import_settings.cpp
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Re-Importing"
+msgstr "重新导入"
+
+#: tools/editor/editor_node.cpp
+msgid "Importing:"
+msgstr "导入:"
+
+#: tools/editor/editor_node.cpp
+msgid "Node From Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
+msgstr "重新导入.."
+
+#: tools/editor/editor_node.cpp tools/editor/resources_dock.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Error saving resource!"
+msgstr "保存资源出错!"
+
+#: tools/editor/editor_node.cpp tools/editor/resources_dock.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Save Resource As.."
+msgstr "资源另存为.."
+
+#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
+msgid "I see.."
+msgstr "好吧.."
+
+#: tools/editor/editor_node.cpp
+msgid "Can't open file for writing:"
+msgstr "无法以可写模式打开文件:"
+
+#: tools/editor/editor_node.cpp
+msgid "Requested file format unknown:"
+msgstr "未知的文件类型请求:"
+
+#: tools/editor/editor_node.cpp
+msgid "Error while saving."
+msgstr "保存出错。"
+
+#: tools/editor/editor_node.cpp
+msgid "Saving Scene"
+msgstr "正在保存场景"
+
+#: tools/editor/editor_node.cpp
+msgid "Analyzing"
+msgstr "正在分析"
+
+#: tools/editor/editor_node.cpp
+msgid "Creating Thumbnail"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied."
+msgstr "无法保存场景,依赖项(实例)验证失败。"
+
+#: tools/editor/editor_node.cpp
+msgid "Failed to load resource."
+msgstr "加载资源失败。"
+
+#: tools/editor/editor_node.cpp
+msgid "Can't load MeshLibrary for merging!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Error saving MeshLibrary!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Can't load TileSet for merging!"
+msgstr "无法加载要合并的砖块集!"
+
+#: tools/editor/editor_node.cpp
+msgid "Error saving TileSet!"
+msgstr "保存砖块集失败!"
+
+#: tools/editor/editor_node.cpp
+msgid "Can't open export templates zip."
+msgstr "无法打开ZIP导出模板"
+
+#: tools/editor/editor_node.cpp
+msgid "Loading Export Templates"
+msgstr "正在加载导出模板"
+
+#: tools/editor/editor_node.cpp
+msgid "Error trying to save layout!"
+msgstr "保存布局出错!"
+
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Default editor layout overridden."
+msgstr "覆盖编辑器默认布局。"
+
+#: tools/editor/editor_node.cpp
+msgid "Layout name not found!"
+msgstr "布局名称未找到!"
+
+#: tools/editor/editor_node.cpp
+msgid "Restored default layout to base settings."
+msgstr "重置为默认布局设置。"
+
+#: tools/editor/editor_node.cpp
+msgid "Copy Params"
+msgstr "拷贝参数"
+
+#: tools/editor/editor_node.cpp
+msgid "Set Params"
+msgstr "设置参数"
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Paste Resource"
+msgstr "粘贴资源"
+
+#: tools/editor/editor_node.cpp
+msgid "Copy Resource"
+msgstr "拷贝资源"
+
+#: tools/editor/editor_node.cpp
+msgid "Make Built-In"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Make Sub-Resources Unique"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "There is no defined scene to run."
+msgstr "没有设置要执行的场景。"
+
+#: tools/editor/editor_node.cpp
+msgid "Current scene was never saved, please save it prior to running."
+msgstr "当前场景尚未保存,请保存后再尝试执行。"
+
+#: tools/editor/editor_node.cpp
+msgid "Could not start subprocess!"
+msgstr "无法启动子进程!"
+
+#: tools/editor/editor_node.cpp
+msgid "Open Scene"
+msgstr "打开场景"
+
+#: tools/editor/editor_node.cpp
+msgid "Open Base Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Open Scene.."
+msgstr "快速打开场景.."
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Open Script.."
+msgstr "快速打开脚本.."
+
+#: tools/editor/editor_node.cpp
+msgid "Yes"
+msgstr "是"
+
+#: tools/editor/editor_node.cpp
+msgid "Close scene? (Unsaved changes will be lost)"
+msgstr "确定要关闭场景吗,未保存的修改将丢失?"
+
+#: tools/editor/editor_node.cpp
+msgid "Save Scene As.."
+msgstr "场景另存为"
+
+#: tools/editor/editor_node.cpp
+msgid "This scene has never been saved. Save before running?"
+msgstr "此场景尚未保存,要在运行之前保存它吗?"
+
+#: tools/editor/editor_node.cpp
+msgid "Please save the scene first."
+msgstr "请先保存场景。"
+
+#: tools/editor/editor_node.cpp
+msgid "Save Translatable Strings"
+msgstr "保存可翻译字符串"
+
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Export Mesh Library"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Export Tile Set"
+msgstr "导出砖块集"
+
+#: tools/editor/editor_node.cpp
+msgid "Quit"
+msgstr "退出"
+
+#: tools/editor/editor_node.cpp
+msgid "Exit the editor?"
+msgstr "确定要退出编辑器吗?"
+
+#: tools/editor/editor_node.cpp
+msgid "Current scene not saved. Open anyway?"
+msgstr "当前场景尚未保存,仍要打开?"
+
+#: tools/editor/editor_node.cpp
+msgid "Can't reload a scene that was never saved."
+msgstr "无法重新加载未保存的场景。"
+
+#: tools/editor/editor_node.cpp
+msgid "Revert"
+msgstr "恢复"
+
+#: tools/editor/editor_node.cpp
+msgid "This action cannot be undone. Revert anyway?"
+msgstr "此操作无法撤销,确定要继续吗?"
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Run Scene.."
+msgstr "快速运行场景"
+
+#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
+msgid "Ugh"
+msgstr "额"
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Error loading scene, it must be inside the project path. Use 'Import' to "
+"open the scene, then save it inside the project path."
+msgstr ""
+"加载场景出错,场景必须放在项目目录下。请尝试使用'导入'菜单导入此场景后再试。"
+
+#: tools/editor/editor_node.cpp
+msgid "Error loading scene."
+msgstr "加载场景出错。"
+
+#: tools/editor/editor_node.cpp
+msgid "Scene '%s' has broken dependencies:"
+msgstr "场景%s的依赖已被破坏:"
+
+#: tools/editor/editor_node.cpp
+msgid "Save Layout"
+msgstr "保存布局"
+
+#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/dependency_editor.cpp
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Delete Layout"
+msgstr "删除布局"
+
+#: tools/editor/editor_node.cpp
+msgid "Default"
+msgstr "默认"
+
+#: tools/editor/editor_node.cpp
+msgid "Delete"
+msgstr "删除"
+
+#: tools/editor/editor_node.cpp
+msgid "Switch Scene Tab"
+msgstr "切换场景标签页"
+
+#: tools/editor/editor_node.cpp
+msgid "%d more file(s)"
+msgstr "更多的%d个文件"
+
+#: tools/editor/editor_node.cpp
+msgid "%d more file(s) or folder(s)"
+msgstr "更多的%d个文件或目录"
+
+#: tools/editor/editor_node.cpp
+msgid "Scene"
+msgstr "场景"
+
+#: tools/editor/editor_node.cpp
+msgid "Go to previously opened scene."
+msgstr "前往上一个打开的场景。"
+
+#: tools/editor/editor_node.cpp
+msgid "Operations with scene files."
+msgstr "操作场景文件。"
+
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "New Scene"
+msgstr "新建场景"
+
+#: tools/editor/editor_node.cpp
+msgid "New Inherited Scene.."
+msgstr "从现有场景中创建.."
+
+#: tools/editor/editor_node.cpp
+msgid "Open Scene.."
+msgstr "打开场景"
+
+#: tools/editor/editor_node.cpp
+msgid "Save Scene"
+msgstr "保存场景"
+
+#: tools/editor/editor_node.cpp
+msgid "Close Scene"
+msgstr "关闭场景"
+
+#: tools/editor/editor_node.cpp
+msgid "Close Goto Prev. Scene"
+msgstr "关闭并前往上一个场景"
+
+#: tools/editor/editor_node.cpp
+msgid "Open Recent"
+msgstr "最近打开"
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Search File.."
+msgstr "快速查找文件.."
+
+#: tools/editor/editor_node.cpp
+msgid "Convert To.."
+msgstr "转换为.."
+
+#: tools/editor/editor_node.cpp
+msgid "Translatable Strings.."
+msgstr "可翻译字符串"
+
+#: tools/editor/editor_node.cpp
+msgid "MeshLibrary.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "TileSet.."
+msgstr "砖块集.."
+
+#: tools/editor/editor_node.cpp tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Redo"
+msgstr "重做"
+
+#: tools/editor/editor_node.cpp
+msgid "Run Script"
+msgstr "运行脚本"
+
+#: tools/editor/editor_node.cpp
+msgid "Project Settings"
+msgstr "项目设置"
+
+#: tools/editor/editor_node.cpp
+msgid "Revert Scene"
+msgstr "恢复场景"
+
+#: tools/editor/editor_node.cpp
+msgid "Quit to Project List"
+msgstr "退出到项目列表"
+
+#: tools/editor/editor_node.cpp
+msgid "Import assets to the project."
+msgstr "导入资源"
+
+#: tools/editor/editor_node.cpp
+msgid "Miscellaneous project or scene-wide tools."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Tools"
+msgstr "工具"
+
+#: tools/editor/editor_node.cpp tools/editor/dependency_editor.cpp
+msgid "Orphan Resource Explorer"
+msgstr "查看孤立资源"
+
+#: tools/editor/editor_node.cpp
+msgid "Export the project to many platforms."
+msgstr "导出项目到多个平台。"
+
+#: tools/editor/editor_node.cpp
+msgid "Export"
+msgstr "导出"
+
+#: tools/editor/editor_node.cpp
+msgid "Play the project (F5)."
+msgstr "运行此项目(F5)"
+
+#: tools/editor/editor_node.cpp
+msgid "Pause the scene"
+msgstr "暂停运行场景"
+
+#: tools/editor/editor_node.cpp
+msgid "Stop the scene (F8)."
+msgstr "停止运行场景(F8)"
+
+#: tools/editor/editor_node.cpp
+msgid "Play the edited scene (F6)."
+msgstr "运行打开的场景(F6)"
+
+#: tools/editor/editor_node.cpp
+msgid "Play custom scene"
+msgstr "运行自定义场景"
+
+#: tools/editor/editor_node.cpp
+msgid "Debug options"
+msgstr "调试选项"
+
+#: tools/editor/editor_node.cpp
+msgid "Live Editing"
+msgstr "实时编辑"
+
+#: tools/editor/editor_node.cpp
+msgid "File Server"
+msgstr "文件服务"
+
+#: tools/editor/editor_node.cpp
+msgid "Deploy Remote Debug"
+msgstr "部署远程调试"
+
+#: tools/editor/editor_node.cpp
+msgid "Deploy File Server Clients"
+msgstr "部署文件服务客户端"
+
+#: tools/editor/editor_node.cpp
+msgid "Visible Collision Shapes"
+msgstr "碰撞区域可见"
+
+#: tools/editor/editor_node.cpp
+msgid "Visible Navigation"
+msgstr "Navigation可见"
+
+#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Settings"
+msgstr "设置"
+
+#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp
+msgid "Editor Settings"
+msgstr "编辑器设置"
+
+#: tools/editor/editor_node.cpp
+msgid "Editor Layout"
+msgstr "编辑器布局"
+
+#: tools/editor/editor_node.cpp
+msgid "Install Export Templates"
+msgstr "安装导出模板"
+
+#: tools/editor/editor_node.cpp
+msgid "About"
+msgstr "关于"
+
+#: tools/editor/editor_node.cpp
+msgid "Alerts when an external resource has changed."
+msgstr "外部资源改变后弹出提示。"
+
+#: tools/editor/editor_node.cpp
+msgid "Spins when the editor window repaints!"
+msgstr "旋转时,重新绘制编辑器窗口!"
+
+#: tools/editor/editor_node.cpp
+msgid "Update Always"
+msgstr "持续更新UI"
+
+#: tools/editor/editor_node.cpp
+msgid "Update Changes"
+msgstr "有更改时更新UI"
+
+#: tools/editor/editor_node.cpp
+msgid "Inspector"
+msgstr "属性面板"
+
+#: tools/editor/editor_node.cpp
+msgid "Create a new resource in memory and edit it."
+msgstr "在内存中新建资源并编辑。"
+
+#: tools/editor/editor_node.cpp
+msgid "Load an existing resource from disk and edit it."
+msgstr "从磁盘中加载资源并编辑。"
+
+#: tools/editor/editor_node.cpp
+msgid "Save the currently edited resource."
+msgstr "保存当前编辑的资源。"
+
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Save As.."
+msgstr "另存为"
+
+#: tools/editor/editor_node.cpp
+msgid "Go to the previous edited object in history."
+msgstr "前往上一个编辑对象。"
+
+#: tools/editor/editor_node.cpp
+msgid "Go to the next edited object in history."
+msgstr "前往下一个编辑对象。"
+
+#: tools/editor/editor_node.cpp
+msgid "History of recently edited objects."
+msgstr "最近编辑历史对象。"
+
+#: tools/editor/editor_node.cpp
+msgid "Object properties."
+msgstr "对象属性。"
+
+#: tools/editor/editor_node.cpp
+msgid "FileSystem"
+msgstr "文件系统"
+
+#: tools/editor/editor_node.cpp
+msgid "Output"
+msgstr "输出"
+
+#: tools/editor/editor_node.cpp
+msgid "Re-Import"
+msgstr "重新导入"
+
+#: tools/editor/editor_node.cpp
+msgid "Thanks from the Godot community!"
+msgstr "感谢Godot社区"
+
+#: tools/editor/editor_node.cpp
+msgid "Thanks!"
+msgstr "谢谢!"
+
+#: tools/editor/editor_node.cpp
+msgid "Import Templates From ZIP File"
+msgstr "从ZIP文件中导入模板"
+
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Export Project"
+msgstr "导出项目"
+
+#: tools/editor/editor_node.cpp
+msgid "Export Library"
+msgstr "导出库"
+
+#: tools/editor/editor_node.cpp
+msgid "Merge With Existing"
+msgstr "与现有合并"
+
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Password:"
+msgstr "密码"
+
+#: tools/editor/editor_node.cpp
+msgid "Open & Run a Script"
+msgstr "打开并运行脚本"
+
+#: tools/editor/editor_node.cpp
+msgid "Load Errors"
+msgstr "加载错误"
+
+#: tools/editor/import_settings.cpp
+msgid "Imported Resources"
+msgstr "已导入的资源"
+
+#: tools/editor/property_editor.cpp
+msgid "Preset.."
+msgstr "预设.."
+
+#: tools/editor/property_editor.cpp tools/editor/animation_editor.cpp
+msgid "Linear"
+msgstr "线性"
+
+#: tools/editor/property_editor.cpp
+msgid "Ease In"
+msgstr "慢速开始"
+
+#: tools/editor/property_editor.cpp
+msgid "Ease Out"
+msgstr "慢速结束"
+
+#: tools/editor/property_editor.cpp
+msgid "Zero"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Easing In-Out"
+msgstr "慢速开始和结束"
+
+#: tools/editor/property_editor.cpp
+msgid "Easing Out-In"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "File.."
+msgstr "文件.."
+
+#: tools/editor/property_editor.cpp
+msgid "Dir.."
+msgstr "目录.."
+
+#: tools/editor/property_editor.cpp
+msgid "New"
+msgstr "新建"
+
+#: tools/editor/property_editor.cpp
+msgid "Load"
+msgstr "加载"
+
+#: tools/editor/property_editor.cpp
+msgid "Assign"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Error loading file: Not a resource!"
+msgstr "加载文件出错:不是资源文件!"
+
+#: tools/editor/property_editor.cpp
+msgid "Couldn't load image"
+msgstr "无法加载图片"
+
+#: tools/editor/property_editor.cpp
+msgid "Bit %d, val %d."
+msgstr ""
+
+#: tools/editor/property_editor.cpp tools/editor/editor_help.cpp
+msgid "Class:"
+msgstr "类:"
+
+#: tools/editor/property_editor.cpp tools/editor/project_settings.cpp
+msgid "Property:"
+msgstr "属性:"
+
+#: tools/editor/property_editor.cpp
+msgid "On"
+msgstr "启用"
+
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr "设置"
+
+#: tools/editor/property_editor.cpp
+msgid "Properties:"
+msgstr "属性:"
+
+#: tools/editor/property_editor.cpp
+msgid "Global"
+msgstr "全局"
+
+#: tools/editor/property_editor.cpp
+msgid "Sections:"
+msgstr "选项:"
+
+#: tools/editor/editor_import_export.cpp tools/editor/connections_dialog.cpp
+#: tools/editor/project_settings.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Added:"
+msgstr "已添加:"
+
+#: tools/editor/editor_import_export.cpp tools/editor/connections_dialog.cpp
+#: tools/editor/dependency_editor.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Removed:"
+msgstr "已移除:"
+
+#: tools/editor/editor_import_export.cpp tools/editor/project_export.cpp
+msgid "Error saving atlas:"
+msgstr "保存贴图集出错:"
+
+#: tools/editor/editor_import_export.cpp
+msgid "Could not save atlas subtexture:"
+msgstr "无法保存精灵集子贴图:"
+
+#: tools/editor/editor_import_export.cpp
+msgid "Storing File:"
+msgstr "文件排序:"
+
+#: tools/editor/editor_import_export.cpp
+msgid "Packing"
+msgstr "打包中"
+
+#: tools/editor/editor_import_export.cpp
+msgid "Exporting for %s"
+msgstr "正在导出 %s"
+
+#: tools/editor/editor_import_export.cpp
+msgid "Setting Up.."
+msgstr "配置.."
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "OK :("
+msgstr "好吧"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance a child at."
+msgstr "没有选中节点来添加实例。"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error loading scene from %s"
+msgstr "从%s加载场景出错!"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error instancing scene from %s"
+msgstr "从%s实例化场景出错!"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Ok"
+msgstr "好的"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid ""
+"Cannot instance the scene '%s' because the current scene exists within one "
+"of its nodes."
+msgstr "无法实例化场景%s当前场景已存在于它的子节点中。"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Instance Scene(s)"
+msgstr "实例化场景"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done on the tree root."
+msgstr "此操作不能被用于根节点。"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Node In Parent"
+msgstr "在父节点中移动"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Nodes In Parent"
+msgstr "在父节点中移动多个节点"
+
+#: tools/editor/scene_tree_dock.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Node(s)"
+msgstr "复制节点"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete Node(s)?"
+msgstr "确定要删除节点吗?"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done without a scene."
+msgstr "此操作必须在打开一个场景后才能执行。"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation requires a single selected node."
+msgstr "此操作只能应用于单个选中节点。"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done on instanced scenes."
+msgstr "此操作不能应用于实例化的场景。"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Save New Scene As.."
+msgstr "将新场景另存为.."
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Makes Sense!"
+msgstr "有道理!"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Can't operate on nodes from a foreign scene!"
+msgstr "无法操作外部场景的节点!"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Can't operate on nodes the current scene inherits from!"
+msgstr "无法操作此节点,因为当前场景继承自该节点!"
+
+#: tools/editor/scene_tree_dock.cpp tools/editor/reparent_dialog.cpp
+msgid "Reparent Node"
+msgstr "重设父节点"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Remove Node(s)"
+msgstr "移除节点"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create Node"
+msgstr "新节点"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid ""
+"Couldn't save new scene. Likely dependencies (instances) couldn't be "
+"satisfied."
+msgstr "无法保存场景,场景或其实例的的依赖存在问题。"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error saving scene."
+msgstr "保存场景出错。"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error duplicating scene to save it."
+msgstr "复制场景出错。"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "New Scene Root"
+msgstr "创建场景根节点"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Inherit Scene"
+msgstr "继承场景"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add Child Node"
+msgstr "添加子节点"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Instance Child Scene"
+msgstr "实例化子场景"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Change Type"
+msgstr "更改类型"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Edit Groups"
+msgstr "编辑分组"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Edit Connections"
+msgstr "编辑事件连接"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add Script"
+msgstr "添加脚本"
+
+#: tools/editor/scene_tree_dock.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Move Up"
+msgstr "向上移动"
+
+#: tools/editor/scene_tree_dock.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Move Down"
+msgstr "向下移动"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Duplicate"
+msgstr "拷贝"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Reparent"
+msgstr "重设父节点"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Merge From Scene"
+msgstr "从场景中合并"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Save Branch as Scene"
+msgstr "将分支保存为场景"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "删除节点"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add/Create a New Node"
+msgstr "添加/创建节点"
+
+#: tools/editor/scene_tree_dock.cpp
+msgid ""
+"Instance a scene file as a Node. Creates an inherited scene if no root node "
+"exists."
+msgstr "实例化场景文件为一个节点,如果没有根节点则创建一个继承自该文件的场景。"
+
+#: tools/editor/editor_run_script.cpp
+msgid "Write your logic in the _run() method."
+msgstr "在_run()方中填写您的逻辑代码。"
+
+#: tools/editor/editor_run_script.cpp
+msgid "There is an edited scene already."
+msgstr "已经存在一个正在编辑的场景。"
+
+#: tools/editor/editor_run_script.cpp
+msgid "Couldn't instance script:"
+msgstr "无法实例化脚本:"
+
+#: tools/editor/editor_run_script.cpp
+msgid "Did you forget the 'tool' keyword?"
+msgstr "您是否遗漏了tool关键字?"
+
+#: tools/editor/editor_run_script.cpp
+msgid "Couldn't run script:"
+msgstr "无法执行脚本:"
+
+#: tools/editor/editor_run_script.cpp
+msgid "Did you forget the '_run' method?"
+msgstr "您是否遗漏了_run()方法?"
+
+#: tools/editor/multi_node_edit.cpp
+msgid "MultiNode Set"
+msgstr ""
+
+#: tools/editor/quick_open.cpp tools/editor/create_dialog.cpp
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Matches:"
+msgstr "匹配项:"
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, the path must exist!"
+msgstr "项目目录不存在!"
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, engine.cfg must not exist."
+msgstr "项目目录下必须包含engin.cfg文件。"
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, engine.cfg must exist."
+msgstr "项目目录下必须包含engin.cfg文件。"
+
+#: tools/editor/project_manager.cpp
+msgid "Imported Project"
+msgstr "已导入的项目"
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path (changed anything?)."
+msgstr "项目路径非法(被外部修改?)。"
+
+#: tools/editor/project_manager.cpp
+msgid "Couldn't create engine.cfg in project path."
+msgstr "无法在项目目录下创建engine.cfg文件。"
+
+#: tools/editor/project_manager.cpp
+msgid "Import Existing Project"
+msgstr "导入现有项目"
+
+#: tools/editor/project_manager.cpp
+msgid "Project Path (Must Exist):"
+msgstr "项目目录(必须存在)"
+
+#: tools/editor/project_manager.cpp
+msgid "Project Name:"
+msgstr "项目名称:"
+
+#: tools/editor/project_manager.cpp
+msgid "Create New Project"
+msgstr "新建项目"
+
+#: tools/editor/project_manager.cpp
+msgid "Project Path:"
+msgstr "项目目录"
+
+#: tools/editor/project_manager.cpp
+msgid "Browse"
+msgstr "浏览"
+
+#: tools/editor/project_manager.cpp
+msgid "New Game Project"
+msgstr "新建游戏项目"
+
+#: tools/editor/project_manager.cpp
+msgid "That's a BINGO!"
+msgstr "碉堡了!"
+
+#: tools/editor/project_manager.cpp
+msgid "Unnamed Project"
+msgstr "未命名项目"
+
+#: tools/editor/project_manager.cpp
+msgid "Are you sure to open more than one projects?"
+msgstr "您确定要打开多个项目吗?"
+
+#: tools/editor/project_manager.cpp
+msgid "Are you sure to run more than one projects?"
+msgstr "您确定要执行多个项目吗?"
+
+#: tools/editor/project_manager.cpp
+msgid "Remove project from the list? (Folder contents will not be modified)"
+msgstr "移除此项目(项目的文件不受影响)"
+
+#: tools/editor/project_manager.cpp
+msgid "Recent Projects:"
+msgstr "最近打开的项目:"
+
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr "编辑"
+
+#: tools/editor/project_manager.cpp
+msgid "Run"
+msgstr "运行"
+
+#: tools/editor/project_manager.cpp
+msgid "Scan"
+msgstr "扫描"
+
+#: tools/editor/project_manager.cpp
+msgid "New Project"
+msgstr "新建"
+
+#: tools/editor/project_manager.cpp
+msgid "Remove"
+msgstr "移除"
+
+#: tools/editor/project_manager.cpp
+msgid "Exit"
+msgstr "退出"
+
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr "名称"
+
+#: tools/editor/project_manager.cpp
+msgid "Path"
+msgstr "路径"
+
+#: tools/editor/create_dialog.cpp
+msgid "Create New"
+msgstr "新建"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Light Radius"
+msgstr "设置光照半径"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Camera FOV"
+msgstr "更改摄像机视角"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Camera Size"
+msgstr "修改摄像机尺寸"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Sphere Shape Radius"
+msgstr "更改球体半径"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Box Shape Extents"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Capsule Shape Radius"
+msgstr "更改胶囊半径"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Capsule Shape Height"
+msgstr "更改胶囊高度"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Ray Shape Length"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Notifier Extents"
+msgstr ""
+
+#: tools/editor/editor_settings.cpp
+msgid "Default (Same as Editor)"
+msgstr "默认(与编辑器相同)"
+
+#: tools/editor/animation_editor.cpp
+msgid "Disabled"
+msgstr "已禁用"
+
+#: tools/editor/animation_editor.cpp
+msgid "All Selection"
+msgstr "所有选项"
+
+#: tools/editor/animation_editor.cpp
+msgid "Move Add Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Transition"
+msgstr "修改过度效果"
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Transform"
+msgstr "修改变换"
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Value"
+msgstr "修改动画值"
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Call"
+msgstr "修改回调"
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Add Track"
+msgstr "添加轨道"
+
+#: tools/editor/animation_editor.cpp
+msgid "Move Anim Track Up"
+msgstr "上移轨道"
+
+#: tools/editor/animation_editor.cpp
+msgid "Move Anim Track Down"
+msgstr "下移轨道"
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove Anim Track"
+msgstr "移除轨道"
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Duplicate Keys"
+msgstr "复制关键帧"
+
+#: tools/editor/animation_editor.cpp
+msgid "Set Transitions to:"
+msgstr "设置过渡效果:"
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Track Rename"
+msgstr "重命名轨道"
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Track Change Interpolation"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Track Change Value Mode"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Edit Node Curve"
+msgstr "编辑节点曲线"
+
+#: tools/editor/animation_editor.cpp
+msgid "Edit Selection Curve"
+msgstr "编辑选项曲线"
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Delete Keys"
+msgstr "删除关键帧"
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Add Key"
+msgstr "添加关键帧"
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Move Keys"
+msgstr "移动关键帧"
+
+#: tools/editor/animation_editor.cpp
+msgid "Scale Selection"
+msgstr "缩放选中项"
+
+#: tools/editor/animation_editor.cpp
+msgid "Scale From Cursor"
+msgstr "通过光标缩放"
+
+#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr "复制选中项"
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr "复制并转置"
+
+#: tools/editor/animation_editor.cpp
+msgid "Goto Next Step"
+msgstr "前往下一步"
+
+#: tools/editor/animation_editor.cpp
+msgid "Goto Prev Step"
+msgstr "前往上一步"
+
+#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Constant"
+msgstr "常量"
+
+#: tools/editor/animation_editor.cpp
+msgid "In"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Out"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "In-Out"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Out-In"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Transitions"
+msgstr "过渡"
+
+#: tools/editor/animation_editor.cpp
+msgid "Optimize Animation"
+msgstr "优化动画"
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-Up Animation"
+msgstr "清理动画"
+
+#: tools/editor/animation_editor.cpp
+msgid "Create NEW track for %s and insert key?"
+msgstr "为%s创建新轨道并插入关键帧?"
+
+#: tools/editor/animation_editor.cpp
+msgid "Create %d NEW tracks and insert keys?"
+msgstr "创建%d个新轨道并插入关键帧?"
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Create & Insert"
+msgstr "创建|插入动画"
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Insert Track & Key"
+msgstr "创建|插入 轨道和关键帧"
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Insert Key"
+msgstr "插入关键帧"
+
+#: tools/editor/animation_editor.cpp
+msgid "Change Anim Len"
+msgstr "修改动画时长"
+
+#: tools/editor/animation_editor.cpp
+msgid "Change Anim Loop"
+msgstr "修改动画循环"
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Create Typed Value Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Insert"
+msgstr "插入动画"
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Scale Keys"
+msgstr "缩放键"
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Add Call Track"
+msgstr "添加回调轨道"
+
+#: tools/editor/animation_editor.cpp
+msgid "Animation zoom."
+msgstr "动画时间缩放"
+
+#: tools/editor/animation_editor.cpp
+msgid "Length (s):"
+msgstr "时长(秒):"
+
+#: tools/editor/animation_editor.cpp
+msgid "Animation length (in seconds)."
+msgstr "动画时长(秒)"
+
+#: tools/editor/animation_editor.cpp
+msgid "Step (s):"
+msgstr "步长(秒)"
+
+#: tools/editor/animation_editor.cpp
+msgid "Cursor step snap (in seconds)."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Enable/Disable looping in animation."
+msgstr "启用/禁用循环"
+
+#: tools/editor/animation_editor.cpp
+msgid "Add new tracks."
+msgstr "新建轨道"
+
+#: tools/editor/animation_editor.cpp
+msgid "Move current track up."
+msgstr "上移当前轨道"
+
+#: tools/editor/animation_editor.cpp
+msgid "Move current track down."
+msgstr "下移当前轨道"
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove selected track."
+msgstr "移除选中轨道"
+
+#: tools/editor/animation_editor.cpp
+msgid "Track tools"
+msgstr "轨道工具"
+
+#: tools/editor/animation_editor.cpp
+msgid "Enable editing of individual keys by clicking them."
+msgstr "允许通过单击启用各个键的编辑。"
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim. Optimizer"
+msgstr "优化动画"
+
+#: tools/editor/animation_editor.cpp
+msgid "Max. Linear Error:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Max. Angular Error:"
+msgstr "最大角错误:"
+
+#: tools/editor/animation_editor.cpp
+msgid "Max Optimizable Angle:"
+msgstr "调整最大的角度:"
+
+#: tools/editor/animation_editor.cpp
+msgid "Optimize"
+msgstr "优化"
+
+#: tools/editor/animation_editor.cpp
+msgid "Key"
+msgstr "键"
+
+#: tools/editor/animation_editor.cpp
+msgid "Transition"
+msgstr "过渡"
+
+#: tools/editor/animation_editor.cpp
+msgid "Scale Ratio:"
+msgstr "缩放比率"
+
+#: tools/editor/animation_editor.cpp
+msgid "Call Functions in Which Node?"
+msgstr "在那个节点中调用函数?"
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove invalid keys"
+msgstr "移除无效键"
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove unresolved and empty tracks"
+msgstr "移除未分解的空轨道"
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-up all animations"
+msgstr "清除所有动画"
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-Up Animation(s) (NO UNDO!)"
+msgstr "清除所有动画吗(无法撤销)?"
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-Up"
+msgstr "清理"
+
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr "搜索类型"
+
+#: tools/editor/editor_help.cpp
+msgid "Class List:"
+msgstr "类型列表"
+
+#: tools/editor/editor_help.cpp
+msgid "Inherited by:"
+msgstr "派生类:"
+
+#: tools/editor/editor_help.cpp
+msgid "Brief Description:"
+msgstr "简介:"
+
+#: tools/editor/editor_help.cpp
+msgid "Public Methods:"
+msgstr "公共方法:"
+
+#: tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr "成员:"
+
+#: tools/editor/editor_help.cpp
+msgid "GUI Theme Items:"
+msgstr "GUI主题:"
+
+#: tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr "事件:"
+
+#: tools/editor/editor_help.cpp
+msgid "Constants:"
+msgstr "常量:"
+
+#: tools/editor/editor_help.cpp
+msgid "Method Description:"
+msgstr "方法描述:"
+
+#: tools/editor/editor_help.cpp
+msgid "Search Text"
+msgstr "搜索文本"
+
+#: tools/editor/editor_help.cpp tools/editor/code_editor.cpp
+msgid "Find"
+msgstr "查找"
+
+#: tools/editor/editor_dir_dialog.cpp
+msgid "Choose a Directory"
+msgstr "选择目录"
+
+#: tools/editor/editor_dir_dialog.cpp
+msgid "Choose"
+msgstr "选择"
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Please wait for scan to complete."
+msgstr "扫描中,请稍后..."
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Current scene must be saved to re-import."
+msgstr "需要先保存当前场景才能重新导入。"
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Save & Re-Import"
+msgstr "保存并重新导入"
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Re-Import Changed Resources"
+msgstr "重新导入改变的资源"
+
+#: tools/editor/reparent_dialog.cpp
+msgid "Reparent Location (Select new Parent):"
+msgstr "重设位置(选择父节点)"
+
+#: tools/editor/reparent_dialog.cpp
+msgid "Keep Global Transform"
+msgstr "保持全局变换"
+
+#: tools/editor/call_dialog.cpp
+msgid "Method List For '%s':"
+msgstr "%s的方法列表"
+
+#: tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr "调用"
+
+#: tools/editor/call_dialog.cpp
+msgid "Method List:"
+msgstr "方法列表:"
+
+#: tools/editor/call_dialog.cpp
+msgid "Arguments:"
+msgstr "参数:"
+
+#: tools/editor/call_dialog.cpp
+msgid "Return:"
+msgstr "返回:"
+
+#: tools/editor/groups_editor.cpp
+msgid "Add to Group"
+msgstr "添加到分组"
+
+#: tools/editor/groups_editor.cpp
+msgid "Remove from Group"
+msgstr "从分组中移除"
+
+#: tools/editor/groups_editor.cpp tools/editor/project_export.cpp
+msgid "Group Editor"
+msgstr "分组编辑"
+
+#: tools/editor/groups_editor.cpp
+msgid "Group"
+msgstr "分组"
+
+#: tools/editor/groups_editor.cpp
+msgid "Add"
+msgstr "添加"
+
+#: tools/editor/groups_editor.cpp
+msgid "Node Group(s)"
+msgstr "节点分组"
+
+#: tools/editor/connections_dialog.cpp
+msgid "Method in target Node must be specified!"
+msgstr "必须设置方法的对象节点!"
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect To Node:"
+msgstr "连接到节点:"
+
+#: tools/editor/connections_dialog.cpp
+msgid "Binds (Extra Params):"
+msgstr "绑定(附加参数):"
+
+#: tools/editor/connections_dialog.cpp
+msgid "Path To Node:"
+msgstr "节点路径:"
+
+#: tools/editor/connections_dialog.cpp
+msgid "Method In Node:"
+msgstr "节点方法:"
+
+#: tools/editor/connections_dialog.cpp
+msgid "Make Function"
+msgstr "创建方法"
+
+#: tools/editor/connections_dialog.cpp
+msgid "Deferred"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Oneshot"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect"
+msgstr "连接"
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect '%s' to '%s'"
+msgstr "连接'%s'到'%s'"
+
+#: tools/editor/connections_dialog.cpp
+msgid "Create Subscription"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect.."
+msgstr "连接事件"
+
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Disconnect"
+msgstr "删除事件连接"
+
+#: tools/editor/connections_dialog.cpp
+msgid "Edit Connections.."
+msgstr "编辑事件连接"
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connections:"
+msgstr "事件:"
+
+#: tools/editor/editor_profiler.cpp
+msgid "Stop Profiling"
+msgstr "停止"
+
+#: tools/editor/editor_profiler.cpp
+msgid "Start Profiling"
+msgstr "开始"
+
+#: tools/editor/editor_profiler.cpp
+msgid "Measure:"
+msgstr "测量:"
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame Time (sec)"
+msgstr "帧时间(秒)"
+
+#: tools/editor/editor_profiler.cpp
+msgid "Average Time (sec)"
+msgstr "平均帧时间(秒)"
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame %"
+msgstr "渲染速度"
+
+#: tools/editor/editor_profiler.cpp
+msgid "Fixed Frame %"
+msgstr "物理速度"
+
+#: tools/editor/editor_profiler.cpp
+msgid "Inclusive"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Self"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame #:"
+msgstr "帧序号:"
+
+#: tools/editor/project_settings.cpp
+msgid "Invalid action (anything goes but '/' or ':')."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Action '%s' already exists!"
+msgstr "动作%s已存在!"
+
+#: tools/editor/project_settings.cpp
+msgid "Rename Input Action Event"
+msgstr "重命名输入事件"
+
+#: tools/editor/project_settings.cpp
+msgid "Add Input Action Event"
+msgstr "添加输入事件"
+
+#: tools/editor/project_settings.cpp
+msgid "Meta+"
+msgstr "Meta+"
+
+#: tools/editor/project_settings.cpp
+msgid "Shift+"
+msgstr "Shift+"
+
+#: tools/editor/project_settings.cpp
+msgid "Alt+"
+msgstr "Alt+"
+
+#: tools/editor/project_settings.cpp
+msgid "Control+"
+msgstr "Ctrl+"
+
+#: tools/editor/project_settings.cpp
+msgid "Press a Key.."
+msgstr "按下一个键.."
+
+#: tools/editor/project_settings.cpp
+msgid "Mouse Button Index:"
+msgstr "鼠标按键:"
+
+#: tools/editor/project_settings.cpp
+msgid "Left Button"
+msgstr "左键"
+
+#: tools/editor/project_settings.cpp
+msgid "Right Button"
+msgstr "右键"
+
+#: tools/editor/project_settings.cpp
+msgid "Middle Button"
+msgstr "中键"
+
+#: tools/editor/project_settings.cpp
+msgid "Wheel Up Button"
+msgstr "滚轮向上"
+
+#: tools/editor/project_settings.cpp
+msgid "Wheel Down Button"
+msgstr "滚轮向下"
+
+#: tools/editor/project_settings.cpp
+msgid "Button 6"
+msgstr "按键 6"
+
+#: tools/editor/project_settings.cpp
+msgid "Button 7"
+msgstr "按键 7"
+
+#: tools/editor/project_settings.cpp
+msgid "Button 8"
+msgstr "按键 8"
+
+#: tools/editor/project_settings.cpp
+msgid "Button 9"
+msgstr "按键 9"
+
+#: tools/editor/project_settings.cpp
+msgid "Joystick Axis Index:"
+msgstr "手柄摇杆"
+
+#: tools/editor/project_settings.cpp
+msgid "Axis"
+msgstr "轴"
+
+#: tools/editor/project_settings.cpp
+msgid "Joystick Button Index:"
+msgstr "手柄按钮"
+
+#: tools/editor/project_settings.cpp
+msgid "Add Input Action"
+msgstr "添加输入动作"
+
+#: tools/editor/project_settings.cpp
+msgid "Erase Input Action Event"
+msgstr "移除输入事件"
+
+#: tools/editor/project_settings.cpp
+msgid "Device"
+msgstr "设备"
+
+#: tools/editor/project_settings.cpp
+msgid "Button"
+msgstr "按钮"
+
+#: tools/editor/project_settings.cpp
+msgid "Left Button."
+msgstr "左键"
+
+#: tools/editor/project_settings.cpp
+msgid "Right Button."
+msgstr "右键"
+
+#: tools/editor/project_settings.cpp
+msgid "Middle Button."
+msgstr "中键(滚轮)"
+
+#: tools/editor/project_settings.cpp
+msgid "Wheel Up."
+msgstr "滚轮向上滚动"
+
+#: tools/editor/project_settings.cpp
+msgid "Wheel Down."
+msgstr "滚轮向下滚动"
+
+#: tools/editor/project_settings.cpp
+msgid "Toggle Persisting"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Error saving settings."
+msgstr "保存设置出错。"
+
+#: tools/editor/project_settings.cpp
+msgid "Settings saved OK."
+msgstr "保存设置成功。"
+
+#: tools/editor/project_settings.cpp
+msgid "Add Translation"
+msgstr "添加语言"
+
+#: tools/editor/project_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr "切换全局AutoLoad"
+
+#: tools/editor/project_settings.cpp
+msgid "Invalid name."
+msgstr "名称非法:"
+
+#: tools/editor/project_settings.cpp
+msgid "Valid characters:"
+msgstr "字符合法:"
+
+#: tools/editor/project_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr "名称非法,与引擎内置类型名称冲突。"
+
+#: tools/editor/project_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr "名称非法,与引擎内置类型名称冲突。"
+
+#: tools/editor/project_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr "名称非法,与已存在的全局常量名称冲突。"
+
+#: tools/editor/project_settings.cpp
+msgid "Add Autoload"
+msgstr "添加Autoload"
+
+#: tools/editor/project_settings.cpp
+msgid "Remove Autoload"
+msgstr "移除Autoload"
+
+#: tools/editor/project_settings.cpp
+msgid "Move Autoload"
+msgstr "移动Autoload"
+
+#: tools/editor/project_settings.cpp
+msgid "Remove Translation"
+msgstr "移除语言"
+
+#: tools/editor/project_settings.cpp
+msgid "Add Remapped Path"
+msgstr "添加重定向路径"
+
+#: tools/editor/project_settings.cpp
+msgid "Resource Remap Add Remap"
+msgstr "添加资源重定向"
+
+#: tools/editor/project_settings.cpp
+msgid "Change Resource Remap Language"
+msgstr "修改语言资源重定向"
+
+#: tools/editor/project_settings.cpp
+msgid "Remove Resource Remap"
+msgstr "移除资源重定向"
+
+#: tools/editor/project_settings.cpp
+msgid "Remove Resource Remap Option"
+msgstr "移除资源重定向选项"
+
+#: tools/editor/project_settings.cpp
+msgid "Enable"
+msgstr "启用"
+
+#: tools/editor/project_settings.cpp
+msgid "Project Settings (engine.cfg)"
+msgstr "项目设置(engine.cfg)"
+
+#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
+msgid "General"
+msgstr "一般"
+
+#: tools/editor/project_settings.cpp
+msgid "Del"
+msgstr "删除"
+
+#: tools/editor/project_settings.cpp
+msgid "Copy To Platform.."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Input Map"
+msgstr "事件表"
+
+#: tools/editor/project_settings.cpp
+msgid "Action:"
+msgstr "动作:"
+
+#: tools/editor/project_settings.cpp
+msgid "Device:"
+msgstr "设备:"
+
+#: tools/editor/project_settings.cpp
+msgid "Index:"
+msgstr "序号:"
+
+#: tools/editor/project_settings.cpp
+msgid "Localization"
+msgstr "本地化"
+
+#: tools/editor/project_settings.cpp
+msgid "Translations"
+msgstr "语言"
+
+#: tools/editor/project_settings.cpp
+msgid "Translations:"
+msgstr "语言:"
+
+#: tools/editor/project_settings.cpp
+msgid "Add.."
+msgstr "添加:"
+
+#: tools/editor/project_settings.cpp
+msgid "Remaps"
+msgstr "重定向"
+
+#: tools/editor/project_settings.cpp
+msgid "Resources:"
+msgstr "资源:"
+
+#: tools/editor/project_settings.cpp
+msgid "Remaps by Locale:"
+msgstr "地区重定向:"
+
+#: tools/editor/project_settings.cpp
+msgid "Locale"
+msgstr "地区"
+
+#: tools/editor/project_settings.cpp
+msgid "AutoLoad"
+msgstr "AutoLoad"
+
+#: tools/editor/project_settings.cpp
+msgid "Node Name:"
+msgstr "节点名称:"
+
+#: tools/editor/project_settings.cpp
+msgid "List:"
+msgstr "列表:"
+
+#: tools/editor/project_settings.cpp
+msgid "Singleton"
+msgstr "单例"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr "源文件和目标文件相同,操作忽略。"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr "源路径和目标路径相同,操作忽略。"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr "无法将目录移动到自身下。"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Can't operate on '..'"
+msgstr "无法对'..'引用操作。"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr "选择新名称和路径:"
+
+#: tools/editor/scenes_dock.cpp
+msgid "No files selected!"
+msgstr "没有选中任何文件!"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Instance"
+msgstr "创建实例节点"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Edit Dependencies.."
+msgstr "编辑依赖.."
+
+#: tools/editor/scenes_dock.cpp tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Owners.."
+msgstr "查看所有者"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Rename or Move.."
+msgstr "移动或重命名"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Move To.."
+msgstr "移动"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Info"
+msgstr "信息"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Show In File Manager"
+msgstr "在资源管理器中打开"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Previous Directory"
+msgstr "上一个目录:"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Next Directory"
+msgstr "下一个目录:"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr "重新扫描文件系统"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr "收藏目录"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr "将选中的场景实例为选中节点的子节点。"
+
+#: tools/editor/scenes_dock.cpp
+msgid "Move"
+msgstr "移动"
+
+#: tools/editor/code_editor.cpp
+msgid "Go to Line"
+msgstr "转到行"
+
+#: tools/editor/code_editor.cpp
+msgid "Line Number:"
+msgstr "行号:"
+
+#: tools/editor/code_editor.cpp
+msgid "Replace"
+msgstr "替换"
+
+#: tools/editor/code_editor.cpp
+msgid "Next"
+msgstr "下一项"
+
+#: tools/editor/code_editor.cpp
+msgid "Replaced %d ocurrence(s)."
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Not found!"
+msgstr "未找到!"
+
+#: tools/editor/code_editor.cpp
+msgid "Replace By"
+msgstr "替换"
+
+#: tools/editor/code_editor.cpp
+msgid "Whole Words"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Case Sensitive"
+msgstr "区分大小写"
+
+#: tools/editor/code_editor.cpp
+msgid "Backwards"
+msgstr "向后"
+
+#: tools/editor/code_editor.cpp
+msgid "Prompt On Replace"
+msgstr "更换时提示"
+
+#: tools/editor/code_editor.cpp
+msgid "Selection Only"
+msgstr "仅选中"
+
+#: tools/editor/code_editor.cpp
+msgid "Skip"
+msgstr "跳过"
+
+#: tools/editor/code_editor.cpp
+msgid "Col:"
+msgstr "列:"
+
+#: tools/editor/settings_config_dialog.cpp
+msgid "Plugin List:"
+msgstr "插件列表"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Search Replacement For:"
+msgstr "搜索替换:"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies For:"
+msgstr "依赖项:"
+
+#: tools/editor/dependency_editor.cpp
+msgid ""
+"Scene '%s' is currently being edited.\n"
+"Changes will not take effect unless reloaded."
+msgstr "场景%s已被修改,重新加载后生效。"
+
+#: tools/editor/dependency_editor.cpp
+msgid ""
+"Resource '%s' is in use.\n"
+"Changes will take effect when reloaded."
+msgstr "资源%s正在使用中,修改将在重新加载后生效。"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies"
+msgstr "依赖"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Resource"
+msgstr "资源"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies:"
+msgstr "依赖:"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Fix Broken"
+msgstr "修复依赖"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependency Editor"
+msgstr "依赖编辑器"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Search Replacement Resource:"
+msgstr "查找替换资源:"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Owners Of:"
+msgstr "拥有者:"
+
+#: tools/editor/dependency_editor.cpp
+msgid ""
+"The files being removed are required by other resources in order for them to "
+"work.\n"
+"Remove them anyway? (no undo)"
+msgstr "要删除的文件被其他资源所依赖,仍然要删除吗(无法撤销)?"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Remove selected files from the project? (no undo)"
+msgstr "确定从项目中删除文件(此操作无法撤销)?"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Error loading:"
+msgstr "加载出错:"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Scene failed to load due to missing dependencies:"
+msgstr "加载场景失败,找不到以下依赖项目:"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Open Anyway"
+msgstr "仍然打开"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Which action should be taken?"
+msgstr "应采取哪项行动?"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Fix Dependencies"
+msgstr "修复依赖项"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Errors loading!"
+msgstr "加载出错!"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Permanently delete %d item(s)? (No undo!)"
+msgstr "永久删除选中的%d条项目吗(此操作无法撤销!)?"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Owns"
+msgstr "拥有对象"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Resources Without Explicit Ownership:"
+msgstr "没有指定所属关系的资源:"
+
+#: tools/editor/dependency_editor.cpp
+msgid "Delete selected files?"
+msgstr "删除选中的文件?"
+
+#: tools/editor/editor_file_system.cpp
+msgid "Cannot go into subdir:"
+msgstr "无法打开目录:"
+
+#: tools/editor/editor_file_system.cpp
+msgid "ScanSources"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Run Mode:"
+msgstr "运行模式:"
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Current Scene"
+msgstr "当前场景"
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Main Scene"
+msgstr "主场景"
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Main Scene Arguments:"
+msgstr "主场景参数:"
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Scene Run Settings"
+msgstr "场景运行设置"
+
+#: tools/editor/resources_dock.cpp
+msgid "Create New Resource"
+msgstr "创建资源"
+
+#: tools/editor/resources_dock.cpp
+msgid "Open Resource"
+msgstr "打开资源"
+
+#: tools/editor/resources_dock.cpp
+msgid "Save Resource"
+msgstr "保存资源"
+
+#: tools/editor/resources_dock.cpp
+msgid "Resource Tools"
+msgstr "资源工具"
+
+#: tools/editor/resources_dock.cpp
+msgid "Make Local"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Edit Script Options"
+msgstr "脚本编辑器选项"
+
+#: tools/editor/project_export.cpp
+msgid "Please export outside the project folder!"
+msgstr "请导出到项目目录之外!"
+
+#: tools/editor/project_export.cpp
+msgid "Error exporting project!"
+msgstr "导出项目出错!"
+
+#: tools/editor/project_export.cpp
+msgid "Error writing the project PCK!"
+msgstr "写入项目PCK文件出错!"
+
+#: tools/editor/project_export.cpp
+msgid "No exporter for platform '%s' yet."
+msgstr "没有针对'%s'平台的导出模板。"
+
+#: tools/editor/project_export.cpp
+msgid "Include"
+msgstr "包含"
+
+#: tools/editor/project_export.cpp
+msgid "Change Image Group"
+msgstr "修改图片分组"
+
+#: tools/editor/project_export.cpp
+msgid "Group name can't be empty!"
+msgstr "分组名称不能为空!"
+
+#: tools/editor/project_export.cpp
+msgid "Invalid character in group name!"
+msgstr "分组名称中包含非法字符!"
+
+#: tools/editor/project_export.cpp
+msgid "Group name already exists!"
+msgstr "分组名称已存在!"
+
+#: tools/editor/project_export.cpp
+msgid "Add Image Group"
+msgstr "添加图片分组"
+
+#: tools/editor/project_export.cpp
+msgid "Delete Image Group"
+msgstr "删除图片分组"
+
+#: tools/editor/project_export.cpp
+msgid "Atlas Preview"
+msgstr "预览精灵集"
+
+#: tools/editor/project_export.cpp
+msgid "Project Export Settings"
+msgstr "项目导出设置"
+
+#: tools/editor/project_export.cpp
+msgid "Target"
+msgstr "平台"
+
+#: tools/editor/project_export.cpp
+msgid "Export to Platform"
+msgstr "导出到平台"
+
+#: tools/editor/project_export.cpp tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Options"
+msgstr "选项"
+
+#: tools/editor/project_export.cpp
+msgid "Resources"
+msgstr "资源"
+
+#: tools/editor/project_export.cpp
+msgid "Export selected resources (including dependencies)."
+msgstr "导出选中的资源(包括其依赖资源)"
+
+#: tools/editor/project_export.cpp
+msgid "Export all resources in the project."
+msgstr "导出项目中的所有资源"
+
+#: tools/editor/project_export.cpp
+msgid "Export all files in the project directory."
+msgstr "导出项目目录下的所有文件"
+
+#: tools/editor/project_export.cpp
+msgid "Export Mode:"
+msgstr "导出模式:"
+
+#: tools/editor/project_export.cpp
+msgid "Resources to Export:"
+msgstr "导出的资源:"
+
+#: tools/editor/project_export.cpp
+msgid "File"
+msgstr "文件"
+
+#: tools/editor/project_export.cpp
+msgid "Action"
+msgstr "动作"
+
+#: tools/editor/project_export.cpp
+msgid ""
+"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):"
+msgstr "导出非资源文件筛选(使用英文逗号分隔,如:*.json,*.txt):"
+
+#: tools/editor/project_export.cpp
+msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):"
+msgstr "排除导出的非资源文件筛选(使用英文逗号分隔,如:*.json,*.txt):"
+
+#: tools/editor/project_export.cpp
+msgid "Convert text scenes to binary on export."
+msgstr "导出时将文本场景写入二进制文件。"
+
+#: tools/editor/project_export.cpp
+msgid "Images"
+msgstr "图片"
+
+#: tools/editor/project_export.cpp
+msgid "Keep Original"
+msgstr "保持原样"
+
+#: tools/editor/project_export.cpp
+msgid "Compress for Disk (Lossy, WebP)"
+msgstr "节省磁盘空间(有损压缩,WebP)"
+
+#: tools/editor/project_export.cpp
+msgid "Compress for RAM (BC/PVRTC/ETC)"
+msgstr "节省内存(BC/PVRTC/ETC)"
+
+#: tools/editor/project_export.cpp
+msgid "Convert Images (*.png):"
+msgstr "转换图片(*.png):"
+
+#: tools/editor/project_export.cpp
+msgid "Compress for Disk (Lossy) Quality:"
+msgstr "高质量(有损)节省磁盘空间"
+
+#: tools/editor/project_export.cpp
+msgid "Shrink All Images:"
+msgstr "收缩所有图片:"
+
+#: tools/editor/project_export.cpp
+msgid "Compress Formats:"
+msgstr "压缩格式:"
+
+#: tools/editor/project_export.cpp
+msgid "Image Groups"
+msgstr "图片分组"
+
+#: tools/editor/project_export.cpp
+msgid "Groups:"
+msgstr "分组:"
+
+#: tools/editor/project_export.cpp
+msgid "Compress Disk"
+msgstr "节省磁盘空间"
+
+#: tools/editor/project_export.cpp
+msgid "Compress RAM"
+msgstr "节省内存"
+
+#: tools/editor/project_export.cpp
+msgid "Compress Mode:"
+msgstr "压缩方式:"
+
+#: tools/editor/project_export.cpp
+msgid "Lossy Quality:"
+msgstr "图片质量:"
+
+#: tools/editor/project_export.cpp
+msgid "Atlas:"
+msgstr "精灵集:"
+
+#: tools/editor/project_export.cpp
+msgid "Shrink By:"
+msgstr "收缩方式:"
+
+#: tools/editor/project_export.cpp
+msgid "Preview Atlas"
+msgstr "精灵集预览:"
+
+#: tools/editor/project_export.cpp
+msgid "Image Filter:"
+msgstr "纹理过滤:\t\t"
+
+#: tools/editor/project_export.cpp
+msgid "Images:"
+msgstr "图片"
+
+#: tools/editor/project_export.cpp
+msgid "Select None"
+msgstr "取消选择"
+
+#: tools/editor/project_export.cpp
+msgid "Samples"
+msgstr "音效"
+
+#: tools/editor/project_export.cpp
+msgid "Sample Conversion Mode: (.wav files):"
+msgstr "音效转换方式(.wav文件):"
+
+#: tools/editor/project_export.cpp
+msgid "Keep"
+msgstr "保持不变"
+
+#: tools/editor/project_export.cpp
+msgid "Compress (RAM - IMA-ADPCM)"
+msgstr "压缩(RAM - IMA-ADPCM)"
+
+#: tools/editor/project_export.cpp
+msgid "Sampling Rate Limit (Hz):"
+msgstr "采样率(Hz):"
+
+#: tools/editor/project_export.cpp
+msgid "Trim"
+msgstr "修剪"
+
+#: tools/editor/project_export.cpp
+msgid "Trailing Silence:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Script"
+msgstr "脚本"
+
+#: tools/editor/project_export.cpp
+msgid "Script Export Mode:"
+msgstr "脚本导出方式:"
+
+#: tools/editor/project_export.cpp
+msgid "Text"
+msgstr "文本"
+
+#: tools/editor/project_export.cpp
+msgid "Compiled"
+msgstr "编译"
+
+#: tools/editor/project_export.cpp
+msgid "Encrypted (Provide Key Below)"
+msgstr "使用下列密码加密"
+
+#: tools/editor/project_export.cpp
+msgid "Script Encryption Key (256-bits as hex):"
+msgstr "脚本密匙(256位16进制码)"
+
+#: tools/editor/project_export.cpp
+msgid "Export PCK/Zip"
+msgstr "导出 PCK/ZIP"
+
+#: tools/editor/project_export.cpp
+msgid "Export Project PCK"
+msgstr "导出项目PCK文件"
+
+#: tools/editor/project_export.cpp
+msgid "Export.."
+msgstr "导出.."
+
+#: tools/editor/project_export.cpp
+msgid "Project Export"
+msgstr "项目导出"
+
+#: tools/editor/project_export.cpp
+msgid "Export Preset:"
+msgstr "导出预设"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Create UV Map"
+msgstr "创建UV贴图"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+msgid "Create Poly"
+msgstr "创建多边形"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+msgid "Edit Poly"
+msgstr "编辑多边形"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+msgid "Edit Poly (Remove Point)"
+msgstr "编辑多边形(移除顶点)"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Transform UV Map"
+msgstr "变换UV贴图"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Polygon 2D UV Editor"
+msgstr "2D多边形UV编辑器"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Move Point"
+msgstr "移动点"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Ctrl: Rotate"
+msgstr "Ctrl:旋转"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Shift: Move All"
+msgstr "Shift: 移动所有"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Shift+Ctrl: Scale"
+msgstr "Shift+Ctrl: 缩放"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Move Polygon"
+msgstr "移动多边形"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Rotate Polygon"
+msgstr "旋转多边形"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Scale Polygon"
+msgstr "缩放多边形"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Polygon->UV"
+msgstr "多边形->UV"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "UV->Polygon"
+msgstr "UV->多边形"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Clear UV"
+msgstr "清除UV"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Snap"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Enable Snap"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Grid"
+msgstr "网格"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Show Grid"
+msgstr "显示网格"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Grid Offset:"
+msgstr "网格偏移量:"
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Grid Step:"
+msgstr "网格大小:"
+
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Create Navigation Polygon"
+msgstr "创建导航多边形"
+
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Remove Poly And Point"
+msgstr "移除多边形及顶点"
+
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+msgid "Create a new polygon from scratch."
+msgstr ""
+
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+msgid "Edit existing polygon:"
+msgstr "编辑已存在的多边形:"
+
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+msgid "LMB: Move Point."
+msgstr "鼠标左键:移动点"
+
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+msgid "Ctrl+LMB: Split Segment."
+msgstr "Ctrl+鼠标左键:分割视图块"
+
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+msgid "RMB: Erase Point."
+msgstr "鼠标右键:移除点"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Parsing %d Triangles:"
+msgstr "正在解析第%d个三角形:"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Triangle #"
+msgstr "三角形 #"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Light Baker Setup:"
+msgstr "建立烘培:"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Parsing Geometry"
+msgstr "解析多边形中"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Fixing Lights"
+msgstr "修正光照"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Making BVH"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Creating Light Octree"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Creating Octree Texture"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Transfer to Lightmaps:"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Allocating Texture #"
+msgstr "分配纹理 #"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Baking Triangle #"
+msgstr "烘培三角形 #"
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Post-Processing Texture #"
+msgstr ""
+
+#: tools/editor/plugins/camera_editor_plugin.cpp
+msgid "Preview"
+msgstr "预览"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Can't save theme to file:"
+msgstr "无法保存主题到文件:"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Add Item"
+msgstr "添加项目"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add All Items"
+msgstr "添加所有项目"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add All"
+msgstr "添加所有"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Remove Item"
+msgstr "移除项目"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add Class Items"
+msgstr "添加类项目"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Remove Class Items"
+msgstr "移除类项目"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Create Template"
+msgstr "创建模板"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "CheckBox Radio1"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "CheckBox Radio2"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Item"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Check Item"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Checked Item"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Has"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Many"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Have,Many,Several,Options!"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 1"
+msgstr "分页1"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 2"
+msgstr "分页2"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 3"
+msgstr "分页3"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Data Type:"
+msgstr "数据类型:"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Icon"
+msgstr "图标"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Style"
+msgstr "样式"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Font"
+msgstr "字体"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Color"
+msgstr "颜色"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Curve Point #"
+msgstr "曲线定点 #"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve Point Pos"
+msgstr "设置曲线顶点坐标"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve In Pos"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve Out Pos"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Split Path"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Add Point to Curve"
+msgstr "向曲线添加顶点"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Remove Path Point"
+msgstr "移除路径顶点"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Select Points"
+msgstr "选择顶点"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Shift+Drag: Select Control Points"
+msgstr "Shift+拖拽:选择控制点"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Click: Add Point"
+msgstr "鼠标左键:添加点"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Right Click: Delete Point"
+msgstr "鼠标右键:删除点"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Add Point (in empty space)"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Split Segment (in curve)"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Delete Point"
+msgstr "删除顶点"
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Close Curve"
+msgstr "关闭曲线"
+
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Item %d"
+msgstr "第%d项"
+
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Items"
+msgstr "项目"
+
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Item List Editor"
+msgstr "列表编辑器"
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh is empty!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Static Trimesh Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Static Convex Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "This doesn't work on scene root!"
+msgstr "此操作无法引用在根节点上!"
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Shape"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Shape"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Navigation Mesh"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "MeshInstance lacks a Mesh!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Could not create outline!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Static Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Static Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Collision Sibling"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Collision Sibling"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline Mesh.."
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline Mesh"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Outline Size:"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Paint TileMap"
+msgstr "绘制砖块地图"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Erase TileMap"
+msgstr "擦除砖块地图"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Bucket"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Pick Tile"
+msgstr "选择砖块"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Select"
+msgstr "选择"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Erase Selection"
+msgstr "擦除选中"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Transpose"
+msgstr "转置"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Mirror X (A)"
+msgstr "沿X轴翻转(A)"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Mirror Y (S)"
+msgstr "沿Y轴翻转(S)"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 0 degrees"
+msgstr "旋转0度"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 90 degrees"
+msgstr "旋转90度"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 180 degrees"
+msgstr "旋转180度"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 270 degrees"
+msgstr "旋转270度"
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Find.."
+msgstr "查找.."
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Find Next"
+msgstr "查找下一项"
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Replace.."
+msgstr "替换.."
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Goto Line.."
+msgstr "前往行.."
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Vertex"
+msgstr "顶点"
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Fragment"
+msgstr "片段"
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Lighting"
+msgstr "光照"
+
+#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp
+msgid "Set Handle"
+msgstr ""
+
+#: tools/editor/plugins/style_box_editor_plugin.cpp
+msgid "StyleBox Preview:"
+msgstr "StyleBox预览:"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error while saving theme"
+msgstr "保存主题出错。"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error saving"
+msgstr "保存出错"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error importing theme"
+msgstr "导入主题出错。"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error importing"
+msgstr "导入出错"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Import Theme"
+msgstr "导入主题"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme As.."
+msgstr "主题另存为"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save All"
+msgstr "全部保存"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "History Prev"
+msgstr "后退"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "History Next"
+msgstr "前进"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Reload Theme"
+msgstr "重新加载主题"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme"
+msgstr "保存主题"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme As"
+msgstr "主题另存为"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Indent Left"
+msgstr "向左缩进"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Indent Right"
+msgstr "向右缩进"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Toggle Comment"
+msgstr "切换注释"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Clone Down"
+msgstr "拷贝到下一行"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Complete Symbol"
+msgstr "代码补全"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Trim Trailing Whitespace"
+msgstr "修剪行后空白"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Auto Indent"
+msgstr "自动缩进"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Goto Function.."
+msgstr "前往函数.."
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Debug"
+msgstr "调试"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Toggle Breakpoint"
+msgstr "切换断点"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Keep Debugger Open"
+msgstr "保持调试器打开"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Window"
+msgstr "窗口"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Move Left"
+msgstr "向左移动"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Move Right"
+msgstr "向右移动"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Help"
+msgstr "帮助"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Contextual"
+msgstr "搜索光标位置"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Tutorials"
+msgstr "教程"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Open https://godotengine.org at tutorials section."
+msgstr "打开 https://godotengine.org 中的教程."
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Classes"
+msgstr "类型"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search the class hierarchy."
+msgstr "搜索类"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
+msgstr "搜索帮助"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search the reference documentation."
+msgstr "搜索文档"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Go to previous edited document."
+msgstr "前往上一个编辑文档"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Go to next edited document."
+msgstr "前往下一个编辑文档"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Create Script"
+msgstr "创建脚本"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
+msgstr ""
+"磁盘中的下列文件已更新。\n"
+"请选择执行那项操作?:"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Reload"
+msgstr "重新加载"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Resave"
+msgstr "重新保存"
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Could not find tile:"
+msgstr "找不到砖块:"
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Item name or ID:"
+msgstr "项目名称或ID"
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Create from scene?"
+msgstr "从场景中创建?"
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Merge from scene?"
+msgstr "确定要合并场景?"
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Create from Scene"
+msgstr "从场景中创建"
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Merge from Scene"
+msgstr "从场景中合并"
+
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+msgid "Create Poly3D"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Configure Snap"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation Offset:"
+msgstr "旋转偏移量:"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation Step:"
+msgstr "旋转步长:"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Move Pivot"
+msgstr "移动旋转中心位置"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Move Action"
+msgstr "移动动作"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Edit IK Chain"
+msgstr "编辑IK链"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Edit CanvasItem"
+msgstr "编辑CanvasItem"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Change Anchors"
+msgstr "编辑锚点"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom (%):"
+msgstr "缩放(%)"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Paste Pose"
+msgstr "粘贴姿势"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Select Mode (Q)"
+msgstr "选择模式(Q)"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Drag: Rotate"
+msgstr "拖动来旋转"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Alt+Drag: Move"
+msgstr "按住Alt拖动: 移动"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
+msgstr "按下V键修改旋转中心,在移动时按下Shift+V来拖动它。"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Alt+RMB: Depth list selection"
+msgstr "Alt+鼠标右键:显示鼠标点击位置下的所有节点列表"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr "移动模式(W)"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr "旋转模式(E)"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Show a list of all objects at the position clicked\n"
+"(same as Alt+RMB in select mode)."
+msgstr "显示鼠标点击位置的所有节点(同Alt+鼠标右键)"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Click to change object's rotation pivot."
+msgstr "点击设置对象的旋转中心。"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Pan Mode"
+msgstr "移动画布"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Lock the selected object in place (can't be moved)."
+msgstr "锁定选中对象的位置。"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Unlock the selected object (can be moved)."
+msgstr "解锁选中对象的位置。"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Makes sure the object's children are not selectable."
+msgstr "确保节点的子孙无法被选中。"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Restores the object's children's ability to be selected."
+msgstr "恢复节点的子孙能够被选中。"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Use Snap"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Rotation Snap"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Snap Relative"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Configure Snap.."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Pixel Snap"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Expand to Parent"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Skeleton.."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Make Bones"
+msgstr "添加骨骼"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Clear Bones"
+msgstr "清除骨骼"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Make IK Chain"
+msgstr "添加IK链"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Clear IK Chain"
+msgstr "清除IK链"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "View"
+msgstr "视图"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr "放大"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr "缩小"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Reset"
+msgstr "重置缩放"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Set.."
+msgstr "设置缩放.."
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Center Selection"
+msgstr "居中显示选中节点"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Frame Selection"
+msgstr "最大化显示选中节点"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Anchor"
+msgstr "锚点"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert Keys (Ins)"
+msgstr "插入关键帧( 创建轨道)"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert Key"
+msgstr "插入关键帧"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert Key (Existing Tracks)"
+msgstr "插入关键帧(已有轨道)"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Copy Pose"
+msgstr "拷贝姿势"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Clear Pose"
+msgstr "清除姿势"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Set a Value"
+msgstr "设置值"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Snap (Pixels):"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Creating Mesh Library"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Thumbnail.."
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Remove item %d?"
+msgstr "确定要移除项目%d吗?"
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import Scene"
+msgstr "导入场景"
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Remove Selected Item"
+msgstr "移除选中项目"
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Import from Scene"
+msgstr "从场景中导入"
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Update from Scene"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Constant"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Constant"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Constant"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Operator"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Operator"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Scalar Operator"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Operator"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Toggle Rot Only"
+msgstr "切换旋转模式"
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Function"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Function"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Default Value"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change XForm Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Texture Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Cubemap Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Comment"
+msgstr "更改注释"
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add/Remove to Color Ramp"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+#: tools/editor/plugins/color_ramp_editor_plugin.cpp
+msgid "Modify Color Ramp"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add/Remove to Curve Map"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Modify Curve Map"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Input Name"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Connect Graph Nodes"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Disconnect Graph Nodes"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Remove Shader Graph Node"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Move Shader Graph Node"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Duplicate Graph Node(s)"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Delete Shader Graph Node(s)"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Error: Cyclic Connection Link"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Error: Missing Input Connections"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add Shader Graph Node"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Remove Point from Curve"
+msgstr "从曲线中移除顶点"
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move Point in Curve"
+msgstr "在曲线中移动顶点"
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move In-Control in Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move Out-Control in Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Select Control Points (Shift+Drag)"
+msgstr ""
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+msgid "Create Occluder Polygon"
+msgstr "添加遮光多边形"
+
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Set region_rect"
+msgstr "设置纹理区域"
+
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Sprite Region Editor"
+msgstr "精灵纹理区域编辑"
+
+#: tools/editor/plugins/sample_editor_plugin.cpp
+msgid "Length:"
+msgstr "长度:"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "ERROR: Couldn't load frame resource!"
+msgstr "错误:无法加载帧资源!"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Frame"
+msgstr "添加帧"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Delete Resource"
+msgstr "删除资源"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Resource clipboard is empty or not a texture!"
+msgstr "资源剪切板中无内容,或内容不是纹理贴图!"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Paste Frame"
+msgstr "粘贴帧"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Empty"
+msgstr "添加空白帧"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "重命名动画"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Add Animation"
+msgstr "添加动画"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Remove Animation"
+msgstr "移除动画"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Change Animation Loop"
+msgstr "修改循环"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Change Animation FPS"
+msgstr "修改FPS"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "(empty)"
+msgstr "(空)"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Animations"
+msgstr "动画"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Speed (FPS):"
+msgstr "速度(FPS)"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Loop"
+msgstr "循环"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Animation Frames"
+msgstr "动画帧"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Load Resource"
+msgstr "加载资源"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Insert Empty (Before)"
+msgstr "插入空白帧(之前)"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Insert Empty (After)"
+msgstr "插入空白帧(之后)"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Up"
+msgstr "向上"
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Down"
+msgstr "向下"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Toggle Autoplay"
+msgstr "切换AutoPlay"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "New Animation Name:"
+msgstr "新动画名称:"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "New Anim"
+msgstr "新建动画"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Change Animation Name:"
+msgstr "重命名动画:"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: Invalid animation name!"
+msgstr "错误:动画名不合法!"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: Animation name already exists!"
+msgstr "错误:已存在同名动画!"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Blend Next Changed"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Change Blend Time"
+msgstr "更改混合时间"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Load Animation"
+msgstr "加载动画"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Duplicate Animation"
+msgstr "复制动画"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: No animation to copy!"
+msgstr "错误:没有拷贝的动画!"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: No animation resource on clipboard!"
+msgstr "错误:剪切板中没有动画资源!"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Pasted Animation"
+msgstr "已粘贴的动画"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Paste Animation"
+msgstr "粘贴动画"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: No animation to edit!"
+msgstr "错误:没有选中要编辑的动画!"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation backwards from current pos. (A)"
+msgstr "从当前位置倒放选中动画(A)"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation backwards from end. (Shift+A)"
+msgstr "从结束时间倒放选中动画(Shift+A)"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Stop animation playback. (S)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation from start. (Shift+D)"
+msgstr "从头播放选中动画(Shift+D)"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation from current pos. (D)"
+msgstr "从当前位置播放选中动画(D)"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Animation position (in seconds)."
+msgstr "动画位置(单位:秒)"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Scale animation playback globally for the node."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create new animation in player."
+msgstr "在播放中创建动画。"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Load an animation from disk."
+msgstr "从磁盘中加载动画。"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Save the current animation"
+msgstr "保存当前动画"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Display list of animations in player."
+msgstr "在播放器中显示动画列表。"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Autoplay on Load"
+msgstr "加载后自动播放"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Edit Target Blend Times"
+msgstr "编辑目标混合时间"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Animation Tools"
+msgstr "动画工具"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Copy Animation"
+msgstr "拷贝动画"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "创建新动画"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Animation Name:"
+msgstr "动画名称:"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Blend Times:"
+msgstr "混合时间:"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Next (Auto Queue):"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Cross-Animation Blend Times"
+msgstr "跨动画时间混合"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Animation"
+msgstr "动画"
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "加载图片出错:"
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image.."
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Set Emission Mask"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: tools/editor/plugins/color_ramp_editor_plugin.cpp
+msgid "Add/Remove Color Ramp Point"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Node does not contain geometry."
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Node does not contain geometry (faces)."
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Faces contain no area!"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "No faces!"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Generate AABB"
+msgstr "生成AABB"
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter From Mesh"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter From Node"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Clear Emitter"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Emission Positions:"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Emission Fill:"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Surface"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Volume"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "No mesh source specified (and no MultiMesh set in node)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "No mesh source specified (and MultiMesh contains no Mesh)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh source is invalid (invalid path)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh source is invalid (not a MeshInstance)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh source is invalid (contains no Mesh resource)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "No surface source specified."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Surface source is invalid (invalid path)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Surface source is invalid (no geometry)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Surface source is invalid (no faces)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Parent has no solid faces to populate."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Couldn't map area."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Select a Source Mesh:"
+msgstr "选择源Mesh:"
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Select a Target Surface:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Populate Surface"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Populate MultiMesh"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Target Surface:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Source Mesh:"
+msgstr "源Mesh:"
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "X-Axis"
+msgstr "X轴"
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Y-Axis"
+msgstr "Y轴"
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Z-Axis"
+msgstr "Z轴"
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh Up Axis:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Random Rotation:"
+msgstr "随机旋转:"
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Random Tilt:"
+msgstr "随机砖块:"
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Random Scale:"
+msgstr "随机缩放:"
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Scale:"
+msgstr "缩放"
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Amount:"
+msgstr "数量:"
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Populate"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Open Sample File(s)"
+msgstr "打开声音文件"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "ERROR: Couldn't load sample!"
+msgstr "错误:无法加载音效!"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Add Sample"
+msgstr "添加音效"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Stop"
+msgstr "停止"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Play"
+msgstr "播放"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Rename Sample"
+msgstr "重命名音效"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Delete Sample"
+msgstr "删除音效"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "16 Bits"
+msgstr "16位"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "8 Bits"
+msgstr "8位"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Stereo"
+msgstr "立体声"
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Mono"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Pitch"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "New name:"
+msgstr "新名称:"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Fade In (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Fade Out (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Mix"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Auto Restart:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Restart (s):"
+msgstr "重新开始(秒):"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Random Restart (s):"
+msgstr "随机开始(秒):"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Start!"
+msgstr "开始!"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend:"
+msgstr "混合:"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend 0:"
+msgstr "混合0:"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend 1:"
+msgstr "混合1:"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "X-Fade Time (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Current:"
+msgstr "当前:"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Add Input"
+msgstr "添加输入事件"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Clear Auto-Advance"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Set Auto-Advance"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Delete Input"
+msgstr "删除输入事件"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Rename"
+msgstr "重命名"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation tree is valid."
+msgstr "动画树可用。"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation tree is invalid."
+msgstr "动画树不可用。"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation Node"
+msgstr "动画节点"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "OneShot Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Mix Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend2 Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend3 Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend4 Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "TimeScale Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "TimeSeek Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Transition Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Import Animations.."
+msgstr "导入动画"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Edit Node Filters"
+msgstr "编辑节点筛选"
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Filters.."
+msgstr "筛选.."
+
+#: tools/editor/plugins/rich_text_editor_plugin.cpp
+msgid "Parse BBCode"
+msgstr "解析BBCode"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Orthogonal"
+msgstr "正交"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Perspective"
+msgstr "透视"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Aborted."
+msgstr "已忽略变换。"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Plane Transform."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "X-Axis Transform."
+msgstr "X轴变换。"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Y-Axis Transform."
+msgstr "Y轴变换。"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Z-Axis Transform."
+msgstr "Z轴变换。"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scaling to %s%%."
+msgstr "缩放到%s%%"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotating %s degrees."
+msgstr "旋转%s度"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Top View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Top"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Front View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Front"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Left View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Left"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Right View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Right"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Keying is disabled (no key inserted)."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Animation Key Inserted."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Align with view"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Top (Num7)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom (Shift+Num7)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Left (Num3)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Right (Shift+Num3)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Front (Num1)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear (Shift+Num1)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Perspective (Num5)"
+msgstr "透视(Num5)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Orthogonal (Num5)"
+msgstr "正交(Num5)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Environment"
+msgstr "环境"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Audio Listener"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Gizmos"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Selection (F)"
+msgstr "选中项(F)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Align with view (Ctrl+Shift+F)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "XForm Dialog"
+msgstr "XForm对话框"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "No scene selected to instance!"
+msgstr "没有选用要实例化的场景!"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Instance at Cursor"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Could not instance scene!"
+msgstr "无法实例化场景!"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scale Mode (R)"
+msgstr "缩放模式(R)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Local Coords"
+msgstr "本地坐标"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Dialog.."
+msgstr "变换对话框.."
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Use Default Light"
+msgstr "使用默认光照"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Use Default sRGB"
+msgstr "使用默认sRGB"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Normal"
+msgstr "显示法线"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Wireframe"
+msgstr "显示线框"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Overdraw"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Shadeless"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Origin"
+msgstr "显示原点"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Grid"
+msgstr "显示网格"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap Settings"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Translate Snap:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Snap (deg.):"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scale Snap (%):"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Viewport Settings"
+msgstr "Viewport设置"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Default Light Normal:"
+msgstr "默认光照法线:"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Ambient Light Color:"
+msgstr "环境光颜色:"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Perspective FOV (deg.):"
+msgstr "透视视角(角度):"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Z-Near:"
+msgstr "查看Z-Near"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Z-Far:"
+msgstr "查看Z-Far"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Change"
+msgstr "修改变换"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Translate:"
+msgstr "移动:"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate (deg.):"
+msgstr "旋转(角度):"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scale (ratio):"
+msgstr "缩放(比率):"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Type"
+msgstr "变换类型"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Pre"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Post"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "ERROR: Couldn't load resource!"
+msgstr "错误:无法加载资源!"
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Add Resource"
+msgstr "添加资源"
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Rename Resource"
+msgstr "重命名资源"
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Resource clipboard is empty!"
+msgstr "资源剪切板中无内容!"
+
+#: tools/editor/plugins/baked_light_editor_plugin.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
+#: tools/editor/plugins/baked_light_editor_plugin.cpp
+msgid "Bake!"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_editor_plugin.cpp
+msgid "Reset the lightmap octree baking process (start over)."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "New Clip"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Animation Options"
+msgstr "动画选项"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Flags"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Bake FPS:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Optimizer"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Linear Error"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Angular Error"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Angle"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Clips"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Start(s)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "End(s)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Filters"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Source path is empty."
+msgstr "源路径为空。"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Target path is empty."
+msgstr "目标路径为空。"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Target path must be a complete resource path."
+msgstr "目标路径必须是一个完整的资源文件路径。"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Target path must exist."
+msgstr "目标路径必须存在。"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't load post-import script."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Invalid/broken script for post-import."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Error importing scene."
+msgstr "导入场景出错。"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import 3D Scene"
+msgstr "导入3D场景"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Source Scene:"
+msgstr "源场景:"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Target Path:"
+msgstr "目标路径:"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Same as Target Scene"
+msgstr "与目标场景相同"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Shared"
+msgstr "共享的"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Target Texture Folder:"
+msgstr "目标贴图目录:"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Options:"
+msgstr "选项:"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Post-Process Script:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Accept"
+msgstr "接受"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Custom Root Node Type:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Overwrite Existing Scene"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Overwrite Existing, Keep Materials"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Keep Existing, Merge with New"
+msgstr "保留已有,与新的合并。"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Keep Existing, Ignore New"
+msgstr "保留已有,忽略新的。"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "This Time:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Next Time:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "The Following Files are Missing:"
+msgstr "找不到下列文件:"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import Anyway"
+msgstr "仍然导入"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Cancel"
+msgstr "取消"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import & Open"
+msgstr "导入|打开"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Edited scene has not been saved, open imported scene anyway?"
+msgstr "正在编辑的场景尚未保存,仍然要打开导入的场景吗?"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Importing Scene.."
+msgstr "导入场景"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Running Custom Script.."
+msgstr "执行自定义脚本.."
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't load post-import script:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Invalid/broken script for post-import:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Error running post-import script:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import Image:"
+msgstr "导入图片:"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Can't import a file over itself:"
+msgstr "不允许导入文件本身:"
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't localize path: %s (already local)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Saving.."
+msgstr "保存中..."
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "3D Scene Animation"
+msgstr "3D场景动画"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Uncompressed"
+msgstr "不压缩"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress Lossless (PNG)"
+msgstr "无损压缩(PNG)"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress Lossy (WebP)"
+msgstr "有损压缩(WebP)"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress (VRAM)"
+msgstr "VRAM压缩"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Format"
+msgstr "纹理格式"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Compression Quality (WebP):"
+msgstr "高质量(WebP)压缩方式:"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Options"
+msgstr "纹理选项"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Please specify some files!"
+msgstr "请添加文件!"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "At least one file needed for Atlas."
+msgstr "精灵集至少需要一个文件。"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Error importing:"
+msgstr "导入出错:"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Only one file is required for large texture."
+msgstr "大图导入仅支持一个输入文件。"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Max Texture Size:"
+msgstr "最大纹理尺寸:"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for Atlas (2D)"
+msgstr "导入2D精灵集"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Cell Size:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Large Texture"
+msgstr "大图"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Large Textures (2D)"
+msgstr "导入2D大图"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture"
+msgstr "源贴图:"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Base Atlas Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture(s)"
+msgstr "源贴图:"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for 2D"
+msgstr "导入2D贴图"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for 3D"
+msgstr "导入3D贴图"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures"
+msgstr "导入贴图"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "2D Texture"
+msgstr "2D贴图"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "3D Texture"
+msgstr "3D贴图"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Atlas Texture"
+msgstr "精灵图集"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid ""
+"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to "
+"the project."
+msgstr ""
+"提示:大多数2D贴图并不需要导入操作,只要将png/jpg文件放到项目目录下即可。"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture(s):"
+msgstr "源贴图:"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Crop empty space."
+msgstr "切除空白区域。"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture"
+msgstr "贴图"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Large Texture"
+msgstr "导入大图"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Load Source Image"
+msgstr "加载源图片"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Slicing"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Inserting"
+msgstr "插入中"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Saving"
+msgstr "正在保存文件"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save large texture:"
+msgstr "无法保存大图:"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Build Atlas For:"
+msgstr "使用以下图片生成精灵集:"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Loading Image:"
+msgstr "加载图片中:"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't load image:"
+msgstr "无法加载图片:"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Converting Images"
+msgstr "正在转换图片"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Cropping Images"
+msgstr "剪裁图片"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Blitting Images"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save atlas image:"
+msgstr "无法保存精灵集图片:"
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save converted texture:"
+msgstr "无法保存转换的贴图:"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "No source font file!"
+msgstr "请设置源字体文件!"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "No target font resource!"
+msgstr "请设置目标字体资源!"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Can't load/process source font."
+msgstr "无法加载/处理源字体。"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Couldn't save font."
+msgstr "无法保存字体。"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Source Font:"
+msgstr "源字体文件:"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Source Font Size:"
+msgstr "源字体大小:"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Dest Resource:"
+msgstr "目标资源:"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "The quick brown fox jumps over the lazy dog."
+msgstr ""
+"The quick brown fox jumps over the lazy dog.\n"
+"我能吞下玻璃而不伤身体。"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Test:"
+msgstr "测试:"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Font Import"
+msgstr "导入字体"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid ""
+"This file is already a Godot font file, please supply a BMFont type file "
+"instead."
+msgstr "此文件已经是一个Godot的字体文件,请提供一个位图字体(BMFont)文件。"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Failed opening as BMFont file."
+msgstr "打开位图字体失败。"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Error initializing FreeType."
+msgstr "初始化FreeType出错。"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Unknown font format."
+msgstr "未知的字体格式。"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Error loading font."
+msgstr "加载字体出错。"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Invalid font size."
+msgstr "字体大小非法。"
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Invalid font custom source."
+msgstr "自定义字体文件非法。"
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "No samples to import!"
+msgstr "没有音效要导入!"
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Save path is empty!"
+msgstr "保存路径为空!"
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Import Audio Samples"
+msgstr "导入声音文件"
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Source Sample(s):"
+msgstr "源音效文件:"
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Audio Sample"
+msgstr "音效"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Invalid source!"
+msgstr "输入源非法!"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Invalid translation source!"
+msgstr "源语言文件非法!"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Column"
+msgstr "列"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "No items to import!"
+msgstr "没有要导入的项目!"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "No target path!"
+msgstr "目标路径为空!"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Translations"
+msgstr "导入多种语言翻译"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Couldn't import!"
+msgstr "无法导入!"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Translation"
+msgstr "导入语言翻译"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Source CSV:"
+msgstr "源CSV文件:"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Ignore First Row"
+msgstr "忽略第一行"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Compress"
+msgstr "压缩"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Add to Project (engine.cfg)"
+msgstr "添加到项目(engine.cfg)"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Languages:"
+msgstr "导入语言:"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Translation"
+msgstr "语言"
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "No meshes to import!"
+msgstr "没有要导入的Mesh"
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Single Mesh Import"
+msgstr "导入单个Mesh"
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Source Mesh(es):"
+msgstr "源Mesh:"
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Mesh"
+msgstr "Mesh"
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Surface %d"
+msgstr ""
+
+#~ msgid "Scene Tree:"
+#~ msgstr "场景树:"
+
+#~ msgid ""
+#~ "NOTICE: You are not forced to import textures for 2D projects. Just copy "
+#~ "your .jpg or .png files to your project, and change export options later. "
+#~ "Atlases can be generated on export too."
+#~ msgstr ""
+#~ "注意:对于大多数2D纹理图片,一般不需要导入操作。只需要将.jpg或.png文件放到"
+#~ "项目目录下,并存导出选项即可。精灵集也可以在导出时生成。"