diff options
Diffstat (limited to 'tools/translations')
34 files changed, 29420 insertions, 2787 deletions
diff --git a/tools/translations/ar.po b/tools/translations/ar.po index 74393ad4f4..8186d8a3ee 100644 --- a/tools/translations/ar.po +++ b/tools/translations/ar.po @@ -1,5 +1,5 @@ # Arabic translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # Mohammmad Khashashneh <mohammad.rasmi@gmail.com>, 2016. @@ -156,6 +156,10 @@ msgid "Editing Signal:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "" @@ -200,6 +204,43 @@ msgid "Add Setter Property" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "نداء" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -328,6 +369,85 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -474,6 +594,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -495,7 +619,8 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -1111,10 +1236,6 @@ msgid "Method List For '%s':" msgstr "" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "نداء" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1233,6 +1354,12 @@ msgid "Method in target Node must be specified!" msgstr "" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1308,6 +1435,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1577,14 +1713,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1702,7 +1830,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -1927,7 +2057,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -1979,14 +2111,6 @@ msgid "Go to previously opened scene." msgstr "" #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2072,6 +2196,10 @@ msgid "Quit to Project List" msgstr "" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2230,6 +2358,10 @@ msgid "Editor Layout" msgstr "" #: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2254,6 +2386,10 @@ msgid "Update Changes" msgstr "" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2293,6 +2429,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -2826,6 +2966,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3122,10 +3266,6 @@ msgid "MultiNode Set" msgstr "" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3666,6 +3806,10 @@ msgid "Clear Bones" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -3726,6 +3870,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4404,6 +4591,10 @@ msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4511,6 +4702,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4887,6 +5082,10 @@ msgid "Insert Animation Key" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5152,6 +5351,10 @@ msgid "Remove Item" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5954,7 +6157,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -5963,6 +6166,10 @@ msgid "Assign" msgstr "" #: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5979,10 +6186,6 @@ msgid "On" msgstr "" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" @@ -6067,14 +6270,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6083,10 +6278,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6125,10 +6316,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6153,10 +6340,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6195,10 +6378,15 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" msgstr "" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "عمل اشتراك" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "" @@ -6221,7 +6409,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6323,6 +6515,10 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6335,15 +6531,16 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "عمل اشتراك" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6355,7 +6552,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp diff --git a/tools/translations/bg.po b/tools/translations/bg.po index 9117731250..03ac820c9c 100644 --- a/tools/translations/bg.po +++ b/tools/translations/bg.po @@ -1,5 +1,5 @@ # Bulgarian translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # Bojidar Marinov <bojidar.marinov.bg@gmail.com>, 2016. @@ -165,6 +165,10 @@ msgid "Editing Signal:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "" @@ -209,6 +213,44 @@ msgid "Add Setter Property" msgstr "" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Преходи" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -339,6 +381,86 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Error creating the signature object." +msgstr "Имаше грешка при изнасяне на проекта!" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -511,6 +633,13 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "" +"Параметърът 'Path' трябва да сочи към действителен възел Particles2D, за да " +"работи." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -532,7 +661,8 @@ msgstr "" msgid "Cancel" msgstr "Отказ" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "Добре" @@ -1148,10 +1278,6 @@ msgid "Method List For '%s':" msgstr "" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1270,6 +1396,12 @@ msgid "Method in target Node must be specified!" msgstr "" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1345,6 +1477,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Любими:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1615,14 +1756,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Любими:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1740,7 +1873,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -1965,7 +2100,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "Изберете главна сцена" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -2017,14 +2154,6 @@ msgid "Go to previously opened scene." msgstr "" #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2110,6 +2239,10 @@ msgid "Quit to Project List" msgstr "Изход до списъка с проекти" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "Внасяне на обекти в проекта." @@ -2268,6 +2401,10 @@ msgid "Editor Layout" msgstr "" #: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2292,6 +2429,10 @@ msgid "Update Changes" msgstr "" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2331,6 +2472,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "Възел" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -2865,6 +3010,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3161,10 +3310,6 @@ msgid "MultiNode Set" msgstr "" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "Възел" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3705,6 +3850,10 @@ msgid "Clear Bones" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -3765,6 +3914,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4443,6 +4635,11 @@ msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Избиране на всичко" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4550,6 +4747,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4926,6 +5127,10 @@ msgid "Insert Animation Key" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5191,6 +5396,10 @@ msgid "Remove Item" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5993,7 +6202,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6002,6 +6211,11 @@ msgid "Assign" msgstr "" #: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Нова сцена" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -6018,10 +6232,6 @@ msgid "On" msgstr "" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" @@ -6108,14 +6318,6 @@ msgid "Scene Run Settings" msgstr "Настройки за пускане на сцена" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6124,10 +6326,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6166,10 +6364,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6194,10 +6388,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6236,8 +6426,14 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" -msgstr "" +#, fuzzy +msgid "Attach Script" +msgstr "Нова сцена" + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Нова сцена" #: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" @@ -6263,7 +6459,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6365,6 +6565,11 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Грешка при зареждането на шрифта." + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6377,15 +6582,16 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "Създаване на папка" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6397,8 +6603,9 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" -msgstr "" +#, fuzzy +msgid "Attach Node Script" +msgstr "Нова сцена" #: tools/editor/script_editor_debugger.cpp msgid "Bytes:" diff --git a/tools/translations/bn.po b/tools/translations/bn.po index d0827bf38f..3ef7c22cd2 100644 --- a/tools/translations/bn.po +++ b/tools/translations/bn.po @@ -1,5 +1,5 @@ # Bengali translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # Abu Md. Maruf Sarker <maruf.webdev@gmail.com>, 2016. @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2016-08-12 06:37+0000\n" +"PO-Revision-Date: 2016-09-02 13:47+0000\n" "Last-Translator: ABU MD. MARUF SARKER <maruf.webdev@gmail.com>\n" "Language-Team: Bengali <https://hosted.weblate.org/projects/godot-engine/" "godot/bn/>\n" @@ -16,7 +16,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.8\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -102,19 +102,19 @@ msgstr "ফাংশনগুলি:" #: modules/visual_script/visual_script_editor.cpp msgid "Variables:" -msgstr "" +msgstr "ভেরিয়েবলস/চলকসমূহ:" #: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp msgid "Signals:" -msgstr "" +msgstr "সিগন্যালস/সংকেতসমূহ:" #: modules/visual_script/visual_script_editor.cpp msgid "Name is not a valid identifier:" -msgstr "" +msgstr "নামটি কার্যকর সনাক্তকারী নয়:" #: modules/visual_script/visual_script_editor.cpp msgid "Name already in use by another func/var/signal:" -msgstr "" +msgstr "নামটি ইতিমধ্যেই অপর ফাংশন/চলক(ভেরিয়েবল)/সংকেত(সিগন্যাল)-এ ব্যবহৃত হয়েছে:" #: modules/visual_script/visual_script_editor.cpp msgid "Rename Function" @@ -122,23 +122,23 @@ msgstr "ফাংশনের (Function) নতুন নামকরণ কর #: modules/visual_script/visual_script_editor.cpp msgid "Rename Variable" -msgstr "" +msgstr "চলক/ভেরিয়েবল-এর নামান্তর করুন" #: modules/visual_script/visual_script_editor.cpp msgid "Rename Signal" -msgstr "" +msgstr "সংকেত/সিগন্যাল-এর নামান্তর করুন" #: modules/visual_script/visual_script_editor.cpp msgid "Add Function" -msgstr "" +msgstr "ফাংশন সংযোজন করুন" #: modules/visual_script/visual_script_editor.cpp msgid "Add Variable" -msgstr "" +msgstr "চলক/ভেরিয়েবল সংযোজন করুন" #: modules/visual_script/visual_script_editor.cpp msgid "Add Signal" -msgstr "" +msgstr "সংকেত/সিগন্যাল সংযোজন করুন" #: modules/visual_script/visual_script_editor.cpp msgid "Remove Function" @@ -146,11 +146,11 @@ msgstr "ফাংশন (Function) অপসারণ করুন" #: modules/visual_script/visual_script_editor.cpp msgid "Remove Variable" -msgstr "" +msgstr "চলক/ভেরিয়েবল অপসারণ করুন" #: modules/visual_script/visual_script_editor.cpp msgid "Editing Variable:" -msgstr "" +msgstr "চলক/ভেরিয়েবল সম্পাদন:" #: modules/visual_script/visual_script_editor.cpp msgid "Remove Signal" @@ -158,19 +158,28 @@ msgstr "সংকেত (Signal) অপসারণ করুন" #: modules/visual_script/visual_script_editor.cpp msgid "Editing Signal:" -msgstr "" +msgstr "সংকেত/সিগন্যাল সম্পাদন:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "অ্যানিমেশনের (Anim) ট্র্যানজিশন/স্থানান্তরণ পরিবর্তন করুন" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" -msgstr "" +msgstr "নোড সংযোজন করুন" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"গেটার (Getter) ফেলতে/নামাতে মেটা কী (Meta) চাপুন। জেনেরিক সিগনেচার (generic " +"signature) ফেলতে/নামাতে শিফট কী (Shift) চাপুন।" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"গেটার (Getter) ফেলতে/নামাতে কন্ট্রোল কী (Ctrl) চাপুন। জেনেরিক সিগনেচার (generic " +"signature) ফেলতে/নামাতে শিফট কী (Shift) চাপুন।" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a simple reference to the node." @@ -205,6 +214,44 @@ msgid "Add Setter Property" msgstr "" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "অনুবাদসমূহ" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -276,9 +323,8 @@ msgid "Cut Nodes" msgstr "" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Paste Nodes" -msgstr "প্রতিলেপন/পেস্ট করুন" +msgstr "নোড-সমূহ প্রতিলেপন/পেস্ট করুন" #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " @@ -334,6 +380,87 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "ফন্টের আকার অগ্র্যহনযোগ্য।" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "ফন্টের আকার অগ্র্যহনযোগ্য।" + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -515,6 +642,11 @@ msgstr "" "NavigationMeshInstance-কে অবশ্যই Navigation-এর অংশ অথবা অংশের অংশ হতে হবে। " "এটা শুধুমাত্র ন্যাভিগেশনের তথ্য প্রদান করে।" +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "Path এর দিক অবশ্যই একটি কার্যকর Particles2D এর দিকে নির্দেশ করাতে হবে।" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -542,7 +674,8 @@ msgstr "" msgid "Cancel" msgstr "বাতিল" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "সঠিক" @@ -1165,10 +1298,6 @@ msgid "Method List For '%s':" msgstr "" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1287,6 +1416,12 @@ msgid "Method in target Node must be specified!" msgstr "" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1362,6 +1497,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1634,14 +1778,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1759,7 +1895,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -1984,7 +2122,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -2036,14 +2176,6 @@ msgid "Go to previously opened scene." msgstr "" #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2129,6 +2261,10 @@ msgid "Quit to Project List" msgstr "" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2287,6 +2423,10 @@ msgid "Editor Layout" msgstr "" #: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2311,6 +2451,10 @@ msgid "Update Changes" msgstr "" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2350,6 +2494,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -2883,6 +3031,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3179,10 +3331,6 @@ msgid "MultiNode Set" msgstr "" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3722,6 +3870,10 @@ msgid "Clear Bones" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -3782,6 +3934,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4460,6 +4655,11 @@ msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "সবগুলি বাছাই করুন" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4567,6 +4767,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4943,6 +5147,10 @@ msgid "Insert Animation Key" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5208,6 +5416,10 @@ msgid "Remove Item" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -6010,7 +6222,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6019,6 +6231,10 @@ msgid "Assign" msgstr "" #: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -6035,10 +6251,6 @@ msgid "On" msgstr "" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" @@ -6051,14 +6263,12 @@ msgid "Sections:" msgstr "" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Property" -msgstr "মোড (Mode) বাছাই করুন" +msgstr "গুণাগুণ/বৈশিষ্ট্য বাছাই করুন" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Method" -msgstr "মোড (Mode) বাছাই করুন" +msgstr "মেথড/পদ্ধতি বাছাই করুন" #: tools/editor/pvrtc_compress.cpp msgid "Could not execute PVRTC tool:" @@ -6125,14 +6335,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6141,10 +6343,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6183,10 +6381,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6211,10 +6405,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6253,7 +6443,11 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear Script" msgstr "" #: tools/editor/scene_tree_dock.cpp @@ -6279,7 +6473,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6381,6 +6579,11 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "ফন্ট তুলতে/লোডে সমস্যা হয়েছে।" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6393,15 +6596,16 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "ফোল্ডার তৈরি করুন" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6413,7 +6617,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp diff --git a/tools/translations/ca.po b/tools/translations/ca.po index 14d523b88b..c44f4f9722 100644 --- a/tools/translations/ca.po +++ b/tools/translations/ca.po @@ -1,13 +1,13 @@ -# LANGUAGE translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Catalan translation of the Godot Engine editor +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # -# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR. +# Roger BR <drai_kin@hotmail.com>, 2016. # msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2016-09-01 11:46+0000\n" +"PO-Revision-Date: 2016-10-11 08:26+0000\n" "Last-Translator: Roger BR <drai_kin@hotmail.com>\n" "Language-Team: Catalan <https://hosted.weblate.org/projects/godot-engine/" "godot/ca/>\n" @@ -15,7 +15,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 2.8\n" +"X-Generator: Weblate 2.9-dev\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -166,37 +166,45 @@ msgid "Editing Signal:" msgstr "Editant Senyal:" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "Canvia Transició" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Afegeix Node" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Retén Meta per dipositar un mètode Accessor (Getter). Retén Maj per " +"dipositar una firma genèrica." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Retén Ctrl per dipositar un mètode Accessor (Getter). Retén Maj per " +"dipositar una firma genèrica." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a simple reference to the node." -msgstr "" +msgstr "Retén Meta per dipositar una referència simple al node." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a simple reference to the node." -msgstr "" +msgstr "Retén Ctrl per dipositar una referència simple al node." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Variable Setter." -msgstr "" +msgstr "Retén Meta per dipositar una variable d'Actualització (Setter)." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Variable Setter." -msgstr "" +msgstr "Retén Ctrl per dipositar una Variable d'Actualització (Setter)." #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Preload Node" -msgstr "Afegeix Node" +msgstr "Afegeix Node de Precàrrega" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" @@ -204,11 +212,50 @@ msgstr "Afegeix Node(s) des d'Arbre" #: modules/visual_script/visual_script_editor.cpp msgid "Add Getter Property" -msgstr "Afegir Captador de Propietat (Getter)" +msgstr "Afegeix Propietat d'Accés (Getter)" #: modules/visual_script/visual_script_editor.cpp msgid "Add Setter Property" -msgstr "Afegeix Col.locador de Proprietat (Setter)" +msgstr "Afegeix Propietat d'Actualització (Setter)" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Transició" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "Seqüència" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "commutador" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "Iterador" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "Mentre" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "Retorn:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Crida" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "Obtenir" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "Especifica" #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -276,11 +323,11 @@ msgstr "Troba el Tipus del Node" #: modules/visual_script/visual_script_editor.cpp msgid "Copy Nodes" -msgstr "" +msgstr "Copia Nodes" #: modules/visual_script/visual_script_editor.cpp msgid "Cut Nodes" -msgstr "" +msgstr "Talla els Nodes" #: modules/visual_script/visual_script_editor.cpp #, fuzzy @@ -344,13 +391,101 @@ msgstr "" "Valor de retorn de _step() invàlid. Ha de ser un nombre enter (seq out), o " "una cadena de text (error)." +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "premut" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "alliberat" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" +"No s'ha pogut llegir el certificat. Comproveu que tant el camí com la " +"contrasenya són correctes" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "No s'ha pogut l'objecte signatura." + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "No s'ha pogut crear el paquet signatura." + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" +"No s'ha trobat cap plantilla.\n" +"Descarregueu i instal·leu alguna plantilla d'exportació." + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "No s'ha trobat cap paquet de depuració personalitzat." + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "No s'ha trobat cap paquet de llançament personalitzat." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Nom no vàlid." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "La mida de la lletra no és vàlida." + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "GUID d'editor no vàlid." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "Lletra personalitzada no vàlida." + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "Imatge Store Logo no vàlida. La mida hauria de ser 50x50 ." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "Imatge Logo quadrat 44x44 no vàlida. La mida hauria de ser 44x44." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "Imatge Logo quadrat 71x71 no vàlida. La mida hauria de ser 71x71 ." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "Imatge logo quadrat 150x150 no vàlida. La mida hauria de ser 150x150 ." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "Imatge logo quadrat 310x310 no vàlida. La mida hauria de ser 310x310." + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "Imatge logo quadrat 310x150 no vàlida. La mida hauria de ser 310x150." + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" +"Imatge de la pantalla de presentació no vàlida. La mida hauria de ser " +"620x300." + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " "order for AnimatedSprite to display frames." msgstr "" "Un recurs del tipus SpriteFrames s'ha de crear or especificar en la " -"propietat \"Quadres (Frames)\" perquè AnimatedSprite pugui mostrar els " +"propietat \"Fotogrames (Frames)\" perquè AnimatedSprite pugui mostrar els " "quadres." #: scene/2d/canvas_modulate.cpp @@ -359,7 +494,7 @@ msgid "" "scenes). The first created one will work, while the rest will be ignored." msgstr "" "Només es permet un sol CanvasModulate per escena (o conjunt d'escenes " -"instanciades). El primer funcionara, mentre que la resta seran ignorats." +"instanciades). El primer funcionarà, mentre que la resta seran ignorats." #: scene/2d/collision_polygon_2d.cpp msgid "" @@ -464,7 +599,7 @@ msgid "" "must be set to 'render target' mode." msgstr "" "Cal que la propietat Camí (Path) assenyali un node de Vista (Viewport) " -"vàlid. Aquest ha de ser especificat en el mode \"destí de renderització" +"vàlid. Aquest ha de ser especificat en el mode \"destinació de renderització" "\" (render target)." #: scene/2d/sprite.cpp @@ -472,9 +607,9 @@ msgid "" "The Viewport set in the path property must be set as 'render target' in " "order for this sprite to work." msgstr "" -"L'àrea de Visualització (Viewport) especificada en la propietat \"Camí" -"\" (Path) ha d'utilitzar el mode 'destí de renderització' (render target) " -"perquè l'sprite funcioni." +"La Vista (Viewport) especificada en la propietat \"Camí\" (Path) ha " +"d'utilitzar el mode 'Destinació de renderització' (render target) perquè " +"l'sprite funcioni." #: scene/2d/visibility_notifier_2d.cpp msgid "" @@ -534,6 +669,12 @@ msgstr "" "NavigationMeshInstance ha de ser fill o nét d'un node Navigation. Només " "proporciona dades de navegació." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "" +"Cal que la propietat Camí (Path) assenyali cap a un node Particles2D vàlid." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -561,7 +702,8 @@ msgstr "" msgid "Cancel" msgstr "Cancel·la" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "D'acord" @@ -770,10 +912,10 @@ msgid "" "obtain a size. Otherwise, make it a RenderTarget and assign its internal " "texture to some node for display." msgstr "" -"L'àrea de Visualització (Viewport) no és el Destí de Renderització (render " -"target). Per mostrar-ne el contingut, especifiqueu-la com a filla d'un " -"Control de forma per tal d'obtenir-ne la mida. Altrament, establiu-la com a " -"Destí de Renderització i assigneu la textura interna a algun node." +"La Vista (Viewport) no és la Destinació de Renderització (render target). " +"Per mostrar-ne el contingut, especifiqueu-la com a filla d'un Control de " +"forma per tal d'obtenir-ne la mida. Altrament, establiu-la com a Destinació " +"de Renderització i assigneu-ne la textura interna a algun node." #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -1186,10 +1328,6 @@ msgid "Method List For '%s':" msgstr "Llista de mètodes de '%s':" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Crida" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Llista de mètodes:" @@ -1308,6 +1446,12 @@ msgid "Method in target Node must be specified!" msgstr "Cal especificar un mètode per al Node objectiu!" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Connecta al Node:" @@ -1384,6 +1528,15 @@ msgstr "Senyals" msgid "Create New" msgstr "Crea Nou" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Favorits:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Recents:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1662,14 +1815,6 @@ msgstr "Mou Favorit Amunt" msgid "Move Favorite Down" msgstr "Mou Favorit Avall" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Favorits:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Recents:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "Previsualització:" @@ -1787,115 +1932,119 @@ msgstr "Error en desar recurs!" msgid "Save Resource As.." msgstr "Desar Recurs com..." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "Vaja..." #: tools/editor/editor_node.cpp msgid "Can't open file for writing:" -msgstr "" +msgstr "No s'ha pogut escriure en el fitxer:" #: tools/editor/editor_node.cpp msgid "Requested file format unknown:" -msgstr "" +msgstr "Format de fitxer desconegut:" #: tools/editor/editor_node.cpp msgid "Error while saving." -msgstr "" +msgstr "Error en desar." #: tools/editor/editor_node.cpp msgid "Saving Scene" -msgstr "" +msgstr "Desant Escena" #: tools/editor/editor_node.cpp msgid "Analyzing" -msgstr "" +msgstr "Analitzant" #: tools/editor/editor_node.cpp msgid "Creating Thumbnail" -msgstr "" +msgstr "Creant Miniatura" #: tools/editor/editor_node.cpp msgid "" "Couldn't save scene. Likely dependencies (instances) couldn't be satisfied." msgstr "" +"No s'ha pogut desar l'escena. Probablement, no s'han pogut establir totes " +"les dependències (instàncies)." #: tools/editor/editor_node.cpp msgid "Failed to load resource." -msgstr "" +msgstr "No s'ha pogut carregar el recurs." #: tools/editor/editor_node.cpp msgid "Can't load MeshLibrary for merging!" -msgstr "" +msgstr "No s'ha pogut carregar MeshLibrary per combinar les dades!!" #: tools/editor/editor_node.cpp msgid "Error saving MeshLibrary!" -msgstr "" +msgstr "Error en desar MeshLibrary!" #: tools/editor/editor_node.cpp msgid "Can't load TileSet for merging!" -msgstr "" +msgstr "No s'ha pogut carregar TileSet per combinar les dades!" #: tools/editor/editor_node.cpp msgid "Error saving TileSet!" -msgstr "" +msgstr "Error en desar TileSet!" #: tools/editor/editor_node.cpp msgid "Can't open export templates zip." -msgstr "" +msgstr "No s'ha pogut obrir el zip amb les plantilles d'exportació." #: tools/editor/editor_node.cpp msgid "Loading Export Templates" -msgstr "" +msgstr "Carregant Plantilles d'Exportació" #: tools/editor/editor_node.cpp msgid "Error trying to save layout!" -msgstr "" +msgstr "Error en desar els canvis!" #: tools/editor/editor_node.cpp msgid "Default editor layout overridden." -msgstr "" +msgstr "S'han sobreescrit els Ajustos Predeterminats de l'Editor." #: tools/editor/editor_node.cpp msgid "Layout name not found!" -msgstr "" +msgstr "No s'ha trobat el nom de l'ajust!" #: tools/editor/editor_node.cpp msgid "Restored default layout to base settings." -msgstr "" +msgstr "S'ha restaurat la configuració predeterminada." #: tools/editor/editor_node.cpp msgid "Copy Params" -msgstr "" +msgstr "Copia Paràmetres" #: tools/editor/editor_node.cpp msgid "Paste Params" -msgstr "" +msgstr "Enganxa Paràmetres" #: tools/editor/editor_node.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp msgid "Paste Resource" -msgstr "" +msgstr "Enganxa Recurs" #: tools/editor/editor_node.cpp msgid "Copy Resource" -msgstr "" +msgstr "Copia Recurs" #: tools/editor/editor_node.cpp msgid "Make Built-In" -msgstr "" +msgstr "Crea'l Integrat" #: tools/editor/editor_node.cpp msgid "Make Sub-Resources Unique" -msgstr "" +msgstr "Crea SubRecurs Únic" #: tools/editor/editor_node.cpp msgid "Open in Help" -msgstr "" +msgstr "Obre dins l'Ajuda" #: tools/editor/editor_node.cpp msgid "There is no defined scene to run." -msgstr "" +msgstr "No s'ha definit cap escena per executar." #: tools/editor/editor_node.cpp msgid "" @@ -1903,6 +2052,9 @@ msgid "" "You can change it later in later in \"Project Settings\" under the " "'application' category." msgstr "" +"No s'ha definit cap escena principal. Seleccioneu-ne una.\n" +"És possible triar-ne una altra més endavant a \"Configuració del Projecte\" " +"en la categoria \"aplicació\"." #: tools/editor/editor_node.cpp msgid "" @@ -1910,6 +2062,9 @@ msgid "" "You can change it later in \"Project Settings\" under the 'application' " "category." msgstr "" +"L'escena '%s' no existeix. Seleccioneu-ne una de vàlida.\n" +"És possible triar-ne una altra més endavant a \"Configuració del Projecte\" " +"en la categoria \"aplicació\"." #: tools/editor/editor_node.cpp msgid "" @@ -1917,248 +2072,256 @@ msgid "" "You can change it later in \"Project Settings\" under the 'application' " "category." msgstr "" +"L'escena '%s' seleccionada no és un fitxer d'escena. Seleccioneu-ne un de " +"vàlid.\n" +"És possible triar-ne una altra més endavant a \"Configuració del Projecte\" " +"en la categoria \"aplicació\"." #: tools/editor/editor_node.cpp msgid "Current scene was never saved, please save it prior to running." msgstr "" +"L'escena actual no s'ha desat encara. Desa l'escena abans d'executar-la." #: tools/editor/editor_node.cpp msgid "Could not start subprocess!" -msgstr "" +msgstr "No s'ha pogut començar el subprocés!" #: tools/editor/editor_node.cpp msgid "Open Scene" -msgstr "" +msgstr "Obre Escena" #: tools/editor/editor_node.cpp msgid "Open Base Scene" -msgstr "" +msgstr "Obre Escena Base" #: tools/editor/editor_node.cpp msgid "Quick Open Scene.." -msgstr "" +msgstr "Obertura Ràpida d'Escenes..." #: tools/editor/editor_node.cpp msgid "Quick Open Script.." -msgstr "" +msgstr "Obertura Ràpida d'Scripts..." #: tools/editor/editor_node.cpp msgid "Yes" -msgstr "" +msgstr "Sí" #: tools/editor/editor_node.cpp msgid "Close scene? (Unsaved changes will be lost)" -msgstr "" +msgstr "Tanca l'Escena? (Es perdran els canvis sense desar)" #: tools/editor/editor_node.cpp msgid "Save Scene As.." -msgstr "" +msgstr "Desa Escena com..." #: tools/editor/editor_node.cpp msgid "This scene has never been saved. Save before running?" msgstr "" +"Aquesta Escena no s'ha desat mai encara. Voleu desar-la abans d'executar-la?" #: tools/editor/editor_node.cpp msgid "Please save the scene first." -msgstr "" +msgstr "Desa l'escena abans." #: tools/editor/editor_node.cpp msgid "Save Translatable Strings" -msgstr "" +msgstr "Desa els texts Traduïbles" #: tools/editor/editor_node.cpp msgid "Export Mesh Library" -msgstr "" +msgstr "Exporta Biblioteca de Models" #: tools/editor/editor_node.cpp msgid "Export Tile Set" -msgstr "" +msgstr "Exporta el joc de Mosaics (Tiles)" #: tools/editor/editor_node.cpp msgid "Quit" -msgstr "" +msgstr "Surt" #: tools/editor/editor_node.cpp msgid "Exit the editor?" -msgstr "" +msgstr "Voleu Sortir de l'editor?" #: tools/editor/editor_node.cpp msgid "Current scene not saved. Open anyway?" -msgstr "" +msgstr "L'escena actual no s'ha desat. Vol obrir igualment?" #: tools/editor/editor_node.cpp msgid "Can't reload a scene that was never saved." -msgstr "" +msgstr "No es pot recarregar una escena no desada." #: tools/editor/editor_node.cpp msgid "Revert" -msgstr "" +msgstr "Reverteix" #: tools/editor/editor_node.cpp msgid "This action cannot be undone. Revert anyway?" -msgstr "" +msgstr "No es pot desfer aquesta acció. Vol revertir igualament?" #: tools/editor/editor_node.cpp msgid "Quick Run Scene.." -msgstr "" +msgstr "Execució Ràpida de l'Escena..." #: tools/editor/editor_node.cpp msgid "" "Open Project Manager? \n" "(Unsaved changes will be lost)" msgstr "" +"Vol Obrir el Gestor de Projectes?\n" +"(Es perdran els canvis sense desar)" #: tools/editor/editor_node.cpp msgid "Pick a Main Scene" -msgstr "" +msgstr "Tria una Escena Principal" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" -msgstr "" +msgstr "Uf..." #: tools/editor/editor_node.cpp msgid "" "Error loading scene, it must be inside the project path. Use 'Import' to " "open the scene, then save it inside the project path." msgstr "" +"No s'ha pogut carregar l'escena: No es troba dins del camí del projecte. " +"Utilitzeu 'Importa' per obrir l'escena i deseu-la dins del camí del projecte." #: tools/editor/editor_node.cpp msgid "Error loading scene." -msgstr "" +msgstr "No s'ha pogut carregar l'escena." #: tools/editor/editor_node.cpp msgid "Scene '%s' has broken dependencies:" -msgstr "" +msgstr "Escena '%s' té dependències no vàlides:" #: tools/editor/editor_node.cpp msgid "Save Layout" -msgstr "" +msgstr "Desar Disposició (Layout)" #: tools/editor/editor_node.cpp msgid "Delete Layout" -msgstr "" +msgstr "Elimina Disposició (Layout)" #: tools/editor/editor_node.cpp tools/editor/project_export.cpp msgid "Default" -msgstr "" +msgstr "Predeterminat" #: tools/editor/editor_node.cpp msgid "Switch Scene Tab" -msgstr "" +msgstr "Canvia la pestanya d'escena" #: tools/editor/editor_node.cpp msgid "%d more file(s)" -msgstr "" +msgstr "%d fitxer(s) més" #: tools/editor/editor_node.cpp msgid "%d more file(s) or folder(s)" -msgstr "" +msgstr "%d fitxer(s) o directori(s) més" #: tools/editor/editor_node.cpp #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Scene" -msgstr "" +msgstr "Escena" #: tools/editor/editor_node.cpp msgid "Go to previously opened scene." -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" +msgstr "Vés a l'escena oberta anteriorment." #: tools/editor/editor_node.cpp msgid "Next tab" -msgstr "" +msgstr "Pestanya Següent" #: tools/editor/editor_node.cpp msgid "Previous tab" -msgstr "" +msgstr "Pestanya Anterior" #: tools/editor/editor_node.cpp msgid "Operations with scene files." -msgstr "" +msgstr "Operacions amb fitxers d'escena." #: tools/editor/editor_node.cpp msgid "New Scene" -msgstr "" +msgstr "Nova Escena" #: tools/editor/editor_node.cpp msgid "New Inherited Scene.." -msgstr "" +msgstr "Nova Escena heretada..." #: tools/editor/editor_node.cpp msgid "Open Scene.." -msgstr "" +msgstr "Obre Escena..." #: tools/editor/editor_node.cpp msgid "Save Scene" -msgstr "" +msgstr "Desa Escena" #: tools/editor/editor_node.cpp msgid "Save all Scenes" -msgstr "" +msgstr "Desa Totes les Escenes" #: tools/editor/editor_node.cpp msgid "Close Scene" -msgstr "" +msgstr "Tanca l'Escena" #: tools/editor/editor_node.cpp msgid "Close Goto Prev. Scene" -msgstr "" +msgstr "Tanca i Vés a l'Escena anterior" #: tools/editor/editor_node.cpp msgid "Open Recent" -msgstr "" +msgstr "Obre Recent" #: tools/editor/editor_node.cpp msgid "Quick Filter Files.." -msgstr "" +msgstr "Filtrat Ràpid de Fitxers..." #: tools/editor/editor_node.cpp msgid "Convert To.." -msgstr "" +msgstr "Converteix a..." #: tools/editor/editor_node.cpp msgid "Translatable Strings.." -msgstr "" +msgstr "Cadenes Traduïbles..." #: tools/editor/editor_node.cpp msgid "MeshLibrary.." -msgstr "" +msgstr "Biblioteca de Models (MeshLibrary)..." #: tools/editor/editor_node.cpp msgid "TileSet.." -msgstr "" +msgstr "Joc de Mosaics (TileSet)..." #: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" -msgstr "" +msgstr "Refés" #: tools/editor/editor_node.cpp msgid "Run Script" -msgstr "" +msgstr "Executa Script" #: tools/editor/editor_node.cpp msgid "Project Settings" -msgstr "" +msgstr "Configuració del Projecte" #: tools/editor/editor_node.cpp msgid "Revert Scene" -msgstr "" +msgstr "Reverteix Escena" #: tools/editor/editor_node.cpp msgid "Quit to Project List" -msgstr "" +msgstr "Surt a la Llista de Projectes" + +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "Mode Lliure de Distraccions" #: tools/editor/editor_node.cpp msgid "Import assets to the project." -msgstr "" +msgstr "Importa actius al projecte." #: tools/editor/editor_node.cpp #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp @@ -2170,83 +2333,85 @@ msgstr "" #: tools/editor/io_plugins/editor_translation_import_plugin.cpp #: tools/editor/project_manager.cpp msgid "Import" -msgstr "" +msgstr "Importa" #: tools/editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." -msgstr "" +msgstr "Eines vàries o d'escena." #: tools/editor/editor_node.cpp msgid "Tools" -msgstr "" +msgstr "Eines" #: tools/editor/editor_node.cpp msgid "Export the project to many platforms." -msgstr "" +msgstr "Exporta el projecte a diverses plataformes." #: tools/editor/editor_node.cpp tools/editor/project_export.cpp msgid "Export" -msgstr "" +msgstr "Exporta" #: tools/editor/editor_node.cpp msgid "Play the project." -msgstr "" +msgstr "Reprodueix el projecte." #: tools/editor/editor_node.cpp #: tools/editor/plugins/sample_library_editor_plugin.cpp msgid "Play" -msgstr "" +msgstr "Reprodueix" #: tools/editor/editor_node.cpp msgid "Pause the scene" -msgstr "" +msgstr "Pausa l'escena" #: tools/editor/editor_node.cpp msgid "Pause Scene" -msgstr "" +msgstr "Pausa Escena" #: tools/editor/editor_node.cpp msgid "Stop the scene." -msgstr "" +msgstr "Atura l'escena." #: tools/editor/editor_node.cpp #: tools/editor/plugins/sample_library_editor_plugin.cpp msgid "Stop" -msgstr "" +msgstr "Atura" #: tools/editor/editor_node.cpp msgid "Play the edited scene." -msgstr "" +msgstr "Reprodueix l'escena editada." #: tools/editor/editor_node.cpp msgid "Play Scene" -msgstr "" +msgstr "Reprodueix Escena" #: tools/editor/editor_node.cpp msgid "Play custom scene" -msgstr "" +msgstr "Reprodueix escena personalitzada" #: tools/editor/editor_node.cpp msgid "Play Custom Scene" -msgstr "" +msgstr "Reprodueix Escena Personalitzada" #: tools/editor/editor_node.cpp msgid "Debug options" -msgstr "" +msgstr "Opcions de Depuració (Debug)" #: tools/editor/editor_node.cpp msgid "Deploy with Remote Debug" -msgstr "" +msgstr "Desplega amb Depuració Remota" #: tools/editor/editor_node.cpp msgid "" "When exporting or deploying, the resulting executable will attempt to " "connect to the IP of this computer in order to be debugged." msgstr "" +"En ser exportat o desplegat, l'executable resultant intenta connectar-se a " +"l'IP d'aquest equip per iniciar-ne la depuració." #: tools/editor/editor_node.cpp msgid "Small Deploy with Network FS" -msgstr "" +msgstr "Desplegament Reduït amb Sistema de Fitxers en Xarxa" #: tools/editor/editor_node.cpp msgid "" @@ -2257,30 +2422,40 @@ msgid "" "On Android, deploy will use the USB cable for faster performance. This " "option speeds up testing for games with a large footprint." msgstr "" +"Amb aquesta opció activada, 'Exportar' o 'Desplegar' generen un executable " +"reduït.\n" +"L'Editor proveeix el sistema de fitxers del projecte a través de la xarxa.\n" +"En sistemes Android, 'Desplegar' utilitzarà el cable USB per millorar-ne el " +"rendiment. Aquesta opció ajuda a accelerar els cicles de prova i verificació " +"en jocs de gran mida." #: tools/editor/editor_node.cpp msgid "Visible Collision Shapes" -msgstr "" +msgstr "Formes de Col·lisió Visibles" #: tools/editor/editor_node.cpp msgid "" "Collision shapes and raycast nodes (for 2D and 3D) will be visible on the " "running game if this option is turned on." msgstr "" +"Les formes de col·lisió i nodes de difusió de raigs (raycast) (per a 2D i " +"3D), son visibles durant l'execució del joc quan s'activa aquesta opció." #: tools/editor/editor_node.cpp msgid "Visible Navigation" -msgstr "" +msgstr "Navegació Visible" #: tools/editor/editor_node.cpp msgid "" "Navigation meshes and polygons will be visible on the running game if this " "option is turned on." msgstr "" +"Les malles i polígons de Navegació són visibles durant l'execució del joc " +"quan s'activa aquesta opció." #: tools/editor/editor_node.cpp msgid "Sync Scene Changes" -msgstr "" +msgstr "Sincronitza Canvis en Escenes" #: tools/editor/editor_node.cpp msgid "" @@ -2289,10 +2464,14 @@ msgid "" "When used remotely on a device, this is more efficient with network " "filesystem." msgstr "" +"En activar aquesta opció, els canvis fets en l'Editor es repliquen en el joc " +"en execució.\n" +"En usar-se remotament en un dispositiu, un sistema de fitxers en xarxa en " +"millora el rendiment." #: tools/editor/editor_node.cpp msgid "Sync Script Changes" -msgstr "" +msgstr "Sincronitza Canvis en Scripts" #: tools/editor/editor_node.cpp msgid "" @@ -2301,382 +2480,403 @@ msgid "" "When used remotely on a device, this is more efficient with network " "filesystem." msgstr "" +"En activar aquesta opció, els scripts, en ser desats, es recarreguen en el " +"joc en execució.\n" +"En usar-se remotament en un dispositiu, un sistema de fitxers en xarxa en " +"millora el rendiment." #: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp msgid "Settings" -msgstr "" +msgstr "Configuració" #: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp msgid "Editor Settings" -msgstr "" +msgstr "Configuració de l'Editor" #: tools/editor/editor_node.cpp msgid "Editor Layout" -msgstr "" +msgstr "Disposició de l'Editor" + +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Toggle Fullscreen" +msgstr "Mode Pantalla completa" #: tools/editor/editor_node.cpp msgid "Install Export Templates" -msgstr "" +msgstr "Instal·la Plantilles d'Exportació" #: tools/editor/editor_node.cpp msgid "About" -msgstr "" +msgstr "Quant a" #: tools/editor/editor_node.cpp msgid "Alerts when an external resource has changed." -msgstr "" +msgstr "Alerta en canviar un recurs extern." #: tools/editor/editor_node.cpp msgid "Spins when the editor window repaints!" -msgstr "" +msgstr "Gira en repintar-se la finestra de l'editor!" #: tools/editor/editor_node.cpp msgid "Update Always" -msgstr "" +msgstr "Actualitza Sempre" #: tools/editor/editor_node.cpp msgid "Update Changes" +msgstr "Actualitza Canvis" + +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" msgstr "" #: tools/editor/editor_node.cpp msgid "Inspector" -msgstr "" +msgstr "Inspector" #: tools/editor/editor_node.cpp msgid "Create a new resource in memory and edit it." -msgstr "" +msgstr "Crea un nou recurs en memòria i edita'l." #: tools/editor/editor_node.cpp msgid "Load an existing resource from disk and edit it." -msgstr "" +msgstr "Carrega un recurs des del disc i edita'l." #: tools/editor/editor_node.cpp msgid "Save the currently edited resource." -msgstr "" +msgstr "Desa el recurs editat ara." #: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp msgid "Save As.." -msgstr "" +msgstr "Desa Com..." #: tools/editor/editor_node.cpp msgid "Go to the previous edited object in history." -msgstr "" +msgstr "Vés a l'anterior objecte editat de l'historial." #: tools/editor/editor_node.cpp msgid "Go to the next edited object in history." -msgstr "" +msgstr "Vés al següent objecte editat de l'historial." #: tools/editor/editor_node.cpp msgid "History of recently edited objects." -msgstr "" +msgstr "Historial d'objectes editats recentment." #: tools/editor/editor_node.cpp msgid "Object properties." -msgstr "" +msgstr "Propietats de l'objecte." #: tools/editor/editor_node.cpp msgid "FileSystem" +msgstr "SistemaDeFitxers" + +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" msgstr "" #: tools/editor/editor_node.cpp msgid "Output" -msgstr "" +msgstr "Sortida" #: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp msgid "Re-Import" -msgstr "" +msgstr "ReImporta" #: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp msgid "Update" -msgstr "" +msgstr "Actualitza" #: tools/editor/editor_node.cpp msgid "Thanks from the Godot community!" -msgstr "" +msgstr "Gràcies de la part de la Comunitat del Godot!" #: tools/editor/editor_node.cpp msgid "Thanks!" -msgstr "" +msgstr "Gràcies!" #: tools/editor/editor_node.cpp msgid "Import Templates From ZIP File" -msgstr "" +msgstr "Importa Plantilles des d'un Fitxer ZIP" #: tools/editor/editor_node.cpp tools/editor/project_export.cpp msgid "Export Project" -msgstr "" +msgstr "Exporta Projecte" #: tools/editor/editor_node.cpp msgid "Export Library" -msgstr "" +msgstr "Exporta Biblioteca" #: tools/editor/editor_node.cpp msgid "Merge With Existing" -msgstr "" +msgstr "Combina amb Existents" #: tools/editor/editor_node.cpp tools/editor/project_export.cpp msgid "Password:" -msgstr "" +msgstr "Contrasenya:" #: tools/editor/editor_node.cpp msgid "Open & Run a Script" -msgstr "" +msgstr "Obre i Executa un Script" #: tools/editor/editor_node.cpp msgid "Load Errors" -msgstr "" +msgstr "Errors de Càrrega" #: tools/editor/editor_plugin_settings.cpp msgid "Installed Plugins:" -msgstr "" +msgstr "Connectors Instal·lats:" #: tools/editor/editor_plugin_settings.cpp msgid "Version:" -msgstr "" +msgstr "Versió:" #: tools/editor/editor_plugin_settings.cpp msgid "Author:" -msgstr "" +msgstr "Autor:" #: tools/editor/editor_plugin_settings.cpp msgid "Status:" -msgstr "" +msgstr "Estat:" #: tools/editor/editor_profiler.cpp msgid "Stop Profiling" -msgstr "" +msgstr "Atura Perfilació" #: tools/editor/editor_profiler.cpp msgid "Start Profiling" -msgstr "" +msgstr "Comença Perfilació" #: tools/editor/editor_profiler.cpp msgid "Measure:" -msgstr "" +msgstr "Mesura:" #: tools/editor/editor_profiler.cpp msgid "Frame Time (sec)" -msgstr "" +msgstr "Duració del Fotograma (s)" #: tools/editor/editor_profiler.cpp msgid "Average Time (sec)" -msgstr "" +msgstr "Temps Mitjà (s)" #: tools/editor/editor_profiler.cpp msgid "Frame %" -msgstr "" +msgstr "% del Fotograma" #: tools/editor/editor_profiler.cpp msgid "Fixed Frame %" -msgstr "" +msgstr "% del Fotograma Fix" #: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp msgid "Time:" -msgstr "" +msgstr "Temps:" #: tools/editor/editor_profiler.cpp msgid "Inclusive" -msgstr "" +msgstr "Inclusiu" #: tools/editor/editor_profiler.cpp msgid "Self" -msgstr "" +msgstr "Propi" #: tools/editor/editor_profiler.cpp msgid "Frame #:" -msgstr "" +msgstr "Fotograma núm.:" #: tools/editor/editor_reimport_dialog.cpp msgid "Please wait for scan to complete." -msgstr "" +msgstr "Espera que s'acabi l'anàlisi." #: tools/editor/editor_reimport_dialog.cpp msgid "Current scene must be saved to re-import." -msgstr "" +msgstr "S'ha de desar l'escena abans de reimportar-la." #: tools/editor/editor_reimport_dialog.cpp msgid "Save & Re-Import" -msgstr "" +msgstr "Desa i ReImporta" #: tools/editor/editor_reimport_dialog.cpp msgid "Re-Import Changed Resources" -msgstr "" +msgstr "ReImporta Recursos Modificats" #: tools/editor/editor_run_script.cpp msgid "Write your logic in the _run() method." -msgstr "" +msgstr "Escriu la lògica en el mètode _run()." #: tools/editor/editor_run_script.cpp msgid "There is an edited scene already." -msgstr "" +msgstr "Ja hi ha un escena editada." #: tools/editor/editor_run_script.cpp msgid "Couldn't instance script:" -msgstr "" +msgstr "No s'ha pogut instanciar l'script:" #: tools/editor/editor_run_script.cpp msgid "Did you forget the 'tool' keyword?" -msgstr "" +msgstr "Podria mancar la paraula clau 'tool'?" #: tools/editor/editor_run_script.cpp msgid "Couldn't run script:" -msgstr "" +msgstr "No s'ha pogut executar l'script:" #: tools/editor/editor_run_script.cpp msgid "Did you forget the '_run' method?" -msgstr "" +msgstr "Podria mancar el mètode '_run'?" #: tools/editor/editor_settings.cpp msgid "Default (Same as Editor)" -msgstr "" +msgstr "Predeterminat (Idèntic a l'Editor)" #: tools/editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" -msgstr "" +msgstr "Selecciona Node(s) per Importar" #: tools/editor/editor_sub_scene.cpp msgid "Scene Path:" -msgstr "" +msgstr "Camí de l'Escena:" #: tools/editor/editor_sub_scene.cpp msgid "Import From Node:" -msgstr "" +msgstr "Importa des del Node:" #: tools/editor/file_type_cache.cpp msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +"No s'ha pogut escriure el fitxer file_type_cache.cch. No es desara el cau de " +"tipus de fitxers!" #: tools/editor/filesystem_dock.cpp msgid "Same source and destination files, doing nothing." msgstr "" +"Els fitxers d'origen i destinació són els mateixos. No s'ha produït cap " +"acció." #: tools/editor/filesystem_dock.cpp msgid "Same source and destination paths, doing nothing." -msgstr "" +msgstr "El camí d'origen i destinació es idèntic. No s'ha produït cap acció." #: tools/editor/filesystem_dock.cpp msgid "Can't move directories to within themselves." -msgstr "" +msgstr "No es poden moure directoris en si mateixos." #: tools/editor/filesystem_dock.cpp msgid "Can't operate on '..'" -msgstr "" +msgstr "No es pot operar en '..'" #: tools/editor/filesystem_dock.cpp msgid "Pick New Name and Location For:" -msgstr "" +msgstr "Tria un Nou Nom i Ubicació per a:" #: tools/editor/filesystem_dock.cpp msgid "No files selected!" -msgstr "" +msgstr "Cap fitxer seleccionat!" #: tools/editor/filesystem_dock.cpp msgid "Instance" -msgstr "" +msgstr "Instància" #: tools/editor/filesystem_dock.cpp msgid "Edit Dependencies.." -msgstr "" +msgstr "Edita Dependències..." #: tools/editor/filesystem_dock.cpp msgid "View Owners.." -msgstr "" +msgstr "Mostra Propietaris..." #: tools/editor/filesystem_dock.cpp msgid "Copy Path" -msgstr "" +msgstr "Copia Camí" #: tools/editor/filesystem_dock.cpp msgid "Rename or Move.." -msgstr "" +msgstr "Renomena o Mou..." #: tools/editor/filesystem_dock.cpp msgid "Move To.." -msgstr "" +msgstr "Mou cap a..." #: tools/editor/filesystem_dock.cpp msgid "Info" -msgstr "" +msgstr "Informació" #: tools/editor/filesystem_dock.cpp msgid "Show In File Manager" -msgstr "" +msgstr "Mostra en el Gestor de Fitxers" #: tools/editor/filesystem_dock.cpp msgid "Re-Import.." -msgstr "" +msgstr "ReImporta..." #: tools/editor/filesystem_dock.cpp msgid "Previous Directory" -msgstr "" +msgstr "Directori Anterior" #: tools/editor/filesystem_dock.cpp msgid "Next Directory" -msgstr "" +msgstr "Directori Següent" #: tools/editor/filesystem_dock.cpp msgid "Re-Scan Filesystem" -msgstr "" +msgstr "ReAnalitza Sistema de Fitxers" #: tools/editor/filesystem_dock.cpp msgid "Toggle folder status as Favorite" -msgstr "" +msgstr "Canvia l'estat del directori a Preferit" #: tools/editor/filesystem_dock.cpp msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" +msgstr "Instancia les escenes seleccionades com a filles del node seleccionat." #: tools/editor/filesystem_dock.cpp msgid "Move" -msgstr "" +msgstr "Mou" #: tools/editor/groups_editor.cpp msgid "Add to Group" -msgstr "" +msgstr "Afegeix al Grup" #: tools/editor/groups_editor.cpp msgid "Remove from Group" -msgstr "" +msgstr "Treu del Grup" #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp msgid "No bit masks to import!" -msgstr "" +msgstr "Cap màscara de bits per importar!" #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp #: tools/editor/io_plugins/editor_sample_import_plugin.cpp #: tools/editor/io_plugins/editor_scene_import_plugin.cpp #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Target path is empty." -msgstr "" +msgstr "El camí de Destinació és buit." #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp #: tools/editor/io_plugins/editor_sample_import_plugin.cpp #: tools/editor/io_plugins/editor_scene_import_plugin.cpp #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Target path must be a complete resource path." -msgstr "" +msgstr "El camí de Destinació ha de ser un camí de recursos complet." #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp #: tools/editor/io_plugins/editor_sample_import_plugin.cpp #: tools/editor/io_plugins/editor_scene_import_plugin.cpp #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Target path must exist." -msgstr "" +msgstr "El camí de Destinació ha d'existir." #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp #: tools/editor/io_plugins/editor_mesh_import_plugin.cpp #: tools/editor/io_plugins/editor_sample_import_plugin.cpp msgid "Save path is empty!" -msgstr "" +msgstr "El camí per desar és buit!" #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp msgid "Import BitMasks" -msgstr "" +msgstr "Importa Màscares de Bit" #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Source Texture(s):" -msgstr "" +msgstr "Textures Font:" #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp #: tools/editor/io_plugins/editor_mesh_import_plugin.cpp @@ -2685,7 +2885,7 @@ msgstr "" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp #: tools/editor/io_plugins/editor_translation_import_plugin.cpp msgid "Target Path:" -msgstr "" +msgstr "Camí de Destinació:" #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -2694,318 +2894,331 @@ msgstr "" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp #: tools/editor/io_plugins/editor_translation_import_plugin.cpp msgid "Accept" -msgstr "" +msgstr "Accepta" #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp msgid "Bit Mask" -msgstr "" +msgstr "Màscara de bits" #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "No source font file!" -msgstr "" +msgstr "Cap fitxer de lletra font!" #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "No target font resource!" -msgstr "" +msgstr "Cap recurs de Lletra!" #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "" "Invalid file extension.\n" "Please use .fnt." msgstr "" +"Extensió de fitxer no vàlida.\n" +"Utilitzeu .fnt." #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Can't load/process source font." -msgstr "" +msgstr "No es pot carregar/processar la lletra." #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Couldn't save font." -msgstr "" +msgstr "No s'ha pogut desar la lletra." #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Source Font:" -msgstr "" +msgstr "Lletra:" #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Source Font Size:" -msgstr "" +msgstr "Mida de la lletra:" #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Dest Resource:" -msgstr "" +msgstr "Recurs Objectiu:" #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "The quick brown fox jumps over the lazy dog." msgstr "" +"«Dóna amor que seràs feliç!». Això, il·lús veí i company geniüt, ja és un " +"lluït rètol d'onze kWh." #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Test:" -msgstr "" +msgstr "Prova:" #: tools/editor/io_plugins/editor_font_import_plugin.cpp #: tools/editor/io_plugins/editor_mesh_import_plugin.cpp #: tools/editor/io_plugins/editor_sample_import_plugin.cpp #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Options:" -msgstr "" +msgstr "Opcions:" #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Font Import" -msgstr "" +msgstr "Importa lletra" #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "" "This file is already a Godot font file, please supply a BMFont type file " "instead." msgstr "" +"Aquest fitxer ja és un fitxer de lletra de Godot. Proveïu un fitxer de tipus " +"BMFont." #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Failed opening as BMFont file." -msgstr "" +msgstr "No s'ha pogut obrir com a fitxer BMFont." #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Invalid font custom source." -msgstr "" +msgstr "Lletra personalitzada no vàlida." #: tools/editor/io_plugins/editor_font_import_plugin.cpp #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Font" -msgstr "" +msgstr "Lletra" #: tools/editor/io_plugins/editor_mesh_import_plugin.cpp msgid "No meshes to import!" -msgstr "" +msgstr "Cap malla per importar!" #: tools/editor/io_plugins/editor_mesh_import_plugin.cpp msgid "Single Mesh Import" -msgstr "" +msgstr "Importa una Malla" #: tools/editor/io_plugins/editor_mesh_import_plugin.cpp msgid "Source Mesh(es):" -msgstr "" +msgstr "Malla/es :" #: tools/editor/io_plugins/editor_mesh_import_plugin.cpp #: tools/editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh" -msgstr "" +msgstr "Malla" #: tools/editor/io_plugins/editor_mesh_import_plugin.cpp msgid "Surface %d" -msgstr "" +msgstr "Superfície %d" #: tools/editor/io_plugins/editor_sample_import_plugin.cpp msgid "No samples to import!" -msgstr "" +msgstr "No s'ha trobat cap mostra d'Àudio per importar!" #: tools/editor/io_plugins/editor_sample_import_plugin.cpp msgid "Import Audio Samples" -msgstr "" +msgstr "Importa Mostra d'Àudio" #: tools/editor/io_plugins/editor_sample_import_plugin.cpp msgid "Source Sample(s):" -msgstr "" +msgstr "Mostra/es d'Origen:" #: tools/editor/io_plugins/editor_sample_import_plugin.cpp msgid "Audio Sample" -msgstr "" +msgstr "Mostra d'Àudio" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "New Clip" -msgstr "" +msgstr "Nou Clip" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Animation Options" -msgstr "" +msgstr "Opcions d'Animació" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Flags" -msgstr "" +msgstr "Indicadors (flags)" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Bake FPS:" -msgstr "" +msgstr "Fer Bake dels FPS:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Optimizer" -msgstr "" +msgstr "Optimitzador" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Max Linear Error" -msgstr "" +msgstr "Error Lineal Màxim" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Max Angular Error" -msgstr "" +msgstr "Error Angular Màxim" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Max Angle" -msgstr "" +msgstr "Angle Màxim" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Clips" -msgstr "" +msgstr "Clips" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Start(s)" -msgstr "" +msgstr "Inici/s" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "End(s)" -msgstr "" +msgstr "Final/s" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp msgid "Loop" -msgstr "" +msgstr "Bucle" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Filters" -msgstr "" +msgstr "Filtres" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Source path is empty." -msgstr "" +msgstr "El camí d'origen és buit." #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Couldn't load post-import script." -msgstr "" +msgstr "No s'ha pogut carregar l'script de post-importació." #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Invalid/broken script for post-import." -msgstr "" +msgstr "L'script de post-importació no és vàlid ." #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Error importing scene." -msgstr "" +msgstr "No s'ha pogut importar l'escena." #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Import 3D Scene" -msgstr "" +msgstr "Importa Escena 3D" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Source Scene:" -msgstr "" +msgstr "Escena d'Origen:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Same as Target Scene" -msgstr "" +msgstr "Igual que l'Escena de Destinació" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Shared" -msgstr "" +msgstr "Compartit" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Target Texture Folder:" -msgstr "" +msgstr "Directori per a Textures escollit:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Post-Process Script:" -msgstr "" +msgstr "Script de Post-Processat:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Custom Root Node Type:" -msgstr "" +msgstr "Tipus de Node Arrel Personalitzat:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Auto" -msgstr "" +msgstr "Auto" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "Nom del node:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" -msgstr "" +msgstr "Manquen els següents Fitxers:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Import Anyway" -msgstr "" +msgstr "Importa Igualment" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Import & Open" -msgstr "" +msgstr "Importa i Obre" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Edited scene has not been saved, open imported scene anyway?" msgstr "" +"No s'ha desat l'escena editada. Vol obrir l'escena importada igualment?" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp #: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp msgid "Import Scene" -msgstr "" +msgstr "Importa Escena" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Importing Scene.." -msgstr "" +msgstr "Important Escena..." #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Running Custom Script.." -msgstr "" +msgstr "Executant Script Personalitzat..." #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Couldn't load post-import script:" -msgstr "" +msgstr "No s'ha pogut carregar l'script de post-importació:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Invalid/broken script for post-import (check console):" -msgstr "" +msgstr "L'script de post-importació no és vàlid (comprova el terminal):" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Error running post-import script:" -msgstr "" +msgstr "Error en l'execució de l'script de post-importació:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Import Image:" -msgstr "" +msgstr "Importa Imatge:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Can't import a file over itself:" -msgstr "" +msgstr "No es pot importar un fitxer dins de si mateix:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Couldn't localize path: %s (already local)" -msgstr "" +msgstr "No s'ha pogut localitzar el camí: %s (ja és local)" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Saving.." -msgstr "" +msgstr "Desant..." #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "3D Scene Animation" -msgstr "" +msgstr "Animació d'Escenes 3D" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Uncompressed" -msgstr "" +msgstr "Sense Compressió" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Compress Lossless (PNG)" -msgstr "" +msgstr "Compressió sense Pèrdua (PNG)" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Compress Lossy (WebP)" -msgstr "" +msgstr "Compressió amb Pèrdua (WebP)" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Compress (VRAM)" -msgstr "" +msgstr "Compressió (VRAM)" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Texture Format" -msgstr "" +msgstr "Format de Textura" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Texture Compression Quality (WebP):" -msgstr "" +msgstr "Qualitat de Compressió de Textura (WebP):" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Texture Options" -msgstr "" +msgstr "Opcions de Textura" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Please specify some files!" -msgstr "" +msgstr "Cal especificar algun fitxer!" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "At least one file needed for Atlas." -msgstr "" +msgstr "Es necessita com a mínim un fitxer per a l'Atles." #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Error importing:" @@ -3207,10 +3420,6 @@ msgid "MultiNode Set" msgstr "" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3750,6 +3959,10 @@ msgid "Clear Bones" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -3810,6 +4023,50 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Canvia Tipus de la Matriu" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4488,6 +4745,11 @@ msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Tanca" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4595,6 +4857,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4971,6 +5237,10 @@ msgid "Insert Animation Key" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5000,27 +5270,27 @@ msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "1 Viewport" -msgstr "" +msgstr "1 Vista" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "2 Viewports" -msgstr "" +msgstr "2 Vistes" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "2 Viewports (Alt)" -msgstr "" +msgstr "2 Vistes (Alt)" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "3 Viewports" -msgstr "" +msgstr "3 Vistes" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "3 Viewports (Alt)" -msgstr "" +msgstr "3 Vistes (Alt)" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "4 Viewports" -msgstr "" +msgstr "4 Vistes" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Display Normal" @@ -5048,7 +5318,7 @@ msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Snap Settings" -msgstr "" +msgstr "Configuració de Desplaçament" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Translate Snap:" @@ -5064,7 +5334,7 @@ msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Viewport Settings" -msgstr "" +msgstr "Configuració de la Vista" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Default Light Normal:" @@ -5236,6 +5506,10 @@ msgid "Remove Item" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5465,7 +5739,7 @@ msgstr "" #: tools/editor/project_export.cpp msgid "Project Export Settings" -msgstr "" +msgstr "Configuració d'Exportació de Projectes" #: tools/editor/project_export.cpp msgid "Target" @@ -5896,11 +6170,11 @@ msgstr "" #: tools/editor/project_settings.cpp msgid "Error saving settings." -msgstr "" +msgstr "No s'ha pogut desar la configuració." #: tools/editor/project_settings.cpp msgid "Settings saved OK." -msgstr "" +msgstr "Configuració desada correctament." #: tools/editor/project_settings.cpp msgid "Add Translation" @@ -5932,7 +6206,7 @@ msgstr "" #: tools/editor/project_settings.cpp msgid "Project Settings (engine.cfg)" -msgstr "" +msgstr "Configuració del Projecte (engine.cfg)" #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp msgid "General" @@ -6038,7 +6312,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6047,6 +6321,11 @@ msgid "Assign" msgstr "" #: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Executa Script" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -6063,10 +6342,6 @@ msgid "On" msgstr "" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" @@ -6150,15 +6425,7 @@ msgstr "" #: tools/editor/run_settings_dialog.cpp msgid "Scene Run Settings" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" +msgstr "Configuració d'Execució d'Escenes" #: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." @@ -6169,10 +6436,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6211,10 +6474,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6239,10 +6498,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6281,8 +6536,14 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" -msgstr "" +#, fuzzy +msgid "Attach Script" +msgstr "Executa Script" + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Executa Script" #: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" @@ -6307,7 +6568,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6409,6 +6674,11 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Error carregant lletra." + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6421,16 +6691,18 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "Crea Subscripció" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "" +#, fuzzy +msgid "Load existing script" +msgstr "No s'ha pogut instanciar l'script:" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6441,8 +6713,9 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" -msgstr "" +#, fuzzy +msgid "Attach Node Script" +msgstr "Executa Script" #: tools/editor/script_editor_debugger.cpp msgid "Bytes:" @@ -6609,6 +6882,13 @@ msgid "Change Notifier Extents" msgstr "" #~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "No es pot començar un camí per '/'. Els camins absoluts han de començar " +#~ "per 'res://', 'user://' o 'local://'" + +#~ msgid "" #~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but " #~ "unsequenced ports were specified." #~ msgstr "" diff --git a/tools/translations/cs.po b/tools/translations/cs.po index bbe2142bcb..e328361460 100644 --- a/tools/translations/cs.po +++ b/tools/translations/cs.po @@ -1,5 +1,5 @@ # Czech translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # Jan 'spl!te' Kondelík <j.kondelik@centrum.cz>, 2016. @@ -162,6 +162,11 @@ msgid "Editing Signal:" msgstr "Úprava signálu:" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "Animace: změna přechodu" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Přidat uzel" @@ -207,6 +212,45 @@ msgid "Add Setter Property" msgstr "Přidat vlastnost setter" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Přechod" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "Vrátit:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Volat" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -337,6 +381,87 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Neplatný název." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Neplatná velikost fontu." + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -514,6 +639,13 @@ msgstr "" "NavigationMeshInstance musí být dítětem nebo vnoučetem uzlu Navigation. " "Poskytuje pouze data pro navigaci." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "" +"Aby ParticleAttractor2D fungoval, musí vlastnost path ukazovat na platný " +"uzel Particles2D." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -541,7 +673,8 @@ msgstr "" msgid "Cancel" msgstr "Zrušit" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -1164,10 +1297,6 @@ msgid "Method List For '%s':" msgstr "Seznam metod '%s':" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Volat" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Seznam metod:" @@ -1286,6 +1415,12 @@ msgid "Method in target Node must be specified!" msgstr "Je nutné zadat metodu v cílovém uzlu!" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Připojit k uzlu:" @@ -1361,6 +1496,15 @@ msgstr "Signály" msgid "Create New" msgstr "Vytvořit nový" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1638,14 +1782,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1763,7 +1899,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -1988,7 +2126,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -2040,14 +2180,6 @@ msgid "Go to previously opened scene." msgstr "" #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2133,6 +2265,10 @@ msgid "Quit to Project List" msgstr "" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2291,6 +2427,10 @@ msgid "Editor Layout" msgstr "" #: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2315,6 +2455,10 @@ msgid "Update Changes" msgstr "" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2354,6 +2498,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -2887,6 +3035,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3183,10 +3335,6 @@ msgid "MultiNode Set" msgstr "" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3727,6 +3875,10 @@ msgid "Clear Bones" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -3787,6 +3939,50 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Změnit typ hodnot pole" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4465,6 +4661,11 @@ msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Zavřít" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4572,6 +4773,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4948,6 +5153,10 @@ msgid "Insert Animation Key" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5213,6 +5422,10 @@ msgid "Remove Item" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -6015,7 +6228,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6024,6 +6237,10 @@ msgid "Assign" msgstr "" #: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -6040,10 +6257,6 @@ msgid "On" msgstr "" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" @@ -6130,14 +6343,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6146,10 +6351,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6188,10 +6389,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6216,10 +6413,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6258,10 +6451,15 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" msgstr "" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Vytvořit odběr" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "" @@ -6285,7 +6483,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6387,6 +6589,11 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Chyba nahrávání fontu." + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6399,15 +6606,16 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "Vytvořit odběr" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6419,7 +6627,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp diff --git a/tools/translations/da.po b/tools/translations/da.po index 640babcf07..f001adc48f 100644 --- a/tools/translations/da.po +++ b/tools/translations/da.po @@ -1,5 +1,5 @@ # Danish translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # David Lamhauge <davidlamhauge@gmail.com>, 2016. @@ -160,6 +160,11 @@ msgid "Editing Signal:" msgstr "Redigerer Signal:" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "Anim Skift Overgang" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Tilføj Node" @@ -205,6 +210,45 @@ msgid "Add Setter Property" msgstr "Tilføj Setter Egenskab" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Overgang" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "Tilbage:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Kald" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -338,6 +382,87 @@ msgstr "" "Ugyldig retur værdi fra _step(), skal være heltal (seq ud), eller en streng " "(fejl)." +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Ugyldigt index egenskabsnavn." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Ugyldig skriftstørrelse." + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -522,6 +647,11 @@ msgstr "" "NavigationMeshInstance skal være et barn eller barnebarn til en Navigation " "node. Det giver kun navigationsdata." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "Egenskaben Path skal pege på en gyldig Particles2D node for at virke." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -549,7 +679,8 @@ msgstr "" msgid "Cancel" msgstr "Annuller" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "Ok" @@ -1172,10 +1303,6 @@ msgid "Method List For '%s':" msgstr "Metode liste For '%s':" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Kald" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Metode liste:" @@ -1294,6 +1421,12 @@ msgid "Method in target Node must be specified!" msgstr "Metode i target Node skal angives!" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Opret forbindelse til Node:" @@ -1369,6 +1502,15 @@ msgstr "Signaler" msgid "Create New" msgstr "Opret en ny" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1642,14 +1784,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1767,7 +1901,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -1992,7 +2128,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -2044,14 +2182,6 @@ msgid "Go to previously opened scene." msgstr "" #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2137,6 +2267,10 @@ msgid "Quit to Project List" msgstr "" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2295,6 +2429,10 @@ msgid "Editor Layout" msgstr "" #: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2319,6 +2457,10 @@ msgid "Update Changes" msgstr "" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2358,6 +2500,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -2891,6 +3037,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3187,10 +3337,6 @@ msgid "MultiNode Set" msgstr "" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3730,6 +3876,10 @@ msgid "Clear Bones" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -3790,6 +3940,50 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Skift Array værditype" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4468,6 +4662,11 @@ msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Luk" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4575,6 +4774,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4951,6 +5154,10 @@ msgid "Insert Animation Key" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5216,6 +5423,10 @@ msgid "Remove Item" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -6018,7 +6229,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6027,6 +6238,10 @@ msgid "Assign" msgstr "" #: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -6043,10 +6258,6 @@ msgid "On" msgstr "" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" @@ -6133,14 +6344,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6149,10 +6352,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6191,10 +6390,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6219,10 +6414,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6261,10 +6452,15 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" msgstr "" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Opret abonnement" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "" @@ -6287,7 +6483,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6389,6 +6589,11 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Error loading skrifttype." + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6401,15 +6606,16 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "Opret abonnement" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6421,7 +6627,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp diff --git a/tools/translations/de.po b/tools/translations/de.po index 4b1fb9d166..69e50cc15c 100644 --- a/tools/translations/de.po +++ b/tools/translations/de.po @@ -1,5 +1,5 @@ # German translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # Alexander Mahr <alex.mahr@gmail.com>, 2016. @@ -13,6 +13,7 @@ # Oliver Ruehl <oliver@ruehldesign.co>, 2016. # Paul-Vincent Roll <paviro@me.com>, 2016. # Peter Friedland <peter_friedland@gmx.de>, 2016. +# No need for a name <endoplasmatik@gmx.net>, 2016. # So Wieso <sowieso@dukun.de>, 2016. # Timo Schwarzer <account@timoschwarzer.com>, 2016. # viernullvier <hannes.breul+github@gmail.com>, 2016. @@ -21,7 +22,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2016-08-31 15:37+0000\n" +"PO-Revision-Date: 2016-09-30 03:13+0000\n" "Last-Translator: So Wieso <sowieso@dukun.de>\n" "Language-Team: German <https://hosted.weblate.org/projects/godot-engine/" "godot/de/>\n" @@ -30,7 +31,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 2.8\n" +"X-Generator: Weblate 2.9-dev\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -58,25 +59,25 @@ msgstr "Nicht auf einem Skript basierend" #: modules/gdscript/gd_functions.cpp msgid "Not based on a resource file" -msgstr "Nicht auf einer Resourcendatei basierend" +msgstr "Nicht auf einer Ressourcendatei basierend" #: modules/gdscript/gd_functions.cpp msgid "Invalid instance dictionary format (missing @path)" -msgstr "Ungültiges Instanzverzeichnisformat (@path fehlt)" +msgstr "Ungültiges Instanz-Verzeichnisformat (@path fehlt)" #: modules/gdscript/gd_functions.cpp msgid "Invalid instance dictionary format (can't load script at @path)" msgstr "" -"Ungültiges Instanzverzeichnisformat (Skript in @path kann nicht geladen " +"Ungültiges Instanz-Verzeichnisformat (Skript in @path kann nicht geladen " "werden)" #: modules/gdscript/gd_functions.cpp msgid "Invalid instance dictionary format (invalid script at @path)" -msgstr "Ungültiges Instanzverzeichnisformat (ungültiges Skript in @path)" +msgstr "Ungültiges Instanz-Verzeichnisformat (ungültiges Skript in @path)" #: modules/gdscript/gd_functions.cpp msgid "Invalid instance dictionary (invalid subclasses)" -msgstr "Ungültiges Instanzverzeichnisformat (ungültige Unterklasse)" +msgstr "Ungültiges Instanz-Verzeichnisformat (ungültige Unterklasse)" #: modules/visual_script/visual_script.cpp msgid "" @@ -109,7 +110,7 @@ msgstr "Node gab ungültige Sequenzausgabe zurück: " #: modules/visual_script/visual_script.cpp msgid "Found sequence bit but not the node in the stack, report bug!" msgstr "" -"Sequenzbit gefunden aber kein entsprechendes Node auf dem Stack, bitte " +"Sequenzbit gefunden, aber kein entsprechendes Node auf dem Stack, bitte " "melden Sie den Bug!" #: modules/visual_script/visual_script.cpp @@ -181,37 +182,45 @@ msgid "Editing Signal:" msgstr "bearbeite Signal:" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "Typ ändern" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Node hinzufügen" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Alt-Taste gedrückt halten, um einen Getter zu setzen. Umschalt-Taste halten, " +"um eine allgemeine Signatur zu setzen." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Strg-Taste halten um einen Getter zu setzen. Umschalt-Taste halten um eine " +"allgemeine Signatur zu setzen." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a simple reference to the node." -msgstr "" +msgstr "Alt-Taste halten um einfache Referenz zu Node hinzuzufügen." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a simple reference to the node." -msgstr "" +msgstr "Strg-Taste halten um einfache Referenz zu Node hinzuzufügen." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Variable Setter." -msgstr "" +msgstr "Alt-Taste halten um einen Variablen-Setter zu setzen." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Variable Setter." -msgstr "" +msgstr "Strg-Taste halten um einen Variablen-Setter zu setzen." #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Preload Node" -msgstr "Node hier anhängen" +msgstr "Preload-Node hinzufügen" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" @@ -226,6 +235,47 @@ msgid "Add Setter Property" msgstr "Setter-Eigenschaft hinzufügen" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Animation kopieren" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Switch" +msgstr "Tonhöhe" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "Rückgabe:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Aufruf" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Get" +msgstr "Setzen" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "Setzen" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -286,28 +336,24 @@ msgid "Toggle Breakpoint" msgstr "Haltepunkt umschalten" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Find Node Type" -msgstr "Finde Node-Typ" +msgstr "Node-Typ finden" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Copy Nodes" -msgstr "Pose kopieren" +msgstr "Nodes kopieren" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Cut Nodes" -msgstr "Erzeuge Node" +msgstr "Nodes trennen" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Paste Nodes" -msgstr "Pose einfügen" +msgstr "Nodes einfügen" #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " -msgstr "Eingabetyp nicht iterierbar: " +msgstr "Eingabetyp nicht wiederholbar: " #: modules/visual_script/visual_script_flow_control.cpp msgid "Iterator became invalid" @@ -363,6 +409,90 @@ msgstr "" "Ungültiger Rückgabewert von _step(), muss Integer (für Sequenzausgabe) oder " "String (für Fehler) sein." +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Error creating the signature object." +msgstr "Fehler beim Schreiben des Projekt-PCK!" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Ungültiger Name." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Ungültige Schriftgröße." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid publisher GUID." +msgstr "Ungültiger Pfad" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "Eigene Schriftart-Quelle ist ungültig." + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -557,6 +687,11 @@ msgstr "" "Eine NavigationMesh-Instanz muss ein Unterobjekt erster oder höherer Ordnung " "eines Navigation-Nodes sein. Es liefert nur Navigationsdaten." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "Die Pfad-Eigenschaft muss auf ein gültiges Particles2D-Node verweisen." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -584,7 +719,8 @@ msgstr "" msgid "Cancel" msgstr "Abbrechen" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -903,7 +1039,7 @@ msgstr "Auswahl duplizieren" #: tools/editor/animation_editor.cpp msgid "Duplicate Transposed" -msgstr "Transponiert duplizieren" +msgstr "Transponierte duplizieren" #: tools/editor/animation_editor.cpp msgid "Remove Selection" @@ -1210,10 +1346,6 @@ msgid "Method List For '%s':" msgstr "Methodenliste für '%s':" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Aufruf" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Methodenliste:" @@ -1332,6 +1464,12 @@ msgid "Method in target Node must be specified!" msgstr "Methode in Ziel-Node muss angegeben werden!" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Verbinde mit Node:" @@ -1407,6 +1545,15 @@ msgstr "Signale" msgid "Create New" msgstr "Neu erstellen" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Favoriten:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Kürzlich:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1689,14 +1836,6 @@ msgstr "Favorit nach oben schieben" msgid "Move Favorite Down" msgstr "Favorit nach unten schieben" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Favoriten:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Kürzlich:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "Vorschau:" @@ -1814,7 +1953,9 @@ msgstr "Fehler beim speichern der Ressource!" msgid "Save Resource As.." msgstr "Speichere Ressource als.." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "Verstehe..." @@ -2055,7 +2196,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "Wähle eine Hauptszene" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "Ähm" @@ -2110,14 +2253,6 @@ msgid "Go to previously opened scene." msgstr "Gehe zu vorher geöffneter Szene." #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "Vollbildmodus" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "Ablenkungsfreier Modus" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "Nächster Tab" @@ -2203,6 +2338,10 @@ msgid "Quit to Project List" msgstr "Verlasse zur Projektverwaltung" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "Ablenkungsfreier Modus" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "Importiere Medieninhalte ins Projekt." @@ -2236,7 +2375,7 @@ msgstr "Exportieren" #: tools/editor/editor_node.cpp msgid "Play the project." -msgstr "Projekt starten." +msgstr "Projekt abspielen." #: tools/editor/editor_node.cpp #: tools/editor/plugins/sample_library_editor_plugin.cpp @@ -2381,6 +2520,11 @@ msgid "Editor Layout" msgstr "Editorlayout" #: tools/editor/editor_node.cpp +#, fuzzy +msgid "Toggle Fullscreen" +msgstr "Vollbildmodus" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "Exportvorlagen installieren" @@ -2405,6 +2549,10 @@ msgid "Update Changes" msgstr "Änderungen aktualisieren" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "Inspektor" @@ -2444,6 +2592,10 @@ msgstr "Objekteigenschaften." msgid "FileSystem" msgstr "Dateisystem" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "Node" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "Ausgabe" @@ -2546,7 +2698,7 @@ msgstr "Inklusive" #: tools/editor/editor_profiler.cpp msgid "Self" -msgstr "Self" +msgstr "Selbst" #: tools/editor/editor_profiler.cpp msgid "Frame #:" @@ -2983,6 +3135,11 @@ msgid "Auto" msgstr "Auto" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "Node-Name:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "Die folgenden Dateien fehlen:" @@ -3282,10 +3439,6 @@ msgid "MultiNode Set" msgstr "MultiNode setzen" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "Node" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "Gruppen" @@ -3333,7 +3486,6 @@ msgid "Add Animation" msgstr "Animation hinzufügen" #: tools/editor/plugins/animation_player_editor_plugin.cpp -#, fuzzy msgid "Blend Next Changed" msgstr "Überblende nächste Bearbeitung" @@ -3493,7 +3645,7 @@ msgstr "Blenden" #: tools/editor/plugins/animation_tree_editor_plugin.cpp msgid "Mix" -msgstr "Mix" +msgstr "Mischen" #: tools/editor/plugins/animation_tree_editor_plugin.cpp msgid "Auto Restart:" @@ -3541,14 +3693,12 @@ msgid "Add Input" msgstr "Eingang hinzufügen" #: tools/editor/plugins/animation_tree_editor_plugin.cpp -#, fuzzy msgid "Clear Auto-Advance" -msgstr "Stoppe automatisches Durchschalten" +msgstr "Lösche Auto-Fortschritt" #: tools/editor/plugins/animation_tree_editor_plugin.cpp -#, fuzzy msgid "Set Auto-Advance" -msgstr "Setze automatisches Durchschalten" +msgstr "Setze Auto-Fortschritt" #: tools/editor/plugins/animation_tree_editor_plugin.cpp msgid "Delete Input" @@ -3664,7 +3814,7 @@ msgstr "Nachbearbeiten von Textur #" #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" -msgstr "Bake!" +msgstr "Backen!" #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Reset the lightmap octree baking process (start over)." @@ -3834,6 +3984,11 @@ msgid "Clear Bones" msgstr "Knochen entfernen" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Show Bones" +msgstr "Knochen erstellen" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "IK-Kette erzeugen" @@ -3894,6 +4049,51 @@ msgstr "Einen Wert setzen" msgid "Snap (Pixels):" msgstr "Einrasten (Pixel):" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Add %s" +msgstr "Alle hinzufügen" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "Erzeuge Node" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "Fehler beim Instanziieren von %s" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "Verstehe" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "Kein Node unter dem Unterobjekt instantiiert werden könnte vorhanden." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "Diese Aktion benötigt ein einzelnes ausgewähltes Node." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Ändere Standardwert" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4122,9 +4322,8 @@ msgid "Parent has no solid faces to populate." msgstr "Elternelement hat keine soliden Faces zu besetzen." #: tools/editor/plugins/multimesh_editor_plugin.cpp -#, fuzzy msgid "Couldn't map area." -msgstr "Gebiet konnte nicht abgebildet werden." +msgstr "Bereich konnte nicht abgebildet werden." #: tools/editor/plugins/multimesh_editor_plugin.cpp msgid "Select a Source Mesh:" @@ -4135,14 +4334,12 @@ msgid "Select a Target Surface:" msgstr "Ziel-Oberfläche auswählen:" #: tools/editor/plugins/multimesh_editor_plugin.cpp -#, fuzzy msgid "Populate Surface" -msgstr "Oberfläche besetzen" +msgstr "Oberfläche füllen" #: tools/editor/plugins/multimesh_editor_plugin.cpp -#, fuzzy msgid "Populate MultiMesh" -msgstr "MultiMesh besetzen" +msgstr "MultiMesh füllen" #: tools/editor/plugins/multimesh_editor_plugin.cpp msgid "Target Surface:" @@ -4181,9 +4378,8 @@ msgid "Random Scale:" msgstr "Zufällige Skalieren:" #: tools/editor/plugins/multimesh_editor_plugin.cpp -#, fuzzy msgid "Populate" -msgstr "Besetzen" +msgstr "Füllen" #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp msgid "Create Navigation Polygon" @@ -4258,9 +4454,8 @@ msgid "Emission Positions:" msgstr "Emissionsorte:" #: tools/editor/plugins/particles_editor_plugin.cpp -#, fuzzy msgid "Emission Fill:" -msgstr "Emissionsausschüttung" +msgstr "Emissionsfüllung:" #: tools/editor/plugins/particles_editor_plugin.cpp msgid "Surface" @@ -4578,6 +4773,11 @@ msgid "Close Docs" msgstr "Dokumentation schließen" #: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Schließen" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4689,6 +4889,11 @@ msgstr "" "Eingebettete Skripte können nur bearbeitet werden wenn die entsprechende " "Szene geladen ist" +#: tools/editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Pick Color" +msgstr "Farbe" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "Schiebe hoch" @@ -5066,11 +5271,14 @@ msgstr "Animations-Schlüsselbild einfügen" #: tools/editor/plugins/spatial_editor_plugin.cpp #, fuzzy +msgid "Focus Origin" +msgstr "Zeige Ursprung" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" -msgstr "zur Auswahl springen" +msgstr "Auswahl fokussieren" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Align Selection With View" msgstr "Auswahl auf Ansicht ausrichten" @@ -5332,6 +5540,11 @@ msgid "Remove Item" msgstr "Entferne Element" #: tools/editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme" +msgstr "Motiv speichern" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "Füge Klassen-Element hinzu" @@ -5994,9 +6207,8 @@ msgid "Erase Input Action Event" msgstr "Lösche Eingabeaktionsereignis" #: tools/editor/project_settings.cpp -#, fuzzy msgid "Toggle Persisting" -msgstr "Dauerhaft umschalten" +msgstr "Persistente an- und ausschalten" #: tools/editor/project_settings.cpp msgid "Error saving settings." @@ -6088,7 +6300,7 @@ msgstr "Hinzufügen.." #: tools/editor/project_settings.cpp msgid "Remaps" -msgstr "Remaps" +msgstr "Neu zuweisen" #: tools/editor/project_settings.cpp msgid "Resources:" @@ -6115,14 +6327,12 @@ msgid "Preset.." msgstr "Voreinstellungen.." #: tools/editor/property_editor.cpp -#, fuzzy msgid "Ease In" -msgstr "Einfahren" +msgstr "Einblenden" #: tools/editor/property_editor.cpp -#, fuzzy msgid "Ease Out" -msgstr "Ausfahren" +msgstr "Ausblenden" #: tools/editor/property_editor.cpp msgid "Zero" @@ -6144,7 +6354,7 @@ msgstr "Datei.." msgid "Dir.." msgstr "Verzeichnis.." -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "Lade" @@ -6153,6 +6363,11 @@ msgid "Assign" msgstr "Zuweisen" #: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Nächstes Skript" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "Fehler beim Laden der Datei: Keine Ressource!" @@ -6169,11 +6384,6 @@ msgid "On" msgstr "An" #: tools/editor/property_editor.cpp -#, fuzzy -msgid "Set" -msgstr "Setzen" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "Eigenschaften:" @@ -6186,14 +6396,12 @@ msgid "Sections:" msgstr "Abschnitte:" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Property" -msgstr "Punkte auswählen" +msgstr "Eigenschaft auswählen" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Method" -msgstr "Auswahlmodus" +msgstr "Methode auswählen" #: tools/editor/pvrtc_compress.cpp msgid "Could not execute PVRTC tool:" @@ -6261,14 +6469,6 @@ msgid "Scene Run Settings" msgstr "Szenenausführungseinstellungen" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "Verstehe" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "Kein Node unter dem Unterobjekt instantiiert werden könnte vorhanden." - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" "Kein Eltern-Node unter dem Szenen instantiiert werden könnten vorhanden." @@ -6278,10 +6478,6 @@ msgid "Error loading scene from %s" msgstr "Fehler beim Laden der Szene von %s" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "Fehler beim Instanziieren von %s" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "Ok" @@ -6298,10 +6494,9 @@ msgid "Instance Scene(s)" msgstr "Instanz-Szene(n)" #: tools/editor/scene_tree_dock.cpp -#, fuzzy msgid "This operation can't be done on the tree root." msgstr "" -"Diese Aktion kann nicht auf der Wurzel des Szenenbaums ausgeführt werden." +"Diese Aktion kann nicht in der Wurzel des Szenenbaums ausgeführt werden." #: tools/editor/scene_tree_dock.cpp msgid "Move Node In Parent" @@ -6324,10 +6519,6 @@ msgid "This operation can't be done without a scene." msgstr "Diese Aktion kann nicht ohne eine Szene ausgeführt werden." #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "Diese Aktion benötigt ein einzelnes ausgewähltes Node." - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "Diese Aktion kann nicht auf instantiierten Szenen ausgeführt werden." @@ -6352,10 +6543,6 @@ msgid "Remove Node(s)" msgstr "Entferne Node(s)" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "Erzeuge Node" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6396,10 +6583,16 @@ msgid "Change Type" msgstr "Typ ändern" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#, fuzzy +msgid "Attach Script" msgstr "Skript hinzufügen" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Erstelle Skript" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "Aus Szene zusammenführen" @@ -6424,7 +6617,13 @@ msgstr "" "keine Root-Node existiert." #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +#, fuzzy +msgid "Attach a new or existing script for the selected node." +msgstr "Erzeuge ein neues Skript für das ausgewählte Node." + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear a script for the selected node." msgstr "Erzeuge ein neues Skript für das ausgewählte Node." #: tools/editor/scene_tree_editor.cpp @@ -6529,6 +6728,11 @@ msgid "Could not create script in filesystem." msgstr "Skript konnte nicht im Dateisystem erstellt werden." #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Fehler beim Laden der Szene von %s" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "Pfad ist leer" @@ -6541,16 +6745,18 @@ msgid "Invalid base path" msgstr "Ungültiger Pfad" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "Datei existiert" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "Ungültige Erweiterung" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "Gültiger Pfad" +#, fuzzy +msgid "Create new script" +msgstr "Erstelle Skript" + +#: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Load existing script" +msgstr "Nächstes Skript" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6561,7 +6767,8 @@ msgid "Built-In Script" msgstr "Built-In-Skript" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#, fuzzy +msgid "Attach Node Script" msgstr "Erstelle Node-Skript" #: tools/editor/script_editor_debugger.cpp @@ -6602,7 +6809,7 @@ msgstr "Nächste Instanz untersuchen" #: tools/editor/script_editor_debugger.cpp msgid "Stack Frames" -msgstr "Stack Frames" +msgstr "Einzelbilder stapeln" #: tools/editor/script_editor_debugger.cpp msgid "Variable" @@ -6617,16 +6824,14 @@ msgid "Stack Trace (if applicable):" msgstr "Stack Trace (falls geeignet):" #: tools/editor/script_editor_debugger.cpp -#, fuzzy msgid "Remote Inspector" -msgstr "Ferninspektor" +msgstr "Remote Inspektor" #: tools/editor/script_editor_debugger.cpp msgid "Live Scene Tree:" msgstr "Echtzeit Szenenbaum:" #: tools/editor/script_editor_debugger.cpp -#, fuzzy msgid "Remote Object Properties: " msgstr "Eigenschaften entfernter Objekte: " @@ -6711,9 +6916,8 @@ msgid "Change Sphere Shape Radius" msgstr "Ändere Radius der Kugelform" #: tools/editor/spatial_editor_gizmos.cpp -#, fuzzy msgid "Change Box Shape Extents" -msgstr "Ändere Ausmessungen der Kastenform" +msgstr "Ändere Ausmaße der Kastenform" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Capsule Shape Radius" @@ -6728,10 +6932,15 @@ msgid "Change Ray Shape Length" msgstr "Ändere Länge der Strahlenform" #: tools/editor/spatial_editor_gizmos.cpp -#, fuzzy msgid "Change Notifier Extents" msgstr "Ändere Ausmaße des Benachrichtigers" +#~ msgid "File exists" +#~ msgstr "Datei existiert" + +#~ msgid "Valid path" +#~ msgstr "Gültiger Pfad" + #~ msgid "" #~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but " #~ "unsequenced ports were specified." diff --git a/tools/translations/de_CH.po b/tools/translations/de_CH.po index bc64a20805..ead82cb971 100644 --- a/tools/translations/de_CH.po +++ b/tools/translations/de_CH.po @@ -1,5 +1,5 @@ # Swiss High German translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # Christian Fisch <christian.fiesel@gmail.com>, 2016. @@ -158,6 +158,11 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Expression" +msgstr "Typ ändern" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "Add Node" msgstr "Node" @@ -204,6 +209,43 @@ msgid "Add Setter Property" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -337,6 +379,86 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Error creating the signature object." +msgstr "Fehler beim Schreiben des Projekts PCK!" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -502,6 +624,11 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "Die Pfad-Variable muss auf einen gültigen Particles2D Node verweisen." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -526,7 +653,8 @@ msgstr "" msgid "Cancel" msgstr "Abbrechen" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "Okay" @@ -1143,10 +1271,6 @@ msgid "Method List For '%s':" msgstr "" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1265,6 +1389,12 @@ msgid "Method in target Node must be specified!" msgstr "Die Methode muss im Ziel Node definiert werden!" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp #, fuzzy msgid "Connect To Node:" msgstr "Verbindung zu Node:" @@ -1341,6 +1471,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1610,14 +1749,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1735,7 +1866,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -1960,7 +2093,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -2012,14 +2147,6 @@ msgid "Go to previously opened scene." msgstr "" #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2106,6 +2233,10 @@ msgid "Quit to Project List" msgstr "Zurück zur Projektliste" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "Assets zum Projekt importieren." @@ -2268,6 +2399,10 @@ msgid "Editor Layout" msgstr "" #: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2292,6 +2427,10 @@ msgid "Update Changes" msgstr "" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2331,6 +2470,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "Node" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -2864,6 +3007,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3164,10 +3311,6 @@ msgid "MultiNode Set" msgstr "MultiNode Set" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "Node" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3714,6 +3857,10 @@ msgid "Clear Bones" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -3775,6 +3922,50 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "Node erstellen" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "Fehler beim Instanzieren der %s Szene" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "Okay :(" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "Bitte nur ein Node selektieren." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Typ ändern" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4455,6 +4646,10 @@ msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4562,6 +4757,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4939,6 +5138,10 @@ msgid "Insert Animation Key" msgstr "Bild einfügen" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5204,6 +5407,10 @@ msgid "Remove Item" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -6007,7 +6214,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6016,6 +6223,11 @@ msgid "Assign" msgstr "" #: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Script hinzufügen" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -6032,10 +6244,6 @@ msgid "On" msgstr "" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" @@ -6120,14 +6328,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "Okay :(" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6136,10 +6336,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "Fehler beim Instanzieren der %s Szene" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "Okay" @@ -6179,10 +6375,6 @@ msgid "This operation can't be done without a scene." msgstr "Ohne eine Szene kann das nicht funktionieren." #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "Bitte nur ein Node selektieren." - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "Das funktioniert nicht bei einer instanzierten Szene." @@ -6207,10 +6399,6 @@ msgid "Remove Node(s)" msgstr "Node(s) entfernen" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "Node erstellen" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6249,7 +6437,13 @@ msgid "Change Type" msgstr "Typ ändern" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#, fuzzy +msgid "Attach Script" +msgstr "Script hinzufügen" + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" msgstr "Script hinzufügen" #: tools/editor/scene_tree_dock.cpp @@ -6276,7 +6470,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6378,6 +6576,11 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Fehler beim Instanzieren der %s Szene" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6390,15 +6593,16 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "Neues Projekt erstellen" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6410,8 +6614,9 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" -msgstr "" +#, fuzzy +msgid "Attach Node Script" +msgstr "Script hinzufügen" #: tools/editor/script_editor_debugger.cpp msgid "Bytes:" diff --git a/tools/translations/es.po b/tools/translations/es.po index f428d54d8b..2ad4c2baa3 100644 --- a/tools/translations/es.po +++ b/tools/translations/es.po @@ -1,5 +1,5 @@ # Spanish translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # Carlos López <genetita@gmail.com>, 2016. @@ -13,8 +13,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2016-09-01 11:47+0000\n" -"Last-Translator: Roger BR <drai_kin@hotmail.com>\n" +"PO-Revision-Date: 2016-09-01 19:29+0000\n" +"Last-Translator: Swyter <swyterzone@gmail.com>\n" "Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/" "godot/es/>\n" "Language: es\n" @@ -177,37 +177,45 @@ msgid "Editing Signal:" msgstr "Editando señal:" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "Cambiar tipo" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Añadir nodo" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Mantén pulsado Meta para quitar un «Setter». Mantén pulsado Mayús para " +"quitar una firma genérica." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Mantén pulsado Ctrl para quitar un «Getter». Mantén pulsado Mayús para " +"quitar una firma genérica." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a simple reference to the node." -msgstr "" +msgstr "Mantén pulsado Meta para quitar una referencia simple del nodo." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a simple reference to the node." -msgstr "" +msgstr "Mantén pulsado Ctrl para quitar una referencia simple del nodo." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Variable Setter." -msgstr "" +msgstr "Mantén pulsado Meta para quitar un «Setter» de variable." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Variable Setter." -msgstr "" +msgstr "Mantén pulsado Ctrl para quitar un «Setter» de variable." #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Preload Node" -msgstr "Añadir nodo hijo" +msgstr "Añadir nodo «Preload»" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" @@ -222,6 +230,47 @@ msgid "Add Setter Property" msgstr "Añadir propiedad «Setter»" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Copiar animación" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Switch" +msgstr "Altura" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "Devuelve:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Llamada" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Get" +msgstr "Establecer" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "Establecer" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -358,6 +407,90 @@ msgstr "" "El valor devuelto por _step() no es correcto, debe ser un entero (seq out), " "o string/cadena (error)." +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Error creating the signature object." +msgstr "¡Error al escribir el PCK de proyecto!" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "El nombre no es correcto." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Tamaño de tipografía incorrecto." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid publisher GUID." +msgstr "Ruta base incorrecta" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "El origen personalizado de tipografía no es correcto." + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -544,6 +677,12 @@ msgstr "" "NavigationMeshInstance debe ser un hijo o nieto de un nodo Navigation. Ya " "que sólo proporciona los datos de navegación." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "" +"La propiedad Path debe apuntar a un nodo Particles2D valido para funcionar." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -571,17 +710,18 @@ msgstr "" msgid "Cancel" msgstr "Cancelar" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "Aceptar" #: scene/gui/dialogs.cpp msgid "Alert!" -msgstr "¡Advertencia!" +msgstr "Notificación" #: scene/gui/dialogs.cpp msgid "Please Confirm..." -msgstr "Confirmar decisión..." +msgstr "Confirmar decisión…" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp msgid "File Exists, Overwrite?" @@ -1039,7 +1179,7 @@ msgstr "Paso (s):" #: tools/editor/animation_editor.cpp msgid "Cursor step snap (in seconds)." -msgstr "Snap de cursor por pasos (en segundos)." +msgstr "Fijado de cursor por pasos (en segundos)." #: tools/editor/animation_editor.cpp msgid "Enable/Disable looping in animation." @@ -1174,7 +1314,7 @@ msgstr "Sitio:" #: tools/editor/asset_library_editor_plugin.cpp msgid "Support.." -msgstr "Ayuda..." +msgstr "Ayuda…" #: tools/editor/asset_library_editor_plugin.cpp msgid "Official" @@ -1197,10 +1337,6 @@ msgid "Method List For '%s':" msgstr "Lista de métodos Para '%s':" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Llamada" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Lista de métodos:" @@ -1319,6 +1455,12 @@ msgid "Method in target Node must be specified!" msgstr "¡Debes establecer un método en el nodo seleccionado!" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Conectar a nodo:" @@ -1380,7 +1522,7 @@ msgstr "Crear suscripción" #: tools/editor/connections_dialog.cpp msgid "Connect.." -msgstr "Conectar..." +msgstr "Conectar…" #: tools/editor/connections_dialog.cpp #: tools/editor/plugins/animation_tree_editor_plugin.cpp @@ -1395,6 +1537,15 @@ msgstr "Señales" msgid "Create New" msgstr "Crear nuevo" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Favoritos:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Recientes:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1625,11 +1776,11 @@ msgstr "Actualizando escena" #: tools/editor/editor_data.cpp msgid "Storing local changes.." -msgstr "Guardando cambios locales.." +msgstr "Guardando cambios locales…" #: tools/editor/editor_data.cpp msgid "Updating scene.." -msgstr "Actualizando escena.." +msgstr "Actualizando escena…" #: tools/editor/editor_dir_dialog.cpp msgid "Choose a Directory" @@ -1679,14 +1830,6 @@ msgstr "Subir favorito" msgid "Move Favorite Down" msgstr "Bajar favorito" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Favoritos:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Recientes:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "Vista previa:" @@ -1774,7 +1917,7 @@ msgstr "Exportando para %s" #: tools/editor/editor_import_export.cpp msgid "Setting Up.." -msgstr "Configurando..." +msgstr "Configurando…" #: tools/editor/editor_log.cpp msgid " Output:" @@ -1802,11 +1945,13 @@ msgstr "¡Hubo un error al guardar el recurso!" #: tools/editor/plugins/animation_player_editor_plugin.cpp #: tools/editor/resources_dock.cpp msgid "Save Resource As.." -msgstr "Guardar recurso como.." +msgstr "Guardar recurso como…" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." -msgstr "Muy bien..." +msgstr "Muy bien…" #: tools/editor/editor_node.cpp msgid "Can't open file for writing:" @@ -1966,11 +2111,11 @@ msgstr "Abrir escena base" #: tools/editor/editor_node.cpp msgid "Quick Open Scene.." -msgstr "Abrir escena rápido.." +msgstr "Apertura rápida de escena…" #: tools/editor/editor_node.cpp msgid "Quick Open Script.." -msgstr "Abrir script rápido.." +msgstr "Apertura rápida de script…" #: tools/editor/editor_node.cpp msgid "Yes" @@ -1982,7 +2127,7 @@ msgstr "¿Quieres cerrar la escena? (Los cambios sin guardar se perderán)" #: tools/editor/editor_node.cpp msgid "Save Scene As.." -msgstr "Guardar escena como.." +msgstr "Guardar escena como…" #: tools/editor/editor_node.cpp msgid "This scene has never been saved. Save before running?" @@ -2031,7 +2176,7 @@ msgstr "Esta acción es irreversible. ¿Quieres revertirla de todos modos?" #: tools/editor/editor_node.cpp msgid "Quick Run Scene.." -msgstr "Ejecutar escena rápido.." +msgstr "Ejecución rápida de escena…" #: tools/editor/editor_node.cpp msgid "" @@ -2045,7 +2190,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "Elige una escena principal" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "Vaya" @@ -2100,14 +2247,6 @@ msgid "Go to previously opened scene." msgstr "Ir a la escena abierta previamente." #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "Modo pantalla completa" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "Modo sin distracciones" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "Pestaña siguiente" @@ -2125,7 +2264,7 @@ msgstr "Nueva escena" #: tools/editor/editor_node.cpp msgid "New Inherited Scene.." -msgstr "Nueva escena heredada.." +msgstr "Nueva escena heredada…" #: tools/editor/editor_node.cpp msgid "Open Scene.." @@ -2153,23 +2292,23 @@ msgstr "Abrir reciente" #: tools/editor/editor_node.cpp msgid "Quick Filter Files.." -msgstr "Filtrado rápido de archivos..." +msgstr "Filtrado rápido de archivos…" #: tools/editor/editor_node.cpp msgid "Convert To.." -msgstr "Convertir a..." +msgstr "Convertir a…" #: tools/editor/editor_node.cpp msgid "Translatable Strings.." -msgstr "Cadenas traducibles..." +msgstr "Cadenas traducibles…" #: tools/editor/editor_node.cpp msgid "MeshLibrary.." -msgstr "MeshLibrary..." +msgstr "MeshLibrary…" #: tools/editor/editor_node.cpp msgid "TileSet.." -msgstr "TileSet.." +msgstr "TileSet…" #: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -2193,6 +2332,10 @@ msgid "Quit to Project List" msgstr "Salir al listado del proyecto" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "Modo sin distracciones" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "Importar elementos al proyecto." @@ -2370,6 +2513,11 @@ msgid "Editor Layout" msgstr "Ajustes de diseño del editor" #: tools/editor/editor_node.cpp +#, fuzzy +msgid "Toggle Fullscreen" +msgstr "Modo pantalla completa" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "Instalar plantillas de exportación" @@ -2394,6 +2542,10 @@ msgid "Update Changes" msgstr "Actualizar cambios" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "Inspector" @@ -2411,7 +2563,7 @@ msgstr "Guardar el recurso editado actualmente." #: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp msgid "Save As.." -msgstr "Guardar como..." +msgstr "Guardar como…" #: tools/editor/editor_node.cpp msgid "Go to the previous edited object in history." @@ -2433,6 +2585,10 @@ msgstr "Propiedades del objeto." msgid "FileSystem" msgstr "SistDeArchivos" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "Nodo" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "Salida" @@ -2619,7 +2775,7 @@ msgstr "No se pueden mover carpetas dentro de si mismas." #: tools/editor/filesystem_dock.cpp msgid "Can't operate on '..'" -msgstr "No se puede operar en '..'" +msgstr "No se puede operar en «…»" #: tools/editor/filesystem_dock.cpp msgid "Pick New Name and Location For:" @@ -2635,11 +2791,11 @@ msgstr "Instanciar" #: tools/editor/filesystem_dock.cpp msgid "Edit Dependencies.." -msgstr "Editar dependencias.." +msgstr "Editar dependencias…" #: tools/editor/filesystem_dock.cpp msgid "View Owners.." -msgstr "Ver dueños.." +msgstr "Ver dueños…" #: tools/editor/filesystem_dock.cpp msgid "Copy Path" @@ -2647,11 +2803,11 @@ msgstr "Copiar ruta" #: tools/editor/filesystem_dock.cpp msgid "Rename or Move.." -msgstr "Renombrar o mover.." +msgstr "Renombrar o mover…" #: tools/editor/filesystem_dock.cpp msgid "Move To.." -msgstr "Mover a.." +msgstr "Mover a…" #: tools/editor/filesystem_dock.cpp msgid "Info" @@ -2663,7 +2819,7 @@ msgstr "Mostrar en el navegador de archivos" #: tools/editor/filesystem_dock.cpp msgid "Re-Import.." -msgstr "Reimportando.." +msgstr "Reimportando…" #: tools/editor/filesystem_dock.cpp msgid "Previous Directory" @@ -2975,6 +3131,11 @@ msgid "Auto" msgstr "Auto" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "Nombre del nodo:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "Faltan los siguientes archivos:" @@ -2999,11 +3160,11 @@ msgstr "Importar escena" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Importing Scene.." -msgstr "Importando escena.." +msgstr "Importando escena…" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Running Custom Script.." -msgstr "Ejecutando script personalizado.." +msgstr "Ejecutando script personalizado…" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Couldn't load post-import script:" @@ -3032,7 +3193,7 @@ msgstr "No se pudo encontrar la ruta: %s (ya es local)" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Saving.." -msgstr "Guardando.." +msgstr "Guardando…" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "3D Scene Animation" @@ -3276,10 +3437,6 @@ msgid "MultiNode Set" msgstr "Establecer multinodo" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "Nodo" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "Grupos" @@ -3597,7 +3754,7 @@ msgstr "Nodo de transición" #: tools/editor/plugins/animation_tree_editor_plugin.cpp msgid "Import Animations.." -msgstr "Importar animaciones.." +msgstr "Importar animaciones…" #: tools/editor/plugins/animation_tree_editor_plugin.cpp msgid "Edit Node Filters" @@ -3605,7 +3762,7 @@ msgstr "Editar filtros de nodo" #: tools/editor/plugins/animation_tree_editor_plugin.cpp msgid "Filters.." -msgstr "Filtros.." +msgstr "Filtros…" #: tools/editor/plugins/baked_light_baker.cpp msgid "Parsing %d Triangles:" @@ -3672,7 +3829,7 @@ msgstr "Vista previa" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Configure Snap" -msgstr "Configurar Snap" +msgstr "Ajustes de fijado" #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -3786,7 +3943,7 @@ msgstr "Restaurar la habilidad de seleccionar los hijos de un objeto." #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" -msgstr "Usar Snap" +msgstr "Fijar a cuadrícula" #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -3795,20 +3952,20 @@ msgstr "Mostrar rejilla" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Rotation Snap" -msgstr "Usar Snap de Rotación" +msgstr "Fijar rotación" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" -msgstr "Usar Snap Relativo" +msgstr "Fijado relativo" #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Configure Snap.." -msgstr "Configurar Snap.." +msgstr "Configurar fijado…" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Pixel Snap" -msgstr "Usar Pixel Snap" +msgstr "Adherir a píxeles" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Expand to Parent" @@ -3816,7 +3973,7 @@ msgstr "Expandir al padre" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton.." -msgstr "Esqueleto.." +msgstr "Esqueleto…" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make Bones" @@ -3827,6 +3984,11 @@ msgid "Clear Bones" msgstr "Reestablecer huesos" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Show Bones" +msgstr "Crear huesos" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "Crear cadena IK" @@ -3845,7 +4007,7 @@ msgstr "Restablecer zoom" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Set.." -msgstr "Ajustar zoom..." +msgstr "Ajustar zoom…" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Center Selection" @@ -3885,7 +4047,52 @@ msgstr "Establecer valor" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap (Pixels):" -msgstr "Snap (Pixeles):" +msgstr "Fijar (Pixeles):" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Add %s" +msgstr "Añadir todos" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "Crear nodo" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "Error al instanciar escena desde %s" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "Muy bien :(" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "No hay padre al que instanciarle un hijo." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "Esta operación requiere un solo nodo seleccionado." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Cambiar Valor por Defecto" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp @@ -3942,7 +4149,7 @@ msgstr "Crear biblioteca de modelos 3D" #: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp msgid "Thumbnail.." -msgstr "Miniatura.." +msgstr "Miniatura…" #: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp msgid "Remove item %d?" @@ -4064,7 +4271,7 @@ msgstr "Crear colisión hermanada convexa" #: tools/editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Outline Mesh.." -msgstr "Crear modelo 3D de contorno.." +msgstr "Crear modelo 3D de contorno…" #: tools/editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Outline Mesh" @@ -4193,7 +4400,7 @@ msgstr "Error al cargar la imagen:" #: tools/editor/plugins/particles_2d_editor_plugin.cpp msgid "No pixels with transparency > 128 in image.." msgstr "" -"No hay píxeles que tengan menos de un 128/255 de transparencia en la imagen.." +"No hay píxeles que tengan menos de un 128/255 de transparencia en la imagen…" #: tools/editor/plugins/particles_2d_editor_plugin.cpp msgid "Set Emission Mask" @@ -4409,11 +4616,11 @@ msgstr "Limpiar UV" #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Snap" -msgstr "Esnapear" +msgstr "Adherir a cuadrícula" #: tools/editor/plugins/polygon_2d_editor_plugin.cpp msgid "Enable Snap" -msgstr "Activar Snap" +msgstr "Adherir a cuadrícula" #: tools/editor/plugins/polygon_2d_editor_plugin.cpp msgid "Grid" @@ -4520,7 +4727,7 @@ msgstr "Importar tema" #: tools/editor/plugins/script_editor_plugin.cpp msgid "Save Theme As.." -msgstr "Guardar tema como.." +msgstr "Guardar tema como…" #: tools/editor/plugins/script_editor_plugin.cpp msgid "Next script" @@ -4573,10 +4780,15 @@ msgid "Close Docs" msgstr "Cerrar documentación" #: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Cerrar" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." -msgstr "Buscar..." +msgstr "Buscar…" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -4684,6 +4896,11 @@ msgstr "" "Los scripts integrados sólo se pueden editar cuando la escena a la que " "pertenecen está cargada" +#: tools/editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Pick Color" +msgstr "Color" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "Subir" @@ -4740,16 +4957,16 @@ msgstr "Buscar anterior" #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Replace.." -msgstr "Reemplazar..." +msgstr "Reemplazar…" #: tools/editor/plugins/script_text_editor.cpp msgid "Goto Function.." -msgstr "Ir a función..." +msgstr "Ir a función…" #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Goto Line.." -msgstr "Ir a línea.." +msgstr "Ir a línea…" #: tools/editor/plugins/script_text_editor.cpp msgid "Contextual Help" @@ -5062,6 +5279,11 @@ msgid "Insert Animation Key" msgstr "Insertar clave de animación" #: tools/editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Focus Origin" +msgstr "Ver origen" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "Seleccionar" @@ -5079,7 +5301,7 @@ msgstr "Coordenadas locales" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Transform Dialog.." -msgstr "Ventana de transformación.." +msgstr "Ventana de transformación…" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Default Light" @@ -5139,19 +5361,19 @@ msgstr "Ver rejilla" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Snap Settings" -msgstr "Ajustes de Snap" +msgstr "Ajustes de fijado" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Translate Snap:" -msgstr "Snap de Traslación:" +msgstr "Fijar desplazamiento:" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Rotate Snap (deg.):" -msgstr "Snap de Rotación (grados):" +msgstr "Fijar rotación (grados):" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Snap (%):" -msgstr "Snap de Escala (%):" +msgstr "Fijar escala (%):" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Viewport Settings" @@ -5179,7 +5401,7 @@ msgstr "Profundidad máxima de vista:" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Transform Change" -msgstr "Cambio de transformación" +msgstr "Transformar" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Translate:" @@ -5271,7 +5493,7 @@ msgstr "Vista previa de StyleBox:" #: tools/editor/plugins/texture_region_editor_plugin.cpp msgid "Snap Mode:" -msgstr "Modo Snap:" +msgstr "Modo de fijado:" #: tools/editor/plugins/texture_region_editor_plugin.cpp msgid "<None>" @@ -5279,11 +5501,11 @@ msgstr "<Ninguno>" #: tools/editor/plugins/texture_region_editor_plugin.cpp msgid "Pixel Snap" -msgstr "Pixel Snap" +msgstr "Adherir a píxeles" #: tools/editor/plugins/texture_region_editor_plugin.cpp msgid "Grid Snap" -msgstr "Snap de Grilla" +msgstr "Adherir a cuadrícula" #: tools/editor/plugins/texture_region_editor_plugin.cpp msgid "Auto Slice" @@ -5327,6 +5549,11 @@ msgid "Remove Item" msgstr "Remover Item" #: tools/editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme" +msgstr "Guardar tema" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "Añadir elementos de clase" @@ -5757,7 +5984,7 @@ msgstr "Exportar PCK del proyecto" #: tools/editor/project_export.cpp msgid "Export.." -msgstr "Exportar.." +msgstr "Exportar…" #: tools/editor/project_export.cpp msgid "Project Export" @@ -5931,7 +6158,7 @@ msgstr "Control+" #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp msgid "Press a Key.." -msgstr "Presiona una tecla..." +msgstr "Presiona una tecla…" #: tools/editor/project_settings.cpp msgid "Mouse Button Index:" @@ -6047,7 +6274,7 @@ msgstr "Eliminar" #: tools/editor/project_settings.cpp msgid "Copy To Platform.." -msgstr "Copiar a plataforma.." +msgstr "Copiar a plataforma…" #: tools/editor/project_settings.cpp msgid "Input Map" @@ -6079,7 +6306,7 @@ msgstr "Traducciones:" #: tools/editor/project_settings.cpp msgid "Add.." -msgstr "Añadir..." +msgstr "Añadir…" #: tools/editor/project_settings.cpp msgid "Remaps" @@ -6107,7 +6334,7 @@ msgstr "Plugins" #: tools/editor/property_editor.cpp msgid "Preset.." -msgstr "Ajuste.." +msgstr "Ajuste…" #: tools/editor/property_editor.cpp msgid "Ease In" @@ -6131,13 +6358,13 @@ msgstr "Transición salida-entrada" #: tools/editor/property_editor.cpp msgid "File.." -msgstr "Archivo.." +msgstr "Archivo…" #: tools/editor/property_editor.cpp msgid "Dir.." -msgstr "Dir.." +msgstr "Dir…" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "Cargar" @@ -6146,6 +6373,11 @@ msgid "Assign" msgstr "Asignar" #: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Script siguiente" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "Error al cargar el archivo: ¡No es un recurso!" @@ -6162,10 +6394,6 @@ msgid "On" msgstr "Activado" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "Establecer" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "Propiedades:" @@ -6253,14 +6481,6 @@ msgid "Scene Run Settings" msgstr "Ajustes de ejecución de escena" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "Muy bien :(" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "No hay padre al que instanciarle un hijo." - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "No hay padre donde instanciar la escena." @@ -6269,10 +6489,6 @@ msgid "Error loading scene from %s" msgstr "Error al cargar escena desde %s" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "Error al instanciar escena desde %s" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "Aceptar" @@ -6313,16 +6529,12 @@ msgid "This operation can't be done without a scene." msgstr "Esta operación no puede realizarse sin una escena." #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "Esta operación requiere un solo nodo seleccionado." - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "Esta operación no puede realizarse en escenas instanciadas." #: tools/editor/scene_tree_dock.cpp msgid "Save New Scene As.." -msgstr "Guardar nueva escena como.." +msgstr "Guardar nueva escena como…" #: tools/editor/scene_tree_dock.cpp msgid "Makes Sense!" @@ -6341,10 +6553,6 @@ msgid "Remove Node(s)" msgstr "Borrar nodos" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "Crear nodo" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6385,10 +6593,16 @@ msgid "Change Type" msgstr "Cambiar tipo" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#, fuzzy +msgid "Attach Script" msgstr "Añadir script" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Crear script" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "Unir desde escena" @@ -6413,7 +6627,13 @@ msgstr "" "existe ningún nodo raíz." #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +#, fuzzy +msgid "Attach a new or existing script for the selected node." +msgstr "Crear un nuevo script para el nodo seleccionado." + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear a script for the selected node." msgstr "Crear un nuevo script para el nodo seleccionado." #: tools/editor/scene_tree_editor.cpp @@ -6518,6 +6738,11 @@ msgid "Could not create script in filesystem." msgstr "No se puede crear el script en el sistema de archivos." #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Error al cargar escena desde %s" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "La ruta está vacia" @@ -6530,16 +6755,18 @@ msgid "Invalid base path" msgstr "Ruta base incorrecta" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "El archivo ya existe" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "La extensión no es correcta" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "Ruta válida" +#, fuzzy +msgid "Create new script" +msgstr "Crear script" + +#: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Load existing script" +msgstr "Script siguiente" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6550,7 +6777,8 @@ msgid "Built-In Script" msgstr "Script integrado" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#, fuzzy +msgid "Attach Node Script" msgstr "Crear script de nodo" #: tools/editor/script_editor_debugger.cpp @@ -6717,6 +6945,12 @@ msgstr "Cambiar longitud de forma de rayo" msgid "Change Notifier Extents" msgstr "Cambiar Alcances de Notificadores" +#~ msgid "File exists" +#~ msgstr "El archivo ya existe" + +#~ msgid "Valid path" +#~ msgstr "Ruta válida" + #~ msgid "" #~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but " #~ "unsequenced ports were specified." diff --git a/tools/translations/es_AR.po b/tools/translations/es_AR.po index 7a430aa695..8a621116bd 100644 --- a/tools/translations/es_AR.po +++ b/tools/translations/es_AR.po @@ -1,16 +1,17 @@ # Spanish (Argentina) translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # Lisandro Lorea <lisandrolorea@gmail.com>, 2016. +# Roger BR <drai_kin@hotmail.com>, 2016. # Sebastian Silva <sebastian@sugarlabs.org>, 2016. # msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2016-08-23 11:49+0000\n" -"Last-Translator: Sebastian Silva <sebastian@sugarlabs.org>\n" +"PO-Revision-Date: 2016-10-10 04:20+0000\n" +"Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n" "Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/" "godot-engine/godot/es_AR/>\n" "Language: es_AR\n" @@ -18,7 +19,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.9-dev\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -168,37 +169,44 @@ msgid "Editing Signal:" msgstr "Editando Señal:" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "Cambiar Expresión" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Agregar Nodo" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Mantené pulsado Meta para depositar un Getter. Mantené pulsado Shift para " +"depositar una firma generica." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Mantené pulsado Ctrl para depositar un Getter. Mantené pulsado Shift para " +"depositar una firma genérica." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a simple reference to the node." -msgstr "" +msgstr "Mantené pulsado Meta para depositar una referencia simple al nodo." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a simple reference to the node." -msgstr "" +msgstr "Mantené pulsado Ctrl para depositar una referencia simple al nodo." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Variable Setter." -msgstr "" +msgstr "Mantené pulsado Meta para depositar un Variable Setter." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Variable Setter." -msgstr "" +msgstr "Mantené pulsado Ctrl para depositar un Variable Setter." #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Preload Node" -msgstr "Agregar Nodo Hijo" +msgstr "Agregar Nodo Preload" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" @@ -213,6 +221,43 @@ msgid "Add Setter Property" msgstr "Agregar Propiedad Setter" #: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "Condición" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "Secuencia" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "Switch" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "Iterador" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "Mientras" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "Retornar" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Llamar" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "Obtener" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "Setear" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -272,24 +317,20 @@ msgid "Toggle Breakpoint" msgstr "Act/Desact. Breakpoint" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Find Node Type" msgstr "Encontrar Tipo de Nodo" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Copy Nodes" -msgstr "Copiar Pose" +msgstr "Copiar Nodo" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Cut Nodes" -msgstr "Crear Nodo" +msgstr "Cortar Nodos" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Paste Nodes" -msgstr "Pegar Pose" +msgstr "Pegar Nodos" #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " @@ -349,6 +390,100 @@ msgstr "" "Valor de retorno inválido de _step(), debe ser un entero (seq out), o string " "(error)." +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "recién presionado" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "recién soltado" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" +"No se pudo leer el archivo de certificado. Son tanto la ruta como el " +"password correctos?" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "Error al crear el objeto firma." + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "Error al crear la firma del paquete." + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" +"No se encontraron export templates.\n" +"Descargá o instalá export templates." + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "Paquete debug personalizado no encontrado." + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "Paquete release personalizado no encontrado." + +#: platform/uwp/export/export.cpp +msgid "Invalid unique name." +msgstr "Nombre único inválido." + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "GUID de producto inválido." + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "GUID de publisher inválido." + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "Color de fondo inválido." + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" +"Dimensiones de la imagen para el Store Logo inválidas (debería ser 50x50)." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" +"Dimensiones de la imagen para el logo cuadrado de 44x44 inválidas (debería " +"ser 44x44)." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" +"Dimensiones de la imagen para el logo cuadrado de 71x71 inválidas (debería " +"ser 71x71)." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" +"Dimensiones de la imagen para el logo cuadrado de 150x150 inválidas (debería " +"ser 150x150)." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" +"Dimensiones de la imagen para el logo cuadrado de 310x310 inválidas (debería " +"ser 310x310)." + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" +"Dimensiones de la imagen para el logo ancho de 310x150 inválidas (debería " +"ser 310x150)." + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "Dimensiones de la imagen del splash inválidas (debería ser 620x400)." + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -534,6 +669,11 @@ msgstr "" "NavigationMeshInstance debe ser un hijo o nieto de un nodo Navigation. Solo " "provee datos de navegación." +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" +"La propiedad Path debe apuntar a un nodo Spatial valido para funcionar." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -561,7 +701,8 @@ msgstr "" msgid "Cancel" msgstr "Cancelar" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -1185,10 +1326,6 @@ msgid "Method List For '%s':" msgstr "Lista de Métodos Para '%s':" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Llamar" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Lista de Métodos:" @@ -1307,6 +1444,14 @@ msgid "Method in target Node must be specified!" msgstr "El método en el Nodo objetivo debe ser especificado!" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" +"El método objetivo no fue encontrado! Especificá un método válido o agregá " +"un script al Nodo objetivo." + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Conectar a Nodo:" @@ -1382,6 +1527,15 @@ msgstr "Señales" msgid "Create New" msgstr "Crear Nuevo" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Favoritos:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Recientes:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1663,14 +1817,6 @@ msgstr "Subir Favorito" msgid "Move Favorite Down" msgstr "Bajar Favorito" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Favoritos:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Recientes:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "Vista Previa:" @@ -1788,7 +1934,9 @@ msgstr "Error al guardar el recurso!" msgid "Save Resource As.." msgstr "Guardar Recurso Como.." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "Ya Veo.." @@ -2026,7 +2174,9 @@ msgstr "Abrir el Gestor de Proyectos? (Los cambios sin guardar se perderán)" msgid "Pick a Main Scene" msgstr "Elegí una Escena Principal" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "Ugh" @@ -2081,14 +2231,6 @@ msgid "Go to previously opened scene." msgstr "Ir a la escena abierta previamente." #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "Modo Pantalla Completa" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "Modo Sin Distracciones" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "Pestaña siguiente" @@ -2134,7 +2276,7 @@ msgstr "Abrir Reciente" #: tools/editor/editor_node.cpp msgid "Quick Filter Files.." -msgstr "Filtrado Rapido de Archivos.." +msgstr "Filtrado Rápido de Archivos.." #: tools/editor/editor_node.cpp msgid "Convert To.." @@ -2174,6 +2316,10 @@ msgid "Quit to Project List" msgstr "Salir a Listado de Proyecto" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "Modo Sin Distracciones" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "Importar assets al proyecto." @@ -2265,7 +2411,7 @@ msgstr "" #: tools/editor/editor_node.cpp msgid "Small Deploy with Network FS" -msgstr "Depoy Pequeño con Network FS" +msgstr "Deploy Pequeño con Network FS" #: tools/editor/editor_node.cpp msgid "" @@ -2352,6 +2498,10 @@ msgid "Editor Layout" msgstr "Layout del Editor" #: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "Act./Desact. Pantalla Completa" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "Instalar Templates de Exportación" @@ -2376,6 +2526,10 @@ msgid "Update Changes" msgstr "Actualizar Cambios" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "Desactivar Update Spinner" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "Inspector" @@ -2415,6 +2569,10 @@ msgstr "Propiedades del objeto." msgid "FileSystem" msgstr "FileSystem" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "Nodo" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "Salida" @@ -2461,7 +2619,7 @@ msgstr "Abrir y Correr un Script" #: tools/editor/editor_node.cpp msgid "Load Errors" -msgstr "Cargar Errores" +msgstr "Erroes de carga" #: tools/editor/editor_plugin_settings.cpp msgid "Installed Plugins:" @@ -2955,6 +3113,11 @@ msgid "Auto" msgstr "Auto" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "Nombre de Nodo:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "Los Siguientes Archivos estan Faltando:" @@ -3255,10 +3418,6 @@ msgid "MultiNode Set" msgstr "Setear MultiNodo" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "Nodo" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "Grupos" @@ -3805,6 +3964,10 @@ msgid "Clear Bones" msgstr "Reestablecer Huesos" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "Mostrar Huesos" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "Crear Cadena IK" @@ -3865,6 +4028,51 @@ msgstr "Setear un Valor" msgid "Snap (Pixels):" msgstr "Snap (Pixeles):" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Add %s" +msgstr "Agregar Todos" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "Crear Nodo" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "Error al instanciar escena desde %s" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "OK :(" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "No hay padre al que instanciarle un hijo." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "Esta operación requiere un solo nodo seleccionado." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Cambiar Valor por Defecto" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4544,6 +4752,10 @@ msgid "Close Docs" msgstr "Cerrar Docs" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "Cerrar Todos" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4655,6 +4867,10 @@ msgstr "" "Los scripts built-in solo pueden ser editados cuando la escena a la que " "pertenecen esta cargada" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "Elegir Color" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "Subir" @@ -5031,6 +5247,10 @@ msgid "Insert Animation Key" msgstr "Insertar Clave de Animación" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "Foco en Origen" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "Foco en Selección" @@ -5296,6 +5516,10 @@ msgid "Remove Item" msgstr "Remover Item" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "Tema" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "Agregar Items de Clases" @@ -6106,7 +6330,7 @@ msgstr "Archivo.." msgid "Dir.." msgstr "Dir.." -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "Cargar" @@ -6115,6 +6339,10 @@ msgid "Assign" msgstr "Asignar" #: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "Nuevo Script" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "Error al cargar el archivo: No es un recurso!" @@ -6131,10 +6359,6 @@ msgid "On" msgstr "On" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "Setear" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "Propiedades:" @@ -6147,14 +6371,12 @@ msgid "Sections:" msgstr "Selecciones:" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Property" -msgstr "Seleccionar Puntos" +msgstr "Seleccionar Propiedad" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Method" -msgstr "Seleccionar Modo" +msgstr "Seleccionar Método" #: tools/editor/pvrtc_compress.cpp msgid "Could not execute PVRTC tool:" @@ -6222,14 +6444,6 @@ msgid "Scene Run Settings" msgstr "Ajustes de Ejecución de Escena" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "OK :(" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "No hay padre al que instanciarle un hijo." - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "No hay padre donde instanciar la escena." @@ -6238,10 +6452,6 @@ msgid "Error loading scene from %s" msgstr "Error al cargar escena desde %s" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "Error al instanciar escena desde %s" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "Ok" @@ -6282,10 +6492,6 @@ msgid "This operation can't be done without a scene." msgstr "Esta operación no puede hacerse sin una escena." #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "Esta operación requiere un solo nodo seleccionado." - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "Esta operación no puede ser realizada en escenas instanciadas." @@ -6311,10 +6517,6 @@ msgid "Remove Node(s)" msgstr "Quitar Nodo(s)" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "Crear Nodo" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6355,10 +6557,16 @@ msgid "Change Type" msgstr "Cambiar Tipo" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#, fuzzy +msgid "Attach Script" msgstr "Agregar Script" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Crear Script" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "Mergear Desde Escena" @@ -6383,7 +6591,13 @@ msgstr "" "existe ningún nodo raíz." #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +#, fuzzy +msgid "Attach a new or existing script for the selected node." +msgstr "Crear un nuevo script para el nodo seleccionado." + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear a script for the selected node." msgstr "Crear un nuevo script para el nodo seleccionado." #: tools/editor/scene_tree_editor.cpp @@ -6487,6 +6701,11 @@ msgid "Could not create script in filesystem." msgstr "No se puede crear el script en el sistema de archivos." #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Error al cargar escena desde %s" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "La ruta está vacia" @@ -6499,16 +6718,18 @@ msgid "Invalid base path" msgstr "Ruta base inválida" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "El archivo existe" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "Extensión invalida" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "Ruta inválida" +#, fuzzy +msgid "Create new script" +msgstr "Crear Script" + +#: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Load existing script" +msgstr "Script siguiente" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6519,7 +6740,8 @@ msgid "Built-In Script" msgstr "Script Integrado (Built-In)" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#, fuzzy +msgid "Attach Node Script" msgstr "Crear Script de Nodo" #: tools/editor/script_editor_debugger.cpp @@ -6687,6 +6909,19 @@ msgid "Change Notifier Extents" msgstr "Cambiar Alcances de Notificadores" #~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "Las rutas no pueden comenzar con '/', las rutas absolutas deben comenzar " +#~ "con 'res://', 'user://'. o 'local://'" + +#~ msgid "File exists" +#~ msgstr "El archivo existe" + +#~ msgid "Valid path" +#~ msgstr "Ruta inválida" + +#~ msgid "" #~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but " #~ "unsequenced ports were specified." #~ msgstr "" diff --git a/tools/translations/extract.py b/tools/translations/extract.py index 97bb7494a7..1192c19011 100755 --- a/tools/translations/extract.py +++ b/tools/translations/extract.py @@ -10,27 +10,27 @@ import sys line_nb = False for arg in sys.argv[1:]: - if (arg == "--with-line-nb"): - print("Enabling line numbers in the context locations.") - line_nb = True - else: - os.sys.exit("Non supported argument '" + arg + "'. Aborting.") + if (arg == "--with-line-nb"): + print("Enabling line numbers in the context locations.") + line_nb = True + else: + os.sys.exit("Non supported argument '" + arg + "'. Aborting.") if (not os.path.exists("tools")): - os.sys.exit("ERROR: This script should be started from the root of the git repo.") + os.sys.exit("ERROR: This script should be started from the root of the git repo.") matches = [] for root, dirnames, filenames in os.walk('.'): - for filename in fnmatch.filter(filenames, '*.cpp'): - if (filename.find("collada") != -1): - continue - matches.append(os.path.join(root, filename)) - for filename in fnmatch.filter(filenames, '*.h'): - if (filename.find("collada") != -1): - continue - matches.append(os.path.join(root, filename)) + for filename in fnmatch.filter(filenames, '*.cpp'): + if (filename.find("collada") != -1): + continue + matches.append(os.path.join(root, filename)) + for filename in fnmatch.filter(filenames, '*.h'): + if (filename.find("collada") != -1): + continue + matches.append(os.path.join(root, filename)) matches.sort() @@ -38,7 +38,7 @@ unique_str = [] unique_loc = {} main_po = """ # LANGUAGE translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # FIRST AUTHOR <EMAIL@ADDRESS>, YEAR. @@ -55,51 +55,51 @@ print("Updating the tools.pot template...") for fname in matches: - f = open(fname, "rb") - - l = f.readline() - lc = 1 - while (l): - - patterns = ['RTR(\"', 'TTR(\"'] - idx = 0 - pos = 0 - while (pos >= 0): - pos = l.find(patterns[idx], pos) - if (pos == -1): - if (idx < len(patterns) - 1): - idx += 1 - pos = 0 - continue - pos += 5 - - msg = "" - while (pos < len(l) and (l[pos] != '"' or l[pos - 1] == '\\')): - msg += l[pos] - pos += 1 - - location = os.path.relpath(fname).replace('\\','/') - if (line_nb): - location += ":" + str(lc) - - if (not msg in unique_str): - main_po += "\n#: " + location + "\n" - main_po += 'msgid "' + msg + '"\n' - main_po += 'msgstr ""\n' - unique_str.append(msg) - unique_loc[msg] = [location] - elif (not location in unique_loc[msg]): - # Add additional location to previous occurence too - msg_pos = main_po.find('\nmsgid "' + msg + '"') - if (msg_pos == -1): - print("Someone apparently thought writing Python was as easy as GDScript. Ping Akien.") - main_po = main_po[:msg_pos] + ' ' + location + main_po[msg_pos:] - unique_loc[msg].append(location) - - l = f.readline() - lc += 1 - - f.close() + f = open(fname, "rb") + + l = f.readline() + lc = 1 + while (l): + + patterns = ['RTR(\"', 'TTR(\"'] + idx = 0 + pos = 0 + while (pos >= 0): + pos = l.find(patterns[idx], pos) + if (pos == -1): + if (idx < len(patterns) - 1): + idx += 1 + pos = 0 + continue + pos += 5 + + msg = "" + while (pos < len(l) and (l[pos] != '"' or l[pos - 1] == '\\')): + msg += l[pos] + pos += 1 + + location = os.path.relpath(fname).replace('\\', '/') + if (line_nb): + location += ":" + str(lc) + + if (not msg in unique_str): + main_po += "\n#: " + location + "\n" + main_po += 'msgid "' + msg + '"\n' + main_po += 'msgstr ""\n' + unique_str.append(msg) + unique_loc[msg] = [location] + elif (not location in unique_loc[msg]): + # Add additional location to previous occurence too + msg_pos = main_po.find('\nmsgid "' + msg + '"') + if (msg_pos == -1): + print("Someone apparently thought writing Python was as easy as GDScript. Ping Akien.") + main_po = main_po[:msg_pos] + ' ' + location + main_po[msg_pos:] + unique_loc[msg].append(location) + + l = f.readline() + lc += 1 + + f.close() f = open("tools.pot", "wb") @@ -107,14 +107,15 @@ f.write(main_po) f.close() if (os.name == "posix"): - os.system("msgmerge -w79 tools.pot tools.pot > tools.pot.wrap") - shutil.move("tools.pot.wrap", "tools.pot") + print("Wrapping template at 79 characters for compatibility with Weblate.") + os.system("msgmerge -w79 tools.pot tools.pot > tools.pot.wrap") + shutil.move("tools.pot.wrap", "tools.pot") shutil.move("tools.pot", "tools/translations/tools.pot") # TODO: Make that in a portable way, if we care; if not, kudos to Unix users if (os.name == "posix"): - added = subprocess.check_output("git diff tools/translations/tools.pot | grep \+msgid | wc -l", shell = True) - removed = subprocess.check_output("git diff tools/translations/tools.pot | grep \\\-msgid | wc -l", shell = True) - print("\n# Template changes compared to the staged status:") - print("# Additions: %s msgids.\n# Deletions: %s msgids." % (int(added), int(removed))) + added = subprocess.check_output("git diff tools/translations/tools.pot | grep \+msgid | wc -l", shell=True) + removed = subprocess.check_output("git diff tools/translations/tools.pot | grep \\\-msgid | wc -l", shell=True) + print("\n# Template changes compared to the staged status:") + print("# Additions: %s msgids.\n# Deletions: %s msgids." % (int(added), int(removed))) diff --git a/tools/translations/fa.po b/tools/translations/fa.po index dcc29135af..714fa726f5 100644 --- a/tools/translations/fa.po +++ b/tools/translations/fa.po @@ -1,5 +1,5 @@ # Persian translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # alabd14313 <alabd14313@yahoo.com>, 2016. @@ -171,6 +171,11 @@ msgid "Editing Signal:" msgstr "ویرایش سیگنال:" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "انتقال را در انیمیشن تغییر بده" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "افزودن گره" @@ -216,6 +221,45 @@ msgid "Add Setter Property" msgstr "دارایی Setter را اضافه کن" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "انتقال" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "بازگشت:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "فراخوانی" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -351,6 +395,87 @@ msgstr "" "مقدار بازگشتی نامعتبر از ()step_ ، باید integer (seq out) ، یا string " "(error) باشد." +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "نام نامعتبر." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "اندازهی قلم نامعتبر." + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -538,6 +663,11 @@ msgstr "" "NavigationMeshInstance باید یک فرزند یا نوهی یک گره Navigation باشد. این " "تنها دادهی پیمایش را فراهم میکند." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "دارایی Path باید به یک گره Particles2D معتبر اشاره کند تا کار کند." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -565,7 +695,8 @@ msgstr "" msgid "Cancel" msgstr "لغو" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "موافقت" @@ -1190,10 +1321,6 @@ msgid "Method List For '%s':" msgstr "لیست متد برای 's%' :" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "فراخوانی" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "فهرست متدها:" @@ -1312,6 +1439,12 @@ msgid "Method in target Node must be specified!" msgstr "متد در گره مقصد باید مشخص شده باشد!" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "اتصال به گره:" @@ -1388,6 +1521,15 @@ msgstr "سیگنالها" msgid "Create New" msgstr "جدید ایجاد کن" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1666,14 +1808,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1791,7 +1925,9 @@ msgstr "" msgid "Save Resource As.." msgstr "ذخیره منبع از ..." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "من میبینم ..." @@ -2016,7 +2152,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -2068,14 +2206,6 @@ msgid "Go to previously opened scene." msgstr "" #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "حالت تمام صفحه" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "زبانه بعدی" @@ -2161,6 +2291,10 @@ msgid "Quit to Project List" msgstr "" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2319,6 +2453,11 @@ msgid "Editor Layout" msgstr "" #: tools/editor/editor_node.cpp +#, fuzzy +msgid "Toggle Fullscreen" +msgstr "حالت تمام صفحه" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2343,6 +2482,10 @@ msgid "Update Changes" msgstr "" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2382,6 +2525,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "خروجی" @@ -2917,6 +3064,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3213,10 +3364,6 @@ msgid "MultiNode Set" msgstr "" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3756,6 +3903,10 @@ msgid "Clear Bones" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -3816,6 +3967,50 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "نوع مقدار آرایه را تغییر بده" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4494,6 +4689,11 @@ msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "بستن" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4601,6 +4801,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4977,6 +5181,10 @@ msgid "Insert Animation Key" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5242,6 +5450,10 @@ msgid "Remove Item" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -6046,7 +6258,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6055,6 +6267,11 @@ msgid "Assign" msgstr "" #: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "صحنه جدید" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -6071,10 +6288,6 @@ msgid "On" msgstr "" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" @@ -6161,14 +6374,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6177,10 +6382,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6219,10 +6420,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6247,10 +6444,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6289,8 +6482,14 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" -msgstr "" +#, fuzzy +msgid "Attach Script" +msgstr "صحنه جدید" + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "صحنه جدید" #: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" @@ -6315,7 +6514,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6417,6 +6620,11 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "خطای بارگذاری قلم." + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6429,15 +6637,16 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "جدید ایجاد کن" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6449,8 +6658,9 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" -msgstr "" +#, fuzzy +msgid "Attach Node Script" +msgstr "صحنه جدید" #: tools/editor/script_editor_debugger.cpp msgid "Bytes:" diff --git a/tools/translations/fr.po b/tools/translations/fr.po index 354934fefa..12e9061ce1 100644 --- a/tools/translations/fr.po +++ b/tools/translations/fr.po @@ -1,12 +1,14 @@ # French translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # +# Brice <bbric@free.fr>, 2016. # Chenebel Dorian <LoubiTek54@gmail.com>, 2016. # derderder77 <derderder77380@gmail.com>, 2016. # finkiki <specialpopol@gmx.fr>, 2016. # Hugo Locurcio <hugo.l@openmailbox.org>, 2016. # Marc <marc.gilleron@gmail.com>, 2016. +# Omicron <tritonic.dev@gmail.com>, 2016. # Onyx Steinheim <thevoxelmanonyx@gmail.com>, 2016. # rafeu <duchainer@gmail.com>, 2016. # Rémi Verschelde <rverschelde@gmail.com>, 2016. @@ -17,8 +19,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2016-08-29 13:56+0000\n" -"Last-Translator: Thomas Baijot <thomasbaijot@gmail.com>\n" +"PO-Revision-Date: 2016-10-18 10:46+0000\n" +"Last-Translator: Omicron <tritonic.dev@gmail.com>\n" "Language-Team: French <https://hosted.weblate.org/projects/godot-engine/" "godot/fr/>\n" "Language: fr\n" @@ -26,7 +28,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n > 1;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.9-dev\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -85,41 +87,46 @@ msgid "" "Node yielded, but did not return a function state in the first working " "memory." msgstr "" +"Le nœud a été produit mais il n'a pas retourné un état de fonction dans la " +"première mémoire de travail." #: modules/visual_script/visual_script.cpp msgid "" "Return value must be assigned to first element of node working memory! Fix " "your node please." msgstr "" +"Une valeur de retour doit être assignée au premier élément de la mémoire de " +"travail du nœud! Veuillez corriger votre nœud." #: modules/visual_script/visual_script.cpp msgid "Node returned an invalid sequence output: " -msgstr "Le nœud a retourné une séquence de sortie invalide " +msgstr "Le nœud a retourné une séquence de sortie invalide: " #: modules/visual_script/visual_script.cpp msgid "Found sequence bit but not the node in the stack, report bug!" msgstr "" +"Une séquence d'octets a été trouvée mais pas le nœud dans la pile, signalez " +"le bug!" #: modules/visual_script/visual_script.cpp msgid "Stack overflow with stack depth: " -msgstr "" +msgstr "Débordement de pile avec profondeur de pile: " #: modules/visual_script/visual_script_editor.cpp msgid "Functions:" -msgstr "Fonction :" +msgstr "Fonctions :" #: modules/visual_script/visual_script_editor.cpp msgid "Variables:" -msgstr "Variables:" +msgstr "Variables :" #: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp msgid "Signals:" msgstr "Signaux :" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Name is not a valid identifier:" -msgstr "Le nom n'est pas un identifiant valide" +msgstr "Le nom n'est pas un identifiant valide:" #: modules/visual_script/visual_script_editor.cpp msgid "Name already in use by another func/var/signal:" @@ -158,18 +165,20 @@ msgid "Remove Variable" msgstr "Supprimer la variable" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Editing Variable:" -msgstr "Variable" +msgstr "Éditer la variable:" #: modules/visual_script/visual_script_editor.cpp msgid "Remove Signal" msgstr "Supprimer le signal" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Editing Signal:" -msgstr "Connecter un signal :" +msgstr "Éditer le signal :" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "Changer l'expression" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" @@ -178,31 +187,34 @@ msgstr "Ajouter un nœud" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Maintenir Meta pour déposer un accesseur. Maintenir Maj pour déposer une " +"signature générique." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Maintenir Ctrl pour déposer un accesseur. Maintenir Maj pour déposer une " +"signature générique." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a simple reference to the node." -msgstr "" +msgstr "Maintenir Meta pour déposer une référence simple au nœud." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a simple reference to the node." -msgstr "" +msgstr "Maintenir Ctrl pour déposer une référence simple au nœud." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Variable Setter." -msgstr "" +msgstr "Maintenir Meta pour déposer un mutateur de variable." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Variable Setter." -msgstr "" +msgstr "Maintenir Ctrl pour déposer un mutateur de variable." #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Preload Node" -msgstr "Ajouter un nœud enfant" +msgstr "Ajouter un nœud 'preload'" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" @@ -210,11 +222,48 @@ msgstr "Ajouter un nœud à partir de l'arbre" #: modules/visual_script/visual_script_editor.cpp msgid "Add Getter Property" -msgstr "" +msgstr "Ajouter une propriété accesseur" #: modules/visual_script/visual_script_editor.cpp msgid "Add Setter Property" -msgstr "" +msgstr "Ajouter une propriété mutateur" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "Condition" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "Séquence" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "Switch" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "Itérateur" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "Tant que" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "Retour" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Appel" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "Récupérer" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "Définir" #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -256,11 +305,11 @@ msgstr "Fermer" #: modules/visual_script/visual_script_editor.cpp msgid "Edit Signal Arguments:" -msgstr "Editer les arguments du signal" +msgstr "Éditer les arguments du signal:" #: modules/visual_script/visual_script_editor.cpp msgid "Edit Variable:" -msgstr "Editer la variable" +msgstr "Éditer la variable:" #: modules/visual_script/visual_script_editor.cpp msgid "Change" @@ -276,28 +325,24 @@ msgid "Toggle Breakpoint" msgstr "Placer un point d'arrêt" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Find Node Type" -msgstr "Trouver le type du noeud" +msgstr "Trouver le type du nœud" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Copy Nodes" -msgstr "Copier la pose" +msgstr "Copier les nœuds" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Cut Nodes" -msgstr "Créer un nœud" +msgstr "Couper les nœuds" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Paste Nodes" -msgstr "Coller la pose" +msgstr "Coller les nœuds" #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " -msgstr "" +msgstr "Type d'entrée non itérable: " #: modules/visual_script/visual_script_flow_control.cpp msgid "Iterator became invalid" @@ -308,9 +353,8 @@ msgid "Iterator became invalid: " msgstr "L'itérateur est devenu invalide " #: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy msgid "Invalid index property name." -msgstr "Nom de classe parent invalide" +msgstr "Indice de nom de propriété invalide." #: modules/visual_script/visual_script_func_nodes.cpp msgid "Base object is not a Node!" @@ -322,34 +366,126 @@ msgstr "Le chemin ne mène pas au nœud !" #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name '%s' in node %s." -msgstr "" +msgstr "Nom de propriété invalide '%s' dans le nœud %s." #: modules/visual_script/visual_script_nodes.cpp -#, fuzzy msgid ": Invalid argument of type: " -msgstr "Nom de classe parent invalide" +msgstr ": Argument invalide de type: " #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid arguments: " -msgstr ": Arguments invalides " +msgstr ": Arguments invalides: " #: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " -msgstr "" +msgstr "VariableGet introuvable dans le script: " #: modules/visual_script/visual_script_nodes.cpp msgid "VariableSet not found in script: " -msgstr "" +msgstr "VariableSet introuvable dans le script: " #: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" +"Le nœud personnalisé n'a pas de méthode _step(), le graph ne peut pas être " +"traité." #: modules/visual_script/visual_script_nodes.cpp msgid "" "Invalid return value from _step(), must be integer (seq out), or string " "(error)." msgstr "" +"La valeur retournée par _step() est invalide, elle doit être un entier (seq " +"out), ou une chaîne (erreur)." + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "seulement pressé" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "seulement relâché" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" +"Le fichier certificat ne pourrait pas être lu. Les chemin et mot de passe " +"sont t-ils tous deux corrects ?" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "Erreur en créant la signature de l'objet." + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "Erreur en créant la signature du paquet." + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" +"Aucun modèle d'export n'a été trouvé.\n" +"Téléchargez et installez des modèles d'export." + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "Le paquet personnalisé de débogage n'a pas été trouvé." + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "Le paquet personnalisé de parution n'a pas été trouvé." + +#: platform/uwp/export/export.cpp +msgid "Invalid unique name." +msgstr "Nom unique invalide." + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "GUID de produit invalide." + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "GUID d'éditeur invalide." + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "Couleur d'arrière-plan invalide." + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "Dimensions d'image de logo magasin invalides (devraient être 50x50)." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" +"Dimensions d'image de logo carré 44x44 invalides (devraient être 44x44)." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" +"Dimensions d'image de logo carré 71x71 invalides (devraient être 71x71)." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" +"Dimensions d'image de logo carré 150x150 invalides (devraient être 150x150)." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" +"Dimensions d'image de logo carré 310x310 invalides (devraient être 310x310)." + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" +"Dimensions d'image de logo large 310x150 invalides (devraient être 310x150)." + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" +"Dimensions d'image d'écran de démarrage invalides (devraient être 620x300)." #: scene/2d/animated_sprite.cpp msgid "" @@ -542,6 +678,11 @@ msgstr "" "Un NavigationMeshInstance doit être enfant ou sous-enfant d'un nœud de type " "Navigation. Il fournit uniquement des données de navigation." +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" +"La propriété Path doit pointer vers un nœud Spatial valide pour fonctionner." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -569,7 +710,8 @@ msgstr "" msgid "Cancel" msgstr "Annuler" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -680,7 +822,7 @@ msgstr "Alt+" #: scene/gui/input_action.cpp msgid "Ctrl+" -msgstr "Contrôle+" +msgstr "Ctrl+" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp #: tools/editor/settings_config_dialog.cpp @@ -887,7 +1029,7 @@ msgstr "Dupliquer la sélection" #: tools/editor/animation_editor.cpp msgid "Duplicate Transposed" -msgstr "" +msgstr "Double transposé" #: tools/editor/animation_editor.cpp msgid "Remove Selection" @@ -997,7 +1139,7 @@ msgstr "Animation Inserer une clé" #: tools/editor/animation_editor.cpp msgid "Change Anim Len" -msgstr "Changer la longueur de l'animation" +msgstr "Modifier la longueur de l'animation" #: tools/editor/animation_editor.cpp msgid "Change Anim Loop" @@ -1090,6 +1232,8 @@ msgstr "Optimiser" #: tools/editor/animation_editor.cpp msgid "Select an AnimationPlayer from the Scene Tree to edit animations." msgstr "" +"Sélectionnez un AnimationPlayer de l'arbre de scène pour éditer les " +"animations." #: tools/editor/animation_editor.cpp msgid "Key" @@ -1193,10 +1337,6 @@ msgid "Method List For '%s':" msgstr "Liste des méthodes pour « %s » :" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Appel" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Liste des méthodes :" @@ -1315,6 +1455,14 @@ msgid "Method in target Node must be specified!" msgstr "La méthode du nœud cible doit être spécifiée !" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" +"La méthode cible n'a pas été trouvée! Spécifiez une méthode valide ou " +"attachez un script au nœud cible." + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Connecter au nœud :" @@ -1371,7 +1519,7 @@ msgstr "Connecter un signal :" #: tools/editor/connections_dialog.cpp msgid "Create Subscription" -msgstr "" +msgstr "Créer une souscription" #: tools/editor/connections_dialog.cpp msgid "Connect.." @@ -1390,6 +1538,15 @@ msgstr "Signaux" msgid "Create New" msgstr "Créer un nouveau" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Favoris :" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Récents :" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1637,7 +1794,7 @@ msgstr "Choisir" #: tools/editor/editor_file_dialog.cpp msgid "Go Back" -msgstr "Revenir" +msgstr "Retour" #: tools/editor/editor_file_dialog.cpp msgid "Go Forward" @@ -1664,9 +1821,8 @@ msgid "Toggle Mode" msgstr "Basculer le mode" #: tools/editor/editor_file_dialog.cpp -#, fuzzy msgid "Focus Path" -msgstr "Copier le chemin" +msgstr "Focaliser le chemin" #: tools/editor/editor_file_dialog.cpp msgid "Move Favorite Up" @@ -1676,14 +1832,6 @@ msgstr "Déplacer le favori vers le haut" msgid "Move Favorite Down" msgstr "Déplacer le favori vers le bas" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Favoris :" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Récents :" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "Aperçu :" @@ -1802,7 +1950,9 @@ msgstr "Erreur d'enregistrement de la ressource !" msgid "Save Resource As.." msgstr "Enregistrer la ressource sous…" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "Je vois…" @@ -2044,7 +2194,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "Choisir une scène principale" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "Oups" @@ -2099,14 +2251,6 @@ msgid "Go to previously opened scene." msgstr "Aller à la scène ouverte précédemment." #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "Mode plein écran" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "Mode sans distraction" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "Onglet suivant" @@ -2192,6 +2336,10 @@ msgid "Quit to Project List" msgstr "Quitter vers la liste des projets" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "Mode sans distraction" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "Importer des ressources dans le projet." @@ -2310,12 +2458,11 @@ msgid "Visible Collision Shapes" msgstr "Formes de collision visibles" #: tools/editor/editor_node.cpp -#, fuzzy msgid "" "Collision shapes and raycast nodes (for 2D and 3D) will be visible on the " "running game if this option is turned on." msgstr "" -"Les formes de collision et les noeuds de raycast (pour 2D et 3D) seront " +"Les formes de collision et les nœuds de raycast (pour 2D et 3D) seront " "visibles en jeu si cette option est activée." #: tools/editor/editor_node.cpp @@ -2377,6 +2524,10 @@ msgid "Editor Layout" msgstr "Disposition de l'éditeur" #: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "Basculer le mode plein écran" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "Installer les modèles d'exportation" @@ -2401,6 +2552,10 @@ msgid "Update Changes" msgstr "Repeindre quand modifié" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "Inspecteur" @@ -2440,6 +2595,10 @@ msgstr "Propriétés de l'objet." msgid "FileSystem" msgstr "Système de fichiers" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "Nœud" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "Sortie" @@ -2986,6 +3145,11 @@ msgid "Auto" msgstr "Auto." #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "Nom de nœud :" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "Les fichiers suivants sont manquants :" @@ -3021,9 +3185,8 @@ msgid "Couldn't load post-import script:" msgstr "Impossible de charger le script de post-importation :" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#, fuzzy msgid "Invalid/broken script for post-import (check console):" -msgstr "Script de post-importation invalide ou cassé :" +msgstr "Script de post-importation invalide ou cassé (vérifiez la console):" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Error running post-import script:" @@ -3288,10 +3451,6 @@ msgid "MultiNode Set" msgstr "Réglage multi-nœuds" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "Nœud" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "Groupes" @@ -3397,9 +3556,8 @@ msgid "Play selected animation from start. (Shift+D)" msgstr "Lire l'animation sélectionnée depuis le début. (Maj + D)" #: tools/editor/plugins/animation_player_editor_plugin.cpp -#, fuzzy msgid "Play selected animation from current pos. (D)" -msgstr "Lire l'animation sélectionnée à sa position actuelle. (D)" +msgstr "Lire l'animation sélectionnée depuis la position actuelle. (D)" #: tools/editor/plugins/animation_player_editor_plugin.cpp msgid "Animation position (in seconds)." @@ -3558,11 +3716,11 @@ msgstr "Ajouter une entrée" #: tools/editor/plugins/animation_tree_editor_plugin.cpp msgid "Clear Auto-Advance" -msgstr "" +msgstr "Réinitialiser la progression automatique" #: tools/editor/plugins/animation_tree_editor_plugin.cpp msgid "Set Auto-Advance" -msgstr "" +msgstr "Définir la progression automatique" #: tools/editor/plugins/animation_tree_editor_plugin.cpp msgid "Delete Input" @@ -3590,7 +3748,7 @@ msgstr "Nœud one-shot" #: tools/editor/plugins/animation_tree_editor_plugin.cpp msgid "Mix Node" -msgstr "" +msgstr "Mélanger le nœud" #: tools/editor/plugins/animation_tree_editor_plugin.cpp msgid "Blend2 Node" @@ -3717,7 +3875,7 @@ msgstr "Déplacer le pivot" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Action" -msgstr "" +msgstr "Déplacer l'action" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Edit IK Chain" @@ -3740,9 +3898,8 @@ msgid "Paste Pose" msgstr "Coller la pose" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Select Mode" -msgstr "Mode sélection (Q)" +msgstr "Sélectionner le mode" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag: Rotate" @@ -3763,9 +3920,8 @@ msgid "Alt+RMB: Depth list selection" msgstr "Alt + Bouton droit : sélection détaillée par liste" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Move Mode" -msgstr "Move déplacement (W)" +msgstr "Mode déplacement" #: tools/editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy @@ -3849,6 +4005,10 @@ msgid "Clear Bones" msgstr "Effacer les os" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "Afficher les os" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "Créer une chaîne IK" @@ -3882,9 +4042,8 @@ msgid "Anchor" msgstr "Ancre" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Insert Keys" -msgstr "Animation Inserer une clé" +msgstr "Insérer des clefs" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key" @@ -3910,6 +4069,53 @@ msgstr "Définir une valeur" msgid "Snap (Pixels):" msgstr "Aligner (pixels) :" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Add %s" +msgstr "Tout ajouter" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "Créer un nœud" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "Erreur d'instanciation de la scène depuis %s" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "OK :(" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "Pas de parent dans lequel instancier l'enfant." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" +"Cette opération ne peut être réalisée uniquement avec un seul nœud " +"sélectionné." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Changer la valeur par défaut" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4208,7 +4414,7 @@ msgstr "Créer un polygone de navigation" #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp msgid "Remove Poly And Point" -msgstr "" +msgstr "Supprimer le polygone et le point" #: tools/editor/plugins/particles_2d_editor_plugin.cpp msgid "Error loading image:" @@ -4232,7 +4438,7 @@ msgstr "Charger le masque d'émission" #: tools/editor/plugins/particles_2d_editor_plugin.cpp msgid "Generated Point Count:" -msgstr "" +msgstr "Compte de points générés:" #: tools/editor/plugins/particles_editor_plugin.cpp msgid "Node does not contain geometry." @@ -4544,14 +4750,12 @@ msgid "Save Theme As.." msgstr "Enregistrer le thème sous…" #: tools/editor/plugins/script_editor_plugin.cpp -#, fuzzy msgid "Next script" -msgstr "Créer un script" +msgstr "Script suivant" #: tools/editor/plugins/script_editor_plugin.cpp -#, fuzzy msgid "Previous script" -msgstr "Répertoire précédent" +msgstr "Script précédent" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/project_export.cpp @@ -4593,9 +4797,12 @@ msgid "Save Theme As" msgstr "Enregistrer le thème sous" #: tools/editor/plugins/script_editor_plugin.cpp -#, fuzzy msgid "Close Docs" -msgstr "Cloner en dessous" +msgstr "Fermer les documentations" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "Fermer tout" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -4709,6 +4916,10 @@ msgstr "" "Les scripts intégrés ne peuvent être modifiés uniquement lorsque la scène à " "qui ils appartiennent est ouverte" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "Prélever une couleur" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "Déplacer vers le haut" @@ -4822,15 +5033,15 @@ msgstr "Modifier un opérateur RVB" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Toggle Rot Only" -msgstr "" +msgstr "Basculer seulement la rotation" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Scalar Function" -msgstr "" +msgstr "Modifier une fonction scalaire" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Vec Function" -msgstr "" +msgstr "Modifier une fonction vecteur" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Scalar Uniform" @@ -4882,27 +5093,27 @@ msgstr "Changer le nom de l'entrée" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Connect Graph Nodes" -msgstr "" +msgstr "Connecter les nœuds de graphe" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Disconnect Graph Nodes" -msgstr "" +msgstr "Déconnecter les nœuds de graphe" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Remove Shader Graph Node" -msgstr "" +msgstr "Supprimer le nœud de graphe Shader" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Move Shader Graph Node" -msgstr "" +msgstr "Déplacer le nœud de graphe Shader" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Duplicate Graph Node(s)" -msgstr "" +msgstr "Dupliquer le(s) nœud(s) de graphe" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Delete Shader Graph Node(s)" -msgstr "" +msgstr "Effacer le(s) nœud(s) de graphe Shader" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Error: Cyclic Connection Link" @@ -4914,7 +5125,7 @@ msgstr "Erreur : connexions d'entrée manquantes" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Add Shader Graph Node" -msgstr "" +msgstr "Ajouter un nœud de graphe Shader" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Orthogonal" @@ -4942,7 +5153,7 @@ msgstr "Transformation sur l'axe Z." #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "View Plane Transform." -msgstr "" +msgstr "Transformation du plan de vue." #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scaling to %s%%." @@ -5053,53 +5264,48 @@ msgid "Scale Mode (R)" msgstr "Mode de mise à l'échelle (R)" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Bottom View" -msgstr "Vue de dessous." +msgstr "Vue de dessous" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Top View" -msgstr "Vue de dessus." +msgstr "Vue de dessus" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Rear View" -msgstr "Vue arrière." +msgstr "Vue arrière" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Front View" -msgstr "Vue avant." +msgstr "Vue avant" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Left View" -msgstr "Vue de gauche." +msgstr "Vue de gauche" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Right View" -msgstr "Vue de droite." +msgstr "Vue de droite" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Switch Perspective/Orthogonal view" msgstr "Basculer entre la vue perspective et orthogonale" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Insert Animation Key" -msgstr "Coller l'animation" +msgstr "Insérer une clef d'animation" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "Focaliser l'origine" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Focus Selection" -msgstr "Mettre à l'échelle la sélection" +msgstr "Focaliser la sélection" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Align Selection With View" -msgstr "Aligner avec la vue" +msgstr "Aligner la sélection avec la vue" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Transform" @@ -5259,7 +5465,7 @@ msgstr "Ajouter vide" #: tools/editor/plugins/sprite_frames_editor_plugin.cpp msgid "Change Animation Loop" -msgstr "" +msgstr "Modifier la boucle d'animation" #: tools/editor/plugins/sprite_frames_editor_plugin.cpp msgid "Change Animation FPS" @@ -5302,32 +5508,28 @@ msgid "StyleBox Preview:" msgstr "Aperçu de la StyleBox :" #: tools/editor/plugins/texture_region_editor_plugin.cpp -#, fuzzy msgid "Snap Mode:" -msgstr "Mode d'exécution :" +msgstr "Mode d'aimantation :" #: tools/editor/plugins/texture_region_editor_plugin.cpp msgid "<None>" msgstr "<Aucun>" #: tools/editor/plugins/texture_region_editor_plugin.cpp -#, fuzzy msgid "Pixel Snap" -msgstr "Aligner au pixel près" +msgstr "Aimanter au pixel" #: tools/editor/plugins/texture_region_editor_plugin.cpp -#, fuzzy msgid "Grid Snap" -msgstr "Pas de la grille :" +msgstr "Aimanter à la grille" #: tools/editor/plugins/texture_region_editor_plugin.cpp msgid "Auto Slice" -msgstr "" +msgstr "Coupe automatique" #: tools/editor/plugins/texture_region_editor_plugin.cpp -#, fuzzy msgid "Offset:" -msgstr "Décalage de la grille :" +msgstr "Décalage:" #: tools/editor/plugins/texture_region_editor_plugin.cpp #, fuzzy @@ -5335,14 +5537,12 @@ msgid "Step:" msgstr "Pas (s) :" #: tools/editor/plugins/texture_region_editor_plugin.cpp -#, fuzzy msgid "Separation:" -msgstr "Sections :" +msgstr "Séparation:" #: tools/editor/plugins/texture_region_editor_plugin.cpp -#, fuzzy msgid "Texture Region" -msgstr "Éditeur de région de texture" +msgstr "Région de texture" #: tools/editor/plugins/texture_region_editor_plugin.cpp msgid "Texture Region Editor" @@ -5366,6 +5566,10 @@ msgid "Remove Item" msgstr "Supprimer l'item" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "Thème" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "Ajouter des items de classe" @@ -5869,9 +6073,8 @@ msgid "Install Project:" msgstr "Projets récents :" #: tools/editor/project_manager.cpp -#, fuzzy msgid "Install" -msgstr "Instance" +msgstr "Installer" #: tools/editor/project_manager.cpp msgid "Browse" @@ -5909,6 +6112,8 @@ msgid "" "You are about the scan %s folders for existing Godot projects. Do you " "confirm?" msgstr "" +"Vous êtes sur le point de scanner les %s de dossiers pour les projets Godot " +"existants. Est-ce que vous confirmez ?" #: tools/editor/project_manager.cpp msgid "Project Manager" @@ -5927,9 +6132,8 @@ msgid "Scan" msgstr "Scanner" #: tools/editor/project_manager.cpp -#, fuzzy msgid "Select a Folder to Scan" -msgstr "Sélectionner un nœud" +msgstr "Sélectionnez un dossier à scanner" #: tools/editor/project_manager.cpp msgid "New Project" @@ -6183,7 +6387,7 @@ msgstr "Fichier…" msgid "Dir.." msgstr "Répertoire…" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "Charger" @@ -6192,6 +6396,10 @@ msgid "Assign" msgstr "Assigner" #: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "Nouveau script" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "Erreur de chargement du fichier : ce n'est pas une ressource !" @@ -6208,10 +6416,6 @@ msgid "On" msgstr "Activé" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "Définir" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "Propriétés :" @@ -6224,14 +6428,12 @@ msgid "Sections:" msgstr "Sections :" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Property" -msgstr "Sélectionner des points" +msgstr "Sélectionnez une propriété" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Method" -msgstr "Mode sélection (Q)" +msgstr "Sélectionner une méthode" #: tools/editor/pvrtc_compress.cpp msgid "Could not execute PVRTC tool:" @@ -6240,6 +6442,7 @@ msgstr "Impossible d'exécuter l'outil PVRTC :" #: tools/editor/pvrtc_compress.cpp msgid "Can't load back converted image using PVRTC tool:" msgstr "" +"L'image convertie n'a pas pu être rechargée en utilisant l'outil PVRTC:" #: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp msgid "Reparent Node" @@ -6298,27 +6501,14 @@ msgid "Scene Run Settings" msgstr "Paramètres d'exécution de la scène" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "OK :(" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "Pas de parent dans lequel instancier l'enfant." - -#: tools/editor/scene_tree_dock.cpp -#, fuzzy msgid "No parent to instance the scenes at." -msgstr "Pas de parent dans lequel instancier l'enfant." +msgstr "Aucun parent dans lequel instancier les scènes." #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "Erreur de chargement de la scène depuis %s" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "Erreur d'instanciation de la scène depuis %s" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "OK" @@ -6359,12 +6549,6 @@ msgid "This operation can't be done without a scene." msgstr "Cette opération ne peut être réalisée sans une scène." #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" -"Cette opération ne peut être réalisée uniquement avec un seul nœud " -"sélectionné." - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "Cette opération ne peut être réalisée sur des scènes instanciées." @@ -6389,10 +6573,6 @@ msgid "Remove Node(s)" msgstr "Supprimer le(s) nœud(s)" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "Créer un nœud" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6433,10 +6613,16 @@ msgid "Change Type" msgstr "Changer le type" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#, fuzzy +msgid "Attach Script" msgstr "Ajouter un script" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Créer un script" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "Fusionner depuis la scène" @@ -6445,9 +6631,8 @@ msgid "Save Branch as Scene" msgstr "Sauvegarder la branche comme scène" #: tools/editor/scene_tree_dock.cpp -#, fuzzy msgid "Delete (No Confirm)" -msgstr "Veuillez confirmer…" +msgstr "Effacer (pas de confirmation)" #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" @@ -6463,8 +6648,13 @@ msgstr "" #: tools/editor/scene_tree_dock.cpp #, fuzzy -msgid "Create a new script for the selected node." -msgstr "Instancie la/les scènes sélectionnées en tant qu'enfant du nœud." +msgid "Attach a new or existing script for the selected node." +msgstr "Créer un nouveau script pour le nœud sélectionné." + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear a script for the selected node." +msgstr "Créer un nouveau script pour le nœud sélectionné." #: tools/editor/scene_tree_editor.cpp msgid "" @@ -6567,6 +6757,11 @@ msgid "Could not create script in filesystem." msgstr "Impossible de créer le script dans le système de fichiers." #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Erreur de chargement de la scène depuis %s" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "Le chemin est vide" @@ -6579,16 +6774,18 @@ msgid "Invalid base path" msgstr "Chemin de base invalide" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "Le fichier existe" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "Extension invalide" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "Chemin valide" +#, fuzzy +msgid "Create new script" +msgstr "Créer un script" + +#: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Load existing script" +msgstr "Script suivant" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6599,7 +6796,8 @@ msgid "Built-In Script" msgstr "Script intégré" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#, fuzzy +msgid "Attach Node Script" msgstr "Créer le script de nœud" #: tools/editor/script_editor_debugger.cpp @@ -6766,6 +6964,19 @@ msgstr "Changer la longueur d'une forme en rayon" msgid "Change Notifier Extents" msgstr "Changer les extents d'un notificateur" +#~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "Les chemins ne peuvent pas commencer par '/', les chemins absolus doivent " +#~ "commencer par 'res://', 'user://' ou 'local://'" + +#~ msgid "File exists" +#~ msgstr "Le fichier existe" + +#~ msgid "Valid path" +#~ msgstr "Chemin valide" + #~ msgid "Cannot go into subdir:" #~ msgstr "Impossible d'aller dans le sous-répertoire :" diff --git a/tools/translations/hu.po b/tools/translations/hu.po new file mode 100644 index 0000000000..3d60e6fab7 --- /dev/null +++ b/tools/translations/hu.po @@ -0,0 +1,6711 @@ +# Hungarian translation of the Godot Engine editor +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# This file is distributed under the same license as the Godot source code. +# +# Varga Dániel <danikah.danikah@gmail.com>, 2016. +# +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine editor\n" +"PO-Revision-Date: 2016-11-11 18:19+0000\n" +"Last-Translator: Varga Dániel <danikah.danikah@gmail.com>\n" +"Language-Team: Hungarian <https://hosted.weblate.org/projects/godot-engine/" +"godot/hu/>\n" +"Language: hu\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8-bit\n" +"Plural-Forms: nplurals=2; plural=n != 1;\n" +"X-Generator: Weblate 2.9\n" + +#: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp +msgid "Invalid type argument to convert(), use TYPE_* constants." +msgstr "" + +#: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp +msgid "Not enough bytes for decoding bytes, or invalid format." +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "step argument is zero!" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Not a script with an instance" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Not based on a script" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Not based on a resource file" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (missing @path)" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (can't load script at @path)" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (invalid script at @path)" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary (invalid subclasses)" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a simple reference to the node." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a simple reference to the node." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a Variable Setter." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a Variable Setter." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Preload Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Type" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Copy Nodes" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Cut Nodes" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Paste Nodes" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + +#: scene/2d/animated_sprite.cpp +msgid "" +"A SpriteFrames resource must be created or set in the 'Frames' property in " +"order for AnimatedSprite to display frames." +msgstr "" + +#: scene/2d/canvas_modulate.cpp +msgid "" +"Only one visible CanvasModulate is allowed per scene (or set of instanced " +"scenes). The first created one will work, while the rest will be ignored." +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp +msgid "" +"CollisionPolygon2D only serves to provide a collision shape to a " +"CollisionObject2D derived node. Please only use it as a child of Area2D, " +"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp +msgid "An empty CollisionPolygon2D has no effect on collision." +msgstr "" + +#: scene/2d/collision_shape_2d.cpp +msgid "" +"CollisionShape2D only serves to provide a collision shape to a " +"CollisionObject2D derived node. Please only use it as a child of Area2D, " +"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." +msgstr "" + +#: scene/2d/collision_shape_2d.cpp +msgid "" +"A shape must be provided for CollisionShape2D to function. Please create a " +"shape resource for it!" +msgstr "" + +#: scene/2d/light_2d.cpp +msgid "" +"A texture with the shape of the light must be supplied to the 'texture' " +"property." +msgstr "" + +#: scene/2d/light_occluder_2d.cpp +msgid "" +"An occluder polygon must be set (or drawn) for this occluder to take effect." +msgstr "" + +#: scene/2d/light_occluder_2d.cpp +msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgstr "" + +#: scene/2d/navigation_polygon.cpp +msgid "" +"A NavigationPolygon resource must be set or created for this node to work. " +"Please set a property or draw a polygon." +msgstr "" + +#: scene/2d/navigation_polygon.cpp +msgid "" +"NavigationPolygonInstance must be a child or grandchild to a Navigation2D " +"node. It only provides navigation data." +msgstr "" + +#: scene/2d/parallax_layer.cpp +msgid "" +"ParallaxLayer node only works when set as child of a ParallaxBackground node." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "Path property must point to a valid Particles2D node to work." +msgstr "" + +#: scene/2d/path_2d.cpp +msgid "PathFollow2D only works when set as a child of a Path2D node." +msgstr "" + +#: scene/2d/remote_transform_2d.cpp +msgid "Path property must point to a valid Node2D node to work." +msgstr "" + +#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp +msgid "" +"A SampleLibrary resource must be created or set in the 'samples' property in " +"order for SamplePlayer to play sound." +msgstr "" + +#: scene/2d/sprite.cpp +msgid "" +"Path property must point to a valid Viewport node to work. Such Viewport " +"must be set to 'render target' mode." +msgstr "" + +#: scene/2d/sprite.cpp +msgid "" +"The Viewport set in the path property must be set as 'render target' in " +"order for this sprite to work." +msgstr "" + +#: scene/2d/visibility_notifier_2d.cpp +msgid "" +"VisibilityEnable2D works best when used with the edited scene root directly " +"as parent." +msgstr "" + +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + +#: scene/3d/body_shape.cpp +msgid "" +"CollisionShape only serves to provide a collision shape to a CollisionObject " +"derived node. Please only use it as a child of Area, StaticBody, RigidBody, " +"KinematicBody, etc. to give them a shape." +msgstr "" + +#: scene/3d/body_shape.cpp +msgid "" +"A shape must be provided for CollisionShape to function. Please create a " +"shape resource for it!" +msgstr "" + +#: scene/3d/collision_polygon.cpp +msgid "" +"CollisionPolygon only serves to provide a collision shape to a " +"CollisionObject derived node. Please only use it as a child of Area, " +"StaticBody, RigidBody, KinematicBody, etc. to give them a shape." +msgstr "" + +#: scene/3d/collision_polygon.cpp +msgid "An empty CollisionPolygon has no effect on collision." +msgstr "" + +#: scene/3d/navigation_mesh.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: scene/3d/navigation_mesh.cpp +msgid "" +"NavigationMeshInstance must be a child or grandchild to a Navigation node. " +"It only provides navigation data." +msgstr "" + +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + +#: scene/3d/scenario_fx.cpp +msgid "" +"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." +msgstr "" + +#: scene/3d/spatial_sample_player.cpp +msgid "" +"A SampleLibrary resource must be created or set in the 'samples' property in " +"order for SpatialSamplePlayer to play sound." +msgstr "" + +#: scene/3d/sprite_3d.cpp +msgid "" +"A SpriteFrames resource must be created or set in the 'Frames' property in " +"order for AnimatedSprite3D to display frames." +msgstr "" + +#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Cancel" +msgstr "" + +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK" +msgstr "" + +#: scene/gui/dialogs.cpp +msgid "Alert!" +msgstr "" + +#: scene/gui/dialogs.cpp +msgid "Please Confirm..." +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "File Exists, Overwrite?" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "All Recognized" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "All Files (*)" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +msgid "Open" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open a File" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open File(s)" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open a Directory" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open a File or Directory" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Save a File" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp +msgid "Create Folder" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp +#: tools/editor/editor_file_dialog.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Path:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Directories & Files:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "File:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Filter:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Name:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp +msgid "Could not create folder." +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Must use a valid extension." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Shift+" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Alt+" +msgstr "" + +#: scene/gui/input_action.cpp +msgid "Ctrl+" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Meta+" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Device" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Button" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Left Button." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Right Button." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Middle Button." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Wheel Up." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Wheel Down." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Axis" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Cut" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp +msgid "Copy" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp +msgid "Paste" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_export.cpp +msgid "Select All" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_log.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/rich_text_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp +msgid "Clear" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Undo" +msgstr "" + +#: scene/gui/popup.cpp +msgid "" +"Popups will hide by default unless you call popup() or any of the popup*() " +"functions. Making them visible for editing is fine though, but they will " +"hide upon running." +msgstr "" + +#: scene/main/viewport.cpp +msgid "" +"This viewport is not set as render target. If you intend for it to display " +"its contents directly to the screen, make it a child of a Control so it can " +"obtain a size. Otherwise, make it a RenderTarget and assign its internal " +"texture to some node for display." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Error initializing FreeType." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Unknown font format." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Error loading font." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Invalid font size." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Disabled" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "All Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move Add Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Transition" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Transform" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Value" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Call" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Add Track" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Duplicate Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move Anim Track Up" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move Anim Track Down" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove Anim Track" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Set Transitions to:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Track Rename" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Track Change Interpolation" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Track Change Value Mode" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Edit Node Curve" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Edit Selection Curve" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Delete Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Duplicate Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Duplicate Transposed" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Continuous" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Discrete" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Trigger" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Add Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Move Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Scale Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Scale From Cursor" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Goto Next Step" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Goto Prev Step" +msgstr "" + +#: tools/editor/animation_editor.cpp tools/editor/property_editor.cpp +msgid "Linear" +msgstr "" + +#: tools/editor/animation_editor.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Constant" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "In" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Out" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "In-Out" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Out-In" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Transitions" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Optimize Animation" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-Up Animation" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Create NEW track for %s and insert key?" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Create %d NEW tracks and insert keys?" +msgstr "" + +#: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/particles_editor_plugin.cpp +#: tools/editor/project_manager.cpp tools/editor/script_create_dialog.cpp +msgid "Create" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Create & Insert" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Insert Track & Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Insert Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Change Anim Len" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Change Anim Loop" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Create Typed Value Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Insert" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Scale Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Add Call Track" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Animation zoom." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Length (s):" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Animation length (in seconds)." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Step (s):" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Cursor step snap (in seconds)." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Enable/Disable looping in animation." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Add new tracks." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move current track up." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move current track down." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove selected track." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Track tools" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Enable editing of individual keys by clicking them." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim. Optimizer" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Max. Linear Error:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Max. Angular Error:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Max Optimizable Angle:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Optimize" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Transition" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Scale Ratio:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Call Functions in Which Node?" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove invalid keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove unresolved and empty tracks" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-up all animations" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-Up Animation(s) (NO UNDO!)" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-Up" +msgstr "" + +#: tools/editor/array_property_edit.cpp +msgid "Resize Array" +msgstr "" + +#: tools/editor/array_property_edit.cpp +msgid "Change Array Value Type" +msgstr "" + +#: tools/editor/array_property_edit.cpp +msgid "Change Array Value" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp +#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Search:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Sort:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Reverse" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Category:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "All" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Site:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Support.." +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Official" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Community" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Testing" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Assets ZIP File" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Method List For '%s':" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Method List:" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Arguments:" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Return:" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Go to Line" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Line Number:" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "No Matches" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replaced %d Ocurrence(s)." +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replace" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replace All" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Match Case" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Whole Words" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Selection Only" +msgstr "" + +#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Search" +msgstr "" + +#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp +msgid "Find" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Next" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replaced %d ocurrence(s)." +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Not found!" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replace By" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Case Sensitive" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Backwards" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Prompt On Replace" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Skip" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + +#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp +msgid "Line:" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Col:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Method in target Node must be specified!" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect To Node:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp +#: tools/editor/plugins/item_list_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Add" +msgstr "" + +#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Remove" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Add Extra Call Argument:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Extra Call Arguments:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Path to Node:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Make Function" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Deferred" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Oneshot" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect '%s' to '%s'" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connecting Signal:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Create Subscription" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect.." +msgstr "" + +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Disconnect" +msgstr "" + +#: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp +msgid "Signals" +msgstr "" + +#: tools/editor/create_dialog.cpp +msgid "Create New" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +msgid "Matches:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp +#: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp +msgid "Description:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Search Replacement For:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependencies For:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "" +"Scene '%s' is currently being edited.\n" +"Changes will not take effect unless reloaded." +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "" +"Resource '%s' is in use.\n" +"Changes will take effect when reloaded." +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependencies" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Resource" +msgstr "" + +#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp +#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp +msgid "Path" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependencies:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Fix Broken" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependency Editor" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Search Replacement Resource:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Owners Of:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "" +"The files being removed are required by other resources in order for them to " +"work.\n" +"Remove them anyway? (no undo)" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Remove selected files from the project? (no undo)" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Error loading:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Scene failed to load due to missing dependencies:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Open Anyway" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Which action should be taken?" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Fix Dependencies" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Errors loading!" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Permanently delete %d item(s)? (No undo!)" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Owns" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Resources Without Explicit Ownership:" +msgstr "" + +#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +msgid "Orphan Resource Explorer" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Delete selected files?" +msgstr "" + +#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp +#: tools/editor/plugins/item_list_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Delete" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Valid characters:" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name. Must not collide with an existing engine class name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name. Must not collide with an existing buit-in type name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name. Must not collide with an existing global constant name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid Path." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "File does not exist." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Not in resource path." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Add AutoLoad" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Autoload '%s' already exists!" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Rename Autoload" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Toggle AutoLoad Globals" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Move Autoload" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Remove Autoload" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Enable" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Rearrange Autoloads" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Node Name:" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Name" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Singleton" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "List:" +msgstr "" + +#: tools/editor/editor_data.cpp +msgid "Updating Scene" +msgstr "" + +#: tools/editor/editor_data.cpp +msgid "Storing local changes.." +msgstr "" + +#: tools/editor/editor_data.cpp +msgid "Updating scene.." +msgstr "" + +#: tools/editor/editor_dir_dialog.cpp +msgid "Choose a Directory" +msgstr "" + +#: tools/editor/editor_dir_dialog.cpp +msgid "Choose" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Go Back" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Go Forward" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Go Up" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Refresh" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Toggle Hidden Files" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Toggle Favorite" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Toggle Mode" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Focus Path" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Move Favorite Up" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Move Favorite Down" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Preview:" +msgstr "" + +#: tools/editor/editor_file_system.cpp +msgid "ScanSources" +msgstr "" + +#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp +msgid "Search Help" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Class List:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Search Classes" +msgstr "" + +#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp +msgid "Class:" +msgstr "" + +#: tools/editor/editor_help.cpp tools/editor/scene_tree_editor.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Inherits:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Inherited by:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Brief Description:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Public Methods:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "GUI Theme Items:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Constants:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Method Description:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Search Text" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Added:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Removed:" +msgstr "" + +#: tools/editor/editor_import_export.cpp tools/editor/project_export.cpp +msgid "Error saving atlas:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Could not save atlas subtexture:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Storing File:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Packing" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Exporting for %s" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Setting Up.." +msgstr "" + +#: tools/editor/editor_log.cpp +msgid " Output:" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp +msgid "Re-Importing" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Importing:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Node From Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/resources_dock.cpp +msgid "Error saving resource!" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/resources_dock.cpp +msgid "Save Resource As.." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "I see.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't open file for writing:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Requested file format unknown:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error while saving." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Saving Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Analyzing" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Creating Thumbnail" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Failed to load resource." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't load MeshLibrary for merging!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error saving MeshLibrary!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't load TileSet for merging!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error saving TileSet!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't open export templates zip." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Loading Export Templates" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error trying to save layout!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Default editor layout overridden." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Layout name not found!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Restored default layout to base settings." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Copy Params" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Paste Params" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Paste Resource" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Copy Resource" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Make Built-In" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Make Sub-Resources Unique" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open in Help" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "There is no defined scene to run." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"No main scene has ever been defined, select one?\n" +"You can change it later in later in \"Project Settings\" under the " +"'application' category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Selected scene '%s' does not exist, select a valid one?\n" +"You can change it later in \"Project Settings\" under the 'application' " +"category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Selected scene '%s' is not a scene file, select a valid one?\n" +"You can change it later in \"Project Settings\" under the 'application' " +"category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Current scene was never saved, please save it prior to running." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Could not start subprocess!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Base Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Open Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Open Script.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Yes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Close scene? (Unsaved changes will be lost)" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Scene As.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "This scene has never been saved. Save before running?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Please save the scene first." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Translatable Strings" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export Mesh Library" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export Tile Set" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quit" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Exit the editor?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Current scene not saved. Open anyway?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't reload a scene that was never saved." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Revert" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "This action cannot be undone. Revert anyway?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Run Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Open Project Manager? \n" +"(Unsaved changes will be lost)" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Pick a Main Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp +msgid "Ugh" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Error loading scene, it must be inside the project path. Use 'Import' to " +"open the scene, then save it inside the project path." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error loading scene." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Scene '%s' has broken dependencies:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Layout" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Delete Layout" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Default" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Switch Scene Tab" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "%d more file(s)" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "%d more file(s) or folder(s)" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Go to previously opened scene." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Next tab" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Previous tab" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Operations with scene files." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "New Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "New Inherited Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save all Scenes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Close Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Close Goto Prev. Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Recent" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Filter Files.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Convert To.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Translatable Strings.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "MeshLibrary.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "TileSet.." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Redo" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Run Script" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Project Settings" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Revert Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quit to Project List" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Import assets to the project." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Import" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Miscellaneous project or scene-wide tools." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Tools" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export the project to many platforms." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Export" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play the project." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Play" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Pause the scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Pause Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Stop the scene." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Stop" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play the edited scene." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play custom scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play Custom Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Debug options" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Deploy with Remote Debug" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When exporting or deploying, the resulting executable will attempt to " +"connect to the IP of this computer in order to be debugged." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Small Deploy with Network FS" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is enabled, export or deploy will produce a minimal " +"executable.\n" +"The filesystem will be provided from the project by the editor over the " +"network.\n" +"On Android, deploy will use the USB cable for faster performance. This " +"option speeds up testing for games with a large footprint." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Visible Collision Shapes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the " +"running game if this option is turned on." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Visible Navigation" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Navigation meshes and polygons will be visible on the running game if this " +"option is turned on." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Sync Scene Changes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is turned on, any changes made to the scene in the editor " +"will be replicated in the running game.\n" +"When used remotely on a device, this is more efficient with network " +"filesystem." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Sync Script Changes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is turned on, any script that is saved will be reloaded on " +"the running game.\n" +"When used remotely on a device, this is more efficient with network " +"filesystem." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Settings" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp +msgid "Editor Settings" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Editor Layout" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Install Export Templates" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "About" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Alerts when an external resource has changed." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Spins when the editor window repaints!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Update Always" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Update Changes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Inspector" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Create a new resource in memory and edit it." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Load an existing resource from disk and edit it." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save the currently edited resource." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +msgid "Save As.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Go to the previous edited object in history." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Go to the next edited object in history." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "History of recently edited objects." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Object properties." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "FileSystem" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Output" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp +msgid "Re-Import" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp +msgid "Update" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Thanks from the Godot community!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Thanks!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Import Templates From ZIP File" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Export Project" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export Library" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Merge With Existing" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Password:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open & Run a Script" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Load Errors" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Installed Plugins:" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Version:" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Author:" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Status:" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Stop Profiling" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Start Profiling" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Measure:" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Frame Time (sec)" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Average Time (sec)" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Frame %" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Fixed Frame %" +msgstr "" + +#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp +msgid "Time:" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Inclusive" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Self" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Frame #:" +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Please wait for scan to complete." +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Current scene must be saved to re-import." +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Save & Re-Import" +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Re-Import Changed Resources" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Write your logic in the _run() method." +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "There is an edited scene already." +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Couldn't instance script:" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Did you forget the 'tool' keyword?" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Couldn't run script:" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Did you forget the '_run' method?" +msgstr "" + +#: tools/editor/editor_settings.cpp +msgid "Default (Same as Editor)" +msgstr "" + +#: tools/editor/editor_sub_scene.cpp +msgid "Select Node(s) to Import" +msgstr "" + +#: tools/editor/editor_sub_scene.cpp +msgid "Scene Path:" +msgstr "" + +#: tools/editor/editor_sub_scene.cpp +msgid "Import From Node:" +msgstr "" + +#: tools/editor/file_type_cache.cpp +msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + +#: tools/editor/groups_editor.cpp +msgid "Add to Group" +msgstr "" + +#: tools/editor/groups_editor.cpp +msgid "Remove from Group" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +msgid "No bit masks to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path is empty." +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path must be a complete resource path." +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path must exist." +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Save path is empty!" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +msgid "Import BitMasks" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture(s):" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Target Path:" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Accept" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +msgid "Bit Mask" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "No source font file!" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "No target font resource!" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "" +"Invalid file extension.\n" +"Please use .fnt." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Can't load/process source font." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Couldn't save font." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Source Font:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Source Font Size:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Dest Resource:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "The quick brown fox jumps over the lazy dog." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Test:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Options:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Font Import" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "" +"This file is already a Godot font file, please supply a BMFont type file " +"instead." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Failed opening as BMFont file." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Invalid font custom source." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Font" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "No meshes to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Single Mesh Import" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Source Mesh(es):" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Surface %d" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "No samples to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Import Audio Samples" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Source Sample(s):" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Audio Sample" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "New Clip" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Animation Options" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Flags" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Bake FPS:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Optimizer" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Linear Error" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Angular Error" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Angle" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Clips" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Start(s)" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "End(s)" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Loop" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Filters" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Source path is empty." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't load post-import script." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Invalid/broken script for post-import." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Error importing scene." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import 3D Scene" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Source Scene:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Same as Target Scene" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Shared" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Target Texture Folder:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Post-Process Script:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Custom Root Node Type:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Auto" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "The Following Files are Missing:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import Anyway" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import & Open" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Edited scene has not been saved, open imported scene anyway?" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Import Scene" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Importing Scene.." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Running Custom Script.." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't load post-import script:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Invalid/broken script for post-import (check console):" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Error running post-import script:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import Image:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Can't import a file over itself:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't localize path: %s (already local)" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Saving.." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "3D Scene Animation" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Uncompressed" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress Lossless (PNG)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress Lossy (WebP)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress (VRAM)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Format" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Compression Quality (WebP):" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Options" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Please specify some files!" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "At least one file needed for Atlas." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Error importing:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Only one file is required for large texture." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Max Texture Size:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for Atlas (2D)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Cell Size:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Large Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Large Textures (2D)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Base Atlas Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture(s)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for 2D" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for 3D" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "2D Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "3D Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Atlas Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "" +"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to " +"the project." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Crop empty space." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Large Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Load Source Image" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Slicing" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Inserting" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Saving" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save large texture:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Build Atlas For:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Loading Image:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't load image:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Converting Images" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Cropping Images" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Blitting Images" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save atlas image:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save converted texture:" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Invalid source!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Invalid translation source!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Column" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Language" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "No items to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "No target path!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Translations" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Couldn't import!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Translation" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Source CSV:" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Ignore First Row" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Compress" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Add to Project (engine.cfg)" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Languages:" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Translation" +msgstr "" + +#: tools/editor/multi_node_edit.cpp +msgid "MultiNode Set" +msgstr "" + +#: tools/editor/node_dock.cpp +msgid "Groups" +msgstr "" + +#: tools/editor/node_dock.cpp +msgid "Select a Node to edit Signals and Groups." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Toggle Autoplay" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "New Animation Name:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "New Anim" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Change Animation Name:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Remove Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: Invalid animation name!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: Animation name already exists!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Rename Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Blend Next Changed" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Change Blend Time" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Load Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Duplicate Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: No animation to copy!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: No animation resource on clipboard!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Pasted Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Paste Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: No animation to edit!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation backwards from current pos. (A)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation backwards from end. (Shift+A)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Stop animation playback. (S)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation from start. (Shift+D)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation from current pos. (D)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Animation position (in seconds)." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Scale animation playback globally for the node." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Create new animation in player." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Load animation from disk." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Load an animation from disk." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Save the current animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Save As" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Display list of animations in player." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Autoplay on Load" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Edit Target Blend Times" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Animation Tools" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Copy Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Create New Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Animation Name:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp +msgid "Error!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Blend Times:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Next (Auto Queue):" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Cross-Animation Blend Times" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Animation" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "New name:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Scale:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Fade In (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Fade Out (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Mix" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Auto Restart:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Restart (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Random Restart (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Start!" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Amount:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend 0:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend 1:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "X-Fade Time (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Current:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Add Input" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Clear Auto-Advance" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Set Auto-Advance" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Delete Input" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Rename" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation tree is valid." +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation tree is invalid." +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "OneShot Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Mix Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend2 Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend3 Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend4 Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "TimeScale Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "TimeSeek Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Transition Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Import Animations.." +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Edit Node Filters" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Filters.." +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Parsing %d Triangles:" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Triangle #" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Light Baker Setup:" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Parsing Geometry" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Fixing Lights" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Making BVH" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Creating Light Octree" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Creating Octree Texture" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Transfer to Lightmaps:" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Allocating Texture #" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Baking Triangle #" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Post-Processing Texture #" +msgstr "" + +#: tools/editor/plugins/baked_light_editor_plugin.cpp +msgid "Bake!" +msgstr "" + +#: tools/editor/plugins/baked_light_editor_plugin.cpp +msgid "Reset the lightmap octree baking process (start over)." +msgstr "" + +#: tools/editor/plugins/camera_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Preview" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Configure Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid Offset:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid Step:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation Offset:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation Step:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move Pivot" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move Action" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Edit IK Chain" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Edit CanvasItem" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change Anchors" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom (%):" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Paste Pose" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Select Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Drag: Rotate" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Move" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+RMB: Depth list selection" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotate Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Show a list of all objects at the position clicked\n" +"(same as Alt+RMB in select mode)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Click to change object's rotation pivot." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Pan Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Lock the selected object in place (can't be moved)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Unlock the selected object (can be moved)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Makes sure the object's children are not selectable." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Restores the object's children's ability to be selected." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Use Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Show Grid" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Rotation Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap Relative" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Configure Snap.." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Pixel Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Expand to Parent" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Skeleton.." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Make Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Make IK Chain" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear IK Chain" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Reset" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Set.." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Selection" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Frame Selection" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Anchor" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Keys" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Key" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Key (Existing Tracks)" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Copy Pose" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear Pose" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Set a Value" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap (Pixels):" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Create Poly" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Edit Poly" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Edit Poly (Remove Point)" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Create a new polygon from scratch." +msgstr "" + +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +msgid "Create Poly3D" +msgstr "" + +#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp +msgid "Set Handle" +msgstr "" + +#: tools/editor/plugins/color_ramp_editor_plugin.cpp +msgid "Add/Remove Color Ramp Point" +msgstr "" + +#: tools/editor/plugins/color_ramp_editor_plugin.cpp +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Modify Color Ramp" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Creating Mesh Library" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Thumbnail.." +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Remove item %d?" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Add Item" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Remove Selected Item" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Import from Scene" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Update from Scene" +msgstr "" + +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Item %d" +msgstr "" + +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Items" +msgstr "" + +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Item List Editor" +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +msgid "Create Occluder Polygon" +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Edit existing polygon:" +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "LMB: Move Point." +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Ctrl+LMB: Split Segment." +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "RMB: Erase Point." +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh is empty!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Static Trimesh Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Static Convex Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "This doesn't work on scene root!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Shape" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Shape" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Navigation Mesh" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "MeshInstance lacks a Mesh!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh has not surface to create outlines from!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Could not create outline!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Static Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Static Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Collision Sibling" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Collision Sibling" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline Mesh.." +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline Mesh" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Outline Size:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "No mesh source specified (and no MultiMesh set in node)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "No mesh source specified (and MultiMesh contains no Mesh)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh source is invalid (invalid path)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh source is invalid (not a MeshInstance)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh source is invalid (contains no Mesh resource)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "No surface source specified." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Surface source is invalid (invalid path)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Surface source is invalid (no geometry)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Surface source is invalid (no faces)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Parent has no solid faces to populate." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Couldn't map area." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Select a Source Mesh:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Select a Target Surface:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Populate Surface" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Populate MultiMesh" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Target Surface:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Source Mesh:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "X-Axis" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Y-Axis" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Z-Axis" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh Up Axis:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Random Rotation:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Random Tilt:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Random Scale:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Populate" +msgstr "" + +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Create Navigation Polygon" +msgstr "" + +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Remove Poly And Point" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image.." +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Set Emission Mask" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Node does not contain geometry." +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Node does not contain geometry (faces)." +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Faces contain no area!" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "No faces!" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Generate AABB" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter From Mesh" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter From Node" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Clear Emitter" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Emission Positions:" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Emission Fill:" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Surface" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Volume" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Remove Point from Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Add Point to Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move Point in Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move In-Control in Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move Out-Control in Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Select Points" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Shift+Drag: Select Control Points" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Click: Add Point" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Right Click: Delete Point" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Select Control Points (Shift+Drag)" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Add Point (in empty space)" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Split Segment (in curve)" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Delete Point" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Close Curve" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Curve Point #" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve Point Pos" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve In Pos" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve Out Pos" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Split Path" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Remove Path Point" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Create UV Map" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Transform UV Map" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Polygon 2D UV Editor" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Move Point" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Ctrl: Rotate" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Shift: Move All" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Shift+Ctrl: Scale" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Move Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Rotate Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Scale Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Polygon->UV" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "UV->Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Clear UV" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Snap" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Enable Snap" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "ERROR: Couldn't load resource!" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Add Resource" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Rename Resource" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Delete Resource" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Resource clipboard is empty!" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Load Resource" +msgstr "" + +#: tools/editor/plugins/rich_text_editor_plugin.cpp +msgid "Parse BBCode" +msgstr "" + +#: tools/editor/plugins/sample_editor_plugin.cpp +msgid "Length:" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Open Sample File(s)" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "ERROR: Couldn't load sample!" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Add Sample" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Rename Sample" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Delete Sample" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "16 Bits" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "8 Bits" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Stereo" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Mono" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Format" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Pitch" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error while saving theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error saving" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error importing theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error importing" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Import Theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save Theme As.." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Next script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Previous script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/project_export.cpp +msgid "File" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_editor.cpp +msgid "New" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save All" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "History Prev" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "History Next" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Reload Theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save Theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save Theme As" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close Docs" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Debug" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Break" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Keep Debugger Open" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Window" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Move Left" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Move Right" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Tutorials" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Open https://godotengine.org at tutorials section." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Classes" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Search the class hierarchy." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Search the reference documentation." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Go to previous edited document." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Go to next edited document." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Create Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Reload" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Resave" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Debugger" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "" + +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Vertex" +msgstr "" + +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Fragment" +msgstr "" + +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Lighting" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Constant" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Constant" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Constant" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Scalar Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Toggle Rot Only" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Function" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Function" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Default Value" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change XForm Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Texture Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Cubemap Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Comment" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add/Remove to Color Ramp" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add/Remove to Curve Map" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Modify Curve Map" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Input Name" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Connect Graph Nodes" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Disconnect Graph Nodes" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Remove Shader Graph Node" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Move Shader Graph Node" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Duplicate Graph Node(s)" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Delete Shader Graph Node(s)" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Error: Cyclic Connection Link" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Error: Missing Input Connections" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add Shader Graph Node" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Orthogonal" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Perspective" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Aborted." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "X-Axis Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Y-Axis Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Z-Axis Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Plane Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scaling to %s%%." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotating %s degrees." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Top View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Top" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rear View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rear" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Front View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Front" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Left View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Left" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Right View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Right" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Keying is disabled (no key inserted)." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Animation Key Inserted." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Align with view" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Environment" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Audio Listener" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Gizmos" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "XForm Dialog" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "No scene selected to instance!" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Instance at Cursor" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Could not instance scene!" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scale Mode (R)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Top View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rear View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Front View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Left View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Right View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Switch Perspective/Orthogonal view" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Insert Animation Key" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Selection" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Align Selection With View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Local Coords" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Dialog.." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Use Default Light" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Use Default sRGB" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "1 Viewport" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "2 Viewports" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "2 Viewports (Alt)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "3 Viewports" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "3 Viewports (Alt)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "4 Viewports" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Normal" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Wireframe" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Overdraw" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Shadeless" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Grid" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Snap Settings" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Translate Snap:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Snap (deg.):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scale Snap (%):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Viewport Settings" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Default Light Normal:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Ambient Light Color:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Perspective FOV (deg.):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Z-Near:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Z-Far:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Change" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Translate:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate (deg.):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scale (ratio):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Type" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Pre" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Post" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "ERROR: Couldn't load frame resource!" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Frame" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Resource clipboard is empty or not a texture!" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Paste Frame" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Empty" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation Loop" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation FPS" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "(empty)" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Animations" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Speed (FPS):" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Animation Frames" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Insert Empty (Before)" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Insert Empty (After)" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Up" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Down" +msgstr "" + +#: tools/editor/plugins/style_box_editor_plugin.cpp +msgid "StyleBox Preview:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Snap Mode:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "<None>" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Pixel Snap" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Grid Snap" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Auto Slice" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Offset:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Step:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Separation:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Texture Region" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Texture Region Editor" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Can't save theme to file:" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add All Items" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add All" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Remove Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add Class Items" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Remove Class Items" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Create Empty Template" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Create Empty Editor Template" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "CheckBox Radio1" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "CheckBox Radio2" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Check Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Checked Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Has" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Many" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_export.cpp +msgid "Options" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Have,Many,Several,Options!" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 1" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 2" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 3" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/scene_tree_editor.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Type:" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Data Type:" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Icon" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Style" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Color" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Paint TileMap" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Duplicate" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Erase TileMap" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Erase selection" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Find tile" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Transpose" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Mirror X" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Mirror Y" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Bucket" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Pick Tile" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Select" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 0 degrees" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 90 degrees" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 180 degrees" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 270 degrees" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Could not find tile:" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Item name or ID:" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Create from scene?" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Merge from scene?" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Create from Scene" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Merge from Scene" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Error" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Edit Script Options" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Please export outside the project folder!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Error exporting project!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Error writing the project PCK!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "No exporter for platform '%s' yet." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Include" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Change Image Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Group name can't be empty!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Invalid character in group name!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Group name already exists!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Add Image Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Delete Image Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Atlas Preview" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Project Export Settings" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Target" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export to Platform" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Resources" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export selected resources (including dependencies)." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export all resources in the project." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export all files in the project directory." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export Mode:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Resources to Export:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Action" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "" +"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Convert text scenes to binary on export." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Images" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Keep Original" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress for Disk (Lossy, WebP)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress for RAM (BC/PVRTC/ETC)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Convert Images (*.png):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress for Disk (Lossy) Quality:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Shrink All Images:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress Formats:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Image Groups" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Groups:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress Disk" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress RAM" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress Mode:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Lossy Quality:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Atlas:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Shrink By:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Preview Atlas" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Image Filter:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Images:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Select None" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Samples" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Sample Conversion Mode: (.wav files):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Keep" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress (RAM - IMA-ADPCM)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Sampling Rate Limit (Hz):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Trim" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Trailing Silence:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Script" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Script Export Mode:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Text" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compiled" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Encrypted (Provide Key Below)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Script Encryption Key (256-bits as hex):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export PCK/Zip" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export Project PCK" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export.." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Project Export" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export Preset:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path, the path must exist!" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path, engine.cfg must not exist." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path, engine.cfg must exist." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Imported Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path (changed anything?)." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Couldn't create engine.cfg in project path." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "The following files failed extraction from package:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Package Installed Successfully!" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Import Existing Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Path (Must Exist):" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Name:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Create New Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Path:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Install Project:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Install" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Browse" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "New Game Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "That's a BINGO!" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Unnamed Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Are you sure to open more than one project?" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Are you sure to run more than one project?" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Remove project from the list? (Folder contents will not be modified)" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Manager" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project List" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Run" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Scan" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "New Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Exit" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Key " +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joy Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joy Axis" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Mouse Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Invalid action (anything goes but '/' or ':')." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Action '%s' already exists!" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Rename Input Action Event" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Input Action Event" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp +msgid "Control+" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp +msgid "Press a Key.." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Mouse Button Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Left Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Right Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Middle Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Wheel Up Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Wheel Down Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 6" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 7" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 8" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 9" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joystick Axis Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joystick Button Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Input Action" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Erase Input Action Event" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Toggle Persisting" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Error saving settings." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Settings saved OK." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Translation" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remove Translation" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Remapped Path" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Resource Remap Add Remap" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Change Resource Remap Language" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remove Resource Remap" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remove Resource Remap Option" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Project Settings (engine.cfg)" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp +msgid "General" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +msgid "Property:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Del" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Copy To Platform.." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Input Map" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Action:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Device:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Localization" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Translations" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Translations:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add.." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remaps" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Resources:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remaps by Locale:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Locale" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "AutoLoad" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Plugins" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Preset.." +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Ease In" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Ease Out" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Zero" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Easing In-Out" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Easing Out-In" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "File.." +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Dir.." +msgstr "" + +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp +msgid "Load" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Assign" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Error loading file: Not a resource!" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Couldn't load image" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Bit %d, val %d." +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "On" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Properties:" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Global" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Sections:" +msgstr "" + +#: tools/editor/property_selector.cpp +msgid "Select Property" +msgstr "" + +#: tools/editor/property_selector.cpp +msgid "Select Method" +msgstr "" + +#: tools/editor/pvrtc_compress.cpp +msgid "Could not execute PVRTC tool:" +msgstr "" + +#: tools/editor/pvrtc_compress.cpp +msgid "Can't load back converted image using PVRTC tool:" +msgstr "" + +#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp +msgid "Reparent Node" +msgstr "" + +#: tools/editor/reparent_dialog.cpp +msgid "Reparent Location (Select new Parent):" +msgstr "" + +#: tools/editor/reparent_dialog.cpp +msgid "Keep Global Transform" +msgstr "" + +#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp +msgid "Reparent" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Create New Resource" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Open Resource" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Save Resource" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Resource Tools" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Make Local" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Run Mode:" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Current Scene" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Main Scene" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Main Scene Arguments:" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Scene Run Settings" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Error loading scene from %s" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Ok" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Cannot instance the scene '%s' because the current scene exists within one " +"of its nodes." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Instance Scene(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done on the tree root." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Move Node In Parent" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Move Nodes In Parent" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Duplicate Node(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Delete Node(s)?" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done without a scene." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done on instanced scenes." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Save New Scene As.." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Makes Sense!" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Can't operate on nodes from a foreign scene!" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Can't operate on nodes the current scene inherits from!" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Remove Node(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Couldn't save new scene. Likely dependencies (instances) couldn't be " +"satisfied." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Error saving scene." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Error duplicating scene to save it." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Edit Groups" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Edit Connections" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Add Child Node" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Instance Child Scene" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Change Type" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Attach Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Merge From Scene" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Save Branch as Scene" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Add/Create a New Node" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Instance a scene file as a Node. Creates an inherited scene if no root node " +"exists." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "" +"This item cannot be made visible because the parent is hidden. Unhide the " +"parent first." +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Toggle Spatial Visible" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Toggle CanvasItem Visible" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Instance:" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Invalid node name, the following characters are not allowed:" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Rename Node" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Scene Tree (Nodes):" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Editable Children" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Load As Placeholder" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Discard Instancing" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Open in Editor" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Clear Inheritance" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Clear Inheritance? (No Undo!)" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Clear!" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Select a Node" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid parent class name" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Valid chars:" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid class name" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Valid name" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "N/A" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Class name is invalid!" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Parent class name is invalid!" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid path!" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Could not create script in filesystem." +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Path is empty" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Path is not local" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid base path" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid extension" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Create new script" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Load existing script" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Class Name:" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Built-In Script" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Attach Node Script" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Bytes:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Warning" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Error:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Source:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Function:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Errors" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Child Process Connected" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Inspect Previous Instance" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Inspect Next Instance" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Stack Frames" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Variable" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Errors:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Stack Trace (if applicable):" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Remote Inspector" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Live Scene Tree:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Remote Object Properties: " +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Profiler" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Monitor" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Value" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Monitors" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "List of Video Memory Usage by Resource:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Total:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Video Mem" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Resource Path" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Type" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Usage" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Misc" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Clicked Control:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Clicked Control Type:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Live Edit Root:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Set From Tree" +msgstr "" + +#: tools/editor/settings_config_dialog.cpp +msgid "Shortcuts" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Light Radius" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Camera FOV" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Camera Size" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Sphere Shape Radius" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Box Shape Extents" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Capsule Shape Radius" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Capsule Shape Height" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Ray Shape Length" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Notifier Extents" +msgstr "" diff --git a/tools/translations/id.po b/tools/translations/id.po index 0478612745..f855f4d024 100644 --- a/tools/translations/id.po +++ b/tools/translations/id.po @@ -1,8 +1,9 @@ # Indonesian translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # Abdul Aziz Muslim Alqudsy <abdul.aziz.muslim.alqudsy@gmail.com>, 2016. +# Andevid Dynmyn <doyan4forum@gmail.com>, 2016. # Andinawan Asa <asaandinawan@gmail.com>, 2016. # Khairul Hidayat <khairulcyber4rt@gmail.com>, 2016. # yursan9 <rizal.sagi@gmail.com>, 2016. @@ -10,15 +11,15 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2016-08-27 02:11+0000\n" -"Last-Translator: yursan9 <rizal.sagi@gmail.com>\n" +"PO-Revision-Date: 2016-10-15 04:17+0000\n" +"Last-Translator: Andevid Dynmyn <doyan4forum@gmail.com>\n" "Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/" "godot/id/>\n" "Language: id\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.9-dev\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -167,6 +168,11 @@ msgid "Editing Signal:" msgstr "Mengedit Sinyal:" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "Ubah Transisi Anim" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Tambahkan Node" @@ -212,6 +218,45 @@ msgid "Add Setter Property" msgstr "Tambahkan Properti Setter" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Transisi" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "Kembali:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Panggil" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -346,6 +391,87 @@ msgstr "" "Nilai kembali dari _step() tidak sah, seharusnya integer (seq out), atau " "string (error)." +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Nama tidak sah." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Ukuran font tidak sah." + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -541,6 +667,13 @@ msgstr "" "NavigationMeshInstance harus menjadi child atau grandchild untuk sebuah node " "Navigation. Ini hanya menyediakan data navigasi." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "" +"Properti path harus menunjuk ke sebuah node Particles2D yang sah agar " +"bekerja." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -568,7 +701,8 @@ msgstr "" msgid "Cancel" msgstr "Batal" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "Oke" @@ -1214,10 +1348,6 @@ msgid "Method List For '%s':" msgstr "Daftar Fungsi Untuk '%s':" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Panggil" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Daftar Fungsi:" @@ -1341,6 +1471,12 @@ msgid "Method in target Node must be specified!" msgstr "Method dalam Node target harus spesifik!" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Sambungkan Ke Node:" @@ -1416,6 +1552,15 @@ msgstr "Sinyal-sinyal" msgid "Create New" msgstr "Buat Baru" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Favorit:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Saat ini:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1705,14 +1850,6 @@ msgstr "Pindahkan Favorit Keatas" msgid "Move Favorite Down" msgstr "Pindahkan Favorit Kebawah" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Favorit:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Saat ini:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "Pratinjau:" @@ -1830,7 +1967,9 @@ msgstr "Error menyimpan resource!" msgid "Save Resource As.." msgstr "Simpan Resource Sebagai.." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp #, fuzzy msgid "I see.." msgstr "Aku tahu.." @@ -2071,7 +2210,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "Pilih sebuah Scene Utama" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp #, fuzzy msgid "Ugh" msgstr "Wadoo" @@ -2126,14 +2267,6 @@ msgid "Go to previously opened scene." msgstr "Pergi ke scene yang dibuka sebelumnya." #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "Mode Layar Penuh" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "Mode Tanpa Gangguan" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "Tab selanjutnya" @@ -2219,6 +2352,10 @@ msgid "Quit to Project List" msgstr "" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "Mode Tanpa Gangguan" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2377,6 +2514,11 @@ msgid "Editor Layout" msgstr "" #: tools/editor/editor_node.cpp +#, fuzzy +msgid "Toggle Fullscreen" +msgstr "Mode Layar Penuh" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2401,6 +2543,10 @@ msgid "Update Changes" msgstr "" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2440,6 +2586,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -2973,6 +3123,11 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "Nama Node:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3269,10 +3424,6 @@ msgid "MultiNode Set" msgstr "" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3812,6 +3963,10 @@ msgid "Clear Bones" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -3872,6 +4027,50 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Ubah Tipe Nilai Array" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4550,6 +4749,11 @@ msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Tutup" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4657,6 +4861,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -5033,6 +5241,10 @@ msgid "Insert Animation Key" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5298,6 +5510,10 @@ msgid "Remove Item" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -6100,7 +6316,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6109,6 +6325,11 @@ msgid "Assign" msgstr "" #: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Scene Baru" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -6125,10 +6346,6 @@ msgid "On" msgstr "" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" @@ -6215,14 +6432,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6231,10 +6440,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6273,10 +6478,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6301,10 +6502,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6343,8 +6540,14 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" -msgstr "" +#, fuzzy +msgid "Attach Script" +msgstr "Scene Baru" + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Scene Baru" #: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" @@ -6369,7 +6572,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6471,6 +6678,11 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Error memuat font." + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6483,15 +6695,16 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "Buat Subskribsi" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6503,8 +6716,9 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" -msgstr "" +#, fuzzy +msgid "Attach Node Script" +msgstr "Scene Baru" #: tools/editor/script_editor_debugger.cpp msgid "Bytes:" @@ -6627,8 +6841,9 @@ msgid "Live Edit Root:" msgstr "" #: tools/editor/script_editor_debugger.cpp +#, fuzzy msgid "Set From Tree" -msgstr "" +msgstr "Menyetel Dari Keturunan" #: tools/editor/settings_config_dialog.cpp msgid "Shortcuts" @@ -6636,19 +6851,21 @@ msgstr "" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Light Radius" -msgstr "" +msgstr "Ganti Radius Lampu" #: tools/editor/spatial_editor_gizmos.cpp +#, fuzzy msgid "Change Camera FOV" -msgstr "" +msgstr "Ganti FOV Kamera" #: tools/editor/spatial_editor_gizmos.cpp +#, fuzzy msgid "Change Camera Size" -msgstr "" +msgstr "Ganti Ukuran Kamera" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Sphere Shape Radius" -msgstr "" +msgstr "Ganti Radius Bentuk Bola" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Box Shape Extents" @@ -6670,6 +6887,14 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#, fuzzy +#~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "Path tidak bisa diawali dengan '/', tetapi absolut path harus diawali " +#~ "dengan 'res://', 'user://', atau 'local://'" + #~ msgid "" #~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but " #~ "unsequenced ports were specified." diff --git a/tools/translations/is.po b/tools/translations/is.po new file mode 100644 index 0000000000..c7ec24e10a --- /dev/null +++ b/tools/translations/is.po @@ -0,0 +1,6705 @@ +# LANGUAGE translation of the Godot Engine editor +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# This file is distributed under the same license as the Godot source code. +# +# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR. +# +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine editor\n" +"Language: is\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8-bit\n" + +#: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp +msgid "Invalid type argument to convert(), use TYPE_* constants." +msgstr "" + +#: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp +msgid "Not enough bytes for decoding bytes, or invalid format." +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "step argument is zero!" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Not a script with an instance" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Not based on a script" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Not based on a resource file" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (missing @path)" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (can't load script at @path)" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (invalid script at @path)" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary (invalid subclasses)" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a simple reference to the node." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a simple reference to the node." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a Variable Setter." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a Variable Setter." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Preload Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Type" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Copy Nodes" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Cut Nodes" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Paste Nodes" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + +#: scene/2d/animated_sprite.cpp +msgid "" +"A SpriteFrames resource must be created or set in the 'Frames' property in " +"order for AnimatedSprite to display frames." +msgstr "" + +#: scene/2d/canvas_modulate.cpp +msgid "" +"Only one visible CanvasModulate is allowed per scene (or set of instanced " +"scenes). The first created one will work, while the rest will be ignored." +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp +msgid "" +"CollisionPolygon2D only serves to provide a collision shape to a " +"CollisionObject2D derived node. Please only use it as a child of Area2D, " +"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp +msgid "An empty CollisionPolygon2D has no effect on collision." +msgstr "" + +#: scene/2d/collision_shape_2d.cpp +msgid "" +"CollisionShape2D only serves to provide a collision shape to a " +"CollisionObject2D derived node. Please only use it as a child of Area2D, " +"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." +msgstr "" + +#: scene/2d/collision_shape_2d.cpp +msgid "" +"A shape must be provided for CollisionShape2D to function. Please create a " +"shape resource for it!" +msgstr "" + +#: scene/2d/light_2d.cpp +msgid "" +"A texture with the shape of the light must be supplied to the 'texture' " +"property." +msgstr "" + +#: scene/2d/light_occluder_2d.cpp +msgid "" +"An occluder polygon must be set (or drawn) for this occluder to take effect." +msgstr "" + +#: scene/2d/light_occluder_2d.cpp +msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgstr "" + +#: scene/2d/navigation_polygon.cpp +msgid "" +"A NavigationPolygon resource must be set or created for this node to work. " +"Please set a property or draw a polygon." +msgstr "" + +#: scene/2d/navigation_polygon.cpp +msgid "" +"NavigationPolygonInstance must be a child or grandchild to a Navigation2D " +"node. It only provides navigation data." +msgstr "" + +#: scene/2d/parallax_layer.cpp +msgid "" +"ParallaxLayer node only works when set as child of a ParallaxBackground node." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "Path property must point to a valid Particles2D node to work." +msgstr "" + +#: scene/2d/path_2d.cpp +msgid "PathFollow2D only works when set as a child of a Path2D node." +msgstr "" + +#: scene/2d/remote_transform_2d.cpp +msgid "Path property must point to a valid Node2D node to work." +msgstr "" + +#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp +msgid "" +"A SampleLibrary resource must be created or set in the 'samples' property in " +"order for SamplePlayer to play sound." +msgstr "" + +#: scene/2d/sprite.cpp +msgid "" +"Path property must point to a valid Viewport node to work. Such Viewport " +"must be set to 'render target' mode." +msgstr "" + +#: scene/2d/sprite.cpp +msgid "" +"The Viewport set in the path property must be set as 'render target' in " +"order for this sprite to work." +msgstr "" + +#: scene/2d/visibility_notifier_2d.cpp +msgid "" +"VisibilityEnable2D works best when used with the edited scene root directly " +"as parent." +msgstr "" + +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + +#: scene/3d/body_shape.cpp +msgid "" +"CollisionShape only serves to provide a collision shape to a CollisionObject " +"derived node. Please only use it as a child of Area, StaticBody, RigidBody, " +"KinematicBody, etc. to give them a shape." +msgstr "" + +#: scene/3d/body_shape.cpp +msgid "" +"A shape must be provided for CollisionShape to function. Please create a " +"shape resource for it!" +msgstr "" + +#: scene/3d/collision_polygon.cpp +msgid "" +"CollisionPolygon only serves to provide a collision shape to a " +"CollisionObject derived node. Please only use it as a child of Area, " +"StaticBody, RigidBody, KinematicBody, etc. to give them a shape." +msgstr "" + +#: scene/3d/collision_polygon.cpp +msgid "An empty CollisionPolygon has no effect on collision." +msgstr "" + +#: scene/3d/navigation_mesh.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: scene/3d/navigation_mesh.cpp +msgid "" +"NavigationMeshInstance must be a child or grandchild to a Navigation node. " +"It only provides navigation data." +msgstr "" + +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + +#: scene/3d/scenario_fx.cpp +msgid "" +"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." +msgstr "" + +#: scene/3d/spatial_sample_player.cpp +msgid "" +"A SampleLibrary resource must be created or set in the 'samples' property in " +"order for SpatialSamplePlayer to play sound." +msgstr "" + +#: scene/3d/sprite_3d.cpp +msgid "" +"A SpriteFrames resource must be created or set in the 'Frames' property in " +"order for AnimatedSprite3D to display frames." +msgstr "" + +#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Cancel" +msgstr "" + +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK" +msgstr "" + +#: scene/gui/dialogs.cpp +msgid "Alert!" +msgstr "" + +#: scene/gui/dialogs.cpp +msgid "Please Confirm..." +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "File Exists, Overwrite?" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "All Recognized" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "All Files (*)" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +msgid "Open" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open a File" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open File(s)" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open a Directory" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open a File or Directory" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Save a File" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp +msgid "Create Folder" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp +#: tools/editor/editor_file_dialog.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Path:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Directories & Files:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "File:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Filter:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Name:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp +msgid "Could not create folder." +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Must use a valid extension." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Shift+" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Alt+" +msgstr "" + +#: scene/gui/input_action.cpp +msgid "Ctrl+" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Meta+" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Device" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Button" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Left Button." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Right Button." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Middle Button." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Wheel Up." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Wheel Down." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Axis" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Cut" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp +msgid "Copy" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp +msgid "Paste" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_export.cpp +msgid "Select All" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_log.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/rich_text_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp +msgid "Clear" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Undo" +msgstr "" + +#: scene/gui/popup.cpp +msgid "" +"Popups will hide by default unless you call popup() or any of the popup*() " +"functions. Making them visible for editing is fine though, but they will " +"hide upon running." +msgstr "" + +#: scene/main/viewport.cpp +msgid "" +"This viewport is not set as render target. If you intend for it to display " +"its contents directly to the screen, make it a child of a Control so it can " +"obtain a size. Otherwise, make it a RenderTarget and assign its internal " +"texture to some node for display." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Error initializing FreeType." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Unknown font format." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Error loading font." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Invalid font size." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Disabled" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "All Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move Add Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Transition" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Transform" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Value" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Call" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Add Track" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Duplicate Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move Anim Track Up" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move Anim Track Down" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove Anim Track" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Set Transitions to:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Track Rename" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Track Change Interpolation" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Track Change Value Mode" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Edit Node Curve" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Edit Selection Curve" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Delete Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Duplicate Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Duplicate Transposed" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Continuous" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Discrete" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Trigger" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Add Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Move Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Scale Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Scale From Cursor" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Goto Next Step" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Goto Prev Step" +msgstr "" + +#: tools/editor/animation_editor.cpp tools/editor/property_editor.cpp +msgid "Linear" +msgstr "" + +#: tools/editor/animation_editor.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Constant" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "In" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Out" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "In-Out" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Out-In" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Transitions" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Optimize Animation" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-Up Animation" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Create NEW track for %s and insert key?" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Create %d NEW tracks and insert keys?" +msgstr "" + +#: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/particles_editor_plugin.cpp +#: tools/editor/project_manager.cpp tools/editor/script_create_dialog.cpp +msgid "Create" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Create & Insert" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Insert Track & Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Insert Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Change Anim Len" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Change Anim Loop" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Create Typed Value Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Insert" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Scale Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Add Call Track" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Animation zoom." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Length (s):" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Animation length (in seconds)." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Step (s):" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Cursor step snap (in seconds)." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Enable/Disable looping in animation." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Add new tracks." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move current track up." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move current track down." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove selected track." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Track tools" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Enable editing of individual keys by clicking them." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim. Optimizer" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Max. Linear Error:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Max. Angular Error:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Max Optimizable Angle:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Optimize" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Transition" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Scale Ratio:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Call Functions in Which Node?" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove invalid keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove unresolved and empty tracks" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-up all animations" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-Up Animation(s) (NO UNDO!)" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-Up" +msgstr "" + +#: tools/editor/array_property_edit.cpp +msgid "Resize Array" +msgstr "" + +#: tools/editor/array_property_edit.cpp +msgid "Change Array Value Type" +msgstr "" + +#: tools/editor/array_property_edit.cpp +msgid "Change Array Value" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp +#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Search:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Sort:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Reverse" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Category:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "All" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Site:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Support.." +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Official" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Community" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Testing" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Assets ZIP File" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Method List For '%s':" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Method List:" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Arguments:" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Return:" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Go to Line" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Line Number:" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "No Matches" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replaced %d Ocurrence(s)." +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replace" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replace All" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Match Case" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Whole Words" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Selection Only" +msgstr "" + +#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Search" +msgstr "" + +#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp +msgid "Find" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Next" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replaced %d ocurrence(s)." +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Not found!" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replace By" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Case Sensitive" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Backwards" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Prompt On Replace" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Skip" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + +#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp +msgid "Line:" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Col:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Method in target Node must be specified!" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect To Node:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp +#: tools/editor/plugins/item_list_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Add" +msgstr "" + +#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Remove" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Add Extra Call Argument:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Extra Call Arguments:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Path to Node:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Make Function" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Deferred" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Oneshot" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect '%s' to '%s'" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connecting Signal:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Create Subscription" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect.." +msgstr "" + +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Disconnect" +msgstr "" + +#: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp +msgid "Signals" +msgstr "" + +#: tools/editor/create_dialog.cpp +msgid "Create New" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +msgid "Matches:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp +#: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp +msgid "Description:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Search Replacement For:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependencies For:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "" +"Scene '%s' is currently being edited.\n" +"Changes will not take effect unless reloaded." +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "" +"Resource '%s' is in use.\n" +"Changes will take effect when reloaded." +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependencies" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Resource" +msgstr "" + +#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp +#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp +msgid "Path" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependencies:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Fix Broken" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependency Editor" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Search Replacement Resource:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Owners Of:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "" +"The files being removed are required by other resources in order for them to " +"work.\n" +"Remove them anyway? (no undo)" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Remove selected files from the project? (no undo)" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Error loading:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Scene failed to load due to missing dependencies:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Open Anyway" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Which action should be taken?" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Fix Dependencies" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Errors loading!" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Permanently delete %d item(s)? (No undo!)" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Owns" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Resources Without Explicit Ownership:" +msgstr "" + +#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +msgid "Orphan Resource Explorer" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Delete selected files?" +msgstr "" + +#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp +#: tools/editor/plugins/item_list_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Delete" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Valid characters:" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name. Must not collide with an existing engine class name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name. Must not collide with an existing buit-in type name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name. Must not collide with an existing global constant name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid Path." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "File does not exist." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Not in resource path." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Add AutoLoad" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Autoload '%s' already exists!" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Rename Autoload" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Toggle AutoLoad Globals" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Move Autoload" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Remove Autoload" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Enable" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Rearrange Autoloads" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Node Name:" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Name" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Singleton" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "List:" +msgstr "" + +#: tools/editor/editor_data.cpp +msgid "Updating Scene" +msgstr "" + +#: tools/editor/editor_data.cpp +msgid "Storing local changes.." +msgstr "" + +#: tools/editor/editor_data.cpp +msgid "Updating scene.." +msgstr "" + +#: tools/editor/editor_dir_dialog.cpp +msgid "Choose a Directory" +msgstr "" + +#: tools/editor/editor_dir_dialog.cpp +msgid "Choose" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Go Back" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Go Forward" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Go Up" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Refresh" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Toggle Hidden Files" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Toggle Favorite" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Toggle Mode" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Focus Path" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Move Favorite Up" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Move Favorite Down" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Preview:" +msgstr "" + +#: tools/editor/editor_file_system.cpp +msgid "ScanSources" +msgstr "" + +#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp +msgid "Search Help" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Class List:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Search Classes" +msgstr "" + +#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp +msgid "Class:" +msgstr "" + +#: tools/editor/editor_help.cpp tools/editor/scene_tree_editor.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Inherits:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Inherited by:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Brief Description:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Public Methods:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "GUI Theme Items:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Constants:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Method Description:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Search Text" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Added:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Removed:" +msgstr "" + +#: tools/editor/editor_import_export.cpp tools/editor/project_export.cpp +msgid "Error saving atlas:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Could not save atlas subtexture:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Storing File:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Packing" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Exporting for %s" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Setting Up.." +msgstr "" + +#: tools/editor/editor_log.cpp +msgid " Output:" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp +msgid "Re-Importing" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Importing:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Node From Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/resources_dock.cpp +msgid "Error saving resource!" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/resources_dock.cpp +msgid "Save Resource As.." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "I see.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't open file for writing:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Requested file format unknown:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error while saving." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Saving Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Analyzing" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Creating Thumbnail" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Failed to load resource." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't load MeshLibrary for merging!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error saving MeshLibrary!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't load TileSet for merging!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error saving TileSet!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't open export templates zip." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Loading Export Templates" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error trying to save layout!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Default editor layout overridden." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Layout name not found!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Restored default layout to base settings." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Copy Params" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Paste Params" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Paste Resource" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Copy Resource" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Make Built-In" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Make Sub-Resources Unique" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open in Help" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "There is no defined scene to run." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"No main scene has ever been defined, select one?\n" +"You can change it later in later in \"Project Settings\" under the " +"'application' category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Selected scene '%s' does not exist, select a valid one?\n" +"You can change it later in \"Project Settings\" under the 'application' " +"category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Selected scene '%s' is not a scene file, select a valid one?\n" +"You can change it later in \"Project Settings\" under the 'application' " +"category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Current scene was never saved, please save it prior to running." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Could not start subprocess!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Base Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Open Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Open Script.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Yes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Close scene? (Unsaved changes will be lost)" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Scene As.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "This scene has never been saved. Save before running?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Please save the scene first." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Translatable Strings" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export Mesh Library" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export Tile Set" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quit" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Exit the editor?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Current scene not saved. Open anyway?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't reload a scene that was never saved." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Revert" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "This action cannot be undone. Revert anyway?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Run Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Open Project Manager? \n" +"(Unsaved changes will be lost)" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Pick a Main Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp +msgid "Ugh" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Error loading scene, it must be inside the project path. Use 'Import' to " +"open the scene, then save it inside the project path." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error loading scene." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Scene '%s' has broken dependencies:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Layout" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Delete Layout" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Default" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Switch Scene Tab" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "%d more file(s)" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "%d more file(s) or folder(s)" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Go to previously opened scene." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Next tab" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Previous tab" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Operations with scene files." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "New Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "New Inherited Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save all Scenes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Close Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Close Goto Prev. Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Recent" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Filter Files.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Convert To.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Translatable Strings.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "MeshLibrary.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "TileSet.." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Redo" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Run Script" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Project Settings" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Revert Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quit to Project List" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Import assets to the project." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Import" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Miscellaneous project or scene-wide tools." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Tools" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export the project to many platforms." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Export" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play the project." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Play" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Pause the scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Pause Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Stop the scene." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Stop" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play the edited scene." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play custom scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play Custom Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Debug options" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Deploy with Remote Debug" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When exporting or deploying, the resulting executable will attempt to " +"connect to the IP of this computer in order to be debugged." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Small Deploy with Network FS" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is enabled, export or deploy will produce a minimal " +"executable.\n" +"The filesystem will be provided from the project by the editor over the " +"network.\n" +"On Android, deploy will use the USB cable for faster performance. This " +"option speeds up testing for games with a large footprint." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Visible Collision Shapes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the " +"running game if this option is turned on." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Visible Navigation" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Navigation meshes and polygons will be visible on the running game if this " +"option is turned on." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Sync Scene Changes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is turned on, any changes made to the scene in the editor " +"will be replicated in the running game.\n" +"When used remotely on a device, this is more efficient with network " +"filesystem." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Sync Script Changes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is turned on, any script that is saved will be reloaded on " +"the running game.\n" +"When used remotely on a device, this is more efficient with network " +"filesystem." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Settings" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp +msgid "Editor Settings" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Editor Layout" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Install Export Templates" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "About" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Alerts when an external resource has changed." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Spins when the editor window repaints!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Update Always" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Update Changes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Inspector" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Create a new resource in memory and edit it." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Load an existing resource from disk and edit it." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save the currently edited resource." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +msgid "Save As.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Go to the previous edited object in history." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Go to the next edited object in history." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "History of recently edited objects." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Object properties." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "FileSystem" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Output" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp +msgid "Re-Import" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp +msgid "Update" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Thanks from the Godot community!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Thanks!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Import Templates From ZIP File" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Export Project" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export Library" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Merge With Existing" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Password:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open & Run a Script" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Load Errors" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Installed Plugins:" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Version:" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Author:" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Status:" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Stop Profiling" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Start Profiling" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Measure:" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Frame Time (sec)" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Average Time (sec)" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Frame %" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Fixed Frame %" +msgstr "" + +#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp +msgid "Time:" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Inclusive" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Self" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Frame #:" +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Please wait for scan to complete." +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Current scene must be saved to re-import." +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Save & Re-Import" +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Re-Import Changed Resources" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Write your logic in the _run() method." +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "There is an edited scene already." +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Couldn't instance script:" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Did you forget the 'tool' keyword?" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Couldn't run script:" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Did you forget the '_run' method?" +msgstr "" + +#: tools/editor/editor_settings.cpp +msgid "Default (Same as Editor)" +msgstr "" + +#: tools/editor/editor_sub_scene.cpp +msgid "Select Node(s) to Import" +msgstr "" + +#: tools/editor/editor_sub_scene.cpp +msgid "Scene Path:" +msgstr "" + +#: tools/editor/editor_sub_scene.cpp +msgid "Import From Node:" +msgstr "" + +#: tools/editor/file_type_cache.cpp +msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + +#: tools/editor/groups_editor.cpp +msgid "Add to Group" +msgstr "" + +#: tools/editor/groups_editor.cpp +msgid "Remove from Group" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +msgid "No bit masks to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path is empty." +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path must be a complete resource path." +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path must exist." +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Save path is empty!" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +msgid "Import BitMasks" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture(s):" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Target Path:" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Accept" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +msgid "Bit Mask" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "No source font file!" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "No target font resource!" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "" +"Invalid file extension.\n" +"Please use .fnt." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Can't load/process source font." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Couldn't save font." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Source Font:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Source Font Size:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Dest Resource:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "The quick brown fox jumps over the lazy dog." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Test:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Options:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Font Import" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "" +"This file is already a Godot font file, please supply a BMFont type file " +"instead." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Failed opening as BMFont file." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Invalid font custom source." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Font" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "No meshes to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Single Mesh Import" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Source Mesh(es):" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Surface %d" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "No samples to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Import Audio Samples" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Source Sample(s):" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Audio Sample" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "New Clip" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Animation Options" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Flags" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Bake FPS:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Optimizer" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Linear Error" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Angular Error" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Angle" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Clips" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Start(s)" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "End(s)" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Loop" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Filters" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Source path is empty." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't load post-import script." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Invalid/broken script for post-import." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Error importing scene." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import 3D Scene" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Source Scene:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Same as Target Scene" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Shared" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Target Texture Folder:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Post-Process Script:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Custom Root Node Type:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Auto" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "The Following Files are Missing:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import Anyway" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import & Open" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Edited scene has not been saved, open imported scene anyway?" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Import Scene" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Importing Scene.." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Running Custom Script.." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't load post-import script:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Invalid/broken script for post-import (check console):" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Error running post-import script:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import Image:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Can't import a file over itself:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't localize path: %s (already local)" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Saving.." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "3D Scene Animation" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Uncompressed" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress Lossless (PNG)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress Lossy (WebP)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress (VRAM)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Format" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Compression Quality (WebP):" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Options" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Please specify some files!" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "At least one file needed for Atlas." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Error importing:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Only one file is required for large texture." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Max Texture Size:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for Atlas (2D)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Cell Size:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Large Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Large Textures (2D)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Base Atlas Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture(s)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for 2D" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for 3D" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "2D Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "3D Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Atlas Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "" +"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to " +"the project." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Crop empty space." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Large Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Load Source Image" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Slicing" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Inserting" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Saving" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save large texture:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Build Atlas For:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Loading Image:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't load image:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Converting Images" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Cropping Images" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Blitting Images" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save atlas image:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save converted texture:" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Invalid source!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Invalid translation source!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Column" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Language" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "No items to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "No target path!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Translations" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Couldn't import!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Translation" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Source CSV:" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Ignore First Row" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Compress" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Add to Project (engine.cfg)" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Languages:" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Translation" +msgstr "" + +#: tools/editor/multi_node_edit.cpp +msgid "MultiNode Set" +msgstr "" + +#: tools/editor/node_dock.cpp +msgid "Groups" +msgstr "" + +#: tools/editor/node_dock.cpp +msgid "Select a Node to edit Signals and Groups." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Toggle Autoplay" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "New Animation Name:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "New Anim" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Change Animation Name:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Remove Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: Invalid animation name!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: Animation name already exists!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Rename Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Blend Next Changed" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Change Blend Time" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Load Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Duplicate Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: No animation to copy!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: No animation resource on clipboard!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Pasted Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Paste Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: No animation to edit!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation backwards from current pos. (A)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation backwards from end. (Shift+A)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Stop animation playback. (S)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation from start. (Shift+D)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation from current pos. (D)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Animation position (in seconds)." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Scale animation playback globally for the node." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Create new animation in player." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Load animation from disk." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Load an animation from disk." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Save the current animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Save As" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Display list of animations in player." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Autoplay on Load" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Edit Target Blend Times" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Animation Tools" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Copy Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Create New Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Animation Name:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp +msgid "Error!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Blend Times:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Next (Auto Queue):" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Cross-Animation Blend Times" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Animation" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "New name:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Scale:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Fade In (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Fade Out (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Mix" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Auto Restart:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Restart (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Random Restart (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Start!" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Amount:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend 0:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend 1:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "X-Fade Time (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Current:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Add Input" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Clear Auto-Advance" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Set Auto-Advance" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Delete Input" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Rename" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation tree is valid." +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation tree is invalid." +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "OneShot Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Mix Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend2 Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend3 Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend4 Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "TimeScale Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "TimeSeek Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Transition Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Import Animations.." +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Edit Node Filters" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Filters.." +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Parsing %d Triangles:" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Triangle #" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Light Baker Setup:" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Parsing Geometry" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Fixing Lights" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Making BVH" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Creating Light Octree" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Creating Octree Texture" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Transfer to Lightmaps:" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Allocating Texture #" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Baking Triangle #" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Post-Processing Texture #" +msgstr "" + +#: tools/editor/plugins/baked_light_editor_plugin.cpp +msgid "Bake!" +msgstr "" + +#: tools/editor/plugins/baked_light_editor_plugin.cpp +msgid "Reset the lightmap octree baking process (start over)." +msgstr "" + +#: tools/editor/plugins/camera_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Preview" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Configure Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid Offset:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid Step:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation Offset:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation Step:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move Pivot" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move Action" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Edit IK Chain" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Edit CanvasItem" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change Anchors" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom (%):" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Paste Pose" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Select Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Drag: Rotate" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Move" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+RMB: Depth list selection" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotate Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Show a list of all objects at the position clicked\n" +"(same as Alt+RMB in select mode)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Click to change object's rotation pivot." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Pan Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Lock the selected object in place (can't be moved)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Unlock the selected object (can be moved)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Makes sure the object's children are not selectable." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Restores the object's children's ability to be selected." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Use Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Show Grid" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Rotation Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap Relative" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Configure Snap.." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Pixel Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Expand to Parent" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Skeleton.." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Make Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Make IK Chain" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear IK Chain" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Reset" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Set.." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Selection" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Frame Selection" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Anchor" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Keys" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Key" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Key (Existing Tracks)" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Copy Pose" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear Pose" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Set a Value" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap (Pixels):" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Create Poly" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Edit Poly" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Edit Poly (Remove Point)" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Create a new polygon from scratch." +msgstr "" + +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +msgid "Create Poly3D" +msgstr "" + +#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp +msgid "Set Handle" +msgstr "" + +#: tools/editor/plugins/color_ramp_editor_plugin.cpp +msgid "Add/Remove Color Ramp Point" +msgstr "" + +#: tools/editor/plugins/color_ramp_editor_plugin.cpp +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Modify Color Ramp" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Creating Mesh Library" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Thumbnail.." +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Remove item %d?" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Add Item" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Remove Selected Item" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Import from Scene" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Update from Scene" +msgstr "" + +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Item %d" +msgstr "" + +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Items" +msgstr "" + +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Item List Editor" +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +msgid "Create Occluder Polygon" +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Edit existing polygon:" +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "LMB: Move Point." +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Ctrl+LMB: Split Segment." +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "RMB: Erase Point." +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh is empty!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Static Trimesh Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Static Convex Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "This doesn't work on scene root!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Shape" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Shape" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Navigation Mesh" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "MeshInstance lacks a Mesh!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh has not surface to create outlines from!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Could not create outline!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Static Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Static Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Collision Sibling" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Collision Sibling" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline Mesh.." +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline Mesh" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Outline Size:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "No mesh source specified (and no MultiMesh set in node)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "No mesh source specified (and MultiMesh contains no Mesh)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh source is invalid (invalid path)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh source is invalid (not a MeshInstance)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh source is invalid (contains no Mesh resource)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "No surface source specified." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Surface source is invalid (invalid path)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Surface source is invalid (no geometry)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Surface source is invalid (no faces)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Parent has no solid faces to populate." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Couldn't map area." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Select a Source Mesh:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Select a Target Surface:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Populate Surface" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Populate MultiMesh" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Target Surface:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Source Mesh:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "X-Axis" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Y-Axis" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Z-Axis" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh Up Axis:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Random Rotation:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Random Tilt:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Random Scale:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Populate" +msgstr "" + +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Create Navigation Polygon" +msgstr "" + +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Remove Poly And Point" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image.." +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Set Emission Mask" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Node does not contain geometry." +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Node does not contain geometry (faces)." +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Faces contain no area!" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "No faces!" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Generate AABB" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter From Mesh" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter From Node" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Clear Emitter" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Emission Positions:" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Emission Fill:" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Surface" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Volume" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Remove Point from Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Add Point to Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move Point in Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move In-Control in Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move Out-Control in Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Select Points" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Shift+Drag: Select Control Points" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Click: Add Point" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Right Click: Delete Point" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Select Control Points (Shift+Drag)" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Add Point (in empty space)" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Split Segment (in curve)" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Delete Point" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Close Curve" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Curve Point #" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve Point Pos" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve In Pos" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve Out Pos" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Split Path" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Remove Path Point" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Create UV Map" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Transform UV Map" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Polygon 2D UV Editor" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Move Point" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Ctrl: Rotate" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Shift: Move All" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Shift+Ctrl: Scale" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Move Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Rotate Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Scale Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Polygon->UV" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "UV->Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Clear UV" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Snap" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Enable Snap" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "ERROR: Couldn't load resource!" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Add Resource" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Rename Resource" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Delete Resource" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Resource clipboard is empty!" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Load Resource" +msgstr "" + +#: tools/editor/plugins/rich_text_editor_plugin.cpp +msgid "Parse BBCode" +msgstr "" + +#: tools/editor/plugins/sample_editor_plugin.cpp +msgid "Length:" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Open Sample File(s)" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "ERROR: Couldn't load sample!" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Add Sample" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Rename Sample" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Delete Sample" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "16 Bits" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "8 Bits" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Stereo" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Mono" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Format" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Pitch" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error while saving theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error saving" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error importing theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error importing" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Import Theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save Theme As.." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Next script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Previous script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/project_export.cpp +msgid "File" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_editor.cpp +msgid "New" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save All" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "History Prev" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "History Next" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Reload Theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save Theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save Theme As" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close Docs" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Debug" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Break" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Keep Debugger Open" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Window" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Move Left" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Move Right" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Tutorials" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Open https://godotengine.org at tutorials section." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Classes" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Search the class hierarchy." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Search the reference documentation." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Go to previous edited document." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Go to next edited document." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Create Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Reload" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Resave" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Debugger" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "" + +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Vertex" +msgstr "" + +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Fragment" +msgstr "" + +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Lighting" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Constant" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Constant" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Constant" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Scalar Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Toggle Rot Only" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Function" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Function" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Default Value" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change XForm Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Texture Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Cubemap Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Comment" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add/Remove to Color Ramp" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add/Remove to Curve Map" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Modify Curve Map" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Input Name" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Connect Graph Nodes" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Disconnect Graph Nodes" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Remove Shader Graph Node" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Move Shader Graph Node" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Duplicate Graph Node(s)" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Delete Shader Graph Node(s)" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Error: Cyclic Connection Link" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Error: Missing Input Connections" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add Shader Graph Node" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Orthogonal" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Perspective" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Aborted." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "X-Axis Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Y-Axis Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Z-Axis Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Plane Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scaling to %s%%." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotating %s degrees." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Top View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Top" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rear View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rear" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Front View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Front" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Left View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Left" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Right View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Right" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Keying is disabled (no key inserted)." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Animation Key Inserted." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Align with view" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Environment" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Audio Listener" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Gizmos" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "XForm Dialog" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "No scene selected to instance!" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Instance at Cursor" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Could not instance scene!" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scale Mode (R)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Top View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rear View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Front View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Left View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Right View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Switch Perspective/Orthogonal view" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Insert Animation Key" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Selection" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Align Selection With View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Local Coords" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Dialog.." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Use Default Light" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Use Default sRGB" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "1 Viewport" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "2 Viewports" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "2 Viewports (Alt)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "3 Viewports" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "3 Viewports (Alt)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "4 Viewports" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Normal" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Wireframe" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Overdraw" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Shadeless" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Grid" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Snap Settings" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Translate Snap:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Snap (deg.):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scale Snap (%):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Viewport Settings" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Default Light Normal:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Ambient Light Color:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Perspective FOV (deg.):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Z-Near:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Z-Far:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Change" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Translate:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate (deg.):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scale (ratio):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Type" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Pre" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Post" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "ERROR: Couldn't load frame resource!" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Frame" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Resource clipboard is empty or not a texture!" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Paste Frame" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Empty" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation Loop" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation FPS" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "(empty)" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Animations" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Speed (FPS):" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Animation Frames" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Insert Empty (Before)" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Insert Empty (After)" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Up" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Down" +msgstr "" + +#: tools/editor/plugins/style_box_editor_plugin.cpp +msgid "StyleBox Preview:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Snap Mode:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "<None>" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Pixel Snap" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Grid Snap" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Auto Slice" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Offset:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Step:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Separation:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Texture Region" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Texture Region Editor" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Can't save theme to file:" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add All Items" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add All" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Remove Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add Class Items" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Remove Class Items" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Create Empty Template" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Create Empty Editor Template" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "CheckBox Radio1" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "CheckBox Radio2" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Check Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Checked Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Has" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Many" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_export.cpp +msgid "Options" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Have,Many,Several,Options!" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 1" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 2" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 3" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/scene_tree_editor.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Type:" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Data Type:" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Icon" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Style" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Color" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Paint TileMap" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Duplicate" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Erase TileMap" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Erase selection" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Find tile" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Transpose" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Mirror X" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Mirror Y" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Bucket" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Pick Tile" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Select" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 0 degrees" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 90 degrees" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 180 degrees" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 270 degrees" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Could not find tile:" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Item name or ID:" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Create from scene?" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Merge from scene?" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Create from Scene" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Merge from Scene" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Error" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Edit Script Options" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Please export outside the project folder!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Error exporting project!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Error writing the project PCK!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "No exporter for platform '%s' yet." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Include" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Change Image Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Group name can't be empty!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Invalid character in group name!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Group name already exists!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Add Image Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Delete Image Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Atlas Preview" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Project Export Settings" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Target" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export to Platform" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Resources" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export selected resources (including dependencies)." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export all resources in the project." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export all files in the project directory." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export Mode:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Resources to Export:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Action" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "" +"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Convert text scenes to binary on export." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Images" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Keep Original" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress for Disk (Lossy, WebP)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress for RAM (BC/PVRTC/ETC)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Convert Images (*.png):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress for Disk (Lossy) Quality:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Shrink All Images:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress Formats:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Image Groups" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Groups:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress Disk" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress RAM" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress Mode:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Lossy Quality:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Atlas:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Shrink By:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Preview Atlas" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Image Filter:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Images:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Select None" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Samples" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Sample Conversion Mode: (.wav files):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Keep" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress (RAM - IMA-ADPCM)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Sampling Rate Limit (Hz):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Trim" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Trailing Silence:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Script" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Script Export Mode:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Text" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compiled" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Encrypted (Provide Key Below)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Script Encryption Key (256-bits as hex):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export PCK/Zip" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export Project PCK" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export.." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Project Export" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export Preset:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path, the path must exist!" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path, engine.cfg must not exist." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path, engine.cfg must exist." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Imported Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path (changed anything?)." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Couldn't create engine.cfg in project path." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "The following files failed extraction from package:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Package Installed Successfully!" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Import Existing Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Path (Must Exist):" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Name:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Create New Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Path:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Install Project:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Install" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Browse" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "New Game Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "That's a BINGO!" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Unnamed Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Are you sure to open more than one project?" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Are you sure to run more than one project?" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Remove project from the list? (Folder contents will not be modified)" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Manager" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project List" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Run" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Scan" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "New Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Exit" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Key " +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joy Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joy Axis" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Mouse Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Invalid action (anything goes but '/' or ':')." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Action '%s' already exists!" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Rename Input Action Event" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Input Action Event" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp +msgid "Control+" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp +msgid "Press a Key.." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Mouse Button Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Left Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Right Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Middle Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Wheel Up Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Wheel Down Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 6" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 7" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 8" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 9" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joystick Axis Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joystick Button Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Input Action" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Erase Input Action Event" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Toggle Persisting" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Error saving settings." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Settings saved OK." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Translation" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remove Translation" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Remapped Path" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Resource Remap Add Remap" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Change Resource Remap Language" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remove Resource Remap" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remove Resource Remap Option" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Project Settings (engine.cfg)" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp +msgid "General" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +msgid "Property:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Del" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Copy To Platform.." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Input Map" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Action:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Device:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Localization" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Translations" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Translations:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add.." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remaps" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Resources:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remaps by Locale:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Locale" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "AutoLoad" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Plugins" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Preset.." +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Ease In" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Ease Out" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Zero" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Easing In-Out" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Easing Out-In" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "File.." +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Dir.." +msgstr "" + +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp +msgid "Load" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Assign" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Error loading file: Not a resource!" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Couldn't load image" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Bit %d, val %d." +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "On" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Properties:" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Global" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Sections:" +msgstr "" + +#: tools/editor/property_selector.cpp +msgid "Select Property" +msgstr "" + +#: tools/editor/property_selector.cpp +msgid "Select Method" +msgstr "" + +#: tools/editor/pvrtc_compress.cpp +msgid "Could not execute PVRTC tool:" +msgstr "" + +#: tools/editor/pvrtc_compress.cpp +msgid "Can't load back converted image using PVRTC tool:" +msgstr "" + +#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp +msgid "Reparent Node" +msgstr "" + +#: tools/editor/reparent_dialog.cpp +msgid "Reparent Location (Select new Parent):" +msgstr "" + +#: tools/editor/reparent_dialog.cpp +msgid "Keep Global Transform" +msgstr "" + +#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp +msgid "Reparent" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Create New Resource" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Open Resource" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Save Resource" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Resource Tools" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Make Local" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Run Mode:" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Current Scene" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Main Scene" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Main Scene Arguments:" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Scene Run Settings" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Error loading scene from %s" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Ok" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Cannot instance the scene '%s' because the current scene exists within one " +"of its nodes." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Instance Scene(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done on the tree root." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Move Node In Parent" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Move Nodes In Parent" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Duplicate Node(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Delete Node(s)?" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done without a scene." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done on instanced scenes." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Save New Scene As.." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Makes Sense!" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Can't operate on nodes from a foreign scene!" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Can't operate on nodes the current scene inherits from!" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Remove Node(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Couldn't save new scene. Likely dependencies (instances) couldn't be " +"satisfied." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Error saving scene." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Error duplicating scene to save it." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Edit Groups" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Edit Connections" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Add Child Node" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Instance Child Scene" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Change Type" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Attach Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Merge From Scene" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Save Branch as Scene" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Add/Create a New Node" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Instance a scene file as a Node. Creates an inherited scene if no root node " +"exists." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "" +"This item cannot be made visible because the parent is hidden. Unhide the " +"parent first." +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Toggle Spatial Visible" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Toggle CanvasItem Visible" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Instance:" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Invalid node name, the following characters are not allowed:" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Rename Node" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Scene Tree (Nodes):" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Editable Children" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Load As Placeholder" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Discard Instancing" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Open in Editor" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Clear Inheritance" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Clear Inheritance? (No Undo!)" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Clear!" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Select a Node" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid parent class name" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Valid chars:" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid class name" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Valid name" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "N/A" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Class name is invalid!" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Parent class name is invalid!" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid path!" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Could not create script in filesystem." +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Path is empty" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Path is not local" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid base path" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid extension" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Create new script" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Load existing script" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Class Name:" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Built-In Script" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Attach Node Script" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Bytes:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Warning" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Error:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Source:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Function:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Errors" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Child Process Connected" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Inspect Previous Instance" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Inspect Next Instance" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Stack Frames" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Variable" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Errors:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Stack Trace (if applicable):" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Remote Inspector" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Live Scene Tree:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Remote Object Properties: " +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Profiler" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Monitor" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Value" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Monitors" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "List of Video Memory Usage by Resource:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Total:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Video Mem" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Resource Path" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Type" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Usage" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Misc" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Clicked Control:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Clicked Control Type:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Live Edit Root:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Set From Tree" +msgstr "" + +#: tools/editor/settings_config_dialog.cpp +msgid "Shortcuts" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Light Radius" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Camera FOV" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Camera Size" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Sphere Shape Radius" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Box Shape Extents" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Capsule Shape Radius" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Capsule Shape Height" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Ray Shape Length" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Notifier Extents" +msgstr "" diff --git a/tools/translations/it.po b/tools/translations/it.po index 6f268298a7..6ead708110 100644 --- a/tools/translations/it.po +++ b/tools/translations/it.po @@ -1,5 +1,5 @@ # Italian translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # Dario Bonfanti <bonfi.96@hotmail.it>, 2016. @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2016-08-29 11:05+0000\n" +"PO-Revision-Date: 2016-10-29 12:53+0000\n" "Last-Translator: Dario Bonfanti <bonfi.96@hotmail.it>\n" "Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/" "godot/it/>\n" @@ -17,7 +17,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.9-dev\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -165,37 +165,44 @@ msgid "Editing Signal:" msgstr "Modifica Segnale:" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "Cambia Espressione" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Aggiungi Nodo" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Mantieni premuto Meta per rilasciare un Getter. Mantieni premuto Shift per " +"rilasciare una firma generica." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Mantieni premuto Control per rilasciare un Getter. Mantieni premuto Shift " +"per rilasciare una firma generica." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a simple reference to the node." -msgstr "" +msgstr "Mantieni premuto Meta per rilasciare un riferimento semplice al nodo." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a simple reference to the node." -msgstr "" +msgstr "Mantieni premuto Ctrl per rilasciare un riferimento semplice al nodo." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Variable Setter." -msgstr "" +msgstr "Mantieni premuto Meta per rilasciare un Setter Variabile." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Variable Setter." -msgstr "" +msgstr "Mantieni premuto Ctrl per rilasciare un Setter Variabile." #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Preload Node" -msgstr "Aggiungi Nodo Figlio" +msgstr "Aggiungi Nodo Preload" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" @@ -210,6 +217,43 @@ msgid "Add Setter Property" msgstr "Aggiungi Proprietà Setter" #: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "Condizione" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "Sequenza" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "Interruttore" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "Iteratore" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "Mentre" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "Ritorna" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Chiama" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "Get" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "Set" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -269,24 +313,20 @@ msgid "Toggle Breakpoint" msgstr "Abilita Breakpoint" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Find Node Type" msgstr "Trova Tipo Nodo" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Copy Nodes" -msgstr "Copia Posa" +msgstr "Copia Nodi" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Cut Nodes" -msgstr "Crea Nodo" +msgstr "Taglia Nodi" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Paste Nodes" -msgstr "Incolla Posa" +msgstr "Incolla Nodi" #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " @@ -346,6 +386,102 @@ msgstr "" "Valore di return invalido da _step(), deve esere intero (seq out), oppure " "stringa (errore)." +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "appena premuto" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "appena rilasciato" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" +"Impossibile leggere il file del certificatio. Il percorso e la pasword sono " +"entrambi corretti?" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "Errore in creazione del signature object." + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "Errore di creazione della firma del pacchetto." + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" +"Nessun template di esportazione trovato.\n" +"Scarica ed installa i template di esportazione." + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "Pacchetto di debug personalizzato non trovato." + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "Pacchetto di release personalizzato non trovato." + +#: platform/uwp/export/export.cpp +msgid "Invalid unique name." +msgstr "Nome unico invalido." + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "GUID prodotto invalido." + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "GUID publisher invalido." + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "Colore di background invalido." + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" +"Dimensioni dell'immagine dello Store Logo invalide (dovrebbero essere 50x50)." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" +"Dimensioni non valide dell'immagine del logo quadrato 44x44 (dovrebbero " +"essere 44x44)." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" +"Dimensioni non valide dell'immagine del logo quadrato 71x71 (dovrebbero " +"essere 71x71)." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" +"Dimensioni non valide dell'immagine del logo quadrato 150x150 (dovrebbero " +"essere 150x150)." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" +"Dimensioni non valide dell'immagine del logo quadrato 310x310 (dovrebbero " +"essere 310x310)." + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" +"Dimensioni non valide dell'immagine del logo quadrato 310x150 (dovrebbero " +"essere 310x150)." + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" +"Dimensioni non valide dell'immagine dello splash screen (dovrebbero essere " +"620x300)." + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -542,6 +678,12 @@ msgstr "" "NavigationMeshInstance deve essere un figlio o nipote di un nodo Navigation. " "Fornisce solamente dati per la navigazione." +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" +"La proprietà path deve puntare ad un nodo Spaziale (Spatial) valido per " +"poter funzionare." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -569,7 +711,8 @@ msgstr "" msgid "Cancel" msgstr "Annulla" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -1193,10 +1336,6 @@ msgid "Method List For '%s':" msgstr "Lista Metodi Per '%s':" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Chiama" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Lista Metodi:" @@ -1315,6 +1454,14 @@ msgid "Method in target Node must be specified!" msgstr "Il Metodo nel nodo di target deve essere specificato!" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" +"Metodo di destinazione non trovato! Specifica un metodo valido o annetti uno " +"script al nodo di destinazione." + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Connetti A Nodo:" @@ -1390,6 +1537,15 @@ msgstr "Segnali" msgid "Create New" msgstr "Crea Nuovo" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Preferiti:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Recenti:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1672,14 +1828,6 @@ msgstr "Sposta Preferito Su" msgid "Move Favorite Down" msgstr "Sposta Preferito Giù" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Preferiti:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Recenti:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "Anteprima:" @@ -1797,7 +1945,9 @@ msgstr "Errore salvando la Risorsa!" msgid "Save Resource As.." msgstr "Salva Risorsa Come.." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "Capisco.." @@ -2037,7 +2187,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "Scegli una Scena Principale" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "Ugh" @@ -2092,14 +2244,6 @@ msgid "Go to previously opened scene." msgstr "Vai alla scena precedentemente aperta." #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "Modalità Fullscreen" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "Modalità Senza Distrazioni" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "Scheda successiva" @@ -2185,6 +2329,10 @@ msgid "Quit to Project List" msgstr "Esci alla Lista Progetti" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "Modalità Senza Distrazioni" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "Importa asset nel progetto." @@ -2362,6 +2510,10 @@ msgid "Editor Layout" msgstr "Layout dell'Editor" #: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "Abilita/Disabilita Fullscreen" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "Installa Template di Esportazione" @@ -2386,6 +2538,10 @@ msgid "Update Changes" msgstr "Aggiorna Cambiamenti" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "Disabilita lo Spinner di Update" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "Inspector" @@ -2425,6 +2581,10 @@ msgstr "Proprietà oggetto." msgid "FileSystem" msgstr "FileSystem" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "Nodo" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "Output" @@ -2967,6 +3127,11 @@ msgid "Auto" msgstr "Auto" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "Nome Nodo:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "I File Seguenti sono Mancanti:" @@ -3266,10 +3431,6 @@ msgid "MultiNode Set" msgstr "MultiNode Set" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "Nodo" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "Gruppi" @@ -3814,6 +3975,10 @@ msgid "Clear Bones" msgstr "Elimina Ossa" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "Mostra Ossa" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "Crea Catena IK" @@ -3874,6 +4039,51 @@ msgstr "Imposta un Valore" msgid "Snap (Pixels):" msgstr "Snap (Pixels):" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Add %s" +msgstr "Aggiungi Tutti" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "Crea Nodo" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "Errore istanziamento scena da %s" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "OK :(" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "Nessun genitore del quale istanziare un figlio." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "Questa operazione richiede un solo nodo selezionato." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Cambia Valore di Default" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4554,6 +4764,10 @@ msgid "Close Docs" msgstr "Chiudi Documentazione" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "Chiudi Tutto" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4665,6 +4879,10 @@ msgstr "" "Gli script built-in possono essere modificati solamente quando la scena a " "cui appartengono è caricata" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "Scegli Colore" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "Sposta Su" @@ -5041,6 +5259,10 @@ msgid "Insert Animation Key" msgstr "Inserisci Key Animazione" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "Focalizza su Origine" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "Centra a Selezione" @@ -5306,6 +5528,10 @@ msgid "Remove Item" msgstr "Rimuovi Elemento" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "Tema" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "Aggiungi Elementi di Classe" @@ -6114,7 +6340,7 @@ msgstr "File.." msgid "Dir.." msgstr "Dir.." -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "Carica" @@ -6123,6 +6349,10 @@ msgid "Assign" msgstr "Assegna" #: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "Nuovo Script" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "Errore caricamento file: Non è una risorsa!" @@ -6139,10 +6369,6 @@ msgid "On" msgstr "On" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "Set" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "Proprietà:" @@ -6155,14 +6381,12 @@ msgid "Sections:" msgstr "Sezioni:" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Property" -msgstr "Selezione Punti" +msgstr "Seleziona Proprietà" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Method" -msgstr "Modalità di Selezione" +msgstr "Seleziona Metodo" #: tools/editor/pvrtc_compress.cpp msgid "Could not execute PVRTC tool:" @@ -6229,14 +6453,6 @@ msgid "Scene Run Settings" msgstr "Impostazioni Esecuzione Scena" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "OK :(" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "Nessun genitore del quale istanziare un figlio." - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "Nessun genitore nel quale istanziare una scena." @@ -6245,10 +6461,6 @@ msgid "Error loading scene from %s" msgstr "Errore caricamento scena da %s" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "Errore istanziamento scena da %s" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "Ok" @@ -6289,10 +6501,6 @@ msgid "This operation can't be done without a scene." msgstr "Questa operazione non può essere eseguita senza una scena." #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "Questa operazione richiede un solo nodo selezionato." - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "Questa operazione no può essere eseguita su scene istanziate." @@ -6317,10 +6525,6 @@ msgid "Remove Node(s)" msgstr "Rimuovi nodo(i)" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "Crea Nodo" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6361,10 +6565,16 @@ msgid "Change Type" msgstr "Cambia Tipo" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#, fuzzy +msgid "Attach Script" msgstr "Aggiungi Script" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Crea Script" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "Unisci Da Scena" @@ -6389,7 +6599,13 @@ msgstr "" "root esiste." #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +#, fuzzy +msgid "Attach a new or existing script for the selected node." +msgstr "Crea un nuovo script per il nodo selezionato." + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear a script for the selected node." msgstr "Crea un nuovo script per il nodo selezionato." #: tools/editor/scene_tree_editor.cpp @@ -6493,6 +6709,11 @@ msgid "Could not create script in filesystem." msgstr "Impossibile creare script in filesystem." #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Errore caricamento scena da %s" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "Percorso vuoto" @@ -6505,16 +6726,18 @@ msgid "Invalid base path" msgstr "Percorso di base invalido" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "File esistente" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "Estensione Invalida" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "Percorso valido" +#, fuzzy +msgid "Create new script" +msgstr "Crea Script" + +#: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Load existing script" +msgstr "Script successivo" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6525,7 +6748,8 @@ msgid "Built-In Script" msgstr "Built-In Script" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#, fuzzy +msgid "Attach Node Script" msgstr "Crea Script Nodo" #: tools/editor/script_editor_debugger.cpp @@ -6693,6 +6917,19 @@ msgid "Change Notifier Extents" msgstr "Cambia Estensione di Notifier" #~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "I percorsi non possono iniziare per '/', i percorsi assoluti devono " +#~ "iniziare per 'res://', 'user://', oppure 'local://'" + +#~ msgid "File exists" +#~ msgstr "File esistente" + +#~ msgid "Valid path" +#~ msgstr "Percorso valido" + +#~ msgid "" #~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but " #~ "unsequenced ports were specified." #~ msgstr "" diff --git a/tools/translations/ja.po b/tools/translations/ja.po index 1f0c073082..7939e7b65e 100644 --- a/tools/translations/ja.po +++ b/tools/translations/ja.po @@ -1,21 +1,22 @@ # Japanese translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # +# akirakido <achts.y@gmail.com>, 2016. # hopping tappy (たっぴさん) <hopping.tappy@gmail.com>, 2016. # msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2016-07-16 08:16+0000\n" -"Last-Translator: hopping tappy (たっぴさん) <hopping.tappy@gmail.com>\n" +"PO-Revision-Date: 2016-11-12 15:11+0000\n" +"Last-Translator: akirakido <achts.y@gmail.com>\n" "Language-Team: Japanese <https://hosted.weblate.org/projects/godot-engine/" "godot/ja/>\n" "Language: ja\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.9\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -167,6 +168,10 @@ msgid "Editing Signal:" msgstr "信号を接続:" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "" @@ -212,6 +217,45 @@ msgid "Add Setter Property" msgstr "" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "遷移" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "戻り値:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "呼び出し" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -343,6 +387,87 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "無効なフォント サイズです。" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "無効なフォント サイズです。" + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -533,6 +658,13 @@ msgstr "" "NavigationMeshInstance は、ナビゲーションノードの子や孫である必要があります。" "これはナビゲーションデータのみ提供します。" +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "" +"Path プロパティは、動作するように有効な Particles2D ノードを示す必要がありま" +"す。" + #: scene/3d/scenario_fx.cpp #, fuzzy msgid "" @@ -561,7 +693,8 @@ msgstr "" msgid "Cancel" msgstr "キャンセル" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "決定" @@ -1184,10 +1317,6 @@ msgid "Method List For '%s':" msgstr "'%s' のメソッド一覧:" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "呼び出し" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "メソッド一覧:" @@ -1306,6 +1435,12 @@ msgid "Method in target Node must be specified!" msgstr "対象となるノードのメソッドを指定する必要があります!" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "ノードに接続します。" @@ -1382,6 +1517,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1653,14 +1797,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1779,7 +1915,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -2014,7 +2152,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -2066,14 +2206,6 @@ msgid "Go to previously opened scene." msgstr "" #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2160,6 +2292,10 @@ msgid "Quit to Project List" msgstr "終了してプロジェクトリストを開く" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2318,6 +2454,10 @@ msgid "Editor Layout" msgstr "" #: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2342,6 +2482,10 @@ msgid "Update Changes" msgstr "" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2381,6 +2525,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -2914,6 +3062,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3210,10 +3362,6 @@ msgid "MultiNode Set" msgstr "" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3755,6 +3903,10 @@ msgid "Clear Bones" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -3815,6 +3967,50 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "配列の値の種類の変更" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4494,6 +4690,11 @@ msgid "Close Docs" msgstr "閉じる" #: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "閉じる" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4601,6 +4802,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4977,6 +5182,10 @@ msgid "Insert Animation Key" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5242,6 +5451,10 @@ msgid "Remove Item" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -6044,7 +6257,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -6053,6 +6266,10 @@ msgid "Assign" msgstr "" #: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -6069,10 +6286,6 @@ msgid "On" msgstr "" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" @@ -6159,14 +6372,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6175,10 +6380,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6217,10 +6418,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6245,10 +6442,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6287,7 +6480,11 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear Script" msgstr "" #: tools/editor/scene_tree_dock.cpp @@ -6314,7 +6511,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6416,6 +6617,11 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "フォント読み込みエラー。" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6428,15 +6634,16 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "フォルダを作成" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6448,7 +6655,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp @@ -6614,3 +6821,11 @@ msgstr "" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Notifier Extents" msgstr "" + +#, fuzzy +#~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "パスは「/」で始めることができません。絶対パスは必ず「res://」「user://」" +#~ "「local://」 で始まる必要があります。" diff --git a/tools/translations/ko.po b/tools/translations/ko.po index 72d9fc1167..e67a9b310a 100644 --- a/tools/translations/ko.po +++ b/tools/translations/ko.po @@ -1,5 +1,5 @@ # Korean translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # 박한얼 (volzhs) <volzhs@gmail.com>, 2016. @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2016-08-17 10:07+0000\n" +"PO-Revision-Date: 2016-10-29 00:43+0000\n" "Last-Translator: 박한얼 <volzhs@gmail.com>\n" "Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/" "godot/ko/>\n" @@ -17,7 +17,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.9-dev\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -159,6 +159,10 @@ msgid "Editing Signal:" msgstr "시그널 편집:" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "표현식 변경" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "노드 추가" @@ -187,9 +191,8 @@ msgid "Hold Ctrl to drop a Variable Setter." msgstr "" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Preload Node" -msgstr "자식 노드 추가" +msgstr "Preload 노드 추가" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" @@ -204,6 +207,43 @@ msgid "Add Setter Property" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "조건" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "스위치" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "리턴" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "호출" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "얻기" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "설정" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -263,24 +303,20 @@ msgid "Toggle Breakpoint" msgstr "중단점 토글" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Find Node Type" msgstr "노드 타입 찾기" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Copy Nodes" -msgstr "포즈 복사" +msgstr "노드 복사" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Cut Nodes" -msgstr "노드 생성" +msgstr "노드 잘라내기" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Paste Nodes" -msgstr "포즈 붙여넣기" +msgstr "노드 붙여넣기" #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " @@ -336,6 +372,85 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "서명 오브젝트 생성중 에러." + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid unique name." +msgstr "유효하지 않은 고유 이름." + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "유요하지 않은 프로덕트 GUID." + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "유요하지 않은 퍼블리셔 GUID." + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "유요하지 않은 배경 색상." + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -516,6 +631,10 @@ msgstr "" "NavigationMeshInstance은 Navigation 노드의 하위에 있어야 합니다. 이것은 네비" "게이션 데이타만을 제공합니다." +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "Path 속성은 유효한 Spatial 노드를 가리켜야 합니다." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -541,7 +660,8 @@ msgstr "" msgid "Cancel" msgstr "취소" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "확인" @@ -1163,10 +1283,6 @@ msgid "Method List For '%s':" msgstr "'%s' 함수 목록:" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "호출" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "함수 목록:" @@ -1285,6 +1401,12 @@ msgid "Method in target Node must be specified!" msgstr "대상 노드의 함수를 명시해야합니다!" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "연결할 노드:" @@ -1360,6 +1482,15 @@ msgstr "시그널" msgid "Create New" msgstr "새로 만들기" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "즐겨찾기:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "최근:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1637,14 +1768,6 @@ msgstr "즐겨찾기 위로 이동" msgid "Move Favorite Down" msgstr "즐겨찾기 아래로 이동" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "즐겨찾기:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "최근:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "미리보기:" @@ -1762,7 +1885,9 @@ msgstr "리소스 저장 중 에러!" msgid "Save Resource As.." msgstr "리소스를 다른 이름으로 저장.." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "알겠습니다.." @@ -1996,7 +2121,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "메인 씬 선택" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "오우" @@ -2050,14 +2177,6 @@ msgid "Go to previously opened scene." msgstr "이전에 열었던 씬으로 가기." #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "전체화면 모드" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "초집중 모드" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "다음 탭" @@ -2143,6 +2262,10 @@ msgid "Quit to Project List" msgstr "종료하고 프로젝트 목록으로 돌아가기" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "초집중 모드" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "프로젝트로 에셋 가져오기." @@ -2321,6 +2444,10 @@ msgid "Editor Layout" msgstr "에디터 레이아웃" #: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "전체화면 토글" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "내보내기 템플릿 설치" @@ -2345,6 +2472,10 @@ msgid "Update Changes" msgstr "변경사항만 갱신" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "인스펙터" @@ -2384,6 +2515,10 @@ msgstr "오브젝트 속성." msgid "FileSystem" msgstr "파일 시스템" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "노드" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "출력" @@ -2921,6 +3056,11 @@ msgid "Auto" msgstr "자동" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "노드 이름:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "다음의 파일들이 빠져있습니다:" @@ -3220,10 +3360,6 @@ msgid "MultiNode Set" msgstr "다중 노드 설정" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "노드" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "그룹" @@ -3765,6 +3901,10 @@ msgid "Clear Bones" msgstr "Bones 없애기" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "뼈대 보기" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "IK 체인 만들기" @@ -3825,6 +3965,51 @@ msgstr "값 설정" msgid "Snap (Pixels):" msgstr "스냅 (픽셀):" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Add %s" +msgstr "모두 추가" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "노드 생성" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "'%s' 로부터 씬 인스턴스 중 에러" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "넹 :(" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "선택된 부모 노드가 없어서 자식노드를 인스턴스할 수 없습니다." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "이 작업은 하나의 선택된 노드를 필요로 합니다." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "기본값 변경" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4503,6 +4688,10 @@ msgid "Close Docs" msgstr "문서 닫기" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "모두 닫기" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4612,6 +4801,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "내장 스크립트는 종속된 씬이 열린 상태에서만 편집이 가능합니다" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "색상 선택" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "위로 이동" @@ -4988,6 +5181,10 @@ msgid "Insert Animation Key" msgstr "애니메이션 키 삽입" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "원점 보기" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "선택 포커스" @@ -5253,6 +5450,10 @@ msgid "Remove Item" msgstr "아이템 삭제" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "테마" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "클래스 아이템 추가" @@ -6056,7 +6257,7 @@ msgstr "파일.." msgid "Dir.." msgstr "디렉토리.." -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "로드" @@ -6065,6 +6266,10 @@ msgid "Assign" msgstr "할당" #: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "새 스크립트" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "파일 로드 에러: 리소스가 아닙니다!" @@ -6081,10 +6286,6 @@ msgid "On" msgstr "사용" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "설정" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "속성:" @@ -6097,14 +6298,12 @@ msgid "Sections:" msgstr "부문:" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Property" -msgstr "포인트 선택" +msgstr "속성 선택" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Method" -msgstr "선택 모드" +msgstr "메소드 선택" #: tools/editor/pvrtc_compress.cpp msgid "Could not execute PVRTC tool:" @@ -6171,14 +6370,6 @@ msgid "Scene Run Settings" msgstr "씬 실행 설정" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "넹 :(" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "선택된 부모 노드가 없어서 자식노드를 인스턴스할 수 없습니다." - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "씬을 인스턴스할 수 있는 부모가 없습니다." @@ -6187,10 +6378,6 @@ msgid "Error loading scene from %s" msgstr "'%s' 로부터 씬 로딩 중 에러" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "'%s' 로부터 씬 인스턴스 중 에러" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "확인" @@ -6229,10 +6416,6 @@ msgid "This operation can't be done without a scene." msgstr "이 작업은 씬 없이는 불가합니다." #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "이 작업은 하나의 선택된 노드를 필요로 합니다." - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "이 작업은 인스턴스된 씬에서는 불가합니다." @@ -6257,10 +6440,6 @@ msgid "Remove Node(s)" msgstr "노드 삭제" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "노드 생성" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6300,10 +6479,16 @@ msgid "Change Type" msgstr "타입 변경" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#, fuzzy +msgid "Attach Script" msgstr "스크립트 추가" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "스크립트 만들기" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "다른 씬과 병합" @@ -6327,7 +6512,13 @@ msgstr "" "씬 파일을 노드로 추가합니다. 루트 노드가 없을 경우, 상속씬으로 만들어집니다." #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +#, fuzzy +msgid "Attach a new or existing script for the selected node." +msgstr "선택된 노드에 새로운 스크립트를 생성합니다." + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear a script for the selected node." msgstr "선택된 노드에 새로운 스크립트를 생성합니다." #: tools/editor/scene_tree_editor.cpp @@ -6431,6 +6622,11 @@ msgid "Could not create script in filesystem." msgstr "파일 시스템에 스크립트를 생성할 수 없습니다." #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "'%s' 로부터 씬 로딩 중 에러" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "경로가 비어 있음" @@ -6443,16 +6639,18 @@ msgid "Invalid base path" msgstr "기본 경로가 유요하지 않음" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "파일이 존재함" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "확장자가 유요하지 않음" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "유요한 경로" +#, fuzzy +msgid "Create new script" +msgstr "스크립트 만들기" + +#: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Load existing script" +msgstr "다음 스크립트" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6463,7 +6661,8 @@ msgid "Built-In Script" msgstr "내장 스크립트" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#, fuzzy +msgid "Attach Node Script" msgstr "노드 스크립트 생성" #: tools/editor/script_editor_debugger.cpp @@ -6630,6 +6829,19 @@ msgstr "Ray Shape 길이 변경" msgid "Change Notifier Extents" msgstr "Notifier 범위 변경" +#~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "경로는 '/'로 시작할 수 없습니다. 'res://', 'user://', 또는 'local://'로 시" +#~ "작하는 절대 경로를 사용해야 합니다" + +#~ msgid "File exists" +#~ msgstr "파일이 존재함" + +#~ msgid "Valid path" +#~ msgstr "유요한 경로" + #~ msgid "Cannot go into subdir:" #~ msgstr "하위 디렉토리로 이동할 수 없습니다:" diff --git a/tools/translations/nb.po b/tools/translations/nb.po index 41903096cf..22016abab0 100644 --- a/tools/translations/nb.po +++ b/tools/translations/nb.po @@ -1,5 +1,5 @@ # Norwegian Bokmål translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # Jørgen Aarmo Lund <jorgen.aarmo@gmail.com>, 2016. @@ -154,6 +154,10 @@ msgid "Editing Signal:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "" @@ -198,6 +202,43 @@ msgid "Add Setter Property" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -326,6 +367,85 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -468,6 +588,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -489,7 +613,8 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -1105,10 +1230,6 @@ msgid "Method List For '%s':" msgstr "" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1227,6 +1348,12 @@ msgid "Method in target Node must be specified!" msgstr "" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1302,6 +1429,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1571,14 +1707,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1696,7 +1824,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -1921,7 +2051,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -1973,14 +2105,6 @@ msgid "Go to previously opened scene." msgstr "" #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2066,6 +2190,10 @@ msgid "Quit to Project List" msgstr "" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2224,6 +2352,10 @@ msgid "Editor Layout" msgstr "" #: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2248,6 +2380,10 @@ msgid "Update Changes" msgstr "" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2287,6 +2423,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -2820,6 +2960,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3116,10 +3260,6 @@ msgid "MultiNode Set" msgstr "" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3659,6 +3799,10 @@ msgid "Clear Bones" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -3719,6 +3863,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4397,6 +4584,10 @@ msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4504,6 +4695,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4880,6 +5075,10 @@ msgid "Insert Animation Key" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5145,6 +5344,10 @@ msgid "Remove Item" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5947,7 +6150,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -5956,6 +6159,10 @@ msgid "Assign" msgstr "" #: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5972,10 +6179,6 @@ msgid "On" msgstr "" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" @@ -6060,14 +6263,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6076,10 +6271,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6118,10 +6309,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6146,10 +6333,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6188,7 +6371,11 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear Script" msgstr "" #: tools/editor/scene_tree_dock.cpp @@ -6214,7 +6401,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6316,6 +6507,10 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6328,15 +6523,15 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" +msgid "Create new script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6348,7 +6543,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp diff --git a/tools/translations/pl.po b/tools/translations/pl.po index 23966ce78c..19dad131dc 100644 --- a/tools/translations/pl.po +++ b/tools/translations/pl.po @@ -1,9 +1,10 @@ # Polish translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # Adrian Węcławski <weclawskiadrian@gmail.com>, 2016. # Daniel Lewan <vision360.daniel@gmail.com>, 2016. +# Kajetan Kuszczyński <kajetanek99@gmail.com>, 2016. # Kamil Lewan <lewan.kamil@gmail.com>, 2016. # Karol Walasek <coreconviction@gmail.com>, 2016. # Mietek Szcześniak <ravaging@go2.pl>, 2016. @@ -13,8 +14,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2016-08-16 18:01+0000\n" -"Last-Translator: Mietek Szcześniak <ravaging@go2.pl>\n" +"PO-Revision-Date: 2016-10-29 09:04+0000\n" +"Last-Translator: Kajetan Kuszczyński <kajetanek99@gmail.com>\n" "Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/" "godot/pl/>\n" "Language: pl\n" @@ -22,7 +23,7 @@ msgstr "" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=3; plural=n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 " "|| n%100>=20) ? 1 : 2;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.9-dev\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -164,6 +165,11 @@ msgid "Editing Signal:" msgstr "Edytuj sygnał:" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "Zmień typ" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Dodaj węzeł" @@ -209,6 +215,47 @@ msgid "Add Setter Property" msgstr "" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Skopiuj animacje" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Switch" +msgstr "Wysokość" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "Zwraca:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Wywołanie" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Get" +msgstr "Ustaw" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "Ustaw" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -342,6 +389,90 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Error creating the signature object." +msgstr "Błąd przy eksporcie projektu!" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Niewłaściwa nazwa." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Niepoprawny rozmiar fonta." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid publisher GUID." +msgstr "Niepoprawna ścieżka bazowa" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "Nie rozpoznano typu czcionki." + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -529,6 +660,12 @@ msgstr "" "NavigationMeshInstance musi być dzieckiem lub wnukiem węzła typu Navigation. " "Udostępnia on tylko dane nawigacyjne." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "" +"Żeby zadziałało, pole Path musi wskazywać na istniejący węzeł Particles2D." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -556,7 +693,8 @@ msgstr "" msgid "Cancel" msgstr "Anuluj" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -1181,10 +1319,6 @@ msgid "Method List For '%s':" msgstr "Lista metod '%s':" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Wywołanie" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Lista metod:" @@ -1303,6 +1437,12 @@ msgid "Method in target Node must be specified!" msgstr "Wybierz metodę w wybranym węźle!" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Podłączanie Do Węzła:" @@ -1379,6 +1519,15 @@ msgstr "Sygnały" msgid "Create New" msgstr "Utwórz nowy" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Ulubione:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Ostatnie:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1651,14 +1800,6 @@ msgstr "Przesuń Ulubiony w górę" msgid "Move Favorite Down" msgstr "Przesuń Ulubiony w dół" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Ulubione:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Ostatnie:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "Podgląd:" @@ -1776,7 +1917,9 @@ msgstr "Błąd podczas zapisu zasobu!" msgid "Save Resource As.." msgstr "Zapisz zasób jako..." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "Widzę.." @@ -2014,7 +2157,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "Wybierz główną scenę" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp #, fuzzy msgid "Ugh" msgstr "Błąd" @@ -2070,14 +2215,6 @@ msgid "Go to previously opened scene." msgstr "Idź do poprzednio otwartej sceny." #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "Pełny ekran" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "Tryb bez rozproszeń" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "Następna zakładka" @@ -2163,6 +2300,10 @@ msgid "Quit to Project List" msgstr "Wyjdź do Listy Projektów" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "Tryb bez rozproszeń" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "Importuj zasoby do projektu." @@ -2337,6 +2478,11 @@ msgid "Editor Layout" msgstr "Layout edytora" #: tools/editor/editor_node.cpp +#, fuzzy +msgid "Toggle Fullscreen" +msgstr "Pełny ekran" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "Zainstaluj Szablony Eksportu" @@ -2361,6 +2507,10 @@ msgid "Update Changes" msgstr "Odśwież Zmiany" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "Inspektor" @@ -2400,6 +2550,10 @@ msgstr "Właściwości obiektu." msgid "FileSystem" msgstr "System plików" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "Węzeł" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "Konsola" @@ -2940,6 +3094,11 @@ msgid "Auto" msgstr "Automatyczny" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "Nazwa węzła:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "Brakuje następujących plików:" @@ -3241,10 +3400,6 @@ msgid "MultiNode Set" msgstr "" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "Węzeł" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "Grupy" @@ -3787,6 +3942,11 @@ msgid "Clear Bones" msgstr "Wyczyść Kości" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Show Bones" +msgstr "Utwórz Kości" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "Utwórz Łańcuch IK" @@ -3847,6 +4007,51 @@ msgstr "Ustaw Wartość" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Add %s" +msgstr "Dodaj wszystko" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "Utwórz węzeł" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "OK :(" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Zmień Wartość Domyślną" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4525,6 +4730,11 @@ msgid "Close Docs" msgstr "Zamknij pliki pomocy" #: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Zamknij" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4632,6 +4842,11 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Pick Color" +msgstr "Kolor" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "Przesuń w górę" @@ -5008,6 +5223,10 @@ msgid "Insert Animation Key" msgstr "Wstaw klucz animacji" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5273,6 +5492,11 @@ msgid "Remove Item" msgstr "Usuń element" #: tools/editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme" +msgstr "Zapisz motyw" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -6075,7 +6299,7 @@ msgstr "Plik.." msgid "Dir.." msgstr "Katalog.." -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "Wczytaj" @@ -6084,6 +6308,11 @@ msgid "Assign" msgstr "" #: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Następny skrypt" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "Błąd wczytania pliku: Brak zasobu!" @@ -6100,10 +6329,6 @@ msgid "On" msgstr "" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "Ustaw" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "Właściwości:" @@ -6190,14 +6415,6 @@ msgid "Scene Run Settings" msgstr "Ustawienia uruchomienia sceny" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "OK :(" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6206,10 +6423,6 @@ msgid "Error loading scene from %s" msgstr "Błąd przy ładowaniu sceny z %s" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "Ok" @@ -6248,10 +6461,6 @@ msgid "This operation can't be done without a scene." msgstr "Ta operacja nie może zostać wykonana bez sceny." #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6276,10 +6485,6 @@ msgid "Remove Node(s)" msgstr "Usuń węzeł(y)" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "Utwórz węzeł" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6318,10 +6523,16 @@ msgid "Change Type" msgstr "Zmień typ" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#, fuzzy +msgid "Attach Script" msgstr "Dodaj skrypt" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Utwórz Skrypt" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "Dołącz ze sceny" @@ -6344,7 +6555,13 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +#, fuzzy +msgid "Attach a new or existing script for the selected node." +msgstr "Utwórz nowy skrypt dla zaznaczonego węzła." + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear a script for the selected node." msgstr "Utwórz nowy skrypt dla zaznaczonego węzła." #: tools/editor/scene_tree_editor.cpp @@ -6448,6 +6665,11 @@ msgid "Could not create script in filesystem." msgstr "Nie można było utworzyć skryptu w systemie plików." #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Błąd przy ładowaniu sceny z %s" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "Ścieżka jest pusta" @@ -6460,16 +6682,18 @@ msgid "Invalid base path" msgstr "Niepoprawna ścieżka bazowa" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "Plik Istnieje" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "Niepoprawne rozszerzenie" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "Poprawna ścieżka" +#, fuzzy +msgid "Create new script" +msgstr "Utwórz Skrypt" + +#: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Load existing script" +msgstr "Następny skrypt" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6480,7 +6704,8 @@ msgid "Built-In Script" msgstr "Wbudowany skrypt" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#, fuzzy +msgid "Attach Node Script" msgstr "Utwórz skrypt dla węzła" #: tools/editor/script_editor_debugger.cpp @@ -6647,6 +6872,19 @@ msgstr "Zmień długość Ray Shape" msgid "Change Notifier Extents" msgstr "" +#~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "Ścieżki nie mogą zaczynać się od '/', ścieżki absolutne muszą zaczynać " +#~ "się od 'res://', 'user://', lub 'local://'" + +#~ msgid "File exists" +#~ msgstr "Plik Istnieje" + +#~ msgid "Valid path" +#~ msgstr "Poprawna ścieżka" + #~ msgid "Cannot go into subdir:" #~ msgstr "Nie można iść do podkatalogu:" diff --git a/tools/translations/pr.po b/tools/translations/pr.po new file mode 100644 index 0000000000..7780f64f31 --- /dev/null +++ b/tools/translations/pr.po @@ -0,0 +1,6736 @@ +# Pirate translation of the Godot Engine editor +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# This file is distributed under the same license as the Godot source code. +# +# Zion Nimchuk <zionnimchuk@gmail.com>, 2016. +# +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine editor\n" +"PO-Revision-Date: 2016-11-14 19:48+0000\n" +"Last-Translator: Zion Nimchuk <zionnimchuk@gmail.com>\n" +"Language-Team: Pirate <https://hosted.weblate.org/projects/godot-engine/" +"godot/pr/>\n" +"Language: pr\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8-bit\n" +"Plural-Forms: nplurals=2; plural=n != 1;\n" +"X-Generator: Weblate 2.10-dev\n" + +#: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp +msgid "Invalid type argument to convert(), use TYPE_* constants." +msgstr "" +"Shiver me timbers! ye type argument t' convert() be wrong! use yer TYPE_* " +"constants!" + +#: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp +msgid "Not enough bytes for decoding bytes, or invalid format." +msgstr "Nah enough bytes fer decodin' bytes, or ye got th' wrong ship." + +#: modules/gdscript/gd_functions.cpp +msgid "step argument is zero!" +msgstr "Blimey! Ye step argument be marooned!" + +#: modules/gdscript/gd_functions.cpp +msgid "Not a script with an instance" +msgstr "Arr! Yer script is marooned!" + +#: modules/gdscript/gd_functions.cpp +msgid "Not based on a script" +msgstr "Ye be loaded to the gunwalls? It's anchorage be not on a script!" + +#: modules/gdscript/gd_functions.cpp +msgid "Not based on a resource file" +msgstr "Yer anchorage not be on a resource file, ye bilge rat!" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (missing @path)" +msgstr "Ye got th' wrong dictionary getup! (ye be missin' yer @path!)" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (can't load script at @path)" +msgstr "Ye got th' wrong dictionary getup! (yer script aint' at ye @path)" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (invalid script at @path)" +msgstr "" +"Ye got th' wrong dictionary getup! (ye be drinkin'? Ye got yerself a bad " +"script at @path!)" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary (invalid subclasses)" +msgstr "" +"Ye got th' wrong dictionary getup! (yer subclasses be walkin' the plank!)" + +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" +"Yer scurvy node yielded but she got n' workin' memry'! Ye should keep a " +"lookout for em' docs, she knows how t' yield like yer captain!" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" +"Yer scurvy node yielded but er' booty didn't have no function state in er' " +"maiden workin' memry'!" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" +"Yer value best be comin' back posted to ye first element of yer node's " +"workin' memry'! Swab the decks!" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "Blow the man down! Yer node's booty got ye n' a evil sequence output: " + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" +"Arrr! I found yer sequence bit but there be no node in yer stack. Tell th' " +"Captain!" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "Avast! Yer stack has burst! Her depth be: " + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "Yer functions:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "Yer variables:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Yer signals:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "Yer name's got no valid identifier: " + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" +"Yer name be backstabin'! She be used by another dastardly func/var/signal:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "Rename Function" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "Rename Variable" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "Rename Signal" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "Add Function" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "Add Variable" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "Add Signal" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "Discharge ye' Function" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "Discharge ye' Variable" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "Ye be fixin' Variable:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "Discharge ye' Signal" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "Ye be fixin' Signal:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "Swap yer Expression" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "Add Node" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." +msgstr "" +"Smash yer Meta t' sink yer Getter. Smash yer Shift t' sink a generic " +"signature." + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." +msgstr "" +"Smash yer Ctrl t' sink yer Getter. Smash yer Shift t' sink a generic " +"signature." + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a simple reference to the node." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a simple reference to the node." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a Variable Setter." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a Variable Setter." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Preload Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Type" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Copy Nodes" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Cut Nodes" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Paste Nodes" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + +#: scene/2d/animated_sprite.cpp +msgid "" +"A SpriteFrames resource must be created or set in the 'Frames' property in " +"order for AnimatedSprite to display frames." +msgstr "" + +#: scene/2d/canvas_modulate.cpp +msgid "" +"Only one visible CanvasModulate is allowed per scene (or set of instanced " +"scenes). The first created one will work, while the rest will be ignored." +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp +msgid "" +"CollisionPolygon2D only serves to provide a collision shape to a " +"CollisionObject2D derived node. Please only use it as a child of Area2D, " +"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp +msgid "An empty CollisionPolygon2D has no effect on collision." +msgstr "" + +#: scene/2d/collision_shape_2d.cpp +msgid "" +"CollisionShape2D only serves to provide a collision shape to a " +"CollisionObject2D derived node. Please only use it as a child of Area2D, " +"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." +msgstr "" + +#: scene/2d/collision_shape_2d.cpp +msgid "" +"A shape must be provided for CollisionShape2D to function. Please create a " +"shape resource for it!" +msgstr "" + +#: scene/2d/light_2d.cpp +msgid "" +"A texture with the shape of the light must be supplied to the 'texture' " +"property." +msgstr "" + +#: scene/2d/light_occluder_2d.cpp +msgid "" +"An occluder polygon must be set (or drawn) for this occluder to take effect." +msgstr "" + +#: scene/2d/light_occluder_2d.cpp +msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgstr "" + +#: scene/2d/navigation_polygon.cpp +msgid "" +"A NavigationPolygon resource must be set or created for this node to work. " +"Please set a property or draw a polygon." +msgstr "" + +#: scene/2d/navigation_polygon.cpp +msgid "" +"NavigationPolygonInstance must be a child or grandchild to a Navigation2D " +"node. It only provides navigation data." +msgstr "" + +#: scene/2d/parallax_layer.cpp +msgid "" +"ParallaxLayer node only works when set as child of a ParallaxBackground node." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "Path property must point to a valid Particles2D node to work." +msgstr "" + +#: scene/2d/path_2d.cpp +msgid "PathFollow2D only works when set as a child of a Path2D node." +msgstr "" + +#: scene/2d/remote_transform_2d.cpp +msgid "Path property must point to a valid Node2D node to work." +msgstr "" + +#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp +msgid "" +"A SampleLibrary resource must be created or set in the 'samples' property in " +"order for SamplePlayer to play sound." +msgstr "" + +#: scene/2d/sprite.cpp +msgid "" +"Path property must point to a valid Viewport node to work. Such Viewport " +"must be set to 'render target' mode." +msgstr "" + +#: scene/2d/sprite.cpp +msgid "" +"The Viewport set in the path property must be set as 'render target' in " +"order for this sprite to work." +msgstr "" + +#: scene/2d/visibility_notifier_2d.cpp +msgid "" +"VisibilityEnable2D works best when used with the edited scene root directly " +"as parent." +msgstr "" + +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + +#: scene/3d/body_shape.cpp +msgid "" +"CollisionShape only serves to provide a collision shape to a CollisionObject " +"derived node. Please only use it as a child of Area, StaticBody, RigidBody, " +"KinematicBody, etc. to give them a shape." +msgstr "" + +#: scene/3d/body_shape.cpp +msgid "" +"A shape must be provided for CollisionShape to function. Please create a " +"shape resource for it!" +msgstr "" + +#: scene/3d/collision_polygon.cpp +msgid "" +"CollisionPolygon only serves to provide a collision shape to a " +"CollisionObject derived node. Please only use it as a child of Area, " +"StaticBody, RigidBody, KinematicBody, etc. to give them a shape." +msgstr "" + +#: scene/3d/collision_polygon.cpp +msgid "An empty CollisionPolygon has no effect on collision." +msgstr "" + +#: scene/3d/navigation_mesh.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: scene/3d/navigation_mesh.cpp +msgid "" +"NavigationMeshInstance must be a child or grandchild to a Navigation node. " +"It only provides navigation data." +msgstr "" + +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + +#: scene/3d/scenario_fx.cpp +msgid "" +"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." +msgstr "" + +#: scene/3d/spatial_sample_player.cpp +msgid "" +"A SampleLibrary resource must be created or set in the 'samples' property in " +"order for SpatialSamplePlayer to play sound." +msgstr "" + +#: scene/3d/sprite_3d.cpp +msgid "" +"A SpriteFrames resource must be created or set in the 'Frames' property in " +"order for AnimatedSprite3D to display frames." +msgstr "" + +#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Cancel" +msgstr "" + +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK" +msgstr "" + +#: scene/gui/dialogs.cpp +msgid "Alert!" +msgstr "" + +#: scene/gui/dialogs.cpp +msgid "Please Confirm..." +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "File Exists, Overwrite?" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "All Recognized" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "All Files (*)" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +msgid "Open" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open a File" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open File(s)" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open a Directory" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open a File or Directory" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Save a File" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp +msgid "Create Folder" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp +#: tools/editor/editor_file_dialog.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Path:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Directories & Files:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "File:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Filter:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Name:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp +msgid "Could not create folder." +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Must use a valid extension." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Shift+" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Alt+" +msgstr "" + +#: scene/gui/input_action.cpp +msgid "Ctrl+" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Meta+" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Device" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Button" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Left Button." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Right Button." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Middle Button." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Wheel Up." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Wheel Down." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Axis" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Cut" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp +msgid "Copy" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp +msgid "Paste" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_export.cpp +msgid "Select All" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_log.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/rich_text_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp +msgid "Clear" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Undo" +msgstr "" + +#: scene/gui/popup.cpp +msgid "" +"Popups will hide by default unless you call popup() or any of the popup*() " +"functions. Making them visible for editing is fine though, but they will " +"hide upon running." +msgstr "" + +#: scene/main/viewport.cpp +msgid "" +"This viewport is not set as render target. If you intend for it to display " +"its contents directly to the screen, make it a child of a Control so it can " +"obtain a size. Otherwise, make it a RenderTarget and assign its internal " +"texture to some node for display." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Error initializing FreeType." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Unknown font format." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Error loading font." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Invalid font size." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Disabled" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "All Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move Add Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Transition" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Transform" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Value" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Call" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Add Track" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Duplicate Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move Anim Track Up" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move Anim Track Down" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove Anim Track" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Set Transitions to:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Track Rename" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Track Change Interpolation" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Track Change Value Mode" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Edit Node Curve" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Edit Selection Curve" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Delete Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Duplicate Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Duplicate Transposed" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Continuous" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Discrete" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Trigger" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Add Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Move Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Scale Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Scale From Cursor" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Goto Next Step" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Goto Prev Step" +msgstr "" + +#: tools/editor/animation_editor.cpp tools/editor/property_editor.cpp +msgid "Linear" +msgstr "" + +#: tools/editor/animation_editor.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Constant" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "In" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Out" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "In-Out" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Out-In" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Transitions" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Optimize Animation" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-Up Animation" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Create NEW track for %s and insert key?" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Create %d NEW tracks and insert keys?" +msgstr "" + +#: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/particles_editor_plugin.cpp +#: tools/editor/project_manager.cpp tools/editor/script_create_dialog.cpp +msgid "Create" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Create & Insert" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Insert Track & Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Insert Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Change Anim Len" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Change Anim Loop" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Create Typed Value Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Insert" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Scale Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Add Call Track" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Animation zoom." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Length (s):" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Animation length (in seconds)." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Step (s):" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Cursor step snap (in seconds)." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Enable/Disable looping in animation." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Add new tracks." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move current track up." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move current track down." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove selected track." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Track tools" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Enable editing of individual keys by clicking them." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim. Optimizer" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Max. Linear Error:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Max. Angular Error:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Max Optimizable Angle:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Optimize" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Transition" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Scale Ratio:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Call Functions in Which Node?" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove invalid keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove unresolved and empty tracks" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-up all animations" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-Up Animation(s) (NO UNDO!)" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-Up" +msgstr "" + +#: tools/editor/array_property_edit.cpp +msgid "Resize Array" +msgstr "" + +#: tools/editor/array_property_edit.cpp +msgid "Change Array Value Type" +msgstr "" + +#: tools/editor/array_property_edit.cpp +msgid "Change Array Value" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp +#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Search:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Sort:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Reverse" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Category:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "All" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Site:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Support.." +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Official" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Community" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Testing" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Assets ZIP File" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Method List For '%s':" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Method List:" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Arguments:" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Return:" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Go to Line" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Line Number:" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "No Matches" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replaced %d Ocurrence(s)." +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replace" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replace All" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Match Case" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Whole Words" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Selection Only" +msgstr "" + +#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Search" +msgstr "" + +#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp +msgid "Find" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Next" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replaced %d ocurrence(s)." +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Not found!" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replace By" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Case Sensitive" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Backwards" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Prompt On Replace" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Skip" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + +#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp +msgid "Line:" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Col:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Method in target Node must be specified!" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect To Node:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp +#: tools/editor/plugins/item_list_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Add" +msgstr "" + +#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Remove" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Add Extra Call Argument:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Extra Call Arguments:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Path to Node:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Make Function" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Deferred" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Oneshot" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect '%s' to '%s'" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connecting Signal:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Create Subscription" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect.." +msgstr "" + +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Disconnect" +msgstr "" + +#: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp +msgid "Signals" +msgstr "" + +#: tools/editor/create_dialog.cpp +msgid "Create New" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +msgid "Matches:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp +#: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp +msgid "Description:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Search Replacement For:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependencies For:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "" +"Scene '%s' is currently being edited.\n" +"Changes will not take effect unless reloaded." +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "" +"Resource '%s' is in use.\n" +"Changes will take effect when reloaded." +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependencies" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Resource" +msgstr "" + +#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp +#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp +msgid "Path" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependencies:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Fix Broken" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependency Editor" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Search Replacement Resource:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Owners Of:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "" +"The files being removed are required by other resources in order for them to " +"work.\n" +"Remove them anyway? (no undo)" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Remove selected files from the project? (no undo)" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Error loading:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Scene failed to load due to missing dependencies:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Open Anyway" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Which action should be taken?" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Fix Dependencies" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Errors loading!" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Permanently delete %d item(s)? (No undo!)" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Owns" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Resources Without Explicit Ownership:" +msgstr "" + +#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +msgid "Orphan Resource Explorer" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Delete selected files?" +msgstr "" + +#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp +#: tools/editor/plugins/item_list_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Delete" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Valid characters:" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name. Must not collide with an existing engine class name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name. Must not collide with an existing buit-in type name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name. Must not collide with an existing global constant name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid Path." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "File does not exist." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Not in resource path." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Add AutoLoad" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Autoload '%s' already exists!" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Rename Autoload" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Toggle AutoLoad Globals" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Move Autoload" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Remove Autoload" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Enable" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Rearrange Autoloads" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Node Name:" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Name" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Singleton" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "List:" +msgstr "" + +#: tools/editor/editor_data.cpp +msgid "Updating Scene" +msgstr "" + +#: tools/editor/editor_data.cpp +msgid "Storing local changes.." +msgstr "" + +#: tools/editor/editor_data.cpp +msgid "Updating scene.." +msgstr "" + +#: tools/editor/editor_dir_dialog.cpp +msgid "Choose a Directory" +msgstr "" + +#: tools/editor/editor_dir_dialog.cpp +msgid "Choose" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Go Back" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Go Forward" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Go Up" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Refresh" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Toggle Hidden Files" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Toggle Favorite" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Toggle Mode" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Focus Path" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Move Favorite Up" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Move Favorite Down" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Preview:" +msgstr "" + +#: tools/editor/editor_file_system.cpp +msgid "ScanSources" +msgstr "" + +#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp +msgid "Search Help" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Class List:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Search Classes" +msgstr "" + +#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp +msgid "Class:" +msgstr "" + +#: tools/editor/editor_help.cpp tools/editor/scene_tree_editor.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Inherits:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Inherited by:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Brief Description:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Public Methods:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "GUI Theme Items:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Constants:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Method Description:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Search Text" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Added:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Removed:" +msgstr "" + +#: tools/editor/editor_import_export.cpp tools/editor/project_export.cpp +msgid "Error saving atlas:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Could not save atlas subtexture:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Storing File:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Packing" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Exporting for %s" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Setting Up.." +msgstr "" + +#: tools/editor/editor_log.cpp +msgid " Output:" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp +msgid "Re-Importing" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Importing:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Node From Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/resources_dock.cpp +msgid "Error saving resource!" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/resources_dock.cpp +msgid "Save Resource As.." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "I see.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't open file for writing:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Requested file format unknown:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error while saving." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Saving Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Analyzing" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Creating Thumbnail" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Failed to load resource." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't load MeshLibrary for merging!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error saving MeshLibrary!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't load TileSet for merging!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error saving TileSet!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't open export templates zip." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Loading Export Templates" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error trying to save layout!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Default editor layout overridden." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Layout name not found!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Restored default layout to base settings." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Copy Params" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Paste Params" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Paste Resource" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Copy Resource" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Make Built-In" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Make Sub-Resources Unique" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open in Help" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "There is no defined scene to run." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"No main scene has ever been defined, select one?\n" +"You can change it later in later in \"Project Settings\" under the " +"'application' category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Selected scene '%s' does not exist, select a valid one?\n" +"You can change it later in \"Project Settings\" under the 'application' " +"category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Selected scene '%s' is not a scene file, select a valid one?\n" +"You can change it later in \"Project Settings\" under the 'application' " +"category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Current scene was never saved, please save it prior to running." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Could not start subprocess!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Base Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Open Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Open Script.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Yes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Close scene? (Unsaved changes will be lost)" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Scene As.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "This scene has never been saved. Save before running?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Please save the scene first." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Translatable Strings" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export Mesh Library" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export Tile Set" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quit" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Exit the editor?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Current scene not saved. Open anyway?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't reload a scene that was never saved." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Revert" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "This action cannot be undone. Revert anyway?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Run Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Open Project Manager? \n" +"(Unsaved changes will be lost)" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Pick a Main Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp +msgid "Ugh" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Error loading scene, it must be inside the project path. Use 'Import' to " +"open the scene, then save it inside the project path." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error loading scene." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Scene '%s' has broken dependencies:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Layout" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Delete Layout" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Default" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Switch Scene Tab" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "%d more file(s)" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "%d more file(s) or folder(s)" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Go to previously opened scene." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Next tab" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Previous tab" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Operations with scene files." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "New Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "New Inherited Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save all Scenes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Close Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Close Goto Prev. Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Recent" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Filter Files.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Convert To.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Translatable Strings.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "MeshLibrary.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "TileSet.." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Redo" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Run Script" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Project Settings" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Revert Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quit to Project List" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Import assets to the project." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Import" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Miscellaneous project or scene-wide tools." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Tools" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export the project to many platforms." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Export" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play the project." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Play" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Pause the scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Pause Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Stop the scene." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Stop" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play the edited scene." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play custom scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play Custom Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Debug options" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Deploy with Remote Debug" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When exporting or deploying, the resulting executable will attempt to " +"connect to the IP of this computer in order to be debugged." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Small Deploy with Network FS" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is enabled, export or deploy will produce a minimal " +"executable.\n" +"The filesystem will be provided from the project by the editor over the " +"network.\n" +"On Android, deploy will use the USB cable for faster performance. This " +"option speeds up testing for games with a large footprint." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Visible Collision Shapes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the " +"running game if this option is turned on." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Visible Navigation" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Navigation meshes and polygons will be visible on the running game if this " +"option is turned on." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Sync Scene Changes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is turned on, any changes made to the scene in the editor " +"will be replicated in the running game.\n" +"When used remotely on a device, this is more efficient with network " +"filesystem." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Sync Script Changes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is turned on, any script that is saved will be reloaded on " +"the running game.\n" +"When used remotely on a device, this is more efficient with network " +"filesystem." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Settings" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp +msgid "Editor Settings" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Editor Layout" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Install Export Templates" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "About" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Alerts when an external resource has changed." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Spins when the editor window repaints!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Update Always" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Update Changes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Inspector" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Create a new resource in memory and edit it." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Load an existing resource from disk and edit it." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save the currently edited resource." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +msgid "Save As.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Go to the previous edited object in history." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Go to the next edited object in history." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "History of recently edited objects." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Object properties." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "FileSystem" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Output" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp +msgid "Re-Import" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp +msgid "Update" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Thanks from the Godot community!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Thanks!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Import Templates From ZIP File" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Export Project" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export Library" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Merge With Existing" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Password:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open & Run a Script" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Load Errors" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Installed Plugins:" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Version:" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Author:" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Status:" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Stop Profiling" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Start Profiling" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Measure:" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Frame Time (sec)" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Average Time (sec)" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Frame %" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Fixed Frame %" +msgstr "" + +#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp +msgid "Time:" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Inclusive" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Self" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Frame #:" +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Please wait for scan to complete." +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Current scene must be saved to re-import." +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Save & Re-Import" +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Re-Import Changed Resources" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Write your logic in the _run() method." +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "There is an edited scene already." +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Couldn't instance script:" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Did you forget the 'tool' keyword?" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Couldn't run script:" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Did you forget the '_run' method?" +msgstr "" + +#: tools/editor/editor_settings.cpp +msgid "Default (Same as Editor)" +msgstr "" + +#: tools/editor/editor_sub_scene.cpp +msgid "Select Node(s) to Import" +msgstr "" + +#: tools/editor/editor_sub_scene.cpp +msgid "Scene Path:" +msgstr "" + +#: tools/editor/editor_sub_scene.cpp +msgid "Import From Node:" +msgstr "" + +#: tools/editor/file_type_cache.cpp +msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + +#: tools/editor/groups_editor.cpp +msgid "Add to Group" +msgstr "" + +#: tools/editor/groups_editor.cpp +msgid "Remove from Group" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +msgid "No bit masks to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path is empty." +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path must be a complete resource path." +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path must exist." +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Save path is empty!" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +msgid "Import BitMasks" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture(s):" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Target Path:" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Accept" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +msgid "Bit Mask" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "No source font file!" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "No target font resource!" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "" +"Invalid file extension.\n" +"Please use .fnt." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Can't load/process source font." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Couldn't save font." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Source Font:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Source Font Size:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Dest Resource:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "The quick brown fox jumps over the lazy dog." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Test:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Options:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Font Import" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "" +"This file is already a Godot font file, please supply a BMFont type file " +"instead." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Failed opening as BMFont file." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Invalid font custom source." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Font" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "No meshes to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Single Mesh Import" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Source Mesh(es):" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Surface %d" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "No samples to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Import Audio Samples" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Source Sample(s):" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Audio Sample" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "New Clip" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Animation Options" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Flags" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Bake FPS:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Optimizer" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Linear Error" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Angular Error" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Angle" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Clips" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Start(s)" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "End(s)" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Loop" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Filters" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Source path is empty." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't load post-import script." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Invalid/broken script for post-import." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Error importing scene." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import 3D Scene" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Source Scene:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Same as Target Scene" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Shared" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Target Texture Folder:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Post-Process Script:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Custom Root Node Type:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Auto" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "The Following Files are Missing:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import Anyway" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import & Open" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Edited scene has not been saved, open imported scene anyway?" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Import Scene" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Importing Scene.." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Running Custom Script.." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't load post-import script:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Invalid/broken script for post-import (check console):" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Error running post-import script:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import Image:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Can't import a file over itself:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't localize path: %s (already local)" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Saving.." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "3D Scene Animation" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Uncompressed" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress Lossless (PNG)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress Lossy (WebP)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress (VRAM)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Format" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Compression Quality (WebP):" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Options" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Please specify some files!" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "At least one file needed for Atlas." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Error importing:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Only one file is required for large texture." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Max Texture Size:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for Atlas (2D)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Cell Size:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Large Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Large Textures (2D)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Base Atlas Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture(s)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for 2D" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for 3D" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "2D Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "3D Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Atlas Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "" +"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to " +"the project." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Crop empty space." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Large Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Load Source Image" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Slicing" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Inserting" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Saving" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save large texture:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Build Atlas For:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Loading Image:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't load image:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Converting Images" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Cropping Images" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Blitting Images" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save atlas image:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save converted texture:" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Invalid source!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Invalid translation source!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Column" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Language" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "No items to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "No target path!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Translations" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Couldn't import!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Translation" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Source CSV:" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Ignore First Row" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Compress" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Add to Project (engine.cfg)" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Languages:" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Translation" +msgstr "" + +#: tools/editor/multi_node_edit.cpp +msgid "MultiNode Set" +msgstr "" + +#: tools/editor/node_dock.cpp +msgid "Groups" +msgstr "" + +#: tools/editor/node_dock.cpp +msgid "Select a Node to edit Signals and Groups." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Toggle Autoplay" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "New Animation Name:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "New Anim" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Change Animation Name:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Remove Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: Invalid animation name!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: Animation name already exists!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Rename Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Blend Next Changed" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Change Blend Time" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Load Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Duplicate Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: No animation to copy!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: No animation resource on clipboard!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Pasted Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Paste Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: No animation to edit!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation backwards from current pos. (A)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation backwards from end. (Shift+A)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Stop animation playback. (S)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation from start. (Shift+D)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation from current pos. (D)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Animation position (in seconds)." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Scale animation playback globally for the node." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Create new animation in player." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Load animation from disk." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Load an animation from disk." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Save the current animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Save As" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Display list of animations in player." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Autoplay on Load" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Edit Target Blend Times" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Animation Tools" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Copy Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Create New Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Animation Name:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp +msgid "Error!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Blend Times:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Next (Auto Queue):" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Cross-Animation Blend Times" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Animation" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "New name:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Scale:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Fade In (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Fade Out (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Mix" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Auto Restart:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Restart (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Random Restart (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Start!" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Amount:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend 0:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend 1:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "X-Fade Time (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Current:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Add Input" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Clear Auto-Advance" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Set Auto-Advance" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Delete Input" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Rename" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation tree is valid." +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation tree is invalid." +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "OneShot Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Mix Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend2 Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend3 Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend4 Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "TimeScale Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "TimeSeek Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Transition Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Import Animations.." +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Edit Node Filters" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Filters.." +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Parsing %d Triangles:" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Triangle #" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Light Baker Setup:" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Parsing Geometry" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Fixing Lights" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Making BVH" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Creating Light Octree" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Creating Octree Texture" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Transfer to Lightmaps:" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Allocating Texture #" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Baking Triangle #" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Post-Processing Texture #" +msgstr "" + +#: tools/editor/plugins/baked_light_editor_plugin.cpp +msgid "Bake!" +msgstr "" + +#: tools/editor/plugins/baked_light_editor_plugin.cpp +msgid "Reset the lightmap octree baking process (start over)." +msgstr "" + +#: tools/editor/plugins/camera_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Preview" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Configure Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid Offset:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid Step:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation Offset:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation Step:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move Pivot" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move Action" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Edit IK Chain" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Edit CanvasItem" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change Anchors" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom (%):" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Paste Pose" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Select Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Drag: Rotate" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Move" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+RMB: Depth list selection" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotate Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Show a list of all objects at the position clicked\n" +"(same as Alt+RMB in select mode)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Click to change object's rotation pivot." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Pan Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Lock the selected object in place (can't be moved)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Unlock the selected object (can be moved)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Makes sure the object's children are not selectable." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Restores the object's children's ability to be selected." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Use Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Show Grid" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Rotation Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap Relative" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Configure Snap.." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Pixel Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Expand to Parent" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Skeleton.." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Make Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Make IK Chain" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear IK Chain" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Reset" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Set.." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Selection" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Frame Selection" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Anchor" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Keys" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Key" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Key (Existing Tracks)" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Copy Pose" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear Pose" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Set a Value" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap (Pixels):" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Create Poly" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Edit Poly" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Edit Poly (Remove Point)" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Create a new polygon from scratch." +msgstr "" + +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +msgid "Create Poly3D" +msgstr "" + +#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp +msgid "Set Handle" +msgstr "" + +#: tools/editor/plugins/color_ramp_editor_plugin.cpp +msgid "Add/Remove Color Ramp Point" +msgstr "" + +#: tools/editor/plugins/color_ramp_editor_plugin.cpp +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Modify Color Ramp" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Creating Mesh Library" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Thumbnail.." +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Remove item %d?" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Add Item" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Remove Selected Item" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Import from Scene" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Update from Scene" +msgstr "" + +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Item %d" +msgstr "" + +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Items" +msgstr "" + +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Item List Editor" +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +msgid "Create Occluder Polygon" +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Edit existing polygon:" +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "LMB: Move Point." +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Ctrl+LMB: Split Segment." +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "RMB: Erase Point." +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh is empty!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Static Trimesh Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Static Convex Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "This doesn't work on scene root!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Shape" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Shape" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Navigation Mesh" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "MeshInstance lacks a Mesh!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh has not surface to create outlines from!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Could not create outline!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Static Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Static Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Collision Sibling" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Collision Sibling" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline Mesh.." +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline Mesh" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Outline Size:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "No mesh source specified (and no MultiMesh set in node)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "No mesh source specified (and MultiMesh contains no Mesh)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh source is invalid (invalid path)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh source is invalid (not a MeshInstance)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh source is invalid (contains no Mesh resource)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "No surface source specified." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Surface source is invalid (invalid path)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Surface source is invalid (no geometry)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Surface source is invalid (no faces)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Parent has no solid faces to populate." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Couldn't map area." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Select a Source Mesh:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Select a Target Surface:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Populate Surface" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Populate MultiMesh" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Target Surface:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Source Mesh:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "X-Axis" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Y-Axis" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Z-Axis" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh Up Axis:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Random Rotation:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Random Tilt:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Random Scale:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Populate" +msgstr "" + +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Create Navigation Polygon" +msgstr "" + +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Remove Poly And Point" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image.." +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Set Emission Mask" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Node does not contain geometry." +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Node does not contain geometry (faces)." +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Faces contain no area!" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "No faces!" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Generate AABB" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter From Mesh" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter From Node" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Clear Emitter" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Emission Positions:" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Emission Fill:" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Surface" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Volume" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Remove Point from Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Add Point to Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move Point in Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move In-Control in Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move Out-Control in Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Select Points" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Shift+Drag: Select Control Points" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Click: Add Point" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Right Click: Delete Point" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Select Control Points (Shift+Drag)" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Add Point (in empty space)" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Split Segment (in curve)" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Delete Point" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Close Curve" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Curve Point #" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve Point Pos" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve In Pos" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve Out Pos" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Split Path" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Remove Path Point" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Create UV Map" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Transform UV Map" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Polygon 2D UV Editor" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Move Point" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Ctrl: Rotate" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Shift: Move All" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Shift+Ctrl: Scale" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Move Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Rotate Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Scale Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Polygon->UV" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "UV->Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Clear UV" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Snap" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Enable Snap" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "ERROR: Couldn't load resource!" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Add Resource" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Rename Resource" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Delete Resource" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Resource clipboard is empty!" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Load Resource" +msgstr "" + +#: tools/editor/plugins/rich_text_editor_plugin.cpp +msgid "Parse BBCode" +msgstr "" + +#: tools/editor/plugins/sample_editor_plugin.cpp +msgid "Length:" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Open Sample File(s)" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "ERROR: Couldn't load sample!" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Add Sample" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Rename Sample" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Delete Sample" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "16 Bits" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "8 Bits" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Stereo" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Mono" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Format" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Pitch" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error while saving theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error saving" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error importing theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error importing" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Import Theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save Theme As.." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Next script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Previous script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/project_export.cpp +msgid "File" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_editor.cpp +msgid "New" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save All" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "History Prev" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "History Next" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Reload Theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save Theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save Theme As" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close Docs" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Debug" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Break" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Keep Debugger Open" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Window" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Move Left" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Move Right" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Tutorials" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Open https://godotengine.org at tutorials section." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Classes" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Search the class hierarchy." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Search the reference documentation." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Go to previous edited document." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Go to next edited document." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Create Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Reload" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Resave" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Debugger" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "" + +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Vertex" +msgstr "" + +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Fragment" +msgstr "" + +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Lighting" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Constant" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Constant" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Constant" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Scalar Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Toggle Rot Only" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Function" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Function" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Default Value" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change XForm Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Texture Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Cubemap Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Comment" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add/Remove to Color Ramp" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add/Remove to Curve Map" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Modify Curve Map" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Input Name" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Connect Graph Nodes" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Disconnect Graph Nodes" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Remove Shader Graph Node" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Move Shader Graph Node" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Duplicate Graph Node(s)" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Delete Shader Graph Node(s)" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Error: Cyclic Connection Link" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Error: Missing Input Connections" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add Shader Graph Node" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Orthogonal" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Perspective" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Aborted." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "X-Axis Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Y-Axis Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Z-Axis Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Plane Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scaling to %s%%." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotating %s degrees." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Top View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Top" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rear View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rear" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Front View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Front" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Left View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Left" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Right View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Right" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Keying is disabled (no key inserted)." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Animation Key Inserted." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Align with view" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Environment" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Audio Listener" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Gizmos" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "XForm Dialog" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "No scene selected to instance!" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Instance at Cursor" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Could not instance scene!" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scale Mode (R)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Top View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rear View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Front View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Left View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Right View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Switch Perspective/Orthogonal view" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Insert Animation Key" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Selection" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Align Selection With View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Local Coords" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Dialog.." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Use Default Light" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Use Default sRGB" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "1 Viewport" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "2 Viewports" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "2 Viewports (Alt)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "3 Viewports" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "3 Viewports (Alt)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "4 Viewports" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Normal" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Wireframe" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Overdraw" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Shadeless" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Grid" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Snap Settings" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Translate Snap:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Snap (deg.):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scale Snap (%):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Viewport Settings" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Default Light Normal:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Ambient Light Color:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Perspective FOV (deg.):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Z-Near:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Z-Far:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Change" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Translate:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate (deg.):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scale (ratio):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Type" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Pre" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Post" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "ERROR: Couldn't load frame resource!" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Frame" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Resource clipboard is empty or not a texture!" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Paste Frame" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Empty" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation Loop" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation FPS" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "(empty)" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Animations" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Speed (FPS):" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Animation Frames" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Insert Empty (Before)" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Insert Empty (After)" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Up" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Down" +msgstr "" + +#: tools/editor/plugins/style_box_editor_plugin.cpp +msgid "StyleBox Preview:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Snap Mode:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "<None>" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Pixel Snap" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Grid Snap" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Auto Slice" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Offset:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Step:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Separation:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Texture Region" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Texture Region Editor" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Can't save theme to file:" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add All Items" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add All" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Remove Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add Class Items" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Remove Class Items" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Create Empty Template" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Create Empty Editor Template" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "CheckBox Radio1" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "CheckBox Radio2" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Check Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Checked Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Has" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Many" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_export.cpp +msgid "Options" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Have,Many,Several,Options!" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 1" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 2" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 3" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/scene_tree_editor.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Type:" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Data Type:" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Icon" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Style" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Color" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Paint TileMap" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Duplicate" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Erase TileMap" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Erase selection" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Find tile" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Transpose" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Mirror X" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Mirror Y" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Bucket" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Pick Tile" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Select" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 0 degrees" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 90 degrees" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 180 degrees" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 270 degrees" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Could not find tile:" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Item name or ID:" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Create from scene?" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Merge from scene?" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Create from Scene" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Merge from Scene" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Error" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Edit Script Options" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Please export outside the project folder!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Error exporting project!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Error writing the project PCK!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "No exporter for platform '%s' yet." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Include" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Change Image Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Group name can't be empty!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Invalid character in group name!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Group name already exists!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Add Image Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Delete Image Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Atlas Preview" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Project Export Settings" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Target" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export to Platform" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Resources" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export selected resources (including dependencies)." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export all resources in the project." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export all files in the project directory." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export Mode:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Resources to Export:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Action" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "" +"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Convert text scenes to binary on export." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Images" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Keep Original" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress for Disk (Lossy, WebP)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress for RAM (BC/PVRTC/ETC)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Convert Images (*.png):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress for Disk (Lossy) Quality:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Shrink All Images:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress Formats:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Image Groups" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Groups:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress Disk" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress RAM" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress Mode:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Lossy Quality:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Atlas:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Shrink By:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Preview Atlas" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Image Filter:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Images:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Select None" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Samples" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Sample Conversion Mode: (.wav files):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Keep" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress (RAM - IMA-ADPCM)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Sampling Rate Limit (Hz):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Trim" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Trailing Silence:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Script" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Script Export Mode:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Text" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compiled" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Encrypted (Provide Key Below)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Script Encryption Key (256-bits as hex):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export PCK/Zip" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export Project PCK" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export.." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Project Export" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export Preset:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path, the path must exist!" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path, engine.cfg must not exist." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path, engine.cfg must exist." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Imported Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path (changed anything?)." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Couldn't create engine.cfg in project path." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "The following files failed extraction from package:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Package Installed Successfully!" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Import Existing Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Path (Must Exist):" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Name:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Create New Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Path:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Install Project:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Install" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Browse" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "New Game Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "That's a BINGO!" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Unnamed Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Are you sure to open more than one project?" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Are you sure to run more than one project?" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Remove project from the list? (Folder contents will not be modified)" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Manager" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project List" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Run" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Scan" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "New Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Exit" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Key " +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joy Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joy Axis" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Mouse Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Invalid action (anything goes but '/' or ':')." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Action '%s' already exists!" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Rename Input Action Event" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Input Action Event" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp +msgid "Control+" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp +msgid "Press a Key.." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Mouse Button Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Left Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Right Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Middle Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Wheel Up Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Wheel Down Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 6" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 7" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 8" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 9" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joystick Axis Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joystick Button Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Input Action" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Erase Input Action Event" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Toggle Persisting" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Error saving settings." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Settings saved OK." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Translation" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remove Translation" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Remapped Path" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Resource Remap Add Remap" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Change Resource Remap Language" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remove Resource Remap" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remove Resource Remap Option" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Project Settings (engine.cfg)" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp +msgid "General" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +msgid "Property:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Del" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Copy To Platform.." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Input Map" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Action:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Device:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Localization" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Translations" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Translations:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add.." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remaps" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Resources:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remaps by Locale:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Locale" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "AutoLoad" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Plugins" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Preset.." +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Ease In" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Ease Out" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Zero" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Easing In-Out" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Easing Out-In" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "File.." +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Dir.." +msgstr "" + +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp +msgid "Load" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Assign" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Error loading file: Not a resource!" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Couldn't load image" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Bit %d, val %d." +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "On" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Properties:" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Global" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Sections:" +msgstr "" + +#: tools/editor/property_selector.cpp +msgid "Select Property" +msgstr "" + +#: tools/editor/property_selector.cpp +msgid "Select Method" +msgstr "" + +#: tools/editor/pvrtc_compress.cpp +msgid "Could not execute PVRTC tool:" +msgstr "" + +#: tools/editor/pvrtc_compress.cpp +msgid "Can't load back converted image using PVRTC tool:" +msgstr "" + +#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp +msgid "Reparent Node" +msgstr "" + +#: tools/editor/reparent_dialog.cpp +msgid "Reparent Location (Select new Parent):" +msgstr "" + +#: tools/editor/reparent_dialog.cpp +msgid "Keep Global Transform" +msgstr "" + +#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp +msgid "Reparent" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Create New Resource" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Open Resource" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Save Resource" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Resource Tools" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Make Local" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Run Mode:" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Current Scene" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Main Scene" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Main Scene Arguments:" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Scene Run Settings" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Error loading scene from %s" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Ok" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Cannot instance the scene '%s' because the current scene exists within one " +"of its nodes." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Instance Scene(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done on the tree root." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Move Node In Parent" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Move Nodes In Parent" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Duplicate Node(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Delete Node(s)?" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done without a scene." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done on instanced scenes." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Save New Scene As.." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Makes Sense!" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Can't operate on nodes from a foreign scene!" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Can't operate on nodes the current scene inherits from!" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Remove Node(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Couldn't save new scene. Likely dependencies (instances) couldn't be " +"satisfied." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Error saving scene." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Error duplicating scene to save it." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Edit Groups" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Edit Connections" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Add Child Node" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Instance Child Scene" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Change Type" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Attach Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Merge From Scene" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Save Branch as Scene" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Add/Create a New Node" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Instance a scene file as a Node. Creates an inherited scene if no root node " +"exists." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "" +"This item cannot be made visible because the parent is hidden. Unhide the " +"parent first." +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Toggle Spatial Visible" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Toggle CanvasItem Visible" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Instance:" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Invalid node name, the following characters are not allowed:" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Rename Node" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Scene Tree (Nodes):" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Editable Children" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Load As Placeholder" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Discard Instancing" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Open in Editor" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Clear Inheritance" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Clear Inheritance? (No Undo!)" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Clear!" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Select a Node" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid parent class name" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Valid chars:" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid class name" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Valid name" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "N/A" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Class name is invalid!" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Parent class name is invalid!" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid path!" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Could not create script in filesystem." +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Path is empty" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Path is not local" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid base path" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid extension" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Create new script" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Load existing script" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Class Name:" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Built-In Script" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Attach Node Script" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Bytes:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Warning" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Error:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Source:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Function:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Errors" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Child Process Connected" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Inspect Previous Instance" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Inspect Next Instance" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Stack Frames" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Variable" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Errors:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Stack Trace (if applicable):" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Remote Inspector" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Live Scene Tree:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Remote Object Properties: " +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Profiler" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Monitor" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Value" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Monitors" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "List of Video Memory Usage by Resource:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Total:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Video Mem" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Resource Path" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Type" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Usage" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Misc" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Clicked Control:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Clicked Control Type:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Live Edit Root:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Set From Tree" +msgstr "" + +#: tools/editor/settings_config_dialog.cpp +msgid "Shortcuts" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Light Radius" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Camera FOV" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Camera Size" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Sphere Shape Radius" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Box Shape Extents" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Capsule Shape Radius" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Capsule Shape Height" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Ray Shape Length" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Notifier Extents" +msgstr "" + +#~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "Avast! Ye cannot steer yer ship with a '/'! Yer need t' start wit' " +#~ "'res://', 'user://', or 'local://' ye knave!" diff --git a/tools/translations/pt_BR.po b/tools/translations/pt_BR.po index 0b80ed2b0e..0fb180291b 100644 --- a/tools/translations/pt_BR.po +++ b/tools/translations/pt_BR.po @@ -1,17 +1,18 @@ # Portuguese (Brazil) translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # António Sarmento <antonio.luis.sarmento@gmail.com>, 2016. # George Marques <george@gmarqu.es>, 2016. # Joaquim Ferreira <joaquimferreira1996@bol.com.br>, 2016. +# Mailson Silva Marins <mailsons335@gmail.com>, 2016. # msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: 2016-05-30\n" -"PO-Revision-Date: 2016-08-11 15:38+0000\n" -"Last-Translator: António Sarmento <antonio.luis.sarmento@gmail.com>\n" +"PO-Revision-Date: 2016-09-02 21:07+0000\n" +"Last-Translator: Mailson Silva Marins <mailsons335@gmail.com>\n" "Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/" "godot-engine/godot/pt_BR/>\n" "Language: pt_BR\n" @@ -19,12 +20,12 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n > 1;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.8\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." -msgstr "Argumento de tipo inválido para convert(), use constantes TYPE_*." +msgstr "Argumento de tipo inválido para converter(), use constantes TYPE_*." #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -120,9 +121,8 @@ msgid "Rename Function" msgstr "Renomear Função" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Rename Variable" -msgstr "Renomear Amostra" +msgstr "renomeie variável" #: modules/visual_script/visual_script_editor.cpp msgid "Rename Signal" @@ -161,6 +161,11 @@ msgid "Editing Signal:" msgstr "Editando Sinal:" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "Alterar Tipo" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Adicionar Nó" @@ -207,6 +212,47 @@ msgid "Add Setter Property" msgstr "" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Copiar Animação" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Switch" +msgstr "Pitch" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "Retornar:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Chamar" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Get" +msgstr "Definir" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "Definir" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -216,9 +262,8 @@ msgid "Edit" msgstr "Editar" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Base Type:" -msgstr "Tipo de Dados:" +msgstr "Tipo de Base:" #: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp msgid "Members:" @@ -343,6 +388,90 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Error creating the signature object." +msgstr "Erro ao escrever o PCK do projeto!" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Nome Inválido." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Tamanho de fonte inválido." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid publisher GUID." +msgstr "Caminho base inválido" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "Origem personalizada da fonte inválida." + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -531,6 +660,11 @@ msgstr "" "NavigationMeshInstance deve ser filho ou neto de um nó Navigation. Ele " "apenas fornece dados de navegação." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "A propriedade Caminho deve apontar a um nó Particles2D para funcionar." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -558,7 +692,8 @@ msgstr "" msgid "Cancel" msgstr "Cancelar" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -1181,10 +1316,6 @@ msgid "Method List For '%s':" msgstr "Lista de Métodos para \"%s\":" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Chamar" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Lista de Métodos:" @@ -1303,6 +1434,12 @@ msgid "Method in target Node must be specified!" msgstr "O método no Nó destino precisa ser especificado!" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Conectar ao Nó:" @@ -1378,6 +1515,15 @@ msgstr "Sinais" msgid "Create New" msgstr "Criar Novo" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Favoritos:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Recente:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1657,14 +1803,6 @@ msgstr "Mover Favorito Acima" msgid "Move Favorite Down" msgstr "Mover Favorito Abaixo" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Favoritos:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Recente:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "Previsualização:" @@ -1782,7 +1920,9 @@ msgstr "Erro ao salvar Recurso!" msgid "Save Resource As.." msgstr "Salvar Recuso como..." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "Entendo..." @@ -2020,7 +2160,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "Escolha uma Cena Principal" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "Ugh" @@ -2074,14 +2216,6 @@ msgid "Go to previously opened scene." msgstr "Ir para cena aberta anteriormente." #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "Modo Tela-Cheia" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "Modo Sem Distrações" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "Próxima guia" @@ -2167,6 +2301,10 @@ msgid "Quit to Project List" msgstr "Sair para a Lista de Projetos" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "Modo Sem Distrações" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "Importar assets ao projeto." @@ -2344,6 +2482,11 @@ msgid "Editor Layout" msgstr "Layout do Editor" #: tools/editor/editor_node.cpp +#, fuzzy +msgid "Toggle Fullscreen" +msgstr "Modo Tela-Cheia" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "Instalar Models de Exportação" @@ -2368,6 +2511,10 @@ msgid "Update Changes" msgstr "Atualizar nas Mudanças" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "Inspetor" @@ -2407,6 +2554,10 @@ msgstr "Propriedades do objeto." msgid "FileSystem" msgstr "Arquivos" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "Nó" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "Saída" @@ -2948,6 +3099,11 @@ msgid "Auto" msgstr "Auto" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "Nome do Nó:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "Os Seguintes Arquivos estão Faltando:" @@ -3246,10 +3402,6 @@ msgid "MultiNode Set" msgstr "Múltiplos Nós definidos" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "Nó" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "Grupos" @@ -3799,6 +3951,11 @@ msgid "Clear Bones" msgstr "Limpar Ossos" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Show Bones" +msgstr "Fazer Ossos" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "Fazer Cadeia de IK" @@ -3859,6 +4016,51 @@ msgstr "Defina um Valor" msgid "Snap (Pixels):" msgstr "Snap (Pixels):" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Add %s" +msgstr "Adicionar Todos" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "Criar Nó" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "Erro ao instanciar cena de %s" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "OK :(" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "Sem nó pai onde instanciar um filho." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "Essa operação requer um único nó selecionado." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Alterar Valor Padrão" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4538,6 +4740,11 @@ msgid "Close Docs" msgstr "Fechar Docs" #: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Fechar" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4649,6 +4856,11 @@ msgstr "" "Scripts embutidos só podem ser editados quando a cena a qual pertencem está " "carregada" +#: tools/editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Pick Color" +msgstr "Cor" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "Mover para Cima" @@ -5025,6 +5237,11 @@ msgid "Insert Animation Key" msgstr "Inserir Chanve de Animação" #: tools/editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Focus Origin" +msgstr "Ver Origem" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "Focar Seleção" @@ -5290,6 +5507,11 @@ msgid "Remove Item" msgstr "Remover Item" #: tools/editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme" +msgstr "Salvar Tema" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "Adicionar Itens de Classe" @@ -6099,7 +6321,7 @@ msgstr "Arquivo..." msgid "Dir.." msgstr "Dir..." -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "Carregar" @@ -6108,6 +6330,11 @@ msgid "Assign" msgstr "Atribuir" #: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Próximo Script" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "Erro ao carregar arquivo: Não é um recurso!" @@ -6124,10 +6351,6 @@ msgid "On" msgstr "Ativo" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "Definir" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "Propriedades:" @@ -6214,14 +6437,6 @@ msgid "Scene Run Settings" msgstr "Configurações de Carregamento da Cena" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "OK :(" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "Sem nó pai onde instanciar um filho." - -#: tools/editor/scene_tree_dock.cpp #, fuzzy msgid "No parent to instance the scenes at." msgstr "Sem nó pai onde instanciar um filho." @@ -6231,10 +6446,6 @@ msgid "Error loading scene from %s" msgstr "Erro ao carregar cena de %s" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "Erro ao instanciar cena de %s" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "Ok" @@ -6275,10 +6486,6 @@ msgid "This operation can't be done without a scene." msgstr "Essa operação não pode ser realizada sem uma cena." #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "Essa operação requer um único nó selecionado." - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "Essa operação não pode ser realizada em cenas instanciadas." @@ -6303,10 +6510,6 @@ msgid "Remove Node(s)" msgstr "Remover Nó(s)" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "Criar Nó" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6347,10 +6550,16 @@ msgid "Change Type" msgstr "Alterar Tipo" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#, fuzzy +msgid "Attach Script" msgstr "Adicionar Script" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Criar Script" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "Fundir a Partir de Cena" @@ -6375,7 +6584,13 @@ msgstr "" "existe um nó raiz." #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +#, fuzzy +msgid "Attach a new or existing script for the selected node." +msgstr "Criar um script novo para o nó selecionado." + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear a script for the selected node." msgstr "Criar um script novo para o nó selecionado." #: tools/editor/scene_tree_editor.cpp @@ -6479,6 +6694,11 @@ msgid "Could not create script in filesystem." msgstr "Não foi possível criar o script no sistema de arquivos." #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Erro ao carregar cena de %s" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "O caminho está vazio" @@ -6491,16 +6711,18 @@ msgid "Invalid base path" msgstr "Caminho base inválido" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "O arquivo existe" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "Extensão inválida" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "Caminho válido" +#, fuzzy +msgid "Create new script" +msgstr "Criar Script" + +#: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Load existing script" +msgstr "Próximo Script" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6511,7 +6733,8 @@ msgid "Built-In Script" msgstr "Script Embutido" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#, fuzzy +msgid "Attach Node Script" msgstr "Criar Script para Nó" #: tools/editor/script_editor_debugger.cpp @@ -6678,6 +6901,12 @@ msgstr "Mudar o tamanho do Shape Ray" msgid "Change Notifier Extents" msgstr "Alterar a Extensão do Notificador" +#~ msgid "File exists" +#~ msgstr "O arquivo existe" + +#~ msgid "Valid path" +#~ msgstr "Caminho válido" + #~ msgid "Cannot go into subdir:" #~ msgstr "Não é possível ir ao subdiretório:" diff --git a/tools/translations/pt_PT.po b/tools/translations/pt_PT.po index 21792d3857..495603adda 100644 --- a/tools/translations/pt_PT.po +++ b/tools/translations/pt_PT.po @@ -1,5 +1,5 @@ # Portuguese (Portugal) translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # António Sarmento <antonio.luis.sarmento@gmail.com>, 2016. @@ -164,6 +164,10 @@ msgid "Editing Signal:" msgstr "A editar Sinal:" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Adicionar Nó" @@ -209,6 +213,43 @@ msgid "Add Setter Property" msgstr "Adicionar propriedade Setter" #: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -338,6 +379,86 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Nome de índice propriedade inválido." + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -480,6 +601,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -501,7 +626,8 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -1117,10 +1243,6 @@ msgid "Method List For '%s':" msgstr "" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1239,6 +1361,12 @@ msgid "Method in target Node must be specified!" msgstr "" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1314,6 +1442,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1583,14 +1720,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1708,7 +1837,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -1933,7 +2064,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -1985,14 +2118,6 @@ msgid "Go to previously opened scene." msgstr "" #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2078,6 +2203,10 @@ msgid "Quit to Project List" msgstr "" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2236,6 +2365,10 @@ msgid "Editor Layout" msgstr "" #: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2260,6 +2393,10 @@ msgid "Update Changes" msgstr "" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2299,6 +2436,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -2832,6 +2973,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3128,10 +3273,6 @@ msgid "MultiNode Set" msgstr "" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3671,6 +3812,10 @@ msgid "Clear Bones" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -3731,6 +3876,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4409,6 +4597,11 @@ msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Fechar" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4516,6 +4709,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4892,6 +5089,10 @@ msgid "Insert Animation Key" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5157,6 +5358,10 @@ msgid "Remove Item" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5959,7 +6164,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -5968,6 +6173,10 @@ msgid "Assign" msgstr "" #: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5984,10 +6193,6 @@ msgid "On" msgstr "" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" @@ -6073,14 +6278,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6089,10 +6286,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6131,10 +6324,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6159,10 +6348,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6201,7 +6386,11 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear Script" msgstr "" #: tools/editor/scene_tree_dock.cpp @@ -6227,7 +6416,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6329,6 +6522,10 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6341,15 +6538,15 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" +msgid "Create new script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6361,7 +6558,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp diff --git a/tools/translations/ro.po b/tools/translations/ro.po index 8e0dc574be..d472659d44 100644 --- a/tools/translations/ro.po +++ b/tools/translations/ro.po @@ -1,5 +1,5 @@ # Romanian translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # FIRST AUTHOR <EMAIL@ADDRESS>, YEAR. @@ -148,6 +148,10 @@ msgid "Editing Signal:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "" @@ -192,6 +196,43 @@ msgid "Add Setter Property" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -320,6 +361,85 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -462,6 +582,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -483,7 +607,8 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -1099,10 +1224,6 @@ msgid "Method List For '%s':" msgstr "" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1221,6 +1342,12 @@ msgid "Method in target Node must be specified!" msgstr "" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1296,6 +1423,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1565,14 +1701,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1690,7 +1818,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -1915,7 +2045,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -1967,14 +2099,6 @@ msgid "Go to previously opened scene." msgstr "" #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2060,6 +2184,10 @@ msgid "Quit to Project List" msgstr "" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2218,6 +2346,10 @@ msgid "Editor Layout" msgstr "" #: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2242,6 +2374,10 @@ msgid "Update Changes" msgstr "" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2281,6 +2417,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -2814,6 +2954,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3110,10 +3254,6 @@ msgid "MultiNode Set" msgstr "" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3653,6 +3793,10 @@ msgid "Clear Bones" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -3713,6 +3857,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4391,6 +4578,10 @@ msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4498,6 +4689,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4874,6 +5069,10 @@ msgid "Insert Animation Key" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5139,6 +5338,10 @@ msgid "Remove Item" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5941,7 +6144,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -5950,6 +6153,10 @@ msgid "Assign" msgstr "" #: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5966,10 +6173,6 @@ msgid "On" msgstr "" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" @@ -6054,14 +6257,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6070,10 +6265,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6112,10 +6303,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6140,10 +6327,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6182,7 +6365,11 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear Script" msgstr "" #: tools/editor/scene_tree_dock.cpp @@ -6208,7 +6395,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6310,6 +6501,10 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6322,15 +6517,15 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" +msgid "Create new script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6342,7 +6537,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp diff --git a/tools/translations/ru.po b/tools/translations/ru.po index 7b047d9a1e..3060567126 100644 --- a/tools/translations/ru.po +++ b/tools/translations/ru.po @@ -1,5 +1,5 @@ # Russian translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # DimOkGamer <dimokgamer@gmail.com>, 2016. @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2016-08-17 20:35+0000\n" +"PO-Revision-Date: 2016-10-17 19:47+0000\n" "Last-Translator: DimOkGamer <dimokgamer@gmail.com>\n" "Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/" "godot/ru/>\n" @@ -20,7 +20,7 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" "%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.9-dev\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -166,37 +166,44 @@ msgid "Editing Signal:" msgstr "Редактирование сигнала:" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "Изменить выражение" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Добавить узел" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Зажмите Meta, чтобы добавить Getter. Зажмите Shift, чтобы добавить " +"универсальную подпись." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Зажмите Ctrl, чтобы добавить Getter. Зажмите Shift, чтобы добавить " +"универсальную подпись." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a simple reference to the node." -msgstr "" +msgstr "Зажмите Meta, чтобы добавить простую ссылку на узел." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a simple reference to the node." -msgstr "" +msgstr "Зажмите Ctrl, чтобы добавить простую ссылку на узел." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Variable Setter." -msgstr "" +msgstr "Зажмите Meta, чтобы добавить Variable Setter." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Variable Setter." -msgstr "" +msgstr "Зажмите Ctrl, чтобы добавить Variable Setter." #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Preload Node" -msgstr "Добавить дочерний узел" +msgstr "Добавить предзагрузочный узел" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" @@ -211,6 +218,43 @@ msgid "Add Setter Property" msgstr "Добавить устанавливающее свойство" #: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "Условие" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "Последовательность" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "Переключатель" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "Итератор" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "Пока" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "Возвращение" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Вызов" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "Получить" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "Задан" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -270,24 +314,20 @@ msgid "Toggle Breakpoint" msgstr "Точка остановки" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Find Node Type" msgstr "Найти тип узла" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Copy Nodes" -msgstr "Копировать позу" +msgstr "Копировать узлы" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Cut Nodes" -msgstr "Создать узел" +msgstr "Вырезать узлы" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Paste Nodes" -msgstr "Вставить позу" +msgstr "Вставить узлы" #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " @@ -346,6 +386,87 @@ msgstr "" "Недопустимое значение, возвращаемое _step(), должно быть целое число(seq " "out) или строка (error)." +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "просто нажата" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "просто отпущена" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "Не могу прочитать файл сертификата. Уверены, что путь и пароль верны?" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "Ошибка при создании объекта подписи." + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "Ошибка при создании подписи пакета." + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" +"Шаблоны экспорта не найдены.\n" +"Скачайте и установите шаблоны экспорта." + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "Пользовательский отладочный пакет не найден." + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "Пользовательский релизный пакет не найден." + +#: platform/uwp/export/export.cpp +msgid "Invalid unique name." +msgstr "Неверное уникальное имя." + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "Неверный GUID продукта." + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "Неверный GUID издателя." + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "Недопустимый цвет фона." + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "Неверные размеры логотипа для магазина (должны быть 50х50)." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "Неверные размеры квадратного логотипа 44x44 (должны быть 44x44)." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "Неверные размеры квадратного логотипа 71x71 (должны быть 71x71)." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "Неверные размеры квадратного логотипа 150x150 (должны быть 150x150)." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "Неверные размеры квадратного логотипа 310x310 (должны быть 310x310)." + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "Неверные размеры широкого логотипа 310x150 (должны быть 310x150)." + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "Неверные размеры заставки (должны быть 620x300)." + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -537,6 +658,10 @@ msgstr "" "NavigationMeshInstance должен быть дочерним или под-дочерним узлом " "Navigation. Он предоставляет только навигационные данные." +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "Свойство Path должно указывать на действительный Spatial узел." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -564,7 +689,8 @@ msgstr "" msgid "Cancel" msgstr "Отмена" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "Ок" @@ -1188,10 +1314,6 @@ msgid "Method List For '%s':" msgstr "Список способ для '%s':" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Вызов" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Список методов:" @@ -1310,6 +1432,14 @@ msgid "Method in target Node must be specified!" msgstr "Метод должен быть указан в целевом Узле!" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" +"Целевой метод не найден! Укажите правильный метод или прикрепите скрипт на " +"целевой узел." + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Присоединить к узлу:" @@ -1385,6 +1515,15 @@ msgstr "Сигналы" msgid "Create New" msgstr "Создать новый" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Избранное:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Недавнее:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1666,14 +1805,6 @@ msgstr "Переместить избранное вверх" msgid "Move Favorite Down" msgstr "Переместить избранное вниз" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Избранное:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Недавнее:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "Предпросмотр:" @@ -1791,7 +1922,9 @@ msgstr "Ошибка при сохранении ресурса!" msgid "Save Resource As.." msgstr "Сохранить ресурс как.." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "Ясно.." @@ -2029,7 +2162,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "Выберите главную сцену" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "Ясно" @@ -2084,14 +2219,6 @@ msgid "Go to previously opened scene." msgstr "Перейти к предыдущей открытой сцене." #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "Полноэкранный режим" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "Свободный режим" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "Следующая вкладка" @@ -2177,6 +2304,10 @@ msgid "Quit to Project List" msgstr "Выйти в список проектов" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "Свободный режим" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "Импортировать ассеты в проект." @@ -2354,6 +2485,10 @@ msgid "Editor Layout" msgstr "Макет редактора" #: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "Переключить полноэкранный режим" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "Установить шаблоны экспорта" @@ -2378,6 +2513,10 @@ msgid "Update Changes" msgstr "Обновлять при изменениях" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "Отключить счётчик обновлений" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "Инспектор" @@ -2417,6 +2556,10 @@ msgstr "Свойства объекта." msgid "FileSystem" msgstr "Файловая система" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "Узел" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "Вывод" @@ -2958,6 +3101,11 @@ msgid "Auto" msgstr "Авто" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "Имя Узла:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "Отсутствуют следующие файлы:" @@ -3258,10 +3406,6 @@ msgid "MultiNode Set" msgstr "Мульти-узловый набор" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "Узел" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "Группы" @@ -3808,6 +3952,10 @@ msgid "Clear Bones" msgstr "Очистить кости" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "Показать кости" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "Создать цепь ИК" @@ -3868,6 +4016,51 @@ msgstr "Установить значение" msgid "Snap (Pixels):" msgstr "Привязка (пиксели):" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Add %s" +msgstr "Добавить все" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "Создать узел" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "Ошибка добавления сцены из %s" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "Ок :(" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "Нет родителя для добавления потомка." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "Эта операция требует одного выбранного узла." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Изменено стандартное значение" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4546,6 +4739,10 @@ msgid "Close Docs" msgstr "Закрыть документацию" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "Закрыть всё" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4657,6 +4854,10 @@ msgstr "" "Встроенные скрипты могут быть изменены только, когда сцена, которой они " "принадлежат, загружена" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "Выбрать цвет" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "Переместить вверх" @@ -5033,6 +5234,10 @@ msgid "Insert Animation Key" msgstr "Вставить ключ анимации" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "Фокус на центре" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "Показать выбранное" @@ -5298,6 +5503,10 @@ msgid "Remove Item" msgstr "Удалить элемент" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "Тема" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "Добавить элемент класса" @@ -6104,7 +6313,7 @@ msgstr "Файл.." msgid "Dir.." msgstr "Папка.." -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "Загрузить" @@ -6113,6 +6322,10 @@ msgid "Assign" msgstr "Назначить" #: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "Новый скрипт" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "Ошибка загрузки файла: Это не ресурс!" @@ -6129,10 +6342,6 @@ msgid "On" msgstr "Вкл" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "Задан" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "Свойства:" @@ -6145,14 +6354,12 @@ msgid "Sections:" msgstr "Разделы:" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Property" -msgstr "Выбрать точки" +msgstr "Выбрать свойство" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Method" -msgstr "Режим выделения" +msgstr "Выбрать метод" #: tools/editor/pvrtc_compress.cpp msgid "Could not execute PVRTC tool:" @@ -6221,14 +6428,6 @@ msgid "Scene Run Settings" msgstr "Параметры запуска сцены" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "Ок :(" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "Нет родителя для добавления потомка." - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "Нет родителя для добавления сюда сцены." @@ -6237,10 +6436,6 @@ msgid "Error loading scene from %s" msgstr "Ошибка при загрузке сцены из %s" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "Ошибка добавления сцены из %s" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "Ок" @@ -6281,10 +6476,6 @@ msgid "This operation can't be done without a scene." msgstr "Эта операция не может быть выполнена без сцены." #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "Эта операция требует одного выбранного узла." - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "Эта операция не может быть сделана на редактируемой сцене." @@ -6294,7 +6485,7 @@ msgstr "Сохранить новую Сцену как.." #: tools/editor/scene_tree_dock.cpp msgid "Makes Sense!" -msgstr "Уууу круто!" +msgstr "Имеет смысл!" #: tools/editor/scene_tree_dock.cpp msgid "Can't operate on nodes from a foreign scene!" @@ -6309,10 +6500,6 @@ msgid "Remove Node(s)" msgstr "Удалить узел(узлы)" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "Создать узел" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6353,10 +6540,16 @@ msgid "Change Type" msgstr "Изменить тип" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#, fuzzy +msgid "Attach Script" msgstr "Добавить скрипт" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Создать скрипт" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "Соединить со сценой" @@ -6381,7 +6574,13 @@ msgstr "" "не существует." #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +#, fuzzy +msgid "Attach a new or existing script for the selected node." +msgstr "Создать новый скрипт для выбранного узла." + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear a script for the selected node." msgstr "Создать новый скрипт для выбранного узла." #: tools/editor/scene_tree_editor.cpp @@ -6485,6 +6684,11 @@ msgid "Could not create script in filesystem." msgstr "Не удалось создать скрипт в файловой системе." #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Ошибка при загрузке сцены из %s" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "Путь не назначен" @@ -6497,16 +6701,18 @@ msgid "Invalid base path" msgstr "Недопустимый базовый путь" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "Файл существует" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "Недопустимое расширение" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "Допустимый путь" +#, fuzzy +msgid "Create new script" +msgstr "Создать скрипт" + +#: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Load existing script" +msgstr "Следующий скрипт" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6517,7 +6723,8 @@ msgid "Built-In Script" msgstr "Встроенный Скрипт" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#, fuzzy +msgid "Attach Node Script" msgstr "Создать скрипт для узла" #: tools/editor/script_editor_debugger.cpp @@ -6685,6 +6892,19 @@ msgid "Change Notifier Extents" msgstr "Изменены границы уведомителя" #~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "Путь не может начинаться с '/', абсолютные пути должны начинаться с " +#~ "'res://', 'user://' или 'local://'" + +#~ msgid "File exists" +#~ msgstr "Файл существует" + +#~ msgid "Valid path" +#~ msgstr "Допустимый путь" + +#~ msgid "" #~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but " #~ "unsequenced ports were specified." #~ msgstr "" diff --git a/tools/translations/sk.po b/tools/translations/sk.po index 4f3175ddd8..bd363a7eb3 100644 --- a/tools/translations/sk.po +++ b/tools/translations/sk.po @@ -1,5 +1,5 @@ # Slovak translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # J08nY <johnenter@gmail.com>, 2016. @@ -159,6 +159,10 @@ msgid "Editing Signal:" msgstr "Signály:" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "" @@ -203,6 +207,43 @@ msgid "Add Setter Property" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -332,6 +373,85 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -481,6 +601,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -502,7 +626,8 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -1119,10 +1244,6 @@ msgid "Method List For '%s':" msgstr "" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1241,6 +1362,12 @@ msgid "Method in target Node must be specified!" msgstr "" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1316,6 +1443,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1585,14 +1721,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1710,7 +1838,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -1935,7 +2065,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -1987,14 +2119,6 @@ msgid "Go to previously opened scene." msgstr "" #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2081,6 +2205,10 @@ msgid "Quit to Project List" msgstr "" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2239,6 +2367,10 @@ msgid "Editor Layout" msgstr "" #: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2263,6 +2395,10 @@ msgid "Update Changes" msgstr "" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2302,6 +2438,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -2835,6 +2975,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3131,10 +3275,6 @@ msgid "MultiNode Set" msgstr "" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3674,6 +3814,10 @@ msgid "Clear Bones" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -3734,6 +3878,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4413,6 +4600,10 @@ msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4520,6 +4711,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4896,6 +5091,10 @@ msgid "Insert Animation Key" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Focus Selection" msgstr "Všetky vybrané" @@ -5164,6 +5363,10 @@ msgid "Remove Item" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5966,7 +6169,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -5975,6 +6178,11 @@ msgid "Assign" msgstr "" #: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Popis:" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5991,10 +6199,6 @@ msgid "On" msgstr "" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" @@ -6079,14 +6283,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6095,10 +6291,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6137,10 +6329,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6165,10 +6353,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6207,8 +6391,14 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" -msgstr "" +#, fuzzy +msgid "Attach Script" +msgstr "Popis:" + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Popis:" #: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" @@ -6233,7 +6423,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6335,6 +6529,10 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6347,16 +6545,18 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "Popis:" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "" +#, fuzzy +msgid "Load existing script" +msgstr "Popis:" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6367,8 +6567,9 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" -msgstr "" +#, fuzzy +msgid "Attach Node Script" +msgstr "Popis:" #: tools/editor/script_editor_debugger.cpp msgid "Bytes:" diff --git a/tools/translations/sl.po b/tools/translations/sl.po index 33a9bc3e23..caf7920f96 100644 --- a/tools/translations/sl.po +++ b/tools/translations/sl.po @@ -1,5 +1,5 @@ # Slovenian translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # matevž lapajne <sivar.lapajne@gmail.com>, 2016. @@ -162,6 +162,10 @@ msgid "Editing Signal:" msgstr "Urejanje Signala:" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Dodaj Node" @@ -207,6 +211,43 @@ msgid "Add Setter Property" msgstr "Dodaj Setter Lastnost" #: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -338,6 +379,86 @@ msgstr "" "Neveljavna vrnitev vrednosti od _step(), mora biti število (seq out), ali " "string (error)." +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Neveljaven indeks lastnosti imena." + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -492,6 +613,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -513,7 +638,8 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -1129,10 +1255,6 @@ msgid "Method List For '%s':" msgstr "" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1251,6 +1373,12 @@ msgid "Method in target Node must be specified!" msgstr "" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1326,6 +1454,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1595,14 +1732,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1720,7 +1849,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -1945,7 +2076,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -1997,14 +2130,6 @@ msgid "Go to previously opened scene." msgstr "" #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2090,6 +2215,10 @@ msgid "Quit to Project List" msgstr "" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2248,6 +2377,10 @@ msgid "Editor Layout" msgstr "" #: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2272,6 +2405,10 @@ msgid "Update Changes" msgstr "" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2311,6 +2448,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -2844,6 +2985,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3140,10 +3285,6 @@ msgid "MultiNode Set" msgstr "" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3683,6 +3824,10 @@ msgid "Clear Bones" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -3743,6 +3888,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4421,6 +4609,11 @@ msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Zapri" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4528,6 +4721,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4904,6 +5101,10 @@ msgid "Insert Animation Key" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5169,6 +5370,10 @@ msgid "Remove Item" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5971,7 +6176,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -5980,6 +6185,10 @@ msgid "Assign" msgstr "" #: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5996,10 +6205,6 @@ msgid "On" msgstr "" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" @@ -6085,14 +6290,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6101,10 +6298,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6143,10 +6336,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6171,10 +6360,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6213,7 +6398,11 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear Script" msgstr "" #: tools/editor/scene_tree_dock.cpp @@ -6239,7 +6428,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6341,6 +6534,10 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6353,15 +6550,15 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" +msgid "Create new script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6373,7 +6570,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp diff --git a/tools/translations/tools.pot b/tools/translations/tools.pot index c86586a055..1c53e86cd8 100644 --- a/tools/translations/tools.pot +++ b/tools/translations/tools.pot @@ -1,5 +1,5 @@ # LANGUAGE translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # FIRST AUTHOR <EMAIL@ADDRESS>, YEAR. @@ -148,6 +148,10 @@ msgid "Editing Signal:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "" @@ -192,6 +196,43 @@ msgid "Add Setter Property" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -320,6 +361,85 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -462,6 +582,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -483,7 +607,8 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -1099,10 +1224,6 @@ msgid "Method List For '%s':" msgstr "" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1221,6 +1342,12 @@ msgid "Method in target Node must be specified!" msgstr "" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1296,6 +1423,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1565,14 +1701,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1690,7 +1818,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -1915,7 +2045,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -1967,14 +2099,6 @@ msgid "Go to previously opened scene." msgstr "" #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2060,6 +2184,10 @@ msgid "Quit to Project List" msgstr "" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2218,6 +2346,10 @@ msgid "Editor Layout" msgstr "" #: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2242,6 +2374,10 @@ msgid "Update Changes" msgstr "" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2281,6 +2417,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -2814,6 +2954,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3110,10 +3254,6 @@ msgid "MultiNode Set" msgstr "" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3653,6 +3793,10 @@ msgid "Clear Bones" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -3713,6 +3857,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4391,6 +4578,10 @@ msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4498,6 +4689,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4874,6 +5069,10 @@ msgid "Insert Animation Key" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5139,6 +5338,10 @@ msgid "Remove Item" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5941,7 +6144,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -5950,6 +6153,10 @@ msgid "Assign" msgstr "" #: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5966,10 +6173,6 @@ msgid "On" msgstr "" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" @@ -6054,14 +6257,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6070,10 +6265,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6112,10 +6303,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6140,10 +6327,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6182,7 +6365,11 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear Script" msgstr "" #: tools/editor/scene_tree_dock.cpp @@ -6208,7 +6395,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6310,6 +6501,10 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6322,15 +6517,15 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" +msgid "Create new script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6342,7 +6537,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp diff --git a/tools/translations/tr.po b/tools/translations/tr.po index 0c27abe7c5..7b0c06f584 100644 --- a/tools/translations/tr.po +++ b/tools/translations/tr.po @@ -1,40 +1,41 @@ # Turkish translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # +# Ceyhun Can Ulker <ceyhuncanu@gmail.com>, 2016. # Enes Kaya Öcal <ekayaocal@hotmail.com>, 2016. # M. Yavuz Uzun <myavuzuzun@yandex.com>, 2016. # msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2016-08-18 00:13+0000\n" -"Last-Translator: M. Yavuz Uzun <myavuzuzun@yandex.com>\n" +"PO-Revision-Date: 2016-11-11 12:37+0000\n" +"Last-Translator: Ceyhun Can Ulker <ceyhuncanu@gmail.com>\n" "Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/" "godot/tr/>\n" "Language: tr\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n > 1;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.9\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." -msgstr "" +msgstr "convert() icin geçersiz tip argümanı, TYPE_* sabtilerini kullanın." #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." -msgstr "" +msgstr "Geçersiz format ya da kod çözmek için yetersiz byte sayısı." #: modules/gdscript/gd_functions.cpp msgid "step argument is zero!" -msgstr "" +msgstr "Adım argümanı sıfır!" #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" -msgstr "" +msgstr "Örneği mevcut olan bir bir kod değil" #: modules/gdscript/gd_functions.cpp msgid "Not based on a script" @@ -46,25 +47,28 @@ msgstr "Bir kaynak dosyasına bağlı değil" #: modules/gdscript/gd_functions.cpp msgid "Invalid instance dictionary format (missing @path)" -msgstr "" +msgstr "Geçersiz örnek sözlük formatı (@path eksik)" #: modules/gdscript/gd_functions.cpp msgid "Invalid instance dictionary format (can't load script at @path)" -msgstr "" +msgstr "Geçersiz örnek sözlük formatı (kod @path 'tan yüklenemiyor)" #: modules/gdscript/gd_functions.cpp msgid "Invalid instance dictionary format (invalid script at @path)" -msgstr "" +msgstr "Geçersiz örnek sözlük formatı (@path 'taki kod geçersiz)" #: modules/gdscript/gd_functions.cpp msgid "Invalid instance dictionary (invalid subclasses)" -msgstr "" +msgstr "Geçersiz örnek sözlüğü (geçersiz altsınıflar)" #: modules/visual_script/visual_script.cpp +#, fuzzy msgid "" "A node yielded without working memory, please read the docs on how to yield " "properly!" -msgstr "Çalışan hafıza olmadan düğüm yerleştirilmiş, lütfen belgeleri okuyun!" +msgstr "" +"Çalışan hafıza olmadan düğüm yerleştirilmiş, lütfen doğru yerleştirme " +"üzerine olan belgeleri okuyun!" #: modules/visual_script/visual_script.cpp msgid "" @@ -77,18 +81,20 @@ msgid "" "Return value must be assigned to first element of node working memory! Fix " "your node please." msgstr "" +"Döndürülen değer, düğüm çalışan hafızasındaki ilk elemana atanmış olmalıdır! " +"Lütfen düğümünüzü düzeltin." #: modules/visual_script/visual_script.cpp msgid "Node returned an invalid sequence output: " -msgstr "" +msgstr "Düğüm geçersiz bir dizi çıktısı döndürdü: " #: modules/visual_script/visual_script.cpp msgid "Found sequence bit but not the node in the stack, report bug!" -msgstr "" +msgstr "Dizi bulundu fakat yığındaki düğüm değil, hata raporlayın!" #: modules/visual_script/visual_script.cpp msgid "Stack overflow with stack depth: " -msgstr "" +msgstr "Şu derinlikte yığın taşması: " #: modules/visual_script/visual_script_editor.cpp msgid "Functions:" @@ -155,32 +161,40 @@ msgid "Editing Signal:" msgstr "Sinyal Düzenleniyor:" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "İfadeyi Değiştir" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Düğüm Ekle" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Alıcı fonksiyon (Getter) bırakmak için Alt'a basılı tutun. Genelgeçer imzaya " +"sahip bir fonksiyon bırakmak için Shift'e basılı tutun." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Alıcı fonksiyon (Getter) bırakmak için Ctrl'e basılı tutun. Genelgeçer " +"imzaya sahip bir fonksiyon bırakmak için Shift'e basılı tutun." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a simple reference to the node." -msgstr "" +msgstr "Bir düğüme basit bir başvuru bırakmak için Alt'a basılı tutun." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a simple reference to the node." -msgstr "" +msgstr "Bir düğüme basit bir başvuru bırakmak için Ctrl'e basılı tutun." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Variable Setter." -msgstr "" +msgstr "Bir Değişken Atayıcı bırakmak için Alt'a basılı tutun." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Variable Setter." -msgstr "" +msgstr "Bir Değişken Atayıcı bırakmak için Ctrl'e basılı tutun." #: modules/visual_script/visual_script_editor.cpp #, fuzzy @@ -200,6 +214,44 @@ msgid "Add Setter Property" msgstr "Düzenleyici Özellik Ekle" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Animasyon Yükle" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "Dizi" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "Şalter" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "Yineleyici" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "Döndür" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Çağır" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "Al" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "Ata" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -218,11 +270,11 @@ msgstr "Üyeler:" #: modules/visual_script/visual_script_editor.cpp msgid "Available Nodes:" -msgstr "" +msgstr "Mevcut Düğümler:" #: modules/visual_script/visual_script_editor.cpp msgid "Select or create a function to edit graph" -msgstr "" +msgstr "Çizgeyi düzenlemek için bir fonksiyon seçin ya da yaratın" #: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp #: tools/editor/connections_dialog.cpp @@ -239,7 +291,7 @@ msgstr "Kapat" #: modules/visual_script/visual_script_editor.cpp msgid "Edit Signal Arguments:" -msgstr "" +msgstr "Sinyal Argümanlarını Düzenle:" #: modules/visual_script/visual_script_editor.cpp msgid "Edit Variable:" @@ -256,94 +308,180 @@ msgstr "Seçilenleri Sil" #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/script_text_editor.cpp msgid "Toggle Breakpoint" -msgstr "" +msgstr "Kesme Noktası Aç/Kapa" #: modules/visual_script/visual_script_editor.cpp msgid "Find Node Type" -msgstr "" +msgstr "Düğüm Tipi Bul" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Copy Nodes" -msgstr "Kaynağı Kopyala" +msgstr "Düğümleri Kopyala" #: modules/visual_script/visual_script_editor.cpp msgid "Cut Nodes" -msgstr "" +msgstr "Düğümleri Kes" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Paste Nodes" -msgstr "Kaynağı Yapıştır" +msgstr "Düğümleri Yapıştır" #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " -msgstr "" +msgstr "Girdi tipi yinelenebilir değil: " #: modules/visual_script/visual_script_flow_control.cpp msgid "Iterator became invalid" -msgstr "" +msgstr "Yineleyici geçersiz hale geldi" #: modules/visual_script/visual_script_flow_control.cpp msgid "Iterator became invalid: " -msgstr "" +msgstr "Yineleyici geçersiz hale geldi: " #: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy msgid "Invalid index property name." -msgstr "Geçersiz ebeveyn sınıf adı" +msgstr "Geçersiz dizin özelliği adı." #: modules/visual_script/visual_script_func_nodes.cpp msgid "Base object is not a Node!" -msgstr "" +msgstr "Taban nesne bir Düğüm değil!" #: modules/visual_script/visual_script_func_nodes.cpp msgid "Path does not lead Node!" -msgstr "" +msgstr "Yol bir düğüme çıkmıyor!" #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name '%s' in node %s." -msgstr "" +msgstr "Geçersiz dizin özelliği adı '%s', %s düğümünde." #: modules/visual_script/visual_script_nodes.cpp -#, fuzzy msgid ": Invalid argument of type: " -msgstr "Geçersiz ebeveyn sınıf adı" +msgstr ": Şu tip için geçersiz argüman: " #: modules/visual_script/visual_script_nodes.cpp -#, fuzzy msgid ": Invalid arguments: " -msgstr "Geçersiz ebeveyn sınıf adı" +msgstr ": Geçersiz argümanlar: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy msgid "VariableGet not found in script: " -msgstr "" +msgstr "DeğilkenAl kodda bulunmadı: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy msgid "VariableSet not found in script: " -msgstr "" +msgstr "DeğişkenAta kodda bulunmadı: " #: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." -msgstr "" +msgstr "Özel düğüm _step() (adım) yöntemine sahip değil, çizgeyi işleyemez." #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy msgid "" "Invalid return value from _step(), must be integer (seq out), or string " "(error)." msgstr "" +"_step()'ten geçersiz dönüş değeri, tam sayı (dizi çıkış) ya da dizgi (hata) " +"olmalı." + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "henüz basıldı" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "henüz bırakıldı" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "Sertifika dosyası okunamadı. Yol ve şifrenin her ikisi de doğru mu?" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "İmza nesnesini yaratmada hata." + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "Paket imzasını yaratmada hata." + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" +"Hiçbir dışa aktarım şablonu bulunmadı.\n" +"Dışa aktarım şabloları indirin ve yükleyin.." + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "Özel yanlış ayıklama paketi bulunmadı." + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "Özel yayım paketi bulunmadı." + +#: platform/uwp/export/export.cpp +msgid "Invalid unique name." +msgstr "Geçersiz benzersiz isim." + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "Geçersiz ürün GUID'i (küresel benzersiz tanıtıcı)." + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "Geçersiz yayıncı GUID'i (küresel benzersiz tanıtıcı)." + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "Geçersiz arkaplan rengi." + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "Geçersiz Dükkan Logo resim boyutları (50x50 olmalı)." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "Geçersiz kare 44x44 logo resim boyutları (44x44 olmalı)." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "Geçersiz kare 71x71 logo resim boyutları (71x71 olmalı)." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "Geçersiz kare 150x150 logo resim boyutları (150x150 olmalı)." + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "Geçersiz kare 310x310 logo resim boyutları (310x310 olmalı)." + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "Geçersiz kare 310x150 logo resim boyutları (310x150 olmalı)." + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "Geçersiz açılış erkanı resim boyutları (620x300 olmalı)." #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " "order for AnimatedSprite to display frames." msgstr "" +"Bir SpriteFrames kaynağı yaratılmalı ya da 'Kareler' özelliğine atanmalı ki " +"AnimatedSprite kareleri gösterebilsin." #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " "scenes). The first created one will work, while the rest will be ignored." msgstr "" +"Sahne başına (ya da bir grup örneklenmiş sahneler için) yalnızca bir görünür " +"CanvasModulate'e izin verilir. İlk yaratılan çalışırken diğerleri ihmal " +"edilecektir." #: scene/2d/collision_polygon_2d.cpp msgid "" @@ -351,10 +489,13 @@ msgid "" "CollisionObject2D derived node. Please only use it as a child of Area2D, " "StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." msgstr "" +"CollisionPolygon2D yalnızca CollisionObject2D'den türeyen düğümlere bir " +"şekil temin etmeye hizmet eder. Lütfen onu yalnızca Area2D, StaticBody2D, " +"RigidBody2D, KinematicBody2D vs.'ye bir şekil vermek için kullanın." #: scene/2d/collision_polygon_2d.cpp msgid "An empty CollisionPolygon2D has no effect on collision." -msgstr "" +msgstr "Boş bir CollisionPolygon2D'nin çarpışmaya hiçbir etkisi yoktur." #: scene/2d/collision_shape_2d.cpp msgid "" @@ -362,12 +503,17 @@ msgid "" "CollisionObject2D derived node. Please only use it as a child of Area2D, " "StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." msgstr "" +"CollisionShape2D yalnızca CollisionObject2D'den türeyen düğümlere bir şekil " +"temin etmeye hizmet eder. Lütfen onu yalnızca Area2D, StaticBody2D, " +"RigidBody2D, KinematicBody2D vs.'ye bir şekil vermek için kullanın." #: scene/2d/collision_shape_2d.cpp msgid "" "A shape must be provided for CollisionShape2D to function. Please create a " "shape resource for it!" msgstr "" +"CollisionShape2D'nin iş görebilmesi için ona bir şekil temin edilmesi " +"gerekmektedir. Lütfen onun için bir şekil kaynağı yaratın!" #: scene/2d/light_2d.cpp msgid "" @@ -475,6 +621,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -496,7 +646,8 @@ msgstr "" msgid "Cancel" msgstr "İptal" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "Tamam" @@ -1112,10 +1263,6 @@ msgid "Method List For '%s':" msgstr "" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1234,6 +1381,12 @@ msgid "Method in target Node must be specified!" msgstr "" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Düğüme bağlan:" @@ -1309,6 +1462,15 @@ msgstr "" msgid "Create New" msgstr "Yeni oluştur" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Favoriler:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Yakın zamanda:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1584,14 +1746,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Favoriler:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Yakın zamanda:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "Ön izleme:" @@ -1709,7 +1863,9 @@ msgstr "" msgid "Save Resource As.." msgstr "Kaynağı Farklı Kaydet.." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "Anlıyorum.." @@ -1935,7 +2091,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -1987,14 +2145,6 @@ msgid "Go to previously opened scene." msgstr "" #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2081,6 +2231,10 @@ msgid "Quit to Project List" msgstr "Proje Listesine Git" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2239,6 +2393,10 @@ msgid "Editor Layout" msgstr "Editör Düzeni" #: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2263,6 +2421,10 @@ msgid "Update Changes" msgstr "" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2302,6 +2464,10 @@ msgstr "Nesne özellikleri." msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -2836,6 +3002,11 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "Düğüm adı:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3132,10 +3303,6 @@ msgid "MultiNode Set" msgstr "" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3677,6 +3844,10 @@ msgid "Clear Bones" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -3737,6 +3908,50 @@ msgstr "Değeri Ata" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "Dizinin türünü degistir" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4416,6 +4631,11 @@ msgid "Close Docs" msgstr "Kapat" #: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Kapat" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4523,6 +4743,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4899,6 +5123,10 @@ msgid "Insert Animation Key" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5164,6 +5392,10 @@ msgid "Remove Item" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5967,7 +6199,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -5976,6 +6208,11 @@ msgid "Assign" msgstr "" #: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Betiği Çalıştır" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5992,10 +6229,6 @@ msgid "On" msgstr "" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" @@ -6082,14 +6315,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6098,10 +6323,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6140,10 +6361,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6168,10 +6385,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6210,8 +6423,14 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" -msgstr "" +#, fuzzy +msgid "Attach Script" +msgstr "Betiği Çalıştır" + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Betiği Çalıştır" #: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" @@ -6237,7 +6456,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6342,6 +6565,11 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Yazı tipi yüklerken hata." + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "Dosya yolu boş" @@ -6355,16 +6583,17 @@ msgid "Invalid base path" msgstr "Geçersiz üst yol" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "Dosya mevcut" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "Geçersiz uzantı" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "Geçerli yol" +#, fuzzy +msgid "Create new script" +msgstr "Düğüm Betiği Oluştur" + +#: tools/editor/script_create_dialog.cpp +msgid "Load existing script" +msgstr "" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6375,7 +6604,8 @@ msgid "Built-In Script" msgstr "Gömme Betik" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#, fuzzy +msgid "Attach Node Script" msgstr "Düğüm Betiği Oluştur" #: tools/editor/script_editor_debugger.cpp @@ -6541,3 +6771,16 @@ msgstr "" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Notifier Extents" msgstr "" + +#~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "Yollar '/' ile başlayamaz, mutlak yollar 'res://', 'user://' veya " +#~ "'local://' ile başlamalıdır" + +#~ msgid "File exists" +#~ msgstr "Dosya mevcut" + +#~ msgid "Valid path" +#~ msgstr "Geçerli yol" diff --git a/tools/translations/ur_PK.po b/tools/translations/ur_PK.po index 0ac56d847b..112d792821 100644 --- a/tools/translations/ur_PK.po +++ b/tools/translations/ur_PK.po @@ -1,5 +1,5 @@ # Urdu (Pakistan) translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # Muhammad Ali <ali@codeonion.com>, 2016. @@ -158,6 +158,10 @@ msgid "Editing Signal:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "" @@ -202,6 +206,43 @@ msgid "Add Setter Property" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -330,6 +371,85 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -472,6 +592,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -493,7 +617,8 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -1110,10 +1235,6 @@ msgid "Method List For '%s':" msgstr "" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1232,6 +1353,12 @@ msgid "Method in target Node must be specified!" msgstr "" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1307,6 +1434,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1579,14 +1715,6 @@ msgstr "پسندیدہ اوپر منتقل کریں" msgid "Move Favorite Down" msgstr "پسندیدہ نیچے منتقل کریں" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1704,7 +1832,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -1930,7 +2060,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "ایک مینو منظر چنیں" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -1982,14 +2114,6 @@ msgid "Go to previously opened scene." msgstr "" #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2075,6 +2199,10 @@ msgid "Quit to Project List" msgstr "" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2233,6 +2361,10 @@ msgid "Editor Layout" msgstr "" #: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2257,6 +2389,10 @@ msgid "Update Changes" msgstr "" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2296,6 +2432,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -2829,6 +2969,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3125,10 +3269,6 @@ msgid "MultiNode Set" msgstr "" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3669,6 +3809,10 @@ msgid "Clear Bones" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -3729,6 +3873,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4408,6 +4595,10 @@ msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4515,6 +4706,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4891,6 +5086,10 @@ msgid "Insert Animation Key" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Focus Selection" msgstr ".تمام کا انتخاب" @@ -5158,6 +5357,10 @@ msgid "Remove Item" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5960,7 +6163,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -5969,6 +6172,11 @@ msgid "Assign" msgstr "" #: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "سب سکریپشن بنائیں" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5985,10 +6193,6 @@ msgid "On" msgstr "" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" @@ -6073,14 +6277,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6089,10 +6285,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6131,10 +6323,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6159,10 +6347,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6201,8 +6385,14 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" -msgstr "" +#, fuzzy +msgid "Attach Script" +msgstr "سب سکریپشن بنائیں" + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "سب سکریپشن بنائیں" #: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" @@ -6227,7 +6417,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6329,6 +6523,10 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6341,16 +6539,18 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "" +#, fuzzy +msgid "Create new script" +msgstr "سب سکریپشن بنائیں" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "" +#, fuzzy +msgid "Load existing script" +msgstr "سب سکریپشن بنائیں" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6361,8 +6561,9 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" -msgstr "" +#, fuzzy +msgid "Attach Node Script" +msgstr "سب سکریپشن بنائیں" #: tools/editor/script_editor_debugger.cpp msgid "Bytes:" diff --git a/tools/translations/zh_CN.po b/tools/translations/zh_CN.po index a53d4ba4ed..c64154ea74 100644 --- a/tools/translations/zh_CN.po +++ b/tools/translations/zh_CN.po @@ -1,19 +1,22 @@ # Chinese (China) translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # 纯洁的坏蛋 <tqj.zyy@gmail.com>, 2016. # 孤月蓝风 <trlanfeng@foxmail.com>, 2016. +# ageazrael <ageazrael@gmail.com>, 2016. +# Bruce Guo <guoboism@hotmail.com>, 2016. # Geequlim <geequlim@gmail.com>, 2016. # Luo Jun <vipsbpig@gmail.com>, 2016. +# oberon-tonya <360119124@qq.com>, 2016. # wanfang liu <wanfang.liu@gmail.com>, 2016. # msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2016-08-23 09:17+0000\n" -"Last-Translator: 孤月蓝风 <trlanfeng@foxmail.com>\n" +"PO-Revision-Date: 2016-10-28 04:51+0000\n" +"Last-Translator: ageazrael <ageazrael@gmail.com>\n" "Language-Team: Chinese (China) <https://hosted.weblate.org/projects/godot-" "engine/godot/zh_CN/>\n" "Language: zh_CN\n" @@ -21,7 +24,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.9-dev\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -47,7 +50,7 @@ msgstr "没有基于脚本" #: modules/gdscript/gd_functions.cpp msgid "Not based on a resource file" -msgstr "不是一个资源文件" +msgstr "没有基于一个资源文件" #: modules/gdscript/gd_functions.cpp msgid "Invalid instance dictionary format (missing @path)" @@ -97,7 +100,6 @@ msgid "Stack overflow with stack depth: " msgstr "堆栈深度溢出: " #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Functions:" msgstr "函数:" @@ -110,14 +112,12 @@ msgid "Signals:" msgstr "事件:" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Name is not a valid identifier:" msgstr "名称不是有效的标识符:" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Name already in use by another func/var/signal:" -msgstr "名称已经被其他的函数/变量/信号占用:" +msgstr "名称已经被其他的函数/变量/事件占用:" #: modules/visual_script/visual_script_editor.cpp msgid "Rename Function" @@ -128,83 +128,78 @@ msgid "Rename Variable" msgstr "重命名变量" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Rename Signal" -msgstr "重命名信号" +msgstr "重命名事件" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Function" msgstr "添加函数" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Variable" msgstr "添加变量" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Signal" -msgstr "添加信号" +msgstr "添加事件" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Remove Function" -msgstr "移除函数" +msgstr "删除函数" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Remove Variable" -msgstr "移除变量" +msgstr "删除变量" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Editing Variable:" msgstr "编辑变量:" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Remove Signal" -msgstr "移除信号" +msgstr "删除事件" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Editing Signal:" -msgstr "连接事件:" +msgstr "编辑事件:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "更改表达式" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Node" -msgstr "添加子节点" +msgstr "添加节点" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." -msgstr "" +msgstr "按住Meta键放置一个Getter节点,按住Shift键放置一个通用签名。" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." -msgstr "" +msgstr "按住Ctrl键放置一个Getter节点。按住Shift键放置一个通用签名。" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a simple reference to the node." -msgstr "" +msgstr "按住Meta键放置一个场景节点的引用节点。" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a simple reference to the node." -msgstr "" +msgstr "按住Ctrl键放置一个场景节点的引用节点。" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Variable Setter." -msgstr "" +msgstr "按住Meta键放置变量的Setter节点。" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Variable Setter." -msgstr "" +msgstr "按住Ctrl键放置变量的Setter节点。" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Preload Node" -msgstr "添加子节点" +msgstr "添加Preload节点" #: modules/visual_script/visual_script_editor.cpp #, fuzzy @@ -213,11 +208,48 @@ msgstr "从场景导入节点" #: modules/visual_script/visual_script_editor.cpp msgid "Add Getter Property" -msgstr "添加访问器属性" +msgstr "添加 Getter Property" #: modules/visual_script/visual_script_editor.cpp msgid "Add Setter Property" -msgstr "添加设置器" +msgstr "添加 Setter Property" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "条件节点(Condition)" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "序列节点(Sequence)" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "选择节点(Switch)" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "遍历节点(Iterator)" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "条件循环节点(While)" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "返回节点(Return)" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "调用到" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "获取" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "设置" #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -241,9 +273,8 @@ msgid "Available Nodes:" msgstr "有效节点:" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Select or create a function to edit graph" -msgstr "在 edit graph 中选择或者建立一个函数" +msgstr "选择或创建一个函数来编辑图" #: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp #: tools/editor/connections_dialog.cpp @@ -259,14 +290,12 @@ msgid "Close" msgstr "关闭" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Edit Signal Arguments:" -msgstr "额外调用参数:" +msgstr "编辑事件参数:" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Edit Variable:" -msgstr "变量" +msgstr "编辑变量:" #: modules/visual_script/visual_script_editor.cpp #, fuzzy @@ -274,34 +303,29 @@ msgid "Change" msgstr "更改类型" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Delete Selected" -msgstr "删除选中的文件?" +msgstr "删除选择的节点" #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/script_text_editor.cpp msgid "Toggle Breakpoint" -msgstr "切换断点" +msgstr "设置断点" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Find Node Type" -msgstr "查找下一项" +msgstr "查找节点类型" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Copy Nodes" -msgstr "拷贝姿势" +msgstr "复制节点" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Cut Nodes" -msgstr "新节点" +msgstr "剪切节点" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Paste Nodes" -msgstr "粘贴姿势" +msgstr "粘贴节点" #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " @@ -351,13 +375,98 @@ msgstr "脚本中未找到VariableSet: " #: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." -msgstr "" +msgstr "自定义脚本节点不包含_step()方法,不能生成图。" #: modules/visual_script/visual_script_nodes.cpp msgid "" "Invalid return value from _step(), must be integer (seq out), or string " "(error)." -msgstr "_step()的返回值无效,必须是整形(seq out),或字符串(error)。" +msgstr "_step()的返回值无效,必须是整形(seq out)或字符串(error)。" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "无法读取证书文件。路径和密码是否都正确?" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Error creating the signature object." +msgstr "写入项目PCK文件出错!" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "创建包(PCK)签名时出错。" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" +"找不到导出模版。\n" +"下载并安装导出模版。" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "名称非法:" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "字体大小非法。" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid publisher GUID." +msgstr "父路径非法" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "无效的背景颜色。" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "Logo图片尺寸无效(图像尺寸必须是50x50)。" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" #: scene/2d/animated_sprite.cpp msgid "" @@ -525,6 +634,11 @@ msgid "" msgstr "" "NavigationMeshInstance类型节点必须作为Navigation节点的子孙才能提供导航数据。" +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "path属性必须指向一个合法的Particles2D节点才能正常工作。" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -550,7 +664,8 @@ msgstr "" msgid "Cancel" msgstr "取消" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "好的" @@ -748,19 +863,20 @@ msgid "" "functions. Making them visible for editing is fine though, but they will " "hide upon running." msgstr "" -"Popup对象在你调用popup()方法之前将保持隐藏,这里设置为可见并不代表执行场景时" -"它会出现。" +"Popup对象默认保持隐藏,除非你调用popup()方法。编辑时可以让它们保持可见,但运" +"行时它们会自动隐藏。" #: scene/main/viewport.cpp +#, fuzzy msgid "" "This viewport is not set as render target. If you intend for it to display " "its contents directly to the screen, make it a child of a Control so it can " "obtain a size. Otherwise, make it a RenderTarget and assign its internal " "texture to some node for display." msgstr "" -"这个Viewport未设置render target。如果你刻意为之,直接在屏幕上显示其内容,使其" -"成为子控件的所以它可以获取大小。否则请设置render target,将其内部纹理分配给一" -"些节点显示。" +"这个Viewport未设置为render target。如果你刻意打算让其直接在屏幕上显示其内容," +"使其成为子控件的所以它可以有一个尺寸大小值。否则请设置为Render target,并将其" +"内部纹理分配给一些节点以显示。" #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -787,8 +903,9 @@ msgid "Disabled" msgstr "已禁用" #: tools/editor/animation_editor.cpp +#, fuzzy msgid "All Selection" -msgstr "所有选项" +msgstr "所有选中项" #: tools/editor/animation_editor.cpp msgid "Move Add Key" @@ -1175,10 +1292,6 @@ msgid "Method List For '%s':" msgstr "%s的方法列表" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "调用" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "方法列表:" @@ -1297,6 +1410,12 @@ msgid "Method in target Node must be specified!" msgstr "必须设置方法的对象节点!" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "连接到节点:" @@ -1374,6 +1493,15 @@ msgstr "信号" msgid "Create New" msgstr "新建" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "收藏:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "最近文件:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1643,14 +1771,6 @@ msgstr "向上移动收藏" msgid "Move Favorite Down" msgstr "向下移动收藏" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "收藏:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "最近文件:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "预览" @@ -1742,7 +1862,7 @@ msgstr "配置.." #: tools/editor/editor_log.cpp msgid " Output:" -msgstr "输出" +msgstr " 输出" #: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp msgid "Re-Importing" @@ -1768,7 +1888,9 @@ msgstr "保存资源出错!" msgid "Save Resource As.." msgstr "资源另存为.." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "好吧.." @@ -1794,7 +1916,7 @@ msgstr "正在分析" #: tools/editor/editor_node.cpp msgid "Creating Thumbnail" -msgstr "" +msgstr "创建缩略图" #: tools/editor/editor_node.cpp msgid "" @@ -1863,12 +1985,14 @@ msgid "Copy Resource" msgstr "拷贝资源" #: tools/editor/editor_node.cpp +#, fuzzy msgid "Make Built-In" -msgstr "" +msgstr "使之内置" #: tools/editor/editor_node.cpp +#, fuzzy msgid "Make Sub-Resources Unique" -msgstr "" +msgstr "使子资源唯一化" #: tools/editor/editor_node.cpp msgid "Open in Help" @@ -1999,7 +2123,9 @@ msgstr "退出到项目管理窗口(未保存的修改将丢失)?" msgid "Pick a Main Scene" msgstr "选择主场景" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "额" @@ -2052,14 +2178,6 @@ msgid "Go to previously opened scene." msgstr "前往上一个打开的场景。" #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "全屏模式" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "下一项" @@ -2145,6 +2263,11 @@ msgid "Quit to Project List" msgstr "退出到项目列表" #: tools/editor/editor_node.cpp +#, fuzzy +msgid "Distraction Free Mode" +msgstr "无干扰模式" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "导入资源" @@ -2161,8 +2284,9 @@ msgid "Import" msgstr "导入" #: tools/editor/editor_node.cpp +#, fuzzy msgid "Miscellaneous project or scene-wide tools." -msgstr "" +msgstr "其他工程或全场景工具" #: tools/editor/editor_node.cpp msgid "Tools" @@ -2312,6 +2436,11 @@ msgid "Editor Layout" msgstr "编辑器布局" #: tools/editor/editor_node.cpp +#, fuzzy +msgid "Toggle Fullscreen" +msgstr "全屏模式" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "安装导出模板" @@ -2336,6 +2465,10 @@ msgid "Update Changes" msgstr "有更改时更新UI" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "属性面板" @@ -2375,6 +2508,10 @@ msgstr "对象属性。" msgid "FileSystem" msgstr "文件系统" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "节点" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "输出" @@ -2472,12 +2609,14 @@ msgid "Time:" msgstr "时间:" #: tools/editor/editor_profiler.cpp +#, fuzzy msgid "Inclusive" -msgstr "" +msgstr "包含" #: tools/editor/editor_profiler.cpp +#, fuzzy msgid "Self" -msgstr "" +msgstr "自身" #: tools/editor/editor_profiler.cpp msgid "Frame #:" @@ -2706,10 +2845,13 @@ msgid "No target font resource!" msgstr "请设置目标字体资源!" #: tools/editor/io_plugins/editor_font_import_plugin.cpp +#, fuzzy msgid "" "Invalid file extension.\n" "Please use .fnt." msgstr "" +"文件扩展名不合法\n" +"请使用.fnt文件" #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Can't load/process source font." @@ -2809,8 +2951,9 @@ msgid "Audio Sample" msgstr "音效" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "New Clip" -msgstr "" +msgstr "新片段" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Animation Options" @@ -2829,28 +2972,34 @@ msgid "Optimizer" msgstr "优化" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Max Linear Error" -msgstr "" +msgstr "最大线性误差" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Max Angular Error" -msgstr "" +msgstr "最大角度误差" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Max Angle" -msgstr "" +msgstr "最大角度" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Clips" -msgstr "" +msgstr "剪辑" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Start(s)" -msgstr "" +msgstr "起点" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "End(s)" -msgstr "" +msgstr "终点" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp @@ -2866,12 +3015,14 @@ msgid "Source path is empty." msgstr "源路径为空。" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Couldn't load post-import script." -msgstr "" +msgstr "无法载入后导入脚本" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Invalid/broken script for post-import." -msgstr "" +msgstr "后导入脚本被损坏或不合法" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Error importing scene." @@ -2898,8 +3049,9 @@ msgid "Target Texture Folder:" msgstr "目标贴图目录:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Post-Process Script:" -msgstr "" +msgstr "后处理脚本:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Custom Root Node Type:" @@ -2910,6 +3062,11 @@ msgid "Auto" msgstr "自动" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Root Node Name:" +msgstr "节点名称:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "找不到下列文件:" @@ -2939,16 +3096,19 @@ msgid "Running Custom Script.." msgstr "执行自定义脚本.." #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Couldn't load post-import script:" -msgstr "" +msgstr "无法载入后导入脚本:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Invalid/broken script for post-import (check console):" -msgstr "" +msgstr "后处理脚本被损坏或不合法(查看控制台):" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Error running post-import script:" -msgstr "" +msgstr "后处理脚本运行发生错误" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Import Image:" @@ -2960,7 +3120,7 @@ msgstr "不允许导入文件本身:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Couldn't localize path: %s (already local)" -msgstr "" +msgstr "无法本地化路径:%s (已经是本地路径)" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Saving.." @@ -3095,11 +3255,11 @@ msgstr "加载源图片" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Slicing" -msgstr "" +msgstr "切片中" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Inserting" -msgstr "" +msgstr "插入中" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Saving" @@ -3203,12 +3363,9 @@ msgid "Translation" msgstr "语言" #: tools/editor/multi_node_edit.cpp +#, fuzzy msgid "MultiNode Set" -msgstr "" - -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "节点" +msgstr "多节点组" #: tools/editor/node_dock.cpp msgid "Groups" @@ -3384,7 +3541,7 @@ msgstr "混合时间:" #: tools/editor/plugins/animation_player_editor_plugin.cpp msgid "Next (Auto Queue):" -msgstr "" +msgstr "接下来(自动排列):" #: tools/editor/plugins/animation_player_editor_plugin.cpp msgid "Cross-Animation Blend Times" @@ -3754,6 +3911,11 @@ msgid "Clear Bones" msgstr "清除骨骼" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Show Bones" +msgstr "添加骨骼" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "添加IK链" @@ -3814,6 +3976,51 @@ msgstr "设置值" msgid "Snap (Pixels):" msgstr "吸附(像素):" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Add %s" +msgstr "添加所有" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "新节点" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "从%s实例化场景出错!" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "好吧" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "没有选中节点来添加实例。" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "此操作只能应用于单个选中节点。" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Change default type" +msgstr "修改默认值" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4493,6 +4700,11 @@ msgid "Close Docs" msgstr "拷贝到下一行" #: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "关闭" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4602,6 +4814,11 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Pick Color" +msgstr "颜色" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "向上移动" @@ -4743,7 +4960,7 @@ msgstr "修改默认值" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Change XForm Uniform" -msgstr "修改Uniform XForm " +msgstr "修改Uniform XForm" #: tools/editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Texture Uniform" @@ -4981,6 +5198,11 @@ msgid "Insert Animation Key" msgstr "插入动画帧" #: tools/editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Focus Origin" +msgstr "显示原点" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "选中选中项" @@ -5246,6 +5468,11 @@ msgid "Remove Item" msgstr "移除项目" #: tools/editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme" +msgstr "保存主题" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "添加类项目" @@ -6055,7 +6282,7 @@ msgstr "文件.." msgid "Dir.." msgstr "目录.." -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "加载" @@ -6064,6 +6291,11 @@ msgid "Assign" msgstr "" #: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "下一个脚本" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "加载文件出错:不是资源文件!" @@ -6080,10 +6312,6 @@ msgid "On" msgstr "启用" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "设置" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "属性:" @@ -6170,14 +6398,6 @@ msgid "Scene Run Settings" msgstr "场景运行设置" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "好吧" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "没有选中节点来添加实例。" - -#: tools/editor/scene_tree_dock.cpp #, fuzzy msgid "No parent to instance the scenes at." msgstr "没有选中节点来添加实例。" @@ -6187,10 +6407,6 @@ msgid "Error loading scene from %s" msgstr "从%s加载场景出错!" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "从%s实例化场景出错!" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "好的" @@ -6229,10 +6445,6 @@ msgid "This operation can't be done without a scene." msgstr "此操作必须在打开一个场景后才能执行。" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "此操作只能应用于单个选中节点。" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "此操作不能应用于实例化的场景。" @@ -6257,10 +6469,6 @@ msgid "Remove Node(s)" msgstr "移除节点" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "新节点" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6299,10 +6507,16 @@ msgid "Change Type" msgstr "更改类型" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#, fuzzy +msgid "Attach Script" msgstr "添加脚本" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "创建脚本" + +#: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" msgstr "从场景中合并" @@ -6327,7 +6541,12 @@ msgstr "实例化场景文件为一个节点,如果没有根节点则创建一 #: tools/editor/scene_tree_dock.cpp #, fuzzy -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "将选中的场景实例为选中节点的子节点。" + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear a script for the selected node." msgstr "将选中的场景实例为选中节点的子节点。" #: tools/editor/scene_tree_editor.cpp @@ -6429,6 +6648,11 @@ msgid "Could not create script in filesystem." msgstr "无法创建脚本。" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "从%s加载场景出错!" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "文件路径为空" @@ -6441,16 +6665,18 @@ msgid "Invalid base path" msgstr "父路径非法" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "文件已存在" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "扩展名非法" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "路径可用" +#, fuzzy +msgid "Create new script" +msgstr "创建脚本" + +#: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Load existing script" +msgstr "下一个脚本" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6461,7 +6687,8 @@ msgid "Built-In Script" msgstr "内置脚本" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#, fuzzy +msgid "Attach Node Script" msgstr "创建脚本" #: tools/editor/script_editor_debugger.cpp @@ -6530,7 +6757,7 @@ msgstr "远程对象属性。" #: tools/editor/script_editor_debugger.cpp msgid "Profiler" -msgstr "" +msgstr "性能分析" #: tools/editor/script_editor_debugger.cpp msgid "Monitor" @@ -6609,8 +6836,9 @@ msgid "Change Sphere Shape Radius" msgstr "更改球体半径" #: tools/editor/spatial_editor_gizmos.cpp +#, fuzzy msgid "Change Box Shape Extents" -msgstr "" +msgstr "改变方框大小" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Capsule Shape Radius" @@ -6621,14 +6849,27 @@ msgid "Change Capsule Shape Height" msgstr "更改胶囊高度" #: tools/editor/spatial_editor_gizmos.cpp +#, fuzzy msgid "Change Ray Shape Length" -msgstr "" +msgstr "更改射线形状长度" #: tools/editor/spatial_editor_gizmos.cpp #, fuzzy msgid "Change Notifier Extents" msgstr "更改通知器级别" +#~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "路径不能以'/'符号打头,绝对路径必须以'res://'、'user://'或者'local://'打头" + +#~ msgid "File exists" +#~ msgstr "文件已存在" + +#~ msgid "Valid path" +#~ msgstr "路径可用" + #~ msgid "Cannot go into subdir:" #~ msgstr "无法打开目录:" diff --git a/tools/translations/zh_HK.po b/tools/translations/zh_HK.po index 1d2ab3f8fb..ae12af5d34 100644 --- a/tools/translations/zh_HK.po +++ b/tools/translations/zh_HK.po @@ -1,5 +1,5 @@ # Chinese (Honk Kong) translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # Wesley (zx-wt) <ZX_WT@ymail.com>, 2016. @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2016-08-13 09:55+0000\n" +"PO-Revision-Date: 2016-09-05 13:21+0000\n" "Last-Translator: zx-wt <ZX_WT@ymail.com>\n" "Language-Team: Chinese (Hong Kong) <https://hosted.weblate.org/projects/" "godot-engine/godot/zh_HK/>\n" @@ -16,7 +16,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.8\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -161,6 +161,10 @@ msgid "Editing Signal:" msgstr "連接" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "新增節點" @@ -206,6 +210,43 @@ msgid "Add Setter Property" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -336,6 +377,87 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "無效名稱" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "無效字型" + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -478,6 +600,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -499,7 +625,8 @@ msgstr "" msgid "Cancel" msgstr "取消" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -517,7 +644,7 @@ msgstr "檔案已存在, 要覆蓋嗎?" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp msgid "All Recognized" -msgstr "" +msgstr "所有類型" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp msgid "All Files (*)" @@ -601,21 +728,21 @@ msgstr "請用有效的副檔名" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp #: tools/editor/settings_config_dialog.cpp msgid "Shift+" -msgstr "" +msgstr "Shift+" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp #: tools/editor/settings_config_dialog.cpp msgid "Alt+" -msgstr "" +msgstr "Alt+" #: scene/gui/input_action.cpp msgid "Ctrl+" -msgstr "" +msgstr "Ctrl+" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp #: tools/editor/settings_config_dialog.cpp msgid "Meta+" -msgstr "" +msgstr "Meta+" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp msgid "Device" @@ -623,7 +750,7 @@ msgstr "設備" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp msgid "Button" -msgstr "" +msgstr "按鍵" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp msgid "Left Button." @@ -715,7 +842,7 @@ msgstr "" #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Unknown font format." -msgstr "不明字形格式" +msgstr "字形格式不明" #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -733,11 +860,12 @@ msgstr "已停用" #: tools/editor/animation_editor.cpp msgid "All Selection" -msgstr "" +msgstr "所有選項" #: tools/editor/animation_editor.cpp +#, fuzzy msgid "Move Add Key" -msgstr "" +msgstr "移動" #: tools/editor/animation_editor.cpp msgid "Anim Change Transition" @@ -772,8 +900,9 @@ msgid "Move Anim Track Down" msgstr "" #: tools/editor/animation_editor.cpp +#, fuzzy msgid "Remove Anim Track" -msgstr "" +msgstr "移除動畫" #: tools/editor/animation_editor.cpp msgid "Set Transitions to:" @@ -1082,7 +1211,7 @@ msgstr "" #: tools/editor/asset_library_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Category:" -msgstr "" +msgstr "分類:" #: tools/editor/asset_library_editor_plugin.cpp msgid "All" @@ -1090,7 +1219,7 @@ msgstr "全部" #: tools/editor/asset_library_editor_plugin.cpp msgid "Site:" -msgstr "" +msgstr "地址:" #: tools/editor/asset_library_editor_plugin.cpp msgid "Support.." @@ -1098,11 +1227,11 @@ msgstr "" #: tools/editor/asset_library_editor_plugin.cpp msgid "Official" -msgstr "" +msgstr "官方" #: tools/editor/asset_library_editor_plugin.cpp msgid "Community" -msgstr "" +msgstr "社群" #: tools/editor/asset_library_editor_plugin.cpp msgid "Testing" @@ -1117,10 +1246,6 @@ msgid "Method List For '%s':" msgstr "" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1158,11 +1283,11 @@ msgstr "全部替換" #: tools/editor/code_editor.cpp msgid "Match Case" -msgstr "" +msgstr "符合大小寫" #: tools/editor/code_editor.cpp msgid "Whole Words" -msgstr "" +msgstr "完整詞語" #: tools/editor/code_editor.cpp msgid "Selection Only" @@ -1174,7 +1299,7 @@ msgstr "只限選中" #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" -msgstr "" +msgstr "搜尋" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp msgid "Find" @@ -1227,18 +1352,25 @@ msgid "Reset Zoom" msgstr "重設縮放比例" #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp +#, fuzzy msgid "Line:" -msgstr "" +msgstr "行:" #: tools/editor/code_editor.cpp msgid "Col:" -msgstr "" +msgstr "列:" #: tools/editor/connections_dialog.cpp msgid "Method in target Node must be specified!" msgstr "" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp #, fuzzy msgid "Connect To Node:" msgstr "連到" @@ -1315,11 +1447,21 @@ msgstr "訊號" msgid "Create New" msgstr "新增" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "最近:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +#, fuzzy msgid "Matches:" -msgstr "" +msgstr "吻合" #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp @@ -1443,11 +1585,12 @@ msgstr "刪除" #: tools/editor/editor_autoload_settings.cpp msgid "Invalid name." -msgstr "" +msgstr "無效名稱" #: tools/editor/editor_autoload_settings.cpp +#, fuzzy msgid "Valid characters:" -msgstr "" +msgstr "有效字符:" #: tools/editor/editor_autoload_settings.cpp msgid "Invalid name. Must not collide with an existing engine class name." @@ -1498,8 +1641,9 @@ msgid "Remove Autoload" msgstr "" #: tools/editor/editor_autoload_settings.cpp +#, fuzzy msgid "Enable" -msgstr "" +msgstr "啟用" #: tools/editor/editor_autoload_settings.cpp msgid "Rearrange Autoloads" @@ -1514,7 +1658,7 @@ msgstr "" #: tools/editor/plugins/sample_library_editor_plugin.cpp #: tools/editor/project_manager.cpp msgid "Name" -msgstr "" +msgstr "名稱" #: tools/editor/editor_autoload_settings.cpp msgid "Singleton" @@ -1534,7 +1678,7 @@ msgstr "" #: tools/editor/editor_data.cpp msgid "Updating scene.." -msgstr "" +msgstr "正在更新場景..." #: tools/editor/editor_dir_dialog.cpp msgid "Choose a Directory" @@ -1558,7 +1702,7 @@ msgstr "" #: tools/editor/editor_file_dialog.cpp msgid "Refresh" -msgstr "" +msgstr "重新整理" #: tools/editor/editor_file_dialog.cpp msgid "Toggle Hidden Files" @@ -1586,14 +1730,6 @@ msgstr "上移" msgid "Move Favorite Down" msgstr "下移" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "最近:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "預覽:" @@ -1709,9 +1845,11 @@ msgstr "" #: tools/editor/plugins/animation_player_editor_plugin.cpp #: tools/editor/resources_dock.cpp msgid "Save Resource As.." -msgstr "" +msgstr "把資源另存為..." -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "如來如此" @@ -1736,8 +1874,9 @@ msgid "Analyzing" msgstr "分析中" #: tools/editor/editor_node.cpp +#, fuzzy msgid "Creating Thumbnail" -msgstr "" +msgstr "正在建立縮圖" #: tools/editor/editor_node.cpp msgid "" @@ -1745,8 +1884,9 @@ msgid "" msgstr "" #: tools/editor/editor_node.cpp +#, fuzzy msgid "Failed to load resource." -msgstr "" +msgstr "資源加載失敗" #: tools/editor/editor_node.cpp msgid "Can't load MeshLibrary for merging!" @@ -1937,7 +2077,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "選擇主場景" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -1989,14 +2131,6 @@ msgid "Go to previously opened scene." msgstr "" #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - -#: tools/editor/editor_node.cpp #, fuzzy msgid "Next tab" msgstr "下一個" @@ -2083,6 +2217,10 @@ msgid "Quit to Project List" msgstr "" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2241,6 +2379,10 @@ msgid "Editor Layout" msgstr "" #: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2265,6 +2407,10 @@ msgid "Update Changes" msgstr "當改變時更新" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "監視器" @@ -2304,6 +2450,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -2837,6 +2987,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3133,10 +3287,6 @@ msgid "MultiNode Set" msgstr "" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3676,6 +3826,10 @@ msgid "Clear Bones" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -3736,6 +3890,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "OK :(" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4415,6 +4612,11 @@ msgid "Close Docs" msgstr "關閉場景" #: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "關閉" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4522,6 +4724,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "上移" @@ -4898,6 +5104,10 @@ msgid "Insert Animation Key" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Focus Selection" msgstr "只限選中" @@ -5164,6 +5374,10 @@ msgid "Remove Item" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5966,7 +6180,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -5975,6 +6189,11 @@ msgid "Assign" msgstr "" #: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "下一個腳本" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5991,10 +6210,6 @@ msgid "On" msgstr "" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" @@ -6081,14 +6296,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "OK :(" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6097,10 +6304,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "Ok" @@ -6139,10 +6342,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6167,10 +6366,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6209,8 +6404,14 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" -msgstr "" +#, fuzzy +msgid "Attach Script" +msgstr "腳本" + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "下一個腳本" #: tools/editor/scene_tree_dock.cpp msgid "Merge From Scene" @@ -6235,7 +6436,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6337,6 +6542,11 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "載入字形出現錯誤" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "路徑為空" @@ -6349,16 +6559,18 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "檔案已存在" - -#: tools/editor/script_create_dialog.cpp msgid "Invalid extension" msgstr "無效副檔名" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "有效路徑" +#, fuzzy +msgid "Create new script" +msgstr "新增" + +#: tools/editor/script_create_dialog.cpp +#, fuzzy +msgid "Load existing script" +msgstr "下一個腳本" #: tools/editor/script_create_dialog.cpp msgid "Class Name:" @@ -6369,8 +6581,9 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" -msgstr "" +#, fuzzy +msgid "Attach Node Script" +msgstr "下一個腳本" #: tools/editor/script_editor_debugger.cpp msgid "Bytes:" @@ -6537,6 +6750,12 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#~ msgid "File exists" +#~ msgstr "檔案已存在" + +#~ msgid "Valid path" +#~ msgstr "有效路徑" + #~ msgid "Cannot go into subdir:" #~ msgstr "無法進入次要資料夾" diff --git a/tools/translations/zh_TW.po b/tools/translations/zh_TW.po index 9be46b18e8..8ff2f3e4d2 100644 --- a/tools/translations/zh_TW.po +++ b/tools/translations/zh_TW.po @@ -1,21 +1,22 @@ # Chinese (Taiwan) translation of the Godot Engine editor -# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # # popcade <popcade@gmail.com>, 2016. +# Sam Pan <sampan66@gmail.com>, 2016. # msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2016-06-13 13:57+0000\n" -"Last-Translator: popcade <popcade@gmail.com>\n" +"PO-Revision-Date: 2016-10-23 19:47+0000\n" +"Last-Translator: Sam Pan <sampan66@gmail.com>\n" "Language-Team: Chinese (Taiwan) <https://hosted.weblate.org/projects/godot-" "engine/godot/zh_TW/>\n" "Language: zh_TW\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 2.7-dev\n" +"X-Generator: Weblate 2.9-dev\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -25,35 +26,40 @@ msgstr "" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." -msgstr "" +msgstr "解碼字節位元不足,或為無效格式。" #: modules/gdscript/gd_functions.cpp msgid "step argument is zero!" -msgstr "" +msgstr "step引數為0!" #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" -msgstr "" +msgstr "非為單一事件腳本" #: modules/gdscript/gd_functions.cpp +#, fuzzy msgid "Not based on a script" -msgstr "" +msgstr "未依據腳本" #: modules/gdscript/gd_functions.cpp +#, fuzzy msgid "Not based on a resource file" -msgstr "" +msgstr "未依據資源檔案" #: modules/gdscript/gd_functions.cpp +#, fuzzy msgid "Invalid instance dictionary format (missing @path)" -msgstr "" +msgstr "無效的事件詞典格式(遺失 @path)" #: modules/gdscript/gd_functions.cpp +#, fuzzy msgid "Invalid instance dictionary format (can't load script at @path)" -msgstr "" +msgstr "無效的事件詞典格式(無法載入腳本 @path)" #: modules/gdscript/gd_functions.cpp +#, fuzzy msgid "Invalid instance dictionary format (invalid script at @path)" -msgstr "" +msgstr "無效的事件詞典格式(無效的腳本 @path)" #: modules/gdscript/gd_functions.cpp msgid "Invalid instance dictionary (invalid subclasses)" @@ -72,14 +78,16 @@ msgid "" msgstr "" #: modules/visual_script/visual_script.cpp +#, fuzzy msgid "" "Return value must be assigned to first element of node working memory! Fix " "your node please." -msgstr "" +msgstr "回傳值需被指定為運算記憶體節點的第一要素!請修正該節點。" #: modules/visual_script/visual_script.cpp +#, fuzzy msgid "Node returned an invalid sequence output: " -msgstr "" +msgstr "節點回傳一個無效的連續輸出: " #: modules/visual_script/visual_script.cpp msgid "Found sequence bit but not the node in the stack, report bug!" @@ -154,6 +162,10 @@ msgid "Editing Signal:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "" @@ -198,6 +210,43 @@ msgid "Add Setter Property" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -326,6 +375,85 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -474,6 +602,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -495,7 +627,8 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -1111,10 +1244,6 @@ msgid "Method List For '%s':" msgstr "" #: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - -#: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1233,6 +1362,12 @@ msgid "Method in target Node must be specified!" msgstr "" #: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + +#: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1308,6 +1443,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1577,14 +1721,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1702,7 +1838,9 @@ msgstr "" msgid "Save Resource As.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "I see.." msgstr "" @@ -1927,7 +2065,9 @@ msgstr "" msgid "Pick a Main Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp msgid "Ugh" msgstr "" @@ -1979,14 +2119,6 @@ msgid "Go to previously opened scene." msgstr "" #: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - -#: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2072,6 +2204,10 @@ msgid "Quit to Project List" msgstr "" #: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2230,6 +2366,10 @@ msgid "Editor Layout" msgstr "" #: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2254,6 +2394,10 @@ msgid "Update Changes" msgstr "" #: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2293,6 +2437,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -2826,6 +2974,10 @@ msgid "Auto" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Root Node Name:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" @@ -3122,10 +3274,6 @@ msgid "MultiNode Set" msgstr "" #: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - -#: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3665,6 +3813,10 @@ msgid "Clear Bones" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -3725,6 +3877,49 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Add %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Adding %s..." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change default type" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Drag & drop + Shift : Add node as sibling\n" +"Drag & drop + Alt : Change node type" +msgstr "" + #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -4403,6 +4598,10 @@ msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4510,6 +4709,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4886,6 +5089,10 @@ msgid "Insert Animation Key" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5151,6 +5358,10 @@ msgid "Remove Item" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5953,7 +6164,7 @@ msgstr "" msgid "Dir.." msgstr "" -#: tools/editor/property_editor.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp msgid "Load" msgstr "" @@ -5962,6 +6173,10 @@ msgid "Assign" msgstr "" #: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + +#: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5978,10 +6193,6 @@ msgid "On" msgstr "" #: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - -#: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" @@ -6066,14 +6277,6 @@ msgid "Scene Run Settings" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -6082,10 +6285,6 @@ msgid "Error loading scene from %s" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Ok" msgstr "" @@ -6124,10 +6323,6 @@ msgid "This operation can't be done without a scene." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "This operation can't be done on instanced scenes." msgstr "" @@ -6152,10 +6347,6 @@ msgid "Remove Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create Node" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -6194,7 +6385,11 @@ msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +msgid "Attach Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear Script" msgstr "" #: tools/editor/scene_tree_dock.cpp @@ -6220,7 +6415,11 @@ msgid "" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Create a new script for the selected node." +msgid "Attach a new or existing script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" #: tools/editor/scene_tree_editor.cpp @@ -6322,6 +6521,10 @@ msgid "Could not create script in filesystem." msgstr "" #: tools/editor/script_create_dialog.cpp +msgid "Error loading script from %s" +msgstr "" + +#: tools/editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6334,15 +6537,15 @@ msgid "Invalid base path" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "File exists" +msgid "Invalid extension" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" +msgid "Create new script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Valid path" +msgid "Load existing script" msgstr "" #: tools/editor/script_create_dialog.cpp @@ -6354,7 +6557,7 @@ msgid "Built-In Script" msgstr "" #: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +msgid "Attach Node Script" msgstr "" #: tools/editor/script_editor_debugger.cpp @@ -6434,44 +6637,48 @@ msgid "Value" msgstr "" #: tools/editor/script_editor_debugger.cpp +#, fuzzy msgid "Monitors" -msgstr "" +msgstr "監看畫面" #: tools/editor/script_editor_debugger.cpp +#, fuzzy msgid "List of Video Memory Usage by Resource:" -msgstr "" +msgstr "影片記憶體使用容量列表(依資源別):" #: tools/editor/script_editor_debugger.cpp msgid "Total:" -msgstr "" +msgstr "總計:" #: tools/editor/script_editor_debugger.cpp msgid "Video Mem" -msgstr "" +msgstr "影片記憶體" #: tools/editor/script_editor_debugger.cpp msgid "Resource Path" -msgstr "" +msgstr "資源路徑" #: tools/editor/script_editor_debugger.cpp msgid "Type" -msgstr "" +msgstr "類型" #: tools/editor/script_editor_debugger.cpp msgid "Usage" -msgstr "" +msgstr "使用量" #: tools/editor/script_editor_debugger.cpp msgid "Misc" -msgstr "" +msgstr "雜項" #: tools/editor/script_editor_debugger.cpp +#, fuzzy msgid "Clicked Control:" -msgstr "" +msgstr "點擊控制:" #: tools/editor/script_editor_debugger.cpp +#, fuzzy msgid "Clicked Control Type:" -msgstr "" +msgstr "點擊控制類型:" #: tools/editor/script_editor_debugger.cpp msgid "Live Edit Root:" @@ -6483,35 +6690,35 @@ msgstr "" #: tools/editor/settings_config_dialog.cpp msgid "Shortcuts" -msgstr "" +msgstr "捷徑" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Light Radius" -msgstr "" +msgstr "變更光源半徑" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Camera FOV" -msgstr "" +msgstr "變更鏡頭視野(FOV)" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Camera Size" -msgstr "" +msgstr "變更鏡頭尺寸" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Sphere Shape Radius" -msgstr "" +msgstr "變更球型半徑" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Box Shape Extents" -msgstr "" +msgstr "變更框型範圍" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Capsule Shape Radius" -msgstr "" +msgstr "變更楕圓體半徑" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Capsule Shape Height" -msgstr "" +msgstr "變更楕圓體高度" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Ray Shape Length" @@ -6520,3 +6727,10 @@ msgstr "" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Notifier Extents" msgstr "" + +#~ msgid "" +#~ "Paths cannot start with '/', absolute paths must start with 'res://', " +#~ "'user://', or 'local://'" +#~ msgstr "" +#~ "路徑不可以\"/\"為起始,完整路徑需以'res://'、'user://'、或 'local://'做為" +#~ "起始" |