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-rw-r--r--tools/translations/zh_HK.po5633
1 files changed, 2817 insertions, 2816 deletions
diff --git a/tools/translations/zh_HK.po b/tools/translations/zh_HK.po
index 8639e619b3..a78ced993b 100644
--- a/tools/translations/zh_HK.po
+++ b/tools/translations/zh_HK.po
@@ -14,90 +14,46 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-#: scene/audio/sample_player.cpp scene/2d/sample_player_2d.cpp
-msgid ""
-"A SampleLibrary resource must be created or set in the 'samples' property in "
-"order for SamplePlayer to play sound."
-msgstr ""
-
-#: scene/3d/body_shape.cpp
-msgid ""
-"CollisionShape only serves to provide a collision shape to a CollisionObject "
-"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
-"KinematicBody, etc. to give them a shape."
-msgstr ""
-
-#: scene/3d/body_shape.cpp
-msgid ""
-"A shape must be provided for CollisionShape to function. Please create a "
-"shape resource for it!"
-msgstr ""
-
-#: scene/3d/collision_polygon.cpp
+#: scene/2d/animated_sprite.cpp
msgid ""
-"CollisionPolygon only serves to provide a collision shape to a "
-"CollisionObject derived node. Please only use it as a child of Area, "
-"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
-msgstr ""
-
-#: scene/3d/collision_polygon.cpp
-msgid "An empty CollisionPolygon has no effect on collision."
+"A SpriteFrames resource must be created or set in the 'Frames' property in "
+"order for AnimatedSprite to display frames."
msgstr ""
-#: scene/3d/scenario_fx.cpp
+#: scene/2d/canvas_modulate.cpp
msgid ""
-"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
+"Only one visible CanvasModulate is allowed per scene (or set of instanced "
+"scenes). The first created one will work, while the rest will be ignored."
msgstr ""
-#: scene/3d/spatial_sample_player.cpp
+#: scene/2d/collision_polygon_2d.cpp
msgid ""
-"A SampleLibrary resource must be created or set in the 'samples' property in "
-"order for SpatialSamplePlayer to play sound."
+"CollisionPolygon2D only serves to provide a collision shape to a "
+"CollisionObject2D derived node. Please only use it as a child of Area2D, "
+"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
msgstr ""
-#: scene/3d/navigation_mesh.cpp
-msgid "A NavigationMesh resource must be set or created for this node to work."
+#: scene/2d/collision_polygon_2d.cpp
+msgid "An empty CollisionPolygon2D has no effect on collision."
msgstr ""
-#: scene/3d/navigation_mesh.cpp
+#: scene/2d/collision_shape_2d.cpp
msgid ""
-"NavigationMeshInstance must be a child or grandchild to a Navigation node. It "
-"only provides navigation data."
-msgstr ""
-
-#: scene/resources/dynamic_font.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Error initializing FreeType."
-msgstr ""
-
-#: scene/resources/dynamic_font.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Unknown font format."
-msgstr "不明字形格式"
-
-#: scene/resources/dynamic_font.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Error loading font."
-msgstr "載入字形出現錯誤"
-
-#: scene/resources/dynamic_font.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Invalid font size."
-msgstr "無效字型"
-
-#: scene/2d/particles_2d.cpp
-msgid "Path property must point to a valid Particles2D node to work."
+"CollisionShape2D only serves to provide a collision shape to a "
+"CollisionObject2D derived node. Please only use it as a child of Area2D, "
+"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
msgstr ""
-#: scene/2d/parallax_layer.cpp
+#: scene/2d/collision_shape_2d.cpp
msgid ""
-"ParallaxLayer node only works when set as child of a ParallaxBackground node."
+"A shape must be provided for CollisionShape2D to function. Please create a "
+"shape resource for it!"
msgstr ""
-#: scene/2d/visibility_notifier_2d.cpp
+#: scene/2d/light_2d.cpp
msgid ""
-"VisibilityEnable2D works best when used with the edited scene root directly "
-"as parent."
+"A texture with the shape of the light must be supplied to the 'texture' "
+"property."
msgstr ""
#: scene/2d/light_occluder_2d.cpp
@@ -121,6 +77,29 @@ msgid ""
"node. It only provides navigation data."
msgstr ""
+#: scene/2d/parallax_layer.cpp
+msgid ""
+"ParallaxLayer node only works when set as child of a ParallaxBackground node."
+msgstr ""
+
+#: scene/2d/particles_2d.cpp
+msgid "Path property must point to a valid Particles2D node to work."
+msgstr ""
+
+#: scene/2d/path_2d.cpp
+msgid "PathFollow2D only works when set as a child of a Path2D node."
+msgstr ""
+
+#: scene/2d/remote_transform_2d.cpp
+msgid "Path property must point to a valid Node2D node to work."
+msgstr ""
+
+#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp
+msgid ""
+"A SampleLibrary resource must be created or set in the 'samples' property in "
+"order for SamplePlayer to play sound."
+msgstr ""
+
#: scene/2d/sprite.cpp
msgid ""
"Path property must point to a valid Viewport node to work. Such Viewport must "
@@ -133,61 +112,55 @@ msgid ""
"for this sprite to work."
msgstr ""
-#: scene/2d/collision_polygon_2d.cpp
+#: scene/2d/visibility_notifier_2d.cpp
msgid ""
-"CollisionPolygon2D only serves to provide a collision shape to a "
-"CollisionObject2D derived node. Please only use it as a child of Area2D, "
-"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
-msgstr ""
-
-#: scene/2d/collision_polygon_2d.cpp
-msgid "An empty CollisionPolygon2D has no effect on collision."
+"VisibilityEnable2D works best when used with the edited scene root directly "
+"as parent."
msgstr ""
-#: scene/2d/path_2d.cpp
-msgid "PathFollow2D only works when set as a child of a Path2D node."
+#: scene/3d/body_shape.cpp
+msgid ""
+"CollisionShape only serves to provide a collision shape to a CollisionObject "
+"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
+"KinematicBody, etc. to give them a shape."
msgstr ""
-#: scene/2d/canvas_modulate.cpp
+#: scene/3d/body_shape.cpp
msgid ""
-"Only one visible CanvasModulate is allowed per scene (or set of instanced "
-"scenes). The first created one will work, while the rest will be ignored."
+"A shape must be provided for CollisionShape to function. Please create a "
+"shape resource for it!"
msgstr ""
-#: scene/2d/animated_sprite.cpp
+#: scene/3d/collision_polygon.cpp
msgid ""
-"A SpriteFrames resource must be created or set in the 'Frames' property in "
-"order for AnimatedSprite to display frames."
+"CollisionPolygon only serves to provide a collision shape to a "
+"CollisionObject derived node. Please only use it as a child of Area, "
+"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
msgstr ""
-#: scene/2d/remote_transform_2d.cpp
-msgid "Path property must point to a valid Node2D node to work."
+#: scene/3d/collision_polygon.cpp
+msgid "An empty CollisionPolygon has no effect on collision."
msgstr ""
-#: scene/2d/collision_shape_2d.cpp
-msgid ""
-"CollisionShape2D only serves to provide a collision shape to a "
-"CollisionObject2D derived node. Please only use it as a child of Area2D, "
-"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
+#: scene/3d/navigation_mesh.cpp
+msgid "A NavigationMesh resource must be set or created for this node to work."
msgstr ""
-#: scene/2d/collision_shape_2d.cpp
+#: scene/3d/navigation_mesh.cpp
msgid ""
-"A shape must be provided for CollisionShape2D to function. Please create a "
-"shape resource for it!"
+"NavigationMeshInstance must be a child or grandchild to a Navigation node. It "
+"only provides navigation data."
msgstr ""
-#: scene/2d/light_2d.cpp
+#: scene/3d/scenario_fx.cpp
msgid ""
-"A texture with the shape of the light must be supplied to the 'texture' "
-"property."
+"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
-#: scene/gui/popup.cpp
+#: scene/3d/spatial_sample_player.cpp
msgid ""
-"Popups will hide by default unless you call popup() or any of the popup*() "
-"functions. Making them visible for editing is fine though, but they will hide "
-"upon running."
+"A SampleLibrary resource must be created or set in the 'samples' property in "
+"order for SpatialSamplePlayer to play sound."
msgstr ""
#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp
@@ -206,48 +179,54 @@ msgstr ""
msgid "Please Confirm..."
msgstr ""
-#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "剪下"
-#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
-#: tools/editor/resources_dock.cpp tools/editor/property_editor.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
msgstr "複製"
-#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
-#: tools/editor/resources_dock.cpp tools/editor/property_editor.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Paste"
msgstr "貼上"
-#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
-#: tools/editor/project_export.cpp tools/editor/plugins/shader_editor_plugin.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp tools/editor/project_export.cpp
msgid "Select All"
msgstr "全選"
-#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp
-#: tools/editor/script_editor_debugger.cpp tools/editor/editor_log.cpp
-#: tools/editor/property_editor.cpp
-#: tools/editor/plugins/rich_text_editor_plugin.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_log.cpp
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/rich_text_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Clear"
msgstr "清空"
-#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr "復原"
+#: scene/gui/popup.cpp
+msgid ""
+"Popups will hide by default unless you call popup() or any of the popup*() "
+"functions. Making them visible for editing is fine though, but they will hide "
+"upon running."
+msgstr ""
+
#: scene/main/viewport.cpp
msgid ""
"This viewport is not set as render target. If you intend for it to display "
@@ -256,790 +235,94 @@ msgid ""
"texture to some node for display."
msgstr ""
-#: tools/editor/project_export.cpp
-msgid "Edit Script Options"
-msgstr "編輯腳本選項"
-
-#: tools/editor/project_export.cpp
-msgid "Please export outside the project folder!"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Error exporting project!"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Error writing the project PCK!"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "No exporter for platform '%s' yet."
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Include"
-msgstr "包括"
-
-#: tools/editor/project_export.cpp
-msgid "Change Image Group"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Group name can't be empty!"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Invalid character in group name!"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Group name already exists!"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Add Image Group"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Delete Image Group"
-msgstr ""
-
-#: tools/editor/project_export.cpp tools/editor/editor_import_export.cpp
-msgid "Error saving atlas:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Atlas Preview"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Project Export Settings"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Target"
-msgstr "目標"
-
-#: tools/editor/project_export.cpp
-msgid "Export to Platform"
-msgstr ""
-
-#: tools/editor/project_export.cpp tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Options"
-msgstr "選項"
-
-#: tools/editor/project_export.cpp
-msgid "Resources"
-msgstr "資源"
-
-#: tools/editor/project_export.cpp
-msgid "Export selected resources (including dependencies)."
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Export all resources in the project."
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Export all files in the project directory."
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Export Mode:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Resources to Export:"
-msgstr ""
-
-#: tools/editor/project_export.cpp tools/editor/plugins/script_editor_plugin.cpp
-msgid "File"
-msgstr "檔案"
-
-#: tools/editor/project_export.cpp
-msgid "Action"
-msgstr "行為"
-
-#: tools/editor/project_export.cpp
-msgid ""
-"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Convert text scenes to binary on export."
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Images"
-msgstr "圖片"
-
-#: tools/editor/project_export.cpp
-msgid "Keep Original"
-msgstr "保持原貌"
-
-#: tools/editor/project_export.cpp
-msgid "Compress for Disk (Lossy, WebP)"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Compress for RAM (BC/PVRTC/ETC)"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Convert Images (*.png):"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Compress for Disk (Lossy) Quality:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Shrink All Images:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Compress Formats:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Image Groups"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Groups:"
-msgstr ""
-
-#: tools/editor/project_export.cpp tools/editor/editor_node.cpp
-msgid "Default"
-msgstr "預設"
-
-#: tools/editor/project_export.cpp
-msgid "Compress Disk"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Compress RAM"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Compress Mode:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Lossy Quality:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Atlas:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Shrink By:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Preview Atlas"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Image Filter:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Images:"
-msgstr "圖片:"
-
-#: tools/editor/project_export.cpp
-msgid "Select None"
-msgstr "不選"
-
-#: tools/editor/project_export.cpp tools/editor/groups_editor.cpp
-msgid "Group"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Samples"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Sample Conversion Mode: (.wav files):"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Keep"
-msgstr "保留"
-
-#: tools/editor/project_export.cpp
-msgid "Compress (RAM - IMA-ADPCM)"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Sampling Rate Limit (Hz):"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Trim"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Trailing Silence:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Script"
-msgstr "腳本"
-
-#: tools/editor/project_export.cpp
-msgid "Script Export Mode:"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Text"
-msgstr "文字"
-
-#: tools/editor/project_export.cpp
-msgid "Compiled"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Encrypted (Provide Key Below)"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Script Encryption Key (256-bits as hex):"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
-
-#: tools/editor/project_export.cpp tools/editor/editor_node.cpp
-msgid "Export Project"
-msgstr ""
-
-#: tools/editor/project_export.cpp tools/editor/editor_node.cpp
-msgid "Password:"
-msgstr "密碼:"
-
-#: tools/editor/project_export.cpp
-msgid "Export Project PCK"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Export.."
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Project Export"
-msgstr ""
-
-#: tools/editor/project_export.cpp
-msgid "Export Preset:"
-msgstr ""
-
-#: tools/editor/project_export.cpp tools/editor/editor_node.cpp
-msgid "Export"
-msgstr ""
-
-#: tools/editor/code_editor.cpp
-msgid "Go to Line"
-msgstr ""
-
-#: tools/editor/code_editor.cpp
-msgid "Line Number:"
-msgstr ""
-
-#: tools/editor/code_editor.cpp
-msgid "No Matches"
-msgstr ""
-
-#: tools/editor/code_editor.cpp
-msgid "Replaced %d Ocurrence(s)."
-msgstr ""
-
-#: tools/editor/code_editor.cpp
-msgid "Replace"
-msgstr "替換"
-
-#: tools/editor/code_editor.cpp
-msgid "Replace All"
-msgstr "全部替換"
-
-#: tools/editor/code_editor.cpp
-msgid "Match Case"
-msgstr ""
-
-#: tools/editor/code_editor.cpp
-msgid "Whole Words"
-msgstr ""
-
-#: tools/editor/code_editor.cpp
-msgid "Selection Only"
-msgstr "只限選中"
-
-#: tools/editor/code_editor.cpp tools/editor/project_settings.cpp
-#: tools/editor/addon_editor_plugin.cpp tools/editor/editor_help.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search"
-msgstr ""
-
-#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
-msgid "Find"
-msgstr ""
-
-#: tools/editor/code_editor.cpp
-msgid "Next"
-msgstr "下一個"
-
-#: tools/editor/code_editor.cpp
-msgid "Replaced %d ocurrence(s)."
-msgstr ""
-
-#: tools/editor/code_editor.cpp
-msgid "Not found!"
-msgstr "找不到!"
-
-#: tools/editor/code_editor.cpp
-msgid "Replace By"
-msgstr "替換為"
-
-#: tools/editor/code_editor.cpp
-msgid "Case Sensitive"
-msgstr ""
-
-#: tools/editor/code_editor.cpp
-msgid "Backwards"
-msgstr ""
-
-#: tools/editor/code_editor.cpp
-msgid "Prompt On Replace"
-msgstr ""
-
-#: tools/editor/code_editor.cpp
-msgid "Skip"
-msgstr "跳過"
-
-#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
-msgid "Line:"
-msgstr ""
-
-#: tools/editor/code_editor.cpp
-msgid "Col:"
-msgstr ""
-
-#: tools/editor/connections_dialog.cpp
-msgid "Method in target Node must be specified!"
-msgstr ""
-
-#: tools/editor/connections_dialog.cpp
-msgid "Connect To Node:"
-msgstr ""
-
-#: tools/editor/connections_dialog.cpp
-msgid "Binds (Extra Params):"
-msgstr ""
-
-#: tools/editor/connections_dialog.cpp tools/editor/project_settings.cpp
-#: tools/editor/groups_editor.cpp tools/editor/plugins/theme_editor_plugin.cpp
-#: tools/editor/plugins/item_list_editor_plugin.cpp
-msgid "Add"
-msgstr "添加"
-
-#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp
-#: tools/editor/project_manager.cpp
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Remove"
-msgstr "移除"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Path To Node:"
-msgstr ""
-
-#: tools/editor/connections_dialog.cpp
-msgid "Method In Node:"
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Error initializing FreeType."
msgstr ""
-#: tools/editor/connections_dialog.cpp
-msgid "Make Function"
-msgstr ""
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Unknown font format."
+msgstr "不明字形格式"
-#: tools/editor/connections_dialog.cpp
-msgid "Deferred"
-msgstr ""
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Error loading font."
+msgstr "載入字形出現錯誤"
-#: tools/editor/connections_dialog.cpp
-msgid "Oneshot"
-msgstr ""
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Invalid font size."
+msgstr "無效字型"
-#: tools/editor/connections_dialog.cpp tools/editor/settings_config_dialog.cpp
-#: tools/editor/import_settings.cpp tools/editor/run_settings_dialog.cpp
-#: tools/editor/project_settings.cpp tools/editor/groups_editor.cpp
-#: tools/editor/property_editor.cpp tools/editor/addon_editor_plugin.cpp
-#: tools/editor/call_dialog.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/addon_editor_plugin.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/import_settings.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr "關閉"
-#: tools/editor/connections_dialog.cpp
-msgid "Connect"
-msgstr "連到"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Connect '%s' to '%s'"
-msgstr "由 '%s' 連到 '%s'"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Create Subscription"
-msgstr ""
-
-#: tools/editor/connections_dialog.cpp
-msgid "Connect.."
-msgstr "連到..."
-
-#: tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Disconnect"
-msgstr "中斷"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Edit Connections.."
-msgstr "編輯連接"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Connections:"
-msgstr "連接"
-
-#: tools/editor/editor_sub_scene.cpp
-msgid "Select Node(s) to Import"
-msgstr ""
-
-#: tools/editor/editor_sub_scene.cpp
-msgid "Scene Path:"
-msgstr "場景路徑"
-
-#: tools/editor/editor_sub_scene.cpp
-msgid "Import From Node:"
+#: tools/editor/addon_editor_plugin.cpp tools/editor/create_dialog.cpp
+#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Search:"
msgstr ""
-#: tools/editor/settings_config_dialog.cpp tools/editor/editor_node.cpp
-msgid "Editor Settings"
-msgstr "編輯器設定"
-
-#: tools/editor/settings_config_dialog.cpp tools/editor/project_settings.cpp
-msgid "General"
+#: tools/editor/addon_editor_plugin.cpp tools/editor/code_editor.cpp
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_settings.cpp
+msgid "Search"
msgstr ""
-#: tools/editor/settings_config_dialog.cpp tools/editor/quick_open.cpp
#: tools/editor/addon_editor_plugin.cpp tools/editor/editor_node.cpp
-#: tools/editor/editor_help.cpp tools/editor/create_dialog.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search:"
-msgstr ""
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Import"
+msgstr "導入"
-#: tools/editor/settings_config_dialog.cpp tools/editor/project_settings.cpp
-#: tools/editor/addon_editor_plugin.cpp
+#: tools/editor/addon_editor_plugin.cpp tools/editor/project_settings.cpp
+#: tools/editor/settings_config_dialog.cpp
msgid "Plugins"
msgstr "插件"
-#: tools/editor/settings_config_dialog.cpp
-msgid "Plugin List:"
-msgstr "插件列表:"
-
-#: tools/editor/editor_dir_dialog.cpp
-msgid "Choose a Directory"
-msgstr "選擇資料夾"
-
-#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp
-msgid "Create Folder"
-msgstr "新增資料夾"
-
-#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_plugin_settings.cpp
-#: tools/editor/editor_file_dialog.cpp
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Name:"
-msgstr "名稱"
-
-#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp
-msgid "Could not create folder."
-msgstr "無法新增資料夾"
-
-#: tools/editor/editor_dir_dialog.cpp
-msgid "Choose"
-msgstr "選擇"
-
-#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr "無法進入次要資料夾"
-
-#: tools/editor/editor_file_system.cpp
-msgid "ScanSources"
-msgstr ""
-
-#: tools/editor/dependency_editor.cpp
-msgid "Search Replacement For:"
-msgstr ""
-
-#: tools/editor/dependency_editor.cpp
-msgid "Dependencies For:"
-msgstr ""
-
-#: tools/editor/dependency_editor.cpp
-msgid ""
-"Scene '%s' is currently being edited.\n"
-"Changes will not take effect unless reloaded."
-msgstr ""
-
-#: tools/editor/dependency_editor.cpp
-msgid ""
-"Resource '%s' is in use.\n"
-"Changes will take effect when reloaded."
-msgstr ""
-
-#: tools/editor/dependency_editor.cpp
-msgid "Dependencies"
-msgstr ""
-
-#: tools/editor/dependency_editor.cpp
-msgid "Resource"
-msgstr "資源"
-
-#: tools/editor/dependency_editor.cpp tools/editor/project_settings.cpp
-#: tools/editor/project_manager.cpp
-msgid "Path"
-msgstr "路徑"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Dependencies:"
-msgstr ""
-
-#: tools/editor/dependency_editor.cpp
-msgid "Fix Broken"
-msgstr ""
-
-#: tools/editor/dependency_editor.cpp
-msgid "Dependency Editor"
-msgstr ""
-
-#: tools/editor/dependency_editor.cpp
-msgid "Search Replacement Resource:"
-msgstr ""
-
-#: tools/editor/dependency_editor.cpp
-msgid "Owners Of:"
-msgstr ""
-
-#: tools/editor/dependency_editor.cpp
-msgid ""
-"The files being removed are required by other resources in order for them to "
-"work.\n"
-"Remove them anyway? (no undo)"
-msgstr ""
-
-#: tools/editor/dependency_editor.cpp
-msgid "Remove selected files from the project? (no undo)"
-msgstr ""
-
-#: tools/editor/dependency_editor.cpp
-msgid "Error loading:"
-msgstr "載入錯誤:"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Scene failed to load due to missing dependencies:"
-msgstr ""
-
-#: tools/editor/dependency_editor.cpp
-msgid "Open Anyway"
-msgstr "照常開啓"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Which action should be taken?"
-msgstr ""
-
-#: tools/editor/dependency_editor.cpp
-msgid "Fix Dependencies"
-msgstr ""
-
-#: tools/editor/dependency_editor.cpp
-msgid "Errors loading!"
-msgstr "載入錯誤!"
-
-#: tools/editor/dependency_editor.cpp
-msgid "Permanently delete %d item(s)? (No undo!)"
-msgstr ""
-
-#: tools/editor/dependency_editor.cpp
-msgid "Owns"
-msgstr ""
-
-#: tools/editor/dependency_editor.cpp
-msgid "Resources Without Explicit Ownership:"
-msgstr ""
-
-#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
-msgid "Orphan Resource Explorer"
-msgstr ""
-
-#: tools/editor/dependency_editor.cpp
-msgid "Delete selected files?"
-msgstr "要刪除選中檔案?"
-
-#: tools/editor/dependency_editor.cpp tools/editor/scenes_dock.cpp
-#: tools/editor/editor_node.cpp tools/editor/plugins/item_list_editor_plugin.cpp
-msgid "Delete"
-msgstr "刪除"
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Light Radius"
-msgstr ""
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Camera FOV"
-msgstr ""
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Camera Size"
-msgstr ""
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Sphere Shape Radius"
-msgstr ""
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Box Shape Extents"
-msgstr ""
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Capsule Shape Radius"
-msgstr ""
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Capsule Shape Height"
-msgstr ""
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Ray Shape Length"
-msgstr ""
-
-#: tools/editor/spatial_editor_gizmos.cpp
-msgid "Change Notifier Extents"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Invalid parent class name"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Valid chars:"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Invalid class name"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Valid name"
-msgstr "有效名稱"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "N/A"
-msgstr "N/A"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Class name is invalid!"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Parent class name is invalid!"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Invalid path!"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Could not create script in filesystem."
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Path is empty"
-msgstr "路徑為空"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Path is not local"
-msgstr ""
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Invalid base path"
+#: tools/editor/addon_editor_plugin.cpp
+msgid "Sort:"
msgstr ""
-#: tools/editor/script_create_dialog.cpp
-msgid "File exists"
-msgstr "檔案已存在"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Invalid extension"
-msgstr "無效副檔名"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Valid path"
-msgstr "有效路徑"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Class Name:"
+#: tools/editor/addon_editor_plugin.cpp
+msgid "Reverse"
msgstr ""
-#: tools/editor/script_create_dialog.cpp tools/editor/scene_tree_editor.cpp
-#: tools/editor/editor_help.cpp
-msgid "Inherits:"
+#: tools/editor/addon_editor_plugin.cpp tools/editor/project_settings.cpp
+msgid "Category:"
msgstr ""
-#: tools/editor/script_create_dialog.cpp
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Language"
-msgstr "語言"
-
-#: tools/editor/script_create_dialog.cpp tools/editor/property_editor.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Error!"
-msgstr "錯誤!"
+#: tools/editor/addon_editor_plugin.cpp
+msgid "All"
+msgstr "全部"
-#: tools/editor/script_create_dialog.cpp
-msgid "Built-In Script"
+#: tools/editor/addon_editor_plugin.cpp
+msgid "Site:"
msgstr ""
-#: tools/editor/script_create_dialog.cpp tools/editor/project_settings.cpp
-#: tools/editor/editor_file_dialog.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Path:"
-msgstr "路徑"
-
-#: tools/editor/script_create_dialog.cpp
-msgid "Create Node Script"
+#: tools/editor/addon_editor_plugin.cpp
+msgid "Assets ZIP File"
msgstr ""
-#: tools/editor/script_create_dialog.cpp tools/editor/animation_editor.cpp
-#: tools/editor/project_manager.cpp tools/editor/create_dialog.cpp
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Create"
-msgstr "新增"
-
#: tools/editor/animation_editor.cpp
msgid "Disabled"
msgstr ""
@@ -1194,6 +477,15 @@ msgstr ""
msgid "Create %d NEW tracks and insert keys?"
msgstr ""
+#: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/particles_editor_plugin.cpp
+#: tools/editor/project_manager.cpp tools/editor/script_create_dialog.cpp
+msgid "Create"
+msgstr "新增"
+
#: tools/editor/animation_editor.cpp
msgid "Anim Create & Insert"
msgstr ""
@@ -1334,709 +626,313 @@ msgstr ""
msgid "Clean-Up"
msgstr ""
-#: tools/editor/script_editor_debugger.cpp
-msgid "Bytes:"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp tools/editor/project_settings.cpp
-#: tools/editor/scene_tree_editor.cpp
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Type:"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Warning"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Error"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp tools/editor/editor_help.cpp
-msgid "Description:"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp tools/editor/editor_profiler.cpp
-msgid "Time:"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Error:"
-msgstr "錯誤:"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Source:"
-msgstr "來源:"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Function:"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Errors"
-msgstr "錯誤"
-
-#: tools/editor/script_editor_debugger.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debugger"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Child Process Connected"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp tools/editor/editor_file_dialog.cpp
-msgid "File:"
-msgstr "檔案"
-
-#: tools/editor/script_editor_debugger.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Step Into"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Step Over"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Break"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Inspect Previous Instance"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Inspect Next Instance"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Stack Frames"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Variable"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Errors:"
-msgstr "錯誤"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Stack Trace (if applicable):"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Remote Inspector"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-#, fuzzy
-msgid "Live Scene Tree:"
-msgstr "儲存場景"
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Remote Object Properties: "
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Profiler"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Monitor"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Value"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Monitors"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "List of Video Memory Usage by Resource:"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Total:"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Resource Path"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Type"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Format"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Usage"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Misc"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Clicked Control:"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Clicked Control Type:"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Live Edit Root:"
-msgstr ""
-
-#: tools/editor/script_editor_debugger.cpp
-msgid "Set From Tree"
-msgstr ""
-
-#: tools/editor/import_settings.cpp
-msgid "Imported Resources"
-msgstr ""
-
-#: tools/editor/import_settings.cpp tools/editor/editor_reimport_dialog.cpp
-#: tools/editor/editor_node.cpp
-msgid "Re-Import"
-msgstr ""
-
-#: tools/editor/multi_node_edit.cpp
-msgid "MultiNode Set"
-msgstr ""
-
-#: tools/editor/run_settings_dialog.cpp
-msgid "Run Mode:"
-msgstr ""
-
-#: tools/editor/run_settings_dialog.cpp
-msgid "Current Scene"
-msgstr ""
-
-#: tools/editor/run_settings_dialog.cpp
-msgid "Main Scene"
-msgstr ""
-
-#: tools/editor/run_settings_dialog.cpp
-msgid "Main Scene Arguments:"
-msgstr ""
-
-#: tools/editor/run_settings_dialog.cpp
-msgid "Scene Run Settings"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Key "
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Joy Button"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Joy Axis"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Mouse Button"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid action (anything goes but '/' or ':')."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Action '%s' already exists!"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Rename Input Action Event"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Add Input Action Event"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Meta+"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Shift+"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Alt+"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Control+"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Press a Key.."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Mouse Button Index:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Left Button"
+#: tools/editor/array_property_edit.cpp
+msgid "Resize Array"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Right Button"
+#: tools/editor/array_property_edit.cpp
+msgid "Change Array Value Type"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Middle Button"
+#: tools/editor/array_property_edit.cpp
+msgid "Change Array Value"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Wheel Up Button"
+#: tools/editor/call_dialog.cpp
+msgid "Method List For '%s':"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Wheel Down Button"
+#: tools/editor/call_dialog.cpp
+msgid "Call"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Button 6"
+#: tools/editor/call_dialog.cpp
+msgid "Method List:"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Button 7"
+#: tools/editor/call_dialog.cpp
+msgid "Arguments:"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Button 8"
+#: tools/editor/call_dialog.cpp
+msgid "Return:"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Button 9"
+#: tools/editor/code_editor.cpp
+msgid "Go to Line"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Joystick Axis Index:"
+#: tools/editor/code_editor.cpp
+msgid "Line Number:"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Axis"
+#: tools/editor/code_editor.cpp
+msgid "No Matches"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Joystick Button Index:"
+#: tools/editor/code_editor.cpp
+msgid "Replaced %d Ocurrence(s)."
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Add Input Action"
-msgstr ""
+#: tools/editor/code_editor.cpp
+msgid "Replace"
+msgstr "替換"
-#: tools/editor/project_settings.cpp
-msgid "Erase Input Action Event"
-msgstr ""
+#: tools/editor/code_editor.cpp
+msgid "Replace All"
+msgstr "全部替換"
-#: tools/editor/project_settings.cpp
-msgid "Device"
+#: tools/editor/code_editor.cpp
+msgid "Match Case"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Button"
+#: tools/editor/code_editor.cpp
+msgid "Whole Words"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Left Button."
-msgstr ""
+#: tools/editor/code_editor.cpp
+msgid "Selection Only"
+msgstr "只限選中"
-#: tools/editor/project_settings.cpp
-msgid "Right Button."
+#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
+msgid "Find"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Middle Button."
-msgstr ""
+#: tools/editor/code_editor.cpp
+msgid "Next"
+msgstr "下一個"
-#: tools/editor/project_settings.cpp
-msgid "Wheel Up."
+#: tools/editor/code_editor.cpp
+msgid "Replaced %d ocurrence(s)."
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Wheel Down."
-msgstr ""
+#: tools/editor/code_editor.cpp
+msgid "Not found!"
+msgstr "找不到!"
-#: tools/editor/project_settings.cpp
-msgid "Toggle Persisting"
-msgstr ""
+#: tools/editor/code_editor.cpp
+msgid "Replace By"
+msgstr "替換為"
-#: tools/editor/project_settings.cpp
-msgid "Error saving settings."
+#: tools/editor/code_editor.cpp
+msgid "Case Sensitive"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Settings saved OK."
+#: tools/editor/code_editor.cpp
+msgid "Backwards"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Add Translation"
+#: tools/editor/code_editor.cpp
+msgid "Prompt On Replace"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr ""
+#: tools/editor/code_editor.cpp
+msgid "Skip"
+msgstr "跳過"
-#: tools/editor/project_settings.cpp
-msgid "Invalid name."
+#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
+msgid "Line:"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Valid characters:"
+#: tools/editor/code_editor.cpp
+msgid "Col:"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
+#: tools/editor/connections_dialog.cpp
+msgid "Method in target Node must be specified!"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
+#: tools/editor/connections_dialog.cpp
+msgid "Connect To Node:"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
+#: tools/editor/connections_dialog.cpp
+msgid "Binds (Extra Params):"
msgstr ""
+#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
-msgid "Add Autoload"
-msgstr ""
+msgid "Add"
+msgstr "添加"
-#: tools/editor/project_settings.cpp
-msgid "Remove Autoload"
-msgstr ""
+#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_manager.cpp
+msgid "Remove"
+msgstr "移除"
-#: tools/editor/project_settings.cpp
-msgid "Move Autoload"
+#: tools/editor/connections_dialog.cpp
+msgid "Path To Node:"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Remove Translation"
+#: tools/editor/connections_dialog.cpp
+msgid "Method In Node:"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Add Remapped Path"
+#: tools/editor/connections_dialog.cpp
+msgid "Make Function"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Resource Remap Add Remap"
+#: tools/editor/connections_dialog.cpp
+msgid "Deferred"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Change Resource Remap Language"
+#: tools/editor/connections_dialog.cpp
+msgid "Oneshot"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Remove Resource Remap"
-msgstr ""
+#: tools/editor/connections_dialog.cpp
+msgid "Connect"
+msgstr "連到"
-#: tools/editor/project_settings.cpp
-msgid "Remove Resource Remap Option"
-msgstr ""
+#: tools/editor/connections_dialog.cpp
+msgid "Connect '%s' to '%s'"
+msgstr "由 '%s' 連到 '%s'"
-#: tools/editor/project_settings.cpp
-msgid "Enable"
+#: tools/editor/connections_dialog.cpp
+msgid "Create Subscription"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr ""
+#: tools/editor/connections_dialog.cpp
+msgid "Connect.."
+msgstr "連到..."
-#: tools/editor/project_settings.cpp tools/editor/addon_editor_plugin.cpp
-msgid "Category:"
-msgstr ""
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Disconnect"
+msgstr "中斷"
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-msgid "Property:"
-msgstr ""
+#: tools/editor/connections_dialog.cpp
+msgid "Edit Connections.."
+msgstr "編輯連接"
-#: tools/editor/project_settings.cpp
-msgid "Del"
-msgstr ""
+#: tools/editor/connections_dialog.cpp
+msgid "Connections:"
+msgstr "連接"
-#: tools/editor/project_settings.cpp
-msgid "Copy To Platform.."
+#: tools/editor/create_dialog.cpp
+msgid "Create New"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Input Map"
+#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
+msgid "Matches:"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Action:"
+#: tools/editor/dependency_editor.cpp
+msgid "Search Replacement For:"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Device:"
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies For:"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Index:"
+#: tools/editor/dependency_editor.cpp
+msgid ""
+"Scene '%s' is currently being edited.\n"
+"Changes will not take effect unless reloaded."
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Localization"
-msgstr "本地化"
-
-#: tools/editor/project_settings.cpp
-msgid "Translations"
-msgstr "翻譯"
-
-#: tools/editor/project_settings.cpp
-msgid "Translations:"
-msgstr "翻譯:"
-
-#: tools/editor/project_settings.cpp
-msgid "Add.."
-msgstr "添加..."
-
-#: tools/editor/project_settings.cpp
-msgid "Remaps"
+#: tools/editor/dependency_editor.cpp
+msgid ""
+"Resource '%s' is in use.\n"
+"Changes will take effect when reloaded."
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Resources:"
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Remaps by Locale:"
-msgstr ""
+#: tools/editor/dependency_editor.cpp
+msgid "Resource"
+msgstr "資源"
+#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp
#: tools/editor/project_settings.cpp
-msgid "Locale"
-msgstr ""
+msgid "Path"
+msgstr "路徑"
-#: tools/editor/project_settings.cpp
-msgid "AutoLoad"
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies:"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Node Name:"
+#: tools/editor/dependency_editor.cpp
+msgid "Fix Broken"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "List:"
+#: tools/editor/dependency_editor.cpp
+msgid "Dependency Editor"
msgstr ""
-#: tools/editor/project_settings.cpp tools/editor/project_manager.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Name"
+#: tools/editor/dependency_editor.cpp
+msgid "Search Replacement Resource:"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Singleton"
+#: tools/editor/dependency_editor.cpp
+msgid "Owners Of:"
msgstr ""
-#: tools/editor/scene_tree_editor.cpp
+#: tools/editor/dependency_editor.cpp
msgid ""
-"This item cannot be made visible because the parent is hidden. Unhide the "
-"parent first."
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Toggle Spatial Visible"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Toggle CanvasItem Visible"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Instance:"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Invalid node name, the following characters are not allowed:"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Rename Node"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Scene Tree (Nodes):"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Editable Children"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Load As Placeholder"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Open in Editor"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Clear Inheritance"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Clear Inheritance? (No Undo!)"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Clear!"
-msgstr ""
-
-#: tools/editor/scene_tree_editor.cpp
-msgid "Select a Node"
-msgstr ""
-
-#: tools/editor/editor_profiler.cpp
-msgid "Stop Profiling"
-msgstr ""
-
-#: tools/editor/editor_profiler.cpp
-msgid "Start Profiling"
-msgstr ""
-
-#: tools/editor/editor_profiler.cpp
-msgid "Measure:"
-msgstr ""
-
-#: tools/editor/editor_profiler.cpp
-msgid "Frame Time (sec)"
-msgstr ""
-
-#: tools/editor/editor_profiler.cpp
-msgid "Average Time (sec)"
-msgstr ""
-
-#: tools/editor/editor_profiler.cpp
-msgid "Frame %"
-msgstr ""
-
-#: tools/editor/editor_profiler.cpp
-msgid "Fixed Frame %"
-msgstr ""
-
-#: tools/editor/editor_profiler.cpp
-msgid "Inclusive"
-msgstr ""
-
-#: tools/editor/editor_profiler.cpp
-msgid "Self"
-msgstr ""
-
-#: tools/editor/editor_profiler.cpp
-msgid "Frame #:"
-msgstr ""
-
-#: tools/editor/quick_open.cpp tools/editor/editor_help.cpp
-#: tools/editor/create_dialog.cpp tools/editor/plugins/script_editor_plugin.cpp
-msgid "Matches:"
-msgstr ""
-
-#: tools/editor/quick_open.cpp tools/editor/scenes_dock.cpp
-#: tools/editor/editor_file_dialog.cpp tools/editor/editor_node.cpp
-#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open"
-msgstr "開啟"
-
-#: tools/editor/editor_reimport_dialog.cpp
-msgid "Please wait for scan to complete."
-msgstr ""
-
-#: tools/editor/editor_reimport_dialog.cpp
-msgid "Current scene must be saved to re-import."
-msgstr ""
-
-#: tools/editor/editor_reimport_dialog.cpp
-msgid "Save & Re-Import"
-msgstr ""
-
-#: tools/editor/editor_reimport_dialog.cpp tools/editor/editor_node.cpp
-msgid "Re-Importing"
-msgstr ""
-
-#: tools/editor/editor_reimport_dialog.cpp
-msgid "Re-Import Changed Resources"
+"The files being removed are required by other resources in order for them to "
+"work.\n"
+"Remove them anyway? (no undo)"
msgstr ""
-#: tools/editor/resources_dock.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Error saving resource!"
+#: tools/editor/dependency_editor.cpp
+msgid "Remove selected files from the project? (no undo)"
msgstr ""
-#: tools/editor/resources_dock.cpp
-msgid "Create New Resource"
-msgstr ""
+#: tools/editor/dependency_editor.cpp
+msgid "Error loading:"
+msgstr "載入錯誤:"
-#: tools/editor/resources_dock.cpp
-msgid "Open Resource"
+#: tools/editor/dependency_editor.cpp
+msgid "Scene failed to load due to missing dependencies:"
msgstr ""
-#: tools/editor/resources_dock.cpp
-msgid "Save Resource"
-msgstr ""
+#: tools/editor/dependency_editor.cpp
+msgid "Open Anyway"
+msgstr "照常開啓"
-#: tools/editor/resources_dock.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-msgid "Save Resource As.."
+#: tools/editor/dependency_editor.cpp
+msgid "Which action should be taken?"
msgstr ""
-#: tools/editor/resources_dock.cpp
-msgid "Resource Tools"
+#: tools/editor/dependency_editor.cpp
+msgid "Fix Dependencies"
msgstr ""
-#: tools/editor/resources_dock.cpp
-msgid "Make Local"
-msgstr ""
+#: tools/editor/dependency_editor.cpp
+msgid "Errors loading!"
+msgstr "載入錯誤!"
-#: tools/editor/editor_run_script.cpp
-msgid "Write your logic in the _run() method."
+#: tools/editor/dependency_editor.cpp
+msgid "Permanently delete %d item(s)? (No undo!)"
msgstr ""
-#: tools/editor/editor_run_script.cpp
-msgid "There is an edited scene already."
+#: tools/editor/dependency_editor.cpp
+msgid "Owns"
msgstr ""
-#: tools/editor/editor_run_script.cpp
-msgid "Couldn't instance script:"
+#: tools/editor/dependency_editor.cpp
+msgid "Resources Without Explicit Ownership:"
msgstr ""
-#: tools/editor/editor_run_script.cpp
-msgid "Did you forget the 'tool' keyword?"
+#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+msgid "Orphan Resource Explorer"
msgstr ""
-#: tools/editor/editor_run_script.cpp
-msgid "Couldn't run script:"
-msgstr ""
+#: tools/editor/dependency_editor.cpp
+msgid "Delete selected files?"
+msgstr "要刪除選中檔案?"
-#: tools/editor/editor_run_script.cpp
-msgid "Did you forget the '_run' method?"
-msgstr ""
+#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/item_list_editor_plugin.cpp tools/editor/scenes_dock.cpp
+msgid "Delete"
+msgstr "刪除"
#: tools/editor/editor_data.cpp
msgid "Updating Scene"
@@ -2050,161 +946,27 @@ msgstr ""
msgid "Updating scene.."
msgstr ""
-#: tools/editor/file_type_cache.cpp
-msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
-msgstr ""
-
-#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
-msgid "Reparent Node"
-msgstr ""
-
-#: tools/editor/reparent_dialog.cpp
-msgid "Reparent Location (Select new Parent):"
-msgstr ""
-
-#: tools/editor/reparent_dialog.cpp
-msgid "Keep Global Transform"
-msgstr ""
-
-#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
-msgid "Reparent"
-msgstr ""
-
-#: tools/editor/editor_plugin_settings.cpp
-msgid "Installed Plugins:"
-msgstr ""
-
-#: tools/editor/editor_plugin_settings.cpp tools/editor/editor_node.cpp
-msgid "Update"
-msgstr ""
-
-#: tools/editor/editor_plugin_settings.cpp
-msgid "Version:"
-msgstr ""
+#: tools/editor/editor_dir_dialog.cpp
+msgid "Choose a Directory"
+msgstr "選擇資料夾"
-#: tools/editor/editor_plugin_settings.cpp
-msgid "Author:"
-msgstr ""
+#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Create Folder"
+msgstr "新增資料夾"
+#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_plugin_settings.cpp
-msgid "Status:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp tools/editor/editor_file_dialog.cpp
-msgid "Favorites:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp tools/editor/editor_node.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
-#: tools/editor/editor_import_export.cpp
-msgid "Added:"
-msgstr ""
-
-#: tools/editor/editor_import_export.cpp
-msgid "Removed:"
-msgstr ""
-
-#: tools/editor/editor_import_export.cpp
-msgid "Could not save atlas subtexture:"
-msgstr ""
-
-#: tools/editor/editor_import_export.cpp
-msgid "Storing File:"
-msgstr ""
-
-#: tools/editor/editor_import_export.cpp
-msgid "Packing"
-msgstr ""
-
-#: tools/editor/editor_import_export.cpp
-msgid "Exporting for %s"
-msgstr ""
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Name:"
+msgstr "名稱"
-#: tools/editor/editor_import_export.cpp
-msgid "Setting Up.."
-msgstr ""
+#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Could not create folder."
+msgstr "無法新增資料夾"
-#: tools/editor/editor_settings.cpp
-msgid "Default (Same as Editor)"
-msgstr ""
+#: tools/editor/editor_dir_dialog.cpp
+msgid "Choose"
+msgstr "選擇"
#: tools/editor/editor_file_dialog.cpp
msgid "File Exists, Overwrite?"
@@ -2218,6 +980,12 @@ msgstr ""
msgid "All Files (*)"
msgstr ""
+#: tools/editor/editor_file_dialog.cpp tools/editor/editor_help.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/quick_open.cpp tools/editor/scenes_dock.cpp
+msgid "Open"
+msgstr "開啟"
+
#: tools/editor/editor_file_dialog.cpp tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
@@ -2229,6 +997,16 @@ msgid "Save a File"
msgstr "儲存檔案"
#: tools/editor/editor_file_dialog.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp
+msgid "Path:"
+msgstr "路徑"
+
+#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+msgid "Favorites:"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
msgid "Recent:"
msgstr "最近:"
@@ -2240,6 +1018,10 @@ msgstr ""
msgid "Preview:"
msgstr "預覽"
+#: tools/editor/editor_file_dialog.cpp tools/editor/script_editor_debugger.cpp
+msgid "File:"
+msgstr "檔案"
+
#: tools/editor/editor_file_dialog.cpp
msgid "Filter:"
msgstr ""
@@ -2248,140 +1030,129 @@ msgstr ""
msgid "Must use a valid extension."
msgstr ""
-#: tools/editor/groups_editor.cpp
-msgid "Add to Group"
-msgstr ""
-
-#: tools/editor/groups_editor.cpp
-msgid "Remove from Group"
-msgstr ""
+#: tools/editor/editor_file_system.cpp
+msgid "Cannot go into subdir:"
+msgstr "無法進入次要資料夾"
-#: tools/editor/groups_editor.cpp
-msgid "Group Editor"
+#: tools/editor/editor_file_system.cpp
+msgid "ScanSources"
msgstr ""
-#: tools/editor/groups_editor.cpp
-msgid "Node Group(s)"
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
msgstr ""
-#: tools/editor/property_editor.cpp
-msgid "Preset.."
+#: tools/editor/editor_help.cpp
+msgid "Class List:"
msgstr ""
-#: tools/editor/property_editor.cpp
-msgid "Ease In"
+#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
+msgid "Class:"
msgstr ""
-#: tools/editor/property_editor.cpp
-msgid "Ease Out"
+#: tools/editor/editor_help.cpp tools/editor/scene_tree_editor.cpp
+#: tools/editor/script_create_dialog.cpp
+msgid "Inherits:"
msgstr ""
-#: tools/editor/property_editor.cpp
-msgid "Zero"
+#: tools/editor/editor_help.cpp
+msgid "Inherited by:"
msgstr ""
-#: tools/editor/property_editor.cpp
-msgid "Easing In-Out"
+#: tools/editor/editor_help.cpp
+msgid "Brief Description:"
msgstr ""
-#: tools/editor/property_editor.cpp
-msgid "Easing Out-In"
+#: tools/editor/editor_help.cpp
+msgid "Public Methods:"
msgstr ""
-#: tools/editor/property_editor.cpp
-msgid "File.."
+#: tools/editor/editor_help.cpp
+msgid "Members:"
msgstr ""
-#: tools/editor/property_editor.cpp
-msgid "Dir.."
+#: tools/editor/editor_help.cpp
+msgid "GUI Theme Items:"
msgstr ""
-#: tools/editor/property_editor.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "New"
+#: tools/editor/editor_help.cpp
+msgid "Signals:"
msgstr ""
-#: tools/editor/property_editor.cpp
-msgid "Load"
+#: tools/editor/editor_help.cpp
+msgid "Constants:"
msgstr ""
-#: tools/editor/property_editor.cpp
-msgid "Assign"
+#: tools/editor/editor_help.cpp tools/editor/script_editor_debugger.cpp
+msgid "Description:"
msgstr ""
-#: tools/editor/property_editor.cpp
-msgid "Error loading file: Not a resource!"
+#: tools/editor/editor_help.cpp
+msgid "Method Description:"
msgstr ""
-#: tools/editor/property_editor.cpp
-msgid "Couldn't load image"
+#: tools/editor/editor_help.cpp
+msgid "Search Text"
msgstr ""
-#: tools/editor/property_editor.cpp
-msgid "Bit %d, val %d."
+#: tools/editor/editor_import_export.cpp
+msgid "Added:"
msgstr ""
-#: tools/editor/property_editor.cpp tools/editor/editor_help.cpp
-msgid "Class:"
+#: tools/editor/editor_import_export.cpp
+msgid "Removed:"
msgstr ""
-#: tools/editor/property_editor.cpp
-msgid "On"
+#: tools/editor/editor_import_export.cpp tools/editor/project_export.cpp
+msgid "Error saving atlas:"
msgstr ""
-#: tools/editor/property_editor.cpp
-msgid "Set"
+#: tools/editor/editor_import_export.cpp
+msgid "Could not save atlas subtexture:"
msgstr ""
-#: tools/editor/property_editor.cpp
-msgid "Properties:"
+#: tools/editor/editor_import_export.cpp
+msgid "Storing File:"
msgstr ""
-#: tools/editor/property_editor.cpp
-msgid "Global"
+#: tools/editor/editor_import_export.cpp
+msgid "Packing"
msgstr ""
-#: tools/editor/property_editor.cpp
-msgid "Sections:"
+#: tools/editor/editor_import_export.cpp
+msgid "Exporting for %s"
msgstr ""
-#: tools/editor/addon_editor_plugin.cpp tools/editor/editor_node.cpp
-#: tools/editor/project_manager.cpp
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Import"
-msgstr "導入"
-
-#: tools/editor/addon_editor_plugin.cpp
-msgid "Sort:"
+#: tools/editor/editor_import_export.cpp
+msgid "Setting Up.."
msgstr ""
-#: tools/editor/addon_editor_plugin.cpp
-msgid "Reverse"
+#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
+msgid "Re-Importing"
msgstr ""
-#: tools/editor/addon_editor_plugin.cpp
-msgid "All"
-msgstr "全部"
+#: tools/editor/editor_node.cpp
+msgid "Importing:"
+msgstr "導入中"
-#: tools/editor/addon_editor_plugin.cpp
-msgid "Site:"
+#: tools/editor/editor_node.cpp
+msgid "Node From Scene"
msgstr ""
-#: tools/editor/addon_editor_plugin.cpp
-msgid "Assets ZIP File"
+#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
+msgid "Re-Import.."
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Importing:"
-msgstr "導入中"
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/resources_dock.cpp
+msgid "Error saving resource!"
+msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Node From Scene"
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/resources_dock.cpp
+msgid "Save Resource As.."
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
@@ -2606,6 +1377,10 @@ msgstr ""
msgid "Delete Layout"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Default"
+msgstr "預設"
+
#: tools/editor/editor_node.cpp
msgid "Switch Scene Tab"
msgstr ""
@@ -2679,8 +1454,8 @@ msgstr ""
msgid "TileSet.."
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr "重製"
@@ -2716,6 +1491,10 @@ msgstr "工具"
msgid "Export the project to many platforms."
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Export"
+msgstr ""
+
#: tools/editor/editor_node.cpp
msgid "Play the project (F5)."
msgstr ""
@@ -2768,6 +1547,10 @@ msgstr ""
msgid "Settings"
msgstr "設定"
+#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp
+msgid "Editor Settings"
+msgstr "編輯器設定"
+
#: tools/editor/editor_node.cpp
msgid "Editor Layout"
msgstr ""
@@ -2842,6 +1625,15 @@ msgstr ""
msgid "Output"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
+#: tools/editor/import_settings.cpp
+msgid "Re-Import"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp
+msgid "Update"
+msgstr ""
+
#: tools/editor/editor_node.cpp
msgid "Thanks from the Godot community!"
msgstr ""
@@ -2854,6 +1646,10 @@ msgstr "多謝!"
msgid "Import Templates From ZIP File"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Export Project"
+msgstr ""
+
#: tools/editor/editor_node.cpp
msgid "Export Library"
msgstr ""
@@ -2862,6 +1658,10 @@ msgstr ""
msgid "Merge With Existing"
msgstr ""
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Password:"
+msgstr "密碼:"
+
#: tools/editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -2870,440 +1670,696 @@ msgstr ""
msgid "Load Errors"
msgstr ""
-#: tools/editor/call_dialog.cpp
-msgid "Method List For '%s':"
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Installed Plugins:"
msgstr ""
-#: tools/editor/call_dialog.cpp
-msgid "Call"
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Version:"
msgstr ""
-#: tools/editor/call_dialog.cpp
-msgid "Method List:"
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Author:"
msgstr ""
-#: tools/editor/call_dialog.cpp
-msgid "Arguments:"
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Status:"
msgstr ""
-#: tools/editor/call_dialog.cpp
-msgid "Return:"
+#: tools/editor/editor_profiler.cpp
+msgid "Stop Profiling"
msgstr ""
-#: tools/editor/pvrtc_compress.cpp
-msgid "Could not execute PVRTC tool:"
+#: tools/editor/editor_profiler.cpp
+msgid "Start Profiling"
msgstr ""
-#: tools/editor/pvrtc_compress.cpp
-msgid "Can't load back converted image using PVRTC tool:"
+#: tools/editor/editor_profiler.cpp
+msgid "Measure:"
msgstr ""
-#: tools/editor/array_property_edit.cpp
-msgid "Resize Array"
+#: tools/editor/editor_profiler.cpp
+msgid "Frame Time (sec)"
msgstr ""
-#: tools/editor/array_property_edit.cpp
-msgid "Change Array Value Type"
+#: tools/editor/editor_profiler.cpp
+msgid "Average Time (sec)"
msgstr ""
-#: tools/editor/array_property_edit.cpp
-msgid "Change Array Value"
+#: tools/editor/editor_profiler.cpp
+msgid "Frame %"
msgstr ""
-#: tools/editor/editor_help.cpp
-msgid "Search Classes"
+#: tools/editor/editor_profiler.cpp
+msgid "Fixed Frame %"
msgstr ""
-#: tools/editor/editor_help.cpp
-msgid "Class List:"
+#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp
+msgid "Time:"
msgstr ""
-#: tools/editor/editor_help.cpp
-msgid "Inherited by:"
+#: tools/editor/editor_profiler.cpp
+msgid "Inclusive"
msgstr ""
-#: tools/editor/editor_help.cpp
-msgid "Brief Description:"
+#: tools/editor/editor_profiler.cpp
+msgid "Self"
msgstr ""
-#: tools/editor/editor_help.cpp
-msgid "Public Methods:"
+#: tools/editor/editor_profiler.cpp
+msgid "Frame #:"
msgstr ""
-#: tools/editor/editor_help.cpp
-msgid "Members:"
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Please wait for scan to complete."
msgstr ""
-#: tools/editor/editor_help.cpp
-msgid "GUI Theme Items:"
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Current scene must be saved to re-import."
msgstr ""
-#: tools/editor/editor_help.cpp
-msgid "Signals:"
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Save & Re-Import"
msgstr ""
-#: tools/editor/editor_help.cpp
-msgid "Constants:"
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Re-Import Changed Resources"
msgstr ""
-#: tools/editor/editor_help.cpp
-msgid "Method Description:"
+#: tools/editor/editor_run_script.cpp
+msgid "Write your logic in the _run() method."
msgstr ""
-#: tools/editor/editor_help.cpp
-msgid "Search Text"
+#: tools/editor/editor_run_script.cpp
+msgid "There is an edited scene already."
msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "Invalid project path, the path must exist!"
+#: tools/editor/editor_run_script.cpp
+msgid "Couldn't instance script:"
msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+#: tools/editor/editor_run_script.cpp
+msgid "Did you forget the 'tool' keyword?"
msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+#: tools/editor/editor_run_script.cpp
+msgid "Couldn't run script:"
msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "Imported Project"
+#: tools/editor/editor_run_script.cpp
+msgid "Did you forget the '_run' method?"
msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "Invalid project path (changed anything?)."
+#: tools/editor/editor_settings.cpp
+msgid "Default (Same as Editor)"
msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+#: tools/editor/editor_sub_scene.cpp
+msgid "Select Node(s) to Import"
msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "Import Existing Project"
+#: tools/editor/editor_sub_scene.cpp
+msgid "Scene Path:"
+msgstr "場景路徑"
+
+#: tools/editor/editor_sub_scene.cpp
+msgid "Import From Node:"
msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "Project Path (Must Exist):"
+#: tools/editor/file_type_cache.cpp
+msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "Project Name:"
+#: tools/editor/groups_editor.cpp
+msgid "Add to Group"
msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "Create New Project"
+#: tools/editor/groups_editor.cpp
+msgid "Remove from Group"
msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "Project Path:"
+#: tools/editor/groups_editor.cpp
+msgid "Group Editor"
msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "Browse"
-msgstr "瀏覽"
+#: tools/editor/groups_editor.cpp tools/editor/project_export.cpp
+msgid "Group"
+msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "New Game Project"
+#: tools/editor/groups_editor.cpp
+msgid "Node Group(s)"
msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "That's a BINGO!"
+#: tools/editor/import_settings.cpp
+msgid "Imported Resources"
msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "Unnamed Project"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "No source font file!"
msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "No target font resource!"
msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Can't load/process source font."
msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "Remove project from the list? (Folder contents will not be modified)"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Couldn't save font."
msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "Recent Projects:"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Source Font:"
msgstr ""
-#: tools/editor/project_manager.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Edit"
-msgstr "編輯"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Source Font Size:"
+msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "Run"
-msgstr "運行"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Dest Resource:"
+msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "Scan"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "The quick brown fox jumps over the lazy dog."
msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "New Project"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Test:"
msgstr ""
-#: tools/editor/project_manager.cpp
-msgid "Exit"
-msgstr "離開"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Options:"
+msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "OK :("
-msgstr "OK :("
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Font Import"
+msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "No parent to instance a child at."
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Accept"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Error loading scene from %s"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid ""
+"This file is already a Godot font file, please supply a BMFont type file "
+"instead."
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Error instancing scene from %s"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Failed opening as BMFont file."
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Ok"
-msgstr "Ok"
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Invalid font custom source."
+msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid ""
-"Cannot instance the scene '%s' because the current scene exists within one of "
-"its nodes."
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Font"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Instance Scene(s)"
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "No meshes to import!"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "This operation can't be done on the tree root."
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Save path is empty!"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Node In Parent"
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Single Mesh Import"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Nodes In Parent"
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Source Mesh(es):"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Duplicate Node(s)"
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Target Path:"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Delete Node(s)?"
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Mesh"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "This operation can't be done without a scene."
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Surface %d"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "This operation requires a single selected node."
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "No samples to import!"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "This operation can't be done on instanced scenes."
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path is empty."
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Save New Scene As.."
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path must be a complete resource path."
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Makes Sense!"
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path must exist."
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Can't operate on nodes from a foreign scene!"
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Import Audio Samples"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Can't operate on nodes the current scene inherits from!"
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Source Sample(s):"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Remove Node(s)"
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Audio Sample"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Create Node"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "New Clip"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid ""
-"Couldn't save new scene. Likely dependencies (instances) couldn't be "
-"satisfied."
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Animation Options"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Error saving scene."
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Flags"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Error duplicating scene to save it."
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Bake FPS:"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "New Scene Root"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Optimizer"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Inherit Scene"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Linear Error"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Add Child Node"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Angular Error"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Instance Child Scene"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Angle"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Change Type"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Clips"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Edit Groups"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
+msgid "Name"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Edit Connections"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Start(s)"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Add Script"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "End(s)"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Up"
-msgstr "上移"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Loop"
+msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Down"
-msgstr "下移"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Filters"
+msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate"
-msgstr "複製"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Source path is empty."
+msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Merge From Scene"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't load post-import script."
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Save Branch as Scene"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Invalid/broken script for post-import."
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Error importing scene."
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
-msgid "Add/Create a New Node"
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import 3D Scene"
msgstr ""
-#: tools/editor/scene_tree_dock.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Source Scene:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Same as Target Scene"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Shared"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Target Texture Folder:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Post-Process Script:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Custom Root Node Type:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Auto"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "The Following Files are Missing:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import Anyway"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import & Open"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Edited scene has not been saved, open imported scene anyway?"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Import Scene"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Importing Scene.."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Running Custom Script.."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't load post-import script:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Invalid/broken script for post-import:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Error running post-import script:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import Image:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Can't import a file over itself:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't localize path: %s (already local)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Saving.."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "3D Scene Animation"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Uncompressed"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress Lossless (PNG)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress Lossy (WebP)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress (VRAM)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Format"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Compression Quality (WebP):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Options"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Please specify some files!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "At least one file needed for Atlas."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Error importing:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Only one file is required for large texture."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Max Texture Size:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for Atlas (2D)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Cell Size:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Large Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Large Textures (2D)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Base Atlas Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture(s)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for 2D"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for 3D"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "2D Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "3D Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Atlas Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid ""
-"Instance a scene file as a Node. Creates an inherited scene if no root node "
-"exists."
+"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to "
+"the project."
msgstr ""
-#: tools/editor/create_dialog.cpp
-msgid "Create New"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture(s):"
msgstr ""
-#: tools/editor/plugins/rich_text_editor_plugin.cpp
-msgid "Parse BBCode"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Crop empty space."
msgstr ""
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Open Sample File(s)"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture"
msgstr ""
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "ERROR: Couldn't load sample!"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Large Texture"
msgstr ""
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Add Sample"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Load Source Image"
msgstr ""
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Stop"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Slicing"
msgstr ""
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Play"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Inserting"
msgstr ""
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Rename Sample"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Saving"
msgstr ""
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Delete Sample"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save large texture:"
msgstr ""
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "16 Bits"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Build Atlas For:"
msgstr ""
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "8 Bits"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Loading Image:"
msgstr ""
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Stereo"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't load image:"
msgstr ""
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Mono"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Converting Images"
msgstr ""
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/camera_editor_plugin.cpp
-msgid "Preview"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Cropping Images"
msgstr ""
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Pitch"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Blitting Images"
msgstr ""
-#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
-msgid "Create Poly3D"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save atlas image:"
msgstr ""
-#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Edit Poly"
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save converted texture:"
msgstr ""
-#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Edit Poly (Remove Point)"
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Invalid source!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Invalid translation source!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Column"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+#: tools/editor/script_create_dialog.cpp
+msgid "Language"
+msgstr "語言"
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "No items to import!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "No target path!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Translations"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Couldn't import!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Translation"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Source CSV:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Ignore First Row"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Compress"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Add to Project (engine.cfg)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Languages:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Translation"
+msgstr ""
+
+#: tools/editor/multi_node_edit.cpp
+msgid "MultiNode Set"
msgstr ""
#: tools/editor/plugins/animation_player_editor_plugin.cpp
@@ -3450,6 +2506,14 @@ msgid "Animation Name:"
msgstr ""
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp
+msgid "Error!"
+msgstr "錯誤!"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Blend Times:"
msgstr ""
@@ -3465,41 +2529,211 @@ msgstr ""
msgid "Animation"
msgstr ""
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "Create Poly"
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "New name:"
msgstr ""
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Create Occluder Polygon"
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Scale:"
msgstr ""
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "Create a new polygon from scratch."
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Fade In (s):"
msgstr ""
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "Edit existing polygon:"
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Fade Out (s):"
msgstr ""
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "LMB: Move Point."
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend"
msgstr ""
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "Ctrl+LMB: Split Segment."
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Mix"
msgstr ""
-#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "RMB: Erase Point."
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Auto Restart:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Restart (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Random Restart (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Start!"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Amount:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend 0:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend 1:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "X-Fade Time (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Current:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Add Input"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Clear Auto-Advance"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Set Auto-Advance"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Delete Input"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Rename"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation tree is valid."
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation tree is invalid."
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "OneShot Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Mix Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend2 Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend3 Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend4 Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "TimeScale Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "TimeSeek Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Transition Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Import Animations.."
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Edit Node Filters"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Filters.."
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Parsing %d Triangles:"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Triangle #"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Light Baker Setup:"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Parsing Geometry"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Fixing Lights"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Making BVH"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Creating Light Octree"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Creating Octree Texture"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Transfer to Lightmaps:"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Allocating Texture #"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Baking Triangle #"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Post-Processing Texture #"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_editor_plugin.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
+#: tools/editor/plugins/baked_light_editor_plugin.cpp
+msgid "Bake!"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_editor_plugin.cpp
+msgid "Reset the lightmap octree baking process (start over)."
+msgstr ""
+
+#: tools/editor/plugins/camera_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Preview"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3615,6 +2849,14 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr "編輯"
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
@@ -3727,198 +2969,186 @@ msgstr ""
msgid "Snap (Pixels):"
msgstr ""
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Paint TileMap"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Erase TileMap"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Bucket"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Pick Tile"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Select"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Erase Selection"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Transpose"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Mirror X (A)"
-msgstr ""
-
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Mirror Y (S)"
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Create Poly"
msgstr ""
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 0 degrees"
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Edit Poly"
msgstr ""
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 90 degrees"
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Edit Poly (Remove Point)"
msgstr ""
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 180 degrees"
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Create a new polygon from scratch."
msgstr ""
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 270 degrees"
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+msgid "Create Poly3D"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "New name:"
+#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp
+msgid "Set Handle"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Scale:"
+#: tools/editor/plugins/color_ramp_editor_plugin.cpp
+msgid "Add/Remove Color Ramp Point"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Fade In (s):"
+#: tools/editor/plugins/color_ramp_editor_plugin.cpp
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Modify Color Ramp"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Fade Out (s):"
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Creating Mesh Library"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Blend"
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Thumbnail.."
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Mix"
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Remove item %d?"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Auto Restart:"
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Add Item"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Restart (s):"
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Remove Selected Item"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Random Restart (s):"
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Import from Scene"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Start!"
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Update from Scene"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-#: tools/editor/plugins/multimesh_editor_plugin.cpp
-msgid "Amount:"
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Item %d"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Blend:"
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Items"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Blend 0:"
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Item List Editor"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Blend 1:"
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+msgid "Create Occluder Polygon"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "X-Fade Time (s):"
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Edit existing polygon:"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Current:"
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "LMB: Move Point."
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Add Input"
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Ctrl+LMB: Split Segment."
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Clear Auto-Advance"
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "RMB: Erase Point."
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Set Auto-Advance"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh is empty!"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Delete Input"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Static Trimesh Body"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Rename"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Static Convex Body"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Animation tree is valid."
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "This doesn't work on scene root!"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Animation tree is invalid."
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Shape"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Animation Node"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Shape"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "OneShot Node"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Navigation Mesh"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Mix Node"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "MeshInstance lacks a Mesh!"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Blend2 Node"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Could not create outline!"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Blend3 Node"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Blend4 Node"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Static Body"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "TimeScale Node"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Static Body"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "TimeSeek Node"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Collision Sibling"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Transition Node"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Collision Sibling"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Import Animations.."
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline Mesh.."
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Edit Node Filters"
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline Mesh"
msgstr ""
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Filters.."
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Outline Size:"
msgstr ""
#: tools/editor/plugins/multimesh_editor_plugin.cpp
@@ -4021,201 +3251,710 @@ msgstr ""
msgid "Populate"
msgstr ""
-#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Create Navigation Polygon"
+msgstr ""
+
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Remove Poly And Point"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image.."
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Set Emission Mask"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Node does not contain geometry."
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Node does not contain geometry (faces)."
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Faces contain no area!"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "No faces!"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Generate AABB"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter From Mesh"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter From Node"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Clear Emitter"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Emission Positions:"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Emission Fill:"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Surface"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Volume"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Remove Point from Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Add Point to Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move Point in Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move In-Control in Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move Out-Control in Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Select Points"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Shift+Drag: Select Control Points"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Click: Add Point"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Right Click: Delete Point"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Select Control Points (Shift+Drag)"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Add Point (in empty space)"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Split Segment (in curve)"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Delete Point"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Close Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Curve Point #"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve Point Pos"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve In Pos"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve Out Pos"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Split Path"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Remove Path Point"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Create UV Map"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Transform UV Map"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Polygon 2D UV Editor"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Move Point"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Ctrl: Rotate"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Shift: Move All"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Shift+Ctrl: Scale"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Move Polygon"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Rotate Polygon"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Scale Polygon"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Polygon->UV"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "UV->Polygon"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Clear UV"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Snap"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Enable Snap"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Grid"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "ERROR: Couldn't load resource!"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Add Resource"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Rename Resource"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Delete Resource"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Resource clipboard is empty!"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Load Resource"
+msgstr ""
+
+#: tools/editor/plugins/rich_text_editor_plugin.cpp
+msgid "Parse BBCode"
+msgstr ""
+
+#: tools/editor/plugins/sample_editor_plugin.cpp
+msgid "Length:"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Open Sample File(s)"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "ERROR: Couldn't load sample!"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Add Sample"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Stop"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Play"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Rename Sample"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Delete Sample"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "16 Bits"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "8 Bits"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Stereo"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Mono"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Format"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Pitch"
+msgstr ""
+
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Find.."
+msgid "Error while saving theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error saving"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error importing theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error importing"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Import Theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme As.."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/project_export.cpp
+msgid "File"
+msgstr "檔案"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/property_editor.cpp
+msgid "New"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save All"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "History Prev"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "History Next"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Reload Theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme As"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
+msgstr "上移"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
+msgstr "下移"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Indent Left"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Indent Right"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Toggle Comment"
msgstr ""
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Clone Down"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Complete Symbol"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Trim Trailing Whitespace"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Auto Indent"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
+msgstr ""
+
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr ""
-#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
-#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
-#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Goto Function.."
msgstr ""
+#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Vertex"
+msgid "Goto Line.."
msgstr ""
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Fragment"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Debug"
msgstr ""
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Lighting"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Toggle Breakpoint"
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Can't save theme to file:"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Remove All Breakpoints"
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Add Item"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Goto Next Breakpoint"
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Add All Items"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Goto Previous Breakpoint"
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Add All"
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Remove Item"
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Add Class Items"
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Remove Class Items"
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Create Template"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Keep Debugger Open"
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "CheckBox Radio1"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Window"
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "CheckBox Radio2"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Move Left"
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Item"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Move Right"
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Check Item"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Help"
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Checked Item"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Contextual"
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Has"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Tutorials"
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Many"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Open https://godotengine.org at tutorials section."
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Have,Many,Several,Options!"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Classes"
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Tab 1"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search the class hierarchy."
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Tab 2"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Tab 3"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search the reference documentation."
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Data Type:"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Go to previous edited document."
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Icon"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Go to next edited document."
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Style"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Create Script"
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Font"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
msgstr ""
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Color"
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Reload"
msgstr ""
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Resave"
msgstr ""
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "Bake!"
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Debugger"
msgstr ""
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "Reset the lightmap octree baking process (start over)."
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Vertex"
msgstr ""
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Parsing %d Triangles:"
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Fragment"
msgstr ""
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Triangle #"
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Lighting"
msgstr ""
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Light Baker Setup:"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Constant"
msgstr ""
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Parsing Geometry"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Constant"
msgstr ""
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Fixing Lights"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Constant"
msgstr ""
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Making BVH"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Operator"
msgstr ""
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Creating Light Octree"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Operator"
msgstr ""
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Creating Octree Texture"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Scalar Operator"
msgstr ""
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Transfer to Lightmaps:"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Operator"
msgstr ""
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Allocating Texture #"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Toggle Rot Only"
msgstr ""
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Baking Triangle #"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Function"
msgstr ""
-#: tools/editor/plugins/baked_light_baker.cpp
-msgid "Post-Processing Texture #"
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Function"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Default Value"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change XForm Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Texture Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Cubemap Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Comment"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add/Remove to Color Ramp"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add/Remove to Curve Map"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Modify Curve Map"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Input Name"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Connect Graph Nodes"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Disconnect Graph Nodes"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Remove Shader Graph Node"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Move Shader Graph Node"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Duplicate Graph Node(s)"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Delete Shader Graph Node(s)"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Error: Cyclic Connection Link"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Error: Missing Input Connections"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add Shader Graph Node"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
@@ -4522,1311 +4261,1573 @@ msgstr ""
msgid "Post"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Error while saving theme"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "ERROR: Couldn't load frame resource!"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Error saving"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Frame"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Error importing theme"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Resource clipboard is empty or not a texture!"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Error importing"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Paste Frame"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Import Theme"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Empty"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Save Theme As.."
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Change Animation Loop"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Save All"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Change Animation FPS"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "History Prev"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "(empty)"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "History Next"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Animations"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload Theme"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Speed (FPS):"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Save Theme"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Animation Frames"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Save Theme As"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Insert Empty (Before)"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Insert Empty (After)"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Up"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Set region_rect"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+msgid "Sprite Region Editor"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/plugins/style_box_editor_plugin.cpp
+msgid "StyleBox Preview:"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Can't save theme to file:"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add All Items"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add All"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Remove Item"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add Class Items"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Remove Class Items"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Create Template"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "CheckBox Radio1"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "CheckBox Radio2"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Item"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Check Item"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Checked Item"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Has"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Many"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_export.cpp
+msgid "Options"
+msgstr "選項"
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Have,Many,Several,Options!"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 1"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 2"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 3"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/scene_tree_editor.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Type:"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Data Type:"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Icon"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Style"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Color"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Paint TileMap"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+#: tools/editor/scene_tree_dock.cpp
+msgid "Duplicate"
+msgstr "複製"
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Erase TileMap"
msgstr ""
-#: tools/editor/plugins/style_box_editor_plugin.cpp
-msgid "StyleBox Preview:"
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Bucket"
msgstr ""
-#: tools/editor/plugins/sample_editor_plugin.cpp
-msgid "Length:"
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Pick Tile"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Scalar Constant"
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Select"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Vec Constant"
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Erase Selection"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change RGB Constant"
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Transpose"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Scalar Operator"
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Mirror X (A)"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Vec Operator"
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Mirror Y (S)"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Vec Scalar Operator"
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 0 degrees"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change RGB Operator"
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 90 degrees"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Toggle Rot Only"
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 180 degrees"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Scalar Function"
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 270 degrees"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Vec Function"
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Could not find tile:"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Scalar Uniform"
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Item name or ID:"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Vec Uniform"
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Create from scene?"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change RGB Uniform"
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Merge from scene?"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Default Value"
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Create from Scene"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change XForm Uniform"
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Merge from Scene"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Texture Uniform"
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Error"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Cubemap Uniform"
+#: tools/editor/project_export.cpp
+msgid "Edit Script Options"
+msgstr "編輯腳本選項"
+
+#: tools/editor/project_export.cpp
+msgid "Please export outside the project folder!"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Comment"
+#: tools/editor/project_export.cpp
+msgid "Error exporting project!"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Add/Remove to Color Ramp"
+#: tools/editor/project_export.cpp
+msgid "Error writing the project PCK!"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-#: tools/editor/plugins/color_ramp_editor_plugin.cpp
-msgid "Modify Color Ramp"
+#: tools/editor/project_export.cpp
+msgid "No exporter for platform '%s' yet."
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Add/Remove to Curve Map"
+#: tools/editor/project_export.cpp
+msgid "Include"
+msgstr "包括"
+
+#: tools/editor/project_export.cpp
+msgid "Change Image Group"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Modify Curve Map"
+#: tools/editor/project_export.cpp
+msgid "Group name can't be empty!"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Change Input Name"
+#: tools/editor/project_export.cpp
+msgid "Invalid character in group name!"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Connect Graph Nodes"
+#: tools/editor/project_export.cpp
+msgid "Group name already exists!"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Disconnect Graph Nodes"
+#: tools/editor/project_export.cpp
+msgid "Add Image Group"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Remove Shader Graph Node"
+#: tools/editor/project_export.cpp
+msgid "Delete Image Group"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Move Shader Graph Node"
+#: tools/editor/project_export.cpp
+msgid "Atlas Preview"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Duplicate Graph Node(s)"
+#: tools/editor/project_export.cpp
+msgid "Project Export Settings"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Delete Shader Graph Node(s)"
+#: tools/editor/project_export.cpp
+msgid "Target"
+msgstr "目標"
+
+#: tools/editor/project_export.cpp
+msgid "Export to Platform"
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Error: Cyclic Connection Link"
+#: tools/editor/project_export.cpp
+msgid "Resources"
+msgstr "資源"
+
+#: tools/editor/project_export.cpp
+msgid "Export selected resources (including dependencies)."
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Error: Missing Input Connections"
+#: tools/editor/project_export.cpp
+msgid "Export all resources in the project."
msgstr ""
-#: tools/editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Add Shader Graph Node"
+#: tools/editor/project_export.cpp
+msgid "Export all files in the project directory."
msgstr ""
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Mesh is empty!"
+#: tools/editor/project_export.cpp
+msgid "Export Mode:"
msgstr ""
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+#: tools/editor/project_export.cpp
+msgid "Resources to Export:"
msgstr ""
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+#: tools/editor/project_export.cpp
+msgid "Action"
+msgstr "行為"
+
+#: tools/editor/project_export.cpp
+msgid ""
+"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):"
msgstr ""
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "This doesn't work on scene root!"
+#: tools/editor/project_export.cpp
+msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):"
msgstr ""
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Trimesh Shape"
+#: tools/editor/project_export.cpp
+msgid "Convert text scenes to binary on export."
msgstr ""
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape"
+#: tools/editor/project_export.cpp
+msgid "Images"
+msgstr "圖片"
+
+#: tools/editor/project_export.cpp
+msgid "Keep Original"
+msgstr "保持原貌"
+
+#: tools/editor/project_export.cpp
+msgid "Compress for Disk (Lossy, WebP)"
msgstr ""
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Navigation Mesh"
+#: tools/editor/project_export.cpp
+msgid "Compress for RAM (BC/PVRTC/ETC)"
msgstr ""
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "MeshInstance lacks a Mesh!"
+#: tools/editor/project_export.cpp
+msgid "Convert Images (*.png):"
msgstr ""
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Could not create outline!"
+#: tools/editor/project_export.cpp
+msgid "Compress for Disk (Lossy) Quality:"
msgstr ""
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Outline"
+#: tools/editor/project_export.cpp
+msgid "Shrink All Images:"
msgstr ""
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Trimesh Static Body"
+#: tools/editor/project_export.cpp
+msgid "Compress Formats:"
msgstr ""
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Static Body"
+#: tools/editor/project_export.cpp
+msgid "Image Groups"
msgstr ""
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Trimesh Collision Sibling"
+#: tools/editor/project_export.cpp
+msgid "Groups:"
msgstr ""
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling"
+#: tools/editor/project_export.cpp
+msgid "Compress Disk"
msgstr ""
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Outline Mesh.."
+#: tools/editor/project_export.cpp
+msgid "Compress RAM"
msgstr ""
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Outline Mesh"
+#: tools/editor/project_export.cpp
+msgid "Compress Mode:"
msgstr ""
-#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Outline Size:"
+#: tools/editor/project_export.cpp
+msgid "Lossy Quality:"
msgstr ""
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Create UV Map"
+#: tools/editor/project_export.cpp
+msgid "Atlas:"
msgstr ""
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Transform UV Map"
+#: tools/editor/project_export.cpp
+msgid "Shrink By:"
msgstr ""
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Polygon 2D UV Editor"
+#: tools/editor/project_export.cpp
+msgid "Preview Atlas"
msgstr ""
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Move Point"
+#: tools/editor/project_export.cpp
+msgid "Image Filter:"
msgstr ""
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Ctrl: Rotate"
+#: tools/editor/project_export.cpp
+msgid "Images:"
+msgstr "圖片:"
+
+#: tools/editor/project_export.cpp
+msgid "Select None"
+msgstr "不選"
+
+#: tools/editor/project_export.cpp
+msgid "Samples"
msgstr ""
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Shift: Move All"
+#: tools/editor/project_export.cpp
+msgid "Sample Conversion Mode: (.wav files):"
msgstr ""
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Shift+Ctrl: Scale"
+#: tools/editor/project_export.cpp
+msgid "Keep"
+msgstr "保留"
+
+#: tools/editor/project_export.cpp
+msgid "Compress (RAM - IMA-ADPCM)"
msgstr ""
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Move Polygon"
+#: tools/editor/project_export.cpp
+msgid "Sampling Rate Limit (Hz):"
msgstr ""
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Rotate Polygon"
+#: tools/editor/project_export.cpp
+msgid "Trim"
msgstr ""
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Scale Polygon"
+#: tools/editor/project_export.cpp
+msgid "Trailing Silence:"
msgstr ""
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Polygon->UV"
+#: tools/editor/project_export.cpp
+msgid "Script"
+msgstr "腳本"
+
+#: tools/editor/project_export.cpp
+msgid "Script Export Mode:"
msgstr ""
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "UV->Polygon"
+#: tools/editor/project_export.cpp
+msgid "Text"
+msgstr "文字"
+
+#: tools/editor/project_export.cpp
+msgid "Compiled"
msgstr ""
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Clear UV"
+#: tools/editor/project_export.cpp
+msgid "Encrypted (Provide Key Below)"
msgstr ""
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
-msgid "Snap"
+#: tools/editor/project_export.cpp
+msgid "Script Encryption Key (256-bits as hex):"
msgstr ""
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
-msgid "Enable Snap"
+#: tools/editor/project_export.cpp
+msgid "Export PCK/Zip"
msgstr ""
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
-msgid "Grid"
+#: tools/editor/project_export.cpp
+msgid "Export Project PCK"
msgstr ""
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
-msgid "Set region_rect"
+#: tools/editor/project_export.cpp
+msgid "Export.."
msgstr ""
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
-msgid "Sprite Region Editor"
+#: tools/editor/project_export.cpp
+msgid "Project Export"
msgstr ""
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-msgid "ERROR: Couldn't load resource!"
+#: tools/editor/project_export.cpp
+msgid "Export Preset:"
msgstr ""
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-msgid "Add Resource"
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, the path must exist!"
msgstr ""
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-msgid "Rename Resource"
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, engine.cfg must not exist."
msgstr ""
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Delete Resource"
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, engine.cfg must exist."
msgstr ""
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-msgid "Resource clipboard is empty!"
+#: tools/editor/project_manager.cpp
+msgid "Imported Project"
msgstr ""
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Load Resource"
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path (changed anything?)."
msgstr ""
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "ERROR: Couldn't load frame resource!"
+#: tools/editor/project_manager.cpp
+msgid "Couldn't create engine.cfg in project path."
msgstr ""
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Add Frame"
+#: tools/editor/project_manager.cpp
+msgid "Import Existing Project"
msgstr ""
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Resource clipboard is empty or not a texture!"
+#: tools/editor/project_manager.cpp
+msgid "Project Path (Must Exist):"
msgstr ""
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Paste Frame"
+#: tools/editor/project_manager.cpp
+msgid "Project Name:"
msgstr ""
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Add Empty"
+#: tools/editor/project_manager.cpp
+msgid "Create New Project"
msgstr ""
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Change Animation Loop"
+#: tools/editor/project_manager.cpp
+msgid "Project Path:"
msgstr ""
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Change Animation FPS"
+#: tools/editor/project_manager.cpp
+msgid "Browse"
+msgstr "瀏覽"
+
+#: tools/editor/project_manager.cpp
+msgid "New Game Project"
msgstr ""
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "(empty)"
+#: tools/editor/project_manager.cpp
+msgid "That's a BINGO!"
msgstr ""
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Animations"
+#: tools/editor/project_manager.cpp
+msgid "Unnamed Project"
msgstr ""
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Speed (FPS):"
+#: tools/editor/project_manager.cpp
+msgid "Are you sure to open more than one projects?"
msgstr ""
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Loop"
+#: tools/editor/project_manager.cpp
+msgid "Are you sure to run more than one projects?"
msgstr ""
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Animation Frames"
+#: tools/editor/project_manager.cpp
+msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Insert Empty (Before)"
+#: tools/editor/project_manager.cpp
+msgid "Recent Projects:"
msgstr ""
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Insert Empty (After)"
+#: tools/editor/project_manager.cpp
+msgid "Run"
+msgstr "運行"
+
+#: tools/editor/project_manager.cpp
+msgid "Scan"
msgstr ""
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Up"
+#: tools/editor/project_manager.cpp
+msgid "New Project"
msgstr ""
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Down"
+#: tools/editor/project_manager.cpp
+msgid "Exit"
+msgstr "離開"
+
+#: tools/editor/project_settings.cpp
+msgid "Key "
msgstr ""
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "Create Navigation Polygon"
+#: tools/editor/project_settings.cpp
+msgid "Joy Button"
msgstr ""
-#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
-msgid "Remove Poly And Point"
+#: tools/editor/project_settings.cpp
+msgid "Joy Axis"
msgstr ""
-#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp
-msgid "Set Handle"
+#: tools/editor/project_settings.cpp
+msgid "Mouse Button"
msgstr ""
-#: tools/editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
+#: tools/editor/project_settings.cpp
+msgid "Invalid action (anything goes but '/' or ':')."
msgstr ""
-#: tools/editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image.."
+#: tools/editor/project_settings.cpp
+msgid "Action '%s' already exists!"
msgstr ""
-#: tools/editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Set Emission Mask"
+#: tools/editor/project_settings.cpp
+msgid "Rename Input Action Event"
msgstr ""
-#: tools/editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
+#: tools/editor/project_settings.cpp
+msgid "Add Input Action Event"
msgstr ""
-#: tools/editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
+#: tools/editor/project_settings.cpp
+msgid "Meta+"
msgstr ""
-#: tools/editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
+#: tools/editor/project_settings.cpp
+msgid "Shift+"
msgstr ""
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Creating Mesh Library"
+#: tools/editor/project_settings.cpp
+msgid "Alt+"
msgstr ""
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Thumbnail.."
+#: tools/editor/project_settings.cpp
+msgid "Control+"
msgstr ""
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Remove item %d?"
+#: tools/editor/project_settings.cpp
+msgid "Press a Key.."
msgstr ""
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Import Scene"
+#: tools/editor/project_settings.cpp
+msgid "Mouse Button Index:"
msgstr ""
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Remove Selected Item"
+#: tools/editor/project_settings.cpp
+msgid "Left Button"
msgstr ""
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Import from Scene"
+#: tools/editor/project_settings.cpp
+msgid "Right Button"
msgstr ""
-#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Update from Scene"
+#: tools/editor/project_settings.cpp
+msgid "Middle Button"
msgstr ""
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Node does not contain geometry."
+#: tools/editor/project_settings.cpp
+msgid "Wheel Up Button"
msgstr ""
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Node does not contain geometry (faces)."
+#: tools/editor/project_settings.cpp
+msgid "Wheel Down Button"
msgstr ""
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Faces contain no area!"
+#: tools/editor/project_settings.cpp
+msgid "Button 6"
msgstr ""
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "No faces!"
+#: tools/editor/project_settings.cpp
+msgid "Button 7"
msgstr ""
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
+#: tools/editor/project_settings.cpp
+msgid "Button 8"
msgstr ""
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Create Emitter From Mesh"
+#: tools/editor/project_settings.cpp
+msgid "Button 9"
msgstr ""
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Create Emitter From Node"
+#: tools/editor/project_settings.cpp
+msgid "Joystick Axis Index:"
msgstr ""
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Clear Emitter"
+#: tools/editor/project_settings.cpp
+msgid "Axis"
msgstr ""
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Create Emitter"
+#: tools/editor/project_settings.cpp
+msgid "Joystick Button Index:"
msgstr ""
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Emission Positions:"
+#: tools/editor/project_settings.cpp
+msgid "Add Input Action"
msgstr ""
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Emission Fill:"
+#: tools/editor/project_settings.cpp
+msgid "Erase Input Action Event"
msgstr ""
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Surface"
+#: tools/editor/project_settings.cpp
+msgid "Device"
msgstr ""
-#: tools/editor/plugins/particles_editor_plugin.cpp
-msgid "Volume"
+#: tools/editor/project_settings.cpp
+msgid "Button"
msgstr ""
-#: tools/editor/plugins/item_list_editor_plugin.cpp
-msgid "Item %d"
+#: tools/editor/project_settings.cpp
+msgid "Left Button."
msgstr ""
-#: tools/editor/plugins/item_list_editor_plugin.cpp
-msgid "Items"
+#: tools/editor/project_settings.cpp
+msgid "Right Button."
msgstr ""
-#: tools/editor/plugins/item_list_editor_plugin.cpp
-msgid "Item List Editor"
+#: tools/editor/project_settings.cpp
+msgid "Middle Button."
msgstr ""
-#: tools/editor/plugins/color_ramp_editor_plugin.cpp
-msgid "Add/Remove Color Ramp Point"
+#: tools/editor/project_settings.cpp
+msgid "Wheel Up."
msgstr ""
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Curve Point #"
+#: tools/editor/project_settings.cpp
+msgid "Wheel Down."
msgstr ""
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Point Pos"
+#: tools/editor/project_settings.cpp
+msgid "Toggle Persisting"
msgstr ""
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve In Pos"
+#: tools/editor/project_settings.cpp
+msgid "Error saving settings."
msgstr ""
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Set Curve Out Pos"
+#: tools/editor/project_settings.cpp
+msgid "Settings saved OK."
msgstr ""
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Split Path"
+#: tools/editor/project_settings.cpp
+msgid "Add Translation"
msgstr ""
-#: tools/editor/plugins/path_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Add Point to Curve"
+#: tools/editor/project_settings.cpp
+msgid "Toggle AutoLoad Globals"
msgstr ""
-#: tools/editor/plugins/path_editor_plugin.cpp
-msgid "Remove Path Point"
+#: tools/editor/project_settings.cpp
+msgid "Invalid name."
msgstr ""
-#: tools/editor/plugins/path_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Select Points"
+#: tools/editor/project_settings.cpp
+msgid "Valid characters:"
msgstr ""
-#: tools/editor/plugins/path_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Shift+Drag: Select Control Points"
+#: tools/editor/project_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
msgstr ""
-#: tools/editor/plugins/path_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Click: Add Point"
+#: tools/editor/project_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
msgstr ""
-#: tools/editor/plugins/path_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Right Click: Delete Point"
+#: tools/editor/project_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
msgstr ""
-#: tools/editor/plugins/path_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Add Point (in empty space)"
+#: tools/editor/project_settings.cpp
+msgid "Add Autoload"
msgstr ""
-#: tools/editor/plugins/path_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Split Segment (in curve)"
+#: tools/editor/project_settings.cpp
+msgid "Remove Autoload"
msgstr ""
-#: tools/editor/plugins/path_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Delete Point"
+#: tools/editor/project_settings.cpp
+msgid "Move Autoload"
msgstr ""
-#: tools/editor/plugins/path_editor_plugin.cpp
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Close Curve"
+#: tools/editor/project_settings.cpp
+msgid "Remove Translation"
msgstr ""
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Could not find tile:"
+#: tools/editor/project_settings.cpp
+msgid "Add Remapped Path"
msgstr ""
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Item name or ID:"
+#: tools/editor/project_settings.cpp
+msgid "Resource Remap Add Remap"
msgstr ""
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Create from scene?"
+#: tools/editor/project_settings.cpp
+msgid "Change Resource Remap Language"
msgstr ""
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Merge from scene?"
+#: tools/editor/project_settings.cpp
+msgid "Remove Resource Remap"
msgstr ""
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Create from Scene"
+#: tools/editor/project_settings.cpp
+msgid "Remove Resource Remap Option"
msgstr ""
-#: tools/editor/plugins/tile_set_editor_plugin.cpp
-msgid "Merge from Scene"
+#: tools/editor/project_settings.cpp
+msgid "Enable"
msgstr ""
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Remove Point from Curve"
+#: tools/editor/project_settings.cpp
+msgid "Project Settings (engine.cfg)"
msgstr ""
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Move Point in Curve"
+#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
+msgid "General"
msgstr ""
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Move In-Control in Curve"
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+msgid "Property:"
msgstr ""
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Move Out-Control in Curve"
+#: tools/editor/project_settings.cpp
+msgid "Del"
msgstr ""
-#: tools/editor/plugins/path_2d_editor_plugin.cpp
-msgid "Select Control Points (Shift+Drag)"
+#: tools/editor/project_settings.cpp
+msgid "Copy To Platform.."
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Uncompressed"
+#: tools/editor/project_settings.cpp
+msgid "Input Map"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Compress Lossless (PNG)"
+#: tools/editor/project_settings.cpp
+msgid "Action:"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Compress Lossy (WebP)"
+#: tools/editor/project_settings.cpp
+msgid "Device:"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Compress (VRAM)"
+#: tools/editor/project_settings.cpp
+msgid "Index:"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Texture Format"
+#: tools/editor/project_settings.cpp
+msgid "Localization"
+msgstr "本地化"
+
+#: tools/editor/project_settings.cpp
+msgid "Translations"
+msgstr "翻譯"
+
+#: tools/editor/project_settings.cpp
+msgid "Translations:"
+msgstr "翻譯:"
+
+#: tools/editor/project_settings.cpp
+msgid "Add.."
+msgstr "添加..."
+
+#: tools/editor/project_settings.cpp
+msgid "Remaps"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Texture Compression Quality (WebP):"
+#: tools/editor/project_settings.cpp
+msgid "Resources:"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Texture Options"
+#: tools/editor/project_settings.cpp
+msgid "Remaps by Locale:"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Please specify some files!"
+#: tools/editor/project_settings.cpp
+msgid "Locale"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Target path is empty."
+#: tools/editor/project_settings.cpp
+msgid "AutoLoad"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Target path must be a complete resource path."
+#: tools/editor/project_settings.cpp
+msgid "Node Name:"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Target path must exist."
+#: tools/editor/project_settings.cpp
+msgid "List:"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "At least one file needed for Atlas."
+#: tools/editor/project_settings.cpp
+msgid "Singleton"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Error importing:"
+#: tools/editor/property_editor.cpp
+msgid "Preset.."
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Only one file is required for large texture."
+#: tools/editor/property_editor.cpp
+msgid "Ease In"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Max Texture Size:"
+#: tools/editor/property_editor.cpp
+msgid "Ease Out"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Textures for Atlas (2D)"
+#: tools/editor/property_editor.cpp
+msgid "Zero"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Cell Size:"
+#: tools/editor/property_editor.cpp
+msgid "Easing In-Out"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Large Texture"
+#: tools/editor/property_editor.cpp
+msgid "Easing Out-In"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Large Textures (2D)"
+#: tools/editor/property_editor.cpp
+msgid "File.."
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Source Texture"
+#: tools/editor/property_editor.cpp
+msgid "Dir.."
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Base Atlas Texture"
+#: tools/editor/property_editor.cpp
+msgid "Load"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Source Texture(s)"
+#: tools/editor/property_editor.cpp
+msgid "Assign"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Textures for 2D"
+#: tools/editor/property_editor.cpp
+msgid "Error loading file: Not a resource!"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Textures for 3D"
+#: tools/editor/property_editor.cpp
+msgid "Couldn't load image"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Textures"
+#: tools/editor/property_editor.cpp
+msgid "Bit %d, val %d."
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "2D Texture"
+#: tools/editor/property_editor.cpp
+msgid "On"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "3D Texture"
+#: tools/editor/property_editor.cpp
+msgid "Set"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Atlas Texture"
+#: tools/editor/property_editor.cpp
+msgid "Properties:"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/property_editor.cpp
+msgid "Global"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Sections:"
+msgstr ""
+
+#: tools/editor/pvrtc_compress.cpp
+msgid "Could not execute PVRTC tool:"
+msgstr ""
+
+#: tools/editor/pvrtc_compress.cpp
+msgid "Can't load back converted image using PVRTC tool:"
+msgstr ""
+
+#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
+msgid "Reparent Node"
+msgstr ""
+
+#: tools/editor/reparent_dialog.cpp
+msgid "Reparent Location (Select new Parent):"
+msgstr ""
+
+#: tools/editor/reparent_dialog.cpp
+msgid "Keep Global Transform"
+msgstr ""
+
+#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
+msgid "Reparent"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Create New Resource"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Open Resource"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Save Resource"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Resource Tools"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Make Local"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Run Mode:"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Current Scene"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Main Scene"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Main Scene Arguments:"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Scene Run Settings"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "OK :("
+msgstr "OK :("
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance a child at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error loading scene from %s"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error instancing scene from %s"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Ok"
+msgstr "Ok"
+
+#: tools/editor/scene_tree_dock.cpp
msgid ""
-"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to "
-"the project."
+"Cannot instance the scene '%s' because the current scene exists within one of "
+"its nodes."
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Source Texture(s):"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Instance Scene(s)"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Crop empty space."
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done on the tree root."
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Target Path:"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Node In Parent"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Accept"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Nodes In Parent"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Texture"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Duplicate Node(s)"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Import Large Texture"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete Node(s)?"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Load Source Image"
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done without a scene."
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Slicing"
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation requires a single selected node."
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Inserting"
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done on instanced scenes."
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Saving"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Save New Scene As.."
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Couldn't save large texture:"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Makes Sense!"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Build Atlas For:"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Can't operate on nodes from a foreign scene!"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Loading Image:"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Can't operate on nodes the current scene inherits from!"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Couldn't load image:"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Remove Node(s)"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Converting Images"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create Node"
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Cropping Images"
+#: tools/editor/scene_tree_dock.cpp
+msgid ""
+"Couldn't save new scene. Likely dependencies (instances) couldn't be "
+"satisfied."
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Blitting Images"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error saving scene."
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Couldn't save atlas image:"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error duplicating scene to save it."
msgstr ""
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Couldn't save converted texture:"
+#: tools/editor/scene_tree_dock.cpp
+msgid "New Scene Root"
msgstr ""
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Invalid source!"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Inherit Scene"
msgstr ""
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Invalid translation source!"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add Child Node"
msgstr ""
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Column"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Instance Child Scene"
msgstr ""
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "No items to import!"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Change Type"
msgstr ""
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "No target path!"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Edit Groups"
msgstr ""
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Import Translations"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Edit Connections"
msgstr ""
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Couldn't import!"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add Script"
msgstr ""
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Import Translation"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Merge From Scene"
msgstr ""
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Source CSV:"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Save Branch as Scene"
msgstr ""
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Ignore First Row"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
msgstr ""
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Compress"
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add/Create a New Node"
msgstr ""
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+#: tools/editor/scene_tree_dock.cpp
+msgid ""
+"Instance a scene file as a Node. Creates an inherited scene if no root node "
+"exists."
msgstr ""
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Import Languages:"
+#: tools/editor/scene_tree_editor.cpp
+msgid ""
+"This item cannot be made visible because the parent is hidden. Unhide the "
+"parent first."
msgstr ""
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Translation"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Toggle Spatial Visible"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "New Clip"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Toggle CanvasItem Visible"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Animation Options"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Instance:"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Flags"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Invalid node name, the following characters are not allowed:"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Bake FPS:"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Rename Node"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Optimizer"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Scene Tree (Nodes):"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Max Linear Error"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Editable Children"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Max Angular Error"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Load As Placeholder"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Max Angle"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Open in Editor"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Clips"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear Inheritance"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Start(s)"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear Inheritance? (No Undo!)"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "End(s)"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear!"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Filters"
+#: tools/editor/scene_tree_editor.cpp
+msgid "Select a Node"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Source path is empty."
+#: tools/editor/scenes_dock.cpp
+msgid "Same source and destination files, doing nothing."
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Couldn't load post-import script."
+#: tools/editor/scenes_dock.cpp
+msgid "Same source and destination paths, doing nothing."
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Invalid/broken script for post-import."
+#: tools/editor/scenes_dock.cpp
+msgid "Can't move directories to within themselves."
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Error importing scene."
+#: tools/editor/scenes_dock.cpp
+msgid "Can't operate on '..'"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Import 3D Scene"
+#: tools/editor/scenes_dock.cpp
+msgid "Pick New Name and Location For:"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Source Scene:"
+#: tools/editor/scenes_dock.cpp
+msgid "No files selected!"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Same as Target Scene"
+#: tools/editor/scenes_dock.cpp
+msgid "Instance"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Shared"
+#: tools/editor/scenes_dock.cpp
+msgid "Edit Dependencies.."
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Target Texture Folder:"
+#: tools/editor/scenes_dock.cpp
+msgid "View Owners.."
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Options:"
+#: tools/editor/scenes_dock.cpp
+msgid "Rename or Move.."
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Post-Process Script:"
+#: tools/editor/scenes_dock.cpp
+msgid "Move To.."
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Custom Root Node Type:"
+#: tools/editor/scenes_dock.cpp
+msgid "Info"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Auto"
+#: tools/editor/scenes_dock.cpp
+msgid "Show In File Manager"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "The Following Files are Missing:"
+#: tools/editor/scenes_dock.cpp
+msgid "Previous Directory"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Import Anyway"
+#: tools/editor/scenes_dock.cpp
+msgid "Next Directory"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Import & Open"
+#: tools/editor/scenes_dock.cpp
+msgid "Re-Scan Filesystem"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Edited scene has not been saved, open imported scene anyway?"
+#: tools/editor/scenes_dock.cpp
+msgid "Toggle folder status as Favorite"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Importing Scene.."
+#: tools/editor/scenes_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Running Custom Script.."
+#: tools/editor/scenes_dock.cpp
+msgid "Move"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Couldn't load post-import script:"
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid parent class name"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Invalid/broken script for post-import:"
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid chars:"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Error running post-import script:"
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid class name"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Import Image:"
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid name"
+msgstr "有效名稱"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "N/A"
+msgstr "N/A"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Class name is invalid!"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Can't import a file over itself:"
+#: tools/editor/script_create_dialog.cpp
+msgid "Parent class name is invalid!"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Couldn't localize path: %s (already local)"
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid path!"
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Saving.."
+#: tools/editor/script_create_dialog.cpp
+msgid "Could not create script in filesystem."
msgstr ""
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "3D Scene Animation"
+#: tools/editor/script_create_dialog.cpp
+msgid "Path is empty"
+msgstr "路徑為空"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Path is not local"
msgstr ""
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "No source font file!"
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid base path"
msgstr ""
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "No target font resource!"
+#: tools/editor/script_create_dialog.cpp
+msgid "File exists"
+msgstr "檔案已存在"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid extension"
+msgstr "無效副檔名"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid path"
+msgstr "有效路徑"
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Class Name:"
msgstr ""
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Can't load/process source font."
+#: tools/editor/script_create_dialog.cpp
+msgid "Built-In Script"
msgstr ""
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Couldn't save font."
+#: tools/editor/script_create_dialog.cpp
+msgid "Create Node Script"
msgstr ""
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Source Font:"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Bytes:"
msgstr ""
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Source Font Size:"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Warning"
msgstr ""
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Dest Resource:"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Error:"
+msgstr "錯誤:"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Source:"
+msgstr "來源:"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Function:"
msgstr ""
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "The quick brown fox jumps over the lazy dog."
+#: tools/editor/script_editor_debugger.cpp
+msgid "Errors"
+msgstr "錯誤"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Child Process Connected"
msgstr ""
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Test:"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Inspect Previous Instance"
msgstr ""
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Font Import"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Inspect Next Instance"
msgstr ""
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid ""
-"This file is already a Godot font file, please supply a BMFont type file "
-"instead."
+#: tools/editor/script_editor_debugger.cpp
+msgid "Stack Frames"
msgstr ""
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Failed opening as BMFont file."
+#: tools/editor/script_editor_debugger.cpp
+msgid "Variable"
msgstr ""
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-msgid "Invalid font custom source."
+#: tools/editor/script_editor_debugger.cpp
+msgid "Errors:"
+msgstr "錯誤"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Stack Trace (if applicable):"
msgstr ""
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "No samples to import!"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Remote Inspector"
msgstr ""
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Save path is empty!"
+#: tools/editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Live Scene Tree:"
+msgstr "儲存場景"
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Remote Object Properties: "
msgstr ""
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Import Audio Samples"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Profiler"
msgstr ""
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Source Sample(s):"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Monitor"
msgstr ""
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Audio Sample"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Value"
msgstr ""
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "No meshes to import!"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Monitors"
msgstr ""
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Single Mesh Import"
+#: tools/editor/script_editor_debugger.cpp
+msgid "List of Video Memory Usage by Resource:"
msgstr ""
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Source Mesh(es):"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Total:"
msgstr ""
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Mesh"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Video Mem"
msgstr ""
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Surface %d"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Resource Path"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Type"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Usage"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Misc"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Clicked Control:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Clicked Control Type:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Live Edit Root:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Set From Tree"
+msgstr ""
+
+#: tools/editor/settings_config_dialog.cpp
+msgid "Plugin List:"
+msgstr "插件列表:"
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Light Radius"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Camera FOV"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Camera Size"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Sphere Shape Radius"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Box Shape Extents"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Capsule Shape Radius"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Capsule Shape Height"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Ray Shape Length"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Notifier Extents"
msgstr ""