diff options
Diffstat (limited to 'tools/translations/zh_HK.po')
-rw-r--r-- | tools/translations/zh_HK.po | 5633 |
1 files changed, 2817 insertions, 2816 deletions
diff --git a/tools/translations/zh_HK.po b/tools/translations/zh_HK.po index 8639e619b3..a78ced993b 100644 --- a/tools/translations/zh_HK.po +++ b/tools/translations/zh_HK.po @@ -14,90 +14,46 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -#: scene/audio/sample_player.cpp scene/2d/sample_player_2d.cpp -msgid "" -"A SampleLibrary resource must be created or set in the 'samples' property in " -"order for SamplePlayer to play sound." -msgstr "" - -#: scene/3d/body_shape.cpp -msgid "" -"CollisionShape only serves to provide a collision shape to a CollisionObject " -"derived node. Please only use it as a child of Area, StaticBody, RigidBody, " -"KinematicBody, etc. to give them a shape." -msgstr "" - -#: scene/3d/body_shape.cpp -msgid "" -"A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" -msgstr "" - -#: scene/3d/collision_polygon.cpp +#: scene/2d/animated_sprite.cpp msgid "" -"CollisionPolygon only serves to provide a collision shape to a " -"CollisionObject derived node. Please only use it as a child of Area, " -"StaticBody, RigidBody, KinematicBody, etc. to give them a shape." -msgstr "" - -#: scene/3d/collision_polygon.cpp -msgid "An empty CollisionPolygon has no effect on collision." +"A SpriteFrames resource must be created or set in the 'Frames' property in " +"order for AnimatedSprite to display frames." msgstr "" -#: scene/3d/scenario_fx.cpp +#: scene/2d/canvas_modulate.cpp msgid "" -"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." +"Only one visible CanvasModulate is allowed per scene (or set of instanced " +"scenes). The first created one will work, while the rest will be ignored." msgstr "" -#: scene/3d/spatial_sample_player.cpp +#: scene/2d/collision_polygon_2d.cpp msgid "" -"A SampleLibrary resource must be created or set in the 'samples' property in " -"order for SpatialSamplePlayer to play sound." +"CollisionPolygon2D only serves to provide a collision shape to a " +"CollisionObject2D derived node. Please only use it as a child of Area2D, " +"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/2d/collision_polygon_2d.cpp +msgid "An empty CollisionPolygon2D has no effect on collision." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/2d/collision_shape_2d.cpp msgid "" -"NavigationMeshInstance must be a child or grandchild to a Navigation node. It " -"only provides navigation data." -msgstr "" - -#: scene/resources/dynamic_font.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Error initializing FreeType." -msgstr "" - -#: scene/resources/dynamic_font.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Unknown font format." -msgstr "不明字形格式" - -#: scene/resources/dynamic_font.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Error loading font." -msgstr "載入字形出現錯誤" - -#: scene/resources/dynamic_font.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Invalid font size." -msgstr "無效字型" - -#: scene/2d/particles_2d.cpp -msgid "Path property must point to a valid Particles2D node to work." +"CollisionShape2D only serves to provide a collision shape to a " +"CollisionObject2D derived node. Please only use it as a child of Area2D, " +"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." msgstr "" -#: scene/2d/parallax_layer.cpp +#: scene/2d/collision_shape_2d.cpp msgid "" -"ParallaxLayer node only works when set as child of a ParallaxBackground node." +"A shape must be provided for CollisionShape2D to function. Please create a " +"shape resource for it!" msgstr "" -#: scene/2d/visibility_notifier_2d.cpp +#: scene/2d/light_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " -"as parent." +"A texture with the shape of the light must be supplied to the 'texture' " +"property." msgstr "" #: scene/2d/light_occluder_2d.cpp @@ -121,6 +77,29 @@ msgid "" "node. It only provides navigation data." msgstr "" +#: scene/2d/parallax_layer.cpp +msgid "" +"ParallaxLayer node only works when set as child of a ParallaxBackground node." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "Path property must point to a valid Particles2D node to work." +msgstr "" + +#: scene/2d/path_2d.cpp +msgid "PathFollow2D only works when set as a child of a Path2D node." +msgstr "" + +#: scene/2d/remote_transform_2d.cpp +msgid "Path property must point to a valid Node2D node to work." +msgstr "" + +#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp +msgid "" +"A SampleLibrary resource must be created or set in the 'samples' property in " +"order for SamplePlayer to play sound." +msgstr "" + #: scene/2d/sprite.cpp msgid "" "Path property must point to a valid Viewport node to work. Such Viewport must " @@ -133,61 +112,55 @@ msgid "" "for this sprite to work." msgstr "" -#: scene/2d/collision_polygon_2d.cpp +#: scene/2d/visibility_notifier_2d.cpp msgid "" -"CollisionPolygon2D only serves to provide a collision shape to a " -"CollisionObject2D derived node. Please only use it as a child of Area2D, " -"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." -msgstr "" - -#: scene/2d/collision_polygon_2d.cpp -msgid "An empty CollisionPolygon2D has no effect on collision." +"VisibilityEnable2D works best when used with the edited scene root directly " +"as parent." msgstr "" -#: scene/2d/path_2d.cpp -msgid "PathFollow2D only works when set as a child of a Path2D node." +#: scene/3d/body_shape.cpp +msgid "" +"CollisionShape only serves to provide a collision shape to a CollisionObject " +"derived node. Please only use it as a child of Area, StaticBody, RigidBody, " +"KinematicBody, etc. to give them a shape." msgstr "" -#: scene/2d/canvas_modulate.cpp +#: scene/3d/body_shape.cpp msgid "" -"Only one visible CanvasModulate is allowed per scene (or set of instanced " -"scenes). The first created one will work, while the rest will be ignored." +"A shape must be provided for CollisionShape to function. Please create a " +"shape resource for it!" msgstr "" -#: scene/2d/animated_sprite.cpp +#: scene/3d/collision_polygon.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " -"order for AnimatedSprite to display frames." +"CollisionPolygon only serves to provide a collision shape to a " +"CollisionObject derived node. Please only use it as a child of Area, " +"StaticBody, RigidBody, KinematicBody, etc. to give them a shape." msgstr "" -#: scene/2d/remote_transform_2d.cpp -msgid "Path property must point to a valid Node2D node to work." +#: scene/3d/collision_polygon.cpp +msgid "An empty CollisionPolygon has no effect on collision." msgstr "" -#: scene/2d/collision_shape_2d.cpp -msgid "" -"CollisionShape2D only serves to provide a collision shape to a " -"CollisionObject2D derived node. Please only use it as a child of Area2D, " -"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." +#: scene/3d/navigation_mesh.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" -#: scene/2d/collision_shape_2d.cpp +#: scene/3d/navigation_mesh.cpp msgid "" -"A shape must be provided for CollisionShape2D to function. Please create a " -"shape resource for it!" +"NavigationMeshInstance must be a child or grandchild to a Navigation node. It " +"only provides navigation data." msgstr "" -#: scene/2d/light_2d.cpp +#: scene/3d/scenario_fx.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " -"property." +"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." msgstr "" -#: scene/gui/popup.cpp +#: scene/3d/spatial_sample_player.cpp msgid "" -"Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will hide " -"upon running." +"A SampleLibrary resource must be created or set in the 'samples' property in " +"order for SpatialSamplePlayer to play sound." msgstr "" #: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp @@ -206,48 +179,54 @@ msgstr "" msgid "Please Confirm..." msgstr "" -#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "剪下" -#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp -#: tools/editor/resources_dock.cpp tools/editor/property_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" msgstr "複製" -#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp -#: tools/editor/resources_dock.cpp tools/editor/property_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Paste" msgstr "貼上" -#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp -#: tools/editor/project_export.cpp tools/editor/plugins/shader_editor_plugin.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp tools/editor/project_export.cpp msgid "Select All" msgstr "全選" -#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp -#: tools/editor/script_editor_debugger.cpp tools/editor/editor_log.cpp -#: tools/editor/property_editor.cpp -#: tools/editor/plugins/rich_text_editor_plugin.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_log.cpp #: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/rich_text_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Clear" msgstr "清空" -#: scene/gui/text_edit.cpp scene/gui/line_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "復原" +#: scene/gui/popup.cpp +msgid "" +"Popups will hide by default unless you call popup() or any of the popup*() " +"functions. Making them visible for editing is fine though, but they will hide " +"upon running." +msgstr "" + #: scene/main/viewport.cpp msgid "" "This viewport is not set as render target. If you intend for it to display " @@ -256,790 +235,94 @@ msgid "" "texture to some node for display." msgstr "" -#: tools/editor/project_export.cpp -msgid "Edit Script Options" -msgstr "編輯腳本選項" - -#: tools/editor/project_export.cpp -msgid "Please export outside the project folder!" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Error exporting project!" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Error writing the project PCK!" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "No exporter for platform '%s' yet." -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Include" -msgstr "包括" - -#: tools/editor/project_export.cpp -msgid "Change Image Group" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Group name can't be empty!" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Invalid character in group name!" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Group name already exists!" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Add Image Group" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Delete Image Group" -msgstr "" - -#: tools/editor/project_export.cpp tools/editor/editor_import_export.cpp -msgid "Error saving atlas:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Atlas Preview" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Project Export Settings" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Target" -msgstr "目標" - -#: tools/editor/project_export.cpp -msgid "Export to Platform" -msgstr "" - -#: tools/editor/project_export.cpp tools/editor/plugins/theme_editor_plugin.cpp -msgid "Options" -msgstr "選項" - -#: tools/editor/project_export.cpp -msgid "Resources" -msgstr "資源" - -#: tools/editor/project_export.cpp -msgid "Export selected resources (including dependencies)." -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Export all resources in the project." -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Export all files in the project directory." -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Export Mode:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Resources to Export:" -msgstr "" - -#: tools/editor/project_export.cpp tools/editor/plugins/script_editor_plugin.cpp -msgid "File" -msgstr "檔案" - -#: tools/editor/project_export.cpp -msgid "Action" -msgstr "行為" - -#: tools/editor/project_export.cpp -msgid "" -"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Convert text scenes to binary on export." -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Images" -msgstr "圖片" - -#: tools/editor/project_export.cpp -msgid "Keep Original" -msgstr "保持原貌" - -#: tools/editor/project_export.cpp -msgid "Compress for Disk (Lossy, WebP)" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Compress for RAM (BC/PVRTC/ETC)" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Convert Images (*.png):" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Compress for Disk (Lossy) Quality:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Shrink All Images:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Compress Formats:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Image Groups" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Groups:" -msgstr "" - -#: tools/editor/project_export.cpp tools/editor/editor_node.cpp -msgid "Default" -msgstr "預設" - -#: tools/editor/project_export.cpp -msgid "Compress Disk" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Compress RAM" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Compress Mode:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Lossy Quality:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Atlas:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Shrink By:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Preview Atlas" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Image Filter:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Images:" -msgstr "圖片:" - -#: tools/editor/project_export.cpp -msgid "Select None" -msgstr "不選" - -#: tools/editor/project_export.cpp tools/editor/groups_editor.cpp -msgid "Group" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Samples" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Sample Conversion Mode: (.wav files):" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Keep" -msgstr "保留" - -#: tools/editor/project_export.cpp -msgid "Compress (RAM - IMA-ADPCM)" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Sampling Rate Limit (Hz):" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Trim" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Trailing Silence:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Script" -msgstr "腳本" - -#: tools/editor/project_export.cpp -msgid "Script Export Mode:" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Text" -msgstr "文字" - -#: tools/editor/project_export.cpp -msgid "Compiled" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Encrypted (Provide Key Below)" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Script Encryption Key (256-bits as hex):" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Export PCK/Zip" -msgstr "" - -#: tools/editor/project_export.cpp tools/editor/editor_node.cpp -msgid "Export Project" -msgstr "" - -#: tools/editor/project_export.cpp tools/editor/editor_node.cpp -msgid "Password:" -msgstr "密碼:" - -#: tools/editor/project_export.cpp -msgid "Export Project PCK" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Export.." -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Project Export" -msgstr "" - -#: tools/editor/project_export.cpp -msgid "Export Preset:" -msgstr "" - -#: tools/editor/project_export.cpp tools/editor/editor_node.cpp -msgid "Export" -msgstr "" - -#: tools/editor/code_editor.cpp -msgid "Go to Line" -msgstr "" - -#: tools/editor/code_editor.cpp -msgid "Line Number:" -msgstr "" - -#: tools/editor/code_editor.cpp -msgid "No Matches" -msgstr "" - -#: tools/editor/code_editor.cpp -msgid "Replaced %d Ocurrence(s)." -msgstr "" - -#: tools/editor/code_editor.cpp -msgid "Replace" -msgstr "替換" - -#: tools/editor/code_editor.cpp -msgid "Replace All" -msgstr "全部替換" - -#: tools/editor/code_editor.cpp -msgid "Match Case" -msgstr "" - -#: tools/editor/code_editor.cpp -msgid "Whole Words" -msgstr "" - -#: tools/editor/code_editor.cpp -msgid "Selection Only" -msgstr "只限選中" - -#: tools/editor/code_editor.cpp tools/editor/project_settings.cpp -#: tools/editor/addon_editor_plugin.cpp tools/editor/editor_help.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search" -msgstr "" - -#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp -msgid "Find" -msgstr "" - -#: tools/editor/code_editor.cpp -msgid "Next" -msgstr "下一個" - -#: tools/editor/code_editor.cpp -msgid "Replaced %d ocurrence(s)." -msgstr "" - -#: tools/editor/code_editor.cpp -msgid "Not found!" -msgstr "找不到!" - -#: tools/editor/code_editor.cpp -msgid "Replace By" -msgstr "替換為" - -#: tools/editor/code_editor.cpp -msgid "Case Sensitive" -msgstr "" - -#: tools/editor/code_editor.cpp -msgid "Backwards" -msgstr "" - -#: tools/editor/code_editor.cpp -msgid "Prompt On Replace" -msgstr "" - -#: tools/editor/code_editor.cpp -msgid "Skip" -msgstr "跳過" - -#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp -msgid "Line:" -msgstr "" - -#: tools/editor/code_editor.cpp -msgid "Col:" -msgstr "" - -#: tools/editor/connections_dialog.cpp -msgid "Method in target Node must be specified!" -msgstr "" - -#: tools/editor/connections_dialog.cpp -msgid "Connect To Node:" -msgstr "" - -#: tools/editor/connections_dialog.cpp -msgid "Binds (Extra Params):" -msgstr "" - -#: tools/editor/connections_dialog.cpp tools/editor/project_settings.cpp -#: tools/editor/groups_editor.cpp tools/editor/plugins/theme_editor_plugin.cpp -#: tools/editor/plugins/item_list_editor_plugin.cpp -msgid "Add" -msgstr "添加" - -#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp -#: tools/editor/project_manager.cpp -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Remove" -msgstr "移除" - -#: tools/editor/connections_dialog.cpp -msgid "Path To Node:" -msgstr "" - -#: tools/editor/connections_dialog.cpp -msgid "Method In Node:" +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Error initializing FreeType." msgstr "" -#: tools/editor/connections_dialog.cpp -msgid "Make Function" -msgstr "" +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Unknown font format." +msgstr "不明字形格式" -#: tools/editor/connections_dialog.cpp -msgid "Deferred" -msgstr "" +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Error loading font." +msgstr "載入字形出現錯誤" -#: tools/editor/connections_dialog.cpp -msgid "Oneshot" -msgstr "" +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Invalid font size." +msgstr "無效字型" -#: tools/editor/connections_dialog.cpp tools/editor/settings_config_dialog.cpp -#: tools/editor/import_settings.cpp tools/editor/run_settings_dialog.cpp -#: tools/editor/project_settings.cpp tools/editor/groups_editor.cpp -#: tools/editor/property_editor.cpp tools/editor/addon_editor_plugin.cpp -#: tools/editor/call_dialog.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/addon_editor_plugin.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp +#: tools/editor/import_settings.cpp #: tools/editor/plugins/animation_player_editor_plugin.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp msgid "Close" msgstr "關閉" -#: tools/editor/connections_dialog.cpp -msgid "Connect" -msgstr "連到" - -#: tools/editor/connections_dialog.cpp -msgid "Connect '%s' to '%s'" -msgstr "由 '%s' 連到 '%s'" - -#: tools/editor/connections_dialog.cpp -msgid "Create Subscription" -msgstr "" - -#: tools/editor/connections_dialog.cpp -msgid "Connect.." -msgstr "連到..." - -#: tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Disconnect" -msgstr "中斷" - -#: tools/editor/connections_dialog.cpp -msgid "Edit Connections.." -msgstr "編輯連接" - -#: tools/editor/connections_dialog.cpp -msgid "Connections:" -msgstr "連接" - -#: tools/editor/editor_sub_scene.cpp -msgid "Select Node(s) to Import" -msgstr "" - -#: tools/editor/editor_sub_scene.cpp -msgid "Scene Path:" -msgstr "場景路徑" - -#: tools/editor/editor_sub_scene.cpp -msgid "Import From Node:" +#: tools/editor/addon_editor_plugin.cpp tools/editor/create_dialog.cpp +#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Search:" msgstr "" -#: tools/editor/settings_config_dialog.cpp tools/editor/editor_node.cpp -msgid "Editor Settings" -msgstr "編輯器設定" - -#: tools/editor/settings_config_dialog.cpp tools/editor/project_settings.cpp -msgid "General" +#: tools/editor/addon_editor_plugin.cpp tools/editor/code_editor.cpp +#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Search" msgstr "" -#: tools/editor/settings_config_dialog.cpp tools/editor/quick_open.cpp #: tools/editor/addon_editor_plugin.cpp tools/editor/editor_node.cpp -#: tools/editor/editor_help.cpp tools/editor/create_dialog.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search:" -msgstr "" +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Import" +msgstr "導入" -#: tools/editor/settings_config_dialog.cpp tools/editor/project_settings.cpp -#: tools/editor/addon_editor_plugin.cpp +#: tools/editor/addon_editor_plugin.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp msgid "Plugins" msgstr "插件" -#: tools/editor/settings_config_dialog.cpp -msgid "Plugin List:" -msgstr "插件列表:" - -#: tools/editor/editor_dir_dialog.cpp -msgid "Choose a Directory" -msgstr "選擇資料夾" - -#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp -msgid "Create Folder" -msgstr "新增資料夾" - -#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_plugin_settings.cpp -#: tools/editor/editor_file_dialog.cpp -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Name:" -msgstr "名稱" - -#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp -msgid "Could not create folder." -msgstr "無法新增資料夾" - -#: tools/editor/editor_dir_dialog.cpp -msgid "Choose" -msgstr "選擇" - -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "無法進入次要資料夾" - -#: tools/editor/editor_file_system.cpp -msgid "ScanSources" -msgstr "" - -#: tools/editor/dependency_editor.cpp -msgid "Search Replacement For:" -msgstr "" - -#: tools/editor/dependency_editor.cpp -msgid "Dependencies For:" -msgstr "" - -#: tools/editor/dependency_editor.cpp -msgid "" -"Scene '%s' is currently being edited.\n" -"Changes will not take effect unless reloaded." -msgstr "" - -#: tools/editor/dependency_editor.cpp -msgid "" -"Resource '%s' is in use.\n" -"Changes will take effect when reloaded." -msgstr "" - -#: tools/editor/dependency_editor.cpp -msgid "Dependencies" -msgstr "" - -#: tools/editor/dependency_editor.cpp -msgid "Resource" -msgstr "資源" - -#: tools/editor/dependency_editor.cpp tools/editor/project_settings.cpp -#: tools/editor/project_manager.cpp -msgid "Path" -msgstr "路徑" - -#: tools/editor/dependency_editor.cpp -msgid "Dependencies:" -msgstr "" - -#: tools/editor/dependency_editor.cpp -msgid "Fix Broken" -msgstr "" - -#: tools/editor/dependency_editor.cpp -msgid "Dependency Editor" -msgstr "" - -#: tools/editor/dependency_editor.cpp -msgid "Search Replacement Resource:" -msgstr "" - -#: tools/editor/dependency_editor.cpp -msgid "Owners Of:" -msgstr "" - -#: tools/editor/dependency_editor.cpp -msgid "" -"The files being removed are required by other resources in order for them to " -"work.\n" -"Remove them anyway? (no undo)" -msgstr "" - -#: tools/editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" -msgstr "" - -#: tools/editor/dependency_editor.cpp -msgid "Error loading:" -msgstr "載入錯誤:" - -#: tools/editor/dependency_editor.cpp -msgid "Scene failed to load due to missing dependencies:" -msgstr "" - -#: tools/editor/dependency_editor.cpp -msgid "Open Anyway" -msgstr "照常開啓" - -#: tools/editor/dependency_editor.cpp -msgid "Which action should be taken?" -msgstr "" - -#: tools/editor/dependency_editor.cpp -msgid "Fix Dependencies" -msgstr "" - -#: tools/editor/dependency_editor.cpp -msgid "Errors loading!" -msgstr "載入錯誤!" - -#: tools/editor/dependency_editor.cpp -msgid "Permanently delete %d item(s)? (No undo!)" -msgstr "" - -#: tools/editor/dependency_editor.cpp -msgid "Owns" -msgstr "" - -#: tools/editor/dependency_editor.cpp -msgid "Resources Without Explicit Ownership:" -msgstr "" - -#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp -msgid "Orphan Resource Explorer" -msgstr "" - -#: tools/editor/dependency_editor.cpp -msgid "Delete selected files?" -msgstr "要刪除選中檔案?" - -#: tools/editor/dependency_editor.cpp tools/editor/scenes_dock.cpp -#: tools/editor/editor_node.cpp tools/editor/plugins/item_list_editor_plugin.cpp -msgid "Delete" -msgstr "刪除" - -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Light Radius" -msgstr "" - -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Camera FOV" -msgstr "" - -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Camera Size" -msgstr "" - -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Sphere Shape Radius" -msgstr "" - -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Box Shape Extents" -msgstr "" - -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Capsule Shape Radius" -msgstr "" - -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Capsule Shape Height" -msgstr "" - -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Ray Shape Length" -msgstr "" - -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Notifier Extents" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "Invalid parent class name" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "Valid chars:" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "Invalid class name" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "Valid name" -msgstr "有效名稱" - -#: tools/editor/script_create_dialog.cpp -msgid "N/A" -msgstr "N/A" - -#: tools/editor/script_create_dialog.cpp -msgid "Class name is invalid!" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "Parent class name is invalid!" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "Invalid path!" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "Could not create script in filesystem." -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "Path is empty" -msgstr "路徑為空" - -#: tools/editor/script_create_dialog.cpp -msgid "Path is not local" -msgstr "" - -#: tools/editor/script_create_dialog.cpp -msgid "Invalid base path" +#: tools/editor/addon_editor_plugin.cpp +msgid "Sort:" msgstr "" -#: tools/editor/script_create_dialog.cpp -msgid "File exists" -msgstr "檔案已存在" - -#: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" -msgstr "無效副檔名" - -#: tools/editor/script_create_dialog.cpp -msgid "Valid path" -msgstr "有效路徑" - -#: tools/editor/script_create_dialog.cpp -msgid "Class Name:" +#: tools/editor/addon_editor_plugin.cpp +msgid "Reverse" msgstr "" -#: tools/editor/script_create_dialog.cpp tools/editor/scene_tree_editor.cpp -#: tools/editor/editor_help.cpp -msgid "Inherits:" +#: tools/editor/addon_editor_plugin.cpp tools/editor/project_settings.cpp +msgid "Category:" msgstr "" -#: tools/editor/script_create_dialog.cpp -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Language" -msgstr "語言" - -#: tools/editor/script_create_dialog.cpp tools/editor/property_editor.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Error!" -msgstr "錯誤!" +#: tools/editor/addon_editor_plugin.cpp +msgid "All" +msgstr "全部" -#: tools/editor/script_create_dialog.cpp -msgid "Built-In Script" +#: tools/editor/addon_editor_plugin.cpp +msgid "Site:" msgstr "" -#: tools/editor/script_create_dialog.cpp tools/editor/project_settings.cpp -#: tools/editor/editor_file_dialog.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Path:" -msgstr "路徑" - -#: tools/editor/script_create_dialog.cpp -msgid "Create Node Script" +#: tools/editor/addon_editor_plugin.cpp +msgid "Assets ZIP File" msgstr "" -#: tools/editor/script_create_dialog.cpp tools/editor/animation_editor.cpp -#: tools/editor/project_manager.cpp tools/editor/create_dialog.cpp -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Create" -msgstr "新增" - #: tools/editor/animation_editor.cpp msgid "Disabled" msgstr "" @@ -1194,6 +477,15 @@ msgstr "" msgid "Create %d NEW tracks and insert keys?" msgstr "" +#: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/particles_editor_plugin.cpp +#: tools/editor/project_manager.cpp tools/editor/script_create_dialog.cpp +msgid "Create" +msgstr "新增" + #: tools/editor/animation_editor.cpp msgid "Anim Create & Insert" msgstr "" @@ -1334,709 +626,313 @@ msgstr "" msgid "Clean-Up" msgstr "" -#: tools/editor/script_editor_debugger.cpp -msgid "Bytes:" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp tools/editor/project_settings.cpp -#: tools/editor/scene_tree_editor.cpp -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Type:" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Warning" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -#: tools/editor/plugins/tile_set_editor_plugin.cpp -msgid "Error" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp tools/editor/editor_help.cpp -msgid "Description:" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp tools/editor/editor_profiler.cpp -msgid "Time:" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Error:" -msgstr "錯誤:" - -#: tools/editor/script_editor_debugger.cpp -msgid "Source:" -msgstr "來源:" - -#: tools/editor/script_editor_debugger.cpp -msgid "Function:" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Errors" -msgstr "錯誤" - -#: tools/editor/script_editor_debugger.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debugger" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Child Process Connected" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp tools/editor/editor_file_dialog.cpp -msgid "File:" -msgstr "檔案" - -#: tools/editor/script_editor_debugger.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Step Into" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Step Over" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Break" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Inspect Previous Instance" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Inspect Next Instance" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Stack Frames" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Variable" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Errors:" -msgstr "錯誤" - -#: tools/editor/script_editor_debugger.cpp -msgid "Stack Trace (if applicable):" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Remote Inspector" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -#, fuzzy -msgid "Live Scene Tree:" -msgstr "儲存場景" - -#: tools/editor/script_editor_debugger.cpp -msgid "Remote Object Properties: " -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Profiler" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Monitor" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Value" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Monitors" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "List of Video Memory Usage by Resource:" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Total:" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Video Mem" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Resource Path" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Type" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "Format" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Usage" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Misc" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Clicked Control:" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Clicked Control Type:" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Live Edit Root:" -msgstr "" - -#: tools/editor/script_editor_debugger.cpp -msgid "Set From Tree" -msgstr "" - -#: tools/editor/import_settings.cpp -msgid "Imported Resources" -msgstr "" - -#: tools/editor/import_settings.cpp tools/editor/editor_reimport_dialog.cpp -#: tools/editor/editor_node.cpp -msgid "Re-Import" -msgstr "" - -#: tools/editor/multi_node_edit.cpp -msgid "MultiNode Set" -msgstr "" - -#: tools/editor/run_settings_dialog.cpp -msgid "Run Mode:" -msgstr "" - -#: tools/editor/run_settings_dialog.cpp -msgid "Current Scene" -msgstr "" - -#: tools/editor/run_settings_dialog.cpp -msgid "Main Scene" -msgstr "" - -#: tools/editor/run_settings_dialog.cpp -msgid "Main Scene Arguments:" -msgstr "" - -#: tools/editor/run_settings_dialog.cpp -msgid "Scene Run Settings" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Key " -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Joy Button" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Joy Axis" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Mouse Button" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Invalid action (anything goes but '/' or ':')." -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Action '%s' already exists!" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Rename Input Action Event" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Add Input Action Event" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Meta+" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Shift+" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Alt+" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Control+" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Press a Key.." -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Mouse Button Index:" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Left Button" +#: tools/editor/array_property_edit.cpp +msgid "Resize Array" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Right Button" +#: tools/editor/array_property_edit.cpp +msgid "Change Array Value Type" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Middle Button" +#: tools/editor/array_property_edit.cpp +msgid "Change Array Value" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Wheel Up Button" +#: tools/editor/call_dialog.cpp +msgid "Method List For '%s':" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Wheel Down Button" +#: tools/editor/call_dialog.cpp +msgid "Call" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Button 6" +#: tools/editor/call_dialog.cpp +msgid "Method List:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Button 7" +#: tools/editor/call_dialog.cpp +msgid "Arguments:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Button 8" +#: tools/editor/call_dialog.cpp +msgid "Return:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Button 9" +#: tools/editor/code_editor.cpp +msgid "Go to Line" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Joystick Axis Index:" +#: tools/editor/code_editor.cpp +msgid "Line Number:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Axis" +#: tools/editor/code_editor.cpp +msgid "No Matches" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Joystick Button Index:" +#: tools/editor/code_editor.cpp +msgid "Replaced %d Ocurrence(s)." msgstr "" -#: tools/editor/project_settings.cpp -msgid "Add Input Action" -msgstr "" +#: tools/editor/code_editor.cpp +msgid "Replace" +msgstr "替換" -#: tools/editor/project_settings.cpp -msgid "Erase Input Action Event" -msgstr "" +#: tools/editor/code_editor.cpp +msgid "Replace All" +msgstr "全部替換" -#: tools/editor/project_settings.cpp -msgid "Device" +#: tools/editor/code_editor.cpp +msgid "Match Case" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Button" +#: tools/editor/code_editor.cpp +msgid "Whole Words" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Left Button." -msgstr "" +#: tools/editor/code_editor.cpp +msgid "Selection Only" +msgstr "只限選中" -#: tools/editor/project_settings.cpp -msgid "Right Button." +#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp +msgid "Find" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Middle Button." -msgstr "" +#: tools/editor/code_editor.cpp +msgid "Next" +msgstr "下一個" -#: tools/editor/project_settings.cpp -msgid "Wheel Up." +#: tools/editor/code_editor.cpp +msgid "Replaced %d ocurrence(s)." msgstr "" -#: tools/editor/project_settings.cpp -msgid "Wheel Down." -msgstr "" +#: tools/editor/code_editor.cpp +msgid "Not found!" +msgstr "找不到!" -#: tools/editor/project_settings.cpp -msgid "Toggle Persisting" -msgstr "" +#: tools/editor/code_editor.cpp +msgid "Replace By" +msgstr "替換為" -#: tools/editor/project_settings.cpp -msgid "Error saving settings." +#: tools/editor/code_editor.cpp +msgid "Case Sensitive" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Settings saved OK." +#: tools/editor/code_editor.cpp +msgid "Backwards" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Add Translation" +#: tools/editor/code_editor.cpp +msgid "Prompt On Replace" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Toggle AutoLoad Globals" -msgstr "" +#: tools/editor/code_editor.cpp +msgid "Skip" +msgstr "跳過" -#: tools/editor/project_settings.cpp -msgid "Invalid name." +#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp +msgid "Line:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Valid characters:" +#: tools/editor/code_editor.cpp +msgid "Col:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Invalid name. Must not collide with an existing engine class name." +#: tools/editor/connections_dialog.cpp +msgid "Method in target Node must be specified!" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Invalid name. Must not collide with an existing buit-in type name." +#: tools/editor/connections_dialog.cpp +msgid "Connect To Node:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Invalid name. Must not collide with an existing global constant name." +#: tools/editor/connections_dialog.cpp +msgid "Binds (Extra Params):" msgstr "" +#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp +#: tools/editor/plugins/item_list_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp #: tools/editor/project_settings.cpp -msgid "Add Autoload" -msgstr "" +msgid "Add" +msgstr "添加" -#: tools/editor/project_settings.cpp -msgid "Remove Autoload" -msgstr "" +#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_manager.cpp +msgid "Remove" +msgstr "移除" -#: tools/editor/project_settings.cpp -msgid "Move Autoload" +#: tools/editor/connections_dialog.cpp +msgid "Path To Node:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Remove Translation" +#: tools/editor/connections_dialog.cpp +msgid "Method In Node:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Add Remapped Path" +#: tools/editor/connections_dialog.cpp +msgid "Make Function" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Resource Remap Add Remap" +#: tools/editor/connections_dialog.cpp +msgid "Deferred" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Change Resource Remap Language" +#: tools/editor/connections_dialog.cpp +msgid "Oneshot" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Remove Resource Remap" -msgstr "" +#: tools/editor/connections_dialog.cpp +msgid "Connect" +msgstr "連到" -#: tools/editor/project_settings.cpp -msgid "Remove Resource Remap Option" -msgstr "" +#: tools/editor/connections_dialog.cpp +msgid "Connect '%s' to '%s'" +msgstr "由 '%s' 連到 '%s'" -#: tools/editor/project_settings.cpp -msgid "Enable" +#: tools/editor/connections_dialog.cpp +msgid "Create Subscription" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Project Settings (engine.cfg)" -msgstr "" +#: tools/editor/connections_dialog.cpp +msgid "Connect.." +msgstr "連到..." -#: tools/editor/project_settings.cpp tools/editor/addon_editor_plugin.cpp -msgid "Category:" -msgstr "" +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Disconnect" +msgstr "中斷" -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -msgid "Property:" -msgstr "" +#: tools/editor/connections_dialog.cpp +msgid "Edit Connections.." +msgstr "編輯連接" -#: tools/editor/project_settings.cpp -msgid "Del" -msgstr "" +#: tools/editor/connections_dialog.cpp +msgid "Connections:" +msgstr "連接" -#: tools/editor/project_settings.cpp -msgid "Copy To Platform.." +#: tools/editor/create_dialog.cpp +msgid "Create New" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Input Map" +#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp +#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp +msgid "Matches:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Action:" +#: tools/editor/dependency_editor.cpp +msgid "Search Replacement For:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Device:" +#: tools/editor/dependency_editor.cpp +msgid "Dependencies For:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Index:" +#: tools/editor/dependency_editor.cpp +msgid "" +"Scene '%s' is currently being edited.\n" +"Changes will not take effect unless reloaded." msgstr "" -#: tools/editor/project_settings.cpp -msgid "Localization" -msgstr "本地化" - -#: tools/editor/project_settings.cpp -msgid "Translations" -msgstr "翻譯" - -#: tools/editor/project_settings.cpp -msgid "Translations:" -msgstr "翻譯:" - -#: tools/editor/project_settings.cpp -msgid "Add.." -msgstr "添加..." - -#: tools/editor/project_settings.cpp -msgid "Remaps" +#: tools/editor/dependency_editor.cpp +msgid "" +"Resource '%s' is in use.\n" +"Changes will take effect when reloaded." msgstr "" -#: tools/editor/project_settings.cpp -msgid "Resources:" +#: tools/editor/dependency_editor.cpp +msgid "Dependencies" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Remaps by Locale:" -msgstr "" +#: tools/editor/dependency_editor.cpp +msgid "Resource" +msgstr "資源" +#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp #: tools/editor/project_settings.cpp -msgid "Locale" -msgstr "" +msgid "Path" +msgstr "路徑" -#: tools/editor/project_settings.cpp -msgid "AutoLoad" +#: tools/editor/dependency_editor.cpp +msgid "Dependencies:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Node Name:" +#: tools/editor/dependency_editor.cpp +msgid "Fix Broken" msgstr "" -#: tools/editor/project_settings.cpp -msgid "List:" +#: tools/editor/dependency_editor.cpp +msgid "Dependency Editor" msgstr "" -#: tools/editor/project_settings.cpp tools/editor/project_manager.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Name" +#: tools/editor/dependency_editor.cpp +msgid "Search Replacement Resource:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Singleton" +#: tools/editor/dependency_editor.cpp +msgid "Owners Of:" msgstr "" -#: tools/editor/scene_tree_editor.cpp +#: tools/editor/dependency_editor.cpp msgid "" -"This item cannot be made visible because the parent is hidden. Unhide the " -"parent first." -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Toggle Spatial Visible" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Toggle CanvasItem Visible" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Instance:" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Invalid node name, the following characters are not allowed:" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Rename Node" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Scene Tree (Nodes):" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Editable Children" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Load As Placeholder" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Open in Editor" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Clear Inheritance" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Clear Inheritance? (No Undo!)" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Clear!" -msgstr "" - -#: tools/editor/scene_tree_editor.cpp -msgid "Select a Node" -msgstr "" - -#: tools/editor/editor_profiler.cpp -msgid "Stop Profiling" -msgstr "" - -#: tools/editor/editor_profiler.cpp -msgid "Start Profiling" -msgstr "" - -#: tools/editor/editor_profiler.cpp -msgid "Measure:" -msgstr "" - -#: tools/editor/editor_profiler.cpp -msgid "Frame Time (sec)" -msgstr "" - -#: tools/editor/editor_profiler.cpp -msgid "Average Time (sec)" -msgstr "" - -#: tools/editor/editor_profiler.cpp -msgid "Frame %" -msgstr "" - -#: tools/editor/editor_profiler.cpp -msgid "Fixed Frame %" -msgstr "" - -#: tools/editor/editor_profiler.cpp -msgid "Inclusive" -msgstr "" - -#: tools/editor/editor_profiler.cpp -msgid "Self" -msgstr "" - -#: tools/editor/editor_profiler.cpp -msgid "Frame #:" -msgstr "" - -#: tools/editor/quick_open.cpp tools/editor/editor_help.cpp -#: tools/editor/create_dialog.cpp tools/editor/plugins/script_editor_plugin.cpp -msgid "Matches:" -msgstr "" - -#: tools/editor/quick_open.cpp tools/editor/scenes_dock.cpp -#: tools/editor/editor_file_dialog.cpp tools/editor/editor_node.cpp -#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp -msgid "Open" -msgstr "開啟" - -#: tools/editor/editor_reimport_dialog.cpp -msgid "Please wait for scan to complete." -msgstr "" - -#: tools/editor/editor_reimport_dialog.cpp -msgid "Current scene must be saved to re-import." -msgstr "" - -#: tools/editor/editor_reimport_dialog.cpp -msgid "Save & Re-Import" -msgstr "" - -#: tools/editor/editor_reimport_dialog.cpp tools/editor/editor_node.cpp -msgid "Re-Importing" -msgstr "" - -#: tools/editor/editor_reimport_dialog.cpp -msgid "Re-Import Changed Resources" +"The files being removed are required by other resources in order for them to " +"work.\n" +"Remove them anyway? (no undo)" msgstr "" -#: tools/editor/resources_dock.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Error saving resource!" +#: tools/editor/dependency_editor.cpp +msgid "Remove selected files from the project? (no undo)" msgstr "" -#: tools/editor/resources_dock.cpp -msgid "Create New Resource" -msgstr "" +#: tools/editor/dependency_editor.cpp +msgid "Error loading:" +msgstr "載入錯誤:" -#: tools/editor/resources_dock.cpp -msgid "Open Resource" +#: tools/editor/dependency_editor.cpp +msgid "Scene failed to load due to missing dependencies:" msgstr "" -#: tools/editor/resources_dock.cpp -msgid "Save Resource" -msgstr "" +#: tools/editor/dependency_editor.cpp +msgid "Open Anyway" +msgstr "照常開啓" -#: tools/editor/resources_dock.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Save Resource As.." +#: tools/editor/dependency_editor.cpp +msgid "Which action should be taken?" msgstr "" -#: tools/editor/resources_dock.cpp -msgid "Resource Tools" +#: tools/editor/dependency_editor.cpp +msgid "Fix Dependencies" msgstr "" -#: tools/editor/resources_dock.cpp -msgid "Make Local" -msgstr "" +#: tools/editor/dependency_editor.cpp +msgid "Errors loading!" +msgstr "載入錯誤!" -#: tools/editor/editor_run_script.cpp -msgid "Write your logic in the _run() method." +#: tools/editor/dependency_editor.cpp +msgid "Permanently delete %d item(s)? (No undo!)" msgstr "" -#: tools/editor/editor_run_script.cpp -msgid "There is an edited scene already." +#: tools/editor/dependency_editor.cpp +msgid "Owns" msgstr "" -#: tools/editor/editor_run_script.cpp -msgid "Couldn't instance script:" +#: tools/editor/dependency_editor.cpp +msgid "Resources Without Explicit Ownership:" msgstr "" -#: tools/editor/editor_run_script.cpp -msgid "Did you forget the 'tool' keyword?" +#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +msgid "Orphan Resource Explorer" msgstr "" -#: tools/editor/editor_run_script.cpp -msgid "Couldn't run script:" -msgstr "" +#: tools/editor/dependency_editor.cpp +msgid "Delete selected files?" +msgstr "要刪除選中檔案?" -#: tools/editor/editor_run_script.cpp -msgid "Did you forget the '_run' method?" -msgstr "" +#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/plugins/item_list_editor_plugin.cpp tools/editor/scenes_dock.cpp +msgid "Delete" +msgstr "刪除" #: tools/editor/editor_data.cpp msgid "Updating Scene" @@ -2050,161 +946,27 @@ msgstr "" msgid "Updating scene.." msgstr "" -#: tools/editor/file_type_cache.cpp -msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" -msgstr "" - -#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp -msgid "Reparent Node" -msgstr "" - -#: tools/editor/reparent_dialog.cpp -msgid "Reparent Location (Select new Parent):" -msgstr "" - -#: tools/editor/reparent_dialog.cpp -msgid "Keep Global Transform" -msgstr "" - -#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp -msgid "Reparent" -msgstr "" - -#: tools/editor/editor_plugin_settings.cpp -msgid "Installed Plugins:" -msgstr "" - -#: tools/editor/editor_plugin_settings.cpp tools/editor/editor_node.cpp -msgid "Update" -msgstr "" - -#: tools/editor/editor_plugin_settings.cpp -msgid "Version:" -msgstr "" +#: tools/editor/editor_dir_dialog.cpp +msgid "Choose a Directory" +msgstr "選擇資料夾" -#: tools/editor/editor_plugin_settings.cpp -msgid "Author:" -msgstr "" +#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Create Folder" +msgstr "新增資料夾" +#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_plugin_settings.cpp -msgid "Status:" -msgstr "" - -#: tools/editor/scenes_dock.cpp tools/editor/editor_file_dialog.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp tools/editor/editor_node.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - -#: tools/editor/editor_import_export.cpp -msgid "Added:" -msgstr "" - -#: tools/editor/editor_import_export.cpp -msgid "Removed:" -msgstr "" - -#: tools/editor/editor_import_export.cpp -msgid "Could not save atlas subtexture:" -msgstr "" - -#: tools/editor/editor_import_export.cpp -msgid "Storing File:" -msgstr "" - -#: tools/editor/editor_import_export.cpp -msgid "Packing" -msgstr "" - -#: tools/editor/editor_import_export.cpp -msgid "Exporting for %s" -msgstr "" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Name:" +msgstr "名稱" -#: tools/editor/editor_import_export.cpp -msgid "Setting Up.." -msgstr "" +#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Could not create folder." +msgstr "無法新增資料夾" -#: tools/editor/editor_settings.cpp -msgid "Default (Same as Editor)" -msgstr "" +#: tools/editor/editor_dir_dialog.cpp +msgid "Choose" +msgstr "選擇" #: tools/editor/editor_file_dialog.cpp msgid "File Exists, Overwrite?" @@ -2218,6 +980,12 @@ msgstr "" msgid "All Files (*)" msgstr "" +#: tools/editor/editor_file_dialog.cpp tools/editor/editor_help.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/quick_open.cpp tools/editor/scenes_dock.cpp +msgid "Open" +msgstr "開啟" + #: tools/editor/editor_file_dialog.cpp tools/editor/editor_node.cpp #: tools/editor/plugins/animation_player_editor_plugin.cpp #: tools/editor/plugins/script_editor_plugin.cpp @@ -2229,6 +997,16 @@ msgid "Save a File" msgstr "儲存檔案" #: tools/editor/editor_file_dialog.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp +msgid "Path:" +msgstr "路徑" + +#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp msgid "Recent:" msgstr "最近:" @@ -2240,6 +1018,10 @@ msgstr "" msgid "Preview:" msgstr "預覽" +#: tools/editor/editor_file_dialog.cpp tools/editor/script_editor_debugger.cpp +msgid "File:" +msgstr "檔案" + #: tools/editor/editor_file_dialog.cpp msgid "Filter:" msgstr "" @@ -2248,140 +1030,129 @@ msgstr "" msgid "Must use a valid extension." msgstr "" -#: tools/editor/groups_editor.cpp -msgid "Add to Group" -msgstr "" - -#: tools/editor/groups_editor.cpp -msgid "Remove from Group" -msgstr "" +#: tools/editor/editor_file_system.cpp +msgid "Cannot go into subdir:" +msgstr "無法進入次要資料夾" -#: tools/editor/groups_editor.cpp -msgid "Group Editor" +#: tools/editor/editor_file_system.cpp +msgid "ScanSources" msgstr "" -#: tools/editor/groups_editor.cpp -msgid "Node Group(s)" +#: tools/editor/editor_help.cpp +msgid "Search Classes" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Preset.." +#: tools/editor/editor_help.cpp +msgid "Class List:" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Ease In" +#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp +msgid "Class:" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Ease Out" +#: tools/editor/editor_help.cpp tools/editor/scene_tree_editor.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Inherits:" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Zero" +#: tools/editor/editor_help.cpp +msgid "Inherited by:" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Easing In-Out" +#: tools/editor/editor_help.cpp +msgid "Brief Description:" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Easing Out-In" +#: tools/editor/editor_help.cpp +msgid "Public Methods:" msgstr "" -#: tools/editor/property_editor.cpp -msgid "File.." +#: tools/editor/editor_help.cpp +msgid "Members:" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Dir.." +#: tools/editor/editor_help.cpp +msgid "GUI Theme Items:" msgstr "" -#: tools/editor/property_editor.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "New" +#: tools/editor/editor_help.cpp +msgid "Signals:" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Load" +#: tools/editor/editor_help.cpp +msgid "Constants:" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Assign" +#: tools/editor/editor_help.cpp tools/editor/script_editor_debugger.cpp +msgid "Description:" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Error loading file: Not a resource!" +#: tools/editor/editor_help.cpp +msgid "Method Description:" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Couldn't load image" +#: tools/editor/editor_help.cpp +msgid "Search Text" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Bit %d, val %d." +#: tools/editor/editor_import_export.cpp +msgid "Added:" msgstr "" -#: tools/editor/property_editor.cpp tools/editor/editor_help.cpp -msgid "Class:" +#: tools/editor/editor_import_export.cpp +msgid "Removed:" msgstr "" -#: tools/editor/property_editor.cpp -msgid "On" +#: tools/editor/editor_import_export.cpp tools/editor/project_export.cpp +msgid "Error saving atlas:" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" +#: tools/editor/editor_import_export.cpp +msgid "Could not save atlas subtexture:" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Properties:" +#: tools/editor/editor_import_export.cpp +msgid "Storing File:" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Global" +#: tools/editor/editor_import_export.cpp +msgid "Packing" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Sections:" +#: tools/editor/editor_import_export.cpp +msgid "Exporting for %s" msgstr "" -#: tools/editor/addon_editor_plugin.cpp tools/editor/editor_node.cpp -#: tools/editor/project_manager.cpp -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "Import" -msgstr "導入" - -#: tools/editor/addon_editor_plugin.cpp -msgid "Sort:" +#: tools/editor/editor_import_export.cpp +msgid "Setting Up.." msgstr "" -#: tools/editor/addon_editor_plugin.cpp -msgid "Reverse" +#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp +msgid "Re-Importing" msgstr "" -#: tools/editor/addon_editor_plugin.cpp -msgid "All" -msgstr "全部" +#: tools/editor/editor_node.cpp +msgid "Importing:" +msgstr "導入中" -#: tools/editor/addon_editor_plugin.cpp -msgid "Site:" +#: tools/editor/editor_node.cpp +msgid "Node From Scene" msgstr "" -#: tools/editor/addon_editor_plugin.cpp -msgid "Assets ZIP File" +#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp +msgid "Re-Import.." msgstr "" #: tools/editor/editor_node.cpp -msgid "Importing:" -msgstr "導入中" +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/resources_dock.cpp +msgid "Error saving resource!" +msgstr "" #: tools/editor/editor_node.cpp -msgid "Node From Scene" +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/resources_dock.cpp +msgid "Save Resource As.." msgstr "" #: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp @@ -2606,6 +1377,10 @@ msgstr "" msgid "Delete Layout" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Default" +msgstr "預設" + #: tools/editor/editor_node.cpp msgid "Switch Scene Tab" msgstr "" @@ -2679,8 +1454,8 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "重製" @@ -2716,6 +1491,10 @@ msgstr "工具" msgid "Export the project to many platforms." msgstr "" +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Export" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Play the project (F5)." msgstr "" @@ -2768,6 +1547,10 @@ msgstr "" msgid "Settings" msgstr "設定" +#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp +msgid "Editor Settings" +msgstr "編輯器設定" + #: tools/editor/editor_node.cpp msgid "Editor Layout" msgstr "" @@ -2842,6 +1625,15 @@ msgstr "" msgid "Output" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp +#: tools/editor/import_settings.cpp +msgid "Re-Import" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp +msgid "Update" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Thanks from the Godot community!" msgstr "" @@ -2854,6 +1646,10 @@ msgstr "多謝!" msgid "Import Templates From ZIP File" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Export Project" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Export Library" msgstr "" @@ -2862,6 +1658,10 @@ msgstr "" msgid "Merge With Existing" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Password:" +msgstr "密碼:" + #: tools/editor/editor_node.cpp msgid "Open & Run a Script" msgstr "" @@ -2870,440 +1670,696 @@ msgstr "" msgid "Load Errors" msgstr "" -#: tools/editor/call_dialog.cpp -msgid "Method List For '%s':" +#: tools/editor/editor_plugin_settings.cpp +msgid "Installed Plugins:" msgstr "" -#: tools/editor/call_dialog.cpp -msgid "Call" +#: tools/editor/editor_plugin_settings.cpp +msgid "Version:" msgstr "" -#: tools/editor/call_dialog.cpp -msgid "Method List:" +#: tools/editor/editor_plugin_settings.cpp +msgid "Author:" msgstr "" -#: tools/editor/call_dialog.cpp -msgid "Arguments:" +#: tools/editor/editor_plugin_settings.cpp +msgid "Status:" msgstr "" -#: tools/editor/call_dialog.cpp -msgid "Return:" +#: tools/editor/editor_profiler.cpp +msgid "Stop Profiling" msgstr "" -#: tools/editor/pvrtc_compress.cpp -msgid "Could not execute PVRTC tool:" +#: tools/editor/editor_profiler.cpp +msgid "Start Profiling" msgstr "" -#: tools/editor/pvrtc_compress.cpp -msgid "Can't load back converted image using PVRTC tool:" +#: tools/editor/editor_profiler.cpp +msgid "Measure:" msgstr "" -#: tools/editor/array_property_edit.cpp -msgid "Resize Array" +#: tools/editor/editor_profiler.cpp +msgid "Frame Time (sec)" msgstr "" -#: tools/editor/array_property_edit.cpp -msgid "Change Array Value Type" +#: tools/editor/editor_profiler.cpp +msgid "Average Time (sec)" msgstr "" -#: tools/editor/array_property_edit.cpp -msgid "Change Array Value" +#: tools/editor/editor_profiler.cpp +msgid "Frame %" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Search Classes" +#: tools/editor/editor_profiler.cpp +msgid "Fixed Frame %" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Class List:" +#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp +msgid "Time:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Inherited by:" +#: tools/editor/editor_profiler.cpp +msgid "Inclusive" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Brief Description:" +#: tools/editor/editor_profiler.cpp +msgid "Self" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Public Methods:" +#: tools/editor/editor_profiler.cpp +msgid "Frame #:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Members:" +#: tools/editor/editor_reimport_dialog.cpp +msgid "Please wait for scan to complete." msgstr "" -#: tools/editor/editor_help.cpp -msgid "GUI Theme Items:" +#: tools/editor/editor_reimport_dialog.cpp +msgid "Current scene must be saved to re-import." msgstr "" -#: tools/editor/editor_help.cpp -msgid "Signals:" +#: tools/editor/editor_reimport_dialog.cpp +msgid "Save & Re-Import" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Constants:" +#: tools/editor/editor_reimport_dialog.cpp +msgid "Re-Import Changed Resources" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Method Description:" +#: tools/editor/editor_run_script.cpp +msgid "Write your logic in the _run() method." msgstr "" -#: tools/editor/editor_help.cpp -msgid "Search Text" +#: tools/editor/editor_run_script.cpp +msgid "There is an edited scene already." msgstr "" -#: tools/editor/project_manager.cpp -msgid "Invalid project path, the path must exist!" +#: tools/editor/editor_run_script.cpp +msgid "Couldn't instance script:" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Invalid project path, engine.cfg must not exist." +#: tools/editor/editor_run_script.cpp +msgid "Did you forget the 'tool' keyword?" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Invalid project path, engine.cfg must exist." +#: tools/editor/editor_run_script.cpp +msgid "Couldn't run script:" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Imported Project" +#: tools/editor/editor_run_script.cpp +msgid "Did you forget the '_run' method?" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Invalid project path (changed anything?)." +#: tools/editor/editor_settings.cpp +msgid "Default (Same as Editor)" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Couldn't create engine.cfg in project path." +#: tools/editor/editor_sub_scene.cpp +msgid "Select Node(s) to Import" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Import Existing Project" +#: tools/editor/editor_sub_scene.cpp +msgid "Scene Path:" +msgstr "場景路徑" + +#: tools/editor/editor_sub_scene.cpp +msgid "Import From Node:" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Project Path (Must Exist):" +#: tools/editor/file_type_cache.cpp +msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Project Name:" +#: tools/editor/groups_editor.cpp +msgid "Add to Group" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Create New Project" +#: tools/editor/groups_editor.cpp +msgid "Remove from Group" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Project Path:" +#: tools/editor/groups_editor.cpp +msgid "Group Editor" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Browse" -msgstr "瀏覽" +#: tools/editor/groups_editor.cpp tools/editor/project_export.cpp +msgid "Group" +msgstr "" -#: tools/editor/project_manager.cpp -msgid "New Game Project" +#: tools/editor/groups_editor.cpp +msgid "Node Group(s)" msgstr "" -#: tools/editor/project_manager.cpp -msgid "That's a BINGO!" +#: tools/editor/import_settings.cpp +msgid "Imported Resources" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Unnamed Project" +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "No source font file!" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "No target font resource!" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Can't load/process source font." msgstr "" -#: tools/editor/project_manager.cpp -msgid "Remove project from the list? (Folder contents will not be modified)" +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Couldn't save font." msgstr "" -#: tools/editor/project_manager.cpp -msgid "Recent Projects:" +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Source Font:" msgstr "" -#: tools/editor/project_manager.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Edit" -msgstr "編輯" +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Source Font Size:" +msgstr "" -#: tools/editor/project_manager.cpp -msgid "Run" -msgstr "運行" +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Dest Resource:" +msgstr "" -#: tools/editor/project_manager.cpp -msgid "Scan" +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "The quick brown fox jumps over the lazy dog." msgstr "" -#: tools/editor/project_manager.cpp -msgid "New Project" +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Test:" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Exit" -msgstr "離開" +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Options:" +msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "OK :(" -msgstr "OK :(" +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Font Import" +msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance a child at." +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Accept" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Error loading scene from %s" +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "" +"This file is already a Godot font file, please supply a BMFont type file " +"instead." msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Error instancing scene from %s" +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Failed opening as BMFont file." msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Ok" -msgstr "Ok" +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Invalid font custom source." +msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "" -"Cannot instance the scene '%s' because the current scene exists within one of " -"its nodes." +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Font" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Instance Scene(s)" +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "No meshes to import!" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "This operation can't be done on the tree root." +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Save path is empty!" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Move Node In Parent" +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Single Mesh Import" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Move Nodes In Parent" +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Source Mesh(es):" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Duplicate Node(s)" +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Target Path:" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Delete Node(s)?" +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Mesh" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "This operation can't be done without a scene." +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Surface %d" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "This operation requires a single selected node." +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "No samples to import!" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "This operation can't be done on instanced scenes." +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path is empty." msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Save New Scene As.." +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path must be a complete resource path." msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Makes Sense!" +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path must exist." msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Can't operate on nodes from a foreign scene!" +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Import Audio Samples" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Can't operate on nodes the current scene inherits from!" +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Source Sample(s):" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Remove Node(s)" +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Audio Sample" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Create Node" +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "New Clip" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "" -"Couldn't save new scene. Likely dependencies (instances) couldn't be " -"satisfied." +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Animation Options" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Error saving scene." +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Flags" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Error duplicating scene to save it." +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Bake FPS:" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "New Scene Root" +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Optimizer" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Inherit Scene" +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Linear Error" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Add Child Node" +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Angular Error" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Instance Child Scene" +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Angle" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Change Type" +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Clips" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Edit Groups" +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp +msgid "Name" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Edit Connections" +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Start(s)" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Add Script" +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "End(s)" msgstr "" -#: tools/editor/scene_tree_dock.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Up" -msgstr "上移" +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Loop" +msgstr "" -#: tools/editor/scene_tree_dock.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Down" -msgstr "下移" +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Filters" +msgstr "" -#: tools/editor/scene_tree_dock.cpp -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Duplicate" -msgstr "複製" +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Source path is empty." +msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Merge From Scene" +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't load post-import script." msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Save Branch as Scene" +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Invalid/broken script for post-import." msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Delete Node(s)" +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Error importing scene." msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Add/Create a New Node" +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import 3D Scene" msgstr "" -#: tools/editor/scene_tree_dock.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Source Scene:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Same as Target Scene" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Shared" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Target Texture Folder:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Post-Process Script:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Custom Root Node Type:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Auto" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "The Following Files are Missing:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import Anyway" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import & Open" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Edited scene has not been saved, open imported scene anyway?" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Import Scene" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Importing Scene.." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Running Custom Script.." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't load post-import script:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Invalid/broken script for post-import:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Error running post-import script:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import Image:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Can't import a file over itself:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't localize path: %s (already local)" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Saving.." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "3D Scene Animation" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Uncompressed" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress Lossless (PNG)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress Lossy (WebP)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress (VRAM)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Format" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Compression Quality (WebP):" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Options" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Please specify some files!" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "At least one file needed for Atlas." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Error importing:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Only one file is required for large texture." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Max Texture Size:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for Atlas (2D)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Cell Size:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Large Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Large Textures (2D)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Base Atlas Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture(s)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for 2D" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for 3D" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "2D Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "3D Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Atlas Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "" -"Instance a scene file as a Node. Creates an inherited scene if no root node " -"exists." +"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to " +"the project." msgstr "" -#: tools/editor/create_dialog.cpp -msgid "Create New" +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture(s):" msgstr "" -#: tools/editor/plugins/rich_text_editor_plugin.cpp -msgid "Parse BBCode" +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Crop empty space." msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "Open Sample File(s)" +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "ERROR: Couldn't load sample!" +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Large Texture" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "Add Sample" +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Load Source Image" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "Stop" +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Slicing" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "Play" +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Inserting" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "Rename Sample" +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Saving" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "Delete Sample" +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save large texture:" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "16 Bits" +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Build Atlas For:" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "8 Bits" +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Loading Image:" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "Stereo" +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't load image:" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "Mono" +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Converting Images" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/camera_editor_plugin.cpp -msgid "Preview" +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Cropping Images" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "Pitch" +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Blitting Images" msgstr "" -#: tools/editor/plugins/collision_polygon_editor_plugin.cpp -msgid "Create Poly3D" +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save atlas image:" msgstr "" -#: tools/editor/plugins/collision_polygon_editor_plugin.cpp -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -#: tools/editor/plugins/path_2d_editor_plugin.cpp -msgid "Edit Poly" +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save converted texture:" msgstr "" -#: tools/editor/plugins/collision_polygon_editor_plugin.cpp -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -#: tools/editor/plugins/path_2d_editor_plugin.cpp -msgid "Edit Poly (Remove Point)" +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Invalid source!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Invalid translation source!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Column" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Language" +msgstr "語言" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "No items to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "No target path!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Translations" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Couldn't import!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Translation" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Source CSV:" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Ignore First Row" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Compress" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Add to Project (engine.cfg)" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Languages:" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Translation" +msgstr "" + +#: tools/editor/multi_node_edit.cpp +msgid "MultiNode Set" msgstr "" #: tools/editor/plugins/animation_player_editor_plugin.cpp @@ -3450,6 +2506,14 @@ msgid "Animation Name:" msgstr "" #: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp +msgid "Error!" +msgstr "錯誤!" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp msgid "Blend Times:" msgstr "" @@ -3465,41 +2529,211 @@ msgstr "" msgid "Animation" msgstr "" -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "Create Poly" +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "New name:" msgstr "" -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Create Occluder Polygon" +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Scale:" msgstr "" -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "Create a new polygon from scratch." +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Fade In (s):" msgstr "" -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "Edit existing polygon:" +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Fade Out (s):" msgstr "" -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "LMB: Move Point." +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend" msgstr "" -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "Ctrl+LMB: Split Segment." +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Mix" msgstr "" -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "RMB: Erase Point." +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Auto Restart:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Restart (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Random Restart (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Start!" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Amount:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend 0:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend 1:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "X-Fade Time (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Current:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Add Input" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Clear Auto-Advance" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Set Auto-Advance" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Delete Input" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Rename" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation tree is valid." +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation tree is invalid." +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "OneShot Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Mix Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend2 Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend3 Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend4 Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "TimeScale Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "TimeSeek Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Transition Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Import Animations.." +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Edit Node Filters" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Filters.." +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Parsing %d Triangles:" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Triangle #" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Light Baker Setup:" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Parsing Geometry" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Fixing Lights" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Making BVH" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Creating Light Octree" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Creating Octree Texture" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Transfer to Lightmaps:" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Allocating Texture #" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Baking Triangle #" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Post-Processing Texture #" +msgstr "" + +#: tools/editor/plugins/baked_light_editor_plugin.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + +#: tools/editor/plugins/baked_light_editor_plugin.cpp +msgid "Bake!" +msgstr "" + +#: tools/editor/plugins/baked_light_editor_plugin.cpp +msgid "Reset the lightmap octree baking process (start over)." +msgstr "" + +#: tools/editor/plugins/camera_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Preview" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3615,6 +2849,14 @@ msgid "Restores the object's children's ability to be selected." msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "編輯" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -3727,198 +2969,186 @@ msgstr "" msgid "Snap (Pixels):" msgstr "" -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Paint TileMap" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Erase TileMap" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Bucket" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Pick Tile" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Select" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Erase Selection" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Transpose" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X (A)" -msgstr "" - -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y (S)" +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Create Poly" msgstr "" -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 0 degrees" +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Edit Poly" msgstr "" -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 90 degrees" +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Edit Poly (Remove Point)" msgstr "" -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 180 degrees" +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Create a new polygon from scratch." msgstr "" -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 270 degrees" +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +msgid "Create Poly3D" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "New name:" +#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp +msgid "Set Handle" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Scale:" +#: tools/editor/plugins/color_ramp_editor_plugin.cpp +msgid "Add/Remove Color Ramp Point" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Fade In (s):" +#: tools/editor/plugins/color_ramp_editor_plugin.cpp +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Modify Color Ramp" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Fade Out (s):" +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Creating Mesh Library" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Blend" +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Thumbnail.." msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Mix" +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Remove item %d?" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Auto Restart:" +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Add Item" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Restart (s):" +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Remove Selected Item" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Random Restart (s):" +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Import from Scene" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Start!" +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Update from Scene" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -#: tools/editor/plugins/multimesh_editor_plugin.cpp -msgid "Amount:" +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Item %d" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Blend:" +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Items" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Blend 0:" +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Item List Editor" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Blend 1:" +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +msgid "Create Occluder Polygon" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "X-Fade Time (s):" +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Edit existing polygon:" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Current:" +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "LMB: Move Point." msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Add Input" +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Ctrl+LMB: Split Segment." msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Clear Auto-Advance" +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "RMB: Erase Point." msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Set Auto-Advance" +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh is empty!" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Delete Input" +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Static Trimesh Body" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Rename" +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Static Convex Body" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Animation tree is valid." +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "This doesn't work on scene root!" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Animation tree is invalid." +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Shape" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Animation Node" +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Shape" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "OneShot Node" +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Navigation Mesh" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Mix Node" +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "MeshInstance lacks a Mesh!" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Blend2 Node" +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Could not create outline!" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Blend3 Node" +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Blend4 Node" +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Static Body" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "TimeScale Node" +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Static Body" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "TimeSeek Node" +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Collision Sibling" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Transition Node" +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Collision Sibling" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Import Animations.." +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline Mesh.." msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Edit Node Filters" +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline Mesh" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -msgid "Filters.." +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Outline Size:" msgstr "" #: tools/editor/plugins/multimesh_editor_plugin.cpp @@ -4021,201 +3251,710 @@ msgstr "" msgid "Populate" msgstr "" -#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Create Navigation Polygon" +msgstr "" + +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Remove Poly And Point" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image.." +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Set Emission Mask" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Node does not contain geometry." +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Node does not contain geometry (faces)." +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Faces contain no area!" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "No faces!" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Generate AABB" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter From Mesh" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter From Node" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Clear Emitter" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Emission Positions:" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Emission Fill:" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Surface" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Volume" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Remove Point from Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Add Point to Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move Point in Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move In-Control in Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move Out-Control in Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Select Points" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Shift+Drag: Select Control Points" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Click: Add Point" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Right Click: Delete Point" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Select Control Points (Shift+Drag)" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Add Point (in empty space)" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Split Segment (in curve)" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Delete Point" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Close Curve" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Curve Point #" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve Point Pos" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve In Pos" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve Out Pos" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Split Path" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Remove Path Point" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Create UV Map" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Transform UV Map" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Polygon 2D UV Editor" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Move Point" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Ctrl: Rotate" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Shift: Move All" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Shift+Ctrl: Scale" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Move Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Rotate Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Scale Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Polygon->UV" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "UV->Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Clear UV" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/sprite_region_editor_plugin.cpp +msgid "Snap" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/sprite_region_editor_plugin.cpp +msgid "Enable Snap" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/sprite_region_editor_plugin.cpp +msgid "Grid" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "ERROR: Couldn't load resource!" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Add Resource" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Rename Resource" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Delete Resource" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Resource clipboard is empty!" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Load Resource" +msgstr "" + +#: tools/editor/plugins/rich_text_editor_plugin.cpp +msgid "Parse BBCode" +msgstr "" + +#: tools/editor/plugins/sample_editor_plugin.cpp +msgid "Length:" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Open Sample File(s)" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "ERROR: Couldn't load sample!" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Add Sample" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Stop" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Play" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Rename Sample" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Delete Sample" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "16 Bits" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "8 Bits" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Stereo" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Mono" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Format" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Pitch" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Find.." +msgid "Error while saving theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error saving" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error importing theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error importing" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Import Theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save Theme As.." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/project_export.cpp +msgid "File" +msgstr "檔案" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_editor.cpp +msgid "New" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save All" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "History Prev" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "History Next" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Reload Theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save Theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save Theme As" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "上移" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "下移" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Indent Left" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Indent Right" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Toggle Comment" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Clone Down" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Complete Symbol" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Trim Trailing Whitespace" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Auto Indent" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "" -#: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Previous" msgstr "" -#: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp msgid "Replace.." msgstr "" -#: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Line.." +msgid "Goto Function.." msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Vertex" +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Fragment" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Debug" msgstr "" -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Lighting" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Toggle Breakpoint" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Can't save theme to file:" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp -#: tools/editor/plugins/tile_set_editor_plugin.cpp -msgid "Add Item" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Add All Items" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Add All" +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -#: tools/editor/plugins/tile_set_editor_plugin.cpp -msgid "Remove Item" +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Add Class Items" +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Remove Class Items" +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Create Template" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Keep Debugger Open" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "CheckBox Radio1" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Window" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "CheckBox Radio2" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Move Left" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Item" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Move Right" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Check Item" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Help" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Checked Item" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Contextual" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Has" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Tutorials" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Many" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Open https://godotengine.org at tutorials section." msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Have,Many,Several,Options!" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Classes" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Tab 1" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Search the class hierarchy." msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Tab 2" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Search Help" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Tab 3" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Search the reference documentation." msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Data Type:" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Go to previous edited document." msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Icon" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Go to next edited document." msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Style" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Create Script" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Font" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Color" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Reload" msgstr "" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Resave" msgstr "" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "Bake!" +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Debugger" msgstr "" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "Reset the lightmap octree baking process (start over)." +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Vertex" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Parsing %d Triangles:" +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Fragment" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Triangle #" +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Lighting" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Light Baker Setup:" +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Constant" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Parsing Geometry" +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Constant" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Fixing Lights" +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Constant" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Making BVH" +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Operator" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Creating Light Octree" +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Operator" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Creating Octree Texture" +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Scalar Operator" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Transfer to Lightmaps:" +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Operator" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Allocating Texture #" +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Toggle Rot Only" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Baking Triangle #" +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Function" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Post-Processing Texture #" +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Function" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Default Value" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change XForm Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Texture Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Cubemap Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Comment" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add/Remove to Color Ramp" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add/Remove to Curve Map" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Modify Curve Map" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Input Name" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Connect Graph Nodes" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Disconnect Graph Nodes" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Remove Shader Graph Node" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Move Shader Graph Node" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Duplicate Graph Node(s)" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Delete Shader Graph Node(s)" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Error: Cyclic Connection Link" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Error: Missing Input Connections" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add Shader Graph Node" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp @@ -4522,1311 +4261,1573 @@ msgstr "" msgid "Post" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Error while saving theme" +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "ERROR: Couldn't load frame resource!" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Error saving" +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Frame" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Error importing theme" +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Resource clipboard is empty or not a texture!" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Error importing" +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Paste Frame" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Import Theme" +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Empty" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Save Theme As.." +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation Loop" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Save All" +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation FPS" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "History Prev" +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "(empty)" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "History Next" +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Animations" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload Theme" +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Speed (FPS):" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Save Theme" +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Animation Frames" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Save Theme As" +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Insert Empty (Before)" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Insert Empty (After)" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/plugins/sprite_region_editor_plugin.cpp +msgid "Set region_rect" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/plugins/sprite_region_editor_plugin.cpp +msgid "Sprite Region Editor" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/plugins/style_box_editor_plugin.cpp +msgid "StyleBox Preview:" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Can't save theme to file:" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add All Items" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add All" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Remove Item" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add Class Items" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Remove Class Items" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Create Template" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "CheckBox Radio1" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "CheckBox Radio2" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Item" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Check Item" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Checked Item" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Has" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Many" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_export.cpp +msgid "Options" +msgstr "選項" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Have,Many,Several,Options!" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 1" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 2" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search Help" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 3" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/scene_tree_editor.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Type:" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Data Type:" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Icon" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Style" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Color" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Paint TileMap" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Duplicate" +msgstr "複製" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Erase TileMap" msgstr "" -#: tools/editor/plugins/style_box_editor_plugin.cpp -msgid "StyleBox Preview:" +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Bucket" msgstr "" -#: tools/editor/plugins/sample_editor_plugin.cpp -msgid "Length:" +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Pick Tile" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Constant" +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Select" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Constant" +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Erase Selection" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change RGB Constant" +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Transpose" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Operator" +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Mirror X (A)" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Operator" +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Mirror Y (S)" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Scalar Operator" +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 0 degrees" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change RGB Operator" +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 90 degrees" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Toggle Rot Only" +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 180 degrees" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Function" +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 270 degrees" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Function" +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Could not find tile:" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Uniform" +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Item name or ID:" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Uniform" +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Create from scene?" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change RGB Uniform" +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Merge from scene?" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Default Value" +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Create from Scene" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change XForm Uniform" +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Merge from Scene" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Texture Uniform" +#: tools/editor/plugins/tile_set_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Error" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Cubemap Uniform" +#: tools/editor/project_export.cpp +msgid "Edit Script Options" +msgstr "編輯腳本選項" + +#: tools/editor/project_export.cpp +msgid "Please export outside the project folder!" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Comment" +#: tools/editor/project_export.cpp +msgid "Error exporting project!" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Add/Remove to Color Ramp" +#: tools/editor/project_export.cpp +msgid "Error writing the project PCK!" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -#: tools/editor/plugins/color_ramp_editor_plugin.cpp -msgid "Modify Color Ramp" +#: tools/editor/project_export.cpp +msgid "No exporter for platform '%s' yet." msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Add/Remove to Curve Map" +#: tools/editor/project_export.cpp +msgid "Include" +msgstr "包括" + +#: tools/editor/project_export.cpp +msgid "Change Image Group" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Modify Curve Map" +#: tools/editor/project_export.cpp +msgid "Group name can't be empty!" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Input Name" +#: tools/editor/project_export.cpp +msgid "Invalid character in group name!" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Connect Graph Nodes" +#: tools/editor/project_export.cpp +msgid "Group name already exists!" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Disconnect Graph Nodes" +#: tools/editor/project_export.cpp +msgid "Add Image Group" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Remove Shader Graph Node" +#: tools/editor/project_export.cpp +msgid "Delete Image Group" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Move Shader Graph Node" +#: tools/editor/project_export.cpp +msgid "Atlas Preview" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Duplicate Graph Node(s)" +#: tools/editor/project_export.cpp +msgid "Project Export Settings" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Delete Shader Graph Node(s)" +#: tools/editor/project_export.cpp +msgid "Target" +msgstr "目標" + +#: tools/editor/project_export.cpp +msgid "Export to Platform" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Error: Cyclic Connection Link" +#: tools/editor/project_export.cpp +msgid "Resources" +msgstr "資源" + +#: tools/editor/project_export.cpp +msgid "Export selected resources (including dependencies)." msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Error: Missing Input Connections" +#: tools/editor/project_export.cpp +msgid "Export all resources in the project." msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp -msgid "Add Shader Graph Node" +#: tools/editor/project_export.cpp +msgid "Export all files in the project directory." msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Mesh is empty!" +#: tools/editor/project_export.cpp +msgid "Export Mode:" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Static Trimesh Body" +#: tools/editor/project_export.cpp +msgid "Resources to Export:" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Static Convex Body" +#: tools/editor/project_export.cpp +msgid "Action" +msgstr "行為" + +#: tools/editor/project_export.cpp +msgid "" +"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "This doesn't work on scene root!" +#: tools/editor/project_export.cpp +msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Trimesh Shape" +#: tools/editor/project_export.cpp +msgid "Convert text scenes to binary on export." msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Convex Shape" +#: tools/editor/project_export.cpp +msgid "Images" +msgstr "圖片" + +#: tools/editor/project_export.cpp +msgid "Keep Original" +msgstr "保持原貌" + +#: tools/editor/project_export.cpp +msgid "Compress for Disk (Lossy, WebP)" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Navigation Mesh" +#: tools/editor/project_export.cpp +msgid "Compress for RAM (BC/PVRTC/ETC)" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "MeshInstance lacks a Mesh!" +#: tools/editor/project_export.cpp +msgid "Convert Images (*.png):" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Could not create outline!" +#: tools/editor/project_export.cpp +msgid "Compress for Disk (Lossy) Quality:" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Outline" +#: tools/editor/project_export.cpp +msgid "Shrink All Images:" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Trimesh Static Body" +#: tools/editor/project_export.cpp +msgid "Compress Formats:" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Convex Static Body" +#: tools/editor/project_export.cpp +msgid "Image Groups" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Trimesh Collision Sibling" +#: tools/editor/project_export.cpp +msgid "Groups:" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Convex Collision Sibling" +#: tools/editor/project_export.cpp +msgid "Compress Disk" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Outline Mesh.." +#: tools/editor/project_export.cpp +msgid "Compress RAM" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Outline Mesh" +#: tools/editor/project_export.cpp +msgid "Compress Mode:" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Outline Size:" +#: tools/editor/project_export.cpp +msgid "Lossy Quality:" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Create UV Map" +#: tools/editor/project_export.cpp +msgid "Atlas:" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Transform UV Map" +#: tools/editor/project_export.cpp +msgid "Shrink By:" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Polygon 2D UV Editor" +#: tools/editor/project_export.cpp +msgid "Preview Atlas" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Move Point" +#: tools/editor/project_export.cpp +msgid "Image Filter:" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Ctrl: Rotate" +#: tools/editor/project_export.cpp +msgid "Images:" +msgstr "圖片:" + +#: tools/editor/project_export.cpp +msgid "Select None" +msgstr "不選" + +#: tools/editor/project_export.cpp +msgid "Samples" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Shift: Move All" +#: tools/editor/project_export.cpp +msgid "Sample Conversion Mode: (.wav files):" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Shift+Ctrl: Scale" +#: tools/editor/project_export.cpp +msgid "Keep" +msgstr "保留" + +#: tools/editor/project_export.cpp +msgid "Compress (RAM - IMA-ADPCM)" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Move Polygon" +#: tools/editor/project_export.cpp +msgid "Sampling Rate Limit (Hz):" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Rotate Polygon" +#: tools/editor/project_export.cpp +msgid "Trim" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Scale Polygon" +#: tools/editor/project_export.cpp +msgid "Trailing Silence:" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Polygon->UV" +#: tools/editor/project_export.cpp +msgid "Script" +msgstr "腳本" + +#: tools/editor/project_export.cpp +msgid "Script Export Mode:" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "UV->Polygon" +#: tools/editor/project_export.cpp +msgid "Text" +msgstr "文字" + +#: tools/editor/project_export.cpp +msgid "Compiled" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Clear UV" +#: tools/editor/project_export.cpp +msgid "Encrypted (Provide Key Below)" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/sprite_region_editor_plugin.cpp -msgid "Snap" +#: tools/editor/project_export.cpp +msgid "Script Encryption Key (256-bits as hex):" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/sprite_region_editor_plugin.cpp -msgid "Enable Snap" +#: tools/editor/project_export.cpp +msgid "Export PCK/Zip" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/sprite_region_editor_plugin.cpp -msgid "Grid" +#: tools/editor/project_export.cpp +msgid "Export Project PCK" msgstr "" -#: tools/editor/plugins/sprite_region_editor_plugin.cpp -msgid "Set region_rect" +#: tools/editor/project_export.cpp +msgid "Export.." msgstr "" -#: tools/editor/plugins/sprite_region_editor_plugin.cpp -msgid "Sprite Region Editor" +#: tools/editor/project_export.cpp +msgid "Project Export" msgstr "" -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -msgid "ERROR: Couldn't load resource!" +#: tools/editor/project_export.cpp +msgid "Export Preset:" msgstr "" -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -msgid "Add Resource" +#: tools/editor/project_manager.cpp +msgid "Invalid project path, the path must exist!" msgstr "" -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -msgid "Rename Resource" +#: tools/editor/project_manager.cpp +msgid "Invalid project path, engine.cfg must not exist." msgstr "" -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Delete Resource" +#: tools/editor/project_manager.cpp +msgid "Invalid project path, engine.cfg must exist." msgstr "" -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -msgid "Resource clipboard is empty!" +#: tools/editor/project_manager.cpp +msgid "Imported Project" msgstr "" -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Load Resource" +#: tools/editor/project_manager.cpp +msgid "Invalid project path (changed anything?)." msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "ERROR: Couldn't load frame resource!" +#: tools/editor/project_manager.cpp +msgid "Couldn't create engine.cfg in project path." msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Add Frame" +#: tools/editor/project_manager.cpp +msgid "Import Existing Project" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Resource clipboard is empty or not a texture!" +#: tools/editor/project_manager.cpp +msgid "Project Path (Must Exist):" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Paste Frame" +#: tools/editor/project_manager.cpp +msgid "Project Name:" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Add Empty" +#: tools/editor/project_manager.cpp +msgid "Create New Project" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Change Animation Loop" +#: tools/editor/project_manager.cpp +msgid "Project Path:" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Change Animation FPS" +#: tools/editor/project_manager.cpp +msgid "Browse" +msgstr "瀏覽" + +#: tools/editor/project_manager.cpp +msgid "New Game Project" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "(empty)" +#: tools/editor/project_manager.cpp +msgid "That's a BINGO!" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animations" +#: tools/editor/project_manager.cpp +msgid "Unnamed Project" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Speed (FPS):" +#: tools/editor/project_manager.cpp +msgid "Are you sure to open more than one projects?" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Loop" +#: tools/editor/project_manager.cpp +msgid "Are you sure to run more than one projects?" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animation Frames" +#: tools/editor/project_manager.cpp +msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Insert Empty (Before)" +#: tools/editor/project_manager.cpp +msgid "Recent Projects:" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Insert Empty (After)" +#: tools/editor/project_manager.cpp +msgid "Run" +msgstr "運行" + +#: tools/editor/project_manager.cpp +msgid "Scan" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Up" +#: tools/editor/project_manager.cpp +msgid "New Project" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Down" +#: tools/editor/project_manager.cpp +msgid "Exit" +msgstr "離開" + +#: tools/editor/project_settings.cpp +msgid "Key " msgstr "" -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "Create Navigation Polygon" +#: tools/editor/project_settings.cpp +msgid "Joy Button" msgstr "" -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "Remove Poly And Point" +#: tools/editor/project_settings.cpp +msgid "Joy Axis" msgstr "" -#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp -msgid "Set Handle" +#: tools/editor/project_settings.cpp +msgid "Mouse Button" msgstr "" -#: tools/editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" +#: tools/editor/project_settings.cpp +msgid "Invalid action (anything goes but '/' or ':')." msgstr "" -#: tools/editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image.." +#: tools/editor/project_settings.cpp +msgid "Action '%s' already exists!" msgstr "" -#: tools/editor/plugins/particles_2d_editor_plugin.cpp -msgid "Set Emission Mask" +#: tools/editor/project_settings.cpp +msgid "Rename Input Action Event" msgstr "" -#: tools/editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" +#: tools/editor/project_settings.cpp +msgid "Add Input Action Event" msgstr "" -#: tools/editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" +#: tools/editor/project_settings.cpp +msgid "Meta+" msgstr "" -#: tools/editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" +#: tools/editor/project_settings.cpp +msgid "Shift+" msgstr "" -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Creating Mesh Library" +#: tools/editor/project_settings.cpp +msgid "Alt+" msgstr "" -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Thumbnail.." +#: tools/editor/project_settings.cpp +msgid "Control+" msgstr "" -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Remove item %d?" +#: tools/editor/project_settings.cpp +msgid "Press a Key.." msgstr "" -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Import Scene" +#: tools/editor/project_settings.cpp +msgid "Mouse Button Index:" msgstr "" -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Remove Selected Item" +#: tools/editor/project_settings.cpp +msgid "Left Button" msgstr "" -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Import from Scene" +#: tools/editor/project_settings.cpp +msgid "Right Button" msgstr "" -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Update from Scene" +#: tools/editor/project_settings.cpp +msgid "Middle Button" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Node does not contain geometry." +#: tools/editor/project_settings.cpp +msgid "Wheel Up Button" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Node does not contain geometry (faces)." +#: tools/editor/project_settings.cpp +msgid "Wheel Down Button" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Faces contain no area!" +#: tools/editor/project_settings.cpp +msgid "Button 6" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "No faces!" +#: tools/editor/project_settings.cpp +msgid "Button 7" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Generate AABB" +#: tools/editor/project_settings.cpp +msgid "Button 8" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Create Emitter From Mesh" +#: tools/editor/project_settings.cpp +msgid "Button 9" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Create Emitter From Node" +#: tools/editor/project_settings.cpp +msgid "Joystick Axis Index:" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Clear Emitter" +#: tools/editor/project_settings.cpp +msgid "Axis" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Create Emitter" +#: tools/editor/project_settings.cpp +msgid "Joystick Button Index:" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Emission Positions:" +#: tools/editor/project_settings.cpp +msgid "Add Input Action" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Emission Fill:" +#: tools/editor/project_settings.cpp +msgid "Erase Input Action Event" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Surface" +#: tools/editor/project_settings.cpp +msgid "Device" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp -msgid "Volume" +#: tools/editor/project_settings.cpp +msgid "Button" msgstr "" -#: tools/editor/plugins/item_list_editor_plugin.cpp -msgid "Item %d" +#: tools/editor/project_settings.cpp +msgid "Left Button." msgstr "" -#: tools/editor/plugins/item_list_editor_plugin.cpp -msgid "Items" +#: tools/editor/project_settings.cpp +msgid "Right Button." msgstr "" -#: tools/editor/plugins/item_list_editor_plugin.cpp -msgid "Item List Editor" +#: tools/editor/project_settings.cpp +msgid "Middle Button." msgstr "" -#: tools/editor/plugins/color_ramp_editor_plugin.cpp -msgid "Add/Remove Color Ramp Point" +#: tools/editor/project_settings.cpp +msgid "Wheel Up." msgstr "" -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Curve Point #" +#: tools/editor/project_settings.cpp +msgid "Wheel Down." msgstr "" -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Set Curve Point Pos" +#: tools/editor/project_settings.cpp +msgid "Toggle Persisting" msgstr "" -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Set Curve In Pos" +#: tools/editor/project_settings.cpp +msgid "Error saving settings." msgstr "" -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Set Curve Out Pos" +#: tools/editor/project_settings.cpp +msgid "Settings saved OK." msgstr "" -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Split Path" +#: tools/editor/project_settings.cpp +msgid "Add Translation" msgstr "" -#: tools/editor/plugins/path_editor_plugin.cpp -#: tools/editor/plugins/path_2d_editor_plugin.cpp -msgid "Add Point to Curve" +#: tools/editor/project_settings.cpp +msgid "Toggle AutoLoad Globals" msgstr "" -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Remove Path Point" +#: tools/editor/project_settings.cpp +msgid "Invalid name." msgstr "" -#: tools/editor/plugins/path_editor_plugin.cpp -#: tools/editor/plugins/path_2d_editor_plugin.cpp -msgid "Select Points" +#: tools/editor/project_settings.cpp +msgid "Valid characters:" msgstr "" -#: tools/editor/plugins/path_editor_plugin.cpp -#: tools/editor/plugins/path_2d_editor_plugin.cpp -msgid "Shift+Drag: Select Control Points" +#: tools/editor/project_settings.cpp +msgid "Invalid name. Must not collide with an existing engine class name." msgstr "" -#: tools/editor/plugins/path_editor_plugin.cpp -#: tools/editor/plugins/path_2d_editor_plugin.cpp -msgid "Click: Add Point" +#: tools/editor/project_settings.cpp +msgid "Invalid name. Must not collide with an existing buit-in type name." msgstr "" -#: tools/editor/plugins/path_editor_plugin.cpp -#: tools/editor/plugins/path_2d_editor_plugin.cpp -msgid "Right Click: Delete Point" +#: tools/editor/project_settings.cpp +msgid "Invalid name. Must not collide with an existing global constant name." msgstr "" -#: tools/editor/plugins/path_editor_plugin.cpp -#: tools/editor/plugins/path_2d_editor_plugin.cpp -msgid "Add Point (in empty space)" +#: tools/editor/project_settings.cpp +msgid "Add Autoload" msgstr "" -#: tools/editor/plugins/path_editor_plugin.cpp -#: tools/editor/plugins/path_2d_editor_plugin.cpp -msgid "Split Segment (in curve)" +#: tools/editor/project_settings.cpp +msgid "Remove Autoload" msgstr "" -#: tools/editor/plugins/path_editor_plugin.cpp -#: tools/editor/plugins/path_2d_editor_plugin.cpp -msgid "Delete Point" +#: tools/editor/project_settings.cpp +msgid "Move Autoload" msgstr "" -#: tools/editor/plugins/path_editor_plugin.cpp -#: tools/editor/plugins/path_2d_editor_plugin.cpp -msgid "Close Curve" +#: tools/editor/project_settings.cpp +msgid "Remove Translation" msgstr "" -#: tools/editor/plugins/tile_set_editor_plugin.cpp -msgid "Could not find tile:" +#: tools/editor/project_settings.cpp +msgid "Add Remapped Path" msgstr "" -#: tools/editor/plugins/tile_set_editor_plugin.cpp -msgid "Item name or ID:" +#: tools/editor/project_settings.cpp +msgid "Resource Remap Add Remap" msgstr "" -#: tools/editor/plugins/tile_set_editor_plugin.cpp -msgid "Create from scene?" +#: tools/editor/project_settings.cpp +msgid "Change Resource Remap Language" msgstr "" -#: tools/editor/plugins/tile_set_editor_plugin.cpp -msgid "Merge from scene?" +#: tools/editor/project_settings.cpp +msgid "Remove Resource Remap" msgstr "" -#: tools/editor/plugins/tile_set_editor_plugin.cpp -msgid "Create from Scene" +#: tools/editor/project_settings.cpp +msgid "Remove Resource Remap Option" msgstr "" -#: tools/editor/plugins/tile_set_editor_plugin.cpp -msgid "Merge from Scene" +#: tools/editor/project_settings.cpp +msgid "Enable" msgstr "" -#: tools/editor/plugins/path_2d_editor_plugin.cpp -msgid "Remove Point from Curve" +#: tools/editor/project_settings.cpp +msgid "Project Settings (engine.cfg)" msgstr "" -#: tools/editor/plugins/path_2d_editor_plugin.cpp -msgid "Move Point in Curve" +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp +msgid "General" msgstr "" -#: tools/editor/plugins/path_2d_editor_plugin.cpp -msgid "Move In-Control in Curve" +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +msgid "Property:" msgstr "" -#: tools/editor/plugins/path_2d_editor_plugin.cpp -msgid "Move Out-Control in Curve" +#: tools/editor/project_settings.cpp +msgid "Del" msgstr "" -#: tools/editor/plugins/path_2d_editor_plugin.cpp -msgid "Select Control Points (Shift+Drag)" +#: tools/editor/project_settings.cpp +msgid "Copy To Platform.." msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Uncompressed" +#: tools/editor/project_settings.cpp +msgid "Input Map" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Compress Lossless (PNG)" +#: tools/editor/project_settings.cpp +msgid "Action:" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Compress Lossy (WebP)" +#: tools/editor/project_settings.cpp +msgid "Device:" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Compress (VRAM)" +#: tools/editor/project_settings.cpp +msgid "Index:" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Texture Format" +#: tools/editor/project_settings.cpp +msgid "Localization" +msgstr "本地化" + +#: tools/editor/project_settings.cpp +msgid "Translations" +msgstr "翻譯" + +#: tools/editor/project_settings.cpp +msgid "Translations:" +msgstr "翻譯:" + +#: tools/editor/project_settings.cpp +msgid "Add.." +msgstr "添加..." + +#: tools/editor/project_settings.cpp +msgid "Remaps" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Texture Compression Quality (WebP):" +#: tools/editor/project_settings.cpp +msgid "Resources:" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Texture Options" +#: tools/editor/project_settings.cpp +msgid "Remaps by Locale:" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Please specify some files!" +#: tools/editor/project_settings.cpp +msgid "Locale" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -msgid "Target path is empty." +#: tools/editor/project_settings.cpp +msgid "AutoLoad" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -msgid "Target path must be a complete resource path." +#: tools/editor/project_settings.cpp +msgid "Node Name:" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -msgid "Target path must exist." +#: tools/editor/project_settings.cpp +msgid "List:" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "At least one file needed for Atlas." +#: tools/editor/project_settings.cpp +msgid "Singleton" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Error importing:" +#: tools/editor/property_editor.cpp +msgid "Preset.." msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Only one file is required for large texture." +#: tools/editor/property_editor.cpp +msgid "Ease In" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Max Texture Size:" +#: tools/editor/property_editor.cpp +msgid "Ease Out" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Textures for Atlas (2D)" +#: tools/editor/property_editor.cpp +msgid "Zero" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Cell Size:" +#: tools/editor/property_editor.cpp +msgid "Easing In-Out" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Large Texture" +#: tools/editor/property_editor.cpp +msgid "Easing Out-In" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Large Textures (2D)" +#: tools/editor/property_editor.cpp +msgid "File.." msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Source Texture" +#: tools/editor/property_editor.cpp +msgid "Dir.." msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Base Atlas Texture" +#: tools/editor/property_editor.cpp +msgid "Load" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Source Texture(s)" +#: tools/editor/property_editor.cpp +msgid "Assign" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Textures for 2D" +#: tools/editor/property_editor.cpp +msgid "Error loading file: Not a resource!" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Textures for 3D" +#: tools/editor/property_editor.cpp +msgid "Couldn't load image" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Textures" +#: tools/editor/property_editor.cpp +msgid "Bit %d, val %d." msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "2D Texture" +#: tools/editor/property_editor.cpp +msgid "On" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "3D Texture" +#: tools/editor/property_editor.cpp +msgid "Set" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Atlas Texture" +#: tools/editor/property_editor.cpp +msgid "Properties:" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/property_editor.cpp +msgid "Global" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Sections:" +msgstr "" + +#: tools/editor/pvrtc_compress.cpp +msgid "Could not execute PVRTC tool:" +msgstr "" + +#: tools/editor/pvrtc_compress.cpp +msgid "Can't load back converted image using PVRTC tool:" +msgstr "" + +#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp +msgid "Reparent Node" +msgstr "" + +#: tools/editor/reparent_dialog.cpp +msgid "Reparent Location (Select new Parent):" +msgstr "" + +#: tools/editor/reparent_dialog.cpp +msgid "Keep Global Transform" +msgstr "" + +#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp +msgid "Reparent" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Create New Resource" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Open Resource" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Save Resource" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Resource Tools" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Make Local" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Run Mode:" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Current Scene" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Main Scene" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Main Scene Arguments:" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Scene Run Settings" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "OK :(" + +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Error loading scene from %s" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Ok" +msgstr "Ok" + +#: tools/editor/scene_tree_dock.cpp msgid "" -"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to " -"the project." +"Cannot instance the scene '%s' because the current scene exists within one of " +"its nodes." msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Source Texture(s):" +#: tools/editor/scene_tree_dock.cpp +msgid "Instance Scene(s)" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Crop empty space." +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done on the tree root." msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "Target Path:" +#: tools/editor/scene_tree_dock.cpp +msgid "Move Node In Parent" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -msgid "Accept" +#: tools/editor/scene_tree_dock.cpp +msgid "Move Nodes In Parent" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Texture" +#: tools/editor/scene_tree_dock.cpp +msgid "Duplicate Node(s)" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Import Large Texture" +#: tools/editor/scene_tree_dock.cpp +msgid "Delete Node(s)?" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Load Source Image" +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done without a scene." msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Slicing" +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Inserting" +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done on instanced scenes." msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Saving" +#: tools/editor/scene_tree_dock.cpp +msgid "Save New Scene As.." msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Couldn't save large texture:" +#: tools/editor/scene_tree_dock.cpp +msgid "Makes Sense!" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Build Atlas For:" +#: tools/editor/scene_tree_dock.cpp +msgid "Can't operate on nodes from a foreign scene!" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Loading Image:" +#: tools/editor/scene_tree_dock.cpp +msgid "Can't operate on nodes the current scene inherits from!" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Couldn't load image:" +#: tools/editor/scene_tree_dock.cpp +msgid "Remove Node(s)" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Converting Images" +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Cropping Images" +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Couldn't save new scene. Likely dependencies (instances) couldn't be " +"satisfied." msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Blitting Images" +#: tools/editor/scene_tree_dock.cpp +msgid "Error saving scene." msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Couldn't save atlas image:" +#: tools/editor/scene_tree_dock.cpp +msgid "Error duplicating scene to save it." msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Couldn't save converted texture:" +#: tools/editor/scene_tree_dock.cpp +msgid "New Scene Root" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Invalid source!" +#: tools/editor/scene_tree_dock.cpp +msgid "Inherit Scene" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Invalid translation source!" +#: tools/editor/scene_tree_dock.cpp +msgid "Add Child Node" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Column" +#: tools/editor/scene_tree_dock.cpp +msgid "Instance Child Scene" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "No items to import!" +#: tools/editor/scene_tree_dock.cpp +msgid "Change Type" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "No target path!" +#: tools/editor/scene_tree_dock.cpp +msgid "Edit Groups" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Import Translations" +#: tools/editor/scene_tree_dock.cpp +msgid "Edit Connections" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Couldn't import!" +#: tools/editor/scene_tree_dock.cpp +msgid "Add Script" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Import Translation" +#: tools/editor/scene_tree_dock.cpp +msgid "Merge From Scene" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Source CSV:" +#: tools/editor/scene_tree_dock.cpp +msgid "Save Branch as Scene" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Ignore First Row" +#: tools/editor/scene_tree_dock.cpp +msgid "Delete Node(s)" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Compress" +#: tools/editor/scene_tree_dock.cpp +msgid "Add/Create a New Node" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Add to Project (engine.cfg)" +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Instance a scene file as a Node. Creates an inherited scene if no root node " +"exists." msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Import Languages:" +#: tools/editor/scene_tree_editor.cpp +msgid "" +"This item cannot be made visible because the parent is hidden. Unhide the " +"parent first." msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Translation" +#: tools/editor/scene_tree_editor.cpp +msgid "Toggle Spatial Visible" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "New Clip" +#: tools/editor/scene_tree_editor.cpp +msgid "Toggle CanvasItem Visible" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Animation Options" +#: tools/editor/scene_tree_editor.cpp +msgid "Instance:" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Flags" +#: tools/editor/scene_tree_editor.cpp +msgid "Invalid node name, the following characters are not allowed:" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Bake FPS:" +#: tools/editor/scene_tree_editor.cpp +msgid "Rename Node" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Optimizer" +#: tools/editor/scene_tree_editor.cpp +msgid "Scene Tree (Nodes):" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Max Linear Error" +#: tools/editor/scene_tree_editor.cpp +msgid "Editable Children" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Max Angular Error" +#: tools/editor/scene_tree_editor.cpp +msgid "Load As Placeholder" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Max Angle" +#: tools/editor/scene_tree_editor.cpp +msgid "Open in Editor" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Clips" +#: tools/editor/scene_tree_editor.cpp +msgid "Clear Inheritance" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Start(s)" +#: tools/editor/scene_tree_editor.cpp +msgid "Clear Inheritance? (No Undo!)" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "End(s)" +#: tools/editor/scene_tree_editor.cpp +msgid "Clear!" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Filters" +#: tools/editor/scene_tree_editor.cpp +msgid "Select a Node" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Source path is empty." +#: tools/editor/scenes_dock.cpp +msgid "Same source and destination files, doing nothing." msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Couldn't load post-import script." +#: tools/editor/scenes_dock.cpp +msgid "Same source and destination paths, doing nothing." msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Invalid/broken script for post-import." +#: tools/editor/scenes_dock.cpp +msgid "Can't move directories to within themselves." msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Error importing scene." +#: tools/editor/scenes_dock.cpp +msgid "Can't operate on '..'" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Import 3D Scene" +#: tools/editor/scenes_dock.cpp +msgid "Pick New Name and Location For:" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Source Scene:" +#: tools/editor/scenes_dock.cpp +msgid "No files selected!" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Same as Target Scene" +#: tools/editor/scenes_dock.cpp +msgid "Instance" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Shared" +#: tools/editor/scenes_dock.cpp +msgid "Edit Dependencies.." msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Target Texture Folder:" +#: tools/editor/scenes_dock.cpp +msgid "View Owners.." msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "Options:" +#: tools/editor/scenes_dock.cpp +msgid "Rename or Move.." msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Post-Process Script:" +#: tools/editor/scenes_dock.cpp +msgid "Move To.." msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Custom Root Node Type:" +#: tools/editor/scenes_dock.cpp +msgid "Info" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Auto" +#: tools/editor/scenes_dock.cpp +msgid "Show In File Manager" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "The Following Files are Missing:" +#: tools/editor/scenes_dock.cpp +msgid "Previous Directory" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Import Anyway" +#: tools/editor/scenes_dock.cpp +msgid "Next Directory" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Import & Open" +#: tools/editor/scenes_dock.cpp +msgid "Re-Scan Filesystem" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Edited scene has not been saved, open imported scene anyway?" +#: tools/editor/scenes_dock.cpp +msgid "Toggle folder status as Favorite" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Importing Scene.." +#: tools/editor/scenes_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Running Custom Script.." +#: tools/editor/scenes_dock.cpp +msgid "Move" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Couldn't load post-import script:" +#: tools/editor/script_create_dialog.cpp +msgid "Invalid parent class name" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Invalid/broken script for post-import:" +#: tools/editor/script_create_dialog.cpp +msgid "Valid chars:" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Error running post-import script:" +#: tools/editor/script_create_dialog.cpp +msgid "Invalid class name" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Import Image:" +#: tools/editor/script_create_dialog.cpp +msgid "Valid name" +msgstr "有效名稱" + +#: tools/editor/script_create_dialog.cpp +msgid "N/A" +msgstr "N/A" + +#: tools/editor/script_create_dialog.cpp +msgid "Class name is invalid!" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Can't import a file over itself:" +#: tools/editor/script_create_dialog.cpp +msgid "Parent class name is invalid!" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Couldn't localize path: %s (already local)" +#: tools/editor/script_create_dialog.cpp +msgid "Invalid path!" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Saving.." +#: tools/editor/script_create_dialog.cpp +msgid "Could not create script in filesystem." msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "3D Scene Animation" +#: tools/editor/script_create_dialog.cpp +msgid "Path is empty" +msgstr "路徑為空" + +#: tools/editor/script_create_dialog.cpp +msgid "Path is not local" msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "No source font file!" +#: tools/editor/script_create_dialog.cpp +msgid "Invalid base path" msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "No target font resource!" +#: tools/editor/script_create_dialog.cpp +msgid "File exists" +msgstr "檔案已存在" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid extension" +msgstr "無效副檔名" + +#: tools/editor/script_create_dialog.cpp +msgid "Valid path" +msgstr "有效路徑" + +#: tools/editor/script_create_dialog.cpp +msgid "Class Name:" msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Can't load/process source font." +#: tools/editor/script_create_dialog.cpp +msgid "Built-In Script" msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Couldn't save font." +#: tools/editor/script_create_dialog.cpp +msgid "Create Node Script" msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Source Font:" +#: tools/editor/script_editor_debugger.cpp +msgid "Bytes:" msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Source Font Size:" +#: tools/editor/script_editor_debugger.cpp +msgid "Warning" msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Dest Resource:" +#: tools/editor/script_editor_debugger.cpp +msgid "Error:" +msgstr "錯誤:" + +#: tools/editor/script_editor_debugger.cpp +msgid "Source:" +msgstr "來源:" + +#: tools/editor/script_editor_debugger.cpp +msgid "Function:" msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "The quick brown fox jumps over the lazy dog." +#: tools/editor/script_editor_debugger.cpp +msgid "Errors" +msgstr "錯誤" + +#: tools/editor/script_editor_debugger.cpp +msgid "Child Process Connected" msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Test:" +#: tools/editor/script_editor_debugger.cpp +msgid "Inspect Previous Instance" msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Font Import" +#: tools/editor/script_editor_debugger.cpp +msgid "Inspect Next Instance" msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "" -"This file is already a Godot font file, please supply a BMFont type file " -"instead." +#: tools/editor/script_editor_debugger.cpp +msgid "Stack Frames" msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Failed opening as BMFont file." +#: tools/editor/script_editor_debugger.cpp +msgid "Variable" msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Invalid font custom source." +#: tools/editor/script_editor_debugger.cpp +msgid "Errors:" +msgstr "錯誤" + +#: tools/editor/script_editor_debugger.cpp +msgid "Stack Trace (if applicable):" msgstr "" -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -msgid "No samples to import!" +#: tools/editor/script_editor_debugger.cpp +msgid "Remote Inspector" msgstr "" -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "Save path is empty!" +#: tools/editor/script_editor_debugger.cpp +#, fuzzy +msgid "Live Scene Tree:" +msgstr "儲存場景" + +#: tools/editor/script_editor_debugger.cpp +msgid "Remote Object Properties: " msgstr "" -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -msgid "Import Audio Samples" +#: tools/editor/script_editor_debugger.cpp +msgid "Profiler" msgstr "" -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -msgid "Source Sample(s):" +#: tools/editor/script_editor_debugger.cpp +msgid "Monitor" msgstr "" -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -msgid "Audio Sample" +#: tools/editor/script_editor_debugger.cpp +msgid "Value" msgstr "" -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "No meshes to import!" +#: tools/editor/script_editor_debugger.cpp +msgid "Monitors" msgstr "" -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "Single Mesh Import" +#: tools/editor/script_editor_debugger.cpp +msgid "List of Video Memory Usage by Resource:" msgstr "" -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "Source Mesh(es):" +#: tools/editor/script_editor_debugger.cpp +msgid "Total:" msgstr "" -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "Mesh" +#: tools/editor/script_editor_debugger.cpp +msgid "Video Mem" msgstr "" -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "Surface %d" +#: tools/editor/script_editor_debugger.cpp +msgid "Resource Path" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Type" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Usage" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Misc" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Clicked Control:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Clicked Control Type:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Live Edit Root:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Set From Tree" +msgstr "" + +#: tools/editor/settings_config_dialog.cpp +msgid "Plugin List:" +msgstr "插件列表:" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Light Radius" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Camera FOV" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Camera Size" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Sphere Shape Radius" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Box Shape Extents" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Capsule Shape Radius" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Capsule Shape Height" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Ray Shape Length" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Notifier Extents" msgstr "" |