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-rw-r--r--tools/translations/zh_HK.po1961
1 files changed, 1339 insertions, 622 deletions
diff --git a/tools/translations/zh_HK.po b/tools/translations/zh_HK.po
index a78ced993b..1d2ab3f8fb 100644
--- a/tools/translations/zh_HK.po
+++ b/tools/translations/zh_HK.po
@@ -1,18 +1,340 @@
-# LANGUAGE translation of the Godot Engine editor
+# Chinese (Honk Kong) translation of the Godot Engine editor
# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
-# Wesley <ZX_WT@ymail.com>, 2016.
+#
+# Wesley (zx-wt) <ZX_WT@ymail.com>, 2016.
#
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2016-05-30 16:42+0800\n"
-"Last-Translator: Wesley <ZX_WT@ymail.com>\n"
-"Language-Team: Chinese (traditional) <zh-l10n@linux.org.tw>\n"
+"PO-Revision-Date: 2016-08-13 09:55+0000\n"
+"Last-Translator: zx-wt <ZX_WT@ymail.com>\n"
+"Language-Team: Chinese (Hong Kong) <https://hosted.weblate.org/projects/"
+"godot-engine/godot/zh_HK/>\n"
"Language: zh_HK\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"Plural-Forms: nplurals=1; plural=0;\n"
+"X-Generator: Weblate 2.8-dev\n"
+
+#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
+msgid "Invalid type argument to convert(), use TYPE_* constants."
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
+msgid "Not enough bytes for decoding bytes, or invalid format."
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "step argument is zero!"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not a script with an instance"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not based on a script"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not based on a resource file"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary format (missing @path)"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary format (can't load script at @path)"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary format (invalid script at @path)"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary (invalid subclasses)"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Functions:"
+msgstr "行為"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr "訊號:"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Function"
+msgstr "只限選中"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Function"
+msgstr "行為"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr "新增訊號"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr "只限選中"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr "只限選中"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Signal:"
+msgstr "連接"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr "新增節點"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Meta to drop a simple reference to the node."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Ctrl to drop a simple reference to the node."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Meta to drop a Variable Setter."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Ctrl to drop a Variable Setter."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Preload Node"
+msgstr "新增節點"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr "由主幹新增節點"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr "編輯"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr "關閉"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change"
+msgstr "當改變時更新"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr "刪除選中檔案"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Type"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Copy Nodes"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Cut Nodes"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Paste Nodes"
+msgstr "貼上"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
#: scene/2d/animated_sprite.cpp
msgid ""
@@ -102,14 +424,14 @@ msgstr ""
#: scene/2d/sprite.cpp
msgid ""
-"Path property must point to a valid Viewport node to work. Such Viewport must "
-"be set to 'render target' mode."
+"Path property must point to a valid Viewport node to work. Such Viewport "
+"must be set to 'render target' mode."
msgstr ""
#: scene/2d/sprite.cpp
msgid ""
-"The Viewport set in the path property must be set as 'render target' in order "
-"for this sprite to work."
+"The Viewport set in the path property must be set as 'render target' in "
+"order for this sprite to work."
msgstr ""
#: scene/2d/visibility_notifier_2d.cpp
@@ -118,6 +440,10 @@ msgid ""
"as parent."
msgstr ""
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -148,8 +474,8 @@ msgstr ""
#: scene/3d/navigation_mesh.cpp
msgid ""
-"NavigationMeshInstance must be a child or grandchild to a Navigation node. It "
-"only provides navigation data."
+"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
+"It only provides navigation data."
msgstr ""
#: scene/3d/scenario_fx.cpp
@@ -163,30 +489,175 @@ msgid ""
"order for SpatialSamplePlayer to play sound."
msgstr ""
+#: scene/3d/sprite_3d.cpp
+msgid ""
+"A SpriteFrames resource must be created or set in the 'Frames' property in "
+"order for AnimatedSprite3D to display frames."
+msgstr ""
+
#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Cancel"
-msgstr ""
+msgstr "取消"
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
-msgstr ""
+msgstr "OK"
#: scene/gui/dialogs.cpp
msgid "Alert!"
-msgstr ""
+msgstr "警告!"
#: scene/gui/dialogs.cpp
msgid "Please Confirm..."
+msgstr "請確認..."
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "File Exists, Overwrite?"
+msgstr "檔案已存在, 要覆蓋嗎?"
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "All Recognized"
msgstr ""
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "All Files (*)"
+msgstr "所有檔案(*)"
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
+msgid "Open"
+msgstr "開啟"
+
+#: scene/gui/file_dialog.cpp
+msgid "Open a File"
+msgstr "開啟檔案"
+
+#: scene/gui/file_dialog.cpp
+msgid "Open File(s)"
+msgstr "開啟檔案"
+
+#: scene/gui/file_dialog.cpp
+msgid "Open a Directory"
+msgstr "開啟資料夾"
+
+#: scene/gui/file_dialog.cpp
+msgid "Open a File or Directory"
+msgstr "選擇資料夾/檔案"
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save"
+msgstr "儲存"
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Save a File"
+msgstr "儲存檔案"
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
+#: tools/editor/editor_file_dialog.cpp
+msgid "Create Folder"
+msgstr "新增資料夾"
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/script_create_dialog.cpp
+msgid "Path:"
+msgstr "路徑:"
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Directories & Files:"
+msgstr "資料夾和檔案:"
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "File:"
+msgstr "檔案:"
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Filter:"
+msgstr "篩選:"
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Name:"
+msgstr "名稱:"
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
+#: tools/editor/editor_file_dialog.cpp
+msgid "Could not create folder."
+msgstr "無法新增資料夾"
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Must use a valid extension."
+msgstr "請用有效的副檔名"
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Shift+"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Alt+"
+msgstr ""
+
+#: scene/gui/input_action.cpp
+msgid "Ctrl+"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Meta+"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Device"
+msgstr "設備"
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Button"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Left Button."
+msgstr "左𨫡"
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Right Button."
+msgstr "右𨫡"
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Middle Button."
+msgstr "中𨫡"
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Wheel Up."
+msgstr "上滾"
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Wheel Down."
+msgstr "下滾"
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+#, fuzzy
+msgid "Axis"
+msgstr "中軸"
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "剪下"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -194,7 +665,7 @@ msgstr "複製"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -202,8 +673,9 @@ msgid "Paste"
msgstr "貼上"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp tools/editor/project_export.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_export.cpp
msgid "Select All"
msgstr "全選"
@@ -215,7 +687,7 @@ msgid "Clear"
msgstr "清空"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr "復原"
@@ -223,8 +695,8 @@ msgstr "復原"
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
-"functions. Making them visible for editing is fine though, but they will hide "
-"upon running."
+"functions. Making them visible for editing is fine though, but they will "
+"hide upon running."
msgstr ""
#: scene/main/viewport.cpp
@@ -255,77 +727,9 @@ msgstr "載入字形出現錯誤"
msgid "Invalid font size."
msgstr "無效字型"
-#: tools/editor/addon_editor_plugin.cpp tools/editor/call_dialog.cpp
-#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
-#: tools/editor/import_settings.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr "關閉"
-
-#: tools/editor/addon_editor_plugin.cpp tools/editor/create_dialog.cpp
-#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/settings_config_dialog.cpp
-msgid "Search:"
-msgstr ""
-
-#: tools/editor/addon_editor_plugin.cpp tools/editor/code_editor.cpp
-#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_settings.cpp
-msgid "Search"
-msgstr ""
-
-#: tools/editor/addon_editor_plugin.cpp tools/editor/editor_node.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Import"
-msgstr "導入"
-
-#: tools/editor/addon_editor_plugin.cpp tools/editor/project_settings.cpp
-#: tools/editor/settings_config_dialog.cpp
-msgid "Plugins"
-msgstr "插件"
-
-#: tools/editor/addon_editor_plugin.cpp
-msgid "Sort:"
-msgstr ""
-
-#: tools/editor/addon_editor_plugin.cpp
-msgid "Reverse"
-msgstr ""
-
-#: tools/editor/addon_editor_plugin.cpp tools/editor/project_settings.cpp
-msgid "Category:"
-msgstr ""
-
-#: tools/editor/addon_editor_plugin.cpp
-msgid "All"
-msgstr "全部"
-
-#: tools/editor/addon_editor_plugin.cpp
-msgid "Site:"
-msgstr ""
-
-#: tools/editor/addon_editor_plugin.cpp
-msgid "Assets ZIP File"
-msgstr ""
-
#: tools/editor/animation_editor.cpp
msgid "Disabled"
-msgstr ""
+msgstr "已停用"
#: tools/editor/animation_editor.cpp
msgid "All Selection"
@@ -356,19 +760,19 @@ msgid "Anim Add Track"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Move Anim Track Up"
+msgid "Anim Duplicate Keys"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Move Anim Track Down"
+msgid "Move Anim Track Up"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Remove Anim Track"
+msgid "Move Anim Track Down"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Anim Duplicate Keys"
+msgid "Remove Anim Track"
msgstr ""
#: tools/editor/animation_editor.cpp
@@ -400,28 +804,45 @@ msgid "Anim Delete Keys"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Anim Add Key"
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Anim Move Keys"
+msgid "Duplicate Transposed"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Scale Selection"
+msgid "Remove Selection"
+msgstr "移除選項"
+
+#: tools/editor/animation_editor.cpp
+msgid "Continuous"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Scale From Cursor"
+#, fuzzy
+msgid "Discrete"
+msgstr "中斷"
+
+#: tools/editor/animation_editor.cpp
+msgid "Trigger"
msgstr ""
#: tools/editor/animation_editor.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate Selection"
+msgid "Anim Add Key"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Duplicate Transposed"
+msgid "Anim Move Keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Scale Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Scale From Cursor"
msgstr ""
#: tools/editor/animation_editor.cpp
@@ -591,6 +1012,10 @@ msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@@ -638,6 +1063,55 @@ msgstr ""
msgid "Change Array Value"
msgstr ""
+#: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp
+#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Search:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Sort:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Reverse"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+#: tools/editor/project_settings.cpp
+msgid "Category:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "All"
+msgstr "全部"
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Site:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Support.."
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Official"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Community"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Testing"
+msgstr "測試"
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Assets ZIP File"
+msgstr ""
+
#: tools/editor/call_dialog.cpp
msgid "Method List For '%s':"
msgstr ""
@@ -695,9 +1169,17 @@ msgid "Selection Only"
msgstr "只限選中"
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
-msgid "Find"
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_settings.cpp
+msgid "Search"
msgstr ""
+#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
+msgid "Find"
+msgstr "查找"
+
#: tools/editor/code_editor.cpp
msgid "Next"
msgstr "下一個"
@@ -716,7 +1198,7 @@ msgstr "替換為"
#: tools/editor/code_editor.cpp
msgid "Case Sensitive"
-msgstr ""
+msgstr "符合大小寫"
#: tools/editor/code_editor.cpp
msgid "Backwards"
@@ -730,6 +1212,20 @@ msgstr ""
msgid "Skip"
msgstr "跳過"
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr "放大"
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr "縮小"
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr "重設縮放比例"
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@@ -743,14 +1239,12 @@ msgid "Method in target Node must be specified!"
msgstr ""
#: tools/editor/connections_dialog.cpp
+#, fuzzy
msgid "Connect To Node:"
-msgstr ""
+msgstr "連到"
#: tools/editor/connections_dialog.cpp
-msgid "Binds (Extra Params):"
-msgstr ""
-
-#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
@@ -759,16 +1253,21 @@ msgstr "添加"
#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_manager.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
msgid "Remove"
msgstr "移除"
#: tools/editor/connections_dialog.cpp
-msgid "Path To Node:"
+msgid "Add Extra Call Argument:"
msgstr ""
#: tools/editor/connections_dialog.cpp
-msgid "Method In Node:"
+msgid "Extra Call Arguments:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Path to Node:"
msgstr ""
#: tools/editor/connections_dialog.cpp
@@ -792,6 +1291,10 @@ msgid "Connect '%s' to '%s'"
msgstr "由 '%s' 連到 '%s'"
#: tools/editor/connections_dialog.cpp
+msgid "Connecting Signal:"
+msgstr "連接訊號:"
+
+#: tools/editor/connections_dialog.cpp
msgid "Create Subscription"
msgstr ""
@@ -804,23 +1307,25 @@ msgstr "連到..."
msgid "Disconnect"
msgstr "中斷"
-#: tools/editor/connections_dialog.cpp
-msgid "Edit Connections.."
-msgstr "編輯連接"
-
-#: tools/editor/connections_dialog.cpp
-msgid "Connections:"
-msgstr "連接"
+#: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp
+msgid "Signals"
+msgstr "訊號"
#: tools/editor/create_dialog.cpp
msgid "Create New"
-msgstr ""
+msgstr "新增"
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
msgid "Matches:"
msgstr ""
+#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
+#: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp
+msgid "Description:"
+msgstr ""
+
#: tools/editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr ""
@@ -849,8 +1354,8 @@ msgstr ""
msgid "Resource"
msgstr "資源"
-#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp
-#: tools/editor/project_settings.cpp
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
msgid "Path"
msgstr "路徑"
@@ -930,10 +1435,95 @@ msgid "Delete selected files?"
msgstr "要刪除選中檔案?"
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/item_list_editor_plugin.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/filesystem_dock.cpp
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr "刪除"
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid Path."
+msgstr "有效的路徑"
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "File does not exist."
+msgstr "檔案不存在."
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Not in resource path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Add AutoLoad"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rearrange Autoloads"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr ""
+
#: tools/editor/editor_data.cpp
msgid "Updating Scene"
msgstr ""
@@ -950,102 +1540,80 @@ msgstr ""
msgid "Choose a Directory"
msgstr "選擇資料夾"
-#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp
-msgid "Create Folder"
-msgstr "新增資料夾"
-
-#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp
-#: tools/editor/editor_plugin_settings.cpp
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Name:"
-msgstr "名稱"
-
-#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp
-msgid "Could not create folder."
-msgstr "無法新增資料夾"
-
#: tools/editor/editor_dir_dialog.cpp
msgid "Choose"
msgstr "選擇"
#: tools/editor/editor_file_dialog.cpp
-msgid "File Exists, Overwrite?"
+msgid "Go Back"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "All Recognized"
+msgid "Go Forward"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "All Files (*)"
+msgid "Go Up"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/editor_help.cpp
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/quick_open.cpp tools/editor/scenes_dock.cpp
-msgid "Open"
-msgstr "開啟"
-
-#: tools/editor/editor_file_dialog.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Save"
-msgstr "儲存"
-
#: tools/editor/editor_file_dialog.cpp
-msgid "Save a File"
-msgstr "儲存檔案"
+msgid "Refresh"
+msgstr ""
#: tools/editor/editor_file_dialog.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp
-msgid "Path:"
-msgstr "路徑"
-
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
-msgid "Favorites:"
+msgid "Toggle Hidden Files"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
-msgstr "最近:"
+msgid "Toggle Favorite"
+msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Directories & Files:"
+msgid "Toggle Mode"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Preview:"
-msgstr "預覽"
+msgid "Focus Path"
+msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/script_editor_debugger.cpp
-msgid "File:"
-msgstr "檔案"
+#: tools/editor/editor_file_dialog.cpp
+#, fuzzy
+msgid "Move Favorite Up"
+msgstr "上移"
#: tools/editor/editor_file_dialog.cpp
-msgid "Filter:"
+#, fuzzy
+msgid "Move Favorite Down"
+msgstr "下移"
+
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Must use a valid extension."
-msgstr ""
+msgid "Recent:"
+msgstr "最近:"
-#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr "無法進入次要資料夾"
+#: tools/editor/editor_file_dialog.cpp
+msgid "Preview:"
+msgstr "預覽:"
#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
-#: tools/editor/editor_help.cpp
-msgid "Search Classes"
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Class List:"
msgstr ""
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr ""
+
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
msgid "Class:"
msgstr ""
@@ -1068,25 +1636,13 @@ msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
-#: tools/editor/editor_help.cpp tools/editor/script_editor_debugger.cpp
-msgid "Description:"
-msgstr ""
-
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr ""
@@ -1127,22 +1683,22 @@ msgstr ""
msgid "Setting Up.."
msgstr ""
+#: tools/editor/editor_log.cpp
+msgid " Output:"
+msgstr ""
+
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
msgid "Re-Importing"
msgstr ""
#: tools/editor/editor_node.cpp
msgid "Importing:"
-msgstr "導入中"
+msgstr "導入中:"
#: tools/editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/resources_dock.cpp
@@ -1237,7 +1793,7 @@ msgid "Copy Params"
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Set Params"
+msgid "Paste Params"
msgstr ""
#: tools/editor/editor_node.cpp
@@ -1258,10 +1814,36 @@ msgid "Make Sub-Resources Unique"
msgstr ""
#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Open in Help"
+msgstr "開啓場景"
+
+#: tools/editor/editor_node.cpp
msgid "There is no defined scene to run."
msgstr ""
#: tools/editor/editor_node.cpp
+msgid ""
+"No main scene has ever been defined, select one?\n"
+"You can change it later in later in \"Project Settings\" under the "
+"'application' category."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Selected scene '%s' does not exist, select a valid one?\n"
+"You can change it later in \"Project Settings\" under the 'application' "
+"category."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Selected scene '%s' is not a scene file, select a valid one?\n"
+"You can change it later in \"Project Settings\" under the 'application' "
+"category."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Current scene was never saved, please save it prior to running."
msgstr ""
@@ -1351,14 +1933,18 @@ msgid ""
"(Unsaved changes will be lost)"
msgstr ""
+#: tools/editor/editor_node.cpp
+msgid "Pick a Main Scene"
+msgstr "選擇主場景"
+
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
msgid "Ugh"
msgstr ""
#: tools/editor/editor_node.cpp
msgid ""
-"Error loading scene, it must be inside the project path. Use 'Import' to open "
-"the scene, then save it inside the project path."
+"Error loading scene, it must be inside the project path. Use 'Import' to "
+"open the scene, then save it inside the project path."
msgstr ""
#: tools/editor/editor_node.cpp
@@ -1403,6 +1989,23 @@ msgid "Go to previously opened scene."
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Fullscreen Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#, fuzzy
+msgid "Next tab"
+msgstr "下一個"
+
+#: tools/editor/editor_node.cpp
+msgid "Previous tab"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Operations with scene files."
msgstr ""
@@ -1423,6 +2026,10 @@ msgid "Save Scene"
msgstr "儲存場景"
#: tools/editor/editor_node.cpp
+msgid "Save all Scenes"
+msgstr "儲存所有場景"
+
+#: tools/editor/editor_node.cpp
msgid "Close Scene"
msgstr "關閉場景"
@@ -1435,7 +2042,7 @@ msgid "Open Recent"
msgstr "開啓最近的"
#: tools/editor/editor_node.cpp
-msgid "Quick Search File.."
+msgid "Quick Filter Files.."
msgstr ""
#: tools/editor/editor_node.cpp
@@ -1454,7 +2061,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr "重製"
@@ -1480,6 +2087,18 @@ msgid "Import assets to the project."
msgstr ""
#: tools/editor/editor_node.cpp
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Import"
+msgstr "導入"
+
+#: tools/editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
@@ -1496,7 +2115,12 @@ msgid "Export"
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Play the project (F5)."
+msgid "Play the project."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Play"
msgstr ""
#: tools/editor/editor_node.cpp
@@ -1504,35 +2128,60 @@ msgid "Pause the scene"
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Stop the scene (F8)."
+msgid "Pause Scene"
+msgstr "暫停場景"
+
+#: tools/editor/editor_node.cpp
+msgid "Stop the scene."
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Play the edited scene (F6)."
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Stop"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Play the edited scene."
+msgstr "運行修改的場景"
+
+#: tools/editor/editor_node.cpp
+msgid "Play Scene"
+msgstr "運行場景"
+
+#: tools/editor/editor_node.cpp
msgid "Play custom scene"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Play Custom Scene"
+msgstr "運行場景"
+
+#: tools/editor/editor_node.cpp
msgid "Debug options"
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Live Editing"
-msgstr "即時編輯"
+msgid "Deploy with Remote Debug"
+msgstr ""
#: tools/editor/editor_node.cpp
-msgid "File Server"
+msgid ""
+"When exporting or deploying, the resulting executable will attempt to "
+"connect to the IP of this computer in order to be debugged."
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Deploy Remote Debug"
+msgid "Small Deploy with Network FS"
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Deploy File Server Clients"
+msgid ""
+"When this option is enabled, export or deploy will produce a minimal "
+"executable.\n"
+"The filesystem will be provided from the project by the editor over the "
+"network.\n"
+"On Android, deploy will use the USB cable for faster performance. This "
+"option speeds up testing for games with a large footprint."
msgstr ""
#: tools/editor/editor_node.cpp
@@ -1540,9 +2189,45 @@ msgid "Visible Collision Shapes"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid ""
+"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
+"running game if this option is turned on."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Visible Navigation"
msgstr ""
+#: tools/editor/editor_node.cpp
+msgid ""
+"Navigation meshes and polygons will be visible on the running game if this "
+"option is turned on."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Sync Scene Changes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"When this option is turned on, any changes made to the scene in the editor "
+"will be replicated in the running game.\n"
+"When used remotely on a device, this is more efficient with network "
+"filesystem."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Sync Script Changes"
+msgstr "同步更新腳本"
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"When this option is turned on, any script that is saved will be reloaded on "
+"the running game.\n"
+"When used remotely on a device, this is more efficient with network "
+"filesystem."
+msgstr ""
+
#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Settings"
msgstr "設定"
@@ -1595,9 +2280,7 @@ msgstr ""
msgid "Save the currently edited resource."
msgstr ""
-#: tools/editor/editor_node.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
msgid "Save As.."
msgstr "另存為.."
@@ -1626,7 +2309,6 @@ msgid "Output"
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
-#: tools/editor/import_settings.cpp
msgid "Re-Import"
msgstr ""
@@ -1780,7 +2462,7 @@ msgstr ""
#: tools/editor/editor_sub_scene.cpp
msgid "Scene Path:"
-msgstr "場景路徑"
+msgstr "場景路徑:"
#: tools/editor/editor_sub_scene.cpp
msgid "Import From Node:"
@@ -1790,6 +2472,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr "複製路徑"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@@ -1798,20 +2564,66 @@ msgstr ""
msgid "Remove from Group"
msgstr ""
-#: tools/editor/groups_editor.cpp
-msgid "Group Editor"
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+msgid "No bit masks to import!"
msgstr ""
-#: tools/editor/groups_editor.cpp tools/editor/project_export.cpp
-msgid "Group"
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path is empty."
msgstr ""
-#: tools/editor/groups_editor.cpp
-msgid "Node Group(s)"
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path must be a complete resource path."
msgstr ""
-#: tools/editor/import_settings.cpp
-msgid "Imported Resources"
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path must exist."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Save path is empty!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+msgid "Import BitMasks"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture(s):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Target Path:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Accept"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+msgid "Bit Mask"
msgstr ""
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
@@ -1823,6 +2635,12 @@ msgid "No target font resource!"
msgstr ""
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid ""
+"Invalid file extension.\n"
+"Please use .fnt."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "Can't load/process source font."
msgstr ""
@@ -1862,14 +2680,6 @@ msgid "Font Import"
msgstr ""
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Accept"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid ""
"This file is already a Godot font file, please supply a BMFont type file "
"instead."
@@ -1893,11 +2703,6 @@ msgid "No meshes to import!"
msgstr ""
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Save path is empty!"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
msgid "Single Mesh Import"
msgstr ""
@@ -1906,14 +2711,7 @@ msgid "Source Mesh(es):"
msgstr ""
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Target Path:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh"
msgstr ""
@@ -1926,24 +2724,6 @@ msgid "No samples to import!"
msgstr ""
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Target path is empty."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Target path must be a complete resource path."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Target path must exist."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
msgid "Import Audio Samples"
msgstr ""
@@ -1992,12 +2772,6 @@ msgid "Clips"
msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
-msgid "Name"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Start(s)"
msgstr ""
@@ -2096,7 +2870,7 @@ msgid "Couldn't load post-import script:"
msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Invalid/broken script for post-import:"
+msgid "Invalid/broken script for post-import (check console):"
msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
@@ -2230,10 +3004,6 @@ msgid ""
msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Source Texture(s):"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Crop empty space."
msgstr ""
@@ -2362,6 +3132,18 @@ msgstr ""
msgid "MultiNode Set"
msgstr ""
+#: tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
+#: tools/editor/node_dock.cpp
+msgid "Groups"
+msgstr ""
+
+#: tools/editor/node_dock.cpp
+msgid "Select a Node to edit Signals and Groups."
+msgstr ""
+
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Toggle Autoplay"
msgstr ""
@@ -2470,6 +3252,10 @@ msgid "Create new animation in player."
msgstr ""
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Load animation from disk."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Load an animation from disk."
msgstr ""
@@ -2478,6 +3264,10 @@ msgid "Save the current animation"
msgstr ""
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Save As"
+msgstr "另存為"
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Display list of animations in player."
msgstr ""
@@ -2526,6 +3316,7 @@ msgid "Cross-Animation Blend Times"
msgstr ""
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Animation"
msgstr ""
@@ -2720,10 +3511,6 @@ msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@@ -2742,13 +3529,11 @@ msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
msgid "Grid Offset:"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
msgid "Grid Step:"
msgstr ""
@@ -2789,8 +3574,8 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
-msgstr ""
+msgid "Select Mode"
+msgstr "選擇模式"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Drag: Rotate"
@@ -2809,16 +3594,15 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
-msgstr ""
+msgid "Move Mode"
+msgstr "移動模式"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid ""
"Show a list of all objects at the position clicked\n"
"(same as Alt+RMB in select mode)."
@@ -2849,21 +3633,12 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr "編輯"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
msgid "Show Grid"
msgstr ""
@@ -2914,14 +3689,6 @@ msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@@ -2942,7 +3709,7 @@ msgid "Anchor"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys (Ins)"
+msgid "Insert Keys"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3116,6 +3883,10 @@ msgid "MeshInstance lacks a Mesh!"
msgstr ""
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh has not surface to create outlines from!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Could not create outline!"
msgstr ""
@@ -3477,17 +4248,15 @@ msgid "Clear UV"
msgstr ""
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr ""
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
msgid "Enable Snap"
msgstr ""
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
msgid "Grid"
msgstr ""
@@ -3538,14 +4307,6 @@ msgid "Add Sample"
msgstr ""
#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Stop"
-msgstr ""
-
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Play"
-msgstr ""
-
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
msgid "Rename Sample"
msgstr ""
@@ -3602,7 +4363,16 @@ msgstr ""
msgid "Save Theme As.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/project_export.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Next script"
+msgstr "下一個腳本"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Previous script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/project_export.cpp
msgid "File"
msgstr "檔案"
@@ -3616,6 +4386,10 @@ msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@@ -3636,189 +4410,187 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr "上移"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr "下移"
+#, fuzzy
+msgid "Close Docs"
+msgstr "關閉場景"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Keep Debugger Open"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Window"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Tutorials"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Open https://godotengine.org at tutorials section."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Classes"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Search the reference documentation."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to previous edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Go to next edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid "Create Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Reload"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
+msgid "Resave"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Debugger"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
-msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
+msgstr "上移"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
-msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
+msgstr "下移"
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
@@ -3970,10 +4742,6 @@ msgid "Transform Aborted."
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "View Plane Transform."
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "X-Axis Transform."
msgstr ""
@@ -3986,6 +4754,10 @@ msgid "Z-Axis Transform."
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Plane Transform."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scaling to %s%%."
msgstr ""
@@ -4054,75 +4826,84 @@ msgid "Align with view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top (Num7)"
+msgid "Environment"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom (Shift+Num7)"
+msgid "Audio Listener"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left (Num3)"
+msgid "Gizmos"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right (Shift+Num3)"
+msgid "XForm Dialog"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front (Num1)"
+msgid "No scene selected to instance!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear (Shift+Num1)"
+msgid "Instance at Cursor"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Perspective (Num5)"
+msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Orthogonal (Num5)"
+msgid "Move Mode (W)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Environment"
+msgid "Rotate Mode (E)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
+msgid "Scale Mode (R)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Gizmos"
+msgid "Bottom View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Selection (F)"
+msgid "Top View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view (Ctrl+Shift+F)"
+msgid "Rear View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
+msgid "Front View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "No scene selected to instance!"
+msgid "Left View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Instance at Cursor"
+msgid "Right View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Could not instance scene!"
+msgid "Switch Perspective/Orthogonal view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
+msgid "Insert Animation Key"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Focus Selection"
+msgstr "只限選中"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Selection With View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
@@ -4321,16 +5102,48 @@ msgstr ""
msgid "Down"
msgstr ""
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
-msgid "Set region_rect"
+#: tools/editor/plugins/style_box_editor_plugin.cpp
+msgid "StyleBox Preview:"
msgstr ""
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
-msgid "Sprite Region Editor"
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Snap Mode:"
msgstr ""
-#: tools/editor/plugins/style_box_editor_plugin.cpp
-msgid "StyleBox Preview:"
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "<None>"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Pixel Snap"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Grid Snap"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Auto Slice"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Offset:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Step:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Separation:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Texture Region"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Texture Region Editor"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
@@ -4359,7 +5172,11 @@ msgid "Remove Class Items"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Create Template"
+msgid "Create Empty Template"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Create Empty Editor Template"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
@@ -4446,31 +5263,35 @@ msgid "Erase TileMap"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Bucket"
+msgid "Erase selection"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Pick Tile"
+msgid "Find tile"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Select"
+msgid "Transpose"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Erase Selection"
+msgid "Mirror X"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Transpose"
+msgid "Mirror Y"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Mirror X (A)"
+msgid "Bucket"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Mirror Y (S)"
+msgid "Pick Tile"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Select"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
@@ -4704,6 +5525,10 @@ msgid "Select None"
msgstr "不選"
#: tools/editor/project_export.cpp
+msgid "Group"
+msgstr ""
+
+#: tools/editor/project_export.cpp
msgid "Samples"
msgstr ""
@@ -4800,6 +5625,14 @@ msgid "Couldn't create engine.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "The following files failed extraction from package:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Import Existing Project"
msgstr ""
@@ -4820,6 +5653,14 @@ msgid "Project Path:"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Install Project:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Install"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Browse"
msgstr "瀏覽"
@@ -4836,11 +5677,11 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
@@ -4848,7 +5689,17 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Recent Projects:"
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project Manager"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project List"
msgstr ""
#: tools/editor/project_manager.cpp
@@ -4860,6 +5711,10 @@ msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@@ -4899,23 +5754,11 @@ msgstr ""
msgid "Add Input Action Event"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Meta+"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Shift+"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Alt+"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
+#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "Control+"
msgstr ""
-#: tools/editor/project_settings.cpp
+#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "Press a Key.."
msgstr ""
@@ -4964,10 +5807,6 @@ msgid "Joystick Axis Index:"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Axis"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Joystick Button Index:"
msgstr ""
@@ -4980,34 +5819,6 @@ msgid "Erase Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Device"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Button"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Left Button."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Right Button."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Middle Button."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Wheel Up."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Wheel Down."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
@@ -5024,42 +5835,6 @@ msgid "Add Translation"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Valid characters:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Add Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Move Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Remove Translation"
msgstr ""
@@ -5084,10 +5859,6 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Enable"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr ""
@@ -5160,16 +5931,8 @@ msgid "AutoLoad"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Node Name:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "List:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Singleton"
-msgstr ""
+msgid "Plugins"
+msgstr "插件"
#: tools/editor/property_editor.cpp
msgid "Preset.."
@@ -5243,6 +6006,16 @@ msgstr ""
msgid "Sections:"
msgstr ""
+#: tools/editor/property_selector.cpp
+#, fuzzy
+msgid "Select Property"
+msgstr "選擇模式"
+
+#: tools/editor/property_selector.cpp
+#, fuzzy
+msgid "Select Method"
+msgstr "選擇模式"
+
#: tools/editor/pvrtc_compress.cpp
msgid "Could not execute PVRTC tool:"
msgstr ""
@@ -5316,6 +6089,10 @@ msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@@ -5329,8 +6106,8 @@ msgstr "Ok"
#: tools/editor/scene_tree_dock.cpp
msgid ""
-"Cannot instance the scene '%s' because the current scene exists within one of "
-"its nodes."
+"Cannot instance the scene '%s' because the current scene exists within one "
+"of its nodes."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
@@ -5408,31 +6185,27 @@ msgid "Error duplicating scene to save it."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
-msgid "New Scene Root"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Inherit Scene"
+msgid "Edit Groups"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
-msgid "Add Child Node"
+msgid "Edit Connections"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
-msgid "Instance Child Scene"
+msgid "Delete Node(s)"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
-msgid "Change Type"
+msgid "Add Child Node"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
-msgid "Edit Groups"
+msgid "Instance Child Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
-msgid "Edit Connections"
+msgid "Change Type"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
@@ -5448,7 +6221,7 @@ msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
+msgid "Delete (No Confirm)"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
@@ -5461,6 +6234,10 @@ msgid ""
"exists."
msgstr ""
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5500,6 +6277,10 @@ msgid "Load As Placeholder"
msgstr ""
#: tools/editor/scene_tree_editor.cpp
+msgid "Discard Instancing"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
msgid "Open in Editor"
msgstr ""
@@ -5519,82 +6300,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""
@@ -5713,7 +6418,7 @@ msgstr ""
#: tools/editor/script_editor_debugger.cpp
msgid "Errors:"
-msgstr "錯誤"
+msgstr "錯誤:"
#: tools/editor/script_editor_debugger.cpp
msgid "Stack Trace (if applicable):"
@@ -5793,8 +6498,8 @@ msgid "Set From Tree"
msgstr ""
#: tools/editor/settings_config_dialog.cpp
-msgid "Plugin List:"
-msgstr "插件列表:"
+msgid "Shortcuts"
+msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Light Radius"
@@ -5831,3 +6536,15 @@ msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Notifier Extents"
msgstr ""
+
+#~ msgid "Cannot go into subdir:"
+#~ msgstr "無法進入次要資料夾"
+
+#~ msgid "Edit Connections.."
+#~ msgstr "編輯連接"
+
+#~ msgid "Live Editing"
+#~ msgstr "即時編輯"
+
+#~ msgid "Plugin List:"
+#~ msgstr "插件列表:"