diff options
Diffstat (limited to 'tools/translations/zh_HK.po')
-rw-r--r-- | tools/translations/zh_HK.po | 1961 |
1 files changed, 1339 insertions, 622 deletions
diff --git a/tools/translations/zh_HK.po b/tools/translations/zh_HK.po index a78ced993b..1d2ab3f8fb 100644 --- a/tools/translations/zh_HK.po +++ b/tools/translations/zh_HK.po @@ -1,18 +1,340 @@ -# LANGUAGE translation of the Godot Engine editor +# Chinese (Honk Kong) translation of the Godot Engine editor # Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. -# Wesley <ZX_WT@ymail.com>, 2016. +# +# Wesley (zx-wt) <ZX_WT@ymail.com>, 2016. # msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2016-05-30 16:42+0800\n" -"Last-Translator: Wesley <ZX_WT@ymail.com>\n" -"Language-Team: Chinese (traditional) <zh-l10n@linux.org.tw>\n" +"PO-Revision-Date: 2016-08-13 09:55+0000\n" +"Last-Translator: zx-wt <ZX_WT@ymail.com>\n" +"Language-Team: Chinese (Hong Kong) <https://hosted.weblate.org/projects/" +"godot-engine/godot/zh_HK/>\n" "Language: zh_HK\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" +"Plural-Forms: nplurals=1; plural=0;\n" +"X-Generator: Weblate 2.8-dev\n" + +#: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp +msgid "Invalid type argument to convert(), use TYPE_* constants." +msgstr "" + +#: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp +msgid "Not enough bytes for decoding bytes, or invalid format." +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "step argument is zero!" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Not a script with an instance" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Not based on a script" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Not based on a resource file" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (missing @path)" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (can't load script at @path)" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (invalid script at @path)" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary (invalid subclasses)" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "行為" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "訊號:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "只限選中" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "行為" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "新增訊號" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "只限選中" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "只限選中" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "連接" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "新增節點" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a simple reference to the node." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a simple reference to the node." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a Variable Setter." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a Variable Setter." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Preload Node" +msgstr "新增節點" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "由主幹新增節點" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "編輯" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "關閉" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "當改變時更新" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "刪除選中檔案" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Type" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Copy Nodes" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Cut Nodes" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Paste Nodes" +msgstr "貼上" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" #: scene/2d/animated_sprite.cpp msgid "" @@ -102,14 +424,14 @@ msgstr "" #: scene/2d/sprite.cpp msgid "" -"Path property must point to a valid Viewport node to work. Such Viewport must " -"be set to 'render target' mode." +"Path property must point to a valid Viewport node to work. Such Viewport " +"must be set to 'render target' mode." msgstr "" #: scene/2d/sprite.cpp msgid "" -"The Viewport set in the path property must be set as 'render target' in order " -"for this sprite to work." +"The Viewport set in the path property must be set as 'render target' in " +"order for this sprite to work." msgstr "" #: scene/2d/visibility_notifier_2d.cpp @@ -118,6 +440,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -148,8 +474,8 @@ msgstr "" #: scene/3d/navigation_mesh.cpp msgid "" -"NavigationMeshInstance must be a child or grandchild to a Navigation node. It " -"only provides navigation data." +"NavigationMeshInstance must be a child or grandchild to a Navigation node. " +"It only provides navigation data." msgstr "" #: scene/3d/scenario_fx.cpp @@ -163,30 +489,175 @@ msgid "" "order for SpatialSamplePlayer to play sound." msgstr "" +#: scene/3d/sprite_3d.cpp +msgid "" +"A SpriteFrames resource must be created or set in the 'Frames' property in " +"order for AnimatedSprite3D to display frames." +msgstr "" + #: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Cancel" -msgstr "" +msgstr "取消" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" -msgstr "" +msgstr "OK" #: scene/gui/dialogs.cpp msgid "Alert!" -msgstr "" +msgstr "警告!" #: scene/gui/dialogs.cpp msgid "Please Confirm..." +msgstr "請確認..." + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "File Exists, Overwrite?" +msgstr "檔案已存在, 要覆蓋嗎?" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "All Recognized" msgstr "" -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "All Files (*)" +msgstr "所有檔案(*)" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +msgid "Open" +msgstr "開啟" + +#: scene/gui/file_dialog.cpp +msgid "Open a File" +msgstr "開啟檔案" + +#: scene/gui/file_dialog.cpp +msgid "Open File(s)" +msgstr "開啟檔案" + +#: scene/gui/file_dialog.cpp +msgid "Open a Directory" +msgstr "開啟資料夾" + +#: scene/gui/file_dialog.cpp +msgid "Open a File or Directory" +msgstr "選擇資料夾/檔案" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save" +msgstr "儲存" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Save a File" +msgstr "儲存檔案" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp +msgid "Create Folder" +msgstr "新增資料夾" + +#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp +#: tools/editor/editor_file_dialog.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Path:" +msgstr "路徑:" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Directories & Files:" +msgstr "資料夾和檔案:" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "File:" +msgstr "檔案:" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Filter:" +msgstr "篩選:" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Name:" +msgstr "名稱:" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp +msgid "Could not create folder." +msgstr "無法新增資料夾" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Must use a valid extension." +msgstr "請用有效的副檔名" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Shift+" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Alt+" +msgstr "" + +#: scene/gui/input_action.cpp +msgid "Ctrl+" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Meta+" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Device" +msgstr "設備" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Button" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Left Button." +msgstr "左𨫡" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Right Button." +msgstr "右𨫡" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Middle Button." +msgstr "中𨫡" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Wheel Up." +msgstr "上滾" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Wheel Down." +msgstr "下滾" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#, fuzzy +msgid "Axis" +msgstr "中軸" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "剪下" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -194,7 +665,7 @@ msgstr "複製" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -202,8 +673,9 @@ msgid "Paste" msgstr "貼上" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp tools/editor/project_export.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_export.cpp msgid "Select All" msgstr "全選" @@ -215,7 +687,7 @@ msgid "Clear" msgstr "清空" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "復原" @@ -223,8 +695,8 @@ msgstr "復原" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will hide " -"upon running." +"functions. Making them visible for editing is fine though, but they will " +"hide upon running." msgstr "" #: scene/main/viewport.cpp @@ -255,77 +727,9 @@ msgstr "載入字形出現錯誤" msgid "Invalid font size." msgstr "無效字型" -#: tools/editor/addon_editor_plugin.cpp tools/editor/call_dialog.cpp -#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp -#: tools/editor/import_settings.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "關閉" - -#: tools/editor/addon_editor_plugin.cpp tools/editor/create_dialog.cpp -#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/settings_config_dialog.cpp -msgid "Search:" -msgstr "" - -#: tools/editor/addon_editor_plugin.cpp tools/editor/code_editor.cpp -#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_settings.cpp -msgid "Search" -msgstr "" - -#: tools/editor/addon_editor_plugin.cpp tools/editor/editor_node.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Import" -msgstr "導入" - -#: tools/editor/addon_editor_plugin.cpp tools/editor/project_settings.cpp -#: tools/editor/settings_config_dialog.cpp -msgid "Plugins" -msgstr "插件" - -#: tools/editor/addon_editor_plugin.cpp -msgid "Sort:" -msgstr "" - -#: tools/editor/addon_editor_plugin.cpp -msgid "Reverse" -msgstr "" - -#: tools/editor/addon_editor_plugin.cpp tools/editor/project_settings.cpp -msgid "Category:" -msgstr "" - -#: tools/editor/addon_editor_plugin.cpp -msgid "All" -msgstr "全部" - -#: tools/editor/addon_editor_plugin.cpp -msgid "Site:" -msgstr "" - -#: tools/editor/addon_editor_plugin.cpp -msgid "Assets ZIP File" -msgstr "" - #: tools/editor/animation_editor.cpp msgid "Disabled" -msgstr "" +msgstr "已停用" #: tools/editor/animation_editor.cpp msgid "All Selection" @@ -356,19 +760,19 @@ msgid "Anim Add Track" msgstr "" #: tools/editor/animation_editor.cpp -msgid "Move Anim Track Up" +msgid "Anim Duplicate Keys" msgstr "" #: tools/editor/animation_editor.cpp -msgid "Move Anim Track Down" +msgid "Move Anim Track Up" msgstr "" #: tools/editor/animation_editor.cpp -msgid "Remove Anim Track" +msgid "Move Anim Track Down" msgstr "" #: tools/editor/animation_editor.cpp -msgid "Anim Duplicate Keys" +msgid "Remove Anim Track" msgstr "" #: tools/editor/animation_editor.cpp @@ -400,28 +804,45 @@ msgid "Anim Delete Keys" msgstr "" #: tools/editor/animation_editor.cpp -msgid "Anim Add Key" +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Duplicate Selection" msgstr "" #: tools/editor/animation_editor.cpp -msgid "Anim Move Keys" +msgid "Duplicate Transposed" msgstr "" #: tools/editor/animation_editor.cpp -msgid "Scale Selection" +msgid "Remove Selection" +msgstr "移除選項" + +#: tools/editor/animation_editor.cpp +msgid "Continuous" msgstr "" #: tools/editor/animation_editor.cpp -msgid "Scale From Cursor" +#, fuzzy +msgid "Discrete" +msgstr "中斷" + +#: tools/editor/animation_editor.cpp +msgid "Trigger" msgstr "" #: tools/editor/animation_editor.cpp -#: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Duplicate Selection" +msgid "Anim Add Key" msgstr "" #: tools/editor/animation_editor.cpp -msgid "Duplicate Transposed" +msgid "Anim Move Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Scale Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Scale From Cursor" msgstr "" #: tools/editor/animation_editor.cpp @@ -591,6 +1012,10 @@ msgid "Optimize" msgstr "" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -638,6 +1063,55 @@ msgstr "" msgid "Change Array Value" msgstr "" +#: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp +#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Search:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Sort:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Reverse" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Category:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "All" +msgstr "全部" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Site:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Support.." +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Official" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Community" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Testing" +msgstr "測試" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Assets ZIP File" +msgstr "" + #: tools/editor/call_dialog.cpp msgid "Method List For '%s':" msgstr "" @@ -695,9 +1169,17 @@ msgid "Selection Only" msgstr "只限選中" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp -msgid "Find" +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Search" msgstr "" +#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp +msgid "Find" +msgstr "查找" + #: tools/editor/code_editor.cpp msgid "Next" msgstr "下一個" @@ -716,7 +1198,7 @@ msgstr "替換為" #: tools/editor/code_editor.cpp msgid "Case Sensitive" -msgstr "" +msgstr "符合大小寫" #: tools/editor/code_editor.cpp msgid "Backwards" @@ -730,6 +1212,20 @@ msgstr "" msgid "Skip" msgstr "跳過" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "放大" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "縮小" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "重設縮放比例" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -743,14 +1239,12 @@ msgid "Method in target Node must be specified!" msgstr "" #: tools/editor/connections_dialog.cpp +#, fuzzy msgid "Connect To Node:" -msgstr "" +msgstr "連到" #: tools/editor/connections_dialog.cpp -msgid "Binds (Extra Params):" -msgstr "" - -#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp +#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp #: tools/editor/plugins/theme_editor_plugin.cpp #: tools/editor/project_settings.cpp @@ -759,16 +1253,21 @@ msgstr "添加" #: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp #: tools/editor/plugins/animation_tree_editor_plugin.cpp -#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_manager.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/project_manager.cpp msgid "Remove" msgstr "移除" #: tools/editor/connections_dialog.cpp -msgid "Path To Node:" +msgid "Add Extra Call Argument:" msgstr "" #: tools/editor/connections_dialog.cpp -msgid "Method In Node:" +msgid "Extra Call Arguments:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Path to Node:" msgstr "" #: tools/editor/connections_dialog.cpp @@ -792,6 +1291,10 @@ msgid "Connect '%s' to '%s'" msgstr "由 '%s' 連到 '%s'" #: tools/editor/connections_dialog.cpp +msgid "Connecting Signal:" +msgstr "連接訊號:" + +#: tools/editor/connections_dialog.cpp msgid "Create Subscription" msgstr "" @@ -804,23 +1307,25 @@ msgstr "連到..." msgid "Disconnect" msgstr "中斷" -#: tools/editor/connections_dialog.cpp -msgid "Edit Connections.." -msgstr "編輯連接" - -#: tools/editor/connections_dialog.cpp -msgid "Connections:" -msgstr "連接" +#: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp +msgid "Signals" +msgstr "訊號" #: tools/editor/create_dialog.cpp msgid "Create New" -msgstr "" +msgstr "新增" #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp -#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp msgid "Matches:" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp +#: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp +msgid "Description:" +msgstr "" + #: tools/editor/dependency_editor.cpp msgid "Search Replacement For:" msgstr "" @@ -849,8 +1354,8 @@ msgstr "" msgid "Resource" msgstr "資源" -#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp -#: tools/editor/project_settings.cpp +#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp +#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp msgid "Path" msgstr "路徑" @@ -930,10 +1435,95 @@ msgid "Delete selected files?" msgstr "要刪除選中檔案?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/item_list_editor_plugin.cpp tools/editor/scenes_dock.cpp +#: tools/editor/filesystem_dock.cpp +#: tools/editor/plugins/item_list_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "刪除" +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Valid characters:" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name. Must not collide with an existing engine class name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name. Must not collide with an existing buit-in type name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name. Must not collide with an existing global constant name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid Path." +msgstr "有效的路徑" + +#: tools/editor/editor_autoload_settings.cpp +msgid "File does not exist." +msgstr "檔案不存在." + +#: tools/editor/editor_autoload_settings.cpp +msgid "Not in resource path." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Add AutoLoad" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Autoload '%s' already exists!" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Rename Autoload" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Toggle AutoLoad Globals" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Move Autoload" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Remove Autoload" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Enable" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Rearrange Autoloads" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Node Name:" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Name" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Singleton" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "List:" +msgstr "" + #: tools/editor/editor_data.cpp msgid "Updating Scene" msgstr "" @@ -950,102 +1540,80 @@ msgstr "" msgid "Choose a Directory" msgstr "選擇資料夾" -#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp -msgid "Create Folder" -msgstr "新增資料夾" - -#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp -#: tools/editor/editor_plugin_settings.cpp -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Name:" -msgstr "名稱" - -#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp -msgid "Could not create folder." -msgstr "無法新增資料夾" - #: tools/editor/editor_dir_dialog.cpp msgid "Choose" msgstr "選擇" #: tools/editor/editor_file_dialog.cpp -msgid "File Exists, Overwrite?" +msgid "Go Back" msgstr "" #: tools/editor/editor_file_dialog.cpp -msgid "All Recognized" +msgid "Go Forward" msgstr "" #: tools/editor/editor_file_dialog.cpp -msgid "All Files (*)" +msgid "Go Up" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/editor_help.cpp -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/quick_open.cpp tools/editor/scenes_dock.cpp -msgid "Open" -msgstr "開啟" - -#: tools/editor/editor_file_dialog.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Save" -msgstr "儲存" - #: tools/editor/editor_file_dialog.cpp -msgid "Save a File" -msgstr "儲存檔案" +msgid "Refresh" +msgstr "" #: tools/editor/editor_file_dialog.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp -msgid "Path:" -msgstr "路徑" - -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp -msgid "Favorites:" +msgid "Toggle Hidden Files" msgstr "" #: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "最近:" +msgid "Toggle Favorite" +msgstr "" #: tools/editor/editor_file_dialog.cpp -msgid "Directories & Files:" +msgid "Toggle Mode" msgstr "" #: tools/editor/editor_file_dialog.cpp -msgid "Preview:" -msgstr "預覽" +msgid "Focus Path" +msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/script_editor_debugger.cpp -msgid "File:" -msgstr "檔案" +#: tools/editor/editor_file_dialog.cpp +#, fuzzy +msgid "Move Favorite Up" +msgstr "上移" #: tools/editor/editor_file_dialog.cpp -msgid "Filter:" +#, fuzzy +msgid "Move Favorite Down" +msgstr "下移" + +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp +msgid "Favorites:" msgstr "" #: tools/editor/editor_file_dialog.cpp -msgid "Must use a valid extension." -msgstr "" +msgid "Recent:" +msgstr "最近:" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "無法進入次要資料夾" +#: tools/editor/editor_file_dialog.cpp +msgid "Preview:" +msgstr "預覽:" #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Search Classes" +#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp +msgid "Search Help" msgstr "" #: tools/editor/editor_help.cpp msgid "Class List:" msgstr "" +#: tools/editor/editor_help.cpp +msgid "Search Classes" +msgstr "" + #: tools/editor/editor_help.cpp tools/editor/property_editor.cpp msgid "Class:" msgstr "" @@ -1068,25 +1636,13 @@ msgid "Public Methods:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" -#: tools/editor/editor_help.cpp tools/editor/script_editor_debugger.cpp -msgid "Description:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "Method Description:" msgstr "" @@ -1127,22 +1683,22 @@ msgstr "" msgid "Setting Up.." msgstr "" +#: tools/editor/editor_log.cpp +msgid " Output:" +msgstr "" + #: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp msgid "Re-Importing" msgstr "" #: tools/editor/editor_node.cpp msgid "Importing:" -msgstr "導入中" +msgstr "導入中:" #: tools/editor/editor_node.cpp msgid "Node From Scene" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - #: tools/editor/editor_node.cpp #: tools/editor/plugins/animation_player_editor_plugin.cpp #: tools/editor/resources_dock.cpp @@ -1237,7 +1793,7 @@ msgid "Copy Params" msgstr "" #: tools/editor/editor_node.cpp -msgid "Set Params" +msgid "Paste Params" msgstr "" #: tools/editor/editor_node.cpp @@ -1258,10 +1814,36 @@ msgid "Make Sub-Resources Unique" msgstr "" #: tools/editor/editor_node.cpp +#, fuzzy +msgid "Open in Help" +msgstr "開啓場景" + +#: tools/editor/editor_node.cpp msgid "There is no defined scene to run." msgstr "" #: tools/editor/editor_node.cpp +msgid "" +"No main scene has ever been defined, select one?\n" +"You can change it later in later in \"Project Settings\" under the " +"'application' category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Selected scene '%s' does not exist, select a valid one?\n" +"You can change it later in \"Project Settings\" under the 'application' " +"category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Selected scene '%s' is not a scene file, select a valid one?\n" +"You can change it later in \"Project Settings\" under the 'application' " +"category." +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Current scene was never saved, please save it prior to running." msgstr "" @@ -1351,14 +1933,18 @@ msgid "" "(Unsaved changes will be lost)" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Pick a Main Scene" +msgstr "選擇主場景" + #: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp msgid "Ugh" msgstr "" #: tools/editor/editor_node.cpp msgid "" -"Error loading scene, it must be inside the project path. Use 'Import' to open " -"the scene, then save it inside the project path." +"Error loading scene, it must be inside the project path. Use 'Import' to " +"open the scene, then save it inside the project path." msgstr "" #: tools/editor/editor_node.cpp @@ -1403,6 +1989,23 @@ msgid "Go to previously opened scene." msgstr "" #: tools/editor/editor_node.cpp +msgid "Fullscreen Mode" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Next tab" +msgstr "下一個" + +#: tools/editor/editor_node.cpp +msgid "Previous tab" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Operations with scene files." msgstr "" @@ -1423,6 +2026,10 @@ msgid "Save Scene" msgstr "儲存場景" #: tools/editor/editor_node.cpp +msgid "Save all Scenes" +msgstr "儲存所有場景" + +#: tools/editor/editor_node.cpp msgid "Close Scene" msgstr "關閉場景" @@ -1435,7 +2042,7 @@ msgid "Open Recent" msgstr "開啓最近的" #: tools/editor/editor_node.cpp -msgid "Quick Search File.." +msgid "Quick Filter Files.." msgstr "" #: tools/editor/editor_node.cpp @@ -1454,7 +2061,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "重製" @@ -1480,6 +2087,18 @@ msgid "Import assets to the project." msgstr "" #: tools/editor/editor_node.cpp +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Import" +msgstr "導入" + +#: tools/editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1496,7 +2115,12 @@ msgid "Export" msgstr "" #: tools/editor/editor_node.cpp -msgid "Play the project (F5)." +msgid "Play the project." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Play" msgstr "" #: tools/editor/editor_node.cpp @@ -1504,35 +2128,60 @@ msgid "Pause the scene" msgstr "" #: tools/editor/editor_node.cpp -msgid "Stop the scene (F8)." +msgid "Pause Scene" +msgstr "暫停場景" + +#: tools/editor/editor_node.cpp +msgid "Stop the scene." msgstr "" #: tools/editor/editor_node.cpp -msgid "Play the edited scene (F6)." +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Stop" msgstr "" #: tools/editor/editor_node.cpp +msgid "Play the edited scene." +msgstr "運行修改的場景" + +#: tools/editor/editor_node.cpp +msgid "Play Scene" +msgstr "運行場景" + +#: tools/editor/editor_node.cpp msgid "Play custom scene" msgstr "" #: tools/editor/editor_node.cpp +msgid "Play Custom Scene" +msgstr "運行場景" + +#: tools/editor/editor_node.cpp msgid "Debug options" msgstr "" #: tools/editor/editor_node.cpp -msgid "Live Editing" -msgstr "即時編輯" +msgid "Deploy with Remote Debug" +msgstr "" #: tools/editor/editor_node.cpp -msgid "File Server" +msgid "" +"When exporting or deploying, the resulting executable will attempt to " +"connect to the IP of this computer in order to be debugged." msgstr "" #: tools/editor/editor_node.cpp -msgid "Deploy Remote Debug" +msgid "Small Deploy with Network FS" msgstr "" #: tools/editor/editor_node.cpp -msgid "Deploy File Server Clients" +msgid "" +"When this option is enabled, export or deploy will produce a minimal " +"executable.\n" +"The filesystem will be provided from the project by the editor over the " +"network.\n" +"On Android, deploy will use the USB cable for faster performance. This " +"option speeds up testing for games with a large footprint." msgstr "" #: tools/editor/editor_node.cpp @@ -1540,9 +2189,45 @@ msgid "Visible Collision Shapes" msgstr "" #: tools/editor/editor_node.cpp +msgid "" +"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the " +"running game if this option is turned on." +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Visible Navigation" msgstr "" +#: tools/editor/editor_node.cpp +msgid "" +"Navigation meshes and polygons will be visible on the running game if this " +"option is turned on." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Sync Scene Changes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is turned on, any changes made to the scene in the editor " +"will be replicated in the running game.\n" +"When used remotely on a device, this is more efficient with network " +"filesystem." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Sync Script Changes" +msgstr "同步更新腳本" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is turned on, any script that is saved will be reloaded on " +"the running game.\n" +"When used remotely on a device, this is more efficient with network " +"filesystem." +msgstr "" + #: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp msgid "Settings" msgstr "設定" @@ -1595,9 +2280,7 @@ msgstr "" msgid "Save the currently edited resource." msgstr "" -#: tools/editor/editor_node.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp msgid "Save As.." msgstr "另存為.." @@ -1626,7 +2309,6 @@ msgid "Output" msgstr "" #: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp -#: tools/editor/import_settings.cpp msgid "Re-Import" msgstr "" @@ -1780,7 +2462,7 @@ msgstr "" #: tools/editor/editor_sub_scene.cpp msgid "Scene Path:" -msgstr "場景路徑" +msgstr "場景路徑:" #: tools/editor/editor_sub_scene.cpp msgid "Import From Node:" @@ -1790,6 +2472,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "複製路徑" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -1798,20 +2564,66 @@ msgstr "" msgid "Remove from Group" msgstr "" -#: tools/editor/groups_editor.cpp -msgid "Group Editor" +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +msgid "No bit masks to import!" msgstr "" -#: tools/editor/groups_editor.cpp tools/editor/project_export.cpp -msgid "Group" +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path is empty." msgstr "" -#: tools/editor/groups_editor.cpp -msgid "Node Group(s)" +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path must be a complete resource path." msgstr "" -#: tools/editor/import_settings.cpp -msgid "Imported Resources" +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path must exist." +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Save path is empty!" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +msgid "Import BitMasks" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture(s):" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Target Path:" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Accept" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +msgid "Bit Mask" msgstr "" #: tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -1823,6 +2635,12 @@ msgid "No target font resource!" msgstr "" #: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "" +"Invalid file extension.\n" +"Please use .fnt." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Can't load/process source font." msgstr "" @@ -1862,14 +2680,6 @@ msgid "Font Import" msgstr "" #: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Accept" -msgstr "" - -#: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "" "This file is already a Godot font file, please supply a BMFont type file " "instead." @@ -1893,11 +2703,6 @@ msgid "No meshes to import!" msgstr "" #: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -msgid "Save path is empty!" -msgstr "" - -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp msgid "Single Mesh Import" msgstr "" @@ -1906,14 +2711,7 @@ msgid "Source Mesh(es):" msgstr "" #: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -msgid "Target Path:" -msgstr "" - -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh" msgstr "" @@ -1926,24 +2724,6 @@ msgid "No samples to import!" msgstr "" #: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Target path is empty." -msgstr "" - -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Target path must be a complete resource path." -msgstr "" - -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Target path must exist." -msgstr "" - -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp msgid "Import Audio Samples" msgstr "" @@ -1992,12 +2772,6 @@ msgid "Clips" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp -msgid "Name" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Start(s)" msgstr "" @@ -2096,7 +2870,7 @@ msgid "Couldn't load post-import script:" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Invalid/broken script for post-import:" +msgid "Invalid/broken script for post-import (check console):" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp @@ -2230,10 +3004,6 @@ msgid "" msgstr "" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp -msgid "Source Texture(s):" -msgstr "" - -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Crop empty space." msgstr "" @@ -2362,6 +3132,18 @@ msgstr "" msgid "MultiNode Set" msgstr "" +#: tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + +#: tools/editor/node_dock.cpp +msgid "Groups" +msgstr "" + +#: tools/editor/node_dock.cpp +msgid "Select a Node to edit Signals and Groups." +msgstr "" + #: tools/editor/plugins/animation_player_editor_plugin.cpp msgid "Toggle Autoplay" msgstr "" @@ -2470,6 +3252,10 @@ msgid "Create new animation in player." msgstr "" #: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Load animation from disk." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp msgid "Load an animation from disk." msgstr "" @@ -2478,6 +3264,10 @@ msgid "Save the current animation" msgstr "" #: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Save As" +msgstr "另存為" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp msgid "Display list of animations in player." msgstr "" @@ -2526,6 +3316,7 @@ msgid "Cross-Animation Blend Times" msgstr "" #: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Animation" msgstr "" @@ -2720,10 +3511,6 @@ msgid "Post-Processing Texture #" msgstr "" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -2742,13 +3529,11 @@ msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/sprite_region_editor_plugin.cpp msgid "Grid Offset:" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/sprite_region_editor_plugin.cpp msgid "Grid Step:" msgstr "" @@ -2789,8 +3574,8 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" -msgstr "" +msgid "Select Mode" +msgstr "選擇模式" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag: Rotate" @@ -2809,16 +3594,15 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" -msgstr "" +msgid "Move Mode" +msgstr "移動模式" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" "(same as Alt+RMB in select mode)." @@ -2849,21 +3633,12 @@ msgid "Restores the object's children's ability to be selected." msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "編輯" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/sprite_region_editor_plugin.cpp msgid "Show Grid" msgstr "" @@ -2914,14 +3689,6 @@ msgid "View" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -2942,7 +3709,7 @@ msgid "Anchor" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Insert Keys (Ins)" +msgid "Insert Keys" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3116,6 +3883,10 @@ msgid "MeshInstance lacks a Mesh!" msgstr "" #: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh has not surface to create outlines from!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp msgid "Could not create outline!" msgstr "" @@ -3477,17 +4248,15 @@ msgid "Clear UV" msgstr "" #: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/sprite_region_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Snap" msgstr "" #: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/sprite_region_editor_plugin.cpp msgid "Enable Snap" msgstr "" #: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/sprite_region_editor_plugin.cpp msgid "Grid" msgstr "" @@ -3538,14 +4307,6 @@ msgid "Add Sample" msgstr "" #: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "Stop" -msgstr "" - -#: tools/editor/plugins/sample_library_editor_plugin.cpp -msgid "Play" -msgstr "" - -#: tools/editor/plugins/sample_library_editor_plugin.cpp msgid "Rename Sample" msgstr "" @@ -3602,7 +4363,16 @@ msgstr "" msgid "Save Theme As.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/project_export.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Next script" +msgstr "下一個腳本" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Previous script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/project_export.cpp msgid "File" msgstr "檔案" @@ -3616,6 +4386,10 @@ msgid "Save All" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -3636,189 +4410,187 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "上移" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "下移" +#, fuzzy +msgid "Close Docs" +msgstr "關閉場景" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Continue" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +#: tools/editor/script_editor_debugger.cpp +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" -msgstr "" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "上移" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" -msgstr "" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "下移" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -3970,10 +4742,6 @@ msgid "Transform Aborted." msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "View Plane Transform." -msgstr "" - -#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "X-Axis Transform." msgstr "" @@ -3986,6 +4754,10 @@ msgid "Z-Axis Transform." msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Plane Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scaling to %s%%." msgstr "" @@ -4054,75 +4826,84 @@ msgid "Align with view" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Top (Num7)" +msgid "Environment" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Bottom (Shift+Num7)" +msgid "Audio Listener" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Left (Num3)" +msgid "Gizmos" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Right (Shift+Num3)" +msgid "XForm Dialog" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Front (Num1)" +msgid "No scene selected to instance!" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rear (Shift+Num1)" +msgid "Instance at Cursor" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Perspective (Num5)" +msgid "Could not instance scene!" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Orthogonal (Num5)" +msgid "Move Mode (W)" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Environment" +msgid "Rotate Mode (E)" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Audio Listener" +msgid "Scale Mode (R)" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Gizmos" +msgid "Bottom View" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Selection (F)" +msgid "Top View" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Align with view (Ctrl+Shift+F)" +msgid "Rear View" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "XForm Dialog" +msgid "Front View" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "No scene selected to instance!" +msgid "Left View" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Instance at Cursor" +msgid "Right View" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Could not instance scene!" +msgid "Switch Perspective/Orthogonal view" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Scale Mode (R)" +msgid "Insert Animation Key" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Focus Selection" +msgstr "只限選中" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Align Selection With View" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp @@ -4321,16 +5102,48 @@ msgstr "" msgid "Down" msgstr "" -#: tools/editor/plugins/sprite_region_editor_plugin.cpp -msgid "Set region_rect" +#: tools/editor/plugins/style_box_editor_plugin.cpp +msgid "StyleBox Preview:" msgstr "" -#: tools/editor/plugins/sprite_region_editor_plugin.cpp -msgid "Sprite Region Editor" +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Snap Mode:" msgstr "" -#: tools/editor/plugins/style_box_editor_plugin.cpp -msgid "StyleBox Preview:" +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "<None>" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Pixel Snap" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Grid Snap" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Auto Slice" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Offset:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Step:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Separation:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Texture Region" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Texture Region Editor" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp @@ -4359,7 +5172,11 @@ msgid "Remove Class Items" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Create Template" +msgid "Create Empty Template" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Create Empty Editor Template" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp @@ -4446,31 +5263,35 @@ msgid "Erase TileMap" msgstr "" #: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Bucket" +msgid "Erase selection" msgstr "" #: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Pick Tile" +msgid "Find tile" msgstr "" #: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Select" +msgid "Transpose" msgstr "" #: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Erase Selection" +msgid "Mirror X" msgstr "" #: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Transpose" +msgid "Mirror Y" msgstr "" #: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X (A)" +msgid "Bucket" msgstr "" #: tools/editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y (S)" +msgid "Pick Tile" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Select" msgstr "" #: tools/editor/plugins/tile_map_editor_plugin.cpp @@ -4704,6 +5525,10 @@ msgid "Select None" msgstr "不選" #: tools/editor/project_export.cpp +msgid "Group" +msgstr "" + +#: tools/editor/project_export.cpp msgid "Samples" msgstr "" @@ -4800,6 +5625,14 @@ msgid "Couldn't create engine.cfg in project path." msgstr "" #: tools/editor/project_manager.cpp +msgid "The following files failed extraction from package:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Package Installed Successfully!" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Import Existing Project" msgstr "" @@ -4820,6 +5653,14 @@ msgid "Project Path:" msgstr "" #: tools/editor/project_manager.cpp +msgid "Install Project:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Install" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Browse" msgstr "瀏覽" @@ -4836,11 +5677,11 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp @@ -4848,7 +5689,17 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" #: tools/editor/project_manager.cpp -msgid "Recent Projects:" +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Manager" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project List" msgstr "" #: tools/editor/project_manager.cpp @@ -4860,6 +5711,10 @@ msgid "Scan" msgstr "" #: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -4899,23 +5754,11 @@ msgstr "" msgid "Add Input Action Event" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Meta+" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Shift+" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Alt+" -msgstr "" - -#: tools/editor/project_settings.cpp +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp msgid "Control+" msgstr "" -#: tools/editor/project_settings.cpp +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp msgid "Press a Key.." msgstr "" @@ -4964,10 +5807,6 @@ msgid "Joystick Axis Index:" msgstr "" #: tools/editor/project_settings.cpp -msgid "Axis" -msgstr "" - -#: tools/editor/project_settings.cpp msgid "Joystick Button Index:" msgstr "" @@ -4980,34 +5819,6 @@ msgid "Erase Input Action Event" msgstr "" #: tools/editor/project_settings.cpp -msgid "Device" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Button" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Left Button." -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Right Button." -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Middle Button." -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Wheel Up." -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Wheel Down." -msgstr "" - -#: tools/editor/project_settings.cpp msgid "Toggle Persisting" msgstr "" @@ -5024,42 +5835,6 @@ msgid "Add Translation" msgstr "" #: tools/editor/project_settings.cpp -msgid "Toggle AutoLoad Globals" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Invalid name." -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Valid characters:" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Invalid name. Must not collide with an existing engine class name." -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Invalid name. Must not collide with an existing buit-in type name." -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Invalid name. Must not collide with an existing global constant name." -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Add Autoload" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Remove Autoload" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Move Autoload" -msgstr "" - -#: tools/editor/project_settings.cpp msgid "Remove Translation" msgstr "" @@ -5084,10 +5859,6 @@ msgid "Remove Resource Remap Option" msgstr "" #: tools/editor/project_settings.cpp -msgid "Enable" -msgstr "" - -#: tools/editor/project_settings.cpp msgid "Project Settings (engine.cfg)" msgstr "" @@ -5160,16 +5931,8 @@ msgid "AutoLoad" msgstr "" #: tools/editor/project_settings.cpp -msgid "Node Name:" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "List:" -msgstr "" - -#: tools/editor/project_settings.cpp -msgid "Singleton" -msgstr "" +msgid "Plugins" +msgstr "插件" #: tools/editor/property_editor.cpp msgid "Preset.." @@ -5243,6 +6006,16 @@ msgstr "" msgid "Sections:" msgstr "" +#: tools/editor/property_selector.cpp +#, fuzzy +msgid "Select Property" +msgstr "選擇模式" + +#: tools/editor/property_selector.cpp +#, fuzzy +msgid "Select Method" +msgstr "選擇模式" + #: tools/editor/pvrtc_compress.cpp msgid "Could not execute PVRTC tool:" msgstr "" @@ -5316,6 +6089,10 @@ msgid "No parent to instance a child at." msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5329,8 +6106,8 @@ msgstr "Ok" #: tools/editor/scene_tree_dock.cpp msgid "" -"Cannot instance the scene '%s' because the current scene exists within one of " -"its nodes." +"Cannot instance the scene '%s' because the current scene exists within one " +"of its nodes." msgstr "" #: tools/editor/scene_tree_dock.cpp @@ -5408,31 +6185,27 @@ msgid "Error duplicating scene to save it." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "New Scene Root" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Inherit Scene" +msgid "Edit Groups" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Child Node" +msgid "Edit Connections" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Instance Child Scene" +msgid "Delete Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Change Type" +msgid "Add Child Node" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Edit Groups" +msgid "Instance Child Scene" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Edit Connections" +msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp @@ -5448,7 +6221,7 @@ msgid "Save Branch as Scene" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Delete Node(s)" +msgid "Delete (No Confirm)" msgstr "" #: tools/editor/scene_tree_dock.cpp @@ -5461,6 +6234,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5500,6 +6277,10 @@ msgid "Load As Placeholder" msgstr "" #: tools/editor/scene_tree_editor.cpp +msgid "Discard Instancing" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp msgid "Open in Editor" msgstr "" @@ -5519,82 +6300,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" @@ -5713,7 +6418,7 @@ msgstr "" #: tools/editor/script_editor_debugger.cpp msgid "Errors:" -msgstr "錯誤" +msgstr "錯誤:" #: tools/editor/script_editor_debugger.cpp msgid "Stack Trace (if applicable):" @@ -5793,8 +6498,8 @@ msgid "Set From Tree" msgstr "" #: tools/editor/settings_config_dialog.cpp -msgid "Plugin List:" -msgstr "插件列表:" +msgid "Shortcuts" +msgstr "" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Light Radius" @@ -5831,3 +6536,15 @@ msgstr "" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Notifier Extents" msgstr "" + +#~ msgid "Cannot go into subdir:" +#~ msgstr "無法進入次要資料夾" + +#~ msgid "Edit Connections.." +#~ msgstr "編輯連接" + +#~ msgid "Live Editing" +#~ msgstr "即時編輯" + +#~ msgid "Plugin List:" +#~ msgstr "插件列表:" |