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-rw-r--r--tools/translations/tools.pot217
1 files changed, 151 insertions, 66 deletions
diff --git a/tools/translations/tools.pot b/tools/translations/tools.pot
index f007a7be36..854f8fef78 100644
--- a/tools/translations/tools.pot
+++ b/tools/translations/tools.pot
@@ -1,6 +1,7 @@
# LANGUAGE translation of the Godot Engine editor
# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
+#
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
@@ -10,6 +11,46 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid type argument to convert(), use TYPE_* constants."
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not enough bytes for decoding bytes, or invalid format."
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "step argument is zero!"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not a script with an instance"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not based on a script"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not based on a resource file"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary format (missing @path)"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary format (can't load script at @path)"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary format (invalid script at @path)"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary (invalid subclasses)"
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -98,14 +139,14 @@ msgstr ""
#: scene/2d/sprite.cpp
msgid ""
-"Path property must point to a valid Viewport node to work. Such Viewport must "
-"be set to 'render target' mode."
+"Path property must point to a valid Viewport node to work. Such Viewport "
+"must be set to 'render target' mode."
msgstr ""
#: scene/2d/sprite.cpp
msgid ""
-"The Viewport set in the path property must be set as 'render target' in order "
-"for this sprite to work."
+"The Viewport set in the path property must be set as 'render target' in "
+"order for this sprite to work."
msgstr ""
#: scene/2d/visibility_notifier_2d.cpp
@@ -144,8 +185,8 @@ msgstr ""
#: scene/3d/navigation_mesh.cpp
msgid ""
-"NavigationMeshInstance must be a child or grandchild to a Navigation node. It "
-"only provides navigation data."
+"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
+"It only provides navigation data."
msgstr ""
#: scene/3d/scenario_fx.cpp
@@ -341,7 +382,8 @@ msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp tools/editor/project_export.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_export.cpp
msgid "Select All"
msgstr ""
@@ -361,8 +403,8 @@ msgstr ""
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
-"functions. Making them visible for editing is fine though, but they will hide "
-"upon running."
+"functions. Making them visible for editing is fine though, but they will "
+"hide upon running."
msgstr ""
#: scene/main/viewport.cpp
@@ -470,6 +512,18 @@ msgid "Anim Delete Keys"
msgstr ""
#: tools/editor/animation_editor.cpp
+msgid "Continuous"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Discrete"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Trigger"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Anim Add Key"
msgstr ""
@@ -577,6 +631,10 @@ msgid "Change Anim Loop"
msgstr ""
#: tools/editor/animation_editor.cpp
+msgid "Change Anim Loop Interpolation"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Anim Create Typed Value Key"
msgstr ""
@@ -617,6 +675,10 @@ msgid "Enable/Disable looping in animation."
msgstr ""
#: tools/editor/animation_editor.cpp
+msgid "Enable/Disable interpolation when looping animation."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Add new tracks."
msgstr ""
@@ -884,10 +946,6 @@ msgstr ""
msgid "Connect To Node:"
msgstr ""
-#: tools/editor/connections_dialog.cpp
-msgid "Binds (Extra Params):"
-msgstr ""
-
#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
@@ -897,16 +955,21 @@ msgstr ""
#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_manager.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
msgid "Remove"
msgstr ""
#: tools/editor/connections_dialog.cpp
-msgid "Path To Node:"
+msgid "Add Extra Call Argument:"
msgstr ""
#: tools/editor/connections_dialog.cpp
-msgid "Method In Node:"
+msgid "Extra Call Arguments:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Path to Node:"
msgstr ""
#: tools/editor/connections_dialog.cpp
@@ -930,6 +993,10 @@ msgid "Connect '%s' to '%s'"
msgstr ""
#: tools/editor/connections_dialog.cpp
+msgid "Connecting Signal:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Create Subscription"
msgstr ""
@@ -1064,7 +1131,8 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/item_list_editor_plugin.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+#: tools/editor/scenes_dock.cpp
msgid "Delete"
msgstr ""
@@ -1441,8 +1509,8 @@ msgstr ""
#: tools/editor/editor_node.cpp
msgid ""
-"Error loading scene, it must be inside the project path. Use 'Import' to open "
-"the scene, then save it inside the project path."
+"Error loading scene, it must be inside the project path. Use 'Import' to "
+"open the scene, then save it inside the project path."
msgstr ""
#: tools/editor/editor_node.cpp
@@ -1458,7 +1526,7 @@ msgid "Save Layout"
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Load Layout"
+msgid "Delete Layout"
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
@@ -1466,10 +1534,6 @@ msgid "Default"
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Delete Layout"
-msgstr ""
-
-#: tools/editor/editor_node.cpp
msgid "Switch Scene Tab"
msgstr ""
@@ -1491,6 +1555,14 @@ msgid "Go to previously opened scene."
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Fullscreen Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Operations with scene files."
msgstr ""
@@ -1643,8 +1715,8 @@ msgstr ""
#: tools/editor/editor_node.cpp
msgid ""
-"When exporting or deploying, the resulting executable will attempt to connect "
-"to the IP of this computer in order to be debugged."
+"When exporting or deploying, the resulting executable will attempt to "
+"connect to the IP of this computer in order to be debugged."
msgstr ""
#: tools/editor/editor_node.cpp
@@ -1657,8 +1729,8 @@ msgid ""
"executable.\n"
"The filesystem will be provided from the project by the editor over the "
"network.\n"
-"On Android, deploy will use the USB cable for faster performance. This option "
-"speeds up testing for games with a large footprint."
+"On Android, deploy will use the USB cable for faster performance. This "
+"option speeds up testing for games with a large footprint."
msgstr ""
#: tools/editor/editor_node.cpp
@@ -1757,9 +1829,7 @@ msgstr ""
msgid "Save the currently edited resource."
msgstr ""
-#: tools/editor/editor_node.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
msgid "Save As.."
msgstr ""
@@ -2035,6 +2105,12 @@ msgid "No target font resource!"
msgstr ""
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid ""
+"Invalid file extension.\n"
+"Please use .fnt."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "Can't load/process source font."
msgstr ""
@@ -2652,6 +2728,10 @@ msgid "Create new animation in player."
msgstr ""
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Load animation from disk."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Load an animation from disk."
msgstr ""
@@ -2660,6 +2740,10 @@ msgid "Save the current animation"
msgstr ""
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Save As"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Display list of animations in player."
msgstr ""
@@ -3778,7 +3862,8 @@ msgstr ""
msgid "Save Theme As.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/project_export.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/project_export.cpp
msgid "File"
msgstr ""
@@ -3850,11 +3935,7 @@ msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload Tool Script"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload Tool Script (Soft)"
+msgid "Soft Reload Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
@@ -3947,7 +4028,7 @@ msgid "Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual"
+msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
@@ -4154,10 +4235,6 @@ msgid "Transform Aborted."
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "View Plane Transform."
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "X-Axis Transform."
msgstr ""
@@ -4170,6 +4247,10 @@ msgid "Z-Axis Transform."
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Plane Transform."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scaling to %s%%."
msgstr ""
@@ -4549,7 +4630,11 @@ msgid "Remove Class Items"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Create Template"
+msgid "Create Empty Template"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Create Empty Editor Template"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
@@ -4636,31 +4721,35 @@ msgid "Erase TileMap"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Bucket"
+msgid "Erase selection"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Pick Tile"
+msgid "Find tile"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Select"
+msgid "Transpose"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Erase Selection"
+msgid "Mirror X"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Transpose"
+msgid "Mirror Y"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Bucket"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Mirror X (A)"
+msgid "Pick Tile"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Mirror Y (S)"
+msgid "Select"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
@@ -5495,8 +5584,8 @@ msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid ""
-"Cannot instance the scene '%s' because the current scene exists within one of "
-"its nodes."
+"Cannot instance the scene '%s' because the current scene exists within one "
+"of its nodes."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
@@ -5574,31 +5663,27 @@ msgid "Error duplicating scene to save it."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
-msgid "New Scene Root"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Inherit Scene"
+msgid "Edit Groups"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
-msgid "Add Child Node"
+msgid "Edit Connections"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
-msgid "Instance Child Scene"
+msgid "Delete Node(s)"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
-msgid "Change Type"
+msgid "Add Child Node"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
-msgid "Edit Groups"
+msgid "Instance Child Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
-msgid "Edit Connections"
+msgid "Change Type"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
@@ -5614,10 +5699,6 @@ msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@@ -5666,6 +5747,10 @@ msgid "Load As Placeholder"
msgstr ""
#: tools/editor/scene_tree_editor.cpp
+msgid "Discard Instancing"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
msgid "Open in Editor"
msgstr ""