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-rw-r--r--tools/translations/tools.pot1856
1 files changed, 1269 insertions, 587 deletions
diff --git a/tools/translations/tools.pot b/tools/translations/tools.pot
index 7a8d062538..c86586a055 100644
--- a/tools/translations/tools.pot
+++ b/tools/translations/tools.pot
@@ -1,6 +1,7 @@
# LANGUAGE translation of the Godot Engine editor
# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
+#
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
@@ -10,6 +11,315 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
+#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
+msgid "Invalid type argument to convert(), use TYPE_* constants."
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
+msgid "Not enough bytes for decoding bytes, or invalid format."
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "step argument is zero!"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not a script with an instance"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not based on a script"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not based on a resource file"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary format (missing @path)"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary format (can't load script at @path)"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary format (invalid script at @path)"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary (invalid subclasses)"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Meta to drop a simple reference to the node."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Ctrl to drop a simple reference to the node."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Meta to drop a Variable Setter."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Ctrl to drop a Variable Setter."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Preload Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Type"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Copy Nodes"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Cut Nodes"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Paste Nodes"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -98,14 +408,14 @@ msgstr ""
#: scene/2d/sprite.cpp
msgid ""
-"Path property must point to a valid Viewport node to work. Such Viewport must "
-"be set to 'render target' mode."
+"Path property must point to a valid Viewport node to work. Such Viewport "
+"must be set to 'render target' mode."
msgstr ""
#: scene/2d/sprite.cpp
msgid ""
-"The Viewport set in the path property must be set as 'render target' in order "
-"for this sprite to work."
+"The Viewport set in the path property must be set as 'render target' in "
+"order for this sprite to work."
msgstr ""
#: scene/2d/visibility_notifier_2d.cpp
@@ -114,6 +424,10 @@ msgid ""
"as parent."
msgstr ""
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -144,8 +458,8 @@ msgstr ""
#: scene/3d/navigation_mesh.cpp
msgid ""
-"NavigationMeshInstance must be a child or grandchild to a Navigation node. It "
-"only provides navigation data."
+"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
+"It only provides navigation data."
msgstr ""
#: scene/3d/scenario_fx.cpp
@@ -159,11 +473,17 @@ msgid ""
"order for SpatialSamplePlayer to play sound."
msgstr ""
+#: scene/3d/sprite_3d.cpp
+msgid ""
+"A SpriteFrames resource must be created or set in the 'Frames' property in "
+"order for AnimatedSprite3D to display frames."
+msgstr ""
+
#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Cancel"
msgstr ""
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr ""
@@ -175,14 +495,152 @@ msgstr ""
msgid "Please Confirm..."
msgstr ""
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "File Exists, Overwrite?"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "All Recognized"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "All Files (*)"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
+msgid "Open"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp
+msgid "Open a File"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp
+msgid "Open File(s)"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp
+msgid "Open a Directory"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp
+msgid "Open a File or Directory"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Save a File"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
+#: tools/editor/editor_file_dialog.cpp
+msgid "Create Folder"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/script_create_dialog.cpp
+msgid "Path:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Directories & Files:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "File:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Filter:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Name:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
+#: tools/editor/editor_file_dialog.cpp
+msgid "Could not create folder."
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Must use a valid extension."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Shift+"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Alt+"
+msgstr ""
+
+#: scene/gui/input_action.cpp
+msgid "Ctrl+"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Meta+"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Device"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Button"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Left Button."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Right Button."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Middle Button."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Wheel Up."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Wheel Down."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Axis"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -190,7 +648,7 @@ msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -198,8 +656,9 @@ msgid "Paste"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp tools/editor/project_export.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_export.cpp
msgid "Select All"
msgstr ""
@@ -211,7 +670,7 @@ msgid "Clear"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr ""
@@ -219,8 +678,8 @@ msgstr ""
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
-"functions. Making them visible for editing is fine though, but they will hide "
-"upon running."
+"functions. Making them visible for editing is fine though, but they will "
+"hide upon running."
msgstr ""
#: scene/main/viewport.cpp
@@ -251,74 +710,6 @@ msgstr ""
msgid "Invalid font size."
msgstr ""
-#: tools/editor/addon_editor_plugin.cpp tools/editor/call_dialog.cpp
-#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
-#: tools/editor/import_settings.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
-#: tools/editor/addon_editor_plugin.cpp tools/editor/create_dialog.cpp
-#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/settings_config_dialog.cpp
-msgid "Search:"
-msgstr ""
-
-#: tools/editor/addon_editor_plugin.cpp tools/editor/code_editor.cpp
-#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_settings.cpp
-msgid "Search"
-msgstr ""
-
-#: tools/editor/addon_editor_plugin.cpp tools/editor/editor_node.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Import"
-msgstr ""
-
-#: tools/editor/addon_editor_plugin.cpp tools/editor/project_settings.cpp
-#: tools/editor/settings_config_dialog.cpp
-msgid "Plugins"
-msgstr ""
-
-#: tools/editor/addon_editor_plugin.cpp
-msgid "Sort:"
-msgstr ""
-
-#: tools/editor/addon_editor_plugin.cpp
-msgid "Reverse"
-msgstr ""
-
-#: tools/editor/addon_editor_plugin.cpp tools/editor/project_settings.cpp
-msgid "Category:"
-msgstr ""
-
-#: tools/editor/addon_editor_plugin.cpp
-msgid "All"
-msgstr ""
-
-#: tools/editor/addon_editor_plugin.cpp
-msgid "Site:"
-msgstr ""
-
-#: tools/editor/addon_editor_plugin.cpp
-msgid "Assets ZIP File"
-msgstr ""
-
#: tools/editor/animation_editor.cpp
msgid "Disabled"
msgstr ""
@@ -352,19 +743,19 @@ msgid "Anim Add Track"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Move Anim Track Up"
+msgid "Anim Duplicate Keys"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Move Anim Track Down"
+msgid "Move Anim Track Up"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Remove Anim Track"
+msgid "Move Anim Track Down"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Anim Duplicate Keys"
+msgid "Remove Anim Track"
msgstr ""
#: tools/editor/animation_editor.cpp
@@ -396,28 +787,44 @@ msgid "Anim Delete Keys"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Anim Add Key"
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Anim Move Keys"
+msgid "Duplicate Transposed"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Scale Selection"
+msgid "Remove Selection"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Scale From Cursor"
+msgid "Continuous"
msgstr ""
#: tools/editor/animation_editor.cpp
-#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Duplicate Selection"
+msgid "Discrete"
msgstr ""
#: tools/editor/animation_editor.cpp
-msgid "Duplicate Transposed"
+msgid "Trigger"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Add Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Move Keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Scale Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Scale From Cursor"
msgstr ""
#: tools/editor/animation_editor.cpp
@@ -587,6 +994,10 @@ msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@@ -634,6 +1045,55 @@ msgstr ""
msgid "Change Array Value"
msgstr ""
+#: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp
+#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Search:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Sort:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Reverse"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+#: tools/editor/project_settings.cpp
+msgid "Category:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "All"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Site:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Support.."
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Official"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Community"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Testing"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Assets ZIP File"
+msgstr ""
+
#: tools/editor/call_dialog.cpp
msgid "Method List For '%s':"
msgstr ""
@@ -691,6 +1151,14 @@ msgid "Selection Only"
msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_settings.cpp
+msgid "Search"
+msgstr ""
+
+#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
msgid "Find"
msgstr ""
@@ -726,6 +1194,20 @@ msgstr ""
msgid "Skip"
msgstr ""
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@@ -743,10 +1225,7 @@ msgid "Connect To Node:"
msgstr ""
#: tools/editor/connections_dialog.cpp
-msgid "Binds (Extra Params):"
-msgstr ""
-
-#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
@@ -755,16 +1234,21 @@ msgstr ""
#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
-#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_manager.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
msgid "Remove"
msgstr ""
#: tools/editor/connections_dialog.cpp
-msgid "Path To Node:"
+msgid "Add Extra Call Argument:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Extra Call Arguments:"
msgstr ""
#: tools/editor/connections_dialog.cpp
-msgid "Method In Node:"
+msgid "Path to Node:"
msgstr ""
#: tools/editor/connections_dialog.cpp
@@ -788,6 +1272,10 @@ msgid "Connect '%s' to '%s'"
msgstr ""
#: tools/editor/connections_dialog.cpp
+msgid "Connecting Signal:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
msgid "Create Subscription"
msgstr ""
@@ -800,12 +1288,8 @@ msgstr ""
msgid "Disconnect"
msgstr ""
-#: tools/editor/connections_dialog.cpp
-msgid "Edit Connections.."
-msgstr ""
-
-#: tools/editor/connections_dialog.cpp
-msgid "Connections:"
+#: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp
+msgid "Signals"
msgstr ""
#: tools/editor/create_dialog.cpp
@@ -813,10 +1297,16 @@ msgid "Create New"
msgstr ""
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
msgid "Matches:"
msgstr ""
+#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
+#: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp
+msgid "Description:"
+msgstr ""
+
#: tools/editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr ""
@@ -845,8 +1335,8 @@ msgstr ""
msgid "Resource"
msgstr ""
-#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp
-#: tools/editor/project_settings.cpp
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
msgid "Path"
msgstr ""
@@ -926,10 +1416,95 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/item_list_editor_plugin.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/filesystem_dock.cpp
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid Path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "File does not exist."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Not in resource path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Add AutoLoad"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rearrange Autoloads"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr ""
+
#: tools/editor/editor_data.cpp
msgid "Updating Scene"
msgstr ""
@@ -946,100 +1521,76 @@ msgstr ""
msgid "Choose a Directory"
msgstr ""
-#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp
-msgid "Create Folder"
-msgstr ""
-
-#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp
-#: tools/editor/editor_plugin_settings.cpp
-#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Name:"
-msgstr ""
-
-#: tools/editor/editor_dir_dialog.cpp tools/editor/editor_file_dialog.cpp
-msgid "Could not create folder."
-msgstr ""
-
#: tools/editor/editor_dir_dialog.cpp
msgid "Choose"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "File Exists, Overwrite?"
+msgid "Go Back"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "All Recognized"
+msgid "Go Forward"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "All Files (*)"
-msgstr ""
-
-#: tools/editor/editor_file_dialog.cpp tools/editor/editor_help.cpp
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/quick_open.cpp tools/editor/scenes_dock.cpp
-msgid "Open"
+msgid "Go Up"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Save"
+#: tools/editor/editor_file_dialog.cpp
+msgid "Refresh"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Save a File"
+msgid "Toggle Hidden Files"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp
-msgid "Path:"
+msgid "Toggle Favorite"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
-msgid "Favorites:"
+#: tools/editor/editor_file_dialog.cpp
+msgid "Toggle Mode"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Recent:"
+msgid "Focus Path"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Directories & Files:"
+msgid "Move Favorite Up"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Preview:"
+msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/script_editor_debugger.cpp
-msgid "File:"
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Filter:"
+msgid "Recent:"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Must use a valid extension."
+msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
+msgid "ScanSources"
msgstr ""
-#: tools/editor/editor_file_system.cpp
-msgid "ScanSources"
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Search Classes"
+msgid "Class List:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Class List:"
+msgid "Search Classes"
msgstr ""
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
@@ -1064,25 +1615,13 @@ msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
-#: tools/editor/editor_help.cpp tools/editor/script_editor_debugger.cpp
-msgid "Description:"
-msgstr ""
-
#: tools/editor/editor_help.cpp
msgid "Method Description:"
msgstr ""
@@ -1123,6 +1662,10 @@ msgstr ""
msgid "Setting Up.."
msgstr ""
+#: tools/editor/editor_log.cpp
+msgid " Output:"
+msgstr ""
+
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
msgid "Re-Importing"
msgstr ""
@@ -1135,10 +1678,6 @@ msgstr ""
msgid "Node From Scene"
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/resources_dock.cpp
@@ -1233,7 +1772,7 @@ msgid "Copy Params"
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Set Params"
+msgid "Paste Params"
msgstr ""
#: tools/editor/editor_node.cpp
@@ -1254,10 +1793,35 @@ msgid "Make Sub-Resources Unique"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Open in Help"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "There is no defined scene to run."
msgstr ""
#: tools/editor/editor_node.cpp
+msgid ""
+"No main scene has ever been defined, select one?\n"
+"You can change it later in later in \"Project Settings\" under the "
+"'application' category."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Selected scene '%s' does not exist, select a valid one?\n"
+"You can change it later in \"Project Settings\" under the 'application' "
+"category."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Selected scene '%s' is not a scene file, select a valid one?\n"
+"You can change it later in \"Project Settings\" under the 'application' "
+"category."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Current scene was never saved, please save it prior to running."
msgstr ""
@@ -1347,14 +1911,18 @@ msgid ""
"(Unsaved changes will be lost)"
msgstr ""
+#: tools/editor/editor_node.cpp
+msgid "Pick a Main Scene"
+msgstr ""
+
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
msgid "Ugh"
msgstr ""
#: tools/editor/editor_node.cpp
msgid ""
-"Error loading scene, it must be inside the project path. Use 'Import' to open "
-"the scene, then save it inside the project path."
+"Error loading scene, it must be inside the project path. Use 'Import' to "
+"open the scene, then save it inside the project path."
msgstr ""
#: tools/editor/editor_node.cpp
@@ -1399,6 +1967,22 @@ msgid "Go to previously opened scene."
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Fullscreen Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Next tab"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Previous tab"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Operations with scene files."
msgstr ""
@@ -1419,6 +2003,10 @@ msgid "Save Scene"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Save all Scenes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Close Scene"
msgstr ""
@@ -1431,7 +2019,7 @@ msgid "Open Recent"
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Quick Search File.."
+msgid "Quick Filter Files.."
msgstr ""
#: tools/editor/editor_node.cpp
@@ -1450,7 +2038,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@@ -1476,6 +2064,18 @@ msgid "Import assets to the project."
msgstr ""
#: tools/editor/editor_node.cpp
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
@@ -1492,7 +2092,12 @@ msgid "Export"
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Play the project (F5)."
+msgid "Play the project."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Play"
msgstr ""
#: tools/editor/editor_node.cpp
@@ -1500,11 +2105,24 @@ msgid "Pause the scene"
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Stop the scene (F8)."
+msgid "Pause Scene"
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Play the edited scene (F6)."
+msgid "Stop the scene."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Stop"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Play the edited scene."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Play Scene"
msgstr ""
#: tools/editor/editor_node.cpp
@@ -1512,23 +2130,35 @@ msgid "Play custom scene"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid "Play Custom Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Debug options"
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Live Editing"
+msgid "Deploy with Remote Debug"
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "File Server"
+msgid ""
+"When exporting or deploying, the resulting executable will attempt to "
+"connect to the IP of this computer in order to be debugged."
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Deploy Remote Debug"
+msgid "Small Deploy with Network FS"
msgstr ""
#: tools/editor/editor_node.cpp
-msgid "Deploy File Server Clients"
+msgid ""
+"When this option is enabled, export or deploy will produce a minimal "
+"executable.\n"
+"The filesystem will be provided from the project by the editor over the "
+"network.\n"
+"On Android, deploy will use the USB cable for faster performance. This "
+"option speeds up testing for games with a large footprint."
msgstr ""
#: tools/editor/editor_node.cpp
@@ -1536,9 +2166,45 @@ msgid "Visible Collision Shapes"
msgstr ""
#: tools/editor/editor_node.cpp
+msgid ""
+"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
+"running game if this option is turned on."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
msgid "Visible Navigation"
msgstr ""
+#: tools/editor/editor_node.cpp
+msgid ""
+"Navigation meshes and polygons will be visible on the running game if this "
+"option is turned on."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Sync Scene Changes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"When this option is turned on, any changes made to the scene in the editor "
+"will be replicated in the running game.\n"
+"When used remotely on a device, this is more efficient with network "
+"filesystem."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Sync Script Changes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"When this option is turned on, any script that is saved will be reloaded on "
+"the running game.\n"
+"When used remotely on a device, this is more efficient with network "
+"filesystem."
+msgstr ""
+
#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Settings"
msgstr ""
@@ -1591,9 +2257,7 @@ msgstr ""
msgid "Save the currently edited resource."
msgstr ""
-#: tools/editor/editor_node.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
msgid "Save As.."
msgstr ""
@@ -1622,7 +2286,6 @@ msgid "Output"
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
-#: tools/editor/import_settings.cpp
msgid "Re-Import"
msgstr ""
@@ -1786,6 +2449,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@@ -1794,20 +2541,66 @@ msgstr ""
msgid "Remove from Group"
msgstr ""
-#: tools/editor/groups_editor.cpp
-msgid "Group Editor"
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+msgid "No bit masks to import!"
msgstr ""
-#: tools/editor/groups_editor.cpp tools/editor/project_export.cpp
-msgid "Group"
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path is empty."
msgstr ""
-#: tools/editor/groups_editor.cpp
-msgid "Node Group(s)"
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path must be a complete resource path."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path must exist."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Save path is empty!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+msgid "Import BitMasks"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture(s):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Target Path:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Accept"
msgstr ""
-#: tools/editor/import_settings.cpp
-msgid "Imported Resources"
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+msgid "Bit Mask"
msgstr ""
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
@@ -1819,6 +2612,12 @@ msgid "No target font resource!"
msgstr ""
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid ""
+"Invalid file extension.\n"
+"Please use .fnt."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "Can't load/process source font."
msgstr ""
@@ -1858,14 +2657,6 @@ msgid "Font Import"
msgstr ""
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Accept"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid ""
"This file is already a Godot font file, please supply a BMFont type file "
"instead."
@@ -1889,11 +2680,6 @@ msgid "No meshes to import!"
msgstr ""
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-msgid "Save path is empty!"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
msgid "Single Mesh Import"
msgstr ""
@@ -1902,14 +2688,7 @@ msgid "Source Mesh(es):"
msgstr ""
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Target Path:"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh"
msgstr ""
@@ -1922,24 +2701,6 @@ msgid "No samples to import!"
msgstr ""
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Target path is empty."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Target path must be a complete resource path."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Target path must exist."
-msgstr ""
-
-#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
msgid "Import Audio Samples"
msgstr ""
@@ -1988,12 +2749,6 @@ msgid "Clips"
msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
-msgid "Name"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Start(s)"
msgstr ""
@@ -2092,7 +2847,7 @@ msgid "Couldn't load post-import script:"
msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
-msgid "Invalid/broken script for post-import:"
+msgid "Invalid/broken script for post-import (check console):"
msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
@@ -2226,10 +2981,6 @@ msgid ""
msgstr ""
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
-msgid "Source Texture(s):"
-msgstr ""
-
-#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Crop empty space."
msgstr ""
@@ -2358,6 +3109,18 @@ msgstr ""
msgid "MultiNode Set"
msgstr ""
+#: tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
+#: tools/editor/node_dock.cpp
+msgid "Groups"
+msgstr ""
+
+#: tools/editor/node_dock.cpp
+msgid "Select a Node to edit Signals and Groups."
+msgstr ""
+
#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Toggle Autoplay"
msgstr ""
@@ -2466,6 +3229,10 @@ msgid "Create new animation in player."
msgstr ""
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Load animation from disk."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Load an animation from disk."
msgstr ""
@@ -2474,6 +3241,10 @@ msgid "Save the current animation"
msgstr ""
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Save As"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
msgid "Display list of animations in player."
msgstr ""
@@ -2522,6 +3293,7 @@ msgid "Cross-Animation Blend Times"
msgstr ""
#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Animation"
msgstr ""
@@ -2716,10 +3488,6 @@ msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@@ -2738,13 +3506,11 @@ msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
msgid "Grid Offset:"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
msgid "Grid Step:"
msgstr ""
@@ -2785,7 +3551,7 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+msgid "Select Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -2805,16 +3571,15 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+msgid "Move Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid ""
"Show a list of all objects at the position clicked\n"
"(same as Alt+RMB in select mode)."
@@ -2845,21 +3610,12 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
msgid "Show Grid"
msgstr ""
@@ -2910,14 +3666,6 @@ msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@@ -2938,7 +3686,7 @@ msgid "Anchor"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys (Ins)"
+msgid "Insert Keys"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3112,6 +3860,10 @@ msgid "MeshInstance lacks a Mesh!"
msgstr ""
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh has not surface to create outlines from!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Could not create outline!"
msgstr ""
@@ -3473,17 +4225,15 @@ msgid "Clear UV"
msgstr ""
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
msgstr ""
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
msgid "Enable Snap"
msgstr ""
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
msgid "Grid"
msgstr ""
@@ -3534,14 +4284,6 @@ msgid "Add Sample"
msgstr ""
#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Stop"
-msgstr ""
-
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-msgid "Play"
-msgstr ""
-
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
msgid "Rename Sample"
msgstr ""
@@ -3598,7 +4340,16 @@ msgstr ""
msgid "Save Theme As.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/project_export.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Next script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Previous script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/project_export.cpp
msgid "File"
msgstr ""
@@ -3612,6 +4363,10 @@ msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@@ -3632,189 +4387,186 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
+msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+msgid "Keep Debugger Open"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
@@ -3966,10 +4718,6 @@ msgid "Transform Aborted."
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "View Plane Transform."
-msgstr ""
-
-#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "X-Axis Transform."
msgstr ""
@@ -3982,6 +4730,10 @@ msgid "Z-Axis Transform."
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Plane Transform."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scaling to %s%%."
msgstr ""
@@ -4050,75 +4802,83 @@ msgid "Align with view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Top (Num7)"
+msgid "Environment"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Audio Listener"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Gizmos"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom (Shift+Num7)"
+msgid "XForm Dialog"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Left (Num3)"
+msgid "No scene selected to instance!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Right (Shift+Num3)"
+msgid "Instance at Cursor"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Front (Num1)"
+msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear (Shift+Num1)"
+msgid "Move Mode (W)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Perspective (Num5)"
+msgid "Rotate Mode (E)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Orthogonal (Num5)"
+msgid "Scale Mode (R)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Environment"
+msgid "Bottom View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
+msgid "Top View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Gizmos"
+msgid "Rear View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Selection (F)"
+msgid "Front View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view (Ctrl+Shift+F)"
+msgid "Left View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
+msgid "Right View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "No scene selected to instance!"
+msgid "Switch Perspective/Orthogonal view"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Instance at Cursor"
+msgid "Insert Animation Key"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Could not instance scene!"
+msgid "Focus Selection"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Scale Mode (R)"
+msgid "Align Selection With View"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
@@ -4317,16 +5077,48 @@ msgstr ""
msgid "Down"
msgstr ""
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
-msgid "Set region_rect"
+#: tools/editor/plugins/style_box_editor_plugin.cpp
+msgid "StyleBox Preview:"
msgstr ""
-#: tools/editor/plugins/sprite_region_editor_plugin.cpp
-msgid "Sprite Region Editor"
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Snap Mode:"
msgstr ""
-#: tools/editor/plugins/style_box_editor_plugin.cpp
-msgid "StyleBox Preview:"
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "<None>"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Pixel Snap"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Grid Snap"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Auto Slice"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Offset:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Step:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Separation:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Texture Region"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Texture Region Editor"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
@@ -4355,7 +5147,11 @@ msgid "Remove Class Items"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
-msgid "Create Template"
+msgid "Create Empty Template"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Create Empty Editor Template"
msgstr ""
#: tools/editor/plugins/theme_editor_plugin.cpp
@@ -4442,31 +5238,35 @@ msgid "Erase TileMap"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Bucket"
+msgid "Erase selection"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Pick Tile"
+msgid "Find tile"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Select"
+msgid "Transpose"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Erase Selection"
+msgid "Mirror X"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Transpose"
+msgid "Mirror Y"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Mirror X (A)"
+msgid "Bucket"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Pick Tile"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
-msgid "Mirror Y (S)"
+msgid "Select"
msgstr ""
#: tools/editor/plugins/tile_map_editor_plugin.cpp
@@ -4700,6 +5500,10 @@ msgid "Select None"
msgstr ""
#: tools/editor/project_export.cpp
+msgid "Group"
+msgstr ""
+
+#: tools/editor/project_export.cpp
msgid "Samples"
msgstr ""
@@ -4796,6 +5600,14 @@ msgid "Couldn't create engine.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "The following files failed extraction from package:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Import Existing Project"
msgstr ""
@@ -4816,6 +5628,14 @@ msgid "Project Path:"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Install Project:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Install"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Browse"
msgstr ""
@@ -4832,11 +5652,11 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
@@ -4844,7 +5664,17 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Recent Projects:"
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project Manager"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project List"
msgstr ""
#: tools/editor/project_manager.cpp
@@ -4856,6 +5686,10 @@ msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@@ -4895,23 +5729,11 @@ msgstr ""
msgid "Add Input Action Event"
msgstr ""
-#: tools/editor/project_settings.cpp
-msgid "Meta+"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Shift+"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Alt+"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
+#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "Control+"
msgstr ""
-#: tools/editor/project_settings.cpp
+#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "Press a Key.."
msgstr ""
@@ -4960,10 +5782,6 @@ msgid "Joystick Axis Index:"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Axis"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Joystick Button Index:"
msgstr ""
@@ -4976,34 +5794,6 @@ msgid "Erase Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Device"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Button"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Left Button."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Right Button."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Middle Button."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Wheel Up."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Wheel Down."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Toggle Persisting"
msgstr ""
@@ -5020,42 +5810,6 @@ msgid "Add Translation"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Toggle AutoLoad Globals"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Valid characters:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Add Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Remove Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Move Autoload"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Remove Translation"
msgstr ""
@@ -5080,10 +5834,6 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Enable"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr ""
@@ -5156,15 +5906,7 @@ msgid "AutoLoad"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Node Name:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "List:"
-msgstr ""
-
-#: tools/editor/project_settings.cpp
-msgid "Singleton"
+msgid "Plugins"
msgstr ""
#: tools/editor/property_editor.cpp
@@ -5239,6 +5981,14 @@ msgstr ""
msgid "Sections:"
msgstr ""
+#: tools/editor/property_selector.cpp
+msgid "Select Property"
+msgstr ""
+
+#: tools/editor/property_selector.cpp
+msgid "Select Method"
+msgstr ""
+
#: tools/editor/pvrtc_compress.cpp
msgid "Could not execute PVRTC tool:"
msgstr ""
@@ -5312,6 +6062,10 @@ msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@@ -5325,8 +6079,8 @@ msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid ""
-"Cannot instance the scene '%s' because the current scene exists within one of "
-"its nodes."
+"Cannot instance the scene '%s' because the current scene exists within one "
+"of its nodes."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
@@ -5404,31 +6158,27 @@ msgid "Error duplicating scene to save it."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
-msgid "New Scene Root"
-msgstr ""
-
-#: tools/editor/scene_tree_dock.cpp
-msgid "Inherit Scene"
+msgid "Edit Groups"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
-msgid "Add Child Node"
+msgid "Edit Connections"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
-msgid "Instance Child Scene"
+msgid "Delete Node(s)"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
-msgid "Change Type"
+msgid "Add Child Node"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
-msgid "Edit Groups"
+msgid "Instance Child Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
-msgid "Edit Connections"
+msgid "Change Type"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
@@ -5444,7 +6194,7 @@ msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
+msgid "Delete (No Confirm)"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
@@ -5457,6 +6207,10 @@ msgid ""
"exists."
msgstr ""
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5496,6 +6250,10 @@ msgid "Load As Placeholder"
msgstr ""
#: tools/editor/scene_tree_editor.cpp
+msgid "Discard Instancing"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
msgid "Open in Editor"
msgstr ""
@@ -5515,82 +6273,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""
@@ -5788,7 +6470,7 @@ msgid "Set From Tree"
msgstr ""
#: tools/editor/settings_config_dialog.cpp
-msgid "Plugin List:"
+msgid "Shortcuts"
msgstr ""
#: tools/editor/spatial_editor_gizmos.cpp