diff options
Diffstat (limited to 'tools/translations/sk.po')
-rw-r--r-- | tools/translations/sk.po | 238 |
1 files changed, 158 insertions, 80 deletions
diff --git a/tools/translations/sk.po b/tools/translations/sk.po index b21333b7f8..94ce24b46c 100644 --- a/tools/translations/sk.po +++ b/tools/translations/sk.po @@ -2,13 +2,13 @@ # Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # -# lablazer <avojtus@centrum.sk>, 2016. +# J08nY <johnenter@gmail.com>, 2016. # msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2016-06-11 11:23+0000\n" -"Last-Translator: lablazer <avojtus@centrum.sk>\n" +"PO-Revision-Date: 2016-06-25 14:16+0000\n" +"Last-Translator: J08nY <johnenter@gmail.com>\n" "Language-Team: Slovak <https://hosted.weblate.org/projects/godot-engine/" "godot/sk/>\n" "Language: sk\n" @@ -19,15 +19,15 @@ msgstr "" #: modules/gdscript/gd_functions.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." -msgstr "" +msgstr "Chybný argument convert(), použite TYPE_* konštanty." #: modules/gdscript/gd_functions.cpp msgid "Not enough bytes for decoding bytes, or invalid format." -msgstr "" +msgstr "Nedostatok bajtov na dekódovanie, možný chybný formát." #: modules/gdscript/gd_functions.cpp msgid "step argument is zero!" -msgstr "" +msgstr "argument \"step\"/krok je nulový!" #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" @@ -241,7 +241,7 @@ msgstr "" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp msgid "All Recognized" -msgstr "" +msgstr "Všetko rozpoznané" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp msgid "All Files (*)" @@ -252,64 +252,64 @@ msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp #: tools/editor/scenes_dock.cpp msgid "Open" -msgstr "" +msgstr "Otvoriť" #: scene/gui/file_dialog.cpp msgid "Open a File" -msgstr "" +msgstr "Otvoriť súbor" #: scene/gui/file_dialog.cpp msgid "Open File(s)" -msgstr "" +msgstr "Otvoriť súbor(y)" #: scene/gui/file_dialog.cpp msgid "Open a Directory" -msgstr "" +msgstr "Otvorit priečinok" #: scene/gui/file_dialog.cpp msgid "Open a File or Directory" -msgstr "" +msgstr "Otvoriť súbor / priečinok" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_node.cpp #: tools/editor/plugins/animation_player_editor_plugin.cpp #: tools/editor/plugins/script_editor_plugin.cpp msgid "Save" -msgstr "" +msgstr "Uložiť" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp msgid "Save a File" -msgstr "" +msgstr "Uložiť súbor" #: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp #: tools/editor/editor_file_dialog.cpp msgid "Create Folder" -msgstr "" +msgstr "Vytvoriť adresár" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp #: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp msgid "Path:" -msgstr "" +msgstr "Cesta:" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp msgid "Directories & Files:" -msgstr "" +msgstr "Priečinky a Súbory:" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/script_editor_debugger.cpp msgid "File:" -msgstr "" +msgstr "Súbor:" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp msgid "Filter:" -msgstr "" +msgstr "Filter:" #: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp #: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Name:" -msgstr "" +msgstr "Meno:" #: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp #: tools/editor/editor_file_dialog.cpp @@ -323,29 +323,29 @@ msgstr "" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp #: tools/editor/settings_config_dialog.cpp msgid "Shift+" -msgstr "" +msgstr "Shift+" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp #: tools/editor/settings_config_dialog.cpp msgid "Alt+" -msgstr "" +msgstr "Alt+" #: scene/gui/input_action.cpp msgid "Ctrl+" -msgstr "" +msgstr "Ctrl+" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp #: tools/editor/settings_config_dialog.cpp msgid "Meta+" -msgstr "" +msgstr "Meta+" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp msgid "Device" -msgstr "" +msgstr "Zariadenie" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp msgid "Button" -msgstr "" +msgstr "Tlačidlo" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp msgid "Left Button." @@ -369,7 +369,7 @@ msgstr "" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp msgid "Axis" -msgstr "" +msgstr "Os" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/script_editor_plugin.cpp @@ -382,7 +382,7 @@ msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" -msgstr "" +msgstr "Kopírovať" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp @@ -391,7 +391,7 @@ msgstr "" #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Paste" -msgstr "" +msgstr "Vložiť" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/script_editor_plugin.cpp @@ -411,7 +411,7 @@ msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" -msgstr "" +msgstr "Späť" #: scene/gui/popup.cpp msgid "" @@ -454,7 +454,7 @@ msgstr "" #: tools/editor/animation_editor.cpp msgid "All Selection" -msgstr "" +msgstr "Všetky vybrané" #: tools/editor/animation_editor.cpp msgid "Move Add Key" @@ -644,10 +644,6 @@ msgid "Change Anim Loop" msgstr "" #: tools/editor/animation_editor.cpp -msgid "Change Anim Loop Interpolation" -msgstr "" - -#: tools/editor/animation_editor.cpp msgid "Anim Create Typed Value Key" msgstr "" @@ -688,10 +684,6 @@ msgid "Enable/Disable looping in animation." msgstr "" #: tools/editor/animation_editor.cpp -msgid "Enable/Disable interpolation when looping animation." -msgstr "" - -#: tools/editor/animation_editor.cpp msgid "Add new tracks." msgstr "" @@ -809,7 +801,7 @@ msgstr "" #: tools/editor/asset_library_editor_plugin.cpp msgid "Site:" -msgstr "" +msgstr "Stránka:" #: tools/editor/asset_library_editor_plugin.cpp msgid "Support.." @@ -821,7 +813,7 @@ msgstr "" #: tools/editor/asset_library_editor_plugin.cpp msgid "Community" -msgstr "" +msgstr "Komunita" #: tools/editor/asset_library_editor_plugin.cpp msgid "Testing" @@ -956,7 +948,7 @@ msgid "Method in target Node must be specified!" msgstr "" #: tools/editor/connections_dialog.cpp -msgid "Conect To Node:" +msgid "Connect To Node:" msgstr "" #: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp @@ -1169,6 +1161,46 @@ msgstr "" msgid "Choose" msgstr "" +#: tools/editor/editor_file_dialog.cpp +msgid "Go Back" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Go Forward" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Go Up" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Refresh" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Toggle Hidden Files" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Toggle Favorite" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Toggle Mode" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Focus Path" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Mode Favorite Up" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Mode Favorite Down" +msgstr "" + #: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp msgid "Favorites:" msgstr "" @@ -1195,11 +1227,11 @@ msgstr "" #: tools/editor/editor_help.cpp msgid "Class List:" -msgstr "" +msgstr "Zoznam tried:" #: tools/editor/editor_help.cpp tools/editor/property_editor.cpp msgid "Class:" -msgstr "" +msgstr "Trieda:" #: tools/editor/editor_help.cpp tools/editor/scene_tree_editor.cpp #: tools/editor/script_create_dialog.cpp @@ -1228,15 +1260,15 @@ msgstr "" #: tools/editor/editor_help.cpp msgid "Signals:" -msgstr "" +msgstr "Signály:" #: tools/editor/editor_help.cpp msgid "Constants:" -msgstr "" +msgstr "Konštanty:" #: tools/editor/editor_help.cpp tools/editor/script_editor_debugger.cpp msgid "Description:" -msgstr "" +msgstr "Popis:" #: tools/editor/editor_help.cpp msgid "Method Description:" @@ -1422,8 +1454,23 @@ msgstr "" #: tools/editor/editor_node.cpp msgid "" -"No main scene has ever been defined.\n" -"Select one from \"Project Settings\" under the 'application' category." +"No main scene has ever been defined, select one?\n" +"You can change it later in later in \"Project Settings\" under the " +"'application' category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Selected scene '%s' does not exist, select a valid one?\n" +"You can change it later in \"Project Settings\" under the 'application' " +"category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Selected scene '%s' is not a scene file, select a valid one?\n" +"You can change it later in \"Project Settings\" under the 'application' " +"category." msgstr "" #: tools/editor/editor_node.cpp @@ -1516,6 +1563,10 @@ msgid "" "(Unsaved changes will be lost)" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Pick a Manu Scene" +msgstr "" + #: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp msgid "Ugh" msgstr "" @@ -1539,7 +1590,7 @@ msgid "Save Layout" msgstr "" #: tools/editor/editor_node.cpp -msgid "Load Layout" +msgid "Delete Layout" msgstr "" #: tools/editor/editor_node.cpp tools/editor/project_export.cpp @@ -1547,10 +1598,6 @@ msgid "Default" msgstr "" #: tools/editor/editor_node.cpp -msgid "Delete Layout" -msgstr "" - -#: tools/editor/editor_node.cpp msgid "Switch Scene Tab" msgstr "" @@ -1580,6 +1627,14 @@ msgid "Distraction Free Mode" msgstr "" #: tools/editor/editor_node.cpp +msgid "Next tab" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Previous tab" +msgstr "" + +#: tools/editor/editor_node.cpp msgid "Operations with scene files." msgstr "" @@ -2122,6 +2177,12 @@ msgid "No target font resource!" msgstr "" #: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "" +"Invalid file extension.\n" +"Please use .fnt." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Can't load/process source font." msgstr "" @@ -2357,7 +2418,7 @@ msgid "Couldn't load post-import script:" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Invalid/broken script for post-import:" +msgid "Invalid/broken script for post-import (check console):" msgstr "" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp @@ -3020,13 +3081,11 @@ msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/texture_region_editor_plugin.cpp msgid "Grid Offset:" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/texture_region_editor_plugin.cpp msgid "Grid Step:" msgstr "" @@ -3142,7 +3201,6 @@ msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/texture_region_editor_plugin.cpp msgid "Show Grid" msgstr "" @@ -3395,6 +3453,10 @@ msgid "MeshInstance lacks a Mesh!" msgstr "" #: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh has not surface to create outlines from!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp msgid "Could not create outline!" msgstr "" @@ -3756,17 +3818,14 @@ msgid "Clear UV" msgstr "" #: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/texture_region_editor_plugin.cpp msgid "Snap" msgstr "" #: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/texture_region_editor_plugin.cpp msgid "Enable Snap" msgstr "" #: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/texture_region_editor_plugin.cpp msgid "Grid" msgstr "" @@ -4602,17 +4661,44 @@ msgid "StyleBox Preview:" msgstr "" #: tools/editor/plugins/texture_region_editor_plugin.cpp -msgid "Texture Region Editor" +msgid "Snap Mode:" msgstr "" #: tools/editor/plugins/texture_region_editor_plugin.cpp -msgid "Scale Region Editor" +msgid "<None>" msgstr "" #: tools/editor/plugins/texture_region_editor_plugin.cpp -msgid "" -"No texture in this node.\n" -"Set a texture to be able to edit region." +msgid "Pixel Snap" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Grid Snap" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Auto Slice" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Offset:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Step:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +#, fuzzy +msgid "Separation:" +msgstr "Popis:" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Texture Region" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Texture Region Editor" msgstr "" #: tools/editor/plugins/theme_editor_plugin.cpp @@ -5674,31 +5760,27 @@ msgid "Error duplicating scene to save it." msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "New Scene Root" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp -msgid "Inherit Scene" +msgid "Edit Groups" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Add Child Node" +msgid "Edit Connections" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Instance Child Scene" +msgid "Delete Node(s)" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Change Type" +msgid "Add Child Node" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Edit Groups" +msgid "Instance Child Scene" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Edit Connections" +msgid "Change Type" msgstr "" #: tools/editor/scene_tree_dock.cpp @@ -5714,10 +5796,6 @@ msgid "Save Branch as Scene" msgstr "" #: tools/editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - -#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" |