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diff --git a/tools/translations/it.po b/tools/translations/it.po new file mode 100644 index 0000000000..633caf62f8 --- /dev/null +++ b/tools/translations/it.po @@ -0,0 +1,6274 @@ +# LANGUAGE translation of the Godot Engine editor +# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# This file is distributed under the same license as the Godot source code. +# Dario Bonfanti <bonfi.96@hotmail.it>, 2016. +# +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine editor\n" +"POT-Creation-Date: \n" +"PO-Revision-Date: \n" +"Last-Translator: Dario Bonfanti <bonfi.96@hotmail.it>\n" +"Language-Team: Italian\n" +"Language: it\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" +"X-Generator: Poedit 1.8.7\n" +"Plural-Forms: nplurals=2; plural=(n != 1);\n" + +#: scene/2d/animated_sprite.cpp +msgid "" +"A SpriteFrames resource must be created or set in the 'Frames' property in " +"order for AnimatedSprite to display frames." +msgstr "" +"Una risorsa SpriteFrames deve essere creata o impostata nella proprietà " +"'Frames' affinché AnimatedSprite mostri i frame." + +#: scene/2d/canvas_modulate.cpp +msgid "" +"Only one visible CanvasModulate is allowed per scene (or set of instanced " +"scenes). The first created one will work, while the rest will be ignored." +msgstr "" +"Solamente un CanvasModulate visibile è consentito per scena (o insieme di " +"scene istanziate). Il primo creato funzionerà, mentre i restanti saranno " +"ignorati." + +#: scene/2d/collision_polygon_2d.cpp +msgid "" +"CollisionPolygon2D only serves to provide a collision shape to a " +"CollisionObject2D derived node. Please only use it as a child of Area2D, " +"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." +msgstr "" +"CollisionPolygon2D serve a fornire una forma di collisione ad un nodo " +"derivato di CollisionObject2D. Si prega di utilizzarlo solamente come figlio " +"di Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. in modo da dargli " +"una forma." + +#: scene/2d/collision_polygon_2d.cpp +msgid "An empty CollisionPolygon2D has no effect on collision." +msgstr "Un CollisionPolygon2D vuoto non ha effetti sulla collisione." + +#: scene/2d/collision_shape_2d.cpp +msgid "" +"CollisionShape2D only serves to provide a collision shape to a " +"CollisionObject2D derived node. Please only use it as a child of Area2D, " +"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." +msgstr "" +"CollisionShape2D serve a fornire una forma di collisione ad un nodo derivato " +"di CollisionObject2D. Si prega di utilizzarlo solamente come figlio di " +"Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. in modo da dargli " +"una forma." + +#: scene/2d/collision_shape_2d.cpp +msgid "" +"A shape must be provided for CollisionShape2D to function. Please create a " +"shape resource for it!" +msgstr "" +"Perché CollisionShape2D funzioni deve essere fornita una forma. Si prega di " +"creare una risorsa forma (shape)!" + +#: scene/2d/light_2d.cpp +msgid "" +"A texture with the shape of the light must be supplied to the 'texture' " +"property." +msgstr "" +"Una texture con la forma della luce deve essere fornita nella proprietà " +"'texture'." + +#: scene/2d/light_occluder_2d.cpp +msgid "" +"An occluder polygon must be set (or drawn) for this occluder to take effect." +msgstr "" +"Un poligono di occlusione deve essere impostato (o disegnato) affinché " +"l'occlusore abbia effetto." + +#: scene/2d/light_occluder_2d.cpp +msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgstr "" +"Il poligono di occlusione per questo occlusore è vuoto. Per favore disegna un " +"poligono!" + +#: scene/2d/navigation_polygon.cpp +msgid "" +"A NavigationPolygon resource must be set or created for this node to work. " +"Please set a property or draw a polygon." +msgstr "" +"Una risorsa NavigationPolygon deve essere impostata o creata affinché questo " +"nodo funzioni. Si prega di impostare una proprietà o di disegnare un poligono." + +#: scene/2d/navigation_polygon.cpp +msgid "" +"NavigationPolygonInstance must be a child or grandchild to a Navigation2D " +"node. It only provides navigation data." +msgstr "" +"NavigationPolygonInstance deve essere figlio o nipote di un nodo " +"Navigation2D. Fornisce solamente dati di navigazione." + +#: scene/2d/parallax_layer.cpp +msgid "" +"ParallaxLayer node only works when set as child of a ParallaxBackground node." +msgstr "" +"Il nodo ParallaxLayer funziona solamente quando impostato come figlio di un " +"nodo ParallaxBackground." + +#: scene/2d/particles_2d.cpp +msgid "Path property must point to a valid Particles2D node to work." +msgstr "" +"La proprietà path deve puntare a un nodo Particles2D valido per poter " +"funzionare." + +#: scene/2d/path_2d.cpp +msgid "PathFollow2D only works when set as a child of a Path2D node." +msgstr "" +"PathFollow2D funziona solamente quando impostato come figlio di un nodo " +"Path2D." + +#: scene/2d/remote_transform_2d.cpp +msgid "Path property must point to a valid Node2D node to work." +msgstr "La proprietà path deve puntare ad un nodo Node2D valido per funzionare." + +#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp +msgid "" +"A SampleLibrary resource must be created or set in the 'samples' property in " +"order for SamplePlayer to play sound." +msgstr "" +"Una risorsa SampleLibrary deve essere creata o impostata nella proprietà " +"'samples' affinché SamplePlayer riproduca un suono." + +#: scene/2d/sprite.cpp +msgid "" +"Path property must point to a valid Viewport node to work. Such Viewport must " +"be set to 'render target' mode." +msgstr "" +"La proprietà path deve puntare a un nodo Viewport valido per poter " +"funzionare. Tale Viewport deve essere impostata in modalità 'render target'." + +#: scene/2d/sprite.cpp +msgid "" +"The Viewport set in the path property must be set as 'render target' in order " +"for this sprite to work." +msgstr "" +"Il Viewport impostato nella proprietà path deve essere impostato come 'render " +"target' affinché questa sprite funzioni." + +#: scene/2d/visibility_notifier_2d.cpp +msgid "" +"VisibilityEnable2D works best when used with the edited scene root directly " +"as parent." +msgstr "" +"VisibilityEnable2D funziona al meglio quando usato direttamente come genitore " +"con il root della scena modificata." + +#: scene/3d/body_shape.cpp +msgid "" +"CollisionShape only serves to provide a collision shape to a CollisionObject " +"derived node. Please only use it as a child of Area, StaticBody, RigidBody, " +"KinematicBody, etc. to give them a shape." +msgstr "" +"CollisionShape serve a fornire una forma di collisione ad un nodo derivato di " +"CollisionObject. Si prega di utilizzarlo solamente come figlio di Area, " +"StaticBody, RigidBody, KinematicBody, etc. in modo da dargli una forma." + +#: scene/3d/body_shape.cpp +msgid "" +"A shape must be provided for CollisionShape to function. Please create a " +"shape resource for it!" +msgstr "" +"Perché CollisionShape funzioni deve essere fornita una forma. Si prega di " +"creare una risorsa forma (shape)!" + +#: scene/3d/collision_polygon.cpp +msgid "" +"CollisionPolygon only serves to provide a collision shape to a " +"CollisionObject derived node. Please only use it as a child of Area, " +"StaticBody, RigidBody, KinematicBody, etc. to give them a shape." +msgstr "" +"CollisionPolygon serve solamente a fornire una forma di collisione ad un nodo " +"derivato di CollisionObject. Si prega di usarlo solamente come figlio di " +"Area, StaticBody, RigidBody, KinematicBody, etc. in modo da dargli una forma." + +#: scene/3d/collision_polygon.cpp +msgid "An empty CollisionPolygon has no effect on collision." +msgstr "Un CollisionPolygon vuoto non ha effetti in collisione." + +#: scene/3d/navigation_mesh.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"Una risorsa NavigationMesh deve essere creata o impostata affinché questo " +"nodo funzioni." + +#: scene/3d/navigation_mesh.cpp +msgid "" +"NavigationMeshInstance must be a child or grandchild to a Navigation node. It " +"only provides navigation data." +msgstr "" +"NavigationMeshInstance deve essere un figlio o nipote di un nodo Navigation. " +"Fornisce solamente dati per la navigazione." + +#: scene/3d/scenario_fx.cpp +msgid "" +"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." +msgstr "" +"Solamente un WorldEnvironment è consentito per scena (o insieme di scene " +"istanziate)." + +#: scene/3d/spatial_sample_player.cpp +msgid "" +"A SampleLibrary resource must be created or set in the 'samples' property in " +"order for SpatialSamplePlayer to play sound." +msgstr "" +"Una risorsa SampleLibrary deve essere creata o impostata nella proprietà " +"'samples' affinché SpatialSamplePlayer riproduca un suono." + +#: scene/3d/sprite_3d.cpp +#, fuzzy +msgid "" +"A SpriteFrames resource must be created or set in the 'Frames' property in " +"order for AnimatedSprite3D to display frames." +msgstr "" +"Una risorsa SpriteFrames deve essere creata o impostata nella proprietà " +"'Frames' affinché AnimatedSprite mostri i frame." + +#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Cancel" +msgstr "Cancella" + +#: scene/gui/dialogs.cpp +msgid "OK" +msgstr "" + +#: scene/gui/dialogs.cpp +msgid "Alert!" +msgstr "" + +#: scene/gui/dialogs.cpp +msgid "Please Confirm..." +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "File Exists, Overwrite?" +msgstr "File Esistente, Sovrascrivere?" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "All Recognized" +msgstr "Tutti i Riconosciuti" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "All Files (*)" +msgstr "Tutti i File (*)" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp +#: tools/editor/scenes_dock.cpp +msgid "Open" +msgstr "Apri" + +#: scene/gui/file_dialog.cpp +#, fuzzy +msgid "Open a File" +msgstr "Apri File(s) Sample" + +#: scene/gui/file_dialog.cpp +#, fuzzy +msgid "Open File(s)" +msgstr "Apri File(s) Sample" + +#: scene/gui/file_dialog.cpp +#, fuzzy +msgid "Open a Directory" +msgstr "Scegli una Directory" + +#: scene/gui/file_dialog.cpp +#, fuzzy +msgid "Open a File or Directory" +msgstr "Scegli una Directory" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save" +msgstr "Salva" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Save a File" +msgstr "Salva un File" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp +msgid "Create Folder" +msgstr "Crea Cartella" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/script_create_dialog.cpp +msgid "Path:" +msgstr "Percorso:" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Directories & Files:" +msgstr "Directories & Files:" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "File:" +msgstr "File:" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Filter:" +msgstr "Filtro:" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Name:" +msgstr "Nome:" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp +msgid "Could not create folder." +msgstr "Impossibile creare cartella." + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Must use a valid extension." +msgstr "Necessaria un'estensione valida." + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Shift+" +msgstr "Shift+" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Alt+" +msgstr "Alt+" + +#: scene/gui/input_action.cpp +msgid "Ctrl+" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Meta+" +msgstr "Meta+" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Device" +msgstr "Dispositivo" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Button" +msgstr "Pulsante" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Left Button." +msgstr "Pulsante Sinistro." + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Right Button." +msgstr "Pulsante DEstro." + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Middle Button." +msgstr "Pulsante centrale." + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Wheel Up." +msgstr "Rotellina su." + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Wheel Down." +msgstr "Rotellina Giù." + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Axis" +msgstr "Asse" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Cut" +msgstr "Taglia" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp +msgid "Copy" +msgstr "Copia" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp +msgid "Paste" +msgstr "Incolla" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp tools/editor/project_export.cpp +msgid "Select All" +msgstr "Seleziona tutti" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_log.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/rich_text_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp +msgid "Clear" +msgstr "Rimuovi" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Undo" +msgstr "Annulla" + +#: scene/gui/popup.cpp +msgid "" +"Popups will hide by default unless you call popup() or any of the popup*() " +"functions. Making them visible for editing is fine though, but they will hide " +"upon running." +msgstr "" +"I popup saranno nascosti di default a meno che vengano chiamate la funzione " +"popup() o qualsiasi altra funzione popup*(). Renderli visibili per la " +"modifica nell'editor è okay, ma verranno nascosti una volta in esecuzione." + +#: scene/main/viewport.cpp +msgid "" +"This viewport is not set as render target. If you intend for it to display " +"its contents directly to the screen, make it a child of a Control so it can " +"obtain a size. Otherwise, make it a RenderTarget and assign its internal " +"texture to some node for display." +msgstr "" +"Questo viewport non è impostato come target di render. Se si vuole che il suo " +"contenuto venga direttamente mostrato a schermo, renderlo figlio di un " +"Control, in modo che possa ottenere una dimensione. Altrimenti, renderlo un " +"RenderTarget e assegnare alla sua texture interna qualche nodo da mostrare." + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Error initializing FreeType." +msgstr "Errore inizializzazione FreeType" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Unknown font format." +msgstr "Formato font sconosciuto." + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Error loading font." +msgstr "Errore caricamento font." + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Invalid font size." +msgstr "Dimensione font Invalida." + +#: tools/editor/animation_editor.cpp +msgid "Disabled" +msgstr "Disabilitato" + +#: tools/editor/animation_editor.cpp +msgid "All Selection" +msgstr "Seleziona Tutto" + +#: tools/editor/animation_editor.cpp +msgid "Move Add Key" +msgstr "Sposta Aggiunta Key" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Transition" +msgstr "Anim Cambia Transizione" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Transform" +msgstr "Anim Cambia Transform" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Value" +msgstr "Anim Cambia Valore" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Call" +msgstr "Anim Cambia Chiamata" + +#: tools/editor/animation_editor.cpp +msgid "Anim Add Track" +msgstr "Anim Aggiungi Traccia" + +#: tools/editor/animation_editor.cpp +msgid "Move Anim Track Up" +msgstr "Muovi Traccia Animazione Su" + +#: tools/editor/animation_editor.cpp +msgid "Move Anim Track Down" +msgstr "Muovi Traccia Animazione Giù" + +#: tools/editor/animation_editor.cpp +msgid "Remove Anim Track" +msgstr "Rimuovi Traccia Animazione" + +#: tools/editor/animation_editor.cpp +msgid "Anim Duplicate Keys" +msgstr "Duplica Key Animazione" + +#: tools/editor/animation_editor.cpp +msgid "Set Transitions to:" +msgstr "Imposta Transizione a:" + +#: tools/editor/animation_editor.cpp +msgid "Anim Track Rename" +msgstr "Traccia Anim Rinomina " + +#: tools/editor/animation_editor.cpp +msgid "Anim Track Change Interpolation" +msgstr "Traccia Anim Cambia Interpolazione " + +#: tools/editor/animation_editor.cpp +msgid "Anim Track Change Value Mode" +msgstr "Traccia Anim Cambia Modalità Valore " + +#: tools/editor/animation_editor.cpp +msgid "Edit Node Curve" +msgstr "Modifica Curva del Nodo" + +#: tools/editor/animation_editor.cpp +msgid "Edit Selection Curve" +msgstr "Modifica Selezione Curva" + +#: tools/editor/animation_editor.cpp +msgid "Anim Delete Keys" +msgstr "Anim Elimina Key" + +#: tools/editor/animation_editor.cpp +msgid "Anim Add Key" +msgstr "Anim Aggiungi Key" + +#: tools/editor/animation_editor.cpp +msgid "Anim Move Keys" +msgstr "Anim Sposta Key" + +#: tools/editor/animation_editor.cpp +msgid "Scale Selection" +msgstr "Scala Selezione" + +#: tools/editor/animation_editor.cpp +msgid "Scale From Cursor" +msgstr "Scala da Cursore" + +#: tools/editor/animation_editor.cpp +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Duplicate Selection" +msgstr "Duplica Selezione" + +#: tools/editor/animation_editor.cpp +msgid "Duplicate Transposed" +msgstr "Duplica Transposto" + +#: tools/editor/animation_editor.cpp +msgid "Goto Next Step" +msgstr "Vai a Step Successivo" + +#: tools/editor/animation_editor.cpp +msgid "Goto Prev Step" +msgstr "Vai a Step Precedente" + +#: tools/editor/animation_editor.cpp tools/editor/property_editor.cpp +msgid "Linear" +msgstr "Lineare" + +#: tools/editor/animation_editor.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Constant" +msgstr "Costante" + +#: tools/editor/animation_editor.cpp +msgid "In" +msgstr "In" + +#: tools/editor/animation_editor.cpp +msgid "Out" +msgstr "Out" + +#: tools/editor/animation_editor.cpp +msgid "In-Out" +msgstr "In-Out" + +#: tools/editor/animation_editor.cpp +msgid "Out-In" +msgstr "Out-In" + +#: tools/editor/animation_editor.cpp +msgid "Transitions" +msgstr "Transizioni" + +#: tools/editor/animation_editor.cpp +msgid "Optimize Animation" +msgstr "Ottimizza Animazione" + +#: tools/editor/animation_editor.cpp +msgid "Clean-Up Animation" +msgstr "Pulisci Animazione" + +#: tools/editor/animation_editor.cpp +msgid "Create NEW track for %s and insert key?" +msgstr "Crea NUOVA traccia per %s e inserire key?" + +#: tools/editor/animation_editor.cpp +msgid "Create %d NEW tracks and insert keys?" +msgstr "Creare %d NUOVE tracce e inserire key?" + +#: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/particles_editor_plugin.cpp +#: tools/editor/project_manager.cpp tools/editor/script_create_dialog.cpp +msgid "Create" +msgstr "Crea" + +#: tools/editor/animation_editor.cpp +msgid "Anim Create & Insert" +msgstr "Anim Crea e Inserisci" + +#: tools/editor/animation_editor.cpp +msgid "Anim Insert Track & Key" +msgstr "Anim Inserisci Traccia e Key" + +#: tools/editor/animation_editor.cpp +msgid "Anim Insert Key" +msgstr "Anim Inserisci Key" + +#: tools/editor/animation_editor.cpp +msgid "Change Anim Len" +msgstr "Cambia Lunghezza Animazione" + +#: tools/editor/animation_editor.cpp +msgid "Change Anim Loop" +msgstr "Cambia Loop Animazione" + +#: tools/editor/animation_editor.cpp +msgid "Anim Create Typed Value Key" +msgstr "Anim Crea Typed Value Key" + +#: tools/editor/animation_editor.cpp +msgid "Anim Insert" +msgstr "Anim Inserisci" + +#: tools/editor/animation_editor.cpp +msgid "Anim Scale Keys" +msgstr "Anim Scala Key" + +#: tools/editor/animation_editor.cpp +msgid "Anim Add Call Track" +msgstr "Anim Aggiungi Chiamata Traccia" + +#: tools/editor/animation_editor.cpp +msgid "Animation zoom." +msgstr "Zoom Animazione." + +#: tools/editor/animation_editor.cpp +msgid "Length (s):" +msgstr "Lunghezza (e):" + +#: tools/editor/animation_editor.cpp +msgid "Animation length (in seconds)." +msgstr "Lunghezza animazone (in secondi)." + +#: tools/editor/animation_editor.cpp +msgid "Step (s):" +msgstr "Step (s):" + +#: tools/editor/animation_editor.cpp +msgid "Cursor step snap (in seconds)." +msgstr "Step Snap Cursore (in secondi)." + +#: tools/editor/animation_editor.cpp +msgid "Enable/Disable looping in animation." +msgstr "Attiva/Disattiva loop animazione." + +#: tools/editor/animation_editor.cpp +msgid "Add new tracks." +msgstr "Aggiungi nuova traccia." + +#: tools/editor/animation_editor.cpp +msgid "Move current track up." +msgstr "Muovi la traccia corrente su." + +#: tools/editor/animation_editor.cpp +msgid "Move current track down." +msgstr "Muovi la traccia corrente giù." + +#: tools/editor/animation_editor.cpp +msgid "Remove selected track." +msgstr "Rimuovi traccia selezionata." + +#: tools/editor/animation_editor.cpp +msgid "Track tools" +msgstr "Strumenti traccia" + +#: tools/editor/animation_editor.cpp +msgid "Enable editing of individual keys by clicking them." +msgstr "Attiva modifica di key individuali cliccandovi." + +#: tools/editor/animation_editor.cpp +msgid "Anim. Optimizer" +msgstr "Ottimizzatore Anim." + +#: tools/editor/animation_editor.cpp +msgid "Max. Linear Error:" +msgstr ":Max. Errore Lineare" + +#: tools/editor/animation_editor.cpp +msgid "Max. Angular Error:" +msgstr "Max. Errore Angolare:" + +#: tools/editor/animation_editor.cpp +msgid "Max Optimizable Angle:" +msgstr "Max. Angolo Ottimizzabile:" + +#: tools/editor/animation_editor.cpp +msgid "Optimize" +msgstr "Ottimizza" + +#: tools/editor/animation_editor.cpp +msgid "Key" +msgstr "Key" + +#: tools/editor/animation_editor.cpp +msgid "Transition" +msgstr "Transizione" + +#: tools/editor/animation_editor.cpp +msgid "Scale Ratio:" +msgstr "Ratio di scalatura" + +#: tools/editor/animation_editor.cpp +msgid "Call Functions in Which Node?" +msgstr "Chiama Funzioni in Quale Nodo?" + +#: tools/editor/animation_editor.cpp +msgid "Remove invalid keys" +msgstr "Rimuovi key invalidi" + +#: tools/editor/animation_editor.cpp +msgid "Remove unresolved and empty tracks" +msgstr "Rimuovi tracce Irrisolte e vuote" + +#: tools/editor/animation_editor.cpp +msgid "Clean-up all animations" +msgstr "Pulisci tutte le animazioni" + +#: tools/editor/animation_editor.cpp +msgid "Clean-Up Animation(s) (NO UNDO!)" +msgstr "Pulisci Animazione(i) (NO UNDO!)" + +#: tools/editor/animation_editor.cpp +msgid "Clean-Up" +msgstr "Pulisci" + +#: tools/editor/array_property_edit.cpp +msgid "Resize Array" +msgstr "Ridimensiona Array" + +#: tools/editor/array_property_edit.cpp +msgid "Change Array Value Type" +msgstr "Cambia Tipo del Valore Array" + +#: tools/editor/array_property_edit.cpp +msgid "Change Array Value" +msgstr "Cambia Valore Array" + +#: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp +#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Search:" +msgstr "Cerca:" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Sort:" +msgstr "Ordina:" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Reverse" +msgstr "Inverti" + +#: tools/editor/asset_library_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Category:" +msgstr "Categoria:" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "All" +msgstr "Tutti" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Site:" +msgstr "Sito:" + +#: tools/editor/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Support.." +msgstr "Esporta.." + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Official" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Community" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Testing" +msgstr "Impostazioni" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Assets ZIP File" +msgstr "ZIP File degli Asset" + +#: tools/editor/call_dialog.cpp +msgid "Method List For '%s':" +msgstr "Lista Metodi Per '%s':" + +#: tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Chiama" + +#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp +#: tools/editor/import_settings.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "Chiudi" + +#: tools/editor/call_dialog.cpp +msgid "Method List:" +msgstr "Lista Metodi:" + +#: tools/editor/call_dialog.cpp +msgid "Arguments:" +msgstr "Argomenti:" + +#: tools/editor/call_dialog.cpp +msgid "Return:" +msgstr "Ritorna:" + +#: tools/editor/code_editor.cpp +msgid "Go to Line" +msgstr "Vai alla Linea" + +#: tools/editor/code_editor.cpp +msgid "Line Number:" +msgstr "Numero Linea:" + +#: tools/editor/code_editor.cpp +#, fuzzy +msgid "No Matches" +msgstr "Corrispondenze:" + +#: tools/editor/code_editor.cpp +#, fuzzy +msgid "Replaced %d Ocurrence(s)." +msgstr "Rimpiazzate %d occorrenze." + +#: tools/editor/code_editor.cpp +msgid "Replace" +msgstr "Rimpiazza" + +#: tools/editor/code_editor.cpp +#, fuzzy +msgid "Replace All" +msgstr "Rimpiazza" + +#: tools/editor/code_editor.cpp +#, fuzzy +msgid "Match Case" +msgstr "Corrispondenze:" + +#: tools/editor/code_editor.cpp +msgid "Whole Words" +msgstr "Parole Intere" + +#: tools/editor/code_editor.cpp +msgid "Selection Only" +msgstr "Solo Selezione" + +#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Search" +msgstr "Cerca" + +#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp +msgid "Find" +msgstr "Trova" + +#: tools/editor/code_editor.cpp +msgid "Next" +msgstr "Successivo" + +#: tools/editor/code_editor.cpp +msgid "Replaced %d ocurrence(s)." +msgstr "Rimpiazzate %d occorrenze." + +#: tools/editor/code_editor.cpp +msgid "Not found!" +msgstr "Non trovato!" + +#: tools/editor/code_editor.cpp +msgid "Replace By" +msgstr "Rimpiazza con" + +#: tools/editor/code_editor.cpp +msgid "Case Sensitive" +msgstr "Case Sensitive" + +#: tools/editor/code_editor.cpp +msgid "Backwards" +msgstr "All'indietro" + +#: tools/editor/code_editor.cpp +msgid "Prompt On Replace" +msgstr "Richiedi Per Rimpiazzare" + +#: tools/editor/code_editor.cpp +msgid "Skip" +msgstr "Salta" + +#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp +msgid "Line:" +msgstr "Riga:" + +#: tools/editor/code_editor.cpp +msgid "Col:" +msgstr "Col:" + +#: tools/editor/connections_dialog.cpp +msgid "Method in target Node must be specified!" +msgstr "Il Metodo nel nodo di target deve essere specificato! " + +#: tools/editor/connections_dialog.cpp +msgid "Connect To Node:" +msgstr "Collega A Nodo:" + +#: tools/editor/connections_dialog.cpp +msgid "Binds (Extra Params):" +msgstr "Lega (Parametri Extra):" + +#: tools/editor/connections_dialog.cpp tools/editor/groups_editor.cpp +#: tools/editor/plugins/item_list_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Add" +msgstr "Aggiungi" + +#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_manager.cpp +msgid "Remove" +msgstr "Rimuovi" + +#: tools/editor/connections_dialog.cpp +msgid "Path To Node:" +msgstr "Percorso Al Nodo:" + +#: tools/editor/connections_dialog.cpp +msgid "Method In Node:" +msgstr "Metodo Nel Nodo:" + +#: tools/editor/connections_dialog.cpp +msgid "Make Function" +msgstr "Rendi Funzione" + +#: tools/editor/connections_dialog.cpp +msgid "Deferred" +msgstr "Differita" + +#: tools/editor/connections_dialog.cpp +msgid "Oneshot" +msgstr "Oneshot" + +#: tools/editor/connections_dialog.cpp +msgid "Connect" +msgstr "Connetti" + +#: tools/editor/connections_dialog.cpp +msgid "Connect '%s' to '%s'" +msgstr "Connetti '%s' a '%s'" + +#: tools/editor/connections_dialog.cpp +msgid "Create Subscription" +msgstr "Crea Sottoscrizione" + +#: tools/editor/connections_dialog.cpp +msgid "Connect.." +msgstr "Connetti.." + +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Disconnect" +msgstr "Disconnetti" + +#: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp +#, fuzzy +msgid "Signals" +msgstr "Segnali:" + +#: tools/editor/create_dialog.cpp +msgid "Create New" +msgstr "Crea Nuovo" + +#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp +#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp +msgid "Matches:" +msgstr "Corrispondenze:" + +#: tools/editor/dependency_editor.cpp +msgid "Search Replacement For:" +msgstr "Cerca Rimpiazzo Per:" + +#: tools/editor/dependency_editor.cpp +msgid "Dependencies For:" +msgstr "Dipendenze Per:" + +#: tools/editor/dependency_editor.cpp +msgid "" +"Scene '%s' is currently being edited.\n" +"Changes will not take effect unless reloaded." +msgstr "" +"La scena '%s' è al momento in modifica.\n" +"I cambiamenti non avranno effetto a meno che venga ricaricata." + +#: tools/editor/dependency_editor.cpp +msgid "" +"Resource '%s' is in use.\n" +"Changes will take effect when reloaded." +msgstr "" +"La risorsa '%s' è in uso.\n" +"I cambiamenti avranno effetto quando sarà ricaricata." + +#: tools/editor/dependency_editor.cpp +msgid "Dependencies" +msgstr "Dipendenze" + +#: tools/editor/dependency_editor.cpp +#, fuzzy +msgid "Resource" +msgstr "Risorse" + +#: tools/editor/dependency_editor.cpp tools/editor/project_manager.cpp +#: tools/editor/project_settings.cpp +#, fuzzy +msgid "Path" +msgstr "Percorso:" + +#: tools/editor/dependency_editor.cpp +msgid "Dependencies:" +msgstr "Dipendenze:" + +#: tools/editor/dependency_editor.cpp +msgid "Fix Broken" +msgstr "Riparare Rotti" + +#: tools/editor/dependency_editor.cpp +msgid "Dependency Editor" +msgstr "Editor Dipendenze" + +#: tools/editor/dependency_editor.cpp +msgid "Search Replacement Resource:" +msgstr "Cerca Risorsa di Rimpiazzo" + +#: tools/editor/dependency_editor.cpp +msgid "Owners Of:" +msgstr "Proprietari Di:" + +#: tools/editor/dependency_editor.cpp +msgid "" +"The files being removed are required by other resources in order for them to " +"work.\n" +"Remove them anyway? (no undo)" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Remove selected files from the project? (no undo)" +msgstr "Rimuovi i file selezionati dal progetto? (no undo)" + +#: tools/editor/dependency_editor.cpp +msgid "Error loading:" +msgstr "Errore in caricamento:" + +#: tools/editor/dependency_editor.cpp +msgid "Scene failed to load due to missing dependencies:" +msgstr "Caricamento scena fallito per mancanza di dipendenze:" + +#: tools/editor/dependency_editor.cpp +msgid "Open Anyway" +msgstr "Apri Comunque" + +#: tools/editor/dependency_editor.cpp +msgid "Which action should be taken?" +msgstr "Quale Azione deve essere intrapresa?" + +#: tools/editor/dependency_editor.cpp +msgid "Fix Dependencies" +msgstr "Ripara Dipendenze" + +#: tools/editor/dependency_editor.cpp +msgid "Errors loading!" +msgstr "Errori in caricamento!" + +#: tools/editor/dependency_editor.cpp +msgid "Permanently delete %d item(s)? (No undo!)" +msgstr "Elimina permanentemente %d elementi? (No undo!)" + +#: tools/editor/dependency_editor.cpp +msgid "Owns" +msgstr "Possiede" + +#: tools/editor/dependency_editor.cpp +msgid "Resources Without Explicit Ownership:" +msgstr "Risorse Senza Proprietà Esplicita:" + +#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +msgid "Orphan Resource Explorer" +msgstr "Explorer Risorse Orfano" + +#: tools/editor/dependency_editor.cpp +msgid "Delete selected files?" +msgstr "Eliminare i file selezionati?" + +#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/plugins/item_list_editor_plugin.cpp tools/editor/scenes_dock.cpp +msgid "Delete" +msgstr "Elimina" + +#: tools/editor/editor_data.cpp +msgid "Updating Scene" +msgstr "Aggiornamento Scena" + +#: tools/editor/editor_data.cpp +msgid "Storing local changes.." +msgstr "Memorizzando i cambiamenti locali.." + +#: tools/editor/editor_data.cpp +msgid "Updating scene.." +msgstr "Aggiornando la scena.." + +#: tools/editor/editor_dir_dialog.cpp +msgid "Choose a Directory" +msgstr "Scegli una Directory" + +#: tools/editor/editor_dir_dialog.cpp +msgid "Choose" +msgstr "Scegli" + +#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +msgid "Favorites:" +msgstr "Preferiti:" + +#: tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Recenti:" + +#: tools/editor/editor_file_dialog.cpp +msgid "Preview:" +msgstr "Anteprima:" + +#: tools/editor/editor_file_system.cpp +msgid "Cannot go into subdir:" +msgstr "Impossibile accedere alla subdirectory:" + +#: tools/editor/editor_file_system.cpp +msgid "ScanSources" +msgstr "ScansionaSorgenti" + +#: tools/editor/editor_help.cpp +msgid "Search Classes" +msgstr "Cerca Classi" + +#: tools/editor/editor_help.cpp +msgid "Class List:" +msgstr "Lista Classi:" + +#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp +msgid "Class:" +msgstr "Classe:" + +#: tools/editor/editor_help.cpp tools/editor/scene_tree_editor.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Inherits:" +msgstr "Eredita:" + +#: tools/editor/editor_help.cpp +msgid "Inherited by:" +msgstr "Ereditato da:" + +#: tools/editor/editor_help.cpp +msgid "Brief Description:" +msgstr "Breve Descrizione:" + +#: tools/editor/editor_help.cpp +msgid "Public Methods:" +msgstr "Metodi Pubblici:" + +#: tools/editor/editor_help.cpp +msgid "Members:" +msgstr "Membri" + +#: tools/editor/editor_help.cpp +msgid "GUI Theme Items:" +msgstr "Elementi Tema GUI:" + +#: tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Segnali:" + +#: tools/editor/editor_help.cpp +msgid "Constants:" +msgstr "Costanti:" + +#: tools/editor/editor_help.cpp tools/editor/script_editor_debugger.cpp +msgid "Description:" +msgstr "Descrizione:" + +#: tools/editor/editor_help.cpp +msgid "Method Description:" +msgstr "Descrizione Metodo:" + +#: tools/editor/editor_help.cpp +msgid "Search Text" +msgstr "Cerca Testo" + +#: tools/editor/editor_import_export.cpp +msgid "Added:" +msgstr "Agginto:" + +#: tools/editor/editor_import_export.cpp +msgid "Removed:" +msgstr "Rimosso:" + +#: tools/editor/editor_import_export.cpp tools/editor/project_export.cpp +msgid "Error saving atlas:" +msgstr "Errore di salvataggio dell'atlas:" + +#: tools/editor/editor_import_export.cpp +msgid "Could not save atlas subtexture:" +msgstr "Impossibile salvare la substruttura dell'atlas" + +#: tools/editor/editor_import_export.cpp +msgid "Storing File:" +msgstr "Memorizzazione File:" + +#: tools/editor/editor_import_export.cpp +msgid "Packing" +msgstr "Packing" + +#: tools/editor/editor_import_export.cpp +msgid "Exporting for %s" +msgstr "Esportando per %s" + +#: tools/editor/editor_import_export.cpp +msgid "Setting Up.." +msgstr "Impostando.." + +#: tools/editor/editor_log.cpp +#, fuzzy +msgid " Output:" +msgstr "Output" + +#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp +msgid "Re-Importing" +msgstr "Re-Importando" + +#: tools/editor/editor_node.cpp +msgid "Importing:" +msgstr "Importo:" + +#: tools/editor/editor_node.cpp +msgid "Node From Scene" +msgstr "Nodo Da Scena" + +#: tools/editor/editor_node.cpp tools/editor/scenes_dock.cpp +msgid "Re-Import.." +msgstr "Re-Importa.." + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/resources_dock.cpp +msgid "Error saving resource!" +msgstr "Errore salvando la Risorsa!" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/resources_dock.cpp +msgid "Save Resource As.." +msgstr "Salva Risorsa Come.." + +#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +msgid "I see.." +msgstr "Capisco.." + +#: tools/editor/editor_node.cpp +msgid "Can't open file for writing:" +msgstr "Impossibile aprire il file per la scrittura:" + +#: tools/editor/editor_node.cpp +msgid "Requested file format unknown:" +msgstr "Formato file richiesto sconosciuto:" + +#: tools/editor/editor_node.cpp +msgid "Error while saving." +msgstr "Errore durante il salvataggio." + +#: tools/editor/editor_node.cpp +msgid "Saving Scene" +msgstr "Salvataggio Scena" + +#: tools/editor/editor_node.cpp +msgid "Analyzing" +msgstr "Analizzo" + +#: tools/editor/editor_node.cpp +msgid "Creating Thumbnail" +msgstr "Creazione Miniature" + +#: tools/editor/editor_node.cpp +msgid "" +"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied." +msgstr "" +"Impossibile salvare la scena. Probabili dipendenze (instanze) non sono state " +"soddisfatte." + +#: tools/editor/editor_node.cpp +msgid "Failed to load resource." +msgstr "Caricamento della risorsa fallito." + +#: tools/editor/editor_node.cpp +msgid "Can't load MeshLibrary for merging!" +msgstr "Impossibile caricare MeshLibrary per l'unione!" + +#: tools/editor/editor_node.cpp +msgid "Error saving MeshLibrary!" +msgstr "Errore salvataggio MeshLibrary!" + +#: tools/editor/editor_node.cpp +msgid "Can't load TileSet for merging!" +msgstr "Impossibile caricare TileSet per unione!" + +#: tools/editor/editor_node.cpp +msgid "Error saving TileSet!" +msgstr "Errore di salvataggio TileSet!" + +#: tools/editor/editor_node.cpp +msgid "Can't open export templates zip." +msgstr "Impossibile aprire zip dei template d'esportazionie" + +#: tools/editor/editor_node.cpp +msgid "Loading Export Templates" +msgstr "Caricamento Template d'Esportazione" + +#: tools/editor/editor_node.cpp +msgid "Error trying to save layout!" +msgstr "Errore tentando di salvare il layout!" + +#: tools/editor/editor_node.cpp +msgid "Default editor layout overridden." +msgstr "Layout dell'editor di default ignorato." + +#: tools/editor/editor_node.cpp +msgid "Layout name not found!" +msgstr "Nome layout non trovato!" + +#: tools/editor/editor_node.cpp +msgid "Restored default layout to base settings." +msgstr "Ripristinato il layout di default ai settaggi di base." + +#: tools/editor/editor_node.cpp +msgid "Copy Params" +msgstr "Copia parametri" + +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Paste Params" +msgstr "Incolla Frame" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Paste Resource" +msgstr "Incolla Risorsa" + +#: tools/editor/editor_node.cpp +msgid "Copy Resource" +msgstr "Copia Risorsa" + +#: tools/editor/editor_node.cpp +msgid "Make Built-In" +msgstr "Rendi Built-In" + +#: tools/editor/editor_node.cpp +msgid "Make Sub-Resources Unique" +msgstr "Rendi Sotto-risorse Uniche" + +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Open in Help" +msgstr "Apri Scena" + +#: tools/editor/editor_node.cpp +msgid "There is no defined scene to run." +msgstr "Non c'è nessuna scena definita da eseguire." + +#: tools/editor/editor_node.cpp +msgid "" +"No main scene has ever been defined.\n" +"Select one from \"Project Settings\" under the 'application' category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Current scene was never saved, please save it prior to running." +msgstr "" +"La scena corrente non è mai stata salvata, per favore salvarla prima di " +"eseguire." + +#: tools/editor/editor_node.cpp +msgid "Could not start subprocess!" +msgstr "Impossibile avviare subprocesso!" + +#: tools/editor/editor_node.cpp +msgid "Open Scene" +msgstr "Apri Scena" + +#: tools/editor/editor_node.cpp +msgid "Open Base Scene" +msgstr "Apri Scena Base" + +#: tools/editor/editor_node.cpp +msgid "Quick Open Scene.." +msgstr "Apri scena rapido.." + +#: tools/editor/editor_node.cpp +msgid "Quick Open Script.." +msgstr "Apri Script Rapido.." + +#: tools/editor/editor_node.cpp +msgid "Yes" +msgstr "Si" + +#: tools/editor/editor_node.cpp +msgid "Close scene? (Unsaved changes will be lost)" +msgstr "Chiudi scena? (I cambiamenti non salvati saranno persi)" + +#: tools/editor/editor_node.cpp +msgid "Save Scene As.." +msgstr "Salva Scena Come.." + +#: tools/editor/editor_node.cpp +msgid "This scene has never been saved. Save before running?" +msgstr "Questa scena non è mai stata salvata. Salvare prima di eseguire?" + +#: tools/editor/editor_node.cpp +msgid "Please save the scene first." +msgstr "Si prega di salvare prima la scena." + +#: tools/editor/editor_node.cpp +msgid "Save Translatable Strings" +msgstr "Salva Stringhe Traducibili" + +#: tools/editor/editor_node.cpp +msgid "Export Mesh Library" +msgstr "Esporta Libreria Mesh" + +#: tools/editor/editor_node.cpp +msgid "Export Tile Set" +msgstr "Esporta Tile Set" + +#: tools/editor/editor_node.cpp +msgid "Quit" +msgstr "Esci" + +#: tools/editor/editor_node.cpp +msgid "Exit the editor?" +msgstr "Uscire dall'editor?" + +#: tools/editor/editor_node.cpp +msgid "Current scene not saved. Open anyway?" +msgstr "Scena corrente non salvata. Aprire comunque?" + +#: tools/editor/editor_node.cpp +msgid "Can't reload a scene that was never saved." +msgstr "Impossibile ricaricare una scena che non è mai stata salvata." + +#: tools/editor/editor_node.cpp +msgid "Revert" +msgstr "Ripristina" + +#: tools/editor/editor_node.cpp +msgid "This action cannot be undone. Revert anyway?" +msgstr "Questa azione non può essere annullata. Ripristinare comunque?" + +#: tools/editor/editor_node.cpp +msgid "Quick Run Scene.." +msgstr "Esegui Scena Rapido.." + +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "" +"Open Project Manager? \n" +"(Unsaved changes will be lost)" +msgstr "Chiudi scena? (I cambiamenti non salvati saranno persi)" + +#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +msgid "Ugh" +msgstr "Ugh" + +#: tools/editor/editor_node.cpp +msgid "" +"Error loading scene, it must be inside the project path. Use 'Import' to open " +"the scene, then save it inside the project path." +msgstr "" +"Errore di caricamento scena, deve essere all'interno del percorso del " +"progetto. Usare 'Importa' per aprire la scena, salvarla poi nel percorso del " +"progetto." + +#: tools/editor/editor_node.cpp +msgid "Error loading scene." +msgstr "Errore di caricamento della scena." + +#: tools/editor/editor_node.cpp +msgid "Scene '%s' has broken dependencies:" +msgstr "La scena '%s' ha rotto le dipendenze:" + +#: tools/editor/editor_node.cpp +msgid "Save Layout" +msgstr "Salva layout" + +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Load Layout" +msgstr "Salva layout" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Default" +msgstr "Default" + +#: tools/editor/editor_node.cpp +msgid "Delete Layout" +msgstr "Elimina Layout" + +#: tools/editor/editor_node.cpp +msgid "Switch Scene Tab" +msgstr "Cambia Tab di Scena" + +#: tools/editor/editor_node.cpp +msgid "%d more file(s)" +msgstr "%d altri file" + +#: tools/editor/editor_node.cpp +msgid "%d more file(s) or folder(s)" +msgstr "% altri file o cartelle" + +#: tools/editor/editor_node.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Scene" +msgstr "Scena" + +#: tools/editor/editor_node.cpp +msgid "Go to previously opened scene." +msgstr "Vai alla scena precedentemente aperta." + +#: tools/editor/editor_node.cpp +msgid "Operations with scene files." +msgstr "Operazioni con i file delle scene." + +#: tools/editor/editor_node.cpp +msgid "New Scene" +msgstr "Nuova scena" + +#: tools/editor/editor_node.cpp +msgid "New Inherited Scene.." +msgstr "Nuova Scena Ereditata.." + +#: tools/editor/editor_node.cpp +msgid "Open Scene.." +msgstr "Apri Scena" + +#: tools/editor/editor_node.cpp +msgid "Save Scene" +msgstr "Salva Scena" + +#: tools/editor/editor_node.cpp +msgid "Close Scene" +msgstr "Chiudi Scena" + +#: tools/editor/editor_node.cpp +msgid "Close Goto Prev. Scene" +msgstr "Vai a Scena Preced." + +#: tools/editor/editor_node.cpp +msgid "Open Recent" +msgstr "Apri Recente" + +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Quick Filter Files.." +msgstr "Ricerca File Rapida.." + +#: tools/editor/editor_node.cpp +msgid "Convert To.." +msgstr "Converti In.." + +#: tools/editor/editor_node.cpp +msgid "Translatable Strings.." +msgstr "Stringhe Traducibili.." + +#: tools/editor/editor_node.cpp +msgid "MeshLibrary.." +msgstr "MeshLibrary.." + +#: tools/editor/editor_node.cpp +msgid "TileSet.." +msgstr "TileSet.." + +#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Redo" +msgstr "Redo" + +#: tools/editor/editor_node.cpp +msgid "Run Script" +msgstr "Esegui Script" + +#: tools/editor/editor_node.cpp +msgid "Project Settings" +msgstr "Impostazioni Progetto" + +#: tools/editor/editor_node.cpp +msgid "Revert Scene" +msgstr "Ripristina Scena" + +#: tools/editor/editor_node.cpp +msgid "Quit to Project List" +msgstr "Esci alla Lista Progetti" + +#: tools/editor/editor_node.cpp +msgid "Import assets to the project." +msgstr "Importa asset nel progetto." + +#: tools/editor/editor_node.cpp +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Import" +msgstr "Importa" + +#: tools/editor/editor_node.cpp +msgid "Miscellaneous project or scene-wide tools." +msgstr "Strumenti di progetto o scene vari" + +#: tools/editor/editor_node.cpp +msgid "Tools" +msgstr "Strumenti" + +#: tools/editor/editor_node.cpp +msgid "Export the project to many platforms." +msgstr "Esporta il progetto a diverse piattaforme." + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Export" +msgstr "Esporta" + +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Play the project." +msgstr "Esegui il progetto (F5)." + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Play" +msgstr "Play" + +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Pause the scene" +msgstr "Esegui scena personalizzata" + +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Pause Scene" +msgstr "Esegui scena personalizzata" + +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Stop the scene." +msgstr "Ferma la scena (F8)." + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Stop" +msgstr "Stop" + +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Play the edited scene." +msgstr "Esegui la scena in modifica (F6)." + +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Play Scene" +msgstr "Salva Scena" + +#: tools/editor/editor_node.cpp +msgid "Play custom scene" +msgstr "Esegui scena personalizzata" + +#: tools/editor/editor_node.cpp +msgid "Debug options" +msgstr "Opzioni di Debug" + +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Deploy with Remote Debug" +msgstr "Distribuisci Debug Remoto" + +#: tools/editor/editor_node.cpp +msgid "" +"When exporting or deploying, the resulting executable will attempt to connect " +"to the IP of this computer in order to be debugged." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Small Deploy with Network FS" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is enabled, export or deploy will produce a minimal " +"executable.\n" +"The filesystem will be provided from the project by the editor over the " +"network.\n" +"On Android, deploy will use the USB cable for faster performance. This option " +"speeds up testing for games with a large footprint." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Visible Collision Shapes" +msgstr "Forme di Collisione Visibili" + +#: tools/editor/editor_node.cpp +msgid "" +"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the " +"running game if this option is turned on." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Visible Navigation" +msgstr "Navigazione Visibile" + +#: tools/editor/editor_node.cpp +msgid "" +"Navigation meshes and polygons will be visible on the running game if this " +"option is turned on." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Sync Scene Changes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is turned on, any changes made to the scene in the editor " +"will be replicated in the running game.\n" +"When used remotely on a device, this is more efficient with network " +"filesystem." +msgstr "" + +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Sync Script Changes" +msgstr "Aggiorna Cambiamenti" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is turned on, any script that is saved will be reloaded on " +"the running game.\n" +"When used remotely on a device, this is more efficient with network " +"filesystem." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Settings" +msgstr "Impostazioni" + +#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp +msgid "Editor Settings" +msgstr "Impostazioni Editor" + +#: tools/editor/editor_node.cpp +msgid "Editor Layout" +msgstr "Layout dell'Editor" + +#: tools/editor/editor_node.cpp +msgid "Install Export Templates" +msgstr "Installa Template di Esportazione" + +#: tools/editor/editor_node.cpp +msgid "About" +msgstr "About" + +#: tools/editor/editor_node.cpp +msgid "Alerts when an external resource has changed." +msgstr "Avverti quando una risorsa esterna è stata modificata." + +#: tools/editor/editor_node.cpp +msgid "Spins when the editor window repaints!" +msgstr "Gira quando la finestra dell'editor viene ridisegnata. " + +#: tools/editor/editor_node.cpp +msgid "Update Always" +msgstr "Aggiorna Sempre" + +#: tools/editor/editor_node.cpp +msgid "Update Changes" +msgstr "Aggiorna Cambiamenti" + +#: tools/editor/editor_node.cpp +msgid "Inspector" +msgstr "Inspector" + +#: tools/editor/editor_node.cpp +msgid "Create a new resource in memory and edit it." +msgstr "Crea una nuova risorsa in memoria e modificala." + +#: tools/editor/editor_node.cpp +msgid "Load an existing resource from disk and edit it." +msgstr "Carica una risorsa esistente dal disco e modificala." + +#: tools/editor/editor_node.cpp +msgid "Save the currently edited resource." +msgstr "Salva la risorsa in modifica" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save As.." +msgstr "Salva Come.." + +#: tools/editor/editor_node.cpp +msgid "Go to the previous edited object in history." +msgstr "Vai all'ultimo oggetto modificato nella cronologia." + +#: tools/editor/editor_node.cpp +msgid "Go to the next edited object in history." +msgstr "Vai al prossimo oggetto modificato nella cronologia." + +#: tools/editor/editor_node.cpp +msgid "History of recently edited objects." +msgstr "Cronologia di oggetti recentemente modificati." + +#: tools/editor/editor_node.cpp +msgid "Object properties." +msgstr "Proprietà oggetto." + +#: tools/editor/editor_node.cpp +msgid "FileSystem" +msgstr "FileSystem" + +#: tools/editor/editor_node.cpp +msgid "Output" +msgstr "Output" + +#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp +#: tools/editor/import_settings.cpp +msgid "Re-Import" +msgstr "Re-Importa" + +#: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp +msgid "Update" +msgstr "Aggiorna" + +#: tools/editor/editor_node.cpp +msgid "Thanks from the Godot community!" +msgstr "Grazie dalla comunità di Godot!" + +#: tools/editor/editor_node.cpp +msgid "Thanks!" +msgstr "Grazie!" + +#: tools/editor/editor_node.cpp +msgid "Import Templates From ZIP File" +msgstr "Importa templates Da File ZIP" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Export Project" +msgstr "Esporta Progetto" + +#: tools/editor/editor_node.cpp +msgid "Export Library" +msgstr "Esporta Libreria" + +#: tools/editor/editor_node.cpp +msgid "Merge With Existing" +msgstr "Unisci Con Esistente" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Password:" +msgstr "Password:" + +#: tools/editor/editor_node.cpp +msgid "Open & Run a Script" +msgstr "Apri e Esegui uno Script" + +#: tools/editor/editor_node.cpp +msgid "Load Errors" +msgstr "Carica Errori" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Installed Plugins:" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +#, fuzzy +msgid "Version:" +msgstr "Descrizione:" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Author:" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Status:" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Stop Profiling" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Start Profiling" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Measure:" +msgstr "" + +#: tools/editor/editor_profiler.cpp +#, fuzzy +msgid "Frame Time (sec)" +msgstr "Tempo(i) di Crossfade: " + +#: tools/editor/editor_profiler.cpp +#, fuzzy +msgid "Average Time (sec)" +msgstr "Tempo(i) di Crossfade: " + +#: tools/editor/editor_profiler.cpp +#, fuzzy +msgid "Frame %" +msgstr "Aggiungi frame" + +#: tools/editor/editor_profiler.cpp +#, fuzzy +msgid "Fixed Frame %" +msgstr "Aggiungi frame" + +#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp +msgid "Time:" +msgstr "Tempo:" + +#: tools/editor/editor_profiler.cpp +#, fuzzy +msgid "Inclusive" +msgstr "Includi" + +#: tools/editor/editor_profiler.cpp +msgid "Self" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Frame #:" +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Please wait for scan to complete." +msgstr "Si prega di attendere che lo scan venga completato." + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Current scene must be saved to re-import." +msgstr "La scena corrente deve essere salvata per re-importare," + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Save & Re-Import" +msgstr "Salva e Re-Importa" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Re-Import Changed Resources" +msgstr "Re-Importando Risorse Cambiate" + +#: tools/editor/editor_run_script.cpp +msgid "Write your logic in the _run() method." +msgstr "Scrivi la logica nel metodo _run()." + +#: tools/editor/editor_run_script.cpp +msgid "There is an edited scene already." +msgstr "Vi è già una scena correntemente modificata." + +#: tools/editor/editor_run_script.cpp +msgid "Couldn't instance script:" +msgstr "Impossibile istanziare script:" + +#: tools/editor/editor_run_script.cpp +msgid "Did you forget the 'tool' keyword?" +msgstr "Hai dimenticato la keyword 'tool'?" + +#: tools/editor/editor_run_script.cpp +msgid "Couldn't run script:" +msgstr "Impossibile eseguire lo script:" + +#: tools/editor/editor_run_script.cpp +msgid "Did you forget the '_run' method?" +msgstr "Hai dimenticato il metodo '_run'?" + +#: tools/editor/editor_settings.cpp +msgid "Default (Same as Editor)" +msgstr "Default (Stesso che Editor)" + +#: tools/editor/editor_sub_scene.cpp +msgid "Select Node(s) to Import" +msgstr "Scegli Nodo(i) da Importare" + +#: tools/editor/editor_sub_scene.cpp +msgid "Scene Path:" +msgstr "Percorso Scena:" + +#: tools/editor/editor_sub_scene.cpp +msgid "Import From Node:" +msgstr "Importa Da Nodo:" + +#: tools/editor/file_type_cache.cpp +msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" +msgstr "" +"Impossibile aprire file_type_cache.cch per scrittura, non salvo la cache dei " +"tipi di file!" + +#: tools/editor/groups_editor.cpp +msgid "Add to Group" +msgstr "Aggiungi a Gruppo" + +#: tools/editor/groups_editor.cpp +msgid "Remove from Group" +msgstr "Rimuovi da Gruppo" + +#: tools/editor/import_settings.cpp +msgid "Imported Resources" +msgstr "Risorse Importate" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#, fuzzy +msgid "No bit masks to import!" +msgstr "Nessun elemento da importare!" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path is empty." +msgstr "Il percorso di destinazione vuoto." + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path must be a complete resource path." +msgstr "" +"Il percorso di destinazione deve essere un percorso completo di risorsa." + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path must exist." +msgstr "Il percorso di destinazione deve esistere." + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Save path is empty!" +msgstr "Il percorso di salvataggio è vuoto!" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#, fuzzy +msgid "Import BitMasks" +msgstr "Importa Textures" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture(s):" +msgstr "Texture Sorgenti:" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Target Path:" +msgstr "Percorso di destinazione:" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Accept" +msgstr "Accetta" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +msgid "Bit Mask" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "No source font file!" +msgstr "Nessun file font sorgente!" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "No target font resource!" +msgstr "Nessuna risorsa font di destinazione!" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Can't load/process source font." +msgstr "Impossibile caricare/processare il font sorgente." + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Couldn't save font." +msgstr "Impossibile salvare font." + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Source Font:" +msgstr "Font Sorgente:" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Source Font Size:" +msgstr "Dimensione Font sorgente:" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Dest Resource:" +msgstr "Risorsa di dest." + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "The quick brown fox jumps over the lazy dog." +msgstr "La rapida volpe bianca scavalca il cane pigro." + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Test:" +msgstr "Test:" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Options:" +msgstr "Opzioni:" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Font Import" +msgstr "Importazione font" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "" +"This file is already a Godot font file, please supply a BMFont type file " +"instead." +msgstr "" +"Questo file è già un file font di Godot, si prega di fornire invece un file " +"di tipo BMfont." + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Failed opening as BMFont file." +msgstr "Apertura come BMFont file fallita." + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Invalid font custom source." +msgstr "Sorgente font personalizzato invalido." + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Font" +msgstr "Font" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "No meshes to import!" +msgstr "Nessuna mesh da importare!" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Single Mesh Import" +msgstr "Importa Mesh Singola" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Source Mesh(es):" +msgstr "Mesh Sorgente(i)" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Surface %d" +msgstr "Superficie %d" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "No samples to import!" +msgstr "Nessun sample da importare!" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Import Audio Samples" +msgstr "Importa Sample Audio" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Source Sample(s):" +msgstr "Sample Sorgente(i):" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#, fuzzy +msgid "Audio Sample" +msgstr "Aggiungi Sample" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "New Clip" +msgstr "Nuova Clip" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Animation Options" +msgstr "Opzioni Animazione" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Flags" +msgstr "Flags" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Bake FPS:" +msgstr "Bake FPS:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Optimizer" +msgstr "Ottimizzatore" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Linear Error" +msgstr "Errore Lineare Max" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Angular Error" +msgstr "Errore Angolare Max" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Angle" +msgstr "Angolo Max" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Clips" +msgstr "Clips" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp +msgid "Name" +msgstr "Nome" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Start(s)" +msgstr "Inizio(i)" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "End(s)" +msgstr "Fine(i)" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Loop" +msgstr "Loop" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Filters" +msgstr "Filtri" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Source path is empty." +msgstr "Il percorso sorgente è vuoto." + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't load post-import script." +msgstr "Impossibile caricare script di post-importazione" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Invalid/broken script for post-import." +msgstr "Script di post-importazione invalido/non funzionante." + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Error importing scene." +msgstr "Errore di importazione scena." + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import 3D Scene" +msgstr "Importa Scena 3D" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Source Scene:" +msgstr "Scena Sorgente:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Same as Target Scene" +msgstr "Stesso che Scena di Destinazione" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Shared" +msgstr "Condiviso" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Target Texture Folder:" +msgstr "Cartella Texture di Destinazione:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Post-Process Script:" +msgstr "Script di Post-Process:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Custom Root Node Type:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "Auto" +msgstr "AutoLoad" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "The Following Files are Missing:" +msgstr "I File Seguenti sono Mancanti:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import Anyway" +msgstr "Importa ComunqueImporta Comunque" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import & Open" +msgstr "Importa e Apri" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Edited scene has not been saved, open imported scene anyway?" +msgstr "" +"La scena modificata non è stata salvata, aprire la scena importata comunque?" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Import Scene" +msgstr "Importa Scena" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Importing Scene.." +msgstr "Importando Scena.." + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Running Custom Script.." +msgstr "Eseguendo Script Personalizzato.." + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't load post-import script:" +msgstr "Impossibile caricare lo script di post-import:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Invalid/broken script for post-import:" +msgstr "Script di post-import invalido/non funzionante:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Error running post-import script:" +msgstr "Errore di esecuzione dello script di post-import" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import Image:" +msgstr "Importa Immagine:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Can't import a file over itself:" +msgstr "Impossibile importare un file su se stesso:" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't localize path: %s (already local)" +msgstr "Impossibile localizzare il percorso: %s (già locale)" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Saving.." +msgstr "Salvataggio.." + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy +msgid "3D Scene Animation" +msgstr "Rinomina Animazione" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Uncompressed" +msgstr "Decompressi" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress Lossless (PNG)" +msgstr "Comprimi Lossless (PNG)" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress Lossy (WebP)" +msgstr "Comprimi Lossy (WebP)" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress (VRAM)" +msgstr "Comprimi (VRAM)" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Format" +msgstr "Formato Texture" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Compression Quality (WebP):" +msgstr "Qualità Compressione Texture (WebP)" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Options" +msgstr "Opzioni Texture" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Please specify some files!" +msgstr "Si prega di specificare qualche file!" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "At least one file needed for Atlas." +msgstr "Almeno un file è richiesto per l'Atlas." + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Error importing:" +msgstr "Errore di importazione:" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Only one file is required for large texture." +msgstr "Solo un file è richiesto per una texture grande." + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Max Texture Size:" +msgstr "Dimensione Texture Massima:" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for Atlas (2D)" +msgstr "Importa Textures per Atlas (2D)" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Cell Size:" +msgstr "Dimensione Cella:" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Large Texture" +msgstr "Texture Grande" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Large Textures (2D)" +msgstr "Importa Texture Grandi (2D)" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#, fuzzy +msgid "Source Texture" +msgstr "Texture Sorgente:" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Base Atlas Texture" +msgstr "Texture Base Atlas" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#, fuzzy +msgid "Source Texture(s)" +msgstr "Texture Sorgenti:" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for 2D" +msgstr "Importa Textures per 2D" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for 3D" +msgstr "Importa Textures per 3D" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures" +msgstr "Importa Textures" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#, fuzzy +msgid "2D Texture" +msgstr "Texture Grande" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#, fuzzy +msgid "3D Texture" +msgstr "Texture Grande" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#, fuzzy +msgid "Atlas Texture" +msgstr "Texture Base Atlas" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "" +"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to " +"the project." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Crop empty space." +msgstr "Ritaglia spazio vuoto." + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#, fuzzy +msgid "Texture" +msgstr "Testo" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Large Texture" +msgstr "Importa Texture Grande" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Load Source Image" +msgstr "Carica Immagine Sorgente" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Slicing" +msgstr "Taglio" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Inserting" +msgstr "Inserimento" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Saving" +msgstr "Salvataggio" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save large texture:" +msgstr "Impossibile salvare texture grande:" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Build Atlas For:" +msgstr "Costruisci Atlas Per:" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Loading Image:" +msgstr "Immagine Caricamento:" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't load image:" +msgstr "Impossibile caricare immagine" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Converting Images" +msgstr "Convertendo Immagini" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Cropping Images" +msgstr "Tagliando Immagini" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Blitting Images" +msgstr "Bliting Immagini" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save atlas image:" +msgstr "Impossibile salvare l'immagine di atlas:" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save converted texture:" +msgstr "Impossibile salvare la texture convertita:" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Invalid source!" +msgstr "Sorgente invalida!" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Invalid translation source!" +msgstr "Sorgente traduzione invalida!" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Column" +msgstr "Colonna" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Language" +msgstr "Linguaggio" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "No items to import!" +msgstr "Nessun elemento da importare!" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "No target path!" +msgstr "Nessun percorso di destinazione!" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Translations" +msgstr "Importa Traduzioni" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Couldn't import!" +msgstr "Impossibile Importare!" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Translation" +msgstr "Importa Traduzione" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Source CSV:" +msgstr "CSV Sorgente:" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Ignore First Row" +msgstr "Ignora Prima Riga" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Compress" +msgstr "Comprimi" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Add to Project (engine.cfg)" +msgstr "Aggiungi a Progetto (engine.cfg)" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Languages:" +msgstr "Importa Lingue:" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#, fuzzy +msgid "Translation" +msgstr "Traduzioni" + +#: tools/editor/multi_node_edit.cpp +msgid "MultiNode Set" +msgstr "MultiNode Set" + +#: tools/editor/node_dock.cpp +#, fuzzy +msgid "Node" +msgstr "Node Mix" + +#: tools/editor/node_dock.cpp +#, fuzzy +msgid "Groups" +msgstr "Gruppi:" + +#: tools/editor/node_dock.cpp +msgid "Select a Node to edit Signals and Groups." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Toggle Autoplay" +msgstr "Abilità Autoplay" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "New Animation Name:" +msgstr "Nuovo Nome Animazione:" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "New Anim" +msgstr "Nuova Animazione" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Change Animation Name:" +msgstr "Cambia Nome Animazione:" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Remove Animation" +msgstr "Rimuovi Animazione" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: Invalid animation name!" +msgstr "ERRORE: Nome animazione invalido!" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: Animation name already exists!" +msgstr "ERRORE: Il nome dell'animazione esiste già!" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Rename Animation" +msgstr "Rinomina Animazione" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Animation" +msgstr "Aggiungi Animazione" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Blend Next Changed" +msgstr "Blend Next Changed" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Change Blend Time" +msgstr "Cambia tempo di Blend" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Load Animation" +msgstr "Carica Animazione" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Duplicate Animation" +msgstr "Duplica Animazione" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: No animation to copy!" +msgstr "ERRORE: Nessuna animazione da copiare!" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: No animation resource on clipboard!" +msgstr "ERRORE; Nessuna risorsa animazione nella clipboard!" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Pasted Animation" +msgstr "Animazione Incollata" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Paste Animation" +msgstr "Incolla Animazione" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: No animation to edit!" +msgstr "ERRORE: Nessuna animazione da modificare!" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation backwards from current pos. (A)" +msgstr "Esegui la seguente animazione al contrario dalla posizione corrente (A)" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation backwards from end. (Shift+A)" +msgstr "Esegui la seguente animazione al contrario dalla fine. (Shift+A)" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Stop animation playback. (S)" +msgstr "Ferma il playback dell'animazione. (S)" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation from start. (Shift+D)" +msgstr "Esegui l'animazione seguente dall'inizio (Shift+D)" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation from current pos. (D)" +msgstr "Esegui la seguente animazione dalla posizione corrente (D)" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Animation position (in seconds)." +msgstr "Posizione animazione (in secondi)." + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Scale animation playback globally for the node." +msgstr "Scala playback dell'animazione globalmente per il nodo." + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Create new animation in player." +msgstr "Crea nuova animazione nel player." + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Load an animation from disk." +msgstr "Carica un'animazione da disco." + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Save the current animation" +msgstr "Salva l'animazione corrente" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Display list of animations in player." +msgstr "Mostra una lista di animazioni nel player." + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Autoplay on Load" +msgstr "Autoplay al Caricamento" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Edit Target Blend Times" +msgstr "Modifica i tempi di Blend della destinazione" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Animation Tools" +msgstr "Strumenti di Animazione" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Copy Animation" +msgstr "Copia Animazione" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Create New Animation" +msgstr "Crea Nuova Animazione" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Animation Name:" +msgstr "Nome Animazione:" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp +msgid "Error!" +msgstr "Errore!" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Blend Times:" +msgstr "Tempi di Blend" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Next (Auto Queue):" +msgstr "Successivo (Coda Automatica):" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Cross-Animation Blend Times" +msgstr "Tempi di Blend Cross-Animation" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Animation" +msgstr "Animazioni" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "New name:" +msgstr "Nuovo nome:" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Scale:" +msgstr "Scala" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Fade In (s):" +msgstr "Fade In (s):" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Fade Out (s):" +msgstr "Fade Out (s):" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend" +msgstr "Fondi" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Mix" +msgstr "Mischia" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Auto Restart:" +msgstr "Restart Automatico:" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Restart (s):" +msgstr "Restart (s):" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Random Restart (s):" +msgstr "Restart Casuale(i):" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Start!" +msgstr "Inizia" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Amount:" +msgstr "Quantità:" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend:" +msgstr "Blend:" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend 0:" +msgstr "Blend 0:" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend 1:" +msgstr "Blend 1:" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "X-Fade Time (s):" +msgstr "Tempo(i) di Crossfade: " + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Current:" +msgstr "Corrente" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Add Input" +msgstr "Aggiungi Input" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Clear Auto-Advance" +msgstr "Pulisci Auto-Avanzamento" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Set Auto-Advance" +msgstr "Imposta Auto-Avanzamento" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Delete Input" +msgstr "Elimina Input" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Rename" +msgstr "Rinomina" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation tree is valid." +msgstr "Animation tree valido." + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation tree is invalid." +msgstr "Animation tree invalido." + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation Node" +msgstr "Nodo Animazione" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "OneShot Node" +msgstr "Nodo OneShot" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Mix Node" +msgstr "Node Mix" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend2 Node" +msgstr "Nodo Blend2" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend3 Node" +msgstr "Nodo Blend3" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend4 Node" +msgstr "Nodo Blend4" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "TimeScale Node" +msgstr "Nodo TimeScale" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "TimeSeek Node" +msgstr "Nodo TimeScale" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Transition Node" +msgstr "Nodo Transizione" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Import Animations.." +msgstr "Importa animazioni.." + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Edit Node Filters" +msgstr "Modifica Filtri Nodi" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Filters.." +msgstr "Filtri.." + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Parsing %d Triangles:" +msgstr "Elaborazione %d Triangoli:" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Triangle #" +msgstr "Triangolo #" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Light Baker Setup:" +msgstr "Impostazioni Baker Luci:" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Parsing Geometry" +msgstr "Elaborazione Geometria" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Fixing Lights" +msgstr "Aggiustando le Luci" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Making BVH" +msgstr "Making BVH" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Creating Light Octree" +msgstr "Creazione Octree Luci" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Creating Octree Texture" +msgstr "Creazione Octree Texture" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Transfer to Lightmaps:" +msgstr "Trasferisci a Lightmap:" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Allocating Texture #" +msgstr "Allocazione Texture #" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Baking Triangle #" +msgstr "Backing Triangoli #" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Post-Processing Texture #" +msgstr "Texture Post-Processing #" + +#: tools/editor/plugins/baked_light_editor_plugin.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "BakedLightInstance non contiene una risorsa BakedLight." + +#: tools/editor/plugins/baked_light_editor_plugin.cpp +msgid "Bake!" +msgstr "Bake!" + +#: tools/editor/plugins/baked_light_editor_plugin.cpp +msgid "Reset the lightmap octree baking process (start over)." +msgstr "Resetta il processo di baking dell'octree (ricomincia da capo)." + +#: tools/editor/plugins/camera_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Preview" +msgstr "Anteprima" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Configure Snap" +msgstr "Configura Snap" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Grid Offset:" +msgstr "Offset Griglia:" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Grid Step:" +msgstr "Step:griglia" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation Offset:" +msgstr "Offset Rotazione:" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation Step:" +msgstr "Step Rotazione:" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move Pivot" +msgstr "Perno di Movimento" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move Action" +msgstr "Azione di spostamento" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Edit IK Chain" +msgstr "Modifica Catena IK" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Edit CanvasItem" +msgstr "Modifica CanvasItem" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change Anchors" +msgstr "Cambia Ancore" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom (%):" +msgstr "Zoom(%):" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Paste Pose" +msgstr "Incolla Posa" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Select Mode (Q)" +msgstr "Modalità di Selezione(Q)" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Drag: Rotate" +msgstr "Trascina: Ruota" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Move" +msgstr "Alt+Drag: Muovi" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)." +msgstr "" +"Premi 'v' per Cambiare Perno, 'Shift+v' per Trascinare il Pernno (durante lo " +"spostamento)." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+RMB: Depth list selection" +msgstr "Alt+RMB: Selezione Lista Profondità" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "Modalità Movimento (W)" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "Modalità Rotazione (E)" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Show a list of all objects at the position clicked\n" +"(same as Alt+RMB in select mode)." +msgstr "" +"Mostra una lista di tutti gli oggetti alla posizione cliccata\n" +"(identico a Alt+RMB in modalità selezione)." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Click to change object's rotation pivot." +msgstr "Clicca per cambiare il perno di rotazione dell'oggetto." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Pan Mode" +msgstr "Modalità di Pan" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Lock the selected object in place (can't be moved)." +msgstr "Blocca l'oggetto selezionato sul posto (non può essere mosso)" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Unlock the selected object (can be moved)." +msgstr "Sblocca l'oggetto selezionato (può essere mosso). " + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Makes sure the object's children are not selectable." +msgstr "Accerta che I figli dell'oggetto non siano selezionabili." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Restores the object's children's ability to be selected." +msgstr "Ripristina l'abilità dei figli dell'oggetto di essere selezionati." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "Modifica" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Use Snap" +msgstr "Usa lo Snap" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Show Grid" +msgstr "Mostra Griglia" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Rotation Snap" +msgstr "Usa lo Snap di Rotazione" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap Relative" +msgstr "Snap Relativo" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Configure Snap.." +msgstr "Configura Snap..." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Pixel Snap" +msgstr "Usa Snap a Pixel" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Expand to Parent" +msgstr "Espandi a Genitore" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Skeleton.." +msgstr "Scheletro.." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Make Bones" +msgstr "Crea Ossa" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear Bones" +msgstr "Elimina Ossa" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Make IK Chain" +msgstr "Crea Catena IK" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear IK Chain" +msgstr "Elimina Catena IK" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View" +msgstr "Vista" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "Zoom In" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "Zoom Out" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Reset" +msgstr "Zoom Reset" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Set.." +msgstr "Imposta Zoom.." + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Selection" +msgstr "Centra Selezione" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Frame Selection" +msgstr "Selezione Frame" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Anchor" +msgstr "Ancora" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Keys (Ins)" +msgstr "Inserisci Keys (Ins)" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Key" +msgstr "Inserisci Key" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Key (Existing Tracks)" +msgstr "Inserisci Key (Tracce Esistenti)" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Copy Pose" +msgstr "Copia Posa" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear Pose" +msgstr "Pulisci Posa" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Set a Value" +msgstr "Imposta un Valore" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap (Pixels):" +msgstr "Snap (Pixels):" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Create Poly" +msgstr "Crea Poly" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Edit Poly" +msgstr "Modifica Poly" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Edit Poly (Remove Point)" +msgstr "Modifica Poly (Rimuovi Punto)" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Create a new polygon from scratch." +msgstr "Crea un nuovo poligono dal nulla." + +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +msgid "Create Poly3D" +msgstr "Crea Poly3D" + +#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp +msgid "Set Handle" +msgstr "Imposta Maniglia" + +#: tools/editor/plugins/color_ramp_editor_plugin.cpp +msgid "Add/Remove Color Ramp Point" +msgstr "Aggiungi/Rimuovi Punto Rampa Colori" + +#: tools/editor/plugins/color_ramp_editor_plugin.cpp +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Modify Color Ramp" +msgstr "Modifica Rampa Colori" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Creating Mesh Library" +msgstr "Creazione Libreria Mesh" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Thumbnail.." +msgstr "Miniatura.." + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Remove item %d?" +msgstr "Rimuovi elemento %d?" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Add Item" +msgstr "Aggiungi Elemento" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Remove Selected Item" +msgstr "Rimuovi Elementi Selezionati" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Import from Scene" +msgstr "Importa da Scena" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Update from Scene" +msgstr "Aggiorna da Scena" + +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Item %d" +msgstr "Elemento %d" + +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Items" +msgstr "Elementi" + +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Item List Editor" +msgstr "Editor Lista Elementi" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +msgid "Create Occluder Polygon" +msgstr "Crea Poligono di occlusione" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Edit existing polygon:" +msgstr "Modifica poligono esistente:" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "LMB: Move Point." +msgstr "LMB: Sposta punto." + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Ctrl+LMB: Split Segment." +msgstr "Ctrl+LMB: dividi Segmento." + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "RMB: Erase Point." +msgstr "RMB: Elimina Punto." + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh is empty!" +msgstr "La mesh è vuota!" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Static Trimesh Body" +msgstr "Crea Corpo Trimesh Statico" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Static Convex Body" +msgstr "Crea Corpo Convesso Statico" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "This doesn't work on scene root!" +msgstr "Questo non funziona sulla root della scena! " + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Shape" +msgstr "Crea Forma Trimesh" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Shape" +msgstr "Crea Forma Convessa" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Navigation Mesh" +msgstr "Crea Mesh di Navigazione" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "MeshInstance lacks a Mesh!" +msgstr "MeshInstance manca di una Mesh!" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Could not create outline!" +msgstr "Impossiblile creare outline!" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline" +msgstr "Crea Outline" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Static Body" +msgstr "Crea Corpo Statico Trimesh" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Static Body" +msgstr "Crea Corpo Statico Convesso" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Collision Sibling" +msgstr "Crea Fratello di Collisione Trimesh" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Collision Sibling" +msgstr "Crea Fratello di Collisione Convessa" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline Mesh.." +msgstr "Crea Mesh di Outline.." + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline Mesh" +msgstr "Crea Mesh di Outline" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Outline Size:" +msgstr "Dimensione Outline:" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "No mesh source specified (and no MultiMesh set in node)." +msgstr "" +"Nessuna sorgente mesh specificata (e nessun MultiMesh impostata nel nodo)." + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "No mesh source specified (and MultiMesh contains no Mesh)." +msgstr "" +"Nessuna sorgente mesh specificata (e la MultiMesh non contiene alcuna Mesh)." + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh source is invalid (invalid path)." +msgstr "Sorgente Mesh invalida (percorso invalido)." + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh source is invalid (not a MeshInstance)." +msgstr "Sorgente Mesh invalida (non è una MeshInstance)." + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh source is invalid (contains no Mesh resource)." +msgstr "Sorgente Mesh invalida (non contiene alcun a risorsa Mesh)." + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "No surface source specified." +msgstr "Nessuna sorgente di superficie specificata." + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Surface source is invalid (invalid path)." +msgstr "Sorgente superficie invalida (percorso invalido)." + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Surface source is invalid (no geometry)." +msgstr "Sorgente superficie invalida (nessuna geometria)." + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Surface source is invalid (no faces)." +msgstr "Sorgente superficie invalida (nessuna faccia)." + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Parent has no solid faces to populate." +msgstr "Il genitore non ha facce solde da popolare." + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Couldn't map area." +msgstr "Impossibile mappare l'area." + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Select a Source Mesh:" +msgstr "Seleziona una Mesh Sorgente:" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Select a Target Surface:" +msgstr "Seleziona una Superficie di Target: " + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Populate Surface" +msgstr "Popola la Superficie" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Populate MultiMesh" +msgstr "Popola MultiMesh" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Target Surface:" +msgstr "Superficie Target:" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Source Mesh:" +msgstr "Mesh Sorgente:" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "X-Axis" +msgstr "Asse-X" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Y-Axis" +msgstr "Asse-Y" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Z-Axis" +msgstr "Asse-Z" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh Up Axis:" +msgstr "Asse Mesh Su" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Random Rotation:" +msgstr "Rotazione Casuale" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Random Tilt:" +msgstr "Inclinazione Casuale:" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Random Scale:" +msgstr "Scala Casuale:" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Populate" +msgstr "Popola" + +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Create Navigation Polygon" +msgstr "Crea Poligono di Navigazione" + +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Remove Poly And Point" +msgstr "Rimuovi Poligono e Punto" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Errore di caricamento immagine:" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image.." +msgstr "Nessun pixel con trasparenza >128 nell'immagine.." + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Set Emission Mask" +msgstr "Imposta Maschera Emissione" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "Cancella Maschera Emissione" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "Carica Maschera Emissione" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "Conteggio Punti Generati:" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Node does not contain geometry." +msgstr "Il nodo non contiene geometria." + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Node does not contain geometry (faces)." +msgstr "Il nodo non contiene geometria (facce)." + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Faces contain no area!" +msgstr "Le facce non contengono area!" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "No faces!" +msgstr "Nessuna faccia!" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Generate AABB" +msgstr "Genera AABB" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter From Mesh" +msgstr "Crea Emitter Da Mesh" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter From Node" +msgstr "Crea Emitter Da Nodo" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Clear Emitter" +msgstr "Cancella Emitter" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter" +msgstr "Crea Emitter:" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Emission Positions:" +msgstr "Posizioni di Emissione:" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Emission Fill:" +msgstr "Riempimento Emissione:" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Surface" +msgstr "Superficie" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Volume" +msgstr "Volume" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Remove Point from Curve" +msgstr "Rimuovi Punto da Curva" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Add Point to Curve" +msgstr "Aggiungi Punto a Curva" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move Point in Curve" +msgstr "Sposta Punto in curva" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move In-Control in Curve" +msgstr "Sposta In-Control sulla Curva" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move Out-Control in Curve" +msgstr "Sposta Out-Control sulla Curva" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Select Points" +msgstr "Selezione Punti" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Shift+Drag: Select Control Points" +msgstr "Shift+Trascina: Seleziona Punti di Controllo" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Click: Add Point" +msgstr "Click: Aggiungi Punto" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Right Click: Delete Point" +msgstr "Click Destro: Elimina Punto" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Select Control Points (Shift+Drag)" +msgstr "Seleziona Punti di Controllo (Shift+Trascina)" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Add Point (in empty space)" +msgstr "Aggiungi Punto (in sapzio vuoto)" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Split Segment (in curve)" +msgstr "Spezza Segmento (in curva)" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Delete Point" +msgstr "Elimina Punto" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Close Curve" +msgstr "Chiudi curva" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Curve Point #" +msgstr "Punto Curva #" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve Point Pos" +msgstr "Imposta Posizione Punti curva" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve In Pos" +msgstr "Imposta Posizione Curve In" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve Out Pos" +msgstr "Imposta Posizione Curve Out" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Split Path" +msgstr "Dividi Percorso" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Remove Path Point" +msgstr "Rimuovi Punto Percorso" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Create UV Map" +msgstr "Crea UV Map" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Transform UV Map" +msgstr "Trasla UV Map" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Polygon 2D UV Editor" +msgstr "Polygon 2D UV Editor" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Move Point" +msgstr "Sposta Punto" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Ctrl: Rotate" +msgstr "Ctrl: Ruota" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Shift: Move All" +msgstr "Shift: Muovi Tutti" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Shift+Ctrl: Scale" +msgstr "Shift+Ctrl: Scala" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Move Polygon" +msgstr "Sposta Poligono" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Rotate Polygon" +msgstr "Ruota Poligono" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Scale Polygon" +msgstr "Scala Poligono" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Polygon->UV" +msgstr "Poligono->UV" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "UV->Polygon" +msgstr "UV->Poligono" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Clear UV" +msgstr "Cancella UV" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Snap" +msgstr "Snap" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Enable Snap" +msgstr "Abilita Snap" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Grid" +msgstr "Griglia" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "ERROR: Couldn't load resource!" +msgstr "ERROERE: Impossibile caricare la risorsa!" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Add Resource" +msgstr "Aggiungi Risorsa" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Rename Resource" +msgstr "Rinomina Risorsa" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Delete Resource" +msgstr "Elimina Risorsa" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Resource clipboard is empty!" +msgstr "Clipboard risorse vuota!" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Load Resource" +msgstr "Carica Risorsa" + +#: tools/editor/plugins/rich_text_editor_plugin.cpp +msgid "Parse BBCode" +msgstr "Parse BBCode" + +#: tools/editor/plugins/sample_editor_plugin.cpp +msgid "Length:" +msgstr "Lunghezza:" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Open Sample File(s)" +msgstr "Apri File(s) Sample" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "ERROR: Couldn't load sample!" +msgstr "ERRORE: Impossibile caricare sample!" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Add Sample" +msgstr "Aggiungi Sample" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Rename Sample" +msgstr "Rinomina Sample" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Delete Sample" +msgstr "Elimina Sample" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "16 Bits" +msgstr "16 Bits" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "8 Bits" +msgstr "8 Bits" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Stereo" +msgstr "Stereo" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Mono" +msgstr "Mono" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Format" +msgstr "Formato" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Pitch" +msgstr "Pitch" + +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Error while saving theme" +msgstr "Errore durante il salvataggio." + +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Error saving" +msgstr "Errore di salvataggio dell'atlas:" + +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Error importing theme" +msgstr "Errore di importazione scena." + +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Error importing" +msgstr "Errore di importazione:" + +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Import Theme" +msgstr "Importa Scena" + +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Save Theme As.." +msgstr "Salva Scena Come.." + +#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/project_export.cpp +msgid "File" +msgstr "File" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_editor.cpp +msgid "New" +msgstr "Nuovo" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save All" +msgstr "Salva Tutto" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "History Prev" +msgstr "Cronologia Succ." + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "History Next" +msgstr "Cronologia Prec." + +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Reload Theme" +msgstr "Ricarica" + +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Save Theme" +msgstr "Salva Scena" + +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Save Theme As" +msgstr "Salva Scena Come.." + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "Sposta Su" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "Sposta giù" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Indent Left" +msgstr "Indenta Sinistra" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Indent Right" +msgstr "Indenta Destra" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Toggle Comment" +msgstr "Cambia a Commento" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Clone Down" +msgstr "Clona Sotto" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Complete Symbol" +msgstr "Completa Simbolo" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Trim Trailing Whitespace" +msgstr "Taglia Spazi in Coda " + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Auto Indent" +msgstr "Auto Indenta" + +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Reload Tool Script" +msgstr "Crea Script Nodo" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Reload Tool Script (Soft)" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." +msgstr "Trova.." + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" +msgstr "Trova Successivo" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "Rimpiazza.." + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Goto Function.." +msgstr "Vai a Funzione.." + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "Vai a Linea.." + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Debug" +msgstr "Debug" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Toggle Breakpoint" +msgstr "Abilita Breakpoint" + +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Remove All Breakpoints" +msgstr "Abilita Breakpoint" + +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Goto Next Breakpoint" +msgstr "Vai a Step Successivo" + +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Goto Previous Breakpoint" +msgstr "Abilita Breakpoint" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" +msgstr "Step Over" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" +msgstr "Step Into" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Break" +msgstr "Break" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" +msgstr "Continua" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Keep Debugger Open" +msgstr "Mantieni Debugger Aperto" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Window" +msgstr "Finestra" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Move Left" +msgstr "Sposta a Sinistra" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Move Right" +msgstr "Sposta a Destra" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Help" +msgstr "Aiuto" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Contextual" +msgstr "Contestuale" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Tutorials" +msgstr "Tutorials" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Open https://godotengine.org at tutorials section." +msgstr "Apri https://godotengine.org alla sezione tutorial." + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Classes" +msgstr "Classi" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Search the class hierarchy." +msgstr "Cerca nella gerarchia delle classi." + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Search Help" +msgstr "Cerca Aiuto" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Search the reference documentation." +msgstr "Cerca Riferimenti nella documentazione." + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Go to previous edited document." +msgstr "Vai al documento precedentemente modificato." + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Go to next edited document." +msgstr "Vai al documento successivo." + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Create Script" +msgstr "Crea Script" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" +msgstr "" +"I file seguenti sono più recenti su disco. Che azione deve essere intrapresa?" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Reload" +msgstr "Ricarica" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Resave" +msgstr "Risalva" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Debugger" +msgstr "Debugger" + +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Vertex" +msgstr "Vertice" + +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Fragment" +msgstr "Frammento" + +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Lighting" +msgstr "Illuminazione" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Constant" +msgstr "Cambia Costante Scalare" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Constant" +msgstr "Cambia Costante Vett." + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Constant" +msgstr "Cambia Costante RGB" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Operator" +msgstr "Cambia Operatore Scalare" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Operator" +msgstr "Cambia Operatore Vett." + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Scalar Operator" +msgstr "Cambia Operatore Scalare Vett." + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Operator" +msgstr "Cambia Operatore RGB" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Toggle Rot Only" +msgstr "Abilita Solo Rot" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Function" +msgstr "Cambia Funzione Scalare" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Function" +msgstr "Cambia Funzione Vett." + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Uniform" +msgstr "Cambia Uniforme Scalare" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Uniform" +msgstr "Cambia Uniforme Vett." + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Uniform" +msgstr "Cambia Uniforme RGB" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Default Value" +msgstr "Cambia Valore di Default" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change XForm Uniform" +msgstr "Cambia Uniforme XForm" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Texture Uniform" +msgstr "Cambia Uniforme Texture" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Cubemap Uniform" +msgstr "Cambia Uniforme Cubemap" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Comment" +msgstr "Cambia Commento" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add/Remove to Color Ramp" +msgstr "Aggiungi/Rimuovi alla Rampa Colori" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add/Remove to Curve Map" +msgstr "Aggiung/Rimuovi alla Mappa Curve" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Modify Curve Map" +msgstr "Modifica la Mappa Curve" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Input Name" +msgstr "Cambia Nome Input" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Connect Graph Nodes" +msgstr "Connetti Nodi Grafico" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Disconnect Graph Nodes" +msgstr "Disconnetti Nodi Grafico" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Remove Shader Graph Node" +msgstr "Rimuovi Nodo Grafico di Shader" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Move Shader Graph Node" +msgstr "Sposta Nodo Grafico di Shader" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Duplicate Graph Node(s)" +msgstr "Duplica Nodo(i) Grafico" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Delete Shader Graph Node(s)" +msgstr "Elimina Nodo(i) Grafico di Shader" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Error: Cyclic Connection Link" +msgstr "Errore: Giunzione ciclica" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Error: Missing Input Connections" +msgstr "Errore: Connessioni Input MAncanti" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add Shader Graph Node" +msgstr "Aggiungi Nodo Grafico Shader" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Orthogonal" +msgstr "Ortogonale" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Perspective" +msgstr "Prospettiva" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Aborted." +msgstr "Transform Abortito." + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Plane Transform." +msgstr "Visualizza Tranform del Piano." + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "X-Axis Transform." +msgstr "Transform Asse-X" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Y-Axis Transform." +msgstr "Transform Asse-Y" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Z-Axis Transform." +msgstr "Transform Asse-Z" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scaling to %s%%." +msgstr "Scalando a %s%%." + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotating %s degrees." +msgstr "Ruotando di %s gradi." + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom View." +msgstr "Vista dal Basso" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom" +msgstr "Basso" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Top View." +msgstr "Vista dall'Alto." + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Top" +msgstr "Alto" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rear View." +msgstr "Vista dal Retro." + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rear" +msgstr "Retro" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Front View." +msgstr "Vista Frontale." + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Front" +msgstr "Fronte" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Left View." +msgstr "Vista Sinistra." + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Left" +msgstr "Sinistra" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Right View." +msgstr "Vista Destra." + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Right" +msgstr "Destra" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Keying is disabled (no key inserted)." +msgstr "Keying disabilitato (nessun key inserito)." + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Animation Key Inserted." +msgstr "Key d'Animazione Inserito." + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Align with view" +msgstr "Allinea a vista" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Top (Num7)" +msgstr "Alto (Num7)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom (Shift+Num7)" +msgstr "Basso (Shift+Num7)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Left (Num3)" +msgstr "Sinistra (Num3)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Right (Shift+Num3)" +msgstr "Right (Shift+Num3)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Front (Num1)" +msgstr "Fronte (Num1)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rear (Shift+Num1)" +msgstr "Retro (Shift+Num1)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Perspective (Num5)" +msgstr "Prospettiva (Num5)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Orthogonal (Num5)" +msgstr "Ortogonale (Num5)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Environment" +msgstr "Ambientazione" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Audio Listener" +msgstr "Audio Listener" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Gizmos" +msgstr "Gizmos" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Selection (F)" +msgstr "Selezione (F)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Align with view (Ctrl+Shift+F)" +msgstr "Allinea con vista (Ctrl+Shift+F)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "XForm Dialog" +msgstr "Finestra di XForm" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "No scene selected to instance!" +msgstr "Nessuna scena da istanziare selezionata!" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Instance at Cursor" +msgstr "Istanzia a Cursore" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Could not instance scene!" +msgstr "Impossibile istanziare la scena!" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scale Mode (R)" +msgstr "Modalità Scala (R)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Transform" +msgstr "Tipo Transform" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Local Coords" +msgstr "Coordinate locali" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Dialog.." +msgstr "Finestra di Transform.." + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Use Default Light" +msgstr "Usa Luce Default" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Use Default sRGB" +msgstr "Usa sRGB Default" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "1 Viewport" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "2 Viewports" +msgstr "Impostazioni Viewport" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "2 Viewports (Alt)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "3 Viewports" +msgstr "Impostazioni Viewport" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "3 Viewports (Alt)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "4 Viewports" +msgstr "Impostazioni Viewport" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Normal" +msgstr "Mostra Normale" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Wireframe" +msgstr "Mostra Wireframe" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Overdraw" +msgstr "Mostra Overdraw" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Shadeless" +msgstr "Mostra senza Shader" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Origin" +msgstr "Visualizza Origine" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Grid" +msgstr "Visualizza Griglia" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Snap Settings" +msgstr "Impostazioni Snap" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Translate Snap:" +msgstr "Trasla Snap: " + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Snap (deg.):" +msgstr "Ruota Snap (deg.):" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scale Snap (%):" +msgstr "Scala Snap (%):" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Viewport Settings" +msgstr "Impostazioni Viewport" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Default Light Normal:" +msgstr "Normale Luce di Default:" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Ambient Light Color:" +msgstr "Colore Luce Ambiente:" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Perspective FOV (deg.):" +msgstr "FOV Prospettiva (deg.):" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Z-Near:" +msgstr "Visualizza Z-Near:" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Z-Far:" +msgstr "Visualizza Z-Far:" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Change" +msgstr "Cambiamento Transform" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Translate:" +msgstr "Transla:" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate (deg.):" +msgstr "Ruota (deg.):" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scale (ratio):" +msgstr "Scala (rateo):" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Type" +msgstr "Tipo Transform" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Pre" +msgstr "Pre" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Post" +msgstr "Post" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "ERROR: Couldn't load frame resource!" +msgstr "ERRORE; Impossibile caricare la risorsa frame!" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Frame" +msgstr "Aggiungi frame" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Resource clipboard is empty or not a texture!" +msgstr "Clipboard risorse vuota o non è una texture!" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Paste Frame" +msgstr "Incolla Frame" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Empty" +msgstr "Aggiungi vuoto" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation Loop" +msgstr "Cambia Loop Animazione" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation FPS" +msgstr "Cambia FPS ANimazione" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "(empty)" +msgstr "(vuoto)" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Animations" +msgstr "Animazioni" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Speed (FPS):" +msgstr "Velocità (FPS):" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Animation Frames" +msgstr "Frames Animazione" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Insert Empty (Before)" +msgstr "Inserisci Vuoto (Prima)" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Insert Empty (After)" +msgstr "Inserisci Vuoto (Dopo)" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Up" +msgstr "Su" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Down" +msgstr "Giù" + +#: tools/editor/plugins/style_box_editor_plugin.cpp +msgid "StyleBox Preview:" +msgstr "Anteprima StyleBox" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +#, fuzzy +msgid "Texture Region Editor" +msgstr "Editor Regioni Sprite" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +#, fuzzy +msgid "Scale Region Editor" +msgstr "Editor Regioni Sprite" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "" +"No texture in this node.\n" +"Set a texture to be able to edit region." +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Can't save theme to file:" +msgstr "Impossibile salvare il tema su file:" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add All Items" +msgstr "Aggiungi Tutti gli Elementi" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add All" +msgstr "Aggiungi Tutti" + +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Remove Item" +msgstr "Rimuovi Elemento" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add Class Items" +msgstr "Aggiungi Elementi di Classe" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Remove Class Items" +msgstr "Rimuovi Elementi di Classe" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Create Template" +msgstr "Crea Template" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "CheckBox Radio1" +msgstr "CheckBox Radio1" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "CheckBox Radio2" +msgstr "CheckBox Radio2" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Item" +msgstr "Elemento" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Check Item" +msgstr "Check Item" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Checked Item" +msgstr "Checked Item" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Has" +msgstr "Ha" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Many" +msgstr "Molte" + +#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_export.cpp +msgid "Options" +msgstr "Opzioni" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Have,Many,Several,Options!" +msgstr "Ha, Molte, Diverse, Opzioni!" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 1" +msgstr "Tab 1" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 2" +msgstr "Tab 2" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 3" +msgstr "Tab 3" + +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/scene_tree_editor.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Type:" +msgstr "Tipo:" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Data Type:" +msgstr "Tipo Dato:" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Icon" +msgstr "Icona" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Style" +msgstr "Stile" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Color" +msgstr "Colore" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Paint TileMap" +msgstr "Disegna TileMap" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Duplicate" +msgstr "duplica" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Erase TileMap" +msgstr "Cancella TileMap" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Bucket" +msgstr "Secchiello" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Pick Tile" +msgstr "Preleva Tile" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Select" +msgstr "Seleziona" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Erase Selection" +msgstr "Elimina Selezione" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Transpose" +msgstr "Trasponi" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Mirror X (A)" +msgstr "Specchia X (A)" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Mirror Y (S)" +msgstr "Specchia Y (A)" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 0 degrees" +msgstr "Ruota a 0 gradi" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 90 degrees" +msgstr "Ruota a 90 gradi" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 180 degrees" +msgstr "Ruota a 180 gradi" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 270 degrees" +msgstr "Ruota a 270 gradi" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Could not find tile:" +msgstr "Impossibile trovare tile:" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Item name or ID:" +msgstr "Nome elemento o ID:" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Create from scene?" +msgstr "Crea da scena?" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Merge from scene?" +msgstr "Unisci da scena?" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Create from Scene" +msgstr "Crea da Scena?" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Merge from Scene" +msgstr "Unisci da Scena?" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Error" +msgstr "Errore" + +#: tools/editor/project_export.cpp +msgid "Edit Script Options" +msgstr "Modifica le opzioni di script" + +#: tools/editor/project_export.cpp +msgid "Please export outside the project folder!" +msgstr "Si prega di esportare al di fuori della cartella del progetto!" + +#: tools/editor/project_export.cpp +msgid "Error exporting project!" +msgstr "Errore di esportazione del progetto!" + +#: tools/editor/project_export.cpp +msgid "Error writing the project PCK!" +msgstr "Errore di scrittura del PCK del progetto." + +#: tools/editor/project_export.cpp +msgid "No exporter for platform '%s' yet." +msgstr "Per ora non vi è esportatore per la piattaforma '%s'." + +#: tools/editor/project_export.cpp +msgid "Include" +msgstr "Includi" + +#: tools/editor/project_export.cpp +msgid "Change Image Group" +msgstr "Cambia Gruppo Immagine" + +#: tools/editor/project_export.cpp +msgid "Group name can't be empty!" +msgstr "Il nome del gruppo non può essere vuoto!" + +#: tools/editor/project_export.cpp +msgid "Invalid character in group name!" +msgstr "Carattere invalido nel nome del gruppo!" + +#: tools/editor/project_export.cpp +msgid "Group name already exists!" +msgstr "Il nome del gruppo è già esistente!" + +#: tools/editor/project_export.cpp +msgid "Add Image Group" +msgstr "Aggiungi Gruppo Immagini" + +#: tools/editor/project_export.cpp +msgid "Delete Image Group" +msgstr "Elimina Gruppo Immagini" + +#: tools/editor/project_export.cpp +msgid "Atlas Preview" +msgstr "Anteprima Atlas" + +#: tools/editor/project_export.cpp +msgid "Project Export Settings" +msgstr "Impostazioni Esportazione Progetto" + +#: tools/editor/project_export.cpp +msgid "Target" +msgstr "Target" + +#: tools/editor/project_export.cpp +msgid "Export to Platform" +msgstr "Esporta a Piattaforma" + +#: tools/editor/project_export.cpp +msgid "Resources" +msgstr "Risorse" + +#: tools/editor/project_export.cpp +msgid "Export selected resources (including dependencies)." +msgstr "Esporta le risorse selezionate (incluse le dipendenze)." + +#: tools/editor/project_export.cpp +msgid "Export all resources in the project." +msgstr "Esporta tutte le risorse nel progetto." + +#: tools/editor/project_export.cpp +msgid "Export all files in the project directory." +msgstr "Esporta tutti i file nella directory del progetto." + +#: tools/editor/project_export.cpp +msgid "Export Mode:" +msgstr "Modalità d'Esportazione:" + +#: tools/editor/project_export.cpp +msgid "Resources to Export:" +msgstr "Risorse da Esportare:" + +#: tools/editor/project_export.cpp +msgid "Action" +msgstr "Azione" + +#: tools/editor/project_export.cpp +msgid "" +"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):" +msgstr "" +"Filtri per esportare file che non son risorse (separati con virgola, es.: *." +"json, *.txt):" + +#: tools/editor/project_export.cpp +msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):" +msgstr "" +"Filtri per escludere dall'esportazione (separati con virgola, es.: *.json, *." +"txt):" + +#: tools/editor/project_export.cpp +msgid "Convert text scenes to binary on export." +msgstr "Converti le scene in formato testuale in binario all'esportazione. " + +#: tools/editor/project_export.cpp +msgid "Images" +msgstr "Immagini" + +#: tools/editor/project_export.cpp +msgid "Keep Original" +msgstr "Mantieni l'originale" + +#: tools/editor/project_export.cpp +msgid "Compress for Disk (Lossy, WebP)" +msgstr "Comprimi per Disco (Lossy, WebP)" + +#: tools/editor/project_export.cpp +msgid "Compress for RAM (BC/PVRTC/ETC)" +msgstr "Comprimi per RAM (BC/PVRTC/ETC)" + +#: tools/editor/project_export.cpp +msgid "Convert Images (*.png):" +msgstr "Converti Immagini (*.png):" + +#: tools/editor/project_export.cpp +msgid "Compress for Disk (Lossy) Quality:" +msgstr "Qualità compressione per disco (Lossy):" + +#: tools/editor/project_export.cpp +msgid "Shrink All Images:" +msgstr "Riduci Tutte le Immagini: " + +#: tools/editor/project_export.cpp +msgid "Compress Formats:" +msgstr "Formati di Compressione:" + +#: tools/editor/project_export.cpp +msgid "Image Groups" +msgstr "Gruppi Immagini" + +#: tools/editor/project_export.cpp +msgid "Groups:" +msgstr "Gruppi:" + +#: tools/editor/project_export.cpp +msgid "Compress Disk" +msgstr "Comprimi Disco" + +#: tools/editor/project_export.cpp +msgid "Compress RAM" +msgstr "Comprimi RAM" + +#: tools/editor/project_export.cpp +msgid "Compress Mode:" +msgstr "Modalità di Compressione:" + +#: tools/editor/project_export.cpp +msgid "Lossy Quality:" +msgstr "Qualità Lossy:" + +#: tools/editor/project_export.cpp +msgid "Atlas:" +msgstr "Atlas:" + +#: tools/editor/project_export.cpp +msgid "Shrink By:" +msgstr "Riduci di:" + +#: tools/editor/project_export.cpp +msgid "Preview Atlas" +msgstr "Anteprima Atlas" + +#: tools/editor/project_export.cpp +msgid "Image Filter:" +msgstr "Filtro Immagine:" + +#: tools/editor/project_export.cpp +msgid "Images:" +msgstr "Immagini:" + +#: tools/editor/project_export.cpp +msgid "Select None" +msgstr "Seleziona Nulla" + +#: tools/editor/project_export.cpp +msgid "Group" +msgstr "Gruppo" + +#: tools/editor/project_export.cpp +msgid "Samples" +msgstr "Samples" + +#: tools/editor/project_export.cpp +msgid "Sample Conversion Mode: (.wav files):" +msgstr "Modalità Conversione Sample (file .wav):" + +#: tools/editor/project_export.cpp +msgid "Keep" +msgstr "Mantieni" + +#: tools/editor/project_export.cpp +msgid "Compress (RAM - IMA-ADPCM)" +msgstr "Comprimi (RAM - IMA-ADPCM)" + +#: tools/editor/project_export.cpp +msgid "Sampling Rate Limit (Hz):" +msgstr "Limite Sampling Rate (Hz):" + +#: tools/editor/project_export.cpp +msgid "Trim" +msgstr "Ritaglia" + +#: tools/editor/project_export.cpp +msgid "Trailing Silence:" +msgstr "Silenzio di coda:" + +#: tools/editor/project_export.cpp +#, fuzzy +msgid "Script" +msgstr "Esegui Script" + +#: tools/editor/project_export.cpp +msgid "Script Export Mode:" +msgstr "Modalità Esportazione Script:" + +#: tools/editor/project_export.cpp +msgid "Text" +msgstr "Testo" + +#: tools/editor/project_export.cpp +msgid "Compiled" +msgstr "Compilato" + +#: tools/editor/project_export.cpp +msgid "Encrypted (Provide Key Below)" +msgstr "Criptato (Fornisci la Chiave Sotto)" + +#: tools/editor/project_export.cpp +msgid "Script Encryption Key (256-bits as hex):" +msgstr "Chiave di Crittografia Script (256-bits come esadecimali):" + +#: tools/editor/project_export.cpp +msgid "Export PCK/Zip" +msgstr "Esporta PCK/Zip" + +#: tools/editor/project_export.cpp +msgid "Export Project PCK" +msgstr "Esporta Progetto PCK" + +#: tools/editor/project_export.cpp +msgid "Export.." +msgstr "Esporta.." + +#: tools/editor/project_export.cpp +msgid "Project Export" +msgstr "Esportazione Progetto" + +#: tools/editor/project_export.cpp +msgid "Export Preset:" +msgstr "Preset Esportazione:" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path, the path must exist!" +msgstr "Percorso di progetto invalido, il percorso deve esistere!" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path, engine.cfg must not exist." +msgstr "Percorso di progetto invalido, engine.cfg non deve esistere." + +#: tools/editor/project_manager.cpp +msgid "Invalid project path, engine.cfg must exist." +msgstr "Percorso di progetto invalido, engine.cfg deve esistere." + +#: tools/editor/project_manager.cpp +msgid "Imported Project" +msgstr "Progetto Importato" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path (changed anything?)." +msgstr "Percorso di progetto invalido (cambiato qualcosa?)." + +#: tools/editor/project_manager.cpp +msgid "Couldn't create engine.cfg in project path." +msgstr "Impossibile creare engine.cfg nel percorso di progetto." + +#: tools/editor/project_manager.cpp +msgid "Import Existing Project" +msgstr "Importa Progetto Esistente" + +#: tools/editor/project_manager.cpp +msgid "Project Path (Must Exist):" +msgstr "Percorso Progetto (Deve Esistere):" + +#: tools/editor/project_manager.cpp +msgid "Project Name:" +msgstr "Nome Progetto:" + +#: tools/editor/project_manager.cpp +msgid "Create New Project" +msgstr "Crea Nuovo Progetto" + +#: tools/editor/project_manager.cpp +msgid "Project Path:" +msgstr "Percorso Progetto:" + +#: tools/editor/project_manager.cpp +msgid "Browse" +msgstr "Sfoglia" + +#: tools/editor/project_manager.cpp +msgid "New Game Project" +msgstr "Nuovo Progetto di Gioco" + +#: tools/editor/project_manager.cpp +msgid "That's a BINGO!" +msgstr "Questo è un BINGO!" + +#: tools/editor/project_manager.cpp +msgid "Unnamed Project" +msgstr "Progetto Senza Nome" + +#: tools/editor/project_manager.cpp +msgid "Are you sure to open more than one projects?" +msgstr "Sei sicuro di voler aprire più di un progetto?" + +#: tools/editor/project_manager.cpp +msgid "Are you sure to run more than one projects?" +msgstr "Sei sicuro di voler eseguire più di un progetto?" + +#: tools/editor/project_manager.cpp +msgid "Remove project from the list? (Folder contents will not be modified)" +msgstr "" +"Rimuovere progetto dalla lista? (I contenuti della cartella non saranno " +"modificati)" + +#: tools/editor/project_manager.cpp +#, fuzzy +msgid "Project Manager" +msgstr "Nome Progetto:" + +#: tools/editor/project_manager.cpp +#, fuzzy +msgid "Project List" +msgstr "Esci alla Lista Progetti" + +#: tools/editor/project_manager.cpp +msgid "Run" +msgstr "Esegui" + +#: tools/editor/project_manager.cpp +msgid "Scan" +msgstr "Esamina" + +#: tools/editor/project_manager.cpp +msgid "New Project" +msgstr "Nuovo Progetto" + +#: tools/editor/project_manager.cpp +msgid "Exit" +msgstr "Esci" + +#: tools/editor/project_settings.cpp +msgid "Key " +msgstr "" + +#: tools/editor/project_settings.cpp +#, fuzzy +msgid "Joy Button" +msgstr "Pulsante" + +#: tools/editor/project_settings.cpp +#, fuzzy +msgid "Joy Axis" +msgstr "Asse" + +#: tools/editor/project_settings.cpp +#, fuzzy +msgid "Mouse Button" +msgstr "Indice Pulsante Mouse:" + +#: tools/editor/project_settings.cpp +msgid "Invalid action (anything goes but '/' or ':')." +msgstr "Azione invalida (va bene tutto a parte '/' o ':')." + +#: tools/editor/project_settings.cpp +msgid "Action '%s' already exists!" +msgstr "L'Azione '%s' esiste già!" + +#: tools/editor/project_settings.cpp +msgid "Rename Input Action Event" +msgstr "Rinomina Evento di Azione Input" + +#: tools/editor/project_settings.cpp +msgid "Add Input Action Event" +msgstr "Aggiungi Evento di Azione Input" + +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp +msgid "Control+" +msgstr "Control+" + +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp +msgid "Press a Key.." +msgstr "Premi un tasto.." + +#: tools/editor/project_settings.cpp +msgid "Mouse Button Index:" +msgstr "Indice Pulsante Mouse:" + +#: tools/editor/project_settings.cpp +msgid "Left Button" +msgstr "Pulsante Sinistro" + +#: tools/editor/project_settings.cpp +msgid "Right Button" +msgstr "Pulsante Destro" + +#: tools/editor/project_settings.cpp +msgid "Middle Button" +msgstr "Pulsante Centrale" + +#: tools/editor/project_settings.cpp +msgid "Wheel Up Button" +msgstr "Pulsante Rotellina Su" + +#: tools/editor/project_settings.cpp +msgid "Wheel Down Button" +msgstr "Pulsante Rotellina Giù" + +#: tools/editor/project_settings.cpp +msgid "Button 6" +msgstr "Pulsante 6" + +#: tools/editor/project_settings.cpp +msgid "Button 7" +msgstr "Pulsante 7" + +#: tools/editor/project_settings.cpp +msgid "Button 8" +msgstr "Pulsante 8" + +#: tools/editor/project_settings.cpp +msgid "Button 9" +msgstr "Pulsante 9" + +#: tools/editor/project_settings.cpp +msgid "Joystick Axis Index:" +msgstr "Indice Asse Joystick:" + +#: tools/editor/project_settings.cpp +msgid "Joystick Button Index:" +msgstr "Indice Pulsante Joystick:" + +#: tools/editor/project_settings.cpp +msgid "Add Input Action" +msgstr "Aggiungi azione di input" + +#: tools/editor/project_settings.cpp +msgid "Erase Input Action Event" +msgstr "Elimina Evento di Azione Input" + +#: tools/editor/project_settings.cpp +msgid "Toggle Persisting" +msgstr "Attiva Persistenza" + +#: tools/editor/project_settings.cpp +msgid "Error saving settings." +msgstr "Errore nel salvare le impostazioni." + +#: tools/editor/project_settings.cpp +msgid "Settings saved OK." +msgstr "Impostazioni salvate OK." + +#: tools/editor/project_settings.cpp +msgid "Add Translation" +msgstr "Aggiungi Traduzione" + +#: tools/editor/project_settings.cpp +msgid "Invalid name." +msgstr "Nome Invalido." + +#: tools/editor/project_settings.cpp +msgid "Valid characters:" +msgstr "Caratteri validi:" + +#: tools/editor/project_settings.cpp +msgid "Invalid name. Must not collide with an existing engine class name." +msgstr "" +"Nome invalido. Non deve essere in conflitto con un nome di classe di engine " +"esistente." + +#: tools/editor/project_settings.cpp +msgid "Invalid name. Must not collide with an existing buit-in type name." +msgstr "" +"Nome invalido. Non deve essere in conflitto con un nome di tipo built-in " +"esistente." + +#: tools/editor/project_settings.cpp +msgid "Invalid name. Must not collide with an existing global constant name." +msgstr "" +"Nome invalido. Non deve essere in conflitto con un nome di una costante " +"globale esistente." + +#: tools/editor/project_settings.cpp +#, fuzzy +msgid "Autoload '%s' already exists!" +msgstr "L'Azione '%s' esiste già!" + +#: tools/editor/project_settings.cpp +#, fuzzy +msgid "Rename Autoload" +msgstr "Rimuovi Autoload" + +#: tools/editor/project_settings.cpp +msgid "Toggle AutoLoad Globals" +msgstr "Abilita AutoLoad Globals" + +#: tools/editor/project_settings.cpp +msgid "Add Autoload" +msgstr "Aggiungi Autoload" + +#: tools/editor/project_settings.cpp +msgid "Remove Autoload" +msgstr "Rimuovi Autoload" + +#: tools/editor/project_settings.cpp +msgid "Move Autoload" +msgstr "Sposta Autoload" + +#: tools/editor/project_settings.cpp +msgid "Remove Translation" +msgstr "Rimuovi Traduzione" + +#: tools/editor/project_settings.cpp +msgid "Add Remapped Path" +msgstr "Aggiungi percorso rimappato" + +#: tools/editor/project_settings.cpp +msgid "Resource Remap Add Remap" +msgstr "Remap Risorse Aggiungi Remap" + +#: tools/editor/project_settings.cpp +msgid "Change Resource Remap Language" +msgstr "Cambia Lingua Remap Risorse" + +#: tools/editor/project_settings.cpp +msgid "Remove Resource Remap" +msgstr "Rimuovi Remap Risorse" + +#: tools/editor/project_settings.cpp +msgid "Remove Resource Remap Option" +msgstr "Rimuovi Opzione di Remap Rimorse" + +#: tools/editor/project_settings.cpp +msgid "Enable" +msgstr "Abilita" + +#: tools/editor/project_settings.cpp +msgid "Project Settings (engine.cfg)" +msgstr "Impostazioni Progetto (engine.cfg)" + +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp +msgid "General" +msgstr "Generali" + +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +msgid "Property:" +msgstr "Proprietà:" + +#: tools/editor/project_settings.cpp +msgid "Del" +msgstr "Elim." + +#: tools/editor/project_settings.cpp +msgid "Copy To Platform.." +msgstr "Copia A Piattaforma.." + +#: tools/editor/project_settings.cpp +msgid "Input Map" +msgstr "Mappa Input" + +#: tools/editor/project_settings.cpp +msgid "Action:" +msgstr "Azione:" + +#: tools/editor/project_settings.cpp +msgid "Device:" +msgstr "Dispositivo:" + +#: tools/editor/project_settings.cpp +msgid "Index:" +msgstr "Indice:" + +#: tools/editor/project_settings.cpp +msgid "Localization" +msgstr "Localizzazione" + +#: tools/editor/project_settings.cpp +msgid "Translations" +msgstr "Traduzioni" + +#: tools/editor/project_settings.cpp +msgid "Translations:" +msgstr "Traduzioni:" + +#: tools/editor/project_settings.cpp +msgid "Add.." +msgstr "Aggiungi..." + +#: tools/editor/project_settings.cpp +msgid "Remaps" +msgstr "Remaps" + +#: tools/editor/project_settings.cpp +msgid "Resources:" +msgstr "Risorse:" + +#: tools/editor/project_settings.cpp +msgid "Remaps by Locale:" +msgstr "Remaps per Locale:" + +#: tools/editor/project_settings.cpp +msgid "Locale" +msgstr "Locale" + +#: tools/editor/project_settings.cpp +msgid "AutoLoad" +msgstr "AutoLoad" + +#: tools/editor/project_settings.cpp +msgid "Node Name:" +msgstr "Nome Nodo:" + +#: tools/editor/project_settings.cpp +msgid "List:" +msgstr "Lista:" + +#: tools/editor/project_settings.cpp +msgid "Singleton" +msgstr "Singleton" + +#: tools/editor/project_settings.cpp +msgid "Plugins" +msgstr "Plugins" + +#: tools/editor/property_editor.cpp +msgid "Preset.." +msgstr "Preset.." + +#: tools/editor/property_editor.cpp +msgid "Ease In" +msgstr "Ease In" + +#: tools/editor/property_editor.cpp +msgid "Ease Out" +msgstr "Ease Out" + +#: tools/editor/property_editor.cpp +msgid "Zero" +msgstr "Zero" + +#: tools/editor/property_editor.cpp +msgid "Easing In-Out" +msgstr "Easing In-Out" + +#: tools/editor/property_editor.cpp +msgid "Easing Out-In" +msgstr "Easing Out-In" + +#: tools/editor/property_editor.cpp +msgid "File.." +msgstr "File.." + +#: tools/editor/property_editor.cpp +msgid "Dir.." +msgstr "Dir.." + +#: tools/editor/property_editor.cpp +msgid "Load" +msgstr "Carica" + +#: tools/editor/property_editor.cpp +msgid "Assign" +msgstr "Assegna" + +#: tools/editor/property_editor.cpp +msgid "Error loading file: Not a resource!" +msgstr "Errore caricamento file: Non è una risorsa!" + +#: tools/editor/property_editor.cpp +msgid "Couldn't load image" +msgstr "Impossibile caricare l'immagine" + +#: tools/editor/property_editor.cpp +msgid "Bit %d, val %d." +msgstr "Bit %d, val %d." + +#: tools/editor/property_editor.cpp +msgid "On" +msgstr "On" + +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "Set" + +#: tools/editor/property_editor.cpp +msgid "Properties:" +msgstr "Proprietà:" + +#: tools/editor/property_editor.cpp +msgid "Global" +msgstr "Globale" + +#: tools/editor/property_editor.cpp +msgid "Sections:" +msgstr "Sezioni:" + +#: tools/editor/pvrtc_compress.cpp +msgid "Could not execute PVRTC tool:" +msgstr "Impossibile eseguire lo strumento di PVRTC:" + +#: tools/editor/pvrtc_compress.cpp +msgid "Can't load back converted image using PVRTC tool:" +msgstr "Impossibile ricaricare l'immagine convertita usando il tool PVRTC:" + +#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp +msgid "Reparent Node" +msgstr "Reparent Nodo" + +#: tools/editor/reparent_dialog.cpp +msgid "Reparent Location (Select new Parent):" +msgstr "Posizione Reparent (Seleziona nuovo genitore):" + +#: tools/editor/reparent_dialog.cpp +msgid "Keep Global Transform" +msgstr "Mantieni Transform Globale" + +#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp +msgid "Reparent" +msgstr "Cambia Genitore" + +#: tools/editor/resources_dock.cpp +msgid "Create New Resource" +msgstr "Crea Nuova Risorsa" + +#: tools/editor/resources_dock.cpp +msgid "Open Resource" +msgstr "Apri Risorsa" + +#: tools/editor/resources_dock.cpp +msgid "Save Resource" +msgstr "Salva Risorsa" + +#: tools/editor/resources_dock.cpp +msgid "Resource Tools" +msgstr "Strumenti Risorsa" + +#: tools/editor/resources_dock.cpp +msgid "Make Local" +msgstr "Rendi Locale" + +#: tools/editor/run_settings_dialog.cpp +msgid "Run Mode:" +msgstr "Modalità esecuzione:" + +#: tools/editor/run_settings_dialog.cpp +msgid "Current Scene" +msgstr "Scena Corrente" + +#: tools/editor/run_settings_dialog.cpp +msgid "Main Scene" +msgstr "Scena Principale" + +#: tools/editor/run_settings_dialog.cpp +msgid "Main Scene Arguments:" +msgstr "Argomenti Scena Principale" + +#: tools/editor/run_settings_dialog.cpp +msgid "Scene Run Settings" +msgstr "Impostazioni Esecuzione Scena" + +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "OK :(" + +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "Nessun genitore del quale istanziare un figlio." + +#: tools/editor/scene_tree_dock.cpp +msgid "Error loading scene from %s" +msgstr "Errore caricamento scena da %s" + +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "Errore istanziamento scena da %s" + +#: tools/editor/scene_tree_dock.cpp +msgid "Ok" +msgstr "Ok" + +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Cannot instance the scene '%s' because the current scene exists within one of " +"its nodes." +msgstr "" +"Impossibile istanziale la scena '%s' perché la scena corrente esiste in uno " +"dei suoi nodi." + +#: tools/editor/scene_tree_dock.cpp +msgid "Instance Scene(s)" +msgstr "Istanzia Scena(e)" + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done on the tree root." +msgstr "Questa operazione non può essere eseguita alla tree root" + +#: tools/editor/scene_tree_dock.cpp +msgid "Move Node In Parent" +msgstr "Sposta Nodo In Genitore" + +#: tools/editor/scene_tree_dock.cpp +msgid "Move Nodes In Parent" +msgstr "Sposta Nodi In Genitore" + +#: tools/editor/scene_tree_dock.cpp +msgid "Duplicate Node(s)" +msgstr "Duplica Nodo(i)" + +#: tools/editor/scene_tree_dock.cpp +msgid "Delete Node(s)?" +msgstr "Elimina Nodo(i)?" + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done without a scene." +msgstr "Questa operazione non può essere eseguita senza una scena." + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "Questa operazione richiede un solo nodo selezionato." + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done on instanced scenes." +msgstr "Questa operazione no può essere eseguita su scene istanziate." + +#: tools/editor/scene_tree_dock.cpp +msgid "Save New Scene As.." +msgstr "Salva Nuova Scena Come.." + +#: tools/editor/scene_tree_dock.cpp +msgid "Makes Sense!" +msgstr "Ha Senso!" + +#: tools/editor/scene_tree_dock.cpp +msgid "Can't operate on nodes from a foreign scene!" +msgstr "Impossibile operare su nodi da scena esterna!" + +#: tools/editor/scene_tree_dock.cpp +msgid "Can't operate on nodes the current scene inherits from!" +msgstr "Impossibile operare su nodi da cuoi la scena corrente eredita!" + +#: tools/editor/scene_tree_dock.cpp +msgid "Remove Node(s)" +msgstr "Rimuovi nodo(i)" + +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "Crea Nodo" + +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Couldn't save new scene. Likely dependencies (instances) couldn't be " +"satisfied." +msgstr "" +"Impossibile salvare la scena. Probabili dipendenze (istanze) non hanno potuto " +"essere soddisfatte." + +#: tools/editor/scene_tree_dock.cpp +msgid "Error saving scene." +msgstr "Errore salvando la scena." + +#: tools/editor/scene_tree_dock.cpp +msgid "Error duplicating scene to save it." +msgstr "Errore duplicando la scena per salvarla." + +#: tools/editor/scene_tree_dock.cpp +msgid "New Scene Root" +msgstr "Nuova Scena di Root" + +#: tools/editor/scene_tree_dock.cpp +msgid "Inherit Scene" +msgstr "Eredita Scena" + +#: tools/editor/scene_tree_dock.cpp +msgid "Add Child Node" +msgstr "Aggiungi Nodo Figlio" + +#: tools/editor/scene_tree_dock.cpp +msgid "Instance Child Scene" +msgstr "Istanzia Scena Figlia" + +#: tools/editor/scene_tree_dock.cpp +msgid "Change Type" +msgstr "Cambia Tipo" + +#: tools/editor/scene_tree_dock.cpp +msgid "Edit Groups" +msgstr "Modifica Gruppi" + +#: tools/editor/scene_tree_dock.cpp +msgid "Edit Connections" +msgstr "Modifica Connessioni" + +#: tools/editor/scene_tree_dock.cpp +msgid "Add Script" +msgstr "Aggiungi Script" + +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Merge From Scene" +msgstr "Unisci da Scena?" + +#: tools/editor/scene_tree_dock.cpp +msgid "Save Branch as Scene" +msgstr "Salva Ramo come Scena" + +#: tools/editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "Elimina Nodo(i)" + +#: tools/editor/scene_tree_dock.cpp +msgid "Add/Create a New Node" +msgstr "Aggiungi/Crea un Nuovo Nodo" + +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Instance a scene file as a Node. Creates an inherited scene if no root node " +"exists." +msgstr "" +"Istanzia un file scena come Nodo. Crea una scena ereditata se nessun nodo di " +"root esiste." + +#: tools/editor/scene_tree_editor.cpp +msgid "" +"This item cannot be made visible because the parent is hidden. Unhide the " +"parent first." +msgstr "" +"Questo elemento non può essere reso visibile perchè il genitore è nascosto. " +"Rivela prima il genitore." + +#: tools/editor/scene_tree_editor.cpp +msgid "Toggle Spatial Visible" +msgstr "Abilita Spatial Visibile" + +#: tools/editor/scene_tree_editor.cpp +msgid "Toggle CanvasItem Visible" +msgstr "Abilita CanvasItem Visibile" + +#: tools/editor/scene_tree_editor.cpp +msgid "Instance:" +msgstr "Istanza:" + +#: tools/editor/scene_tree_editor.cpp +msgid "Invalid node name, the following characters are not allowed:" +msgstr "Nome nodo invalido, i caratteri seguenti non sono consentiti:" + +#: tools/editor/scene_tree_editor.cpp +msgid "Rename Node" +msgstr "Rinomina Nodo" + +#: tools/editor/scene_tree_editor.cpp +msgid "Scene Tree (Nodes):" +msgstr "Scene Tree (Nodi):" + +#: tools/editor/scene_tree_editor.cpp +msgid "Editable Children" +msgstr "Figlio Modificabile" + +#: tools/editor/scene_tree_editor.cpp +msgid "Load As Placeholder" +msgstr "Carica come placeholder" + +#: tools/editor/scene_tree_editor.cpp +msgid "Open in Editor" +msgstr "Apri nell Editor" + +#: tools/editor/scene_tree_editor.cpp +msgid "Clear Inheritance" +msgstr "Liberare ereditarietà" + +#: tools/editor/scene_tree_editor.cpp +msgid "Clear Inheritance? (No Undo!)" +msgstr "Liberare ereditarietà? (No Undo!)" + +#: tools/editor/scene_tree_editor.cpp +msgid "Clear!" +msgstr "Libera!" + +#: tools/editor/scene_tree_editor.cpp +msgid "Select a Node" +msgstr "Scegli un Nodo" + +#: tools/editor/scenes_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "Stessi file di origine e e destinazione, non faccio nulla." + +#: tools/editor/scenes_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" +"Stessi percorsi \n" +"di origine e e destinazione, non faccio nulla." + +#: tools/editor/scenes_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "Impossibile muovere le directory dentro se stesse." + +#: tools/editor/scenes_dock.cpp +msgid "Can't operate on '..'" +msgstr "Non posso operare su '..'" + +#: tools/editor/scenes_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "Scegli un Nuovo Nome e Posizione Per:" + +#: tools/editor/scenes_dock.cpp +msgid "No files selected!" +msgstr "Nessun File selezionato!" + +#: tools/editor/scenes_dock.cpp +msgid "Instance" +msgstr "Istanza" + +#: tools/editor/scenes_dock.cpp +msgid "Edit Dependencies.." +msgstr "Modifica Dipendenze.." + +#: tools/editor/scenes_dock.cpp +msgid "View Owners.." +msgstr "Vedi Proprietari.." + +#: tools/editor/scenes_dock.cpp +#, fuzzy +msgid "Copy Path" +msgstr "Copia parametri" + +#: tools/editor/scenes_dock.cpp +msgid "Rename or Move.." +msgstr "Rinomina o Sposta.." + +#: tools/editor/scenes_dock.cpp +msgid "Move To.." +msgstr "Sposta in.." + +#: tools/editor/scenes_dock.cpp +msgid "Info" +msgstr "Info" + +#: tools/editor/scenes_dock.cpp +msgid "Show In File Manager" +msgstr "Mostra nel File Manager" + +#: tools/editor/scenes_dock.cpp +msgid "Previous Directory" +msgstr "Directory Precedente" + +#: tools/editor/scenes_dock.cpp +msgid "Next Directory" +msgstr "Directory Successiva" + +#: tools/editor/scenes_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "Re-Scan Filesystem" + +#: tools/editor/scenes_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "Abilita lo stato della cartella come Preferito" + +#: tools/editor/scenes_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "Istanzia le scene selezionate come figlie del nodo selezionato." + +#: tools/editor/scenes_dock.cpp +msgid "Move" +msgstr "Sposta" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid parent class name" +msgstr "Nome classe genitore invalido" + +#: tools/editor/script_create_dialog.cpp +msgid "Valid chars:" +msgstr "Caratteri Validi:" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid class name" +msgstr "Nome classe invalido" + +#: tools/editor/script_create_dialog.cpp +msgid "Valid name" +msgstr "Nome valido" + +#: tools/editor/script_create_dialog.cpp +msgid "N/A" +msgstr "N/A" + +#: tools/editor/script_create_dialog.cpp +msgid "Class name is invalid!" +msgstr "Nome classe invalido!" + +#: tools/editor/script_create_dialog.cpp +msgid "Parent class name is invalid!" +msgstr "Nome classe genitore invalido!" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid path!" +msgstr "Percorso Invalido!" + +#: tools/editor/script_create_dialog.cpp +msgid "Could not create script in filesystem." +msgstr "Impossibile creare script in filesystem." + +#: tools/editor/script_create_dialog.cpp +msgid "Path is empty" +msgstr "Percorso vuoto" + +#: tools/editor/script_create_dialog.cpp +msgid "Path is not local" +msgstr "Percorso non locale" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid base path" +msgstr "Percorso di base invalido" + +#: tools/editor/script_create_dialog.cpp +msgid "File exists" +msgstr "File esistente" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid extension" +msgstr "Estensione Invalida" + +#: tools/editor/script_create_dialog.cpp +msgid "Valid path" +msgstr "Percorso valido" + +#: tools/editor/script_create_dialog.cpp +msgid "Class Name:" +msgstr "Nome Classe" + +#: tools/editor/script_create_dialog.cpp +msgid "Built-In Script" +msgstr "Built-In Script" + +#: tools/editor/script_create_dialog.cpp +msgid "Create Node Script" +msgstr "Crea Script Nodo" + +#: tools/editor/script_editor_debugger.cpp +msgid "Bytes:" +msgstr "Bytes:" + +#: tools/editor/script_editor_debugger.cpp +msgid "Warning" +msgstr "Avvertimento" + +#: tools/editor/script_editor_debugger.cpp +msgid "Error:" +msgstr "Errore:" + +#: tools/editor/script_editor_debugger.cpp +msgid "Source:" +msgstr "Sorgente:" + +#: tools/editor/script_editor_debugger.cpp +msgid "Function:" +msgstr "Funzione:" + +#: tools/editor/script_editor_debugger.cpp +msgid "Errors" +msgstr "Errori" + +#: tools/editor/script_editor_debugger.cpp +msgid "Child Process Connected" +msgstr "Processo Figlio Connesso" + +#: tools/editor/script_editor_debugger.cpp +msgid "Inspect Previous Instance" +msgstr "Ispeziona Istanza Precedente" + +#: tools/editor/script_editor_debugger.cpp +msgid "Inspect Next Instance" +msgstr "Ispeziona Istanza Successiva" + +#: tools/editor/script_editor_debugger.cpp +msgid "Stack Frames" +msgstr "Impila Frame" + +#: tools/editor/script_editor_debugger.cpp +msgid "Variable" +msgstr "Valiabile" + +#: tools/editor/script_editor_debugger.cpp +msgid "Errors:" +msgstr "Errori:" + +#: tools/editor/script_editor_debugger.cpp +msgid "Stack Trace (if applicable):" +msgstr "Stack Trace (se applicabile):" + +#: tools/editor/script_editor_debugger.cpp +#, fuzzy +msgid "Remote Inspector" +msgstr "Inspector" + +#: tools/editor/script_editor_debugger.cpp +#, fuzzy +msgid "Live Scene Tree:" +msgstr "Scene Tree:" + +#: tools/editor/script_editor_debugger.cpp +#, fuzzy +msgid "Remote Object Properties: " +msgstr "Proprietà oggetto." + +#: tools/editor/script_editor_debugger.cpp +msgid "Profiler" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Monitor" +msgstr "Monitor" + +#: tools/editor/script_editor_debugger.cpp +msgid "Value" +msgstr "Valore" + +#: tools/editor/script_editor_debugger.cpp +#, fuzzy +msgid "Monitors" +msgstr "Monitor" + +#: tools/editor/script_editor_debugger.cpp +msgid "List of Video Memory Usage by Resource:" +msgstr "Lista di Utilizzo Memoria Video per Risorsa:" + +#: tools/editor/script_editor_debugger.cpp +msgid "Total:" +msgstr "Totale:" + +#: tools/editor/script_editor_debugger.cpp +msgid "Video Mem" +msgstr "Mem Video" + +#: tools/editor/script_editor_debugger.cpp +msgid "Resource Path" +msgstr "Percorso Risosa" + +#: tools/editor/script_editor_debugger.cpp +msgid "Type" +msgstr "Tipo" + +#: tools/editor/script_editor_debugger.cpp +msgid "Usage" +msgstr "Utilizzo" + +#: tools/editor/script_editor_debugger.cpp +msgid "Misc" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Clicked Control:" +msgstr "Clicked Control:" + +#: tools/editor/script_editor_debugger.cpp +msgid "Clicked Control Type:" +msgstr "Clicked Control Type:" + +#: tools/editor/script_editor_debugger.cpp +msgid "Live Edit Root:" +msgstr "Modifica Root Live:" + +#: tools/editor/script_editor_debugger.cpp +msgid "Set From Tree" +msgstr "Imposta da Tree:" + +#: tools/editor/settings_config_dialog.cpp +msgid "Shortcuts" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Light Radius" +msgstr "Cambia Raggio Luce" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Camera FOV" +msgstr "Cambia FOV Telecamera" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Camera Size" +msgstr "Cambia dimensione Telecamera" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Sphere Shape Radius" +msgstr "Cambia Raggio di Sphere Shape" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Box Shape Extents" +msgstr "Cambia Ampiezza Box Shape" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Capsule Shape Radius" +msgstr "Cambia Raggio Capsule Shape" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Capsule Shape Height" +msgstr "Cambia Altezza Capsule Shape" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Ray Shape Length" +msgstr "Cambia lunghezza Ray Shape" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Notifier Extents" +msgstr "Cambia Estensione di Notifier" + +#~ msgid "Edit Connections.." +#~ msgstr "Modifica Connessioni.." + +#~ msgid "Connections:" +#~ msgstr "Connessioni:" + +#~ msgid "Set Params" +#~ msgstr "Imposta parametri" + +#~ msgid "Live Editing" +#~ msgstr "Editing Live" + +#~ msgid "File Server" +#~ msgstr "File Server" + +#~ msgid "Deploy File Server Clients" +#~ msgstr "Distribuisci i Client del File Server" + +#~ msgid "Group Editor" +#~ msgstr "Editor Gruppo" + +#~ msgid "Node Group(s)" +#~ msgstr "Gruppo(i) Nodi" + +#~ msgid "Set region_rect" +#~ msgstr "Imposta region_rect" + +#~ msgid "Recent Projects:" +#~ msgstr "Progetti Recenti:" + +#~ msgid "Plugin List:" +#~ msgstr "Lista Plugin:" + +#~ msgid "Move Favorite Up" +#~ msgstr "Sposta Preferito Su" + +#~ msgid "Move Favorite Down" +#~ msgstr "Sposta Preferito Giù" + +#~ msgid "%d frames" +#~ msgstr "%d frames" + +#~ msgid "" +#~ "NOTICE: You are not forced to import textures for 2D projects. Just copy " +#~ "your .jpg or .png files to your project, and change export options later. " +#~ "Atlases can be generated on export too." +#~ msgstr "" +#~ "NOTA: Non sei obbligato ad importare le texture per i progetti 2D. È " +#~ "sufficiente copiare i tuoi file .jpg o .png nel tuo progetto, e cambiare " +#~ "le opzioni di esportazione successivamente. Gli atlas possono essere anche " +#~ "generati in esportazione." + +#~ msgid "Overwrite Existing Scene" +#~ msgstr "Sovrascrivi Scena esistente" + +#~ msgid "Overwrite Existing, Keep Materials" +#~ msgstr "Sovrascrivi Esistente, Mantieni Materiali" + +#~ msgid "Keep Existing, Merge with New" +#~ msgstr "Mantieni Esistente, Unisci a Nuova" + +#~ msgid "Keep Existing, Ignore New" +#~ msgstr "Mantieni Esistente, Ignora Nuova" + +#~ msgid "This Time:" +#~ msgstr "Questa Volta:" + +#~ msgid "Next Time:" +#~ msgstr "Prossima Volta:" + +#~ msgid "Merging.." +#~ msgstr "Unione.." |