diff options
Diffstat (limited to 'tools/translations/de_CH.po')
-rw-r--r-- | tools/translations/de_CH.po | 824 |
1 files changed, 562 insertions, 262 deletions
diff --git a/tools/translations/de_CH.po b/tools/translations/de_CH.po index 5524736388..bc64a20805 100644 --- a/tools/translations/de_CH.po +++ b/tools/translations/de_CH.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2016-06-30 13:47+0000\n" +"PO-Revision-Date: 2016-07-17 23:44+0000\n" "Last-Translator: Christian Fisch <christian.fiesel@gmail.com>\n" "Language-Team: Swiss High German <https://hosted.weblate.org/projects/godot-" "engine/godot/de_CH/>\n" @@ -15,13 +15,15 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 2.7-dev\n" +"X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -57,6 +59,284 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Script hinzufügen" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "Ungültige Bilder löschen" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Ungültige Bilder löschen" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "Node" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a simple reference to the node." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a simple reference to the node." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a Variable Setter." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a Variable Setter." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Preload Node" +msgstr "Node" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "Node von Szene" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "Typ ändern" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Available Nodes:" +msgstr "TimeScale-Node" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "Typ ändern" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Type" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Copy Nodes" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Cut Nodes" +msgstr "Node erstellen" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Paste Nodes" +msgstr "Node erstellen" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -184,6 +464,10 @@ msgstr "" "VisibilityEnable2D funktioniert am besten, wenn es ein Unterobjekt erster " "Ordnung der bearbeiteten Hauptszene ist." +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -242,7 +526,7 @@ msgstr "" msgid "Cancel" msgstr "Abbrechen" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "Okay" @@ -268,8 +552,9 @@ msgstr "Alle Dateien (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/filesystem_dock.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp msgid "Open" msgstr "Öffnen" @@ -392,13 +677,13 @@ msgid "Axis" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -406,7 +691,7 @@ msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -414,7 +699,7 @@ msgid "Paste" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -428,7 +713,7 @@ msgid "Clear" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "" @@ -753,6 +1038,10 @@ msgid "Optimize" msgstr "" #: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp msgid "Key" msgstr "Bild" @@ -802,7 +1091,8 @@ msgstr "" #: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp #: tools/editor/settings_config_dialog.cpp msgid "Search:" msgstr "" @@ -856,18 +1146,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -918,6 +1196,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -959,6 +1238,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1049,10 +1342,16 @@ msgid "Create New" msgstr "" #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp -#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp msgid "Matches:" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp +#: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp +msgid "Description:" +msgstr "" + #: tools/editor/dependency_editor.cpp msgid "Search Replacement For:" msgstr "" @@ -1162,8 +1461,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1310,7 +1610,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1323,10 +1623,6 @@ msgid "Preview:" msgstr "" #: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - -#: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1364,25 +1660,13 @@ msgid "Public Methods:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" #: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - -#: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" -#: tools/editor/editor_help.cpp tools/editor/script_editor_debugger.cpp -msgid "Description:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "Method Description:" msgstr "" @@ -1800,7 +2084,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -1811,7 +2095,7 @@ msgstr "" #: tools/editor/editor_node.cpp msgid "Project Settings" -msgstr "" +msgstr "Projekteinstellungen" #: tools/editor/editor_node.cpp msgid "Revert Scene" @@ -1819,11 +2103,11 @@ msgstr "" #: tools/editor/editor_node.cpp msgid "Quit to Project List" -msgstr "" +msgstr "Zurück zur Projektliste" #: tools/editor/editor_node.cpp msgid "Import assets to the project." -msgstr "" +msgstr "Assets zum Projekt importieren." #: tools/editor/editor_node.cpp #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp @@ -1839,7 +2123,7 @@ msgstr "" #: tools/editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." -msgstr "" +msgstr "Verschiedene Projekte oder Szenenweite Werkzeuge." #: tools/editor/editor_node.cpp msgid "Tools" @@ -1847,7 +2131,7 @@ msgstr "" #: tools/editor/editor_node.cpp msgid "Export the project to many platforms." -msgstr "" +msgstr "Exportiere das Projekt für viele Plattformen." #: tools/editor/editor_node.cpp tools/editor/project_export.cpp msgid "Export" @@ -2073,7 +2357,7 @@ msgstr "" #: tools/editor/editor_node.cpp tools/editor/project_export.cpp msgid "Export Project" -msgstr "" +msgstr "Projekt exportieren" #: tools/editor/editor_node.cpp msgid "Export Library" @@ -2215,6 +2499,90 @@ msgstr "Importiere von folgendem Node:" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -2780,7 +3148,7 @@ msgstr "" #: tools/editor/io_plugins/editor_translation_import_plugin.cpp msgid "Add to Project (engine.cfg)" -msgstr "" +msgstr "Zum Projekt hinzufügen (engine.cfg)" #: tools/editor/io_plugins/editor_translation_import_plugin.cpp msgid "Import Languages:" @@ -3179,10 +3547,6 @@ msgid "Post-Processing Texture #" msgstr "" #: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3246,7 +3610,7 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Select Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3266,14 +3630,14 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" -msgstr "" +#, fuzzy +msgid "Move Mode" +msgstr "Bild bewegen/einfügen" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" -msgstr "" +#, fuzzy +msgid "Rotate Mode" +msgstr "Node erstellen" #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp @@ -3307,14 +3671,6 @@ msgid "Restores the object's children's ability to be selected." msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -3371,14 +3727,6 @@ msgid "View" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4079,6 +4427,10 @@ msgid "Save All" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4099,194 +4451,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4550,6 +4894,14 @@ msgid "Could not instance scene!" msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5033,15 +5385,15 @@ msgstr "" #: tools/editor/project_export.cpp msgid "Please export outside the project folder!" -msgstr "" +msgstr "Bitte ausserhalb des Projekt Verzeichnis exportieren!" #: tools/editor/project_export.cpp msgid "Error exporting project!" -msgstr "" +msgstr "Fehler beim Exportieren des Projekts!" #: tools/editor/project_export.cpp msgid "Error writing the project PCK!" -msgstr "" +msgstr "Fehler beim Schreiben des Projekts PCK!" #: tools/editor/project_export.cpp msgid "No exporter for platform '%s' yet." @@ -5081,7 +5433,7 @@ msgstr "" #: tools/editor/project_export.cpp msgid "Project Export Settings" -msgstr "" +msgstr "Projektexport Einstellungen" #: tools/editor/project_export.cpp msgid "Target" @@ -5100,12 +5452,13 @@ msgid "Export selected resources (including dependencies)." msgstr "" #: tools/editor/project_export.cpp +#, fuzzy msgid "Export all resources in the project." -msgstr "" +msgstr "Exportiere alle Resources des Projekts." #: tools/editor/project_export.cpp msgid "Export all files in the project directory." -msgstr "" +msgstr "Exportiere alle Dateien in das Projektverzeichnis." #: tools/editor/project_export.cpp msgid "Export Mode:" @@ -5274,7 +5627,7 @@ msgstr "" #: tools/editor/project_export.cpp msgid "Export Project PCK" -msgstr "" +msgstr "Exportiere das Projekt PCK" #: tools/editor/project_export.cpp msgid "Export.." @@ -5282,7 +5635,7 @@ msgstr "" #: tools/editor/project_export.cpp msgid "Project Export" -msgstr "" +msgstr "Projekt exportieren" #: tools/editor/project_export.cpp msgid "Export Preset:" @@ -5290,27 +5643,27 @@ msgstr "" #: tools/editor/project_manager.cpp msgid "Invalid project path, the path must exist!" -msgstr "" +msgstr "Ungültiger Projektpfad, Pfad existiert nicht!" #: tools/editor/project_manager.cpp msgid "Invalid project path, engine.cfg must not exist." -msgstr "" +msgstr "Ungültiger Projektpfad, engine.cfg vorhanden!" #: tools/editor/project_manager.cpp msgid "Invalid project path, engine.cfg must exist." -msgstr "" +msgstr "Ungültiger Projektpfad, engine.cfg nicht vorhanden!" #: tools/editor/project_manager.cpp msgid "Imported Project" -msgstr "" +msgstr "Importierte Projekte" #: tools/editor/project_manager.cpp msgid "Invalid project path (changed anything?)." -msgstr "" +msgstr "Ungültiger Projektpfad, (wurde was geändert?)!" #: tools/editor/project_manager.cpp msgid "Couldn't create engine.cfg in project path." -msgstr "" +msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden." #: tools/editor/project_manager.cpp msgid "The following files failed extraction from package:" @@ -5322,19 +5675,19 @@ msgstr "" #: tools/editor/project_manager.cpp msgid "Import Existing Project" -msgstr "" +msgstr "Existierendes Projekt importieren" #: tools/editor/project_manager.cpp msgid "Project Path (Must Exist):" -msgstr "" +msgstr "Projektpfad (muss existieren):" #: tools/editor/project_manager.cpp msgid "Project Name:" -msgstr "" +msgstr "Projektname:" #: tools/editor/project_manager.cpp msgid "Create New Project" -msgstr "" +msgstr "Neues Projekt erstellen" #: tools/editor/project_manager.cpp msgid "Project Path:" @@ -5365,11 +5718,11 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp @@ -5377,6 +5730,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" #: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5393,6 +5752,10 @@ msgid "Scan" msgstr "" #: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5684,6 +6047,14 @@ msgstr "" msgid "Sections:" msgstr "" +#: tools/editor/property_selector.cpp +msgid "Select Property" +msgstr "" + +#: tools/editor/property_selector.cpp +msgid "Select Method" +msgstr "" + #: tools/editor/pvrtc_compress.cpp msgid "Could not execute PVRTC tool:" msgstr "" @@ -5757,6 +6128,10 @@ msgid "No parent to instance a child at." msgstr "" #: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5886,6 +6261,11 @@ msgid "Save Branch as Scene" msgstr "" #: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Bitte bestätigen..." + +#: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5895,6 +6275,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5957,90 +6341,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" |