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diff --git a/tools/pe_bliss/pe_resources.h b/tools/pe_bliss/pe_resources.h
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-/*************************************************************************/
-/* Copyright (c) 2015 dx, http://kaimi.ru */
-/* */
-/* Permission is hereby granted, free of charge, to any person */
-/* obtaining a copy of this software and associated documentation */
-/* files (the "Software"), to deal in the Software without */
-/* restriction, including without limitation the rights to use, */
-/* copy, modify, merge, publish, distribute, sublicense, and/or */
-/* sell copies of the Software, and to permit persons to whom the */
-/* Software is furnished to do so, subject to the following conditions: */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#pragma once
-#include <vector>
-#include <string>
-#include <set>
-#include "pe_structures.h"
-#include "pe_base.h"
-#include "pe_directory.h"
-
-namespace pe_bliss
-{
-//Class representing resource data entry
-class resource_data_entry
-{
-public:
- //Default constructor
- resource_data_entry();
- //Constructor from data
- resource_data_entry(const std::string& data, uint32_t codepage);
-
- //Returns resource data codepage
- uint32_t get_codepage() const;
- //Returns resource data
- const std::string& get_data() const;
-
-public: //These functions do not change everything inside image, they are used by PE class
- //You can also use them to rebuild resource directory
-
- //Sets resource data codepage
- void set_codepage(uint32_t codepage);
- //Sets resource data
- void set_data(const std::string& data);
-
-private:
- uint32_t codepage_; //Resource data codepage
- std::string data_; //Resource data
-};
-
-//Forward declaration
-class resource_directory;
-
-//Class representing resource directory entry
-class resource_directory_entry
-{
-public:
- //Default constructor
- resource_directory_entry();
- //Copy constructor
- resource_directory_entry(const resource_directory_entry& other);
- //Copy assignment operator
- resource_directory_entry& operator=(const resource_directory_entry& other);
-
- //Returns entry ID
- uint32_t get_id() const;
- //Returns entry name
- const std::wstring& get_name() const;
- //Returns true, if entry has name
- //Returns false, if entry has ID
- bool is_named() const;
-
- //Returns true, if entry includes resource_data_entry
- //Returns false, if entry includes resource_directory
- bool includes_data() const;
- //Returns resource_directory if entry includes it, otherwise throws an exception
- const resource_directory& get_resource_directory() const;
- //Returns resource_data_entry if entry includes it, otherwise throws an exception
- const resource_data_entry& get_data_entry() const;
-
- //Destructor
- ~resource_directory_entry();
-
-public: //These functions do not change everything inside image, they are used by PE class
- //You can also use them to rebuild resource directory
-
- //Sets entry name
- void set_name(const std::wstring& name);
- //Sets entry ID
- void set_id(uint32_t id);
-
- //Returns resource_directory if entry includes it, otherwise throws an exception
- resource_directory& get_resource_directory();
- //Returns resource_data_entry if entry includes it, otherwise throws an exception
- resource_data_entry& get_data_entry();
-
- //Adds resource_data_entry
- void add_data_entry(const resource_data_entry& entry);
- //Adds resource_directory
- void add_resource_directory(const resource_directory& dir);
-
-private:
- //Destroys included data
- void release();
-
-private:
- uint32_t id_;
- std::wstring name_;
-
- union includes
- {
- //Default constructor
- includes();
-
- //We use pointers, we're doing manual copying here
- class resource_data_entry* data_;
- class resource_directory* dir_; //We use pointer, because structs include each other
- };
-
- includes ptr_;
-
- bool includes_data_, named_;
-};
-
-//Class representing resource directory
-class resource_directory
-{
-public:
- typedef std::vector<resource_directory_entry> entry_list;
-
-public:
- //Default constructor
- resource_directory();
- //Constructor from data
- explicit resource_directory(const pe_win::image_resource_directory& dir);
-
- //Returns characteristics of directory
- uint32_t get_characteristics() const;
- //Returns date and time stamp of directory
- uint32_t get_timestamp() const;
- //Returns number of named entries
- uint32_t get_number_of_named_entries() const;
- //Returns number of ID entries
- uint32_t get_number_of_id_entries() const;
- //Returns major version of directory
- uint16_t get_major_version() const;
- //Returns minor version of directory
- uint16_t get_minor_version() const;
- //Returns resource_directory_entry array
- const entry_list& get_entry_list() const;
- //Returns resource_directory_entry by ID. If not found - throws an exception
- const resource_directory_entry& entry_by_id(uint32_t id) const;
- //Returns resource_directory_entry by name. If not found - throws an exception
- const resource_directory_entry& entry_by_name(const std::wstring& name) const;
-
-public: //These functions do not change everything inside image, they are used by PE class
- //You can also use them to rebuild resource directory
-
- //Adds resource_directory_entry
- void add_resource_directory_entry(const resource_directory_entry& entry);
- //Clears resource_directory_entry array
- void clear_resource_directory_entry_list();
-
- //Sets characteristics of directory
- void set_characteristics(uint32_t characteristics);
- //Sets date and time stamp of directory
- void set_timestamp(uint32_t timestamp);
- //Sets number of named entries
- void set_number_of_named_entries(uint32_t number);
- //Sets number of ID entries
- void set_number_of_id_entries(uint32_t number);
- //Sets major version of directory
- void set_major_version(uint16_t major_version);
- //Sets minor version of directory
- void get_minor_version(uint16_t minor_version);
-
- //Returns resource_directory_entry array
- entry_list& get_entry_list();
-
-private:
- uint32_t characteristics_;
- uint32_t timestamp_;
- uint16_t major_version_, minor_version_;
- uint32_t number_of_named_entries_, number_of_id_entries_;
- entry_list entries_;
-
-public: //Finder helpers
- //Finds resource_directory_entry by ID
- struct id_entry_finder
- {
- public:
- explicit id_entry_finder(uint32_t id);
- bool operator()(const resource_directory_entry& entry) const;
-
- private:
- uint32_t id_;
- };
-
- //Finds resource_directory_entry by name
- struct name_entry_finder
- {
- public:
- explicit name_entry_finder(const std::wstring& name);
- bool operator()(const resource_directory_entry& entry) const;
-
- private:
- std::wstring name_;
- };
-
- //Finds resource_directory_entry by name or ID (universal)
- struct entry_finder
- {
- public:
- explicit entry_finder(const std::wstring& name);
- explicit entry_finder(uint32_t id);
- bool operator()(const resource_directory_entry& entry) const;
-
- private:
- std::wstring name_;
- uint32_t id_;
- bool named_;
- };
-};
-
-//Returns resources (root resource_directory) from PE file
-const resource_directory get_resources(const pe_base& pe);
-
-//Resources rebuilder
-//resource_directory - root resource directory
-//resources_section - section where resource directory will be placed (must be attached to PE image)
-//resource_directory is non-constant, because it will be sorted
-//offset_from_section_start - offset from resources_section raw data start
-//save_to_pe_headers - if true, new resource directory information will be saved to PE image headers
-//auto_strip_last_section - if true and resources are placed in the last section, it will be automatically stripped
-//number_of_id_entries and number_of_named_entries for resource directories are recalculated and not used
-const image_directory rebuild_resources(pe_base& pe, resource_directory& info, section& resources_section, uint32_t offset_from_section_start = 0, bool save_to_pe_header = true, bool auto_strip_last_section = true);
-}