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-rw-r--r--tools/html_fs/godot.html24
1 files changed, 8 insertions, 16 deletions
diff --git a/tools/html_fs/godot.html b/tools/html_fs/godot.html
index 6176fe7afa..c354826e1f 100644
--- a/tools/html_fs/godot.html
+++ b/tools/html_fs/godot.html
@@ -93,23 +93,15 @@
top: 0;
right: 0;
bottom: 0;
- }
-
- #status-table {
- /* vertical centering per table... */
- display: table;
- width: 100%;
- height: 100%;
- }
-
- #status-table-cell {
- display: table-cell;
- vertical-align: middle;
+ display: flex;
+ justify-content: center;
+ align-items: center;
+ /* don't consume click events - make children visible explicitly */
+ visibility: hidden;
}
#status {
- /* hidden until explicitly shown in debug mode */
- visibility: hidden;
+ visibility: visible;
padding: 4px 6px;
}
@@ -184,9 +176,9 @@
<canvas id="canvas" width="$GODOT_CANVAS_WIDTH" height="$GODOT_CANVAS_HEIGHT" onclick="canvas.ownerDocument.defaultView.focus();" oncontextmenu="event.preventDefault();">
HTML5 canvas appears to be unsupported in the current browser.<br />Please try updating or use a different browser.
</canvas>
- <div id="status-container"><div id="status-table"><div id="status-table-cell">
+ <div id="status-container">
<span id="status" class="godot" onclick="this.style.visibility='hidden';">Loading page...</span>
- </div></div></div>
+ </div>
<div id="controls" class="godot">
<label id="display-output"><input id="output-toggle" type="checkbox" autocomplete="off" onchange="Presentation.setOutputVisible(this.checked);" />display output</label>
<!-- hidden until implemented