diff options
Diffstat (limited to 'tools/editor')
-rw-r--r-- | tools/editor/io_plugins/editor_import_collada.cpp | 66 |
1 files changed, 54 insertions, 12 deletions
diff --git a/tools/editor/io_plugins/editor_import_collada.cpp b/tools/editor/io_plugins/editor_import_collada.cpp index 8fe7010760..529ed3374b 100644 --- a/tools/editor/io_plugins/editor_import_collada.cpp +++ b/tools/editor/io_plugins/editor_import_collada.cpp @@ -61,6 +61,7 @@ struct ColladaImport { Color ambient; bool found_directional; bool force_make_tangents; + bool apply_mesh_xform_to_vertices; float bake_fps; @@ -69,6 +70,7 @@ struct ColladaImport { Map<String, Ref<Mesh> > mesh_cache; Map<String, Ref<Curve3D> > curve_cache; Map<String, Ref<Material> > material_cache; + Map<Collada::Node*,Skeleton*> skeleton_map; Map< Skeleton*, Map< String, int> > skeleton_bone_map; @@ -77,6 +79,7 @@ struct ColladaImport { Map<String,bool> bones_with_animation; Error _populate_skeleton(Skeleton *p_skeleton,Collada::Node *p_node, int &r_bone, int p_parent); + Error _create_scene_skeletons(Collada::Node *p_node); Error _create_scene(Collada::Node *p_node, Spatial *p_parent); Error _create_resources(Collada::Node *p_node); Error _create_material(const String& p_material); @@ -96,6 +99,7 @@ struct ColladaImport { found_ambient=false; found_directional=false; force_make_tangents=false; + apply_mesh_xform_to_vertices=true; bake_fps=15; } @@ -110,7 +114,7 @@ Error ColladaImport::_populate_skeleton(Skeleton *p_skeleton,Collada::Node *p_no Collada::NodeJoint *joint = static_cast<Collada::NodeJoint*>(p_node); - + print_line("populating joint "+joint->name); p_skeleton->add_bone(p_node->name); if (p_parent>=0) p_skeleton->set_bone_parent(r_bone,p_parent); @@ -170,6 +174,34 @@ void ColladaImport::_pre_process_lights(Collada::Node *p_node) { _pre_process_lights(p_node->children[i]); } +Error ColladaImport::_create_scene_skeletons(Collada::Node *p_node) { + + + if (p_node->type==Collada::Node::TYPE_SKELETON) { + + Skeleton *sk = memnew( Skeleton ); + int bone = 0; + + for(int i=0;i<p_node->children.size();i++) { + + _populate_skeleton(sk,p_node->children[i],bone,-1); + } + sk->localize_rests(); //after creating skeleton, rests must be localized...! + skeleton_map[p_node]=sk; + } + + + for(int i=0;i<p_node->children.size();i++) { + + Error err = _create_scene_skeletons(p_node->children[i]); + if (err) + return err; + } + return OK; + +} + + Error ColladaImport::_create_scene(Collada::Node *p_node, Spatial *p_parent) { Spatial * node=NULL; @@ -297,15 +329,8 @@ Error ColladaImport::_create_scene(Collada::Node *p_node, Spatial *p_parent) { } break; case Collada::Node::TYPE_SKELETON: { - Skeleton *sk = memnew( Skeleton ); - int bone = 0; - - for(int i=0;i<p_node->children.size();i++) { - - _populate_skeleton(sk,p_node->children[i],bone,-1); - } - sk->localize_rests(); //after creating skeleton, rests must be localized...! - + ERR_FAIL_COND_V(!skeleton_map.has(p_node),ERR_CANT_CREATE); + Skeleton *sk = skeleton_map[p_node]; node=sk; } break; @@ -1502,6 +1527,9 @@ Error ColladaImport::_create_resources(Collada::Node *p_node) { ERR_FAIL_COND_V( skeletons.empty(), ERR_INVALID_DATA ); String skname = skeletons[0]; + if (!node_map.has(skname)) { + print_line("no node for skeleton "+skname); + } ERR_FAIL_COND_V( !node_map.has(skname), ERR_INVALID_DATA ); NodeMap nmsk = node_map[skname]; Skeleton *sk = nmsk.node->cast_to<Skeleton>(); @@ -1518,8 +1546,12 @@ Error ColladaImport::_create_resources(Collada::Node *p_node) { meshid=morph->mesh; } - apply_xform=collada.fix_transform(p_node->default_transform); - node->set_transform(Transform()); + if (apply_mesh_xform_to_vertices) { + apply_xform=collada.fix_transform(p_node->default_transform); + node->set_transform(Transform()); + } else { + apply_xform=Transform(); + } Collada::SkinControllerData::Source *joint_src=NULL; @@ -1615,6 +1647,16 @@ Error ColladaImport::load(const String& p_path,int p_flags,bool p_force_make_tan } //import scene + + for(int i=0;i<vs.root_nodes.size();i++) { + + Error err = _create_scene_skeletons(vs.root_nodes[i]); + if (err!=OK) { + memdelete(scene); + ERR_FAIL_COND_V(err,err); + } + } + for(int i=0;i<vs.root_nodes.size();i++) { Error err = _create_scene(vs.root_nodes[i],scene); |