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-rw-r--r--tools/editor/animation_editor.cpp78
-rw-r--r--tools/editor/animation_editor.h2
-rw-r--r--tools/editor/array_property_edit.cpp28
-rw-r--r--tools/editor/array_property_edit.h28
-rw-r--r--tools/editor/default_saver.cpp28
-rw-r--r--tools/editor/dependency_editor.cpp28
-rw-r--r--tools/editor/dependency_editor.h28
-rw-r--r--tools/editor/editor_asset_installer.cpp28
-rw-r--r--tools/editor/editor_asset_installer.h28
-rw-r--r--tools/editor/editor_data.h1
-rw-r--r--tools/editor/editor_dir_dialog.cpp22
-rw-r--r--tools/editor/editor_dir_dialog.h4
-rw-r--r--tools/editor/editor_file_dialog.cpp33
-rw-r--r--tools/editor/editor_file_dialog.h4
-rw-r--r--tools/editor/editor_initialize_ssl.cpp28
-rw-r--r--tools/editor/editor_initialize_ssl.h28
-rw-r--r--tools/editor/editor_node.cpp145
-rw-r--r--tools/editor/editor_node.h1
-rw-r--r--tools/editor/editor_plugin_settings.cpp28
-rw-r--r--tools/editor/editor_plugin_settings.h29
-rw-r--r--tools/editor/editor_resource_preview.cpp28
-rw-r--r--tools/editor/editor_resource_preview.h28
-rw-r--r--tools/editor/editor_run_script.cpp28
-rw-r--r--tools/editor/editor_run_script.h28
-rw-r--r--tools/editor/editor_selection.cpp30
-rw-r--r--tools/editor/editor_selection.h32
-rw-r--r--tools/editor/editor_themes.cpp (renamed from tools/editor/scenes.cpp)50
-rw-r--r--tools/editor/editor_themes.h (renamed from tools/editor/default_saver.h)11
-rw-r--r--tools/editor/editor_vu.cpp30
-rw-r--r--tools/editor/editor_vu.h32
-rw-r--r--tools/editor/fileserver/editor_file_server.cpp28
-rw-r--r--tools/editor/fileserver/editor_file_server.h28
-rw-r--r--tools/editor/icons/icon_loop_interpolation.pngbin0 -> 342 bytes
-rw-r--r--tools/editor/inspector_dock.cpp28
-rw-r--r--tools/editor/inspector_dock.h28
-rw-r--r--tools/editor/io_plugins/editor_export_scene.cpp28
-rw-r--r--tools/editor/io_plugins/editor_export_scene.h28
-rw-r--r--tools/editor/io_plugins/editor_font_import_plugin.cpp10
-rw-r--r--tools/editor/io_plugins/editor_mesh_import_plugin.cpp28
-rw-r--r--tools/editor/io_plugins/editor_mesh_import_plugin.h28
-rw-r--r--tools/editor/io_plugins/editor_scene_import_plugin.cpp46
-rw-r--r--tools/editor/io_plugins/editor_scene_importer_fbxconv.cpp28
-rw-r--r--tools/editor/io_plugins/editor_scene_importer_fbxconv.h28
-rw-r--r--tools/editor/multi_node_edit.cpp28
-rw-r--r--tools/editor/multi_node_edit.h28
-rw-r--r--tools/editor/optimized_save_dialog.cpp28
-rw-r--r--tools/editor/optimized_save_dialog.h34
-rw-r--r--tools/editor/plugins/animation_data_editor_plugin.cpp33
-rw-r--r--tools/editor/plugins/animation_data_editor_plugin.h38
-rw-r--r--tools/editor/plugins/animation_player_editor_plugin.cpp38
-rw-r--r--tools/editor/plugins/animation_player_editor_plugin.h4
-rw-r--r--tools/editor/plugins/baked_light_baker.cpp29
-rw-r--r--tools/editor/plugins/baked_light_baker.h28
-rw-r--r--tools/editor/plugins/baked_light_baker_cmpxchg.cpp29
-rw-r--r--tools/editor/plugins/baked_light_editor_plugin.cpp28
-rw-r--r--tools/editor/plugins/baked_light_editor_plugin.h28
-rw-r--r--tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp28
-rw-r--r--tools/editor/plugins/collision_polygon_2d_editor_plugin.h28
-rw-r--r--tools/editor/plugins/collision_shape_2d_editor_plugin.cpp28
-rw-r--r--tools/editor/plugins/collision_shape_2d_editor_plugin.h28
-rw-r--r--tools/editor/plugins/color_ramp_editor_plugin.cpp32
-rw-r--r--tools/editor/plugins/color_ramp_editor_plugin.h32
-rw-r--r--tools/editor/plugins/control_editor_plugin.cpp825
-rw-r--r--tools/editor/plugins/control_editor_plugin.h141
-rw-r--r--tools/editor/plugins/editor_preview_plugins.cpp28
-rw-r--r--tools/editor/plugins/editor_preview_plugins.h28
-rw-r--r--tools/editor/plugins/light_occluder_2d_editor_plugin.cpp28
-rw-r--r--tools/editor/plugins/light_occluder_2d_editor_plugin.h28
-rw-r--r--tools/editor/plugins/mesh_editor_plugin.cpp28
-rw-r--r--tools/editor/plugins/mesh_editor_plugin.h28
-rw-r--r--tools/editor/plugins/navigation_polygon_editor_plugin.cpp28
-rw-r--r--tools/editor/plugins/navigation_polygon_editor_plugin.h28
-rw-r--r--tools/editor/plugins/path_2d_editor_plugin.cpp10
-rw-r--r--tools/editor/plugins/path_editor_plugin.cpp8
-rw-r--r--tools/editor/plugins/polygon_2d_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/polygon_2d_editor_plugin.h28
-rw-r--r--tools/editor/plugins/shader_graph_editor_plugin.h1
-rw-r--r--tools/editor/plugins/tile_map_editor_plugin.cpp92
-rw-r--r--tools/editor/project_export.cpp1
-rw-r--r--tools/editor/project_manager.cpp32
-rw-r--r--tools/editor/project_manager.h2
-rw-r--r--tools/editor/project_settings.h1
-rw-r--r--tools/editor/scene_tree_dock.cpp39
-rw-r--r--tools/editor/scenes.h37
84 files changed, 1648 insertions, 1576 deletions
diff --git a/tools/editor/animation_editor.cpp b/tools/editor/animation_editor.cpp
index 08b90b5408..dd3c3fee32 100644
--- a/tools/editor/animation_editor.cpp
+++ b/tools/editor/animation_editor.cpp
@@ -754,7 +754,7 @@ void AnimationKeyEditor::_menu_track(int p_type) {
undo_redo->add_undo_method(animation.ptr(),"track_set_interpolation_type",idx,animation->track_get_interpolation_type(idx));
if (animation->track_get_type(idx)==Animation::TYPE_VALUE) {
- undo_redo->add_undo_method(animation.ptr(),"value_track_set_continuous",idx,animation->value_track_is_continuous(idx));
+ undo_redo->add_undo_method(animation.ptr(),"value_track_set_update_mode",idx,animation->value_track_get_update_mode(idx));
}
@@ -918,7 +918,7 @@ void AnimationKeyEditor::_menu_track(int p_type) {
pos=animation->get_length();
timeline_pos=pos;
track_pos->update();
- emit_signal("timeline_changed",pos);
+ emit_signal("timeline_changed",pos,true);
} break;
case TRACK_MENU_PREV_STEP: {
@@ -934,7 +934,7 @@ void AnimationKeyEditor::_menu_track(int p_type) {
pos=0;
timeline_pos=pos;
track_pos->update();
- emit_signal("timeline_changed",pos);
+ emit_signal("timeline_changed",pos,true);
} break;
@@ -1169,8 +1169,9 @@ void AnimationKeyEditor::_track_editor_draw() {
get_icon("InterpCubic","EditorIcons")
};
Ref<Texture> cont_icon[3]={
+ get_icon("TrackContinuous","EditorIcons"),
get_icon("TrackDiscrete","EditorIcons"),
- get_icon("TrackContinuous","EditorIcons")
+ get_icon("TrackTrigger","EditorIcons")
};
Ref<Texture> type_icon[3]={
get_icon("KeyValue","EditorIcons"),
@@ -1442,15 +1443,15 @@ void AnimationKeyEditor::_track_editor_draw() {
if (animation->track_get_type(idx)==Animation::TYPE_VALUE) {
- int continuous = animation->value_track_is_continuous(idx)?1:0;
+ int umode = animation->value_track_get_update_mode(idx);
icon_ofs.x-=hsep;
icon_ofs.x-=down_icon->get_width();
te->draw_texture(down_icon,icon_ofs);
icon_ofs.x-=hsep;
- icon_ofs.x-=cont_icon[continuous]->get_width();
- te->draw_texture(cont_icon[continuous],icon_ofs);
+ icon_ofs.x-=cont_icon[umode]->get_width();
+ te->draw_texture(cont_icon[umode],icon_ofs);
} else {
icon_ofs.x -= hsep*2 + cont_icon[0]->get_width() + down_icon->get_width();
@@ -1626,8 +1627,8 @@ void AnimationKeyEditor::_track_menu_selected(int p_idx) {
ERR_FAIL_INDEX(cont_editing,animation->get_track_count());
undo_redo->create_action(TTR("Anim Track Change Value Mode"));
- undo_redo->add_do_method(animation.ptr(),"value_track_set_continuous",cont_editing,p_idx);
- undo_redo->add_undo_method(animation.ptr(),"value_track_set_continuous",cont_editing,animation->value_track_is_continuous(cont_editing));
+ undo_redo->add_do_method(animation.ptr(),"value_track_set_update_mode",cont_editing,p_idx);
+ undo_redo->add_undo_method(animation.ptr(),"value_track_set_update_mode",cont_editing,animation->value_track_get_update_mode(cont_editing));
undo_redo->commit_action();
}
@@ -1820,8 +1821,9 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) {
get_icon("InterpCubic","EditorIcons")
};
Ref<Texture> cont_icon[3]={
+ get_icon("TrackContinuous","EditorIcons"),
get_icon("TrackDiscrete","EditorIcons"),
- get_icon("TrackContinuous","EditorIcons")
+ get_icon("TrackTrigger","EditorIcons")
};
Ref<Texture> type_icon[3]={
get_icon("KeyValue","EditorIcons"),
@@ -1972,7 +1974,7 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) {
click.click=ClickOver::CLICK_DRAG_TIMELINE;
click.at=Point2(mb.x,mb.y);
click.to=click.at;
- emit_signal("timeline_changed",pos);
+ emit_signal("timeline_changed",pos,false);
}
@@ -2184,8 +2186,8 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) {
track_menu->clear();
track_menu->set_size(Point2(1,1));
- static const char *cont_name[3]={"Discrete","Continuous"};
- for(int i=0;i<2;i++) {
+ String cont_name[3]={TTR("Continuous"),TTR("Discrete"),TTR("Trigger")};
+ for(int i=0;i<3;i++) {
track_menu->add_icon_item(cont_icon[i],cont_name[i]);
}
@@ -2594,7 +2596,7 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) {
}
timeline_pos=pos;
- emit_signal("timeline_changed",pos);
+ emit_signal("timeline_changed",pos,true);
@@ -2920,6 +2922,7 @@ void AnimationKeyEditor::_notification(int p_what) {
edit_button->connect("pressed",this,"_toggle_edit_curves");
loop->set_icon(get_icon("Loop","EditorIcons"));
+ loop_interpolation->set_icon(get_icon("LoopInterpolation","EditorIcons"));
curve_edit->connect("transition_changed",this,"_curve_transition_changed");
//edit_button->add_color_override("font_color",get_color("font_color","Tree"));
@@ -2940,8 +2943,9 @@ void AnimationKeyEditor::_notification(int p_what) {
get_icon("InterpCubic","EditorIcons")
};
Ref<Texture> cont_icon[3]={
+ get_icon("TrackContinuous","EditorIcons"),
get_icon("TrackDiscrete","EditorIcons"),
- get_icon("TrackContinuous","EditorIcons")
+ get_icon("TrackTrigger","EditorIcons")
};
//right_data_size_cache = remove_icon->get_width() + move_up_icon->get_width() + move_down_icon->get_width() + down_icon->get_width() *2 + interp_icon[0]->get_width() + cont_icon[0]->get_width() + add_key_icon->get_width() + hsep*11;
@@ -3009,6 +3013,7 @@ void AnimationKeyEditor::_update_menu() {
length->set_val(animation->get_length());
loop->set_pressed(animation->has_loop());
+ loop_interpolation->set_pressed(animation->has_loop_interpolation());
step->set_val(animation->get_step());
}
@@ -3311,7 +3316,7 @@ int AnimationKeyEditor::_confirm_insert(InsertData p_id,int p_last_track) {
created=true;
undo_redo->create_action(TTR("Anim Insert Track & Key"));
- bool continuous=false;
+ Animation::UpdateMode update_mode=Animation::UPDATE_DISCRETE;
if (p_id.type==Animation::TYPE_VALUE) {
//wants a new tack
@@ -3324,16 +3329,21 @@ int AnimationKeyEditor::_confirm_insert(InsertData p_id,int p_last_track) {
PropertyInfo h = _find_hint_for_track(animation->get_track_count()-1,np);
animation->remove_track(animation->get_track_count()-1); //hack
-
- continuous =
- h.type==Variant::REAL ||
+ if ( h.type==Variant::REAL ||
h.type==Variant::VECTOR2 ||
h.type==Variant::RECT2 ||
h.type==Variant::VECTOR3 ||
h.type==Variant::_AABB ||
h.type==Variant::QUAT ||
h.type==Variant::COLOR ||
- h.type==Variant::TRANSFORM ;
+ h.type==Variant::TRANSFORM ) {
+
+ update_mode=Animation::UPDATE_CONTINUOUS;
+ }
+
+ if (h.usage&PROPERTY_USAGE_ANIMATE_AS_TRIGGER) {
+ update_mode=Animation::UPDATE_TRIGGER;
+ }
}
}
@@ -3342,7 +3352,7 @@ int AnimationKeyEditor::_confirm_insert(InsertData p_id,int p_last_track) {
undo_redo->add_do_method(animation.ptr(),"add_track",p_id.type);
undo_redo->add_do_method(animation.ptr(),"track_set_path",p_id.track_idx,p_id.path);
if (p_id.type==Animation::TYPE_VALUE)
- undo_redo->add_do_method(animation.ptr(),"value_track_set_continuous",p_id.track_idx,continuous);
+ undo_redo->add_do_method(animation.ptr(),"value_track_set_update_mode",p_id.track_idx,update_mode);
} else {
undo_redo->create_action(TTR("Anim Insert Key"));
@@ -3459,6 +3469,21 @@ void AnimationKeyEditor::_animation_loop_changed() {
}
+void AnimationKeyEditor::_animation_loop_interpolation_changed() {
+
+ if (updating)
+ return;
+
+ if (!animation.is_null()) {
+
+ undo_redo->create_action(TTR("Change Anim Loop Interpolation"));
+ undo_redo->add_do_method(animation.ptr(),"set_loop_interpolation",loop_interpolation->is_pressed());
+ undo_redo->add_undo_method(animation.ptr(),"set_loop_interpolation",!loop_interpolation->is_pressed());
+ undo_redo->commit_action();
+ }
+
+}
+
void AnimationKeyEditor::_create_value_item(int p_type) {
@@ -3536,7 +3561,7 @@ void AnimationKeyEditor::_insert_delay() {
pos=animation->get_length();
timeline_pos=pos;
track_pos->update();
- emit_signal("timeline_changed",pos);
+ emit_signal("timeline_changed",pos,true);
}
insert_queue=false;
}
@@ -3744,6 +3769,7 @@ void AnimationKeyEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_animation_loop_changed"),&AnimationKeyEditor::_animation_loop_changed);
+ ObjectTypeDB::bind_method(_MD("_animation_loop_interpolation_changed"),&AnimationKeyEditor::_animation_loop_interpolation_changed);
ObjectTypeDB::bind_method(_MD("_animation_len_changed"),&AnimationKeyEditor::_animation_len_changed);
ObjectTypeDB::bind_method(_MD("_create_value_item"),&AnimationKeyEditor::_create_value_item);
ObjectTypeDB::bind_method(_MD("_pane_drag"),&AnimationKeyEditor::_pane_drag);
@@ -3759,7 +3785,7 @@ void AnimationKeyEditor::_bind_methods() {
ADD_SIGNAL( MethodInfo("resource_selected", PropertyInfo( Variant::OBJECT, "res"),PropertyInfo( Variant::STRING, "prop") ) );
ADD_SIGNAL( MethodInfo("keying_changed" ) );
- ADD_SIGNAL( MethodInfo("timeline_changed", PropertyInfo(Variant::REAL,"pos") ) );
+ ADD_SIGNAL( MethodInfo("timeline_changed", PropertyInfo(Variant::REAL,"pos"), PropertyInfo(Variant::BOOL,"drag") ) );
ADD_SIGNAL( MethodInfo("animation_len_changed", PropertyInfo(Variant::REAL,"len") ) );
ADD_SIGNAL( MethodInfo("animation_step_changed", PropertyInfo(Variant::REAL,"step") ) );
ADD_SIGNAL( MethodInfo("key_edited", PropertyInfo(Variant::INT,"track"), PropertyInfo(Variant::INT,"key") ) );
@@ -3854,6 +3880,12 @@ AnimationKeyEditor::AnimationKeyEditor() {
hb->add_child(loop);
loop->set_tooltip(TTR("Enable/Disable looping in animation."));
+ loop_interpolation = memnew( ToolButton );
+ loop_interpolation->set_toggle_mode(true);
+ loop_interpolation->connect("pressed",this,"_animation_loop_interpolation_changed");
+ hb->add_child(loop_interpolation);
+ loop_interpolation->set_tooltip(TTR("Enable/Disable interpolation when looping animation."));
+
hb->add_child( memnew( VSeparator ) );
menu_add_track = memnew( MenuButton );
diff --git a/tools/editor/animation_editor.h b/tools/editor/animation_editor.h
index 413c73b4b9..c8de1d87c1 100644
--- a/tools/editor/animation_editor.h
+++ b/tools/editor/animation_editor.h
@@ -173,6 +173,7 @@ class AnimationKeyEditor : public VBoxContainer {
//MenuButton *menu;
SpinBox *length;
Button *loop;
+ Button *loop_interpolation;
bool keying;
ToolButton *edit_button;
ToolButton *move_up_button;
@@ -238,6 +239,7 @@ class AnimationKeyEditor : public VBoxContainer {
void _animation_len_changed(float p_len);
void _animation_loop_changed();
+ void _animation_loop_interpolation_changed();
void _step_changed(float p_len);
struct InsertData {
diff --git a/tools/editor/array_property_edit.cpp b/tools/editor/array_property_edit.cpp
index 1ff6e644d7..b6219ce67b 100644
--- a/tools/editor/array_property_edit.cpp
+++ b/tools/editor/array_property_edit.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* array_property_edit.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "array_property_edit.h"
#include "editor_node.h"
diff --git a/tools/editor/array_property_edit.h b/tools/editor/array_property_edit.h
index 948b2a71a3..a2aa24c8ed 100644
--- a/tools/editor/array_property_edit.h
+++ b/tools/editor/array_property_edit.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* array_property_edit.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef ARRAY_PROPERTY_EDIT_H
#define ARRAY_PROPERTY_EDIT_H
diff --git a/tools/editor/default_saver.cpp b/tools/editor/default_saver.cpp
deleted file mode 100644
index 611232e04b..0000000000
--- a/tools/editor/default_saver.cpp
+++ /dev/null
@@ -1,28 +0,0 @@
-/*************************************************************************/
-/* default_saver.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
diff --git a/tools/editor/dependency_editor.cpp b/tools/editor/dependency_editor.cpp
index 6ad7704815..ad2eb57f00 100644
--- a/tools/editor/dependency_editor.cpp
+++ b/tools/editor/dependency_editor.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* dependency_editor.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "dependency_editor.h"
#include "os/file_access.h"
#include "scene/gui/margin_container.h"
diff --git a/tools/editor/dependency_editor.h b/tools/editor/dependency_editor.h
index c372025ca0..60758f8f4e 100644
--- a/tools/editor/dependency_editor.h
+++ b/tools/editor/dependency_editor.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* dependency_editor.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef DEPENDENCY_EDITOR_H
#define DEPENDENCY_EDITOR_H
diff --git a/tools/editor/editor_asset_installer.cpp b/tools/editor/editor_asset_installer.cpp
index 2967abbc0a..ec36773d8d 100644
--- a/tools/editor/editor_asset_installer.cpp
+++ b/tools/editor/editor_asset_installer.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* editor_asset_installer.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "editor_asset_installer.h"
#include "io/zip_io.h"
#include "os/dir_access.h"
diff --git a/tools/editor/editor_asset_installer.h b/tools/editor/editor_asset_installer.h
index 713c5f14f1..d6e71dbb3c 100644
--- a/tools/editor/editor_asset_installer.h
+++ b/tools/editor/editor_asset_installer.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* editor_asset_installer.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef EDITORASSETINSTALLER_H
#define EDITORASSETINSTALLER_H
diff --git a/tools/editor/editor_data.h b/tools/editor/editor_data.h
index 79843c4df5..319155655d 100644
--- a/tools/editor/editor_data.h
+++ b/tools/editor/editor_data.h
@@ -34,7 +34,6 @@
#include "list.h"
#include "undo_redo.h"
#include "pair.h"
-#include "default_saver.h"
class EditorHistory {
diff --git a/tools/editor/editor_dir_dialog.cpp b/tools/editor/editor_dir_dialog.cpp
index 395c4ba680..a6e231cf18 100644
--- a/tools/editor/editor_dir_dialog.cpp
+++ b/tools/editor/editor_dir_dialog.cpp
@@ -30,6 +30,7 @@
#include "os/os.h"
#include "os/keyboard.h"
#include "tools/editor/editor_settings.h"
+#include "tools/editor/editor_file_system.h"
void EditorDirDialog::_update_dir(TreeItem* p_item) {
@@ -77,6 +78,11 @@ void EditorDirDialog::_update_dir(TreeItem* p_item) {
void EditorDirDialog::reload() {
+ if (!is_visible()) {
+ must_reload=true;
+ return;
+ }
+
tree->clear();
TreeItem *root = tree->create_item();
root->set_metadata(0,"res://");
@@ -84,13 +90,24 @@ void EditorDirDialog::reload() {
root->set_text(0,"/");
_update_dir(root);
_item_collapsed(root);
+ must_reload=false;
+
}
+
void EditorDirDialog::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_TREE) {
reload();
tree->connect("item_collapsed",this,"_item_collapsed",varray(),CONNECT_DEFERRED);
+ EditorFileSystem::get_singleton()->connect("filesystem_changed",this,"reload");
+
+ }
+
+ if (p_what==NOTIFICATION_VISIBILITY_CHANGED) {
+ if (must_reload && is_visible()) {
+ reload();
+ }
}
}
@@ -198,6 +215,7 @@ void EditorDirDialog::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_item_collapsed"),&EditorDirDialog::_item_collapsed);
ObjectTypeDB::bind_method(_MD("_make_dir"),&EditorDirDialog::_make_dir);
ObjectTypeDB::bind_method(_MD("_make_dir_confirm"),&EditorDirDialog::_make_dir_confirm);
+ ObjectTypeDB::bind_method(_MD("reload"),&EditorDirDialog::reload);
ADD_SIGNAL(MethodInfo("dir_selected",PropertyInfo(Variant::STRING,"dir")));
}
@@ -238,4 +256,8 @@ EditorDirDialog::EditorDirDialog() {
get_ok()->set_text(TTR("Choose"));
+ must_reload=false;
+
+
+
}
diff --git a/tools/editor/editor_dir_dialog.h b/tools/editor/editor_dir_dialog.h
index 1c2593219c..69f9850c30 100644
--- a/tools/editor/editor_dir_dialog.h
+++ b/tools/editor/editor_dir_dialog.h
@@ -53,6 +53,10 @@ class EditorDirDialog : public ConfirmationDialog {
void _make_dir_confirm();
void ok_pressed();
+
+ bool must_reload;
+
+
protected:
void _notification(int p_what);
diff --git a/tools/editor/editor_file_dialog.cpp b/tools/editor/editor_file_dialog.cpp
index e631aad7f6..5afc4a7192 100644
--- a/tools/editor/editor_file_dialog.cpp
+++ b/tools/editor/editor_file_dialog.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* editor_file_dialog.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "editor_file_dialog.h"
#include "scene/gui/label.h"
#include "scene/gui/center_container.h"
@@ -508,6 +536,11 @@ void EditorFileDialog::update_file_list() {
}
}
+ if (dirs.find("..")==NULL) {
+ //may happen if lacking permissions
+ dirs.push_back("..");
+ }
+
dirs.sort_custom<NoCaseComparator>();
files.sort_custom<NoCaseComparator>();
diff --git a/tools/editor/editor_file_dialog.h b/tools/editor/editor_file_dialog.h
index a8f62a5226..5de33e2597 100644
--- a/tools/editor/editor_file_dialog.h
+++ b/tools/editor/editor_file_dialog.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* file_dialog.h */
+/* editor_file_dialog.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -26,8 +26,6 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-
-
#ifndef EDITORFILEDIALOG_H
#define EDITORFILEDIALOG_H
diff --git a/tools/editor/editor_initialize_ssl.cpp b/tools/editor/editor_initialize_ssl.cpp
index e0602a88c7..c0b55b302f 100644
--- a/tools/editor/editor_initialize_ssl.cpp
+++ b/tools/editor/editor_initialize_ssl.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* editor_initialize_ssl.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "editor_initialize_ssl.h"
#include "certs_compressed.h"
#include "io/stream_peer_ssl.h"
diff --git a/tools/editor/editor_initialize_ssl.h b/tools/editor/editor_initialize_ssl.h
index 4eaf387a0a..082d546832 100644
--- a/tools/editor/editor_initialize_ssl.h
+++ b/tools/editor/editor_initialize_ssl.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* editor_initialize_ssl.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef EDITOR_INITIALIZE_SSL_H
#define EDITOR_INITIALIZE_SSL_H
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index a2db125d84..3605feb819 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -29,8 +29,7 @@
#include "version.h"
#include "editor_node.h"
#include "print_string.h"
-#include "editor_icons.h"
-#include "editor_fonts.h"
+#include "editor_themes.h"
#include "editor_help.h"
#include "core/io/resource_saver.h"
@@ -743,100 +742,6 @@ void EditorNode::_set_scene_metadata(const String& p_file) {
}
-static Error _fix_object_paths(Object* obj, Node* root, String save_path) {
-
- Globals* g = Globals::get_singleton();
-
- String import_dir = root->get_meta("__editor_import_file__");
- import_dir = import_dir.get_base_dir();
- import_dir = DirAccess::normalize_path(import_dir);
- if (import_dir[import_dir.length()-1] != '/') {
- import_dir = import_dir + "/";
- };
-
- String resource_dir = DirAccess::normalize_path(g->get_resource_path());
- if (resource_dir[resource_dir.length()-1] != '/') {
- resource_dir = resource_dir + "/";
- };
-
-
- List<PropertyInfo> list;
- obj->get_property_list(&list, false);
-
- List<PropertyInfo>::Element *E = list.front();
-
- while (E) {
-
- Variant v = obj->get(E->get().name);
- if (v.get_type() == Variant::OBJECT) {
-
- Ref<Resource> res = (RefPtr)v;
- if (res.is_null()) {
- E = E->next();
- continue;
- }
-
- if (res->get_path() != "") {
-
- String res_path = res->get_path();
- res_path = Globals::get_singleton()->globalize_path(res_path);
- res_path = DirAccess::normalize_path(res_path);
-
- if (res_path.find(resource_dir) != 0) {
-
- // path of resource is not inside engine's resource path
-
- String new_path;
-
- if (res_path.find(import_dir) == 0) {
-
- // path of resource is relative to path of import file
- new_path = save_path + "/" + res_path.substr(import_dir.length(), res_path.length() - import_dir.length());
-
- } else {
-
- // path of resource is not relative to import file
- new_path = save_path + "/" + res_path.get_file();
- };
-
- res->set_path(g->localize_path(new_path));
- DirAccess* d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
- d->make_dir_recursive(new_path.get_base_dir());
- printf("copying from %ls to %ls\n", res_path.c_str(), new_path.c_str());
- Error err = d->copy(res_path, new_path);
- memdelete(d);
- ERR_FAIL_COND_V(err != OK, err);
- }
-
- } else {
-
- _fix_object_paths(res.operator->(), root, save_path);
- };
- };
-
-
- E = E->next();
- };
-
- return OK;
-};
-
-static Error _fix_imported_scene_paths(Node* node, Node* root, String save_path) {
-
- if (node == root || node->get_owner() == root) {
- Error e = _fix_object_paths(node, root, save_path);
- ERR_FAIL_COND_V(e != OK, e);
- };
-
- for (int i=0; i<node->get_child_count(); i++) {
-
- Error e = _fix_imported_scene_paths(node->get_child(i), root, save_path);
- ERR_FAIL_COND_V(e != OK, e);
- };
-
- return OK;
-};
-
bool EditorNode::_find_and_save_resource(RES res,Map<RES,bool>& processed,int32_t flags) {
@@ -2215,7 +2120,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
String existing;
if (extensions.size()) {
String root_name(get_edited_scene()->get_name());
- existing=root_name+"."+extensions.front()->get().to_lower();
+ existing=root_name+".tscn";//+extensions.front()->get().to_lower();
}
file->set_current_path(existing);
@@ -5318,7 +5223,6 @@ EditorNode::EditorNode() {
ObjectTypeDB::set_type_enabled("CollisionShape",true);
ObjectTypeDB::set_type_enabled("CollisionShape2D",true);
ObjectTypeDB::set_type_enabled("CollisionPolygon2D",true);
- //ObjectTypeDB::set_type_enabled("BodyVolumeConvexPolygon",true);
Control *theme_base = memnew( Control );
add_child(theme_base);
@@ -5328,44 +5232,9 @@ EditorNode::EditorNode() {
theme_base->add_child(gui_base);
gui_base->set_area_as_parent_rect();
-
- theme = Ref<Theme>( memnew( Theme ) );
- theme_base->set_theme( theme );
- editor_register_icons(theme);
- editor_register_fonts(theme);
-
- //theme->set_icon("folder","EditorFileDialog",Theme::get_default()->get_icon("folder","EditorFileDialog"));
- //theme->set_color("files_disabled","EditorFileDialog",Color(0,0,0,0.7));
-
- String global_font = EditorSettings::get_singleton()->get("global/custom_font");
- if (global_font!="") {
- Ref<Font> fnt = ResourceLoader::load(global_font);
- if (fnt.is_valid()) {
- theme->set_default_theme_font(fnt);
- }
- }
-
-
-
- Ref<StyleBoxTexture> focus_sbt=memnew( StyleBoxTexture );
- focus_sbt->set_texture(theme->get_icon("EditorFocus","EditorIcons"));
- for(int i=0;i<4;i++) {
- focus_sbt->set_margin_size(Margin(i),16);
- focus_sbt->set_default_margin(Margin(i),16);
- }
- focus_sbt->set_draw_center(false);
- theme->set_stylebox("EditorFocus","EditorStyles",focus_sbt);
-
-
- String custom_theme = EditorSettings::get_singleton()->get("global/custom_theme");
- if (custom_theme!="") {
- Ref<Theme> theme = ResourceLoader::load(custom_theme);
- if (theme.is_valid()) {
- gui_base->set_theme(theme);
- }
- }
-
-
+ theme_base->set_theme( create_default_theme() );
+ theme = create_editor_theme();
+ gui_base->set_theme(theme);
resource_preview = memnew( EditorResourcePreview );
add_child(resource_preview);
@@ -5651,8 +5520,8 @@ EditorNode::EditorNode() {
p->add_submenu_item(TTR("Convert To.."),"Export");
pm_export->add_item(TTR("Translatable Strings.."),FILE_DUMP_STRINGS);
pm_export->add_separator();
- pm_export->add_item(TTR("MeshLibrary.."),FILE_EXPORT_MESH_LIBRARY);
- pm_export->add_item(TTR("TileSet.."),FILE_EXPORT_TILESET);
+ pm_export->add_shortcut(ED_SHORTCUT("editor/convert_to_MeshLibrary", TTR("MeshLibrary..")), FILE_EXPORT_MESH_LIBRARY);
+ pm_export->add_shortcut(ED_SHORTCUT("editor/convert_to_TileSet", TTR("TileSet..")), FILE_EXPORT_TILESET);
pm_export->connect("item_pressed",this,"_menu_option");
p->add_separator();
diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h
index d56cf4bc07..bea973a357 100644
--- a/tools/editor/editor_node.h
+++ b/tools/editor/editor_node.h
@@ -65,7 +65,6 @@
#include "tools/editor/editor_log.h"
#include "tools/editor/scene_tree_dock.h"
#include "tools/editor/resources_dock.h"
-#include "tools/editor/optimized_save_dialog.h"
#include "tools/editor/editor_run_script.h"
#include "tools/editor/editor_run_native.h"
diff --git a/tools/editor/editor_plugin_settings.cpp b/tools/editor/editor_plugin_settings.cpp
index 1a6be05af3..5342007e6d 100644
--- a/tools/editor/editor_plugin_settings.cpp
+++ b/tools/editor/editor_plugin_settings.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* editor_plugin_settings.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "editor_plugin_settings.h"
#include "scene/gui/margin_container.h"
#include "io/config_file.h"
diff --git a/tools/editor/editor_plugin_settings.h b/tools/editor/editor_plugin_settings.h
index 4f3c5b8268..4a982e40e2 100644
--- a/tools/editor/editor_plugin_settings.h
+++ b/tools/editor/editor_plugin_settings.h
@@ -1,10 +1,37 @@
+/*************************************************************************/
+/* editor_plugin_settings.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef EDITORPLUGINSETTINGS_H
#define EDITORPLUGINSETTINGS_H
#include "scene/gui/dialogs.h"
#include "property_editor.h"
-#include "optimized_save_dialog.h"
#include "undo_redo.h"
#include "editor_data.h"
diff --git a/tools/editor/editor_resource_preview.cpp b/tools/editor/editor_resource_preview.cpp
index 05b935f26c..8975c0ec35 100644
--- a/tools/editor/editor_resource_preview.cpp
+++ b/tools/editor/editor_resource_preview.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* editor_resource_preview.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "editor_resource_preview.h"
#include "editor_settings.h"
#include "os/file_access.h"
diff --git a/tools/editor/editor_resource_preview.h b/tools/editor/editor_resource_preview.h
index 13c3d51313..63dc5c3dd3 100644
--- a/tools/editor/editor_resource_preview.h
+++ b/tools/editor/editor_resource_preview.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* editor_resource_preview.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef EDITORRESOURCEPREVIEW_H
#define EDITORRESOURCEPREVIEW_H
diff --git a/tools/editor/editor_run_script.cpp b/tools/editor/editor_run_script.cpp
index d34cac1530..765f36d3bc 100644
--- a/tools/editor/editor_run_script.cpp
+++ b/tools/editor/editor_run_script.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* editor_run_script.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "editor_run_script.h"
#include "editor_node.h"
diff --git a/tools/editor/editor_run_script.h b/tools/editor/editor_run_script.h
index 8dbefced7f..144fad5ab1 100644
--- a/tools/editor/editor_run_script.h
+++ b/tools/editor/editor_run_script.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* editor_run_script.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef EDITOR_RUN_SCRIPT_H
#define EDITOR_RUN_SCRIPT_H
diff --git a/tools/editor/editor_selection.cpp b/tools/editor/editor_selection.cpp
deleted file mode 100644
index f3fbdba907..0000000000
--- a/tools/editor/editor_selection.cpp
+++ /dev/null
@@ -1,30 +0,0 @@
-/*************************************************************************/
-/* editor_selection.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "editor_selection.h"
-
diff --git a/tools/editor/editor_selection.h b/tools/editor/editor_selection.h
deleted file mode 100644
index d238d86567..0000000000
--- a/tools/editor/editor_selection.h
+++ /dev/null
@@ -1,32 +0,0 @@
-/*************************************************************************/
-/* editor_selection.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef EDITOR_SELECTION_H
-#define EDITOR_SELECTION_H
-
-#endif // EDITOR_SELECTION_H
diff --git a/tools/editor/scenes.cpp b/tools/editor/editor_themes.cpp
index e6569c98a9..44e21aee85 100644
--- a/tools/editor/scenes.cpp
+++ b/tools/editor/editor_themes.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* scenes.cpp */
+/* editor_themes.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -26,8 +26,52 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "scenes.h"
-Scenes::Scenes()
+#include "editor_themes.h"
+#include "editor_icons.h"
+#include "editor_fonts.h"
+#include "editor_settings.h"
+#include "core/io/resource_loader.h"
+
+Ref<Theme> create_default_theme()
{
+ Ref<Theme> theme = Ref<Theme>( memnew( Theme ) );
+
+ editor_register_fonts(theme);
+ editor_register_icons(theme);
+
+ Ref<StyleBoxTexture> focus_sbt=memnew( StyleBoxTexture );
+ focus_sbt->set_texture(theme->get_icon("EditorFocus","EditorIcons"));
+ for(int i=0;i<4;i++) {
+ focus_sbt->set_margin_size(Margin(i),16);
+ focus_sbt->set_default_margin(Margin(i),16);
+ }
+ focus_sbt->set_draw_center(false);
+ theme->set_stylebox("EditorFocus","EditorStyles",focus_sbt);
+
+ return theme;
+}
+
+Ref<Theme> create_editor_theme()
+{
+ Ref<Theme> theme = NULL;
+
+ String custom_theme = EditorSettings::get_singleton()->get("global/custom_theme");
+ if (custom_theme!="") {
+ theme = ResourceLoader::load(custom_theme);
+ }
+
+ if (theme.is_null() || !theme.is_valid()) {
+ theme = create_default_theme();
+ }
+
+ String global_font = EditorSettings::get_singleton()->get("global/custom_font");
+ if (global_font!="") {
+ Ref<Font> fnt = ResourceLoader::load(global_font);
+ if (fnt.is_valid()) {
+ theme->set_default_theme_font(fnt);
+ }
+ }
+
+ return theme;
}
diff --git a/tools/editor/default_saver.h b/tools/editor/editor_themes.h
index 2b1a1edb23..dbff8b3079 100644
--- a/tools/editor/default_saver.h
+++ b/tools/editor/editor_themes.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* default_saver.h */
+/* editor_themes.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -26,10 +26,13 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef DEFAULT_SAVER_H
-#define DEFAULT_SAVER_H
+#ifndef EDITOR_THEMES_H
+#define EDITOR_THEMES_H
+#include "scene/resources/theme.h"
+Ref<Theme> create_default_theme();
+Ref<Theme> create_editor_theme();
-#endif // DEFAULT_SAVER_H
+#endif
diff --git a/tools/editor/editor_vu.cpp b/tools/editor/editor_vu.cpp
deleted file mode 100644
index 7a133c9736..0000000000
--- a/tools/editor/editor_vu.cpp
+++ /dev/null
@@ -1,30 +0,0 @@
-/*************************************************************************/
-/* editor_vu.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "editor_vu.h"
-
diff --git a/tools/editor/editor_vu.h b/tools/editor/editor_vu.h
deleted file mode 100644
index 78fe3eda86..0000000000
--- a/tools/editor/editor_vu.h
+++ /dev/null
@@ -1,32 +0,0 @@
-/*************************************************************************/
-/* editor_vu.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef EDITOR_VU_H
-#define EDITOR_VU_H
-
-#endif // EDITOR_VU_H
diff --git a/tools/editor/fileserver/editor_file_server.cpp b/tools/editor/fileserver/editor_file_server.cpp
index ea95e4da1c..c464e10fc2 100644
--- a/tools/editor/fileserver/editor_file_server.cpp
+++ b/tools/editor/fileserver/editor_file_server.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* editor_file_server.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "editor_file_server.h"
#include "io/marshalls.h"
#include "io/marshalls.h"
diff --git a/tools/editor/fileserver/editor_file_server.h b/tools/editor/fileserver/editor_file_server.h
index 587b2c4fdb..fcb3d8546c 100644
--- a/tools/editor/fileserver/editor_file_server.h
+++ b/tools/editor/fileserver/editor_file_server.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* editor_file_server.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef EDITOR_FILE_SERVER_H
#define EDITOR_FILE_SERVER_H
diff --git a/tools/editor/icons/icon_loop_interpolation.png b/tools/editor/icons/icon_loop_interpolation.png
new file mode 100644
index 0000000000..2f92ab7bf3
--- /dev/null
+++ b/tools/editor/icons/icon_loop_interpolation.png
Binary files differ
diff --git a/tools/editor/inspector_dock.cpp b/tools/editor/inspector_dock.cpp
index 57d19c3ec8..7b06761e53 100644
--- a/tools/editor/inspector_dock.cpp
+++ b/tools/editor/inspector_dock.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* inspector_dock.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "inspector_dock.h"
#if 0
diff --git a/tools/editor/inspector_dock.h b/tools/editor/inspector_dock.h
index 90f043aba8..40c153e2d4 100644
--- a/tools/editor/inspector_dock.h
+++ b/tools/editor/inspector_dock.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* inspector_dock.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef INSPECTOR_DOCK_H
#define INSPECTOR_DOCK_H
diff --git a/tools/editor/io_plugins/editor_export_scene.cpp b/tools/editor/io_plugins/editor_export_scene.cpp
index dff41a59ed..acbbf8c737 100644
--- a/tools/editor/io_plugins/editor_export_scene.cpp
+++ b/tools/editor/io_plugins/editor_export_scene.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* editor_export_scene.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "editor_export_scene.h"
#include "io/resource_loader.h"
#include "io/resource_saver.h"
diff --git a/tools/editor/io_plugins/editor_export_scene.h b/tools/editor/io_plugins/editor_export_scene.h
index 134da6c234..2c7fe9a1ab 100644
--- a/tools/editor/io_plugins/editor_export_scene.h
+++ b/tools/editor/io_plugins/editor_export_scene.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* editor_export_scene.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef EDITOR_EXPORT_SCENE_H
#define EDITOR_EXPORT_SCENE_H
diff --git a/tools/editor/io_plugins/editor_font_import_plugin.cpp b/tools/editor/io_plugins/editor_font_import_plugin.cpp
index 2fbc4af94f..a6de849e44 100644
--- a/tools/editor/io_plugins/editor_font_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_font_import_plugin.cpp
@@ -528,6 +528,16 @@ class EditorFontImportDialog : public ConfirmationDialog {
dest->get_line_edit()->set_text(dest->get_line_edit()->get_text().get_base_dir() + "/" + source->get_line_edit()->get_text().get_file().basename() + ".fnt" );
}
+ if (dest->get_line_edit()->get_text().extension() == dest->get_line_edit()->get_text()) {
+ dest->get_line_edit()->set_text(dest->get_line_edit()->get_text() + ".fnt");
+ }
+
+ if (dest->get_line_edit()->get_text().extension().to_lower() != "fnt") {
+ error_dialog->set_text("Invalid file extension. \nPlease use .fnt");
+ error_dialog->popup_centered(Size2(200,100));
+ return;
+ }
+
Ref<ResourceImportMetadata> rimd = get_rimd();
if (rimd.is_null()) {
diff --git a/tools/editor/io_plugins/editor_mesh_import_plugin.cpp b/tools/editor/io_plugins/editor_mesh_import_plugin.cpp
index c20515f0f3..095c56a373 100644
--- a/tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_mesh_import_plugin.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* editor_mesh_import_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "editor_mesh_import_plugin.h"
#include "tools/editor/editor_file_dialog.h"
diff --git a/tools/editor/io_plugins/editor_mesh_import_plugin.h b/tools/editor/io_plugins/editor_mesh_import_plugin.h
index ed30d69e18..d200603e6a 100644
--- a/tools/editor/io_plugins/editor_mesh_import_plugin.h
+++ b/tools/editor/io_plugins/editor_mesh_import_plugin.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* editor_mesh_import_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef EDITOR_MESH_IMPORT_PLUGIN_H
#define EDITOR_MESH_IMPORT_PLUGIN_H
diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.cpp b/tools/editor/io_plugins/editor_scene_import_plugin.cpp
index f346306f61..ed766c6598 100644
--- a/tools/editor/io_plugins/editor_scene_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_scene_import_plugin.cpp
@@ -30,6 +30,7 @@
#include "globals.h"
#include "tools/editor/editor_node.h"
#include "scene/resources/packed_scene.h"
+#include "scene/resources/box_shape.h"
#include "os/file_access.h"
#include "scene/3d/path.h"
#include "scene/animation/animation_player.h"
@@ -1073,7 +1074,7 @@ const EditorSceneImportDialog::FlagInfo EditorSceneImportDialog::scene_flag_name
{EditorSceneImportPlugin::SCENE_FLAG_LINEARIZE_DIFFUSE_TEXTURES,("Actions"),"SRGB->Linear Of Diffuse Textures",false},
{EditorSceneImportPlugin::SCENE_FLAG_CONVERT_NORMALMAPS_TO_XY,("Actions"),"Convert Normal Maps to XY",true},
{EditorSceneImportPlugin::SCENE_FLAG_SET_LIGHTMAP_TO_UV2_IF_EXISTS,("Actions"),"Set Material Lightmap to UV2 if Tex2Array Exists",true},
- {EditorSceneImportPlugin::SCENE_FLAG_CREATE_COLLISIONS,("Create"),"Create Collisions (-col},-colonly)",true},
+ {EditorSceneImportPlugin::SCENE_FLAG_CREATE_COLLISIONS,("Create"),"Create Collisions and/or Rigid Bodies (-col,-colonly,-rigid)",true},
{EditorSceneImportPlugin::SCENE_FLAG_CREATE_PORTALS,("Create"),"Create Portals (-portal)",true},
{EditorSceneImportPlugin::SCENE_FLAG_CREATE_ROOMS,("Create"),"Create Rooms (-room)",true},
{EditorSceneImportPlugin::SCENE_FLAG_SIMPLIFY_ROOMS,("Create"),"Simplify Rooms",false},
@@ -1745,6 +1746,49 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
colshape->set_owner(sb->get_owner());
}
+ } else if (p_flags&SCENE_FLAG_CREATE_COLLISIONS && _teststr(name,"rigid") && p_node->cast_to<MeshInstance>()) {
+
+ if (isroot)
+ return p_node;
+
+ // get mesh instance and bounding box
+ MeshInstance *mi = p_node->cast_to<MeshInstance>();
+ AABB aabb = mi->get_aabb();
+
+ // create a new rigid body collision node
+ RigidBody * rigid_body = memnew( RigidBody );
+ Node * col = rigid_body;
+ ERR_FAIL_COND_V(!col,NULL);
+
+ // remove node name postfix
+ col->set_name(_fixstr(name,"rigid"));
+ // get mesh instance xform matrix to the rigid body collision node
+ col->cast_to<Spatial>()->set_transform(mi->get_transform());
+ // save original node by duplicating it into a new instance and correcting the name
+ Node * mesh = p_node->duplicate();
+ mesh->set_name(_fixstr(name,"rigid"));
+ // reset the xform matrix of the duplicated node so it can inherit parent node xform
+ mesh->cast_to<Spatial>()->set_transform(Transform(Matrix3()));
+ // reparent the new mesh node to the rigid body collision node
+ p_node->add_child(mesh);
+ mesh->set_owner(p_node->get_owner());
+ // replace the original node with the rigid body collision node
+ p_node->replace_by(col);
+ memdelete(p_node);
+ p_node=col;
+
+ // create an alias for the rigid body collision node
+ RigidBody *rb = col->cast_to<RigidBody>();
+ // create a new Box collision shape and set the right extents
+ Ref<BoxShape> shape = memnew( BoxShape );
+ shape->set_extents(aabb.get_size() * 0.5);
+ CollisionShape *colshape = memnew( CollisionShape);
+ colshape->set_name("shape");
+ colshape->set_shape(shape);
+ // reparent the new collision shape to the rigid body collision node
+ rb->add_child(colshape);
+ colshape->set_owner(p_node->get_owner());
+
} else if (p_flags&SCENE_FLAG_CREATE_COLLISIONS &&_teststr(name,"col") && p_node->cast_to<MeshInstance>()) {
diff --git a/tools/editor/io_plugins/editor_scene_importer_fbxconv.cpp b/tools/editor/io_plugins/editor_scene_importer_fbxconv.cpp
index 0c388b91ca..ac3c4637c2 100644
--- a/tools/editor/io_plugins/editor_scene_importer_fbxconv.cpp
+++ b/tools/editor/io_plugins/editor_scene_importer_fbxconv.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* editor_scene_importer_fbxconv.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "editor_scene_importer_fbxconv.h"
#include "os/file_access.h"
#include "os/os.h"
diff --git a/tools/editor/io_plugins/editor_scene_importer_fbxconv.h b/tools/editor/io_plugins/editor_scene_importer_fbxconv.h
index 261b072b04..b0cbc07ba3 100644
--- a/tools/editor/io_plugins/editor_scene_importer_fbxconv.h
+++ b/tools/editor/io_plugins/editor_scene_importer_fbxconv.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* editor_scene_importer_fbxconv.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef EDITOR_SCENE_IMPORTER_FBXCONV_H
#define EDITOR_SCENE_IMPORTER_FBXCONV_H
diff --git a/tools/editor/multi_node_edit.cpp b/tools/editor/multi_node_edit.cpp
index b5bae82ae0..fcf6e295de 100644
--- a/tools/editor/multi_node_edit.cpp
+++ b/tools/editor/multi_node_edit.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* multi_node_edit.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "multi_node_edit.h"
#include "editor_node.h"
diff --git a/tools/editor/multi_node_edit.h b/tools/editor/multi_node_edit.h
index 5a0cabf4be..6c59765227 100644
--- a/tools/editor/multi_node_edit.h
+++ b/tools/editor/multi_node_edit.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* multi_node_edit.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef MULTI_NODE_EDIT_H
#define MULTI_NODE_EDIT_H
diff --git a/tools/editor/optimized_save_dialog.cpp b/tools/editor/optimized_save_dialog.cpp
deleted file mode 100644
index 4814b3b021..0000000000
--- a/tools/editor/optimized_save_dialog.cpp
+++ /dev/null
@@ -1,28 +0,0 @@
-/*************************************************************************/
-/* optimized_save_dialog.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
diff --git a/tools/editor/optimized_save_dialog.h b/tools/editor/optimized_save_dialog.h
deleted file mode 100644
index bdc36eddc1..0000000000
--- a/tools/editor/optimized_save_dialog.h
+++ /dev/null
@@ -1,34 +0,0 @@
-/*************************************************************************/
-/* optimized_save_dialog.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef OPTIMIZED_SAVE_DIALOG_H
-#define OPTIMIZED_SAVE_DIALOG_H
-
-
-
-#endif // OPTIMIZED_SAVE_DIALOG_H
diff --git a/tools/editor/plugins/animation_data_editor_plugin.cpp b/tools/editor/plugins/animation_data_editor_plugin.cpp
deleted file mode 100644
index a73c75056b..0000000000
--- a/tools/editor/plugins/animation_data_editor_plugin.cpp
+++ /dev/null
@@ -1,33 +0,0 @@
-/*************************************************************************/
-/* animation_data_editor_plugin.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "animation_data_editor_plugin.h"
-
-AnimationDataEditorPlugin::AnimationDataEditorPlugin()
-{
-}
diff --git a/tools/editor/plugins/animation_data_editor_plugin.h b/tools/editor/plugins/animation_data_editor_plugin.h
deleted file mode 100644
index 0a12638474..0000000000
--- a/tools/editor/plugins/animation_data_editor_plugin.h
+++ /dev/null
@@ -1,38 +0,0 @@
-/*************************************************************************/
-/* animation_data_editor_plugin.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef ANIMATION_DATA_EDITOR_PLUGIN_H
-#define ANIMATION_DATA_EDITOR_PLUGIN_H
-
-class AnimationDataEditorPlugin
-{
-public:
- AnimationDataEditorPlugin();
-};
-
-#endif // ANIMATION_DATA_EDITOR_PLUGIN_H
diff --git a/tools/editor/plugins/animation_player_editor_plugin.cpp b/tools/editor/plugins/animation_player_editor_plugin.cpp
index 4bbcb396af..10c7bf79a3 100644
--- a/tools/editor/plugins/animation_player_editor_plugin.cpp
+++ b/tools/editor/plugins/animation_player_editor_plugin.cpp
@@ -952,7 +952,7 @@ void AnimationPlayerEditor::_animation_duplicate() {
}
-void AnimationPlayerEditor::_seek_value_changed(float p_value) {
+void AnimationPlayerEditor::_seek_value_changed(float p_value,bool p_set) {
if (updating || !player || player->is_playing()) {
return;
@@ -980,7 +980,7 @@ void AnimationPlayerEditor::_seek_value_changed(float p_value) {
pos=anim->get_length();
}
- if (player->is_valid()) {
+ if (player->is_valid() && !p_set) {
float cpos = player->get_current_animation_pos();
player->seek_delta(pos,pos-cpos);
@@ -988,6 +988,7 @@ void AnimationPlayerEditor::_seek_value_changed(float p_value) {
player->seek(pos,true);
}
+
key_editor->set_anim_pos(pos);
updating=true;
@@ -1078,6 +1079,7 @@ void AnimationPlayerEditor::_editor_load(){
void AnimationPlayerEditor::_animation_key_editor_anim_len_changed(float p_len) {
+
frame->set_max(p_len);
}
@@ -1092,7 +1094,7 @@ void AnimationPlayerEditor::_animation_key_editor_anim_step_changed(float p_len)
}
-void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos) {
+void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos,bool p_drag) {
if (!is_visible())
return;
@@ -1102,7 +1104,11 @@ void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos) {
if (player->is_playing() )
return;
- frame->set_val(p_pos);
+ updating=true;
+ frame->set_val(p_pos);
+ updating=false;
+ _seek_value_changed(p_pos,!p_drag);
+
EditorNode::get_singleton()->get_property_editor()->refresh();
@@ -1254,7 +1260,7 @@ void AnimationPlayerEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_animation_edit"),&AnimationPlayerEditor::_animation_edit);
ObjectTypeDB::bind_method(_MD("_animation_resource_edit"),&AnimationPlayerEditor::_animation_resource_edit);
ObjectTypeDB::bind_method(_MD("_dialog_action"),&AnimationPlayerEditor::_dialog_action);
- ObjectTypeDB::bind_method(_MD("_seek_value_changed"),&AnimationPlayerEditor::_seek_value_changed);
+ ObjectTypeDB::bind_method(_MD("_seek_value_changed"),&AnimationPlayerEditor::_seek_value_changed,DEFVAL(true));
ObjectTypeDB::bind_method(_MD("_animation_player_changed"),&AnimationPlayerEditor::_animation_player_changed);
ObjectTypeDB::bind_method(_MD("_blend_edited"),&AnimationPlayerEditor::_blend_edited);
// ObjectTypeDB::bind_method(_MD("_seek_frame_changed"),&AnimationPlayerEditor::_seek_frame_changed);
@@ -1350,19 +1356,23 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
add_anim = memnew( ToolButton );
+ ED_SHORTCUT("animation_player_editor/add_animation", TTR("Create new animation in player."));
+ add_anim->set_shortcut(ED_GET_SHORTCUT("animation_player_editor/add_animation"));
add_anim->set_tooltip(TTR("Create new animation in player."));
hb->add_child(add_anim);
load_anim = memnew( ToolButton );
+ ED_SHORTCUT("animation_player_editor/load_from_disk", TTR("Load animation from disk."));
+ add_anim->set_shortcut(ED_GET_SHORTCUT("animation_player_editor/load_from_disk"));
load_anim->set_tooltip(TTR("Load an animation from disk."));
hb->add_child(load_anim);
save_anim = memnew(MenuButton);
save_anim->set_tooltip(TTR("Save the current animation"));
- save_anim->get_popup()->add_item(TTR("Save"), ANIM_SAVE);
- save_anim->get_popup()->add_item(TTR("Save As.."), ANIM_SAVE_AS);
+ save_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/save", TTR("Save")), ANIM_SAVE);
+ save_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/save_as", TTR("Save As")), ANIM_SAVE_AS);
save_anim->set_focus_mode(Control::FOCUS_NONE);
hb->add_child(save_anim);
@@ -1372,15 +1382,21 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
duplicate_anim = memnew( ToolButton );
hb->add_child(duplicate_anim);
+ ED_SHORTCUT("animation_player_editor/duplicate_animation", TTR("Duplicate Animation"));
+ duplicate_anim->set_shortcut(ED_GET_SHORTCUT("animation_player_editor/duplicate_animation"));
duplicate_anim->set_tooltip(TTR("Duplicate Animation"));
rename_anim = memnew( ToolButton );
hb->add_child(rename_anim);
+ ED_SHORTCUT("animation_player_editor/rename_animation", TTR("Rename Animation"));
+ rename_anim->set_shortcut(ED_GET_SHORTCUT("animation_player_editor/rename_animation"));
rename_anim->set_tooltip(TTR("Rename Animation"));
remove_anim = memnew( ToolButton );
hb->add_child(remove_anim);
+ ED_SHORTCUT("animation_player_editor/remove_animation", TTR("Remove Animation"));
+ remove_anim->set_shortcut(ED_GET_SHORTCUT("animation_player_editor/remove_animation"));
remove_anim->set_tooltip(TTR("Remove Animation"));
@@ -1402,8 +1418,8 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
tool_anim = memnew( MenuButton);
//tool_anim->set_flat(false);
tool_anim->set_tooltip(TTR("Animation Tools"));
- tool_anim->get_popup()->add_item(TTR("Copy Animation"),TOOL_COPY_ANIM);
- tool_anim->get_popup()->add_item(TTR("Paste Animation"),TOOL_PASTE_ANIM);
+ tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/copy_animation", TTR("Copy Animation")),TOOL_COPY_ANIM);
+ tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/paste_animation", TTR("Paste Animation")),TOOL_PASTE_ANIM);
//tool_anim->get_popup()->add_separator();
//tool_anim->get_popup()->add_item("Edit Anim Resource",TOOL_PASTE_ANIM);
hb->add_child(tool_anim);
@@ -1487,8 +1503,8 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
animation->connect("item_selected", this,"_animation_selected",Vector<Variant>(),true);
resource_edit_anim->connect("pressed", this,"_animation_resource_edit");
file->connect("file_selected", this,"_dialog_action");
- frame->connect("value_changed", this, "_seek_value_changed",Vector<Variant>(),true);
- scale->connect("text_entered", this, "_scale_changed",Vector<Variant>(),true);
+ frame->connect("value_changed", this, "_seek_value_changed",Vector<Variant>(),true);
+ scale->connect("text_entered", this, "_scale_changed",Vector<Variant>(),true);
diff --git a/tools/editor/plugins/animation_player_editor_plugin.h b/tools/editor/plugins/animation_player_editor_plugin.h
index 3f3cda25b2..b0c930b66e 100644
--- a/tools/editor/plugins/animation_player_editor_plugin.h
+++ b/tools/editor/plugins/animation_player_editor_plugin.h
@@ -145,7 +145,7 @@ class AnimationPlayerEditor : public VBoxContainer {
void _scale_changed(const String& p_scale);
void _dialog_action(String p_file);
void _seek_frame_changed(const String& p_frame);
- void _seek_value_changed(float p_value);
+ void _seek_value_changed(float p_value, bool p_set=false);
void _blend_editor_next_changed(const int p_idx);
void _list_changed();
@@ -158,7 +158,7 @@ class AnimationPlayerEditor : public VBoxContainer {
void _animation_player_changed(Object *p_pl);
- void _animation_key_editor_seek(float p_pos);
+ void _animation_key_editor_seek(float p_pos, bool p_drag);
void _animation_key_editor_anim_len_changed(float p_new);
void _animation_key_editor_anim_step_changed(float p_len);
diff --git a/tools/editor/plugins/baked_light_baker.cpp b/tools/editor/plugins/baked_light_baker.cpp
index b6bb774364..1962f81e87 100644
--- a/tools/editor/plugins/baked_light_baker.cpp
+++ b/tools/editor/plugins/baked_light_baker.cpp
@@ -1,4 +1,31 @@
-
+/*************************************************************************/
+/* baked_light_baker.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "baked_light_baker.h"
#include <stdlib.h>
#include <cmath>
diff --git a/tools/editor/plugins/baked_light_baker.h b/tools/editor/plugins/baked_light_baker.h
index 5c172f79c6..d0fddf5563 100644
--- a/tools/editor/plugins/baked_light_baker.h
+++ b/tools/editor/plugins/baked_light_baker.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* baked_light_baker.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef BAKED_LIGHT_BAKER_H
#define BAKED_LIGHT_BAKER_H
diff --git a/tools/editor/plugins/baked_light_baker_cmpxchg.cpp b/tools/editor/plugins/baked_light_baker_cmpxchg.cpp
index 42d3fc5276..c581995916 100644
--- a/tools/editor/plugins/baked_light_baker_cmpxchg.cpp
+++ b/tools/editor/plugins/baked_light_baker_cmpxchg.cpp
@@ -1,4 +1,31 @@
-
+/*************************************************************************/
+/* baked_light_baker_cmpxchg.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "typedefs.h"
diff --git a/tools/editor/plugins/baked_light_editor_plugin.cpp b/tools/editor/plugins/baked_light_editor_plugin.cpp
index 3e7d7b63a1..df76f28ae0 100644
--- a/tools/editor/plugins/baked_light_editor_plugin.cpp
+++ b/tools/editor/plugins/baked_light_editor_plugin.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* baked_light_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "baked_light_editor_plugin.h"
#include "scene/gui/box_container.h"
#include "scene/3d/mesh_instance.h"
diff --git a/tools/editor/plugins/baked_light_editor_plugin.h b/tools/editor/plugins/baked_light_editor_plugin.h
index 27ab88d70b..4985d7513e 100644
--- a/tools/editor/plugins/baked_light_editor_plugin.h
+++ b/tools/editor/plugins/baked_light_editor_plugin.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* baked_light_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef BAKED_LIGHT_EDITOR_PLUGIN_H
#define BAKED_LIGHT_EDITOR_PLUGIN_H
diff --git a/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp b/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
index 14a61d46b5..5ed9f8ab5f 100644
--- a/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+++ b/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* collision_polygon_2d_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "collision_polygon_2d_editor_plugin.h"
#include "canvas_item_editor_plugin.h"
diff --git a/tools/editor/plugins/collision_polygon_2d_editor_plugin.h b/tools/editor/plugins/collision_polygon_2d_editor_plugin.h
index f34405b355..982ba35fe8 100644
--- a/tools/editor/plugins/collision_polygon_2d_editor_plugin.h
+++ b/tools/editor/plugins/collision_polygon_2d_editor_plugin.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* collision_polygon_2d_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef COLLISION_POLYGON_2D_EDITOR_PLUGIN_H
#define COLLISION_POLYGON_2D_EDITOR_PLUGIN_H
diff --git a/tools/editor/plugins/collision_shape_2d_editor_plugin.cpp b/tools/editor/plugins/collision_shape_2d_editor_plugin.cpp
index 296362447f..d0cd73dcad 100644
--- a/tools/editor/plugins/collision_shape_2d_editor_plugin.cpp
+++ b/tools/editor/plugins/collision_shape_2d_editor_plugin.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* collision_shape_2d_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "collision_shape_2d_editor_plugin.h"
#include "canvas_item_editor_plugin.h"
diff --git a/tools/editor/plugins/collision_shape_2d_editor_plugin.h b/tools/editor/plugins/collision_shape_2d_editor_plugin.h
index 75e9b68ea7..1ee81eda43 100644
--- a/tools/editor/plugins/collision_shape_2d_editor_plugin.h
+++ b/tools/editor/plugins/collision_shape_2d_editor_plugin.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* collision_shape_2d_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef COLLISION_SHAPE_2D_EDITOR_PLUGIN_H
#define COLLISION_SHAPE_2D_EDITOR_PLUGIN_H
diff --git a/tools/editor/plugins/color_ramp_editor_plugin.cpp b/tools/editor/plugins/color_ramp_editor_plugin.cpp
index 267f3aa5bd..cb7f6a1809 100644
--- a/tools/editor/plugins/color_ramp_editor_plugin.cpp
+++ b/tools/editor/plugins/color_ramp_editor_plugin.cpp
@@ -1,7 +1,31 @@
-/*
- * color_ramp_editor_plugin.cpp
- */
-
+/*************************************************************************/
+/* color_ramp_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "color_ramp_editor_plugin.h"
#include "spatial_editor_plugin.h"
#include "canvas_item_editor_plugin.h"
diff --git a/tools/editor/plugins/color_ramp_editor_plugin.h b/tools/editor/plugins/color_ramp_editor_plugin.h
index 02d691239f..300a9030b9 100644
--- a/tools/editor/plugins/color_ramp_editor_plugin.h
+++ b/tools/editor/plugins/color_ramp_editor_plugin.h
@@ -1,7 +1,31 @@
-/*
- * color_ramp_editor_plugin.h
- */
-
+/*************************************************************************/
+/* color_ramp_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef TOOLS_EDITOR_PLUGINS_COLOR_RAMP_EDITOR_PLUGIN_H_
#define TOOLS_EDITOR_PLUGINS_COLOR_RAMP_EDITOR_PLUGIN_H_
diff --git a/tools/editor/plugins/control_editor_plugin.cpp b/tools/editor/plugins/control_editor_plugin.cpp
deleted file mode 100644
index 9dff5e6ce4..0000000000
--- a/tools/editor/plugins/control_editor_plugin.cpp
+++ /dev/null
@@ -1,825 +0,0 @@
-/*************************************************************************/
-/* control_editor_plugin.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#if 0
-#include "control_editor_plugin.h"
-#include "print_string.h"
-#include "editor_node.h"
-#include "os/keyboard.h"
-#include "scene/main/viewport.h"
-
-void ControlEditor::_add_control(Control *p_control,const EditInfo& p_info) {
-
- if (controls.has(p_control))
- return;
-
- controls.insert(p_control,p_info);
- p_control->call_deferred("connect","visibility_changed",this,"_visibility_changed",varray(p_control->get_instance_ID()));
-}
-
-void ControlEditor::_remove_control(Control *p_control) {
-
- p_control->call_deferred("disconnect","visibility_changed",this,"_visibility_changed");
- controls.erase(p_control);
-}
-void ControlEditor::_clear_controls(){
-
- while(controls.size())
- _remove_control(controls.front()->key());
-}
-
-void ControlEditor::_visibility_changed(ObjectID p_control) {
-
- Object *c = ObjectDB::get_instance(p_control);
- if (!c)
- return;
- Control *ct = c->cast_to<Control>();
- if (!ct)
- return;
-
- _remove_control(ct);
-}
-
-
-void ControlEditor::_node_removed(Node *p_node) {
-
- Control *control = (Control*)p_node; //not a good cast, but safe
- if (controls.has(control))
- _remove_control(control);
-
- if (current_window==p_node) {
- _clear_controls();
- }
- update();
-}
-
-// slow as hell
-Control* ControlEditor::_select_control_at_pos(const Point2& p_pos,Node* p_node) {
-
- for (int i=p_node->get_child_count()-1;i>=0;i--) {
-
- Control *r=_select_control_at_pos(p_pos,p_node->get_child(i));
- if (r)
- return r;
- }
-
- Control *c=p_node->cast_to<Control>();
-
- if (c) {
- Rect2 rect = c->get_window_rect();
- if (c->get_window()==current_window) {
- rect.pos=transform.xform(rect.pos).floor();
- }
- if (rect.has_point(p_pos))
- return c;
- }
-
- return NULL;
-}
-
-
-void ControlEditor::_key_move(const Vector2& p_dir, bool p_snap) {
-
- if (drag!=DRAG_NONE)
- return;
-
- Vector2 motion=p_dir;
- if (p_snap)
- motion*=snap_val->get_text().to_double();
-
- undo_redo->create_action("Edit Control");
- for(ControlMap::Element *E=controls.front();E;E=E->next()) {
- Control *control = E->key();
- undo_redo->add_do_method(control,"set_pos",control->get_pos()+motion);
- undo_redo->add_undo_method(control,"set_pos",control->get_pos());
- }
- undo_redo->commit_action();
-}
-
-
-void ControlEditor::_input_event(InputEvent p_event) {
-
- if (p_event.type==InputEvent::MOUSE_BUTTON) {
-
- const InputEventMouseButton &b=p_event.mouse_button;
-
- if (b.button_index==BUTTON_RIGHT) {
-
- if (controls.size() && drag!=DRAG_NONE) {
- //cancel drag
- for(ControlMap::Element *E=controls.front();E;E=E->next()) {
- Control *control = E->key();
- control->set_pos(E->get().drag_pos);
- control->set_size(E->get().drag_size);
- }
-
- } else if (b.pressed) {
- popup->set_pos(Point2(b.x,b.y));
- popup->popup();
- }
- return;
- }
- //if (!controls.size())
- // return;
-
- if (b.button_index!=BUTTON_LEFT)
- return;
-
- if (!b.pressed) {
-
- if (drag!=DRAG_NONE) {
-
- if (undo_redo) {
-
- undo_redo->create_action("Edit Control");
- for(ControlMap::Element *E=controls.front();E;E=E->next()) {
- Control *control = E->key();
- undo_redo->add_do_method(control,"set_pos",control->get_pos());
- undo_redo->add_do_method(control,"set_size",control->get_size());
- undo_redo->add_undo_method(control,"set_pos",E->get().drag_pos);
- undo_redo->add_undo_method(control,"set_size",E->get().drag_size);
- }
- undo_redo->commit_action();
- }
-
- drag=DRAG_NONE;
-
- }
- return;
- }
-
-
- if (controls.size()==1) {
- //try single control edit
- Control *control = controls.front()->key();
- ERR_FAIL_COND(!current_window);
-
- Rect2 rect=control->get_window_rect();
- Point2 ofs=Point2();//get_global_pos();
- Rect2 draw_rect=Rect2(rect.pos-ofs,rect.size);
- Point2 click=Point2(b.x,b.y);
- click = transform.affine_inverse().xform(click);
- Size2 handle_size=Size2(handle_len,handle_len);
-
- drag = DRAG_NONE;
-
- if (Rect2(draw_rect.pos-handle_size,handle_size).has_point(click))
- drag=DRAG_TOP_LEFT;
- else if (Rect2(draw_rect.pos+draw_rect.size,handle_size).has_point(click))
- drag=DRAG_BOTTOM_RIGHT;
- else if(Rect2(draw_rect.pos+Point2(draw_rect.size.width,-handle_size.y),handle_size).has_point(click))
- drag=DRAG_TOP_RIGHT;
- else if (Rect2(draw_rect.pos+Point2(-handle_size.x,draw_rect.size.height),handle_size).has_point(click))
- drag=DRAG_BOTTOM_LEFT;
- else if (Rect2(draw_rect.pos+Point2(Math::floor((draw_rect.size.width-handle_size.x)/2.0),-handle_size.height),handle_size).has_point(click))
- drag=DRAG_TOP;
- else if( Rect2(draw_rect.pos+Point2(-handle_size.width,Math::floor((draw_rect.size.height-handle_size.y)/2.0)),handle_size).has_point(click))
- drag=DRAG_LEFT;
- else if ( Rect2(draw_rect.pos+Point2(Math::floor((draw_rect.size.width-handle_size.x)/2.0),draw_rect.size.height),handle_size).has_point(click))
- drag=DRAG_BOTTOM;
- else if( Rect2(draw_rect.pos+Point2(draw_rect.size.width,Math::floor((draw_rect.size.height-handle_size.y)/2.0)),handle_size).has_point(click))
- drag=DRAG_RIGHT;
-
- if (drag!=DRAG_NONE) {
- drag_from=click;
- controls[control].drag_pos=control->get_pos();
- controls[control].drag_size=control->get_size();
- controls[control].drag_limit=drag_from+controls[control].drag_size-control->get_minimum_size();
- return;
- }
-
-
- }
-
- //multi control edit
-
- Point2 click=Point2(b.x,b.y);
- Node* scene = get_scene()->get_root_node()->cast_to<EditorNode>()->get_edited_scene();
- if (!scene)
- return;
- /*
- if (current_window) {
- //no window.... ?
- click-=current_window->get_scroll();
- }*/
- Control *c=_select_control_at_pos(click, scene);
-
- Node* n = c;
- while ((n && n != scene && n->get_owner() != scene) || (n && !n->is_type("Control"))) {
- n = n->get_parent();
- };
- c = n->cast_to<Control>();
-
-
- if (b.mod.control) { //additive selection
-
- if (!c)
- return; //nothing to add
-
- if (current_window && controls.size() && c->get_window()!=current_window)
- return; //cant multiple select from multiple windows
-
- if (!controls.size())
- current_window=c->get_window();
-
- if (controls.has(c)) {
- //already in here, erase it
- _remove_control(c);
- update();
- return;
- }
-
- //check parents!
- Control *parent = c->get_parent()->cast_to<Control>();
-
- while(parent) {
-
- if (controls.has(parent))
- return; //a parent is already selected, so this is pointless
- parent=parent->get_parent()->cast_to<Control>();
- }
-
- //check childrens of everything!
- List<Control*> to_erase;
-
- for(ControlMap::Element *E=controls.front();E;E=E->next()) {
- parent = E->key()->get_parent()->cast_to<Control>();
- while(parent) {
- if (parent==c) {
- to_erase.push_back(E->key());
- break;
- }
- parent=parent->get_parent()->cast_to<Control>();
- }
- }
-
- while(to_erase.size()) {
- _remove_control(to_erase.front()->get());
- to_erase.pop_front();
- }
-
- _add_control(c,EditInfo());
- update();
- } else {
- //regular selection
- if (!c) {
- _clear_controls();
- update();
- return;
- }
-
- if (!controls.has(c)) {
- _clear_controls();
- current_window=c->get_window();
- _add_control(c,EditInfo());
- //reselect
- if (get_scene()->is_editor_hint()) {
- get_scene()->get_root_node()->call("edit_node",c);
- }
-
- }
-
-
-
- for(ControlMap::Element *E=controls.front();E;E=E->next()) {
-
- EditInfo &ei=E->get();
- Control *control=E->key();
- ei.drag_pos=control->get_pos();
- ei.drag_size=control->get_size();
- ei.drag_limit=drag_from+ei.drag_size-control->get_minimum_size();
- }
-
- drag=DRAG_ALL;
- drag_from=click;
- update();
- }
-
- }
-
- if (p_event.type==InputEvent::MOUSE_MOTION) {
-
- const InputEventMouseMotion &m=p_event.mouse_motion;
-
- if (drag==DRAG_NONE || !current_window)
- return;
-
- for(ControlMap::Element *E=controls.front();E;E=E->next()) {
-
- Control *control = E->key();
- Point2 control_drag_pos=E->get().drag_pos;
- Point2 control_drag_size=E->get().drag_size;
- Point2 control_drag_limit=E->get().drag_limit;
-
- Point2 pos=Point2(m.x,m.y);
- pos = transform.affine_inverse().xform(pos);
-
- switch(drag) {
- case DRAG_ALL: {
-
- control->set_pos( snapify(control_drag_pos+(pos-drag_from)) );
- } break;
- case DRAG_RIGHT: {
-
- control->set_size( snapify(Size2(control_drag_size.width+(pos-drag_from).x,control_drag_size.height)) );
- } break;
- case DRAG_BOTTOM: {
-
- control->set_size( snapify(Size2(control_drag_size.width,control_drag_size.height+(pos-drag_from).y)) );
- } break;
- case DRAG_BOTTOM_RIGHT: {
-
- control->set_size( snapify(control_drag_size+(pos-drag_from)) );
- } break;
- case DRAG_TOP_LEFT: {
-
- if(pos.x>control_drag_limit.x)
- pos.x=control_drag_limit.x;
- if(pos.y>control_drag_limit.y)
- pos.y=control_drag_limit.y;
-
- Point2 old_size = control->get_size();
- Point2 new_pos = snapify(control_drag_pos+(pos-drag_from));
- Point2 new_size = old_size + (control->get_pos() - new_pos);
-
- control->set_pos( new_pos );
- control->set_size( new_size );
- } break;
- case DRAG_TOP: {
-
- if(pos.y>control_drag_limit.y)
- pos.y=control_drag_limit.y;
-
- Point2 old_size = control->get_size();
- Point2 new_pos = snapify(control_drag_pos+Point2(0,pos.y-drag_from.y));
- Point2 new_size = old_size + (control->get_pos() - new_pos);
-
- control->set_pos( new_pos );
- control->set_size( new_size );
- } break;
- case DRAG_LEFT: {
-
- if(pos.x>control_drag_limit.x)
- pos.x=control_drag_limit.x;
-
- Point2 old_size = control->get_size();
- Point2 new_pos = snapify(control_drag_pos+Point2(pos.x-drag_from.x,0));
- Point2 new_size = old_size + (control->get_pos() - new_pos);
-
- control->set_pos( new_pos );
- control->set_size( new_size );
-
- } break;
- case DRAG_TOP_RIGHT: {
-
- if(pos.y>control_drag_limit.y)
- pos.y=control_drag_limit.y;
-
- Point2 old_size = control->get_size();
- Point2 new_pos = snapify(control_drag_pos+Point2(0,pos.y-drag_from.y));
-
- float new_size_y = Point2( old_size + (control->get_pos() - new_pos)).y;
- float new_size_x = snapify(control_drag_size+Point2(pos.x-drag_from.x,0)).x;
-
- control->set_pos( new_pos );
- control->set_size( Point2(new_size_x, new_size_y) );
- } break;
- case DRAG_BOTTOM_LEFT: {
-
- if(pos.x>control_drag_limit.x)
- pos.x=control_drag_limit.x;
-
- Point2 old_size = control->get_size();
- Point2 new_pos = snapify(control_drag_pos+Point2(pos.x-drag_from.x,0));
-
- float new_size_y = snapify(control_drag_size+Point2(0,pos.y-drag_from.y)).y;
- float new_size_x = Point2( old_size + (control->get_pos() - new_pos)).x;
-
- control->set_pos( new_pos );
- control->set_size( Point2(new_size_x, new_size_y) );
-
-
- } break;
-
- default:{}
- }
- }
- }
-
- if (p_event.type==InputEvent::KEY) {
-
- const InputEventKey &k=p_event.key;
-
- if (k.pressed) {
-
- if (k.scancode==KEY_UP)
- _key_move(Vector2(0,-1),k.mod.shift);
- else if (k.scancode==KEY_DOWN)
- _key_move(Vector2(0,1),k.mod.shift);
- else if (k.scancode==KEY_LEFT)
- _key_move(Vector2(-1,0),k.mod.shift);
- else if (k.scancode==KEY_RIGHT)
- _key_move(Vector2(1,0),k.mod.shift);
- }
-
- }
-
-
-}
-
-
-bool ControlEditor::get_remove_list(List<Node*> *p_list) {
-
- for(ControlMap::Element *E=controls.front();E;E=E->next()) {
-
- p_list->push_back(E->key());
- }
-
- return !p_list->empty();
-}
-
-void ControlEditor::_update_scroll(float) {
-
- if (updating_scroll)
- return;
-
- if (!current_window)
- return;
-
- Point2 ofs;
- ofs.x=h_scroll->get_val();
- ofs.y=v_scroll->get_val();
-
-// current_window->set_scroll(-ofs);
-
- transform=Matrix32();
-
- transform.scale_basis(Size2(zoom,zoom));
- transform.elements[2]=-ofs*zoom;
-
-
- RID viewport = editor->get_scene_root()->get_viewport();
-
- VisualServer::get_singleton()->viewport_set_global_canvas_transform(viewport,transform);
-
- update();
-
-}
-
-void ControlEditor::_notification(int p_what) {
-
- if (p_what==NOTIFICATION_PROCESS) {
-
- for(ControlMap::Element *E=controls.front();E;E=E->next()) {
-
- Control *control = E->key();
- Rect2 r=control->get_window_rect();
- if (r != E->get().last_rect ) {
- update();
- E->get().last_rect=r;
- }
- }
-
- }
-
- if (p_what==NOTIFICATION_CHILDREN_CONFIGURED) {
-
- get_scene()->connect("node_removed",this,"_node_removed");
- }
-
- if (p_what==NOTIFICATION_DRAW) {
-
- // TODO fetch the viewport?
- /*
- if (!control) {
- h_scroll->hide();
- v_scroll->hide();
- return;
- }
- */
- _update_scrollbars();
-
- if (!current_window)
- return;
-
- for(ControlMap::Element *E=controls.front();E;E=E->next()) {
-
- Control *control = E->key();
-
- Rect2 rect=control->get_window_rect();
- RID ci=get_canvas_item();
- VisualServer::get_singleton()->canvas_item_set_clip(ci,true);
- Point2 ofs=Point2();//get_global_pos();
- Rect2 draw_rect=Rect2(rect.pos-ofs,rect.size);
- draw_rect.pos = transform.xform(draw_rect.pos);
- Color light_edit_color=Color(1.0,0.8,0.8);
- Color dark_edit_color=Color(0.4,0.1,0.1);
- Size2 handle_size=Size2(handle_len,handle_len);
-
-#define DRAW_RECT( m_rect, m_color )\
-VisualServer::get_singleton()->canvas_item_add_rect(ci,m_rect,m_color);
-
-#define DRAW_EMPTY_RECT( m_rect, m_color )\
- DRAW_RECT( Rect2(m_rect.pos,Size2(m_rect.size.width,1)), m_color );\
- DRAW_RECT(Rect2(Point2(m_rect.pos.x,m_rect.pos.y+m_rect.size.height-1),Size2(m_rect.size.width,1)), m_color);\
- DRAW_RECT(Rect2(m_rect.pos,Size2(1,m_rect.size.height)), m_color);\
- DRAW_RECT(Rect2(Point2(m_rect.pos.x+m_rect.size.width-1,m_rect.pos.y),Size2(1,m_rect.size.height)), m_color);
-
-#define DRAW_BORDER_RECT( m_rect, m_border_color,m_color )\
- DRAW_RECT( m_rect, m_color );\
- DRAW_EMPTY_RECT( m_rect, m_border_color );
-
- DRAW_EMPTY_RECT( draw_rect.grow(2), light_edit_color );
- DRAW_EMPTY_RECT( draw_rect.grow(1), dark_edit_color );
-
- if (controls.size()==1) {
- DRAW_BORDER_RECT( Rect2(draw_rect.pos-handle_size,handle_size), light_edit_color,dark_edit_color );
- DRAW_BORDER_RECT( Rect2(draw_rect.pos+draw_rect.size,handle_size), light_edit_color,dark_edit_color );
- DRAW_BORDER_RECT( Rect2(draw_rect.pos+Point2(draw_rect.size.width,-handle_size.y),handle_size), light_edit_color,dark_edit_color );
- DRAW_BORDER_RECT( Rect2(draw_rect.pos+Point2(-handle_size.x,draw_rect.size.height),handle_size), light_edit_color,dark_edit_color );
-
- DRAW_BORDER_RECT( Rect2(draw_rect.pos+Point2(Math::floor((draw_rect.size.width-handle_size.x)/2.0),-handle_size.height),handle_size), light_edit_color,dark_edit_color );
- DRAW_BORDER_RECT( Rect2(draw_rect.pos+Point2(-handle_size.width,Math::floor((draw_rect.size.height-handle_size.y)/2.0)),handle_size), light_edit_color,dark_edit_color );
- DRAW_BORDER_RECT( Rect2(draw_rect.pos+Point2(Math::floor((draw_rect.size.width-handle_size.x)/2.0),draw_rect.size.height),handle_size), light_edit_color,dark_edit_color );
- DRAW_BORDER_RECT( Rect2(draw_rect.pos+Point2(draw_rect.size.width,Math::floor((draw_rect.size.height-handle_size.y)/2.0)),handle_size), light_edit_color,dark_edit_color );
- }
-
- //DRAW_EMPTY_RECT( Rect2( current_window->get_scroll()-Point2(1,1), get_size()+Size2(2,2)), Color(0.8,0.8,1.0,0.8) );
- E->get().last_rect = rect;
- }
- }
-}
-
-void ControlEditor::edit(Control *p_control) {
-
- drag=DRAG_NONE;
-
- _clear_controls();
- _add_control(p_control,EditInfo());
- current_window=p_control->get_window();
- update();
-
-}
-
-
-void ControlEditor::_find_controls_span(Node *p_node, Rect2& r_rect) {
-
- if (!editor->get_scene())
- return;
-
- if (p_node!=editor->get_edited_scene() && p_node->get_owner()!=editor->get_edited_scene())
- return;
-
- if (p_node->cast_to<Control>()) {
- Control *c = p_node->cast_to<Control>();
- if (c->get_viewport() != editor->get_viewport()->get_viewport())
- return; //bye, it's in another viewport
-
- if (!c->get_parent_control()) {
-
- Rect2 span = c->get_subtree_span_rect();
- r_rect.merge(span);
- }
- }
-
- for(int i=0;i<p_node->get_child_count();i++) {
-
- _find_controls_span(p_node->get_child(i),r_rect);
- }
-}
-
-void ControlEditor::_update_scrollbars() {
-
-
- if (!editor->get_scene()) {
- h_scroll->hide();
- v_scroll->hide();
- return;
- }
-
- updating_scroll=true;
-
-
- Size2 size = get_size();
- Size2 hmin = h_scroll->get_minimum_size();
- Size2 vmin = v_scroll->get_minimum_size();
-
- v_scroll->set_begin( Point2(size.width - vmin.width, 0) );
- v_scroll->set_end( Point2(size.width, size.height) );
-
- h_scroll->set_begin( Point2( 0, size.height - hmin.height) );
- h_scroll->set_end( Point2(size.width-vmin.width, size.height) );
-
-
- Rect2 local_rect = Rect2(Point2(),get_size()-Size2(vmin.width,hmin.height));
-
- Rect2 control_rect=local_rect;
- if (editor->get_edited_scene())
- _find_controls_span(editor->get_edited_scene(),control_rect);
- control_rect.pos*=zoom;
- control_rect.size*=zoom;
-
- /*
- for(ControlMap::Element *E=controls.front();E;E=E->next()) {
-
- Control *control = E->key();
- Rect2 r = control->get_window()->get_subtree_span_rect();
- if (E==controls.front()) {
- control_rect = r.merge(local_rect);
- } else {
- control_rect = control_rect.merge(r);
- }
- }
-
- */
- Point2 ofs;
-
-
- if (control_rect.size.height <= local_rect.size.height) {
-
- v_scroll->hide();
- ofs.y=0;
- } else {
-
- v_scroll->show();
- v_scroll->set_min(control_rect.pos.y);
- v_scroll->set_max(control_rect.pos.y+control_rect.size.y);
- v_scroll->set_page(local_rect.size.y);
- ofs.y=-v_scroll->get_val();
- }
-
- if (control_rect.size.width <= local_rect.size.width) {
-
- h_scroll->hide();
- ofs.x=0;
- } else {
-
- h_scroll->show();
- h_scroll->set_min(control_rect.pos.x);
- h_scroll->set_max(control_rect.pos.x+control_rect.size.x);
- h_scroll->set_page(local_rect.size.x);
- ofs.x=-h_scroll->get_val();
- }
-
-// transform=Matrix32();
- transform.elements[2]=ofs*zoom;
- RID viewport = editor->get_scene_root()->get_viewport();
- VisualServer::get_singleton()->viewport_set_global_canvas_transform(viewport,transform);
-
-// transform.scale_basis(Vector2(zoom,zoom));
- updating_scroll=false;
-
-}
-
-
-Point2i ControlEditor::snapify(const Point2i& p_pos) const {
-
- bool active=popup->is_item_checked(0);
- int snap = snap_val->get_text().to_int();
-
- if (!active || snap<1)
- return p_pos;
-
- Point2i pos=p_pos;
- pos.x-=pos.x%snap;
- pos.y-=pos.y%snap;
- return pos;
-
-
-}
-void ControlEditor::_popup_callback(int p_op) {
-
- switch(p_op) {
-
- case SNAP_USE: {
-
- popup->set_item_checked(0,!popup->is_item_checked(0));
- } break;
- case SNAP_CONFIGURE: {
- snap_dialog->popup_centered(Size2(200,85));
- } break;
- }
-}
-
-void ControlEditor::_bind_methods() {
-
- ObjectTypeDB::bind_method("_input_event",&ControlEditor::_input_event);
- ObjectTypeDB::bind_method("_node_removed",&ControlEditor::_node_removed);
- ObjectTypeDB::bind_method("_update_scroll",&ControlEditor::_update_scroll);
- ObjectTypeDB::bind_method("_popup_callback",&ControlEditor::_popup_callback);
- ObjectTypeDB::bind_method("_visibility_changed",&ControlEditor::_visibility_changed);
-}
-
-ControlEditor::ControlEditor(EditorNode *p_editor) {
-
- editor=p_editor;
- h_scroll = memnew( HScrollBar );
- v_scroll = memnew( VScrollBar );
-
- add_child(h_scroll);
- add_child(v_scroll);
- h_scroll->connect("value_changed", this,"_update_scroll",Vector<Variant>(),true);
- v_scroll->connect("value_changed", this,"_update_scroll",Vector<Variant>(),true);
-
-
- updating_scroll=false;
- set_focus_mode(FOCUS_ALL);
- handle_len=10;
-
- popup=memnew( PopupMenu );
- popup->add_check_item("Use Snap");
- popup->add_item("Configure Snap..");
- add_child(popup);
-
- snap_dialog = memnew( ConfirmationDialog );
- snap_dialog->get_ok()->hide();
- snap_dialog->get_cancel()->set_text("Close");
- add_child(snap_dialog);
-
- Label *l = memnew(Label);
- l->set_text("Snap:");
- l->set_pos(Point2(5,5));
- snap_dialog->add_child(l);
-
- snap_val=memnew(LineEdit);
- snap_val->set_text("5");
- snap_val->set_anchor(MARGIN_RIGHT,ANCHOR_END);
- snap_val->set_begin(Point2(15,25));
- snap_val->set_end(Point2(10,25));
- snap_dialog->add_child(snap_val);
-
- popup->connect("item_pressed", this,"_popup_callback");
- current_window=NULL;
-
- zoom=0.5;
-}
-
-
-void ControlEditorPlugin::edit(Object *p_object) {
-
- control_editor->set_undo_redo(&get_undo_redo());
- control_editor->edit(p_object->cast_to<Control>());
-}
-
-bool ControlEditorPlugin::handles(Object *p_object) const {
-
- return p_object->is_type("Control");
-}
-
-void ControlEditorPlugin::make_visible(bool p_visible) {
-
- if (p_visible) {
- control_editor->show();
- control_editor->set_process(true);
- } else {
-
- control_editor->hide();
- control_editor->set_process(false);
- }
-
-}
-
-ControlEditorPlugin::ControlEditorPlugin(EditorNode *p_node) {
-
- editor=p_node;
- control_editor = memnew( ControlEditor(editor) );
- editor->get_viewport()->add_child(control_editor);
- control_editor->set_area_as_parent_rect();
- control_editor->hide();
-
-
-
-}
-
-
-ControlEditorPlugin::~ControlEditorPlugin()
-{
-}
-
-
-#endif
diff --git a/tools/editor/plugins/control_editor_plugin.h b/tools/editor/plugins/control_editor_plugin.h
deleted file mode 100644
index 6234698ee8..0000000000
--- a/tools/editor/plugins/control_editor_plugin.h
+++ /dev/null
@@ -1,141 +0,0 @@
-/*************************************************************************/
-/* control_editor_plugin.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef CONTROL_EDITOR_PLUGIN_H
-#define CONTROL_EDITOR_PLUGIN_H
-
-#include "tools/editor/editor_plugin.h"
-#include "tools/editor/editor_node.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
-#if 0
-class ControlEditor : public Control {
-
- OBJ_TYPE(ControlEditor, Control );
-
- EditorNode *editor;
-
- enum {
- SNAP_USE,
- SNAP_CONFIGURE
- };
-
- enum DragType {
- DRAG_NONE,
- DRAG_LEFT,
- DRAG_TOP_LEFT,
- DRAG_TOP,
- DRAG_TOP_RIGHT,
- DRAG_RIGHT,
- DRAG_BOTTOM_RIGHT,
- DRAG_BOTTOM,
- DRAG_BOTTOM_LEFT,
- DRAG_ALL
- };
-
- HScrollBar *h_scroll;
- VScrollBar *v_scroll;
-
- Matrix32 transform;
- float zoom;
-
- Control *current_window;
- PopupMenu *popup;
- DragType drag;
- Point2 drag_from;
-
- struct EditInfo {
-
- Point2 drag_pos;
- Point2 drag_size;
- Point2 drag_limit;
- Rect2 last_rect;
- };
-
- typedef Map<Control*,EditInfo> ControlMap;
- ControlMap controls;
- int handle_len;
- Control* _select_control_at_pos(const Point2& p_pos,Node* p_node);
-
- ConfirmationDialog *snap_dialog;
- LineEdit *snap_val;
-
- void _add_control(Control *p_control,const EditInfo& p_info);
- void _remove_control(Control *p_control);
- void _clear_controls();
- void _visibility_changed(ObjectID p_control);
- void _key_move(const Vector2& p_dir, bool p_snap);
-
-
- Point2i snapify(const Point2i& p_pos) const;
- void _popup_callback(int p_op);
- bool updating_scroll;
- void _update_scroll(float);
- void _update_scrollbars();
- UndoRedo *undo_redo;
-
- void _find_controls_span(Node *p_node, Rect2& r_rect);
-
-protected:
- void _notification(int p_what);
- void _input_event(InputEvent p_event);
- void _node_removed(Node *p_node);
- static void _bind_methods();
-public:
-
- bool get_remove_list(List<Node*> *p_list);
- void set_undo_redo(UndoRedo *p_undo_redo) {undo_redo=p_undo_redo; }
- void edit(Control *p_control);
- ControlEditor(EditorNode *p_editor);
-};
-
-class ControlEditorPlugin : public EditorPlugin {
-
- OBJ_TYPE( ControlEditorPlugin, EditorPlugin );
-
- ControlEditor *control_editor;
- EditorNode *editor;
-
-public:
-
- virtual String get_name() const { return "GUI"; }
- bool has_main_screen() const { return true; }
- virtual void edit(Object *p_object);
- virtual bool handles(Object *p_object) const;
- virtual void make_visible(bool p_visible);
- virtual bool get_remove_list(List<Node*> *p_list) { return control_editor->get_remove_list(p_list); }
-
-
- ControlEditorPlugin(EditorNode *p_node);
- ~ControlEditorPlugin();
-
-};
-#endif
-#endif
diff --git a/tools/editor/plugins/editor_preview_plugins.cpp b/tools/editor/plugins/editor_preview_plugins.cpp
index 300e35f94d..f5470451ba 100644
--- a/tools/editor/plugins/editor_preview_plugins.cpp
+++ b/tools/editor/plugins/editor_preview_plugins.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* editor_preview_plugins.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "editor_preview_plugins.h"
#include "io/resource_loader.h"
#include "tools/editor/editor_settings.h"
diff --git a/tools/editor/plugins/editor_preview_plugins.h b/tools/editor/plugins/editor_preview_plugins.h
index b3bfda8045..b33aefaa23 100644
--- a/tools/editor/plugins/editor_preview_plugins.h
+++ b/tools/editor/plugins/editor_preview_plugins.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* editor_preview_plugins.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef EDITORPREVIEWPLUGINS_H
#define EDITORPREVIEWPLUGINS_H
diff --git a/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp b/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
index bf3b2fa68d..14e7b14fc3 100644
--- a/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+++ b/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* light_occluder_2d_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "light_occluder_2d_editor_plugin.h"
#include "canvas_item_editor_plugin.h"
diff --git a/tools/editor/plugins/light_occluder_2d_editor_plugin.h b/tools/editor/plugins/light_occluder_2d_editor_plugin.h
index 5fb5631d05..b570fff506 100644
--- a/tools/editor/plugins/light_occluder_2d_editor_plugin.h
+++ b/tools/editor/plugins/light_occluder_2d_editor_plugin.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* light_occluder_2d_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef LIGHT_OCCLUDER_2D_EDITOR_PLUGIN_H
#define LIGHT_OCCLUDER_2D_EDITOR_PLUGIN_H
diff --git a/tools/editor/plugins/mesh_editor_plugin.cpp b/tools/editor/plugins/mesh_editor_plugin.cpp
index 51a436e58d..71cf33ba1b 100644
--- a/tools/editor/plugins/mesh_editor_plugin.cpp
+++ b/tools/editor/plugins/mesh_editor_plugin.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* mesh_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "mesh_editor_plugin.h"
void MeshEditor::_input_event(InputEvent p_event) {
diff --git a/tools/editor/plugins/mesh_editor_plugin.h b/tools/editor/plugins/mesh_editor_plugin.h
index 190dfca464..0715a96e74 100644
--- a/tools/editor/plugins/mesh_editor_plugin.h
+++ b/tools/editor/plugins/mesh_editor_plugin.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* mesh_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef MESH_EDITOR_PLUGIN_H
#define MESH_EDITOR_PLUGIN_H
diff --git a/tools/editor/plugins/navigation_polygon_editor_plugin.cpp b/tools/editor/plugins/navigation_polygon_editor_plugin.cpp
index 1ee388ca18..5a8cd8791e 100644
--- a/tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+++ b/tools/editor/plugins/navigation_polygon_editor_plugin.cpp
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* navigation_polygon_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#include "navigation_polygon_editor_plugin.h"
#include "canvas_item_editor_plugin.h"
diff --git a/tools/editor/plugins/navigation_polygon_editor_plugin.h b/tools/editor/plugins/navigation_polygon_editor_plugin.h
index f742cb011d..503b4c2662 100644
--- a/tools/editor/plugins/navigation_polygon_editor_plugin.h
+++ b/tools/editor/plugins/navigation_polygon_editor_plugin.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* navigation_polygon_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef NAVIGATIONPOLYGONEDITORPLUGIN_H
#define NAVIGATIONPOLYGONEDITORPLUGIN_H
diff --git a/tools/editor/plugins/path_2d_editor_plugin.cpp b/tools/editor/plugins/path_2d_editor_plugin.cpp
index 107ec30a91..95f330a1d5 100644
--- a/tools/editor/plugins/path_2d_editor_plugin.cpp
+++ b/tools/editor/plugins/path_2d_editor_plugin.cpp
@@ -633,35 +633,35 @@ Path2DEditor::Path2DEditor(EditorNode *p_editor) {
sep = memnew( VSeparator);
base_hb->add_child(sep);
curve_edit = memnew( ToolButton );
- curve_edit->set_icon(CanvasItemEditor::get_singleton()->get_icon("CurveEdit","EditorIcons"));
+ curve_edit->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveEdit","EditorIcons"));
curve_edit->set_toggle_mode(true);
curve_edit->set_focus_mode(Control::FOCUS_NONE);
curve_edit->set_tooltip(TTR("Select Points")+"\n"+TTR("Shift+Drag: Select Control Points")+"\n"+keycode_get_string(KEY_MASK_CMD)+TTR("Click: Add Point")+"\n"+TTR("Right Click: Delete Point"));
curve_edit->connect("pressed",this,"_mode_selected",varray(MODE_EDIT));
base_hb->add_child(curve_edit);
curve_edit_curve = memnew( ToolButton );
- curve_edit_curve->set_icon(CanvasItemEditor::get_singleton()->get_icon("CurveCurve","EditorIcons"));
+ curve_edit_curve->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveCurve","EditorIcons"));
curve_edit_curve->set_toggle_mode(true);
curve_edit_curve->set_focus_mode(Control::FOCUS_NONE);
curve_edit_curve->set_tooltip(TTR("Select Control Points (Shift+Drag)"));
curve_edit_curve->connect("pressed",this,"_mode_selected",varray(MODE_EDIT_CURVE));
base_hb->add_child(curve_edit_curve);
curve_create = memnew( ToolButton );
- curve_create->set_icon(CanvasItemEditor::get_singleton()->get_icon("CurveCreate","EditorIcons"));
+ curve_create->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveCreate","EditorIcons"));
curve_create->set_toggle_mode(true);
curve_create->set_focus_mode(Control::FOCUS_NONE);
curve_create->set_tooltip(TTR("Add Point (in empty space)")+"\n"+TTR("Split Segment (in curve)"));
curve_create->connect("pressed",this,"_mode_selected",varray(MODE_CREATE));
base_hb->add_child(curve_create);
curve_del = memnew( ToolButton );
- curve_del->set_icon(CanvasItemEditor::get_singleton()->get_icon("CurveDelete","EditorIcons"));
+ curve_del->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveDelete","EditorIcons"));
curve_del->set_toggle_mode(true);
curve_del->set_focus_mode(Control::FOCUS_NONE);
curve_del->set_tooltip(TTR("Delete Point"));
curve_del->connect("pressed",this,"_mode_selected",varray(MODE_DELETE));
base_hb->add_child(curve_del);
curve_close = memnew( ToolButton );
- curve_close->set_icon(CanvasItemEditor::get_singleton()->get_icon("CurveClose","EditorIcons"));
+ curve_close->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveClose","EditorIcons"));
curve_close->set_focus_mode(Control::FOCUS_NONE);
curve_close->set_tooltip(TTR("Close Curve"));
curve_close->connect("pressed",this,"_mode_selected",varray(ACTION_CLOSE));
diff --git a/tools/editor/plugins/path_editor_plugin.cpp b/tools/editor/plugins/path_editor_plugin.cpp
index d7cc2bd157..33ef71efab 100644
--- a/tools/editor/plugins/path_editor_plugin.cpp
+++ b/tools/editor/plugins/path_editor_plugin.cpp
@@ -542,28 +542,28 @@ PathEditorPlugin::PathEditorPlugin(EditorNode *p_node) {
sep->hide();
SpatialEditor::get_singleton()->add_control_to_menu_panel(sep);
curve_edit = memnew( ToolButton );
- curve_edit->set_icon(SpatialEditor::get_singleton()->get_icon("CurveEdit","EditorIcons"));
+ curve_edit->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveEdit","EditorIcons"));
curve_edit->set_toggle_mode(true);
curve_edit->hide();
curve_edit->set_focus_mode(Control::FOCUS_NONE);
curve_edit->set_tooltip(TTR("Select Points")+"\n"+TTR("Shift+Drag: Select Control Points")+"\n"+keycode_get_string(KEY_MASK_CMD)+TTR("Click: Add Point")+"\n"+TTR("Right Click: Delete Point"));
SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_edit);
curve_create = memnew( ToolButton );
- curve_create->set_icon(SpatialEditor::get_singleton()->get_icon("CurveCreate","EditorIcons"));
+ curve_create->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveCreate","EditorIcons"));
curve_create->set_toggle_mode(true);
curve_create->hide();
curve_create->set_focus_mode(Control::FOCUS_NONE);
curve_create->set_tooltip(TTR("Add Point (in empty space)")+"\n"+TTR("Split Segment (in curve)"));
SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_create);
curve_del = memnew( ToolButton );
- curve_del->set_icon(SpatialEditor::get_singleton()->get_icon("CurveDelete","EditorIcons"));
+ curve_del->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveDelete","EditorIcons"));
curve_del->set_toggle_mode(true);
curve_del->hide();
curve_del->set_focus_mode(Control::FOCUS_NONE);
curve_del->set_tooltip(TTR("Delete Point"));
SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_del);
curve_close = memnew( ToolButton );
- curve_close->set_icon(SpatialEditor::get_singleton()->get_icon("CurveClose","EditorIcons"));
+ curve_close->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveClose","EditorIcons"));
curve_close->hide();
curve_close->set_focus_mode(Control::FOCUS_NONE);
curve_close->set_tooltip(TTR("Close Curve"));
diff --git a/tools/editor/plugins/polygon_2d_editor_plugin.cpp b/tools/editor/plugins/polygon_2d_editor_plugin.cpp
index f873b43fd9..d78508c429 100644
--- a/tools/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/tools/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* collision_polygon_editor_plugin.cpp */
+/* polygon_2d_editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
diff --git a/tools/editor/plugins/polygon_2d_editor_plugin.h b/tools/editor/plugins/polygon_2d_editor_plugin.h
index 0939c44264..d8b951ec44 100644
--- a/tools/editor/plugins/polygon_2d_editor_plugin.h
+++ b/tools/editor/plugins/polygon_2d_editor_plugin.h
@@ -1,3 +1,31 @@
+/*************************************************************************/
+/* polygon_2d_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
#ifndef POLYGON_2D_EDITOR_PLUGIN_H
#define POLYGON_2D_EDITOR_PLUGIN_H
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.h b/tools/editor/plugins/shader_graph_editor_plugin.h
index 8d1d08ee1d..67ee5e2d45 100644
--- a/tools/editor/plugins/shader_graph_editor_plugin.h
+++ b/tools/editor/plugins/shader_graph_editor_plugin.h
@@ -33,7 +33,6 @@
#include "tools/editor/editor_plugin.h"
#include "tools/editor/editor_node.h"
#include "scene/resources/shader.h"
-#include "servers/visual/shader_graph.h"
#include "scene/gui/tree.h"
#include "scene/gui/button.h"
#include "scene/gui/graph_edit.h"
diff --git a/tools/editor/plugins/tile_map_editor_plugin.cpp b/tools/editor/plugins/tile_map_editor_plugin.cpp
index 5a40777665..d5f85d3333 100644
--- a/tools/editor/plugins/tile_map_editor_plugin.cpp
+++ b/tools/editor/plugins/tile_map_editor_plugin.cpp
@@ -893,59 +893,53 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
if (tool!=TOOL_NONE || !mouse_over)
return false;
- if (k.scancode==KEY_DELETE) {
-
+ if (ED_IS_SHORTCUT("tile_map_editor/erase_selection", p_event)) {
_menu_option(OPTION_ERASE_SELECTION);
return true;
}
+ if (ED_IS_SHORTCUT("tile_map_editor/select", p_event)) {
+ tool=TOOL_SELECTING;
+ selection_active=false;
- if (k.mod.command) {
-
- if (k.scancode==KEY_F) {
-
- search_box->select_all();
- search_box->grab_focus();
+ canvas_item_editor->update();
- return true;
- }
- if (k.scancode==KEY_B) {
+ return true;
+ }
+ if (ED_IS_SHORTCUT("tile_map_editor/duplicate_selection", p_event)) {
+ _update_copydata();
- tool=TOOL_SELECTING;
- selection_active=false;
+ if (selection_active) {
+ tool=TOOL_DUPLICATING;
canvas_item_editor->update();
return true;
}
- if (k.scancode==KEY_D) {
-
- _update_copydata();
-
- if (selection_active) {
- tool=TOOL_DUPLICATING;
-
- canvas_item_editor->update();
-
- return true;
- }
- }
- } else {
-
- if (k.scancode==KEY_A) {
-
- flip_h=!flip_h;
- mirror_x->set_pressed(flip_h);
- canvas_item_editor->update();
- return true;
- }
- if (k.scancode==KEY_S) {
+ }
+ if (ED_IS_SHORTCUT("tile_map_editor/find_tile", p_event)) {
+ search_box->select_all();
+ search_box->grab_focus();
- flip_v=!flip_v;
- mirror_y->set_pressed(flip_v);
- canvas_item_editor->update();
- return true;
- }
+ return true;
+ }
+ if (ED_IS_SHORTCUT("tile_map_editor/mirror_x", p_event)) {
+ flip_h=!flip_h;
+ mirror_x->set_pressed(flip_h);
+ canvas_item_editor->update();
+ return true;
+ }
+ if (ED_IS_SHORTCUT("tile_map_editor/mirror_y", p_event)) {
+ flip_v=!flip_v;
+ mirror_y->set_pressed(flip_v);
+ canvas_item_editor->update();
+ return true;
+ }
+ if (ED_IS_SHORTCUT("tile_map_editor/transpose", p_event)) {
+ transpose = !transpose;
+ transp->set_pressed(transpose);
+ canvas_item_editor->update();
+ return true;
}
} break;
}
@@ -1308,6 +1302,12 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
flip_v=false;
transpose=false;
+ ED_SHORTCUT("tile_map_editor/erase_selection", TTR("Erase selection"), KEY_DELETE);
+ ED_SHORTCUT("tile_map_editor/find_tile", TTR("Find tile"), KEY_MASK_CMD+KEY_F);
+ ED_SHORTCUT("tile_map_editor/transpose", TTR("Transpose"));
+ ED_SHORTCUT("tile_map_editor/mirror_x", TTR("Mirror X"), KEY_A);
+ ED_SHORTCUT("tile_map_editor/mirror_y", TTR("Mirror Y"), KEY_S);
+
search_box = memnew( LineEdit );
search_box->set_h_size_flags(SIZE_EXPAND_FILL);
search_box->connect("text_entered", this, "_text_entered");
@@ -1349,9 +1349,9 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
p->add_separator();
p->add_item(TTR("Pick Tile"), OPTION_PICK_TILE, KEY_CONTROL);
p->add_separator();
- p->add_item(TTR("Select"), OPTION_SELECT, KEY_MASK_CMD+KEY_B);
- p->add_item(TTR("Duplicate Selection"), OPTION_DUPLICATE, KEY_MASK_CMD+KEY_D);
- p->add_item(TTR("Erase Selection"), OPTION_ERASE_SELECTION, KEY_DELETE);
+ p->add_shortcut(ED_SHORTCUT("tile_map_editor/select", TTR("Select"), KEY_MASK_CMD+KEY_B), OPTION_SELECT);
+ p->add_shortcut(ED_SHORTCUT("tile_map_editor/duplicate_selection", TTR("Duplicate Selection"), KEY_MASK_CMD+KEY_D), OPTION_DUPLICATE);
+ p->add_shortcut(ED_GET_SHORTCUT("tile_map_editor/erase_selection"), OPTION_ERASE_SELECTION);
p->connect("item_pressed", this, "_menu_option");
@@ -1361,19 +1361,19 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
transp = memnew( ToolButton );
transp->set_toggle_mode(true);
- transp->set_tooltip(TTR("Transpose"));
+ transp->set_tooltip(TTR("Transpose") + " ("+ED_GET_SHORTCUT("tile_map_editor/transpose")->get_as_text()+")");
transp->set_focus_mode(FOCUS_NONE);
transp->connect("pressed", this, "_update_transform_buttons", make_binds(transp));
toolbar->add_child(transp);
mirror_x = memnew( ToolButton );
mirror_x->set_toggle_mode(true);
- mirror_x->set_tooltip(TTR("Mirror X (A)"));
+ mirror_x->set_tooltip(TTR("Mirror X") + " ("+ED_GET_SHORTCUT("tile_map_editor/mirror_x")->get_as_text()+")");
mirror_x->set_focus_mode(FOCUS_NONE);
mirror_x->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_x));
toolbar->add_child(mirror_x);
mirror_y = memnew( ToolButton );
mirror_y->set_toggle_mode(true);
- mirror_y->set_tooltip(TTR("Mirror Y (S)"));
+ mirror_y->set_tooltip(TTR("Mirror Y") + " ("+ED_GET_SHORTCUT("tile_map_editor/mirror_y")->get_as_text()+")");
mirror_y->set_focus_mode(FOCUS_NONE);
mirror_y->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_y));
toolbar->add_child(mirror_y);
diff --git a/tools/editor/project_export.cpp b/tools/editor/project_export.cpp
index 3b02c73189..3f82199fc3 100644
--- a/tools/editor/project_export.cpp
+++ b/tools/editor/project_export.cpp
@@ -36,7 +36,6 @@
#include "io/resource_saver.h"
#include "os/os.h"
#include "scene/gui/box_container.h"
-#include "default_saver.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/scroll_container.h"
diff --git a/tools/editor/project_manager.cpp b/tools/editor/project_manager.cpp
index 419f05f2cf..d8814fd50e 100644
--- a/tools/editor/project_manager.cpp
+++ b/tools/editor/project_manager.cpp
@@ -45,8 +45,7 @@
#include "scene/gui/margin_container.h"
#include "io/resource_saver.h"
-#include "editor_icons.h"
-#include "editor_fonts.h"
+#include "editor_themes.h"
#include "editor_scale.h"
@@ -846,21 +845,16 @@ ProjectManager::ProjectManager() {
set_area_as_parent_rect();
- Ref<Theme> theme = Ref<Theme>( memnew( Theme ) );
- set_theme(theme);
- editor_register_icons(theme);
- editor_register_fonts(theme);
+ gui_base = memnew( Control );
+ add_child(gui_base);
+ gui_base->set_area_as_parent_rect();
- String global_font = EditorSettings::get_singleton()->get("global/font");
- if (global_font!="") {
- Ref<Font> fnt = ResourceLoader::load(global_font);
- if (fnt.is_valid()) {
- theme->set_default_theme_font(fnt);
- }
- }
+ set_theme(create_default_theme());
+ Ref<Theme> theme = create_editor_theme();
+ gui_base->set_theme(theme);
Panel *panel = memnew( Panel );
- add_child(panel);
+ gui_base->add_child(panel);
panel->set_area_as_parent_rect();
VBoxContainer *vb = memnew( VBoxContainer );
@@ -961,7 +955,7 @@ ProjectManager::ProjectManager() {
scan_dir->set_access(FileDialog::ACCESS_FILESYSTEM);
scan_dir->set_mode(FileDialog::MODE_OPEN_DIR);
scan_dir->set_current_dir( EditorSettings::get_singleton()->get("global/default_project_path") );
- add_child(scan_dir);
+ gui_base->add_child(scan_dir);
scan_dir->connect("dir_selected",this,"_scan_begin");
@@ -1010,26 +1004,26 @@ ProjectManager::ProjectManager() {
erase_ask->get_ok()->set_text(TTR("Remove"));
erase_ask->get_ok()->connect("pressed", this,"_erase_project_confirm");
- add_child(erase_ask);
+ gui_base->add_child(erase_ask);
multi_open_ask = memnew( ConfirmationDialog );
multi_open_ask->get_ok()->set_text(TTR("Edit"));
multi_open_ask->get_ok()->connect("pressed", this, "_open_project_confirm");
- add_child(multi_open_ask);
+ gui_base->add_child(multi_open_ask);
multi_run_ask = memnew( ConfirmationDialog );
multi_run_ask->get_ok()->set_text(TTR("Run"));
multi_run_ask->get_ok()->connect("pressed", this, "_run_project_confirm");
- add_child(multi_run_ask);
+ gui_base->add_child(multi_run_ask);
OS::get_singleton()->set_low_processor_usage_mode(true);
npdialog = memnew( NewProjectDialog );
- add_child(npdialog);
+ gui_base->add_child(npdialog);
npdialog->connect("project_created", this,"_load_recent_projects");
_load_recent_projects();
diff --git a/tools/editor/project_manager.h b/tools/editor/project_manager.h
index cfedfd7a69..2db1bb839e 100644
--- a/tools/editor/project_manager.h
+++ b/tools/editor/project_manager.h
@@ -67,6 +67,8 @@ class ProjectManager : public Control {
TabContainer *tabs;
+ Control *gui_base;
+
void _item_doubleclicked();
diff --git a/tools/editor/project_settings.h b/tools/editor/project_settings.h
index 5108378ff7..79e1acf75e 100644
--- a/tools/editor/project_settings.h
+++ b/tools/editor/project_settings.h
@@ -31,7 +31,6 @@
#include "scene/gui/dialogs.h"
#include "property_editor.h"
-#include "optimized_save_dialog.h"
#include "undo_redo.h"
#include "editor_data.h"
#include "scene/gui/tab_container.h"
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp
index 5124505b90..16ae14c0b5 100644
--- a/tools/editor/scene_tree_dock.cpp
+++ b/tools/editor/scene_tree_dock.cpp
@@ -1512,12 +1512,18 @@ static bool _has_visible_children(Node* p_node) {
}
+
static Node* _find_last_visible(Node*p_node) {
Node*last=NULL;
- for(int i=0;i<p_node->get_child_count();i++) {
- if (_is_node_visible(p_node->get_child(i))) {
- last=p_node->get_child(i);
+
+ bool collapsed = p_node->has_meta("_editor_collapsed") ? (bool)p_node->get_meta("_editor_collapsed") : false;
+
+ if (!collapsed) {
+ for(int i=0;i<p_node->get_child_count();i++) {
+ if (_is_node_visible(p_node->get_child(i))) {
+ last=p_node->get_child(i);
+ }
}
}
@@ -1588,18 +1594,27 @@ void SceneTreeDock::_normalize_drop(Node*& to_node, int &to_pos,int p_type) {
Node* lower_sibling=NULL;
- for(int i=to_node->get_index()+1;i<to_node->get_parent()->get_child_count();i++) {
- Node *c =to_node->get_parent()->get_child(i);
- if (_is_node_visible(c)) {
- lower_sibling=c;
+
+
+ if (_has_visible_children(to_node) ) {
+ to_pos=0;
+ } else {
+
+
+ for(int i=to_node->get_index()+1;i<to_node->get_parent()->get_child_count();i++) {
+ Node *c =to_node->get_parent()->get_child(i);
+ if (_is_node_visible(c)) {
+ lower_sibling=c;
+ break;
+ }
}
- }
- if (lower_sibling) {
- to_pos=lower_sibling->get_index();
- }
+ if (lower_sibling) {
+ to_pos=lower_sibling->get_index();
+ }
- to_node=to_node->get_parent();
+ to_node=to_node->get_parent();
+ }
#if 0
//quite complicated, look for next visible in tree
upper_sibling=_find_last_visible(upper_sibling);
diff --git a/tools/editor/scenes.h b/tools/editor/scenes.h
deleted file mode 100644
index bae9ef65f0..0000000000
--- a/tools/editor/scenes.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/*************************************************************************/
-/* scenes.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef SCENES_H
-#define SCENES_H
-
-class Scenes{
-public:
- Scenes();
-};
-
-#endif // SCENES_H