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-rw-r--r--tools/editor/animation_editor.cpp16
-rw-r--r--tools/editor/io_plugins/editor_font_import_plugin.cpp2
-rw-r--r--tools/editor/io_plugins/editor_sample_import_plugin.cpp2
-rw-r--r--tools/editor/plugins/multimesh_editor_plugin.cpp2
-rw-r--r--tools/editor/property_editor.cpp4
-rw-r--r--tools/editor/script_editor_debugger.cpp2
-rw-r--r--tools/editor/spatial_editor_gizmos.cpp28
7 files changed, 28 insertions, 28 deletions
diff --git a/tools/editor/animation_editor.cpp b/tools/editor/animation_editor.cpp
index 759d33dea8..f256e351ae 100644
--- a/tools/editor/animation_editor.cpp
+++ b/tools/editor/animation_editor.cpp
@@ -179,12 +179,12 @@ private:
bool sg = val < 0;
val = Math::absf(val);
- val = Math::log(val)/Math::log(2);
+ val = Math::log(val)/Math::log((float)2.0);
//logspace
val+=rel*0.05;
//
- val = Math::pow(2,val);
+ val = Math::pow((float)2.0,val);
if (sg)
val=-val;
@@ -1055,9 +1055,9 @@ float AnimationKeyEditor::_get_zoom_scale() const {
float zv = zoom->get_value();
if (zv<1) {
zv = 1.0-zv;
- return Math::pow(1.0+zv,8.0)*100;
+ return Math::pow(1.0f+zv,8.0f)*100;
} else {
- return 1.0/Math::pow(zv,8.0)*100;
+ return 1.0/Math::pow(zv,8.0f)*100;
}
}
@@ -1487,8 +1487,8 @@ void AnimationKeyEditor::_track_editor_draw() {
//draw the keys;
int tt = animation->track_get_type(idx);
- float key_vofs = Math::floor((h - type_icon[tt]->get_height())/2);
- float key_hofs = -Math::floor(type_icon[tt]->get_height()/2);
+ float key_vofs = Math::floor((float)(h - type_icon[tt]->get_height())/2);
+ float key_hofs = -Math::floor((float)type_icon[tt]->get_height()/2);
int kc=animation->track_get_key_count(idx);
bool first=true;
@@ -1592,8 +1592,8 @@ void AnimationKeyEditor::_track_editor_draw() {
continue;
int y = h+i*h+sep;
- float key_vofs = Math::floor((h - type_selected->get_height())/2);
- float key_hofs = -Math::floor(type_selected->get_height()/2);
+ float key_vofs = Math::floor((float)(h - type_selected->get_height())/2);
+ float key_hofs = -Math::floor((float)type_selected->get_height()/2);
float time = animation->track_get_key_time(idx,E->key().key);
float diff = time-from_t;
diff --git a/tools/editor/io_plugins/editor_font_import_plugin.cpp b/tools/editor/io_plugins/editor_font_import_plugin.cpp
index ada6000d82..0deb5cbbfa 100644
--- a/tools/editor/io_plugins/editor_font_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_font_import_plugin.cpp
@@ -1473,7 +1473,7 @@ Ref<BitmapFont> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMe
sum+=w2[ofs_l];
}
- wa[ofs]=Math::pow(float(sum/(r*2+1))/255.0,tr)*255.0;
+ wa[ofs]=Math::pow(float(sum/(r*2+1))/255.0f,tr)*255.0f;
}
}
diff --git a/tools/editor/io_plugins/editor_sample_import_plugin.cpp b/tools/editor/io_plugins/editor_sample_import_plugin.cpp
index ca873cab72..631291ec1b 100644
--- a/tools/editor/io_plugins/editor_sample_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_sample_import_plugin.cpp
@@ -541,7 +541,7 @@ Error EditorSampleImportPlugin::import(const String& p_path, const Ref<ResourceI
int first=0;
int last=(len*chans)-1;
bool found=false;
- float limit = Math::db2linear(-30);
+ float limit = Math::db2linear((float)-30);
for(int i=0;i<data.size();i++) {
float amp = Math::abs(data[i]);
diff --git a/tools/editor/plugins/multimesh_editor_plugin.cpp b/tools/editor/plugins/multimesh_editor_plugin.cpp
index 80765be6c0..6259ddf473 100644
--- a/tools/editor/plugins/multimesh_editor_plugin.cpp
+++ b/tools/editor/plugins/multimesh_editor_plugin.cpp
@@ -216,7 +216,7 @@ void MultiMeshEditor::_populate() {
for(int i=0;i<instance_count;i++) {
- float areapos = Math::random(0,area_accum);
+ float areapos = Math::random(0.0f,area_accum);
Map<float,int>::Element *E = triangle_area_map.find_closest(areapos);
ERR_FAIL_COND(!E)
diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp
index fc1fe43cef..bb7dd710dd 100644
--- a/tools/editor/property_editor.cpp
+++ b/tools/editor/property_editor.cpp
@@ -1503,12 +1503,12 @@ void CustomPropertyEditor::_drag_easing(const InputEvent& p_ev) {
bool sg = val < 0;
val = Math::absf(val);
- val = Math::log(val)/Math::log(2);
+ val = Math::log(val)/Math::log((float)2.0);
//logspace
val+=rel*0.05;
//
- val = Math::pow(2,val);
+ val = Math::pow(2.0f,val);
if (sg)
val=-val;
diff --git a/tools/editor/script_editor_debugger.cpp b/tools/editor/script_editor_debugger.cpp
index 42ab234d4b..d5cca06820 100644
--- a/tools/editor/script_editor_debugger.cpp
+++ b/tools/editor/script_editor_debugger.cpp
@@ -826,7 +826,7 @@ void ScriptEditorDebugger::_performance_draw() {
Ref<StyleBox> graph_sb = get_stylebox("normal","TextEdit");
Ref<Font> graph_font = get_font("font","TextEdit");
- int cols = Math::ceil(Math::sqrt(which.size()));
+ int cols = Math::ceil(Math::sqrt((float)which.size()));
int rows = (which.size()+1)/cols;
if (which.size()==1)
rows=1;
diff --git a/tools/editor/spatial_editor_gizmos.cpp b/tools/editor/spatial_editor_gizmos.cpp
index adbac4b12b..c670245282 100644
--- a/tools/editor/spatial_editor_gizmos.cpp
+++ b/tools/editor/spatial_editor_gizmos.cpp
@@ -839,8 +839,8 @@ void LightSpatialGizmo::redraw() {
for(int i=0;i<=360;i++) {
- float ra=Math::deg2rad(i);
- float rb=Math::deg2rad(i+1);
+ float ra=Math::deg2rad((float)i);
+ float rb=Math::deg2rad((float)i+1);
Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r;
Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r;
@@ -881,8 +881,8 @@ void LightSpatialGizmo::redraw() {
for(int i=0;i<360;i++) {
- float ra=Math::deg2rad(i);
- float rb=Math::deg2rad(i+1);
+ float ra=Math::deg2rad((float)i);
+ float rb=Math::deg2rad((float)i+1);
Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*w;
Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*w;
@@ -1519,8 +1519,8 @@ void VehicleWheelSpatialGizmo::redraw() {
const int skip=10;
for(int i=0;i<=360;i+=skip) {
- float ra=Math::deg2rad(i);
- float rb=Math::deg2rad(i+skip);
+ float ra=Math::deg2rad((float)i);
+ float rb=Math::deg2rad((float)i+skip);
Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r;
Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r;
@@ -1826,8 +1826,8 @@ void CollisionShapeSpatialGizmo::redraw(){
for(int i=0;i<=360;i++) {
- float ra=Math::deg2rad(i);
- float rb=Math::deg2rad(i+1);
+ float ra=Math::deg2rad((float)i);
+ float rb=Math::deg2rad((float)i+1);
Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r;
Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r;
@@ -1907,8 +1907,8 @@ void CollisionShapeSpatialGizmo::redraw(){
Vector3 d(0,0,height*0.5);
for(int i=0;i<360;i++) {
- float ra=Math::deg2rad(i);
- float rb=Math::deg2rad(i+1);
+ float ra=Math::deg2rad((float)i);
+ float rb=Math::deg2rad((float)i+1);
Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*radius;
Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*radius;
@@ -2844,8 +2844,8 @@ void ConeTwistJointSpatialGizmo::redraw() {
//swing
for(int i=0;i<360;i+=10) {
- float ra=Math::deg2rad(i);
- float rb=Math::deg2rad(i+10);
+ float ra=Math::deg2rad((float)i);
+ float rb=Math::deg2rad((float)i+10);
Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*w;
Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*w;
@@ -2876,8 +2876,8 @@ void ConeTwistJointSpatialGizmo::redraw() {
for(int i=0;i<int(ts);i+=5) {
- float ra=Math::deg2rad(i);
- float rb=Math::deg2rad(i+5);
+ float ra=Math::deg2rad((float)i);
+ float rb=Math::deg2rad((float)i+5);
float c = i/720.0;
float cn = (i+5)/720.0;
Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*w*c;