diff options
Diffstat (limited to 'tools/editor')
-rw-r--r-- | tools/editor/scene_tree_dock.cpp | 2 | ||||
-rw-r--r-- | tools/editor/scene_tree_editor.cpp | 46 | ||||
-rw-r--r-- | tools/editor/scene_tree_editor.h | 2 |
3 files changed, 49 insertions, 1 deletions
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp index 9612305a0f..5124505b90 100644 --- a/tools/editor/scene_tree_dock.cpp +++ b/tools/editor/scene_tree_dock.cpp @@ -201,6 +201,7 @@ static String _get_name_num_separator() { return " "; } + void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { current_option=p_tool; @@ -519,6 +520,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { EditorNode::get_singleton()->push_item(mne.ptr()); } break; + case TOOL_ERASE: { List<Node*> remove_list = editor_selection->get_selected_node_list(); diff --git a/tools/editor/scene_tree_editor.cpp b/tools/editor/scene_tree_editor.cpp index f8ce121690..65e731dd4d 100644 --- a/tools/editor/scene_tree_editor.cpp +++ b/tools/editor/scene_tree_editor.cpp @@ -94,6 +94,29 @@ void SceneTreeEditor::_subscene_option(int p_idx) { case SCENE_MENU_CLEAR_INHERITANCE: { clear_inherit_confirm->popup_centered_minsize(); } break; + case SCENE_MENU_CLEAR_INSTANCING: { + + Node*root=EditorNode::get_singleton()->get_edited_scene(); + if (!root) + break; + + + ERR_FAIL_COND(node->get_filename()==String()); + + undo_redo->create_action("Discard Instancing"); + + undo_redo->add_do_method(node,"set_filename",""); + undo_redo->add_undo_method(node,"set_filename",node->get_filename()); + + _node_replace_owner(node,node,root); + + undo_redo->add_do_method(this,"update_tree"); + undo_redo->add_undo_method(this,"update_tree"); + + undo_redo->commit_action(); + + + } break; case SCENE_MENU_OPEN_INHERITED: { if (node && node->get_scene_inherited_state().is_valid()) { emit_signal("open",node->get_scene_inherited_state()->get_path()); @@ -108,11 +131,30 @@ void SceneTreeEditor::_subscene_option(int p_idx) { } break; + } } +void SceneTreeEditor::_node_replace_owner(Node* p_base,Node* p_node,Node* p_root) { + + if (p_base!=p_node) { + + if (p_node->get_owner()==p_base) { + + undo_redo->add_do_method(p_node,"set_owner",p_root); + undo_redo->add_undo_method(p_node,"set_owner",p_base); + } + } + + for(int i=0;i<p_node->get_child_count();i++) { + + _node_replace_owner(p_base,p_node->get_child(i),p_root); + } +} + + void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id) { TreeItem *item=p_item->cast_to<TreeItem>(); @@ -606,7 +648,7 @@ void SceneTreeEditor::_notification(int p_what) { get_tree()->connect("node_removed",this,"_node_removed"); get_tree()->connect("node_configuration_warning_changed",this,"_warning_changed"); - instance_menu->set_item_icon(3,get_icon("Load","EditorIcons")); + instance_menu->set_item_icon(5,get_icon("Load","EditorIcons")); tree->connect("item_collapsed",this,"_cell_collapsed"); inheritance_menu->set_item_icon(2,get_icon("Load","EditorIcons")); clear_inherit_confirm->connect("confirmed",this,"_subscene_option",varray(SCENE_MENU_CLEAR_INHERITANCE_CONFIRM)); @@ -1109,6 +1151,8 @@ SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open instance_menu->add_check_item(TTR("Editable Children"),SCENE_MENU_EDITABLE_CHILDREN); instance_menu->add_check_item(TTR("Load As Placeholder"),SCENE_MENU_USE_PLACEHOLDER); instance_menu->add_separator(); + instance_menu->add_item(TTR("Discard Instancing"),SCENE_MENU_CLEAR_INSTANCING); + instance_menu->add_separator(); instance_menu->add_item(TTR("Open in Editor"),SCENE_MENU_OPEN); instance_menu->connect("item_pressed",this,"_subscene_option"); add_child(instance_menu); diff --git a/tools/editor/scene_tree_editor.h b/tools/editor/scene_tree_editor.h index ae0afa32ec..e184891200 100644 --- a/tools/editor/scene_tree_editor.h +++ b/tools/editor/scene_tree_editor.h @@ -61,6 +61,7 @@ class SceneTreeEditor : public Control { SCENE_MENU_CLEAR_INHERITANCE, SCENE_MENU_OPEN_INHERITED, SCENE_MENU_CLEAR_INHERITANCE_CONFIRM, + SCENE_MENU_CLEAR_INSTANCING, }; Tree *tree; @@ -117,6 +118,7 @@ class SceneTreeEditor : public Control { void _node_visibility_changed(Node *p_node); void _subscene_option(int p_idx); + void _node_replace_owner(Node* p_base,Node* p_node,Node* p_root); void _selection_changed(); |