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Diffstat (limited to 'tools/editor/spatial_editor_gizmos.h')
-rw-r--r-- | tools/editor/spatial_editor_gizmos.h | 982 |
1 files changed, 491 insertions, 491 deletions
diff --git a/tools/editor/spatial_editor_gizmos.h b/tools/editor/spatial_editor_gizmos.h index 02f60db7f8..bc7e8ad21d 100644 --- a/tools/editor/spatial_editor_gizmos.h +++ b/tools/editor/spatial_editor_gizmos.h @@ -1,491 +1,491 @@ -/*************************************************************************/
-/* spatial_editor_gizmos.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef SPATIAL_EDITOR_GIZMOS_H
-#define SPATIAL_EDITOR_GIZMOS_H
-
-
-#include "tools/editor/plugins/spatial_editor_plugin.h"
-#include "scene/3d/light.h"
-#include "scene/3d/camera.h"
-#include "scene/3d/position_3d.h"
-#include "scene/3d/spatial_sample_player.h"
-#include "scene/3d/spatial_stream_player.h"
-#include "scene/3d/test_cube.h"
-#include "scene/3d/mesh_instance.h"
-#include "scene/3d/body_shape.h"
-#include "scene/3d/room_instance.h"
-#include "scene/3d/visibility_notifier.h"
-#include "scene/3d/portal.h"
-#include "scene/3d/ray_cast.h"
-#include "scene/3d/navigation_mesh.h"
-
-#include "scene/3d/vehicle_body.h"
-#include "scene/3d/collision_polygon.h"
-#include "scene/3d/physics_joint.h"
-
-
-class Camera;
-
-class SpatialGizmoTool : public SpatialEditorGizmo {
-
- OBJ_TYPE(SpatialGizmoTool,SpatialGizmo);
-
- struct Instance{
-
- RID instance;
- Ref<Mesh> mesh;
- RID skeleton;
- bool billboard;
- bool unscaled;
- bool can_intersect;
- bool extra_margin;
- Instance() {
-
- billboard=false;
- unscaled=false;
- can_intersect=false;
- extra_margin=false;
- }
-
- void create_instance(Spatial *p_base);
-
- };
-
- Vector<Vector3> collision_segments;
- Ref<TriangleMesh> collision_mesh;
-
- struct Handle {
- Vector3 pos;
- bool billboard;
- };
-
- Vector<Vector3> handles;
- Vector<Vector3> secondary_handles;
- bool billboard_handle;
-
- bool valid;
- Spatial *base;
- Vector<Instance> instances;
- Spatial *spatial_node;
-protected:
- void add_lines(const Vector<Vector3> &p_lines,const Ref<Material>& p_material,bool p_billboard=false);
- void add_mesh(const Ref<Mesh>& p_mesh,bool p_billboard=false,const RID& p_skeleton=RID());
- void add_collision_segments(const Vector<Vector3> &p_lines);
- void add_collision_triangles(const Ref<TriangleMesh>& p_tmesh);
- void add_unscaled_billboard(const Ref<Material>& p_material,float p_scale=1);
- void add_handles(const Vector<Vector3> &p_handles,bool p_billboard=false,bool p_secondary=false);
-
- void set_spatial_node(Spatial *p_node);
-
-public:
-
- virtual Vector3 get_handle_pos(int p_idx) const;
- virtual bool intersect_frustum(const Camera *p_camera,const Vector<Plane> &p_frustum);
- virtual bool intersect_ray(const Camera *p_camera,const Point2& p_point, Vector3& r_pos, Vector3& r_normal,int *r_gizmo_handle=NULL,bool p_sec_first=false);
-
- void clear();
- void create();
- void transform();
- //void redraw();
- void free();
-
- SpatialGizmoTool();
- ~SpatialGizmoTool();
-};
-
-
-
-class LightSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(LightSpatialGizmo,SpatialGizmoTool);
-
- Light* light;
-
-public:
-
-
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
- virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
-
- void redraw();
- LightSpatialGizmo(Light* p_light=NULL);
-
-};
-
-class CameraSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(CameraSpatialGizmo,SpatialGizmoTool);
-
- Camera* camera;
-
-public:
-
-
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
- virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
-
- void redraw();
- CameraSpatialGizmo(Camera* p_camera=NULL);
-
-};
-
-
-
-class MeshInstanceSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(MeshInstanceSpatialGizmo,SpatialGizmoTool);
-
- MeshInstance* mesh;
-
-public:
-
- void redraw();
- MeshInstanceSpatialGizmo(MeshInstance* p_mesh=NULL);
-
-};
-
-class Position3DSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(Position3DSpatialGizmo,SpatialGizmoTool);
-
- Position3D* p3d;
-
-public:
-
- void redraw();
- Position3DSpatialGizmo(Position3D* p_p3d=NULL);
-
-};
-
-class SkeletonSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(SkeletonSpatialGizmo,SpatialGizmoTool);
-
- Skeleton* skel;
-
-public:
-
- void redraw();
- SkeletonSpatialGizmo(Skeleton* p_skel=NULL);
-
-};
-
-
-
-
-class SpatialPlayerSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(SpatialPlayerSpatialGizmo,SpatialGizmoTool);
-
- SpatialPlayer* splayer;
-
-public:
-
- void redraw();
- SpatialPlayerSpatialGizmo(SpatialPlayer* p_splayer=NULL);
-
-};
-
-
-
-class TestCubeSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(TestCubeSpatialGizmo,SpatialGizmoTool);
-
- TestCube* tc;
-
-public:
- void redraw();
- TestCubeSpatialGizmo(TestCube* p_tc=NULL);
-
-};
-
-
-class RoomSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(RoomSpatialGizmo,SpatialGizmoTool);
-
-
- struct _EdgeKey {
-
- Vector3 from;
- Vector3 to;
-
- bool operator<(const _EdgeKey& p_with) const { return from==p_with.from ? to < p_with.to : from < p_with.from; }
- };
-
-
-
- Room* room;
-
-public:
-
- void redraw();
- RoomSpatialGizmo(Room* p_room=NULL);
-
-};
-
-
-class PortalSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(PortalSpatialGizmo,SpatialGizmoTool);
-
- Portal* portal;
-
-public:
-
- void redraw();
- PortalSpatialGizmo(Portal* p_portal=NULL);
-
-};
-
-
-class VisibilityNotifierGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(VisibilityNotifierGizmo ,SpatialGizmoTool);
-
-
- VisibilityNotifier* notifier;
-
-public:
-
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
- virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
-
- void redraw();
- VisibilityNotifierGizmo(VisibilityNotifier* p_notifier=NULL);
-
-};
-
-
-
-class CollisionShapeSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(CollisionShapeSpatialGizmo,SpatialGizmoTool);
-
- CollisionShape* cs;
-
-public:
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
- virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
- void redraw();
- CollisionShapeSpatialGizmo(CollisionShape* p_cs=NULL);
-
-};
-
-
-class CollisionPolygonSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(CollisionPolygonSpatialGizmo,SpatialGizmoTool);
-
- CollisionPolygon* polygon;
-
-public:
-
- void redraw();
- CollisionPolygonSpatialGizmo(CollisionPolygon* p_polygon=NULL);
-
-};
-
-
-class RayCastSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(RayCastSpatialGizmo,SpatialGizmoTool);
-
- RayCast* raycast;
-
-public:
-
- void redraw();
- RayCastSpatialGizmo(RayCast* p_raycast=NULL);
-
-};
-
-
-
-class VehicleWheelSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(VehicleWheelSpatialGizmo,SpatialGizmoTool);
-
- VehicleWheel* car_wheel;
-
-public:
-
- void redraw();
- VehicleWheelSpatialGizmo(VehicleWheel* p_car_wheel=NULL);
-
-};
-
-
-class NavigationMeshSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(NavigationMeshSpatialGizmo,SpatialGizmoTool);
-
-
- struct _EdgeKey {
-
- Vector3 from;
- Vector3 to;
-
- bool operator<(const _EdgeKey& p_with) const { return from==p_with.from ? to < p_with.to : from < p_with.from; }
- };
-
-
-
- NavigationMeshInstance* navmesh;
-
-public:
-
- void redraw();
- NavigationMeshSpatialGizmo(NavigationMeshInstance* p_navmesh=NULL);
-
-};
-
-
-class PinJointSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(PinJointSpatialGizmo,SpatialGizmoTool);
-
- PinJoint* p3d;
-
-public:
-
- void redraw();
- PinJointSpatialGizmo(PinJoint* p_p3d=NULL);
-
-};
-
-
-class HingeJointSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(HingeJointSpatialGizmo,SpatialGizmoTool);
-
- HingeJoint* p3d;
-
-public:
-
- void redraw();
- HingeJointSpatialGizmo(HingeJoint* p_p3d=NULL);
-
-};
-
-class SliderJointSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(SliderJointSpatialGizmo,SpatialGizmoTool);
-
- SliderJoint* p3d;
-
-public:
-
- void redraw();
- SliderJointSpatialGizmo(SliderJoint* p_p3d=NULL);
-
-};
-
-class ConeTwistJointSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(ConeTwistJointSpatialGizmo,SpatialGizmoTool);
-
- ConeTwistJoint* p3d;
-
-public:
-
- void redraw();
- ConeTwistJointSpatialGizmo(ConeTwistJoint* p_p3d=NULL);
-
-};
-
-
-class Generic6DOFJointSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(Generic6DOFJointSpatialGizmo,SpatialGizmoTool);
-
- Generic6DOFJoint* p3d;
-
-public:
-
- void redraw();
- Generic6DOFJointSpatialGizmo(Generic6DOFJoint* p_p3d=NULL);
-
-};
-
-
-class SpatialEditorGizmos {
-public:
-
- Ref<FixedMaterial> create_line_material(const Color& p_base_color);
- Ref<FixedMaterial> create_solid_material(const Color& p_base_color);
- Ref<FixedMaterial> handle2_material;
- Ref<FixedMaterial> handle_material;
- Ref<FixedMaterial> light_material;
- Ref<FixedMaterial> light_material_omni_icon;
- Ref<FixedMaterial> light_material_directional_icon;
- Ref<FixedMaterial> camera_material;
- Ref<FixedMaterial> skeleton_material;
- Ref<FixedMaterial> room_material;
- Ref<FixedMaterial> portal_material;
- Ref<FixedMaterial> raycast_material;
- Ref<FixedMaterial> visibility_notifier_material;
- Ref<FixedMaterial> car_wheel_material;
- Ref<FixedMaterial> joint_material;
-
- Ref<FixedMaterial> navmesh_edge_material;
- Ref<FixedMaterial> navmesh_solid_material;
- Ref<FixedMaterial> navmesh_edge_material_disabled;
- Ref<FixedMaterial> navmesh_solid_material_disabled;
-
-
- Ref<FixedMaterial> sample_player_icon;
- Ref<FixedMaterial> stream_player_icon;
- Ref<FixedMaterial> visibility_notifier_icon;
-
- Ref<FixedMaterial> shape_material;
- Ref<Texture> handle_t;
-
- Ref<Mesh> pos3d_mesh;
- static SpatialEditorGizmos *singleton;
-
- Ref<TriangleMesh> test_cube_tm;
-
-
- Ref<SpatialEditorGizmo> get_gizmo(Spatial *p_spatial);
-
- SpatialEditorGizmos();
-};
-
-#endif // SPATIAL_EDITOR_GIZMOS_H
-
+/*************************************************************************/ +/* spatial_editor_gizmos.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef SPATIAL_EDITOR_GIZMOS_H +#define SPATIAL_EDITOR_GIZMOS_H + + +#include "tools/editor/plugins/spatial_editor_plugin.h" +#include "scene/3d/light.h" +#include "scene/3d/camera.h" +#include "scene/3d/position_3d.h" +#include "scene/3d/spatial_sample_player.h" +#include "scene/3d/spatial_stream_player.h" +#include "scene/3d/test_cube.h" +#include "scene/3d/mesh_instance.h" +#include "scene/3d/body_shape.h" +#include "scene/3d/room_instance.h" +#include "scene/3d/visibility_notifier.h" +#include "scene/3d/portal.h" +#include "scene/3d/ray_cast.h" +#include "scene/3d/navigation_mesh.h" + +#include "scene/3d/vehicle_body.h" +#include "scene/3d/collision_polygon.h" +#include "scene/3d/physics_joint.h" + + +class Camera; + +class SpatialGizmoTool : public SpatialEditorGizmo { + + OBJ_TYPE(SpatialGizmoTool,SpatialGizmo); + + struct Instance{ + + RID instance; + Ref<Mesh> mesh; + RID skeleton; + bool billboard; + bool unscaled; + bool can_intersect; + bool extra_margin; + Instance() { + + billboard=false; + unscaled=false; + can_intersect=false; + extra_margin=false; + } + + void create_instance(Spatial *p_base); + + }; + + Vector<Vector3> collision_segments; + Ref<TriangleMesh> collision_mesh; + + struct Handle { + Vector3 pos; + bool billboard; + }; + + Vector<Vector3> handles; + Vector<Vector3> secondary_handles; + bool billboard_handle; + + bool valid; + Spatial *base; + Vector<Instance> instances; + Spatial *spatial_node; +protected: + void add_lines(const Vector<Vector3> &p_lines,const Ref<Material>& p_material,bool p_billboard=false); + void add_mesh(const Ref<Mesh>& p_mesh,bool p_billboard=false,const RID& p_skeleton=RID()); + void add_collision_segments(const Vector<Vector3> &p_lines); + void add_collision_triangles(const Ref<TriangleMesh>& p_tmesh); + void add_unscaled_billboard(const Ref<Material>& p_material,float p_scale=1); + void add_handles(const Vector<Vector3> &p_handles,bool p_billboard=false,bool p_secondary=false); + + void set_spatial_node(Spatial *p_node); + +public: + + virtual Vector3 get_handle_pos(int p_idx) const; + virtual bool intersect_frustum(const Camera *p_camera,const Vector<Plane> &p_frustum); + virtual bool intersect_ray(const Camera *p_camera,const Point2& p_point, Vector3& r_pos, Vector3& r_normal,int *r_gizmo_handle=NULL,bool p_sec_first=false); + + void clear(); + void create(); + void transform(); + //void redraw(); + void free(); + + SpatialGizmoTool(); + ~SpatialGizmoTool(); +}; + + + +class LightSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(LightSpatialGizmo,SpatialGizmoTool); + + Light* light; + +public: + + + virtual String get_handle_name(int p_idx) const; + virtual Variant get_handle_value(int p_idx) const; + virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point); + virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false); + + void redraw(); + LightSpatialGizmo(Light* p_light=NULL); + +}; + +class CameraSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(CameraSpatialGizmo,SpatialGizmoTool); + + Camera* camera; + +public: + + + virtual String get_handle_name(int p_idx) const; + virtual Variant get_handle_value(int p_idx) const; + virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point); + virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false); + + void redraw(); + CameraSpatialGizmo(Camera* p_camera=NULL); + +}; + + + +class MeshInstanceSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(MeshInstanceSpatialGizmo,SpatialGizmoTool); + + MeshInstance* mesh; + +public: + + void redraw(); + MeshInstanceSpatialGizmo(MeshInstance* p_mesh=NULL); + +}; + +class Position3DSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(Position3DSpatialGizmo,SpatialGizmoTool); + + Position3D* p3d; + +public: + + void redraw(); + Position3DSpatialGizmo(Position3D* p_p3d=NULL); + +}; + +class SkeletonSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(SkeletonSpatialGizmo,SpatialGizmoTool); + + Skeleton* skel; + +public: + + void redraw(); + SkeletonSpatialGizmo(Skeleton* p_skel=NULL); + +}; + + + + +class SpatialPlayerSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(SpatialPlayerSpatialGizmo,SpatialGizmoTool); + + SpatialPlayer* splayer; + +public: + + void redraw(); + SpatialPlayerSpatialGizmo(SpatialPlayer* p_splayer=NULL); + +}; + + + +class TestCubeSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(TestCubeSpatialGizmo,SpatialGizmoTool); + + TestCube* tc; + +public: + void redraw(); + TestCubeSpatialGizmo(TestCube* p_tc=NULL); + +}; + + +class RoomSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(RoomSpatialGizmo,SpatialGizmoTool); + + + struct _EdgeKey { + + Vector3 from; + Vector3 to; + + bool operator<(const _EdgeKey& p_with) const { return from==p_with.from ? to < p_with.to : from < p_with.from; } + }; + + + + Room* room; + +public: + + void redraw(); + RoomSpatialGizmo(Room* p_room=NULL); + +}; + + +class PortalSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(PortalSpatialGizmo,SpatialGizmoTool); + + Portal* portal; + +public: + + void redraw(); + PortalSpatialGizmo(Portal* p_portal=NULL); + +}; + + +class VisibilityNotifierGizmo : public SpatialGizmoTool { + + OBJ_TYPE(VisibilityNotifierGizmo ,SpatialGizmoTool); + + + VisibilityNotifier* notifier; + +public: + + virtual String get_handle_name(int p_idx) const; + virtual Variant get_handle_value(int p_idx) const; + virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point); + virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false); + + void redraw(); + VisibilityNotifierGizmo(VisibilityNotifier* p_notifier=NULL); + +}; + + + +class CollisionShapeSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(CollisionShapeSpatialGizmo,SpatialGizmoTool); + + CollisionShape* cs; + +public: + virtual String get_handle_name(int p_idx) const; + virtual Variant get_handle_value(int p_idx) const; + virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point); + virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false); + void redraw(); + CollisionShapeSpatialGizmo(CollisionShape* p_cs=NULL); + +}; + + +class CollisionPolygonSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(CollisionPolygonSpatialGizmo,SpatialGizmoTool); + + CollisionPolygon* polygon; + +public: + + void redraw(); + CollisionPolygonSpatialGizmo(CollisionPolygon* p_polygon=NULL); + +}; + + +class RayCastSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(RayCastSpatialGizmo,SpatialGizmoTool); + + RayCast* raycast; + +public: + + void redraw(); + RayCastSpatialGizmo(RayCast* p_raycast=NULL); + +}; + + + +class VehicleWheelSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(VehicleWheelSpatialGizmo,SpatialGizmoTool); + + VehicleWheel* car_wheel; + +public: + + void redraw(); + VehicleWheelSpatialGizmo(VehicleWheel* p_car_wheel=NULL); + +}; + + +class NavigationMeshSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(NavigationMeshSpatialGizmo,SpatialGizmoTool); + + + struct _EdgeKey { + + Vector3 from; + Vector3 to; + + bool operator<(const _EdgeKey& p_with) const { return from==p_with.from ? to < p_with.to : from < p_with.from; } + }; + + + + NavigationMeshInstance* navmesh; + +public: + + void redraw(); + NavigationMeshSpatialGizmo(NavigationMeshInstance* p_navmesh=NULL); + +}; + + +class PinJointSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(PinJointSpatialGizmo,SpatialGizmoTool); + + PinJoint* p3d; + +public: + + void redraw(); + PinJointSpatialGizmo(PinJoint* p_p3d=NULL); + +}; + + +class HingeJointSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(HingeJointSpatialGizmo,SpatialGizmoTool); + + HingeJoint* p3d; + +public: + + void redraw(); + HingeJointSpatialGizmo(HingeJoint* p_p3d=NULL); + +}; + +class SliderJointSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(SliderJointSpatialGizmo,SpatialGizmoTool); + + SliderJoint* p3d; + +public: + + void redraw(); + SliderJointSpatialGizmo(SliderJoint* p_p3d=NULL); + +}; + +class ConeTwistJointSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(ConeTwistJointSpatialGizmo,SpatialGizmoTool); + + ConeTwistJoint* p3d; + +public: + + void redraw(); + ConeTwistJointSpatialGizmo(ConeTwistJoint* p_p3d=NULL); + +}; + + +class Generic6DOFJointSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(Generic6DOFJointSpatialGizmo,SpatialGizmoTool); + + Generic6DOFJoint* p3d; + +public: + + void redraw(); + Generic6DOFJointSpatialGizmo(Generic6DOFJoint* p_p3d=NULL); + +}; + + +class SpatialEditorGizmos { +public: + + Ref<FixedMaterial> create_line_material(const Color& p_base_color); + Ref<FixedMaterial> create_solid_material(const Color& p_base_color); + Ref<FixedMaterial> handle2_material; + Ref<FixedMaterial> handle_material; + Ref<FixedMaterial> light_material; + Ref<FixedMaterial> light_material_omni_icon; + Ref<FixedMaterial> light_material_directional_icon; + Ref<FixedMaterial> camera_material; + Ref<FixedMaterial> skeleton_material; + Ref<FixedMaterial> room_material; + Ref<FixedMaterial> portal_material; + Ref<FixedMaterial> raycast_material; + Ref<FixedMaterial> visibility_notifier_material; + Ref<FixedMaterial> car_wheel_material; + Ref<FixedMaterial> joint_material; + + Ref<FixedMaterial> navmesh_edge_material; + Ref<FixedMaterial> navmesh_solid_material; + Ref<FixedMaterial> navmesh_edge_material_disabled; + Ref<FixedMaterial> navmesh_solid_material_disabled; + + + Ref<FixedMaterial> sample_player_icon; + Ref<FixedMaterial> stream_player_icon; + Ref<FixedMaterial> visibility_notifier_icon; + + Ref<FixedMaterial> shape_material; + Ref<Texture> handle_t; + + Ref<Mesh> pos3d_mesh; + static SpatialEditorGizmos *singleton; + + Ref<TriangleMesh> test_cube_tm; + + + Ref<SpatialEditorGizmo> get_gizmo(Spatial *p_spatial); + + SpatialEditorGizmos(); +}; + +#endif // SPATIAL_EDITOR_GIZMOS_H + |