diff options
Diffstat (limited to 'tools/editor/scene_tree_dock.h')
-rw-r--r-- | tools/editor/scene_tree_dock.h | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/tools/editor/scene_tree_dock.h b/tools/editor/scene_tree_dock.h index ac5391f3b9..b1c53d2ff9 100644 --- a/tools/editor/scene_tree_dock.h +++ b/tools/editor/scene_tree_dock.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -62,6 +62,7 @@ class SceneTreeDock : public VBoxContainer { TOOL_MOVE_DOWN, TOOL_DUPLICATE, TOOL_REPARENT, + TOOL_MULTI_EDIT, TOOL_ERASE, TOOL_BUTTON_MAX }; @@ -87,9 +88,10 @@ class SceneTreeDock : public VBoxContainer { ConfirmationDialog *delete_dialog; ReparentDialog *reparent_dialog; - FileDialog *file; + EditorFileDialog *file; EditorSubScene *import_subscene_dialog; + bool first_enter; void _create(); Node *scene_root; @@ -102,6 +104,7 @@ class SceneTreeDock : public VBoxContainer { void _load_request(const String& p_path); void _script_open_request(const Ref<Script>& p_script); + bool _cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node); void _node_selected(); void _node_renamed(); @@ -117,6 +120,7 @@ class SceneTreeDock : public VBoxContainer { void _import_subscene(); bool _validate_no_foreign(); + void _selection_changed(); void _fill_path_renames(Vector<StringName> base_path,Vector<StringName> new_base_path,Node * p_node, List<Pair<NodePath,NodePath> > *p_renames); @@ -132,6 +136,7 @@ public: void set_selected(Node *p_node, bool p_emit_selected=false); void fill_path_renames(Node* p_node, Node *p_new_parent, List<Pair<NodePath,NodePath> > *p_renames); void perform_node_renames(Node* p_base,List<Pair<NodePath,NodePath> > *p_renames, Map<Ref<Animation>, Set<int> > *r_rem_anims=NULL); + SceneTreeEditor *get_tree_editor() { return scene_tree; } SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelection *p_editor_selection,EditorData &p_editor_data); }; |