diff options
Diffstat (limited to 'tools/editor/scene_tree_dock.cpp')
-rw-r--r-- | tools/editor/scene_tree_dock.cpp | 125 |
1 files changed, 102 insertions, 23 deletions
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp index f693036bc2..84b34cf130 100644 --- a/tools/editor/scene_tree_dock.cpp +++ b/tools/editor/scene_tree_dock.cpp @@ -79,10 +79,22 @@ Node* SceneTreeDock::instance(const String& p_file) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("Ugh"); accept->set_text(String("Error loading scene from ")+p_file); - accept->popup_centered(Size2(300,70));; + accept->popup_centered(Size2(300,70)); return NULL; } + // If the scene hasn't been saved yet a cyclical dependency cannot exist. + if (edited_scene->get_filename()!="") { + + if (_cyclical_dependency_exists(edited_scene->get_filename(), instanced_scene)) { + + accept->get_ok()->set_text("Ok"); + accept->set_text(String("Cannot instance the scene '")+p_file+String("' because the current scene exists within one of its' nodes.")); + accept->popup_centered(Size2(300,90)); + return NULL; + } + } + instanced_scene->generate_instance_state(); instanced_scene->set_filename( Globals::get_singleton()->localize_path(p_file) ); @@ -100,6 +112,35 @@ Node* SceneTreeDock::instance(const String& p_file) { } +bool SceneTreeDock::_cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node) { + int childCount = p_desired_node->get_child_count(); + + if (p_desired_node->get_filename()==p_target_scene_path) { + return true; + } + + for (int i=0;i<childCount;i++) { + Node* child=p_desired_node->get_child(i); + + if(_cyclical_dependency_exists(p_target_scene_path,child)) { + return true; + } + } + + return false; +} + + +static String _get_name_num_separator() { + switch(EditorSettings::get_singleton()->get("scenetree_editor/duplicate_node_name_num_separator").operator int()) { + case 0: return ""; + case 1: return " "; + case 2: return "_"; + case 3: return "-"; + } + return " "; +} + void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { current_option=p_tool; @@ -212,17 +253,50 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { if (!_validate_no_foreign()) break; - Node * node=scene_tree->get_selected(); - ERR_FAIL_COND(!node->get_parent()); - int current_pos = node->get_index(); - int next_pos = current_pos + ((p_tool==TOOL_MOVE_DOWN)?1:-1); + bool MOVING_DOWN = (p_tool == TOOL_MOVE_DOWN); + bool MOVING_UP = !MOVING_DOWN; + + Node *common_parent = scene_tree->get_selected()->get_parent(); + List<Node*> selection = editor_selection->get_selected_node_list(); + selection.sort_custom<Node::Comparator>(); // sort by index + if (MOVING_DOWN) + selection.invert(); + + int lowest_id = common_parent->get_child_count() - 1; + int highest_id = 0; + for (List<Node*>::Element *E = selection.front(); E; E = E->next()) { + int index = E->get()->get_index(); + + if (index > highest_id) highest_id = index; + if (index < lowest_id) lowest_id = index; + + if (E->get()->get_parent() != common_parent) + common_parent = NULL; + } + + if (!common_parent || (MOVING_DOWN && highest_id >= common_parent->get_child_count() - MOVING_DOWN) || (MOVING_UP && lowest_id == 0)) + break; // one or more nodes can not be moved + + if (selection.size() == 1) editor_data->get_undo_redo().create_action("Move Node In Parent"); + if (selection.size() > 1) editor_data->get_undo_redo().create_action("Move Nodes In Parent"); + + for (int i = 0; i < selection.size(); i++) { + Node *top_node = selection[i]; + Node *bottom_node = selection[selection.size() - 1 - i]; + + ERR_FAIL_COND(!top_node->get_parent()); + ERR_FAIL_COND(!bottom_node->get_parent()); - if (next_pos< 0 || next_pos>=node->get_parent()->get_child_count()) - break; // invalid position + int top_node_pos = top_node->get_index(); + int bottom_node_pos = bottom_node->get_index(); + + int top_node_pos_next = top_node_pos + (MOVING_DOWN ? 1 : -1); + int bottom_node_pos_next = bottom_node_pos + (MOVING_DOWN ? 1 : -1); + + editor_data->get_undo_redo().add_do_method(top_node->get_parent(), "move_child", top_node, top_node_pos_next); + editor_data->get_undo_redo().add_undo_method(bottom_node->get_parent(), "move_child", bottom_node, bottom_node_pos); + } - editor_data->get_undo_redo().create_action("Move Node In Parent"); - editor_data->get_undo_redo().add_do_method(node->get_parent(),"move_child",node,next_pos); - editor_data->get_undo_redo().add_undo_method(node->get_parent(),"move_child",node,current_pos); editor_data->get_undo_redo().commit_action(); } break; @@ -285,17 +359,21 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } int num=nums.to_int(); - if (num<2) - num=2; + if (num<1) + num=1; else num++; - name=name.substr(0,name.length()-nums.length()).strip_edges(); - String attempt=name+" "+itos(num); + String nnsep = _get_name_num_separator(); + name = name.substr(0,name.length()-nums.length()).strip_edges(); + if ( name.substr(name.length()-nnsep.length(),nnsep.length()) == nnsep) { + name = name.substr(0,name.length()-nnsep.length()); + } + String attempt = (name + nnsep + itos(num)).strip_edges(); while(parent->has_node(attempt)) { num++; - attempt=name+" "+itos(num); + attempt = (name + nnsep + itos(num)).strip_edges(); } dup->set_name(attempt); @@ -393,7 +471,7 @@ void SceneTreeDock::_notification(int p_what) { switch(p_what) { - case NOTIFICATION_ENTER_SCENE: { + case NOTIFICATION_ENTER_TREE: { static const char* button_names[TOOL_BUTTON_MAX]={ "New", @@ -913,7 +991,7 @@ void SceneTreeDock::_delete_confirm() { //delete from animation for(List<Node*>::Element *E=remove_list.front();E;E=E->next()) { Node *n = E->get(); - if (!n->is_inside_scene() || !n->get_parent()) + if (!n->is_inside_tree() || !n->get_parent()) continue; fill_path_renames(n,NULL,&path_renames); @@ -924,7 +1002,7 @@ void SceneTreeDock::_delete_confirm() { //delete for read for(List<Node*>::Element *E=remove_list.front();E;E=E->next()) { Node *n = E->get(); - if (!n->is_inside_scene() || !n->get_parent()) + if (!n->is_inside_tree() || !n->get_parent()) continue; List<Node*> owned; @@ -981,14 +1059,15 @@ void SceneTreeDock::_create() { if (edited_scene) { - + // If root exists in edited scene parent = scene_tree->get_selected(); - ERR_FAIL_COND(!parent); - } else { + if( !parent ) + parent = edited_scene; + } else { + // If no root exist in edited scene parent = scene_root; ERR_FAIL_COND(!parent); - } Object *c = create_dialog->instance_selected(); @@ -1176,7 +1255,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec tb = memnew( ToolButton ); tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_INSTANCE, false)); - tb->set_tooltip("Instance a Node from scene file."); + tb->set_tooltip("Instance a scene file as a Node."); hbc_top->add_child(tb); tool_buttons[TOOL_INSTANCE]=tb; |