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-rw-r--r--tools/editor/scene_tree_dock.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp
index 5877ce1a43..c6115ba87a 100644
--- a/tools/editor/scene_tree_dock.cpp
+++ b/tools/editor/scene_tree_dock.cpp
@@ -1098,8 +1098,7 @@ void SceneTreeDock::_delete_confirm() {
return;
- if (editor->get_editor_plugin_over())
- editor->get_editor_plugin_over()->make_visible(false);
+ editor->get_editor_plugins_over()->make_visible(false);
editor_data->get_undo_redo().create_action("Remove Node(s)");
@@ -1318,6 +1317,7 @@ void SceneTreeDock::_create() {
if (n==edited_scene) {
edited_scene=newnode;
editor->set_edited_scene(newnode);
+ newnode->set_editable_instances(n->get_editable_instances());
}
//small hack to make collisionshapes and other kind of nodes to work