diff options
Diffstat (limited to 'tools/editor/scene_tree_dock.cpp')
-rw-r--r-- | tools/editor/scene_tree_dock.cpp | 86 |
1 files changed, 38 insertions, 48 deletions
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp index 9c4e641535..56f10ff7f8 100644 --- a/tools/editor/scene_tree_dock.cpp +++ b/tools/editor/scene_tree_dock.cpp @@ -227,7 +227,7 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String>& p_files,Node* editor_data->get_undo_redo().add_do_reference(instanced_scene); editor_data->get_undo_redo().add_undo_method(parent,"remove_child",instanced_scene); - String new_name = parent->validate_child_name(instanced_scene->get_name()); + String new_name = parent->validate_child_name(instanced_scene); ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger(); editor_data->get_undo_redo().add_do_method(sed,"live_debug_instance_node",edited_scene->get_path_to(parent),p_files[i],new_name); editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(edited_scene->get_path_to(parent))+"/"+new_name)); @@ -238,6 +238,34 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String>& p_files,Node* } +void SceneTreeDock::_replace_with_branch_scene(const String& p_file,Node* base) { + Ref<PackedScene> sdata = ResourceLoader::load(p_file); + if (!sdata.is_valid()) { + accept->get_ok()->set_text(TTR("Ugh")); + accept->set_text(vformat(TTR("Error loading scene from %s"),p_file)); + accept->popup_centered_minsize(); + return; + } + + Node *instanced_scene=sdata->instance(true); + if (!instanced_scene) { + accept->get_ok()->set_text(TTR("Ugh")); + accept->set_text(vformat(TTR("Error instancing scene from %s"),p_file)); + accept->popup_centered_minsize(); + return; + } + + Node *parent = base->get_parent(); + int pos = base->get_index(); + memdelete(base); + parent->add_child(instanced_scene); + parent->move_child(instanced_scene, pos); + instanced_scene->set_owner(edited_scene); + editor_selection->clear(); + editor_selection->add_node(instanced_scene); + scene_tree->set_selected(instanced_scene); +} + bool SceneTreeDock::_cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node) { int childCount = p_desired_node->get_child_count(); @@ -257,17 +285,6 @@ bool SceneTreeDock::_cyclical_dependency_exists(const String& p_target_scene_pat } -static String _get_name_num_separator() { - switch(EditorSettings::get_singleton()->get("scenetree_editor/duplicate_node_name_num_separator").operator int()) { - case 0: return ""; - case 1: return " "; - case 2: return "_"; - case 3: return "-"; - } - return " "; -} - - void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { current_option=p_tool; @@ -474,37 +491,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { if (selection.size()==1) dupsingle=dup; - String name = node->get_name(); - - String nums; - for(int i=name.length()-1;i>=0;i--) { - CharType n=name[i]; - if (n>='0' && n<='9') { - nums=String::chr(name[i])+nums; - } else { - break; - } - } - - int num=nums.to_int(); - if (num<1) - num=1; - else - num++; - - String nnsep = _get_name_num_separator(); - name = name.substr(0,name.length()-nums.length()).strip_edges(); - if ( name.substr(name.length()-nnsep.length(),nnsep.length()) == nnsep) { - name = name.substr(0,name.length()-nnsep.length()); - } - String attempt = (name + nnsep + itos(num)).strip_edges(); - - while(parent->has_node(attempt)) { - num++; - attempt = (name + nnsep + itos(num)).strip_edges(); - } - - dup->set_name(attempt); + dup->set_name(parent->validate_child_name(dup)); editor_data->get_undo_redo().add_do_method(parent,"_add_child_below_node",node, dup); for (List<Node*>::Element *F=owned.front();F;F=F->next()) { @@ -522,8 +509,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger(); - editor_data->get_undo_redo().add_do_method(sed,"live_debug_duplicate_node",edited_scene->get_path_to(node),attempt); - editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(edited_scene->get_path_to(parent))+"/"+attempt)); + editor_data->get_undo_redo().add_do_method(sed,"live_debug_duplicate_node",edited_scene->get_path_to(node),dup->get_name()); + editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(edited_scene->get_path_to(parent))+"/"+dup->get_name())); //parent->add_child(dup); //reselect.push_back(dup); @@ -1109,6 +1096,7 @@ void SceneTreeDock::_do_reparent(Node* p_new_parent,int p_position_in_parent,Vec editor_data->get_undo_redo().create_action(TTR("Reparent Node")); List<Pair<NodePath,NodePath> > path_renames; + Vector<StringName> former_names; int inc=0; @@ -1118,6 +1106,7 @@ void SceneTreeDock::_do_reparent(Node* p_new_parent,int p_position_in_parent,Vec Node *node = p_nodes[ni]; fill_path_renames(node,new_parent,&path_renames); + former_names.push_back(node->get_name()); List<Node*> owned; node->get_owned_by(node->get_owner(),&owned); @@ -1140,7 +1129,7 @@ void SceneTreeDock::_do_reparent(Node* p_new_parent,int p_position_in_parent,Vec editor_data->get_undo_redo().add_do_method(new_parent,"move_child",node,p_position_in_parent+inc); ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger(); - String new_name = new_parent->validate_child_name(node->get_name()); + String new_name = new_parent->validate_child_name(node); editor_data->get_undo_redo().add_do_method(sed,"live_debug_reparent_node",edited_scene->get_path_to(node),edited_scene->get_path_to(new_parent),new_name,-1); editor_data->get_undo_redo().add_undo_method(sed,"live_debug_reparent_node",NodePath(String(edited_scene->get_path_to(new_parent))+"/"+new_name),edited_scene->get_path_to(node->get_parent()),node->get_name(),node->get_index()); @@ -1159,6 +1148,7 @@ void SceneTreeDock::_do_reparent(Node* p_new_parent,int p_position_in_parent,Vec editor_data->get_undo_redo().add_do_method(AnimationPlayerEditor::singleton->get_key_editor(),"set_root",node); editor_data->get_undo_redo().add_undo_method(new_parent,"remove_child",node); + editor_data->get_undo_redo().add_undo_method(node,"set_name",former_names[ni]); inc++; @@ -1360,7 +1350,7 @@ void SceneTreeDock::_create() { editor_data->get_undo_redo().add_undo_method(parent,"remove_child",child); - String new_name = parent->validate_child_name(child->get_type()); + String new_name = parent->validate_child_name(child); ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger(); editor_data->get_undo_redo().add_do_method(sed,"live_debug_create_node",edited_scene->get_path_to(parent),child->get_type(),new_name); editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(edited_scene->get_path_to(parent))+"/"+new_name)); @@ -1551,7 +1541,7 @@ void SceneTreeDock::_new_scene_from(String p_file) { accept->popup_centered_minsize(); return; } - + _replace_with_branch_scene(p_file, base); } else { accept->get_ok()->set_text(TTR("I see..")); accept->set_text(TTR("Error duplicating scene to save it.")); |