diff options
Diffstat (limited to 'tools/editor/scene_tree_dock.cpp')
-rw-r--r-- | tools/editor/scene_tree_dock.cpp | 128 |
1 files changed, 96 insertions, 32 deletions
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp index 5124505b90..30ffdf6664 100644 --- a/tools/editor/scene_tree_dock.cpp +++ b/tools/editor/scene_tree_dock.cpp @@ -49,11 +49,37 @@ void SceneTreeDock::_unhandled_key_input(InputEvent p_event) { if (!p_event.key.pressed || p_event.key.echo) return; + if (ED_IS_SHORTCUT("scene_tree/add_child_node", p_event)) { + _tool_selected(TOOL_NEW); + } + else if (ED_IS_SHORTCUT("scene_tree/instance_scene", p_event)) { + _tool_selected(TOOL_INSTANCE); + } + else if (ED_IS_SHORTCUT("scene_tree/change_node_type", p_event)) { + _tool_selected(TOOL_REPLACE); + } + else if (ED_IS_SHORTCUT("scene_tree/duplicate", p_event)) { + _tool_selected(TOOL_DUPLICATE); + } + else if (ED_IS_SHORTCUT("scene_tree/add_script", p_event)) { + _tool_selected(TOOL_SCRIPT); + } + else if (ED_IS_SHORTCUT("scene_tree/move_up", p_event)) { + _tool_selected(TOOL_MOVE_UP); + } + else if (ED_IS_SHORTCUT("scene_tree/move_down", p_event)) { + _tool_selected(TOOL_MOVE_DOWN); + } + else if (ED_IS_SHORTCUT("scene_tree/reparent", p_event)) { + _tool_selected(TOOL_REPARENT); + } + else if (ED_IS_SHORTCUT("scene_tree/merge_from_scene", p_event)) { + _tool_selected(TOOL_MERGE_FROM_SCENE); + } + else if (ED_IS_SHORTCUT("scene_tree/save_branch_as_scene", p_event)) { + _tool_selected(TOOL_NEW_SCENE_FROM); + } switch(sc) { - case KEY_MASK_CMD|KEY_A: { _tool_selected(TOOL_NEW); } break; - case KEY_MASK_CMD|KEY_D: { _tool_selected(TOOL_DUPLICATE); } break; - case KEY_MASK_CMD|KEY_UP: { _tool_selected(TOOL_MOVE_UP); } break; - case KEY_MASK_CMD|KEY_DOWN: { _tool_selected(TOOL_MOVE_DOWN); } break; case KEY_MASK_SHIFT|KEY_DELETE: { _tool_selected(TOOL_ERASE, true); } break; case KEY_DELETE: { _tool_selected(TOOL_ERASE); } break; } @@ -1362,6 +1388,13 @@ void SceneTreeDock::_create() { } String newname=n->get_name(); + + List<Node*> to_erase; + for(int i=0;i<n->get_child_count();i++) { + if (n->get_child(i)->get_owner()==NULL && n->is_owned_by_parent()) { + to_erase.push_back(n->get_child(i)); + } + } n->replace_by(newnode,true); if (n==edited_scene) { @@ -1382,6 +1415,11 @@ void SceneTreeDock::_create() { memdelete(n); + while(to_erase.front()) { + memdelete(to_erase.front()->get()); + to_erase.pop_front(); + } + } @@ -1512,12 +1550,18 @@ static bool _has_visible_children(Node* p_node) { } + static Node* _find_last_visible(Node*p_node) { Node*last=NULL; - for(int i=0;i<p_node->get_child_count();i++) { - if (_is_node_visible(p_node->get_child(i))) { - last=p_node->get_child(i); + + bool collapsed = p_node->has_meta("_editor_collapsed") ? (bool)p_node->get_meta("_editor_collapsed") : false; + + if (!collapsed) { + for(int i=0;i<p_node->get_child_count();i++) { + if (_is_node_visible(p_node->get_child(i))) { + last=p_node->get_child(i); + } } } @@ -1588,18 +1632,27 @@ void SceneTreeDock::_normalize_drop(Node*& to_node, int &to_pos,int p_type) { Node* lower_sibling=NULL; - for(int i=to_node->get_index()+1;i<to_node->get_parent()->get_child_count();i++) { - Node *c =to_node->get_parent()->get_child(i); - if (_is_node_visible(c)) { - lower_sibling=c; + + + if (_has_visible_children(to_node) ) { + to_pos=0; + } else { + + + for(int i=to_node->get_index()+1;i<to_node->get_parent()->get_child_count();i++) { + Node *c =to_node->get_parent()->get_child(i); + if (_is_node_visible(c)) { + lower_sibling=c; + break; + } + } + + if (lower_sibling) { + to_pos=lower_sibling->get_index(); } - } - if (lower_sibling) { - to_pos=lower_sibling->get_index(); + to_node=to_node->get_parent(); } - - to_node=to_node->get_parent(); #if 0 //quite complicated, look for next visible in tree upper_sibling=_find_last_visible(upper_sibling); @@ -1660,13 +1713,11 @@ void SceneTreeDock::_nodes_dragged(Array p_nodes,NodePath p_to,int p_type) { } void SceneTreeDock::_tree_rmb(const Vector2& p_menu_pos) { - - if (!EditorNode::get_singleton()->get_edited_scene()) { menu->clear(); - menu->add_icon_item(get_icon("Add","EditorIcons"),TTR("New Scene Root"),TOOL_NEW,KEY_MASK_CMD|KEY_A); - menu->add_icon_item(get_icon("Instance","EditorIcons"),TTR("Inherit Scene"),TOOL_INSTANCE); + menu->add_icon_shortcut(get_icon("Add","EditorIcons"), ED_GET_SHORTCUT("scene_tree/add_child_node"), TOOL_NEW); + menu->add_icon_shortcut(get_icon("Instance","EditorIcons"), ED_GET_SHORTCUT("scene_tree/instance_scene"), TOOL_INSTANCE); menu->set_size(Size2(1,1)); menu->set_pos(p_menu_pos); @@ -1683,31 +1734,31 @@ void SceneTreeDock::_tree_rmb(const Vector2& p_menu_pos) { if (selection.size()==1) { - menu->add_icon_item(get_icon("Add","EditorIcons"),TTR("Add Child Node"),TOOL_NEW,KEY_MASK_CMD|KEY_A); - menu->add_icon_item(get_icon("Instance","EditorIcons"),TTR("Instance Child Scene"),TOOL_INSTANCE); + menu->add_icon_shortcut(get_icon("Add","EditorIcons"), ED_GET_SHORTCUT("scene_tree/add_child_node"), TOOL_NEW); + menu->add_icon_shortcut(get_icon("Instance","EditorIcons"), ED_GET_SHORTCUT("scene_tree/instance_scene"), TOOL_INSTANCE); menu->add_separator(); - menu->add_icon_item(get_icon("Reload","EditorIcons"),TTR("Change Type"),TOOL_REPLACE); + menu->add_icon_shortcut(get_icon("Reload","EditorIcons"),ED_GET_SHORTCUT("scene_tree/change_node_type"), TOOL_REPLACE); //menu->add_separator(); moved to their own dock //menu->add_icon_item(get_icon("Groups","EditorIcons"),TTR("Edit Groups"),TOOL_GROUP); //menu->add_icon_item(get_icon("Connect","EditorIcons"),TTR("Edit Connections"),TOOL_CONNECT); menu->add_separator(); - menu->add_icon_item(get_icon("Script","EditorIcons"),TTR("Add Script"),TOOL_SCRIPT); + menu->add_icon_shortcut(get_icon("Script","EditorIcons"),ED_GET_SHORTCUT("scene_tree/add_script"), TOOL_SCRIPT); menu->add_separator(); } - menu->add_icon_item(get_icon("Up","EditorIcons"),TTR("Move Up"),TOOL_MOVE_UP,KEY_MASK_CMD|KEY_UP); - menu->add_icon_item(get_icon("Down","EditorIcons"),TTR("Move Down"),TOOL_MOVE_DOWN,KEY_MASK_CMD|KEY_DOWN); - menu->add_icon_item(get_icon("Duplicate","EditorIcons"),TTR("Duplicate"),TOOL_DUPLICATE,KEY_MASK_CMD|KEY_D); - menu->add_icon_item(get_icon("Reparent","EditorIcons"),TTR("Reparent"),TOOL_REPARENT); + menu->add_icon_shortcut(get_icon("Up","EditorIcons"),ED_GET_SHORTCUT("scene_tree/move_up"), TOOL_MOVE_UP); + menu->add_icon_shortcut(get_icon("Down","EditorIcons"),ED_GET_SHORTCUT("scene_tree/move_down"), TOOL_MOVE_DOWN); + menu->add_icon_shortcut(get_icon("Duplicate","EditorIcons"),ED_GET_SHORTCUT("scene_tree/duplicate"), TOOL_DUPLICATE); + menu->add_icon_shortcut(get_icon("Reparent","EditorIcons"),ED_GET_SHORTCUT("scene_tree/reparent"), TOOL_REPARENT); if (selection.size()==1) { menu->add_separator(); - menu->add_icon_item(get_icon("Blend","EditorIcons"),TTR("Merge From Scene"),TOOL_MERGE_FROM_SCENE); - menu->add_icon_item(get_icon("Save","EditorIcons"),TTR("Save Branch as Scene"),TOOL_NEW_SCENE_FROM); + menu->add_icon_shortcut(get_icon("Blend","EditorIcons"),ED_GET_SHORTCUT("scene_tree/merge_from_scene"), TOOL_MERGE_FROM_SCENE); + menu->add_icon_shortcut(get_icon("Save","EditorIcons"),ED_GET_SHORTCUT("scene_tree/save_branch_as_scene"), TOOL_NEW_SCENE_FROM); } menu->add_separator(); - menu->add_icon_item(get_icon("Remove","EditorIcons"),TTR("Delete Node(s)"),TOOL_ERASE,KEY_DELETE); + menu->add_icon_item(get_icon("Remove","EditorIcons"),TTR("Delete Node(s)"), TOOL_ERASE, KEY_DELETE); menu->set_size(Size2(1,1)); menu->set_pos(p_menu_pos); @@ -1774,15 +1825,28 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec HBoxContainer *filter_hbc = memnew( HBoxContainer ); ToolButton *tb; + ED_SHORTCUT("scene_tree/add_child_node",TTR("Add Child Node"), KEY_MASK_CMD|KEY_A); + ED_SHORTCUT("scene_tree/instance_scene",TTR("Instance Child Scene")); + ED_SHORTCUT("scene_tree/change_node_type", TTR("Change Type")); + ED_SHORTCUT("scene_tree/add_script", TTR("Add Script")); + ED_SHORTCUT("scene_tree/move_up", TTR("Move Up"), KEY_MASK_CMD | KEY_UP); + ED_SHORTCUT("scene_tree/move_down", TTR("Move Down"), KEY_MASK_CMD | KEY_DOWN); + ED_SHORTCUT("scene_tree/duplicate", TTR("Duplicate"),KEY_MASK_CMD | KEY_D); + ED_SHORTCUT("scene_tree/reparent", TTR("Reparent")); + ED_SHORTCUT("scene_tree/merge_from_scene", TTR("Merge From Scene")); + ED_SHORTCUT("scene_tree/save_branch_as_scene", TTR("Save Branch as Scene")); + tb = memnew( ToolButton ); tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_NEW, false)); - tb->set_tooltip(TTR("Add/Create a New Node")+"\n("+keycode_get_string(KEY_MASK_CMD|KEY_A)+")"); + tb->set_tooltip(TTR("Add/Create a New Node")); + tb->set_shortcut(ED_GET_SHORTCUT("scene_tree/add_child_node")); filter_hbc->add_child(tb); button_add=tb; tb = memnew( ToolButton ); tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_INSTANCE, false)); tb->set_tooltip(TTR("Instance a scene file as a Node. Creates an inherited scene if no root node exists.")); + tb->set_shortcut(ED_GET_SHORTCUT("scene_tree/instance_scene")); filter_hbc->add_child(tb); button_instance=tb; |