diff options
Diffstat (limited to 'tools/editor/scene_tree_dock.cpp')
-rw-r--r-- | tools/editor/scene_tree_dock.cpp | 35 |
1 files changed, 33 insertions, 2 deletions
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp index cff3913579..2012d96664 100644 --- a/tools/editor/scene_tree_dock.cpp +++ b/tools/editor/scene_tree_dock.cpp @@ -79,10 +79,22 @@ Node* SceneTreeDock::instance(const String& p_file) { //accept->get_cancel()->hide(); accept->get_ok()->set_text("Ugh"); accept->set_text(String("Error loading scene from ")+p_file); - accept->popup_centered(Size2(300,70));; + accept->popup_centered(Size2(300,70)); return NULL; } + // If the scene hasn't been saved yet a cyclical dependency cannot exist. + if (edited_scene->get_filename()!="") { + + if (_cyclical_dependency_exists(edited_scene->get_filename(), instanced_scene)) { + + accept->get_ok()->set_text("Ok"); + accept->set_text(String("Cannot instance the scene '")+p_file+String("' because the current scene exists within one of its' nodes.")); + accept->popup_centered(Size2(300,90)); + return NULL; + } + } + instanced_scene->generate_instance_state(); instanced_scene->set_filename( Globals::get_singleton()->localize_path(p_file) ); @@ -100,6 +112,25 @@ Node* SceneTreeDock::instance(const String& p_file) { } +bool SceneTreeDock::_cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node) { + int childCount = p_desired_node->get_child_count(); + + if (p_desired_node->get_filename()==p_target_scene_path) { + return true; + } + + for (int i=0;i<childCount;i++) { + Node* child=p_desired_node->get_child(i); + + if(_cyclical_dependency_exists(p_target_scene_path,child)) { + return true; + } + } + + return false; +} + + static String _get_name_num_separator() { switch(EditorSettings::get_singleton()->get("scenetree_editor/duplicate_node_name_num_separator").operator int()) { case 0: return ""; @@ -1223,7 +1254,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec tb = memnew( ToolButton ); tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_INSTANCE, false)); - tb->set_tooltip("Instance a Node from scene file."); + tb->set_tooltip("Instance a scene file as a Node."); hbc_top->add_child(tb); tool_buttons[TOOL_INSTANCE]=tb; |