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-rw-r--r--tools/editor/scene_tree_dock.cpp328
1 files changed, 234 insertions, 94 deletions
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp
index 3e36a30361..506dfd3889 100644
--- a/tools/editor/scene_tree_dock.cpp
+++ b/tools/editor/scene_tree_dock.cpp
@@ -33,29 +33,76 @@
#include "scene/resources/packed_scene.h"
#include "editor_settings.h"
#include "tools/editor/plugins/canvas_item_editor_plugin.h"
+#include "tools/editor/plugins/spatial_editor_plugin.h"
#include "script_editor_debugger.h"
#include "tools/editor/plugins/script_editor_plugin.h"
#include "core/io/resource_saver.h"
#include "multi_node_edit.h"
#include "tools/editor/plugins/animation_player_editor_plugin.h"
#include "animation_editor.h"
+#include "scene/main/viewport.h"
+void SceneTreeDock::_nodes_drag_begin() {
+ if (restore_script_editor_on_drag) {
+ EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
+ restore_script_editor_on_drag=false;
+ }
+
+}
+
+void SceneTreeDock::_input(InputEvent p_event) {
+
+ if (p_event.type==InputEvent::MOUSE_BUTTON && !p_event.mouse_button.pressed && p_event.mouse_button.button_index==BUTTON_LEFT) {
+ restore_script_editor_on_drag=false; //lost chance
+ }
+}
+
void SceneTreeDock::_unhandled_key_input(InputEvent p_event) {
- uint32_t sc = p_event.key.get_scancode_with_modifiers();
+ if (get_viewport()->get_modal_stack_top())
+ return; //ignore because of modal window
+
if (!p_event.key.pressed || p_event.key.echo)
return;
- switch(sc) {
- case KEY_MASK_CMD|KEY_A: { _tool_selected(TOOL_NEW); } break;
- case KEY_MASK_CMD|KEY_D: { _tool_selected(TOOL_DUPLICATE); } break;
- case KEY_MASK_CMD|KEY_UP: { _tool_selected(TOOL_MOVE_UP); } break;
- case KEY_MASK_CMD|KEY_DOWN: { _tool_selected(TOOL_MOVE_DOWN); } break;
- case KEY_MASK_SHIFT|KEY_DELETE: { _tool_selected(TOOL_ERASE, true); } break;
- case KEY_DELETE: { _tool_selected(TOOL_ERASE); } break;
+ if (ED_IS_SHORTCUT("scene_tree/add_child_node", p_event)) {
+ _tool_selected(TOOL_NEW);
+ }
+ else if (ED_IS_SHORTCUT("scene_tree/instance_scene", p_event)) {
+ _tool_selected(TOOL_INSTANCE);
+ }
+ else if (ED_IS_SHORTCUT("scene_tree/change_node_type", p_event)) {
+ _tool_selected(TOOL_REPLACE);
+ }
+ else if (ED_IS_SHORTCUT("scene_tree/duplicate", p_event)) {
+ _tool_selected(TOOL_DUPLICATE);
+ }
+ else if (ED_IS_SHORTCUT("scene_tree/add_script", p_event)) {
+ _tool_selected(TOOL_SCRIPT);
+ }
+ else if (ED_IS_SHORTCUT("scene_tree/move_up", p_event)) {
+ _tool_selected(TOOL_MOVE_UP);
+ }
+ else if (ED_IS_SHORTCUT("scene_tree/move_down", p_event)) {
+ _tool_selected(TOOL_MOVE_DOWN);
+ }
+ else if (ED_IS_SHORTCUT("scene_tree/reparent", p_event)) {
+ _tool_selected(TOOL_REPARENT);
+ }
+ else if (ED_IS_SHORTCUT("scene_tree/merge_from_scene", p_event)) {
+ _tool_selected(TOOL_MERGE_FROM_SCENE);
+ }
+ else if (ED_IS_SHORTCUT("scene_tree/save_branch_as_scene", p_event)) {
+ _tool_selected(TOOL_NEW_SCENE_FROM);
+ }
+ else if (ED_IS_SHORTCUT("scene_tree/delete_no_confirm", p_event)) {
+ _tool_selected(TOOL_ERASE, true);
+ }
+ else if (ED_IS_SHORTCUT("scene_tree/delete", p_event)) {
+ _tool_selected(TOOL_ERASE);
}
}
@@ -76,11 +123,30 @@ void SceneTreeDock::instance(const String& p_file) {
Vector<String> scenes;
scenes.push_back(p_file);
- instance_scenes(scenes,parent,-1);
+ _perform_instance_scenes(scenes,parent,-1);
+
+}
+
+void SceneTreeDock::instance_scenes(const Vector<String>& p_files, Node *p_parent) {
+
+ Node *parent = p_parent;
+ if (!parent) {
+ parent = scene_tree->get_selected();
+ }
+
+ if (!parent || !edited_scene) {
+
+ accept->get_ok()->set_text(TTR("OK"));
+ accept->set_text(TTR("No parent to instance the scenes at."));
+ accept->popup_centered_minsize();
+ return;
+ };
+
+ _perform_instance_scenes(p_files, parent, -1);
}
-void SceneTreeDock::instance_scenes(const Vector<String>& p_files,Node* parent,int p_pos) {
+void SceneTreeDock::_perform_instance_scenes(const Vector<String>& p_files,Node* parent,int p_pos) {
@@ -201,6 +267,7 @@ static String _get_name_num_separator() {
return " ";
}
+
void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
current_option=p_tool;
@@ -212,7 +279,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
//if (!_validate_no_foreign())
// break;
- create_dialog->popup_centered_ratio();
+ create_dialog->popup(true);
} break;
case TOOL_INSTANCE: {
@@ -250,7 +317,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_REPLACE: {
- create_dialog->popup_centered_ratio();
+ create_dialog->popup(false);
} break;
case TOOL_CONNECT: {
@@ -260,8 +327,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
//if (!_validate_no_foreign())
// break;
- connect_dialog->popup_centered_ratio();
- connect_dialog->set_node(current);
+ //connect_dialog->popup_centered_ratio();
+ //connect_dialog->set_node(current);
} break;
case TOOL_GROUP: {
@@ -271,8 +338,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
break;
//if (!_validate_no_foreign())
// break;
- groups_editor->set_current(current);
- groups_editor->popup_centered_ratio();
+ //groups_editor->set_current(current);
+ //groups_editor->popup_centered_ratio();
} break;
case TOOL_SCRIPT: {
@@ -351,11 +418,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
ERR_FAIL_COND(!top_node->get_parent());
ERR_FAIL_COND(!bottom_node->get_parent());
- int top_node_pos = top_node->get_index();
int bottom_node_pos = bottom_node->get_index();
-
- int top_node_pos_next = top_node_pos + (MOVING_DOWN ? 1 : -1);
- int bottom_node_pos_next = bottom_node_pos + (MOVING_DOWN ? 1 : -1);
+ int top_node_pos_next = top_node->get_index() + (MOVING_DOWN ? 1 : -1);
editor_data->get_undo_redo().add_do_method(top_node->get_parent(), "move_child", top_node, top_node_pos_next);
editor_data->get_undo_redo().add_undo_method(bottom_node->get_parent(), "move_child", bottom_node, bottom_node_pos);
@@ -519,6 +583,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
EditorNode::get_singleton()->push_item(mne.ptr());
} break;
+
case TOOL_ERASE: {
List<Node*> remove_list = editor_selection->get_selected_node_list();
@@ -619,6 +684,8 @@ void SceneTreeDock::_notification(int p_what) {
}
button_add->set_icon(get_icon("Add","EditorIcons"));
button_instance->set_icon(get_icon("Instance","EditorIcons"));
+ button_create_script->set_icon(get_icon("Script","EditorIcons"));
+
filter_icon->set_texture(get_icon("Zoom","EditorIcons"));
@@ -650,7 +717,13 @@ void SceneTreeDock::_node_selected() {
return;
}
+ if (ScriptEditor::get_singleton()->is_visible()) {
+ restore_script_editor_on_drag=true;
+ }
+
editor->push_item(node);
+
+
}
void SceneTreeDock::_node_renamed() {
@@ -1037,6 +1110,8 @@ void SceneTreeDock::_do_reparent(Node* p_new_parent,int p_position_in_parent,Vec
List<Pair<NodePath,NodePath> > path_renames;
+ int inc=0;
+
for(int ni=0;ni<p_nodes.size();ni++) {
//no undo for now, sorry
@@ -1053,12 +1128,16 @@ void SceneTreeDock::_do_reparent(Node* p_new_parent,int p_position_in_parent,Vec
}
+ if (new_parent==node->get_parent() && node->get_index() < p_position_in_parent+ni) {
+ //if child will generate a gap when moved, adjust
+ inc--;
+ }
editor_data->get_undo_redo().add_do_method(node->get_parent(),"remove_child",node);
editor_data->get_undo_redo().add_do_method(new_parent,"add_child",node);
if (p_position_in_parent>=0)
- editor_data->get_undo_redo().add_do_method(new_parent,"move_child",node,p_position_in_parent+ni);
+ editor_data->get_undo_redo().add_do_method(new_parent,"move_child",node,p_position_in_parent+inc);
ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
String new_name = new_parent->validate_child_name(node->get_name());
@@ -1070,17 +1149,8 @@ void SceneTreeDock::_do_reparent(Node* p_new_parent,int p_position_in_parent,Vec
editor_data->get_undo_redo().add_do_method(node,"set_global_transform",node->cast_to<Node2D>()->get_global_transform());
if (node->cast_to<Spatial>())
editor_data->get_undo_redo().add_do_method(node,"set_global_transform",node->cast_to<Spatial>()->get_global_transform());
- if (node->cast_to<Control>()) {
- bool can_do_it=false;
- Control *c=node->cast_to<Control>();
- if (c->get_parent()->cast_to<Container>())
- can_do_it=false;
- for(int i=0;i<4;i++) {
- if (c->get_anchor(Margin(i))!=ANCHOR_BEGIN)
- can_do_it=false;
- }
+ if (node->cast_to<Control>())
editor_data->get_undo_redo().add_do_method(node,"set_global_pos",node->cast_to<Control>()->get_global_pos());
- }
}
editor_data->get_undo_redo().add_do_method(this,"_set_owners",edited_scene,owners);
@@ -1090,6 +1160,8 @@ void SceneTreeDock::_do_reparent(Node* p_new_parent,int p_position_in_parent,Vec
editor_data->get_undo_redo().add_undo_method(new_parent,"remove_child",node);
+ inc++;
+
}
//add and move in a second step.. (so old order is preserved)
@@ -1121,17 +1193,8 @@ void SceneTreeDock::_do_reparent(Node* p_new_parent,int p_position_in_parent,Vec
editor_data->get_undo_redo().add_undo_method(node,"set_transform",node->cast_to<Node2D>()->get_transform());
if (node->cast_to<Spatial>())
editor_data->get_undo_redo().add_undo_method(node,"set_transform",node->cast_to<Spatial>()->get_transform());
- if (node->cast_to<Control>()) {
- bool can_do_it=false;
- Control *c=node->cast_to<Control>();
- if (c->get_parent()->cast_to<Container>())
- can_do_it=false;
- for(int i=0;i<4;i++) {
- if (c->get_anchor(Margin(i))!=ANCHOR_BEGIN)
- can_do_it=false;
- }
+ if (node->cast_to<Control>())
editor_data->get_undo_redo().add_undo_method(node,"set_pos",node->cast_to<Control>()->get_pos());
- }
}
@@ -1242,11 +1305,18 @@ void SceneTreeDock::_delete_confirm() {
void SceneTreeDock::_selection_changed() {
- if (EditorNode::get_singleton()->get_editor_selection()->get_selection().size()>1) {
+ int selection_size = EditorNode::get_singleton()->get_editor_selection()->get_selection().size();
+ if (selection_size>1) {
//automatically turn on multi-edit
_tool_selected(TOOL_MULTI_EDIT);
}
+ if (selection_size==1 && EditorNode::get_singleton()->get_editor_selection()->get_selection().front()->key()->get_script().is_null()) {
+ button_create_script->show();
+ } else {
+ button_create_script->hide();
+ }
+
//tool_buttons[TOOL_MULTI_EDIT]->set_disabled(EditorNode::get_singleton()->get_editor_selection()->get_selection().size()<2);
}
@@ -1360,6 +1430,13 @@ void SceneTreeDock::_create() {
}
String newname=n->get_name();
+
+ List<Node*> to_erase;
+ for(int i=0;i<n->get_child_count();i++) {
+ if (n->get_child(i)->get_owner()==NULL && n->is_owned_by_parent()) {
+ to_erase.push_back(n->get_child(i));
+ }
+ }
n->replace_by(newnode,true);
if (n==edited_scene) {
@@ -1380,6 +1457,11 @@ void SceneTreeDock::_create() {
memdelete(n);
+ while(to_erase.front()) {
+ memdelete(to_erase.front()->get());
+ to_erase.pop_front();
+ }
+
}
@@ -1458,8 +1540,8 @@ void SceneTreeDock::_new_scene_from(String p_file) {
int flg=0;
if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
flg|=ResourceSaver::FLAG_COMPRESS;
- if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
- flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
+ //if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
+ // flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
err = ResourceSaver::save(p_file,sdata,flg);
@@ -1499,7 +1581,7 @@ static bool _has_visible_children(Node* p_node) {
for(int i=0;i<p_node->get_child_count();i++) {
Node* child = p_node->get_child(i);
- if (!_is_node_visible(p_node))
+ if (!_is_node_visible(child))
continue;
return true;
@@ -1510,12 +1592,18 @@ static bool _has_visible_children(Node* p_node) {
}
-static Node* _find_last_visible(Node*p_node) {
- Node*last=NULL;
- for(int i=0;i<p_node->get_child_count();i++) {
- if (_is_node_visible(p_node->get_child(i))) {
- last=p_node->get_child(i);
+static Node* _find_last_visible(Node* p_node) {
+
+ Node* last=NULL;
+
+ bool collapsed = p_node->has_meta("_editor_collapsed") ? (bool)p_node->get_meta("_editor_collapsed") : false;
+
+ if (!collapsed) {
+ for(int i=0;i<p_node->get_child_count();i++) {
+ if (_is_node_visible(p_node->get_child(i))) {
+ last=p_node->get_child(i);
+ }
}
}
@@ -1533,18 +1621,16 @@ static Node* _find_last_visible(Node*p_node) {
}
-void SceneTreeDock::_normalize_drop(Node*& to_node, int &to_pos,int p_type) {
+void SceneTreeDock::_normalize_drop(Node*& to_node, int &to_pos, int p_type) {
to_pos=-1;
- if (p_type==1 && to_node==EditorNode::get_singleton()->get_edited_scene()) {
- //if at lower sibling of root node
- to_pos=0; //just insert at begining of root node
- } else if (p_type==-1) {
+ if (p_type==-1) {
//drop at above selected node
if (to_node==EditorNode::get_singleton()->get_edited_scene()) {
to_node=NULL;
- ERR_FAIL_COND(to_node==EditorNode::get_singleton()->get_edited_scene());
+ ERR_EXPLAIN("Cannot perform drop above the root node!");
+ ERR_FAIL();
}
Node* upper_sibling=NULL;
@@ -1574,30 +1660,42 @@ void SceneTreeDock::_normalize_drop(Node*& to_node, int &to_pos,int p_type) {
//just insert over this node because nothing is above at the same level
to_pos=to_node->get_index();
to_node=to_node->get_parent();
+
}
} else if (p_type==1) {
//drop at below selected node
if (to_node==EditorNode::get_singleton()->get_edited_scene()) {
- to_node=NULL;
- ERR_FAIL_COND(to_node==EditorNode::get_singleton()->get_edited_scene());
+ //if at lower sibling of root node
+ to_pos=0; //just insert at begining of root node
+ return;
}
Node* lower_sibling=NULL;
- for(int i=to_node->get_index()+1;i<to_node->get_parent()->get_child_count();i++) {
- Node *c =to_node->get_parent()->get_child(i);
- if (_is_node_visible(c)) {
- lower_sibling=c;
+
+
+ if (_has_visible_children(to_node) ) {
+ to_pos=0;
+ } else {
+
+
+ for(int i=to_node->get_index()+1;i<to_node->get_parent()->get_child_count();i++) {
+ Node *c =to_node->get_parent()->get_child(i);
+ if (_is_node_visible(c)) {
+ lower_sibling=c;
+ break;
+ }
+ }
+ if (lower_sibling) {
+ to_pos=lower_sibling->get_index();
}
- }
- if (lower_sibling) {
- to_pos=lower_sibling->get_index();
- }
+ to_node=to_node->get_parent();
- to_node=to_node->get_parent();
+
+ }
#if 0
//quite complicated, look for next visible in tree
upper_sibling=_find_last_visible(upper_sibling);
@@ -1630,7 +1728,7 @@ void SceneTreeDock::_files_dropped(Vector<String> p_files,NodePath p_to,int p_ty
int to_pos=-1;
_normalize_drop(node,to_pos,p_type);
- instance_scenes(p_files,node,to_pos);
+ _perform_instance_scenes(p_files,node,to_pos);
}
void SceneTreeDock::_nodes_dragged(Array p_nodes,NodePath p_to,int p_type) {
@@ -1658,13 +1756,11 @@ void SceneTreeDock::_nodes_dragged(Array p_nodes,NodePath p_to,int p_type) {
}
void SceneTreeDock::_tree_rmb(const Vector2& p_menu_pos) {
-
-
if (!EditorNode::get_singleton()->get_edited_scene()) {
menu->clear();
- menu->add_item(TTR("New Scene Root"),TOOL_NEW,KEY_MASK_CMD|KEY_A);
- menu->add_item(TTR("Inherit Scene"),TOOL_INSTANCE);
+ menu->add_icon_shortcut(get_icon("Add","EditorIcons"), ED_GET_SHORTCUT("scene_tree/add_child_node"), TOOL_NEW);
+ menu->add_icon_shortcut(get_icon("Instance","EditorIcons"), ED_GET_SHORTCUT("scene_tree/instance_scene"), TOOL_INSTANCE);
menu->set_size(Size2(1,1));
menu->set_pos(p_menu_pos);
@@ -1681,31 +1777,31 @@ void SceneTreeDock::_tree_rmb(const Vector2& p_menu_pos) {
if (selection.size()==1) {
- menu->add_item(TTR("Add Child Node"),TOOL_NEW,KEY_MASK_CMD|KEY_A);
- menu->add_item(TTR("Instance Child Scene"),TOOL_INSTANCE);
+ menu->add_icon_shortcut(get_icon("Add","EditorIcons"), ED_GET_SHORTCUT("scene_tree/add_child_node"), TOOL_NEW);
+ menu->add_icon_shortcut(get_icon("Instance","EditorIcons"), ED_GET_SHORTCUT("scene_tree/instance_scene"), TOOL_INSTANCE);
menu->add_separator();
- menu->add_item(TTR("Change Type"),TOOL_REPLACE);
+ menu->add_icon_shortcut(get_icon("Reload","EditorIcons"),ED_GET_SHORTCUT("scene_tree/change_node_type"), TOOL_REPLACE);
+ //menu->add_separator(); moved to their own dock
+ //menu->add_icon_item(get_icon("Groups","EditorIcons"),TTR("Edit Groups"),TOOL_GROUP);
+ //menu->add_icon_item(get_icon("Connect","EditorIcons"),TTR("Edit Connections"),TOOL_CONNECT);
menu->add_separator();
- menu->add_item(TTR("Edit Groups"),TOOL_GROUP);
- menu->add_item(TTR("Edit Connections"),TOOL_CONNECT);
- menu->add_separator();
- menu->add_item(TTR("Add Script"),TOOL_SCRIPT);
+ menu->add_icon_shortcut(get_icon("Script","EditorIcons"),ED_GET_SHORTCUT("scene_tree/add_script"), TOOL_SCRIPT);
menu->add_separator();
}
- menu->add_item(TTR("Move Up"),TOOL_MOVE_UP,KEY_MASK_CMD|KEY_UP);
- menu->add_item(TTR("Move Down"),TOOL_MOVE_DOWN,KEY_MASK_CMD|KEY_DOWN);
- menu->add_item(TTR("Duplicate"),TOOL_DUPLICATE,KEY_MASK_CMD|KEY_D);
- menu->add_item(TTR("Reparent"),TOOL_REPARENT);
+ menu->add_icon_shortcut(get_icon("Up","EditorIcons"),ED_GET_SHORTCUT("scene_tree/move_up"), TOOL_MOVE_UP);
+ menu->add_icon_shortcut(get_icon("Down","EditorIcons"),ED_GET_SHORTCUT("scene_tree/move_down"), TOOL_MOVE_DOWN);
+ menu->add_icon_shortcut(get_icon("Duplicate","EditorIcons"),ED_GET_SHORTCUT("scene_tree/duplicate"), TOOL_DUPLICATE);
+ menu->add_icon_shortcut(get_icon("Reparent","EditorIcons"),ED_GET_SHORTCUT("scene_tree/reparent"), TOOL_REPARENT);
if (selection.size()==1) {
menu->add_separator();
- menu->add_item(TTR("Merge From Scene"),TOOL_MERGE_FROM_SCENE);
- menu->add_item(TTR("Save Branch as Scene"),TOOL_NEW_SCENE_FROM);
+ menu->add_icon_shortcut(get_icon("Blend","EditorIcons"),ED_GET_SHORTCUT("scene_tree/merge_from_scene"), TOOL_MERGE_FROM_SCENE);
+ menu->add_icon_shortcut(get_icon("Save","EditorIcons"),ED_GET_SHORTCUT("scene_tree/save_branch_as_scene"), TOOL_NEW_SCENE_FROM);
}
menu->add_separator();
- menu->add_item(TTR("Delete Node(s)"),TOOL_ERASE,KEY_DELETE);
+ menu->add_icon_shortcut(get_icon("Remove","EditorIcons"), ED_SHORTCUT("scene_tree/delete", TTR("Delete Node(s)"), KEY_DELETE), TOOL_ERASE);
menu->set_size(Size2(1,1));
menu->set_pos(p_menu_pos);
@@ -1730,6 +1826,21 @@ void SceneTreeDock::set_filter(const String& p_filter){
scene_tree->set_filter(p_filter);
}
+
+void SceneTreeDock::_focus_node() {
+
+ Node *node = scene_tree->get_selected();
+ ERR_FAIL_COND(!node);
+
+ if (node->is_type("CanvasItem")) {
+ CanvasItemEditorPlugin *editor = editor_data->get_editor("2D")->cast_to<CanvasItemEditorPlugin>();
+ editor->get_canvas_item_editor()->focus_selection();
+ } else {
+ SpatialEditorPlugin *editor = editor_data->get_editor("3D")->cast_to<SpatialEditorPlugin>();
+ editor->get_spatial_editor()->get_editor_viewport(0)->focus_selection();
+ }
+}
+
void SceneTreeDock::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_tool_selected"),&SceneTreeDock::_tool_selected,DEFVAL(false));
@@ -1743,6 +1854,8 @@ void SceneTreeDock::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_load_request"),&SceneTreeDock::_load_request);
ObjectTypeDB::bind_method(_MD("_script_open_request"),&SceneTreeDock::_script_open_request);
ObjectTypeDB::bind_method(_MD("_unhandled_key_input"),&SceneTreeDock::_unhandled_key_input);
+ ObjectTypeDB::bind_method(_MD("_input"),&SceneTreeDock::_input);
+ ObjectTypeDB::bind_method(_MD("_nodes_drag_begin"),&SceneTreeDock::_nodes_drag_begin);
ObjectTypeDB::bind_method(_MD("_delete_confirm"),&SceneTreeDock::_delete_confirm);
ObjectTypeDB::bind_method(_MD("_node_prerenamed"),&SceneTreeDock::_node_prerenamed);
ObjectTypeDB::bind_method(_MD("_import_subscene"),&SceneTreeDock::_import_subscene);
@@ -1752,6 +1865,7 @@ void SceneTreeDock::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_files_dropped"),&SceneTreeDock::_files_dropped);
ObjectTypeDB::bind_method(_MD("_tree_rmb"),&SceneTreeDock::_tree_rmb);
ObjectTypeDB::bind_method(_MD("_filter_changed"),&SceneTreeDock::_filter_changed);
+ ObjectTypeDB::bind_method(_MD("_focus_node"),&SceneTreeDock::_focus_node);
ObjectTypeDB::bind_method(_MD("instance"),&SceneTreeDock::instance);
@@ -1772,15 +1886,30 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
HBoxContainer *filter_hbc = memnew( HBoxContainer );
ToolButton *tb;
+ ED_SHORTCUT("scene_tree/add_child_node",TTR("Add Child Node"), KEY_MASK_CMD|KEY_A);
+ ED_SHORTCUT("scene_tree/instance_scene",TTR("Instance Child Scene"));
+ ED_SHORTCUT("scene_tree/change_node_type", TTR("Change Type"));
+ ED_SHORTCUT("scene_tree/add_script", TTR("Add Script"));
+ ED_SHORTCUT("scene_tree/move_up", TTR("Move Up"), KEY_MASK_CMD | KEY_UP);
+ ED_SHORTCUT("scene_tree/move_down", TTR("Move Down"), KEY_MASK_CMD | KEY_DOWN);
+ ED_SHORTCUT("scene_tree/duplicate", TTR("Duplicate"),KEY_MASK_CMD | KEY_D);
+ ED_SHORTCUT("scene_tree/reparent", TTR("Reparent"));
+ ED_SHORTCUT("scene_tree/merge_from_scene", TTR("Merge From Scene"));
+ ED_SHORTCUT("scene_tree/save_branch_as_scene", TTR("Save Branch as Scene"));
+ ED_SHORTCUT("scene_tree/delete_no_confirm", TTR("Delete (No Confirm)"), KEY_MASK_SHIFT|KEY_DELETE);
+ ED_SHORTCUT("scene_tree/delete", TTR("Delete"), KEY_DELETE);
+
tb = memnew( ToolButton );
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_NEW, false));
- tb->set_tooltip(TTR("Add/Create a New Node")+"\n("+keycode_get_string(KEY_MASK_CMD|KEY_A)+")");
+ tb->set_tooltip(TTR("Add/Create a New Node"));
+ tb->set_shortcut(ED_GET_SHORTCUT("scene_tree/add_child_node"));
filter_hbc->add_child(tb);
button_add=tb;
tb = memnew( ToolButton );
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_INSTANCE, false));
tb->set_tooltip(TTR("Instance a scene file as a Node. Creates an inherited scene if no root node exists."));
+ tb->set_shortcut(ED_GET_SHORTCUT("scene_tree/instance_scene"));
filter_hbc->add_child(tb);
button_instance=tb;
@@ -1796,6 +1925,12 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
filter->connect("text_changed",this,"_filter_changed");
+ tb = memnew( ToolButton );
+ tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_SCRIPT, false));
+ tb->set_tooltip(TTR("Create a new script for the selected node."));
+ tb->set_shortcut(ED_GET_SHORTCUT("scene_tree/add_script"));
+ filter_hbc->add_child(tb);
+ button_create_script=tb;
scene_tree = memnew( SceneTreeEditor(false,true,true ));
@@ -1810,6 +1945,10 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
scene_tree->connect("open_script",this,"_script_open_request");
scene_tree->connect("nodes_rearranged",this,"_nodes_dragged");
scene_tree->connect("files_dropped",this,"_files_dropped");
+ scene_tree->connect("nodes_dragged",this,"_nodes_drag_begin");
+
+ scene_tree->get_scene_tree()->connect("item_double_clicked", this, "_focus_node");
+ scene_tree->get_scene_tree()->set_delayed_text_editor(true);
scene_tree->set_undo_redo(&editor_data->get_undo_redo());
scene_tree->set_editor_selection(editor_selection);
@@ -1820,13 +1959,13 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
add_child(create_dialog);
create_dialog->connect("create",this,"_create");
- groups_editor = memnew( GroupsEditor );
- add_child(groups_editor);
- groups_editor->set_undo_redo(&editor_data->get_undo_redo());
+ //groups_editor = memnew( GroupsEditor );
+ //add_child(groups_editor);
+ //groups_editor->set_undo_redo(&editor_data->get_undo_redo());
- connect_dialog = memnew( ConnectionsDialog(p_editor) );
- add_child(connect_dialog);
- connect_dialog->set_undoredo(&editor_data->get_undo_redo());
+ //connect_dialog = memnew( ConnectionsDialog(p_editor) );
+ //add_child(connect_dialog);
+ //connect_dialog->set_undoredo(&editor_data->get_undo_redo());
script_create_dialog = memnew( ScriptCreateDialog );
add_child(script_create_dialog);
@@ -1862,7 +2001,8 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
add_child(menu);
menu->connect("item_pressed",this,"_tool_selected");
first_enter=true;
-
+ restore_script_editor_on_drag=false;
vbc->add_constant_override("separation",4);
+ set_process_input(true);
}