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+/*************************************************************************/
+/* project_export.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef PROJECT_EXPORT_SETTINGS_H
+#define PROJECT_EXPORT_SETTINGS_H
+
+#include "scene/main/timer.h"
+#include "scene/gui/control.h"
+#include "scene/gui/tree.h"
+#include "scene/gui/label.h"
+#include "scene/gui/file_dialog.h"
+#include "scene/gui/button.h"
+#include "scene/gui/dialogs.h"
+#include "scene/gui/tab_container.h"
+#include "os/dir_access.h"
+#include "os/thread.h"
+#include "scene/gui/option_button.h"
+#include "scene/gui/empty_control.h"
+#include "scene/gui/slider.h"
+#include "tools/editor/editor_file_system.h"
+#include "property_editor.h"
+#include "editor_import_export.h"
+
+class EditorNode;
+
+class ProjectExportDialog : public ConfirmationDialog {
+ OBJ_TYPE( ProjectExportDialog, ConfirmationDialog );
+
+public:
+ enum ExportAction {
+ ACTION_NONE,
+ ACTION_COPY,
+ ACTION_BUNDLE,
+ ACTION_MAX
+
+ };
+
+ static const char *da_string[ACTION_MAX];
+
+private:
+
+
+ EditorNode *editor;
+ String expopt;
+
+ TabContainer *sections;
+ bool updating_tree;
+ AcceptDialog *error;
+ ConfirmationDialog *confirm;
+
+ Button *button_reload;
+ LineEdit *filters;
+ HBoxContainer *plat_errors;
+ Label *platform_error_string;
+
+ Tree * tree;
+
+ FileDialog *file_export;
+ CheckButton *file_export_check;
+ LineEdit *file_export_password;
+
+ String _delete_attempt;
+
+ bool updating;
+
+ void _tree_changed();
+ void _update_tree();
+
+ bool _create_tree(TreeItem *p_parent,EditorFileSystemDirectory *p_dir);
+ void _rescan();
+// void _confirmed();
+ void _scan_finished();
+
+ void _validate_platform();
+ ///////////////////
+
+ Tree * platforms;
+ PropertyEditor *platform_options;
+
+ OptionButton *export_mode;
+ VBoxContainer *tree_vb;
+
+ VBoxContainer *image_vb;
+ OptionButton *image_action;
+ HSlider *image_quality;
+ Tree *image_formats;
+ Vector<TreeItem*> formats;
+
+ LineEdit *group_new_name;
+ HSlider *group_lossy_quality;
+ Label *group_new_name_error;
+ VBoxContainer *group_options;
+ Tree *groups;
+ SpinBox *group_shrink;
+ CheckButton *group_atlas;
+ OptionButton *group_image_action;
+ Button *group_add;
+ Tree *group_images;
+ LineEdit *group_images_filter;
+ Button *atlas_preview;
+
+
+ AcceptDialog *atlas_preview_dialog;
+ TextureFrame *atlas_preview_frame;
+
+
+ void _export_mode_changed(int p_idx);
+ void _prop_edited(String what);
+
+ void _update_platform();
+ void _update_exporter();
+ void _platform_selected();
+
+ void _filters_edited(String what);
+ void _update_group_tree();
+
+ void _image_filter_changed(String);
+ bool _update_group_treef(TreeItem *p_parent,EditorFileSystemDirectory *p_dir,const Set<String>& p_extensions,const String& p_groups,const Map<StringName,int>& p_group_index);
+ void _group_item_edited();
+ void _group_atlas_preview();
+
+
+
+ void _quality_edited(float what);
+ void _image_export_edited(int what);
+ void _update_group_list();
+ void _select_group(const String& p_by_name);
+
+
+ String _get_selected_group();
+ void _update_group();
+ void _group_changed(Variant v);
+ void _group_selected();
+ void _group_add();
+ void _group_select_all();
+ void _group_select_none();
+ void _group_del(Object *item,int p_column, int p_button);
+
+ void _export_action(const String& p_file);
+ void ok_pressed();
+
+ void _save_export_cfg();
+ void _format_toggled();
+
+
+protected:
+ void _notification(int p_what);
+ static void _bind_methods();
+public:
+
+ String get_selected_path() const;
+
+ Error export_platform(const String& p_platform, const String& p_path, bool p_debug,const String& p_password,bool p_quit_after=false);
+
+ ProjectExportDialog(EditorNode *p_editor);
+ ~ProjectExportDialog();
+};
+
+class EditorData;
+
+class ProjectExport : public ConfirmationDialog {
+ OBJ_TYPE( ProjectExport, ConfirmationDialog );
+
+ EditorData *editor_data;
+
+ AcceptDialog *error;
+ Label *label;
+ OptionButton *export_preset;
+public:
+
+ Error export_project(const String& p_preset);
+ void popup_export();
+
+
+ ProjectExport(EditorData* p_data);
+
+};
+
+
+#endif // PROJECT_EXPORT_SETTINGS_H