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-rw-r--r--tools/editor/plugins/SCsub4
-rw-r--r--tools/editor/plugins/animation_data_editor_plugin.cpp12
-rw-r--r--tools/editor/plugins/animation_data_editor_plugin.h22
-rw-r--r--tools/editor/plugins/animation_player_editor_plugin.cpp490
-rw-r--r--tools/editor/plugins/animation_player_editor_plugin.h48
-rw-r--r--tools/editor/plugins/animation_tree_editor_plugin.cpp6
-rw-r--r--tools/editor/plugins/animation_tree_editor_plugin.h4
-rw-r--r--tools/editor/plugins/baked_light_baker.cpp3
-rw-r--r--tools/editor/plugins/baked_light_editor_plugin.cpp4
-rw-r--r--tools/editor/plugins/camera_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/camera_editor_plugin.h2
-rw-r--r--tools/editor/plugins/canvas_item_editor_plugin.cpp959
-rw-r--r--tools/editor/plugins/canvas_item_editor_plugin.h77
-rw-r--r--tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp20
-rw-r--r--tools/editor/plugins/collision_polygon_2d_editor_plugin.h1
-rw-r--r--tools/editor/plugins/collision_polygon_editor_plugin.cpp27
-rw-r--r--tools/editor/plugins/collision_polygon_editor_plugin.h3
-rw-r--r--tools/editor/plugins/collision_shape_2d_editor_plugin.cpp573
-rw-r--r--tools/editor/plugins/collision_shape_2d_editor_plugin.h73
-rw-r--r--tools/editor/plugins/color_ramp_editor_plugin.cpp83
-rw-r--r--tools/editor/plugins/color_ramp_editor_plugin.h37
-rw-r--r--tools/editor/plugins/control_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/control_editor_plugin.h2
-rw-r--r--tools/editor/plugins/cube_grid_theme_editor_plugin.cpp6
-rw-r--r--tools/editor/plugins/cube_grid_theme_editor_plugin.h4
-rw-r--r--tools/editor/plugins/editor_preview_plugins.cpp783
-rw-r--r--tools/editor/plugins/editor_preview_plugins.h88
-rw-r--r--tools/editor/plugins/item_list_editor_plugin.cpp3
-rw-r--r--tools/editor/plugins/item_list_editor_plugin.h2
-rw-r--r--tools/editor/plugins/light_occluder_2d_editor_plugin.cpp492
-rw-r--r--tools/editor/plugins/light_occluder_2d_editor_plugin.h87
-rw-r--r--tools/editor/plugins/mesh_editor_plugin.cpp30
-rw-r--r--tools/editor/plugins/multimesh_editor_plugin.cpp59
-rw-r--r--tools/editor/plugins/multimesh_editor_plugin.h10
-rw-r--r--tools/editor/plugins/navigation_polygon_editor_plugin.cpp540
-rw-r--r--tools/editor/plugins/navigation_polygon_editor_plugin.h90
-rw-r--r--tools/editor/plugins/particles_2d_editor_plugin.cpp7
-rw-r--r--tools/editor/plugins/particles_2d_editor_plugin.h110
-rw-r--r--tools/editor/plugins/particles_editor_plugin.cpp15
-rw-r--r--tools/editor/plugins/particles_editor_plugin.h4
-rw-r--r--tools/editor/plugins/path_2d_editor_plugin.cpp37
-rw-r--r--tools/editor/plugins/path_2d_editor_plugin.h3
-rw-r--r--tools/editor/plugins/path_editor_plugin.cpp1194
-rw-r--r--tools/editor/plugins/path_editor_plugin.h2
-rw-r--r--tools/editor/plugins/polygon_2d_editor_plugin.cpp187
-rw-r--r--tools/editor/plugins/polygon_2d_editor_plugin.h18
-rw-r--r--tools/editor/plugins/resource_preloader_editor_plugin.cpp10
-rw-r--r--tools/editor/plugins/resource_preloader_editor_plugin.h4
-rw-r--r--tools/editor/plugins/rich_text_editor_plugin.cpp20
-rw-r--r--tools/editor/plugins/rich_text_editor_plugin.h8
-rw-r--r--tools/editor/plugins/sample_editor_plugin.cpp127
-rw-r--r--tools/editor/plugins/sample_editor_plugin.h2
-rw-r--r--tools/editor/plugins/sample_library_editor_plugin.cpp16
-rw-r--r--tools/editor/plugins/sample_library_editor_plugin.h4
-rw-r--r--tools/editor/plugins/sample_player_editor_plugin.cpp3
-rw-r--r--tools/editor/plugins/sample_player_editor_plugin.h2
-rw-r--r--tools/editor/plugins/script_editor_plugin.cpp1844
-rw-r--r--tools/editor/plugins/script_editor_plugin.h120
-rw-r--r--tools/editor/plugins/shader_editor_plugin.cpp75
-rw-r--r--tools/editor/plugins/shader_editor_plugin.h8
-rw-r--r--tools/editor/plugins/shader_graph_editor_plugin.cpp3203
-rw-r--r--tools/editor/plugins/shader_graph_editor_plugin.h247
-rw-r--r--tools/editor/plugins/spatial_editor_plugin.cpp391
-rw-r--r--tools/editor/plugins/spatial_editor_plugin.h35
-rw-r--r--tools/editor/plugins/sprite_frames_editor_plugin.cpp47
-rw-r--r--tools/editor/plugins/sprite_frames_editor_plugin.h6
-rw-r--r--tools/editor/plugins/sprite_region_editor_plugin.cpp565
-rw-r--r--tools/editor/plugins/sprite_region_editor_plugin.h125
-rw-r--r--tools/editor/plugins/stream_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/stream_editor_plugin.h2
-rw-r--r--tools/editor/plugins/style_box_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/style_box_editor_plugin.h2
-rw-r--r--tools/editor/plugins/theme_editor_plugin.cpp26
-rw-r--r--tools/editor/plugins/theme_editor_plugin.h6
-rw-r--r--tools/editor/plugins/tile_map_editor_plugin.cpp420
-rw-r--r--tools/editor/plugins/tile_map_editor_plugin.h44
-rw-r--r--tools/editor/plugins/tile_set_editor_plugin.cpp176
-rw-r--r--tools/editor/plugins/tile_set_editor_plugin.h4
78 files changed, 10845 insertions, 2926 deletions
diff --git a/tools/editor/plugins/SCsub b/tools/editor/plugins/SCsub
index b525fb3f75..363a2ce4c0 100644
--- a/tools/editor/plugins/SCsub
+++ b/tools/editor/plugins/SCsub
@@ -1,7 +1,3 @@
Import('env')
Export('env')
env.add_source_files(env.tool_sources,"*.cpp")
-
-
-
-
diff --git a/tools/editor/plugins/animation_data_editor_plugin.cpp b/tools/editor/plugins/animation_data_editor_plugin.cpp
index 17f17bba7d..d8d65b875a 100644
--- a/tools/editor/plugins/animation_data_editor_plugin.cpp
+++ b/tools/editor/plugins/animation_data_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -26,8 +26,8 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "animation_data_editor_plugin.h"
-
-AnimationDataEditorPlugin::AnimationDataEditorPlugin()
-{
-}
+#include "animation_data_editor_plugin.h"
+
+AnimationDataEditorPlugin::AnimationDataEditorPlugin()
+{
+}
diff --git a/tools/editor/plugins/animation_data_editor_plugin.h b/tools/editor/plugins/animation_data_editor_plugin.h
index 2fd3d5b32a..0daa67d0a5 100644
--- a/tools/editor/plugins/animation_data_editor_plugin.h
+++ b/tools/editor/plugins/animation_data_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -26,13 +26,13 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef ANIMATION_DATA_EDITOR_PLUGIN_H
-#define ANIMATION_DATA_EDITOR_PLUGIN_H
-
-class AnimationDataEditorPlugin
-{
-public:
- AnimationDataEditorPlugin();
-};
-
-#endif // ANIMATION_DATA_EDITOR_PLUGIN_H
+#ifndef ANIMATION_DATA_EDITOR_PLUGIN_H
+#define ANIMATION_DATA_EDITOR_PLUGIN_H
+
+class AnimationDataEditorPlugin
+{
+public:
+ AnimationDataEditorPlugin();
+};
+
+#endif // ANIMATION_DATA_EDITOR_PLUGIN_H
diff --git a/tools/editor/plugins/animation_player_editor_plugin.cpp b/tools/editor/plugins/animation_player_editor_plugin.cpp
index 8bb37f1d71..6542fc8b4a 100644
--- a/tools/editor/plugins/animation_player_editor_plugin.cpp
+++ b/tools/editor/plugins/animation_player_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -27,8 +27,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "animation_player_editor_plugin.h"
+#include "globals.h"
#include "io/resource_loader.h"
-
+#include "io/resource_saver.h"
+#include "os/keyboard.h"
+#include "tools/editor/editor_settings.h"
void AnimationPlayerEditor::_node_removed(Node *p_node) {
@@ -76,6 +79,8 @@ void AnimationPlayerEditor::_notification(int p_what) {
seek->set_val(player->get_current_animation_pos());
if (edit_anim->is_pressed())
editor->get_animation_editor()->set_anim_pos(player->get_current_animation_pos());
+ EditorNode::get_singleton()->get_property_editor()->refresh();
+
} else if (last_active) {
//need the last frame after it stopped
@@ -95,15 +100,23 @@ void AnimationPlayerEditor::_notification(int p_what) {
duplicate_anim->set_icon( get_icon("Duplicate","EditorIcons") );
autoplay->set_icon( get_icon("AutoPlay","EditorIcons") );
load_anim->set_icon( get_icon("Folder","EditorIcons") );
- remove_anim->set_icon( get_icon("Del","EditorIcons") );
+ save_anim->set_icon(get_icon("Save", "EditorIcons"));
+ save_anim->get_popup()->connect("item_pressed", this, "_animation_save_menu");
+ remove_anim->set_icon( get_icon("Remove","EditorIcons") );
edit_anim->set_icon( get_icon("Edit","EditorIcons") );
blend_anim->set_icon( get_icon("Blend","EditorIcons") );
- play->set_icon( get_icon("Play","EditorIcons") );
+ play->set_icon( get_icon("PlayStart","EditorIcons") );
+ play_from->set_icon( get_icon("Play","EditorIcons") );
+ play_bw->set_icon( get_icon("PlayStartBackwards","EditorIcons") );
+ play_bw_from->set_icon( get_icon("PlayBackwards","EditorIcons") );
+
autoplay_icon=get_icon("AutoPlay","EditorIcons");
stop->set_icon( get_icon("Stop","EditorIcons") );
resource_edit_anim->set_icon( get_icon("EditResource","EditorIcons") );
pin->set_normal_texture(get_icon("Pin","EditorIcons") );
pin->set_pressed_texture( get_icon("PinPressed","EditorIcons") );
+ tool_anim->set_icon(get_icon("Tools","EditorIcons"));
+ tool_anim->get_popup()->connect("item_pressed",this,"_animation_tool_menu");
blend_editor.next->connect("text_changed",this,"_blend_editor_next_changed");
@@ -178,9 +191,82 @@ void AnimationPlayerEditor::_play_pressed() {
//unpause
//pause->set_pressed(false);
}
+
+void AnimationPlayerEditor::_play_from_pressed() {
+
+ String current;
+ if (animation->get_selected()>=0 && animation->get_selected()<animation->get_item_count()) {
+
+ current = animation->get_item_text( animation->get_selected() );
+ }
+
+ if (current!="") {
+
+ float time = player->get_current_animation_pos();
+
+ if (current==player->get_current_animation() && player->is_playing()) {
+
+ player->stop(); //so it wont blend with itself
+ }
+
+ player->play( current );
+ player->seek(time);
+ }
+
+ //unstop
+ stop->set_pressed(false);
+ //unpause
+ //pause->set_pressed(false);
+}
+
+
+void AnimationPlayerEditor::_play_bw_pressed() {
+
+ String current;
+ if (animation->get_selected()>=0 && animation->get_selected()<animation->get_item_count()) {
+
+ current = animation->get_item_text( animation->get_selected() );
+ }
+
+ if (current!="") {
+
+ if (current==player->get_current_animation())
+ player->stop(); //so it wont blend with itself
+ player->play(current,-1,-1,true);
+ }
+
+ //unstop
+ stop->set_pressed(false);
+ //unpause
+ //pause->set_pressed(false);
+}
+
+void AnimationPlayerEditor::_play_bw_from_pressed() {
+
+ String current;
+ if (animation->get_selected()>=0 && animation->get_selected()<animation->get_item_count()) {
+
+ current = animation->get_item_text( animation->get_selected() );
+ }
+
+ if (current!="") {
+
+ float time = player->get_current_animation_pos();
+ if (current==player->get_current_animation())
+ player->stop(); //so it wont blend with itself
+
+ player->play(current,-1,-1,true);
+ player->seek(time);
+ }
+
+ //unstop
+ stop->set_pressed(false);
+ //unpause
+ //pause->set_pressed(false);
+}
void AnimationPlayerEditor::_stop_pressed() {
- player->stop();
+ player->stop(false);
play->set_pressed(false);
stop->set_pressed(true);
//pause->set_pressed(false);
@@ -273,7 +359,7 @@ void AnimationPlayerEditor::_animation_rename() {
}
void AnimationPlayerEditor::_animation_load() {
ERR_FAIL_COND(!player);
- file->set_mode( FileDialog::MODE_OPEN_FILE );
+ file->set_mode( EditorFileDialog::MODE_OPEN_FILE );
file->clear_filters();
List<String> extensions;
@@ -285,8 +371,78 @@ void AnimationPlayerEditor::_animation_load() {
}
file->popup_centered_ratio();
+ current_option = RESOURCE_LOAD;
+}
+
+
+void AnimationPlayerEditor::_animation_save_in_path(const Ref<Resource>& p_resource, const String& p_path) {
+
+ int flg = 0;
+ if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
+ flg |= ResourceSaver::FLAG_COMPRESS;
+ if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
+ flg |= ResourceSaver::FLAG_RELATIVE_PATHS;
+
+ String path = Globals::get_singleton()->localize_path(p_path);
+ Error err = ResourceSaver::save(path, p_resource, flg | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS);
+
+ if (err != OK) {
+ accept->set_text("Error saving resource!");
+ accept->popup_centered_minsize();
+ return;
+ }
+ // EditorFileSystem::get_singleton()->update_file(path,p_resource->get_type());
+
+ ((Resource*)p_resource.ptr())->set_path(path);
+ editor->emit_signal("resource_saved", p_resource);
+
+}
+void AnimationPlayerEditor::_animation_save(const Ref<Resource>& p_resource) {
+ if (p_resource->get_path().is_resource_file()) {
+ _animation_save_in_path(p_resource, p_resource->get_path());
+ }
+ else {
+ _animation_save_as(p_resource);
+ }
+}
+
+void AnimationPlayerEditor::_animation_save_as(const Ref<Resource>& p_resource) {
+
+ file->set_mode(EditorFileDialog::MODE_SAVE_FILE);
+ bool relpaths = (p_resource->has_meta("__editor_relpaths__") && p_resource->get_meta("__editor_relpaths__").operator bool());
+
+ List<String> extensions;
+ ResourceSaver::get_recognized_extensions(p_resource, &extensions);
+ file->clear_filters();
+ for (int i = 0; i<extensions.size(); i++) {
+
+ file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
+ }
+
+ //file->set_current_path(current_path);
+ if (p_resource->get_path() != "") {
+ file->set_current_path(p_resource->get_path());
+ if (extensions.size()) {
+ String ext = p_resource->get_path().extension().to_lower();
+ if (extensions.find(ext) == NULL) {
+ file->set_current_path(p_resource->get_path().replacen("." + ext, "." + extensions.front()->get()));
+ }
+ }
+ }
+ else {
+
+ String existing;
+ if (extensions.size()) {
+ existing = "new_" + p_resource->get_type().to_lower() + "." + extensions.front()->get().to_lower();
+ }
+ file->set_current_path(existing);
+
+ }
+ file->popup_centered_ratio();
+ file->set_title("Save Resource As..");
+ current_option = RESOURCE_SAVE;
}
void AnimationPlayerEditor::_animation_remove() {
@@ -334,7 +490,7 @@ void AnimationPlayerEditor::_animation_name_edited() {
String new_name = name->get_text();
if (new_name=="" || new_name.find(":")!=-1 || new_name.find("/")!=-1) {
error_dialog->set_text("ERROR: Invalid animation name!");
- error_dialog->popup_centered(Size2(300,70));
+ error_dialog->popup_centered_minsize();
return;
}
@@ -345,7 +501,7 @@ void AnimationPlayerEditor::_animation_name_edited() {
if (player->has_animation(new_name)) {
error_dialog->set_text("ERROR: Animation Name Already Exists!");
- error_dialog->popup_centered(Size2(300,70));
+ error_dialog->popup_centered_minsize();
return;
}
@@ -467,6 +623,49 @@ void AnimationPlayerEditor::ensure_visibility() {
_animation_edit();
}
+Dictionary AnimationPlayerEditor::get_state() const {
+
+ Dictionary d;
+
+ d["visible"]=is_visible();
+ if (is_visible() && player) {
+ d["player"]=EditorNode::get_singleton()->get_edited_scene()->get_path_to(player);
+ d["animation"]=player->get_current_animation();
+ d["editing"]=edit_anim->is_pressed();
+ }
+
+ return d;
+
+}
+void AnimationPlayerEditor::set_state(const Dictionary& p_state) {
+
+ if (p_state.has("visible") && p_state["visible"]) {
+
+ Node *n = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["player"]);
+ if (n && n->cast_to<AnimationPlayer>()) {
+ player=n->cast_to<AnimationPlayer>();
+ _update_player();
+ show();
+ set_process(true);
+ ensure_visibility();
+ EditorNode::get_singleton()->animation_panel_make_visible(true);
+
+ if (p_state.has("animation")) {
+ String anim = p_state["animation"];
+ _select_anim_by_name(anim);
+ if (p_state.has("editing") && p_state["editing"]) {
+
+ edit_anim->set_pressed(true);
+ _animation_edit();
+ }
+ }
+
+ }
+ }
+
+}
+
+
void AnimationPlayerEditor::_animation_resource_edit() {
if (animation->get_item_count()) {
@@ -510,38 +709,55 @@ void AnimationPlayerEditor::_animation_edit() {
//get_scene()->get_root_node()->call("_resource_selected",anim,"");
}
-void AnimationPlayerEditor::_file_selected(String p_file) {
+void AnimationPlayerEditor::_dialog_action(String p_file) {
- ERR_FAIL_COND(!player);
+ switch (current_option) {
+ case RESOURCE_LOAD: {
+ ERR_FAIL_COND(!player);
- Ref<Resource> res = ResourceLoader::load(p_file,"Animation");
- ERR_FAIL_COND(res.is_null());
- ERR_FAIL_COND( !res->is_type("Animation") );
- if (p_file.find_last("/")!=-1) {
+ Ref<Resource> res = ResourceLoader::load(p_file, "Animation");
+ ERR_FAIL_COND(res.is_null());
+ ERR_FAIL_COND(!res->is_type("Animation"));
+ if (p_file.find_last("/") != -1) {
- p_file=p_file.substr( p_file.find_last("/")+1, p_file.length() );
+ p_file = p_file.substr(p_file.find_last("/") + 1, p_file.length());
- }
- if (p_file.find_last("\\")!=-1) {
+ }
+ if (p_file.find_last("\\") != -1) {
- p_file=p_file.substr( p_file.find_last("\\")+1, p_file.length() );
+ p_file = p_file.substr(p_file.find_last("\\") + 1, p_file.length());
- }
+ }
- if (p_file.find(".")!=-1)
- p_file=p_file.substr(0,p_file.find("."));
+ if (p_file.find(".") != -1)
+ p_file = p_file.substr(0, p_file.find("."));
- undo_redo->create_action("Load Animation");
- undo_redo->add_do_method(player,"add_animation",p_file,res);
- undo_redo->add_undo_method(player,"remove_animation",p_file);
- if (player->has_animation(p_file)) {
- undo_redo->add_undo_method(player,"add_animation",p_file,player->get_animation(p_file));
+ undo_redo->create_action("Load Animation");
+ undo_redo->add_do_method(player, "add_animation", p_file, res);
+ undo_redo->add_undo_method(player, "remove_animation", p_file);
+ if (player->has_animation(p_file)) {
+ undo_redo->add_undo_method(player, "add_animation", p_file, player->get_animation(p_file));
- }
- undo_redo->add_do_method(this,"_animation_player_changed",player);
- undo_redo->add_undo_method(this,"_animation_player_changed",player);
- undo_redo->commit_action();
+ }
+ undo_redo->add_do_method(this, "_animation_player_changed", player);
+ undo_redo->add_undo_method(this, "_animation_player_changed", player);
+ undo_redo->commit_action();
+ break;
+ }
+ case RESOURCE_SAVE: {
+
+ String current = animation->get_item_text(animation->get_selected());
+ if (current != "") {
+ Ref<Animation> anim = player->get_animation(current);
+
+ ERR_FAIL_COND(!anim->cast_to<Resource>())
+
+ RES current_res = RES(anim->cast_to<Resource>());
+ _animation_save_in_path(current_res, p_file);
+ }
+ }
+ }
}
void AnimationPlayerEditor::_scale_changed(const String& p_scale) {
@@ -596,12 +812,17 @@ void AnimationPlayerEditor::_update_player() {
stop->set_disabled(animlist.size()==0);
play->set_disabled(animlist.size()==0);
+ play_bw->set_disabled(animlist.size()==0);
+ play_bw_from->set_disabled(animlist.size()==0);
+ play_from->set_disabled(animlist.size()==0);
autoplay->set_disabled(animlist.size()==0);
duplicate_anim->set_disabled(animlist.size()==0);
rename_anim->set_disabled(animlist.size()==0);
blend_anim->set_disabled(animlist.size()==0);
remove_anim->set_disabled(animlist.size()==0);
resource_edit_anim->set_disabled(animlist.size()==0);
+ save_anim->set_disabled(animlist.size() == 0);
+
int active_idx=-1;
for (List<StringName>::Element *E=animlist.front();E;E=E->next()) {
@@ -854,6 +1075,8 @@ void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos) {
return;
seek->set_val(p_pos);
+ EditorNode::get_singleton()->get_property_editor()->refresh();
+
//seekit
@@ -873,11 +1096,125 @@ void AnimationPlayerEditor::_hide_anim_editors() {
}
}
+
+void AnimationPlayerEditor::_animation_tool_menu(int p_option) {
+
+ switch(p_option) {
+
+ case TOOL_COPY_ANIM: {
+
+ if (!animation->get_item_count()) {
+ error_dialog->set_text("ERROR: No animation to copy!");
+ error_dialog->popup_centered_minsize();
+ return;
+ }
+
+ String current = animation->get_item_text(animation->get_selected());
+ Ref<Animation> anim = player->get_animation(current);
+ //editor->edit_resource(anim);
+ EditorSettings::get_singleton()->set_resource_clipboard(anim);
+
+ } break;
+ case TOOL_PASTE_ANIM: {
+
+ Ref<Animation> anim = EditorSettings::get_singleton()->get_resource_clipboard();
+ if (!anim.is_valid()) {
+ error_dialog->set_text("ERROR: No animation resource on clipboard!");
+ error_dialog->popup_centered_minsize();
+ return;
+ }
+
+ String name = anim->get_name();
+ if (name=="") {
+ name="Pasted Animation";
+ }
+
+ int idx=1;
+ String base = name;
+ while (player->has_animation(name)) {
+
+ idx++;
+ name=base+" "+itos(idx);
+ }
+
+ undo_redo->create_action("Paste Animation");
+ undo_redo->add_do_method(player,"add_animation",name,anim);
+ undo_redo->add_undo_method(player,"remove_animation",name);
+ undo_redo->add_do_method(this,"_animation_player_changed",player);
+ undo_redo->add_undo_method(this,"_animation_player_changed",player);
+ undo_redo->commit_action();
+
+ _select_anim_by_name(name);
+
+
+ } break;
+ case TOOL_EDIT_RESOURCE: {
+
+ if (!animation->get_item_count()) {
+ error_dialog->set_text("ERROR: No animation to edit!");
+ error_dialog->popup_centered_minsize();
+ return;
+ }
+
+ String current = animation->get_item_text(animation->get_selected());
+ Ref<Animation> anim = player->get_animation(current);
+ editor->edit_resource(anim);
+
+ } break;
+
+ }
+}
+
+void AnimationPlayerEditor::_animation_save_menu(int p_option) {
+
+ String current = animation->get_item_text(animation->get_selected());
+ if (current != "") {
+ Ref<Animation> anim = player->get_animation(current);
+
+ switch (p_option) {
+ case ANIM_SAVE:
+ _animation_save(anim);
+ break;
+ case ANIM_SAVE_AS:
+ _animation_save_as(anim);
+ break;
+ }
+ }
+}
+
+void AnimationPlayerEditor::_unhandled_key_input(const InputEvent& p_ev) {
+
+ if (is_visible() && p_ev.type==InputEvent::KEY && p_ev.key.pressed && !p_ev.key.echo && !p_ev.key.mod.alt && !p_ev.key.mod.control && !p_ev.key.mod.meta) {
+
+ switch(p_ev.key.scancode) {
+
+ case KEY_A: {
+ if (!p_ev.key.mod.shift)
+ _play_bw_from_pressed();
+ else
+ _play_bw_pressed();
+ } break;
+ case KEY_S: {
+ _stop_pressed();
+ } break;
+ case KEY_D: {
+ if (!p_ev.key.mod.shift)
+ _play_from_pressed();
+ else
+ _play_pressed();
+ } break;
+ }
+ }
+}
+
void AnimationPlayerEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_input_event"),&AnimationPlayerEditor::_input_event);
ObjectTypeDB::bind_method(_MD("_node_removed"),&AnimationPlayerEditor::_node_removed);
ObjectTypeDB::bind_method(_MD("_play_pressed"),&AnimationPlayerEditor::_play_pressed);
+ ObjectTypeDB::bind_method(_MD("_play_from_pressed"),&AnimationPlayerEditor::_play_from_pressed);
+ ObjectTypeDB::bind_method(_MD("_play_bw_pressed"),&AnimationPlayerEditor::_play_bw_pressed);
+ ObjectTypeDB::bind_method(_MD("_play_bw_from_pressed"),&AnimationPlayerEditor::_play_bw_from_pressed);
ObjectTypeDB::bind_method(_MD("_stop_pressed"),&AnimationPlayerEditor::_stop_pressed);
ObjectTypeDB::bind_method(_MD("_autoplay_pressed"),&AnimationPlayerEditor::_autoplay_pressed);
ObjectTypeDB::bind_method(_MD("_pause_pressed"),&AnimationPlayerEditor::_pause_pressed);
@@ -890,7 +1227,7 @@ void AnimationPlayerEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_animation_blend"),&AnimationPlayerEditor::_animation_blend);
ObjectTypeDB::bind_method(_MD("_animation_edit"),&AnimationPlayerEditor::_animation_edit);
ObjectTypeDB::bind_method(_MD("_animation_resource_edit"),&AnimationPlayerEditor::_animation_resource_edit);
- ObjectTypeDB::bind_method(_MD("_file_selected"),&AnimationPlayerEditor::_file_selected);
+ ObjectTypeDB::bind_method(_MD("_dialog_action"),&AnimationPlayerEditor::_dialog_action);
ObjectTypeDB::bind_method(_MD("_seek_value_changed"),&AnimationPlayerEditor::_seek_value_changed);
ObjectTypeDB::bind_method(_MD("_animation_player_changed"),&AnimationPlayerEditor::_animation_player_changed);
ObjectTypeDB::bind_method(_MD("_blend_edited"),&AnimationPlayerEditor::_blend_edited);
@@ -904,6 +1241,9 @@ void AnimationPlayerEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_hide_anim_editors"),&AnimationPlayerEditor::_hide_anim_editors);
ObjectTypeDB::bind_method(_MD("_animation_duplicate"),&AnimationPlayerEditor::_animation_duplicate);
ObjectTypeDB::bind_method(_MD("_blend_editor_next_changed"),&AnimationPlayerEditor::_blend_editor_next_changed);
+ ObjectTypeDB::bind_method(_MD("_unhandled_key_input"),&AnimationPlayerEditor::_unhandled_key_input);
+ ObjectTypeDB::bind_method(_MD("_animation_tool_menu"),&AnimationPlayerEditor::_animation_tool_menu);
+ ObjectTypeDB::bind_method(_MD("_animation_save_menu"), &AnimationPlayerEditor::_animation_save_menu);
@@ -931,47 +1271,67 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
add_child(hb);
- add_anim = memnew( Button );
+ add_anim = memnew( ToolButton );
add_anim->set_tooltip("Create new animation in player.");
hb->add_child(add_anim);
-
- load_anim = memnew( Button );
+ load_anim = memnew( ToolButton );
load_anim->set_tooltip("Load an animation from disk.");
hb->add_child(load_anim);
- duplicate_anim = memnew( Button );
+ save_anim = memnew(MenuButton);
+ save_anim->set_tooltip("Save the current animation");
+ save_anim->get_popup()->add_item("Save", ANIM_SAVE);
+ save_anim->get_popup()->add_item("Save As..", ANIM_SAVE_AS);
+ save_anim->set_focus_mode(Control::FOCUS_NONE);
+ hb->add_child(save_anim);
+
+ accept = memnew(AcceptDialog);
+ add_child(accept);
+ accept->connect("confirmed", this, "_menu_confirm_current");
+
+ duplicate_anim = memnew( ToolButton );
hb->add_child(duplicate_anim);
duplicate_anim->set_tooltip("Duplicate Animation");
+ rename_anim = memnew( ToolButton );
+ hb->add_child(rename_anim);
+ rename_anim->set_tooltip("Rename Animation");
+
+ remove_anim = memnew( ToolButton );
+
+ hb->add_child(remove_anim);
+ remove_anim->set_tooltip("Remove Animation");
+
+
animation = memnew( OptionButton );
hb->add_child(animation);
animation->set_h_size_flags(SIZE_EXPAND_FILL);
animation->set_tooltip("Display list of animations in player.");
- autoplay = memnew( Button );
+ autoplay = memnew( ToolButton );
hb->add_child(autoplay);
autoplay->set_tooltip("Autoplay On Load");
- rename_anim = memnew( Button );
- hb->add_child(rename_anim);
- rename_anim->set_tooltip("Rename Animation");
- remove_anim = memnew( Button );
-
- hb->add_child(remove_anim);
- remove_anim->set_tooltip("Remove Animation");
-
- blend_anim = memnew( Button );
+ blend_anim = memnew( ToolButton );
hb->add_child(blend_anim);
blend_anim->set_tooltip("Edit Target Blend Times");
+ tool_anim = memnew( MenuButton);
+ //tool_anim->set_flat(false);
+ tool_anim->set_tooltip("Animation Tools");
+ tool_anim->get_popup()->add_item("Copy Animation",TOOL_COPY_ANIM);
+ tool_anim->get_popup()->add_item("Paste Animation",TOOL_PASTE_ANIM);
+ //tool_anim->get_popup()->add_separator();
+ //tool_anim->get_popup()->add_item("Edit Anim Resource",TOOL_PASTE_ANIM);
+ hb->add_child(tool_anim);
- edit_anim = memnew( Button );
+ edit_anim = memnew( ToolButton );
edit_anim->set_toggle_mode(true);
hb->add_child(edit_anim);
edit_anim->set_tooltip("Open animation editor.\nProperty editor will displays all editable keys too.");
@@ -980,15 +1340,29 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
hb = memnew (HBoxContainer);
add_child(hb);
- play = memnew( Button );
- play->set_tooltip("Play selected animation.");
+ play_bw_from = memnew( ToolButton );
+ play_bw_from->set_tooltip("Play backwards selected animation from current pos. (A)");
+ hb->add_child(play_bw_from);
- hb->add_child(play);
+ play_bw = memnew( ToolButton );
+ play_bw->set_tooltip("Play backwards selected animation from end. (Shift+A)");
+ hb->add_child(play_bw);
- stop = memnew( Button );
+ stop = memnew( ToolButton );
stop->set_toggle_mode(true);
hb->add_child(stop);
- play->set_tooltip("Stop animation playback.");
+ stop->set_tooltip("Stop animation playback. (S)");
+
+ play = memnew( ToolButton );
+ play->set_tooltip("Play selected animation from start. (Shift+D)");
+ hb->add_child(play);
+
+
+ play_from = memnew( ToolButton );
+ play_from->set_tooltip("Play selected animation from current pos. (D)");
+ hb->add_child(play_from);
+
+
//pause = memnew( Button );
//pause->set_toggle_mode(true);
@@ -1020,12 +1394,14 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
resource_edit_anim= memnew( Button );
hb->add_child(resource_edit_anim);
+ resource_edit_anim->hide();
- file = memnew(FileDialog);
+ file = memnew(EditorFileDialog);
add_child(file);
name_dialog = memnew( ConfirmationDialog );
+ name_dialog->set_title("Create New Animation");
name_dialog->set_hide_on_ok(false);
add_child(name_dialog);
name = memnew( LineEdit );
@@ -1070,7 +1446,10 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
autoplay->connect("pressed", this,"_autoplay_pressed");
autoplay->set_toggle_mode(true);
- play->connect("pressed", this,"_play_pressed");
+ play->connect("pressed", this,"_play_pressed");
+ play_from->connect("pressed", this,"_play_from_pressed");
+ play_bw->connect("pressed", this,"_play_bw_pressed");
+ play_bw_from->connect("pressed", this,"_play_bw_from_pressed");
stop->connect("pressed", this,"_stop_pressed");
//pause->connect("pressed", this,"_pause_pressed");
add_anim->connect("pressed", this,"_animation_new");
@@ -1083,7 +1462,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
remove_anim->connect("pressed", this,"_animation_remove");
animation->connect("item_selected", this,"_animation_selected",Vector<Variant>(),true);
resource_edit_anim->connect("pressed", this,"_animation_resource_edit");
- file->connect("file_selected", this,"_file_selected");
+ file->connect("file_selected", this,"_dialog_action");
seek->connect("value_changed", this, "_seek_value_changed",Vector<Variant>(),true);
scale->connect("text_entered", this, "_scale_changed",Vector<Variant>(),true);
editor->get_animation_editor()->connect("timeline_changed",this,"_animation_key_editor_seek");
@@ -1100,6 +1479,8 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
renaming=false;
last_active=false;
+
+ set_process_unhandled_key_input(true);
}
@@ -1135,6 +1516,7 @@ AnimationPlayerEditorPlugin::AnimationPlayerEditorPlugin(EditorNode *p_node) {
editor=p_node;
anim_editor = memnew( AnimationPlayerEditor(editor) );
+ anim_editor->set_undo_redo(editor->get_undo_redo());
editor->get_animation_panel()->add_child(anim_editor);
/*
editor->get_viewport()->add_child(anim_editor);
diff --git a/tools/editor/plugins/animation_player_editor_plugin.h b/tools/editor/plugins/animation_player_editor_plugin.h
index 2c6bcae97e..ac4d1ab6ba 100644
--- a/tools/editor/plugins/animation_player_editor_plugin.h
+++ b/tools/editor/plugins/animation_player_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -49,10 +49,30 @@ class AnimationPlayerEditor : public VBoxContainer {
EditorNode *editor;
AnimationPlayer *player;
+ enum {
+ TOOL_COPY_ANIM,
+ TOOL_PASTE_ANIM,
+ TOOL_EDIT_RESOURCE
+ };
+
+ enum {
+ ANIM_SAVE,
+ ANIM_SAVE_AS
+ };
+
+ enum {
+ RESOURCE_LOAD,
+ RESOURCE_SAVE
+ };
+
OptionButton *animation;
Button *stop;
Button *play;
+ Button *play_from;
+ Button *play_bw;
+ Button *play_bw_from;
+
// Button *pause;
Button *add_anim;
Button *autoplay;
@@ -61,8 +81,10 @@ class AnimationPlayerEditor : public VBoxContainer {
Button *edit_anim;
Button *resource_edit_anim;
Button *load_anim;
+ MenuButton *save_anim;
Button *blend_anim;
Button *remove_anim;
+ MenuButton *tool_anim;
TextureButton *pin;
Label *nodename;
SpinBox *frame;
@@ -74,7 +96,9 @@ class AnimationPlayerEditor : public VBoxContainer {
Ref<Texture> autoplay_icon;
bool last_active;
- FileDialog *file;
+ EditorFileDialog *file;
+ AcceptDialog *accept;
+ int current_option;
struct BlendEditor {
@@ -95,6 +119,9 @@ class AnimationPlayerEditor : public VBoxContainer {
void _select_anim_by_name(const String& p_anim);
void _play_pressed();
+ void _play_from_pressed();
+ void _play_bw_pressed();
+ void _play_bw_from_pressed();
void _autoplay_pressed();
void _stop_pressed();
void _pause_pressed();
@@ -103,13 +130,18 @@ class AnimationPlayerEditor : public VBoxContainer {
void _animation_rename();
void _animation_name_edited();
void _animation_load();
+
+ void _animation_save_in_path(const Ref<Resource>& p_resource, const String& p_path);
+ void _animation_save(const Ref<Resource>& p_resource);
+ void _animation_save_as(const Ref<Resource>& p_resource);
+
void _animation_remove();
void _animation_blend();
void _animation_edit();
void _animation_duplicate();
void _animation_resource_edit();
void _scale_changed(const String& p_scale);
- void _file_selected(String p_file);
+ void _dialog_action(String p_file);
void _seek_frame_changed(const String& p_frame);
void _seek_value_changed(float p_value);
void _blend_editor_next_changed(const String& p_string);
@@ -126,6 +158,9 @@ class AnimationPlayerEditor : public VBoxContainer {
void _animation_key_editor_seek(float p_pos);
void _animation_key_editor_anim_len_changed(float p_new);
+ void _unhandled_key_input(const InputEvent& p_ev);
+ void _animation_tool_menu(int p_option);
+ void _animation_save_menu(int p_option);
AnimationPlayerEditor();
protected:
@@ -136,6 +171,10 @@ protected:
static void _bind_methods();
public:
+ Dictionary get_state() const;
+ void set_state(const Dictionary& p_state);
+
+
void ensure_visibility();
void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo=p_undo_redo; }
@@ -152,6 +191,9 @@ class AnimationPlayerEditorPlugin : public EditorPlugin {
public:
+ virtual Dictionary get_state() const { return anim_editor->get_state(); }
+ virtual void set_state(const Dictionary& p_state) { anim_editor->set_state(p_state); }
+
virtual String get_name() const { return "Anim"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_node);
diff --git a/tools/editor/plugins/animation_tree_editor_plugin.cpp b/tools/editor/plugins/animation_tree_editor_plugin.cpp
index af15e17f50..382bc44726 100644
--- a/tools/editor/plugins/animation_tree_editor_plugin.cpp
+++ b/tools/editor/plugins/animation_tree_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -1193,7 +1193,7 @@ void AnimationTreeEditor::_add_menu_item(int p_item) {
} else if (p_item == MENU_IMPORT_ANIMATIONS) {
file_op = MENU_IMPORT_ANIMATIONS;
- file_dialog->set_mode(FileDialog::MODE_OPEN_FILE);
+ file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE);
file_dialog->popup_centered_ratio();
} else {
@@ -1458,7 +1458,7 @@ AnimationTreeEditor::AnimationTreeEditor() {
edit_check->hide();;
edit_check->connect("pressed", this,"_edit_dialog_changed");
- file_dialog = memnew( FileDialog );
+ file_dialog = memnew( EditorFileDialog );
file_dialog->set_enable_multiple_selection(true);
file_dialog->set_current_dir(Globals::get_singleton()->get_resource_path());
add_child(file_dialog);
diff --git a/tools/editor/plugins/animation_tree_editor_plugin.h b/tools/editor/plugins/animation_tree_editor_plugin.h
index 21b31863b6..bd29530c7a 100644
--- a/tools/editor/plugins/animation_tree_editor_plugin.h
+++ b/tools/editor/plugins/animation_tree_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -79,7 +79,7 @@ class AnimationTreeEditor : public Control {
Button *edit_button;
Button *filter_button;
CheckButton *edit_check;
- FileDialog* file_dialog;
+ EditorFileDialog* file_dialog;
int file_op;
void _popup_edit_dialog();
diff --git a/tools/editor/plugins/baked_light_baker.cpp b/tools/editor/plugins/baked_light_baker.cpp
index 42a185b7c2..4599dbfb54 100644
--- a/tools/editor/plugins/baked_light_baker.cpp
+++ b/tools/editor/plugins/baked_light_baker.cpp
@@ -1233,7 +1233,7 @@ float BakedLightBaker::_throw_ray(ThreadStack& thread_stack,bool p_bake_direct,c
if (dist<r) {
//avoid accumulaiton of light on corners
//plot_light=plot_light.linear_interpolate(Color(0,0,0,0),1.0-sd/plot_size*plot_size);
- skip-true;
+ skip=true;
} else {
@@ -2127,6 +2127,7 @@ void BakedLightBaker::_stop_thread() {
bake_thread_exit=true;
for(int i=0;i<threads.size();i++) {
Thread::wait_to_finish(threads[i]);
+ memdelete(threads[i]);
}
threads.clear();
}
diff --git a/tools/editor/plugins/baked_light_editor_plugin.cpp b/tools/editor/plugins/baked_light_editor_plugin.cpp
index 0f02899dc2..26524b2437 100644
--- a/tools/editor/plugins/baked_light_editor_plugin.cpp
+++ b/tools/editor/plugins/baked_light_editor_plugin.cpp
@@ -180,7 +180,7 @@ void BakedLightEditor::_bake_pressed() {
ERR_FAIL_COND(!node);
if (node->get_baked_light().is_null()) {
err_dialog->set_text("BakedLightInstance does not contain a BakedLight resource.");
- err_dialog->popup_centered(Size2(350,70));
+ err_dialog->popup_centered_minsize();
button_bake->set_pressed(false);
return;
}
@@ -242,7 +242,7 @@ void BakedLightEditor::_bake_lightmaps() {
if (err) {
err_dialog->set_text("Error baking to lightmaps!\nMake sure that a bake has just\n happened and that lightmaps are\n configured. ");
- err_dialog->popup_centered(Size2(350,70));
+ err_dialog->popup_centered_minsize();
return;
}
diff --git a/tools/editor/plugins/camera_editor_plugin.cpp b/tools/editor/plugins/camera_editor_plugin.cpp
index aa7562b17e..08ed2c745d 100644
--- a/tools/editor/plugins/camera_editor_plugin.cpp
+++ b/tools/editor/plugins/camera_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tools/editor/plugins/camera_editor_plugin.h b/tools/editor/plugins/camera_editor_plugin.h
index 5529b32e56..afb8f9415d 100644
--- a/tools/editor/plugins/camera_editor_plugin.h
+++ b/tools/editor/plugins/camera_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp
index 599160eb46..e3f4edf967 100644
--- a/tools/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,18 +36,185 @@
#include "globals.h"
#include "os/input.h"
#include "tools/editor/editor_settings.h"
+#include "scene/gui/grid_container.h"
+
+class SnapDialog : public ConfirmationDialog {
+
+ OBJ_TYPE(SnapDialog,ConfirmationDialog);
+
+friend class CanvasItemEditor;
+
+ SpinBox *grid_offset_x;
+ SpinBox *grid_offset_y;
+ SpinBox *grid_step_x;
+ SpinBox *grid_step_y;
+ SpinBox *rotation_offset;
+ SpinBox *rotation_step;
+
+public:
+ SnapDialog() : ConfirmationDialog() {
+ const int SPIN_BOX_GRID_RANGE = 256;
+ const int SPIN_BOX_ROTATION_RANGE = 360;
+ Label *label;
+ VBoxContainer *container;
+ GridContainer *child_container;
+
+ set_title("Configure Snap");
+ get_ok()->set_text("Close");
+
+ container = memnew( VBoxContainer );
+ add_child(container);
+ set_child_rect(container);
+
+ child_container = memnew( GridContainer );
+ child_container->set_columns(3);
+ container->add_child(child_container);
+
+ label = memnew( Label );
+ label->set_text("Grid Offset:");
+ child_container->add_child(label);
+ label->set_h_size_flags(SIZE_EXPAND_FILL);
+
+ grid_offset_x = memnew( SpinBox );
+ grid_offset_x->set_min(-SPIN_BOX_GRID_RANGE);
+ grid_offset_x->set_max(SPIN_BOX_GRID_RANGE);
+ grid_offset_x->set_suffix("px");
+ child_container->add_child(grid_offset_x);
+
+ grid_offset_y = memnew( SpinBox );
+ grid_offset_y->set_min(-SPIN_BOX_GRID_RANGE);
+ grid_offset_y->set_max(SPIN_BOX_GRID_RANGE);
+ grid_offset_y->set_suffix("px");
+ child_container->add_child(grid_offset_y);
+
+ label = memnew( Label );
+ label->set_text("Grid Step:");
+ child_container->add_child(label);
+ label->set_h_size_flags(SIZE_EXPAND_FILL);
+
+ grid_step_x = memnew( SpinBox );
+ grid_step_x->set_min(-SPIN_BOX_GRID_RANGE);
+ grid_step_x->set_max(SPIN_BOX_GRID_RANGE);
+ grid_step_x->set_suffix("px");
+ child_container->add_child(grid_step_x);
+
+ grid_step_y = memnew( SpinBox );
+ grid_step_y->set_min(-SPIN_BOX_GRID_RANGE);
+ grid_step_y->set_max(SPIN_BOX_GRID_RANGE);
+ grid_step_y->set_suffix("px");
+ child_container->add_child(grid_step_y);
+
+ container->add_child( memnew( HSeparator ) );
+
+ child_container = memnew( GridContainer );
+ child_container->set_columns(2);
+ container->add_child(child_container);
+
+ label = memnew( Label );
+ label->set_text("Rotation Offset:");
+ child_container->add_child(label);
+ label->set_h_size_flags(SIZE_EXPAND_FILL);
+
+ rotation_offset = memnew( SpinBox );
+ rotation_offset->set_min(-SPIN_BOX_ROTATION_RANGE);
+ rotation_offset->set_max(SPIN_BOX_ROTATION_RANGE);
+ rotation_offset->set_suffix("deg");
+ child_container->add_child(rotation_offset);
+
+ label = memnew( Label );
+ label->set_text("Rotation Step:");
+ child_container->add_child(label);
+ label->set_h_size_flags(SIZE_EXPAND_FILL);
+
+ rotation_step = memnew( SpinBox );
+ rotation_step->set_min(-SPIN_BOX_ROTATION_RANGE);
+ rotation_step->set_max(SPIN_BOX_ROTATION_RANGE);
+ rotation_step->set_suffix("deg");
+ child_container->add_child(rotation_step);
+ }
+
+ void set_fields(const Point2 p_grid_offset, const Size2 p_grid_step, const float p_rotation_offset, const float p_rotation_step) {
+ grid_offset_x->set_val(p_grid_offset.x);
+ grid_offset_y->set_val(p_grid_offset.y);
+ grid_step_x->set_val(p_grid_step.x);
+ grid_step_y->set_val(p_grid_step.y);
+ rotation_offset->set_val(p_rotation_offset * (180 / Math_PI));
+ rotation_step->set_val(p_rotation_step * (180 / Math_PI));
+ }
+
+ void get_fields(Point2 &p_grid_offset, Size2 &p_grid_step, float &p_rotation_offset, float &p_rotation_step) {
+ p_grid_offset.x = grid_offset_x->get_val();
+ p_grid_offset.y = grid_offset_y->get_val();
+ p_grid_step.x = grid_step_x->get_val();
+ p_grid_step.y = grid_step_y->get_val();
+ p_rotation_offset = rotation_offset->get_val() / (180 / Math_PI);
+ p_rotation_step = rotation_step->get_val() / (180 / Math_PI);
+ }
+};
+
void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) {
if (!is_visible())
return;
+ if (p_ev.key.mod.control)
+ // prevent to change tool mode when control key is pressed
+ return;
if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_Q)
_tool_select(TOOL_SELECT);
if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_W)
_tool_select(TOOL_MOVE);
if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_E)
_tool_select(TOOL_ROTATE);
- if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_V && drag==DRAG_ALL && can_move_pivot)
- drag=DRAG_PIVOT;
+ if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_V && drag==DRAG_NONE && can_move_pivot) {
+ if (p_ev.key.mod.shift) {
+ //move drag pivot
+ drag=DRAG_PIVOT;
+ } else if (!Input::get_singleton()->is_mouse_button_pressed(0)) {
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ Vector2 mouse_pos = viewport->get_local_mouse_pos();
+ if (selection.size() && viewport->get_rect().has_point(mouse_pos)) {
+ //just in case, make it work if over viewport
+ mouse_pos=transform.affine_inverse().xform(mouse_pos);
+ mouse_pos=snap_point(mouse_pos);
+
+ undo_redo->create_action("Move Pivot");
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ Node2D *n2d = E->get()->cast_to<Node2D>();
+
+ if (n2d && n2d->edit_has_pivot()) {
+
+ Vector2 offset = n2d->edit_get_pivot();
+ Vector2 gpos = n2d->get_global_pos();
+
+ Vector2 motion_ofs = gpos-mouse_pos;
+
+ undo_redo->add_do_method(n2d,"set_global_pos",mouse_pos);
+ undo_redo->add_do_method(n2d,"edit_set_pivot",offset+n2d->get_global_transform().affine_inverse().basis_xform(motion_ofs));
+ undo_redo->add_undo_method(n2d,"set_global_pos",gpos);
+ undo_redo->add_undo_method(n2d,"edit_set_pivot",offset);
+ for(int i=0;i<n2d->get_child_count();i++) {
+ Node2D *n2dc = n2d->get_child(i)->cast_to<Node2D>();
+ if (!n2dc)
+ continue;
+
+ undo_redo->add_do_method(n2dc,"set_global_pos",n2dc->get_global_pos());
+ undo_redo->add_undo_method(n2dc,"set_global_pos",n2dc->get_global_pos());
+
+ }
+
+ }
+
+ }
+
+ undo_redo->commit_action();
+ }
+
+ }
+ }
}
@@ -75,9 +242,24 @@ Object *CanvasItemEditor::_get_editor_data(Object *p_what) {
return memnew( CanvasItemEditorSelectedItem );
}
-bool CanvasItemEditor::is_snap_active() const {
+inline float _snap_scalar(float p_offset, float p_step, bool p_snap_relative, float p_target, float p_start) {
+ float offset = p_snap_relative ? p_start : p_offset;
+ return p_step != 0 ? Math::stepify(p_target - offset, p_step) + offset : p_target;
+}
+
+Vector2 CanvasItemEditor::snap_point(Vector2 p_target, Vector2 p_start) const {
+ if (snap_grid) {
+ p_target.x = _snap_scalar(snap_offset.x, snap_step.x, snap_relative, p_target.x, p_start.x);
+ p_target.y = _snap_scalar(snap_offset.y, snap_step.y, snap_relative, p_target.y, p_start.y);
+ }
+ if (snap_pixel)
+ p_target = p_target.snapped(Size2(1, 1));
- return edit_menu->get_popup()->is_item_checked(edit_menu->get_popup()->get_item_index(SNAP_USE));
+ return p_target;
+}
+
+float CanvasItemEditor::snap_angle(float p_target, float p_start) const {
+ return snap_rotation ? _snap_scalar(snap_rotation_offset, snap_rotation_step, snap_relative, p_target, p_start) : p_target;
}
Dictionary CanvasItemEditor::get_state() const {
@@ -86,9 +268,15 @@ Dictionary CanvasItemEditor::get_state() const {
state["zoom"]=zoom;
state["ofs"]=Point2(h_scroll->get_val(),v_scroll->get_val());
// state["ofs"]=-transform.get_origin();
- state["use_snap"]=is_snap_active();
- state["snap"]=snap;
- state["pixel_snap"]=pixel_snap;
+ state["snap_offset"]=snap_offset;
+ state["snap_step"]=snap_step;
+ state["snap_rotation_offset"]=snap_rotation_offset;
+ state["snap_rotation_step"]=snap_rotation_step;
+ state["snap_grid"]=snap_grid;
+ state["snap_show_grid"]=snap_show_grid;
+ state["snap_rotation"]=snap_rotation;
+ state["snap_relative"]=snap_relative;
+ state["snap_pixel"]=snap_pixel;
return state;
}
void CanvasItemEditor::set_state(const Dictionary& p_state){
@@ -105,19 +293,50 @@ void CanvasItemEditor::set_state(const Dictionary& p_state){
v_scroll->set_val(ofs.y);
}
- if (state.has("use_snap")) {
+ if (state.has("snap_step")) {
+ snap_step=state["snap_step"];
+ }
+
+ if (state.has("snap_offset")) {
+ snap_offset=state["snap_offset"];
+ }
+
+ if (state.has("snap_rotation_step")) {
+ snap_rotation_step=state["snap_rotation_step"];
+ }
+
+ if (state.has("snap_rotation_offset")) {
+ snap_rotation_offset=state["snap_rotation_offset"];
+ }
+
+ if (state.has("snap_grid")) {
+ snap_grid=state["snap_grid"];
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE);
- edit_menu->get_popup()->set_item_checked(idx,state["use_snap"]);
+ edit_menu->get_popup()->set_item_checked(idx,snap_grid);
+ }
+
+ if (state.has("snap_show_grid")) {
+ snap_show_grid=state["snap_show_grid"];
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID);
+ edit_menu->get_popup()->set_item_checked(idx,snap_show_grid);
}
- if (state.has("snap")) {
- snap=state["snap"];
+ if (state.has("snap_rotation")) {
+ snap_rotation=state["snap_rotation"];
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
+ edit_menu->get_popup()->set_item_checked(idx,snap_rotation);
}
- if (state.has("pixel_snap")) {
- pixel_snap=state["pixel_snap"];
+ if (state.has("snap_relative")) {
+ snap_relative=state["snap_relative"];
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE);
+ edit_menu->get_popup()->set_item_checked(idx,snap_relative);
+ }
+
+ if (state.has("snap_pixel")) {
+ snap_pixel=state["snap_pixel"];
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
- edit_menu->get_popup()->set_item_checked(idx,pixel_snap);
+ edit_menu->get_popup()->set_item_checked(idx,snap_pixel);
}
}
@@ -228,6 +447,47 @@ CanvasItem* CanvasItemEditor::_select_canvas_item_at_pos(const Point2& p_pos,Nod
return NULL;
}
+void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform, Vector<_SelectResult> &r_items) {
+ if (!p_node)
+ return;
+ if (p_node->cast_to<Viewport>())
+ return;
+
+ CanvasItem *c=p_node->cast_to<CanvasItem>();
+
+ for (int i=p_node->get_child_count()-1;i>=0;i--) {
+
+ if (c && !c->is_set_as_toplevel())
+ _find_canvas_items_at_pos(p_pos,p_node->get_child(i),p_parent_xform * c->get_transform(),p_canvas_xform, r_items);
+ else {
+ CanvasLayer *cl = p_node->cast_to<CanvasLayer>();
+ if (cl)
+ return;
+ _find_canvas_items_at_pos(p_pos,p_node->get_child(i),transform ,cl ? cl->get_transform() : p_canvas_xform, r_items); //use base transform
+ }
+ }
+
+
+ if (c && c->is_visible() && !c->has_meta("_edit_lock_")) {
+
+ Rect2 rect = c->get_item_rect();
+ Point2 local_pos = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse().xform(p_pos);
+
+
+ if (rect.has_point(local_pos)) {
+ Node2D *node=c->cast_to<Node2D>();
+
+ _SelectResult res;
+ res.item=c;
+ res.z=node?node->get_z():0;
+ res.has_z=node;
+ r_items.push_back(res);
+ }
+
+ }
+
+ return;
+}
void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2& p_rect,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform,List<CanvasItem*> *r_items) {
@@ -270,6 +530,96 @@ void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2& p_rect,Node* p_no
}
+bool CanvasItemEditor::_select(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag) {
+
+ if (p_append) {
+ //additive selection
+
+ if (!item) {
+
+ if (p_drag) {
+ drag_from=transform.affine_inverse().xform(p_click_pos);
+
+ box_selecting=true;
+ box_selecting_to=drag_from;
+ }
+
+ return false; //nothing to add
+ }
+
+ if (editor_selection->is_selected(item)) {
+ //already in here, erase it
+ editor_selection->remove_node(item);
+ //_remove_canvas_item(c);
+
+ viewport->update();
+ return false;
+
+ }
+ _append_canvas_item(item);
+ viewport->update();
+
+ } else {
+ //regular selection
+
+ if (!item) {
+ //clear because nothing clicked
+ editor_selection->clear();;
+
+ if (p_drag) {
+ drag_from=transform.affine_inverse().xform(p_click_pos);
+
+ box_selecting=true;
+ box_selecting_to=drag_from;
+ }
+
+ viewport->update();
+ return false;
+ }
+
+ if (!editor_selection->is_selected(item)) {
+ //select a new one and clear previous selection
+ editor_selection->clear();
+ editor_selection->add_node(item);
+ //reselect
+ if (get_tree()->is_editor_hint()) {
+ editor->call("edit_node",item);
+ }
+
+ }
+
+ if (p_drag) {
+ //prepare to move!
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
+ if (!canvas_item || !canvas_item->is_visible())
+ continue;
+ CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ if (!se)
+ continue;
+
+ se->undo_state=canvas_item->edit_get_state();
+ if (canvas_item->cast_to<Node2D>())
+ se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot();
+
+ }
+
+ drag=DRAG_ALL;
+ drag_from=transform.affine_inverse().xform(p_click_pos);
+ drag_point_from=_find_topleftmost_point();
+ }
+
+ viewport->update();
+
+ return true;
+
+ }
+}
+
void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE p_move_mode) {
@@ -286,9 +636,7 @@ void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
@@ -300,7 +648,7 @@ void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE
Vector2 drag = p_dir;
if (p_snap)
- drag*=snap;
+ drag*=snap_step;
undo_redo->add_undo_method(canvas_item,"edit_set_state",canvas_item->edit_get_state());
@@ -347,9 +695,7 @@ Point2 CanvasItemEditor::_find_topleftmost_point() {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
@@ -377,9 +723,7 @@ int CanvasItemEditor::get_item_count() {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
ic++;
@@ -398,9 +742,7 @@ CanvasItem *CanvasItemEditor::get_single_item() {
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
if (single_item)
@@ -554,6 +896,11 @@ void CanvasItemEditor::_append_canvas_item(CanvasItem *c) {
}
+void CanvasItemEditor::_snap_changed() {
+ ((SnapDialog *)snap_dialog)->get_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step);
+ viewport->update();
+}
+
void CanvasItemEditor::_dialog_value_changed(double) {
if (updating_value_dialog)
@@ -561,11 +908,6 @@ void CanvasItemEditor::_dialog_value_changed(double) {
switch(last_option) {
- case SNAP_CONFIGURE: {
-
- snap=dialog_val->get_val();
- viewport->update();
- } break;
case ZOOM_SET: {
zoom=dialog_val->get_val()/100.0;
@@ -577,6 +919,24 @@ void CanvasItemEditor::_dialog_value_changed(double) {
}
}
+void CanvasItemEditor::_selection_result_pressed(int p_result) {
+
+ if (selection_results.size() <= p_result)
+ return;
+
+ CanvasItem *item=selection_results[p_result].item;
+
+ if (item)
+ _select(item, Point2(), additive_selection, false);
+}
+
+void CanvasItemEditor::_selection_menu_hide() {
+
+ selection_results.clear();
+ selection_menu->clear();
+ selection_menu->set_size(Vector2(0, 0));
+}
+
bool CanvasItemEditor::get_remove_list(List<Node*> *p_list) {
@@ -639,7 +999,60 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
if (b.button_index==BUTTON_RIGHT) {
+ if (b.pressed && tool==TOOL_SELECT && b.mod.alt) {
+
+ Point2 click=Point2(b.x,b.y);
+
+ Node* scene = editor->get_edited_scene();
+ if (!scene)
+ return;
+
+ _find_canvas_items_at_pos(click, scene,transform,Matrix32(), selection_results);
+
+ if (selection_results.size() == 1) {
+
+ CanvasItem *item = selection_results[0].item;
+ selection_results.clear();
+
+ additive_selection=b.mod.shift;
+ if (!_select(item, click, additive_selection, false))
+ return;
+
+ } else if (!selection_results.empty()) {
+ selection_results.sort();
+
+ NodePath root_path = get_tree()->get_edited_scene_root()->get_path();
+ StringName root_name = root_path.get_name(root_path.get_name_count()-1);
+
+ for (int i = 0; i < selection_results.size(); i++) {
+
+ CanvasItem *item=selection_results[i].item;
+
+ Ref<Texture> icon;
+ if (item->has_meta("_editor_icon"))
+ icon=item->get_meta("_editor_icon");
+ else
+ icon=get_icon( has_icon(item->get_type(),"EditorIcons")?item->get_type():String("Object"),"EditorIcons");
+
+ String node_path="/"+root_name+"/"+root_path.rel_path_to(item->get_path());
+
+ selection_menu->add_item(item->get_name());
+ selection_menu->set_item_icon(i, icon );
+ selection_menu->set_item_metadata(i, node_path);
+ selection_menu->set_item_tooltip(i,String(item->get_name())+
+ "\nType: "+item->get_type()+"\nPath: "+node_path);
+ }
+
+ additive_selection=b.mod.shift;
+
+ selection_menu->set_global_pos(Vector2( b.global_x, b.global_y ));
+ selection_menu->popup();
+ selection_menu->call_deferred("grab_click_focus");
+
+ return;
+ }
+ }
if (get_item_count() > 0 && drag!=DRAG_NONE) {
//cancel drag
@@ -661,9 +1074,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
@@ -735,9 +1146,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
@@ -799,13 +1208,13 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
}
- List<BoneList>::Element *Cbone=NULL; //closest
+ Map<ObjectID,BoneList>::Element *Cbone=NULL; //closest
{
bone_ik_list.clear();
float closest_dist=1e20;
int bone_width = EditorSettings::get_singleton()->get("2d_editor/bone_width");
- for(List<BoneList>::Element *E=bone_list.front();E;E=E->next()) {
+ for(Map<ObjectID,BoneList>::Element *E=bone_list.front();E;E=E->next()) {
if (E->get().from == E->get().to)
continue;
@@ -943,9 +1352,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
@@ -1010,90 +1417,16 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
#if 0
if ( b.pressed ) box_selection_start( click );
#endif
- if (b.mod.shift) { //additive selection
-
- if (!c) {
-
- drag_from=transform.affine_inverse().xform(click);
-
- box_selecting=true;
- box_selecting_to=drag_from;
- return; //nothing to add
- }
-
- if (editor_selection->is_selected(c)) {
- //already in here, erase it
- editor_selection->remove_node(c);
- //_remove_canvas_item(c);
-
- viewport->update();
- return;
-
- }
- _append_canvas_item(c);
- viewport->update();
- } else {
- //regular selection
-
-
-
- if (!c) {
- //clear because nothing clicked
- editor_selection->clear();;
-
- drag_from=transform.affine_inverse().xform(click);
-
- box_selecting=true;
- box_selecting_to=drag_from;
- viewport->update();
- return;
- }
-
- if (!editor_selection->is_selected(c)) {
- //select a new one and clear previous selection
- editor_selection->clear();
- editor_selection->add_node(c);
- //reselect
- if (get_tree()->is_editor_hint()) {
- editor->call("edit_node",c);
- }
-
- }
-
- //prepare to move!
-
- List<Node*> &selection = editor_selection->get_selected_node_list();
-
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
-
- CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
- continue;
- CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
- if (!se)
- continue;
-
- se->undo_state=canvas_item->edit_get_state();
- if (canvas_item->cast_to<Node2D>())
- se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot();
-
- }
-
- drag=DRAG_ALL;
- drag_from=transform.affine_inverse().xform(click);
- drag_point_from=_find_topleftmost_point();
- viewport->update();
-
- }
+ additive_selection=b.mod.shift;
+ if (!_select(c, click, additive_selection))
+ return;
}
if (p_event.type==InputEvent::MOUSE_MOTION) {
- if (!viewport->has_focus())
+ if (!viewport->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field()))
viewport->call_deferred("grab_focus");
const InputEventMouseMotion &m=p_event.mouse_motion;
@@ -1126,9 +1459,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
@@ -1153,39 +1484,21 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
if (drag==DRAG_ROTATE) {
Vector2 center = canvas_item->get_global_transform_with_canvas().get_origin();
-
- Matrix32 rot;
- rot.elements[1] = (dfrom - center).normalized();
- rot.elements[0] = rot.elements[1].tangent();
- float ang = rot.xform_inv(dto-center).atan2();
- canvas_item->edit_rotate(ang);
- display_rotate_to = dto;
- display_rotate_from = center;
+ if (Node2D *node = canvas_item->cast_to<Node2D>()) {
+ Matrix32 rot;
+ rot.elements[1] = (dfrom - center).normalized();
+ rot.elements[0] = rot.elements[1].tangent();
+ node->set_rot(snap_angle(rot.xform_inv(dto-center).angle(), node->get_rot()));
+ display_rotate_to = dto;
+ display_rotate_from = center;
+ viewport->update();
+ }
continue;
}
- if (pixel_snap || (is_snap_active() && snap>0)) {
-
- if (drag!=DRAG_ALL) {
- dfrom=drag_point_from;
- dto=snapify(dto);
- } else {
-
- Vector2 newpos = drag_point_from + (dto-dfrom);
- Vector2 disp;
- if (!is_snap_active() || snap<1) {
-
- disp.x = Math::fposmod(newpos.x,1);
- disp.y = Math::fposmod(newpos.y,1);
-
- } else {
- disp.x = Math::fposmod(newpos.x,snap);
- disp.y = Math::fposmod(newpos.y,snap);
- }
- dto-=disp;
- }
- }
+ dfrom = drag_point_from;
+ dto = snap_point(dto - (drag == DRAG_ALL ? drag_from - drag_point_from : Vector2(0, 0)), drag_point_from);
Vector2 drag_vector =
canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto) -
@@ -1293,8 +1606,6 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
-
-
if (!dragging_bone) {
local_rect.pos=begin;
@@ -1477,32 +1788,32 @@ void CanvasItemEditor::_viewport_draw() {
_update_scrollbars();
RID ci=viewport->get_canvas_item();
- if (snap>0 && is_snap_active() && true ) {
-
+ if (snap_show_grid) {
Size2 s = viewport->get_size();
-
int last_cell;
Matrix32 xform = transform.affine_inverse();
- for(int i=0;i<s.width;i++) {
- int cell = Math::fast_ftoi(Math::floor(xform.xform(Vector2(i,0)).x/snap));
- if (i==0)
+ if (snap_step.x!=0) {
+ for(int i=0;i<s.width;i++) {
+ int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(i,0)).x-snap_offset.x)/snap_step.x));
+ if (i==0)
+ last_cell=cell;
+ if (last_cell!=cell)
+ viewport->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3));
last_cell=cell;
- if (last_cell!=cell)
- viewport->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3));
- last_cell=cell;
+ }
}
- for(int i=0;i<s.height;i++) {
-
- int cell = Math::fast_ftoi(Math::floor(xform.xform(Vector2(0,i)).y/snap));
- if (i==0)
+ if (snap_step.y!=0) {
+ for(int i=0;i<s.height;i++) {
+ int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(0,i)).y-snap_offset.y)/snap_step.y));
+ if (i==0)
+ last_cell=cell;
+ if (last_cell!=cell)
+ viewport->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3));
last_cell=cell;
- if (last_cell!=cell)
- viewport->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3));
- last_cell=cell;
+ }
}
-
}
if (viewport->has_focus()) {
@@ -1530,9 +1841,7 @@ void CanvasItemEditor::_viewport_draw() {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
@@ -1569,7 +1878,7 @@ void CanvasItemEditor::_viewport_draw() {
viewport->draw_line(endpoints[i],endpoints[(i+1)%4],c,2);
}
- if (single && (tool==TOOL_SELECT || tool == TOOL_MOVE)) { //kind of sucks
+ if (single && (tool==TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_ROTATE)) { //kind of sucks
if (canvas_item->cast_to<Node2D>()) {
@@ -1673,7 +1982,7 @@ void CanvasItemEditor::_viewport_draw() {
Color bone_ik_color = EditorSettings::get_singleton()->get("2d_editor/bone_ik_color");
Color bone_selected_color = EditorSettings::get_singleton()->get("2d_editor/bone_selected_color");
- for(List<BoneList>::Element*E=bone_list.front();E;E=E->next()) {
+ for(Map<ObjectID,BoneList>::Element*E=bone_list.front();E;E=E->next()) {
E->get().from=Vector2();
E->get().to=Vector2();
@@ -1746,14 +2055,20 @@ void CanvasItemEditor::_notification(int p_what) {
List<Node*> &selection = editor_selection->get_selected_node_list();
+ bool all_control=true;
+ bool has_control=false;
+
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
+ if (canvas_item->cast_to<Control>())
+ has_control=true;
+ else
+ all_control=false;
+
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
continue;
@@ -1770,10 +2085,19 @@ void CanvasItemEditor::_notification(int p_what) {
}
- for(List<BoneList>::Element *E=bone_list.front();E;E=E->next()) {
+ bool show_anchor = all_control && has_control;
+ if (show_anchor != !anchor_menu->is_hidden()) {
+ if (show_anchor)
+ anchor_menu->show();
+ else
+ anchor_menu->hide();
+ }
+
+ for(Map<ObjectID,BoneList>::Element *E=bone_list.front();E;E=E->next()) {
Object *b = ObjectDB::get_instance(E->get().bone);
if (!b) {
+
viewport->update();
break;
}
@@ -1810,6 +2134,32 @@ void CanvasItemEditor::_notification(int p_what) {
ungroup_button->set_icon(get_icon("Ungroup","EditorIcons"));
key_insert_button->set_icon(get_icon("Key","EditorIcons"));
+
+ //anchor_menu->add_icon_override("Align Top Left");
+ anchor_menu->set_icon(get_icon("Anchor","EditorIcons"));
+ PopupMenu *p=anchor_menu->get_popup();
+
+ p->add_icon_item(get_icon("ControlAlignTopLeft","EditorIcons"),"Top Left",ANCHOR_ALIGN_TOP_LEFT);
+ p->add_icon_item(get_icon("ControlAlignTopRight","EditorIcons"),"Top Right",ANCHOR_ALIGN_TOP_RIGHT);
+ p->add_icon_item(get_icon("ControlAlignBottomRight","EditorIcons"),"Bottom Right",ANCHOR_ALIGN_BOTTOM_RIGHT);
+ p->add_icon_item(get_icon("ControlAlignBottomLeft","EditorIcons"),"Bottom Left",ANCHOR_ALIGN_BOTTOM_LEFT);
+ p->add_separator();
+ p->add_icon_item(get_icon("ControlAlignLeftCenter","EditorIcons"),"Center Left",ANCHOR_ALIGN_CENTER_LEFT);
+ p->add_icon_item(get_icon("ControlAlignTopCenter","EditorIcons"),"Center Top",ANCHOR_ALIGN_CENTER_TOP);
+ p->add_icon_item(get_icon("ControlAlignRightCenter","EditorIcons"),"Center Right",ANCHOR_ALIGN_CENTER_RIGHT);
+ p->add_icon_item(get_icon("ControlAlignBottomCenter","EditorIcons"),"Center Bottom",ANCHOR_ALIGN_CENTER_BOTTOM);
+ p->add_icon_item(get_icon("ControlAlignCenter","EditorIcons"),"Center",ANCHOR_ALIGN_CENTER);
+ p->add_separator();
+ p->add_icon_item(get_icon("ControlAlignLeftWide","EditorIcons"),"Left Wide",ANCHOR_ALIGN_LEFT_WIDE);
+ p->add_icon_item(get_icon("ControlAlignTopWide","EditorIcons"),"Top Wide",ANCHOR_ALIGN_TOP_WIDE);
+ p->add_icon_item(get_icon("ControlAlignRightWide","EditorIcons"),"Right Wide",ANCHOR_ALIGN_RIGHT_WIDE);
+ p->add_icon_item(get_icon("ControlAlignBottomWide","EditorIcons"),"Bottom Wide",ANCHOR_ALIGN_BOTTOM_WIDE);
+ p->add_icon_item(get_icon("ControlVcenterWide","EditorIcons"),"VCenter Wide ",ANCHOR_ALIGN_VCENTER_WIDE);
+ p->add_icon_item(get_icon("ControlHcenterWide","EditorIcons"),"HCenter Wide ",ANCHOR_ALIGN_HCENTER_WIDE);
+ p->add_separator();
+ p->add_icon_item(get_icon("ControlAlignWide","EditorIcons"),"Full Rect",ANCHOR_ALIGN_WIDE);
+
+
}
if (p_what==NOTIFICATION_READY) {
@@ -1875,9 +2225,14 @@ void CanvasItemEditor::_find_canvas_items_span(Node *p_node, Rect2& r_rect, cons
if (c->has_meta("_edit_bone_")) {
- BoneList bone;
- bone.bone=c->get_instance_ID();
- bone_list.push_back(bone);
+ ObjectID id = c->get_instance_ID();
+ if (!bone_list.has(id)) {
+ BoneList bone;
+ bone.bone=id;
+ bone_list[id]=bone;
+ }
+
+ bone_list[id].last_pass=bone_last_frame;
}
r_rect.expand_to( xform.xform(rect.pos) );
@@ -1912,11 +2267,26 @@ void CanvasItemEditor::_update_scrollbars() {
Rect2 canvas_item_rect=Rect2(Point2(),screen_rect);
lock_list.clear();;
- bone_list.clear();;
+ bone_last_frame++;
+
+
if (editor->get_edited_scene())
_find_canvas_items_span(editor->get_edited_scene(),canvas_item_rect,Matrix32());
+ List<Map<ObjectID,BoneList>::Element*> bone_to_erase;
+
+ for(Map<ObjectID,BoneList>::Element*E=bone_list.front();E;E=E->next()) {
+
+ if (E->get().last_pass!=bone_last_frame) {
+ bone_to_erase.push_back(E);
+ }
+ }
+
+ while(bone_to_erase.size()) {
+ bone_list.erase(bone_to_erase.front()->get());
+ bone_to_erase.pop_front();
+ }
//expand area so it's easier to do animations and stuff at 0,0
canvas_item_rect.size+=screen_rect*2;
@@ -1995,60 +2365,62 @@ void CanvasItemEditor::_update_scroll(float) {
}
+void CanvasItemEditor::_set_anchor(Control::AnchorType p_left,Control::AnchorType p_top,Control::AnchorType p_right,Control::AnchorType p_bottom) {
+ List<Node*> &selection = editor_selection->get_selected_node_list();
-Point2 CanvasItemEditor::snapify(const Point2& p_pos) const {
-
- bool active=is_snap_active();
-
- Vector2 pos = p_pos;
-
- if (!active || snap<1) {
-
- if (pixel_snap) {
+ undo_redo->create_action("Change Anchors");
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
- pos.x=Math::stepify(pos.x,1);
- pos.y=Math::stepify(pos.y,1);
- }
+ Control *c = E->get()->cast_to<Control>();
- return pos;
+ undo_redo->add_do_method(c,"set_anchor",MARGIN_LEFT,p_left);
+ undo_redo->add_do_method(c,"set_anchor",MARGIN_TOP,p_top);
+ undo_redo->add_do_method(c,"set_anchor",MARGIN_RIGHT,p_right);
+ undo_redo->add_do_method(c,"set_anchor",MARGIN_BOTTOM,p_bottom);
+ undo_redo->add_undo_method(c,"set_anchor",MARGIN_LEFT,c->get_anchor(MARGIN_LEFT));
+ undo_redo->add_undo_method(c,"set_anchor",MARGIN_TOP,c->get_anchor(MARGIN_TOP));
+ undo_redo->add_undo_method(c,"set_anchor",MARGIN_RIGHT,c->get_anchor(MARGIN_RIGHT));
+ undo_redo->add_undo_method(c,"set_anchor",MARGIN_BOTTOM,c->get_anchor(MARGIN_BOTTOM));
}
-
- pos.x=Math::stepify(pos.x,snap);
- pos.y=Math::stepify(pos.y,snap);
- return pos;
-
+ undo_redo->commit_action();
}
-
void CanvasItemEditor::_popup_callback(int p_op) {
last_option=MenuOption(p_op);
switch(p_op) {
case SNAP_USE: {
-
+ snap_grid = !snap_grid;
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE);
- edit_menu->get_popup()->set_item_checked( idx,!edit_menu->get_popup()->is_item_checked(0));
+ edit_menu->get_popup()->set_item_checked(idx,snap_grid);
+ } break;
+ case SNAP_SHOW_GRID: {
+ snap_show_grid = !snap_show_grid;
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID);
+ edit_menu->get_popup()->set_item_checked(idx,snap_show_grid);
viewport->update();
} break;
+ case SNAP_USE_ROTATION: {
+ snap_rotation = !snap_rotation;
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
+ edit_menu->get_popup()->set_item_checked(idx,snap_rotation);
+ } break;
+ case SNAP_RELATIVE: {
+ snap_relative = !snap_relative;
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE);
+ edit_menu->get_popup()->set_item_checked(idx,snap_relative);
+ } break;
case SNAP_USE_PIXEL: {
- pixel_snap = ! pixel_snap;
+ snap_pixel = !snap_pixel;
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
- edit_menu->get_popup()->set_item_checked(idx,pixel_snap);
+ edit_menu->get_popup()->set_item_checked(idx,snap_pixel);
} break;
case SNAP_CONFIGURE: {
- updating_value_dialog=true;
-
- dialog_label->set_text("Snap (Pixels):");
- dialog_val->set_min(1);
- dialog_val->set_step(1);
- dialog_val->set_max(4096);
- dialog_val->set_val(snap);
- value_dialog->popup_centered(Size2(200,85));
- updating_value_dialog=false;
-
+ ((SnapDialog *)snap_dialog)->set_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step);
+ snap_dialog->popup_centered(Size2(220,160));
} break;
case ZOOM_IN: {
zoom=zoom*(1.0/0.5);
@@ -2092,9 +2464,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
canvas_item->set_meta("_edit_lock_",true);
@@ -2109,9 +2479,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
@@ -2129,9 +2497,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
canvas_item->set_meta("_edit_group_",true);
@@ -2146,9 +2512,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
canvas_item->set_meta("_edit_group_",Variant());
@@ -2166,9 +2530,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
@@ -2226,6 +2588,56 @@ void CanvasItemEditor::_popup_callback(int p_op) {
case SPACE_VERTICAL: {
//space_selected_items< proj_vector2_y, compare_items_y >();
} break;
+ case ANCHOR_ALIGN_TOP_LEFT: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN);
+ } break;
+ case ANCHOR_ALIGN_TOP_RIGHT: {
+ _set_anchor(ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN);
+ } break;
+ case ANCHOR_ALIGN_BOTTOM_LEFT: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END);
+ } break;
+ case ANCHOR_ALIGN_BOTTOM_RIGHT: {
+ _set_anchor(ANCHOR_END,ANCHOR_END,ANCHOR_END,ANCHOR_END);
+ } break;
+ case ANCHOR_ALIGN_CENTER_LEFT: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER);
+ } break;
+ case ANCHOR_ALIGN_CENTER_RIGHT: {
+
+ _set_anchor(ANCHOR_END,ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER);
+ } break;
+ case ANCHOR_ALIGN_CENTER_TOP: {
+ _set_anchor(ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_BEGIN);
+ } break;
+ case ANCHOR_ALIGN_CENTER_BOTTOM: {
+ _set_anchor(ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER,ANCHOR_END);
+ } break;
+ case ANCHOR_ALIGN_CENTER: {
+ _set_anchor(ANCHOR_CENTER,ANCHOR_CENTER,ANCHOR_CENTER,ANCHOR_CENTER);
+ } break;
+ case ANCHOR_ALIGN_TOP_WIDE: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN);
+ } break;
+ case ANCHOR_ALIGN_LEFT_WIDE: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END);
+ } break;
+ case ANCHOR_ALIGN_RIGHT_WIDE: {
+ _set_anchor(ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END);
+ } break;
+ case ANCHOR_ALIGN_BOTTOM_WIDE: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END,ANCHOR_END);
+ } break;
+ case ANCHOR_ALIGN_VCENTER_WIDE: {
+ _set_anchor(ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_END);
+ } break;
+ case ANCHOR_ALIGN_HCENTER_WIDE: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER);
+ } break;
+ case ANCHOR_ALIGN_WIDE: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END);
+ } break;
+
case ANIM_INSERT_KEY:
case ANIM_INSERT_KEY_EXISTING: {
@@ -2236,9 +2648,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->cast_to<Node2D>()) {
@@ -2307,7 +2717,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
} break;
case ANIM_INSERT_ROT: {
- key_pos = key_rot_button->is_pressed();
+ key_rot = key_rot_button->is_pressed();
} break;
case ANIM_INSERT_SCALE: {
@@ -2348,9 +2758,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
@@ -2400,9 +2808,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->cast_to<Node2D>()) {
@@ -2528,9 +2934,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
@@ -2604,6 +3008,9 @@ void CanvasItemEditor::_bind_methods() {
ObjectTypeDB::bind_method("_unhandled_key_input",&CanvasItemEditor::_unhandled_key_input);
ObjectTypeDB::bind_method("_viewport_draw",&CanvasItemEditor::_viewport_draw);
ObjectTypeDB::bind_method("_viewport_input_event",&CanvasItemEditor::_viewport_input_event);
+ ObjectTypeDB::bind_method("_snap_changed",&CanvasItemEditor::_snap_changed);
+ ObjectTypeDB::bind_method(_MD("_selection_result_pressed"),&CanvasItemEditor::_selection_result_pressed);
+ ObjectTypeDB::bind_method(_MD("_selection_menu_hide"),&CanvasItemEditor::_selection_menu_hide);
ADD_SIGNAL( MethodInfo("item_lock_status_changed") );
ADD_SIGNAL( MethodInfo("item_group_status_changed") );
@@ -2683,6 +3090,16 @@ void CanvasItemEditor::add_control_to_menu_panel(Control *p_control) {
hb->add_child(p_control);
}
+HSplitContainer *CanvasItemEditor::get_palette_split() {
+
+ return palette_split;
+}
+
+VSplitContainer *CanvasItemEditor::get_bottom_split() {
+
+ return bottom_split;
+}
+
CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
tool = TOOL_SELECT;
@@ -2697,15 +3114,24 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
add_child( hb );
hb->set_area_as_parent_rect();
+ bottom_split = memnew( VSplitContainer );
+ bottom_split->set_v_size_flags(SIZE_EXPAND_FILL);
+ add_child(bottom_split);
+
+ palette_split = memnew( HSplitContainer);
+ palette_split->set_v_size_flags(SIZE_EXPAND_FILL);
+ bottom_split->add_child(palette_split);
+
Control *vp_base = memnew (Control);
- add_child(vp_base);
vp_base->set_v_size_flags(SIZE_EXPAND_FILL);
+ palette_split->add_child(vp_base);
Control *vp = memnew (Control);
vp_base->add_child(vp);
vp->set_area_as_parent_rect();
vp->add_child(p_editor->get_scene_root());
+
viewport = memnew( Control );
vp_base->add_child(viewport);
viewport->set_area_as_parent_rect();
@@ -2735,7 +3161,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb->add_child(select_button);
select_button->connect("pressed",this,"_tool_select",make_binds(TOOL_SELECT));
select_button->set_pressed(true);
- select_button->set_tooltip("Select Mode (Q)\n"+keycode_get_string(KEY_MASK_CMD)+"Drag: Rotate\nAlt+Drag: Move\nPress 'v' to Move Pivot (while moving)");
+ select_button->set_tooltip("Select Mode (Q)\n"+keycode_get_string(KEY_MASK_CMD)+"Drag: Rotate\nAlt+Drag: Move\nPress 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving).");
move_button = memnew( ToolButton );
move_button->set_toggle_mode(true);
@@ -2790,6 +3216,9 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
PopupMenu *p;
p = edit_menu->get_popup();
p->add_check_item("Use Snap",SNAP_USE);
+ p->add_check_item("Show Grid",SNAP_SHOW_GRID);
+ p->add_check_item("Use Rotation Snap",SNAP_USE_ROTATION);
+ p->add_check_item("Snap Relative",SNAP_RELATIVE);
p->add_item("Configure Snap..",SNAP_CONFIGURE);
p->add_separator();
p->add_check_item("Use Pixel Snap",SNAP_USE_PIXEL);
@@ -2829,6 +3258,14 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p->add_item("Center Selection", VIEW_CENTER_TO_SELECTION, KEY_F);
p->add_item("Frame Selection", VIEW_FRAME_TO_SELECTION, KEY_MASK_CMD|KEY_F);
+ anchor_menu = memnew( MenuButton );
+ anchor_menu->set_text("Anchor");
+ hb->add_child(anchor_menu);
+ anchor_menu->get_popup()->connect("item_pressed", this,"_popup_callback");
+ anchor_menu->hide();
+
+ //p = anchor_menu->get_popup();
+
animation_hb = memnew( HBoxContainer );
@@ -2878,7 +3315,11 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p->add_separator();
p->add_item("Copy Pose",ANIM_COPY_POSE);
p->add_item("Paste Pose",ANIM_PASTE_POSE);
- p->add_item("Clear Pose",ANIM_CLEAR_POSE,KEY_MASK_ALT|KEY_K);
+ p->add_item("Clear Pose",ANIM_CLEAR_POSE,KEY_MASK_SHIFT|KEY_K);
+
+ snap_dialog = memnew( SnapDialog );
+ snap_dialog->connect("confirmed",this,"_snap_changed");
+ add_child(snap_dialog);
value_dialog = memnew( AcceptDialog );
value_dialog->set_title("Set a Value");
@@ -2899,12 +3340,25 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
dialog_val->connect("value_changed",this,"_dialog_value_changed");
select_sb = Ref<StyleBoxTexture>( memnew( StyleBoxTexture) );
+ selection_menu = memnew( PopupMenu );
+ add_child(selection_menu);
+ selection_menu->set_custom_minimum_size(Vector2(100, 0));
+ selection_menu->connect("item_pressed", this, "_selection_result_pressed");
+ selection_menu->connect("popup_hide", this, "_selection_menu_hide");
+
key_pos=true;
key_rot=true;
key_scale=false;
zoom=1;
- snap=10;
+ snap_offset=Vector2(0, 0);
+ snap_step=Vector2(10, 10);
+ snap_rotation_offset=0;
+ snap_rotation_step=15 / (180 / Math_PI);
+ snap_grid=false;
+ snap_show_grid=false;
+ snap_rotation=false;
+ snap_pixel=false;
updating_value_dialog=false;
box_selecting=false;
//zoom=0.5;
@@ -2912,8 +3366,9 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
editor->get_animation_editor()->connect("keying_changed",this,"_keying_changed");
set_process_unhandled_key_input(true);
can_move_pivot=false;
- pixel_snap=false;
drag=DRAG_NONE;
+ bone_last_frame=0;
+ additive_selection=false;
}
CanvasItemEditor *CanvasItemEditor::singleton=NULL;
diff --git a/tools/editor/plugins/canvas_item_editor_plugin.h b/tools/editor/plugins/canvas_item_editor_plugin.h
index 15ac7b1bb3..b96d36f7dc 100644
--- a/tools/editor/plugins/canvas_item_editor_plugin.h
+++ b/tools/editor/plugins/canvas_item_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -75,6 +75,9 @@ class CanvasItemEditor : public VBoxContainer {
enum MenuOption {
SNAP_USE,
+ SNAP_SHOW_GRID,
+ SNAP_USE_ROTATION,
+ SNAP_RELATIVE,
SNAP_CONFIGURE,
SNAP_USE_PIXEL,
ZOOM_IN,
@@ -87,6 +90,23 @@ class CanvasItemEditor : public VBoxContainer {
UNGROUP_SELECTED,
ALIGN_HORIZONTAL,
ALIGN_VERTICAL,
+ ANCHOR_ALIGN_TOP_LEFT,
+ ANCHOR_ALIGN_TOP_RIGHT,
+ ANCHOR_ALIGN_BOTTOM_LEFT,
+ ANCHOR_ALIGN_BOTTOM_RIGHT,
+ ANCHOR_ALIGN_CENTER_LEFT,
+ ANCHOR_ALIGN_CENTER_RIGHT,
+ ANCHOR_ALIGN_CENTER_TOP,
+ ANCHOR_ALIGN_CENTER_BOTTOM,
+ ANCHOR_ALIGN_CENTER,
+ ANCHOR_ALIGN_TOP_WIDE,
+ ANCHOR_ALIGN_LEFT_WIDE,
+ ANCHOR_ALIGN_RIGHT_WIDE,
+ ANCHOR_ALIGN_BOTTOM_WIDE,
+ ANCHOR_ALIGN_VCENTER_WIDE,
+ ANCHOR_ALIGN_HCENTER_WIDE,
+ ANCHOR_ALIGN_WIDE,
+
SPACE_HORIZONTAL,
SPACE_VERTICAL,
EXPAND_TO_PARENT,
@@ -130,6 +150,7 @@ class CanvasItemEditor : public VBoxContainer {
};
EditorSelection *editor_selection;
+ bool additive_selection;
Tool tool;
bool first_update;
@@ -143,8 +164,15 @@ class CanvasItemEditor : public VBoxContainer {
Matrix32 transform;
float zoom;
- int snap;
- bool pixel_snap;
+ Vector2 snap_offset;
+ Vector2 snap_step;
+ float snap_rotation_step;
+ float snap_rotation_offset;
+ bool snap_grid;
+ bool snap_show_grid;
+ bool snap_rotation;
+ bool snap_relative;
+ bool snap_pixel;
bool box_selecting;
Point2 box_selecting_to;
bool key_pos;
@@ -156,6 +184,18 @@ class CanvasItemEditor : public VBoxContainer {
MenuOption last_option;
+ struct _SelectResult {
+
+ CanvasItem* item;
+ float z;
+ bool has_z;
+ _FORCE_INLINE_ bool operator<(const _SelectResult& p_rr) const {
+ return has_z && p_rr.has_z ? p_rr.z < z : p_rr.has_z;
+ }
+ };
+
+ Vector<_SelectResult> selection_results;
+
struct LockList {
Point2 pos;
bool lock;
@@ -171,9 +211,12 @@ class CanvasItemEditor : public VBoxContainer {
Vector2 from;
Vector2 to;
ObjectID bone;
+ uint64_t last_pass;
};
- List<BoneList> bone_list;
+ uint64_t bone_last_frame;
+ Map<ObjectID,BoneList> bone_list;
+
Matrix32 bone_orig_xform;
struct BoneIK {
@@ -212,12 +255,15 @@ class CanvasItemEditor : public VBoxContainer {
MenuButton *view_menu;
HBoxContainer *animation_hb;
MenuButton *animation_menu;
+ MenuButton *anchor_menu;
Button *key_loc_button;
Button *key_rot_button;
Button *key_scale_button;
Button *key_insert_button;
+ PopupMenu *selection_menu;
+
//PopupMenu *popup;
DragType drag;
Point2 drag_from;
@@ -245,8 +291,13 @@ class CanvasItemEditor : public VBoxContainer {
int handle_len;
CanvasItem* _select_canvas_item_at_pos(const Point2 &p_pos,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform);
+ void _find_canvas_items_at_pos(const Point2 &p_pos,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform, Vector<_SelectResult> &r_items);
void _find_canvas_items_at_rect(const Rect2& p_rect,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform,List<CanvasItem*> *r_items);
+ bool _select(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag=true);
+
+ ConfirmationDialog *snap_dialog;
+
AcceptDialog *value_dialog;
Label *dialog_label;
SpinBox *dialog_val;
@@ -261,7 +312,6 @@ class CanvasItemEditor : public VBoxContainer {
DragType _find_drag_type(const Matrix32& p_xform, const Rect2& p_local_rect, const Point2& p_click, Vector2& r_point);
- Point2 snapify(const Point2& p_pos) const;
void _popup_callback(int p_op);
bool updating_scroll;
void _update_scroll(float);
@@ -271,6 +321,10 @@ class CanvasItemEditor : public VBoxContainer {
void _append_canvas_item(CanvasItem *p_item);
void _dialog_value_changed(double);
+ void _snap_changed();
+ void _selection_result_pressed(int);
+ void _selection_menu_hide();
+
UndoRedo *undo_redo;
Point2 _find_topleftmost_point();
@@ -289,6 +343,12 @@ class CanvasItemEditor : public VBoxContainer {
void _viewport_input_event(const InputEvent& p_event);
void _viewport_draw();
+
+ void _set_anchor(Control::AnchorType p_left,Control::AnchorType p_top,Control::AnchorType p_right,Control::AnchorType p_bottom);
+
+ HSplitContainer *palette_split;
+ VSplitContainer *bottom_split;
+
friend class CanvasItemEditorPlugin;
protected:
@@ -330,8 +390,8 @@ protected:
static CanvasItemEditor *singleton;
public:
- bool is_snap_active() const;
- int get_snap() const { return snap; }
+ Vector2 snap_point(Vector2 p_target, Vector2 p_start = Vector2(0, 0)) const;
+ float snap_angle(float p_target, float p_start = 0) const;
Matrix32 get_canvas_transform() const { return transform; }
@@ -341,6 +401,9 @@ public:
void add_control_to_menu_panel(Control *p_control);
+ HSplitContainer *get_palette_split();
+ VSplitContainer *get_bottom_split();
+
Control *get_viewport_control() { return viewport; }
diff --git a/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp b/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
index 6bae0d2fd0..8eea723126 100644
--- a/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+++ b/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
@@ -4,6 +4,7 @@
#include "os/file_access.h"
#include "tools/editor/editor_settings.h"
+
void CollisionPolygon2DEditor::_notification(int p_what) {
switch(p_what) {
@@ -34,17 +35,6 @@ void CollisionPolygon2DEditor::_node_removed(Node *p_node) {
}
-Vector2 CollisionPolygon2DEditor::snap_point(const Vector2& p_point) const {
-
- if (canvas_item_editor->is_snap_active()) {
-
- return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap());
-
- } else {
- return p_point;
- }
-}
-
void CollisionPolygon2DEditor::_menu_option(int p_option) {
switch(p_option) {
@@ -98,7 +88,7 @@ bool CollisionPolygon2DEditor::forward_input_event(const InputEvent& p_event) {
Vector2 gpoint = Point2(mb.x,mb.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint=snap_point(cpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
Vector<Vector2> poly = node->get_polygon();
@@ -301,7 +291,7 @@ bool CollisionPolygon2DEditor::forward_input_event(const InputEvent& p_event) {
Vector2 gpoint = Point2(mm.x,mm.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint=snap_point(cpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
canvas_item_editor->get_viewport_control()->update();
@@ -368,6 +358,7 @@ void CollisionPolygon2DEditor::edit(Node *p_collision_polygon) {
wip.clear();
wip_active=false;
edited_point=-1;
+ canvas_item_editor->get_viewport_control()->update();
} else {
node=NULL;
@@ -389,6 +380,7 @@ void CollisionPolygon2DEditor::_bind_methods() {
CollisionPolygon2DEditor::CollisionPolygon2DEditor(EditorNode *p_editor) {
+ node=NULL;
canvas_item_editor=NULL;
editor=p_editor;
undo_redo = editor->get_undo_redo();
@@ -398,11 +390,13 @@ CollisionPolygon2DEditor::CollisionPolygon2DEditor(EditorNode *p_editor) {
add_child(button_create);
button_create->connect("pressed",this,"_menu_option",varray(MODE_CREATE));
button_create->set_toggle_mode(true);
+ button_create->set_tooltip("Create a new polygon from scratch");
button_edit = memnew( ToolButton );
add_child(button_edit);
button_edit->connect("pressed",this,"_menu_option",varray(MODE_EDIT));
button_edit->set_toggle_mode(true);
+ button_edit->set_tooltip("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point.");
//add_constant_override("separation",0);
diff --git a/tools/editor/plugins/collision_polygon_2d_editor_plugin.h b/tools/editor/plugins/collision_polygon_2d_editor_plugin.h
index 052019b6c5..f34405b355 100644
--- a/tools/editor/plugins/collision_polygon_2d_editor_plugin.h
+++ b/tools/editor/plugins/collision_polygon_2d_editor_plugin.h
@@ -53,7 +53,6 @@ protected:
static void _bind_methods();
public:
- Vector2 snap_point(const Vector2& p_point) const;
bool forward_input_event(const InputEvent& p_event);
void edit(Node *p_collision_polygon);
CollisionPolygon2DEditor(EditorNode *p_editor);
diff --git a/tools/editor/plugins/collision_polygon_editor_plugin.cpp b/tools/editor/plugins/collision_polygon_editor_plugin.cpp
index b92acb60f9..60683f4eda 100644
--- a/tools/editor/plugins/collision_polygon_editor_plugin.cpp
+++ b/tools/editor/plugins/collision_polygon_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,6 +31,8 @@
#include "os/file_access.h"
#include "tools/editor/editor_settings.h"
#include "scene/3d/camera.h"
+#include "canvas_item_editor_plugin.h"
+
void CollisionPolygonEditor::_notification(int p_what) {
switch(p_what) {
@@ -68,19 +70,6 @@ void CollisionPolygonEditor::_node_removed(Node *p_node) {
}
-Vector2 CollisionPolygonEditor::snap_point(const Vector2& p_point) const {
-
- return p_point;
- /*
- if (canvas_item_editor->is_snap_active()) {
-
- return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap());
-
- } else {
- return p_point;
- } ??? */
-}
-
void CollisionPolygonEditor::_menu_option(int p_option) {
switch(p_option) {
@@ -124,6 +113,7 @@ bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const
return false;
Transform gt = node->get_global_transform();
+ Transform gi = gt.affine_inverse();
float depth = node->get_depth()*0.5;
Vector3 n = gt.basis.get_axis(2).normalized();
Plane p(gt.origin+n*depth,n);
@@ -146,9 +136,11 @@ bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const
if (!p.intersects_ray(ray_from,ray_dir,&spoint))
break;
+ spoint = gi.xform(spoint);
+
Vector2 cpoint(spoint.x,spoint.y);
- //cpoint=snap_point(cpoint); snap?
+ cpoint=CanvasItemEditor::get_singleton()->snap_point(cpoint);
Vector<Vector2> poly = node->get_polygon();
@@ -360,9 +352,11 @@ bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const
if (!p.intersects_ray(ray_from,ray_dir,&spoint))
break;
+ spoint = gi.xform(spoint);
+
Vector2 cpoint(spoint.x,spoint.y);
- //cpoint=snap_point(cpoint);
+ cpoint=CanvasItemEditor::get_singleton()->snap_point(cpoint);
edited_point_pos = cpoint;
_polygon_draw();
@@ -544,6 +538,7 @@ void CollisionPolygonEditor::_bind_methods() {
CollisionPolygonEditor::CollisionPolygonEditor(EditorNode *p_editor) {
+ node=NULL;
editor=p_editor;
undo_redo = editor->get_undo_redo();
diff --git a/tools/editor/plugins/collision_polygon_editor_plugin.h b/tools/editor/plugins/collision_polygon_editor_plugin.h
index 54b0706149..20a0b3c3f6 100644
--- a/tools/editor/plugins/collision_polygon_editor_plugin.h
+++ b/tools/editor/plugins/collision_polygon_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -90,7 +90,6 @@ protected:
static void _bind_methods();
public:
- Vector2 snap_point(const Vector2& p_point) const;
virtual bool forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event);
void edit(Node *p_collision_polygon);
CollisionPolygonEditor(EditorNode *p_editor);
diff --git a/tools/editor/plugins/collision_shape_2d_editor_plugin.cpp b/tools/editor/plugins/collision_shape_2d_editor_plugin.cpp
new file mode 100644
index 0000000000..7e5d52d17d
--- /dev/null
+++ b/tools/editor/plugins/collision_shape_2d_editor_plugin.cpp
@@ -0,0 +1,573 @@
+#include "collision_shape_2d_editor_plugin.h"
+
+#include "canvas_item_editor_plugin.h"
+
+#include "scene/resources/segment_shape_2d.h"
+#include "scene/resources/shape_line_2d.h"
+#include "scene/resources/circle_shape_2d.h"
+#include "scene/resources/rectangle_shape_2d.h"
+#include "scene/resources/capsule_shape_2d.h"
+#include "scene/resources/convex_polygon_shape_2d.h"
+#include "scene/resources/concave_polygon_shape_2d.h"
+
+Variant CollisionShape2DEditor::get_handle_value(int idx) const {
+
+ switch ( shape_type ) {
+ case CAPSULE_SHAPE: {
+ Ref<CapsuleShape2D> capsule = node->get_shape();
+
+ if (idx==0) {
+ return capsule->get_radius();
+ } else if (idx==1) {
+ return capsule->get_height();
+ }
+
+ } break;
+
+ case CIRCLE_SHAPE: {
+ Ref<CircleShape2D> circle = node->get_shape();
+
+ if (idx==0) {
+ return circle->get_radius();
+ }
+
+ } break;
+
+ case CONCAVE_POLYGON_SHAPE: {
+
+ } break;
+
+ case CONVEX_POLYGON_SHAPE: {
+
+ } break;
+
+ case LINE_SHAPE: {
+ Ref<LineShape2D> line = node->get_shape();
+
+ if (idx==0) {
+ return line->get_d();
+ } else {
+ return line->get_normal();
+ }
+
+ } break;
+
+ case RAY_SHAPE: {
+ Ref<RayShape2D> ray = node->get_shape();
+
+ if (idx==0) {
+ return ray->get_length();
+ }
+
+ } break;
+
+ case RECTANGLE_SHAPE: {
+ Ref<RectangleShape2D> rect = node->get_shape();
+
+ if (idx<2) {
+ return rect->get_extents().abs();
+ }
+
+ } break;
+
+ case SEGMENT_SHAPE: {
+ Ref<SegmentShape2D> seg = node->get_shape();
+
+ if (idx==0) {
+ return seg->get_a();
+ } else if (idx==1) {
+ return seg->get_b();
+ }
+
+ } break;
+ }
+
+ return Variant();
+}
+
+void CollisionShape2DEditor::set_handle(int idx, Point2& p_point) {
+
+ switch ( shape_type ) {
+ case CAPSULE_SHAPE: {
+ if (idx < 2) {
+ Ref<CapsuleShape2D> capsule = node->get_shape();
+
+ real_t parameter = Math::abs(p_point[idx]);
+
+ if (idx==0) {
+ capsule->set_radius(parameter);
+ } else if (idx==1){
+ capsule->set_height(parameter*2 - capsule->get_radius()*2);
+ }
+
+ canvas_item_editor->get_viewport_control()->update();
+ }
+
+ } break;
+
+ case CIRCLE_SHAPE: {
+ Ref<CircleShape2D> circle = node->get_shape();
+ circle->set_radius(p_point.length());
+
+ canvas_item_editor->get_viewport_control()->update();
+
+ } break;
+
+ case CONCAVE_POLYGON_SHAPE: {
+
+ } break;
+
+ case CONVEX_POLYGON_SHAPE: {
+
+ } break;
+
+ case LINE_SHAPE: {
+ if (idx<2) {
+ Ref<LineShape2D> line = node->get_shape();
+
+ if (idx==0){
+ line->set_d(p_point.length());
+ }else{
+ line->set_normal(p_point.normalized());
+ }
+
+ canvas_item_editor->get_viewport_control()->update();
+ }
+
+
+ } break;
+
+ case RAY_SHAPE: {
+ Ref<RayShape2D> ray = node->get_shape();
+
+ ray->set_length(Math::abs(p_point.y));
+
+ canvas_item_editor->get_viewport_control()->update();
+
+ } break;
+
+ case RECTANGLE_SHAPE: {
+ if (idx<2) {
+ Ref<RectangleShape2D> rect = node->get_shape();
+
+ Vector2 extents = rect->get_extents();
+ extents[idx] = p_point[idx];
+
+ rect->set_extents(extents.abs());
+
+ canvas_item_editor->get_viewport_control()->update();
+ }
+
+ } break;
+
+ case SEGMENT_SHAPE: {
+ if (edit_handle < 2) {
+ Ref<SegmentShape2D> seg = node->get_shape();
+
+ if (idx==0) {
+ seg->set_a(p_point);
+ } else if (idx==1) {
+ seg->set_b(p_point);
+ }
+
+ canvas_item_editor->get_viewport_control()->update();
+ }
+
+ } break;
+ }
+}
+
+void CollisionShape2DEditor::commit_handle(int idx, Variant& p_org) {
+
+ Control* c = canvas_item_editor->get_viewport_control();
+ undo_redo->create_action("Set Handle");
+
+ switch ( shape_type ) {
+ case CAPSULE_SHAPE: {
+ Ref<CapsuleShape2D> capsule = node->get_shape();
+
+ if (idx==0) {
+ undo_redo->add_do_method(capsule.ptr(),"set_radius",capsule->get_radius());
+ undo_redo->add_do_method(c,"update");
+ undo_redo->add_undo_method(capsule.ptr(),"set_radius",p_org);
+ undo_redo->add_do_method(c,"update");
+ } else if (idx==1) {
+ undo_redo->add_do_method(capsule.ptr(),"set_height",capsule->get_height());
+ undo_redo->add_do_method(c,"update");
+ undo_redo->add_undo_method(capsule.ptr(),"set_height",p_org);
+ undo_redo->add_undo_method(c,"update");
+ }
+
+ } break;
+
+ case CIRCLE_SHAPE: {
+ Ref<CircleShape2D> circle = node->get_shape();
+
+ undo_redo->add_do_method(circle.ptr(),"set_radius",circle->get_radius());
+ undo_redo->add_do_method(c,"update");
+ undo_redo->add_undo_method(circle.ptr(),"set_radius",p_org);
+ undo_redo->add_undo_method(c,"update");
+
+ } break;
+
+ case CONCAVE_POLYGON_SHAPE: {
+
+ } break;
+
+ case CONVEX_POLYGON_SHAPE: {
+
+ } break;
+
+ case LINE_SHAPE: {
+ Ref<LineShape2D> line = node->get_shape();
+
+ if (idx==0) {
+ undo_redo->add_do_method(line.ptr(),"set_d",line->get_d());
+ undo_redo->add_do_method(c,"update");
+ undo_redo->add_undo_method(line.ptr(),"set_d",p_org);
+ undo_redo->add_undo_method(c,"update");
+ } else {
+ undo_redo->add_do_method(line.ptr(),"set_normal",line->get_normal());
+ undo_redo->add_do_method(c,"update");
+ undo_redo->add_undo_method(line.ptr(),"set_normal",p_org);
+ undo_redo->add_undo_method(c,"update");
+ }
+
+ } break;
+
+ case RAY_SHAPE: {
+ Ref<RayShape2D> ray = node->get_shape();
+
+ undo_redo->add_do_method(ray.ptr(),"set_length",ray->get_length());
+ undo_redo->add_do_method(c,"update");
+ undo_redo->add_undo_method(ray.ptr(),"set_length",p_org);
+ undo_redo->add_undo_method(c,"update");
+
+ } break;
+
+ case RECTANGLE_SHAPE: {
+ Ref<RectangleShape2D> rect = node->get_shape();
+
+ undo_redo->add_do_method(rect.ptr(),"set_extents",rect->get_extents());
+ undo_redo->add_do_method(c,"update");
+ undo_redo->add_undo_method(rect.ptr(),"set_extents",p_org);
+ undo_redo->add_undo_method(c,"update");
+
+ } break;
+
+ case SEGMENT_SHAPE: {
+ Ref<SegmentShape2D> seg = node->get_shape();
+ if (idx==0) {
+ undo_redo->add_do_method(seg.ptr(),"set_a",seg->get_a());
+ undo_redo->add_do_method(c,"update");
+ undo_redo->add_undo_method(seg.ptr(),"set_a",p_org);
+ undo_redo->add_undo_method(c,"update");
+ } else if (idx==1) {
+ undo_redo->add_do_method(seg.ptr(),"set_b",seg->get_b());
+ undo_redo->add_do_method(c,"update");
+ undo_redo->add_undo_method(seg.ptr(),"set_b",p_org);
+ undo_redo->add_undo_method(c,"update");
+ }
+
+ } break;
+ }
+
+ undo_redo->commit_action();
+}
+
+bool CollisionShape2DEditor::forward_input_event(const InputEvent& p_event) {
+
+ if (!node) {
+ return false;
+ }
+
+ if (!node->get_shape().is_valid()) {
+ return false;
+ }
+
+ if (shape_type == -1) {
+ return false;
+ }
+
+ switch( p_event.type ) {
+ case InputEvent::MOUSE_BUTTON: {
+ const InputEventMouseButton& mb = p_event.mouse_button;
+
+ Matrix32 gt = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+
+ Point2 gpoint(mb.x,mb.y);
+
+ if (mb.button_index == BUTTON_LEFT) {
+ if (mb.pressed) {
+ for (int i = 0; i < handles.size(); i++) {
+ if (gt.xform(handles[i]).distance_to(gpoint) < 8) {
+ edit_handle = i;
+
+ break;
+ }
+ }
+
+ if (edit_handle==-1) {
+ pressed = false;
+
+ return false;
+ }
+
+ original = get_handle_value(edit_handle);
+ pressed = true;
+
+ return true;
+
+ } else {
+ if (pressed) {
+ commit_handle(edit_handle, original);
+
+ edit_handle = -1;
+ pressed = false;
+
+ return true;
+ }
+ }
+ }
+
+ return false;
+
+ } break;
+
+ case InputEvent::MOUSE_MOTION: {
+ const InputEventMouseMotion& mm = p_event.mouse_motion;
+
+ if (edit_handle == -1 || !pressed) {
+ return false;
+ }
+
+ Point2 gpoint = Point2(mm.x,mm.y);
+ Point2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint = canvas_item_editor->snap_point(cpoint);
+ cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
+
+ set_handle(edit_handle, cpoint);
+
+ return true;
+
+ } break;
+ }
+
+ return false;
+}
+
+void CollisionShape2DEditor::_get_current_shape_type() {
+
+ if (!node) {
+ return;
+ }
+
+ Ref<Shape2D> s = node->get_shape();
+
+ if (!s.is_valid()) {
+ return;
+ }
+
+ if (s->cast_to<CapsuleShape2D>()) {
+ shape_type = CAPSULE_SHAPE;
+ } else if (s->cast_to<CircleShape2D>()) {
+ shape_type = CIRCLE_SHAPE;
+ } else if (s->cast_to<ConcavePolygonShape2D>()) {
+ shape_type = CONCAVE_POLYGON_SHAPE;
+ } else if (s->cast_to<ConvexPolygonShape2D>()) {
+ shape_type = CONVEX_POLYGON_SHAPE;
+ } else if (s->cast_to<LineShape2D>()) {
+ shape_type = LINE_SHAPE;
+ } else if (s->cast_to<RayShape2D>()) {
+ shape_type = RAY_SHAPE;
+ } else if (s->cast_to<RectangleShape2D>()) {
+ shape_type = RECTANGLE_SHAPE;
+ } else if (s->cast_to<SegmentShape2D>()) {
+ shape_type = SEGMENT_SHAPE;
+ } else {
+ shape_type = -1;
+ }
+
+ canvas_item_editor->get_viewport_control()->update();
+}
+
+void CollisionShape2DEditor::_canvas_draw() {
+
+ if (!node) {
+ return;
+ }
+
+ if (!node->get_shape().is_valid()) {
+ return;
+ }
+
+ _get_current_shape_type();
+
+ if (shape_type == -1) {
+ return;
+ }
+
+ Control *c = canvas_item_editor->get_viewport_control();
+ Matrix32 gt = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+
+ Ref<Texture> h = get_icon("EditorHandle","EditorIcons");
+ Vector2 size = h->get_size()*0.5;
+
+ handles.clear();
+
+ switch (shape_type) {
+ case CAPSULE_SHAPE: {
+ Ref<CapsuleShape2D> shape = node->get_shape();
+
+ handles.resize(2);
+ float radius = shape->get_radius();
+ float height = shape->get_height()/2;
+
+ handles[0] = Point2(radius, -height);
+ handles[1] = Point2(0,-(height + radius));
+
+ c->draw_texture(h, gt.xform(handles[0])-size);
+ c->draw_texture(h, gt.xform(handles[1])-size);
+
+ } break;
+
+ case CIRCLE_SHAPE: {
+ Ref<CircleShape2D> shape = node->get_shape();
+
+ handles.resize(1);
+ handles[0] = Point2(shape->get_radius(),0);
+
+ c->draw_texture(h, gt.xform(handles[0])-size);
+
+ } break;
+
+ case CONCAVE_POLYGON_SHAPE: {
+
+ } break;
+
+ case CONVEX_POLYGON_SHAPE: {
+
+ } break;
+
+ case LINE_SHAPE: {
+ Ref<LineShape2D> shape = node->get_shape();
+
+ handles.resize(2);
+ handles[0] = shape->get_normal() * shape->get_d();
+ handles[1] = shape->get_normal() * (shape->get_d() + 30.0);
+
+ c->draw_texture(h,gt.xform(handles[0])-size);
+ c->draw_texture(h,gt.xform(handles[1])-size);
+
+ } break;
+
+ case RAY_SHAPE: {
+ Ref<RayShape2D> shape = node->get_shape();
+
+ handles.resize(1);
+ handles[0] = Point2(0,shape->get_length());
+
+ c->draw_texture(h,gt.xform(handles[0])-size);
+
+ } break;
+
+ case RECTANGLE_SHAPE: {
+ Ref<RectangleShape2D> shape = node->get_shape();
+
+ handles.resize(2);
+ Vector2 ext = shape->get_extents();
+ handles[0] = Point2(ext.x,0);
+ handles[1] = Point2(0,-ext.y);
+
+ c->draw_texture(h,gt.xform(handles[0])-size);
+ c->draw_texture(h,gt.xform(handles[1])-size);
+
+ } break;
+
+ case SEGMENT_SHAPE: {
+ Ref<SegmentShape2D> shape = node->get_shape();
+
+ handles.resize(2);
+ handles[0] = shape->get_a();
+ handles[1] = shape->get_b();
+
+ c->draw_texture(h, gt.xform(handles[0])-size);
+ c->draw_texture(h, gt.xform(handles[1])-size);
+
+ } break;
+ }
+}
+
+void CollisionShape2DEditor::edit(Node* p_node) {
+
+ if (!canvas_item_editor) {
+ canvas_item_editor=CanvasItemEditor::get_singleton();
+ }
+
+ if (p_node) {
+ node=p_node->cast_to<CollisionShape2D>();
+
+ if (!canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->connect("draw",this,"_canvas_draw");
+
+ _get_current_shape_type();
+
+ } else {
+ edit_handle = -1;
+ shape_type = -1;
+
+ if (canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->disconnect("draw",this,"_canvas_draw");
+
+ node=NULL;
+ }
+
+ canvas_item_editor->get_viewport_control()->update();
+}
+
+void CollisionShape2DEditor::_bind_methods() {
+
+ ObjectTypeDB::bind_method("_canvas_draw",&CollisionShape2DEditor::_canvas_draw);
+ ObjectTypeDB::bind_method("_get_current_shape_type",&CollisionShape2DEditor::_get_current_shape_type);
+}
+
+CollisionShape2DEditor::CollisionShape2DEditor(EditorNode* p_editor) {
+
+ node = NULL;
+ canvas_item_editor = NULL;
+ editor = p_editor;
+
+ undo_redo = p_editor->get_undo_redo();
+
+ edit_handle = -1;
+ pressed = false;
+}
+
+void CollisionShape2DEditorPlugin::edit(Object* p_obj) {
+
+ collision_shape_2d_editor->edit(p_obj->cast_to<Node>());
+}
+
+bool CollisionShape2DEditorPlugin::handles(Object* p_obj) const {
+
+ return p_obj->is_type("CollisionShape2D");
+}
+
+void CollisionShape2DEditorPlugin::make_visible(bool visible) {
+
+ if (!visible) {
+ edit(NULL);
+ }
+}
+
+CollisionShape2DEditorPlugin::CollisionShape2DEditorPlugin(EditorNode* p_node) {
+
+ editor=p_node;
+
+ collision_shape_2d_editor = memnew( CollisionShape2DEditor(p_node) );
+ p_node->get_gui_base()->add_child(collision_shape_2d_editor);
+}
+
+CollisionShape2DEditorPlugin::~CollisionShape2DEditorPlugin() {
+
+}
diff --git a/tools/editor/plugins/collision_shape_2d_editor_plugin.h b/tools/editor/plugins/collision_shape_2d_editor_plugin.h
new file mode 100644
index 0000000000..75e9b68ea7
--- /dev/null
+++ b/tools/editor/plugins/collision_shape_2d_editor_plugin.h
@@ -0,0 +1,73 @@
+#ifndef COLLISION_SHAPE_2D_EDITOR_PLUGIN_H
+#define COLLISION_SHAPE_2D_EDITOR_PLUGIN_H
+
+#include "tools/editor/editor_plugin.h"
+#include "tools/editor/editor_node.h"
+
+#include "scene/2d/collision_shape_2d.h"
+
+class CanvasItemEditor;
+
+class CollisionShape2DEditor : public Control {
+ OBJ_TYPE(CollisionShape2DEditor, Control);
+
+ enum ShapeType {
+ CAPSULE_SHAPE,
+ CIRCLE_SHAPE,
+ CONCAVE_POLYGON_SHAPE,
+ CONVEX_POLYGON_SHAPE,
+ LINE_SHAPE,
+ RAY_SHAPE,
+ RECTANGLE_SHAPE,
+ SEGMENT_SHAPE
+ };
+
+ EditorNode* editor;
+ UndoRedo* undo_redo;
+ CanvasItemEditor* canvas_item_editor;
+ CollisionShape2D* node;
+
+ Vector<Point2> handles;
+
+ int shape_type;
+ int edit_handle;
+ bool pressed;
+ Variant original;
+
+ Variant get_handle_value(int idx) const;
+ void set_handle(int idx, Point2& p_point);
+ void commit_handle(int idx, Variant& p_org);
+
+ void _get_current_shape_type();
+ void _canvas_draw();
+
+protected:
+ static void _bind_methods();
+
+public:
+ bool forward_input_event(const InputEvent& p_event);
+ void edit(Node* p_node);
+
+ CollisionShape2DEditor(EditorNode* p_editor);
+};
+
+class CollisionShape2DEditorPlugin : public EditorPlugin {
+ OBJ_TYPE(CollisionShape2DEditorPlugin, EditorPlugin);
+
+ CollisionShape2DEditor* collision_shape_2d_editor;
+ EditorNode* editor;
+
+public:
+ virtual bool forward_input_event(const InputEvent& p_event) { return collision_shape_2d_editor->forward_input_event(p_event); }
+
+ virtual String get_name() const { return "CollisionShape2D"; }
+ bool has_main_screen() const { return false; }
+ virtual void edit(Object* p_obj);
+ virtual bool handles(Object* p_obj) const;
+ virtual void make_visible(bool visible);
+
+ CollisionShape2DEditorPlugin(EditorNode* p_editor);
+ ~CollisionShape2DEditorPlugin();
+};
+
+#endif //COLLISION_SHAPE_2D_EDITOR_PLUGIN_H
diff --git a/tools/editor/plugins/color_ramp_editor_plugin.cpp b/tools/editor/plugins/color_ramp_editor_plugin.cpp
new file mode 100644
index 0000000000..df50535402
--- /dev/null
+++ b/tools/editor/plugins/color_ramp_editor_plugin.cpp
@@ -0,0 +1,83 @@
+/*
+ * color_ramp_editor_plugin.cpp
+ */
+
+#include "color_ramp_editor_plugin.h"
+
+ColorRampEditorPlugin::ColorRampEditorPlugin(EditorNode *p_node) {
+
+ editor=p_node;
+ ramp_editor = memnew( ColorRampEdit );
+
+ add_custom_control(CONTAINER_CANVAS_EDITOR_BOTTOM,ramp_editor);
+ //add_custom_control(CONTAINER_SPATIAL_EDITOR_BOTTOM,ramp_editor);
+ ramp_editor->set_custom_minimum_size(Size2(100, 48));
+ ramp_editor->hide();
+ ramp_editor->connect("ramp_changed", this, "ramp_changed");
+}
+
+void ColorRampEditorPlugin::edit(Object *p_object) {
+
+ ColorRamp* color_ramp = p_object->cast_to<ColorRamp>();
+ if (!color_ramp)
+ return;
+ color_ramp_ref = Ref<ColorRamp>(color_ramp);
+ ramp_editor->set_points(color_ramp_ref->get_points());
+}
+
+bool ColorRampEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_type("ColorRamp");
+}
+
+void ColorRampEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+ ramp_editor->show();
+ } else {
+ ramp_editor->hide();
+ }
+
+}
+
+void ColorRampEditorPlugin::_ramp_changed() {
+
+ if(color_ramp_ref.is_valid())
+ {
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+
+ //Not sure if I should convert this data to DVector
+ Vector<float> new_offsets=ramp_editor->get_offsets();
+ Vector<Color> new_colors=ramp_editor->get_colors();
+ Vector<float> old_offsets=color_ramp_ref->get_offsets();
+ Vector<Color> old_colors=color_ramp_ref->get_colors();
+
+ if (old_offsets.size()!=new_offsets.size())
+ ur->create_action("Add/Remove Color Ramp Point");
+ else
+ ur->create_action("Modify Color Ramp",true);
+ ur->add_do_method(this,"undo_redo_color_ramp",new_offsets,new_colors);
+ ur->add_undo_method(this,"undo_redo_color_ramp",old_offsets,old_colors);
+ ur->commit_action();
+
+ //color_ramp_ref->set_points(ramp_editor->get_points());
+ }
+}
+
+void ColorRampEditorPlugin::_undo_redo_color_ramp(const Vector<float>& offsets,
+ const Vector<Color>& colors) {
+
+ color_ramp_ref->set_offsets(offsets);
+ color_ramp_ref->set_colors(colors);
+ ramp_editor->set_points(color_ramp_ref->get_points());
+ ramp_editor->update();
+}
+
+ColorRampEditorPlugin::~ColorRampEditorPlugin(){
+}
+
+void ColorRampEditorPlugin::_bind_methods() {
+ ObjectTypeDB::bind_method(_MD("ramp_changed"),&ColorRampEditorPlugin::_ramp_changed);
+ ObjectTypeDB::bind_method(_MD("undo_redo_color_ramp","offsets","colors"),&ColorRampEditorPlugin::_undo_redo_color_ramp);
+}
diff --git a/tools/editor/plugins/color_ramp_editor_plugin.h b/tools/editor/plugins/color_ramp_editor_plugin.h
new file mode 100644
index 0000000000..e39a5d65fe
--- /dev/null
+++ b/tools/editor/plugins/color_ramp_editor_plugin.h
@@ -0,0 +1,37 @@
+/*
+ * color_ramp_editor_plugin.h
+ */
+
+#ifndef TOOLS_EDITOR_PLUGINS_COLOR_RAMP_EDITOR_PLUGIN_H_
+#define TOOLS_EDITOR_PLUGINS_COLOR_RAMP_EDITOR_PLUGIN_H_
+
+#include "tools/editor/editor_plugin.h"
+#include "tools/editor/editor_node.h"
+#include "scene/gui/color_ramp_edit.h"
+
+class ColorRampEditorPlugin : public EditorPlugin {
+
+ OBJ_TYPE( ColorRampEditorPlugin, EditorPlugin );
+
+ Ref<ColorRamp> color_ramp_ref;
+ ColorRampEdit *ramp_editor;
+ EditorNode *editor;
+
+protected:
+ static void _bind_methods();
+ void _ramp_changed();
+ void _undo_redo_color_ramp(const Vector<float>& offsets, const Vector<Color>& colors);
+
+public:
+ virtual String get_name() const { return "ColorRamp"; }
+ bool has_main_screen() const { return false; }
+ virtual void edit(Object *p_node);
+ virtual bool handles(Object *p_node) const;
+ virtual void make_visible(bool p_visible);
+
+ ColorRampEditorPlugin(EditorNode *p_node);
+ ~ColorRampEditorPlugin();
+
+};
+
+#endif /* TOOLS_EDITOR_PLUGINS_COLOR_RAMP_EDITOR_PLUGIN_H_ */
diff --git a/tools/editor/plugins/control_editor_plugin.cpp b/tools/editor/plugins/control_editor_plugin.cpp
index 8d8e107f41..7348a69665 100644
--- a/tools/editor/plugins/control_editor_plugin.cpp
+++ b/tools/editor/plugins/control_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tools/editor/plugins/control_editor_plugin.h b/tools/editor/plugins/control_editor_plugin.h
index a229327990..074298d0df 100644
--- a/tools/editor/plugins/control_editor_plugin.h
+++ b/tools/editor/plugins/control_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp b/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
index aad7cf2c6a..c118485083 100644
--- a/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+++ b/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -269,8 +269,8 @@ void MeshLibraryEditor::_bind_methods() {
MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) {
- file = memnew( FileDialog );
- file->set_mode(FileDialog::MODE_OPEN_FILE);
+ file = memnew( EditorFileDialog );
+ file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
//not for now?
List<String> extensions;
ResourceLoader::get_recognized_extensions_for_type("PackedScene",&extensions);
diff --git a/tools/editor/plugins/cube_grid_theme_editor_plugin.h b/tools/editor/plugins/cube_grid_theme_editor_plugin.h
index 0dab1d12b8..583ddf6e14 100644
--- a/tools/editor/plugins/cube_grid_theme_editor_plugin.h
+++ b/tools/editor/plugins/cube_grid_theme_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -42,7 +42,7 @@ class MeshLibraryEditor : public Control {
EditorNode *editor;
MenuButton *menu;
ConfirmationDialog *cd;
- FileDialog *file;
+ EditorFileDialog *file;
int to_erase;
enum {
diff --git a/tools/editor/plugins/editor_preview_plugins.cpp b/tools/editor/plugins/editor_preview_plugins.cpp
new file mode 100644
index 0000000000..5f52d4c3e7
--- /dev/null
+++ b/tools/editor/plugins/editor_preview_plugins.cpp
@@ -0,0 +1,783 @@
+#include "editor_preview_plugins.h"
+#include "io/resource_loader.h"
+#include "tools/editor/editor_settings.h"
+#include "io/file_access_memory.h"
+#include "os/os.h"
+#include "scene/resources/material.h"
+#include "scene/resources/sample.h"
+#include "scene/resources/mesh.h"
+
+bool EditorTexturePreviewPlugin::handles(const String& p_type) const {
+
+ return ObjectTypeDB::is_type(p_type,"ImageTexture");
+}
+
+Ref<Texture> EditorTexturePreviewPlugin::generate(const RES& p_from) {
+
+ Ref<ImageTexture> tex =p_from;
+ Image img = tex->get_data();
+ if (img.empty())
+ return Ref<Texture>();
+
+ img.clear_mipmaps();
+
+ int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size");
+ if (img.is_compressed()) {
+ if (img.decompress()!=OK)
+ return Ref<Texture>();
+ } else if (img.get_format()!=Image::FORMAT_RGB && img.get_format()!=Image::FORMAT_RGBA) {
+ img.convert(Image::FORMAT_RGBA);
+ }
+
+ int width,height;
+ if (img.get_width() > thumbnail_size && img.get_width() >= img.get_height()) {
+
+ width=thumbnail_size;
+ height = img.get_height() * thumbnail_size / img.get_width();
+ } else if (img.get_height() > thumbnail_size && img.get_height() >= img.get_width()) {
+
+ height=thumbnail_size;
+ width = img.get_width() * thumbnail_size / img.get_height();
+ } else {
+
+ width=img.get_width();
+ height=img.get_height();
+ }
+
+ img.resize(width,height);
+
+ Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture ));
+
+ ptex->create_from_image(img,0);
+ return ptex;
+
+}
+
+EditorTexturePreviewPlugin::EditorTexturePreviewPlugin() {
+
+
+}
+
+///////////////////////////////////////////////////////////////////////////
+
+
+Ref<Texture> EditorPackedScenePreviewPlugin::_gen_from_imd(Ref<ResourceImportMetadata> p_imd) {
+
+ if (p_imd.is_null()) {
+ return Ref<Texture>();
+ }
+
+ if (!p_imd->has_option("thumbnail"))
+ return Ref<Texture>();
+
+ Variant tn = p_imd->get_option("thumbnail");
+ //print_line(Variant::get_type_name(tn.get_type()));
+ DVector<uint8_t> thumbnail = tn;
+
+ int len = thumbnail.size();
+ if (len==0)
+ return Ref<Texture>();
+
+
+ DVector<uint8_t>::Read r = thumbnail.read();
+
+ Image img(r.ptr(),len);
+ if (img.empty())
+ return Ref<Texture>();
+
+ Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture ));
+ ptex->create_from_image(img,0);
+ return ptex;
+
+}
+
+bool EditorPackedScenePreviewPlugin::handles(const String& p_type) const {
+
+ return ObjectTypeDB::is_type(p_type,"PackedScene");
+}
+Ref<Texture> EditorPackedScenePreviewPlugin::generate(const RES& p_from) {
+
+ Ref<ResourceImportMetadata> imd = p_from->get_import_metadata();
+ return _gen_from_imd(imd);
+}
+
+Ref<Texture> EditorPackedScenePreviewPlugin::generate_from_path(const String& p_path) {
+
+ Ref<ResourceImportMetadata> imd = ResourceLoader::load_import_metadata(p_path);
+ return _gen_from_imd(imd);
+}
+
+EditorPackedScenePreviewPlugin::EditorPackedScenePreviewPlugin() {
+
+}
+
+//////////////////////////////////////////////////////////////////
+
+bool EditorMaterialPreviewPlugin::handles(const String& p_type) const {
+
+ return ObjectTypeDB::is_type(p_type,"Material"); //any material
+}
+
+Ref<Texture> EditorMaterialPreviewPlugin::generate(const RES& p_from) {
+
+ Ref<Material> material = p_from;
+ ERR_FAIL_COND_V(material.is_null(),Ref<Texture>());
+
+ VS::get_singleton()->mesh_surface_set_material(sphere,0,material->get_rid());
+
+ VS::get_singleton()->viewport_queue_screen_capture(viewport);
+ VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_ONCE); //once used for capture
+// print_line("queue capture!");
+ Image img;
+
+ int timeout=1000;
+ while(timeout) {
+ //print_line("try capture?");
+ OS::get_singleton()->delay_usec(10);
+ img = VS::get_singleton()->viewport_get_screen_capture(viewport);
+ if (!img.empty())
+ break;
+ timeout--;
+ }
+
+ //print_line("captured!");
+ VS::get_singleton()->mesh_surface_set_material(sphere,0,RID());
+
+ int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size");
+ img.resize(thumbnail_size,thumbnail_size);
+
+ Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture ));
+ ptex->create_from_image(img,0);
+ return ptex;
+}
+
+EditorMaterialPreviewPlugin::EditorMaterialPreviewPlugin() {
+
+ scenario = VS::get_singleton()->scenario_create();
+
+ viewport = VS::get_singleton()->viewport_create();
+ VS::get_singleton()->viewport_set_as_render_target(viewport,true);
+ VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_DISABLED);
+ VS::get_singleton()->viewport_set_scenario(viewport,scenario);
+ VS::ViewportRect vr;
+ vr.x=0;
+ vr.y=0;
+ vr.width=128;
+ vr.height=128;
+ VS::get_singleton()->viewport_set_rect(viewport,vr);
+
+ camera = VS::get_singleton()->camera_create();
+ VS::get_singleton()->viewport_attach_camera(viewport,camera);
+ VS::get_singleton()->camera_set_transform(camera,Transform(Matrix3(),Vector3(0,0,3)));
+ VS::get_singleton()->camera_set_perspective(camera,45,0.1,10);
+
+ light = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL);
+ light_instance = VS::get_singleton()->instance_create2(light,scenario);
+ VS::get_singleton()->instance_set_transform(light_instance,Transform().looking_at(Vector3(-1,-1,-1),Vector3(0,1,0)));
+
+ light2 = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL);
+ VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_DIFFUSE,Color(0.7,0.7,0.7));
+ VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_SPECULAR,Color(0.0,0.0,0.0));
+ light_instance2 = VS::get_singleton()->instance_create2(light2,scenario);
+
+ VS::get_singleton()->instance_set_transform(light_instance2,Transform().looking_at(Vector3(0,1,0),Vector3(0,0,1)));
+
+ sphere = VS::get_singleton()->mesh_create();
+ sphere_instance = VS::get_singleton()->instance_create2(sphere,scenario);
+
+ int lats=32;
+ int lons=32;
+ float radius=1.0;
+
+ DVector<Vector3> vertices;
+ DVector<Vector3> normals;
+ DVector<Vector2> uvs;
+ DVector<float> tangents;
+ Matrix3 tt = Matrix3(Vector3(0,1,0),Math_PI*0.5);
+
+ for(int i = 1; i <= lats; i++) {
+ double lat0 = Math_PI * (-0.5 + (double) (i - 1) / lats);
+ double z0 = Math::sin(lat0);
+ double zr0 = Math::cos(lat0);
+
+ double lat1 = Math_PI * (-0.5 + (double) i / lats);
+ double z1 = Math::sin(lat1);
+ double zr1 = Math::cos(lat1);
+
+ for(int j = lons; j >= 1; j--) {
+
+ double lng0 = 2 * Math_PI * (double) (j - 1) / lons;
+ double x0 = Math::cos(lng0);
+ double y0 = Math::sin(lng0);
+
+ double lng1 = 2 * Math_PI * (double) (j) / lons;
+ double x1 = Math::cos(lng1);
+ double y1 = Math::sin(lng1);
+
+
+ Vector3 v[4]={
+ Vector3(x1 * zr0, z0, y1 *zr0),
+ Vector3(x1 * zr1, z1, y1 *zr1),
+ Vector3(x0 * zr1, z1, y0 *zr1),
+ Vector3(x0 * zr0, z0, y0 *zr0)
+ };
+
+#define ADD_POINT(m_idx) \
+ normals.push_back(v[m_idx]);\
+ vertices.push_back(v[m_idx]*radius);\
+ { Vector2 uv(Math::atan2(v[m_idx].x,v[m_idx].z),Math::atan2(-v[m_idx].y,v[m_idx].z));\
+ uv/=Math_PI;\
+ uv*=4.0;\
+ uv=uv*0.5+Vector2(0.5,0.5);\
+ uvs.push_back(uv);\
+ }\
+ { Vector3 t = tt.xform(v[m_idx]);\
+ tangents.push_back(t.x);\
+ tangents.push_back(t.y);\
+ tangents.push_back(t.z);\
+ tangents.push_back(1.0);\
+ }
+
+
+
+ ADD_POINT(0);
+ ADD_POINT(1);
+ ADD_POINT(2);
+
+ ADD_POINT(2);
+ ADD_POINT(3);
+ ADD_POINT(0);
+ }
+ }
+
+ Array arr;
+ arr.resize(VS::ARRAY_MAX);
+ arr[VS::ARRAY_VERTEX]=vertices;
+ arr[VS::ARRAY_NORMAL]=normals;
+ arr[VS::ARRAY_TANGENT]=tangents;
+ arr[VS::ARRAY_TEX_UV]=uvs;
+ VS::get_singleton()->mesh_add_surface(sphere,VS::PRIMITIVE_TRIANGLES,arr);
+
+}
+
+EditorMaterialPreviewPlugin::~EditorMaterialPreviewPlugin() {
+
+ VS::get_singleton()->free(sphere);
+ VS::get_singleton()->free(sphere_instance);
+ VS::get_singleton()->free(viewport);
+ VS::get_singleton()->free(light);
+ VS::get_singleton()->free(light_instance);
+ VS::get_singleton()->free(light2);
+ VS::get_singleton()->free(light_instance2);
+ VS::get_singleton()->free(camera);
+ VS::get_singleton()->free(scenario);
+
+}
+
+///////////////////////////////////////////////////////////////////////////
+
+static bool _is_text_char(CharType c) {
+
+ return (c>='a' && c<='z') || (c>='A' && c<='Z') || (c>='0' && c<='9') || c=='_';
+}
+
+bool EditorScriptPreviewPlugin::handles(const String& p_type) const {
+
+ return ObjectTypeDB::is_type(p_type,"Script");
+}
+
+Ref<Texture> EditorScriptPreviewPlugin::generate(const RES& p_from) {
+
+
+ Ref<Script> scr = p_from;
+ if (scr.is_null())
+ return Ref<Texture>();
+
+ String code = scr->get_source_code().strip_edges();
+ if (code=="")
+ return Ref<Texture>();
+
+ List<String> kwors;
+ scr->get_language()->get_reserved_words(&kwors);
+
+ Set<String> keywords;
+
+ for(List<String>::Element *E=kwors.front();E;E=E->next()) {
+
+ keywords.insert(E->get());
+
+ }
+
+
+ int line = 0;
+ int col=0;
+ int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size");
+ Image img(thumbnail_size,thumbnail_size,0,Image::FORMAT_RGBA);
+
+
+
+ Color bg_color = EditorSettings::get_singleton()->get("text_editor/background_color");
+ bg_color.a=1.0;
+ Color keyword_color = EditorSettings::get_singleton()->get("text_editor/keyword_color");
+ Color text_color = EditorSettings::get_singleton()->get("text_editor/text_color");
+ Color symbol_color = EditorSettings::get_singleton()->get("text_editor/symbol_color");
+ Color comment_color = EditorSettings::get_singleton()->get("text_editor/comment_color");
+
+
+ for(int i=0;i<thumbnail_size;i++) {
+ for(int j=0;j<thumbnail_size;j++) {
+ img.put_pixel(i,j,bg_color);
+ }
+
+ }
+
+ bool prev_is_text=false;
+ bool in_keyword=false;
+ for(int i=0;i<code.length();i++) {
+
+ CharType c = code[i];
+ if (c>32) {
+ if (col<thumbnail_size) {
+ Color color = text_color;
+
+ if (c!='_' && ((c>='!' && c<='/') || (c>=':' && c<='@') || (c>='[' && c<='`') || (c>='{' && c<='~') || c=='\t')) {
+ //make symbol a little visible
+ color=symbol_color;
+ in_keyword=false;
+ } else if (!prev_is_text && _is_text_char(c)) {
+ int pos = i;
+
+ while(_is_text_char(code[pos])) {
+ pos++;
+ }
+ ///print_line("from "+itos(i)+" to "+itos(pos));
+ String word = code.substr(i,pos-i);
+ //print_line("found word: "+word);
+ if (keywords.has(word))
+ in_keyword=true;
+
+ } else if (!_is_text_char(c)) {
+ in_keyword=false;
+ }
+
+ if (in_keyword)
+ color=keyword_color;
+
+ Color ul=color;
+ ul.a*=0.5;
+ img.put_pixel(col,line*2,bg_color.blend(ul));
+ img.put_pixel(col,line*2+1,color);
+
+ prev_is_text=_is_text_char(c);
+ }
+ } else {
+
+ prev_is_text=false;
+ in_keyword=false;
+
+ if (c=='\n') {
+ col=0;
+ line++;
+ if (line>=thumbnail_size/2)
+ break;
+ } else if (c=='\t') {
+ col+=3;
+ }
+ }
+ col++;
+ }
+
+ Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture));
+
+ ptex->create_from_image(img,0);
+ return ptex;
+
+}
+
+EditorScriptPreviewPlugin::EditorScriptPreviewPlugin() {
+
+
+}
+///////////////////////////////////////////////////////////////////
+
+bool EditorSamplePreviewPlugin::handles(const String& p_type) const {
+
+ return ObjectTypeDB::is_type(p_type,"Sample");
+}
+
+Ref<Texture> EditorSamplePreviewPlugin::generate(const RES& p_from) {
+
+ Ref<Sample> smp =p_from;
+ ERR_FAIL_COND_V(smp.is_null(),Ref<Texture>());
+
+
+ int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size");
+
+ DVector<uint8_t> img;
+ int w = thumbnail_size;
+ int h = thumbnail_size;
+ img.resize(w*h*3);
+
+ DVector<uint8_t>::Write imgdata = img.write();
+ uint8_t * imgw = imgdata.ptr();
+ DVector<uint8_t> data = smp->get_data();
+ DVector<uint8_t>::Read sampledata = data.read();
+ const uint8_t *sdata=sampledata.ptr();
+
+ bool stereo = smp->is_stereo();
+ bool _16=smp->get_format()==Sample::FORMAT_PCM16;
+ int len = smp->get_length();
+
+ if (len<1)
+ return Ref<Texture>();
+
+ if (smp->get_format()==Sample::FORMAT_IMA_ADPCM) {
+
+ struct IMA_ADPCM_State {
+
+ int16_t step_index;
+ int32_t predictor;
+ /* values at loop point */
+ int16_t loop_step_index;
+ int32_t loop_predictor;
+ int32_t last_nibble;
+ int32_t loop_pos;
+ int32_t window_ofs;
+ const uint8_t *ptr;
+ } ima_adpcm;
+
+ ima_adpcm.step_index=0;
+ ima_adpcm.predictor=0;
+ ima_adpcm.loop_step_index=0;
+ ima_adpcm.loop_predictor=0;
+ ima_adpcm.last_nibble=-1;
+ ima_adpcm.loop_pos=0x7FFFFFFF;
+ ima_adpcm.window_ofs=0;
+ ima_adpcm.ptr=NULL;
+
+
+ for(int i=0;i<w;i++) {
+
+ float max[2]={-1e10,-1e10};
+ float min[2]={1e10,1e10};
+ int from = i*len/w;
+ int to = (i+1)*len/w;
+ if (to>=len)
+ to=len-1;
+
+ for(int j=from;j<to;j++) {
+
+ while(j>ima_adpcm.last_nibble) {
+
+ static const int16_t _ima_adpcm_step_table[89] = {
+ 7, 8, 9, 10, 11, 12, 13, 14, 16, 17,
+ 19, 21, 23, 25, 28, 31, 34, 37, 41, 45,
+ 50, 55, 60, 66, 73, 80, 88, 97, 107, 118,
+ 130, 143, 157, 173, 190, 209, 230, 253, 279, 307,
+ 337, 371, 408, 449, 494, 544, 598, 658, 724, 796,
+ 876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066,
+ 2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358,
+ 5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899,
+ 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767
+ };
+
+ static const int8_t _ima_adpcm_index_table[16] = {
+ -1, -1, -1, -1, 2, 4, 6, 8,
+ -1, -1, -1, -1, 2, 4, 6, 8
+ };
+
+ int16_t nibble,signed_nibble,diff,step;
+
+ ima_adpcm.last_nibble++;
+ const uint8_t *src_ptr=sdata;
+
+ int ofs = ima_adpcm.last_nibble>>1;
+
+ if (stereo)
+ ofs*=2;
+
+
+ nibble = (ima_adpcm.last_nibble&1)?
+ (src_ptr[ofs]>>4):(src_ptr[ofs]&0xF);
+ step=_ima_adpcm_step_table[ima_adpcm.step_index];
+
+ ima_adpcm.step_index += _ima_adpcm_index_table[nibble];
+ if (ima_adpcm.step_index<0)
+ ima_adpcm.step_index=0;
+ if (ima_adpcm.step_index>88)
+ ima_adpcm.step_index=88;
+
+ /*
+ signed_nibble = (nibble&7) * ((nibble&8)?-1:1);
+ diff = (2 * signed_nibble + 1) * step / 4; */
+
+ diff = step >> 3 ;
+ if (nibble & 1)
+ diff += step >> 2 ;
+ if (nibble & 2)
+ diff += step >> 1 ;
+ if (nibble & 4)
+ diff += step ;
+ if (nibble & 8)
+ diff = -diff ;
+
+ ima_adpcm.predictor+=diff;
+ if (ima_adpcm.predictor<-0x8000)
+ ima_adpcm.predictor=-0x8000;
+ else if (ima_adpcm.predictor>0x7FFF)
+ ima_adpcm.predictor=0x7FFF;
+
+
+ /* store loop if there */
+ if (ima_adpcm.last_nibble==ima_adpcm.loop_pos) {
+
+ ima_adpcm.loop_step_index = ima_adpcm.step_index;
+ ima_adpcm.loop_predictor = ima_adpcm.predictor;
+ }
+
+ }
+
+ float v=ima_adpcm.predictor/32767.0;
+ if (v>max[0])
+ max[0]=v;
+ if (v<min[0])
+ min[0]=v;
+ }
+ max[0]*=0.8;
+ min[0]*=0.8;
+
+ for(int j=0;j<h;j++) {
+ float v = (j/(float)h) * 2.0 - 1.0;
+ uint8_t* imgofs = &imgw[(j*w+i)*3];
+ if (v>min[0] && v<max[0]) {
+ imgofs[0]=255;
+ imgofs[1]=150;
+ imgofs[2]=80;
+ } else {
+ imgofs[0]=0;
+ imgofs[1]=0;
+ imgofs[2]=0;
+ }
+ }
+ }
+ } else {
+ for(int i=0;i<w;i++) {
+ // i trust gcc will optimize this loop
+ float max[2]={-1e10,-1e10};
+ float min[2]={1e10,1e10};
+ int c=stereo?2:1;
+ int from = i*len/w;
+ int to = (i+1)*len/w;
+ if (to>=len)
+ to=len-1;
+
+ if (_16) {
+ const int16_t*src =(const int16_t*)sdata;
+
+ for(int j=0;j<c;j++) {
+
+ for(int k=from;k<=to;k++) {
+
+ float v = src[k*c+j]/32768.0;
+ if (v>max[j])
+ max[j]=v;
+ if (v<min[j])
+ min[j]=v;
+ }
+
+ }
+ } else {
+
+ const int8_t*src =(const int8_t*)sdata;
+
+ for(int j=0;j<c;j++) {
+
+ for(int k=from;k<=to;k++) {
+
+ float v = src[k*c+j]/128.0;
+ if (v>max[j])
+ max[j]=v;
+ if (v<min[j])
+ min[j]=v;
+ }
+
+ }
+ }
+
+ max[0]*=0.8;
+ max[1]*=0.8;
+ min[0]*=0.8;
+ min[1]*=0.8;
+
+ if (!stereo) {
+ for(int j=0;j<h;j++) {
+ float v = (j/(float)h) * 2.0 - 1.0;
+ uint8_t* imgofs = &imgw[(j*w+i)*3];
+ if (v>min[0] && v<max[0]) {
+ imgofs[0]=255;
+ imgofs[1]=150;
+ imgofs[2]=80;
+ } else {
+ imgofs[0]=0;
+ imgofs[1]=0;
+ imgofs[2]=0;
+ }
+ }
+ } else {
+
+ for(int j=0;j<h;j++) {
+
+ int half,ofs;
+ float v;
+ if (j<(h/2)) {
+ half=0;
+ ofs=0;
+ v = (j/(float)(h/2)) * 2.0 - 1.0;
+ } else {
+ half=1;
+ ofs=h/2;
+ v = ((j-(h/2))/(float)(h/2)) * 2.0 - 1.0;
+ }
+
+ uint8_t* imgofs = &imgw[(j*w+i)*3];
+ if (v>min[half] && v<max[half]) {
+ imgofs[0]=255;
+ imgofs[1]=150;
+ imgofs[2]=80;
+ } else {
+ imgofs[0]=0;
+ imgofs[1]=0;
+ imgofs[2]=0;
+ }
+ }
+
+ }
+
+ }
+ }
+
+ imgdata = DVector<uint8_t>::Write();
+
+ Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture));
+ ptex->create_from_image(Image(w,h,0,Image::FORMAT_RGB,img),0);
+ return ptex;
+
+}
+
+EditorSamplePreviewPlugin::EditorSamplePreviewPlugin() {
+
+
+}
+
+///////////////////////////////////////////////////////////////////////////
+
+bool EditorMeshPreviewPlugin::handles(const String& p_type) const {
+
+ return ObjectTypeDB::is_type(p_type,"Mesh"); //any Mesh
+}
+
+Ref<Texture> EditorMeshPreviewPlugin::generate(const RES& p_from) {
+
+ Ref<Mesh> mesh = p_from;
+ ERR_FAIL_COND_V(mesh.is_null(),Ref<Texture>());
+
+ VS::get_singleton()->instance_set_base(mesh_instance,mesh->get_rid());
+
+ AABB aabb= mesh->get_aabb();
+ Vector3 ofs = aabb.pos + aabb.size*0.5;
+ aabb.pos-=ofs;
+ Transform xform;
+ xform.basis=Matrix3().rotated(Vector3(0,1,0),Math_PI*0.125);
+ xform.basis = Matrix3().rotated(Vector3(1,0,0),-Math_PI*0.125)*xform.basis;
+ AABB rot_aabb = xform.xform(aabb);
+ float m = MAX(rot_aabb.size.x,rot_aabb.size.y)*0.5;
+ if (m==0)
+ return Ref<Texture>();
+ m=1.0/m;
+ m*=0.5;
+ //print_line("scale: "+rtos(m));
+ xform.basis.scale(Vector3(m,m,m));
+ xform.origin=-xform.basis.xform(ofs); //-ofs*m;
+ xform.origin.z-=rot_aabb.size.z*2;
+ VS::get_singleton()->instance_set_transform(mesh_instance,xform);
+
+
+
+ VS::get_singleton()->viewport_queue_screen_capture(viewport);
+ VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_ONCE); //once used for capture
+// print_line("queue capture!");
+ Image img;
+
+ int timeout=1000;
+ while(timeout) {
+ //print_line("try capture?");
+ OS::get_singleton()->delay_usec(10);
+ img = VS::get_singleton()->viewport_get_screen_capture(viewport);
+ if (!img.empty())
+ break;
+ timeout--;
+ }
+
+ //print_line("captured!");
+ VS::get_singleton()->instance_set_base(mesh_instance,RID());
+
+ int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size");
+ img.resize(thumbnail_size,thumbnail_size);
+
+ Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture ));
+ ptex->create_from_image(img,0);
+ return ptex;
+}
+
+EditorMeshPreviewPlugin::EditorMeshPreviewPlugin() {
+
+ scenario = VS::get_singleton()->scenario_create();
+ viewport = VS::get_singleton()->viewport_create();
+ VS::get_singleton()->viewport_set_as_render_target(viewport,true);
+ VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_DISABLED);
+ VS::get_singleton()->viewport_set_scenario(viewport,scenario);
+ VS::ViewportRect vr;
+ vr.x=0;
+ vr.y=0;
+ vr.width=128;
+ vr.height=128;
+ VS::get_singleton()->viewport_set_rect(viewport,vr);
+
+ camera = VS::get_singleton()->camera_create();
+ VS::get_singleton()->viewport_attach_camera(viewport,camera);
+ VS::get_singleton()->camera_set_transform(camera,Transform(Matrix3(),Vector3(0,0,3)));
+// VS::get_singleton()->camera_set_perspective(camera,45,0.1,10);
+ VS::get_singleton()->camera_set_orthogonal(camera,1.0,0.01,1000.0);
+
+ light = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL);
+ light_instance = VS::get_singleton()->instance_create2(light,scenario);
+ VS::get_singleton()->instance_set_transform(light_instance,Transform().looking_at(Vector3(-1,-1,-1),Vector3(0,1,0)));
+
+ light2 = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL);
+ VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_DIFFUSE,Color(0.7,0.7,0.7));
+ VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_SPECULAR,Color(0.0,0.0,0.0));
+ light_instance2 = VS::get_singleton()->instance_create2(light2,scenario);
+
+ VS::get_singleton()->instance_set_transform(light_instance2,Transform().looking_at(Vector3(0,1,0),Vector3(0,0,1)));
+
+// sphere = VS::get_singleton()->mesh_create();
+ mesh_instance = VS::get_singleton()->instance_create();
+ VS::get_singleton()->instance_set_scenario(mesh_instance,scenario);
+
+
+
+}
+
+EditorMeshPreviewPlugin::~EditorMeshPreviewPlugin() {
+
+ //VS::get_singleton()->free(sphere);
+ VS::get_singleton()->free(mesh_instance);
+ VS::get_singleton()->free(viewport);
+ VS::get_singleton()->free(light);
+ VS::get_singleton()->free(light_instance);
+ VS::get_singleton()->free(light2);
+ VS::get_singleton()->free(light_instance2);
+ VS::get_singleton()->free(camera);
+ VS::get_singleton()->free(scenario);
+
+}
diff --git a/tools/editor/plugins/editor_preview_plugins.h b/tools/editor/plugins/editor_preview_plugins.h
new file mode 100644
index 0000000000..98071e2a0e
--- /dev/null
+++ b/tools/editor/plugins/editor_preview_plugins.h
@@ -0,0 +1,88 @@
+#ifndef EDITORPREVIEWPLUGINS_H
+#define EDITORPREVIEWPLUGINS_H
+
+#include "tools/editor/editor_resource_preview.h"
+
+class EditorTexturePreviewPlugin : public EditorResourcePreviewGenerator {
+public:
+
+ virtual bool handles(const String& p_type) const;
+ virtual Ref<Texture> generate(const RES& p_from);
+
+ EditorTexturePreviewPlugin();
+};
+
+
+class EditorPackedScenePreviewPlugin : public EditorResourcePreviewGenerator {
+
+ Ref<Texture> _gen_from_imd(Ref<ResourceImportMetadata> p_imd);
+public:
+
+ virtual bool handles(const String& p_type) const;
+ virtual Ref<Texture> generate(const RES& p_from);
+ virtual Ref<Texture> generate_from_path(const String& p_path);
+
+ EditorPackedScenePreviewPlugin();
+};
+
+class EditorMaterialPreviewPlugin : public EditorResourcePreviewGenerator {
+
+ RID scenario;
+ RID sphere;
+ RID sphere_instance;
+ RID viewport;
+ RID light;
+ RID light_instance;
+ RID light2;
+ RID light_instance2;
+ RID camera;
+public:
+
+ virtual bool handles(const String& p_type) const;
+ virtual Ref<Texture> generate(const RES& p_from);
+
+ EditorMaterialPreviewPlugin();
+ ~EditorMaterialPreviewPlugin();
+};
+
+class EditorScriptPreviewPlugin : public EditorResourcePreviewGenerator {
+public:
+
+ virtual bool handles(const String& p_type) const;
+ virtual Ref<Texture> generate(const RES& p_from);
+
+ EditorScriptPreviewPlugin();
+};
+
+
+class EditorSamplePreviewPlugin : public EditorResourcePreviewGenerator {
+public:
+
+ virtual bool handles(const String& p_type) const;
+ virtual Ref<Texture> generate(const RES& p_from);
+
+ EditorSamplePreviewPlugin();
+};
+
+
+class EditorMeshPreviewPlugin : public EditorResourcePreviewGenerator {
+
+ RID scenario;
+ RID mesh_instance;
+ RID viewport;
+ RID light;
+ RID light_instance;
+ RID light2;
+ RID light_instance2;
+ RID camera;
+public:
+
+ virtual bool handles(const String& p_type) const;
+ virtual Ref<Texture> generate(const RES& p_from);
+
+ EditorMeshPreviewPlugin();
+ ~EditorMeshPreviewPlugin();
+};
+
+
+#endif // EDITORPREVIEWPLUGINS_H
diff --git a/tools/editor/plugins/item_list_editor_plugin.cpp b/tools/editor/plugins/item_list_editor_plugin.cpp
index eb7ab69987..fa261edea3 100644
--- a/tools/editor/plugins/item_list_editor_plugin.cpp
+++ b/tools/editor/plugins/item_list_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -210,6 +210,7 @@ void ItemListEditor::_bind_methods() {
}
bool ItemListEditor::handles(Object *p_object) const {
+ return false;
for(int i=0;i<item_plugins.size();i++) {
if (item_plugins[i]->handles(p_object)) {
return true;
diff --git a/tools/editor/plugins/item_list_editor_plugin.h b/tools/editor/plugins/item_list_editor_plugin.h
index 6b4d26fb45..351dbb800d 100644
--- a/tools/editor/plugins/item_list_editor_plugin.h
+++ b/tools/editor/plugins/item_list_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp b/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
new file mode 100644
index 0000000000..757b5327dd
--- /dev/null
+++ b/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
@@ -0,0 +1,492 @@
+#include "light_occluder_2d_editor_plugin.h"
+
+#include "canvas_item_editor_plugin.h"
+#include "os/file_access.h"
+#include "tools/editor/editor_settings.h"
+
+void LightOccluder2DEditor::_notification(int p_what) {
+
+ switch(p_what) {
+
+ case NOTIFICATION_READY: {
+
+ button_create->set_icon( get_icon("Edit","EditorIcons"));
+ button_edit->set_icon( get_icon("MovePoint","EditorIcons"));
+ button_edit->set_pressed(true);
+ get_tree()->connect("node_removed",this,"_node_removed");
+ create_poly->connect("confirmed",this,"_create_poly");
+
+ } break;
+ case NOTIFICATION_FIXED_PROCESS: {
+
+
+ } break;
+ }
+
+}
+void LightOccluder2DEditor::_node_removed(Node *p_node) {
+
+ if(p_node==node) {
+ node=NULL;
+ hide();
+ canvas_item_editor->get_viewport_control()->update();
+ }
+
+}
+
+
+void LightOccluder2DEditor::_menu_option(int p_option) {
+
+ switch(p_option) {
+
+ case MODE_CREATE: {
+
+ mode=MODE_CREATE;
+ button_create->set_pressed(true);
+ button_edit->set_pressed(false);
+ } break;
+ case MODE_EDIT: {
+
+ mode=MODE_EDIT;
+ button_create->set_pressed(false);
+ button_edit->set_pressed(true);
+ } break;
+
+ }
+}
+
+void LightOccluder2DEditor::_wip_close(bool p_closed) {
+
+ undo_redo->create_action("Create Poly");
+ undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_polygon",node->get_occluder_polygon()->get_polygon());
+ undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_polygon",wip);
+ undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_closed",node->get_occluder_polygon()->is_closed());
+ undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_closed",p_closed);
+
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+ wip.clear();
+ wip_active=false;
+ mode=MODE_EDIT;
+ button_edit->set_pressed(true);
+ button_create->set_pressed(false);
+ edited_point=-1;
+}
+
+bool LightOccluder2DEditor::forward_input_event(const InputEvent& p_event) {
+
+
+ if (!node)
+ return false;
+
+ if (node->get_occluder_polygon().is_null()) {
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) {
+ create_poly->set_text("No OccluderPolygon2D resource on this node.\nCreate and assign one?");
+ create_poly->popup_centered_minsize();
+ }
+ return (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1);
+ }
+ switch(p_event.type) {
+
+ case InputEvent::MOUSE_BUTTON: {
+
+ const InputEventMouseButton &mb=p_event.mouse_button;
+
+ Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+
+
+ Vector2 gpoint = Point2(mb.x,mb.y);
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
+ cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
+
+ Vector<Vector2> poly = Variant(node->get_occluder_polygon()->get_polygon());
+
+ //first check if a point is to be added (segment split)
+ real_t grab_treshold=EDITOR_DEF("poly_editor/point_grab_radius",8);
+
+ switch(mode) {
+
+
+ case MODE_CREATE: {
+
+ if (mb.button_index==BUTTON_LEFT && mb.pressed) {
+
+
+ if (!wip_active) {
+
+ wip.clear();
+ wip.push_back( cpoint );
+ wip_active=true;
+ edited_point_pos=cpoint;
+ canvas_item_editor->get_viewport_control()->update();
+ edited_point=1;
+ return true;
+ } else {
+
+
+ if (wip.size()>1 && xform.xform(wip[0]).distance_to(gpoint)<grab_treshold) {
+ //wip closed
+ _wip_close(true);
+
+ return true;
+ } else if (wip.size()>1 && xform.xform(wip[wip.size()-1]).distance_to(gpoint)<grab_treshold) {
+ //wip closed
+ _wip_close(false);
+ return true;
+
+ } else {
+
+ wip.push_back( cpoint );
+ edited_point=wip.size();
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+
+ //add wip point
+ }
+ }
+ } else if (mb.button_index==BUTTON_RIGHT && mb.pressed && wip_active) {
+ _wip_close(true);
+ }
+
+
+
+ } break;
+
+ case MODE_EDIT: {
+
+ if (mb.button_index==BUTTON_LEFT) {
+ if (mb.pressed) {
+
+ if (mb.mod.control) {
+
+
+ if (poly.size() < 3) {
+
+ undo_redo->create_action("Edit Poly");
+ undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_polygon",poly);
+ poly.push_back(cpoint);
+ undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_polygon",poly);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+ return true;
+ }
+
+ //search edges
+ int closest_idx=-1;
+ Vector2 closest_pos;
+ real_t closest_dist=1e10;
+ for(int i=0;i<poly.size();i++) {
+
+ Vector2 points[2] ={ xform.xform(poly[i]),
+ xform.xform(poly[(i+1)%poly.size()]) };
+
+ Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint,points);
+ if (cp.distance_squared_to(points[0])<CMP_EPSILON2 || cp.distance_squared_to(points[1])<CMP_EPSILON2)
+ continue; //not valid to reuse point
+
+ real_t d = cp.distance_to(gpoint);
+ if (d<closest_dist && d<grab_treshold) {
+ closest_dist=d;
+ closest_pos=cp;
+ closest_idx=i;
+ }
+
+
+ }
+
+ if (closest_idx>=0) {
+
+ pre_move_edit=poly;
+ poly.insert(closest_idx+1,xform.affine_inverse().xform(closest_pos));
+ edited_point=closest_idx+1;
+ edited_point_pos=xform.affine_inverse().xform(closest_pos);
+ node->get_occluder_polygon()->set_polygon(Variant(poly));
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+ }
+ } else {
+
+ //look for points to move
+
+ int closest_idx=-1;
+ Vector2 closest_pos;
+ real_t closest_dist=1e10;
+ for(int i=0;i<poly.size();i++) {
+
+ Vector2 cp =xform.xform(poly[i]);
+
+ real_t d = cp.distance_to(gpoint);
+ if (d<closest_dist && d<grab_treshold) {
+ closest_dist=d;
+ closest_pos=cp;
+ closest_idx=i;
+ }
+
+ }
+
+ if (closest_idx>=0) {
+
+ pre_move_edit=poly;
+ edited_point=closest_idx;
+ edited_point_pos=xform.affine_inverse().xform(closest_pos);
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+ }
+ }
+ } else {
+
+ if (edited_point!=-1) {
+
+ //apply
+
+ ERR_FAIL_INDEX_V(edited_point,poly.size(),false);
+ poly[edited_point]=edited_point_pos;
+ undo_redo->create_action("Edit Poly");
+ undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_polygon",poly);
+ undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_polygon",pre_move_edit);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+
+ edited_point=-1;
+ return true;
+ }
+ }
+ } if (mb.button_index==BUTTON_RIGHT && mb.pressed && edited_point==-1) {
+
+
+
+ int closest_idx=-1;
+ Vector2 closest_pos;
+ real_t closest_dist=1e10;
+ for(int i=0;i<poly.size();i++) {
+
+ Vector2 cp =xform.xform(poly[i]);
+
+ real_t d = cp.distance_to(gpoint);
+ if (d<closest_dist && d<grab_treshold) {
+ closest_dist=d;
+ closest_pos=cp;
+ closest_idx=i;
+ }
+
+ }
+
+ if (closest_idx>=0) {
+
+
+ undo_redo->create_action("Edit Poly (Remove Point)");
+ undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_polygon",poly);
+ poly.remove(closest_idx);
+ undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_polygon",poly);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+ return true;
+ }
+
+ }
+
+
+
+ } break;
+ }
+
+
+
+ } break;
+ case InputEvent::MOUSE_MOTION: {
+
+ const InputEventMouseMotion &mm=p_event.mouse_motion;
+
+ if (edited_point!=-1 && (wip_active || mm.button_mask&BUTTON_MASK_LEFT)) {
+
+ Vector2 gpoint = Point2(mm.x,mm.y);
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
+ edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
+
+ canvas_item_editor->get_viewport_control()->update();
+
+ }
+
+ } break;
+ }
+
+ return false;
+}
+void LightOccluder2DEditor::_canvas_draw() {
+
+ if (!node || !node->get_occluder_polygon().is_valid())
+ return;
+
+ Control *vpc = canvas_item_editor->get_viewport_control();
+
+ Vector<Vector2> poly;
+
+ if (wip_active)
+ poly=wip;
+ else
+ poly=Variant(node->get_occluder_polygon()->get_polygon());
+
+
+ Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+ Ref<Texture> handle= get_icon("EditorHandle","EditorIcons");
+
+ int len = poly.size();
+
+ for(int i=0;i<poly.size();i++) {
+
+
+ Vector2 p,p2;
+ p = i==edited_point ? edited_point_pos : poly[i];
+ if ((wip_active && i==poly.size()-1) || (((i+1)%poly.size())==edited_point))
+ p2=edited_point_pos;
+ else
+ p2 = poly[(i+1)%poly.size()];
+
+ Vector2 point = xform.xform(p);
+ Vector2 next_point = xform.xform(p2);
+
+ Color col=Color(1,0.3,0.1,0.8);
+
+ if (i==poly.size()-1 && (!node->get_occluder_polygon()->is_closed() || wip_active)) {
+
+ } else {
+ vpc->draw_line(point,next_point,col,2);
+ }
+ vpc->draw_texture(handle,point-handle->get_size()*0.5);
+ }
+}
+
+
+
+void LightOccluder2DEditor::edit(Node *p_collision_polygon) {
+
+ if (!canvas_item_editor) {
+ canvas_item_editor=CanvasItemEditor::get_singleton();
+ }
+
+ if (p_collision_polygon) {
+
+ node=p_collision_polygon->cast_to<LightOccluder2D>();
+ if (!canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->connect("draw",this,"_canvas_draw");
+ wip.clear();
+ wip_active=false;
+ edited_point=-1;
+ canvas_item_editor->get_viewport_control()->update();
+ } else {
+ node=NULL;
+
+ if (canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->disconnect("draw",this,"_canvas_draw");
+
+ }
+
+}
+
+void LightOccluder2DEditor::_create_poly() {
+
+ if (!node)
+ return;
+ undo_redo->create_action("Create Occluder Polygon");
+ undo_redo->add_do_method(node,"set_occluder_polygon",Ref<OccluderPolygon2D>(memnew( OccluderPolygon2D)));
+ undo_redo->add_undo_method(node,"set_occluder_polygon",Variant(REF()));
+ undo_redo->commit_action();
+}
+
+void LightOccluder2DEditor::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("_menu_option"),&LightOccluder2DEditor::_menu_option);
+ ObjectTypeDB::bind_method(_MD("_canvas_draw"),&LightOccluder2DEditor::_canvas_draw);
+ ObjectTypeDB::bind_method(_MD("_node_removed"),&LightOccluder2DEditor::_node_removed);
+ ObjectTypeDB::bind_method(_MD("_create_poly"),&LightOccluder2DEditor::_create_poly);
+
+}
+
+
+LightOccluder2DEditor::LightOccluder2DEditor(EditorNode *p_editor) {
+
+ node=NULL;
+ canvas_item_editor=NULL;
+ editor=p_editor;
+ undo_redo = editor->get_undo_redo();
+
+ add_child( memnew( VSeparator ));
+ button_create = memnew( ToolButton );
+ add_child(button_create);
+ button_create->connect("pressed",this,"_menu_option",varray(MODE_CREATE));
+ button_create->set_toggle_mode(true);
+ button_create->set_tooltip("Create a new polygon from scratch");
+
+ button_edit = memnew( ToolButton );
+ add_child(button_edit);
+ button_edit->connect("pressed",this,"_menu_option",varray(MODE_EDIT));
+ button_edit->set_toggle_mode(true);
+ button_edit->set_tooltip("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point.");
+
+ create_poly = memnew( ConfirmationDialog );
+ add_child(create_poly);
+ create_poly->get_ok()->set_text("Create");
+
+
+ //add_constant_override("separation",0);
+
+#if 0
+ options = memnew( MenuButton );
+ add_child(options);
+ options->set_area_as_parent_rect();
+ options->set_text("Polygon");
+ //options->get_popup()->add_item("Parse BBCODE",PARSE_BBCODE);
+ options->get_popup()->connect("item_pressed", this,"_menu_option");
+#endif
+
+ mode = MODE_EDIT;
+ wip_active=false;
+
+}
+
+
+void LightOccluder2DEditorPlugin::edit(Object *p_object) {
+
+ collision_polygon_editor->edit(p_object->cast_to<Node>());
+}
+
+bool LightOccluder2DEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_type("LightOccluder2D");
+}
+
+void LightOccluder2DEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+ collision_polygon_editor->show();
+ } else {
+
+ collision_polygon_editor->hide();
+ collision_polygon_editor->edit(NULL);
+ }
+
+}
+
+LightOccluder2DEditorPlugin::LightOccluder2DEditorPlugin(EditorNode *p_node) {
+
+ editor=p_node;
+ collision_polygon_editor = memnew( LightOccluder2DEditor(p_node) );
+ CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor);
+
+ collision_polygon_editor->hide();
+
+
+
+}
+
+
+LightOccluder2DEditorPlugin::~LightOccluder2DEditorPlugin()
+{
+}
+
diff --git a/tools/editor/plugins/light_occluder_2d_editor_plugin.h b/tools/editor/plugins/light_occluder_2d_editor_plugin.h
new file mode 100644
index 0000000000..5fb5631d05
--- /dev/null
+++ b/tools/editor/plugins/light_occluder_2d_editor_plugin.h
@@ -0,0 +1,87 @@
+#ifndef LIGHT_OCCLUDER_2D_EDITOR_PLUGIN_H
+#define LIGHT_OCCLUDER_2D_EDITOR_PLUGIN_H
+
+
+
+#include "tools/editor/editor_plugin.h"
+#include "tools/editor/editor_node.h"
+#include "scene/2d/light_occluder_2d.h"
+#include "scene/gui/tool_button.h"
+#include "scene/gui/button_group.h"
+
+/**
+ @author Juan Linietsky <reduzio@gmail.com>
+*/
+class CanvasItemEditor;
+
+class LightOccluder2DEditor : public HBoxContainer {
+
+ OBJ_TYPE(LightOccluder2DEditor, HBoxContainer );
+
+ UndoRedo *undo_redo;
+ enum Mode {
+
+ MODE_CREATE,
+ MODE_EDIT,
+
+ };
+
+ Mode mode;
+
+ ToolButton *button_create;
+ ToolButton *button_edit;
+
+ CanvasItemEditor *canvas_item_editor;
+ EditorNode *editor;
+ Panel *panel;
+ LightOccluder2D *node;
+ MenuButton *options;
+
+ int edited_point;
+ Vector2 edited_point_pos;
+ Vector<Vector2> pre_move_edit;
+ Vector<Vector2> wip;
+ bool wip_active;
+
+ ConfirmationDialog *create_poly;
+
+ void _wip_close(bool p_closed);
+ void _canvas_draw();
+ void _menu_option(int p_option);
+ void _create_poly();
+
+protected:
+ void _notification(int p_what);
+ void _node_removed(Node *p_node);
+ static void _bind_methods();
+public:
+
+ Vector2 snap_point(const Vector2& p_point) const;
+ bool forward_input_event(const InputEvent& p_event);
+ void edit(Node *p_collision_polygon);
+ LightOccluder2DEditor(EditorNode *p_editor);
+};
+
+class LightOccluder2DEditorPlugin : public EditorPlugin {
+
+ OBJ_TYPE( LightOccluder2DEditorPlugin, EditorPlugin );
+
+ LightOccluder2DEditor *collision_polygon_editor;
+ EditorNode *editor;
+
+public:
+
+ virtual bool forward_input_event(const InputEvent& p_event) { return collision_polygon_editor->forward_input_event(p_event); }
+
+ virtual String get_name() const { return "LightOccluder2D"; }
+ bool has_main_screen() const { return false; }
+ virtual void edit(Object *p_node);
+ virtual bool handles(Object *p_node) const;
+ virtual void make_visible(bool p_visible);
+
+ LightOccluder2DEditorPlugin(EditorNode *p_node);
+ ~LightOccluder2DEditorPlugin();
+
+};
+
+#endif // LIGHT_OCCLUDER_2D_EDITOR_PLUGIN_H
diff --git a/tools/editor/plugins/mesh_editor_plugin.cpp b/tools/editor/plugins/mesh_editor_plugin.cpp
index a3884f9be4..cea774f94b 100644
--- a/tools/editor/plugins/mesh_editor_plugin.cpp
+++ b/tools/editor/plugins/mesh_editor_plugin.cpp
@@ -33,7 +33,7 @@ void MeshInstanceEditor::_menu_option(int p_option) {
Ref<Mesh> mesh = node->get_mesh();
if (mesh.is_null()) {
err_dialog->set_text("Mesh is empty!");
- err_dialog->popup_centered(Size2(100,50));
+ err_dialog->popup_centered_minsize();
return;
}
@@ -85,7 +85,7 @@ void MeshInstanceEditor::_menu_option(int p_option) {
if (node==get_tree()->get_edited_scene_root()) {
err_dialog->set_text("This doesn't work on scene root!");
- err_dialog->popup_centered(Size2(100,50));
+ err_dialog->popup_centered_minsize();
return;
}
Ref<Shape> shape = mesh->create_trimesh_shape();
@@ -111,7 +111,7 @@ void MeshInstanceEditor::_menu_option(int p_option) {
if (node==get_tree()->get_edited_scene_root()) {
err_dialog->set_text("This doesn't work on scene root!");
- err_dialog->popup_centered(Size2(100,50));
+ err_dialog->popup_centered_minsize();
return;
}
Ref<Shape> shape = mesh->create_convex_shape();
@@ -160,7 +160,7 @@ void MeshInstanceEditor::_menu_option(int p_option) {
} break;
case MENU_OPTION_CREATE_OUTLINE_MESH: {
- outline_dialog->popup_centered(Size2(200,80));
+ outline_dialog->popup_centered(Vector2(200, 90));
} break;
}
@@ -171,7 +171,7 @@ void MeshInstanceEditor::_create_outline_mesh() {
Ref<Mesh> mesh = node->get_mesh();
if (mesh.is_null()) {
err_dialog->set_text("MeshInstance lacks a Mesh!");
- err_dialog->popup_centered(Size2(100,50));
+ err_dialog->popup_centered_minsize();
return;
}
@@ -179,7 +179,7 @@ void MeshInstanceEditor::_create_outline_mesh() {
if (mesho.is_null()) {
err_dialog->set_text("Could not create outline!");
- err_dialog->popup_centered(Size2(100,50));
+ err_dialog->popup_centered_minsize();
return;
}
@@ -212,10 +212,11 @@ MeshInstanceEditor::MeshInstanceEditor() {
options = memnew( MenuButton );
- //add_child(options);
SpatialEditor::get_singleton()->add_control_to_menu_panel(options);
options->set_text("Mesh");
+ options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("MeshInstance","EditorIcons"));
+
options->get_popup()->add_item("Create Trimesh Static Body",MENU_OPTION_CREATE_STATIC_TRIMESH_BODY);
options->get_popup()->add_item("Create Convex Static Body",MENU_OPTION_CREATE_STATIC_CONVEX_BODY);
options->get_popup()->add_separator();
@@ -229,17 +230,26 @@ MeshInstanceEditor::MeshInstanceEditor() {
options->get_popup()->connect("item_pressed", this,"_menu_option");
outline_dialog = memnew( ConfirmationDialog );
- outline_dialog->set_title("Outline Size: ");
+ outline_dialog->set_title("Create Outline Mesh");
+ outline_dialog->get_ok()->set_text("Create");
+
+ VBoxContainer *outline_dialog_vbc = memnew( VBoxContainer );
+ outline_dialog->add_child(outline_dialog_vbc);
+ outline_dialog->set_child_rect(outline_dialog_vbc);
+
outline_size = memnew( SpinBox );
outline_size->set_min(0.001);
outline_size->set_max(1024);
outline_size->set_step(0.001);
outline_size->set_val(0.05);
- outline_dialog->add_child(outline_size);
- outline_dialog->set_child_rect(outline_size);
+ outline_dialog_vbc->add_margin_child("Outline Size:",outline_size);
+
add_child(outline_dialog);
outline_dialog->connect("confirmed",this,"_create_outline_mesh");
+ err_dialog = memnew( AcceptDialog );
+ add_child(err_dialog);
+
}
diff --git a/tools/editor/plugins/multimesh_editor_plugin.cpp b/tools/editor/plugins/multimesh_editor_plugin.cpp
index b2b6cbe9b7..a5c823f8bd 100644
--- a/tools/editor/plugins/multimesh_editor_plugin.cpp
+++ b/tools/editor/plugins/multimesh_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,8 +29,7 @@
#include "multimesh_editor_plugin.h"
#include "scene/gui/box_container.h"
#include "scene/3d/mesh_instance.h"
-
-
+#include "spatial_editor_plugin.h"
void MultiMeshEditor::_node_removed(Node *p_node) {
@@ -57,13 +56,13 @@ void MultiMeshEditor::_populate() {
if (multimesh.is_null()) {
err_dialog->set_text("No mesh source specified (and no MultiMesh set in node).");
- err_dialog->popup_centered(Size2(300,100));
+ err_dialog->popup_centered_minsize();
return;
}
if (multimesh->get_mesh().is_null()) {
err_dialog->set_text("No mesh source specified (and MultiMesh contains no Mesh).");
- err_dialog->popup_centered(Size2(300,100));
+ err_dialog->popup_centered_minsize();
return;
}
@@ -75,7 +74,7 @@ void MultiMeshEditor::_populate() {
if (!ms_node) {
err_dialog->set_text("Mesh source is invalid (Invalid Path).");
- err_dialog->popup_centered(Size2(300,100));
+ err_dialog->popup_centered_minsize();
return;
}
@@ -84,7 +83,7 @@ void MultiMeshEditor::_populate() {
if (!ms_instance) {
err_dialog->set_text("Mesh source is invalid (Not a MeshInstance).");
- err_dialog->popup_centered(Size2(300,100));
+ err_dialog->popup_centered_minsize();
return;
}
@@ -93,7 +92,7 @@ void MultiMeshEditor::_populate() {
if (mesh.is_null()) {
err_dialog->set_text("Mesh source is invalid (Contains no Mesh resource).");
- err_dialog->popup_centered(Size2(300,100));
+ err_dialog->popup_centered_minsize();
return;
}
@@ -102,7 +101,7 @@ void MultiMeshEditor::_populate() {
if (surface_source->get_text()=="") {
err_dialog->set_text("No surface source specified.");
- err_dialog->popup_centered(Size2(300,100));
+ err_dialog->popup_centered_minsize();
return;
}
@@ -111,7 +110,7 @@ void MultiMeshEditor::_populate() {
if (!ss_node) {
err_dialog->set_text("Surface source is invalid (Invalid Path).");
- err_dialog->popup_centered(Size2(300,100));
+ err_dialog->popup_centered_minsize();
return;
}
@@ -120,7 +119,7 @@ void MultiMeshEditor::_populate() {
if (!ss_instance) {
err_dialog->set_text("Surface source is invalid (Not Geometry).");
- err_dialog->popup_centered(Size2(300,100));
+ err_dialog->popup_centered_minsize();
return;
}
@@ -131,7 +130,7 @@ void MultiMeshEditor::_populate() {
if (geometry.size()==0) {
err_dialog->set_text("Surface source is invalid (No Faces).");
- err_dialog->popup_centered(Size2(300,100));
+ err_dialog->popup_centered_minsize();
return;
}
@@ -290,7 +289,7 @@ void MultiMeshEditor::_menu_option(int p_option) {
_last_pp_node=node;
}
- populate_dialog->popup_centered(Size2(250,395));
+ populate_dialog->popup_centered(Size2(250,380));
} break;
}
@@ -299,14 +298,14 @@ void MultiMeshEditor::_menu_option(int p_option) {
void MultiMeshEditor::edit(MultiMeshInstance *p_multimesh) {
- node=p_multimesh;
+ node=p_multimesh;
}
void MultiMeshEditor::_browse(bool p_source) {
browsing_source=p_source;
- std->get_tree()->set_marked(node,false);
+ std->get_scene_tree()->set_marked(node,false);
std->popup_centered_ratio();
if (p_source)
std->set_title("Select a Source Mesh:");
@@ -326,10 +325,11 @@ MultiMeshEditor::MultiMeshEditor() {
options = memnew( MenuButton );
- add_child(options);
- options->set_area_as_parent_rect();
-
+ SpatialEditor::get_singleton()->add_control_to_menu_panel(options);
+
options->set_text("MultiMesh");
+ options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("MultiMeshInstance","EditorIcons"));
+
options->get_popup()->add_item("Populate Surface");
options->get_popup()->connect("item_pressed", this,"_menu_option");
@@ -341,7 +341,6 @@ MultiMeshEditor::MultiMeshEditor() {
populate_dialog->add_child(vbc);
populate_dialog->set_child_rect(vbc);
-
HBoxContainer *hbc = memnew( HBoxContainer );
surface_source = memnew( LineEdit );
@@ -372,12 +371,12 @@ MultiMeshEditor::MultiMeshEditor() {
populate_axis->select(2);
vbc->add_margin_child("Mesh Up Axis:",populate_axis);
- populate_rotate_random = memnew( HScrollBar );
+ populate_rotate_random = memnew( HSlider );
populate_rotate_random->set_max(1);
populate_rotate_random->set_step(0.01);
vbc->add_margin_child("Random Rotation:",populate_rotate_random);
- populate_tilt_random = memnew( HScrollBar );
+ populate_tilt_random = memnew( HSlider );
populate_tilt_random->set_max(1);
populate_tilt_random->set_step(0.01);
vbc->add_margin_child("Random Tilt:",populate_tilt_random);
@@ -415,8 +414,7 @@ MultiMeshEditor::MultiMeshEditor() {
std->connect("selected",this,"_browsed");
_last_pp_node=NULL;
- //options->set_anchor(MARGIN_LEFT,Control::ANCHOR_END);
- //options->set_anchor(MARGIN_RIGHT,Control::ANCHOR_END);
+
err_dialog = memnew( AcceptDialog );
add_child(err_dialog);
}
@@ -435,10 +433,10 @@ bool MultiMeshEditorPlugin::handles(Object *p_object) const {
void MultiMeshEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
- multimesh_editor->show();
+ multimesh_editor->options->show();
} else {
- multimesh_editor->hide();
+ multimesh_editor->options->hide();
multimesh_editor->edit(NULL);
}
@@ -450,16 +448,7 @@ MultiMeshEditorPlugin::MultiMeshEditorPlugin(EditorNode *p_node) {
multimesh_editor = memnew( MultiMeshEditor );
editor->get_viewport()->add_child(multimesh_editor);
-// multimesh_editor->set_anchor(MARGIN_LEFT,Control::ANCHOR_END);
-// multimesh_editor->set_anchor(MARGIN_RIGHT,Control::ANCHOR_END);
- multimesh_editor->set_margin(MARGIN_LEFT,253);
- multimesh_editor->set_margin(MARGIN_RIGHT,310);
- multimesh_editor->set_margin(MARGIN_TOP,0);
- multimesh_editor->set_margin(MARGIN_BOTTOM,10);
-
-
-
- multimesh_editor->hide();
+ multimesh_editor->options->hide();
}
diff --git a/tools/editor/plugins/multimesh_editor_plugin.h b/tools/editor/plugins/multimesh_editor_plugin.h
index a4d5f9bd30..edc3dfd55f 100644
--- a/tools/editor/plugins/multimesh_editor_plugin.h
+++ b/tools/editor/plugins/multimesh_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -42,14 +42,14 @@ class MultiMeshEditor : public Control {
OBJ_TYPE(MultiMeshEditor, Control );
+friend class MultiMeshEditorPlugin;
AcceptDialog *err_dialog;
-
+ MenuButton * options;
MultiMeshInstance *_last_pp_node;
bool browsing_source;
Panel *panel;
- MenuButton * options;
MultiMeshInstance *node;
LineEdit *surface_source;
@@ -59,8 +59,8 @@ class MultiMeshEditor : public Control {
ConfirmationDialog *populate_dialog;
OptionButton *populate_axis;
- HScrollBar *populate_rotate_random;
- HScrollBar *populate_tilt_random;
+ HSlider *populate_rotate_random;
+ HSlider *populate_tilt_random;
SpinBox *populate_scale_random;
SpinBox *populate_scale;
SpinBox *populate_amount;
diff --git a/tools/editor/plugins/navigation_polygon_editor_plugin.cpp b/tools/editor/plugins/navigation_polygon_editor_plugin.cpp
new file mode 100644
index 0000000000..fa1f614413
--- /dev/null
+++ b/tools/editor/plugins/navigation_polygon_editor_plugin.cpp
@@ -0,0 +1,540 @@
+#include "navigation_polygon_editor_plugin.h"
+
+#include "canvas_item_editor_plugin.h"
+#include "os/file_access.h"
+#include "tools/editor/editor_settings.h"
+
+void NavigationPolygonEditor::_notification(int p_what) {
+
+ switch(p_what) {
+
+ case NOTIFICATION_READY: {
+
+ button_create->set_icon( get_icon("Edit","EditorIcons"));
+ button_edit->set_icon( get_icon("MovePoint","EditorIcons"));
+ button_edit->set_pressed(true);
+ get_tree()->connect("node_removed",this,"_node_removed");
+ create_nav->connect("confirmed",this,"_create_nav");
+
+ } break;
+ case NOTIFICATION_FIXED_PROCESS: {
+
+
+ } break;
+ }
+
+}
+void NavigationPolygonEditor::_node_removed(Node *p_node) {
+
+ if(p_node==node) {
+ node=NULL;
+ hide();
+ canvas_item_editor->get_viewport_control()->update();
+ }
+
+}
+
+void NavigationPolygonEditor::_create_nav() {
+
+ if (!node)
+ return;
+
+ undo_redo->create_action("Create Navigation Polygon");
+ undo_redo->add_do_method(node,"set_navigation_polygon",Ref<NavigationPolygon>(memnew( NavigationPolygon)));
+ undo_redo->add_undo_method(node,"set_navigation_polygon",Variant(REF()));
+ undo_redo->commit_action();
+}
+
+void NavigationPolygonEditor::_menu_option(int p_option) {
+
+ switch(p_option) {
+
+ case MODE_CREATE: {
+
+ mode=MODE_CREATE;
+ button_create->set_pressed(true);
+ button_edit->set_pressed(false);
+ } break;
+ case MODE_EDIT: {
+
+ mode=MODE_EDIT;
+ button_create->set_pressed(false);
+ button_edit->set_pressed(true);
+ } break;
+
+ }
+}
+
+void NavigationPolygonEditor::_wip_close() {
+
+
+ if (wip.size()>=3) {
+
+ undo_redo->create_action("Create Poly");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"remove_outline",node->get_navigation_polygon()->get_outline_count());
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"add_outline",wip);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+ mode=MODE_EDIT;
+ button_edit->set_pressed(true);
+ button_create->set_pressed(false);
+ }
+
+ wip.clear();
+ wip_active=false;
+ edited_point=-1;
+}
+
+bool NavigationPolygonEditor::forward_input_event(const InputEvent& p_event) {
+
+
+ if (!node)
+ return false;
+
+ if (node->get_navigation_polygon().is_null()) {
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) {
+ create_nav->set_text("No NavigationPolygon resource on this node.\nCreate and assign one?");
+ create_nav->popup_centered_minsize();
+ }
+ return (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1);;
+ }
+
+
+ switch(p_event.type) {
+
+ case InputEvent::MOUSE_BUTTON: {
+
+ const InputEventMouseButton &mb=p_event.mouse_button;
+
+ Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+
+
+ Vector2 gpoint = Point2(mb.x,mb.y);
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
+ cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
+
+
+
+ //first check if a point is to be added (segment split)
+ real_t grab_treshold=EDITOR_DEF("poly_editor/point_grab_radius",8);
+
+ switch(mode) {
+
+
+ case MODE_CREATE: {
+
+ if (mb.button_index==BUTTON_LEFT && mb.pressed) {
+
+
+ if (!wip_active) {
+
+ wip.clear();
+ wip.push_back( cpoint );
+ wip_active=true;
+ edited_point_pos=cpoint;
+ edited_outline=-1;
+ canvas_item_editor->get_viewport_control()->update();
+ edited_point=1;
+ return true;
+ } else {
+
+
+ if (wip.size()>1 && xform.xform(wip[0]).distance_to(gpoint)<grab_treshold) {
+ //wip closed
+ _wip_close();
+
+ return true;
+ } else {
+
+ wip.push_back( cpoint );
+ edited_point=wip.size();
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+
+ //add wip point
+ }
+ }
+ } else if (mb.button_index==BUTTON_RIGHT && mb.pressed && wip_active) {
+ _wip_close();
+ }
+
+
+
+ } break;
+
+ case MODE_EDIT: {
+
+ if (mb.button_index==BUTTON_LEFT) {
+ if (mb.pressed) {
+
+ if (mb.mod.control) {
+
+
+ //search edges
+ int closest_outline=-1;
+ int closest_idx=-1;
+ Vector2 closest_pos;
+ real_t closest_dist=1e10;
+
+ for(int j=0;j<node->get_navigation_polygon()->get_outline_count();j++) {
+
+
+ DVector<Vector2> points=node->get_navigation_polygon()->get_outline(j);
+
+ int pc=points.size();
+ DVector<Vector2>::Read poly=points.read();
+
+ for(int i=0;i<pc;i++) {
+
+ Vector2 points[2] ={ xform.xform(poly[i]),
+ xform.xform(poly[(i+1)%pc]) };
+
+ Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint,points);
+ if (cp.distance_squared_to(points[0])<CMP_EPSILON2 || cp.distance_squared_to(points[1])<CMP_EPSILON2)
+ continue; //not valid to reuse point
+
+ real_t d = cp.distance_to(gpoint);
+ if (d<closest_dist && d<grab_treshold) {
+ closest_dist=d;
+ closest_outline=j;
+ closest_pos=cp;
+ closest_idx=i;
+ }
+
+
+ }
+ }
+
+ if (closest_idx>=0) {
+
+ pre_move_edit=node->get_navigation_polygon()->get_outline(closest_outline);
+ DVector<Point2> poly = pre_move_edit;
+ poly.insert(closest_idx+1,xform.affine_inverse().xform(closest_pos));
+ edited_point=closest_idx+1;
+ edited_outline=closest_outline;
+ edited_point_pos=xform.affine_inverse().xform(closest_pos);
+ node->get_navigation_polygon()->set_outline(closest_outline,poly);
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+ }
+ } else {
+
+ //look for points to move
+ int closest_outline=-1;
+ int closest_idx=-1;
+ Vector2 closest_pos;
+ real_t closest_dist=1e10;
+
+ for(int j=0;j<node->get_navigation_polygon()->get_outline_count();j++) {
+
+
+ DVector<Vector2> points=node->get_navigation_polygon()->get_outline(j);
+
+ int pc=points.size();
+ DVector<Vector2>::Read poly=points.read();
+
+ for(int i=0;i<pc;i++) {
+
+
+ Vector2 cp =xform.xform(poly[i]);
+
+ real_t d = cp.distance_to(gpoint);
+ if (d<closest_dist && d<grab_treshold) {
+ closest_dist=d;
+ closest_pos=cp;
+ closest_outline=j;
+ closest_idx=i;
+ }
+ }
+ }
+
+ if (closest_idx>=0) {
+
+ pre_move_edit=node->get_navigation_polygon()->get_outline(closest_outline);
+ edited_point=closest_idx;
+ edited_outline=closest_outline;
+ edited_point_pos=xform.affine_inverse().xform(closest_pos);
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+ }
+ }
+ } else {
+
+ if (edited_point!=-1) {
+
+ //apply
+
+ DVector<Vector2> poly = node->get_navigation_polygon()->get_outline(edited_outline);
+ ERR_FAIL_INDEX_V(edited_point,poly.size(),false);
+ poly.set(edited_point,edited_point_pos);
+ undo_redo->create_action("Edit Poly");
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"set_outline",edited_outline,poly);
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"set_outline",edited_outline,pre_move_edit);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+
+ edited_point=-1;
+ return true;
+ }
+ }
+ } if (mb.button_index==BUTTON_RIGHT && mb.pressed && edited_point==-1) {
+
+ int closest_outline=-1;
+ int closest_idx=-1;
+ Vector2 closest_pos;
+ real_t closest_dist=1e10;
+
+ for(int j=0;j<node->get_navigation_polygon()->get_outline_count();j++) {
+
+
+ DVector<Vector2> points=node->get_navigation_polygon()->get_outline(j);
+
+ int pc=points.size();
+ DVector<Vector2>::Read poly=points.read();
+
+ for(int i=0;i<pc;i++) {
+
+
+ Vector2 cp =xform.xform(poly[i]);
+
+ real_t d = cp.distance_to(gpoint);
+ if (d<closest_dist && d<grab_treshold) {
+ closest_dist=d;
+ closest_pos=cp;
+ closest_outline=j;
+ closest_idx=i;
+ }
+ }
+ }
+
+ if (closest_idx>=0) {
+
+
+ DVector<Vector2> poly = node->get_navigation_polygon()->get_outline(closest_outline);
+
+ if (poly.size()>3) {
+ undo_redo->create_action("Edit Poly (Remove Point)");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"set_outline",closest_outline,poly);
+ poly.remove(closest_idx);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"set_outline",closest_outline,poly);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+ } else {
+
+ undo_redo->create_action("Remove Poly And Point");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"add_outline_at_index",poly,closest_outline);
+ poly.remove(closest_idx);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"remove_outline",closest_outline);
+ undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines");
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->commit_action();
+
+ }
+ return true;
+ }
+ }
+
+
+
+ } break;
+ }
+
+
+
+ } break;
+ case InputEvent::MOUSE_MOTION: {
+
+ const InputEventMouseMotion &mm=p_event.mouse_motion;
+
+ if (edited_point!=-1 && (wip_active || mm.button_mask&BUTTON_MASK_LEFT)) {
+
+ Vector2 gpoint = Point2(mm.x,mm.y);
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
+ edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
+
+ canvas_item_editor->get_viewport_control()->update();
+
+ }
+
+ } break;
+ }
+
+ return false;
+}
+void NavigationPolygonEditor::_canvas_draw() {
+
+ if (!node)
+ return;
+
+ Control *vpc = canvas_item_editor->get_viewport_control();
+ if (node->get_navigation_polygon().is_null())
+ return;
+
+ Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+ Ref<Texture> handle= get_icon("EditorHandle","EditorIcons");
+
+
+
+ for(int j=-1;j<node->get_navigation_polygon()->get_outline_count();j++) {
+ Vector<Vector2> poly;
+
+ if (wip_active && j==edited_outline) {
+ poly=wip;
+ } else {
+ if (j==-1)
+ continue;
+ poly = Variant(node->get_navigation_polygon()->get_outline(j));
+ }
+
+ int len = poly.size();
+
+ for(int i=0;i<poly.size();i++) {
+
+
+ Vector2 p,p2;
+ p = (j==edited_outline && i==edited_point) ? edited_point_pos : poly[i];
+ if (j==edited_outline && ((wip_active && i==poly.size()-1) || (((i+1)%poly.size())==edited_point)))
+ p2=edited_point_pos;
+ else
+ p2 = poly[(i+1)%poly.size()];
+
+ Vector2 point = xform.xform(p);
+ Vector2 next_point = xform.xform(p2);
+
+ Color col=Color(1,0.3,0.1,0.8);
+ vpc->draw_line(point,next_point,col,2);
+ vpc->draw_texture(handle,point-handle->get_size()*0.5);
+ }
+ }
+}
+
+
+
+void NavigationPolygonEditor::edit(Node *p_collision_polygon) {
+
+ if (!canvas_item_editor) {
+ canvas_item_editor=CanvasItemEditor::get_singleton();
+ }
+
+ if (p_collision_polygon) {
+
+ node=p_collision_polygon->cast_to<NavigationPolygonInstance>();
+ if (!canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->connect("draw",this,"_canvas_draw");
+ wip.clear();
+ wip_active=false;
+ edited_point=-1;
+ canvas_item_editor->get_viewport_control()->update();
+
+ } else {
+ node=NULL;
+
+ if (canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->disconnect("draw",this,"_canvas_draw");
+
+ }
+
+}
+
+void NavigationPolygonEditor::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("_menu_option"),&NavigationPolygonEditor::_menu_option);
+ ObjectTypeDB::bind_method(_MD("_canvas_draw"),&NavigationPolygonEditor::_canvas_draw);
+ ObjectTypeDB::bind_method(_MD("_node_removed"),&NavigationPolygonEditor::_node_removed);
+ ObjectTypeDB::bind_method(_MD("_create_nav"),&NavigationPolygonEditor::_create_nav);
+
+}
+
+NavigationPolygonEditor::NavigationPolygonEditor(EditorNode *p_editor) {
+ node=NULL;
+ canvas_item_editor=NULL;
+ editor=p_editor;
+ undo_redo = editor->get_undo_redo();
+
+ add_child( memnew( VSeparator ));
+ button_create = memnew( ToolButton );
+ add_child(button_create);
+ button_create->connect("pressed",this,"_menu_option",varray(MODE_CREATE));
+ button_create->set_toggle_mode(true);
+ button_create->set_tooltip("Create a new polygon from scratch");
+
+ button_edit = memnew( ToolButton );
+ add_child(button_edit);
+ button_edit->connect("pressed",this,"_menu_option",varray(MODE_EDIT));
+ button_edit->set_toggle_mode(true);
+ button_edit->set_tooltip("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point.");
+ create_nav = memnew( ConfirmationDialog );
+ add_child(create_nav);
+ create_nav->get_ok()->set_text("Create");
+
+
+ //add_constant_override("separation",0);
+
+#if 0
+ options = memnew( MenuButton );
+ add_child(options);
+ options->set_area_as_parent_rect();
+ options->set_text("Polygon");
+ //options->get_popup()->add_item("Parse BBCODE",PARSE_BBCODE);
+ options->get_popup()->connect("item_pressed", this,"_menu_option");
+#endif
+
+ mode = MODE_EDIT;
+ wip_active=false;
+ edited_outline=-1;
+
+}
+
+
+void NavigationPolygonEditorPlugin::edit(Object *p_object) {
+
+ collision_polygon_editor->edit(p_object->cast_to<Node>());
+}
+
+bool NavigationPolygonEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_type("NavigationPolygonInstance");
+}
+
+void NavigationPolygonEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+ collision_polygon_editor->show();
+ } else {
+
+ collision_polygon_editor->hide();
+ collision_polygon_editor->edit(NULL);
+ }
+
+}
+
+NavigationPolygonEditorPlugin::NavigationPolygonEditorPlugin(EditorNode *p_node) {
+
+ editor=p_node;
+ collision_polygon_editor = memnew( NavigationPolygonEditor(p_node) );
+ CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor);
+
+ collision_polygon_editor->hide();
+
+
+
+}
+
+
+NavigationPolygonEditorPlugin::~NavigationPolygonEditorPlugin()
+{
+}
+
diff --git a/tools/editor/plugins/navigation_polygon_editor_plugin.h b/tools/editor/plugins/navigation_polygon_editor_plugin.h
new file mode 100644
index 0000000000..f742cb011d
--- /dev/null
+++ b/tools/editor/plugins/navigation_polygon_editor_plugin.h
@@ -0,0 +1,90 @@
+#ifndef NAVIGATIONPOLYGONEDITORPLUGIN_H
+#define NAVIGATIONPOLYGONEDITORPLUGIN_H
+
+
+
+#include "tools/editor/editor_plugin.h"
+#include "tools/editor/editor_node.h"
+#include "scene/2d/navigation_polygon.h"
+#include "scene/gui/tool_button.h"
+#include "scene/gui/button_group.h"
+
+/**
+ @author Juan Linietsky <reduzio@gmail.com>
+*/
+class CanvasItemEditor;
+
+class NavigationPolygonEditor : public HBoxContainer {
+
+ OBJ_TYPE(NavigationPolygonEditor, HBoxContainer );
+
+ UndoRedo *undo_redo;
+ enum Mode {
+
+ MODE_CREATE,
+ MODE_EDIT,
+
+ };
+
+ Mode mode;
+
+ ToolButton *button_create;
+ ToolButton *button_edit;
+
+ ConfirmationDialog *create_nav;
+
+ CanvasItemEditor *canvas_item_editor;
+ EditorNode *editor;
+ Panel *panel;
+ NavigationPolygonInstance *node;
+ MenuButton *options;
+
+ int edited_outline;
+ int edited_point;
+ Vector2 edited_point_pos;
+ DVector<Vector2> pre_move_edit;
+ Vector<Vector2> wip;
+ bool wip_active;
+
+
+ void _wip_close();
+ void _canvas_draw();
+ void _create_nav();
+
+ void _menu_option(int p_option);
+
+protected:
+ void _notification(int p_what);
+ void _node_removed(Node *p_node);
+ static void _bind_methods();
+public:
+
+ bool forward_input_event(const InputEvent& p_event);
+ void edit(Node *p_collision_polygon);
+ NavigationPolygonEditor(EditorNode *p_editor);
+};
+
+class NavigationPolygonEditorPlugin : public EditorPlugin {
+
+ OBJ_TYPE( NavigationPolygonEditorPlugin, EditorPlugin );
+
+ NavigationPolygonEditor *collision_polygon_editor;
+ EditorNode *editor;
+
+public:
+
+ virtual bool forward_input_event(const InputEvent& p_event) { return collision_polygon_editor->forward_input_event(p_event); }
+
+ virtual String get_name() const { return "NavigationPolygonInstance"; }
+ bool has_main_screen() const { return false; }
+ virtual void edit(Object *p_node);
+ virtual bool handles(Object *p_node) const;
+ virtual void make_visible(bool p_visible);
+
+ NavigationPolygonEditorPlugin(EditorNode *p_node);
+ ~NavigationPolygonEditorPlugin();
+
+};
+
+
+#endif // NAVIGATIONPOLYGONEDITORPLUGIN_H
diff --git a/tools/editor/plugins/particles_2d_editor_plugin.cpp b/tools/editor/plugins/particles_2d_editor_plugin.cpp
index a7adfcd172..dadfa8bfdc 100644
--- a/tools/editor/plugins/particles_2d_editor_plugin.cpp
+++ b/tools/editor/plugins/particles_2d_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -146,6 +146,7 @@ void Particles2DEditorPlugin::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_TREE) {
menu->get_popup()->connect("item_pressed",this,"_menu_callback");
+ menu->set_icon(menu->get_popup()->get_icon("Particles2D","EditorIcons"));
file->connect("file_selected",this,"_file_selected");
}
}
@@ -172,14 +173,14 @@ Particles2DEditorPlugin::Particles2DEditorPlugin(EditorNode *p_node) {
menu->get_popup()->add_item("Clear Emission Mask",MENU_CLEAR_EMISSION_MASK);
menu->set_text("Particles");
- file = memnew(FileDialog);
+ file = memnew(EditorFileDialog);
add_child(file);
List<String> ext;
ImageLoader::get_recognized_extensions(&ext);
for(List<String>::Element *E=ext.front();E;E=E->next()) {
file->add_filter("*."+E->get()+"; "+E->get().to_upper());
}
- file->set_mode(FileDialog::MODE_OPEN_FILE);
+ file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
CanvasItemEditor::get_singleton()->add_control_to_menu_panel(menu);
epoints = memnew( SpinBox );
epoints->set_min(1);
diff --git a/tools/editor/plugins/particles_2d_editor_plugin.h b/tools/editor/plugins/particles_2d_editor_plugin.h
index b824774d0e..dba0bb4dae 100644
--- a/tools/editor/plugins/particles_2d_editor_plugin.h
+++ b/tools/editor/plugins/particles_2d_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -26,57 +26,57 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PARTICLES_2D_EDITOR_PLUGIN_H
-#define PARTICLES_2D_EDITOR_PLUGIN_H
-
-#include "tools/editor/editor_plugin.h"
-#include "tools/editor/editor_node.h"
-#include "scene/2d/collision_polygon_2d.h"
-
-#include "scene/gui/separator.h"
-#include "scene/gui/file_dialog.h"
-#include "scene/2d/particles_2d.h"
-
-class Particles2DEditorPlugin : public EditorPlugin {
-
- OBJ_TYPE( Particles2DEditorPlugin, EditorPlugin );
-
- enum {
-
- MENU_LOAD_EMISSION_MASK,
- MENU_CLEAR_EMISSION_MASK
- };
-
-
- FileDialog *file;
- EditorNode *editor;
-
- MenuButton *menu;
-
- VSeparator *sep;
- Particles2D *particles;
- SpinBox *epoints;
-
- UndoRedo *undo_redo;
- void _file_selected(const String& p_file);
- void _menu_callback(int p_idx);
-protected:
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
-
-
- virtual String get_name() const { return "Particles2D"; }
- bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
- virtual void make_visible(bool p_visible);
-
- Particles2DEditorPlugin(EditorNode *p_node);
- ~Particles2DEditorPlugin();
-
-};
-
-
-#endif // PARTICLES_2D_EDITOR_PLUGIN_H
+#ifndef PARTICLES_2D_EDITOR_PLUGIN_H
+#define PARTICLES_2D_EDITOR_PLUGIN_H
+
+#include "tools/editor/editor_plugin.h"
+#include "tools/editor/editor_node.h"
+#include "scene/2d/collision_polygon_2d.h"
+
+#include "scene/gui/separator.h"
+#include "scene/gui/file_dialog.h"
+#include "scene/2d/particles_2d.h"
+
+class Particles2DEditorPlugin : public EditorPlugin {
+
+ OBJ_TYPE( Particles2DEditorPlugin, EditorPlugin );
+
+ enum {
+
+ MENU_LOAD_EMISSION_MASK,
+ MENU_CLEAR_EMISSION_MASK
+ };
+
+
+ EditorFileDialog *file;
+ EditorNode *editor;
+
+ MenuButton *menu;
+
+ VSeparator *sep;
+ Particles2D *particles;
+ SpinBox *epoints;
+
+ UndoRedo *undo_redo;
+ void _file_selected(const String& p_file);
+ void _menu_callback(int p_idx);
+protected:
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+
+
+ virtual String get_name() const { return "Particles2D"; }
+ bool has_main_screen() const { return false; }
+ virtual void edit(Object *p_node);
+ virtual bool handles(Object *p_node) const;
+ virtual void make_visible(bool p_visible);
+
+ Particles2DEditorPlugin(EditorNode *p_node);
+ ~Particles2DEditorPlugin();
+
+};
+
+
+#endif // PARTICLES_2D_EDITOR_PLUGIN_H
diff --git a/tools/editor/plugins/particles_editor_plugin.cpp b/tools/editor/plugins/particles_editor_plugin.cpp
index ebb45bc316..5c84d9a86a 100644
--- a/tools/editor/plugins/particles_editor_plugin.cpp
+++ b/tools/editor/plugins/particles_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -58,7 +58,7 @@ void ParticlesEditor::_node_selected(const NodePath& p_path){
if (!vi) {
err_dialog->set_text("Node does not contain geometry.");
- err_dialog->popup_centered(Size2(300,100));
+ err_dialog->popup_centered_minsize();
return;
}
@@ -67,7 +67,7 @@ void ParticlesEditor::_node_selected(const NodePath& p_path){
if (geometry.size()==0) {
err_dialog->set_text("Node does not contain geometry (faces).");
- err_dialog->popup_centered(Size2(300,100));
+ err_dialog->popup_centered_minsize();
return;
}
@@ -111,6 +111,7 @@ void ParticlesEditor::_populate() {
void ParticlesEditor::_notification(int p_notification) {
if (p_notification==NOTIFICATION_ENTER_TREE) {
+ options->set_icon(options->get_popup()->get_icon("Particles","EditorIcons"));
}
}
@@ -219,7 +220,7 @@ void ParticlesEditor::_generate_emission_points() {
if (!triangle_area_map.size() || area_accum==0) {
err_dialog->set_text("Faces contain no area!");
- err_dialog->popup_centered(Size2(300,100));
+ err_dialog->popup_centered_minsize();
return;
}
@@ -249,7 +250,7 @@ void ParticlesEditor::_generate_emission_points() {
if (gcount==0) {
err_dialog->set_text("No Faces!");
- err_dialog->popup_centered(Size2(300,100));
+ err_dialog->popup_centered_minsize();
return;
}
@@ -394,7 +395,7 @@ ParticlesEditor::ParticlesEditor() {
add_child(err_dialog);
- emission_file_dialog = memnew( FileDialog );
+ emission_file_dialog = memnew( EditorFileDialog );
add_child(emission_file_dialog);
emission_file_dialog->connect("file_selected",this,"_resource_seleted");
emission_tree_dialog = memnew( SceneTreeDialog );
@@ -410,7 +411,7 @@ ParticlesEditor::ParticlesEditor() {
emission_file_dialog->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
}
- emission_file_dialog->set_mode(FileDialog::MODE_OPEN_FILE);
+ emission_file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE);
//options->set_anchor(MARGIN_LEFT,Control::ANCHOR_END);
//options->set_anchor(MARGIN_RIGHT,Control::ANCHOR_END);
diff --git a/tools/editor/plugins/particles_editor_plugin.h b/tools/editor/plugins/particles_editor_plugin.h
index 3e4b0f73aa..92756af1f6 100644
--- a/tools/editor/plugins/particles_editor_plugin.h
+++ b/tools/editor/plugins/particles_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -48,7 +48,7 @@ class ParticlesEditor : public Control {
Particles *node;
- FileDialog *emission_file_dialog;
+ EditorFileDialog *emission_file_dialog;
SceneTreeDialog *emission_tree_dialog;
ConfirmationDialog *err_dialog;
diff --git a/tools/editor/plugins/path_2d_editor_plugin.cpp b/tools/editor/plugins/path_2d_editor_plugin.cpp
index 33ea5f3588..d037adc555 100644
--- a/tools/editor/plugins/path_2d_editor_plugin.cpp
+++ b/tools/editor/plugins/path_2d_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -62,17 +62,6 @@ void Path2DEditor::_node_removed(Node *p_node) {
}
-Vector2 Path2DEditor::snap_point(const Vector2& p_point) const {
-
- if (canvas_item_editor->is_snap_active()) {
-
- return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap());
-
- } else {
- return p_point;
- }
-}
-
bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
if (!node)
@@ -93,8 +82,8 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
Vector2 gpoint = Point2(mb.x,mb.y);
- Vector2 cpoint = !mb.mod.alt? snap_point(xform.affine_inverse().xform(gpoint))
- : node->get_global_transform().affine_inverse().xform( snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)) );
+ Vector2 cpoint = !mb.mod.alt? canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint))
+ : node->get_global_transform().affine_inverse().xform( canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)) );
//first check if a point is to be added (segment split)
real_t grab_treshold=EDITOR_DEF("poly_editor/point_grab_radius",8);
@@ -195,7 +184,7 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
Ref<Curve2D> curve = node->get_curve();
- Vector2 new_pos = moving_from + xform.basis_xform( gpoint - moving_screen_from );
+ Vector2 new_pos = moving_from + xform.affine_inverse().basis_xform(gpoint - moving_screen_from);
switch(action) {
case ACTION_MOVING_POINT: {
@@ -250,9 +239,9 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
if (!wip_active) {
wip.clear();
- wip.push_back( snap_point(cpoint) );
+ wip.push_back( canvas_item_editor->snap_point(cpoint) );
wip_active=true;
- edited_point_pos=snap_point(cpoint);
+ edited_point_pos=canvas_item_editor->snap_point(cpoint);
canvas_item_editor->update();
edited_point=1;
return true;
@@ -265,7 +254,7 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
return true;
} else {
- wip.push_back( snap_point(cpoint) );
+ wip.push_back( canvas_item_editor->snap_point(cpoint) );
edited_point=wip.size();
canvas_item_editor->update();
return true;
@@ -327,9 +316,9 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
if (closest_idx>=0) {
pre_move_edit=poly;
- poly.insert(closest_idx+1,snap_point(xform.affine_inverse().xform(closest_pos)));
+ poly.insert(closest_idx+1,canvas_item_editor->snap_point(xform.affine_inverse().xform(closest_pos)));
edited_point=closest_idx+1;
- edited_point_pos=snap_point(xform.affine_inverse().xform(closest_pos));
+ edited_point_pos=canvas_item_editor->snap_point(xform.affine_inverse().xform(closest_pos));
node->set_polygon(poly);
canvas_item_editor->update();
return true;
@@ -434,12 +423,12 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
Vector2 gpoint = Point2(mm.x,mm.y);
- Vector2 cpoint = !mm.mod.alt? snap_point(xform.affine_inverse().xform(gpoint))
- : node->get_global_transform().affine_inverse().xform( snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)) );
+ Vector2 cpoint = !mm.mod.alt? canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint))
+ : node->get_global_transform().affine_inverse().xform( canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)) );
Ref<Curve2D> curve = node->get_curve();
- Vector2 new_pos = moving_from + xform.basis_xform( gpoint - moving_screen_from );
+ Vector2 new_pos = moving_from + xform.affine_inverse().basis_xform(gpoint - moving_screen_from);
switch(action) {
@@ -471,7 +460,7 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
Vector2 gpoint = Point2(mm.x,mm.y);
- edited_point_pos = snap_point(xform.affine_inverse().xform(gpoint));
+ edited_point_pos = canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint));
canvas_item_editor->update();
}
diff --git a/tools/editor/plugins/path_2d_editor_plugin.h b/tools/editor/plugins/path_2d_editor_plugin.h
index 73de2cc838..9f15c0669f 100644
--- a/tools/editor/plugins/path_2d_editor_plugin.h
+++ b/tools/editor/plugins/path_2d_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -94,7 +94,6 @@ protected:
static void _bind_methods();
public:
- Vector2 snap_point(const Vector2& p_point) const;
bool forward_input_event(const InputEvent& p_event);
void edit(Node *p_path2d);
Path2DEditor(EditorNode *p_editor);
diff --git a/tools/editor/plugins/path_editor_plugin.cpp b/tools/editor/plugins/path_editor_plugin.cpp
index 3f540a3bf4..f4bdf50fe9 100644
--- a/tools/editor/plugins/path_editor_plugin.cpp
+++ b/tools/editor/plugins/path_editor_plugin.cpp
@@ -1,597 +1,597 @@
-/*************************************************************************/
-/* path_editor_plugin.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "path_editor_plugin.h"
-#include "spatial_editor_plugin.h"
-#include "scene/resources/curve.h"
-#include "os/keyboard.h"
-
-String PathSpatialGizmo::get_handle_name(int p_idx) const {
-
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null())
- return "";
-
- if (p_idx<c->get_point_count()) {
-
- return "Curve Point #"+itos(p_idx);
- }
-
- p_idx=p_idx-c->get_point_count()+1;
-
- int idx=p_idx/2;
- int t=p_idx%2;
- String n = "Curve Point #"+itos(idx);
- if (t==0)
- n+=" In";
- else
- n+=" Out";
-
- return n;
-
-
-}
-Variant PathSpatialGizmo::get_handle_value(int p_idx) const{
-
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null())
- return Variant();
-
- if (p_idx<c->get_point_count()) {
-
- original=c->get_point_pos(p_idx);
- return original;
- }
-
- p_idx=p_idx-c->get_point_count()+1;
-
- int idx=p_idx/2;
- int t=p_idx%2;
-
- Vector3 ofs;
- if (t==0)
- ofs=c->get_point_in(idx);
- else
- ofs= c->get_point_out(idx);
-
- original=ofs+c->get_point_pos(idx);
-
- return ofs;
-
-}
-void PathSpatialGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point){
-
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null())
- return;
-
- Transform gt = path->get_global_transform();
- Transform gi = gt.affine_inverse();
- Vector3 ray_from = p_camera->project_ray_origin(p_point);
- Vector3 ray_dir = p_camera->project_ray_normal(p_point);
-
- if (p_idx<c->get_point_count()) {
-
- Plane p(gt.xform(original),p_camera->get_transform().basis.get_axis(2));
-
- Vector3 inters;
-
- if (p.intersects_ray(ray_from,ray_dir,&inters)) {
-
- Vector3 local = gi.xform(inters);
- c->set_point_pos(p_idx,local);
- }
-
- return;
- }
-
- p_idx=p_idx-c->get_point_count()+1;
-
- int idx=p_idx/2;
- int t=p_idx%2;
-
- Vector3 base = c->get_point_pos(idx);
-
- Plane p(gt.xform(original),p_camera->get_transform().basis.get_axis(2));
-
- Vector3 inters;
-
- if (p.intersects_ray(ray_from,ray_dir,&inters)) {
-
- Vector3 local = gi.xform(inters)-base;
- if (t==0) {
- c->set_point_in(idx,local);
- } else {
- c->set_point_out(idx,local);
- }
- }
-
-}
-
-void PathSpatialGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){
-
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null())
- return;
-
- UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
-
- if (p_idx<c->get_point_count()) {
-
- if (p_cancel) {
-
- c->set_point_pos(p_idx,p_restore);
- return;
- }
- ur->create_action("Set Curve Point Pos");
- ur->add_do_method(c.ptr(),"set_point_pos",p_idx,c->get_point_pos(p_idx));
- ur->add_undo_method(c.ptr(),"set_point_pos",p_idx,p_restore);
- ur->commit_action();
-
- return;
- }
-
- p_idx=p_idx-c->get_point_count()+1;
-
- int idx=p_idx/2;
- int t=p_idx%2;
-
- Vector3 ofs;
-
- if (p_cancel) {
-
-
-
- return;
- }
-
-
-
- if (t==0) {
-
- if (p_cancel) {
-
- c->set_point_in(p_idx,p_restore);
- return;
- }
- ur->create_action("Set Curve In Pos");
- ur->add_do_method(c.ptr(),"set_point_in",idx,c->get_point_in(idx));
- ur->add_undo_method(c.ptr(),"set_point_in",idx,p_restore);
- ur->commit_action();
-
-
- } else {
- if (p_cancel) {
-
- c->set_point_out(idx,p_restore);
- return;
- }
- ur->create_action("Set Curve Out Pos");
- ur->add_do_method(c.ptr(),"set_point_out",idx,c->get_point_out(idx));
- ur->add_undo_method(c.ptr(),"set_point_out",idx,p_restore);
- ur->commit_action();
-
- }
-
-}
-
-
-void PathSpatialGizmo::redraw(){
-
- clear();
-
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null())
- return;
-
- Vector3Array v3a=c->tesselate();
- //Vector3Array v3a=c->get_baked_points();
-
- int v3s = v3a.size();
- if (v3s==0)
- return;
- Vector<Vector3> v3p;
- Vector3Array::Read r = v3a.read();
-
- for(int i=0;i<v3s-1;i++) {
-
- v3p.push_back(r[i]);
- v3p.push_back(r[i+1]);
- //v3p.push_back(r[i]);
- //v3p.push_back(r[i]+Vector3(0,0.2,0));
- }
-
- add_lines(v3p,PathEditorPlugin::singleton->path_material);
- add_collision_segments(v3p);
-
- if (PathEditorPlugin::singleton->get_edited_path()==path) {
- v3p.clear();
- Vector<Vector3> handles;
- Vector<Vector3> sec_handles;
-
- for(int i=0;i<c->get_point_count();i++) {
-
- Vector3 p = c->get_point_pos(i);
- handles.push_back(p);
- if (i>0) {
- v3p.push_back(p);
- v3p.push_back(p+c->get_point_in(i));
- sec_handles.push_back(p+c->get_point_in(i));
- }
-
- if (i<c->get_point_count()-1) {
- v3p.push_back(p);
- v3p.push_back(p+c->get_point_out(i));
- sec_handles.push_back(p+c->get_point_out(i));
- }
- }
-
- add_lines(v3p,PathEditorPlugin::singleton->path_thin_material);
- add_handles(handles);
- add_handles(sec_handles,false,true);
- }
-
-}
-
-PathSpatialGizmo::PathSpatialGizmo(Path* p_path){
-
- path=p_path;
- set_spatial_node(p_path);
-
-
-
-}
-
-bool PathEditorPlugin::create_spatial_gizmo(Spatial* p_spatial) {
-
- if (p_spatial->cast_to<Path>()) {
-
-
- Ref<PathSpatialGizmo> psg = memnew( PathSpatialGizmo(p_spatial->cast_to<Path>()));
- p_spatial->set_gizmo(psg);
- return true;
- }
-
- return false;
-}
-
-bool PathEditorPlugin::forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event) {
-
- if (!path)
- return false;
- Ref<Curve3D> c=path->get_curve();
- if (c.is_null())
- return false;
- Transform gt = path->get_global_transform();
- Transform it = gt.affine_inverse();
-
- static const int click_dist = 10; //should make global
-
-
- if (p_event.type==InputEvent::MOUSE_BUTTON) {
-
- const InputEventMouseButton &mb=p_event.mouse_button;
- Point2 mbpos(mb.x,mb.y);
-
- if (mb.pressed && mb.button_index==BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb.mod.control))) {
- //click into curve, break it down
- Vector3Array v3a = c->tesselate();
- int idx=0;
- int rc=v3a.size();
- int closest_seg=-1;
- Vector3 closest_seg_point;
- float closest_d=1e20;
-
- if (rc>=2) {
- Vector3Array::Read r = v3a.read();
-
- if (p_camera->unproject_position(gt.xform(c->get_point_pos(0))).distance_to(mbpos)<click_dist)
- return false; //nope, existing
-
-
- for(int i=0;i<c->get_point_count()-1;i++) {
- //find the offset and point index of the place to break up
- int j=idx;
- if (p_camera->unproject_position(gt.xform(c->get_point_pos(i+1))).distance_to(mbpos)<click_dist)
- return false; //nope, existing
-
-
- while(j<rc && c->get_point_pos(i+1)!=r[j]) {
-
- Vector3 from =r[j];
- Vector3 to =r[j+1];
- real_t cdist = from.distance_to(to);
- from=gt.xform(from);
- to=gt.xform(to);
- if (cdist>0) {
- Vector2 s[2];
- s[0] = p_camera->unproject_position(from);
- s[1] = p_camera->unproject_position(to);
- Vector2 inters = Geometry::get_closest_point_to_segment_2d(mbpos,s);
- float d = inters.distance_to(mbpos);
-
- if (d<10 && d<closest_d) {
-
-
- closest_d=d;
- closest_seg=i;
- Vector3 ray_from=p_camera->project_ray_origin(mbpos);
- Vector3 ray_dir=p_camera->project_ray_normal(mbpos);
-
- Vector3 ra,rb;
- Geometry::get_closest_points_between_segments(ray_from,ray_from+ray_dir*4096,from,to,ra,rb);
-
- closest_seg_point=it.xform(rb);
- }
-
- }
- j++;
-
- }
- if (idx==j)
- idx++; //force next
- else
- idx=j; //swap
-
-
- if (j==rc)
- break;
- }
- }
-
- UndoRedo *ur = editor->get_undo_redo();
- if (closest_seg!=-1) {
- //subdivide
-
- ur->create_action("Split Path");
- ur->add_do_method(c.ptr(),"add_point",closest_seg_point,Vector3(),Vector3(),closest_seg+1);
- ur->add_undo_method(c.ptr(),"remove_point",closest_seg+1);
- ur->commit_action();;
- return true;
-
- } else {
-
- Vector3 org;
- if (c->get_point_count()==0)
- org=path->get_transform().get_origin();
- else
- org=gt.xform(c->get_point_pos(c->get_point_count()));
- Plane p(org,p_camera->get_transform().basis.get_axis(2));
- Vector3 ray_from=p_camera->project_ray_origin(mbpos);
- Vector3 ray_dir=p_camera->project_ray_normal(mbpos);
-
- Vector3 inters;
- if (p.intersects_ray(ray_from,ray_dir,&inters)) {
-
- ur->create_action("Add Point to Curve");
- ur->add_do_method(c.ptr(),"add_point",it.xform(inters),Vector3(),Vector3(),-1);
- ur->add_undo_method(c.ptr(),"remove_point",c->get_point_count());
- ur->commit_action();;
- return true;
- }
-
- //add new at pos
- }
-
- } else if (mb.pressed && ((mb.button_index==BUTTON_LEFT && curve_del->is_pressed()) || (mb.button_index==BUTTON_RIGHT && curve_edit->is_pressed()))) {
-
- int erase_idx=-1;
- for(int i=0;i<c->get_point_count();i++) {
- //find the offset and point index of the place to break up
- if (p_camera->unproject_position(gt.xform(c->get_point_pos(i))).distance_to(mbpos)<click_dist) {
-
- erase_idx=i;
- break;
- }
- }
-
- if (erase_idx!=-1) {
-
- UndoRedo *ur = editor->get_undo_redo();
- ur->create_action("Remove Path Point");
- ur->add_do_method(c.ptr(),"remove_point",erase_idx);
- ur->add_undo_method(c.ptr(),"add_point",c->get_point_pos(erase_idx),c->get_point_in(erase_idx),c->get_point_out(erase_idx),erase_idx);
- ur->commit_action();
- return true;
- }
- }
-
- }
-
- return false;
-}
-
-
-void PathEditorPlugin::edit(Object *p_object) {
-
- if (p_object) {
- path=p_object->cast_to<Path>();
- if (path) {
-
- if (path->get_curve().is_valid()) {
- path->get_curve()->emit_signal("changed");
- }
- }
- } else {
- Path *pre=path;
- path=NULL;
- if (pre) {
- pre->get_curve()->emit_signal("changed");
- }
- }
-// collision_polygon_editor->edit(p_object->cast_to<Node>());
-}
-
-bool PathEditorPlugin::handles(Object *p_object) const {
-
- return p_object->is_type("Path");
-}
-
-void PathEditorPlugin::make_visible(bool p_visible) {
-
- if (p_visible) {
-
- curve_create->show();
- curve_edit->show();
- curve_del->show();
- curve_close->show();
- sep->show();
- } else {
-
- curve_create->hide();
- curve_edit->hide();
- curve_del->hide();
- curve_close->hide();
- sep->hide();
-
- {
- Path *pre=path;
- path=NULL;
- if (pre && pre->get_curve().is_valid()) {
- pre->get_curve()->emit_signal("changed");
- }
- }
- }
-
-}
-
-void PathEditorPlugin::_mode_changed(int p_idx) {
-
- curve_create->set_pressed(p_idx==0);
- curve_edit->set_pressed(p_idx==1);
- curve_del->set_pressed(p_idx==2);
-}
-
-void PathEditorPlugin::_close_curve() {
-
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null())
- return ;
- if (c->get_point_count()<2)
- return;
- c->add_point(c->get_point_pos(0),c->get_point_in(0),c->get_point_out(0));
-
-}
-
-void PathEditorPlugin::_notification(int p_what) {
-
- if (p_what==NOTIFICATION_ENTER_TREE) {
-
- curve_create->connect("pressed",this,"_mode_changed",make_binds(0));
- curve_edit->connect("pressed",this,"_mode_changed",make_binds(1));
- curve_del->connect("pressed",this,"_mode_changed",make_binds(2));
- curve_close->connect("pressed",this,"_close_curve");
- }
-}
-
-void PathEditorPlugin::_bind_methods() {
-
- ObjectTypeDB::bind_method(_MD("_mode_changed"),&PathEditorPlugin::_mode_changed);
- ObjectTypeDB::bind_method(_MD("_close_curve"),&PathEditorPlugin::_close_curve);
-}
-
-PathEditorPlugin* PathEditorPlugin::singleton=NULL;
-
-
-PathEditorPlugin::PathEditorPlugin(EditorNode *p_node) {
-
- path=NULL;
- editor=p_node;
- singleton=this;
-
- path_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
- path_material->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.5,0.5,1.0,0.8) );
- path_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
- path_material->set_line_width(3);
- path_material->set_flag(Material::FLAG_DOUBLE_SIDED,true);
- path_material->set_flag(Material::FLAG_UNSHADED,true);
-
- path_thin_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
- path_thin_material->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.5,0.5,1.0,0.4) );
- path_thin_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
- path_thin_material->set_line_width(1);
- path_thin_material->set_flag(Material::FLAG_DOUBLE_SIDED,true);
- path_thin_material->set_flag(Material::FLAG_UNSHADED,true);
-
- SpatialEditor::get_singleton()->add_gizmo_plugin(this);
-
- sep = memnew( VSeparator);
- sep->hide();
- SpatialEditor::get_singleton()->add_control_to_menu_panel(sep);
- curve_edit = memnew( ToolButton );
- curve_edit->set_icon(SpatialEditor::get_singleton()->get_icon("CurveEdit","EditorIcons"));
- curve_edit->set_toggle_mode(true);
- curve_edit->hide();
- curve_edit->set_focus_mode(Control::FOCUS_NONE);
- curve_edit->set_tooltip("Select Points\nShift+Drag: Select Control Points\n"+keycode_get_string(KEY_MASK_CMD)+"Click: Add Point\nRight Click: Delete Point.");
- SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_edit);
- curve_create = memnew( ToolButton );
- curve_create->set_icon(SpatialEditor::get_singleton()->get_icon("CurveCreate","EditorIcons"));
- curve_create->set_toggle_mode(true);
- curve_create->hide();
- curve_create->set_focus_mode(Control::FOCUS_NONE);
- curve_create->set_tooltip("Add Point (in empty space)\nSplit Segment (in curve).");
- SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_create);
- curve_del = memnew( ToolButton );
- curve_del->set_icon(SpatialEditor::get_singleton()->get_icon("CurveDelete","EditorIcons"));
- curve_del->set_toggle_mode(true);
- curve_del->hide();
- curve_del->set_focus_mode(Control::FOCUS_NONE);
- curve_del->set_tooltip("Delete Point.");
- SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_del);
- curve_close = memnew( ToolButton );
- curve_close->set_icon(SpatialEditor::get_singleton()->get_icon("CurveClose","EditorIcons"));
- curve_close->hide();
- curve_close->set_focus_mode(Control::FOCUS_NONE);
- curve_close->set_tooltip("Close Curve");
- SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_close);
-
-
-
- curve_edit->set_pressed(true);
- /*
- collision_polygon_editor = memnew( PathEditor(p_node) );
- editor->get_viewport()->add_child(collision_polygon_editor);
-
- collision_polygon_editor->set_margin(MARGIN_LEFT,200);
- collision_polygon_editor->set_margin(MARGIN_RIGHT,230);
- collision_polygon_editor->set_margin(MARGIN_TOP,0);
- collision_polygon_editor->set_margin(MARGIN_BOTTOM,10);
-
-
- collision_polygon_editor->hide();
- */
-
-
-}
-
-
-PathEditorPlugin::~PathEditorPlugin()
-{
-}
-
+/*************************************************************************/
+/* path_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "path_editor_plugin.h"
+#include "spatial_editor_plugin.h"
+#include "scene/resources/curve.h"
+#include "os/keyboard.h"
+
+String PathSpatialGizmo::get_handle_name(int p_idx) const {
+
+ Ref<Curve3D> c = path->get_curve();
+ if (c.is_null())
+ return "";
+
+ if (p_idx<c->get_point_count()) {
+
+ return "Curve Point #"+itos(p_idx);
+ }
+
+ p_idx=p_idx-c->get_point_count()+1;
+
+ int idx=p_idx/2;
+ int t=p_idx%2;
+ String n = "Curve Point #"+itos(idx);
+ if (t==0)
+ n+=" In";
+ else
+ n+=" Out";
+
+ return n;
+
+
+}
+Variant PathSpatialGizmo::get_handle_value(int p_idx) const{
+
+ Ref<Curve3D> c = path->get_curve();
+ if (c.is_null())
+ return Variant();
+
+ if (p_idx<c->get_point_count()) {
+
+ original=c->get_point_pos(p_idx);
+ return original;
+ }
+
+ p_idx=p_idx-c->get_point_count()+1;
+
+ int idx=p_idx/2;
+ int t=p_idx%2;
+
+ Vector3 ofs;
+ if (t==0)
+ ofs=c->get_point_in(idx);
+ else
+ ofs= c->get_point_out(idx);
+
+ original=ofs+c->get_point_pos(idx);
+
+ return ofs;
+
+}
+void PathSpatialGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point){
+
+ Ref<Curve3D> c = path->get_curve();
+ if (c.is_null())
+ return;
+
+ Transform gt = path->get_global_transform();
+ Transform gi = gt.affine_inverse();
+ Vector3 ray_from = p_camera->project_ray_origin(p_point);
+ Vector3 ray_dir = p_camera->project_ray_normal(p_point);
+
+ if (p_idx<c->get_point_count()) {
+
+ Plane p(gt.xform(original),p_camera->get_transform().basis.get_axis(2));
+
+ Vector3 inters;
+
+ if (p.intersects_ray(ray_from,ray_dir,&inters)) {
+
+ Vector3 local = gi.xform(inters);
+ c->set_point_pos(p_idx,local);
+ }
+
+ return;
+ }
+
+ p_idx=p_idx-c->get_point_count()+1;
+
+ int idx=p_idx/2;
+ int t=p_idx%2;
+
+ Vector3 base = c->get_point_pos(idx);
+
+ Plane p(gt.xform(original),p_camera->get_transform().basis.get_axis(2));
+
+ Vector3 inters;
+
+ if (p.intersects_ray(ray_from,ray_dir,&inters)) {
+
+ Vector3 local = gi.xform(inters)-base;
+ if (t==0) {
+ c->set_point_in(idx,local);
+ } else {
+ c->set_point_out(idx,local);
+ }
+ }
+
+}
+
+void PathSpatialGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){
+
+ Ref<Curve3D> c = path->get_curve();
+ if (c.is_null())
+ return;
+
+ UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
+
+ if (p_idx<c->get_point_count()) {
+
+ if (p_cancel) {
+
+ c->set_point_pos(p_idx,p_restore);
+ return;
+ }
+ ur->create_action("Set Curve Point Pos");
+ ur->add_do_method(c.ptr(),"set_point_pos",p_idx,c->get_point_pos(p_idx));
+ ur->add_undo_method(c.ptr(),"set_point_pos",p_idx,p_restore);
+ ur->commit_action();
+
+ return;
+ }
+
+ p_idx=p_idx-c->get_point_count()+1;
+
+ int idx=p_idx/2;
+ int t=p_idx%2;
+
+ Vector3 ofs;
+
+ if (p_cancel) {
+
+
+
+ return;
+ }
+
+
+
+ if (t==0) {
+
+ if (p_cancel) {
+
+ c->set_point_in(p_idx,p_restore);
+ return;
+ }
+ ur->create_action("Set Curve In Pos");
+ ur->add_do_method(c.ptr(),"set_point_in",idx,c->get_point_in(idx));
+ ur->add_undo_method(c.ptr(),"set_point_in",idx,p_restore);
+ ur->commit_action();
+
+
+ } else {
+ if (p_cancel) {
+
+ c->set_point_out(idx,p_restore);
+ return;
+ }
+ ur->create_action("Set Curve Out Pos");
+ ur->add_do_method(c.ptr(),"set_point_out",idx,c->get_point_out(idx));
+ ur->add_undo_method(c.ptr(),"set_point_out",idx,p_restore);
+ ur->commit_action();
+
+ }
+
+}
+
+
+void PathSpatialGizmo::redraw(){
+
+ clear();
+
+ Ref<Curve3D> c = path->get_curve();
+ if (c.is_null())
+ return;
+
+ Vector3Array v3a=c->tesselate();
+ //Vector3Array v3a=c->get_baked_points();
+
+ int v3s = v3a.size();
+ if (v3s==0)
+ return;
+ Vector<Vector3> v3p;
+ Vector3Array::Read r = v3a.read();
+
+ for(int i=0;i<v3s-1;i++) {
+
+ v3p.push_back(r[i]);
+ v3p.push_back(r[i+1]);
+ //v3p.push_back(r[i]);
+ //v3p.push_back(r[i]+Vector3(0,0.2,0));
+ }
+
+ add_lines(v3p,PathEditorPlugin::singleton->path_material);
+ add_collision_segments(v3p);
+
+ if (PathEditorPlugin::singleton->get_edited_path()==path) {
+ v3p.clear();
+ Vector<Vector3> handles;
+ Vector<Vector3> sec_handles;
+
+ for(int i=0;i<c->get_point_count();i++) {
+
+ Vector3 p = c->get_point_pos(i);
+ handles.push_back(p);
+ if (i>0) {
+ v3p.push_back(p);
+ v3p.push_back(p+c->get_point_in(i));
+ sec_handles.push_back(p+c->get_point_in(i));
+ }
+
+ if (i<c->get_point_count()-1) {
+ v3p.push_back(p);
+ v3p.push_back(p+c->get_point_out(i));
+ sec_handles.push_back(p+c->get_point_out(i));
+ }
+ }
+
+ add_lines(v3p,PathEditorPlugin::singleton->path_thin_material);
+ add_handles(handles);
+ add_handles(sec_handles,false,true);
+ }
+
+}
+
+PathSpatialGizmo::PathSpatialGizmo(Path* p_path){
+
+ path=p_path;
+ set_spatial_node(p_path);
+
+
+
+}
+
+bool PathEditorPlugin::create_spatial_gizmo(Spatial* p_spatial) {
+
+ if (p_spatial->cast_to<Path>()) {
+
+
+ Ref<PathSpatialGizmo> psg = memnew( PathSpatialGizmo(p_spatial->cast_to<Path>()));
+ p_spatial->set_gizmo(psg);
+ return true;
+ }
+
+ return false;
+}
+
+bool PathEditorPlugin::forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event) {
+
+ if (!path)
+ return false;
+ Ref<Curve3D> c=path->get_curve();
+ if (c.is_null())
+ return false;
+ Transform gt = path->get_global_transform();
+ Transform it = gt.affine_inverse();
+
+ static const int click_dist = 10; //should make global
+
+
+ if (p_event.type==InputEvent::MOUSE_BUTTON) {
+
+ const InputEventMouseButton &mb=p_event.mouse_button;
+ Point2 mbpos(mb.x,mb.y);
+
+ if (mb.pressed && mb.button_index==BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb.mod.control))) {
+ //click into curve, break it down
+ Vector3Array v3a = c->tesselate();
+ int idx=0;
+ int rc=v3a.size();
+ int closest_seg=-1;
+ Vector3 closest_seg_point;
+ float closest_d=1e20;
+
+ if (rc>=2) {
+ Vector3Array::Read r = v3a.read();
+
+ if (p_camera->unproject_position(gt.xform(c->get_point_pos(0))).distance_to(mbpos)<click_dist)
+ return false; //nope, existing
+
+
+ for(int i=0;i<c->get_point_count()-1;i++) {
+ //find the offset and point index of the place to break up
+ int j=idx;
+ if (p_camera->unproject_position(gt.xform(c->get_point_pos(i+1))).distance_to(mbpos)<click_dist)
+ return false; //nope, existing
+
+
+ while(j<rc && c->get_point_pos(i+1)!=r[j]) {
+
+ Vector3 from =r[j];
+ Vector3 to =r[j+1];
+ real_t cdist = from.distance_to(to);
+ from=gt.xform(from);
+ to=gt.xform(to);
+ if (cdist>0) {
+ Vector2 s[2];
+ s[0] = p_camera->unproject_position(from);
+ s[1] = p_camera->unproject_position(to);
+ Vector2 inters = Geometry::get_closest_point_to_segment_2d(mbpos,s);
+ float d = inters.distance_to(mbpos);
+
+ if (d<10 && d<closest_d) {
+
+
+ closest_d=d;
+ closest_seg=i;
+ Vector3 ray_from=p_camera->project_ray_origin(mbpos);
+ Vector3 ray_dir=p_camera->project_ray_normal(mbpos);
+
+ Vector3 ra,rb;
+ Geometry::get_closest_points_between_segments(ray_from,ray_from+ray_dir*4096,from,to,ra,rb);
+
+ closest_seg_point=it.xform(rb);
+ }
+
+ }
+ j++;
+
+ }
+ if (idx==j)
+ idx++; //force next
+ else
+ idx=j; //swap
+
+
+ if (j==rc)
+ break;
+ }
+ }
+
+ UndoRedo *ur = editor->get_undo_redo();
+ if (closest_seg!=-1) {
+ //subdivide
+
+ ur->create_action("Split Path");
+ ur->add_do_method(c.ptr(),"add_point",closest_seg_point,Vector3(),Vector3(),closest_seg+1);
+ ur->add_undo_method(c.ptr(),"remove_point",closest_seg+1);
+ ur->commit_action();;
+ return true;
+
+ } else {
+
+ Vector3 org;
+ if (c->get_point_count()==0)
+ org=path->get_transform().get_origin();
+ else
+ org=gt.xform(c->get_point_pos(c->get_point_count()));
+ Plane p(org,p_camera->get_transform().basis.get_axis(2));
+ Vector3 ray_from=p_camera->project_ray_origin(mbpos);
+ Vector3 ray_dir=p_camera->project_ray_normal(mbpos);
+
+ Vector3 inters;
+ if (p.intersects_ray(ray_from,ray_dir,&inters)) {
+
+ ur->create_action("Add Point to Curve");
+ ur->add_do_method(c.ptr(),"add_point",it.xform(inters),Vector3(),Vector3(),-1);
+ ur->add_undo_method(c.ptr(),"remove_point",c->get_point_count());
+ ur->commit_action();;
+ return true;
+ }
+
+ //add new at pos
+ }
+
+ } else if (mb.pressed && ((mb.button_index==BUTTON_LEFT && curve_del->is_pressed()) || (mb.button_index==BUTTON_RIGHT && curve_edit->is_pressed()))) {
+
+ int erase_idx=-1;
+ for(int i=0;i<c->get_point_count();i++) {
+ //find the offset and point index of the place to break up
+ if (p_camera->unproject_position(gt.xform(c->get_point_pos(i))).distance_to(mbpos)<click_dist) {
+
+ erase_idx=i;
+ break;
+ }
+ }
+
+ if (erase_idx!=-1) {
+
+ UndoRedo *ur = editor->get_undo_redo();
+ ur->create_action("Remove Path Point");
+ ur->add_do_method(c.ptr(),"remove_point",erase_idx);
+ ur->add_undo_method(c.ptr(),"add_point",c->get_point_pos(erase_idx),c->get_point_in(erase_idx),c->get_point_out(erase_idx),erase_idx);
+ ur->commit_action();
+ return true;
+ }
+ }
+
+ }
+
+ return false;
+}
+
+
+void PathEditorPlugin::edit(Object *p_object) {
+
+ if (p_object) {
+ path=p_object->cast_to<Path>();
+ if (path) {
+
+ if (path->get_curve().is_valid()) {
+ path->get_curve()->emit_signal("changed");
+ }
+ }
+ } else {
+ Path *pre=path;
+ path=NULL;
+ if (pre) {
+ pre->get_curve()->emit_signal("changed");
+ }
+ }
+// collision_polygon_editor->edit(p_object->cast_to<Node>());
+}
+
+bool PathEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_type("Path");
+}
+
+void PathEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+
+ curve_create->show();
+ curve_edit->show();
+ curve_del->show();
+ curve_close->show();
+ sep->show();
+ } else {
+
+ curve_create->hide();
+ curve_edit->hide();
+ curve_del->hide();
+ curve_close->hide();
+ sep->hide();
+
+ {
+ Path *pre=path;
+ path=NULL;
+ if (pre && pre->get_curve().is_valid()) {
+ pre->get_curve()->emit_signal("changed");
+ }
+ }
+ }
+
+}
+
+void PathEditorPlugin::_mode_changed(int p_idx) {
+
+ curve_create->set_pressed(p_idx==0);
+ curve_edit->set_pressed(p_idx==1);
+ curve_del->set_pressed(p_idx==2);
+}
+
+void PathEditorPlugin::_close_curve() {
+
+ Ref<Curve3D> c = path->get_curve();
+ if (c.is_null())
+ return ;
+ if (c->get_point_count()<2)
+ return;
+ c->add_point(c->get_point_pos(0),c->get_point_in(0),c->get_point_out(0));
+
+}
+
+void PathEditorPlugin::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_ENTER_TREE) {
+
+ curve_create->connect("pressed",this,"_mode_changed",make_binds(0));
+ curve_edit->connect("pressed",this,"_mode_changed",make_binds(1));
+ curve_del->connect("pressed",this,"_mode_changed",make_binds(2));
+ curve_close->connect("pressed",this,"_close_curve");
+ }
+}
+
+void PathEditorPlugin::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("_mode_changed"),&PathEditorPlugin::_mode_changed);
+ ObjectTypeDB::bind_method(_MD("_close_curve"),&PathEditorPlugin::_close_curve);
+}
+
+PathEditorPlugin* PathEditorPlugin::singleton=NULL;
+
+
+PathEditorPlugin::PathEditorPlugin(EditorNode *p_node) {
+
+ path=NULL;
+ editor=p_node;
+ singleton=this;
+
+ path_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
+ path_material->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.5,0.5,1.0,0.8) );
+ path_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
+ path_material->set_line_width(3);
+ path_material->set_flag(Material::FLAG_DOUBLE_SIDED,true);
+ path_material->set_flag(Material::FLAG_UNSHADED,true);
+
+ path_thin_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
+ path_thin_material->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.5,0.5,1.0,0.4) );
+ path_thin_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
+ path_thin_material->set_line_width(1);
+ path_thin_material->set_flag(Material::FLAG_DOUBLE_SIDED,true);
+ path_thin_material->set_flag(Material::FLAG_UNSHADED,true);
+
+ SpatialEditor::get_singleton()->add_gizmo_plugin(this);
+
+ sep = memnew( VSeparator);
+ sep->hide();
+ SpatialEditor::get_singleton()->add_control_to_menu_panel(sep);
+ curve_edit = memnew( ToolButton );
+ curve_edit->set_icon(SpatialEditor::get_singleton()->get_icon("CurveEdit","EditorIcons"));
+ curve_edit->set_toggle_mode(true);
+ curve_edit->hide();
+ curve_edit->set_focus_mode(Control::FOCUS_NONE);
+ curve_edit->set_tooltip("Select Points\nShift+Drag: Select Control Points\n"+keycode_get_string(KEY_MASK_CMD)+"Click: Add Point\nRight Click: Delete Point.");
+ SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_edit);
+ curve_create = memnew( ToolButton );
+ curve_create->set_icon(SpatialEditor::get_singleton()->get_icon("CurveCreate","EditorIcons"));
+ curve_create->set_toggle_mode(true);
+ curve_create->hide();
+ curve_create->set_focus_mode(Control::FOCUS_NONE);
+ curve_create->set_tooltip("Add Point (in empty space)\nSplit Segment (in curve).");
+ SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_create);
+ curve_del = memnew( ToolButton );
+ curve_del->set_icon(SpatialEditor::get_singleton()->get_icon("CurveDelete","EditorIcons"));
+ curve_del->set_toggle_mode(true);
+ curve_del->hide();
+ curve_del->set_focus_mode(Control::FOCUS_NONE);
+ curve_del->set_tooltip("Delete Point.");
+ SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_del);
+ curve_close = memnew( ToolButton );
+ curve_close->set_icon(SpatialEditor::get_singleton()->get_icon("CurveClose","EditorIcons"));
+ curve_close->hide();
+ curve_close->set_focus_mode(Control::FOCUS_NONE);
+ curve_close->set_tooltip("Close Curve");
+ SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_close);
+
+
+
+ curve_edit->set_pressed(true);
+ /*
+ collision_polygon_editor = memnew( PathEditor(p_node) );
+ editor->get_viewport()->add_child(collision_polygon_editor);
+
+ collision_polygon_editor->set_margin(MARGIN_LEFT,200);
+ collision_polygon_editor->set_margin(MARGIN_RIGHT,230);
+ collision_polygon_editor->set_margin(MARGIN_TOP,0);
+ collision_polygon_editor->set_margin(MARGIN_BOTTOM,10);
+
+
+ collision_polygon_editor->hide();
+ */
+
+
+}
+
+
+PathEditorPlugin::~PathEditorPlugin()
+{
+}
+
diff --git a/tools/editor/plugins/path_editor_plugin.h b/tools/editor/plugins/path_editor_plugin.h
index d730d33551..fcd4241e59 100644
--- a/tools/editor/plugins/path_editor_plugin.h
+++ b/tools/editor/plugins/path_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tools/editor/plugins/polygon_2d_editor_plugin.cpp b/tools/editor/plugins/polygon_2d_editor_plugin.cpp
index 27e539d50b..cd82297365 100644
--- a/tools/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/tools/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -50,6 +50,11 @@ void Polygon2DEditor::_notification(int p_what) {
uv_button[UV_MODE_ROTATE]->set_icon(get_icon("ToolRotate","EditorIcons"));
uv_button[UV_MODE_SCALE]->set_icon(get_icon("ToolScale","EditorIcons"));
+ b_snap_grid->set_icon( get_icon("Grid", "EditorIcons"));
+ b_snap_enable->set_icon( get_icon("Snap", "EditorIcons"));
+ uv_icon_zoom->set_texture( get_icon("Zoom", "EditorIcons"));
+
+ get_tree()->connect("node_removed", this, "_node_removed");
} break;
case NOTIFICATION_FIXED_PROCESS: {
@@ -62,24 +67,15 @@ void Polygon2DEditor::_notification(int p_what) {
void Polygon2DEditor::_node_removed(Node *p_node) {
if(p_node==node) {
- node=NULL;
+ edit(NULL);
hide();
+
+ canvas_item_editor->get_viewport_control()->update();
}
}
-Vector2 Polygon2DEditor::snap_point(const Vector2& p_point) const {
-
- if (canvas_item_editor->is_snap_active()) {
-
- return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap());
-
- } else {
- return p_point;
- }
-}
-
void Polygon2DEditor::_menu_option(int p_option) {
switch(p_option) {
@@ -101,7 +97,7 @@ void Polygon2DEditor::_menu_option(int p_option) {
if (node->get_texture().is_null()) {
error->set_text("No texture in this polygon.\nSet a texture to be able to edit UV.");
- error->popup_centered_minsize(Size2(300,70));
+ error->popup_centered_minsize();
return;
}
@@ -169,6 +165,41 @@ void Polygon2DEditor::_menu_option(int p_option) {
}
}
+void Polygon2DEditor::_set_use_snap(bool p_use)
+{
+ use_snap=p_use;
+}
+
+void Polygon2DEditor::_set_show_grid(bool p_show)
+{
+ snap_show_grid=p_show;
+ uv_edit_draw->update();
+}
+
+void Polygon2DEditor::_set_snap_off_x(float p_val)
+{
+ snap_offset.x=p_val;
+ uv_edit_draw->update();
+}
+
+void Polygon2DEditor::_set_snap_off_y(float p_val)
+{
+ snap_offset.y=p_val;
+ uv_edit_draw->update();
+}
+
+void Polygon2DEditor::_set_snap_step_x(float p_val)
+{
+ snap_step.x=p_val;
+ uv_edit_draw->update();
+}
+
+void Polygon2DEditor::_set_snap_step_y(float p_val)
+{
+ snap_step.y=p_val;
+ uv_edit_draw->update();
+}
+
void Polygon2DEditor::_wip_close() {
undo_redo->create_action("Create Poly");
@@ -201,7 +232,7 @@ bool Polygon2DEditor::forward_input_event(const InputEvent& p_event) {
Vector2 gpoint = Point2(mb.x,mb.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint=snap_point(cpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
@@ -405,7 +436,7 @@ bool Polygon2DEditor::forward_input_event(const InputEvent& p_event) {
Vector2 gpoint = Point2(mm.x,mm.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint=snap_point(cpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
canvas_item_editor->get_viewport_control()->update();
@@ -505,7 +536,7 @@ void Polygon2DEditor::_uv_input(const InputEvent& p_input) {
Vector2 tuv=mtx.xform(uv_prev[i]);
if (tuv.distance_to(Vector2(mb.x,mb.y))<8) {
-
+ uv_drag_from=tuv;
uv_drag_index=i;
}
}
@@ -556,7 +587,7 @@ void Polygon2DEditor::_uv_input(const InputEvent& p_input) {
} else if (uv_drag) {
- Vector2 uv_drag_to(mm.x,mm.y);
+ Vector2 uv_drag_to=snap_point(Vector2(mm.x,mm.y));
Vector2 drag = mtx.affine_inverse().xform(uv_drag_to) - mtx.affine_inverse().xform(uv_drag_from);
@@ -660,6 +691,33 @@ void Polygon2DEditor::_uv_draw() {
uv_edit_draw->draw_texture(base_tex,Point2());
VS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(),Matrix32());
+ if (snap_show_grid) {
+ Size2 s = uv_edit_draw->get_size();
+ int last_cell;
+
+ if (snap_step.x!=0) {
+ for(int i=0;i<s.width;i++) {
+ int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i,0)).x-snap_offset.x)/snap_step.x));
+ if (i==0)
+ last_cell=cell;
+ if (last_cell!=cell)
+ uv_edit_draw->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3));
+ last_cell=cell;
+ }
+ }
+
+ if (snap_step.y!=0) {
+ for(int i=0;i<s.height;i++) {
+ int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0,i)).y-snap_offset.y)/snap_step.y));
+ if (i==0)
+ last_cell=cell;
+ if (last_cell!=cell)
+ uv_edit_draw->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3));
+ last_cell=cell;
+ }
+ }
+ }
+
DVector<Vector2> uvs = node->get_uv();
Ref<Texture> handle = get_icon("EditorHandle","EditorIcons");
@@ -703,16 +761,13 @@ void Polygon2DEditor::edit(Node *p_collision_polygon) {
node=p_collision_polygon->cast_to<Polygon2D>();
if (!canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
canvas_item_editor->get_viewport_control()->connect("draw",this,"_canvas_draw");
- node->connect("exit_tree",this,"_node_removed",varray(),CONNECT_ONESHOT);
+
wip.clear();
wip_active=false;
edited_point=-1;
} else {
- if (node)
- node->disconnect("exit_tree",this,"_node_removed");
-
node=NULL;
if (canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
@@ -731,8 +786,27 @@ void Polygon2DEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_uv_input"),&Polygon2DEditor::_uv_input);
ObjectTypeDB::bind_method(_MD("_uv_scroll_changed"),&Polygon2DEditor::_uv_scroll_changed);
ObjectTypeDB::bind_method(_MD("_node_removed"),&Polygon2DEditor::_node_removed);
+ ObjectTypeDB::bind_method(_MD("_set_use_snap"),&Polygon2DEditor::_set_use_snap);
+ ObjectTypeDB::bind_method(_MD("_set_show_grid"),&Polygon2DEditor::_set_show_grid);
+ ObjectTypeDB::bind_method(_MD("_set_snap_off_x"),&Polygon2DEditor::_set_snap_off_x);
+ ObjectTypeDB::bind_method(_MD("_set_snap_off_y"),&Polygon2DEditor::_set_snap_off_y);
+ ObjectTypeDB::bind_method(_MD("_set_snap_step_x"),&Polygon2DEditor::_set_snap_step_x);
+ ObjectTypeDB::bind_method(_MD("_set_snap_step_y"),&Polygon2DEditor::_set_snap_step_y);
+
+}
+inline float _snap_scalar(float p_offset, float p_step, float p_target) {
+ return p_step != 0 ? Math::stepify(p_target - p_offset, p_step) + p_offset : p_target;
+}
+
+Vector2 Polygon2DEditor::snap_point(Vector2 p_target) const {
+ if (use_snap) {
+ p_target.x = _snap_scalar(snap_offset.x*uv_draw_zoom-uv_draw_ofs.x, snap_step.x*uv_draw_zoom, p_target.x);
+ p_target.y = _snap_scalar(snap_offset.y*uv_draw_zoom-uv_draw_ofs.y, snap_step.y*uv_draw_zoom, p_target.y);
+ }
+
+ return p_target;
}
Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
@@ -742,6 +816,10 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
editor=p_editor;
undo_redo = editor->get_undo_redo();
+ snap_step=Vector2(10,10);
+ use_snap=false;
+ snap_show_grid=false;
+
add_child( memnew( VSeparator ));
button_create = memnew( ToolButton );
add_child(button_create);
@@ -811,9 +889,72 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
uv_menu->get_popup()->add_separator();
uv_menu->get_popup()->add_item("Clear UV",UVEDIT_UV_CLEAR);
uv_menu->get_popup()->connect("item_pressed",this,"_menu_option");
+
+ uv_mode_hb->add_child( memnew( VSeparator ));
+
+ b_snap_enable = memnew( ToolButton );
+ uv_mode_hb->add_child(b_snap_enable);
+ b_snap_enable->set_text("Snap");
+ b_snap_enable->set_focus_mode(FOCUS_NONE);
+ b_snap_enable->set_toggle_mode(true);
+ b_snap_enable->set_pressed(use_snap);
+ b_snap_enable->set_tooltip("Enable Snap");
+ b_snap_enable->connect("toggled",this,"_set_use_snap");
+
+ b_snap_grid = memnew( ToolButton );
+ uv_mode_hb->add_child(b_snap_grid);
+ b_snap_grid->set_text("Grid");
+ b_snap_grid->set_focus_mode(FOCUS_NONE);
+ b_snap_grid->set_toggle_mode(true);
+ b_snap_grid->set_pressed(snap_show_grid);
+ b_snap_grid->set_tooltip("Show Grid");
+ b_snap_grid->connect("toggled",this,"_set_show_grid");
+
+ uv_mode_hb->add_child( memnew( VSeparator ));
+ uv_mode_hb->add_child( memnew( Label("Grid Offset:") ) );
+
+ SpinBox *sb_off_x = memnew( SpinBox );
+ sb_off_x->set_min(-256);
+ sb_off_x->set_max(256);
+ sb_off_x->set_step(1);
+ sb_off_x->set_val(snap_offset.x);
+ sb_off_x->set_suffix("px");
+ sb_off_x->connect("value_changed", this, "_set_snap_off_x");
+ uv_mode_hb->add_child(sb_off_x);
+
+ SpinBox *sb_off_y = memnew( SpinBox );
+ sb_off_y->set_min(-256);
+ sb_off_y->set_max(256);
+ sb_off_y->set_step(1);
+ sb_off_y->set_val(snap_offset.y);
+ sb_off_y->set_suffix("px");
+ sb_off_y->connect("value_changed", this, "_set_snap_off_y");
+ uv_mode_hb->add_child(sb_off_y);
+
+ uv_mode_hb->add_child( memnew( VSeparator ));
+ uv_mode_hb->add_child( memnew( Label("Grid Step:") ) );
+
+ SpinBox *sb_step_x = memnew( SpinBox );
+ sb_step_x->set_min(-256);
+ sb_step_x->set_max(256);
+ sb_step_x->set_step(1);
+ sb_step_x->set_val(snap_step.x);
+ sb_step_x->set_suffix("px");
+ sb_step_x->connect("value_changed", this, "_set_snap_step_x");
+ uv_mode_hb->add_child(sb_step_x);
+
+ SpinBox *sb_step_y = memnew( SpinBox );
+ sb_step_y->set_min(-256);
+ sb_step_y->set_max(256);
+ sb_step_y->set_step(1);
+ sb_step_y->set_val(snap_step.y);
+ sb_step_y->set_suffix("px");
+ sb_step_y->connect("value_changed", this, "_set_snap_step_y");
+ uv_mode_hb->add_child(sb_step_y);
+
uv_mode_hb->add_child( memnew( VSeparator ));
uv_icon_zoom = memnew( TextureFrame );
- uv_main_hb->add_child( uv_icon_zoom );
+ uv_mode_hb->add_child( uv_icon_zoom );
uv_zoom = memnew( HSlider );
uv_zoom->set_min(0.01);
uv_zoom->set_max(4);
diff --git a/tools/editor/plugins/polygon_2d_editor_plugin.h b/tools/editor/plugins/polygon_2d_editor_plugin.h
index 88d1c20493..0939c44264 100644
--- a/tools/editor/plugins/polygon_2d_editor_plugin.h
+++ b/tools/editor/plugins/polygon_2d_editor_plugin.h
@@ -41,6 +41,8 @@ class Polygon2DEditor : public HBoxContainer {
UVMode uv_mode;
AcceptDialog *uv_edit;
ToolButton *uv_button[4];
+ ToolButton *b_snap_enable;
+ ToolButton *b_snap_grid;
Control *uv_edit_draw;
HSlider *uv_zoom;
SpinBox *uv_zoom_value;
@@ -78,6 +80,11 @@ class Polygon2DEditor : public HBoxContainer {
Vector<Vector2> wip;
bool wip_active;
+ bool use_snap;
+ bool snap_show_grid;
+ Vector2 snap_offset;
+ Vector2 snap_step;
+
void _uv_scroll_changed(float);
void _uv_input(const InputEvent& p_input);
void _uv_draw();
@@ -86,13 +93,22 @@ class Polygon2DEditor : public HBoxContainer {
void _canvas_draw();
void _menu_option(int p_option);
+ void _set_use_snap(bool p_use);
+ void _set_show_grid(bool p_show);
+ void _set_snap_off_x(float p_val);
+ void _set_snap_off_y(float p_val);
+ void _set_snap_step_x(float p_val);
+ void _set_snap_step_y(float p_val);
+
protected:
void _notification(int p_what);
void _node_removed(Node *p_node);
static void _bind_methods();
+
+ Vector2 snap_point(Vector2 p_target) const;
+
public:
- Vector2 snap_point(const Vector2& p_point) const;
bool forward_input_event(const InputEvent& p_event);
void edit(Node *p_collision_polygon);
Polygon2DEditor(EditorNode *p_editor);
diff --git a/tools/editor/plugins/resource_preloader_editor_plugin.cpp b/tools/editor/plugins/resource_preloader_editor_plugin.cpp
index d9726cac21..9cd20ac53a 100644
--- a/tools/editor/plugins/resource_preloader_editor_plugin.cpp
+++ b/tools/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -72,7 +72,7 @@ void ResourcePreloaderEditor::_file_load_request(const String& p_path) {
dialog->set_title("Error!");
//dialog->get_cancel()->set_text("Close");
dialog->get_ok()->set_text("Close");
- dialog->popup_centered(Size2(300,60));
+ dialog->popup_centered_minsize();
return; ///beh should show an error i guess
}
@@ -102,7 +102,7 @@ void ResourcePreloaderEditor::_load_pressed() {
for(int i=0;i<extensions.size();i++)
file->add_filter("*."+extensions[i]);
- file->set_mode(FileDialog::MODE_OPEN_FILE);
+ file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
file->popup_centered_ratio();
@@ -167,7 +167,7 @@ void ResourcePreloaderEditor::_paste_pressed() {
dialog->set_title("Error!");
//dialog->get_cancel()->set_text("Close");
dialog->get_ok()->set_text("Close");
- dialog->popup_centered(Size2(300,60));
+ dialog->popup_centered_minsize();
return; ///beh should show an error i guess
}
@@ -310,7 +310,7 @@ ResourcePreloaderEditor::ResourcePreloaderEditor() {
paste->set_text("Paste");
hbc->add_child(paste);
- file = memnew( FileDialog );
+ file = memnew( EditorFileDialog );
add_child(file);
diff --git a/tools/editor/plugins/resource_preloader_editor_plugin.h b/tools/editor/plugins/resource_preloader_editor_plugin.h
index e3178bc8ff..88272bc603 100644
--- a/tools/editor/plugins/resource_preloader_editor_plugin.h
+++ b/tools/editor/plugins/resource_preloader_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -49,7 +49,7 @@ class ResourcePreloaderEditor : public PanelContainer {
bool loading_scene;
- FileDialog *file;
+ EditorFileDialog *file;
AcceptDialog *dialog;
diff --git a/tools/editor/plugins/rich_text_editor_plugin.cpp b/tools/editor/plugins/rich_text_editor_plugin.cpp
index 58b3636dcc..a0daad854f 100644
--- a/tools/editor/plugins/rich_text_editor_plugin.cpp
+++ b/tools/editor/plugins/rich_text_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,6 +28,8 @@
/*************************************************************************/
#include "rich_text_editor_plugin.h"
#include "os/file_access.h"
+#include "canvas_item_editor_plugin.h"
+
void RichTextEditor::_notification(int p_what) {
switch(p_what) {
@@ -100,7 +102,8 @@ void RichTextEditor::edit(Node *p_rich_text) {
RichTextEditor::RichTextEditor() {
options = memnew( MenuButton );
- add_child(options);
+ //add_child(options);
+ CanvasItemEditor::get_singleton()->add_control_to_menu_panel(options);
options->set_area_as_parent_rect();
options->set_text("RichText");
@@ -108,10 +111,10 @@ RichTextEditor::RichTextEditor() {
options->get_popup()->add_item("Clear",CLEAR);
options->get_popup()->connect("item_pressed", this,"_menu_option");
- file_dialog = memnew( FileDialog );
+ file_dialog = memnew( EditorFileDialog );
add_child(file_dialog);
file_dialog->add_filter("*.txt");
- file_dialog->set_mode(FileDialog::MODE_OPEN_FILE);
+ file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE);
file_dialog->connect("file_selected",this,"_file_selected");
}
@@ -129,10 +132,10 @@ bool RichTextEditorPlugin::handles(Object *p_object) const {
void RichTextEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
- rich_text_editor->show();
+ rich_text_editor->options->show();
} else {
- rich_text_editor->hide();
+ rich_text_editor->options->hide();
rich_text_editor->edit(NULL);
}
@@ -149,10 +152,7 @@ RichTextEditorPlugin::RichTextEditorPlugin(EditorNode *p_node) {
rich_text_editor->set_margin(MARGIN_TOP,0);
rich_text_editor->set_margin(MARGIN_BOTTOM,10);
-
- rich_text_editor->hide();
-
-
+ rich_text_editor->options->hide();
}
diff --git a/tools/editor/plugins/rich_text_editor_plugin.h b/tools/editor/plugins/rich_text_editor_plugin.h
index e51e0653b9..478dc0d308 100644
--- a/tools/editor/plugins/rich_text_editor_plugin.h
+++ b/tools/editor/plugins/rich_text_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -42,6 +42,8 @@ class RichTextEditor : public Control {
OBJ_TYPE(RichTextEditor, Control );
+ friend class RichTextEditorPlugin;
+
enum {
PARSE_BBCODE,
@@ -49,9 +51,9 @@ class RichTextEditor : public Control {
};
Panel *panel;
+ MenuButton *options;
RichTextLabel *node;
- MenuButton *options;
- FileDialog *file_dialog;
+ EditorFileDialog *file_dialog;
void _file_selected(const String& p_path);
void _menu_option(int p_option);
diff --git a/tools/editor/plugins/sample_editor_plugin.cpp b/tools/editor/plugins/sample_editor_plugin.cpp
index 83adeee789..d88f2adc73 100644
--- a/tools/editor/plugins/sample_editor_plugin.cpp
+++ b/tools/editor/plugins/sample_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -98,6 +98,131 @@ void SampleEditor::generate_preview_texture(const Ref<Sample>& p_sample,Ref<Imag
if (p_sample->get_format()==Sample::FORMAT_IMA_ADPCM) {
+ struct IMA_ADPCM_State {
+
+ int16_t step_index;
+ int32_t predictor;
+ /* values at loop point */
+ int16_t loop_step_index;
+ int32_t loop_predictor;
+ int32_t last_nibble;
+ int32_t loop_pos;
+ int32_t window_ofs;
+ const uint8_t *ptr;
+ } ima_adpcm;
+
+ ima_adpcm.step_index=0;
+ ima_adpcm.predictor=0;
+ ima_adpcm.loop_step_index=0;
+ ima_adpcm.loop_predictor=0;
+ ima_adpcm.last_nibble=-1;
+ ima_adpcm.loop_pos=0x7FFFFFFF;
+ ima_adpcm.window_ofs=0;
+ ima_adpcm.ptr=NULL;
+
+
+ for(int i=0;i<w;i++) {
+
+ float max[2]={-1e10,-1e10};
+ float min[2]={1e10,1e10};
+ int from = i*len/w;
+ int to = (i+1)*len/w;
+ if (to>=len)
+ to=len-1;
+
+ for(int j=from;j<to;j++) {
+
+ while(j>ima_adpcm.last_nibble) {
+
+ static const int16_t _ima_adpcm_step_table[89] = {
+ 7, 8, 9, 10, 11, 12, 13, 14, 16, 17,
+ 19, 21, 23, 25, 28, 31, 34, 37, 41, 45,
+ 50, 55, 60, 66, 73, 80, 88, 97, 107, 118,
+ 130, 143, 157, 173, 190, 209, 230, 253, 279, 307,
+ 337, 371, 408, 449, 494, 544, 598, 658, 724, 796,
+ 876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066,
+ 2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358,
+ 5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899,
+ 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767
+ };
+
+ static const int8_t _ima_adpcm_index_table[16] = {
+ -1, -1, -1, -1, 2, 4, 6, 8,
+ -1, -1, -1, -1, 2, 4, 6, 8
+ };
+
+ int16_t nibble,signed_nibble,diff,step;
+
+ ima_adpcm.last_nibble++;
+ const uint8_t *src_ptr=sdata;
+
+ int ofs = ima_adpcm.last_nibble>>1;
+
+ if (stereo)
+ ofs*=2;
+
+ nibble = (ima_adpcm.last_nibble&1)?
+ (src_ptr[ofs]>>4):(src_ptr[ofs]&0xF);
+
+ step=_ima_adpcm_step_table[ima_adpcm.step_index];
+
+ ima_adpcm.step_index += _ima_adpcm_index_table[nibble];
+ if (ima_adpcm.step_index<0)
+ ima_adpcm.step_index=0;
+ if (ima_adpcm.step_index>88)
+ ima_adpcm.step_index=88;
+
+ /*
+ signed_nibble = (nibble&7) * ((nibble&8)?-1:1);
+ diff = (2 * signed_nibble + 1) * step / 4; */
+
+ diff = step >> 3 ;
+ if (nibble & 1)
+ diff += step >> 2 ;
+ if (nibble & 2)
+ diff += step >> 1 ;
+ if (nibble & 4)
+ diff += step ;
+ if (nibble & 8)
+ diff = -diff ;
+
+ ima_adpcm.predictor+=diff;
+ if (ima_adpcm.predictor<-0x8000)
+ ima_adpcm.predictor=-0x8000;
+ else if (ima_adpcm.predictor>0x7FFF)
+ ima_adpcm.predictor=0x7FFF;
+
+
+ /* store loop if there */
+ if (ima_adpcm.last_nibble==ima_adpcm.loop_pos) {
+
+ ima_adpcm.loop_step_index = ima_adpcm.step_index;
+ ima_adpcm.loop_predictor = ima_adpcm.predictor;
+ }
+
+ }
+
+ float v=ima_adpcm.predictor/32767.0;
+ if (v>max[0])
+ max[0]=v;
+ if (v<min[0])
+ min[0]=v;
+ }
+
+ for(int j=0;j<h;j++) {
+ float v = (j/(float)h) * 2.0 - 1.0;
+ uint8_t* imgofs = &imgw[(j*w+i)*3];
+ if (v>min[0] && v<max[0]) {
+ imgofs[0]=255;
+ imgofs[1]=150;
+ imgofs[2]=80;
+ } else {
+ imgofs[0]=0;
+ imgofs[1]=0;
+ imgofs[2]=0;
+ }
+ }
+ }
} else {
for(int i=0;i<w;i++) {
// i trust gcc will optimize this loop
diff --git a/tools/editor/plugins/sample_editor_plugin.h b/tools/editor/plugins/sample_editor_plugin.h
index 78d5ed401c..e615667914 100644
--- a/tools/editor/plugins/sample_editor_plugin.h
+++ b/tools/editor/plugins/sample_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tools/editor/plugins/sample_library_editor_plugin.cpp b/tools/editor/plugins/sample_library_editor_plugin.cpp
index 41c84f6e2c..b497458a2a 100644
--- a/tools/editor/plugins/sample_library_editor_plugin.cpp
+++ b/tools/editor/plugins/sample_library_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -49,9 +49,13 @@ void SampleLibraryEditor::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_TREE) {
play->set_icon( get_icon("Play","EditorIcons") );
+ play->set_tooltip("Play Sample");
stop->set_icon( get_icon("Stop","EditorIcons") );
+ stop->set_tooltip("Stop Sample");
load->set_icon( get_icon("Folder","EditorIcons") );
+ load->set_tooltip("Open Sample File(s)");
_delete->set_icon( get_icon("Del","EditorIcons") );
+ _delete->set_tooltip("Remove Sample");
}
if (p_what==NOTIFICATION_READY) {
@@ -93,7 +97,7 @@ void SampleLibraryEditor::_file_load_request(const DVector<String>& p_path) {
dialog->set_title("Error!");
//dialog->get_cancel()->set_text("Close");
dialog->get_ok()->set_text("Close");
- dialog->popup_centered(Size2(300,60));
+ dialog->popup_centered_minsize();
return; ///beh should show an error i guess
}
String basename = path.get_file().basename();
@@ -235,6 +239,7 @@ void SampleLibraryEditor::_update_library() {
List<StringName> names;
sample_library->get_sample_list(&names);
+ names.sort_custom<StringName::AlphCompare>();
for(List<StringName>::Element *E=names.front();E;E=E->next()) {
@@ -331,7 +336,8 @@ SampleLibraryEditor::SampleLibraryEditor() {
play->set_pos(Point2( 5, 5 ));
play->set_size( Size2(1,1 ) );
play->set_toggle_mode(true);
- //add_child(play);
+ add_child(play);
+ play->hide();
stop = memnew( Button );
@@ -348,13 +354,13 @@ SampleLibraryEditor::SampleLibraryEditor() {
_delete = memnew( Button );
- file = memnew( FileDialog );
+ file = memnew( EditorFileDialog );
add_child(file);
List<String> extensions;
ResourceLoader::get_recognized_extensions_for_type("Sample",&extensions);
for(int i=0;i<extensions.size();i++)
file->add_filter("*."+extensions[i]);
- file->set_mode(FileDialog::MODE_OPEN_FILES);
+ file->set_mode(EditorFileDialog::MODE_OPEN_FILES);
_delete->set_pos(Point2( 65, 5 ));
_delete->set_size( Size2(1,1 ) );
diff --git a/tools/editor/plugins/sample_library_editor_plugin.h b/tools/editor/plugins/sample_library_editor_plugin.h
index a6ce764b9c..2770ca2d9a 100644
--- a/tools/editor/plugins/sample_library_editor_plugin.h
+++ b/tools/editor/plugins/sample_library_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -54,7 +54,7 @@ class SampleLibraryEditor : public Panel {
Button *_delete;
Tree *tree;
- FileDialog *file;
+ EditorFileDialog *file;
ConfirmationDialog *dialog;
diff --git a/tools/editor/plugins/sample_player_editor_plugin.cpp b/tools/editor/plugins/sample_player_editor_plugin.cpp
index 405107889c..f1c7ca8c98 100644
--- a/tools/editor/plugins/sample_player_editor_plugin.cpp
+++ b/tools/editor/plugins/sample_player_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -94,6 +94,7 @@ void SamplePlayerEditor::_update_sample_library() {
List<StringName> samplenames;
sl->get_sample_list(&samplenames);
+ samplenames.sort_custom<StringName::AlphCompare>();
for(List<StringName>::Element *E=samplenames.front();E;E=E->next()) {
samples->add_item(E->get());
}
diff --git a/tools/editor/plugins/sample_player_editor_plugin.h b/tools/editor/plugins/sample_player_editor_plugin.h
index 4e35e4d8bb..cdd1a99c17 100644
--- a/tools/editor/plugins/sample_player_editor_plugin.h
+++ b/tools/editor/plugins/sample_player_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tools/editor/plugins/script_editor_plugin.cpp b/tools/editor/plugins/script_editor_plugin.cpp
index 2e5f267d5c..65ed420a51 100644
--- a/tools/editor/plugins/script_editor_plugin.cpp
+++ b/tools/editor/plugins/script_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -38,10 +38,89 @@
#include "os/file_access.h"
#include "scene/main/viewport.h"
#include "os/keyboard.h"
+#include "os/input.h"
+
/*** SCRIPT EDITOR ****/
+class EditorScriptCodeCompletionCache : public ScriptCodeCompletionCache {
+
+
+ struct Cache {
+ uint64_t time_loaded;
+ RES cache;
+ };
+
+ Map<String,Cache> cached;
+
+
+public:
+
+ uint64_t max_time_cache;
+ int max_cache_size;
+
+ void cleanup() {
+
+ List< Map<String,Cache>::Element * > to_clean;
+
+
+ Map<String,Cache>::Element *I=cached.front();
+ while(I) {
+ if ((OS::get_singleton()->get_ticks_msec()-I->get().time_loaded)>max_time_cache) {
+ to_clean.push_back(I);
+ }
+ I=I->next();
+ }
+
+ while(to_clean.front()) {
+ cached.erase(to_clean.front()->get());
+ to_clean.pop_front();
+ }
+ }
+
+ RES get_cached_resource(const String& p_path) {
+
+ Map<String,Cache>::Element *E=cached.find(p_path);
+ if (!E) {
+
+ Cache c;
+ c.cache=ResourceLoader::load(p_path);
+ E=cached.insert(p_path,c);
+ }
+
+ E->get().time_loaded=OS::get_singleton()->get_ticks_msec();
+
+ if (cached.size()>max_cache_size) {
+ uint64_t older;
+ Map<String,Cache>::Element *O=cached.front();
+ older=O->get().time_loaded;
+ Map<String,Cache>::Element *I=O;
+ while(I) {
+ if (I->get().time_loaded<older) {
+ older = I->get().time_loaded;
+ O=I;
+ }
+ I=I->next();
+ }
+ if (O!=E) {//should never heppane..
+ cached.erase(O);
+ }
+ }
+
+ return E->get().cache;
+ }
+
+
+ EditorScriptCodeCompletionCache() {
+
+ max_cache_size=128;
+ max_time_cache=5*60*1000; //minutes, five
+ }
+
+};
+
+#define SORT_SCRIPT_LIST
void ScriptEditorQuickOpen::popup(const Vector<String>& p_functions, bool p_dontclear) {
@@ -118,6 +197,8 @@ void ScriptEditorQuickOpen::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_TREE) {
connect("confirmed",this,"_confirmed");
+
+
}
}
@@ -188,7 +269,7 @@ void ScriptTextEditor::apply_code() {
if (script.is_null())
return;
- print_line("applying code");
+// print_line("applying code");
script->set_source_code(get_text_edit()->get_text());
script->update_exports();
}
@@ -210,6 +291,7 @@ void ScriptTextEditor::_load_theme_settings() {
get_text_edit()->add_color_override("font_selected_color",EDITOR_DEF("text_editor/text_selected_color",Color(1,1,1)));
get_text_edit()->add_color_override("selection_color",EDITOR_DEF("text_editor/selection_color",Color(0.2,0.2,1)));
get_text_edit()->add_color_override("brace_mismatch_color",EDITOR_DEF("text_editor/brace_mismatch_color",Color(1,0.2,0.2)));
+ get_text_edit()->add_color_override("current_line_color",EDITOR_DEF("text_editor/current_line_color",Color(0.3,0.5,0.8,0.15)));
Color keyword_color= EDITOR_DEF("text_editor/keyword_color",Color(0.5,0.0,0.2));
@@ -238,10 +320,10 @@ void ScriptTextEditor::_load_theme_settings() {
//colorize engine types
Color type_color= EDITOR_DEF("text_editor/engine_type_color",Color(0.0,0.2,0.4));
- List<String> types;
+ List<StringName> types;
ObjectTypeDB::get_type_list(&types);
- for(List<String>::Element *E=types.front();E;E=E->next()) {
+ for(List<StringName>::Element *E=types.front();E;E=E->next()) {
get_text_edit()->add_keyword_color(E->get(),type_color);
}
@@ -284,8 +366,19 @@ void ScriptTextEditor::reload_text() {
ERR_FAIL_COND(script.is_null()) ;
- get_text_edit()->set_text(script->get_source_code());
- get_text_edit()->clear_undo_history();
+ TextEdit *te = get_text_edit();
+ int column = te->cursor_get_column();
+ int row = te->cursor_get_line();
+ int h = te->get_h_scroll();
+ int v = te->get_v_scroll();
+
+ te->set_text(script->get_source_code());
+ te->clear_undo_history();
+ te->cursor_set_line(row);
+ te->cursor_set_column(column);
+ te->set_h_scroll(h);
+ te->set_v_scroll(v);
+
_line_col_changed();
}
@@ -294,12 +387,11 @@ void ScriptTextEditor::_notification(int p_what) {
if (p_what==NOTIFICATION_READY) {
- _update_name();
+ //emit_signal("name_changed");
}
}
-void ScriptTextEditor::_update_name() {
-
+String ScriptTextEditor::get_name() {
String name;
if (script->get_path().find("local://")==-1 && script->get_path().find("::")==-1) {
@@ -312,21 +404,20 @@ void ScriptTextEditor::_update_name() {
else
name=script->get_type()+"("+itos(script->get_instance_ID())+")";
+ return name;
- if (name!=String(get_name())) {
+}
- set_name(name);
+Ref<Texture> ScriptTextEditor::get_icon() {
+ if (get_parent_control() && get_parent_control()->has_icon(script->get_type(),"EditorIcons")) {
+ return get_parent_control()->get_icon(script->get_type(),"EditorIcons");
}
- if (!has_meta("_tab_icon")) {
- if (get_parent_control() && get_parent_control()->has_icon(script->get_type(),"EditorIcons")) {
- set_meta("_tab_icon",get_parent_control()->get_icon(script->get_type(),"EditorIcons"));
- }
- }
+ return Ref<Texture>();
+}
-}
void ScriptTextEditor::set_edited_script(const Ref<Script>& p_script) {
@@ -342,8 +433,7 @@ void ScriptTextEditor::set_edited_script(const Ref<Script>& p_script) {
get_text_edit()->tag_saved_version();
- _update_name();
-
+ emit_signal("name_changed");
_line_col_changed();
}
@@ -382,7 +472,7 @@ void ScriptTextEditor::_validate_script() {
te->set_line_as_marked(i,line==i);
}
- _update_name();
+ emit_signal("name_changed");
}
@@ -416,6 +506,10 @@ void ScriptTextEditor::_code_complete_script(const String& p_code, List<String>*
}
}
+void ScriptTextEditor::_bind_methods() {
+
+ ADD_SIGNAL(MethodInfo("name_changed"));
+}
ScriptTextEditor::ScriptTextEditor() {
@@ -452,6 +546,10 @@ void ScriptEditor::_show_debugger(bool p_show) {
}
+void ScriptEditor::_script_created(Ref<Script> p_script) {
+ editor->push_item(p_script.operator->());
+}
+
void ScriptEditor::_goto_script_line2(int p_line) {
int selected = tab_container->get_current_tab();
@@ -474,27 +572,122 @@ void ScriptEditor::_goto_script_line(REF p_script,int p_line) {
}
+
+void ScriptEditor::_update_history_arrows() {
+
+ script_back->set_disabled( history_pos<=0 );
+ script_forward->set_disabled( history_pos>=history.size()-1 );
+}
+
+
+void ScriptEditor::_go_to_tab(int p_idx) {
+
+ Node *cn = tab_container->get_child(p_idx);
+ if (!cn)
+ return;
+ Control *c = cn->cast_to<Control>();
+ if (!c)
+ return;
+
+ if (history_pos>=0 && history_pos<history.size() && history[history_pos].control==tab_container->get_current_tab_control()) {
+
+ Node *n = tab_container->get_current_tab_control();
+
+ if (n->cast_to<ScriptTextEditor>()) {
+
+ history[history_pos].scroll_pos=n->cast_to<ScriptTextEditor>()->get_text_edit()->get_v_scroll();
+ history[history_pos].cursor_column=n->cast_to<ScriptTextEditor>()->get_text_edit()->cursor_get_column();
+ history[history_pos].cursor_row=n->cast_to<ScriptTextEditor>()->get_text_edit()->cursor_get_line();
+ }
+ if (n->cast_to<EditorHelp>()) {
+
+ history[history_pos].scroll_pos=n->cast_to<EditorHelp>()->get_scroll();
+ }
+ }
+
+ history.resize(history_pos+1);
+ ScriptHistory sh;
+ sh.control=c;
+ sh.scroll_pos=0;
+
+ history.push_back(sh);
+ history_pos++;
+
+
+ tab_container->set_current_tab(p_idx);
+
+ c = tab_container->get_current_tab_control();
+
+ if (c->cast_to<ScriptTextEditor>()) {
+
+ script_name_label->set_text(c->cast_to<ScriptTextEditor>()->get_name());
+ script_icon->set_texture(c->cast_to<ScriptTextEditor>()->get_icon());
+ if (is_visible())
+ c->cast_to<ScriptTextEditor>()->get_text_edit()->grab_focus();
+ }
+ if (c->cast_to<EditorHelp>()) {
+
+ script_name_label->set_text(c->cast_to<EditorHelp>()->get_class_name());
+ script_icon->set_texture(get_icon("Help","EditorIcons"));
+ if (is_visible())
+ c->cast_to<EditorHelp>()->set_focused();
+ }
+
+
+
+ c->set_meta("__editor_pass",++edit_pass);
+ _update_history_arrows();
+ _update_script_colors();
+}
+
void ScriptEditor::_close_current_tab() {
int selected = tab_container->get_current_tab();
if (selected<0 || selected>=tab_container->get_child_count())
return;
-
+
+ Node *tselected = tab_container->get_child(selected);
ScriptTextEditor *current = tab_container->get_child(selected)->cast_to<ScriptTextEditor>();
- if (!current)
- return;
+ if (current) {
+ apply_scripts();
+ }
- apply_scripts();
+ //remove from history
+ history.resize(history_pos+1);
+
+ for(int i=0;i<history.size();i++) {
+ if (history[i].control==tselected) {
+ history.remove(i);
+ i--;
+ history_pos--;
+ }
+ }
+
+ if (history_pos>=history.size()) {
+ history_pos=history.size()-1;
+ }
int idx = tab_container->get_current_tab();
- memdelete(current);
+ memdelete(tselected);
if (idx>=tab_container->get_child_count())
idx=tab_container->get_child_count()-1;
- if (idx>=0)
+ if (idx>=0) {
+
+ if (history_pos>=0) {
+ idx = history[history_pos].control->get_index();
+ }
tab_container->set_current_tab(idx);
- _update_window_menu();
- _save_files_state();
+ //script_list->select(idx);
+ }
+
+
+ _update_history_arrows();
+
+
+
+ _update_script_names();
+ EditorNode::get_singleton()->save_layout();
}
@@ -585,10 +778,10 @@ void ScriptEditor::_res_saved_callback(const Ref<Resource>& p_res) {
ste->get_text_edit()->tag_saved_version();
}
- ste->_update_name();
-
}
+ _update_script_names();
+
}
bool ScriptEditor::_test_script_times_on_disk() {
@@ -629,8 +822,13 @@ bool ScriptEditor::_test_script_times_on_disk() {
- if (!all_ok)
- disk_changed->call_deferred("popup_centered_ratio",0.5);
+ if (!all_ok) {
+ if (bool(EDITOR_DEF("text_editor/auto_reload_changed_scripts",false))) {
+ script_editor->_reload_scripts();
+ } else {
+ disk_changed->call_deferred("popup_centered_ratio",0.5);
+ }
+ }
return all_ok;
}
@@ -648,31 +846,15 @@ void ScriptEditor::swap_lines(TextEdit *tx, int line1, int line2)
void ScriptEditor::_menu_option(int p_option) {
- if (p_option==FILE_OPEN) {
-
- editor->open_resource("Script");
- return;
- }
- int selected = tab_container->get_current_tab();
- if (selected<0 || selected>=tab_container->get_child_count())
- return;
-
- ScriptTextEditor *current = tab_container->get_child(selected)->cast_to<ScriptTextEditor>();
- if (!current)
- return;
-
switch(p_option) {
- case FILE_SAVE: {
-
- if (!_test_script_times_on_disk())
- return;
- editor->save_resource( current->get_edited_script() );
-
+ case FILE_NEW: {
+ script_create_dialog->config("Node", ".gd");
+ script_create_dialog->popup_centered(Size2(300, 300));
} break;
- case FILE_SAVE_AS: {
-
- editor->save_resource_as( current->get_edited_script() );
+ case FILE_OPEN: {
+ editor->open_resource("Script");
+ return;
} break;
case FILE_SAVE_ALL: {
@@ -697,373 +879,470 @@ void ScriptEditor::_menu_option(int p_option) {
} break;
- case EDIT_UNDO: {
- current->get_text_edit()->undo();
- } break;
- case EDIT_REDO: {
- current->get_text_edit()->redo();
- } break;
- case EDIT_CUT: {
-
- current->get_text_edit()->cut();
- } break;
- case EDIT_COPY: {
- current->get_text_edit()->copy();
-
- } break;
- case EDIT_PASTE: {
- current->get_text_edit()->paste();
+ case SEARCH_HELP: {
+ help_search_dialog->popup("current");
} break;
- case EDIT_SELECT_ALL: {
-
- current->get_text_edit()->select_all();
+ case SEARCH_CLASSES: {
- } break;
- case EDIT_MOVE_LINE_UP: {
-
- TextEdit *tx = current->get_text_edit();
- Ref<Script> scr = current->get_edited_script();
- if (scr.is_null())
- return;
-
- if (tx->is_selection_active())
- {
- int from_line = tx->get_selection_from_line();
- int from_col = tx->get_selection_from_column();
- int to_line = tx->get_selection_to_line();
- int to_column = tx->get_selection_to_column();
-
- for (int i = from_line; i <= to_line; i++)
- {
- int line_id = i;
- int next_id = i - 1;
-
- if (line_id == 0 || next_id < 0)
- return;
-
- swap_lines(tx, line_id, next_id);
- }
- int from_line_up = from_line > 0 ? from_line-1 : from_line;
- int to_line_up = to_line > 0 ? to_line-1 : to_line;
- tx->select(from_line_up, from_col, to_line_up, to_column);
- }
- else
- {
- int line_id = tx->cursor_get_line();
- int next_id = line_id - 1;
-
- if (line_id == 0 || next_id < 0)
- return;
-
- swap_lines(tx, line_id, next_id);
- }
- tx->update();
-
- } break;
- case EDIT_MOVE_LINE_DOWN: {
-
- TextEdit *tx = current->get_text_edit();
- Ref<Script> scr = current->get_edited_script();
- if (scr.is_null())
- return;
-
- if (tx->is_selection_active())
- {
- int from_line = tx->get_selection_from_line();
- int from_col = tx->get_selection_from_column();
- int to_line = tx->get_selection_to_line();
- int to_column = tx->get_selection_to_column();
-
- for (int i = to_line; i >= from_line; i--)
- {
- int line_id = i;
- int next_id = i + 1;
-
- if (line_id == tx->get_line_count()-1 || next_id > tx->get_line_count())
- return;
-
- swap_lines(tx, line_id, next_id);
- }
- int from_line_down = from_line < tx->get_line_count() ? from_line+1 : from_line;
- int to_line_down = to_line < tx->get_line_count() ? to_line+1 : to_line;
- tx->select(from_line_down, from_col, to_line_down, to_column);
- }
- else
- {
- int line_id = tx->cursor_get_line();
- int next_id = line_id + 1;
-
- if (line_id == tx->get_line_count()-1 || next_id > tx->get_line_count())
- return;
-
- swap_lines(tx, line_id, next_id);
- }
- tx->update();
-
- } break;
- case EDIT_INDENT_LEFT: {
-
- TextEdit *tx = current->get_text_edit();
- Ref<Script> scr = current->get_edited_script();
- if (scr.is_null())
- return;
-
- int begin, end;
- begin = tx->get_selection_from_line();
- if (tx->is_selection_active())
- {
- end = tx->get_selection_to_line();
- for (int i = begin; i <= end; i++)
- {
- String line_text = tx->get_line(i);
- // begins with tab
- if (line_text.begins_with("\t"))
- {
- line_text = line_text.substr(1, line_text.length());
- tx->set_line(i, line_text);
- }
- // begins with 4 spaces
- else if (line_text.begins_with(" "))
- {
- line_text = line_text.substr(4, line_text.length());
- tx->set_line(i, line_text);
- }
- }
- }
- else
- {
- begin = tx->cursor_get_line();
- String line_text = tx->get_line(begin);
- // begins with tab
- if (line_text.begins_with("\t"))
- {
- line_text = line_text.substr(1, line_text.length());
- tx->set_line(begin, line_text);
- }
- // begins with 4 spaces
- else if (line_text.begins_with(" "))
- {
- line_text = line_text.substr(4, line_text.length());
- tx->set_line(begin, line_text);
- }
- }
- tx->update();
- //tx->deselect();
-
- } break;
- case EDIT_INDENT_RIGHT: {
-
- TextEdit *tx = current->get_text_edit();
- Ref<Script> scr = current->get_edited_script();
- if (scr.is_null())
- return;
-
- int begin, end;
- begin = tx->get_selection_from_line();
- if (tx->is_selection_active())
- {
- end = tx->get_selection_to_line();
- for (int i = begin; i <= end; i++)
- {
- String line_text = tx->get_line(i);
- line_text = '\t' + line_text;
- tx->set_line(i, line_text);
- }
- }
- else
- {
- begin = tx->cursor_get_line();
- String line_text = tx->get_line(begin);
- line_text = '\t' + line_text;
- tx->set_line(begin, line_text);
- }
- tx->update();
- //tx->deselect();
-
- } break;
- case EDIT_CLONE_DOWN: {
-
- TextEdit *tx = current->get_text_edit();
- Ref<Script> scr = current->get_edited_script();
- if (scr.is_null())
- return;
- int line = tx->cursor_get_line();
- int next_line = line + 1;
-
- if (line == tx->get_line_count() || next_line > tx->get_line_count())
- return;
-
- String line_clone = tx->get_line(line);
- tx->insert_at(line_clone, next_line);
- tx->update();
-
- } break;
- case EDIT_TOGGLE_COMMENT: {
-
- TextEdit *tx = current->get_text_edit();
- Ref<Script> scr = current->get_edited_script();
- if (scr.is_null())
- return;
-
- int begin, end;
- begin = tx->get_selection_from_line();
- if (tx->is_selection_active())
- {
- end = tx->get_selection_to_line();
- for (int i = begin; i <= end; i++)
- {
- String line_text = tx->get_line(i);
-
- if (line_text.begins_with("#"))
- line_text = line_text.strip_edges().substr(1, line_text.length());
- else
- line_text = "#" + line_text;
- tx->set_line(i, line_text);
- }
- }
- else
- {
- begin = tx->cursor_get_line();
- String line_text = tx->get_line(begin);
-
- if (line_text.begins_with("#"))
- line_text = line_text.strip_edges().substr(1, line_text.length());
- else
- line_text = "#" + line_text;
- tx->set_line(begin, line_text);
- }
- tx->update();
- //tx->deselect();
-
- } break;
- case EDIT_COMPLETE: {
-
- current->get_text_edit()->query_code_comple();
+ if (tab_container->get_tab_count()==0)
+ break;
- } break;
- case EDIT_AUTO_INDENT: {
+ String current;
- TextEdit *te = current->get_text_edit();
- String text = te->get_text();
- Ref<Script> scr = current->get_edited_script();
- if (scr.is_null())
- return;
- int begin,end;
- if (te->is_selection_active()) {
- begin=te->get_selection_from_line();
- end=te->get_selection_to_line();
- } else {
- begin=0;
- end=te->get_line_count()-1;
+ EditorHelp *eh = tab_container->get_child( tab_container->get_current_tab() )->cast_to<EditorHelp>();
+ if (eh) {
+ current=eh->get_class_name();
}
- scr->get_language()->auto_indent_code(text,begin,end);
- te->set_text(text);
+ help_index->popup_centered_ratio(0.6);
+ if (current!="") {
+ help_index->call_deferred("select_class",current);
+ }
} break;
- case SEARCH_FIND: {
-
- find_replace_dialog->set_text_edit(current->get_text_edit());
- find_replace_dialog->popup_search();
- } break;
- case SEARCH_FIND_NEXT: {
-
- find_replace_dialog->set_text_edit(current->get_text_edit());
- find_replace_dialog->search_next();
- } break;
- case SEARCH_REPLACE: {
+ case SEARCH_WEBSITE: {
- find_replace_dialog->set_text_edit(current->get_text_edit());
- find_replace_dialog->popup_replace();
+ OS::get_singleton()->shell_open("http://www.godotengine.org/projects/godot-engine/wiki/Documentation#Tutorials");
} break;
- case SEARCH_LOCATE_FUNCTION: {
- if (!current)
- return;
- quick_open->popup(current->get_functions());
- } break;
- case SEARCH_GOTO_LINE: {
+ case WINDOW_NEXT: {
- goto_line_dialog->popup_find_line(current->get_text_edit());
+ _history_forward();
} break;
- case DEBUG_TOGGLE_BREAKPOINT: {
- int line=current->get_text_edit()->cursor_get_line();
- bool dobreak = !current->get_text_edit()->is_line_set_as_breakpoint(line);
- current->get_text_edit()->set_line_as_breakpoint(line,dobreak);
+ case WINDOW_PREV: {
+ _history_back();
} break;
- case DEBUG_NEXT: {
- if (debugger)
- debugger->debug_next();
- } break;
- case DEBUG_STEP: {
-
- if (debugger)
- debugger->debug_step();
-
- } break;
- case DEBUG_BREAK: {
-
- if (debugger)
- debugger->debug_break();
+ }
- } break;
- case DEBUG_CONTINUE: {
- if (debugger)
- debugger->debug_continue();
+ int selected = tab_container->get_current_tab();
+ if (selected<0 || selected>=tab_container->get_child_count())
+ return;
- } break;
- case DEBUG_SHOW: {
- if (debugger) {
- bool visible = debug_menu->get_popup()->is_item_checked( debug_menu->get_popup()->get_item_index(DEBUG_SHOW) );
- debug_menu->get_popup()->set_item_checked( debug_menu->get_popup()->get_item_index(DEBUG_SHOW), !visible);
- if (visible)
- debugger->hide();
+ ScriptTextEditor *current = tab_container->get_child(selected)->cast_to<ScriptTextEditor>();
+ if (current) {
+
+ switch(p_option) {
+ case FILE_NEW: {
+ script_create_dialog->config("Node", ".gd");
+ script_create_dialog->popup_centered(Size2(300, 300));
+ } break;
+ case FILE_SAVE: {
+ if (!_test_script_times_on_disk())
+ return;
+ editor->save_resource( current->get_edited_script() );
+
+ } break;
+ case FILE_SAVE_AS: {
+
+ editor->save_resource_as( current->get_edited_script() );
+
+ } break;
+ case EDIT_UNDO: {
+ current->get_text_edit()->undo();
+ current->get_text_edit()->call_deferred("grab_focus");
+ } break;
+ case EDIT_REDO: {
+ current->get_text_edit()->redo();
+ current->get_text_edit()->call_deferred("grab_focus");
+ } break;
+ case EDIT_CUT: {
+
+ current->get_text_edit()->cut();
+ current->get_text_edit()->call_deferred("grab_focus");
+ } break;
+ case EDIT_COPY: {
+ current->get_text_edit()->copy();
+ current->get_text_edit()->call_deferred("grab_focus");
+
+ } break;
+ case EDIT_PASTE: {
+ current->get_text_edit()->paste();
+ current->get_text_edit()->call_deferred("grab_focus");
+
+ } break;
+ case EDIT_SELECT_ALL: {
+
+ current->get_text_edit()->select_all();
+ current->get_text_edit()->call_deferred("grab_focus");
+
+ } break;
+ case EDIT_MOVE_LINE_UP: {
+
+ TextEdit *tx = current->get_text_edit();
+ Ref<Script> scr = current->get_edited_script();
+ if (scr.is_null())
+ return;
+
+ if (tx->is_selection_active())
+ {
+ int from_line = tx->get_selection_from_line();
+ int from_col = tx->get_selection_from_column();
+ int to_line = tx->get_selection_to_line();
+ int to_column = tx->get_selection_to_column();
+
+ for (int i = from_line; i <= to_line; i++)
+ {
+ int line_id = i;
+ int next_id = i - 1;
+
+ if (line_id == 0 || next_id < 0)
+ return;
+
+ swap_lines(tx, line_id, next_id);
+ }
+ int from_line_up = from_line > 0 ? from_line-1 : from_line;
+ int to_line_up = to_line > 0 ? to_line-1 : to_line;
+ tx->select(from_line_up, from_col, to_line_up, to_column);
+ }
else
- debugger->show();
- }
- } break;
- case HELP_CONTEXTUAL: {
- String text = current->get_text_edit()->get_selection_text();
- if (text == "")
- text = current->get_text_edit()->get_word_under_cursor();
- if (text != "")
- editor->emit_signal("request_help", text);
- } break;
- case WINDOW_CLOSE: {
-
- erase_tab_confirm->set_text("Close Tab?:\n\""+current->get_name()+"\"");
- erase_tab_confirm->popup_centered(Point2(250,80));
- } break;
- case WINDOW_MOVE_LEFT: {
-
- if (tab_container->get_current_tab()>0) {
- tab_container->call_deferred("set_current_tab",tab_container->get_current_tab()-1);
- tab_container->move_child(current,tab_container->get_current_tab()-1);
- _update_window_menu();
+ {
+ int line_id = tx->cursor_get_line();
+ int next_id = line_id - 1;
+
+ if (line_id == 0 || next_id < 0)
+ return;
+
+ swap_lines(tx, line_id, next_id);
+ }
+ tx->update();
+
+ } break;
+ case EDIT_MOVE_LINE_DOWN: {
+
+ TextEdit *tx = current->get_text_edit();
+ Ref<Script> scr = current->get_edited_script();
+ if (scr.is_null())
+ return;
+
+ if (tx->is_selection_active())
+ {
+ int from_line = tx->get_selection_from_line();
+ int from_col = tx->get_selection_from_column();
+ int to_line = tx->get_selection_to_line();
+ int to_column = tx->get_selection_to_column();
+
+ for (int i = to_line; i >= from_line; i--)
+ {
+ int line_id = i;
+ int next_id = i + 1;
+
+ if (line_id == tx->get_line_count()-1 || next_id > tx->get_line_count())
+ return;
+
+ swap_lines(tx, line_id, next_id);
+ }
+ int from_line_down = from_line < tx->get_line_count() ? from_line+1 : from_line;
+ int to_line_down = to_line < tx->get_line_count() ? to_line+1 : to_line;
+ tx->select(from_line_down, from_col, to_line_down, to_column);
+ }
+ else
+ {
+ int line_id = tx->cursor_get_line();
+ int next_id = line_id + 1;
+
+ if (line_id == tx->get_line_count()-1 || next_id > tx->get_line_count())
+ return;
+
+ swap_lines(tx, line_id, next_id);
+ }
+ tx->update();
+
+ } break;
+ case EDIT_INDENT_LEFT: {
+
+ TextEdit *tx = current->get_text_edit();
+ Ref<Script> scr = current->get_edited_script();
+ if (scr.is_null())
+ return;
+
+
+ if (tx->is_selection_active())
+ {
+ int begin = tx->get_selection_from_line();
+ int end = tx->get_selection_to_line();
+ for (int i = begin; i <= end; i++)
+ {
+ String line_text = tx->get_line(i);
+ // begins with tab
+ if (line_text.begins_with("\t"))
+ {
+ line_text = line_text.substr(1, line_text.length());
+ tx->set_line(i, line_text);
+ }
+ // begins with 4 spaces
+ else if (line_text.begins_with(" "))
+ {
+ line_text = line_text.substr(4, line_text.length());
+ tx->set_line(i, line_text);
+ }
+ }
+ }
+ else
+ {
+ int begin = tx->cursor_get_line();
+ String line_text = tx->get_line(begin);
+ // begins with tab
+ if (line_text.begins_with("\t"))
+ {
+ line_text = line_text.substr(1, line_text.length());
+ tx->set_line(begin, line_text);
+ }
+ // begins with 4 spaces
+ else if (line_text.begins_with(" "))
+ {
+ line_text = line_text.substr(4, line_text.length());
+ tx->set_line(begin, line_text);
+ }
+ }
+ tx->update();
+ //tx->deselect();
+
+ } break;
+ case EDIT_INDENT_RIGHT: {
+
+ TextEdit *tx = current->get_text_edit();
+ Ref<Script> scr = current->get_edited_script();
+ if (scr.is_null())
+ return;
+
+ if (tx->is_selection_active())
+ {
+ int begin = tx->get_selection_from_line();
+ int end = tx->get_selection_to_line();
+ for (int i = begin; i <= end; i++)
+ {
+ String line_text = tx->get_line(i);
+ line_text = '\t' + line_text;
+ tx->set_line(i, line_text);
+ }
+ }
+ else
+ {
+ int begin = tx->cursor_get_line();
+ String line_text = tx->get_line(begin);
+ line_text = '\t' + line_text;
+ tx->set_line(begin, line_text);
+ }
+ tx->update();
+ //tx->deselect();
+
+ } break;
+ case EDIT_CLONE_DOWN: {
+
+ TextEdit *tx = current->get_text_edit();
+ Ref<Script> scr = current->get_edited_script();
+ if (scr.is_null())
+ return;
+ int line = tx->cursor_get_line();
+ int next_line = line + 1;
+
+ if (line == tx->get_line_count() || next_line > tx->get_line_count())
+ return;
+
+ String line_clone = tx->get_line(line);
+ tx->insert_at(line_clone, next_line);
+ tx->update();
+
+ } break;
+ case EDIT_TOGGLE_COMMENT: {
+
+ TextEdit *tx = current->get_text_edit();
+ Ref<Script> scr = current->get_edited_script();
+ if (scr.is_null())
+ return;
+
+
+
+ if (tx->is_selection_active())
+ {
+ int begin = tx->get_selection_from_line();
+ int end = tx->get_selection_to_line();
+ for (int i = begin; i <= end; i++)
+ {
+ String line_text = tx->get_line(i);
+
+ if (line_text.begins_with("#"))
+ line_text = line_text.substr(1, line_text.length());
+ else
+ line_text = "#" + line_text;
+ tx->set_line(i, line_text);
+ }
+ }
+ else
+ {
+ int begin = tx->cursor_get_line();
+ String line_text = tx->get_line(begin);
+
+ if (line_text.begins_with("#"))
+ line_text = line_text.substr(1, line_text.length());
+ else
+ line_text = "#" + line_text;
+ tx->set_line(begin, line_text);
+ }
+ tx->update();
+ //tx->deselect();
+
+ } break;
+ case EDIT_COMPLETE: {
+
+ current->get_text_edit()->query_code_comple();
+
+ } break;
+ case EDIT_AUTO_INDENT: {
+
+ TextEdit *te = current->get_text_edit();
+ String text = te->get_text();
+ Ref<Script> scr = current->get_edited_script();
+ if (scr.is_null())
+ return;
+ int begin,end;
+ if (te->is_selection_active()) {
+ begin=te->get_selection_from_line();
+ end=te->get_selection_to_line();
+ } else {
+ begin=0;
+ end=te->get_line_count()-1;
+ }
+ scr->get_language()->auto_indent_code(text,begin,end);
+ te->set_text(text);
+
+
+ } break;
+ case SEARCH_FIND: {
+
+ find_replace_dialog->set_text_edit(current->get_text_edit());
+ find_replace_dialog->popup_search();
+ } break;
+ case SEARCH_FIND_NEXT: {
+
+ find_replace_dialog->set_text_edit(current->get_text_edit());
+ find_replace_dialog->search_next();
+ } break;
+ case SEARCH_REPLACE: {
+
+ find_replace_dialog->set_text_edit(current->get_text_edit());
+ find_replace_dialog->popup_replace();
+ } break;
+ case SEARCH_LOCATE_FUNCTION: {
+
+ if (!current)
+ return;
+ quick_open->popup(current->get_functions());
+ } break;
+ case SEARCH_GOTO_LINE: {
+
+ goto_line_dialog->popup_find_line(current->get_text_edit());
+ } break;
+ case DEBUG_TOGGLE_BREAKPOINT: {
+ int line=current->get_text_edit()->cursor_get_line();
+ bool dobreak = !current->get_text_edit()->is_line_set_as_breakpoint(line);
+ current->get_text_edit()->set_line_as_breakpoint(line,dobreak);
+ get_debugger()->set_breakpoint(current->get_edited_script()->get_path(),line+1,dobreak);
+ } break;
+ case DEBUG_NEXT: {
+
+ if (debugger)
+ debugger->debug_next();
+ } break;
+ case DEBUG_STEP: {
+
+ if (debugger)
+ debugger->debug_step();
+
+ } break;
+ case DEBUG_BREAK: {
+
+ if (debugger)
+ debugger->debug_break();
+
+ } break;
+ case DEBUG_CONTINUE: {
+
+ if (debugger)
+ debugger->debug_continue();
+
+ } break;
+ case DEBUG_SHOW: {
+ if (debugger) {
+ bool visible = debug_menu->get_popup()->is_item_checked( debug_menu->get_popup()->get_item_index(DEBUG_SHOW) );
+ debug_menu->get_popup()->set_item_checked( debug_menu->get_popup()->get_item_index(DEBUG_SHOW), !visible);
+ if (visible)
+ debugger->hide();
+ else
+ debugger->show();
+ }
+ } break;
+ case HELP_CONTEXTUAL: {
+ String text = current->get_text_edit()->get_selection_text();
+ if (text == "")
+ text = current->get_text_edit()->get_word_under_cursor();
+ if (text != "")
+ help_search_dialog->popup(text);
+ } break;
+ case FILE_CLOSE: {
+ if (current->get_text_edit()->get_version()!=current->get_text_edit()->get_saved_version()) {
+ erase_tab_confirm->set_text("Close and save changes?\n\""+current->get_name()+"\"");
+ erase_tab_confirm->popup_centered_minsize();
+ } else {
+ _close_current_tab();
+ }
+ } break;
+ case WINDOW_MOVE_LEFT: {
+
+ if (tab_container->get_current_tab()>0) {
+ tab_container->call_deferred("set_current_tab",tab_container->get_current_tab()-1);
+ script_list->call_deferred("select",tab_container->get_current_tab()-1);
+ tab_container->move_child(current,tab_container->get_current_tab()-1);
+ _update_script_names();
+ }
+ } break;
+ case WINDOW_MOVE_RIGHT: {
+
+ if (tab_container->get_current_tab()<tab_container->get_child_count()-1) {
+ tab_container->call_deferred("set_current_tab",tab_container->get_current_tab()+1);
+ script_list->call_deferred("select",tab_container->get_current_tab()+1);
+ tab_container->move_child(current,tab_container->get_current_tab()+1);
+ _update_script_names();
+ }
+
+
+ } break;
+
+ default: {
+
+ if (p_option>=WINDOW_SELECT_BASE) {
+
+ tab_container->set_current_tab(p_option-WINDOW_SELECT_BASE);
+ script_list->select(p_option-WINDOW_SELECT_BASE);
+
+ }
}
- } break;
- case WINDOW_MOVE_RIGHT: {
+ }
+ }
- if (tab_container->get_current_tab()<tab_container->get_child_count()-1) {
- tab_container->call_deferred("set_current_tab",tab_container->get_current_tab()+1);
- tab_container->move_child(current,tab_container->get_current_tab()+1);
- _update_window_menu();
- }
+ EditorHelp *help = tab_container->get_child(selected)->cast_to<EditorHelp>();
+ if (help) {
+ switch(p_option) {
- } break;
- default: {
+ case SEARCH_FIND: {
+ help->popup_search();
+ } break;
+ case SEARCH_FIND_NEXT: {
+ help->search_again();
+ } break;
+ case FILE_CLOSE: {
+ _close_current_tab();
+ } break;
- if (p_option>=WINDOW_SELECT_BASE) {
- tab_container->set_current_tab(p_option-WINDOW_SELECT_BASE);
- }
}
}
+
}
void ScriptEditor::_tab_changed(int p_which) {
@@ -1080,12 +1359,35 @@ void ScriptEditor::_notification(int p_what) {
editor->connect("stop_pressed",this,"_editor_stop");
editor->connect("script_add_function_request",this,"_add_callback");
editor->connect("resource_saved",this,"_res_saved_callback");
+ script_list->connect("item_selected",this,"_script_selected");
+ script_split->connect("dragged",this,"_script_split_dragged");
+ autosave_timer->connect("timeout",this,"_autosave_scripts");
+ {
+ float autosave_time = EditorSettings::get_singleton()->get("text_editor/autosave_interval_secs");
+ if (autosave_time>0) {
+ autosave_timer->set_wait_time(autosave_time);
+ autosave_timer->start();
+ } else {
+ autosave_timer->stop();
+ }
+ }
+
+ EditorSettings::get_singleton()->connect("settings_changed",this,"_editor_settings_changed");
+ help_search->set_icon(get_icon("Help","EditorIcons"));
+ site_search->set_icon(get_icon("Godot","EditorIcons"));
+ class_search->set_icon(get_icon("ClassList","EditorIcons"));
+
+ script_forward->set_icon(get_icon("Forward","EditorIcons"));
+ script_back->set_icon(get_icon("Back","EditorIcons"));
+
+
}
if (p_what==NOTIFICATION_READY) {
- _update_window_menu();
+
+ get_tree()->connect("tree_changed",this,"_tree_changed");
}
if (p_what==NOTIFICATION_EXIT_TREE) {
@@ -1125,10 +1427,11 @@ static const Node * _find_node_with_script(const Node* p_node, const RefPtr & p_
Dictionary ScriptEditor::get_state() const {
- apply_scripts();
- Dictionary state;
+// apply_scripts();
+ Dictionary state;
+#if 0
Array paths;
int open=-1;
@@ -1161,12 +1464,12 @@ Dictionary ScriptEditor::get_state() const {
if (open!=-1)
state["current"]=open;
-
+#endif
return state;
}
void ScriptEditor::set_state(const Dictionary& p_state) {
-
+#if 0
print_line("attempt set state: "+String(Variant(p_state)));
if (!p_state.has("sources"))
@@ -1203,10 +1506,11 @@ void ScriptEditor::set_state(const Dictionary& p_state) {
if (p_state.has("current")) {
tab_container->set_current_tab(p_state["current"]);
}
+#endif
}
void ScriptEditor::clear() {
-
+#if 0
List<ScriptTextEditor*> stes;
for(int i=0;i<tab_container->get_child_count();i++) {
@@ -1226,24 +1530,18 @@ void ScriptEditor::clear() {
int idx = tab_container->get_current_tab();
if (idx>=tab_container->get_child_count())
idx=tab_container->get_child_count()-1;
- if (idx>=0)
+ if (idx>=0) {
tab_container->set_current_tab(idx);
+ script_list->select( script_list->find_metadata(idx) );
+ }
- _update_window_menu();
+#endif
}
-void ScriptEditor::_save_files_state() {
-
- return; //no thank you
-
- String rpath="_open_scripts_"+Globals::get_singleton()->get_resource_path();
- rpath=rpath.replace("\\","_-_");
- rpath=rpath.replace("/","_-_");
- rpath=rpath.replace(":","_");
- Vector<String> scripts;
+void ScriptEditor::get_breakpoints(List<String> *p_breakpoints) {
for(int i=0;i<tab_container->get_child_count();i++) {
@@ -1251,114 +1549,236 @@ void ScriptEditor::_save_files_state() {
if (!ste)
continue;
+ List<int> bpoints;
+ ste->get_text_edit()->get_breakpoints(&bpoints);
Ref<Script> script = ste->get_edited_script();
- if (script->get_path()!="" && script->get_path().find("local://")==-1 && script->get_path().find("::")==-1) {
+ String base = script->get_path();
+ ERR_CONTINUE( base.begins_with("local://") || base=="" );
+ for(List<int>::Element *E=bpoints.front();E;E=E->next()) {
- scripts.push_back(script->get_path());
+ p_breakpoints->push_back(base+":"+itos(E->get()+1));
}
}
+}
+
+
+
- EditorSettings::get_singleton()->set(rpath,scripts);
- EditorSettings::get_singleton()->save();
+void ScriptEditor::ensure_focus_current() {
+
+ if (!is_inside_tree())
+ return;
+
+ int cidx = tab_container->get_current_tab();
+ if (cidx<0 || cidx>=tab_container->get_tab_count());
+ Control *c = tab_container->get_child(cidx)->cast_to<Control>();
+ if (!c)
+ return;
+ ScriptTextEditor *ste = c->cast_to<ScriptTextEditor>();
+ if (!ste)
+ return;
+ ste->get_text_edit()->grab_focus();
}
-void ScriptEditor::_load_files_state() {
- return;
+void ScriptEditor::_script_selected(int p_idx) {
- String rpath="_open_scripts_"+Globals::get_singleton()->get_resource_path();
- rpath=rpath.replace("\\","_-_");
- rpath=rpath.replace("/","_-_");
- rpath=rpath.replace(":","_");
+ grab_focus_block = !Input::get_singleton()->is_mouse_button_pressed(1); //amazing hack, simply amazing
- if (EditorSettings::get_singleton()->has(rpath)) {
+ _go_to_tab(script_list->get_item_metadata(p_idx));
+ grab_focus_block=false;
+}
+
+void ScriptEditor::ensure_select_current() {
+
+
+ if (tab_container->get_child_count() && tab_container->get_current_tab()>=0) {
+
+ Node *current = tab_container->get_child(tab_container->get_current_tab());
- Vector<String> open_files=EditorSettings::get_singleton()->get("rpath");
- for(int i=0;i<open_files.size();i++) {
- Ref<Script> scr = ResourceLoader::load(open_files[i]);
- if (!scr.is_valid())
- continue;
- editor->edit_resource(scr);
+ ScriptTextEditor *ste = current->cast_to<ScriptTextEditor>();
+ if (ste) {
+
+ Ref<Script> script = ste->get_edited_script();
+
+ if (!grab_focus_block && is_inside_tree())
+ ste->get_text_edit()->grab_focus();
+
+ edit_menu->show();
+ search_menu->show();
+ script_search_menu->hide();
+
+
+ }
+
+ EditorHelp *eh = current->cast_to<EditorHelp>();
+
+ if (eh) {
+ edit_menu->hide();
+ search_menu->hide();
+ script_search_menu->show();
+
}
}
-}
-void ScriptEditor::get_breakpoints(List<String> *p_breakpoints) {
- for(int i=0;i<tab_container->get_child_count();i++) {
- ScriptTextEditor *ste = tab_container->get_child(i)->cast_to<ScriptTextEditor>();
- if (!ste)
- continue;
- List<int> bpoints;
- ste->get_text_edit()->get_breakpoints(&bpoints);
+}
- Ref<Script> script = ste->get_edited_script();
- String base = script->get_path();
- ERR_CONTINUE( base.begins_with("local://") || base=="" );
+void ScriptEditor::_find_scripts(Node* p_base, Node* p_current, Set<Ref<Script> > &used) {
+ if (p_current!=p_base && p_current->get_owner()!=p_base)
+ return;
- for(List<int>::Element *E=bpoints.front();E;E=E->next()) {
+ if (p_current->get_script_instance()) {
+ Ref<Script> scr = p_current->get_script();
+ if (scr.is_valid())
+ used.insert(scr);
+ }
- p_breakpoints->push_back(base+":"+itos(E->get()+1));
- }
+ for(int i=0;i<p_current->get_child_count();i++) {
+ _find_scripts(p_base,p_current->get_child(i),used);
}
}
+struct _ScriptEditorItemData {
+ String name;
+ Ref<Texture> icon;
+ int index;
+ String tooltip;
+ bool used;
+ int category;
-void ScriptEditor::_bind_methods() {
- ObjectTypeDB::bind_method("_tab_changed",&ScriptEditor::_tab_changed);
- ObjectTypeDB::bind_method("_menu_option",&ScriptEditor::_menu_option);
- ObjectTypeDB::bind_method("_close_current_tab",&ScriptEditor::_close_current_tab);
- ObjectTypeDB::bind_method("_editor_play",&ScriptEditor::_editor_play);
- ObjectTypeDB::bind_method("_editor_pause",&ScriptEditor::_editor_pause);
- ObjectTypeDB::bind_method("_editor_stop",&ScriptEditor::_editor_stop);
- ObjectTypeDB::bind_method("_add_callback",&ScriptEditor::_add_callback);
- ObjectTypeDB::bind_method("_reload_scripts",&ScriptEditor::_reload_scripts);
- ObjectTypeDB::bind_method("_resave_scripts",&ScriptEditor::_resave_scripts);
- ObjectTypeDB::bind_method("_res_saved_callback",&ScriptEditor::_res_saved_callback);
- ObjectTypeDB::bind_method("_goto_script_line",&ScriptEditor::_goto_script_line);
- ObjectTypeDB::bind_method("_goto_script_line2",&ScriptEditor::_goto_script_line2);
- ObjectTypeDB::bind_method("_breaked",&ScriptEditor::_breaked);
- ObjectTypeDB::bind_method("_show_debugger",&ScriptEditor::_show_debugger);
- ObjectTypeDB::bind_method("_get_debug_tooltip",&ScriptEditor::_get_debug_tooltip);
+ bool operator<(const _ScriptEditorItemData& id) const {
-}
+ return category==id.category?name.nocasecmp_to(id.name)<0:category<id.category;
+ }
+};
-void ScriptEditor::ensure_focus_current() {
- int cidx = tab_container->get_current_tab();
- if (cidx<0 || cidx>=tab_container->get_tab_count());
- Control *c = tab_container->get_child(cidx)->cast_to<Control>();
- if (!c)
- return;
- ScriptTextEditor *ste = c->cast_to<ScriptTextEditor>();
- if (!ste)
+void ScriptEditor::_update_script_colors() {
+
+ bool enabled = EditorSettings::get_singleton()->get("text_editor/script_temperature_enabled");
+ if (!enabled)
return;
- ste->get_text_edit()->grab_focus();
+
+ int hist_size = EditorSettings::get_singleton()->get("text_editor/script_temperature_history_size");
+ Color hot_color=EditorSettings::get_singleton()->get("text_editor/script_temperature_hot_color");
+ Color cold_color=EditorSettings::get_singleton()->get("text_editor/script_temperature_cold_color");
+
+ for(int i=0;i<script_list->get_item_count();i++) {
+
+ int c = script_list->get_item_metadata(i);
+ Node *n = tab_container->get_child(c);
+ if (!n)
+ continue;
+
+ script_list->set_item_custom_bg_color(i,Color(0,0,0,0));
+ if (!n->has_meta("__editor_pass")) {
+ continue;
+ }
+
+ int pass=n->get_meta("__editor_pass");
+ int h = edit_pass - pass;
+ if (h>hist_size) {
+ continue;
+ }
+ float v = Math::ease((edit_pass-pass)/float_t(hist_size),0.4);
+
+
+ script_list->set_item_custom_bg_color(i,hot_color.linear_interpolate(cold_color,v));
+ }
}
-void ScriptEditor::ensure_select_current() {
+void ScriptEditor::_update_script_names() {
+ waiting_update_names=false;
+ Set<Ref<Script> > used;
+ Node* edited = EditorNode::get_singleton()->get_edited_scene();
+ if (edited) {
+ _find_scripts(edited,edited,used);
+ }
- if (tab_container->get_child_count() && tab_container->get_current_tab()>=0) {
+ script_list->clear();
+ bool split_script_help = EditorSettings::get_singleton()->get("text_editor/group_help_pages");
- ScriptTextEditor *ste = tab_container->get_child(tab_container->get_current_tab())->cast_to<ScriptTextEditor>();
- if (!ste)
- return;
- Ref<Script> script = ste->get_edited_script();
+ Vector<_ScriptEditorItemData> sedata;
+
+ for(int i=0;i<tab_container->get_child_count();i++) {
+
+
+ ScriptTextEditor *ste = tab_container->get_child(i)->cast_to<ScriptTextEditor>();
+ if (ste) {
+
+ String name = ste->get_name();
+ Ref<Texture> icon = ste->get_icon();
+ String tooltip = ste->get_edited_script()->get_path();
+
+ _ScriptEditorItemData sd;
+ sd.icon=icon;
+ sd.name=name;
+ sd.tooltip=tooltip;
+ sd.index=i;
+ sd.used=used.has(ste->get_edited_script());
+ sd.category=0;
+
+ sedata.push_back(sd);
+ }
+
+ EditorHelp *eh = tab_container->get_child(i)->cast_to<EditorHelp>();
+ if (eh) {
+
+ String name = eh->get_class_name();
+ Ref<Texture> icon = get_icon("Help","EditorIcons");
+ String tooltip = name+" Class Reference";
+
+ _ScriptEditorItemData sd;
+ sd.icon=icon;
+ sd.name=name;
+ sd.tooltip=tooltip;
+ sd.index=i;
+ sd.used=false;
+ sd.category=split_script_help?1:0;
+ sedata.push_back(sd);
+
+ }
- ste->get_text_edit()->grab_focus();
}
+
+ sedata.sort();
+
+ for(int i=0;i<sedata.size();i++) {
+
+ script_list->add_item(sedata[i].name,sedata[i].icon);
+ int index = script_list->get_item_count()-1;
+ script_list->set_item_tooltip(index,sedata[i].tooltip);
+ script_list->set_item_metadata(index,sedata[i].index);
+ if (sedata[i].used) {
+
+ script_list->set_item_custom_bg_color(index,Color(88/255.0,88/255.0,60/255.0));
+ }
+ if (tab_container->get_current_tab()==sedata[i].index) {
+ script_list->select(index);
+ script_name_label->set_text(sedata[i].name);
+ script_icon->set_texture(sedata[i].icon);
+
+ }
+ }
+
+ _update_script_colors();
+
+
+
+
}
void ScriptEditor::edit(const Ref<Script>& p_script) {
@@ -1368,6 +1788,8 @@ void ScriptEditor::edit(const Ref<Script>& p_script) {
// see if already has it
+ bool open_dominant = EditorSettings::get_singleton()->get("text_editor/open_dominant_script_on_scene_change");
+
if (p_script->get_path().is_resource_file() && bool(EditorSettings::get_singleton()->get("external_editor/use_external_editor"))) {
String path = EditorSettings::get_singleton()->get("external_editor/exec_path");
@@ -1396,9 +1818,14 @@ void ScriptEditor::edit(const Ref<Script>& p_script) {
if (ste->get_edited_script()==p_script) {
- if (tab_container->get_current_tab()!=i)
- tab_container->set_current_tab(i);
- ste->get_text_edit()->grab_focus();
+ if (open_dominant || !EditorNode::get_singleton()->is_changing_scene()) {
+ if (tab_container->get_current_tab()!=i) {
+ _go_to_tab(i);
+ script_list->select( script_list->find_metadata(i) );
+ }
+ if (is_visible())
+ ste->get_text_edit()->grab_focus();
+ }
return;
}
}
@@ -1409,11 +1836,16 @@ void ScriptEditor::edit(const Ref<Script>& p_script) {
ste->set_edited_script(p_script);
ste->get_text_edit()->set_tooltip_request_func(this,"_get_debug_tooltip",ste);
tab_container->add_child(ste);
- tab_container->set_current_tab(tab_container->get_tab_count()-1);
+ _go_to_tab(tab_container->get_tab_count()-1);
- _update_window_menu();
- _save_files_state();
+
+
+ _update_script_names();
+ ste->connect("name_changed",this,"_update_script_names");
+ if (!restoring_layout) {
+ EditorNode::get_singleton()->save_layout();
+ }
}
void ScriptEditor::save_external_data() {
@@ -1473,51 +1905,6 @@ void ScriptEditor::_editor_stop() {
debug_menu->get_popup()->set_item_disabled( debug_menu->get_popup()->get_item_index(DEBUG_CONTINUE), true );
}
-void ScriptEditor::_update_window_menu() {
-
- int idx=0;
- for(int i=0;i<tab_container->get_child_count();i++) {
-
- ScriptTextEditor *ste = tab_container->get_child(i)->cast_to<ScriptTextEditor>();
- if (!ste)
- continue;
- idx++;
- }
-
- if (idx==0) {
- window_menu->set_disabled(true);
- edit_menu->set_disabled(true);
- search_menu->set_disabled(true);
- return;
- } else {
-
- window_menu->set_disabled(false);
- edit_menu->set_disabled(false);
- search_menu->set_disabled(false);
- }
-
- window_menu->get_popup()->clear();
- window_menu->get_popup()->add_item("Close",WINDOW_CLOSE,KEY_MASK_CMD|KEY_W);
- window_menu->get_popup()->add_separator();
- window_menu->get_popup()->add_item("Move Left",WINDOW_MOVE_LEFT,KEY_MASK_CMD|KEY_LEFT);
- window_menu->get_popup()->add_item("Move Right",WINDOW_MOVE_RIGHT,KEY_MASK_CMD|KEY_RIGHT);
- window_menu->get_popup()->add_separator();
-
- idx=0;
- for(int i=0;i<tab_container->get_child_count();i++) {
-
- ScriptTextEditor *ste = tab_container->get_child(i)->cast_to<ScriptTextEditor>();
- if (!ste)
- continue;
- String n = ste->get_name();
- uint32_t accel=0;
- if (idx<9) {
- accel=KEY_MASK_ALT|(KEY_1+idx);
- }
- window_menu->get_popup()->add_item(n,WINDOW_SELECT_BASE+idx,accel);
- idx++;
- }
-}
void ScriptEditor::_add_callback(Object *p_obj, const String& p_function, const StringArray& p_args) {
@@ -1549,18 +1936,284 @@ void ScriptEditor::_add_callback(Object *p_obj, const String& p_function, const
ste->get_text_edit()->insert_text_at_cursor("\n\n"+func);
}
- tab_container->set_current_tab(i);
+ _go_to_tab(i);
ste->get_text_edit()->cursor_set_line(pos);
ste->get_text_edit()->cursor_set_column(1);
+ script_list->select( script_list->find_metadata(i) );
+
break;
}
}
+void ScriptEditor::_editor_settings_changed() {
+
+ print_line("settings changed");
+ float autosave_time = EditorSettings::get_singleton()->get("text_editor/autosave_interval_secs");
+ if (autosave_time>0) {
+ autosave_timer->set_wait_time(autosave_time);
+ autosave_timer->start();
+ } else {
+ autosave_timer->stop();
+ }
+
+}
+
+void ScriptEditor::_autosave_scripts() {
+
+ print_line("autosaving");
+ save_external_data();
+}
+
+void ScriptEditor::_tree_changed() {
+
+ if (waiting_update_names)
+ return;
+
+ waiting_update_names=true;
+ call_deferred("_update_script_names");
+}
+
+void ScriptEditor::_script_split_dragged(float) {
+
+ EditorNode::get_singleton()->save_layout();
+}
+
+void ScriptEditor::set_window_layout(Ref<ConfigFile> p_layout) {
+
+ if (!bool(EDITOR_DEF("text_editor/restore_scripts_on_load",true))) {
+ return;
+ }
+
+ if (!p_layout->has_section_key("ScriptEditor","open_scripts") && !p_layout->has_section_key("ScriptEditor","open_help"))
+ return;
+
+ Array scripts = p_layout->get_value("ScriptEditor","open_scripts");
+ Array helps;
+ if (p_layout->has_section_key("ScriptEditor","open_help"))
+ helps=p_layout->get_value("ScriptEditor","open_help");
+
+ restoring_layout=true;
+
+ for(int i=0;i<scripts.size();i++) {
+
+ String path = scripts[i];
+ Ref<Script> scr = ResourceLoader::load(path);
+ if (scr.is_valid()) {
+ edit(scr);
+ }
+ }
+
+
+ for(int i=0;i<helps.size();i++) {
+
+ String path = helps[i];
+ _help_class_open(path);
+ }
+
+ for(int i=0;i<tab_container->get_child_count();i++) {
+ tab_container->get_child(i)->set_meta("__editor_pass",Variant());
+ }
+
+
+ if (p_layout->has_section_key("ScriptEditor","split_offset")) {
+ script_split->set_split_offset(p_layout->get_value("ScriptEditor","split_offset"));
+ }
+
+
+ restoring_layout=false;
+
+}
+
+void ScriptEditor::get_window_layout(Ref<ConfigFile> p_layout) {
+
+ Array scripts;
+ Array helps;
+
+ for(int i=0;i<tab_container->get_child_count();i++) {
+
+ ScriptTextEditor *ste = tab_container->get_child(i)->cast_to<ScriptTextEditor>();
+ if (ste) {
+
+ String path = ste->get_edited_script()->get_path();
+ if (!path.is_resource_file())
+ continue;
+
+ scripts.push_back(path);
+ }
+
+ EditorHelp *eh = tab_container->get_child(i)->cast_to<EditorHelp>();
+
+ if (eh) {
+
+ helps.push_back(eh->get_class_name());
+ }
+
+
+ }
+
+ p_layout->set_value("ScriptEditor","open_scripts",scripts);
+ p_layout->set_value("ScriptEditor","open_help",helps);
+ p_layout->set_value("ScriptEditor","split_offset",script_split->get_split_offset());
+
+}
+
+
+void ScriptEditor::_help_class_open(const String& p_class) {
+
+
+ for(int i=0;i<tab_container->get_child_count();i++) {
+
+ EditorHelp *eh = tab_container->get_child(i)->cast_to<EditorHelp>();
+
+ if (eh && eh->get_class_name()==p_class) {
+
+ _go_to_tab(i);
+ _update_script_names();
+ return;
+ }
+ }
+
+ EditorHelp * eh = memnew( EditorHelp );
+
+
+ eh->set_name(p_class);
+ tab_container->add_child(eh);
+ _go_to_tab(tab_container->get_tab_count()-1);
+ eh->go_to_class(p_class,0);
+ eh->connect("go_to_help",this,"_help_class_goto");
+ _update_script_names();
+
+}
+
+void ScriptEditor::_help_class_goto(const String& p_desc) {
+
+
+ String cname=p_desc.get_slice(":",1);
+
+ for(int i=0;i<tab_container->get_child_count();i++) {
+
+ EditorHelp *eh = tab_container->get_child(i)->cast_to<EditorHelp>();
+
+ if (eh && eh->get_class_name()==cname) {
+
+ _go_to_tab(i);
+ eh->go_to_help(p_desc);
+ _update_script_names();
+ return;
+ }
+ }
+
+ EditorHelp * eh = memnew( EditorHelp );
+
+ eh->set_name(cname);
+ tab_container->add_child(eh);
+ _go_to_tab(tab_container->get_tab_count()-1);
+ eh->go_to_help(p_desc);
+ eh->connect("go_to_help",this,"_help_class_goto");
+ _update_script_names();
+
+}
+
+void ScriptEditor::_update_history_pos(int p_new_pos) {
+
+ Node *n = tab_container->get_current_tab_control();
+
+ if (n->cast_to<ScriptTextEditor>()) {
+
+ history[history_pos].scroll_pos=n->cast_to<ScriptTextEditor>()->get_text_edit()->get_v_scroll();
+ history[history_pos].cursor_column=n->cast_to<ScriptTextEditor>()->get_text_edit()->cursor_get_column();
+ history[history_pos].cursor_row=n->cast_to<ScriptTextEditor>()->get_text_edit()->cursor_get_line();
+ }
+ if (n->cast_to<EditorHelp>()) {
+
+ history[history_pos].scroll_pos=n->cast_to<EditorHelp>()->get_scroll();
+ }
+
+ history_pos=p_new_pos;
+ tab_container->set_current_tab(history[history_pos].control->get_index());
+
+ n = history[history_pos].control;
+
+ if (n->cast_to<ScriptTextEditor>()) {
+
+ n->cast_to<ScriptTextEditor>()->get_text_edit()->set_v_scroll(history[history_pos].scroll_pos);
+ n->cast_to<ScriptTextEditor>()->get_text_edit()->cursor_set_column( history[history_pos].cursor_column );
+ n->cast_to<ScriptTextEditor>()->get_text_edit()->cursor_set_line( history[history_pos].cursor_row );
+ n->cast_to<ScriptTextEditor>()->get_text_edit()->grab_focus();
+ }
+
+ if (n->cast_to<EditorHelp>()) {
+
+ n->cast_to<EditorHelp>()->set_scroll(history[history_pos].scroll_pos);
+ n->cast_to<EditorHelp>()->set_focused();
+ }
+
+ n->set_meta("__editor_pass",++edit_pass);
+ _update_script_names();
+ _update_history_arrows();
+
+}
+
+void ScriptEditor::_history_forward() {
+
+ if (history_pos<history.size()-1) {
+ _update_history_pos(history_pos+1);
+ }
+}
+
+void ScriptEditor::_history_back(){
+
+ if (history_pos>0) {
+ _update_history_pos(history_pos-1);
+ }
+
+}
+void ScriptEditor::set_scene_root_script( Ref<Script> p_script ) {
+
+ bool open_dominant = EditorSettings::get_singleton()->get("text_editor/open_dominant_script_on_scene_change");
+ if (open_dominant && p_script.is_valid()) {
+ edit(p_script);
+ }
+}
+
+void ScriptEditor::_bind_methods() {
+
+ ObjectTypeDB::bind_method("_tab_changed",&ScriptEditor::_tab_changed);
+ ObjectTypeDB::bind_method("_menu_option",&ScriptEditor::_menu_option);
+ ObjectTypeDB::bind_method("_close_current_tab",&ScriptEditor::_close_current_tab);
+ ObjectTypeDB::bind_method("_editor_play",&ScriptEditor::_editor_play);
+ ObjectTypeDB::bind_method("_editor_pause",&ScriptEditor::_editor_pause);
+ ObjectTypeDB::bind_method("_editor_stop",&ScriptEditor::_editor_stop);
+ ObjectTypeDB::bind_method("_add_callback",&ScriptEditor::_add_callback);
+ ObjectTypeDB::bind_method("_reload_scripts",&ScriptEditor::_reload_scripts);
+ ObjectTypeDB::bind_method("_resave_scripts",&ScriptEditor::_resave_scripts);
+ ObjectTypeDB::bind_method("_res_saved_callback",&ScriptEditor::_res_saved_callback);
+ ObjectTypeDB::bind_method("_goto_script_line",&ScriptEditor::_goto_script_line);
+ ObjectTypeDB::bind_method("_goto_script_line2",&ScriptEditor::_goto_script_line2);
+ ObjectTypeDB::bind_method("_breaked",&ScriptEditor::_breaked);
+ ObjectTypeDB::bind_method("_show_debugger",&ScriptEditor::_show_debugger);
+ ObjectTypeDB::bind_method("_get_debug_tooltip",&ScriptEditor::_get_debug_tooltip);
+ ObjectTypeDB::bind_method("_autosave_scripts",&ScriptEditor::_autosave_scripts);
+ ObjectTypeDB::bind_method("_editor_settings_changed",&ScriptEditor::_editor_settings_changed);
+ ObjectTypeDB::bind_method("_update_script_names",&ScriptEditor::_update_script_names);
+ ObjectTypeDB::bind_method("_tree_changed",&ScriptEditor::_tree_changed);
+ ObjectTypeDB::bind_method("_script_selected",&ScriptEditor::_script_selected);
+ ObjectTypeDB::bind_method("_script_created",&ScriptEditor::_script_created);
+ ObjectTypeDB::bind_method("_script_split_dragged",&ScriptEditor::_script_split_dragged);
+ ObjectTypeDB::bind_method("_help_class_open",&ScriptEditor::_help_class_open);
+ ObjectTypeDB::bind_method("_help_class_goto",&ScriptEditor::_help_class_goto);
+ ObjectTypeDB::bind_method("_history_forward",&ScriptEditor::_history_forward);
+ ObjectTypeDB::bind_method("_history_back",&ScriptEditor::_history_back);
+}
+
ScriptEditor::ScriptEditor(EditorNode *p_editor) {
+ completion_cache = memnew( EditorScriptCodeCompletionCache );
+ restoring_layout=false;
+ waiting_update_names=false;
editor=p_editor;
menu_hb = memnew( HBoxContainer );
@@ -1570,17 +2223,36 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
add_child(v_split);
v_split->set_v_size_flags(SIZE_EXPAND_FILL);
+ script_split = memnew( HSplitContainer );
+ v_split->add_child(script_split);
+ script_split->set_v_size_flags(SIZE_EXPAND_FILL);
+
+ script_list = memnew( ItemList );
+ script_split->add_child(script_list);
+ script_list->set_custom_minimum_size(Size2(70,0));
+ script_split->set_split_offset(70);
+
tab_container = memnew( TabContainer );
- v_split->add_child(tab_container);
- tab_container->set_v_size_flags(SIZE_EXPAND_FILL);
+ tab_container->set_tabs_visible(false);
+ script_split->add_child(tab_container);
+
+
+ tab_container->set_h_size_flags(SIZE_EXPAND_FILL);
file_menu = memnew( MenuButton );
menu_hb->add_child(file_menu);
file_menu->set_text("File");
+ file_menu->get_popup()->add_item("New",FILE_NEW);
file_menu->get_popup()->add_item("Open",FILE_OPEN);
- file_menu->get_popup()->add_item("Save",FILE_SAVE,KEY_MASK_ALT|KEY_S);
+ file_menu->get_popup()->add_separator();
+ file_menu->get_popup()->add_item("Save",FILE_SAVE,KEY_MASK_ALT|KEY_MASK_CMD|KEY_S);
file_menu->get_popup()->add_item("Save As..",FILE_SAVE_AS);
file_menu->get_popup()->add_item("Save All",FILE_SAVE_ALL,KEY_MASK_CMD|KEY_MASK_SHIFT|KEY_S);
+ file_menu->get_popup()->add_separator();
+ file_menu->get_popup()->add_item("History Prev",WINDOW_PREV,KEY_MASK_CTRL|KEY_MASK_ALT|KEY_LEFT);
+ file_menu->get_popup()->add_item("History Next",WINDOW_NEXT,KEY_MASK_CTRL|KEY_MASK_ALT|KEY_RIGHT);
+ file_menu->get_popup()->add_separator();
+ file_menu->get_popup()->add_item("Close",FILE_CLOSE,KEY_MASK_CMD|KEY_W);
file_menu->get_popup()->connect("item_pressed", this,"_menu_option");
edit_menu = memnew( MenuButton );
@@ -1602,7 +2274,11 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
edit_menu->get_popup()->add_item("Toggle Comment",EDIT_TOGGLE_COMMENT,KEY_MASK_CMD|KEY_K);
edit_menu->get_popup()->add_item("Clone Down",EDIT_CLONE_DOWN,KEY_MASK_CMD|KEY_B);
edit_menu->get_popup()->add_separator();
+#ifdef OSX_ENABLED
+ edit_menu->get_popup()->add_item("Complete Symbol",EDIT_COMPLETE,KEY_MASK_CTRL|KEY_SPACE);
+#else
edit_menu->get_popup()->add_item("Complete Symbol",EDIT_COMPLETE,KEY_MASK_CMD|KEY_SPACE);
+#endif
edit_menu->get_popup()->add_item("Auto Indent",EDIT_AUTO_INDENT,KEY_MASK_CMD|KEY_I);
edit_menu->get_popup()->connect("item_pressed", this,"_menu_option");
@@ -1611,13 +2287,22 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
menu_hb->add_child(search_menu);
search_menu->set_text("Search");
search_menu->get_popup()->add_item("Find..",SEARCH_FIND,KEY_MASK_CMD|KEY_F);
- search_menu->get_popup()->add_item("Find Next",SEARCH_FIND_NEXT,KEY_MASK_CMD|KEY_G);
+ search_menu->get_popup()->add_item("Find Next",SEARCH_FIND_NEXT,KEY_F3);
search_menu->get_popup()->add_item("Replace..",SEARCH_REPLACE,KEY_MASK_CMD|KEY_R);
search_menu->get_popup()->add_separator();
search_menu->get_popup()->add_item("Goto Function..",SEARCH_LOCATE_FUNCTION,KEY_MASK_SHIFT|KEY_MASK_CMD|KEY_F);
search_menu->get_popup()->add_item("Goto Line..",SEARCH_GOTO_LINE,KEY_MASK_CMD|KEY_L);
search_menu->get_popup()->connect("item_pressed", this,"_menu_option");
+ script_search_menu = memnew( MenuButton );
+ menu_hb->add_child(script_search_menu);
+ script_search_menu->set_text("Search");
+ script_search_menu->get_popup()->add_item("Find..",SEARCH_FIND,KEY_MASK_CMD|KEY_F);
+ script_search_menu->get_popup()->add_item("Find Next",SEARCH_FIND_NEXT,KEY_F3);
+ script_search_menu->get_popup()->connect("item_pressed", this,"_menu_option");
+ script_search_menu->hide();
+
+
debug_menu = memnew( MenuButton );
menu_hb->add_child(debug_menu);
debug_menu->set_text("Debug");
@@ -1638,6 +2323,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
debug_menu->get_popup()->set_item_disabled( debug_menu->get_popup()->get_item_index(DEBUG_CONTINUE), true );
+#if 0
window_menu = memnew( MenuButton );
menu_hb->add_child(window_menu);
window_menu->set_text("Window");
@@ -1648,12 +2334,61 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
window_menu->get_popup()->add_separator();
window_menu->get_popup()->connect("item_pressed", this,"_menu_option");
+#endif
+
help_menu = memnew( MenuButton );
menu_hb->add_child(help_menu);
help_menu->set_text("Help");
help_menu->get_popup()->add_item("Contextual", HELP_CONTEXTUAL, KEY_MASK_SHIFT|KEY_F1);
help_menu->get_popup()->connect("item_pressed", this,"_menu_option");
+ menu_hb->add_spacer();
+
+
+ script_icon = memnew( TextureFrame );
+ menu_hb->add_child(script_icon);
+ script_name_label = memnew( Label );
+ menu_hb->add_child(script_name_label);
+
+ script_icon->hide();
+ script_name_label->hide();
+
+ menu_hb->add_spacer();
+
+ site_search = memnew( ToolButton );
+ site_search->set_text("Tutorials");
+ site_search->connect("pressed",this,"_menu_option",varray(SEARCH_WEBSITE));
+ menu_hb->add_child(site_search);
+ site_search->set_tooltip("Open http://www.godotengine.org at tutorials section.");
+
+ class_search = memnew( ToolButton );
+ class_search->set_text("Classes");
+ class_search->connect("pressed",this,"_menu_option",varray(SEARCH_CLASSES));
+ menu_hb->add_child(class_search);
+ class_search->set_tooltip("Search the class hierarchy.");
+
+ help_search = memnew( ToolButton );
+ help_search->set_text("Search Help");
+ help_search->connect("pressed",this,"_menu_option",varray(SEARCH_HELP));
+ menu_hb->add_child(help_search);
+ help_search->set_tooltip("Search the reference documentation.");
+
+ menu_hb->add_child( memnew( VSeparator) );
+
+ script_back = memnew( ToolButton );
+ script_back->connect("pressed",this,"_history_back");
+ menu_hb->add_child(script_back);
+ script_back->set_disabled(true);
+ help_search->set_tooltip("Go to previous edited document.");
+
+ script_forward = memnew( ToolButton );
+ script_forward->connect("pressed",this,"_history_forward");
+ menu_hb->add_child(script_forward);
+ script_forward->set_disabled(true);
+ help_search->set_tooltip("Go to next edited document.");
+
+
+
tab_container->connect("tab_changed", this,"_tab_changed");
find_replace_dialog = memnew(FindReplaceDialog);
@@ -1663,6 +2398,10 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
add_child(erase_tab_confirm);
erase_tab_confirm->connect("confirmed", this,"_close_current_tab");
+ script_create_dialog = memnew(ScriptCreateDialog);
+ script_create_dialog->set_title("Create Script");
+ add_child(script_create_dialog);
+ script_create_dialog->connect("script_created", this, "_script_created");
goto_line_dialog = memnew(GotoLineDialog);
add_child(goto_line_dialog);
@@ -1705,11 +2444,35 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
v_split->add_child(debugger);
debugger->connect("breaked",this,"_breaked");
+
+ autosave_timer = memnew( Timer );
+ autosave_timer->set_one_shot(false);
+ add_child(autosave_timer);
+
+ grab_focus_block=false;
+
+ help_search_dialog = memnew( EditorHelpSearch );
+ add_child(help_search_dialog);
+ help_search_dialog->connect("go_to_help",this,"_help_class_goto");
+
+
+ help_index = memnew( EditorHelpIndex );
+ add_child(help_index);
+ help_index->connect("open_class",this,"_help_class_open");
+
+ history_pos=-1;
// debugger_gui->hide();
+ edit_pass=0;
+
}
+ScriptEditor::~ScriptEditor() {
+
+ memdelete(completion_cache);
+}
+
void ScriptEditorPlugin::edit(Object *p_object) {
if (!p_object->cast_to<Script>())
@@ -1769,20 +2532,24 @@ void ScriptEditorPlugin::apply_changes() {
void ScriptEditorPlugin::restore_global_state() {
- if (bool(EDITOR_DEF("text_editor/restore_scripts_on_load",true))) {
- script_editor->_load_files_state();
- }
}
void ScriptEditorPlugin::save_global_state() {
- if (bool(EDITOR_DEF("text_editor/restore_scripts_on_load",true))) {
- script_editor->_save_files_state();
- }
+}
+
+void ScriptEditorPlugin::set_window_layout(Ref<ConfigFile> p_layout) {
+ script_editor->set_window_layout(p_layout);
}
+void ScriptEditorPlugin::get_window_layout(Ref<ConfigFile> p_layout){
+
+ script_editor->get_window_layout(p_layout);
+}
+
+
void ScriptEditorPlugin::get_breakpoints(List<String> *p_breakpoints) {
@@ -1798,8 +2565,15 @@ ScriptEditorPlugin::ScriptEditorPlugin(EditorNode *p_node) {
script_editor->hide();
+ EDITOR_DEF("text_editor/auto_reload_changed_scripts",false);
+ EDITOR_DEF("text_editor/open_dominant_script_on_scene_change",true);
EDITOR_DEF("external_editor/use_external_editor",false);
EDITOR_DEF("external_editor/exec_path","");
+ EDITOR_DEF("text_editor/script_temperature_enabled",true);
+ EDITOR_DEF("text_editor/script_temperature_history_size",15);
+ EDITOR_DEF("text_editor/script_temperature_hot_color",Color(1,0,0,0.3));
+ EDITOR_DEF("text_editor/script_temperature_cold_color",Color(0,0,1,0.3));
+ EDITOR_DEF("text_editor/group_help_pages",false);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,"external_editor/exec_path",PROPERTY_HINT_GLOBAL_FILE));
EDITOR_DEF("external_editor/exec_flags","");
diff --git a/tools/editor/plugins/script_editor_plugin.h b/tools/editor/plugins/script_editor_plugin.h
index 136d966587..e755f570ef 100644
--- a/tools/editor/plugins/script_editor_plugin.h
+++ b/tools/editor/plugins/script_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,15 +30,18 @@
#define SCRIPT_EDITOR_PLUGIN_H
#include "tools/editor/editor_plugin.h"
+#include "tools/editor/script_create_dialog.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/text_edit.h"
#include "scene/gui/menu_button.h"
+#include "scene/gui/tool_button.h"
#include "scene/gui/tree.h"
#include "scene/main/timer.h"
#include "script_language.h"
#include "tools/editor/code_editor.h"
#include "scene/gui/split_container.h"
-
+#include "scene/gui/item_list.h"
+#include "tools/editor/editor_help.h"
class ScriptEditorQuickOpen : public ConfirmationDialog {
@@ -88,6 +91,7 @@ protected:
virtual void _code_complete_script(const String& p_code, List<String>* r_options);
virtual void _load_theme_settings();
void _notification(int p_what);
+ static void _bind_methods();
public:
@@ -97,12 +101,15 @@ public:
Vector<String> get_functions() ;
void set_edited_script(const Ref<Script>& p_script);
void reload_text();
- void _update_name();
+ String get_name() ;
+ Ref<Texture> get_icon() ;
ScriptTextEditor();
};
+class EditorScriptCodeCompletionCache;
+
class ScriptEditor : public VBoxContainer {
OBJ_TYPE(ScriptEditor, VBoxContainer );
@@ -110,11 +117,12 @@ class ScriptEditor : public VBoxContainer {
EditorNode *editor;
enum {
-
+ FILE_NEW,
FILE_OPEN,
FILE_SAVE,
FILE_SAVE_AS,
FILE_SAVE_ALL,
+ FILE_CLOSE,
EDIT_UNDO,
EDIT_REDO,
EDIT_CUT,
@@ -123,27 +131,31 @@ class ScriptEditor : public VBoxContainer {
EDIT_SELECT_ALL,
EDIT_COMPLETE,
EDIT_AUTO_INDENT,
- EDIT_TOGGLE_COMMENT,
- EDIT_MOVE_LINE_UP,
- EDIT_MOVE_LINE_DOWN,
- EDIT_INDENT_RIGHT,
- EDIT_INDENT_LEFT,
- EDIT_CLONE_DOWN,
+ EDIT_TOGGLE_COMMENT,
+ EDIT_MOVE_LINE_UP,
+ EDIT_MOVE_LINE_DOWN,
+ EDIT_INDENT_RIGHT,
+ EDIT_INDENT_LEFT,
+ EDIT_CLONE_DOWN,
SEARCH_FIND,
SEARCH_FIND_NEXT,
SEARCH_REPLACE,
SEARCH_LOCATE_FUNCTION,
SEARCH_GOTO_LINE,
+ SEARCH_HELP,
+ SEARCH_CLASSES,
+ SEARCH_WEBSITE,
DEBUG_TOGGLE_BREAKPOINT,
DEBUG_NEXT,
DEBUG_STEP,
DEBUG_BREAK,
DEBUG_CONTINUE,
DEBUG_SHOW,
- HELP_CONTEXTUAL,
- WINDOW_CLOSE,
+ HELP_CONTEXTUAL,
WINDOW_MOVE_LEFT,
WINDOW_MOVE_RIGHT,
+ WINDOW_NEXT,
+ WINDOW_PREV,
WINDOW_SELECT_BASE=100
};
@@ -151,16 +163,47 @@ class ScriptEditor : public VBoxContainer {
MenuButton *file_menu;
MenuButton *edit_menu;
MenuButton *search_menu;
- MenuButton *window_menu;
+ MenuButton *script_search_menu;
MenuButton *debug_menu;
MenuButton *help_menu;
+ Timer *autosave_timer;
uint64_t idle;
+ Button *help_search;
+ Button *site_search;
+ Button *class_search;
+ EditorHelpSearch *help_search_dialog;
+
+ ItemList *script_list;
+ HSplitContainer *script_split;
TabContainer *tab_container;
FindReplaceDialog *find_replace_dialog;
GotoLineDialog *goto_line_dialog;
ConfirmationDialog *erase_tab_confirm;
+ ScriptCreateDialog *script_create_dialog;
ScriptEditorDebugger* debugger;
+ ToolButton *scripts_visible;
+
+ TextureFrame *script_icon;
+ Label *script_name_label;
+
+ ToolButton *script_back;
+ ToolButton *script_forward;
+
+
+ struct ScriptHistory {
+
+ Control *control;
+ int scroll_pos;
+ int cursor_column;
+ int cursor_row;
+ };
+
+ Vector<ScriptHistory> history;
+ int history_pos;
+
+
+ EditorHelpIndex *help_index;
void _tab_changed(int p_which);
void _menu_option(int p_optin);
@@ -170,6 +213,8 @@ class ScriptEditor : public VBoxContainer {
VSplitContainer *v_split;
+ bool restoring_layout;
+
String _get_debug_tooltip(const String&p_text,Node *_ste);
void _resave_scripts(const String& p_str);
@@ -179,13 +224,18 @@ class ScriptEditor : public VBoxContainer {
void _close_current_tab();
+ bool grab_focus_block;
+
ScriptEditorQuickOpen *quick_open;
+ EditorScriptCodeCompletionCache *completion_cache;
void _editor_play();
void _editor_pause();
void _editor_stop();
+ int edit_pass;
+
void _add_callback(Object *p_obj, const String& p_function, const StringArray& p_args);
void _res_saved_callback(const Ref<Resource>& p_res);
@@ -194,6 +244,34 @@ class ScriptEditor : public VBoxContainer {
void _breaked(bool p_breaked,bool p_can_debug);
void _show_debugger(bool p_show);
void _update_window_menu();
+ void _script_created(Ref<Script> p_script);
+
+ void _editor_settings_changed();
+ void _autosave_scripts();
+
+ void _update_script_names();
+
+ void _script_selected(int p_idx);
+
+ void _find_scripts(Node* p_base, Node* p_current,Set<Ref<Script> >& used);
+
+ void _tree_changed();
+
+ void _script_split_dragged(float);
+
+
+ void _history_forward();
+ void _history_back();
+
+ bool waiting_update_names;
+
+ void _help_class_open(const String& p_class);
+ void _help_class_goto(const String& p_desc);
+ void _update_history_arrows();
+ void _go_to_tab(int p_idx);
+ void _update_history_pos(int p_new_pos);
+ void _update_script_colors();
+
static ScriptEditor *script_editor;
protected:
@@ -202,9 +280,6 @@ protected:
public:
static ScriptEditor *get_singleton() { return script_editor; }
- void _save_files_state();
- void _load_files_state();
-
void ensure_focus_current();
void apply_scripts() const;
@@ -218,11 +293,19 @@ public:
void get_breakpoints(List<String> *p_breakpoints);
- void swap_lines(TextEdit *tx, int line1, int line2);
+ void swap_lines(TextEdit *tx, int line1, int line2);
void save_external_data();
+ void set_window_layout(Ref<ConfigFile> p_layout);
+ void get_window_layout(Ref<ConfigFile> p_layout);
+
+ void set_scene_root_script( Ref<Script> p_script );
+
+ ScriptEditorDebugger *get_debugger() { return debugger; }
+
ScriptEditor(EditorNode *p_editor);
+ ~ScriptEditor();
};
class ScriptEditorPlugin : public EditorPlugin {
@@ -250,6 +333,9 @@ public:
virtual void restore_global_state();
virtual void save_global_state();
+ virtual void set_window_layout(Ref<ConfigFile> p_layout);
+ virtual void get_window_layout(Ref<ConfigFile> p_layout);
+
virtual void get_breakpoints(List<String> *p_breakpoints);
diff --git a/tools/editor/plugins/shader_editor_plugin.cpp b/tools/editor/plugins/shader_editor_plugin.cpp
index 3166383fc8..a182d57742 100644
--- a/tools/editor/plugins/shader_editor_plugin.cpp
+++ b/tools/editor/plugins/shader_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -57,9 +57,9 @@ void ShaderTextEditor::set_edited_shader(const Ref<Shader>& p_shader,ShaderLangu
_load_theme_settings();
- if (p_type==ShaderLanguage::SHADER_MATERIAL_LIGHT)
+ if (p_type==ShaderLanguage::SHADER_MATERIAL_LIGHT || p_type==ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT)
get_text_edit()->set_text(shader->get_light_code());
- else if (p_type==ShaderLanguage::SHADER_MATERIAL_VERTEX)
+ else if (p_type==ShaderLanguage::SHADER_MATERIAL_VERTEX || p_type==ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX)
get_text_edit()->set_text(shader->get_vertex_code());
else
get_text_edit()->set_text(shader->get_fragment_code());
@@ -81,6 +81,7 @@ void ShaderTextEditor::_load_theme_settings() {
get_text_edit()->add_color_override("font_selected_color",EDITOR_DEF("text_editor/text_selected_color",Color(1,1,1)));
get_text_edit()->add_color_override("selection_color",EDITOR_DEF("text_editor/selection_color",Color(0.2,0.2,1)));
get_text_edit()->add_color_override("brace_mismatch_color",EDITOR_DEF("text_editor/brace_mismatch_color",Color(1,0.2,0.2)));
+ get_text_edit()->add_color_override("current_line_color",EDITOR_DEF("text_editor/current_line_color",Color(0.3,0.5,0.8,0.15)));
Color keyword_color= EDITOR_DEF("text_editor/keyword_color",Color(0.5,0.0,0.2));
@@ -131,17 +132,12 @@ void ShaderTextEditor::_validate_script() {
String errortxt;
int line,col;
- String code;
- if (type==ShaderLanguage::SHADER_MATERIAL_LIGHT)
- code=get_text_edit()->get_text();
- else if (type==ShaderLanguage::SHADER_MATERIAL_VERTEX)
- code=get_text_edit()->get_text();
- else
- code=get_text_edit()->get_text();
-
+ String code=get_text_edit()->get_text();
//List<StringName> params;
//shader->get_param_list(&params);
+ print_line("compile: type: "+itos(type)+" code:\n"+code);
+
Error err = ShaderLanguage::compile(code,type,NULL,NULL,&errortxt,&line,&col);
if (err!=OK) {
@@ -233,25 +229,7 @@ void ShaderEditor::_menu_option(int p_option) {
goto_line_dialog->popup_find_line(current->get_text_edit());
} break;
- case SHADER_POST_PROCESS_MODE:{
-
- fragment_editor->set_edited_shader(shader,ShaderLanguage::SHADER_POST_PROCESS);
- fragment_editor->_validate_script();
- apply_shaders();
- settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_MATERIAL_MODE), false);
- settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_POST_PROCESS_MODE), true);
-
-
- } break;
- case SHADER_MATERIAL_MODE: {
- fragment_editor->set_edited_shader(shader,ShaderLanguage::SHADER_MATERIAL_FRAGMENT);
- fragment_editor->_validate_script();
- apply_shaders();
- settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_MATERIAL_MODE), true);
- settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_POST_PROCESS_MODE), false);
-
- } break;
}
}
@@ -408,18 +386,17 @@ void ShaderEditor::edit(const Ref<Shader>& p_shader) {
shader=p_shader;
if (shader->get_mode()==Shader::MODE_MATERIAL) {
+ vertex_editor->set_edited_shader(p_shader,ShaderLanguage::SHADER_MATERIAL_VERTEX);
fragment_editor->set_edited_shader(p_shader,ShaderLanguage::SHADER_MATERIAL_FRAGMENT);
light_editor->set_edited_shader(shader,ShaderLanguage::SHADER_MATERIAL_LIGHT);
- settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_MATERIAL_MODE), true);
- settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_POST_PROCESS_MODE), false);
- } else {
+ } else if (shader->get_mode()==Shader::MODE_CANVAS_ITEM) {
- fragment_editor->set_edited_shader(p_shader,ShaderLanguage::SHADER_POST_PROCESS);
- settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_MATERIAL_MODE), false);
- settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_POST_PROCESS_MODE), true);
+ vertex_editor->set_edited_shader(p_shader,ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX);
+ fragment_editor->set_edited_shader(p_shader,ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT);
+ light_editor->set_edited_shader(shader,ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT);
}
- vertex_editor->set_edited_shader(shader,ShaderLanguage::SHADER_MATERIAL_VERTEX);
+ //vertex_editor->set_edited_shader(shader,ShaderLanguage::SHADER_MATERIAL_VERTEX);
// see if already has it
@@ -495,15 +472,6 @@ ShaderEditor::ShaderEditor() {
search_menu->get_popup()->add_item("Goto Line..",SEARCH_GOTO_LINE,KEY_MASK_CMD|KEY_G);
search_menu->get_popup()->connect("item_pressed", this,"_menu_option");
- settings_menu = memnew( MenuButton );
- add_child(settings_menu);
- settings_menu->set_pos(Point2(90,-1));
- settings_menu->set_text("Shader");
- settings_menu->get_popup()->add_check_item("Material Mode",SHADER_MATERIAL_MODE);
- settings_menu->get_popup()->set_item_checked(settings_menu->get_popup()->get_item_index(SHADER_MATERIAL_MODE),true);
- settings_menu->get_popup()->add_check_item("Post Process Mode",SHADER_POST_PROCESS_MODE);
-
- settings_menu->get_popup()->connect("item_pressed", this,"_menu_option");
tab_container->connect("tab_changed", this,"_tab_changed");
@@ -550,7 +518,13 @@ void ShaderEditorPlugin::edit(Object *p_object) {
bool ShaderEditorPlugin::handles(Object *p_object) const {
- return p_object->is_type("Shader");
+ Shader *shader=p_object->cast_to<Shader>();
+ if (!shader)
+ return false;
+ if (_2d)
+ return shader->get_mode()==Shader::MODE_CANVAS_ITEM;
+ else
+ return shader->get_mode()==Shader::MODE_MATERIAL;
}
void ShaderEditorPlugin::make_visible(bool p_visible) {
@@ -596,12 +570,15 @@ void ShaderEditorPlugin::apply_changes() {
shader_editor->apply_shaders();
}
-ShaderEditorPlugin::ShaderEditorPlugin(EditorNode *p_node) {
+ShaderEditorPlugin::ShaderEditorPlugin(EditorNode *p_node, bool p_2d) {
editor=p_node;
shader_editor = memnew( ShaderEditor );
-
- SpatialEditor::get_singleton()->get_shader_split()->add_child(shader_editor);
+ _2d=p_2d;
+ if (p_2d)
+ add_custom_control(CONTAINER_CANVAS_EDITOR_BOTTOM,shader_editor);
+ else
+ add_custom_control(CONTAINER_SPATIAL_EDITOR_BOTTOM,shader_editor);
// editor->get_viewport()->add_child(shader_editor);
// shader_editor->set_area_as_parent_rect();
diff --git a/tools/editor/plugins/shader_editor_plugin.h b/tools/editor/plugins/shader_editor_plugin.h
index 49caee5da6..4ead2ba94e 100644
--- a/tools/editor/plugins/shader_editor_plugin.h
+++ b/tools/editor/plugins/shader_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -79,9 +79,6 @@ class ShaderEditor : public Control {
SEARCH_REPLACE,
//SEARCH_LOCATE_SYMBOL,
SEARCH_GOTO_LINE,
- SHADER_MATERIAL_MODE,
- SHADER_POST_PROCESS_MODE,
- SHADER_SHADE_MODEL_MODE,
};
@@ -134,6 +131,7 @@ class ShaderEditorPlugin : public EditorPlugin {
OBJ_TYPE( ShaderEditorPlugin, EditorPlugin );
+ bool _2d;
ShaderEditor *shader_editor;
EditorNode *editor;
public:
@@ -152,7 +150,7 @@ public:
virtual void save_external_data();
virtual void apply_changes();
- ShaderEditorPlugin(EditorNode *p_node);
+ ShaderEditorPlugin(EditorNode *p_node,bool p_2d);
~ShaderEditorPlugin();
};
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp
index 2686ca895e..3a7dc26466 100644
--- a/tools/editor/plugins/shader_graph_editor_plugin.cpp
+++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,1082 +28,2807 @@
/*************************************************************************/
#include "shader_graph_editor_plugin.h"
-#if 0
+
+#include "scene/gui/check_box.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/panel.h"
+#include "spatial_editor_plugin.h"
+#include "os/keyboard.h"
+#include "canvas_item_editor_plugin.h"
-class _ShaderTester : public ShaderCodeGenerator {
-public:
+void GraphColorRampEdit::_input_event(const InputEvent& p_event) {
- Set<int> *_set;
+ if (p_event.type==InputEvent::KEY && p_event.key.pressed && p_event.key.scancode==KEY_DELETE && grabbed!=-1) {
- virtual void begin() {}
- virtual Error add_node(VS::ShaderNodeType p_type,int p_node_pos,int p_id,const Variant& p_param,const Vector<int>& p_in_connections,const Vector<int>& p_out_connections,const Vector<int>& p_out_connection_outputs) { if (_set) _set->insert(p_id); return OK; }
- virtual void end() {}
+ points.remove(grabbed);
+ grabbed=-1;
+ update();
+ emit_signal("ramp_changed");
+ accept_event();
+ }
- _ShaderTester() { _set=NULL; }
-};
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) {
+
+ update();
+ int x = p_event.mouse_button.x;
+ int total_w = get_size().width-get_size().height-3;
+ if (x>total_w+3) {
+
+ if (grabbed==-1)
+ return;
+ Size2 ms = Size2(350, picker->get_combined_minimum_size().height+10);
+ picker->set_color(points[grabbed].color);
+ popup->set_pos(get_global_pos()-Size2(0,ms.height));
+ popup->set_size(ms);
+ popup->popup();
+ return;
+ }
+ float ofs = CLAMP(x/float(total_w),0,1);
-void ShaderEditor::edit(Ref<Shader> p_shader) {
+ grabbed=-1;
+ grabbing=true;
+ int pos=-1;
+ for(int i=0;i<points.size();i++) {
+ if (ABS(x-points[i].offset*total_w)<4) {
+ grabbed=i;
+ }
+ if (points[i].offset<ofs)
+ pos=i;
+ }
- shader=p_shader;
+ grabbed_at=ofs;
+ //grab or select
+ if (grabbed!=-1) {
+ return;
+ }
+ //insert
- if (shader.is_null())
- hide();
- else {
- _read_shader_graph();
- }
-}
+ Point p;
+ p.offset=ofs;
-Size2 ShaderEditor::_get_maximum_size() {
+ Point prev;
+ Point next;
- Size2 max;
+ if (pos==-1) {
- for(List<int>::Element *E=order.front();E;E=E->next()) {
+ prev.color=Color(0,0,0);
+ prev.offset=0;
+ if (points.size()) {
+ next=points[0];
+ } else {
+ next.color=Color(1,1,1);
+ next.offset=1.0;
+ }
+ } else {
- Point2 pos = Point2( shader_graph.node_get_pos_x(E->get()), shader_graph.node_get_pos_y(E->get()) );
+ if (pos==points.size()-1) {
+ next.color=Color(1,1,1);
+ next.offset=1.0;
+ } else {
+ next=points[pos+1];
+ }
+ prev=points[pos];
- if (click_type==CLICK_NODE && click_node==E->get()) {
+ }
+
+ p.color=prev.color.linear_interpolate(next.color,(p.offset-prev.offset)/(next.offset-prev.offset));
- pos+=click_motion-click_pos;
+ points.push_back(p);
+ points.sort();
+ for(int i=0;i<points.size();i++) {
+ if (points[i].offset==ofs) {
+ grabbed=i;
+ break;
+ }
}
- pos+=get_node_size(E->get());
- if (pos.x>max.x)
- max.x=pos.x;
- if (pos.y>max.y)
- max.y=pos.y;
+
+ emit_signal("ramp_changed");
}
- return max;
-}
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && !p_event.mouse_button.pressed) {
-Size2 ShaderEditor::get_node_size(int p_node) const {
+ if (grabbing) {
+ grabbing=false;
+ emit_signal("ramp_changed");
+ }
+ update();
+ }
- VisualServer::ShaderNodeType type=shader_graph.node_get_type(p_node);
- Ref<StyleBox> style = get_stylebox("panel","PopupMenu");
- Ref<Font> font = get_font("font","PopupMenu");
- Color font_color = get_color("font_color","PopupMenu");
+ if (p_event.type==InputEvent::MOUSE_MOTION && grabbing) {
- Size2 size = style->get_minimum_size();
+ int total_w = get_size().width-get_size().height-3;
- int count=1; // title
- count += VisualServer::shader_get_input_count( type) + VisualServer::shader_get_output_count( type);
+ int x = p_event.mouse_motion.x;
+ float newofs = CLAMP(x/float(total_w),0,1);
- float max_w=font->get_string_size( VisualServer::shader_node_get_type_info(type).name ).width;
+ bool valid=true;
+ for(int i=0;i<points.size();i++) {
- for(int i=0;i<VisualServer::shader_get_input_count(type);i++)
- max_w = MAX( max_w, font->get_string_size( VisualServer::shader_get_input_name(type,i) ).width );
+ if (points[i].offset==newofs && i!=grabbed) {
+ valid=false;
+ }
+ }
+ if (!valid)
+ return;
- for(int i=0;i<VisualServer::shader_get_output_count(type);i++)
- max_w = MAX( max_w, font->get_string_size( VisualServer::shader_get_output_name(type,i) ).width );
+ points[grabbed].offset=newofs;
+ points.sort();
+ for(int i=0;i<points.size();i++) {
+ if (points[i].offset==newofs) {
+ grabbed=i;
+ break;
+ }
+ }
+ emit_signal("ramp_changed");
+ update();
+ }
+}
- switch(type) {
+void GraphColorRampEdit::_notification(int p_what){
+
+ if (p_what==NOTIFICATION_ENTER_TREE) {
+ picker->connect("color_changed",this,"_color_changed");
+ }
+ if (p_what==NOTIFICATION_DRAW) {
- case VS::NODE_IN:
- case VS::NODE_OUT:
- case VS::NODE_VEC_IN:
- case VS::NODE_VEC_OUT:
- case VS::NODE_PARAMETER:
- case VS::NODE_VEC_PARAMETER:
- case VS::NODE_COLOR_PARAMETER:
- case VS::NODE_TEXTURE_PARAMETER:
- case VS::NODE_TEXTURE_2D_PARAMETER:
- case VS::NODE_TEXTURE_CUBE_PARAMETER:
- case VS::NODE_TRANSFORM_PARAMETER:
- case VS::NODE_LABEL: {
- max_w=MAX( max_w, font->get_string_size( shader_graph.node_get_param(p_node) ).width );
- count++;
- } break;
- case VS::NODE_TIME:
- case VS::NODE_CONSTANT:
- case VS::NODE_VEC_CONSTANT:
- case VS::NODE_COLOR_CONSTANT:
- case VS::NODE_TRANSFORM_CONSTANT: {
- count++;
- } break;
- case VS::NODE_TEXTURE:
- case VS::NODE_VEC_TEXTURE_2D:
- case VS::NODE_VEC_TEXTURE_CUBE: {
+ Point prev;
+ prev.offset=0;
+ prev.color=Color(0,0,0);
+ int w = get_size().x;
+ int h = get_size().y;
- RefPtr res = shader_graph.node_get_param(p_node);
- Ref<Texture> texture = res;
- if (texture.is_null() || texture->get_width()==0) {
+ int total_w = get_size().width-get_size().height-3;
- size.y+=max_w;
+ for(int i=-1;i<points.size();i++) {
+
+ Point next;
+ if (i+1==points.size()) {
+ next.color=Color(1,1,1);
+ next.offset=1;
} else {
+ next=points[i+1];
+ }
- size.y+=max_w * texture->get_height() / texture->get_width();
+ if (prev.offset==next.offset) {
+ prev=next;
+ continue;
}
- } break;
- default: {}
+
+ Vector<Vector2> points;
+ Vector<Color> colors;
+ points.push_back(Vector2(prev.offset*total_w,h));
+ points.push_back(Vector2(prev.offset*total_w,0));
+ points.push_back(Vector2(next.offset*total_w,0));
+ points.push_back(Vector2(next.offset*total_w,h));
+ colors.push_back(prev.color);
+ colors.push_back(prev.color);
+ colors.push_back(next.color);
+ colors.push_back(next.color);
+ draw_primitive(points,colors,Vector<Point2>());
+ prev=next;
+ }
+
+ for(int i=0;i<points.size();i++) {
+
+ Color col=i==grabbed?Color(1,0.0,0.0,0.9):Color(1,1,1,0.8);
+
+ draw_line(Vector2(points[i].offset*total_w,0),Vector2(points[i].offset*total_w,h-1),Color(0,0,0,0.7));
+ draw_line(Vector2(points[i].offset*total_w-1,h/2),Vector2(points[i].offset*total_w-1,h-1),col);
+ draw_line(Vector2(points[i].offset*total_w+1,h/2),Vector2(points[i].offset*total_w+1,h-1),col);
+ draw_line(Vector2(points[i].offset*total_w-1,h/2),Vector2(points[i].offset*total_w+1,h/2),col);
+ draw_line(Vector2(points[i].offset*total_w-1,h-1),Vector2(points[i].offset*total_w+1,h-1),col);
+
+ }
+
+ if (grabbed!=-1) {
+
+ draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color);
+ }
+
+ if (has_focus()) {
+
+ draw_line(Vector2(-1,-1),Vector2(total_w+1,-1),Color(1,1,1,0.6));
+ draw_line(Vector2(total_w+1,-1),Vector2(total_w+1,h+1),Color(1,1,1,0.6));
+ draw_line(Vector2(total_w+1,h+1),Vector2(-1,h+1),Color(1,1,1,0.6));
+ draw_line(Vector2(-1,-1),Vector2(-1,h+1),Color(1,1,1,0.6));
+ }
}
+}
- size.x+=max_w;
- size.y+=count*(font->get_height()+get_constant("vseparation","PopupMenu"));
+Size2 GraphColorRampEdit::get_minimum_size() const {
- return size;
+ return Vector2(0,16);
}
-Error ShaderEditor::validate_graph() {
+void GraphColorRampEdit::_color_changed(const Color& p_color) {
+
+ if (grabbed==-1)
+ return;
+ points[grabbed].color=p_color;
+ update();
+ emit_signal("ramp_changed");
- _ShaderTester st;
- active_nodes.clear();
- st._set=&active_nodes;
- return shader_graph.generate(&st);
}
-void ShaderEditor::_draw_node(int p_node) {
+void GraphColorRampEdit::set_ramp(const Vector<float>& p_offsets,const Vector<Color>& p_colors) {
+
+ ERR_FAIL_COND(p_offsets.size()!=p_colors.size());
+ points.clear();
+ for(int i=0;i<p_offsets.size();i++) {
+ Point p;
+ p.offset=p_offsets[i];
+ p.color=p_colors[i];
+ points.push_back(p);
+ }
- VisualServer::ShaderNodeType type=shader_graph.node_get_type(p_node);
- Ref<StyleBox> style = active_nodes.has(p_node)?get_stylebox("panel","PopupMenu"):get_stylebox("panel_disabled","PopupMenu");
- Ref<Font> font = get_font("font","PopupMenu");
- Color font_color = get_color("font_color","PopupMenu");
- Color font_color_title = get_color("font_color_hover","PopupMenu");
- Size2 size=get_node_size(p_node);
- Point2 pos = Point2( shader_graph.node_get_pos_x(p_node), shader_graph.node_get_pos_y(p_node) )-offset;
+ points.sort();
+ update();
+}
- if (click_type==CLICK_NODE && click_node==p_node) {
+Vector<float> GraphColorRampEdit::get_offsets() const{
+ Vector<float> ret;
+ for(int i=0;i<points.size();i++)
+ ret.push_back(points[i].offset);
+ return ret;
+}
+Vector<Color> GraphColorRampEdit::get_colors() const{
- pos+=click_motion-click_pos;
+ Vector<Color> ret;
+ for(int i=0;i<points.size();i++)
+ ret.push_back(points[i].color);
+ return ret;
+}
+
+
+void GraphColorRampEdit::_bind_methods(){
+
+ ObjectTypeDB::bind_method(_MD("_input_event"),&GraphColorRampEdit::_input_event);
+ ObjectTypeDB::bind_method(_MD("_color_changed"),&GraphColorRampEdit::_color_changed);
+ ADD_SIGNAL(MethodInfo("ramp_changed"));
+}
+
+GraphColorRampEdit::GraphColorRampEdit(){
+
+ grabbed=-1;
+ grabbing=false;
+ set_focus_mode(FOCUS_ALL);
+
+ popup = memnew( PopupPanel );
+ picker = memnew( ColorPicker );
+ popup->add_child(picker);
+ popup->set_child_rect(picker);
+ add_child(popup);
+
+}
+////////////
+
+void GraphCurveMapEdit::_input_event(const InputEvent& p_event) {
+
+ if (p_event.type==InputEvent::KEY && p_event.key.pressed && p_event.key.scancode==KEY_DELETE && grabbed!=-1) {
+
+ points.remove(grabbed);
+ grabbed=-1;
+ update();
+ emit_signal("curve_changed");
+ accept_event();
}
- RID ci = get_canvas_item();
- style->draw(ci,Rect2(pos,size));
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) {
+
+ update();
+ Point2 p = Vector2(p_event.mouse_button.x,p_event.mouse_button.y)/get_size();
+ p.y=1.0-p.y;
+ grabbed=-1;
+ grabbing=true;
- Point2 ofs=style->get_offset()+pos;
- Point2 ascent=Point2(0,font->get_ascent());
- float w = size.width-style->get_minimum_size().width;
- float h = font->get_height()+get_constant("vseparation","PopupMenu");
+ for(int i=0;i<points.size();i++) {
- font->draw_halign( ci, ofs+ascent, HALIGN_CENTER,w, VisualServer::shader_node_get_type_info(type).name,font_color_title);
- ofs.y+=h;
+ Vector2 ps = p*get_size();
+ Vector2 pt = Vector2(points[i].offset,points[i].height)*get_size();
+ if (ps.distance_to(pt)<4) {
+ grabbed=i;
+ }
- Ref<Texture> vec_icon = get_icon("NodeVecSlot","EditorIcons");
- Ref<Texture> real_icon = get_icon("NodeRealSlot","EditorIcons");
- float icon_h_ofs = Math::floor(( font->get_height()-vec_icon->get_height())/2.0 )+1;
+ }
+
+
+ //grab or select
+ if (grabbed!=-1) {
+ return;
+ }
+ //insert
- for(int i=0;i<VisualServer::shader_get_input_count(type);i++) {
+ Point np;
+ np.offset=p.x;
+ np.height=p.y;
+
+ points.push_back(np);
+ points.sort();
+ for(int i=0;i<points.size();i++) {
+ if (points[i].offset==p.x && points[i].height==p.y) {
+ grabbed=i;
+ break;
+ }
+ }
+
+ emit_signal("curve_changed");
- String name = VisualServer::shader_get_input_name(type,i);
- font->draw_halign( ci, ofs+ascent, HALIGN_LEFT,w, name,font_color);
- Ref<Texture> icon = VisualServer::shader_is_input_vector(type,i)?vec_icon:real_icon;
- icon->draw(ci,ofs+Point2(-real_icon->get_width(),icon_h_ofs));
- ofs.y+=h;
}
- for(int i=0;i<VisualServer::shader_get_output_count(type);i++) {
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && !p_event.mouse_button.pressed) {
- String name = VisualServer::shader_get_output_name(type,i);
- font->draw_halign( ci, ofs+ascent, HALIGN_RIGHT,w, name,font_color);
- Ref<Texture> icon = VisualServer::shader_is_output_vector(type,i)?vec_icon:real_icon;
- icon->draw(ci,ofs+Point2(w,icon_h_ofs));
- ofs.y+=h;
+ if (grabbing) {
+ grabbing=false;
+ emit_signal("curve_changed");
+ }
+ update();
}
- switch(type) {
-
- case VS::NODE_IN:
- case VS::NODE_OUT:
- case VS::NODE_PARAMETER:
- case VS::NODE_VEC_IN:
- case VS::NODE_COLOR_PARAMETER:
- case VS::NODE_VEC_OUT:
- case VS::NODE_TEXTURE_PARAMETER:
- case VS::NODE_TEXTURE_2D_PARAMETER:
- case VS::NODE_TEXTURE_CUBE_PARAMETER:
- case VS::NODE_TRANSFORM_CONSTANT:
- case VS::NODE_TRANSFORM_PARAMETER:
- case VS::NODE_VEC_PARAMETER:
- case VS::NODE_LABEL: {
- String text = shader_graph.node_get_param(p_node);
- font->draw_halign( ci, ofs+ascent, HALIGN_CENTER,w, text,font_color);
- } break;
- case VS::NODE_TIME:
- case VS::NODE_CONSTANT: {
- String text = rtos(shader_graph.node_get_param(p_node));
- font->draw_halign( ci, ofs+ascent, HALIGN_CENTER,w, text,font_color);
-
- } break;
- case VS::NODE_VEC_CONSTANT: {
- String text = Vector3(shader_graph.node_get_param(p_node));
- font->draw_halign( ci, ofs+ascent, HALIGN_CENTER,w, text,font_color);
- } break;
- case VS::NODE_COLOR_CONSTANT: {
-
- Color color = shader_graph.node_get_param(p_node);
- Rect2 r(ofs,Size2(w,h));
- VisualServer::get_singleton()->canvas_item_add_rect(ci,r,color);
- } break;
- case VS::NODE_TEXTURE:
- case VS::NODE_VEC_TEXTURE_2D:
- case VS::NODE_VEC_TEXTURE_CUBE: {
-
- Rect2 r(ofs,Size2(w,(pos.y+size.y-style->get_margin(MARGIN_BOTTOM))-ofs.y));
- Vector<Point2> points;
- Vector<Point2> uvs;
- points.resize(4);
- uvs.resize(4);
- points[0]=r.pos;
- points[1]=r.pos+Point2(r.size.x,0);
- points[2]=r.pos+r.size;
- points[3]=r.pos+Point2(0,r.size.y);
- uvs[0]=Point2(0,0);
- uvs[1]=Point2(1,0);
- uvs[2]=Point2(1,1);
- uvs[3]=Point2(0,1);
-
- Ref<Texture> texture = shader_graph.node_get_param(p_node).operator RefPtr();
- if (texture.is_null() || texture->get_width()==0) {
- texture=get_icon("Click2Edit","EditorIcons");
+ if (p_event.type==InputEvent::MOUSE_MOTION && grabbing && grabbed != -1) {
+
+ Point2 p = Vector2(p_event.mouse_button.x,p_event.mouse_button.y)/get_size();
+ p.y=1.0-p.y;
+
+ p.x = CLAMP(p.x,0.0,1.0);
+ p.y = CLAMP(p.y,0.0,1.0);
+
+ bool valid=true;
+
+ for(int i=0;i<points.size();i++) {
+
+ if (points[i].offset==p.x && points[i].height==p.y && i!=grabbed) {
+ valid=false;
}
+ }
+
+ if (!valid)
+ return;
+
+ points[grabbed].offset=p.x;
+ points[grabbed].height=p.y;
- VisualServer::get_singleton()->canvas_item_add_primitive(ci,points,Vector<Color>(),uvs,texture->get_rid());
- } break;
- default: {}
+ points.sort();
+ for(int i=0;i<points.size();i++) {
+ if (points[i].offset==p.x && points[i].height==p.y) {
+ grabbed=i;
+ break;
+ }
+ }
+
+ emit_signal("curve_changed");
+
+ update();
}
}
-void ShaderEditor::_node_param_changed() {
+void GraphCurveMapEdit::_plot_curve(const Vector2& p_a,const Vector2& p_b,const Vector2& p_c,const Vector2& p_d) {
+
+ float geometry[4][4];
+ float tmp1[4][4];
+ float tmp2[4][4];
+ float deltas[4][4];
+ double x, dx, dx2, dx3;
+ double y, dy, dy2, dy3;
+ double d, d2, d3;
+ int lastx, lasty;
+ int newx, newy;
+ int ntimes;
+ int i,j;
+
+ int xmax=get_size().x;
+ int ymax=get_size().y;
+
+ /* construct the geometry matrix from the segment */
+ for (i = 0; i < 4; i++) {
+ geometry[i][2] = 0;
+ geometry[i][3] = 0;
+ }
- shader_graph.node_set_param( click_node,property_editor->get_variant() );
- update();
- _write_shader_graph();
-}
+ geometry[0][0] = (p_a[0] * xmax);
+ geometry[1][0] = (p_b[0] * xmax);
+ geometry[2][0] = (p_c[0] * xmax);
+ geometry[3][0] = (p_d[0] * xmax);
+
+ geometry[0][1] = (p_a[1] * ymax);
+ geometry[1][1] = (p_b[1] * ymax);
+ geometry[2][1] = (p_c[1] * ymax);
+ geometry[3][1] = (p_d[1] * ymax);
+
+ /* subdivide the curve ntimes (1000) times */
+ ntimes = 4 * xmax;
+ /* ntimes can be adjusted to give a finer or coarser curve */
+ d = 1.0 / ntimes;
+ d2 = d * d;
+ d3 = d * d * d;
+
+ /* construct a temporary matrix for determining the forward differencing deltas */
+ tmp2[0][0] = 0; tmp2[0][1] = 0; tmp2[0][2] = 0; tmp2[0][3] = 1;
+ tmp2[1][0] = d3; tmp2[1][1] = d2; tmp2[1][2] = d; tmp2[1][3] = 0;
+ tmp2[2][0] = 6*d3; tmp2[2][1] = 2*d2; tmp2[2][2] = 0; tmp2[2][3] = 0;
+ tmp2[3][0] = 6*d3; tmp2[3][1] = 0; tmp2[3][2] = 0; tmp2[3][3] = 0;
+
+ /* compose the basis and geometry matrices */
+
+ static const float CR_basis[4][4] =
+ {
+ { -0.5, 1.5, -1.5, 0.5 },
+ { 1.0, -2.5, 2.0, -0.5 },
+ { -0.5, 0.0, 0.5, 0.0 },
+ { 0.0, 1.0, 0.0, 0.0 },
+ };
+
+ for (i = 0; i < 4; i++)
+ {
+ for (j = 0; j < 4; j++)
+ {
+ tmp1[i][j] = (CR_basis[i][0] * geometry[0][j] +
+ CR_basis[i][1] * geometry[1][j] +
+ CR_basis[i][2] * geometry[2][j] +
+ CR_basis[i][3] * geometry[3][j]);
+ }
+ }
+ /* compose the above results to get the deltas matrix */
+
+ for (i = 0; i < 4; i++)
+ {
+ for (j = 0; j < 4; j++)
+ {
+ deltas[i][j] = (tmp2[i][0] * tmp1[0][j] +
+ tmp2[i][1] * tmp1[1][j] +
+ tmp2[i][2] * tmp1[2][j] +
+ tmp2[i][3] * tmp1[3][j]);
+ }
+ }
-ShaderEditor::ClickType ShaderEditor::_locate_click(const Point2& p_click,int *p_node_id,int *p_slot_index) const {
- Ref<StyleBox> style = get_stylebox("panel","PopupMenu");
- Ref<Texture> real_icon = get_icon("NodeRealSlot","EditorIcons");
- Ref<Font> font = get_font("font","PopupMenu");
- float h = font->get_height()+get_constant("vseparation","PopupMenu");
- float extra_left=MAX( real_icon->get_width()-style->get_margin(MARGIN_LEFT), 0 );
- float extra_right=MAX( real_icon->get_width()-style->get_margin(MARGIN_RIGHT), 0 );
+ /* extract the x deltas */
+ x = deltas[0][0];
+ dx = deltas[1][0];
+ dx2 = deltas[2][0];
+ dx3 = deltas[3][0];
+ /* extract the y deltas */
+ y = deltas[0][1];
+ dy = deltas[1][1];
+ dy2 = deltas[2][1];
+ dy3 = deltas[3][1];
- for(const List<int>::Element *E=order.back();E;E=E->prev()) {
- Size2 size=get_node_size(E->get());
- size.width+=extra_left+extra_right;
- Point2 pos = Point2( shader_graph.node_get_pos_x(E->get()), shader_graph.node_get_pos_y(E->get()) )-offset;
- pos.x-=extra_left;
+ lastx = CLAMP (x, 0, xmax);
+ lasty = CLAMP (y, 0, ymax);
- Rect2 rect( pos, size );
- if (!rect.has_point(p_click))
- continue;
- VisualServer::ShaderNodeType type=shader_graph.node_get_type(E->get());
- if (p_node_id)
- *p_node_id=E->get();
- float y=p_click.y-(pos.y+style->get_margin(MARGIN_TOP));
- if (y<h)
- return CLICK_NODE;
- y-=h;
-
- for(int i=0;i<VisualServer::shader_get_input_count(type);i++) {
-
- if (y<h) {
- if (p_slot_index)
- *p_slot_index=i;
- return CLICK_INPUT_SLOT;
+ /* if (fix255)
+ {
+ cd->curve[cd->outline][lastx] = lasty;
+ }
+ else
+ {
+ cd->curve_ptr[cd->outline][lastx] = lasty;
+ if(gb_debug) printf("bender_plot_curve xmax:%d ymax:%d\n", (int)xmax, (int)ymax);
+ }
+*/
+ /* loop over the curve */
+ for (i = 0; i < ntimes; i++)
+ {
+ /* increment the x values */
+ x += dx;
+ dx += dx2;
+ dx2 += dx3;
+
+ /* increment the y values */
+ y += dy;
+ dy += dy2;
+ dy2 += dy3;
+
+ newx = CLAMP ((Math::round (x)), 0, xmax);
+ newy = CLAMP ((Math::round (y)), 0, ymax);
+
+ /* if this point is different than the last one...then draw it */
+ if ((lastx != newx) || (lasty != newy))
+ {
+#if 0
+ if(fix255)
+ {
+ /* use fixed array size (for the curve graph) */
+ cd->curve[cd->outline][newx] = newy;
}
- y-=h;
+ else
+ {
+ /* use dynamic allocated curve_ptr (for the real curve) */
+ cd->curve_ptr[cd->outline][newx] = newy;
+
+ if(gb_debug) printf("outline: %d cX: %d cY: %d\n", (int)cd->outline, (int)newx, (int)newy);
+ }
+#endif
+ draw_line(Vector2(lastx,ymax-lasty),Vector2(newx,ymax-newy),Color(0.8,0.8,0.8,0.8),2.0);
}
- for(int i=0;i<VisualServer::shader_get_output_count(type);i++) {
+ lastx = newx;
+ lasty = newy;
+ }
+}
+
+
+void GraphCurveMapEdit::_notification(int p_what){
+
+ if (p_what==NOTIFICATION_DRAW) {
+
+ draw_style_box(get_stylebox("bg","Tree"),Rect2(Point2(),get_size()));
+
+ int w = get_size().x;
+ int h = get_size().y;
- if (y<h) {
- if (p_slot_index)
- *p_slot_index=i;
- return CLICK_OUTPUT_SLOT;
+ Vector2 prev=Vector2(0,0);
+ Vector2 prev2=Vector2(0,0);
+
+ for(int i=-1;i<points.size();i++) {
+
+ Vector2 next;
+ Vector2 next2;
+ if (i+1>=points.size()) {
+ next=Vector2(1,1);
+ } else {
+ next=Vector2(points[i+1].offset,points[i+1].height);
}
- y-=h;
+
+ if (i+2>=points.size()) {
+ next2=Vector2(1,1);
+ } else {
+ next2=Vector2(points[i+2].offset,points[i+2].height);
+ }
+
+ /*if (i==-1 && prev.offset==next.offset) {
+ prev=next;
+ continue;
+ }*/
+
+ _plot_curve(prev2,prev,next,next2);
+
+ prev2=prev;
+ prev=next;
}
- if (p_click.y<(rect.pos.y+rect.size.height-style->get_margin(MARGIN_BOTTOM)))
- return CLICK_PARAMETER;
- else
- return CLICK_NODE;
+ for(int i=0;i<points.size();i++) {
+
+ Color col=i==grabbed?Color(1,0.0,0.0,0.9):Color(1,1,1,0.8);
+
+
+ draw_rect(Rect2( Vector2(points[i].offset,1.0-points[i].height)*get_size()-Vector2(2,2),Vector2(5,5)),col);
+ }
+
+ /* if (grabbed!=-1) {
+
+ draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color);
+ }
+*/
+ if (has_focus()) {
+
+ draw_line(Vector2(-1,-1),Vector2(w+1,-1),Color(1,1,1,0.6));
+ draw_line(Vector2(w+1,-1),Vector2(w+1,h+1),Color(1,1,1,0.6));
+ draw_line(Vector2(w+1,h+1),Vector2(-1,h+1),Color(1,1,1,0.6));
+ draw_line(Vector2(-1,-1),Vector2(-1,h+1),Color(1,1,1,0.6));
+ }
}
+}
- return CLICK_NONE;
+Size2 GraphCurveMapEdit::get_minimum_size() const {
+ return Vector2(64,64);
}
-Point2 ShaderEditor::_get_slot_pos(int p_node_id,bool p_input,int p_slot) {
- Ref<StyleBox> style = get_stylebox("panel","PopupMenu");
- float w = get_node_size(p_node_id).width;
- Ref<Font> font = get_font("font","PopupMenu");
- float h = font->get_height()+get_constant("vseparation","PopupMenu");
- Ref<Texture> vec_icon = get_icon("NodeVecSlot","EditorIcons");
- Point2 pos = Point2( shader_graph.node_get_pos_x(p_node_id), shader_graph.node_get_pos_y(p_node_id) )-offset;
- pos+=style->get_offset();
- pos.y+=h;
- if(p_input) {
+void GraphCurveMapEdit::set_points(const Vector<Vector2>& p_points) {
- pos.y+=p_slot*h;
- pos+=Point2( -vec_icon->get_width()/2.0, h/2.0).floor();
- return pos;
- } else {
- pos.y+=VisualServer::shader_get_input_count( shader_graph.node_get_type(p_node_id ) )*h;
+ points.clear();
+ for(int i=0;i<p_points.size();i++) {
+ Point p;
+ p.offset=p_points[i].x;
+ p.height=p_points[i].y;
+ points.push_back(p);
}
- pos.y+=p_slot*h;
- pos+=Point2( w-style->get_minimum_size().width+vec_icon->get_width()/2.0, h/2.0).floor();
-
- return pos;
+ points.sort();
+ update();
+}
+Vector<Vector2> GraphCurveMapEdit::get_points() const {
+ Vector<Vector2> ret;
+ for(int i=0;i<points.size();i++)
+ ret.push_back(Vector2(points[i].offset,points[i].height));
+ return ret;
}
-void ShaderEditor::_node_edit_property(int p_node) {
+void GraphCurveMapEdit::_bind_methods(){
- Ref<StyleBox> style = get_stylebox("panel","PopupMenu");
- Size2 size = get_node_size(p_node);
- Point2 pos = Point2( shader_graph.node_get_pos_x(p_node), shader_graph.node_get_pos_y(p_node) )-offset;
+ ObjectTypeDB::bind_method(_MD("_input_event"),&GraphCurveMapEdit::_input_event);
+ ADD_SIGNAL(MethodInfo("curve_changed"));
+}
- VisualServer::ShaderNodeType type=shader_graph.node_get_type(p_node);
+GraphCurveMapEdit::GraphCurveMapEdit(){
- PropertyInfo ph = VisualServer::get_singleton()->shader_node_get_type_info(type);
- if (ph.type==Variant::NIL)
- return;
- if (ph.type==Variant::_RID)
- ph.type=Variant::OBJECT;
+ grabbed=-1;
+ grabbing=false;
+ set_focus_mode(FOCUS_ALL);
- property_editor->edit(NULL,ph.name,ph.type,shader_graph.node_get_param(p_node),ph.hint,ph.hint_string);
+}
- Point2 popup_pos=Point2( pos.x+(size.width-property_editor->get_size().width)/2.0,pos.y+(size.y-style->get_margin(MARGIN_BOTTOM))).floor();
- popup_pos+=get_global_pos();
- property_editor->set_pos(popup_pos);
- property_editor->popup();
+////cbacks
+///
+void ShaderGraphView::_scalar_const_changed(double p_value,int p_id) {
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change Scalar Constant",true);
+ ur->add_do_method(graph.ptr(),"scalar_const_node_set_value",type,p_id,p_value);
+ ur->add_undo_method(graph.ptr(),"scalar_const_node_set_value",type,p_id,graph->scalar_const_node_get_value(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
}
-bool ShaderEditor::has_point(const Point2& p_point) const {
+void ShaderGraphView::_vec_const_changed(double p_value, int p_id,Array p_arr){
+
+ Vector3 val;
+ for(int i=0;i<p_arr.size();i++) {
+ val[i]=p_arr[i].call("get_val");
+ }
- int n,si;
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change Vec Constant",true);
+ ur->add_do_method(graph.ptr(),"vec_const_node_set_value",type,p_id,val);
+ ur->add_undo_method(graph.ptr(),"vec_const_node_set_value",type,p_id,graph->vec_const_node_get_value(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
- return _locate_click(p_point,&n,&si)!=CLICK_NONE;
}
+void ShaderGraphView::_rgb_const_changed(const Color& p_color, int p_id){
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change RGB Constant",true);
+ ur->add_do_method(graph.ptr(),"rgb_const_node_set_value",type,p_id,p_color);
+ ur->add_undo_method(graph.ptr(),"rgb_const_node_set_value",type,p_id,graph->rgb_const_node_get_value(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
-void ShaderEditor::_input_event(InputEvent p_event) {
+}
+void ShaderGraphView::_scalar_op_changed(int p_op, int p_id){
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change Scalar Operator");
+ ur->add_do_method(graph.ptr(),"scalar_op_node_set_op",type,p_id,p_op);
+ ur->add_undo_method(graph.ptr(),"scalar_op_node_set_op",type,p_id,graph->scalar_op_node_get_op(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
- switch(p_event.type) {
+}
+void ShaderGraphView::_vec_op_changed(int p_op, int p_id){
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change Vec Operator");
+ ur->add_do_method(graph.ptr(),"vec_op_node_set_op",type,p_id,p_op);
+ ur->add_undo_method(graph.ptr(),"vec_op_node_set_op",type,p_id,graph->vec_op_node_get_op(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
+}
+void ShaderGraphView::_vec_scalar_op_changed(int p_op, int p_id){
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change VecxScalar Operator");
+ ur->add_do_method(graph.ptr(),"vec_scalar_op_node_set_op",type,p_id,p_op);
+ ur->add_undo_method(graph.ptr(),"vec_scalar_op_node_set_op",type,p_id,graph->vec_scalar_op_node_get_op(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
- case InputEvent::MOUSE_BUTTON: {
+}
+void ShaderGraphView::_rgb_op_changed(int p_op, int p_id){
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change RGB Operator");
+ ur->add_do_method(graph.ptr(),"rgb_op_node_set_op",type,p_id,p_op);
+ ur->add_undo_method(graph.ptr(),"rgb_op_node_set_op",type,p_id,graph->rgb_op_node_get_op(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
+}
+void ShaderGraphView::_xform_inv_rev_changed(bool p_enabled, int p_id){
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Toggle Rot Only");
+ ur->add_do_method(graph.ptr(),"xform_vec_mult_node_set_no_translation",type,p_id,p_enabled);
+ ur->add_undo_method(graph.ptr(),"xform_vec_mult_node_set_no_translation",type,p_id,graph->xform_vec_mult_node_get_no_translation(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
+}
+void ShaderGraphView::_scalar_func_changed(int p_func, int p_id){
+
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change Scalar Function");
+ ur->add_do_method(graph.ptr(),"scalar_func_node_set_function",type,p_id,p_func);
+ ur->add_undo_method(graph.ptr(),"scalar_func_node_set_function",type,p_id,graph->scalar_func_node_get_function(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
+}
+void ShaderGraphView::_vec_func_changed(int p_func, int p_id){
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change Vec Function");
+ ur->add_do_method(graph.ptr(),"vec_func_node_set_function",type,p_id,p_func);
+ ur->add_undo_method(graph.ptr(),"vec_func_node_set_function",type,p_id,graph->vec_func_node_get_function(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
- if (p_event.mouse_button.pressed) {
+}
+void ShaderGraphView::_scalar_input_changed(double p_value,int p_id){
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change Scalar Uniform",true);
+ ur->add_do_method(graph.ptr(),"scalar_input_node_set_value",type,p_id,p_value);
+ ur->add_undo_method(graph.ptr(),"scalar_input_node_set_value",type,p_id,graph->scalar_input_node_get_value(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
+}
+void ShaderGraphView::_vec_input_changed(double p_value, int p_id,Array p_arr){
- if (p_event.mouse_button.button_index==1) {
- click_pos=Point2(p_event.mouse_button.x,p_event.mouse_button.y);
- click_motion=click_pos;
- click_type = _locate_click(click_pos,&click_node,&click_slot);
- if( click_type!=CLICK_NONE) {
+ Vector3 val;
+ for(int i=0;i<p_arr.size();i++) {
+ val[i]=p_arr[i].call("get_val");
+ }
- order.erase(click_node);
- order.push_back(click_node);
- update();
- }
- switch(click_type) {
- case CLICK_INPUT_SLOT: {
- click_pos=_get_slot_pos(click_node,true,click_slot);
- } break;
- case CLICK_OUTPUT_SLOT: {
- click_pos=_get_slot_pos(click_node,false,click_slot);
- } break;
- case CLICK_PARAMETER: {
- //open editor
- _node_edit_property(click_node);
- } break;
- }
- }
- if (p_event.mouse_button.button_index==2) {
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change Vec Uniform",true);
+ ur->add_do_method(graph.ptr(),"vec_input_node_set_value",type,p_id,val);
+ ur->add_undo_method(graph.ptr(),"vec_input_node_set_value",type,p_id,graph->vec_input_node_get_value(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
- if (click_type!=CLICK_NONE) {
- click_type=CLICK_NONE;
- update();
- } else {
- // try to disconnect/remove
+}
+void ShaderGraphView::_xform_input_changed(int p_id, Node *p_button){
- Point2 rclick_pos=Point2(p_event.mouse_button.x,p_event.mouse_button.y);
- rclick_type = _locate_click(rclick_pos,&rclick_node,&rclick_slot);
- if (rclick_type==CLICK_INPUT_SLOT || rclick_type==CLICK_OUTPUT_SLOT) {
- node_popup->clear();
- node_popup->add_item("Disconnect",NODE_DISCONNECT);
- node_popup->set_pos(rclick_pos);
- node_popup->popup();
+ ToolButton *tb = p_button->cast_to<ToolButton>();
+ ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
+ ped_popup->set_size(tb->get_size());
+ edited_id=p_id;
+ edited_def=-1;
+ ped_popup->edit(NULL,"",Variant::TRANSFORM,graph->xform_input_node_get_value(type,p_id),PROPERTY_HINT_NONE,"");
+ ped_popup->popup();
- }
+}
+void ShaderGraphView::_xform_const_changed(int p_id, Node *p_button){
- if (rclick_type==CLICK_NODE) {
- node_popup->clear();
- node_popup->add_item("Remove",NODE_ERASE);
- node_popup->set_pos(rclick_pos);
- node_popup->popup();
- }
+ ToolButton *tb = p_button->cast_to<ToolButton>();
+ ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
+ ped_popup->set_size(tb->get_size());
+ edited_id=p_id;
+ edited_def=-1;
+ ped_popup->edit(NULL,"",Variant::TRANSFORM,graph->xform_const_node_get_value(type,p_id),PROPERTY_HINT_NONE,"");
+ ped_popup->popup();
+}
- }
- }
- } else {
+void ShaderGraphView::_rgb_input_changed(const Color& p_color, int p_id){
- if (p_event.mouse_button.button_index==1 && click_type!=CLICK_NONE) {
- switch(click_type) {
- case CLICK_INPUT_SLOT:
- case CLICK_OUTPUT_SLOT: {
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change RGB Uniform",true);
+ ur->add_do_method(graph.ptr(),"rgb_input_node_set_value",type,p_id,p_color);
+ ur->add_undo_method(graph.ptr(),"rgb_input_node_set_value",type,p_id,graph->rgb_input_node_get_value(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
+}
+void ShaderGraphView::_tex_input_change(int p_id, Node *p_button){
- Point2 dst_click_pos=Point2(p_event.mouse_button.x,p_event.mouse_button.y);
- int id;
- int slot;
- ClickType dst_click_type = _locate_click(dst_click_pos,&id,&slot);
- if (dst_click_type==CLICK_INPUT_SLOT && click_type==CLICK_OUTPUT_SLOT) {
- shader_graph.connect(click_node,click_slot,id,slot);
+}
+void ShaderGraphView::_cube_input_change(int p_id){
- Error err = validate_graph();
- if (err==ERR_CYCLIC_LINK)
- shader_graph.disconnect(click_node,click_slot,id,slot);
- _write_shader_graph();
- }
- if (click_type==CLICK_INPUT_SLOT && dst_click_type==CLICK_OUTPUT_SLOT) {
+}
- shader_graph.connect(id,slot,click_node,click_slot);
+void ShaderGraphView::_variant_edited() {
+
+ if (edited_def != -1) {
+
+ Variant v = ped_popup->get_variant();
+ Variant v2 = graph->default_get_value(type,edited_id,edited_def);
+ if (v2.get_type() == Variant::NIL)
+ switch (v.get_type()) {
+ case Variant::VECTOR3:
+ v2=Vector3();
+ break;
+ case Variant::REAL:
+ v2=0.0;
+ break;
+ case Variant::TRANSFORM:
+ v2=Transform();
+ break;
+ case Variant::COLOR:
+ v2=Color();
+ break;
+ }
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change default value");
+ ur->add_do_method(graph.ptr(),"default_set_value",type,edited_id,edited_def, v);
+ ur->add_undo_method(graph.ptr(),"default_set_value",type,edited_id,edited_def, v2);
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
+ return;
+ }
- Error err = validate_graph();
- if (err==ERR_CYCLIC_LINK)
- shader_graph.disconnect(id,slot,click_node,click_slot);
- _write_shader_graph();
- }
+ if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_XFORM_CONST) {
- } break;
- case CLICK_NODE: {
- int new_x=shader_graph.node_get_pos_x(click_node)+(click_motion.x-click_pos.x);
- int new_y=shader_graph.node_get_pos_y(click_node)+(click_motion.y-click_pos.y);
- shader_graph.node_set_pos(click_node,new_x,new_y);
- _write_shader_graph();
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change XForm Uniform");
+ ur->add_do_method(graph.ptr(),"xform_const_node_set_value",type,edited_id,ped_popup->get_variant());
+ ur->add_undo_method(graph.ptr(),"xform_const_node_set_value",type,edited_id,graph->xform_const_node_get_value(type,edited_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
+ }
- } break;
- }
- click_type=CLICK_NONE;
- update();
- }
- }
+ if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_XFORM_INPUT) {
- }
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change XForm Uniform");
+ ur->add_do_method(graph.ptr(),"xform_input_node_set_value",type,edited_id,ped_popup->get_variant());
+ ur->add_undo_method(graph.ptr(),"xform_input_node_set_value",type,edited_id,graph->xform_input_node_get_value(type,edited_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
+ }
- case InputEvent::MOUSE_MOTION: {
+ if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_TEXTURE_INPUT) {
- if (p_event.mouse_motion.button_mask&1 && click_type!=CLICK_NONE) {
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change Texture Uniform");
+ ur->add_do_method(graph.ptr(),"texture_input_node_set_value",type,edited_id,ped_popup->get_variant());
+ ur->add_undo_method(graph.ptr(),"texture_input_node_set_value",type,edited_id,graph->texture_input_node_get_value(type,edited_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
+ }
- click_motion=Point2(p_event.mouse_button.x,p_event.mouse_button.y);
- update();
- }
+ if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_CUBEMAP_INPUT) {
- } break;
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change Cubemap Uniform");
+ ur->add_do_method(graph.ptr(),"cubemap_input_node_set_value",type,edited_id,ped_popup->get_variant());
+ ur->add_undo_method(graph.ptr(),"cubemap_input_node_set_value",type,edited_id,graph->cubemap_input_node_get_value(type,edited_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
}
+
}
-void ShaderEditor::_notification(int p_what) {
+void ShaderGraphView::_comment_edited(int p_id,Node* p_button) {
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ TextEdit *te=p_button->cast_to<TextEdit>();
+ ur->create_action("Change Comment",true);
+ ur->add_do_method(graph.ptr(),"comment_node_set_text",type,p_id,te->get_text());
+ ur->add_undo_method(graph.ptr(),"comment_node_set_text",type,p_id,graph->comment_node_get_text(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
- switch(p_what) {
+}
- case NOTIFICATION_DRAW: {
+void ShaderGraphView::_color_ramp_changed(int p_id,Node* p_ramp) {
- _update_scrollbars();
- //VisualServer::get_singleton()->canvas_item_add_rect(get_canvas_item(),Rect2(Point2(),get_size()),Color(0,0,0,1));
+ GraphColorRampEdit *cr=p_ramp->cast_to<GraphColorRampEdit>();
- for(List<int>::Element *E=order.front();E;E=E->next()) {
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- _draw_node(E->get());
- }
- if (click_type==CLICK_INPUT_SLOT || click_type==CLICK_OUTPUT_SLOT) {
+ Vector<float> offsets=cr->get_offsets();
+ Vector<Color> colors=cr->get_colors();
- VisualServer::get_singleton()->canvas_item_add_line(get_canvas_item(),click_pos,click_motion,Color(0.5,1,0.5,0.8),2);
- }
+ DVector<float> new_offsets;
+ DVector<Color> new_colors;
+ {
+ new_offsets.resize(offsets.size());
+ new_colors.resize(colors.size());
+ DVector<float>::Write ow=new_offsets.write();
+ DVector<Color>::Write cw=new_colors.write();
+ for(int i=0;i<new_offsets.size();i++) {
+ ow[i]=offsets[i];
+ cw[i]=colors[i];
+ }
- List<ShaderGraph::Connection> connections = shader_graph.get_connection_list();
- for(List<ShaderGraph::Connection>::Element *E=connections.front();E;E=E->next()) {
+ }
- const ShaderGraph::Connection &c=E->get();
- Point2 source = _get_slot_pos(c.src_id,false,c.src_slot);
- Point2 dest = _get_slot_pos(c.dst_id,true,c.dst_slot);
- bool vec = VisualServer::shader_is_input_vector( shader_graph.node_get_type(c.dst_id), c.dst_slot );
- Color col = vec?Color(1,0.5,0.5,0.8):Color(1,1,0.5,0.8);
- if (click_type==CLICK_NODE && click_node==c.src_id) {
+ DVector<float> old_offsets=graph->color_ramp_node_get_offsets(type,p_id);
+ DVector<Color> old_colors=graph->color_ramp_node_get_colors(type,p_id);
- source+=click_motion-click_pos;
- }
+ if (old_offsets.size()!=new_offsets.size())
+ ur->create_action("Add/Remove to Color Ramp");
+ else
+ ur->create_action("Modify Color Ramp",true);
- if (click_type==CLICK_NODE && click_node==c.dst_id) {
+ ur->add_do_method(graph.ptr(),"color_ramp_node_set_ramp",type,p_id,new_colors,new_offsets);
+ ur->add_undo_method(graph.ptr(),"color_ramp_node_set_ramp",type,p_id,old_colors,old_offsets);
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
+}
- dest+=click_motion-click_pos;
- }
+void ShaderGraphView::_curve_changed(int p_id,Node* p_curve) {
- VisualServer::get_singleton()->canvas_item_add_line(get_canvas_item(),source,dest,col,2);
+ GraphCurveMapEdit *cr=p_curve->cast_to<GraphCurveMapEdit>();
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+
+
+ Vector<Point2> points=cr->get_points();
+
+ DVector<Vector2> new_points;
+ {
+ new_points.resize(points.size());
+ DVector<Vector2>::Write ow=new_points.write();
+ for(int i=0;i<new_points.size();i++) {
+ ow[i]=points[i];
+ }
- }
- } break;
}
+
+ DVector<Vector2> old_points=graph->curve_map_node_get_points(type,p_id);
+
+ if (old_points.size()!=new_points.size())
+ ur->create_action("Add/Remove to Curve Map");
+ else
+ ur->create_action("Modify Curve Map",true);
+
+ ur->add_do_method(graph.ptr(),"curve_map_node_set_points",type,p_id,new_points);
+ ur->add_undo_method(graph.ptr(),"curve_map_node_set_points",type,p_id,old_points);
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
}
-void ShaderEditor::_update_scrollbars() {
- Size2 size = get_size();
- Size2 hmin = h_scroll->get_minimum_size();
- Size2 vmin = v_scroll->get_minimum_size();
+void ShaderGraphView::_input_name_changed(const String& p_name, int p_id, Node *p_line_edit) {
- v_scroll->set_begin( Point2(size.width - vmin.width, 0) );
- v_scroll->set_end( Point2(size.width, size.height) );
+ LineEdit *le=p_line_edit->cast_to<LineEdit>();
+ ERR_FAIL_COND(!le);
- h_scroll->set_begin( Point2( 0, size.height - hmin.height) );
- h_scroll->set_end( Point2(size.width-vmin.width, size.height) );
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change Input Name");
+ ur->add_do_method(graph.ptr(),"input_node_set_name",type,p_id,p_name);
+ ur->add_undo_method(graph.ptr(),"input_node_set_name",type,p_id,graph->input_node_get_name(type,p_id));
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ block_update=true;
+ ur->commit_action();
+ block_update=false;
+ le->set_text(graph->input_node_get_name(type,p_id));
+}
+void ShaderGraphView::_tex_edited(int p_id,Node* p_button) {
- Size2 min = _get_maximum_size();
+ ToolButton *tb = p_button->cast_to<ToolButton>();
+ ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
+ ped_popup->set_size(tb->get_size());
+ edited_id=p_id;
+ edited_def=-1;
+ ped_popup->edit(NULL,"",Variant::OBJECT,graph->texture_input_node_get_value(type,p_id),PROPERTY_HINT_RESOURCE_TYPE,"Texture");
+}
- if (min.height < size.height - hmin.height) {
+void ShaderGraphView::_cube_edited(int p_id,Node* p_button) {
- v_scroll->hide();
- offset.y=0;
- } else {
+ ToolButton *tb = p_button->cast_to<ToolButton>();
+ ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
+ ped_popup->set_size(tb->get_size());
+ edited_id=p_id;
+ edited_def=-1;
+ ped_popup->edit(NULL,"",Variant::OBJECT,graph->cubemap_input_node_get_value(type,p_id),PROPERTY_HINT_RESOURCE_TYPE,"CubeMap");
+}
+
+
+//////////////view/////////////
+
+
+void ShaderGraphView::_connection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot) {
- v_scroll->show();
- v_scroll->set_max(min.height);
- v_scroll->set_page(size.height - hmin.height);
- offset.y=v_scroll->get_val();
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+
+ int from_idx=-1;
+ int to_idx=-1;
+ for (Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
+
+ if (p_from==E->get()->get_name())
+ from_idx=E->key();
+ if (p_to==E->get()->get_name())
+ to_idx=E->key();
}
- if (min.width < size.width - vmin.width) {
+ ERR_FAIL_COND(from_idx==-1);
+ ERR_FAIL_COND(to_idx==-1);
- h_scroll->hide();
- offset.x=0;
- } else {
+ ur->create_action("Connect Graph Nodes");
+
+ List<ShaderGraph::Connection> conns;
- h_scroll->show();
- h_scroll->set_max(min.width);
- h_scroll->set_page(size.width - vmin.width);
- offset.x=h_scroll->get_val();
+ graph->get_node_connections(type,&conns);
+ //disconnect/reconnect dependencies
+ ur->add_undo_method(graph.ptr(),"disconnect_node",type,from_idx,p_from_slot,to_idx,p_to_slot);
+ for(List<ShaderGraph::Connection>::Element *E=conns.front();E;E=E->next()) {
+
+ if (E->get().dst_id==to_idx && E->get().dst_slot==p_to_slot) {
+ ur->add_do_method(graph.ptr(),"disconnect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot);
+ ur->add_undo_method(graph.ptr(),"connect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot);
+ }
}
-}
+ ur->add_do_method(graph.ptr(),"connect_node",type,from_idx,p_from_slot,to_idx,p_to_slot);
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
-void ShaderEditor::_scroll_moved() {
- offset.x=h_scroll->get_val();
- offset.y=v_scroll->get_val();
- update();
}
-void ShaderEditor::_bind_methods() {
+void ShaderGraphView::_disconnection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot) {
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+
+ int from_idx=-1;
+ int to_idx=-1;
+ for (Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
+
+ if (p_from==E->get()->get_name())
+ from_idx=E->key();
+ if (p_to==E->get()->get_name())
+ to_idx=E->key();
+ }
+
+ ERR_FAIL_COND(from_idx==-1);
+ ERR_FAIL_COND(to_idx==-1);
+
+ if (!graph->is_node_connected(type,from_idx,p_from_slot,to_idx,p_to_slot))
+ return; //nothing to disconnect
+
+ ur->create_action("Disconnect Graph Nodes");
+
+ List<ShaderGraph::Connection> conns;
+
+ graph->get_node_connections(type,&conns);
+ //disconnect/reconnect dependencies
+ ur->add_do_method(graph.ptr(),"disconnect_node",type,from_idx,p_from_slot,to_idx,p_to_slot);
+ ur->add_undo_method(graph.ptr(),"connect_node",type,from_idx,p_from_slot,to_idx,p_to_slot);
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
+
- ObjectTypeDB::bind_method( "_node_menu_item", &ShaderEditor::_node_menu_item );
- ObjectTypeDB::bind_method( "_node_add_callback", &ShaderEditor::_node_add_callback );
- ObjectTypeDB::bind_method( "_input_event", &ShaderEditor::_input_event );
- ObjectTypeDB::bind_method( "_node_param_changed", &ShaderEditor::_node_param_changed );
- ObjectTypeDB::bind_method( "_scroll_moved", &ShaderEditor::_scroll_moved );
- ObjectTypeDB::bind_method( "_vertex_item", &ShaderEditor::_vertex_item );
- ObjectTypeDB::bind_method( "_fragment_item", &ShaderEditor::_fragment_item );
- ObjectTypeDB::bind_method( "_post_item", &ShaderEditor::_post_item );
}
-void ShaderEditor::_read_shader_graph() {
+void ShaderGraphView::_node_removed(int p_id) {
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Remove Shader Graph Node");
- shader_graph.clear();;
- order.clear();
- List<int> nodes;
- shader->get_node_list(&nodes);
- int larger_id=0;
- for(List<int>::Element *E=nodes.front();E;E=E->next()) {
+ ur->add_do_method(graph.ptr(),"node_remove",type,p_id);
+ ur->add_undo_method(graph.ptr(),"node_add",type,graph->node_get_type(type,p_id),p_id);
+ ur->add_undo_method(graph.ptr(),"node_set_state",type,p_id,graph->node_get_state(type,p_id));
+ List<ShaderGraph::Connection> conns;
- if (E->get() > larger_id)
- larger_id = E->get();
+ graph->get_node_connections(type,&conns);
+ for(List<ShaderGraph::Connection>::Element *E=conns.front();E;E=E->next()) {
- shader_graph.node_add( (VS::ShaderNodeType)shader->node_get_type(E->get()), E->get() );
- shader_graph.node_set_param( E->get(), shader->node_get_param( E->get() ) );
- Point2 pos = shader->node_get_pos(E->get());
- shader_graph.node_set_pos( E->get(), pos.x,pos.y );
- order.push_back(E->get());
+ if (E->get().dst_id==p_id || E->get().src_id==p_id) {
+ ur->add_undo_method(graph.ptr(),"connect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot);
+ }
}
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
- last_id=larger_id+1;
+}
- List<Shader::Connection> connections;
- shader->get_connections(&connections);
+void ShaderGraphView::_begin_node_move()
+{
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Move Shader Graph Node");
+}
- for(List<Shader::Connection>::Element *E=connections.front();E;E=E->next()) {
+void ShaderGraphView::_node_moved(const Vector2& p_from, const Vector2& p_to,int p_id) {
- Shader::Connection &c=E->get();
- shader_graph.connect(c.src_id,c.src_slot,c.dst_id,c.dst_slot);
- }
- validate_graph();
- update();
+ ERR_FAIL_COND(!node_map.has(p_id));
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->add_do_method(this,"_move_node",p_id,p_to);
+ ur->add_undo_method(this,"_move_node",p_id,p_from);
}
-void ShaderEditor::_write_shader_graph() {
+void ShaderGraphView::_end_node_move()
+{
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->commit_action();
+}
- shader->clear();
- List<int> nodes;
- shader_graph.get_node_list(&nodes);
- for(List<int>::Element *E=nodes.front();E;E=E->next()) {
+void ShaderGraphView::_move_node(int p_id,const Vector2& p_to) {
- shader->node_add((Shader::NodeType)shader_graph.node_get_type(E->get()),E->get());
- shader->node_set_param(E->get(),shader_graph.node_get_param(E->get()));
- shader->node_set_pos(E->get(),Point2( shader_graph.node_get_pos_x(E->get()),shader_graph.node_get_pos_y(E->get()) ) );
- }
+ ERR_FAIL_COND(!node_map.has(p_id));
+ node_map[p_id]->set_offset(p_to);
+ graph->node_set_pos(type,p_id,p_to);
+}
- List<ShaderGraph::Connection> connections = shader_graph.get_connection_list();
- for(List<ShaderGraph::Connection>::Element *E=connections.front();E;E=E->next()) {
+void ShaderGraphView::_duplicate_nodes_request()
+{
+ Array s_id;
- const ShaderGraph::Connection &c=E->get();
- shader->connect(c.src_id,c.src_slot,c.dst_id,c.dst_slot);
+ for(Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
+ ShaderGraph::NodeType t=graph->node_get_type(type, E->key());
+ if (t==ShaderGraph::NODE_OUTPUT || t==ShaderGraph::NODE_INPUT)
+ continue;
+ GraphNode *gn = E->get();
+ if (gn && gn->is_selected())
+ s_id.push_back(E->key());
}
+
+ if (s_id.size()==0)
+ return;
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Duplicate Graph Node(s)");
+ ur->add_do_method(this,"_duplicate_nodes",s_id);
+ List<int> n_ids = graph->generate_ids(type, s_id.size());
+ for (List<int>::Element *E=n_ids.front();E;E=E->next())
+ ur->add_undo_method(graph.ptr(),"node_remove",type,E->get());
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
+
}
-void ShaderEditor::_add_node_from_text(const String& p_text) {
+void ShaderGraphView::_duplicate_nodes(const Array &p_nodes)
+{
+ List<int> n = List<int>();
+ for (int i=0; i<p_nodes.size();i++)
+ n.push_back(p_nodes.get(i));
+ graph->duplicate_nodes(type, n);
+ call_deferred("_update_graph");
+}
- ERR_FAIL_COND( p_text.get_slice_count(" ") != 3 );
- bool input = p_text.get_slice(" ",0)=="In:";
- String name = p_text.get_slice(" ",1);
- bool vec = p_text.get_slice(" ",2)=="(vec3)";
+void ShaderGraphView::_delete_nodes_request()
+{
+ List<int> s_id=List<int>();
- _node_add( input?
- ( vec? VisualServer::NODE_VEC_IN : VisualServer::NODE_IN ) :
- ( vec? VisualServer::NODE_VEC_OUT : VisualServer::NODE_OUT ) );
+ for(Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
+ ShaderGraph::NodeType t=graph->node_get_type(type, E->key());
+ if (t==ShaderGraph::NODE_OUTPUT)
+ continue;
+ GraphNode *gn = E->get();
+ if (gn && gn->is_selected())
+ s_id.push_back(E->key());
+ }
+
+ if (s_id.size()==0)
+ return;
+
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Delete Shader Graph Node(s)");
+
+ for (List<int>::Element *N=s_id.front();N;N=N->next()) {
+ ur->add_do_method(graph.ptr(),"node_remove",type,N->get());
+ ur->add_undo_method(graph.ptr(),"node_add",type,graph->node_get_type(type,N->get()),N->get());
+ ur->add_undo_method(graph.ptr(),"node_set_state",type,N->get(),graph->node_get_state(type,N->get()));
+ List<ShaderGraph::Connection> conns;
+
+ graph->get_node_connections(type,&conns);
+ for(List<ShaderGraph::Connection>::Element *E=conns.front();E;E=E->next()) {
+
+ if (E->get().dst_id==N->get() || E->get().src_id==N->get()) {
+ ur->add_undo_method(graph.ptr(),"connect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot);
+ }
+ }
+ }
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
- shader_graph.node_set_param( last_id-1,name );
- _write_shader_graph();
}
-void ShaderEditor::_vertex_item(int p_item) {
+void ShaderGraphView::_default_changed(int p_id, Node *p_button, int p_param, int v_type, String p_hint)
+{
+ ToolButton *tb = p_button->cast_to<ToolButton>();
+ ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
+ ped_popup->set_size(tb->get_size());
+ edited_id=p_id;
+ edited_def=p_param;
+ Variant::Type vt = (Variant::Type)v_type;
+ Variant v = graph->default_get_value(type,p_id,edited_def);
+ int h=PROPERTY_HINT_NONE;
+ if (v.get_type() == Variant::NIL)
+ switch (vt) {
+ case Variant::VECTOR3:
+ v=Vector3();
+ break;
+ case Variant::REAL:
+ h=PROPERTY_HINT_RANGE;
+ v=0.0;
+ break;
+ case Variant::TRANSFORM:
+ v=Transform();
+ break;
+ case Variant::COLOR:
+ h=PROPERTY_HINT_COLOR_NO_ALPHA;
+ v=Color();
+ break;
+ }
+
+ ped_popup->edit(NULL,"",vt,v,h,p_hint);
- _add_node_from_text(vertex_popup->get_item_text(p_item));
+ ped_popup->popup();
}
-void ShaderEditor::_fragment_item(int p_item) {
- _add_node_from_text(fragment_popup->get_item_text(p_item));
+ToolButton *ShaderGraphView::make_label(String text, Variant::Type v_type) {
+ ToolButton *l = memnew( ToolButton );
+ l->set_text(text);
+ l->set_text_align(ToolButton::ALIGN_LEFT);
+ l->add_style_override("hover", l->get_stylebox("normal", "ToolButton"));
+ l->add_style_override("pressed", l->get_stylebox("normal", "ToolButton"));
+ l->add_style_override("focus", l->get_stylebox("normal", "ToolButton"));
+ switch (v_type) {
+ case Variant::REAL:
+ l->set_icon(ped_popup->get_icon("Real", "EditorIcons"));
+ break;
+ case Variant::VECTOR3:
+ l->set_icon(ped_popup->get_icon("Vector", "EditorIcons"));
+ break;
+ case Variant::TRANSFORM:
+ l->set_icon(ped_popup->get_icon("Matrix", "EditorIcons"));
+ break;
+ case Variant::COLOR:
+ l->set_icon(ped_popup->get_icon("Color", "EditorIcons"));
+ }
+ return l;
}
-void ShaderEditor::_post_item(int p_item) {
- _add_node_from_text(post_popup->get_item_text(p_item));
+ToolButton *ShaderGraphView::make_editor(String text,GraphNode* gn,int p_id,int param,Variant::Type v_type, String p_hint) {
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text(text);
+ edit->set_text_align(ToolButton::ALIGN_LEFT);
+ edit->set_flat(false);
+ edit->add_style_override("normal", gn->get_stylebox("defaultframe", "GraphNode"));
+ edit->add_style_override("hover", gn->get_stylebox("defaultframe", "GraphNode"));
+ edit->add_style_override("pressed", gn->get_stylebox("defaultframe", "GraphNode"));
+ edit->add_style_override("focus", gn->get_stylebox("defaultfocus", "GraphNode"));
+ edit->connect("pressed",this,"_default_changed",varray(p_id,edit,param,v_type,p_hint));
+
+ switch (v_type) {
+ case Variant::REAL:
+ edit->set_icon(ped_popup->get_icon("Real", "EditorIcons"));
+ break;
+ case Variant::VECTOR3:
+ edit->set_icon(ped_popup->get_icon("Vector", "EditorIcons"));
+ break;
+ case Variant::TRANSFORM:
+ edit->set_icon(ped_popup->get_icon("Matrix", "EditorIcons"));
+ break;
+ case Variant::COLOR:
+ Image icon_color = Image(15,15,false,Image::FORMAT_RGB);
+ Color c = graph->default_get_value(type,p_id,param);
+ for (int x=1;x<14;x++)
+ for (int y=1;y<14;y++)
+ icon_color.put_pixel(x,y,c);
+ Ref<ImageTexture> t;
+ t.instance();
+ t->create_from_image(icon_color);
+ edit->set_icon(t);
+ break;
+ }
+ return edit;
}
+void ShaderGraphView::_create_node(int p_id) {
-void ShaderEditor::_node_menu_item(int p_item) {
- switch(p_item) {
+ GraphNode *gn = memnew( GraphNode );
+ gn->set_show_close_button(true);
+ Color typecol[4]={
+ Color(0.9,0.4,1),
+ Color(0.8,1,0.2),
+ Color(1,0.2,0.2),
+ Color(0,1,1)
+ };
- case GRAPH_ADD_NODE: {
- add_popup->popup_centered_ratio();
- validate_graph();
- } break;
- case NODE_DISCONNECT: {
+ const String hint_spin = "-65536,65535,0.001";
+ const String hint_slider = "0.0,1.0,0.01,slider";
- if (rclick_type==CLICK_INPUT_SLOT) {
- List<ShaderGraph::Connection> connections = shader_graph.get_connection_list();
- for(List<ShaderGraph::Connection>::Element *E=connections.front();E;E=E->next()) {
+ switch(graph->node_get_type(type,p_id)) {
- const ShaderGraph::Connection &c=E->get();
- if( c.dst_id==rclick_node && c.dst_slot==rclick_slot) {
+ case ShaderGraph::NODE_INPUT: {
- shader_graph.disconnect(c.src_id,c.src_slot,c.dst_id,c.dst_slot);
- }
- }
- update();
- _write_shader_graph();
- validate_graph();
+ gn->set_title("Input");
+
+ List<ShaderGraph::SlotInfo> si;
+ ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
+
+ int idx=0;
+ for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
+ ShaderGraph::SlotInfo& s=E->get();
+ if (s.dir==ShaderGraph::SLOT_IN) {
+
+ Label *l= memnew( Label );
+ l->set_text(s.name);
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ gn->set_slot(idx,false,0,Color(),true,s.type,typecol[s.type]);
+ idx++;
}
+ }
- if (rclick_type==CLICK_OUTPUT_SLOT) {
+ } break; // all inputs (case Shader type dependent)
+ case ShaderGraph::NODE_SCALAR_CONST: {
+ gn->set_title("Scalar");
+ SpinBox *sb = memnew( SpinBox );
+ sb->set_min(-100000);
+ sb->set_max(100000);
+ sb->set_step(0.001);
+ sb->set_val(graph->scalar_const_node_get_value(type,p_id));
+ sb->connect("value_changed",this,"_scalar_const_changed",varray(p_id));
+ gn->add_child(sb);
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; //scalar constant
+ case ShaderGraph::NODE_VEC_CONST: {
+
+ gn->set_title("Vector");
+ Array v3p(true);
+ for(int i=0;i<3;i++) {
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ Label *l = memnew( Label );
+ l->set_text(String::chr('X'+i));
+ hbc->add_child(l);
+ SpinBox *sb = memnew( SpinBox );
+ sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ sb->set_min(-100000);
+ sb->set_max(100000);
+ sb->set_step(0.001);
+ sb->set_val(graph->vec_const_node_get_value(type,p_id)[i]);
+ sb->connect("value_changed",this,"_vec_const_changed",varray(p_id,v3p));
+ v3p.push_back(sb);
+ hbc->add_child(sb);
+ gn->add_child(hbc);
+ }
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; //vec3 constant
+ case ShaderGraph::NODE_RGB_CONST: {
+
+ gn->set_title("Color");
+ ColorPickerButton *cpb = memnew( ColorPickerButton );
+ cpb->set_color(graph->rgb_const_node_get_value(type,p_id));
+ cpb->connect("color_changed",this,"_rgb_const_changed",varray(p_id));
+ gn->add_child(cpb);
+ Label *l = memnew( Label );
+ l->set_text("RGB");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; //rgb constant (shows a color picker instead)
+ case ShaderGraph::NODE_XFORM_CONST: {
+ gn->set_title("XForm");
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_xform_const_changed",varray(p_id,edit));
+ gn->add_child(edit);
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+
+ } break; // 4x4 matrix constant
+ case ShaderGraph::NODE_TIME: {
+
+ gn->set_title("Time");
+ Label *l = memnew( Label );
+ l->set_text("(s)");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // time in seconds
+ case ShaderGraph::NODE_SCREEN_TEX: {
+
+ gn->set_title("ScreenTex");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (!graph->is_slot_connected(type,p_id,0)) {
+ Vector3 v = graph->default_get_value(type, p_id, 0);
+ hbc->add_child(make_editor("UV: " + v,gn,p_id,0,Variant::VECTOR3));
+ } else {
+ hbc->add_child(make_label("UV",Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("RGB")));
+ gn->add_child(hbc);
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
+ case ShaderGraph::NODE_SCALAR_OP: {
+
+ gn->set_title("ScalarOp");
+ static const char* op_name[ShaderGraph::SCALAR_MAX_OP]={
+ "Add",
+ "Sub",
+ "Mul",
+ "Div",
+ "Mod",
+ "Pow",
+ "Max",
+ "Min",
+ "Atan2"
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::SCALAR_MAX_OP;i++) {
+
+ ob->add_item(op_name[i],i);
+ }
- List<ShaderGraph::Connection> connections = shader_graph.get_connection_list();
- for(List<ShaderGraph::Connection>::Element *E=connections.front();E;E=E->next()) {
+ ob->select(graph->scalar_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_scalar_op_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
+ }
- const ShaderGraph::Connection &c=E->get();
- if( c.src_id==rclick_node && c.src_slot==rclick_slot) {
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- shader_graph.disconnect(c.src_id,c.src_slot,c.dst_id,c.dst_slot);
- }
- }
- update();
- _write_shader_graph();
- validate_graph();
+
+ } break; // scalar vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
+ case ShaderGraph::NODE_VEC_OP: {
+
+ gn->set_title("VecOp");
+ static const char* op_name[ShaderGraph::VEC_MAX_OP]={
+ "Add",
+ "Sub",
+ "Mul",
+ "Div",
+ "Mod",
+ "Pow",
+ "Max",
+ "Min",
+ "Cross"
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::VEC_MAX_OP;i++) {
+
+ ob->add_item(op_name[i],i);
+ }
+
+ ob->select(graph->vec_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_vec_op_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+
+
+ } break; // vec3 vs vec3 op (mul: { } break;ad: { } break;div: { } break;crossprod: { } break;etc)
+ case ShaderGraph::NODE_VEC_SCALAR_OP: {
+
+ gn->set_title("VecScalarOp");
+ static const char* op_name[ShaderGraph::VEC_SCALAR_MAX_OP]={
+ "Mul",
+ "Div",
+ "Pow",
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::VEC_SCALAR_MAX_OP;i++) {
+
+ ob->add_item(op_name[i],i);
+ }
+
+ ob->select(graph->vec_scalar_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_vec_scalar_op_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
+ }
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+
+
+ } break; // vec3 vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
+ case ShaderGraph::NODE_RGB_OP: {
+
+ gn->set_title("RGB Op");
+ static const char* op_name[ShaderGraph::RGB_MAX_OP]={
+ "Screen",
+ "Difference",
+ "Darken",
+ "Lighten",
+ "Overlay",
+ "Dodge",
+ "Burn",
+ "SoftLight",
+ "HardLight"
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::RGB_MAX_OP;i++) {
+
+ ob->add_item(op_name[i],i);
+ }
+
+ ob->select(graph->rgb_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_rgb_op_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::COLOR));
+ } else {
+ hbc->add_child(make_editor(String("a: "),gn,p_id,0,Variant::COLOR));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::COLOR));
+ } else {
+ gn->add_child(make_editor(String("b: "),gn,p_id,1,Variant::COLOR));
+ }
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+
+ } break; // vec3 vs vec3 rgb op (with scalar amount): { } break; like brighten: { } break; darken: { } break; burn: { } break; dodge: { } break; multiply: { } break; etc.
+ case ShaderGraph::NODE_XFORM_MULT: {
+
+ gn->set_title("XFMult");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::TRANSFORM));
+ } else {
+ hbc->add_child(make_editor(String("a: edit..."),gn,p_id,0,Variant::TRANSFORM));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::TRANSFORM));
+ } else {
+ gn->add_child(make_editor(String("b: edit..."),gn,p_id,1,Variant::TRANSFORM));
+ }
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],false,0,Color());
+
+
+ } break; // mat4 x mat4
+ case ShaderGraph::NODE_XFORM_VEC_MULT: {
+
+ gn->set_title("XFVecMult");
+
+ CheckBox *button = memnew (CheckBox("RotOnly"));
+ button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
+ button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
+
+ gn->add_child(button);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("xf",Variant::TRANSFORM));
+ } else {
+ hbc->add_child(make_editor(String("xf: edit..."),gn,p_id,0,Variant::TRANSFORM));
+ }
+ hbc->add_spacer();
+ Label *l = memnew(Label("out"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("a",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("a: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+
+ } break;
+ case ShaderGraph::NODE_XFORM_VEC_INV_MULT: {
+
+ gn->set_title("XFVecInvMult");
+
+
+ CheckBox *button = memnew( CheckBox("RotOnly"));
+ button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
+ button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
+
+ gn->add_child(button);
+
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ gn->add_child(make_label("a",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ gn->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ hbc->add_child(make_label("xf", Variant::TRANSFORM));
+ } else {
+ hbc->add_child(make_editor(String("xf: edit..."),gn,p_id,1,Variant::TRANSFORM));
+ }
+ hbc->add_spacer();
+ Label *l = memnew(Label("out"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+
+ } break; // mat4 x vec3 inverse mult (with no-translation option)
+ case ShaderGraph::NODE_SCALAR_FUNC: {
+
+ gn->set_title("ScalarFunc");
+ static const char* func_name[ShaderGraph::SCALAR_MAX_FUNC]={
+ "Sin",
+ "Cos",
+ "Tan",
+ "ASin",
+ "ACos",
+ "ATan",
+ "SinH",
+ "CosH",
+ "TanH",
+ "Log",
+ "Exp",
+ "Sqrt",
+ "Abs",
+ "Sign",
+ "Floor",
+ "Round",
+ "Ceil",
+ "Frac",
+ "Satr",
+ "Neg"
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::SCALAR_MAX_FUNC;i++) {
+
+ ob->add_item(func_name[i],i);
+ }
+
+ ob->select(graph->scalar_func_node_get_function(type,p_id));
+ ob->connect("item_selected",this,"_scalar_func_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("in", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("in: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // scalar function (sin: { } break; cos: { } break; etc)
+ case ShaderGraph::NODE_VEC_FUNC: {
+
+
+
+ gn->set_title("VecFunc");
+ static const char* func_name[ShaderGraph::VEC_MAX_FUNC]={
+ "Normalize",
+ "Saturate",
+ "Negate",
+ "Reciprocal",
+ "RGB to HSV",
+ "HSV to RGB",
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::VEC_MAX_FUNC;i++) {
+
+ ob->add_item(func_name[i],i);
+ }
+
+ ob->select(graph->vec_func_node_get_function(type,p_id));
+ ob->connect("item_selected",this,"_vec_func_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("in", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("in: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // vector function (normalize: { } break; negate: { } break; reciprocal: { } break; rgb2hsv: { } break; hsv2rgb: { } break; etc: { } break; etc)
+ case ShaderGraph::NODE_VEC_LEN: {
+ gn->set_title("VecLength");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("in", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("in: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("len")));
+ gn->add_child(hbc);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // vec3 length
+ case ShaderGraph::NODE_DOT_PROD: {
+
+ gn->set_title("DotProduct");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("dp")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+
+ } break; // vec3 . vec3 (dot product -> scalar output)
+ case ShaderGraph::NODE_VEC_TO_SCALAR: {
+
+ gn->set_title("Vec2Scalar");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("vec", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("vec: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("x"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ l=memnew(Label("y"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l );
+ l=memnew(Label("z"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+
+
+ } break; // 1 vec3 input: { } break; 3 scalar outputs
+ case ShaderGraph::NODE_SCALAR_TO_VEC: {
+
+ gn->set_title("Scalar2Vec");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("x", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("x: ")+Variant(v),gn,p_id,0,Variant::REAL));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("vec")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("y", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("y: ")+Variant(v),gn,p_id,1,Variant::REAL));
+ }
+ if (graph->is_slot_connected(type, p_id, 2)) {
+ gn->add_child(make_label("in", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,2);
+ gn->add_child(make_editor(String("in: ")+Variant(v),gn,p_id,2,Variant::REAL));
+ }
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+
+ } break; // 3 scalar input: { } break; 1 vec3 output
+ case ShaderGraph::NODE_VEC_TO_XFORM: {
+
+ gn->set_title("Vec2XForm");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("x", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("x: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("xf")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("y", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("y: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
+ if (graph->is_slot_connected(type, p_id, 2)) {
+ gn->add_child(make_label("z", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,2);
+ gn->add_child(make_editor(String("z: ")+v,gn,p_id,2,Variant::VECTOR3));
+ }
+ if (graph->is_slot_connected(type, p_id, 3)) {
+ gn->add_child(make_label("ofs", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,3);
+ gn->add_child(make_editor(String("ofs: ")+v,gn,p_id,3,Variant::VECTOR3));
+ }
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+
+ } break; // 3 vec input: { } break; 1 xform output
+ case ShaderGraph::NODE_XFORM_TO_VEC: {
+
+ gn->set_title("XForm2Vec");
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("fx", Variant::TRANSFORM));
+ } else {
+ hbc->add_child(make_editor(String("fx: edit..."),gn,p_id,0,Variant::TRANSFORM));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("x"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ l=memnew(Label("y"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l );
+ l=memnew(Label("z"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
+ l=memnew(Label("ofs"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // 3 vec input: { } break; 1 xform output
+ case ShaderGraph::NODE_SCALAR_INTERP: {
+
+ gn->set_title("ScalarInterp");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("interp")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
+ }
+ if (graph->is_slot_connected(type, p_id, 2)) {
+ gn->add_child(make_label("c", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,2);
+ gn->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,2,Variant::REAL,hint_slider));
+ }
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+
+
+ } break; // scalar interpolation (with optional curve)
+ case ShaderGraph::NODE_VEC_INTERP: {
+
+ gn->set_title("VecInterp");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("interp")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
+ if (graph->is_slot_connected(type, p_id, 2)) {
+ gn->add_child(make_label("c", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,2);
+ gn->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,2,Variant::REAL,hint_slider));
+ }
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+
+ } break; // vec3 interpolation (with optional curve)
+ case ShaderGraph::NODE_COLOR_RAMP: {
+
+ gn->set_title("ColorRamp");
+ GraphColorRampEdit * ramp = memnew( GraphColorRampEdit );
+
+ DVector<real_t> offsets = graph->color_ramp_node_get_offsets(type,p_id);
+ DVector<Color> colors = graph->color_ramp_node_get_colors(type,p_id);
+
+ int oc = offsets.size();
+
+ if (oc) {
+ DVector<real_t>::Read rofs = offsets.read();
+ DVector<Color>::Read rcol = colors.read();
+
+ Vector<float> ofsv;
+ Vector<Color> colorv;
+ for(int i=0;i<oc;i++) {
+ ofsv.push_back(rofs[i]);
+ colorv.push_back(rcol[i]);
}
- } break;
- case NODE_ERASE: {
-
- order.erase(rclick_node);
- shader_graph.node_remove(rclick_node);
- update();
- _write_shader_graph();
- validate_graph();
- } break;
- case GRAPH_CLEAR: {
-
- order.clear();
- shader_graph.clear();
- last_id=1;
- last_x=20;
- last_y=20;
- update();
- _write_shader_graph();
- validate_graph();
-
- } break;
- }
-}
+ ramp->set_ramp(ofsv,colorv);
-void ShaderEditor::_node_add(VisualServer::ShaderNodeType p_type) {
+ }
- shader_graph.node_add(p_type,last_id );
- shader_graph.node_set_pos(last_id ,last_x,last_y);
- String test_param;
+ ramp->connect("ramp_changed",this,"_color_ramp_changed",varray(p_id,ramp));
+ ramp->set_custom_minimum_size(Size2(128,1));
+ gn->add_child(ramp);
- switch(p_type) {
- case VS::NODE_PARAMETER: {
- test_param="param";
- } break;
- case VS::NODE_VEC_PARAMETER: {
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("c", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_slider));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("rgb"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ l=memnew(Label("alpha"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
- test_param="vec";
- } break;
- case VS::NODE_COLOR_PARAMETER: {
- test_param="color";
- } break;
- case VS::NODE_TEXTURE_PARAMETER: {
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,false,ShaderGraph::SLOT_MAX,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- test_param="tex";
- } break;
- case VS::NODE_TEXTURE_2D_PARAMETER: {
- test_param="tex2D";
- } break;
- case VS::NODE_TEXTURE_CUBE_PARAMETER: {
+ } break; // scalar interpolation (with optional curve)
+ case ShaderGraph::NODE_CURVE_MAP: {
- test_param="cubemap";
- } break;
- case VS::NODE_TRANSFORM_PARAMETER: {
- test_param="xform";
- } break;
- case VS::NODE_LABEL: {
+ gn->set_title("CurveMap");
+ GraphCurveMapEdit * map = memnew( GraphCurveMapEdit );
- test_param="label";
- } break;
- }
+ DVector<Vector2> points = graph->curve_map_node_get_points(type,p_id);
- if(test_param!="") {
+ int oc = points.size();
- int iter=0;
- List<int> l;
+ if (oc) {
+ DVector<Vector2>::Read rofs = points.read();
- shader_graph.get_node_list(&l);
- bool found;
- String test;
- do {
- iter++;
- test=test_param;
- if (iter>1)
- test+="_"+itos(iter);
- found=false;
- for(List<int>::Element *E=l.front();E;E=E->next()) {
+ Vector<Vector2> ofsv;
+ for(int i=0;i<oc;i++) {
+ ofsv.push_back(rofs[i]);
+ }
+ map->set_points(ofsv);
- String param = shader_graph.node_get_param( E->get() );
- if (param==test) {
- found=true;
- break;
- }
+ }
+ map->connect("curve_changed",this,"_curve_changed",varray(p_id,map));
+
+ //map->connect("map_changed",this,"_curve_map_changed",varray(p_id,map));
+ map->set_custom_minimum_size(Size2(128,64));
+ gn->add_child(map);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("c", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_slider));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("cmap"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // scalar interpolation (with optional curve)
+
+ case ShaderGraph::NODE_SCALAR_INPUT: {
+
+ gn->set_title("ScalarUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ SpinBox *sb = memnew( SpinBox );
+ sb->set_min(-100000);
+ sb->set_max(100000);
+ sb->set_step(0.001);
+ sb->set_val(graph->scalar_input_node_get_value(type,p_id));
+ sb->connect("value_changed",this,"_scalar_input_changed",varray(p_id));
+ gn->add_child(sb);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // scalar uniform (assignable in material)
+ case ShaderGraph::NODE_VEC_INPUT: {
+
+ gn->set_title("VectorUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ Array v3p(true);
+ for(int i=0;i<3;i++) {
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ Label *l = memnew( Label );
+ l->set_text(String::chr('X'+i));
+ hbc->add_child(l);
+ SpinBox *sb = memnew( SpinBox );
+ sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ sb->set_min(-100000);
+ sb->set_max(100000);
+ sb->set_step(0.001);
+ sb->set_val(graph->vec_input_node_get_value(type,p_id)[i]);
+ sb->connect("value_changed",this,"_vec_input_changed",varray(p_id,v3p));
+ v3p.push_back(sb);
+ hbc->add_child(sb);
+ gn->add_child(hbc);
+ }
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // vec3 uniform (assignable in material)
+ case ShaderGraph::NODE_RGB_INPUT: {
+
+ gn->set_title("ColorUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ ColorPickerButton *cpb = memnew( ColorPickerButton );
+ cpb->set_color(graph->rgb_input_node_get_value(type,p_id));
+ cpb->connect("color_changed",this,"_rgb_input_changed",varray(p_id));
+ gn->add_child(cpb);
+ Label *l = memnew( Label );
+ l->set_text("RGB");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // color uniform (assignable in material)
+ case ShaderGraph::NODE_XFORM_INPUT: {
+ gn->set_title("XFUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_xform_input_changed",varray(p_id,edit));
+ gn->add_child(edit);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+
+ } break; // mat4 uniform (assignable in material)
+ case ShaderGraph::NODE_TEXTURE_INPUT: {
+
+ gn->set_title("TexUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ TextureFrame *tex = memnew( TextureFrame );
+ tex->set_expand(true);
+ tex->set_custom_minimum_size(Size2(80,80));
+ gn->add_child(tex);
+ tex->set_texture(graph->texture_input_node_get_value(type,p_id));
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_tex_edited",varray(p_id,edit));
+ gn->add_child(edit);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("UV", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("RGB"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child(l);
+ gn->add_child(hbc);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(4,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // texture input (assignable in material)
+ case ShaderGraph::NODE_CUBEMAP_INPUT: {
+
+ gn->set_title("TexUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_cube_edited",varray(p_id,edit));
+ gn->add_child(edit);
+
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("UV", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("RGB"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child(l);
+ gn->add_child(hbc);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // cubemap input (assignable in material)
+ case ShaderGraph::NODE_DEFAULT_TEXTURE: {
+
+ gn->set_title("CanvasItemTex");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("UV", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("RGB"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child(l);
+ gn->add_child(hbc);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
+
+ case ShaderGraph::NODE_OUTPUT: {
+ gn->set_title("Output");
+ gn->set_show_close_button(false);
+
+ List<ShaderGraph::SlotInfo> si;
+ ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
+
+ Array colors;
+ colors.push_back("Color");
+ colors.push_back("LightColor");
+ colors.push_back("Light");
+ colors.push_back("Diffuse");
+ colors.push_back("Specular");
+ colors.push_back("Emmision");
+ Array reals;
+ reals.push_back("Alpha");
+ reals.push_back("DiffuseAlpha");
+ reals.push_back("NormalMapDepth");
+ reals.push_back("SpecExp");
+ reals.push_back("Glow");
+ reals.push_back("ShadeParam");
+ reals.push_back("SpecularExp");
+ reals.push_back("LightAlpha");
+ reals.push_back("PointSize");
+ reals.push_back("Discard");
+
+ int idx=0;
+ for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
+ ShaderGraph::SlotInfo& s=E->get();
+ if (s.dir==ShaderGraph::SLOT_OUT) {
+ Variant::Type v;
+ if (colors.find(s.name)>=0)
+ v=Variant::COLOR;
+ else if (reals.find(s.name)>=0)
+ v=Variant::REAL;
+ else
+ v=Variant::VECTOR3;
+ gn->add_child(make_label(s.name, v));
+ gn->set_slot(idx,true,s.type,typecol[s.type],false,0,Color());
+ idx++;
}
+ }
- } while (found);
+ } break; // output (case Shader type dependent)
+ case ShaderGraph::NODE_COMMENT: {
+ gn->set_title("Comment");
+ TextEdit *te = memnew(TextEdit);
+ te->set_custom_minimum_size(Size2(100,100));
+ gn->add_child(te);
+ te->set_text(graph->comment_node_get_text(type,p_id));
+ te->connect("text_changed",this,"_comment_edited",varray(p_id,te));
+
+ } break; // comment
- shader_graph.node_set_param(last_id,test);
}
- order.push_back(last_id);
- last_x+=10;
- last_y+=10;
- last_id++;
- last_x=last_x % (int)get_size().width;
- last_y=last_y % (int)get_size().height;
- update();
- add_popup->hide();;
- _write_shader_graph();
-}
+ gn->connect("dragged",this,"_node_moved",varray(p_id));
+ gn->connect("close_request",this,"_node_removed",varray(p_id),CONNECT_DEFERRED);
+ graph_edit->add_child(gn);
+ node_map[p_id]=gn;
+ gn->set_offset(graph->node_get_pos(type,p_id));
-void ShaderEditor::_node_add_callback() {
- TreeItem * item = add_types->get_selected();
- ERR_FAIL_COND(!item);
- _node_add((VisualServer::ShaderNodeType)(int)item->get_metadata(0));
- add_popup->hide() ;
}
-ShaderEditor::ShaderEditor() {
+void ShaderGraphView::_update_graph() {
- set_focus_mode(FOCUS_ALL);
- Panel* menu_panel = memnew( Panel );
- menu_panel->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END );
- menu_panel->set_end( Point2(0,22) );
+ if (block_update)
+ return;
+
+ for (Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
- add_child( menu_panel );
+ memdelete(E->get());
+ }
- PopupMenu *p;
- List<PropertyInfo> defaults;
+ node_map.clear();
- MenuButton* node_menu = memnew( MenuButton );
- node_menu->set_text("Graph");
- node_menu->set_pos( Point2( 5,0) );
- menu_panel->add_child( node_menu );
+ if (!graph.is_valid())
+ return;
- p=node_menu->get_popup();
- p->add_item("Add Node",GRAPH_ADD_NODE);
- p->add_separator();
- p->add_item("Clear",GRAPH_CLEAR);
- p->connect("item_pressed", this,"_node_menu_item");
- MenuButton* vertex_menu = memnew( MenuButton );
- vertex_menu->set_text("Vertex");
- vertex_menu->set_pos( Point2( 49,0) );
- menu_panel->add_child( vertex_menu );
+ List<int> nl;
+ graph->get_node_list(type,&nl);
- p=vertex_menu->get_popup();
- defaults.clear();
- VisualServer::shader_get_default_input_nodes(VisualServer::SHADER_VERTEX,&defaults);
+ for(List<int>::Element *E=nl.front();E;E=E->next()) {
- int id=0;
- for(int i=0;i<defaults.size();i++) {
+ _create_node(E->get());
+ }
+ graph_edit->clear_connections();
- p->add_item("In: "+defaults[i].name+(defaults[i].type==Variant::VECTOR3?" (vec3)":" (real)"),id++);
+ List<ShaderGraph::Connection> connections;
+ graph->get_node_connections(type,&connections);
+ for(List<ShaderGraph::Connection>::Element *E=connections.front();E;E=E->next()) {
+
+ ERR_CONTINUE(!node_map.has(E->get().src_id) || !node_map.has(E->get().dst_id));
+ graph_edit->connect_node(node_map[E->get().src_id]->get_name(),E->get().src_slot,node_map[E->get().dst_id]->get_name(),E->get().dst_slot);
}
- p->add_separator();
- id++;
- defaults.clear();
- VisualServer::shader_get_default_output_nodes(VisualServer::SHADER_VERTEX,&defaults);
+}
- for(int i=0;i<defaults.size();i++) {
+void ShaderGraphView::_sg_updated() {
- p->add_item("Out: "+defaults[i].name+(defaults[i].type==Variant::VECTOR3?" (vec3)":" (real)"),id++);
+ if (!graph.is_valid())
+ return;
+ switch(graph->get_graph_error(type)) {
+ case ShaderGraph::GRAPH_OK: status->set_text(""); break;
+ case ShaderGraph::GRAPH_ERROR_CYCLIC: status->set_text("Error: Cyclic Connection Link"); break;
+ case ShaderGraph::GRAPH_ERROR_MISSING_CONNECTIONS: status->set_text("Error: Missing Input Connections"); break;
}
+}
- vertex_popup=p;
- vertex_popup->connect("item_pressed", this,"_vertex_item");
- MenuButton* fragment_menu = memnew( MenuButton );
- fragment_menu->set_text("Fragment");
- fragment_menu->set_pos( Point2( 95 ,0) );
- menu_panel->add_child( fragment_menu );
+void ShaderGraphView::set_graph(Ref<ShaderGraph> p_graph){
- p=fragment_menu->get_popup();
- defaults.clear();
- VisualServer::shader_get_default_input_nodes(VisualServer::SHADER_FRAGMENT,&defaults);
- id=0;
- for(int i=0;i<defaults.size();i++) {
- p->add_item("In: "+defaults[i].name+(defaults[i].type==Variant::VECTOR3?" (vec3)":" (real)"),id++);
+ if (graph.is_valid()) {
+ graph->disconnect("updated",this,"_sg_updated");
+ }
+ graph=p_graph;
+ if (graph.is_valid()) {
+ graph->connect("updated",this,"_sg_updated");
}
- p->add_separator();
- id++;
- defaults.clear();
- VisualServer::shader_get_default_output_nodes(VisualServer::SHADER_FRAGMENT,&defaults);
+ _update_graph();
+ _sg_updated();
+
+}
- for(int i=0;i<defaults.size();i++) {
+void ShaderGraphView::_notification(int p_what) {
- p->add_item("Out: "+defaults[i].name+(defaults[i].type==Variant::VECTOR3?" (vec3)":" (real)"),id++);
- }
+ if (p_what==NOTIFICATION_ENTER_TREE) {
- fragment_popup=p;
- fragment_popup->connect("item_pressed", this,"_fragment_item");
+ ped_popup->connect("variant_changed",this,"_variant_edited");
+ }
+}
- MenuButton* post_menu = memnew( MenuButton );
- post_menu->set_text("Post");
- post_menu->set_pos( Point2( 161,0) );
- menu_panel->add_child( post_menu );
+void ShaderGraphView::add_node(int p_type, const Vector2 &location) {
- p=post_menu->get_popup();
- defaults.clear();
- VisualServer::shader_get_default_input_nodes(VisualServer::SHADER_POST_PROCESS,&defaults);
- id=0;
- for(int i=0;i<defaults.size();i++) {
+ if (p_type==ShaderGraph::NODE_INPUT && graph->node_count(type, p_type)>0)
+ return;
- p->add_item("In: "+defaults[i].name+(defaults[i].type==Variant::VECTOR3?" (vec3)":" (real)"),id++);
+ List<int> existing;
+ graph->get_node_list(type,&existing);
+ existing.sort();
+ int newid=1;
+ for(List<int>::Element *E=existing.front();E;E=E->next()) {
+ if (!E->next() || (E->get()+1!=E->next()->get())){
+ newid=E->get()+1;
+ break;
+ }
}
- p->add_separator();
- id++;
- defaults.clear();
- VisualServer::shader_get_default_output_nodes(VisualServer::SHADER_POST_PROCESS,&defaults);
+ Vector2 init_ofs = location;
+ while(true) {
+ bool valid=true;
+ for(List<int>::Element *E=existing.front();E;E=E->next()) {
+ Vector2 pos = graph->node_get_pos(type,E->get());
+ if (init_ofs==pos) {
+ init_ofs+=Vector2(20,20);
+ valid=false;
+ break;
- for(int i=0;i<defaults.size();i++) {
+ }
+ }
- p->add_item("Out: "+defaults[i].name+(defaults[i].type==Variant::VECTOR3?" (vec3)":" (real)"),id++);
+ if (valid)
+ break;
}
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Add Shader Graph Node");
+ ur->add_do_method(graph.ptr(),"node_add",type,p_type,newid);
+ ur->add_do_method(graph.ptr(),"node_set_pos",type,newid,init_ofs);
+ ur->add_undo_method(graph.ptr(),"node_remove",type,newid);
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
- post_popup=p;
- post_popup->connect("item_pressed", this,"_post_item");
+}
+void ShaderGraphView::_bind_methods() {
+
+ ObjectTypeDB::bind_method("_update_graph",&ShaderGraphView::_update_graph);
+ ObjectTypeDB::bind_method("_begin_node_move", &ShaderGraphView::_begin_node_move);
+ ObjectTypeDB::bind_method("_node_moved",&ShaderGraphView::_node_moved);
+ ObjectTypeDB::bind_method("_end_node_move", &ShaderGraphView::_end_node_move);
+ ObjectTypeDB::bind_method("_move_node",&ShaderGraphView::_move_node);
+ ObjectTypeDB::bind_method("_node_removed",&ShaderGraphView::_node_removed);
+ ObjectTypeDB::bind_method("_connection_request",&ShaderGraphView::_connection_request);
+ ObjectTypeDB::bind_method("_disconnection_request",&ShaderGraphView::_disconnection_request);
+ ObjectTypeDB::bind_method("_duplicate_nodes_request", &ShaderGraphView::_duplicate_nodes_request);
+ ObjectTypeDB::bind_method("_duplicate_nodes", &ShaderGraphView::_duplicate_nodes);
+ ObjectTypeDB::bind_method("_delete_nodes_request", &ShaderGraphView::_delete_nodes_request);
+
+ ObjectTypeDB::bind_method("_default_changed",&ShaderGraphView::_default_changed);
+ ObjectTypeDB::bind_method("_scalar_const_changed",&ShaderGraphView::_scalar_const_changed);
+ ObjectTypeDB::bind_method("_vec_const_changed",&ShaderGraphView::_vec_const_changed);
+ ObjectTypeDB::bind_method("_rgb_const_changed",&ShaderGraphView::_rgb_const_changed);
+ ObjectTypeDB::bind_method("_xform_const_changed",&ShaderGraphView::_xform_const_changed);
+ ObjectTypeDB::bind_method("_scalar_op_changed",&ShaderGraphView::_scalar_op_changed);
+ ObjectTypeDB::bind_method("_vec_op_changed",&ShaderGraphView::_vec_op_changed);
+ ObjectTypeDB::bind_method("_vec_scalar_op_changed",&ShaderGraphView::_vec_scalar_op_changed);
+ ObjectTypeDB::bind_method("_rgb_op_changed",&ShaderGraphView::_rgb_op_changed);
+ ObjectTypeDB::bind_method("_xform_inv_rev_changed",&ShaderGraphView::_xform_inv_rev_changed);
+ ObjectTypeDB::bind_method("_scalar_func_changed",&ShaderGraphView::_scalar_func_changed);
+ ObjectTypeDB::bind_method("_vec_func_changed",&ShaderGraphView::_vec_func_changed);
+ ObjectTypeDB::bind_method("_scalar_input_changed",&ShaderGraphView::_scalar_input_changed);
+ ObjectTypeDB::bind_method("_vec_input_changed",&ShaderGraphView::_vec_input_changed);
+ ObjectTypeDB::bind_method("_xform_input_changed",&ShaderGraphView::_xform_input_changed);
+ ObjectTypeDB::bind_method("_rgb_input_changed",&ShaderGraphView::_rgb_input_changed);
+ ObjectTypeDB::bind_method("_tex_input_change",&ShaderGraphView::_tex_input_change);
+ ObjectTypeDB::bind_method("_cube_input_change",&ShaderGraphView::_cube_input_change);
+ ObjectTypeDB::bind_method("_input_name_changed",&ShaderGraphView::_input_name_changed);
+ ObjectTypeDB::bind_method("_tex_edited",&ShaderGraphView::_tex_edited);
+ ObjectTypeDB::bind_method("_variant_edited",&ShaderGraphView::_variant_edited);
+ ObjectTypeDB::bind_method("_cube_edited",&ShaderGraphView::_cube_edited);
+ ObjectTypeDB::bind_method("_comment_edited",&ShaderGraphView::_comment_edited);
+ ObjectTypeDB::bind_method("_color_ramp_changed",&ShaderGraphView::_color_ramp_changed);
+ ObjectTypeDB::bind_method("_curve_changed",&ShaderGraphView::_curve_changed);
+
+ ObjectTypeDB::bind_method("_sg_updated",&ShaderGraphView::_sg_updated);
+}
- /* add popup */
+ShaderGraphView::ShaderGraphView(ShaderGraph::ShaderType p_type) {
+
+ type=p_type;
+ graph_edit = memnew( GraphEdit );
+ block_update=false;
+ ped_popup = memnew( CustomPropertyEditor );
+ graph_edit->add_child(ped_popup);
+ status = memnew( Label );
+ graph_edit->get_top_layer()->add_child(status);
+ graph_edit->connect("_begin_node_move", this, "_begin_node_move");
+ graph_edit->connect("_end_node_move", this, "_end_node_move");
+ status->set_pos(Vector2(5,5));
+ status->add_color_override("font_color_shadow",Color(0,0,0));
+ status->add_color_override("font_color",Color(1,0.4,0.3));
+ status->add_constant_override("shadow_as_outline",1);
+ status->add_constant_override("shadow_offset_x",2);
+ status->add_constant_override("shadow_offset_y",2);
+ status->set_text("");
+}
+
+
+//////////////edit//////////////
+void ShaderGraphEditor::edit(Ref<ShaderGraph> p_shader) {
+
+ for(int i=0;i<ShaderGraph::SHADER_TYPE_MAX;i++) {
+ graph_edits[i]->set_graph(p_shader);
+ }
+}
- add_popup = memnew( Popup );
- add_child(add_popup);
- add_popup->set_as_toplevel(true);
- Panel *add_panel = memnew( Panel );
- add_popup->add_child(add_panel);
- add_panel->set_area_as_parent_rect();
+void ShaderGraphEditor::_add_node(int p_type) {
- Label *add_label = memnew (Label );
- add_label->set_pos(Point2(5,5));
- add_label->set_text("Available Nodes:");
- add_panel->add_child(add_label);
+ ShaderGraph::ShaderType shader_type=ShaderGraph::ShaderType(tabs->get_current_tab());
+ graph_edits[shader_type]->add_node(p_type, next_location);
+}
- add_types = memnew( Tree );
- add_types->set_anchor( MARGIN_RIGHT, ANCHOR_END );
- add_types->set_anchor( MARGIN_BOTTOM, ANCHOR_END );
- add_types->set_begin( Point2( 20,25 ) );
- add_types->set_end( Point2( 10, 30 ) );
- add_types->set_hide_root(true);
- add_types->set_columns(4);
- add_types->set_select_mode(Tree::SELECT_ROW);
+void ShaderGraphEditor::_popup_requested(const Vector2 &p_position)
+{
+ next_location = get_local_mouse_pos();
+ popup->set_global_pos(p_position);
+ popup->set_size( Size2( 200, 0) );
+ popup->popup();
+ popup->call_deferred("grab_click_focus");
+ popup->set_invalidate_click_until_motion();
+}
+void ShaderGraphEditor::_notification(int p_what) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
- TreeItem *add_types_root = add_types->create_item(NULL);
- TreeItem *info_item = add_types->create_item(add_types_root);
+ for(int i=0;i<ShaderGraph::NODE_TYPE_MAX;i++) {
- for(int i=0;i<VisualServer::NODE_TYPE_MAX;i++) {
+ if (i==ShaderGraph::NODE_OUTPUT)
+ continue;
+ if (!_2d && i==ShaderGraph::NODE_DEFAULT_TEXTURE)
+ continue;
- TreeItem *item = add_types->create_item(add_types_root);
- PropertyInfo prop = VisualServer::shader_node_get_type_info((VisualServer::ShaderNodeType)i);
- item->set_text(0,prop.name);
- item->set_text(1,itos(VisualServer::shader_get_input_count((VisualServer::ShaderNodeType)i)));
- item->set_text(2,itos(VisualServer::shader_get_output_count((VisualServer::ShaderNodeType)i)));
- String hint = (prop.type==Variant::_RID)?prop.hint_string:Variant::get_type_name(prop.type);
- item->set_text(3,hint);
- item->set_metadata(0,i);
- }
- info_item->set_text(0,"::NODE::");
- info_item->set_custom_color(0,Color(0.6,0.1,0.1));
- info_item->set_text(1,"::INPUTS::");
- info_item->set_custom_color(1,Color(0.6,0.1,0.1));
- info_item->set_text(2,"::OUTPUTS::");
- info_item->set_custom_color(2,Color(0.6,0.1,0.1));
- info_item->set_text(3,"::PARAM::");
- info_item->set_custom_color(3,Color(0.6,0.1,0.1));
- info_item->set_selectable(0,false);
- info_item->set_selectable(1,false);
- info_item->set_selectable(2,false);
- info_item->set_selectable(3,false);
+ String nn = node_names[i];
+ String ic = nn.get_slice(":",0);
+ String v = nn.get_slice(":",1);
+ bool addsep=false;
+ if (nn.ends_with(":")) {
+ addsep=true;
+ }
+ popup->add_icon_item(get_icon(ic,"EditorIcons"),v,i);
+ if (addsep)
+ popup->add_separator();
+ }
+ popup->connect("item_pressed",this,"_add_node");
- add_panel->add_child(add_types);
- add_confirm = memnew( Button );
- add_confirm->set_anchor( MARGIN_LEFT, ANCHOR_END );
- add_confirm->set_anchor( MARGIN_TOP, ANCHOR_END );
- add_confirm->set_anchor( MARGIN_RIGHT, ANCHOR_END );
- add_confirm->set_anchor( MARGIN_BOTTOM, ANCHOR_END );
- add_confirm->set_begin( Point2( 75, 29 ) );
- add_confirm->set_end( Point2( 10, 15 ) );
- add_confirm->set_text("Add");
- add_panel->add_child(add_confirm);
- add_confirm->connect("pressed", this,"_node_add_callback");
+ }
+}
- last_id=1;
- last_x=20;
- last_y=20;
+void ShaderGraphEditor::_bind_methods() {
- property_editor = memnew( CustomPropertyEditor );
- add_child(property_editor);
- property_editor->connect("variant_changed", this,"_node_param_changed");
+ ObjectTypeDB::bind_method("_add_node",&ShaderGraphEditor::_add_node);
+ ObjectTypeDB::bind_method("_popup_requested",&ShaderGraphEditor::_popup_requested);
+}
- h_scroll = memnew( HScrollBar );
- v_scroll = memnew( VScrollBar );
- add_child(h_scroll);
- add_child(v_scroll);
+const char* ShaderGraphEditor::node_names[ShaderGraph::NODE_TYPE_MAX]={
+ "GraphInput:Input", // all inputs (shader type dependent)
+ "GraphScalar:Scalar Constant", //scalar constant
+ "GraphVector:Vector Constant", //vec3 constant
+ "GraphRgb:RGB Constant", //rgb constant (shows a color picker instead)
+ "GraphXform:XForm Constant", // 4x4 matrix constant
+ "GraphTime:Time:", // time in seconds
+ "GraphTexscreen:Screen Sample", // screen texture sampler (takes uv) (only usable in fragment shader)
+ "GraphScalarOp:Scalar Operator", // scalar vs scalar op (mul", add", div", etc)
+ "GraphVecOp:Vector Operator", // vec3 vs vec3 op (mul",ad",div",crossprod",etc)
+ "GraphVecScalarOp:Scalar+Vector Operator", // vec3 vs scalar op (mul", add", div", etc)
+ "GraphRgbOp:RGB Operator:", // vec3 vs vec3 rgb op (with scalar amount)", like brighten", darken", burn", dodge", multiply", etc.
+ "GraphXformMult:XForm Multiply", // mat4 x mat4
+ "GraphXformVecMult:XForm+Vector Multiply", // mat4 x vec3 mult (with no-translation option)
+ "GraphXformVecImult:Form+Vector InvMultiply:", // mat4 x vec3 inverse mult (with no-translation option)
+ "GraphXformScalarFunc:Scalar Function", // scalar function (sin", cos", etc)
+ "GraphXformVecFunc:Vector Function", // vector function (normalize", negate", reciprocal", rgb2hsv", hsv2rgb", etc", etc)
+ "GraphVecLength:Vector Length", // vec3 length
+ "GraphVecDp:Dot Product:", // vec3 . vec3 (dot product -> scalar output)
+ "GraphVecToScalars:Vector -> Scalars", // 1 vec3 input", 3 scalar outputs
+ "GraphScalarsToVec:Scalars -> Vector", // 3 scalar input", 1 vec3 output
+ "GraphXformToVecs:XForm -> Vectors", // 3 vec input", 1 xform output
+ "GraphVecsToXform:Vectors -> XForm:", // 3 vec input", 1 xform output
+ "GraphScalarInterp:Scalar Interpolate", // scalar interpolation (with optional curve)
+ "GraphVecInterp:Vector Interpolate:", // vec3 interpolation (with optional curve)
+ "GraphColorRamp:Color Ramp", // vec3 interpolation (with optional curve)
+ "GraphCurveMap:Curve Remap:", // vec3 interpolation (with optional curve)
+ "GraphScalarUniform:Scalar Uniform", // scalar uniform (assignable in material)
+ "GraphVectorUniform:Vector Uniform", // vec3 uniform (assignable in material)
+ "GraphRgbUniform:RGB Uniform", // color uniform (assignable in material)
+ "GraphXformUniform:XForm Uniform", // mat4 uniform (assignable in material)
+ "GraphTextureUniform:Texture Uniform", // texture input (assignable in material)
+ "GraphCubeUniform:CubeMap Uniform:", // cubemap input (assignable in material)
+ "GraphDefaultTexture:CanvasItem Texture:", // cubemap input (assignable in material)
+ "Output", // output (shader type dependent)
+ "GraphComment:Comment", // comment
- h_scroll->connect("value_changed", this,"_scroll_moved");
- v_scroll->connect("value_changed", this,"_scroll_moved");
- node_popup= memnew(PopupMenu );
- add_child(node_popup);
- node_popup->set_as_toplevel(true);
+};
+ShaderGraphEditor::ShaderGraphEditor(bool p_2d) {
+ _2d=p_2d;
+
+ popup = memnew( PopupMenu );
+ add_child(popup);
+
+
+ tabs = memnew(TabContainer);
+ tabs->set_v_size_flags(SIZE_EXPAND_FILL);
+ add_child(tabs);
+ const char* sname[ShaderGraph::SHADER_TYPE_MAX]={
+ "Vertex",
+ "Fragment",
+ "Light"
+ };
+ for(int i=0;i<ShaderGraph::SHADER_TYPE_MAX;i++) {
+
+ graph_edits[i]= memnew( ShaderGraphView(ShaderGraph::ShaderType(i)) );
+ add_child(graph_edits[i]);
+ graph_edits[i]->get_graph_edit()->set_name(sname[i]);
+ tabs->add_child(graph_edits[i]->get_graph_edit());
+ graph_edits[i]->get_graph_edit()->connect("connection_request",graph_edits[i],"_connection_request");
+ graph_edits[i]->get_graph_edit()->connect("disconnection_request",graph_edits[i],"_disconnection_request");
+ graph_edits[i]->get_graph_edit()->connect("duplicate_nodes_request", graph_edits[i], "_duplicate_nodes_request");
+ graph_edits[i]->get_graph_edit()->connect("popup_request",this,"_popup_requested");
+ graph_edits[i]->get_graph_edit()->connect("delete_nodes_request",graph_edits[i],"_delete_nodes_request");
+ graph_edits[i]->get_graph_edit()->set_right_disconnects(true);
+ }
- node_popup->connect("item_pressed", this,"_node_menu_item");
+ tabs->set_current_tab(1);
+ set_custom_minimum_size(Size2(100,300));
}
-void ShaderEditorPlugin::edit(Object *p_object) {
+void ShaderGraphEditorPlugin::edit(Object *p_object) {
- shader_editor->edit(p_object->cast_to<Shader>());
+ shader_editor->edit(p_object->cast_to<ShaderGraph>());
}
-bool ShaderEditorPlugin::handles(Object *p_object) const {
+bool ShaderGraphEditorPlugin::handles(Object *p_object) const {
- return p_object->is_type("Shader");
+ ShaderGraph *shader=p_object->cast_to<ShaderGraph>();
+ if (!shader)
+ return false;
+ if (_2d)
+ return shader->get_mode()==Shader::MODE_CANVAS_ITEM;
+ else
+ return shader->get_mode()==Shader::MODE_MATERIAL;
}
-void ShaderEditorPlugin::make_visible(bool p_visible) {
+void ShaderGraphEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
shader_editor->show();
- shader_editor->set_process(true);
} else {
shader_editor->hide();
- shader_editor->set_process(false);
}
}
-ShaderEditorPlugin::ShaderEditorPlugin(EditorNode *p_node) {
+ShaderGraphEditorPlugin::ShaderGraphEditorPlugin(EditorNode *p_node, bool p_2d) {
+ _2d=p_2d;
editor=p_node;
- shader_editor = memnew( ShaderEditor );
- editor->get_viewport()->add_child(shader_editor);
- shader_editor->set_area_as_parent_rect();
+ shader_editor = memnew( ShaderGraphEditor(p_2d) );
shader_editor->hide();
+ if (p_2d)
+ CanvasItemEditor::get_singleton()->get_bottom_split()->add_child(shader_editor);
+ else
+ SpatialEditor::get_singleton()->get_shader_split()->add_child(shader_editor);
+ // editor->get_viewport()->add_child(shader_editor);
+ // shader_editor->set_area_as_parent_rect();
+ // shader_editor->hide();
}
-ShaderEditorPlugin::~ShaderEditorPlugin()
+ShaderGraphEditorPlugin::~ShaderGraphEditorPlugin()
{
}
-#endif
+
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.h b/tools/editor/plugins/shader_graph_editor_plugin.h
index 5b0767dc82..39e9b29d45 100644
--- a/tools/editor/plugins/shader_graph_editor_plugin.h
+++ b/tools/editor/plugins/shader_graph_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,122 +29,211 @@
#ifndef SHADER_GRAPH_EDITOR_PLUGIN_H
#define SHADER_GRAPH_EDITOR_PLUGIN_H
-#if 0
+
#include "tools/editor/editor_plugin.h"
#include "tools/editor/editor_node.h"
#include "scene/resources/shader.h"
#include "servers/visual/shader_graph.h"
#include "scene/gui/tree.h"
#include "scene/gui/button.h"
+#include "scene/gui/graph_edit.h"
#include "scene/gui/popup.h"
#include "tools/editor/property_editor.h"
+#include "scene/resources/shader_graph.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
-class ShaderEditor : public Control {
- OBJ_TYPE(ShaderEditor, Control );
+class GraphColorRampEdit : public Control {
+
+ OBJ_TYPE(GraphColorRampEdit,Control);
- enum MenuAction {
- GRAPH_ADD_NODE,
- GRAPH_CLEAR,
- NODE_DISCONNECT,
- NODE_ERASE,
+ struct Point {
+ float offset;
+ Color color;
+ bool operator<(const Point& p_ponit) const {
+ return offset<p_ponit.offset;
+ }
};
- enum ClickType {
- CLICK_NONE,
- CLICK_NODE,
- CLICK_INPUT_SLOT,
- CLICK_OUTPUT_SLOT,
- CLICK_PARAMETER
+ PopupPanel *popup;
+ ColorPicker *picker;
+
+
+ bool grabbing;
+ int grabbed;
+ float grabbed_at;
+ Vector<Point> points;
+
+ void _color_changed(const Color& p_color);
+
+protected:
+ void _input_event(const InputEvent& p_event);
+ void _notification(int p_what);
+ static void _bind_methods();
+public:
+
+ void set_ramp(const Vector<float>& p_offsets,const Vector<Color>& p_colors);
+ Vector<float> get_offsets() const;
+ Vector<Color> get_colors() const;
+ virtual Size2 get_minimum_size() const;
+ GraphColorRampEdit();
+};
+
+
+class GraphCurveMapEdit : public Control {
+
+ OBJ_TYPE(GraphCurveMapEdit,Control);
+
+
+ struct Point {
+
+ float offset;
+ float height;
+ bool operator<(const Point& p_ponit) const {
+ return offset<p_ponit.offset;
+ }
};
- PopupMenu *node_popup;
- Popup *add_popup;
- PopupMenu *vertex_popup;
- PopupMenu *fragment_popup;
- PopupMenu *post_popup;
- Tree *add_types;
- Button *add_confirm;
- HScrollBar *h_scroll;
- VScrollBar *v_scroll;
-
- Ref<Shader> shader;
- List<int> order;
- Set<int> active_nodes;
- ShaderGraph shader_graph;
- int last_x,last_y;
- uint32_t last_id;
-
- CustomPropertyEditor *property_editor;
-
- Point2 offset;
- ClickType click_type;
- Point2 click_pos;
- int click_node;
- int click_slot;
- Point2 click_motion;
- ClickType rclick_type;
- int rclick_node;
- int rclick_slot;
-
- Size2 _get_maximum_size();
- Size2 get_node_size(int p_node) const;
- void _draw_node(int p_node);
-
- void _add_node_from_text(const String& p_text);
- void _update_scrollbars();
- void _scroll_moved();
- void _node_param_changed();
- void _node_add_callback();
- void _node_add(VisualServer::ShaderNodeType p_type);
- void _node_edit_property(int p_node);
- void _node_menu_item(int p_item);
- void _vertex_item(int p_item);
- void _fragment_item(int p_item);
- void _post_item(int p_item);
-
- ClickType _locate_click(const Point2& p_click,int *p_node_id,int *p_slot_index) const;
- Point2 _get_slot_pos(int p_node_id,bool p_input,int p_slot);
-
- Error validate_graph();
-
- void _read_shader_graph();
- void _write_shader_graph();
-
- virtual bool has_point(const Point2& p_point) const;
+
+ bool grabbing;
+ int grabbed;
+ Vector<Point> points;
+
+ void _plot_curve(const Vector2& p_a,const Vector2& p_b,const Vector2& p_c,const Vector2& p_d);
protected:
+ void _input_event(const InputEvent& p_event);
void _notification(int p_what);
- void _input_event(InputEvent p_event);
static void _bind_methods();
public:
- void edit(Ref<Shader> p_shader);
- ShaderEditor();
+ void set_points(const Vector<Vector2>& p_points);
+ Vector<Vector2> get_points() const;
+ virtual Size2 get_minimum_size() const;
+ GraphCurveMapEdit();
};
-class ShaderEditorPlugin : public EditorPlugin {
+class ShaderGraphView : public Node {
+
+ OBJ_TYPE(ShaderGraphView,Node);
+
+
+
+ CustomPropertyEditor *ped_popup;
+ bool block_update;
+
+ Label *status;
+ GraphEdit *graph_edit;
+ Ref<ShaderGraph> graph;
+ int edited_id;
+ int edited_def;
+
+ ShaderGraph::ShaderType type;
+
+ void _update_graph();
+ void _create_node(int p_id);
+
+
+ ToolButton *make_label(String text, Variant::Type v_type = Variant::NIL);
+ ToolButton *make_editor(String text, GraphNode* gn, int p_id, int param, Variant::Type type, String p_hint="");
+
+ void _connection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot);
+ void _disconnection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot);
+
+ void _node_removed(int p_id);
+ void _begin_node_move();
+ void _node_moved(const Vector2& p_from, const Vector2& p_to,int p_id);
+ void _end_node_move();
+ void _move_node(int p_id,const Vector2& p_to);
+ void _duplicate_nodes_request();
+ void _duplicate_nodes(const Array &p_nodes);
+ void _delete_nodes_request();
+
+
+ void _default_changed(int p_id, Node* p_button, int p_param, int v_type, String p_hint);
+
+ void _scalar_const_changed(double p_value,int p_id);
+ void _vec_const_changed(double p_value, int p_id, Array p_arr);
+ void _rgb_const_changed(const Color& p_color, int p_id);
+ void _xform_const_changed(int p_id,Node* p_button);
+ void _scalar_op_changed(int p_op, int p_id);
+ void _vec_op_changed(int p_op, int p_id);
+ void _vec_scalar_op_changed(int p_op, int p_id);
+ void _rgb_op_changed(int p_op, int p_id);
+ void _xform_inv_rev_changed(bool p_enabled, int p_id);
+ void _scalar_func_changed(int p_func, int p_id);
+ void _vec_func_changed(int p_func, int p_id);
+ void _scalar_input_changed(double p_value,int p_id);
+ void _vec_input_changed(double p_value, int p_id, Array p_arr);
+ void _xform_input_changed(int p_id,Node* p_button);
+ void _rgb_input_changed(const Color& p_color, int p_id);
+ void _tex_input_change(int p_id,Node* p_button);
+ void _cube_input_change(int p_id);
+ void _input_name_changed(const String& p_name,int p_id,Node* p_line_edit);
+ void _tex_edited(int p_id,Node* p_button);
+ void _cube_edited(int p_id,Node* p_button);
+ void _variant_edited();
+ void _comment_edited(int p_id,Node* p_button);
+ void _color_ramp_changed(int p_id,Node* p_ramp);
+ void _curve_changed(int p_id,Node* p_curve);
+ void _sg_updated();
+ Map<int,GraphNode*> node_map;
+protected:
+ void _notification(int p_what);
+ static void _bind_methods();
+public:
+
+ void add_node(int p_type, const Vector2 &location);
+ GraphEdit *get_graph_edit() { return graph_edit; }
+ void set_graph(Ref<ShaderGraph> p_graph);
- OBJ_TYPE( ShaderEditorPlugin, EditorPlugin );
+ ShaderGraphView(ShaderGraph::ShaderType p_type=ShaderGraph::SHADER_TYPE_FRAGMENT);
+};
+
+class ShaderGraphEditor : public VBoxContainer {
+
+ OBJ_TYPE(ShaderGraphEditor,VBoxContainer);
- ShaderEditor *shader_editor;
+ PopupMenu *popup;
+ TabContainer *tabs;
+ ShaderGraphView *graph_edits[ShaderGraph::SHADER_TYPE_MAX];
+ static const char* node_names[ShaderGraph::NODE_TYPE_MAX];
+ Vector2 next_location;
+
+ bool _2d;
+ void _add_node(int p_type);
+ void _popup_requested(const Vector2 &p_position);
+protected:
+ void _notification(int p_what);
+ static void _bind_methods();
+public:
+
+ void edit(Ref<ShaderGraph> p_shader);
+ ShaderGraphEditor(bool p_2d);
+};
+
+class ShaderGraphEditorPlugin : public EditorPlugin {
+
+ OBJ_TYPE( ShaderGraphEditorPlugin, EditorPlugin );
+
+ bool _2d;
+ ShaderGraphEditor *shader_editor;
EditorNode *editor;
public:
- virtual String get_name() const { return "Shader"; }
+ virtual String get_name() const { return "ShaderGraph"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_node);
virtual bool handles(Object *p_node) const;
virtual void make_visible(bool p_visible);
- ShaderEditorPlugin(EditorNode *p_node);
- ~ShaderEditorPlugin();
+ ShaderGraphEditorPlugin(EditorNode *p_node,bool p_2d);
+ ~ShaderGraphEditorPlugin();
};
#endif
-#endif // SHADER_GRAPH_EDITOR_PLUGIN_H
+
diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp
index a1f1ccf5e3..7816efe89f 100644
--- a/tools/editor/plugins/spatial_editor_plugin.cpp
+++ b/tools/editor/plugins/spatial_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -232,15 +232,6 @@ void SpatialEditorViewport::_select(Spatial *p_node, bool p_append,bool p_single
}
-
-struct _RayResult {
-
- Spatial* item;
- float depth;
- int handle;
- _FORCE_INLINE_ bool operator<(const _RayResult& p_rr) const { return depth<p_rr.depth; }
-};
-
ObjectID SpatialEditorViewport::_select_ray(const Point2& p_pos, bool p_append,bool &r_includes_current,int *r_gizmo_handle,bool p_alt_select) {
if (r_gizmo_handle)
@@ -379,6 +370,70 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2& p_pos, bool p_append,b
}
+void SpatialEditorViewport::_find_items_at_pos(const Point2& p_pos,bool &r_includes_current,Vector<_RayResult> &results,bool p_alt_select) {
+
+ Vector3 ray=_get_ray(p_pos);
+ Vector3 pos=_get_ray_pos(p_pos);
+
+ Vector<RID> instances=VisualServer::get_singleton()->instances_cull_ray(pos,ray,get_tree()->get_root()->get_world()->get_scenario() );
+ Set<Ref<SpatialEditorGizmo> > found_gizmos;
+
+ r_includes_current=false;
+
+ for (int i=0;i<instances.size();i++) {
+
+ uint32_t id=VisualServer::get_singleton()->instance_get_object_instance_ID(instances[i]);
+ Object *obj=ObjectDB::get_instance(id);
+ if (!obj)
+ continue;
+
+ Spatial *spat=obj->cast_to<Spatial>();
+
+ if (!spat)
+ continue;
+
+ Ref<SpatialEditorGizmo> seg = spat->get_gizmo();
+
+ if (!seg.is_valid())
+ continue;
+
+ if (found_gizmos.has(seg))
+ continue;
+
+ found_gizmos.insert(seg);
+ Vector3 point;
+ Vector3 normal;
+
+ int handle=-1;
+ bool inters = seg->intersect_ray(camera,p_pos,point,normal,NULL,p_alt_select);
+
+ if (!inters)
+ continue;
+
+ float dist = pos.distance_to(point);
+
+ if (dist<0)
+ continue;
+
+
+
+ if (editor_selection->is_selected(spat))
+ r_includes_current=true;
+
+ _RayResult res;
+ res.item=spat;
+ res.depth=dist;
+ res.handle=handle;
+ results.push_back(res);
+ }
+
+
+ if (results.empty())
+ return;
+
+ results.sort();
+}
+
Vector3 SpatialEditorViewport::_get_screen_to_space(const Vector3& p_pos) {
@@ -477,6 +532,16 @@ void SpatialEditorViewport::_select_region() {
}
+void SpatialEditorViewport::_update_name() {
+
+ String ortho = orthogonal?"Orthogonal":"Perspective";
+
+ if (name!="")
+ view_menu->set_text("[ "+name+" "+ortho+" ]");
+ else
+ view_menu->set_text("[ "+ortho+" ]");
+}
+
void SpatialEditorViewport::_compute_edit(const Point2& p_point) {
@@ -535,6 +600,14 @@ SpatialEditorViewport::NavigationScheme SpatialEditorViewport::_get_navigation_s
return NAVIGATION_GODOT;
}
+SpatialEditorViewport::NavigationZoomStyle SpatialEditorViewport::_get_navigation_zoom_style(const String& p_property) {
+ switch(EditorSettings::get_singleton()->get(p_property).operator int()) {
+ case 0: return NAVIGATION_ZOOM_VERTICAL;
+ case 1: return NAVIGATION_ZOOM_HORIZONTAL;
+ }
+ return NAVIGATION_ZOOM_VERTICAL;
+}
+
bool SpatialEditorViewport::_gizmo_select(const Vector2& p_screenpos,bool p_hilite_only) {
if (!spatial_editor->is_gizmo_visible())
@@ -659,7 +732,8 @@ bool SpatialEditorViewport::_gizmo_select(const Vector2& p_screenpos,bool p_hili
void SpatialEditorViewport::_smouseenter() {
- surface->grab_focus();
+ if (!surface->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field()))
+ surface->grab_focus();
}
void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
@@ -705,6 +779,7 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
} break;
case BUTTON_RIGHT: {
+ NavigationScheme nav_scheme = _get_navigation_schema("3d_editor/navigation_scheme");
if (b.pressed && _edit.gizmo.is_valid()) {
//restore
@@ -787,6 +862,57 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
//VisualServer::get_singleton()->instance_set_transform(cursor_instance,Transform(Matrix3(),cursor.cursor_pos));
}
}
+
+ if (b.mod.alt) {
+
+ if (nav_scheme == NAVIGATION_MAYA)
+ break;
+
+ _find_items_at_pos(Vector2( b.x, b.y ),clicked_includes_current,selection_results,b.mod.shift);
+
+ clicked_wants_append=b.mod.shift;
+
+ if (selection_results.size() == 1) {
+
+ clicked=selection_results[0].item->get_instance_ID();
+ selection_results.clear();
+
+ if (clicked) {
+ _select_clicked(clicked_wants_append,true);
+ clicked=0;
+ }
+
+ } else if (!selection_results.empty()) {
+
+ NodePath root_path = get_tree()->get_edited_scene_root()->get_path();
+ StringName root_name = root_path.get_name(root_path.get_name_count()-1);
+
+ for (int i = 0; i < selection_results.size(); i++) {
+
+ Spatial *spat=selection_results[i].item;
+
+ Ref<Texture> icon;
+ if (spat->has_meta("_editor_icon"))
+ icon=spat->get_meta("_editor_icon");
+ else
+ icon=get_icon( has_icon(spat->get_type(),"EditorIcons")?spat->get_type():String("Object"),"EditorIcons");
+
+ String node_path="/"+root_name+"/"+root_path.rel_path_to(spat->get_path());
+
+ selection_menu->add_item(spat->get_name());
+ selection_menu->set_item_icon(i, icon );
+ selection_menu->set_item_metadata(i, node_path);
+ selection_menu->set_item_tooltip(i,String(spat->get_name())+
+ "\nType: "+spat->get_type()+"\nPath: "+node_path);
+ }
+
+ selection_menu->set_global_pos(Vector2( b.global_x, b.global_y ));
+ selection_menu->popup();
+ selection_menu->call_deferred("grab_click_focus");
+
+ break;
+ }
+ }
}
if (_edit.mode!=TRANSFORM_NONE && b.pressed) {
@@ -824,6 +950,8 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
_edit.plane=TRANSFORM_X_AXIS;
set_message("View Plane Transform.",2);
+ name="";
+ _update_name();
} break;
case TRANSFORM_X_AXIS: {
@@ -1429,10 +1557,19 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
if (nav_scheme==NAVIGATION_MAYA && m.mod.shift)
zoom_speed *= zoom_speed_modifier;
- if ( m.relative_y > 0)
- cursor.distance*=1+m.relative_y*zoom_speed;
- else if (m.relative_y < 0)
- cursor.distance/=1-m.relative_y*zoom_speed;
+ NavigationZoomStyle zoom_style = _get_navigation_zoom_style("3d_editor/zoom_style");
+ if (zoom_style == NAVIGATION_ZOOM_HORIZONTAL) {
+ if ( m.relative_x > 0)
+ cursor.distance*=1-m.relative_x*zoom_speed;
+ else if (m.relative_x < 0)
+ cursor.distance/=1+m.relative_x*zoom_speed;
+ }
+ else {
+ if ( m.relative_y > 0)
+ cursor.distance*=1+m.relative_y*zoom_speed;
+ else if (m.relative_y < 0)
+ cursor.distance/=1-m.relative_y*zoom_speed;
+ }
} break;
@@ -1443,6 +1580,8 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
cursor.x_rot=Math_PI/2.0;
if (cursor.x_rot<-Math_PI/2.0)
cursor.x_rot=-Math_PI/2.0;
+ name="";
+ _update_name();
} break;
default: {}
@@ -1467,9 +1606,14 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
if (k.mod.shift) {
cursor.x_rot=-Math_PI/2.0;
set_message("Bottom View.",2);
+ name="Bottom";
+ _update_name();
+
} else {
cursor.x_rot=Math_PI/2.0;
set_message("Top View.",2);
+ name="Top";
+ _update_name();
}
} break;
case KEY_KP_1: {
@@ -1478,10 +1622,14 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
if (k.mod.shift) {
cursor.y_rot=Math_PI;
set_message("Rear View.",2);
+ name="Rear";
+ _update_name();
} else {
cursor.y_rot=0;
set_message("Front View.",2);
+ name="Front";
+ _update_name();
}
} break;
@@ -1491,9 +1639,13 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
if (k.mod.shift) {
cursor.y_rot=Math_PI/2.0;
set_message("Left View.",2);
+ name="Left";
+ _update_name();
} else {
cursor.y_rot=-Math_PI/2.0;
set_message("Right View.",2);
+ name="Right";
+ _update_name();
}
} break;
@@ -1501,6 +1653,7 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
orthogonal = !orthogonal;
_menu_option(orthogonal?VIEW_PERSPECTIVE:VIEW_ORTHOGONAL);
+ _update_name();
} break;
@@ -1720,6 +1873,12 @@ void SpatialEditorViewport::_notification(int p_what) {
_init_gizmo_instance(index);
}
+ if (p_what==NOTIFICATION_EXIT_TREE) {
+
+
+ _finish_gizmo_instances();
+
+ }
if (p_what==NOTIFICATION_MOUSE_ENTER) {
@@ -1814,35 +1973,47 @@ void SpatialEditorViewport::_menu_option(int p_option) {
cursor.x_rot=Math_PI/2.0;
cursor.y_rot=0;
+ name="Top";
+ _update_name();
} break;
case VIEW_BOTTOM: {
cursor.x_rot=-Math_PI/2.0;
cursor.y_rot=0;
+ name="Bottom";
+ _update_name();
} break;
case VIEW_LEFT: {
cursor.y_rot=Math_PI/2.0;
cursor.x_rot=0;
+ name="Left";
+ _update_name();
} break;
case VIEW_RIGHT: {
cursor.y_rot=-Math_PI/2.0;
cursor.x_rot=0;
+ name="Right";
+ _update_name();
} break;
case VIEW_FRONT: {
cursor.y_rot=0;
cursor.x_rot=0;
+ name="Front";
+ _update_name();
} break;
case VIEW_REAR: {
cursor.y_rot=Math_PI;
cursor.x_rot=0;
+ name="Rear";
+ _update_name();
} break;
case VIEW_CENTER_TO_SELECTION: {
@@ -1893,11 +2064,11 @@ void SpatialEditorViewport::_menu_option(int p_option) {
if (!se)
continue;
- Vector3 original_scale = sp->get_scale();
- sp->set_global_transform(camera_transform);
- sp->set_scale(original_scale);
- undo_redo->add_do_method(sp,"set_global_transform",sp->get_global_transform());
- undo_redo->add_undo_method(sp,"set_global_transform",se->original);
+ Transform xform = camera_transform;
+ xform.scale_basis(sp->get_scale());
+
+ undo_redo->add_do_method(sp,"set_global_transform",xform);
+ undo_redo->add_undo_method(sp,"set_global_transform",sp->get_global_transform());
}
undo_redo->commit_action();
} break;
@@ -1924,6 +2095,7 @@ void SpatialEditorViewport::_menu_option(int p_option) {
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), false );
orthogonal=false;
call_deferred("update_transform_gizmo_view");
+ _update_name();
} break;
case VIEW_ORTHOGONAL: {
@@ -1932,6 +2104,7 @@ void SpatialEditorViewport::_menu_option(int p_option) {
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), true );
orthogonal=true;
call_deferred("update_transform_gizmo_view");
+ _update_name();
} break;
case VIEW_AUDIO_LISTENER: {
@@ -1993,6 +2166,16 @@ void SpatialEditorViewport::_init_gizmo_instance(int p_idx) {
}
+
+void SpatialEditorViewport::_finish_gizmo_instances() {
+
+
+ for(int i=0;i<3;i++) {
+ VS::get_singleton()->free(move_gizmo_instance[i]);
+ VS::get_singleton()->free(rotate_gizmo_instance[i]);
+ }
+
+}
void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) {
@@ -2020,6 +2203,26 @@ void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) {
}
}
+void SpatialEditorViewport::_selection_result_pressed(int p_result) {
+
+ if (selection_results.size() <= p_result)
+ return;
+
+ clicked=selection_results[p_result].item->get_instance_ID();
+
+ if (clicked) {
+ _select_clicked(clicked_wants_append,true);
+ clicked=0;
+ }
+}
+
+void SpatialEditorViewport::_selection_menu_hide() {
+
+ selection_results.clear();
+ selection_menu->clear();
+ selection_menu->set_size(Vector2(0, 0));
+}
+
void SpatialEditorViewport::set_can_preview(Camera* p_preview) {
preview=p_preview;
@@ -2093,7 +2296,18 @@ void SpatialEditorViewport::set_state(const Dictionary& p_state) {
view_menu->get_popup()->set_item_checked( idx, listener );
}
-
+ if (p_state.has("previewing")) {
+ Node *pv = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["previewing"]);
+ if (pv && pv->cast_to<Camera>()) {
+ previewing=pv->cast_to<Camera>();
+ previewing->connect("exit_tree",this,"_preview_exited_scene");
+ VS::get_singleton()->viewport_attach_camera( viewport->get_viewport(), previewing->get_camera() ); //replace
+ view_menu->hide();
+ surface->update();
+ preview_camera->set_pressed(true);
+ preview_camera->show();
+ }
+ }
}
Dictionary SpatialEditorViewport::get_state() const {
@@ -2106,6 +2320,10 @@ Dictionary SpatialEditorViewport::get_state() const {
d["use_environment"]=camera->get_environment().is_valid();
d["use_orthogonal"]=camera->get_projection()==Camera::PROJECTION_ORTHOGONAL;
d["listener"]=viewport->is_audio_listener();
+ if (previewing) {
+ d["previewing"]=EditorNode::get_singleton()->get_edited_scene()->get_path_to(previewing);
+ }
+
return d;
}
@@ -2119,6 +2337,8 @@ void SpatialEditorViewport::_bind_methods(){
ObjectTypeDB::bind_method(_MD("_toggle_camera_preview"),&SpatialEditorViewport::_toggle_camera_preview);
ObjectTypeDB::bind_method(_MD("_preview_exited_scene"),&SpatialEditorViewport::_preview_exited_scene);
ObjectTypeDB::bind_method(_MD("update_transform_gizmo_view"),&SpatialEditorViewport::update_transform_gizmo_view);
+ ObjectTypeDB::bind_method(_MD("_selection_result_pressed"),&SpatialEditorViewport::_selection_result_pressed);
+ ObjectTypeDB::bind_method(_MD("_selection_menu_hide"),&SpatialEditorViewport::_selection_menu_hide);
ADD_SIGNAL( MethodInfo("toggle_maximize_view", PropertyInfo(Variant::OBJECT, "viewport")) );
}
@@ -2130,18 +2350,24 @@ void SpatialEditorViewport::reset() {
message_time=0;
message="";
last_message="";
+ name="Top";
cursor.x_rot=0;
cursor.y_rot=0;
cursor.distance=4;
cursor.region_select=false;
+ _update_name();
+}
+SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, EditorNode *p_editor, int p_index) {
+ _edit.mode=TRANSFORM_NONE;
+ _edit.plane=TRANSFORM_VIEW;
+ _edit.edited_gizmo=0;
+ _edit.snap=1;
+ _edit.gizmo_handle=0;
-}
-
-SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, EditorNode *p_editor, int p_index) {
index=p_index;
editor=p_editor;
@@ -2172,18 +2398,17 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
view_menu = memnew( MenuButton );
surface->add_child(view_menu);
view_menu->set_pos( Point2(4,4));
- view_menu->set_text("[view]");
view_menu->set_self_opacity(0.5);
- view_menu->get_popup()->add_item("Top",VIEW_TOP);
- view_menu->get_popup()->add_item("Bottom",VIEW_BOTTOM);
- view_menu->get_popup()->add_item("Left",VIEW_LEFT);
- view_menu->get_popup()->add_item("Right",VIEW_RIGHT);
- view_menu->get_popup()->add_item("Front",VIEW_FRONT);
- view_menu->get_popup()->add_item("Rear",VIEW_REAR);
+ view_menu->get_popup()->add_item("Top (Num7)",VIEW_TOP);
+ view_menu->get_popup()->add_item("Bottom (Shift+Num7)",VIEW_BOTTOM);
+ view_menu->get_popup()->add_item("Left (Num3)",VIEW_LEFT);
+ view_menu->get_popup()->add_item("Right (Shift+Num3)",VIEW_RIGHT);
+ view_menu->get_popup()->add_item("Front (Num1)",VIEW_FRONT);
+ view_menu->get_popup()->add_item("Rear (Shift+Num1)",VIEW_REAR);
view_menu->get_popup()->add_separator();
- view_menu->get_popup()->add_check_item("Perspective",VIEW_PERSPECTIVE);
- view_menu->get_popup()->add_check_item("Orthogonal",VIEW_ORTHOGONAL);
+ view_menu->get_popup()->add_check_item("Perspective (Num5)",VIEW_PERSPECTIVE);
+ view_menu->get_popup()->add_check_item("Orthogonal (Num5)",VIEW_ORTHOGONAL);
view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE),true);
view_menu->get_popup()->add_separator();
view_menu->get_popup()->add_check_item("Environment",VIEW_ENVIRONMENT);
@@ -2211,11 +2436,21 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
preview=NULL;
gizmo_scale=1.0;
+ selection_menu = memnew( PopupMenu );
+ add_child(selection_menu);
+ selection_menu->set_custom_minimum_size(Vector2(100, 0));
+ selection_menu->connect("item_pressed", this, "_selection_result_pressed");
+ selection_menu->connect("popup_hide", this, "_selection_menu_hide");
+
if (p_index==0) {
view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER),true);
viewport->set_as_audio_listener(true);
}
+
+ name="Top";
+ _update_name();
+
EditorSettings::get_singleton()->connect("settings_changed",this,"update_transform_gizmo_view");
}
@@ -2625,7 +2860,7 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
} break;
case MENU_TRANSFORM_CONFIGURE_SNAP: {
- snap_dialog->popup_centered(Size2(200,160));
+ snap_dialog->popup_centered(Size2(200,180));
} break;
case MENU_TRANSFORM_LOCAL_COORDS: {
@@ -2911,14 +3146,14 @@ void SpatialEditor::_init_indicators() {
VisualServer::get_singleton()->instance_set_transform(light_instance,light_transform);
- RID mat = VisualServer::get_singleton()->fixed_material_create();
- VisualServer::get_singleton()->fixed_material_set_flag(mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true);
- VisualServer::get_singleton()->fixed_material_set_flag(mat, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY,true);
+ //RID mat = VisualServer::get_singleton()->fixed_material_create();
+ ///VisualServer::get_singleton()->fixed_material_set_flag(mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true);
+ //VisualServer::get_singleton()->fixed_material_set_flag(mat, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY,true);
{
- RID indicator_mat = VisualServer::get_singleton()->fixed_material_create();
+ indicator_mat = VisualServer::get_singleton()->fixed_material_create();
VisualServer::get_singleton()->material_set_flag( indicator_mat, VisualServer::MATERIAL_FLAG_UNSHADED, true );
VisualServer::get_singleton()->material_set_flag( indicator_mat, VisualServer::MATERIAL_FLAG_ONTOP, false );
VisualServer::get_singleton()->fixed_material_set_flag(indicator_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true);
@@ -2982,7 +3217,7 @@ void SpatialEditor::_init_indicators() {
d[VisualServer::ARRAY_COLOR]=origin_colors;
VisualServer::get_singleton()->mesh_add_surface(origin,VisualServer::PRIMITIVE_LINES,d);
- VisualServer::get_singleton()->mesh_surface_set_material(origin,0,indicator_mat,true);
+ VisualServer::get_singleton()->mesh_surface_set_material(origin,0,indicator_mat);
// origin = VisualServer::get_singleton()->poly_create();
@@ -3013,17 +3248,17 @@ void SpatialEditor::_init_indicators() {
cursor_points.push_back(Vector3(0,-cs,0));
cursor_points.push_back(Vector3(0,0,+cs));
cursor_points.push_back(Vector3(0,0,-cs));
- RID cmat=VisualServer::get_singleton()->fixed_material_create();
- VisualServer::get_singleton()->fixed_material_set_param(cmat,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(0,1,1));
- VisualServer::get_singleton()->material_set_flag( cmat, VisualServer::MATERIAL_FLAG_UNSHADED, true );
- VisualServer::get_singleton()->fixed_material_set_flag(cmat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true);
- VisualServer::get_singleton()->fixed_material_set_flag(cmat, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY,true);
+ cursor_material=VisualServer::get_singleton()->fixed_material_create();
+ VisualServer::get_singleton()->fixed_material_set_param(cursor_material,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(0,1,1));
+ VisualServer::get_singleton()->material_set_flag( cursor_material, VisualServer::MATERIAL_FLAG_UNSHADED, true );
+ VisualServer::get_singleton()->fixed_material_set_flag(cursor_material, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true);
+ VisualServer::get_singleton()->fixed_material_set_flag(cursor_material, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY,true);
Array d;
d.resize(VS::ARRAY_MAX);
d[VS::ARRAY_VERTEX]=cursor_points;
VisualServer::get_singleton()->mesh_add_surface(cursor_mesh,VS::PRIMITIVE_LINES,d);
- VisualServer::get_singleton()->mesh_surface_set_material(cursor_mesh,0,cmat,true);
+ VisualServer::get_singleton()->mesh_surface_set_material(cursor_mesh,0,cursor_material);
cursor_instance = VisualServer::get_singleton()->instance_create2(cursor_mesh,get_tree()->get_root()->get_world()->get_scenario());
VS::get_singleton()->instance_set_layer_mask(cursor_instance,1<<SpatialEditorViewport::GIZMO_GRID_LAYER);
@@ -3096,11 +3331,11 @@ void SpatialEditor::_init_indicators() {
int arrow_sides=6;
- for(int i = 0; i < 7 ; i++) {
+ for(int k = 0; k < 7 ; k++) {
- Matrix3 ma(ivec,Math_PI*2*float(i)/arrow_sides);
- Matrix3 mb(ivec,Math_PI*2*float(i+1)/arrow_sides);
+ Matrix3 ma(ivec,Math_PI*2*float(k)/arrow_sides);
+ Matrix3 mb(ivec,Math_PI*2*float(k+1)/arrow_sides);
for(int j=0;j<arrow_points-1;j++) {
@@ -3192,7 +3427,6 @@ void SpatialEditor::_init_indicators() {
void SpatialEditor::_finish_indicators() {
-
VisualServer::get_singleton()->free(origin_instance);
VisualServer::get_singleton()->free(origin);
for(int i=0;i<3;i++) {
@@ -3207,6 +3441,8 @@ void SpatialEditor::_finish_indicators() {
VisualServer::get_singleton()->free(cursor_instance);
VisualServer::get_singleton()->free(cursor_mesh);
+ VisualServer::get_singleton()->free(indicator_mat);
+ VisualServer::get_singleton()->free(cursor_material);
}
void SpatialEditor::_instance_scene() {
@@ -3295,6 +3531,7 @@ void SpatialEditor::_notification(int p_what) {
tool_button[SpatialEditor::TOOL_MODE_ROTATE]->set_icon( get_icon("ToolRotate","EditorIcons") );
tool_button[SpatialEditor::TOOL_MODE_SCALE]->set_icon( get_icon("ToolScale","EditorIcons") );
instance_button->set_icon( get_icon("SpatialAdd","EditorIcons") );
+ instance_button->hide();
view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT),get_icon("Panels1","EditorIcons"));
@@ -3537,6 +3774,8 @@ void SpatialEditor::_default_light_angle_input(const InputEvent& p_event) {
SpatialEditor::SpatialEditor(EditorNode *p_editor) {
+ gizmo.visible=true;
+ gizmo.scale=1.0;
viewport_environment = Ref<Environment>( memnew( Environment ) );
undo_redo=p_editor->get_undo_redo();
@@ -3633,12 +3872,12 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
p->add_check_item("Use Default sRGB",MENU_VIEW_USE_DEFAULT_SRGB);
p->add_separator();
- p->add_check_item("1 Viewport",MENU_VIEW_USE_1_VIEWPORT,KEY_MASK_ALT+KEY_1);
- p->add_check_item("2 Viewports",MENU_VIEW_USE_2_VIEWPORTS,KEY_MASK_ALT+KEY_2);
- p->add_check_item("2 Viewports (Alt)",MENU_VIEW_USE_2_VIEWPORTS_ALT,KEY_MASK_SHIFT+KEY_MASK_ALT+KEY_2);
- p->add_check_item("3 Viewports",MENU_VIEW_USE_3_VIEWPORTS,KEY_MASK_ALT+KEY_3);
- p->add_check_item("3 Viewports (Alt)",MENU_VIEW_USE_3_VIEWPORTS_ALT,KEY_MASK_SHIFT+KEY_MASK_ALT+KEY_3);
- p->add_check_item("4 Viewports",MENU_VIEW_USE_4_VIEWPORTS,KEY_MASK_ALT+KEY_4);
+ p->add_check_item("1 Viewport",MENU_VIEW_USE_1_VIEWPORT,KEY_MASK_CMD+KEY_1);
+ p->add_check_item("2 Viewports",MENU_VIEW_USE_2_VIEWPORTS,KEY_MASK_CMD+KEY_2);
+ p->add_check_item("2 Viewports (Alt)",MENU_VIEW_USE_2_VIEWPORTS_ALT,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_2);
+ p->add_check_item("3 Viewports",MENU_VIEW_USE_3_VIEWPORTS,KEY_MASK_CMD+KEY_3);
+ p->add_check_item("3 Viewports (Alt)",MENU_VIEW_USE_3_VIEWPORTS_ALT,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_3);
+ p->add_check_item("4 Viewports",MENU_VIEW_USE_4_VIEWPORTS,KEY_MASK_CMD+KEY_4);
p->add_separator();
p->add_check_item("Display Normal",MENU_VIEW_DISPLAY_NORMAL);
@@ -3649,7 +3888,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
p->add_check_item("View Origin",MENU_VIEW_ORIGIN);
p->add_check_item("View Grid",MENU_VIEW_GRID);
p->add_separator();
- p->add_check_item("Settings",MENU_VIEW_CAMERA_SETTINGS );
+ p->add_item("Settings",MENU_VIEW_CAMERA_SETTINGS);
p->set_item_checked( p->get_item_index(MENU_VIEW_USE_DEFAULT_LIGHT), true );
@@ -3689,46 +3928,24 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
snap_dialog = memnew( ConfirmationDialog );
snap_dialog->set_title("Snap Settings");
add_child(snap_dialog);
- Label *l = memnew(Label);
- l->set_text("Translate Snap:");
- l->set_pos(Point2(5,5));
- snap_dialog->add_child(l);
+
+ VBoxContainer *snap_dialog_vbc = memnew( VBoxContainer );
+ snap_dialog->add_child(snap_dialog_vbc);
+ snap_dialog->set_child_rect(snap_dialog_vbc);
snap_translate = memnew( LineEdit );
- snap_translate->set_anchor( MARGIN_RIGHT, ANCHOR_END );
- snap_translate->set_begin( Point2(15,22) );
- snap_translate->set_end( Point2(15,35) );
snap_translate->set_text("1");
- snap_dialog->add_child(snap_translate);
-
- l = memnew(Label);
- l->set_text("Rotate Snap (deg.):");
- l->set_pos(Point2(5,45));
- snap_dialog->add_child(l);
+ snap_dialog_vbc->add_margin_child("Translate Snap:",snap_translate);
snap_rotate = memnew( LineEdit );
- snap_rotate->set_anchor( MARGIN_RIGHT, ANCHOR_END );
- snap_rotate->set_begin( Point2(15,62) );
- snap_rotate->set_end( Point2(15,75) );
snap_rotate->set_text("5");
- snap_dialog->add_child(snap_rotate);
-
-
- l = memnew(Label);
- l->set_text("Scale Snap (%):");
- l->set_pos(Point2(5,85));
- snap_dialog->add_child(l);
+ snap_dialog_vbc->add_margin_child("Rotate Snap (deg.):",snap_rotate);
snap_scale = memnew( LineEdit );
- snap_scale->set_anchor( MARGIN_RIGHT, ANCHOR_END );
- snap_scale->set_begin( Point2(15,102) );
- snap_scale->set_end( Point2(15,115) );
snap_scale->set_text("5");
- snap_dialog->add_child(snap_scale);
+ snap_dialog_vbc->add_margin_child("Scale Snap (%):",snap_scale);
- //snap_dialog->get_cancel()->hide();
-
- /* SNAP DIALOG */
+ /* SETTINGS DIALOG */
settings_dialog = memnew( ConfirmationDialog );
settings_dialog->set_title("Viewport Settings");
@@ -3802,7 +4019,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
xform_dialog = memnew( ConfirmationDialog );
xform_dialog->set_title("Transform Change");
add_child(xform_dialog);
- l = memnew(Label);
+ Label *l = memnew(Label);
l->set_text("Translate:");
l->set_pos(Point2(5,5));
xform_dialog->add_child(l);
diff --git a/tools/editor/plugins/spatial_editor_plugin.h b/tools/editor/plugins/spatial_editor_plugin.h
index 1fdc97c49d..ebd3f77fe7 100644
--- a/tools/editor/plugins/spatial_editor_plugin.h
+++ b/tools/editor/plugins/spatial_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -92,6 +92,7 @@ public:
};
private:
int index;
+ String name;
void _menu_option(int p_option);
Size2 prev_size;
@@ -110,11 +111,21 @@ private:
bool orthogonal;
float gizmo_scale;
+ struct _RayResult {
+
+ Spatial* item;
+ float depth;
+ int handle;
+ _FORCE_INLINE_ bool operator<(const _RayResult& p_rr) const { return depth<p_rr.depth; }
+ };
+
+ void _update_name();
void _compute_edit(const Point2& p_point);
void _clear_selected();
void _select_clicked(bool p_append,bool p_single);
void _select(Spatial *p_node, bool p_append,bool p_single);
ObjectID _select_ray(const Point2& p_pos, bool p_append,bool &r_includes_current,int *r_gizmo_handle=NULL,bool p_alt_select=false);
+ void _find_items_at_pos(const Point2& p_pos,bool &r_includes_current,Vector<_RayResult> &results,bool p_alt_select=false);
Vector3 _get_ray_pos(const Vector2& p_pos) const;
Vector3 _get_ray(const Vector2& p_pos);
Point2 _point_to_screen(const Vector3& p_point);
@@ -134,9 +145,12 @@ private:
float get_fov() const;
ObjectID clicked;
+ Vector<_RayResult> selection_results;
bool clicked_includes_current;
bool clicked_wants_append;
+ PopupMenu *selection_menu;
+
enum NavigationScheme {
NAVIGATION_GODOT,
NAVIGATION_MAYA,
@@ -144,6 +158,12 @@ private:
};
NavigationScheme _get_navigation_schema(const String& p_property);
+ enum NavigationZoomStyle {
+ NAVIGATION_ZOOM_VERTICAL,
+ NAVIGATION_ZOOM_HORIZONTAL
+ };
+ NavigationZoomStyle _get_navigation_zoom_style(const String& p_property);
+
enum NavigationMode {
NAVIGATION_NONE,
NAVIGATION_PAN,
@@ -216,6 +236,9 @@ private:
void _preview_exited_scene();
void _toggle_camera_preview(bool);
void _init_gizmo_instance(int p_idx);
+ void _finish_gizmo_instances();
+ void _selection_result_pressed(int);
+ void _selection_menu_hide();
protected:
@@ -230,7 +253,7 @@ public:
void set_state(const Dictionary& p_state);
Dictionary get_state() const;
void reset();
-
+ Viewport *get_viewport_node() { return viewport; }
SpatialEditorViewport(SpatialEditor *p_spatial_editor,EditorNode *p_editor,int p_index);
@@ -316,6 +339,8 @@ private:
RID indicators_instance;
RID cursor_mesh;
RID cursor_instance;
+ RID indicator_mat;
+ RID cursor_material;
/*
struct Selected {
@@ -411,6 +436,7 @@ private:
HBoxContainer *hbc_menu;
+
//
//
void _generate_selection_box();
@@ -503,6 +529,11 @@ public:
void set_can_preview(Camera* p_preview);
+ SpatialEditorViewport *get_editor_viewport(int p_idx) {
+ ERR_FAIL_INDEX_V(p_idx,4,NULL);
+ return viewports[p_idx];
+ }
+
Camera *get_camera() { return NULL; }
void edit(Spatial *p_spatial);
void clear();
diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.cpp b/tools/editor/plugins/sprite_frames_editor_plugin.cpp
index e04d9dfddb..e90087efda 100644
--- a/tools/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/tools/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -76,7 +76,7 @@ void SpriteFramesEditor::_file_load_request(const DVector<String>& p_path) {
dialog->set_title("Error!");
//dialog->get_cancel()->set_text("Close");
dialog->get_ok()->set_text("Close");
- dialog->popup_centered(Size2(300,60));
+ dialog->popup_centered_minsize();
return; ///beh should show an error i guess
}
@@ -115,7 +115,7 @@ void SpriteFramesEditor::_load_pressed() {
for(int i=0;i<extensions.size();i++)
file->add_filter("*."+extensions[i]);
- file->set_mode(FileDialog::MODE_OPEN_FILES);
+ file->set_mode(EditorFileDialog::MODE_OPEN_FILES);
file->popup_centered_ratio();
@@ -188,7 +188,7 @@ void SpriteFramesEditor::_paste_pressed() {
dialog->set_title("Error!");
//dialog->get_cancel()->set_text("Close");
dialog->get_ok()->set_text("Close");
- dialog->popup_centered(Size2(300,60));
+ dialog->popup_centered_minsize();
return; ///beh should show an error i guess
}
@@ -229,6 +229,33 @@ void SpriteFramesEditor::_empty_pressed() {
}
+void SpriteFramesEditor::_empty2_pressed() {
+
+
+ int from=-1;
+
+ if (tree->get_selected()) {
+
+ from = tree->get_selected()->get_metadata(0);
+ sel=from;
+
+ } else {
+ from=frames->get_frame_count();
+ }
+
+
+
+ Ref<Texture> r;
+
+ undo_redo->create_action("Add Empty");
+ undo_redo->add_do_method(frames,"add_frame",r,from+1);
+ undo_redo->add_undo_method(frames,"remove_frame",from+1);
+ undo_redo->add_do_method(this,"_update_library");
+ undo_redo->add_undo_method(this,"_update_library");
+ undo_redo->commit_action();
+
+}
+
void SpriteFramesEditor::_up_pressed() {
if (!tree->get_selected())
@@ -322,6 +349,8 @@ void SpriteFramesEditor::_update_library() {
ti->set_text(0,"Frame "+itos(i));
ti->set_icon(0,frames->get_frame(i));
}
+ if (frames->get_frame(i).is_valid())
+ ti->set_tooltip(0,frames->get_frame(i)->get_path());
ti->set_metadata(0,i);
ti->set_icon_max_width(0,96);
if (sel==i)
@@ -355,6 +384,7 @@ void SpriteFramesEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_input_event"),&SpriteFramesEditor::_input_event);
ObjectTypeDB::bind_method(_MD("_load_pressed"),&SpriteFramesEditor::_load_pressed);
ObjectTypeDB::bind_method(_MD("_empty_pressed"),&SpriteFramesEditor::_empty_pressed);
+ ObjectTypeDB::bind_method(_MD("_empty2_pressed"),&SpriteFramesEditor::_empty2_pressed);
ObjectTypeDB::bind_method(_MD("_item_edited"),&SpriteFramesEditor::_item_edited);
ObjectTypeDB::bind_method(_MD("_delete_pressed"),&SpriteFramesEditor::_delete_pressed);
ObjectTypeDB::bind_method(_MD("_paste_pressed"),&SpriteFramesEditor::_paste_pressed);
@@ -387,9 +417,13 @@ SpriteFramesEditor::SpriteFramesEditor() {
hbc->add_child(paste);
empty = memnew( Button );
- empty->set_text("Insert Empty");
+ empty->set_text("Insert Empty (Before)");
hbc->add_child(empty);
+ empty2 = memnew( Button );
+ empty2->set_text("Insert Empty (After)");
+ hbc->add_child(empty2);
+
move_up = memnew( Button );
move_up->set_text("Up");
hbc->add_child(move_up);
@@ -401,7 +435,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
_delete = memnew( Button );
hbc->add_child(_delete);
- file = memnew( FileDialog );
+ file = memnew( EditorFileDialog );
add_child(file);
@@ -422,6 +456,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
_delete->connect("pressed", this,"_delete_pressed");
paste->connect("pressed", this,"_paste_pressed");
empty->connect("pressed", this,"_empty_pressed");
+ empty2->connect("pressed", this,"_empty2_pressed");
move_up->connect("pressed", this,"_up_pressed");
move_down->connect("pressed", this,"_down_pressed");
file->connect("files_selected", this,"_file_load_request");
diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.h b/tools/editor/plugins/sprite_frames_editor_plugin.h
index 99c6ad486e..969d7b1ce3 100644
--- a/tools/editor/plugins/sprite_frames_editor_plugin.h
+++ b/tools/editor/plugins/sprite_frames_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -46,6 +46,7 @@ class SpriteFramesEditor : public PanelContainer {
Button *_delete;
Button *paste;
Button *empty;
+ Button *empty2;
Button *move_up;
Button *move_down;
Tree *tree;
@@ -53,7 +54,7 @@ class SpriteFramesEditor : public PanelContainer {
int sel;
- FileDialog *file;
+ EditorFileDialog *file;
AcceptDialog *dialog;
@@ -65,6 +66,7 @@ class SpriteFramesEditor : public PanelContainer {
void _file_load_request(const DVector<String>& p_path);
void _paste_pressed();
void _empty_pressed();
+ void _empty2_pressed();
void _delete_pressed();
void _delete_confirm_pressed();
void _up_pressed();
diff --git a/tools/editor/plugins/sprite_region_editor_plugin.cpp b/tools/editor/plugins/sprite_region_editor_plugin.cpp
new file mode 100644
index 0000000000..35c53cf562
--- /dev/null
+++ b/tools/editor/plugins/sprite_region_editor_plugin.cpp
@@ -0,0 +1,565 @@
+/*************************************************************************/
+/* sprite_region_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Author: Mariano Suligoy */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "sprite_region_editor_plugin.h"
+#include "scene/gui/check_box.h"
+#include "os/input.h"
+#include "os/keyboard.h"
+
+void SpriteRegionEditor::_region_draw()
+{
+ Ref<Texture> base_tex = node->get_texture();
+ if (base_tex.is_null())
+ return;
+
+ Matrix32 mtx;
+ mtx.elements[2]=-draw_ofs;
+ mtx.scale_basis(Vector2(draw_zoom,draw_zoom));
+
+ VS::get_singleton()->canvas_item_set_clip(edit_draw->get_canvas_item(),true);
+ VS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(),mtx);
+ edit_draw->draw_texture(base_tex,Point2());
+ VS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(),Matrix32());
+
+ if (snap_show_grid) {
+ Size2 s = edit_draw->get_size();
+ int last_cell;
+
+ if (snap_step.x!=0) {
+ for(int i=0;i<s.width;i++) {
+ int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i,0)).x-snap_offset.x)/snap_step.x));
+ if (i==0)
+ last_cell=cell;
+ if (last_cell!=cell)
+ edit_draw->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3));
+ last_cell=cell;
+ }
+ }
+
+ if (snap_step.y!=0) {
+ for(int i=0;i<s.height;i++) {
+ int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0,i)).y-snap_offset.y)/snap_step.y));
+ if (i==0)
+ last_cell=cell;
+ if (last_cell!=cell)
+ edit_draw->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3));
+ last_cell=cell;
+ }
+ }
+ }
+
+ Ref<Texture> select_handle = get_icon("EditorHandle","EditorIcons");
+
+ Rect2 scroll_rect(Point2(),mtx.basis_xform(base_tex->get_size()));
+ scroll_rect.expand_to(mtx.basis_xform(edit_draw->get_size()));
+
+ Vector2 endpoints[4]={
+ mtx.basis_xform(rect.pos),
+ mtx.basis_xform(rect.pos+Vector2(rect.size.x,0)),
+ mtx.basis_xform(rect.pos+rect.size),
+ mtx.basis_xform(rect.pos+Vector2(0,rect.size.y))
+ };
+
+ for(int i=0;i<4;i++) {
+
+ int prev = (i+3)%4;
+ int next = (i+1)%4;
+
+ Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
+ ofs*=1.4144*(select_handle->get_size().width/2);
+
+ edit_draw->draw_line(endpoints[i]-draw_ofs, endpoints[next]-draw_ofs, Color(0.9,0.5,0.5), 2);
+
+ edit_draw->draw_texture(select_handle,(endpoints[i]+ofs-(select_handle->get_size()/2)).floor()-draw_ofs);
+
+ ofs = (endpoints[next]-endpoints[i])/2;
+ ofs += (endpoints[next]-endpoints[i]).tangent().normalized()*(select_handle->get_size().width/2);
+
+ edit_draw->draw_texture(select_handle,(endpoints[i]+ofs-(select_handle->get_size()/2)).floor()-draw_ofs);
+
+ scroll_rect.expand_to(endpoints[i]);
+ }
+
+ scroll_rect=scroll_rect.grow(200);
+ updating_scroll=true;
+ hscroll->set_min(scroll_rect.pos.x);
+ hscroll->set_max(scroll_rect.pos.x+scroll_rect.size.x);
+ hscroll->set_page(edit_draw->get_size().x);
+ hscroll->set_val(draw_ofs.x);
+ hscroll->set_step(0.001);
+
+ vscroll->set_min(scroll_rect.pos.y);
+ vscroll->set_max(scroll_rect.pos.y+scroll_rect.size.y);
+ vscroll->set_page(edit_draw->get_size().y);
+ vscroll->set_val(draw_ofs.y);
+ vscroll->set_step(0.001);
+ updating_scroll=false;
+}
+
+void SpriteRegionEditor::_region_input(const InputEvent& p_input)
+{
+ Matrix32 mtx;
+ mtx.elements[2]=-draw_ofs;
+ mtx.scale_basis(Vector2(draw_zoom,draw_zoom));
+
+ Vector2 endpoints[8]={
+ mtx.xform(rect.pos)+Vector2(-4,-4),
+ mtx.xform(rect.pos+Vector2(rect.size.x/2,0))+Vector2(0,-4),
+ mtx.xform(rect.pos+Vector2(rect.size.x,0))+Vector2(4,-4),
+ mtx.xform(rect.pos+Vector2(rect.size.x,rect.size.y/2))+Vector2(4,0),
+ mtx.xform(rect.pos+rect.size)+Vector2(4,4),
+ mtx.xform(rect.pos+Vector2(rect.size.x/2,rect.size.y))+Vector2(0,4),
+ mtx.xform(rect.pos+Vector2(0,rect.size.y))+Vector2(-4,4),
+ mtx.xform(rect.pos+Vector2(0,rect.size.y/2))+Vector2(-4,0)
+ };
+
+ if (p_input.type==InputEvent::MOUSE_BUTTON) {
+
+
+ const InputEventMouseButton &mb=p_input.mouse_button;
+
+ if (mb.button_index==BUTTON_LEFT) {
+
+
+ if (mb.pressed) {
+
+ drag_from=mtx.affine_inverse().xform(Vector2(mb.x,mb.y));
+ drag_from=snap_point(drag_from);
+ drag=true;
+ rect_prev=node->get_region_rect();
+
+ drag_index=-1;
+ for(int i=0;i<8;i++) {
+
+ Vector2 tuv=endpoints[i];
+ if (tuv.distance_to(Vector2(mb.x,mb.y))<8) {
+ drag_index=i;
+ creating = false;
+ }
+ }
+
+ if (drag_index==-1) {
+ creating = true;
+ rect = Rect2(drag_from,Size2());
+ }
+
+ } else if (drag) {
+
+ undo_redo->create_action("Set region_rect");
+ undo_redo->add_do_method(node,"set_region_rect",node->get_region_rect());
+ undo_redo->add_undo_method(node,"set_region_rect",rect_prev);
+ undo_redo->add_do_method(edit_draw,"update");
+ undo_redo->add_undo_method(edit_draw,"update");
+ undo_redo->commit_action();
+
+ drag=false;
+ }
+
+ } else if (mb.button_index==BUTTON_RIGHT && mb.pressed) {
+
+ if (drag) {
+ drag=false;
+ node->set_region_rect(rect_prev);
+ rect=rect_prev;
+ edit_draw->update();
+ }
+
+ } else if (mb.button_index==BUTTON_WHEEL_UP && mb.pressed) {
+
+ zoom->set_val( zoom->get_val()/0.9 );
+ } else if (mb.button_index==BUTTON_WHEEL_DOWN && mb.pressed) {
+
+ zoom->set_val( zoom->get_val()*0.9);
+ }
+
+ } else if (p_input.type==InputEvent::MOUSE_MOTION) {
+
+ const InputEventMouseMotion &mm=p_input.mouse_motion;
+
+ if (mm.button_mask&BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
+
+ Vector2 draged(mm.relative_x,mm.relative_y);
+ hscroll->set_val( hscroll->get_val()-draged.x );
+ vscroll->set_val( vscroll->get_val()-draged.y );
+
+ } else if (drag) {
+
+ Vector2 new_pos = mtx.affine_inverse().xform(Vector2(mm.x,mm.y));
+ new_pos = snap_point(new_pos);
+
+ if (creating) {
+ rect = Rect2(drag_from,Size2());
+ rect.expand_to(new_pos);
+ node->set_region_rect(rect);
+ edit_draw->update();
+ return;
+ }
+
+ switch(drag_index) {
+ case 0: {
+ Vector2 p=rect_prev.pos+rect_prev.size;
+ rect = Rect2(p,Size2());
+ rect.expand_to(new_pos);
+ node->set_region_rect(rect);
+ } break;
+ case 1: {
+ Vector2 p=rect_prev.pos+Vector2(0,rect_prev.size.y);
+ rect = Rect2(p,Size2(rect_prev.size.x,0));
+ rect.expand_to(new_pos);
+ node->set_region_rect(rect);
+ } break;
+ case 2: {
+ Vector2 p=rect_prev.pos+Vector2(0,rect_prev.size.y);
+ rect = Rect2(p,Size2());
+ rect.expand_to(new_pos);
+ node->set_region_rect(rect);
+ } break;
+ case 3: {
+ Vector2 p=rect_prev.pos;
+ rect = Rect2(p,Size2(0,rect_prev.size.y));
+ rect.expand_to(new_pos);
+ node->set_region_rect(rect);
+ } break;
+ case 4: {
+ Vector2 p=rect_prev.pos;
+ rect = Rect2(p,Size2());
+ rect.expand_to(new_pos);
+ node->set_region_rect(rect);
+ } break;
+ case 5: {
+ Vector2 p=rect_prev.pos;
+ rect = Rect2(p,Size2(rect_prev.size.x,0));
+ rect.expand_to(new_pos);
+ node->set_region_rect(rect);
+ } break;
+ case 6: {
+ Vector2 p=rect_prev.pos+Vector2(rect_prev.size.x,0);
+ rect = Rect2(p,Size2());
+ rect.expand_to(new_pos);
+ node->set_region_rect(rect);
+ } break;
+ case 7: {
+ Vector2 p=rect_prev.pos+Vector2(rect_prev.size.x,0);
+ rect = Rect2(p,Size2(0,rect_prev.size.y));
+ rect.expand_to(new_pos);
+ node->set_region_rect(rect);
+ } break;
+
+ }
+ edit_draw->update();
+ }
+
+ }
+}
+
+void SpriteRegionEditor::_scroll_changed(float)
+{
+ if (updating_scroll)
+ return;
+
+ draw_ofs.x=hscroll->get_val();
+ draw_ofs.y=vscroll->get_val();
+ draw_zoom=zoom->get_val();
+ print_line("_scroll_changed");
+ edit_draw->update();
+}
+
+void SpriteRegionEditor::_set_use_snap(bool p_use)
+{
+ use_snap=p_use;
+}
+
+void SpriteRegionEditor::_set_show_grid(bool p_show)
+{
+ snap_show_grid=p_show;
+ edit_draw->update();
+}
+
+void SpriteRegionEditor::_set_snap_off_x(float p_val)
+{
+ snap_offset.x=p_val;
+ edit_draw->update();
+}
+
+void SpriteRegionEditor::_set_snap_off_y(float p_val)
+{
+ snap_offset.y=p_val;
+ edit_draw->update();
+}
+
+void SpriteRegionEditor::_set_snap_step_x(float p_val)
+{
+ snap_step.x=p_val;
+ edit_draw->update();
+}
+
+void SpriteRegionEditor::_set_snap_step_y(float p_val)
+{
+ snap_step.y=p_val;
+ edit_draw->update();
+}
+
+void SpriteRegionEditor::_notification(int p_what)
+{
+ switch(p_what) {
+
+ case NOTIFICATION_READY: {
+ edit_node->set_icon( get_icon("RegionEdit","EditorIcons"));
+ b_snap_grid->set_icon( get_icon("Grid", "EditorIcons"));
+ b_snap_enable->set_icon( get_icon("Snap", "EditorIcons"));
+ icon_zoom->set_texture( get_icon("Zoom", "EditorIcons"));
+ } break;
+ }
+}
+
+void SpriteRegionEditor::_node_removed(Node *p_node)
+{
+ if(p_node==node) {
+ node=NULL;
+ hide();
+ }
+}
+
+void SpriteRegionEditor::_bind_methods()
+{
+ ObjectTypeDB::bind_method(_MD("_edit_node"),&SpriteRegionEditor::_edit_node);
+ ObjectTypeDB::bind_method(_MD("_region_draw"),&SpriteRegionEditor::_region_draw);
+ ObjectTypeDB::bind_method(_MD("_region_input"),&SpriteRegionEditor::_region_input);
+ ObjectTypeDB::bind_method(_MD("_scroll_changed"),&SpriteRegionEditor::_scroll_changed);
+ ObjectTypeDB::bind_method(_MD("_node_removed"),&SpriteRegionEditor::_node_removed);
+ ObjectTypeDB::bind_method(_MD("_set_use_snap"),&SpriteRegionEditor::_set_use_snap);
+ ObjectTypeDB::bind_method(_MD("_set_show_grid"),&SpriteRegionEditor::_set_show_grid);
+ ObjectTypeDB::bind_method(_MD("_set_snap_off_x"),&SpriteRegionEditor::_set_snap_off_x);
+ ObjectTypeDB::bind_method(_MD("_set_snap_off_y"),&SpriteRegionEditor::_set_snap_off_y);
+ ObjectTypeDB::bind_method(_MD("_set_snap_step_x"),&SpriteRegionEditor::_set_snap_step_x);
+ ObjectTypeDB::bind_method(_MD("_set_snap_step_y"),&SpriteRegionEditor::_set_snap_step_y);
+}
+
+void SpriteRegionEditor::edit(Node *p_sprite)
+{
+ if (p_sprite) {
+ node=p_sprite->cast_to<Sprite>();
+ node->connect("exit_tree",this,"_node_removed",varray(),CONNECT_ONESHOT);
+ } else {
+ if (node)
+ node->disconnect("exit_tree",this,"_node_removed");
+ node=NULL;
+ }
+
+}
+void SpriteRegionEditor::_edit_node()
+{
+ if (node->get_texture().is_null()) {
+
+ error->set_text("No texture in this sprite.\nSet a texture to be able to edit Region.");
+ error->popup_centered_minsize();
+ return;
+ }
+
+ rect=node->get_region_rect();
+ dlg_editor->popup_centered_ratio(0.85);
+}
+
+inline float _snap_scalar(float p_offset, float p_step, float p_target) {
+ return p_step != 0 ? Math::stepify(p_target - p_offset, p_step) + p_offset : p_target;
+}
+
+Vector2 SpriteRegionEditor::snap_point(Vector2 p_target) const {
+ if (use_snap) {
+ p_target.x = _snap_scalar(snap_offset.x, snap_step.x, p_target.x);
+ p_target.y = _snap_scalar(snap_offset.y, snap_step.y, p_target.y);
+ }
+ p_target = p_target.snapped(Size2(1, 1));
+
+ return p_target;
+}
+
+SpriteRegionEditor::SpriteRegionEditor(EditorNode* p_editor)
+{
+ node=NULL;
+ editor=p_editor;
+ undo_redo = editor->get_undo_redo();
+
+ snap_step=Vector2(10,10);
+ use_snap=false;
+ snap_show_grid=false;
+
+ add_child( memnew( VSeparator ));
+ edit_node = memnew( ToolButton );
+ add_child(edit_node);
+ edit_node->connect("pressed",this,"_edit_node");
+
+ dlg_editor = memnew( AcceptDialog );
+ add_child(dlg_editor);
+ dlg_editor->set_title("Sprite Region Editor");
+ dlg_editor->set_self_opacity(0.9);
+
+ VBoxContainer *main_vb = memnew( VBoxContainer );
+ dlg_editor->add_child(main_vb);
+ dlg_editor->set_child_rect(main_vb);
+ HBoxContainer *hb_tools = memnew( HBoxContainer );
+ main_vb->add_child(hb_tools);
+
+ b_snap_enable = memnew( ToolButton );
+ hb_tools->add_child(b_snap_enable);
+ b_snap_enable->set_text("Snap");
+ b_snap_enable->set_focus_mode(FOCUS_NONE);
+ b_snap_enable->set_toggle_mode(true);
+ b_snap_enable->set_pressed(use_snap);
+ b_snap_enable->set_tooltip("Enable Snap");
+ b_snap_enable->connect("toggled",this,"_set_use_snap");
+
+ b_snap_grid = memnew( ToolButton );
+ hb_tools->add_child(b_snap_grid);
+ b_snap_grid->set_text("Grid");
+ b_snap_grid->set_focus_mode(FOCUS_NONE);
+ b_snap_grid->set_toggle_mode(true);
+ b_snap_grid->set_pressed(snap_show_grid);
+ b_snap_grid->set_tooltip("Show Grid");
+ b_snap_grid->connect("toggled",this,"_set_show_grid");
+
+ hb_tools->add_child( memnew( VSeparator ));
+ hb_tools->add_child( memnew( Label("Grid Offset:") ) );
+
+ SpinBox *sb_off_x = memnew( SpinBox );
+ sb_off_x->set_min(-256);
+ sb_off_x->set_max(256);
+ sb_off_x->set_step(1);
+ sb_off_x->set_val(snap_offset.x);
+ sb_off_x->set_suffix("px");
+ sb_off_x->connect("value_changed", this, "_set_snap_off_x");
+ hb_tools->add_child(sb_off_x);
+
+ SpinBox *sb_off_y = memnew( SpinBox );
+ sb_off_y->set_min(-256);
+ sb_off_y->set_max(256);
+ sb_off_y->set_step(1);
+ sb_off_y->set_val(snap_offset.y);
+ sb_off_y->set_suffix("px");
+ sb_off_y->connect("value_changed", this, "_set_snap_off_y");
+ hb_tools->add_child(sb_off_y);
+
+ hb_tools->add_child( memnew( VSeparator ));
+ hb_tools->add_child( memnew( Label("Grid Step:") ) );
+
+ SpinBox *sb_step_x = memnew( SpinBox );
+ sb_step_x->set_min(-256);
+ sb_step_x->set_max(256);
+ sb_step_x->set_step(1);
+ sb_step_x->set_val(snap_step.x);
+ sb_step_x->set_suffix("px");
+ sb_step_x->connect("value_changed", this, "_set_snap_step_x");
+ hb_tools->add_child(sb_step_x);
+
+ SpinBox *sb_step_y = memnew( SpinBox );
+ sb_step_y->set_min(-256);
+ sb_step_y->set_max(256);
+ sb_step_y->set_step(1);
+ sb_step_y->set_val(snap_step.y);
+ sb_step_y->set_suffix("px");
+ sb_step_y->connect("value_changed", this, "_set_snap_step_y");
+ hb_tools->add_child(sb_step_y);
+
+// MARIANOGNU::TODO: Add more tools?
+
+ HBoxContainer *main_hb = memnew( HBoxContainer );
+ main_vb->add_child(main_hb);
+ edit_draw = memnew( Control );
+ main_hb->add_child(edit_draw);
+ main_hb->set_v_size_flags(SIZE_EXPAND_FILL);
+ edit_draw->set_h_size_flags(SIZE_EXPAND_FILL);
+
+
+ hb_tools->add_child( memnew( VSeparator ));
+ icon_zoom = memnew( TextureFrame );
+ hb_tools->add_child(icon_zoom);
+
+ zoom = memnew( HSlider );
+ zoom->set_min(0.01);
+ zoom->set_max(4);
+ zoom->set_val(1);
+ zoom->set_step(0.01);
+ hb_tools->add_child(zoom);
+ zoom->set_custom_minimum_size(Size2(200,0));
+ zoom_value = memnew( SpinBox );
+ zoom->share(zoom_value);
+ zoom_value->set_custom_minimum_size(Size2(50,0));
+ hb_tools->add_child(zoom_value);
+ zoom->connect("value_changed",this,"_scroll_changed");
+
+
+
+ vscroll = memnew( VScrollBar);
+ main_hb->add_child(vscroll);
+ vscroll->connect("value_changed",this,"_scroll_changed");
+ hscroll = memnew( HScrollBar );
+ main_vb->add_child(hscroll);
+ hscroll->connect("value_changed",this,"_scroll_changed");
+
+ edit_draw->connect("draw",this,"_region_draw");
+ edit_draw->connect("input_event",this,"_region_input");
+ draw_zoom=1.0;
+ updating_scroll=false;
+
+ error = memnew( AcceptDialog);
+ add_child(error);
+
+}
+
+void SpriteRegionEditorPlugin::edit(Object *p_node)
+{
+ region_editor->edit(p_node->cast_to<Node>());
+}
+
+bool SpriteRegionEditorPlugin::handles(Object *p_node) const
+{
+ return p_node->is_type("Sprite");
+}
+
+void SpriteRegionEditorPlugin::make_visible(bool p_visible)
+{
+ if (p_visible) {
+ region_editor->show();
+ } else {
+ region_editor->hide();
+ region_editor->edit(NULL);
+ }
+}
+
+SpriteRegionEditorPlugin::SpriteRegionEditorPlugin(EditorNode *p_node)
+{
+ editor = p_node;
+ region_editor= memnew ( SpriteRegionEditor(p_node) );
+ CanvasItemEditor::get_singleton()->add_control_to_menu_panel(region_editor);
+
+ region_editor->hide();
+}
+
diff --git a/tools/editor/plugins/sprite_region_editor_plugin.h b/tools/editor/plugins/sprite_region_editor_plugin.h
new file mode 100644
index 0000000000..cf69395f40
--- /dev/null
+++ b/tools/editor/plugins/sprite_region_editor_plugin.h
@@ -0,0 +1,125 @@
+/*************************************************************************/
+/* sprite_region_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Author: Mariano Suligoy */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SPRITE_REGION_EDITOR_PLUGIN_H
+#define SPRITE_REGION_EDITOR_PLUGIN_H
+
+#include "canvas_item_editor_plugin.h"
+#include "tools/editor/editor_plugin.h"
+#include "tools/editor/editor_node.h"
+#include "scene/2d/sprite.h"
+
+class SpriteRegionEditor : public HBoxContainer {
+
+ OBJ_TYPE(SpriteRegionEditor, HBoxContainer );
+
+ ToolButton *edit_node;
+// Button *use_region;
+ ToolButton *b_snap_enable;
+ ToolButton *b_snap_grid;
+ TextureFrame *icon_zoom;
+ HSlider *zoom;
+ SpinBox *zoom_value;
+ Control *edit_draw;
+
+ VScrollBar *vscroll;
+ HScrollBar *hscroll;
+
+ Sprite *node;
+ EditorNode *editor;
+ AcceptDialog *dlg_editor;
+ UndoRedo* undo_redo;
+
+ Vector2 draw_ofs;
+ float draw_zoom;
+ bool updating_scroll;
+
+ bool use_snap;
+ bool snap_show_grid;
+ Vector2 snap_offset;
+ Vector2 snap_step;
+
+ Rect2 rect;
+ Rect2 rect_prev;
+ bool drag;
+ bool creating;
+ Vector2 drag_from;
+ int drag_index;
+
+ AcceptDialog *error;
+
+ void _set_use_snap(bool p_use);
+ void _set_show_grid(bool p_show);
+ void _set_snap_off_x(float p_val);
+ void _set_snap_off_y(float p_val);
+ void _set_snap_step_x(float p_val);
+ void _set_snap_step_y(float p_val);
+
+protected:
+
+ void _notification(int p_what);
+ void _node_removed(Node *p_node);
+ static void _bind_methods();
+
+ Vector2 snap_point(Vector2 p_target) const;
+
+public:
+
+ void edit();
+ void _edit_node();
+ void _region_draw();
+ void _region_input(const InputEvent &p_input);
+ void _scroll_changed(float);
+
+ void edit(Node *p_sprite);
+ SpriteRegionEditor(EditorNode* p_editor);
+
+};
+
+class SpriteRegionEditorPlugin : public EditorPlugin
+{
+
+ OBJ_TYPE( SpriteRegionEditorPlugin, EditorPlugin );
+
+ SpriteRegionEditor *region_editor;
+ EditorNode *editor;
+public:
+
+ virtual String get_name() const { return "Sprite"; }
+ bool has_main_screen() const { return false; }
+ virtual void edit(Object *p_node);
+ virtual bool handles(Object *p_node) const;
+ virtual void make_visible(bool p_visible);
+
+ SpriteRegionEditorPlugin(EditorNode *p_node);
+};
+
+#endif // SPRITE_REGION_EDITOR_PLUGIN_H
diff --git a/tools/editor/plugins/stream_editor_plugin.cpp b/tools/editor/plugins/stream_editor_plugin.cpp
index 6477cce47c..81db7f2846 100644
--- a/tools/editor/plugins/stream_editor_plugin.cpp
+++ b/tools/editor/plugins/stream_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tools/editor/plugins/stream_editor_plugin.h b/tools/editor/plugins/stream_editor_plugin.h
index d49d15b765..7378bfad0c 100644
--- a/tools/editor/plugins/stream_editor_plugin.h
+++ b/tools/editor/plugins/stream_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tools/editor/plugins/style_box_editor_plugin.cpp b/tools/editor/plugins/style_box_editor_plugin.cpp
index 3b537fb5c4..898c69e1e0 100644
--- a/tools/editor/plugins/style_box_editor_plugin.cpp
+++ b/tools/editor/plugins/style_box_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tools/editor/plugins/style_box_editor_plugin.h b/tools/editor/plugins/style_box_editor_plugin.h
index 87f72b3cc8..00b0871572 100644
--- a/tools/editor/plugins/style_box_editor_plugin.h
+++ b/tools/editor/plugins/style_box_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tools/editor/plugins/theme_editor_plugin.cpp b/tools/editor/plugins/theme_editor_plugin.cpp
index ccbd923118..63ba57bfc0 100644
--- a/tools/editor/plugins/theme_editor_plugin.cpp
+++ b/tools/editor/plugins/theme_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -408,7 +408,7 @@ void ThemeEditor::_theme_menu_cbk(int p_option) {
if (p_option==POPUP_CREATE_TEMPLATE) {
- file_dialog->set_mode(FileDialog::MODE_SAVE_FILE);
+ file_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
file_dialog->set_current_path("custom.theme");
file_dialog->popup_centered_ratio();
return;
@@ -568,6 +568,24 @@ ThemeEditor::ThemeEditor() {
CheckButton *cb = memnew( CheckButton );
cb->set_text("CheckButton");
first_vb->add_child(cb );
+ CheckBox *cbx = memnew( CheckBox );
+ cbx->set_text("CheckBox");
+ first_vb->add_child(cbx );
+
+
+ ButtonGroup *bg = memnew( ButtonGroup );
+ bg->set_v_size_flags(SIZE_EXPAND_FILL);
+ VBoxContainer *gbvb = memnew( VBoxContainer );
+ gbvb->set_v_size_flags(SIZE_EXPAND_FILL);
+ CheckBox *rbx1 = memnew( CheckBox );
+ rbx1->set_text("CheckBox Radio1");
+ rbx1->set_pressed(true);
+ gbvb->add_child(rbx1);
+ CheckBox *rbx2 = memnew( CheckBox );
+ rbx2->set_text("CheckBox Radio2");
+ gbvb->add_child(rbx2);
+ bg->add_child(gbvb);
+ first_vb->add_child(bg);
MenuButton* test_menu_button = memnew( MenuButton );
test_menu_button->set_text("MenuButton");
@@ -714,7 +732,7 @@ ThemeEditor::ThemeEditor() {
fd_button->set_text("Open File Dialog");
panel->add_child(fd_button);
- test_file_dialog = memnew( FileDialog );
+ test_file_dialog = memnew( EditorFileDialog );
panel->add_child(test_file_dialog);
fd_button->connect("pressed", this,"_open_file_dialog");
@@ -784,7 +802,7 @@ ThemeEditor::ThemeEditor() {
add_del_dialog->get_ok()->connect("pressed", this,"_dialog_cbk");
- file_dialog = memnew( FileDialog );
+ file_dialog = memnew( EditorFileDialog );
file_dialog->add_filter("*.theme ; Theme File");
add_child(file_dialog);
file_dialog->connect("file_selected",this,"_save_template_cbk");
diff --git a/tools/editor/plugins/theme_editor_plugin.h b/tools/editor/plugins/theme_editor_plugin.h
index 98156422ee..40c7ad8186 100644
--- a/tools/editor/plugins/theme_editor_plugin.h
+++ b/tools/editor/plugins/theme_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,6 +33,8 @@
#include "scene/gui/texture_frame.h"
#include "scene/gui/option_button.h"
#include "scene/gui/file_dialog.h"
+#include "scene/gui/check_box.h"
+#include "scene/gui/button_group.h"
#include "tools/editor/editor_node.h"
@@ -46,7 +48,7 @@ class ThemeEditor : public Control {
VBoxContainer *main_vb;
Ref<Theme> theme;
- FileDialog *file_dialog;
+ EditorFileDialog *file_dialog;
double time_left;
diff --git a/tools/editor/plugins/tile_map_editor_plugin.cpp b/tools/editor/plugins/tile_map_editor_plugin.cpp
index a25997108b..66c7a39096 100644
--- a/tools/editor/plugins/tile_map_editor_plugin.cpp
+++ b/tools/editor/plugins/tile_map_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,7 +34,7 @@
#include "os/file_access.h"
#include "tools/editor/editor_settings.h"
#include "os/input.h"
-
+#include "method_bind_ext.inc"
void TileMapEditor::_notification(int p_what) {
@@ -42,9 +42,13 @@ void TileMapEditor::_notification(int p_what) {
case NOTIFICATION_READY: {
- pane_drag->connect("dragged", this,"_pane_drag");
+ transpose->set_icon( get_icon("Transpose","EditorIcons"));
mirror_x->set_icon( get_icon("MirrorX","EditorIcons"));
mirror_y->set_icon( get_icon("MirrorY","EditorIcons"));
+ rotate_0->set_icon( get_icon("Rotate0","EditorIcons"));
+ rotate_90->set_icon( get_icon("Rotate90","EditorIcons"));
+ rotate_180->set_icon( get_icon("Rotate180","EditorIcons"));
+ rotate_270->set_icon( get_icon("Rotate270","EditorIcons"));
} break;
}
@@ -67,34 +71,71 @@ void TileMapEditor::_canvas_mouse_exit() {
}
int TileMapEditor::get_selected_tile() const {
-
- TreeItem *item = palette->get_selected();
- if (!item)
+ int item = palette->get_current();
+ if (item==-1)
return TileMap::INVALID_CELL;
- return item->get_metadata(0);
+ return palette->get_item_metadata(item);
+}
+
+void TileMapEditor::set_selected_tile(int p_tile) {
+ for (int i = 0; i < palette->get_item_count(); i++) {
+ if (palette->get_item_metadata(i).operator int() == p_tile) {
+ palette->select(i,true);
+ palette->ensure_current_is_visible();
+ break;
+ }
+ }
}
-void TileMapEditor::_set_cell(const Point2i& p_pos,int p_value,bool p_flip_h, bool p_flip_v,bool p_with_undo) {
+// Wrapper to workaround five arg limit of undo/redo methods
+void TileMapEditor::_set_cell_shortened(const Point2& p_pos,int p_value,bool p_flip_h, bool p_flip_v, bool p_transpose) {
+ ERR_FAIL_COND(!node);
+ node->set_cell(floor(p_pos.x), floor(p_pos.y), p_value, p_flip_h, p_flip_v, p_transpose);
+}
+
+void TileMapEditor::_set_cell(const Point2i& p_pos,int p_value,bool p_flip_h, bool p_flip_v, bool p_transpose,bool p_with_undo) {
ERR_FAIL_COND(!node);
bool prev_flip_h=node->is_cell_x_flipped(p_pos.x,p_pos.y);
bool prev_flip_v=node->is_cell_y_flipped(p_pos.x,p_pos.y);
+ bool prev_transpose=node->is_cell_transposed(p_pos.x,p_pos.y);
int prev_val=node->get_cell(p_pos.x,p_pos.y);
- if (p_value==prev_val && p_flip_h==prev_flip_h && p_flip_v==prev_flip_v)
+ if (p_value==prev_val && p_flip_h==prev_flip_h && p_flip_v==prev_flip_v && p_transpose==prev_transpose)
return; //check that it's actually different
if (p_with_undo) {
- undo_redo->add_do_method(node,"set_cell",p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v);
- undo_redo->add_undo_method(node,"set_cell",p_pos.x,p_pos.y,prev_val,prev_flip_h,prev_flip_v);
+ undo_redo->add_do_method(node,"set_cellv",Point2(p_pos),p_value,p_flip_h,p_flip_v,p_transpose);
+ undo_redo->add_undo_method(node,"set_cellv",Point2(p_pos),prev_val,prev_flip_h,prev_flip_v,prev_transpose);
} else {
- node->set_cell(p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v);
+ node->set_cell(p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v,p_transpose);
+
+ }
+
+}
+
+void TileMapEditor::_set_display_mode(int p_mode) {
+ if (display_mode == p_mode) {
+ return;
+ }
+ switch (p_mode) {
+ case DISPLAY_THUMBNAIL: {
+ button_thumbnail->set_pressed(true);
+ button_list->set_pressed(false);
+ } break;
+ case DISPLAY_LIST: {
+ button_thumbnail->set_pressed(false);
+ button_list->set_pressed(true);
+ } break;
}
+ display_mode = p_mode;
+
+ _update_palette();
}
void TileMapEditor::_update_palette() {
@@ -102,37 +143,52 @@ void TileMapEditor::_update_palette() {
if (!node)
return;
- palette->clear();;
+ palette->clear();
Ref<TileSet> tileset=node->get_tileset();
if (!tileset.is_valid())
return;
-
- TreeItem *root = palette->create_item();
- palette->set_hide_root(true);
List<int> tiles;
tileset->get_tile_list(&tiles);
- for(List<int>::Element *E=tiles.front();E;E=E->next()) {
+ if (display_mode == DISPLAY_THUMBNAIL) {
+ palette->set_max_columns(0);
+ palette->set_icon_mode(ItemList::ICON_MODE_TOP);
+ } else if (display_mode == DISPLAY_LIST) {
+ palette->set_max_columns(1);
+ palette->set_icon_mode(ItemList::ICON_MODE_LEFT);
+ }
- TreeItem *tile = palette->create_item(root);
+ palette->set_max_text_lines(2);
+
+ for(List<int>::Element *E=tiles.front();E;E=E->next()) {
+ palette->add_item("");
- tile->set_icon_max_width(0,64);
Ref<Texture> tex = tileset->tile_get_texture(E->get());
+
if (tex.is_valid()) {
- tile->set_icon(0,tex);
Rect2 region = tileset->tile_get_region(E->get());
- if (region!=Rect2())
- tile->set_icon_region(0,region);
- } else if (tileset->tile_get_name(E->get())!="")
- tile->set_text(0,tileset->tile_get_name(E->get()));
- else
- tile->set_text(0,"#"+itos(E->get()));
+ if (!region.has_no_area()) {
+ Image data = VS::get_singleton()->texture_get_data(tex->get_rid());
+
+ Ref<ImageTexture> img = memnew( ImageTexture );
+ img->create_from_image(data.get_rect(region));
+
+ palette->set_item_icon(palette->get_item_count()-1, img);
+ } else {
+ palette->set_item_icon(palette->get_item_count()-1,tex);
+ }
+ }
- tile->set_metadata(0,E->get());
+ if (tileset->tile_get_name(E->get())!="") {
+ palette->set_item_text(palette->get_item_count()-1, tileset->tile_get_name(E->get()));
+ } else {
+ palette->set_item_text(palette->get_item_count()-1, "#"+itos(E->get()));
+ }
+ palette->set_item_metadata(palette->get_item_count()-1, E->get());
}
}
@@ -157,6 +213,7 @@ struct _TileMapEditorCopyData {
int cell;
bool flip_h;
bool flip_v;
+ bool transpose;
};
bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
@@ -193,6 +250,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
tcd.cell=node->get_cell(j,i);
tcd.flip_h=node->is_cell_x_flipped(j,i);
tcd.flip_v=node->is_cell_y_flipped(j,i);
+ tcd.transpose=node->is_cell_transposed(j,i);
dupdata.push_back(tcd);
@@ -203,7 +261,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
for (List<_TileMapEditorCopyData>::Element *E=dupdata.front();E;E=E->next()) {
- _set_cell(E->get().pos+ofs,E->get().cell,E->get().flip_h,E->get().flip_v,true);
+ _set_cell(E->get().pos+ofs,E->get().cell,E->get().flip_h,E->get().flip_v,E->get().transpose,true);
}
undo_redo->commit_action();
@@ -225,28 +283,29 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
canvas_item_editor->update();
return true;
+ } else if (mb.mod.control) {
+ tool=TOOL_PICKING;
+ set_selected_tile(node->get_cell(over_tile.x, over_tile.y));
+ mirror_x->set_pressed(node->is_cell_x_flipped(over_tile.x, over_tile.y));
+ mirror_y->set_pressed(node->is_cell_y_flipped(over_tile.x, over_tile.y));
+ transpose->set_pressed(node->is_cell_transposed(over_tile.x, over_tile.y));
+ _update_transform_buttons();
+ canvas_item_editor->update();
+ return true;
} else {
int id = get_selected_tile();
if (id!=TileMap::INVALID_CELL) {
tool=TOOL_PAINTING;
Point2i local =node->world_to_map((xform_inv.xform(Point2(mb.x,mb.y))));
paint_undo.clear();
- CellOp op;
- op.idx = node->get_cell(local.x,local.y);
- if (op.idx>=0) {
- if (node->is_cell_x_flipped(local.x,local.y))
- op.xf=true;
- if (node->is_cell_y_flipped(local.x,local.y))
- op.yf=true;
- }
- paint_undo[local]=op;
- node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
+ paint_undo[local]=_get_op_from_cell(local);
+ node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
return true;
}
}
} else {
- if (tool==TOOL_PAINTING || tool == TOOL_SELECTING) {
+ if (tool==TOOL_PAINTING || tool == TOOL_SELECTING || tool == TOOL_PICKING) {
if (tool==TOOL_PAINTING) {
@@ -255,8 +314,8 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
for(Map<Point2i,CellOp>::Element *E=paint_undo.front();E;E=E->next()) {
Point2i p=E->key();
- undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y));
- undo_redo->add_undo_method(node,"set_cell",p.x,p.y,E->get().idx,E->get().xf,E->get().yf);
+ undo_redo->add_do_method(node,"set_cellv",Point2(p),node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y));
+ undo_redo->add_undo_method(node,"set_cellv",Point2(p),E->get().idx,E->get().xf,E->get().yf,E->get().tr);
}
undo_redo->commit_action();
@@ -280,20 +339,12 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
tool=TOOL_ERASING;
Point2i local =node->world_to_map(xform_inv.xform(Point2(mb.x,mb.y)));
paint_undo.clear();
- CellOp op;
- op.idx = node->get_cell(local.x,local.y);
- if (op.idx>=0) {
- if (node->is_cell_x_flipped(local.x,local.y))
- op.xf=true;
- if (node->is_cell_y_flipped(local.x,local.y))
- op.yf=true;
- }
- paint_undo[local]=op;
- //node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
+ paint_undo[local]=_get_op_from_cell(local);
+ //node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
//return true;
_set_cell(local,TileMap::INVALID_CELL);
return true;
- } else {
+ } else if (!mb.pressed) {
if (tool==TOOL_ERASING) {
@@ -302,9 +353,10 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
for(Map<Point2i,CellOp>::Element *E=paint_undo.front();E;E=E->next()) {
Point2i p=E->key();
- //undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y));
- _set_cell(p,TileMap::INVALID_CELL,false,false,true);
- undo_redo->add_undo_method(node,"set_cell",p.x,p.y,E->get().idx,E->get().xf,E->get().yf);
+ //undo_redo->add_do_method(node,"set_cell",p,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y));
+ //_set_cell(p,TileMap::INVALID_CELL,false,false,false,true);
+ undo_redo->add_do_method(node,"set_cellv",Point2(p),TileMap::INVALID_CELL,false,false,false);
+ undo_redo->add_undo_method(node,"set_cellv",Point2(p),E->get().idx,E->get().xf,E->get().yf,E->get().tr);
}
undo_redo->commit_action();
@@ -338,17 +390,9 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
if (!paint_undo.has(over_tile)) {
- CellOp op;
- op.idx = node->get_cell(over_tile.x,over_tile.y);
- if (op.idx>=0) {
- if (node->is_cell_x_flipped(over_tile.x,over_tile.y))
- op.xf=true;
- if (node->is_cell_y_flipped(over_tile.x,over_tile.y))
- op.yf=true;
- }
- paint_undo[over_tile]=op;
+ paint_undo[over_tile]=_get_op_from_cell(over_tile);
}
- node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
+ node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
return true;
}
@@ -375,25 +419,26 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
return true;
}
+
if (tool==TOOL_ERASING) {
- Point2i local =over_tile;
+ Point2i local =over_tile;
if (!paint_undo.has(over_tile)) {
-
- CellOp op;
- op.idx = node->get_cell(over_tile.x,over_tile.y);
- if (op.idx>=0) {
- if (node->is_cell_x_flipped(over_tile.x,over_tile.y))
- op.xf=true;
- if (node->is_cell_y_flipped(over_tile.x,over_tile.y))
- op.yf=true;
- }
- paint_undo[over_tile]=op;
+ paint_undo[over_tile]=_get_op_from_cell(over_tile);
}
- //node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
+ //node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
_set_cell(local,TileMap::INVALID_CELL);
return true;
}
+ if (tool==TOOL_PICKING) {
+ set_selected_tile(node->get_cell(over_tile.x, over_tile.y));
+ mirror_x->set_pressed(node->is_cell_x_flipped(over_tile.x, over_tile.y));
+ mirror_y->set_pressed(node->is_cell_y_flipped(over_tile.x, over_tile.y));
+ transpose->set_pressed(node->is_cell_transposed(over_tile.x, over_tile.y));
+ _update_transform_buttons();
+ canvas_item_editor->update();
+ return true;
+ }
} break;
case InputEvent::KEY: {
@@ -629,19 +674,53 @@ void TileMapEditor::_canvas_draw() {
Ref<Texture> t = ts->tile_get_texture(st);
if (t.is_valid()) {
- Vector2 from = xform.xform(ts->tile_get_texture_offset(st)+node->map_to_world(over_tile)+node->get_cell_draw_offset());
- Rect2 r = ts->tile_get_region(st);
+ Vector2 from = node->map_to_world(over_tile)+node->get_cell_draw_offset();
+ Rect2 r = ts->tile_get_region(st);
Size2 sc = xform.get_scale();
if (mirror_x->is_pressed())
sc.x*=-1.0;
if (mirror_y->is_pressed())
sc.y*=-1.0;
+
+ Rect2 rect;
+ if (r==Rect2()) {
+ rect=Rect2(from,t->get_size());
+ } else {
+
+ rect=Rect2(from,r.get_size());
+ }
+
+
+ if (node->get_tile_origin()==TileMap::TILE_ORIGIN_TOP_LEFT) {
+ rect.pos+=ts->tile_get_texture_offset(st);
+
+ } else if (node->get_tile_origin()==TileMap::TILE_ORIGIN_CENTER) {
+ rect.pos+=node->get_cell_size()/2;
+ Vector2 s = r.size;
+
+ Vector2 center = (s/2) - ts->tile_get_texture_offset(st);
+
+
+ if (mirror_x->is_pressed())
+ rect.pos.x-=s.x-center.x;
+ else
+ rect.pos.x-=center.x;
+
+ if (mirror_y->is_pressed())
+ rect.pos.y-=s.y-center.y;
+ else
+ rect.pos.y-=center.y;
+ }
+
+ rect.pos=xform.xform(rect.pos);
+ rect.size*=sc;
+
if (r==Rect2()) {
- canvas_item_editor->draw_texture_rect(t,Rect2(from,t->get_size()*sc),false,Color(1,1,1,0.5));
+ canvas_item_editor->draw_texture_rect(t,rect,false,Color(1,1,1,0.5),transpose->is_pressed());
} else {
- canvas_item_editor->draw_texture_rect_region(t,Rect2(from,r.get_size()*sc),r,Color(1,1,1,0.5));
+ canvas_item_editor->draw_texture_rect_region(t,rect,r,Color(1,1,1,0.5),transpose->is_pressed());
}
}
}
@@ -701,27 +780,79 @@ void TileMapEditor::_tileset_settings_changed() {
canvas_item_editor->update();
}
-void TileMapEditor::_pane_drag(const Point2& p_to) {
-
- int x = theme_panel->get_margin(MARGIN_RIGHT);
-
- x+=p_to.x;
- if (x<10)
- x=10;
- if (x>300)
- x=300;
- theme_panel->set_margin(MARGIN_RIGHT,x);
-}
-
void TileMapEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_menu_option"),&TileMapEditor::_menu_option);
ObjectTypeDB::bind_method(_MD("_canvas_draw"),&TileMapEditor::_canvas_draw);
- ObjectTypeDB::bind_method(_MD("_pane_drag"),&TileMapEditor::_pane_drag);
ObjectTypeDB::bind_method(_MD("_canvas_mouse_enter"),&TileMapEditor::_canvas_mouse_enter);
ObjectTypeDB::bind_method(_MD("_canvas_mouse_exit"),&TileMapEditor::_canvas_mouse_exit);
ObjectTypeDB::bind_method(_MD("_tileset_settings_changed"),&TileMapEditor::_tileset_settings_changed);
+ ObjectTypeDB::bind_method(_MD("_update_transform_buttons"),&TileMapEditor::_update_transform_buttons);
+ ObjectTypeDB::bind_method(_MD("_set_cell_shortened","pos","tile","flip_x","flip_y","transpose"),&TileMapEditor::_set_cell_shortened,DEFVAL(false),DEFVAL(false),DEFVAL(false));
+ ObjectTypeDB::bind_method(_MD("_set_display_mode","mode"),&TileMapEditor::_set_display_mode);
+}
+
+TileMapEditor::CellOp TileMapEditor::_get_op_from_cell(const Point2i& p_pos)
+{
+ CellOp op;
+ op.idx = node->get_cell(p_pos.x,p_pos.y);
+ if (op.idx>=0) {
+ if (node->is_cell_x_flipped(p_pos.x,p_pos.y))
+ op.xf=true;
+ if (node->is_cell_y_flipped(p_pos.x,p_pos.y))
+ op.yf=true;
+ if (node->is_cell_transposed(p_pos.x,p_pos.y))
+ op.tr=true;
+ }
+ return op;
+}
+
+void TileMapEditor::_update_transform_buttons(Object *p_button) {
+ //ERR_FAIL_NULL(p_button);
+ ToolButton *b=p_button->cast_to<ToolButton>();
+ //ERR_FAIL_COND(!b);
+
+ mirror_x->set_block_signals(true);
+ mirror_y->set_block_signals(true);
+ transpose->set_block_signals(true);
+ rotate_0->set_block_signals(true);
+ rotate_90->set_block_signals(true);
+ rotate_180->set_block_signals(true);
+ rotate_270->set_block_signals(true);
+
+ if (b == rotate_0) {
+ mirror_x->set_pressed(false);
+ mirror_y->set_pressed(false);
+ transpose->set_pressed(false);
+ }
+ else if (b == rotate_90) {
+ mirror_x->set_pressed(true);
+ mirror_y->set_pressed(false);
+ transpose->set_pressed(true);
+ }
+ else if (b == rotate_180) {
+ mirror_x->set_pressed(true);
+ mirror_y->set_pressed(true);
+ transpose->set_pressed(false);
+ }
+ else if (b == rotate_270) {
+ mirror_x->set_pressed(false);
+ mirror_y->set_pressed(true);
+ transpose->set_pressed(true);
+ }
+ rotate_0->set_pressed(!mirror_x->is_pressed() && !mirror_y->is_pressed() && !transpose->is_pressed());
+ rotate_90->set_pressed(mirror_x->is_pressed() && !mirror_y->is_pressed() && transpose->is_pressed());
+ rotate_180->set_pressed(mirror_x->is_pressed() && mirror_y->is_pressed() && !transpose->is_pressed());
+ rotate_270->set_pressed(!mirror_x->is_pressed() && mirror_y->is_pressed() && transpose->is_pressed());
+
+ mirror_x->set_block_signals(false);
+ mirror_y->set_block_signals(false);
+ transpose->set_block_signals(false);
+ rotate_0->set_block_signals(false);
+ rotate_90->set_block_signals(false);
+ rotate_180->set_block_signals(false);
+ rotate_270->set_block_signals(false);
}
TileMapEditor::TileMapEditor(EditorNode *p_editor) {
@@ -731,37 +862,85 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
editor=p_editor;
undo_redo = editor->get_undo_redo();
- theme_panel = memnew( Panel );
- theme_panel->set_anchor(MARGIN_BOTTOM,ANCHOR_END);
- theme_panel->set_begin( Point2(0,26));
- theme_panel->set_end( Point2(100,0) );
- p_editor->get_viewport()->add_child(theme_panel);
- theme_panel->hide();
-
- palette = memnew( Tree );
- palette->set_area_as_parent_rect(4);
- palette->set_margin(MARGIN_TOP,25);;
- theme_panel->add_child(palette);
-
- pane_drag = memnew( PaneDrag ) ;
- pane_drag->set_anchor(MARGIN_LEFT,ANCHOR_END);
- pane_drag->set_begin(Point2(16,4));
- theme_panel->add_child(pane_drag);
-
- add_child( memnew( VSeparator ));
-
+ int mw = EDITOR_DEF("tile_map/palette_min_width",80);
+ Control *ec = memnew( Control);
+ ec->set_custom_minimum_size(Size2(mw,0));
+ add_child(ec);
+
+ HBoxContainer *hb = memnew( HBoxContainer );
+ add_child(hb);
+ hb->set_h_size_flags(SIZE_EXPAND_FILL);
+ hb->add_spacer(true);
+
+ button_thumbnail = memnew( ToolButton );
+ button_thumbnail->set_toggle_mode(true);
+ button_thumbnail->set_pressed(true);
+ button_thumbnail->set_icon(p_editor->get_gui_base()->get_icon("FileThumbnail","EditorIcons"));
+ hb->add_child(button_thumbnail);
+ button_thumbnail->connect("pressed", this, "_set_display_mode", varray(DISPLAY_THUMBNAIL));
+
+ button_list = memnew( ToolButton );
+ button_list->set_toggle_mode(true);
+ button_list->set_pressed(false);
+ button_list->set_icon(p_editor->get_gui_base()->get_icon("FileList","EditorIcons"));
+ hb->add_child(button_list);
+ button_list->connect("pressed", this, "_set_display_mode", varray(DISPLAY_LIST));
+
+ // Add tile palette
+ palette = memnew( ItemList );
+ palette->set_v_size_flags(SIZE_EXPAND_FILL);
+ add_child(palette);
+
+ // Add menu items
+ canvas_item_editor_hb = memnew( HBoxContainer );
+ CanvasItemEditor::get_singleton()->add_control_to_menu_panel(canvas_item_editor_hb);
+ canvas_item_editor_hb->add_child( memnew( VSeparator ));
+ transpose = memnew( ToolButton );
+ transpose->set_toggle_mode(true);
+ transpose->set_tooltip("Transpose");
+ transpose->set_focus_mode(FOCUS_NONE);
+ transpose->connect("pressed", this, "_update_transform_buttons", make_binds(transpose));
+ canvas_item_editor_hb->add_child(transpose);
mirror_x = memnew( ToolButton );
mirror_x->set_toggle_mode(true);
mirror_x->set_tooltip("Mirror X (A)");
mirror_x->set_focus_mode(FOCUS_NONE);
- add_child(mirror_x);
+ mirror_x->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_x));
+ canvas_item_editor_hb->add_child(mirror_x);
mirror_y = memnew( ToolButton );
mirror_y->set_toggle_mode(true);
mirror_y->set_tooltip("Mirror Y (S)");
mirror_y->set_focus_mode(FOCUS_NONE);
- add_child(mirror_y);
-
-
+ mirror_y->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_y));
+ canvas_item_editor_hb->add_child(mirror_y);
+ canvas_item_editor_hb->add_child(memnew(VSeparator));
+ rotate_0 = memnew( ToolButton );
+ rotate_0->set_toggle_mode(true);
+ rotate_0->set_tooltip("Rotate 0 degrees");
+ rotate_0->set_focus_mode(FOCUS_NONE);
+ rotate_0->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_0));
+ canvas_item_editor_hb->add_child(rotate_0);
+ rotate_90 = memnew( ToolButton );
+ rotate_90->set_toggle_mode(true);
+ rotate_90->set_tooltip("Rotate 90 degrees");
+ rotate_90->set_focus_mode(FOCUS_NONE);
+ rotate_90->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_90));
+ canvas_item_editor_hb->add_child(rotate_90);
+ rotate_180 = memnew( ToolButton );
+ rotate_180->set_toggle_mode(true);
+ rotate_180->set_tooltip("Rotate 180 degrees");
+ rotate_180->set_focus_mode(FOCUS_NONE);
+ rotate_180->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_180));
+ canvas_item_editor_hb->add_child(rotate_180);
+ rotate_270 = memnew( ToolButton );
+ rotate_270->set_toggle_mode(true);
+ rotate_270->set_tooltip("Rotate 270 degrees");
+ rotate_270->set_focus_mode(FOCUS_NONE);
+ rotate_270->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_270));
+ canvas_item_editor_hb->add_child(rotate_270);
+ canvas_item_editor_hb->hide();
+
+ rotate_0->set_pressed(true);
tool=TOOL_NONE;
selection_active=false;
mouse_over=false;
@@ -782,12 +961,12 @@ void TileMapEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
tile_map_editor->show();
- tile_map_editor->theme_panel->show();
+ tile_map_editor->get_canvas_item_editor_hb()->show();
} else {
tile_map_editor->hide();
- tile_map_editor->theme_panel->hide();
+ tile_map_editor->get_canvas_item_editor_hb()->hide();
tile_map_editor->edit(NULL);
}
@@ -797,7 +976,8 @@ TileMapEditorPlugin::TileMapEditorPlugin(EditorNode *p_node) {
editor=p_node;
tile_map_editor = memnew( TileMapEditor(p_node) );
- CanvasItemEditor::get_singleton()->add_control_to_menu_panel(tile_map_editor);
+ CanvasItemEditor::get_singleton()->get_palette_split()->add_child(tile_map_editor);
+ CanvasItemEditor::get_singleton()->get_palette_split()->move_child(tile_map_editor,0);
tile_map_editor->hide();
diff --git a/tools/editor/plugins/tile_map_editor_plugin.h b/tools/editor/plugins/tile_map_editor_plugin.h
index 2336507f1b..74d1573d0f 100644
--- a/tools/editor/plugins/tile_map_editor_plugin.h
+++ b/tools/editor/plugins/tile_map_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,15 +34,14 @@
#include "scene/2d/tile_map.h"
#include "scene/gui/tool_button.h"
#include "scene/gui/button_group.h"
-#include "tools/editor/pane_drag.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
class CanvasItemEditor;
-class TileMapEditor : public HBoxContainer {
+class TileMapEditor : public VBoxContainer {
- OBJ_TYPE(TileMapEditor, BoxContainer );
+ OBJ_TYPE(TileMapEditor, VBoxContainer );
UndoRedo *undo_redo;
@@ -52,18 +51,26 @@ class TileMapEditor : public HBoxContainer {
TOOL_PAINTING,
TOOL_SELECTING,
TOOL_ERASING,
- TOOL_DUPLICATING
+ TOOL_DUPLICATING,
+ TOOL_PICKING
+ };
+
+ enum DisplayMode {
+ DISPLAY_THUMBNAIL,
+ DISPLAY_LIST
};
Tool tool;
Control *canvas_item_editor;
- Tree *palette;
+ int display_mode;
+ ItemList *palette;
+ ToolButton *button_thumbnail;
+ ToolButton *button_list;
EditorNode *editor;
Panel *panel;
TileMap *node;
MenuButton *options;
- PaneDrag *pane_drag;
bool selection_active;
Point2i selection_begin;
@@ -72,42 +79,52 @@ class TileMapEditor : public HBoxContainer {
bool mouse_over;
Label *mirror_label;
+ ToolButton *transpose;
ToolButton *mirror_x;
ToolButton *mirror_y;
+ ToolButton *rotate_0;
+ ToolButton *rotate_90;
+ ToolButton *rotate_180;
+ ToolButton *rotate_270;
+
+ HBoxContainer *canvas_item_editor_hb;
struct CellOp {
int idx;
bool xf;
bool yf;
- CellOp() { idx=-1; xf=false; yf=false; }
+ bool tr;
+ CellOp() { idx=-1; xf=false; yf=false; tr=false; }
};
Map<Point2i,CellOp> paint_undo;
int get_selected_tile() const;
+ void set_selected_tile(int p_tile);
+ void _set_display_mode(int p_mode);
void _update_palette();
- void _pane_drag(const Point2& p_to);
void _canvas_draw();
void _menu_option(int p_option);
- void _set_cell(const Point2i& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_with_undo=false);
+ void _set_cell(const Point2i& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_transpose=false, bool p_with_undo=false);
+ void _set_cell_shortened(const Point2& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_transpose=false);
void _canvas_mouse_enter();
void _canvas_mouse_exit();
void _tileset_settings_changed();
-friend class TileMapEditorPlugin;
- Panel *theme_panel;
protected:
void _notification(int p_what);
void _node_removed(Node *p_node);
static void _bind_methods();
+ CellOp _get_op_from_cell(const Point2i& p_pos);
+ void _update_transform_buttons(Object *p_button=0);
public:
- Vector2 snap_point(const Vector2& p_point) const;
+ HBoxContainer *get_canvas_item_editor_hb() const { return canvas_item_editor_hb; }
bool forward_input_event(const InputEvent& p_event);
void edit(Node *p_tile_map);
TileMapEditor(EditorNode *p_editor);
@@ -120,6 +137,7 @@ class TileMapEditorPlugin : public EditorPlugin {
TileMapEditor *tile_map_editor;
EditorNode *editor;
+
public:
virtual bool forward_input_event(const InputEvent& p_event) { return tile_map_editor->forward_input_event(p_event); }
diff --git a/tools/editor/plugins/tile_set_editor_plugin.cpp b/tools/editor/plugins/tile_set_editor_plugin.cpp
index a51caf7d54..09115472a8 100644
--- a/tools/editor/plugins/tile_set_editor_plugin.cpp
+++ b/tools/editor/plugins/tile_set_editor_plugin.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,83 +37,107 @@ void TileSetEditor::edit(const Ref<TileSet>& p_tileset) {
void TileSetEditor::_import_scene(Node *scene, Ref<TileSet> p_library, bool p_merge) {
if (!p_merge)
- p_library->clear();
+ p_library->clear();
for(int i=0;i<scene->get_child_count();i++) {
- Node *child = scene->get_child(i);
+ Node *child = scene->get_child(i);
- if (!child->cast_to<Sprite>()) {
- if (child->get_child_count()>0) {
- child=child->get_child(0);
- if (!child->cast_to<Sprite>()) {
- continue;
- }
+ if (!child->cast_to<Sprite>()) {
+ if (child->get_child_count()>0) {
+ child=child->get_child(0);
+ if (!child->cast_to<Sprite>()) {
+ continue;
+ }
- } else
- continue;
+ } else
+ continue;
- }
+ }
- Sprite *mi = child->cast_to<Sprite>();
- Ref<Texture> texture=mi->get_texture();
- if (texture.is_null())
+ Sprite *mi = child->cast_to<Sprite>();
+ Ref<Texture> texture=mi->get_texture();
+ Ref<CanvasItemMaterial> material=mi->get_material();
+
+ if (texture.is_null())
continue;
- int id = p_library->find_tile_by_name(mi->get_name());
- if (id<0) {
-
- id=p_library->get_last_unused_tile_id();
- p_library->create_tile(id);
- p_library->tile_set_name(id,mi->get_name());
- }
-
-
- p_library->tile_set_texture(id,texture);
- Vector2 phys_offset;
-
- if (mi->is_centered()) {
- Size2 s;
- if (mi->is_region()) {
- s=mi->get_region_rect().size;
- } else {
- s=texture->get_size();
- }
- phys_offset+=-s/2;
- }
- if (mi->is_region()) {
- p_library->tile_set_region(id,mi->get_region_rect());
- }
-
- Vector<Ref<Shape2D> >collisions;
-
- for(int j=0;j<mi->get_child_count();j++) {
-
- Node *child2 = mi->get_child(j);
- if (!child2->cast_to<StaticBody2D>())
- continue;
- StaticBody2D *sb = child2->cast_to<StaticBody2D>();
- if (sb->get_shape_count()==0)
- continue;
- Ref<Shape2D> collision=sb->get_shape(0);
- if (collision.is_valid()) {
- collisions.push_back(collision);
+ int id = p_library->find_tile_by_name(mi->get_name());
+ if (id<0) {
+
+ id=p_library->get_last_unused_tile_id();
+ p_library->create_tile(id);
+ p_library->tile_set_name(id,mi->get_name());
+ }
+
+
+
+ p_library->tile_set_texture(id,texture);
+ p_library->tile_set_material(id,material);
+
+ Vector2 phys_offset;
+
+ if (mi->is_centered()) {
+ Size2 s;
+ if (mi->is_region()) {
+ s=mi->get_region_rect().size;
+ } else {
+ s=texture->get_size();
+ }
+ phys_offset+=-s/2;
+ }
+ if (mi->is_region()) {
+ p_library->tile_set_region(id,mi->get_region_rect());
+ }
+
+ Vector<Ref<Shape2D> >collisions;
+ Ref<NavigationPolygon> nav_poly;
+ Ref<OccluderPolygon2D> occluder;
+
+ for(int j=0;j<mi->get_child_count();j++) {
+
+ Node *child2 = mi->get_child(j);
+
+ if (child2->cast_to<NavigationPolygonInstance>())
+ nav_poly=child2->cast_to<NavigationPolygonInstance>()->get_navigation_polygon();
+
+ if (child2->cast_to<LightOccluder2D>())
+ occluder=child2->cast_to<LightOccluder2D>()->get_occluder_polygon();
+
+ if (!child2->cast_to<StaticBody2D>())
+ continue;
+ StaticBody2D *sb = child2->cast_to<StaticBody2D>();
+ int shape_count = sb->get_shape_count();
+ if (shape_count==0)
+ continue;
+ for (int shape_index=0; shape_index<shape_count; ++shape_index)
+ {
+ Ref<Shape2D> collision=sb->get_shape(shape_index);
+ if (collision.is_valid()) {
+ collisions.push_back(collision);
+ }
}
- }
+ }
- if (collisions.size()) {
+ if (collisions.size()) {
- p_library->tile_set_shapes(id,collisions);
- p_library->tile_set_shape_offset(id,-phys_offset);
- } else {
- p_library->tile_set_shape_offset(id,Vector2());
+ p_library->tile_set_shapes(id,collisions);
+ p_library->tile_set_shape_offset(id,-phys_offset);
+ } else {
+ p_library->tile_set_shape_offset(id,Vector2());
+
+ }
+
+ p_library->tile_set_texture_offset(id,mi->get_offset());
+ p_library->tile_set_navigation_polygon(id,nav_poly);
+ p_library->tile_set_light_occluder(id,occluder);
+ p_library->tile_set_occluder_offset(id,-phys_offset);
+ p_library->tile_set_navigation_polygon_offset(id,-phys_offset);
- }
- p_library->tile_set_texture_offset(id,mi->get_offset());
}
}
@@ -121,23 +145,23 @@ void TileSetEditor::_menu_confirm() {
switch(option) {
- case MENU_OPTION_REMOVE_ITEM: {
+ case MENU_OPTION_REMOVE_ITEM: {
- tileset->remove_tile(to_erase);
- } break;
- case MENU_OPTION_MERGE_FROM_SCENE:
- case MENU_OPTION_CREATE_FROM_SCENE: {
+ tileset->remove_tile(to_erase);
+ } break;
+ case MENU_OPTION_MERGE_FROM_SCENE:
+ case MENU_OPTION_CREATE_FROM_SCENE: {
- EditorNode *en = editor;
- Node * scene = en->get_edited_scene();
- if (!scene)
- break;
+ EditorNode *en = editor;
+ Node * scene = en->get_edited_scene();
+ if (!scene)
+ break;
- _import_scene(scene,tileset,option==MENU_OPTION_MERGE_FROM_SCENE);
+ _import_scene(scene,tileset,option==MENU_OPTION_MERGE_FROM_SCENE);
- } break;
+ } break;
}
}
@@ -165,11 +189,11 @@ void TileSetEditor::_menu_cbk(int p_option) {
cd->set_text("Create from scene?");
cd->popup_centered(Size2(300,60));
} break;
- case MENU_OPTION_MERGE_FROM_SCENE: {
+ case MENU_OPTION_MERGE_FROM_SCENE: {
- cd->set_text("Merge from scene?");
- cd->popup_centered(Size2(300,60));
- } break;
+ cd->set_text("Merge from scene?");
+ cd->popup_centered(Size2(300,60));
+ } break;
}
}
diff --git a/tools/editor/plugins/tile_set_editor_plugin.h b/tools/editor/plugins/tile_set_editor_plugin.h
index 2531ec55bf..df82df6993 100644
--- a/tools/editor/plugins/tile_set_editor_plugin.h
+++ b/tools/editor/plugins/tile_set_editor_plugin.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -56,7 +56,7 @@ class TileSetEditor : public Control {
int option;
void _menu_cbk(int p_option);
- void _menu_confirm();
+ void _menu_confirm();
static void _import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_merge);