diff options
Diffstat (limited to 'tools/editor/plugins')
78 files changed, 10845 insertions, 2926 deletions
diff --git a/tools/editor/plugins/SCsub b/tools/editor/plugins/SCsub index b525fb3f75..363a2ce4c0 100644 --- a/tools/editor/plugins/SCsub +++ b/tools/editor/plugins/SCsub @@ -1,7 +1,3 @@ Import('env') Export('env') env.add_source_files(env.tool_sources,"*.cpp") - - - - diff --git a/tools/editor/plugins/animation_data_editor_plugin.cpp b/tools/editor/plugins/animation_data_editor_plugin.cpp index 17f17bba7d..d8d65b875a 100644 --- a/tools/editor/plugins/animation_data_editor_plugin.cpp +++ b/tools/editor/plugins/animation_data_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,8 +26,8 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "animation_data_editor_plugin.h"
-
-AnimationDataEditorPlugin::AnimationDataEditorPlugin()
-{
-}
+#include "animation_data_editor_plugin.h" + +AnimationDataEditorPlugin::AnimationDataEditorPlugin() +{ +} diff --git a/tools/editor/plugins/animation_data_editor_plugin.h b/tools/editor/plugins/animation_data_editor_plugin.h index 2fd3d5b32a..0daa67d0a5 100644 --- a/tools/editor/plugins/animation_data_editor_plugin.h +++ b/tools/editor/plugins/animation_data_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,13 +26,13 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef ANIMATION_DATA_EDITOR_PLUGIN_H
-#define ANIMATION_DATA_EDITOR_PLUGIN_H
-
-class AnimationDataEditorPlugin
-{
-public:
- AnimationDataEditorPlugin();
-};
-
-#endif // ANIMATION_DATA_EDITOR_PLUGIN_H
+#ifndef ANIMATION_DATA_EDITOR_PLUGIN_H +#define ANIMATION_DATA_EDITOR_PLUGIN_H + +class AnimationDataEditorPlugin +{ +public: + AnimationDataEditorPlugin(); +}; + +#endif // ANIMATION_DATA_EDITOR_PLUGIN_H diff --git a/tools/editor/plugins/animation_player_editor_plugin.cpp b/tools/editor/plugins/animation_player_editor_plugin.cpp index 8bb37f1d71..6542fc8b4a 100644 --- a/tools/editor/plugins/animation_player_editor_plugin.cpp +++ b/tools/editor/plugins/animation_player_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -27,8 +27,11 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "animation_player_editor_plugin.h" +#include "globals.h" #include "io/resource_loader.h" - +#include "io/resource_saver.h" +#include "os/keyboard.h" +#include "tools/editor/editor_settings.h" void AnimationPlayerEditor::_node_removed(Node *p_node) { @@ -76,6 +79,8 @@ void AnimationPlayerEditor::_notification(int p_what) { seek->set_val(player->get_current_animation_pos()); if (edit_anim->is_pressed()) editor->get_animation_editor()->set_anim_pos(player->get_current_animation_pos()); + EditorNode::get_singleton()->get_property_editor()->refresh(); + } else if (last_active) { //need the last frame after it stopped @@ -95,15 +100,23 @@ void AnimationPlayerEditor::_notification(int p_what) { duplicate_anim->set_icon( get_icon("Duplicate","EditorIcons") ); autoplay->set_icon( get_icon("AutoPlay","EditorIcons") ); load_anim->set_icon( get_icon("Folder","EditorIcons") ); - remove_anim->set_icon( get_icon("Del","EditorIcons") ); + save_anim->set_icon(get_icon("Save", "EditorIcons")); + save_anim->get_popup()->connect("item_pressed", this, "_animation_save_menu"); + remove_anim->set_icon( get_icon("Remove","EditorIcons") ); edit_anim->set_icon( get_icon("Edit","EditorIcons") ); blend_anim->set_icon( get_icon("Blend","EditorIcons") ); - play->set_icon( get_icon("Play","EditorIcons") ); + play->set_icon( get_icon("PlayStart","EditorIcons") ); + play_from->set_icon( get_icon("Play","EditorIcons") ); + play_bw->set_icon( get_icon("PlayStartBackwards","EditorIcons") ); + play_bw_from->set_icon( get_icon("PlayBackwards","EditorIcons") ); + autoplay_icon=get_icon("AutoPlay","EditorIcons"); stop->set_icon( get_icon("Stop","EditorIcons") ); resource_edit_anim->set_icon( get_icon("EditResource","EditorIcons") ); pin->set_normal_texture(get_icon("Pin","EditorIcons") ); pin->set_pressed_texture( get_icon("PinPressed","EditorIcons") ); + tool_anim->set_icon(get_icon("Tools","EditorIcons")); + tool_anim->get_popup()->connect("item_pressed",this,"_animation_tool_menu"); blend_editor.next->connect("text_changed",this,"_blend_editor_next_changed"); @@ -178,9 +191,82 @@ void AnimationPlayerEditor::_play_pressed() { //unpause //pause->set_pressed(false); } + +void AnimationPlayerEditor::_play_from_pressed() { + + String current; + if (animation->get_selected()>=0 && animation->get_selected()<animation->get_item_count()) { + + current = animation->get_item_text( animation->get_selected() ); + } + + if (current!="") { + + float time = player->get_current_animation_pos(); + + if (current==player->get_current_animation() && player->is_playing()) { + + player->stop(); //so it wont blend with itself + } + + player->play( current ); + player->seek(time); + } + + //unstop + stop->set_pressed(false); + //unpause + //pause->set_pressed(false); +} + + +void AnimationPlayerEditor::_play_bw_pressed() { + + String current; + if (animation->get_selected()>=0 && animation->get_selected()<animation->get_item_count()) { + + current = animation->get_item_text( animation->get_selected() ); + } + + if (current!="") { + + if (current==player->get_current_animation()) + player->stop(); //so it wont blend with itself + player->play(current,-1,-1,true); + } + + //unstop + stop->set_pressed(false); + //unpause + //pause->set_pressed(false); +} + +void AnimationPlayerEditor::_play_bw_from_pressed() { + + String current; + if (animation->get_selected()>=0 && animation->get_selected()<animation->get_item_count()) { + + current = animation->get_item_text( animation->get_selected() ); + } + + if (current!="") { + + float time = player->get_current_animation_pos(); + if (current==player->get_current_animation()) + player->stop(); //so it wont blend with itself + + player->play(current,-1,-1,true); + player->seek(time); + } + + //unstop + stop->set_pressed(false); + //unpause + //pause->set_pressed(false); +} void AnimationPlayerEditor::_stop_pressed() { - player->stop(); + player->stop(false); play->set_pressed(false); stop->set_pressed(true); //pause->set_pressed(false); @@ -273,7 +359,7 @@ void AnimationPlayerEditor::_animation_rename() { } void AnimationPlayerEditor::_animation_load() { ERR_FAIL_COND(!player); - file->set_mode( FileDialog::MODE_OPEN_FILE ); + file->set_mode( EditorFileDialog::MODE_OPEN_FILE ); file->clear_filters(); List<String> extensions; @@ -285,8 +371,78 @@ void AnimationPlayerEditor::_animation_load() { } file->popup_centered_ratio(); + current_option = RESOURCE_LOAD; +} + + +void AnimationPlayerEditor::_animation_save_in_path(const Ref<Resource>& p_resource, const String& p_path) { + + int flg = 0; + if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources")) + flg |= ResourceSaver::FLAG_COMPRESS; + if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative")) + flg |= ResourceSaver::FLAG_RELATIVE_PATHS; + + String path = Globals::get_singleton()->localize_path(p_path); + Error err = ResourceSaver::save(path, p_resource, flg | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS); + + if (err != OK) { + accept->set_text("Error saving resource!"); + accept->popup_centered_minsize(); + return; + } + // EditorFileSystem::get_singleton()->update_file(path,p_resource->get_type()); + + ((Resource*)p_resource.ptr())->set_path(path); + editor->emit_signal("resource_saved", p_resource); + +} +void AnimationPlayerEditor::_animation_save(const Ref<Resource>& p_resource) { + if (p_resource->get_path().is_resource_file()) { + _animation_save_in_path(p_resource, p_resource->get_path()); + } + else { + _animation_save_as(p_resource); + } +} + +void AnimationPlayerEditor::_animation_save_as(const Ref<Resource>& p_resource) { + + file->set_mode(EditorFileDialog::MODE_SAVE_FILE); + bool relpaths = (p_resource->has_meta("__editor_relpaths__") && p_resource->get_meta("__editor_relpaths__").operator bool()); + + List<String> extensions; + ResourceSaver::get_recognized_extensions(p_resource, &extensions); + file->clear_filters(); + for (int i = 0; i<extensions.size(); i++) { + + file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper()); + } + + //file->set_current_path(current_path); + if (p_resource->get_path() != "") { + file->set_current_path(p_resource->get_path()); + if (extensions.size()) { + String ext = p_resource->get_path().extension().to_lower(); + if (extensions.find(ext) == NULL) { + file->set_current_path(p_resource->get_path().replacen("." + ext, "." + extensions.front()->get())); + } + } + } + else { + + String existing; + if (extensions.size()) { + existing = "new_" + p_resource->get_type().to_lower() + "." + extensions.front()->get().to_lower(); + } + file->set_current_path(existing); + + } + file->popup_centered_ratio(); + file->set_title("Save Resource As.."); + current_option = RESOURCE_SAVE; } void AnimationPlayerEditor::_animation_remove() { @@ -334,7 +490,7 @@ void AnimationPlayerEditor::_animation_name_edited() { String new_name = name->get_text(); if (new_name=="" || new_name.find(":")!=-1 || new_name.find("/")!=-1) { error_dialog->set_text("ERROR: Invalid animation name!"); - error_dialog->popup_centered(Size2(300,70)); + error_dialog->popup_centered_minsize(); return; } @@ -345,7 +501,7 @@ void AnimationPlayerEditor::_animation_name_edited() { if (player->has_animation(new_name)) { error_dialog->set_text("ERROR: Animation Name Already Exists!"); - error_dialog->popup_centered(Size2(300,70)); + error_dialog->popup_centered_minsize(); return; } @@ -467,6 +623,49 @@ void AnimationPlayerEditor::ensure_visibility() { _animation_edit(); } +Dictionary AnimationPlayerEditor::get_state() const { + + Dictionary d; + + d["visible"]=is_visible(); + if (is_visible() && player) { + d["player"]=EditorNode::get_singleton()->get_edited_scene()->get_path_to(player); + d["animation"]=player->get_current_animation(); + d["editing"]=edit_anim->is_pressed(); + } + + return d; + +} +void AnimationPlayerEditor::set_state(const Dictionary& p_state) { + + if (p_state.has("visible") && p_state["visible"]) { + + Node *n = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["player"]); + if (n && n->cast_to<AnimationPlayer>()) { + player=n->cast_to<AnimationPlayer>(); + _update_player(); + show(); + set_process(true); + ensure_visibility(); + EditorNode::get_singleton()->animation_panel_make_visible(true); + + if (p_state.has("animation")) { + String anim = p_state["animation"]; + _select_anim_by_name(anim); + if (p_state.has("editing") && p_state["editing"]) { + + edit_anim->set_pressed(true); + _animation_edit(); + } + } + + } + } + +} + + void AnimationPlayerEditor::_animation_resource_edit() { if (animation->get_item_count()) { @@ -510,38 +709,55 @@ void AnimationPlayerEditor::_animation_edit() { //get_scene()->get_root_node()->call("_resource_selected",anim,""); } -void AnimationPlayerEditor::_file_selected(String p_file) { +void AnimationPlayerEditor::_dialog_action(String p_file) { - ERR_FAIL_COND(!player); + switch (current_option) { + case RESOURCE_LOAD: { + ERR_FAIL_COND(!player); - Ref<Resource> res = ResourceLoader::load(p_file,"Animation"); - ERR_FAIL_COND(res.is_null()); - ERR_FAIL_COND( !res->is_type("Animation") ); - if (p_file.find_last("/")!=-1) { + Ref<Resource> res = ResourceLoader::load(p_file, "Animation"); + ERR_FAIL_COND(res.is_null()); + ERR_FAIL_COND(!res->is_type("Animation")); + if (p_file.find_last("/") != -1) { - p_file=p_file.substr( p_file.find_last("/")+1, p_file.length() ); + p_file = p_file.substr(p_file.find_last("/") + 1, p_file.length()); - } - if (p_file.find_last("\\")!=-1) { + } + if (p_file.find_last("\\") != -1) { - p_file=p_file.substr( p_file.find_last("\\")+1, p_file.length() ); + p_file = p_file.substr(p_file.find_last("\\") + 1, p_file.length()); - } + } - if (p_file.find(".")!=-1) - p_file=p_file.substr(0,p_file.find(".")); + if (p_file.find(".") != -1) + p_file = p_file.substr(0, p_file.find(".")); - undo_redo->create_action("Load Animation"); - undo_redo->add_do_method(player,"add_animation",p_file,res); - undo_redo->add_undo_method(player,"remove_animation",p_file); - if (player->has_animation(p_file)) { - undo_redo->add_undo_method(player,"add_animation",p_file,player->get_animation(p_file)); + undo_redo->create_action("Load Animation"); + undo_redo->add_do_method(player, "add_animation", p_file, res); + undo_redo->add_undo_method(player, "remove_animation", p_file); + if (player->has_animation(p_file)) { + undo_redo->add_undo_method(player, "add_animation", p_file, player->get_animation(p_file)); - } - undo_redo->add_do_method(this,"_animation_player_changed",player); - undo_redo->add_undo_method(this,"_animation_player_changed",player); - undo_redo->commit_action(); + } + undo_redo->add_do_method(this, "_animation_player_changed", player); + undo_redo->add_undo_method(this, "_animation_player_changed", player); + undo_redo->commit_action(); + break; + } + case RESOURCE_SAVE: { + + String current = animation->get_item_text(animation->get_selected()); + if (current != "") { + Ref<Animation> anim = player->get_animation(current); + + ERR_FAIL_COND(!anim->cast_to<Resource>()) + + RES current_res = RES(anim->cast_to<Resource>()); + _animation_save_in_path(current_res, p_file); + } + } + } } void AnimationPlayerEditor::_scale_changed(const String& p_scale) { @@ -596,12 +812,17 @@ void AnimationPlayerEditor::_update_player() { stop->set_disabled(animlist.size()==0); play->set_disabled(animlist.size()==0); + play_bw->set_disabled(animlist.size()==0); + play_bw_from->set_disabled(animlist.size()==0); + play_from->set_disabled(animlist.size()==0); autoplay->set_disabled(animlist.size()==0); duplicate_anim->set_disabled(animlist.size()==0); rename_anim->set_disabled(animlist.size()==0); blend_anim->set_disabled(animlist.size()==0); remove_anim->set_disabled(animlist.size()==0); resource_edit_anim->set_disabled(animlist.size()==0); + save_anim->set_disabled(animlist.size() == 0); + int active_idx=-1; for (List<StringName>::Element *E=animlist.front();E;E=E->next()) { @@ -854,6 +1075,8 @@ void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos) { return; seek->set_val(p_pos); + EditorNode::get_singleton()->get_property_editor()->refresh(); + //seekit @@ -873,11 +1096,125 @@ void AnimationPlayerEditor::_hide_anim_editors() { } } + +void AnimationPlayerEditor::_animation_tool_menu(int p_option) { + + switch(p_option) { + + case TOOL_COPY_ANIM: { + + if (!animation->get_item_count()) { + error_dialog->set_text("ERROR: No animation to copy!"); + error_dialog->popup_centered_minsize(); + return; + } + + String current = animation->get_item_text(animation->get_selected()); + Ref<Animation> anim = player->get_animation(current); + //editor->edit_resource(anim); + EditorSettings::get_singleton()->set_resource_clipboard(anim); + + } break; + case TOOL_PASTE_ANIM: { + + Ref<Animation> anim = EditorSettings::get_singleton()->get_resource_clipboard(); + if (!anim.is_valid()) { + error_dialog->set_text("ERROR: No animation resource on clipboard!"); + error_dialog->popup_centered_minsize(); + return; + } + + String name = anim->get_name(); + if (name=="") { + name="Pasted Animation"; + } + + int idx=1; + String base = name; + while (player->has_animation(name)) { + + idx++; + name=base+" "+itos(idx); + } + + undo_redo->create_action("Paste Animation"); + undo_redo->add_do_method(player,"add_animation",name,anim); + undo_redo->add_undo_method(player,"remove_animation",name); + undo_redo->add_do_method(this,"_animation_player_changed",player); + undo_redo->add_undo_method(this,"_animation_player_changed",player); + undo_redo->commit_action(); + + _select_anim_by_name(name); + + + } break; + case TOOL_EDIT_RESOURCE: { + + if (!animation->get_item_count()) { + error_dialog->set_text("ERROR: No animation to edit!"); + error_dialog->popup_centered_minsize(); + return; + } + + String current = animation->get_item_text(animation->get_selected()); + Ref<Animation> anim = player->get_animation(current); + editor->edit_resource(anim); + + } break; + + } +} + +void AnimationPlayerEditor::_animation_save_menu(int p_option) { + + String current = animation->get_item_text(animation->get_selected()); + if (current != "") { + Ref<Animation> anim = player->get_animation(current); + + switch (p_option) { + case ANIM_SAVE: + _animation_save(anim); + break; + case ANIM_SAVE_AS: + _animation_save_as(anim); + break; + } + } +} + +void AnimationPlayerEditor::_unhandled_key_input(const InputEvent& p_ev) { + + if (is_visible() && p_ev.type==InputEvent::KEY && p_ev.key.pressed && !p_ev.key.echo && !p_ev.key.mod.alt && !p_ev.key.mod.control && !p_ev.key.mod.meta) { + + switch(p_ev.key.scancode) { + + case KEY_A: { + if (!p_ev.key.mod.shift) + _play_bw_from_pressed(); + else + _play_bw_pressed(); + } break; + case KEY_S: { + _stop_pressed(); + } break; + case KEY_D: { + if (!p_ev.key.mod.shift) + _play_from_pressed(); + else + _play_pressed(); + } break; + } + } +} + void AnimationPlayerEditor::_bind_methods() { ObjectTypeDB::bind_method(_MD("_input_event"),&AnimationPlayerEditor::_input_event); ObjectTypeDB::bind_method(_MD("_node_removed"),&AnimationPlayerEditor::_node_removed); ObjectTypeDB::bind_method(_MD("_play_pressed"),&AnimationPlayerEditor::_play_pressed); + ObjectTypeDB::bind_method(_MD("_play_from_pressed"),&AnimationPlayerEditor::_play_from_pressed); + ObjectTypeDB::bind_method(_MD("_play_bw_pressed"),&AnimationPlayerEditor::_play_bw_pressed); + ObjectTypeDB::bind_method(_MD("_play_bw_from_pressed"),&AnimationPlayerEditor::_play_bw_from_pressed); ObjectTypeDB::bind_method(_MD("_stop_pressed"),&AnimationPlayerEditor::_stop_pressed); ObjectTypeDB::bind_method(_MD("_autoplay_pressed"),&AnimationPlayerEditor::_autoplay_pressed); ObjectTypeDB::bind_method(_MD("_pause_pressed"),&AnimationPlayerEditor::_pause_pressed); @@ -890,7 +1227,7 @@ void AnimationPlayerEditor::_bind_methods() { ObjectTypeDB::bind_method(_MD("_animation_blend"),&AnimationPlayerEditor::_animation_blend); ObjectTypeDB::bind_method(_MD("_animation_edit"),&AnimationPlayerEditor::_animation_edit); ObjectTypeDB::bind_method(_MD("_animation_resource_edit"),&AnimationPlayerEditor::_animation_resource_edit); - ObjectTypeDB::bind_method(_MD("_file_selected"),&AnimationPlayerEditor::_file_selected); + ObjectTypeDB::bind_method(_MD("_dialog_action"),&AnimationPlayerEditor::_dialog_action); ObjectTypeDB::bind_method(_MD("_seek_value_changed"),&AnimationPlayerEditor::_seek_value_changed); ObjectTypeDB::bind_method(_MD("_animation_player_changed"),&AnimationPlayerEditor::_animation_player_changed); ObjectTypeDB::bind_method(_MD("_blend_edited"),&AnimationPlayerEditor::_blend_edited); @@ -904,6 +1241,9 @@ void AnimationPlayerEditor::_bind_methods() { ObjectTypeDB::bind_method(_MD("_hide_anim_editors"),&AnimationPlayerEditor::_hide_anim_editors); ObjectTypeDB::bind_method(_MD("_animation_duplicate"),&AnimationPlayerEditor::_animation_duplicate); ObjectTypeDB::bind_method(_MD("_blend_editor_next_changed"),&AnimationPlayerEditor::_blend_editor_next_changed); + ObjectTypeDB::bind_method(_MD("_unhandled_key_input"),&AnimationPlayerEditor::_unhandled_key_input); + ObjectTypeDB::bind_method(_MD("_animation_tool_menu"),&AnimationPlayerEditor::_animation_tool_menu); + ObjectTypeDB::bind_method(_MD("_animation_save_menu"), &AnimationPlayerEditor::_animation_save_menu); @@ -931,47 +1271,67 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) { add_child(hb); - add_anim = memnew( Button ); + add_anim = memnew( ToolButton ); add_anim->set_tooltip("Create new animation in player."); hb->add_child(add_anim); - - load_anim = memnew( Button ); + load_anim = memnew( ToolButton ); load_anim->set_tooltip("Load an animation from disk."); hb->add_child(load_anim); - duplicate_anim = memnew( Button ); + save_anim = memnew(MenuButton); + save_anim->set_tooltip("Save the current animation"); + save_anim->get_popup()->add_item("Save", ANIM_SAVE); + save_anim->get_popup()->add_item("Save As..", ANIM_SAVE_AS); + save_anim->set_focus_mode(Control::FOCUS_NONE); + hb->add_child(save_anim); + + accept = memnew(AcceptDialog); + add_child(accept); + accept->connect("confirmed", this, "_menu_confirm_current"); + + duplicate_anim = memnew( ToolButton ); hb->add_child(duplicate_anim); duplicate_anim->set_tooltip("Duplicate Animation"); + rename_anim = memnew( ToolButton ); + hb->add_child(rename_anim); + rename_anim->set_tooltip("Rename Animation"); + + remove_anim = memnew( ToolButton ); + + hb->add_child(remove_anim); + remove_anim->set_tooltip("Remove Animation"); + + animation = memnew( OptionButton ); hb->add_child(animation); animation->set_h_size_flags(SIZE_EXPAND_FILL); animation->set_tooltip("Display list of animations in player."); - autoplay = memnew( Button ); + autoplay = memnew( ToolButton ); hb->add_child(autoplay); autoplay->set_tooltip("Autoplay On Load"); - rename_anim = memnew( Button ); - hb->add_child(rename_anim); - rename_anim->set_tooltip("Rename Animation"); - remove_anim = memnew( Button ); - - hb->add_child(remove_anim); - remove_anim->set_tooltip("Remove Animation"); - - blend_anim = memnew( Button ); + blend_anim = memnew( ToolButton ); hb->add_child(blend_anim); blend_anim->set_tooltip("Edit Target Blend Times"); + tool_anim = memnew( MenuButton); + //tool_anim->set_flat(false); + tool_anim->set_tooltip("Animation Tools"); + tool_anim->get_popup()->add_item("Copy Animation",TOOL_COPY_ANIM); + tool_anim->get_popup()->add_item("Paste Animation",TOOL_PASTE_ANIM); + //tool_anim->get_popup()->add_separator(); + //tool_anim->get_popup()->add_item("Edit Anim Resource",TOOL_PASTE_ANIM); + hb->add_child(tool_anim); - edit_anim = memnew( Button ); + edit_anim = memnew( ToolButton ); edit_anim->set_toggle_mode(true); hb->add_child(edit_anim); edit_anim->set_tooltip("Open animation editor.\nProperty editor will displays all editable keys too."); @@ -980,15 +1340,29 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) { hb = memnew (HBoxContainer); add_child(hb); - play = memnew( Button ); - play->set_tooltip("Play selected animation."); + play_bw_from = memnew( ToolButton ); + play_bw_from->set_tooltip("Play backwards selected animation from current pos. (A)"); + hb->add_child(play_bw_from); - hb->add_child(play); + play_bw = memnew( ToolButton ); + play_bw->set_tooltip("Play backwards selected animation from end. (Shift+A)"); + hb->add_child(play_bw); - stop = memnew( Button ); + stop = memnew( ToolButton ); stop->set_toggle_mode(true); hb->add_child(stop); - play->set_tooltip("Stop animation playback."); + stop->set_tooltip("Stop animation playback. (S)"); + + play = memnew( ToolButton ); + play->set_tooltip("Play selected animation from start. (Shift+D)"); + hb->add_child(play); + + + play_from = memnew( ToolButton ); + play_from->set_tooltip("Play selected animation from current pos. (D)"); + hb->add_child(play_from); + + //pause = memnew( Button ); //pause->set_toggle_mode(true); @@ -1020,12 +1394,14 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) { resource_edit_anim= memnew( Button ); hb->add_child(resource_edit_anim); + resource_edit_anim->hide(); - file = memnew(FileDialog); + file = memnew(EditorFileDialog); add_child(file); name_dialog = memnew( ConfirmationDialog ); + name_dialog->set_title("Create New Animation"); name_dialog->set_hide_on_ok(false); add_child(name_dialog); name = memnew( LineEdit ); @@ -1070,7 +1446,10 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) { autoplay->connect("pressed", this,"_autoplay_pressed"); autoplay->set_toggle_mode(true); - play->connect("pressed", this,"_play_pressed"); + play->connect("pressed", this,"_play_pressed"); + play_from->connect("pressed", this,"_play_from_pressed"); + play_bw->connect("pressed", this,"_play_bw_pressed"); + play_bw_from->connect("pressed", this,"_play_bw_from_pressed"); stop->connect("pressed", this,"_stop_pressed"); //pause->connect("pressed", this,"_pause_pressed"); add_anim->connect("pressed", this,"_animation_new"); @@ -1083,7 +1462,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) { remove_anim->connect("pressed", this,"_animation_remove"); animation->connect("item_selected", this,"_animation_selected",Vector<Variant>(),true); resource_edit_anim->connect("pressed", this,"_animation_resource_edit"); - file->connect("file_selected", this,"_file_selected"); + file->connect("file_selected", this,"_dialog_action"); seek->connect("value_changed", this, "_seek_value_changed",Vector<Variant>(),true); scale->connect("text_entered", this, "_scale_changed",Vector<Variant>(),true); editor->get_animation_editor()->connect("timeline_changed",this,"_animation_key_editor_seek"); @@ -1100,6 +1479,8 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) { renaming=false; last_active=false; + + set_process_unhandled_key_input(true); } @@ -1135,6 +1516,7 @@ AnimationPlayerEditorPlugin::AnimationPlayerEditorPlugin(EditorNode *p_node) { editor=p_node; anim_editor = memnew( AnimationPlayerEditor(editor) ); + anim_editor->set_undo_redo(editor->get_undo_redo()); editor->get_animation_panel()->add_child(anim_editor); /* editor->get_viewport()->add_child(anim_editor); diff --git a/tools/editor/plugins/animation_player_editor_plugin.h b/tools/editor/plugins/animation_player_editor_plugin.h index 2c6bcae97e..ac4d1ab6ba 100644 --- a/tools/editor/plugins/animation_player_editor_plugin.h +++ b/tools/editor/plugins/animation_player_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -49,10 +49,30 @@ class AnimationPlayerEditor : public VBoxContainer { EditorNode *editor; AnimationPlayer *player; + enum { + TOOL_COPY_ANIM, + TOOL_PASTE_ANIM, + TOOL_EDIT_RESOURCE + }; + + enum { + ANIM_SAVE, + ANIM_SAVE_AS + }; + + enum { + RESOURCE_LOAD, + RESOURCE_SAVE + }; + OptionButton *animation; Button *stop; Button *play; + Button *play_from; + Button *play_bw; + Button *play_bw_from; + // Button *pause; Button *add_anim; Button *autoplay; @@ -61,8 +81,10 @@ class AnimationPlayerEditor : public VBoxContainer { Button *edit_anim; Button *resource_edit_anim; Button *load_anim; + MenuButton *save_anim; Button *blend_anim; Button *remove_anim; + MenuButton *tool_anim; TextureButton *pin; Label *nodename; SpinBox *frame; @@ -74,7 +96,9 @@ class AnimationPlayerEditor : public VBoxContainer { Ref<Texture> autoplay_icon; bool last_active; - FileDialog *file; + EditorFileDialog *file; + AcceptDialog *accept; + int current_option; struct BlendEditor { @@ -95,6 +119,9 @@ class AnimationPlayerEditor : public VBoxContainer { void _select_anim_by_name(const String& p_anim); void _play_pressed(); + void _play_from_pressed(); + void _play_bw_pressed(); + void _play_bw_from_pressed(); void _autoplay_pressed(); void _stop_pressed(); void _pause_pressed(); @@ -103,13 +130,18 @@ class AnimationPlayerEditor : public VBoxContainer { void _animation_rename(); void _animation_name_edited(); void _animation_load(); + + void _animation_save_in_path(const Ref<Resource>& p_resource, const String& p_path); + void _animation_save(const Ref<Resource>& p_resource); + void _animation_save_as(const Ref<Resource>& p_resource); + void _animation_remove(); void _animation_blend(); void _animation_edit(); void _animation_duplicate(); void _animation_resource_edit(); void _scale_changed(const String& p_scale); - void _file_selected(String p_file); + void _dialog_action(String p_file); void _seek_frame_changed(const String& p_frame); void _seek_value_changed(float p_value); void _blend_editor_next_changed(const String& p_string); @@ -126,6 +158,9 @@ class AnimationPlayerEditor : public VBoxContainer { void _animation_key_editor_seek(float p_pos); void _animation_key_editor_anim_len_changed(float p_new); + void _unhandled_key_input(const InputEvent& p_ev); + void _animation_tool_menu(int p_option); + void _animation_save_menu(int p_option); AnimationPlayerEditor(); protected: @@ -136,6 +171,10 @@ protected: static void _bind_methods(); public: + Dictionary get_state() const; + void set_state(const Dictionary& p_state); + + void ensure_visibility(); void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo=p_undo_redo; } @@ -152,6 +191,9 @@ class AnimationPlayerEditorPlugin : public EditorPlugin { public: + virtual Dictionary get_state() const { return anim_editor->get_state(); } + virtual void set_state(const Dictionary& p_state) { anim_editor->set_state(p_state); } + virtual String get_name() const { return "Anim"; } bool has_main_screen() const { return false; } virtual void edit(Object *p_node); diff --git a/tools/editor/plugins/animation_tree_editor_plugin.cpp b/tools/editor/plugins/animation_tree_editor_plugin.cpp index af15e17f50..382bc44726 100644 --- a/tools/editor/plugins/animation_tree_editor_plugin.cpp +++ b/tools/editor/plugins/animation_tree_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1193,7 +1193,7 @@ void AnimationTreeEditor::_add_menu_item(int p_item) { } else if (p_item == MENU_IMPORT_ANIMATIONS) { file_op = MENU_IMPORT_ANIMATIONS; - file_dialog->set_mode(FileDialog::MODE_OPEN_FILE); + file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE); file_dialog->popup_centered_ratio(); } else { @@ -1458,7 +1458,7 @@ AnimationTreeEditor::AnimationTreeEditor() { edit_check->hide();; edit_check->connect("pressed", this,"_edit_dialog_changed"); - file_dialog = memnew( FileDialog ); + file_dialog = memnew( EditorFileDialog ); file_dialog->set_enable_multiple_selection(true); file_dialog->set_current_dir(Globals::get_singleton()->get_resource_path()); add_child(file_dialog); diff --git a/tools/editor/plugins/animation_tree_editor_plugin.h b/tools/editor/plugins/animation_tree_editor_plugin.h index 21b31863b6..bd29530c7a 100644 --- a/tools/editor/plugins/animation_tree_editor_plugin.h +++ b/tools/editor/plugins/animation_tree_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -79,7 +79,7 @@ class AnimationTreeEditor : public Control { Button *edit_button; Button *filter_button; CheckButton *edit_check; - FileDialog* file_dialog; + EditorFileDialog* file_dialog; int file_op; void _popup_edit_dialog(); diff --git a/tools/editor/plugins/baked_light_baker.cpp b/tools/editor/plugins/baked_light_baker.cpp index 42a185b7c2..4599dbfb54 100644 --- a/tools/editor/plugins/baked_light_baker.cpp +++ b/tools/editor/plugins/baked_light_baker.cpp @@ -1233,7 +1233,7 @@ float BakedLightBaker::_throw_ray(ThreadStack& thread_stack,bool p_bake_direct,c if (dist<r) { //avoid accumulaiton of light on corners //plot_light=plot_light.linear_interpolate(Color(0,0,0,0),1.0-sd/plot_size*plot_size); - skip-true; + skip=true; } else { @@ -2127,6 +2127,7 @@ void BakedLightBaker::_stop_thread() { bake_thread_exit=true; for(int i=0;i<threads.size();i++) { Thread::wait_to_finish(threads[i]); + memdelete(threads[i]); } threads.clear(); } diff --git a/tools/editor/plugins/baked_light_editor_plugin.cpp b/tools/editor/plugins/baked_light_editor_plugin.cpp index 0f02899dc2..26524b2437 100644 --- a/tools/editor/plugins/baked_light_editor_plugin.cpp +++ b/tools/editor/plugins/baked_light_editor_plugin.cpp @@ -180,7 +180,7 @@ void BakedLightEditor::_bake_pressed() { ERR_FAIL_COND(!node); if (node->get_baked_light().is_null()) { err_dialog->set_text("BakedLightInstance does not contain a BakedLight resource."); - err_dialog->popup_centered(Size2(350,70)); + err_dialog->popup_centered_minsize(); button_bake->set_pressed(false); return; } @@ -242,7 +242,7 @@ void BakedLightEditor::_bake_lightmaps() { if (err) { err_dialog->set_text("Error baking to lightmaps!\nMake sure that a bake has just\n happened and that lightmaps are\n configured. "); - err_dialog->popup_centered(Size2(350,70)); + err_dialog->popup_centered_minsize(); return; } diff --git a/tools/editor/plugins/camera_editor_plugin.cpp b/tools/editor/plugins/camera_editor_plugin.cpp index aa7562b17e..08ed2c745d 100644 --- a/tools/editor/plugins/camera_editor_plugin.cpp +++ b/tools/editor/plugins/camera_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/camera_editor_plugin.h b/tools/editor/plugins/camera_editor_plugin.h index 5529b32e56..afb8f9415d 100644 --- a/tools/editor/plugins/camera_editor_plugin.h +++ b/tools/editor/plugins/camera_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp index 599160eb46..e3f4edf967 100644 --- a/tools/editor/plugins/canvas_item_editor_plugin.cpp +++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,18 +36,185 @@ #include "globals.h" #include "os/input.h" #include "tools/editor/editor_settings.h" +#include "scene/gui/grid_container.h" + +class SnapDialog : public ConfirmationDialog { + + OBJ_TYPE(SnapDialog,ConfirmationDialog); + +friend class CanvasItemEditor; + + SpinBox *grid_offset_x; + SpinBox *grid_offset_y; + SpinBox *grid_step_x; + SpinBox *grid_step_y; + SpinBox *rotation_offset; + SpinBox *rotation_step; + +public: + SnapDialog() : ConfirmationDialog() { + const int SPIN_BOX_GRID_RANGE = 256; + const int SPIN_BOX_ROTATION_RANGE = 360; + Label *label; + VBoxContainer *container; + GridContainer *child_container; + + set_title("Configure Snap"); + get_ok()->set_text("Close"); + + container = memnew( VBoxContainer ); + add_child(container); + set_child_rect(container); + + child_container = memnew( GridContainer ); + child_container->set_columns(3); + container->add_child(child_container); + + label = memnew( Label ); + label->set_text("Grid Offset:"); + child_container->add_child(label); + label->set_h_size_flags(SIZE_EXPAND_FILL); + + grid_offset_x = memnew( SpinBox ); + grid_offset_x->set_min(-SPIN_BOX_GRID_RANGE); + grid_offset_x->set_max(SPIN_BOX_GRID_RANGE); + grid_offset_x->set_suffix("px"); + child_container->add_child(grid_offset_x); + + grid_offset_y = memnew( SpinBox ); + grid_offset_y->set_min(-SPIN_BOX_GRID_RANGE); + grid_offset_y->set_max(SPIN_BOX_GRID_RANGE); + grid_offset_y->set_suffix("px"); + child_container->add_child(grid_offset_y); + + label = memnew( Label ); + label->set_text("Grid Step:"); + child_container->add_child(label); + label->set_h_size_flags(SIZE_EXPAND_FILL); + + grid_step_x = memnew( SpinBox ); + grid_step_x->set_min(-SPIN_BOX_GRID_RANGE); + grid_step_x->set_max(SPIN_BOX_GRID_RANGE); + grid_step_x->set_suffix("px"); + child_container->add_child(grid_step_x); + + grid_step_y = memnew( SpinBox ); + grid_step_y->set_min(-SPIN_BOX_GRID_RANGE); + grid_step_y->set_max(SPIN_BOX_GRID_RANGE); + grid_step_y->set_suffix("px"); + child_container->add_child(grid_step_y); + + container->add_child( memnew( HSeparator ) ); + + child_container = memnew( GridContainer ); + child_container->set_columns(2); + container->add_child(child_container); + + label = memnew( Label ); + label->set_text("Rotation Offset:"); + child_container->add_child(label); + label->set_h_size_flags(SIZE_EXPAND_FILL); + + rotation_offset = memnew( SpinBox ); + rotation_offset->set_min(-SPIN_BOX_ROTATION_RANGE); + rotation_offset->set_max(SPIN_BOX_ROTATION_RANGE); + rotation_offset->set_suffix("deg"); + child_container->add_child(rotation_offset); + + label = memnew( Label ); + label->set_text("Rotation Step:"); + child_container->add_child(label); + label->set_h_size_flags(SIZE_EXPAND_FILL); + + rotation_step = memnew( SpinBox ); + rotation_step->set_min(-SPIN_BOX_ROTATION_RANGE); + rotation_step->set_max(SPIN_BOX_ROTATION_RANGE); + rotation_step->set_suffix("deg"); + child_container->add_child(rotation_step); + } + + void set_fields(const Point2 p_grid_offset, const Size2 p_grid_step, const float p_rotation_offset, const float p_rotation_step) { + grid_offset_x->set_val(p_grid_offset.x); + grid_offset_y->set_val(p_grid_offset.y); + grid_step_x->set_val(p_grid_step.x); + grid_step_y->set_val(p_grid_step.y); + rotation_offset->set_val(p_rotation_offset * (180 / Math_PI)); + rotation_step->set_val(p_rotation_step * (180 / Math_PI)); + } + + void get_fields(Point2 &p_grid_offset, Size2 &p_grid_step, float &p_rotation_offset, float &p_rotation_step) { + p_grid_offset.x = grid_offset_x->get_val(); + p_grid_offset.y = grid_offset_y->get_val(); + p_grid_step.x = grid_step_x->get_val(); + p_grid_step.y = grid_step_y->get_val(); + p_rotation_offset = rotation_offset->get_val() / (180 / Math_PI); + p_rotation_step = rotation_step->get_val() / (180 / Math_PI); + } +}; + void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) { if (!is_visible()) return; + if (p_ev.key.mod.control) + // prevent to change tool mode when control key is pressed + return; if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_Q) _tool_select(TOOL_SELECT); if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_W) _tool_select(TOOL_MOVE); if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_E) _tool_select(TOOL_ROTATE); - if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_V && drag==DRAG_ALL && can_move_pivot) - drag=DRAG_PIVOT; + if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_V && drag==DRAG_NONE && can_move_pivot) { + if (p_ev.key.mod.shift) { + //move drag pivot + drag=DRAG_PIVOT; + } else if (!Input::get_singleton()->is_mouse_button_pressed(0)) { + + List<Node*> &selection = editor_selection->get_selected_node_list(); + + Vector2 mouse_pos = viewport->get_local_mouse_pos(); + if (selection.size() && viewport->get_rect().has_point(mouse_pos)) { + //just in case, make it work if over viewport + mouse_pos=transform.affine_inverse().xform(mouse_pos); + mouse_pos=snap_point(mouse_pos); + + undo_redo->create_action("Move Pivot"); + + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + + Node2D *n2d = E->get()->cast_to<Node2D>(); + + if (n2d && n2d->edit_has_pivot()) { + + Vector2 offset = n2d->edit_get_pivot(); + Vector2 gpos = n2d->get_global_pos(); + + Vector2 motion_ofs = gpos-mouse_pos; + + undo_redo->add_do_method(n2d,"set_global_pos",mouse_pos); + undo_redo->add_do_method(n2d,"edit_set_pivot",offset+n2d->get_global_transform().affine_inverse().basis_xform(motion_ofs)); + undo_redo->add_undo_method(n2d,"set_global_pos",gpos); + undo_redo->add_undo_method(n2d,"edit_set_pivot",offset); + for(int i=0;i<n2d->get_child_count();i++) { + Node2D *n2dc = n2d->get_child(i)->cast_to<Node2D>(); + if (!n2dc) + continue; + + undo_redo->add_do_method(n2dc,"set_global_pos",n2dc->get_global_pos()); + undo_redo->add_undo_method(n2dc,"set_global_pos",n2dc->get_global_pos()); + + } + + } + + } + + undo_redo->commit_action(); + } + + } + } } @@ -75,9 +242,24 @@ Object *CanvasItemEditor::_get_editor_data(Object *p_what) { return memnew( CanvasItemEditorSelectedItem ); } -bool CanvasItemEditor::is_snap_active() const { +inline float _snap_scalar(float p_offset, float p_step, bool p_snap_relative, float p_target, float p_start) { + float offset = p_snap_relative ? p_start : p_offset; + return p_step != 0 ? Math::stepify(p_target - offset, p_step) + offset : p_target; +} + +Vector2 CanvasItemEditor::snap_point(Vector2 p_target, Vector2 p_start) const { + if (snap_grid) { + p_target.x = _snap_scalar(snap_offset.x, snap_step.x, snap_relative, p_target.x, p_start.x); + p_target.y = _snap_scalar(snap_offset.y, snap_step.y, snap_relative, p_target.y, p_start.y); + } + if (snap_pixel) + p_target = p_target.snapped(Size2(1, 1)); - return edit_menu->get_popup()->is_item_checked(edit_menu->get_popup()->get_item_index(SNAP_USE)); + return p_target; +} + +float CanvasItemEditor::snap_angle(float p_target, float p_start) const { + return snap_rotation ? _snap_scalar(snap_rotation_offset, snap_rotation_step, snap_relative, p_target, p_start) : p_target; } Dictionary CanvasItemEditor::get_state() const { @@ -86,9 +268,15 @@ Dictionary CanvasItemEditor::get_state() const { state["zoom"]=zoom; state["ofs"]=Point2(h_scroll->get_val(),v_scroll->get_val()); // state["ofs"]=-transform.get_origin(); - state["use_snap"]=is_snap_active(); - state["snap"]=snap; - state["pixel_snap"]=pixel_snap; + state["snap_offset"]=snap_offset; + state["snap_step"]=snap_step; + state["snap_rotation_offset"]=snap_rotation_offset; + state["snap_rotation_step"]=snap_rotation_step; + state["snap_grid"]=snap_grid; + state["snap_show_grid"]=snap_show_grid; + state["snap_rotation"]=snap_rotation; + state["snap_relative"]=snap_relative; + state["snap_pixel"]=snap_pixel; return state; } void CanvasItemEditor::set_state(const Dictionary& p_state){ @@ -105,19 +293,50 @@ void CanvasItemEditor::set_state(const Dictionary& p_state){ v_scroll->set_val(ofs.y); } - if (state.has("use_snap")) { + if (state.has("snap_step")) { + snap_step=state["snap_step"]; + } + + if (state.has("snap_offset")) { + snap_offset=state["snap_offset"]; + } + + if (state.has("snap_rotation_step")) { + snap_rotation_step=state["snap_rotation_step"]; + } + + if (state.has("snap_rotation_offset")) { + snap_rotation_offset=state["snap_rotation_offset"]; + } + + if (state.has("snap_grid")) { + snap_grid=state["snap_grid"]; int idx = edit_menu->get_popup()->get_item_index(SNAP_USE); - edit_menu->get_popup()->set_item_checked(idx,state["use_snap"]); + edit_menu->get_popup()->set_item_checked(idx,snap_grid); + } + + if (state.has("snap_show_grid")) { + snap_show_grid=state["snap_show_grid"]; + int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID); + edit_menu->get_popup()->set_item_checked(idx,snap_show_grid); } - if (state.has("snap")) { - snap=state["snap"]; + if (state.has("snap_rotation")) { + snap_rotation=state["snap_rotation"]; + int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION); + edit_menu->get_popup()->set_item_checked(idx,snap_rotation); } - if (state.has("pixel_snap")) { - pixel_snap=state["pixel_snap"]; + if (state.has("snap_relative")) { + snap_relative=state["snap_relative"]; + int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE); + edit_menu->get_popup()->set_item_checked(idx,snap_relative); + } + + if (state.has("snap_pixel")) { + snap_pixel=state["snap_pixel"]; int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL); - edit_menu->get_popup()->set_item_checked(idx,pixel_snap); + edit_menu->get_popup()->set_item_checked(idx,snap_pixel); } } @@ -228,6 +447,47 @@ CanvasItem* CanvasItemEditor::_select_canvas_item_at_pos(const Point2& p_pos,Nod return NULL; } +void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform, Vector<_SelectResult> &r_items) { + if (!p_node) + return; + if (p_node->cast_to<Viewport>()) + return; + + CanvasItem *c=p_node->cast_to<CanvasItem>(); + + for (int i=p_node->get_child_count()-1;i>=0;i--) { + + if (c && !c->is_set_as_toplevel()) + _find_canvas_items_at_pos(p_pos,p_node->get_child(i),p_parent_xform * c->get_transform(),p_canvas_xform, r_items); + else { + CanvasLayer *cl = p_node->cast_to<CanvasLayer>(); + if (cl) + return; + _find_canvas_items_at_pos(p_pos,p_node->get_child(i),transform ,cl ? cl->get_transform() : p_canvas_xform, r_items); //use base transform + } + } + + + if (c && c->is_visible() && !c->has_meta("_edit_lock_")) { + + Rect2 rect = c->get_item_rect(); + Point2 local_pos = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse().xform(p_pos); + + + if (rect.has_point(local_pos)) { + Node2D *node=c->cast_to<Node2D>(); + + _SelectResult res; + res.item=c; + res.z=node?node->get_z():0; + res.has_z=node; + r_items.push_back(res); + } + + } + + return; +} void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2& p_rect,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform,List<CanvasItem*> *r_items) { @@ -270,6 +530,96 @@ void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2& p_rect,Node* p_no } +bool CanvasItemEditor::_select(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag) { + + if (p_append) { + //additive selection + + if (!item) { + + if (p_drag) { + drag_from=transform.affine_inverse().xform(p_click_pos); + + box_selecting=true; + box_selecting_to=drag_from; + } + + return false; //nothing to add + } + + if (editor_selection->is_selected(item)) { + //already in here, erase it + editor_selection->remove_node(item); + //_remove_canvas_item(c); + + viewport->update(); + return false; + + } + _append_canvas_item(item); + viewport->update(); + + } else { + //regular selection + + if (!item) { + //clear because nothing clicked + editor_selection->clear();; + + if (p_drag) { + drag_from=transform.affine_inverse().xform(p_click_pos); + + box_selecting=true; + box_selecting_to=drag_from; + } + + viewport->update(); + return false; + } + + if (!editor_selection->is_selected(item)) { + //select a new one and clear previous selection + editor_selection->clear(); + editor_selection->add_node(item); + //reselect + if (get_tree()->is_editor_hint()) { + editor->call("edit_node",item); + } + + } + + if (p_drag) { + //prepare to move! + + List<Node*> &selection = editor_selection->get_selected_node_list(); + + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + + CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + if (!canvas_item || !canvas_item->is_visible()) + continue; + CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + if (!se) + continue; + + se->undo_state=canvas_item->edit_get_state(); + if (canvas_item->cast_to<Node2D>()) + se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot(); + + } + + drag=DRAG_ALL; + drag_from=transform.affine_inverse().xform(p_click_pos); + drag_point_from=_find_topleftmost_point(); + } + + viewport->update(); + + return true; + + } +} + void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE p_move_mode) { @@ -286,9 +636,7 @@ void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE for(List<Node*>::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); if (!se) @@ -300,7 +648,7 @@ void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE Vector2 drag = p_dir; if (p_snap) - drag*=snap; + drag*=snap_step; undo_redo->add_undo_method(canvas_item,"edit_set_state",canvas_item->edit_get_state()); @@ -347,9 +695,7 @@ Point2 CanvasItemEditor::_find_topleftmost_point() { for(List<Node*>::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; @@ -377,9 +723,7 @@ int CanvasItemEditor::get_item_count() { for(List<Node*>::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; ic++; @@ -398,9 +742,7 @@ CanvasItem *CanvasItemEditor::get_single_item() { for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; if (single_item) @@ -554,6 +896,11 @@ void CanvasItemEditor::_append_canvas_item(CanvasItem *c) { } +void CanvasItemEditor::_snap_changed() { + ((SnapDialog *)snap_dialog)->get_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step); + viewport->update(); +} + void CanvasItemEditor::_dialog_value_changed(double) { if (updating_value_dialog) @@ -561,11 +908,6 @@ void CanvasItemEditor::_dialog_value_changed(double) { switch(last_option) { - case SNAP_CONFIGURE: { - - snap=dialog_val->get_val(); - viewport->update(); - } break; case ZOOM_SET: { zoom=dialog_val->get_val()/100.0; @@ -577,6 +919,24 @@ void CanvasItemEditor::_dialog_value_changed(double) { } } +void CanvasItemEditor::_selection_result_pressed(int p_result) { + + if (selection_results.size() <= p_result) + return; + + CanvasItem *item=selection_results[p_result].item; + + if (item) + _select(item, Point2(), additive_selection, false); +} + +void CanvasItemEditor::_selection_menu_hide() { + + selection_results.clear(); + selection_menu->clear(); + selection_menu->set_size(Vector2(0, 0)); +} + bool CanvasItemEditor::get_remove_list(List<Node*> *p_list) { @@ -639,7 +999,60 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) { if (b.button_index==BUTTON_RIGHT) { + if (b.pressed && tool==TOOL_SELECT && b.mod.alt) { + + Point2 click=Point2(b.x,b.y); + + Node* scene = editor->get_edited_scene(); + if (!scene) + return; + + _find_canvas_items_at_pos(click, scene,transform,Matrix32(), selection_results); + + if (selection_results.size() == 1) { + + CanvasItem *item = selection_results[0].item; + selection_results.clear(); + + additive_selection=b.mod.shift; + if (!_select(item, click, additive_selection, false)) + return; + + } else if (!selection_results.empty()) { + selection_results.sort(); + + NodePath root_path = get_tree()->get_edited_scene_root()->get_path(); + StringName root_name = root_path.get_name(root_path.get_name_count()-1); + + for (int i = 0; i < selection_results.size(); i++) { + + CanvasItem *item=selection_results[i].item; + + Ref<Texture> icon; + if (item->has_meta("_editor_icon")) + icon=item->get_meta("_editor_icon"); + else + icon=get_icon( has_icon(item->get_type(),"EditorIcons")?item->get_type():String("Object"),"EditorIcons"); + + String node_path="/"+root_name+"/"+root_path.rel_path_to(item->get_path()); + + selection_menu->add_item(item->get_name()); + selection_menu->set_item_icon(i, icon ); + selection_menu->set_item_metadata(i, node_path); + selection_menu->set_item_tooltip(i,String(item->get_name())+ + "\nType: "+item->get_type()+"\nPath: "+node_path); + } + + additive_selection=b.mod.shift; + + selection_menu->set_global_pos(Vector2( b.global_x, b.global_y )); + selection_menu->popup(); + selection_menu->call_deferred("grab_click_focus"); + + return; + } + } if (get_item_count() > 0 && drag!=DRAG_NONE) { //cancel drag @@ -661,9 +1074,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) { for(List<Node*>::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); @@ -735,9 +1146,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) { for(List<Node*>::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); if (!se) @@ -799,13 +1208,13 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) { } - List<BoneList>::Element *Cbone=NULL; //closest + Map<ObjectID,BoneList>::Element *Cbone=NULL; //closest { bone_ik_list.clear(); float closest_dist=1e20; int bone_width = EditorSettings::get_singleton()->get("2d_editor/bone_width"); - for(List<BoneList>::Element *E=bone_list.front();E;E=E->next()) { + for(Map<ObjectID,BoneList>::Element *E=bone_list.front();E;E=E->next()) { if (E->get().from == E->get().to) continue; @@ -943,9 +1352,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) { for(List<Node*>::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); if (!se) @@ -1010,90 +1417,16 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) { #if 0 if ( b.pressed ) box_selection_start( click ); #endif - if (b.mod.shift) { //additive selection - - if (!c) { - - drag_from=transform.affine_inverse().xform(click); - - box_selecting=true; - box_selecting_to=drag_from; - return; //nothing to add - } - - if (editor_selection->is_selected(c)) { - //already in here, erase it - editor_selection->remove_node(c); - //_remove_canvas_item(c); - - viewport->update(); - return; - - } - _append_canvas_item(c); - viewport->update(); - } else { - //regular selection - - - - if (!c) { - //clear because nothing clicked - editor_selection->clear();; - - drag_from=transform.affine_inverse().xform(click); - - box_selecting=true; - box_selecting_to=drag_from; - viewport->update(); - return; - } - - if (!editor_selection->is_selected(c)) { - //select a new one and clear previous selection - editor_selection->clear(); - editor_selection->add_node(c); - //reselect - if (get_tree()->is_editor_hint()) { - editor->call("edit_node",c); - } - - } - - //prepare to move! - - List<Node*> &selection = editor_selection->get_selected_node_list(); - - for(List<Node*>::Element *E=selection.front();E;E=E->next()) { - - CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) - continue; - CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); - if (!se) - continue; - - se->undo_state=canvas_item->edit_get_state(); - if (canvas_item->cast_to<Node2D>()) - se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot(); - - } - - drag=DRAG_ALL; - drag_from=transform.affine_inverse().xform(click); - drag_point_from=_find_topleftmost_point(); - viewport->update(); - - } + additive_selection=b.mod.shift; + if (!_select(c, click, additive_selection)) + return; } if (p_event.type==InputEvent::MOUSE_MOTION) { - if (!viewport->has_focus()) + if (!viewport->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field())) viewport->call_deferred("grab_focus"); const InputEventMouseMotion &m=p_event.mouse_motion; @@ -1126,9 +1459,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) { for(List<Node*>::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); if (!se) @@ -1153,39 +1484,21 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) { if (drag==DRAG_ROTATE) { Vector2 center = canvas_item->get_global_transform_with_canvas().get_origin(); - - Matrix32 rot; - rot.elements[1] = (dfrom - center).normalized(); - rot.elements[0] = rot.elements[1].tangent(); - float ang = rot.xform_inv(dto-center).atan2(); - canvas_item->edit_rotate(ang); - display_rotate_to = dto; - display_rotate_from = center; + if (Node2D *node = canvas_item->cast_to<Node2D>()) { + Matrix32 rot; + rot.elements[1] = (dfrom - center).normalized(); + rot.elements[0] = rot.elements[1].tangent(); + node->set_rot(snap_angle(rot.xform_inv(dto-center).angle(), node->get_rot())); + display_rotate_to = dto; + display_rotate_from = center; + viewport->update(); + } continue; } - if (pixel_snap || (is_snap_active() && snap>0)) { - - if (drag!=DRAG_ALL) { - dfrom=drag_point_from; - dto=snapify(dto); - } else { - - Vector2 newpos = drag_point_from + (dto-dfrom); - Vector2 disp; - if (!is_snap_active() || snap<1) { - - disp.x = Math::fposmod(newpos.x,1); - disp.y = Math::fposmod(newpos.y,1); - - } else { - disp.x = Math::fposmod(newpos.x,snap); - disp.y = Math::fposmod(newpos.y,snap); - } - dto-=disp; - } - } + dfrom = drag_point_from; + dto = snap_point(dto - (drag == DRAG_ALL ? drag_from - drag_point_from : Vector2(0, 0)), drag_point_from); Vector2 drag_vector = canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto) - @@ -1293,8 +1606,6 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) { - - if (!dragging_bone) { local_rect.pos=begin; @@ -1477,32 +1788,32 @@ void CanvasItemEditor::_viewport_draw() { _update_scrollbars(); RID ci=viewport->get_canvas_item(); - if (snap>0 && is_snap_active() && true ) { - + if (snap_show_grid) { Size2 s = viewport->get_size(); - int last_cell; Matrix32 xform = transform.affine_inverse(); - for(int i=0;i<s.width;i++) { - int cell = Math::fast_ftoi(Math::floor(xform.xform(Vector2(i,0)).x/snap)); - if (i==0) + if (snap_step.x!=0) { + for(int i=0;i<s.width;i++) { + int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(i,0)).x-snap_offset.x)/snap_step.x)); + if (i==0) + last_cell=cell; + if (last_cell!=cell) + viewport->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3)); last_cell=cell; - if (last_cell!=cell) - viewport->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3)); - last_cell=cell; + } } - for(int i=0;i<s.height;i++) { - - int cell = Math::fast_ftoi(Math::floor(xform.xform(Vector2(0,i)).y/snap)); - if (i==0) + if (snap_step.y!=0) { + for(int i=0;i<s.height;i++) { + int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(0,i)).y-snap_offset.y)/snap_step.y)); + if (i==0) + last_cell=cell; + if (last_cell!=cell) + viewport->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3)); last_cell=cell; - if (last_cell!=cell) - viewport->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3)); - last_cell=cell; + } } - } if (viewport->has_focus()) { @@ -1530,9 +1841,7 @@ void CanvasItemEditor::_viewport_draw() { CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); if (!se) @@ -1569,7 +1878,7 @@ void CanvasItemEditor::_viewport_draw() { viewport->draw_line(endpoints[i],endpoints[(i+1)%4],c,2); } - if (single && (tool==TOOL_SELECT || tool == TOOL_MOVE)) { //kind of sucks + if (single && (tool==TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_ROTATE)) { //kind of sucks if (canvas_item->cast_to<Node2D>()) { @@ -1673,7 +1982,7 @@ void CanvasItemEditor::_viewport_draw() { Color bone_ik_color = EditorSettings::get_singleton()->get("2d_editor/bone_ik_color"); Color bone_selected_color = EditorSettings::get_singleton()->get("2d_editor/bone_selected_color"); - for(List<BoneList>::Element*E=bone_list.front();E;E=E->next()) { + for(Map<ObjectID,BoneList>::Element*E=bone_list.front();E;E=E->next()) { E->get().from=Vector2(); E->get().to=Vector2(); @@ -1746,14 +2055,20 @@ void CanvasItemEditor::_notification(int p_what) { List<Node*> &selection = editor_selection->get_selected_node_list(); + bool all_control=true; + bool has_control=false; + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; + if (canvas_item->cast_to<Control>()) + has_control=true; + else + all_control=false; + CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); if (!se) continue; @@ -1770,10 +2085,19 @@ void CanvasItemEditor::_notification(int p_what) { } - for(List<BoneList>::Element *E=bone_list.front();E;E=E->next()) { + bool show_anchor = all_control && has_control; + if (show_anchor != !anchor_menu->is_hidden()) { + if (show_anchor) + anchor_menu->show(); + else + anchor_menu->hide(); + } + + for(Map<ObjectID,BoneList>::Element *E=bone_list.front();E;E=E->next()) { Object *b = ObjectDB::get_instance(E->get().bone); if (!b) { + viewport->update(); break; } @@ -1810,6 +2134,32 @@ void CanvasItemEditor::_notification(int p_what) { ungroup_button->set_icon(get_icon("Ungroup","EditorIcons")); key_insert_button->set_icon(get_icon("Key","EditorIcons")); + + //anchor_menu->add_icon_override("Align Top Left"); + anchor_menu->set_icon(get_icon("Anchor","EditorIcons")); + PopupMenu *p=anchor_menu->get_popup(); + + p->add_icon_item(get_icon("ControlAlignTopLeft","EditorIcons"),"Top Left",ANCHOR_ALIGN_TOP_LEFT); + p->add_icon_item(get_icon("ControlAlignTopRight","EditorIcons"),"Top Right",ANCHOR_ALIGN_TOP_RIGHT); + p->add_icon_item(get_icon("ControlAlignBottomRight","EditorIcons"),"Bottom Right",ANCHOR_ALIGN_BOTTOM_RIGHT); + p->add_icon_item(get_icon("ControlAlignBottomLeft","EditorIcons"),"Bottom Left",ANCHOR_ALIGN_BOTTOM_LEFT); + p->add_separator(); + p->add_icon_item(get_icon("ControlAlignLeftCenter","EditorIcons"),"Center Left",ANCHOR_ALIGN_CENTER_LEFT); + p->add_icon_item(get_icon("ControlAlignTopCenter","EditorIcons"),"Center Top",ANCHOR_ALIGN_CENTER_TOP); + p->add_icon_item(get_icon("ControlAlignRightCenter","EditorIcons"),"Center Right",ANCHOR_ALIGN_CENTER_RIGHT); + p->add_icon_item(get_icon("ControlAlignBottomCenter","EditorIcons"),"Center Bottom",ANCHOR_ALIGN_CENTER_BOTTOM); + p->add_icon_item(get_icon("ControlAlignCenter","EditorIcons"),"Center",ANCHOR_ALIGN_CENTER); + p->add_separator(); + p->add_icon_item(get_icon("ControlAlignLeftWide","EditorIcons"),"Left Wide",ANCHOR_ALIGN_LEFT_WIDE); + p->add_icon_item(get_icon("ControlAlignTopWide","EditorIcons"),"Top Wide",ANCHOR_ALIGN_TOP_WIDE); + p->add_icon_item(get_icon("ControlAlignRightWide","EditorIcons"),"Right Wide",ANCHOR_ALIGN_RIGHT_WIDE); + p->add_icon_item(get_icon("ControlAlignBottomWide","EditorIcons"),"Bottom Wide",ANCHOR_ALIGN_BOTTOM_WIDE); + p->add_icon_item(get_icon("ControlVcenterWide","EditorIcons"),"VCenter Wide ",ANCHOR_ALIGN_VCENTER_WIDE); + p->add_icon_item(get_icon("ControlHcenterWide","EditorIcons"),"HCenter Wide ",ANCHOR_ALIGN_HCENTER_WIDE); + p->add_separator(); + p->add_icon_item(get_icon("ControlAlignWide","EditorIcons"),"Full Rect",ANCHOR_ALIGN_WIDE); + + } if (p_what==NOTIFICATION_READY) { @@ -1875,9 +2225,14 @@ void CanvasItemEditor::_find_canvas_items_span(Node *p_node, Rect2& r_rect, cons if (c->has_meta("_edit_bone_")) { - BoneList bone; - bone.bone=c->get_instance_ID(); - bone_list.push_back(bone); + ObjectID id = c->get_instance_ID(); + if (!bone_list.has(id)) { + BoneList bone; + bone.bone=id; + bone_list[id]=bone; + } + + bone_list[id].last_pass=bone_last_frame; } r_rect.expand_to( xform.xform(rect.pos) ); @@ -1912,11 +2267,26 @@ void CanvasItemEditor::_update_scrollbars() { Rect2 canvas_item_rect=Rect2(Point2(),screen_rect); lock_list.clear();; - bone_list.clear();; + bone_last_frame++; + + if (editor->get_edited_scene()) _find_canvas_items_span(editor->get_edited_scene(),canvas_item_rect,Matrix32()); + List<Map<ObjectID,BoneList>::Element*> bone_to_erase; + + for(Map<ObjectID,BoneList>::Element*E=bone_list.front();E;E=E->next()) { + + if (E->get().last_pass!=bone_last_frame) { + bone_to_erase.push_back(E); + } + } + + while(bone_to_erase.size()) { + bone_list.erase(bone_to_erase.front()->get()); + bone_to_erase.pop_front(); + } //expand area so it's easier to do animations and stuff at 0,0 canvas_item_rect.size+=screen_rect*2; @@ -1995,60 +2365,62 @@ void CanvasItemEditor::_update_scroll(float) { } +void CanvasItemEditor::_set_anchor(Control::AnchorType p_left,Control::AnchorType p_top,Control::AnchorType p_right,Control::AnchorType p_bottom) { + List<Node*> &selection = editor_selection->get_selected_node_list(); -Point2 CanvasItemEditor::snapify(const Point2& p_pos) const { - - bool active=is_snap_active(); - - Vector2 pos = p_pos; - - if (!active || snap<1) { - - if (pixel_snap) { + undo_redo->create_action("Change Anchors"); + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { - pos.x=Math::stepify(pos.x,1); - pos.y=Math::stepify(pos.y,1); - } + Control *c = E->get()->cast_to<Control>(); - return pos; + undo_redo->add_do_method(c,"set_anchor",MARGIN_LEFT,p_left); + undo_redo->add_do_method(c,"set_anchor",MARGIN_TOP,p_top); + undo_redo->add_do_method(c,"set_anchor",MARGIN_RIGHT,p_right); + undo_redo->add_do_method(c,"set_anchor",MARGIN_BOTTOM,p_bottom); + undo_redo->add_undo_method(c,"set_anchor",MARGIN_LEFT,c->get_anchor(MARGIN_LEFT)); + undo_redo->add_undo_method(c,"set_anchor",MARGIN_TOP,c->get_anchor(MARGIN_TOP)); + undo_redo->add_undo_method(c,"set_anchor",MARGIN_RIGHT,c->get_anchor(MARGIN_RIGHT)); + undo_redo->add_undo_method(c,"set_anchor",MARGIN_BOTTOM,c->get_anchor(MARGIN_BOTTOM)); } - - pos.x=Math::stepify(pos.x,snap); - pos.y=Math::stepify(pos.y,snap); - return pos; - + undo_redo->commit_action(); } - void CanvasItemEditor::_popup_callback(int p_op) { last_option=MenuOption(p_op); switch(p_op) { case SNAP_USE: { - + snap_grid = !snap_grid; int idx = edit_menu->get_popup()->get_item_index(SNAP_USE); - edit_menu->get_popup()->set_item_checked( idx,!edit_menu->get_popup()->is_item_checked(0)); + edit_menu->get_popup()->set_item_checked(idx,snap_grid); + } break; + case SNAP_SHOW_GRID: { + snap_show_grid = !snap_show_grid; + int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID); + edit_menu->get_popup()->set_item_checked(idx,snap_show_grid); viewport->update(); } break; + case SNAP_USE_ROTATION: { + snap_rotation = !snap_rotation; + int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION); + edit_menu->get_popup()->set_item_checked(idx,snap_rotation); + } break; + case SNAP_RELATIVE: { + snap_relative = !snap_relative; + int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE); + edit_menu->get_popup()->set_item_checked(idx,snap_relative); + } break; case SNAP_USE_PIXEL: { - pixel_snap = ! pixel_snap; + snap_pixel = !snap_pixel; int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL); - edit_menu->get_popup()->set_item_checked(idx,pixel_snap); + edit_menu->get_popup()->set_item_checked(idx,snap_pixel); } break; case SNAP_CONFIGURE: { - updating_value_dialog=true; - - dialog_label->set_text("Snap (Pixels):"); - dialog_val->set_min(1); - dialog_val->set_step(1); - dialog_val->set_max(4096); - dialog_val->set_val(snap); - value_dialog->popup_centered(Size2(200,85)); - updating_value_dialog=false; - + ((SnapDialog *)snap_dialog)->set_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step); + snap_dialog->popup_centered(Size2(220,160)); } break; case ZOOM_IN: { zoom=zoom*(1.0/0.5); @@ -2092,9 +2464,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for(List<Node*>::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; canvas_item->set_meta("_edit_lock_",true); @@ -2109,9 +2479,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for(List<Node*>::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; @@ -2129,9 +2497,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for(List<Node*>::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; canvas_item->set_meta("_edit_group_",true); @@ -2146,9 +2512,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for(List<Node*>::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; canvas_item->set_meta("_edit_group_",Variant()); @@ -2166,9 +2530,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for(List<Node*>::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; @@ -2226,6 +2588,56 @@ void CanvasItemEditor::_popup_callback(int p_op) { case SPACE_VERTICAL: { //space_selected_items< proj_vector2_y, compare_items_y >(); } break; + case ANCHOR_ALIGN_TOP_LEFT: { + _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN); + } break; + case ANCHOR_ALIGN_TOP_RIGHT: { + _set_anchor(ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN); + } break; + case ANCHOR_ALIGN_BOTTOM_LEFT: { + _set_anchor(ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END); + } break; + case ANCHOR_ALIGN_BOTTOM_RIGHT: { + _set_anchor(ANCHOR_END,ANCHOR_END,ANCHOR_END,ANCHOR_END); + } break; + case ANCHOR_ALIGN_CENTER_LEFT: { + _set_anchor(ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER); + } break; + case ANCHOR_ALIGN_CENTER_RIGHT: { + + _set_anchor(ANCHOR_END,ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER); + } break; + case ANCHOR_ALIGN_CENTER_TOP: { + _set_anchor(ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_BEGIN); + } break; + case ANCHOR_ALIGN_CENTER_BOTTOM: { + _set_anchor(ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER,ANCHOR_END); + } break; + case ANCHOR_ALIGN_CENTER: { + _set_anchor(ANCHOR_CENTER,ANCHOR_CENTER,ANCHOR_CENTER,ANCHOR_CENTER); + } break; + case ANCHOR_ALIGN_TOP_WIDE: { + _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN); + } break; + case ANCHOR_ALIGN_LEFT_WIDE: { + _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END); + } break; + case ANCHOR_ALIGN_RIGHT_WIDE: { + _set_anchor(ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END); + } break; + case ANCHOR_ALIGN_BOTTOM_WIDE: { + _set_anchor(ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END,ANCHOR_END); + } break; + case ANCHOR_ALIGN_VCENTER_WIDE: { + _set_anchor(ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_END); + } break; + case ANCHOR_ALIGN_HCENTER_WIDE: { + _set_anchor(ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER); + } break; + case ANCHOR_ALIGN_WIDE: { + _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END); + } break; + case ANIM_INSERT_KEY: case ANIM_INSERT_KEY_EXISTING: { @@ -2236,9 +2648,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; if (canvas_item->cast_to<Node2D>()) { @@ -2307,7 +2717,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { } break; case ANIM_INSERT_ROT: { - key_pos = key_rot_button->is_pressed(); + key_rot = key_rot_button->is_pressed(); } break; case ANIM_INSERT_SCALE: { @@ -2348,9 +2758,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; @@ -2400,9 +2808,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; if (canvas_item->cast_to<Node2D>()) { @@ -2528,9 +2934,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for(List<Node*>::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; @@ -2604,6 +3008,9 @@ void CanvasItemEditor::_bind_methods() { ObjectTypeDB::bind_method("_unhandled_key_input",&CanvasItemEditor::_unhandled_key_input); ObjectTypeDB::bind_method("_viewport_draw",&CanvasItemEditor::_viewport_draw); ObjectTypeDB::bind_method("_viewport_input_event",&CanvasItemEditor::_viewport_input_event); + ObjectTypeDB::bind_method("_snap_changed",&CanvasItemEditor::_snap_changed); + ObjectTypeDB::bind_method(_MD("_selection_result_pressed"),&CanvasItemEditor::_selection_result_pressed); + ObjectTypeDB::bind_method(_MD("_selection_menu_hide"),&CanvasItemEditor::_selection_menu_hide); ADD_SIGNAL( MethodInfo("item_lock_status_changed") ); ADD_SIGNAL( MethodInfo("item_group_status_changed") ); @@ -2683,6 +3090,16 @@ void CanvasItemEditor::add_control_to_menu_panel(Control *p_control) { hb->add_child(p_control); } +HSplitContainer *CanvasItemEditor::get_palette_split() { + + return palette_split; +} + +VSplitContainer *CanvasItemEditor::get_bottom_split() { + + return bottom_split; +} + CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { tool = TOOL_SELECT; @@ -2697,15 +3114,24 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { add_child( hb ); hb->set_area_as_parent_rect(); + bottom_split = memnew( VSplitContainer ); + bottom_split->set_v_size_flags(SIZE_EXPAND_FILL); + add_child(bottom_split); + + palette_split = memnew( HSplitContainer); + palette_split->set_v_size_flags(SIZE_EXPAND_FILL); + bottom_split->add_child(palette_split); + Control *vp_base = memnew (Control); - add_child(vp_base); vp_base->set_v_size_flags(SIZE_EXPAND_FILL); + palette_split->add_child(vp_base); Control *vp = memnew (Control); vp_base->add_child(vp); vp->set_area_as_parent_rect(); vp->add_child(p_editor->get_scene_root()); + viewport = memnew( Control ); vp_base->add_child(viewport); viewport->set_area_as_parent_rect(); @@ -2735,7 +3161,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { hb->add_child(select_button); select_button->connect("pressed",this,"_tool_select",make_binds(TOOL_SELECT)); select_button->set_pressed(true); - select_button->set_tooltip("Select Mode (Q)\n"+keycode_get_string(KEY_MASK_CMD)+"Drag: Rotate\nAlt+Drag: Move\nPress 'v' to Move Pivot (while moving)"); + select_button->set_tooltip("Select Mode (Q)\n"+keycode_get_string(KEY_MASK_CMD)+"Drag: Rotate\nAlt+Drag: Move\nPress 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."); move_button = memnew( ToolButton ); move_button->set_toggle_mode(true); @@ -2790,6 +3216,9 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { PopupMenu *p; p = edit_menu->get_popup(); p->add_check_item("Use Snap",SNAP_USE); + p->add_check_item("Show Grid",SNAP_SHOW_GRID); + p->add_check_item("Use Rotation Snap",SNAP_USE_ROTATION); + p->add_check_item("Snap Relative",SNAP_RELATIVE); p->add_item("Configure Snap..",SNAP_CONFIGURE); p->add_separator(); p->add_check_item("Use Pixel Snap",SNAP_USE_PIXEL); @@ -2829,6 +3258,14 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { p->add_item("Center Selection", VIEW_CENTER_TO_SELECTION, KEY_F); p->add_item("Frame Selection", VIEW_FRAME_TO_SELECTION, KEY_MASK_CMD|KEY_F); + anchor_menu = memnew( MenuButton ); + anchor_menu->set_text("Anchor"); + hb->add_child(anchor_menu); + anchor_menu->get_popup()->connect("item_pressed", this,"_popup_callback"); + anchor_menu->hide(); + + //p = anchor_menu->get_popup(); + animation_hb = memnew( HBoxContainer ); @@ -2878,7 +3315,11 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { p->add_separator(); p->add_item("Copy Pose",ANIM_COPY_POSE); p->add_item("Paste Pose",ANIM_PASTE_POSE); - p->add_item("Clear Pose",ANIM_CLEAR_POSE,KEY_MASK_ALT|KEY_K); + p->add_item("Clear Pose",ANIM_CLEAR_POSE,KEY_MASK_SHIFT|KEY_K); + + snap_dialog = memnew( SnapDialog ); + snap_dialog->connect("confirmed",this,"_snap_changed"); + add_child(snap_dialog); value_dialog = memnew( AcceptDialog ); value_dialog->set_title("Set a Value"); @@ -2899,12 +3340,25 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { dialog_val->connect("value_changed",this,"_dialog_value_changed"); select_sb = Ref<StyleBoxTexture>( memnew( StyleBoxTexture) ); + selection_menu = memnew( PopupMenu ); + add_child(selection_menu); + selection_menu->set_custom_minimum_size(Vector2(100, 0)); + selection_menu->connect("item_pressed", this, "_selection_result_pressed"); + selection_menu->connect("popup_hide", this, "_selection_menu_hide"); + key_pos=true; key_rot=true; key_scale=false; zoom=1; - snap=10; + snap_offset=Vector2(0, 0); + snap_step=Vector2(10, 10); + snap_rotation_offset=0; + snap_rotation_step=15 / (180 / Math_PI); + snap_grid=false; + snap_show_grid=false; + snap_rotation=false; + snap_pixel=false; updating_value_dialog=false; box_selecting=false; //zoom=0.5; @@ -2912,8 +3366,9 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { editor->get_animation_editor()->connect("keying_changed",this,"_keying_changed"); set_process_unhandled_key_input(true); can_move_pivot=false; - pixel_snap=false; drag=DRAG_NONE; + bone_last_frame=0; + additive_selection=false; } CanvasItemEditor *CanvasItemEditor::singleton=NULL; diff --git a/tools/editor/plugins/canvas_item_editor_plugin.h b/tools/editor/plugins/canvas_item_editor_plugin.h index 15ac7b1bb3..b96d36f7dc 100644 --- a/tools/editor/plugins/canvas_item_editor_plugin.h +++ b/tools/editor/plugins/canvas_item_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -75,6 +75,9 @@ class CanvasItemEditor : public VBoxContainer { enum MenuOption { SNAP_USE, + SNAP_SHOW_GRID, + SNAP_USE_ROTATION, + SNAP_RELATIVE, SNAP_CONFIGURE, SNAP_USE_PIXEL, ZOOM_IN, @@ -87,6 +90,23 @@ class CanvasItemEditor : public VBoxContainer { UNGROUP_SELECTED, ALIGN_HORIZONTAL, ALIGN_VERTICAL, + ANCHOR_ALIGN_TOP_LEFT, + ANCHOR_ALIGN_TOP_RIGHT, + ANCHOR_ALIGN_BOTTOM_LEFT, + ANCHOR_ALIGN_BOTTOM_RIGHT, + ANCHOR_ALIGN_CENTER_LEFT, + ANCHOR_ALIGN_CENTER_RIGHT, + ANCHOR_ALIGN_CENTER_TOP, + ANCHOR_ALIGN_CENTER_BOTTOM, + ANCHOR_ALIGN_CENTER, + ANCHOR_ALIGN_TOP_WIDE, + ANCHOR_ALIGN_LEFT_WIDE, + ANCHOR_ALIGN_RIGHT_WIDE, + ANCHOR_ALIGN_BOTTOM_WIDE, + ANCHOR_ALIGN_VCENTER_WIDE, + ANCHOR_ALIGN_HCENTER_WIDE, + ANCHOR_ALIGN_WIDE, + SPACE_HORIZONTAL, SPACE_VERTICAL, EXPAND_TO_PARENT, @@ -130,6 +150,7 @@ class CanvasItemEditor : public VBoxContainer { }; EditorSelection *editor_selection; + bool additive_selection; Tool tool; bool first_update; @@ -143,8 +164,15 @@ class CanvasItemEditor : public VBoxContainer { Matrix32 transform; float zoom; - int snap; - bool pixel_snap; + Vector2 snap_offset; + Vector2 snap_step; + float snap_rotation_step; + float snap_rotation_offset; + bool snap_grid; + bool snap_show_grid; + bool snap_rotation; + bool snap_relative; + bool snap_pixel; bool box_selecting; Point2 box_selecting_to; bool key_pos; @@ -156,6 +184,18 @@ class CanvasItemEditor : public VBoxContainer { MenuOption last_option; + struct _SelectResult { + + CanvasItem* item; + float z; + bool has_z; + _FORCE_INLINE_ bool operator<(const _SelectResult& p_rr) const { + return has_z && p_rr.has_z ? p_rr.z < z : p_rr.has_z; + } + }; + + Vector<_SelectResult> selection_results; + struct LockList { Point2 pos; bool lock; @@ -171,9 +211,12 @@ class CanvasItemEditor : public VBoxContainer { Vector2 from; Vector2 to; ObjectID bone; + uint64_t last_pass; }; - List<BoneList> bone_list; + uint64_t bone_last_frame; + Map<ObjectID,BoneList> bone_list; + Matrix32 bone_orig_xform; struct BoneIK { @@ -212,12 +255,15 @@ class CanvasItemEditor : public VBoxContainer { MenuButton *view_menu; HBoxContainer *animation_hb; MenuButton *animation_menu; + MenuButton *anchor_menu; Button *key_loc_button; Button *key_rot_button; Button *key_scale_button; Button *key_insert_button; + PopupMenu *selection_menu; + //PopupMenu *popup; DragType drag; Point2 drag_from; @@ -245,8 +291,13 @@ class CanvasItemEditor : public VBoxContainer { int handle_len; CanvasItem* _select_canvas_item_at_pos(const Point2 &p_pos,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform); + void _find_canvas_items_at_pos(const Point2 &p_pos,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform, Vector<_SelectResult> &r_items); void _find_canvas_items_at_rect(const Rect2& p_rect,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform,List<CanvasItem*> *r_items); + bool _select(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag=true); + + ConfirmationDialog *snap_dialog; + AcceptDialog *value_dialog; Label *dialog_label; SpinBox *dialog_val; @@ -261,7 +312,6 @@ class CanvasItemEditor : public VBoxContainer { DragType _find_drag_type(const Matrix32& p_xform, const Rect2& p_local_rect, const Point2& p_click, Vector2& r_point); - Point2 snapify(const Point2& p_pos) const; void _popup_callback(int p_op); bool updating_scroll; void _update_scroll(float); @@ -271,6 +321,10 @@ class CanvasItemEditor : public VBoxContainer { void _append_canvas_item(CanvasItem *p_item); void _dialog_value_changed(double); + void _snap_changed(); + void _selection_result_pressed(int); + void _selection_menu_hide(); + UndoRedo *undo_redo; Point2 _find_topleftmost_point(); @@ -289,6 +343,12 @@ class CanvasItemEditor : public VBoxContainer { void _viewport_input_event(const InputEvent& p_event); void _viewport_draw(); + + void _set_anchor(Control::AnchorType p_left,Control::AnchorType p_top,Control::AnchorType p_right,Control::AnchorType p_bottom); + + HSplitContainer *palette_split; + VSplitContainer *bottom_split; + friend class CanvasItemEditorPlugin; protected: @@ -330,8 +390,8 @@ protected: static CanvasItemEditor *singleton; public: - bool is_snap_active() const; - int get_snap() const { return snap; } + Vector2 snap_point(Vector2 p_target, Vector2 p_start = Vector2(0, 0)) const; + float snap_angle(float p_target, float p_start = 0) const; Matrix32 get_canvas_transform() const { return transform; } @@ -341,6 +401,9 @@ public: void add_control_to_menu_panel(Control *p_control); + HSplitContainer *get_palette_split(); + VSplitContainer *get_bottom_split(); + Control *get_viewport_control() { return viewport; } diff --git a/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp b/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp index 6bae0d2fd0..8eea723126 100644 --- a/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +++ b/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp @@ -4,6 +4,7 @@ #include "os/file_access.h" #include "tools/editor/editor_settings.h" + void CollisionPolygon2DEditor::_notification(int p_what) { switch(p_what) { @@ -34,17 +35,6 @@ void CollisionPolygon2DEditor::_node_removed(Node *p_node) { } -Vector2 CollisionPolygon2DEditor::snap_point(const Vector2& p_point) const { - - if (canvas_item_editor->is_snap_active()) { - - return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap()); - - } else { - return p_point; - } -} - void CollisionPolygon2DEditor::_menu_option(int p_option) { switch(p_option) { @@ -98,7 +88,7 @@ bool CollisionPolygon2DEditor::forward_input_event(const InputEvent& p_event) { Vector2 gpoint = Point2(mb.x,mb.y); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint=snap_point(cpoint); + cpoint=canvas_item_editor->snap_point(cpoint); cpoint = node->get_global_transform().affine_inverse().xform(cpoint); Vector<Vector2> poly = node->get_polygon(); @@ -301,7 +291,7 @@ bool CollisionPolygon2DEditor::forward_input_event(const InputEvent& p_event) { Vector2 gpoint = Point2(mm.x,mm.y); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint=snap_point(cpoint); + cpoint=canvas_item_editor->snap_point(cpoint); edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint); canvas_item_editor->get_viewport_control()->update(); @@ -368,6 +358,7 @@ void CollisionPolygon2DEditor::edit(Node *p_collision_polygon) { wip.clear(); wip_active=false; edited_point=-1; + canvas_item_editor->get_viewport_control()->update(); } else { node=NULL; @@ -389,6 +380,7 @@ void CollisionPolygon2DEditor::_bind_methods() { CollisionPolygon2DEditor::CollisionPolygon2DEditor(EditorNode *p_editor) { + node=NULL; canvas_item_editor=NULL; editor=p_editor; undo_redo = editor->get_undo_redo(); @@ -398,11 +390,13 @@ CollisionPolygon2DEditor::CollisionPolygon2DEditor(EditorNode *p_editor) { add_child(button_create); button_create->connect("pressed",this,"_menu_option",varray(MODE_CREATE)); button_create->set_toggle_mode(true); + button_create->set_tooltip("Create a new polygon from scratch"); button_edit = memnew( ToolButton ); add_child(button_edit); button_edit->connect("pressed",this,"_menu_option",varray(MODE_EDIT)); button_edit->set_toggle_mode(true); + button_edit->set_tooltip("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point."); //add_constant_override("separation",0); diff --git a/tools/editor/plugins/collision_polygon_2d_editor_plugin.h b/tools/editor/plugins/collision_polygon_2d_editor_plugin.h index 052019b6c5..f34405b355 100644 --- a/tools/editor/plugins/collision_polygon_2d_editor_plugin.h +++ b/tools/editor/plugins/collision_polygon_2d_editor_plugin.h @@ -53,7 +53,6 @@ protected: static void _bind_methods(); public: - Vector2 snap_point(const Vector2& p_point) const; bool forward_input_event(const InputEvent& p_event); void edit(Node *p_collision_polygon); CollisionPolygon2DEditor(EditorNode *p_editor); diff --git a/tools/editor/plugins/collision_polygon_editor_plugin.cpp b/tools/editor/plugins/collision_polygon_editor_plugin.cpp index b92acb60f9..60683f4eda 100644 --- a/tools/editor/plugins/collision_polygon_editor_plugin.cpp +++ b/tools/editor/plugins/collision_polygon_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,6 +31,8 @@ #include "os/file_access.h" #include "tools/editor/editor_settings.h" #include "scene/3d/camera.h" +#include "canvas_item_editor_plugin.h" + void CollisionPolygonEditor::_notification(int p_what) { switch(p_what) { @@ -68,19 +70,6 @@ void CollisionPolygonEditor::_node_removed(Node *p_node) { } -Vector2 CollisionPolygonEditor::snap_point(const Vector2& p_point) const { - - return p_point; - /* - if (canvas_item_editor->is_snap_active()) { - - return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap()); - - } else { - return p_point; - } ??? */ -} - void CollisionPolygonEditor::_menu_option(int p_option) { switch(p_option) { @@ -124,6 +113,7 @@ bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const return false; Transform gt = node->get_global_transform(); + Transform gi = gt.affine_inverse(); float depth = node->get_depth()*0.5; Vector3 n = gt.basis.get_axis(2).normalized(); Plane p(gt.origin+n*depth,n); @@ -146,9 +136,11 @@ bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const if (!p.intersects_ray(ray_from,ray_dir,&spoint)) break; + spoint = gi.xform(spoint); + Vector2 cpoint(spoint.x,spoint.y); - //cpoint=snap_point(cpoint); snap? + cpoint=CanvasItemEditor::get_singleton()->snap_point(cpoint); Vector<Vector2> poly = node->get_polygon(); @@ -360,9 +352,11 @@ bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const if (!p.intersects_ray(ray_from,ray_dir,&spoint)) break; + spoint = gi.xform(spoint); + Vector2 cpoint(spoint.x,spoint.y); - //cpoint=snap_point(cpoint); + cpoint=CanvasItemEditor::get_singleton()->snap_point(cpoint); edited_point_pos = cpoint; _polygon_draw(); @@ -544,6 +538,7 @@ void CollisionPolygonEditor::_bind_methods() { CollisionPolygonEditor::CollisionPolygonEditor(EditorNode *p_editor) { + node=NULL; editor=p_editor; undo_redo = editor->get_undo_redo(); diff --git a/tools/editor/plugins/collision_polygon_editor_plugin.h b/tools/editor/plugins/collision_polygon_editor_plugin.h index 54b0706149..20a0b3c3f6 100644 --- a/tools/editor/plugins/collision_polygon_editor_plugin.h +++ b/tools/editor/plugins/collision_polygon_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -90,7 +90,6 @@ protected: static void _bind_methods(); public: - Vector2 snap_point(const Vector2& p_point) const; virtual bool forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event); void edit(Node *p_collision_polygon); CollisionPolygonEditor(EditorNode *p_editor); diff --git a/tools/editor/plugins/collision_shape_2d_editor_plugin.cpp b/tools/editor/plugins/collision_shape_2d_editor_plugin.cpp new file mode 100644 index 0000000000..7e5d52d17d --- /dev/null +++ b/tools/editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -0,0 +1,573 @@ +#include "collision_shape_2d_editor_plugin.h" + +#include "canvas_item_editor_plugin.h" + +#include "scene/resources/segment_shape_2d.h" +#include "scene/resources/shape_line_2d.h" +#include "scene/resources/circle_shape_2d.h" +#include "scene/resources/rectangle_shape_2d.h" +#include "scene/resources/capsule_shape_2d.h" +#include "scene/resources/convex_polygon_shape_2d.h" +#include "scene/resources/concave_polygon_shape_2d.h" + +Variant CollisionShape2DEditor::get_handle_value(int idx) const { + + switch ( shape_type ) { + case CAPSULE_SHAPE: { + Ref<CapsuleShape2D> capsule = node->get_shape(); + + if (idx==0) { + return capsule->get_radius(); + } else if (idx==1) { + return capsule->get_height(); + } + + } break; + + case CIRCLE_SHAPE: { + Ref<CircleShape2D> circle = node->get_shape(); + + if (idx==0) { + return circle->get_radius(); + } + + } break; + + case CONCAVE_POLYGON_SHAPE: { + + } break; + + case CONVEX_POLYGON_SHAPE: { + + } break; + + case LINE_SHAPE: { + Ref<LineShape2D> line = node->get_shape(); + + if (idx==0) { + return line->get_d(); + } else { + return line->get_normal(); + } + + } break; + + case RAY_SHAPE: { + Ref<RayShape2D> ray = node->get_shape(); + + if (idx==0) { + return ray->get_length(); + } + + } break; + + case RECTANGLE_SHAPE: { + Ref<RectangleShape2D> rect = node->get_shape(); + + if (idx<2) { + return rect->get_extents().abs(); + } + + } break; + + case SEGMENT_SHAPE: { + Ref<SegmentShape2D> seg = node->get_shape(); + + if (idx==0) { + return seg->get_a(); + } else if (idx==1) { + return seg->get_b(); + } + + } break; + } + + return Variant(); +} + +void CollisionShape2DEditor::set_handle(int idx, Point2& p_point) { + + switch ( shape_type ) { + case CAPSULE_SHAPE: { + if (idx < 2) { + Ref<CapsuleShape2D> capsule = node->get_shape(); + + real_t parameter = Math::abs(p_point[idx]); + + if (idx==0) { + capsule->set_radius(parameter); + } else if (idx==1){ + capsule->set_height(parameter*2 - capsule->get_radius()*2); + } + + canvas_item_editor->get_viewport_control()->update(); + } + + } break; + + case CIRCLE_SHAPE: { + Ref<CircleShape2D> circle = node->get_shape(); + circle->set_radius(p_point.length()); + + canvas_item_editor->get_viewport_control()->update(); + + } break; + + case CONCAVE_POLYGON_SHAPE: { + + } break; + + case CONVEX_POLYGON_SHAPE: { + + } break; + + case LINE_SHAPE: { + if (idx<2) { + Ref<LineShape2D> line = node->get_shape(); + + if (idx==0){ + line->set_d(p_point.length()); + }else{ + line->set_normal(p_point.normalized()); + } + + canvas_item_editor->get_viewport_control()->update(); + } + + + } break; + + case RAY_SHAPE: { + Ref<RayShape2D> ray = node->get_shape(); + + ray->set_length(Math::abs(p_point.y)); + + canvas_item_editor->get_viewport_control()->update(); + + } break; + + case RECTANGLE_SHAPE: { + if (idx<2) { + Ref<RectangleShape2D> rect = node->get_shape(); + + Vector2 extents = rect->get_extents(); + extents[idx] = p_point[idx]; + + rect->set_extents(extents.abs()); + + canvas_item_editor->get_viewport_control()->update(); + } + + } break; + + case SEGMENT_SHAPE: { + if (edit_handle < 2) { + Ref<SegmentShape2D> seg = node->get_shape(); + + if (idx==0) { + seg->set_a(p_point); + } else if (idx==1) { + seg->set_b(p_point); + } + + canvas_item_editor->get_viewport_control()->update(); + } + + } break; + } +} + +void CollisionShape2DEditor::commit_handle(int idx, Variant& p_org) { + + Control* c = canvas_item_editor->get_viewport_control(); + undo_redo->create_action("Set Handle"); + + switch ( shape_type ) { + case CAPSULE_SHAPE: { + Ref<CapsuleShape2D> capsule = node->get_shape(); + + if (idx==0) { + undo_redo->add_do_method(capsule.ptr(),"set_radius",capsule->get_radius()); + undo_redo->add_do_method(c,"update"); + undo_redo->add_undo_method(capsule.ptr(),"set_radius",p_org); + undo_redo->add_do_method(c,"update"); + } else if (idx==1) { + undo_redo->add_do_method(capsule.ptr(),"set_height",capsule->get_height()); + undo_redo->add_do_method(c,"update"); + undo_redo->add_undo_method(capsule.ptr(),"set_height",p_org); + undo_redo->add_undo_method(c,"update"); + } + + } break; + + case CIRCLE_SHAPE: { + Ref<CircleShape2D> circle = node->get_shape(); + + undo_redo->add_do_method(circle.ptr(),"set_radius",circle->get_radius()); + undo_redo->add_do_method(c,"update"); + undo_redo->add_undo_method(circle.ptr(),"set_radius",p_org); + undo_redo->add_undo_method(c,"update"); + + } break; + + case CONCAVE_POLYGON_SHAPE: { + + } break; + + case CONVEX_POLYGON_SHAPE: { + + } break; + + case LINE_SHAPE: { + Ref<LineShape2D> line = node->get_shape(); + + if (idx==0) { + undo_redo->add_do_method(line.ptr(),"set_d",line->get_d()); + undo_redo->add_do_method(c,"update"); + undo_redo->add_undo_method(line.ptr(),"set_d",p_org); + undo_redo->add_undo_method(c,"update"); + } else { + undo_redo->add_do_method(line.ptr(),"set_normal",line->get_normal()); + undo_redo->add_do_method(c,"update"); + undo_redo->add_undo_method(line.ptr(),"set_normal",p_org); + undo_redo->add_undo_method(c,"update"); + } + + } break; + + case RAY_SHAPE: { + Ref<RayShape2D> ray = node->get_shape(); + + undo_redo->add_do_method(ray.ptr(),"set_length",ray->get_length()); + undo_redo->add_do_method(c,"update"); + undo_redo->add_undo_method(ray.ptr(),"set_length",p_org); + undo_redo->add_undo_method(c,"update"); + + } break; + + case RECTANGLE_SHAPE: { + Ref<RectangleShape2D> rect = node->get_shape(); + + undo_redo->add_do_method(rect.ptr(),"set_extents",rect->get_extents()); + undo_redo->add_do_method(c,"update"); + undo_redo->add_undo_method(rect.ptr(),"set_extents",p_org); + undo_redo->add_undo_method(c,"update"); + + } break; + + case SEGMENT_SHAPE: { + Ref<SegmentShape2D> seg = node->get_shape(); + if (idx==0) { + undo_redo->add_do_method(seg.ptr(),"set_a",seg->get_a()); + undo_redo->add_do_method(c,"update"); + undo_redo->add_undo_method(seg.ptr(),"set_a",p_org); + undo_redo->add_undo_method(c,"update"); + } else if (idx==1) { + undo_redo->add_do_method(seg.ptr(),"set_b",seg->get_b()); + undo_redo->add_do_method(c,"update"); + undo_redo->add_undo_method(seg.ptr(),"set_b",p_org); + undo_redo->add_undo_method(c,"update"); + } + + } break; + } + + undo_redo->commit_action(); +} + +bool CollisionShape2DEditor::forward_input_event(const InputEvent& p_event) { + + if (!node) { + return false; + } + + if (!node->get_shape().is_valid()) { + return false; + } + + if (shape_type == -1) { + return false; + } + + switch( p_event.type ) { + case InputEvent::MOUSE_BUTTON: { + const InputEventMouseButton& mb = p_event.mouse_button; + + Matrix32 gt = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); + + Point2 gpoint(mb.x,mb.y); + + if (mb.button_index == BUTTON_LEFT) { + if (mb.pressed) { + for (int i = 0; i < handles.size(); i++) { + if (gt.xform(handles[i]).distance_to(gpoint) < 8) { + edit_handle = i; + + break; + } + } + + if (edit_handle==-1) { + pressed = false; + + return false; + } + + original = get_handle_value(edit_handle); + pressed = true; + + return true; + + } else { + if (pressed) { + commit_handle(edit_handle, original); + + edit_handle = -1; + pressed = false; + + return true; + } + } + } + + return false; + + } break; + + case InputEvent::MOUSE_MOTION: { + const InputEventMouseMotion& mm = p_event.mouse_motion; + + if (edit_handle == -1 || !pressed) { + return false; + } + + Point2 gpoint = Point2(mm.x,mm.y); + Point2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); + cpoint = canvas_item_editor->snap_point(cpoint); + cpoint = node->get_global_transform().affine_inverse().xform(cpoint); + + set_handle(edit_handle, cpoint); + + return true; + + } break; + } + + return false; +} + +void CollisionShape2DEditor::_get_current_shape_type() { + + if (!node) { + return; + } + + Ref<Shape2D> s = node->get_shape(); + + if (!s.is_valid()) { + return; + } + + if (s->cast_to<CapsuleShape2D>()) { + shape_type = CAPSULE_SHAPE; + } else if (s->cast_to<CircleShape2D>()) { + shape_type = CIRCLE_SHAPE; + } else if (s->cast_to<ConcavePolygonShape2D>()) { + shape_type = CONCAVE_POLYGON_SHAPE; + } else if (s->cast_to<ConvexPolygonShape2D>()) { + shape_type = CONVEX_POLYGON_SHAPE; + } else if (s->cast_to<LineShape2D>()) { + shape_type = LINE_SHAPE; + } else if (s->cast_to<RayShape2D>()) { + shape_type = RAY_SHAPE; + } else if (s->cast_to<RectangleShape2D>()) { + shape_type = RECTANGLE_SHAPE; + } else if (s->cast_to<SegmentShape2D>()) { + shape_type = SEGMENT_SHAPE; + } else { + shape_type = -1; + } + + canvas_item_editor->get_viewport_control()->update(); +} + +void CollisionShape2DEditor::_canvas_draw() { + + if (!node) { + return; + } + + if (!node->get_shape().is_valid()) { + return; + } + + _get_current_shape_type(); + + if (shape_type == -1) { + return; + } + + Control *c = canvas_item_editor->get_viewport_control(); + Matrix32 gt = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); + + Ref<Texture> h = get_icon("EditorHandle","EditorIcons"); + Vector2 size = h->get_size()*0.5; + + handles.clear(); + + switch (shape_type) { + case CAPSULE_SHAPE: { + Ref<CapsuleShape2D> shape = node->get_shape(); + + handles.resize(2); + float radius = shape->get_radius(); + float height = shape->get_height()/2; + + handles[0] = Point2(radius, -height); + handles[1] = Point2(0,-(height + radius)); + + c->draw_texture(h, gt.xform(handles[0])-size); + c->draw_texture(h, gt.xform(handles[1])-size); + + } break; + + case CIRCLE_SHAPE: { + Ref<CircleShape2D> shape = node->get_shape(); + + handles.resize(1); + handles[0] = Point2(shape->get_radius(),0); + + c->draw_texture(h, gt.xform(handles[0])-size); + + } break; + + case CONCAVE_POLYGON_SHAPE: { + + } break; + + case CONVEX_POLYGON_SHAPE: { + + } break; + + case LINE_SHAPE: { + Ref<LineShape2D> shape = node->get_shape(); + + handles.resize(2); + handles[0] = shape->get_normal() * shape->get_d(); + handles[1] = shape->get_normal() * (shape->get_d() + 30.0); + + c->draw_texture(h,gt.xform(handles[0])-size); + c->draw_texture(h,gt.xform(handles[1])-size); + + } break; + + case RAY_SHAPE: { + Ref<RayShape2D> shape = node->get_shape(); + + handles.resize(1); + handles[0] = Point2(0,shape->get_length()); + + c->draw_texture(h,gt.xform(handles[0])-size); + + } break; + + case RECTANGLE_SHAPE: { + Ref<RectangleShape2D> shape = node->get_shape(); + + handles.resize(2); + Vector2 ext = shape->get_extents(); + handles[0] = Point2(ext.x,0); + handles[1] = Point2(0,-ext.y); + + c->draw_texture(h,gt.xform(handles[0])-size); + c->draw_texture(h,gt.xform(handles[1])-size); + + } break; + + case SEGMENT_SHAPE: { + Ref<SegmentShape2D> shape = node->get_shape(); + + handles.resize(2); + handles[0] = shape->get_a(); + handles[1] = shape->get_b(); + + c->draw_texture(h, gt.xform(handles[0])-size); + c->draw_texture(h, gt.xform(handles[1])-size); + + } break; + } +} + +void CollisionShape2DEditor::edit(Node* p_node) { + + if (!canvas_item_editor) { + canvas_item_editor=CanvasItemEditor::get_singleton(); + } + + if (p_node) { + node=p_node->cast_to<CollisionShape2D>(); + + if (!canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw")) + canvas_item_editor->get_viewport_control()->connect("draw",this,"_canvas_draw"); + + _get_current_shape_type(); + + } else { + edit_handle = -1; + shape_type = -1; + + if (canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw")) + canvas_item_editor->get_viewport_control()->disconnect("draw",this,"_canvas_draw"); + + node=NULL; + } + + canvas_item_editor->get_viewport_control()->update(); +} + +void CollisionShape2DEditor::_bind_methods() { + + ObjectTypeDB::bind_method("_canvas_draw",&CollisionShape2DEditor::_canvas_draw); + ObjectTypeDB::bind_method("_get_current_shape_type",&CollisionShape2DEditor::_get_current_shape_type); +} + +CollisionShape2DEditor::CollisionShape2DEditor(EditorNode* p_editor) { + + node = NULL; + canvas_item_editor = NULL; + editor = p_editor; + + undo_redo = p_editor->get_undo_redo(); + + edit_handle = -1; + pressed = false; +} + +void CollisionShape2DEditorPlugin::edit(Object* p_obj) { + + collision_shape_2d_editor->edit(p_obj->cast_to<Node>()); +} + +bool CollisionShape2DEditorPlugin::handles(Object* p_obj) const { + + return p_obj->is_type("CollisionShape2D"); +} + +void CollisionShape2DEditorPlugin::make_visible(bool visible) { + + if (!visible) { + edit(NULL); + } +} + +CollisionShape2DEditorPlugin::CollisionShape2DEditorPlugin(EditorNode* p_node) { + + editor=p_node; + + collision_shape_2d_editor = memnew( CollisionShape2DEditor(p_node) ); + p_node->get_gui_base()->add_child(collision_shape_2d_editor); +} + +CollisionShape2DEditorPlugin::~CollisionShape2DEditorPlugin() { + +} diff --git a/tools/editor/plugins/collision_shape_2d_editor_plugin.h b/tools/editor/plugins/collision_shape_2d_editor_plugin.h new file mode 100644 index 0000000000..75e9b68ea7 --- /dev/null +++ b/tools/editor/plugins/collision_shape_2d_editor_plugin.h @@ -0,0 +1,73 @@ +#ifndef COLLISION_SHAPE_2D_EDITOR_PLUGIN_H +#define COLLISION_SHAPE_2D_EDITOR_PLUGIN_H + +#include "tools/editor/editor_plugin.h" +#include "tools/editor/editor_node.h" + +#include "scene/2d/collision_shape_2d.h" + +class CanvasItemEditor; + +class CollisionShape2DEditor : public Control { + OBJ_TYPE(CollisionShape2DEditor, Control); + + enum ShapeType { + CAPSULE_SHAPE, + CIRCLE_SHAPE, + CONCAVE_POLYGON_SHAPE, + CONVEX_POLYGON_SHAPE, + LINE_SHAPE, + RAY_SHAPE, + RECTANGLE_SHAPE, + SEGMENT_SHAPE + }; + + EditorNode* editor; + UndoRedo* undo_redo; + CanvasItemEditor* canvas_item_editor; + CollisionShape2D* node; + + Vector<Point2> handles; + + int shape_type; + int edit_handle; + bool pressed; + Variant original; + + Variant get_handle_value(int idx) const; + void set_handle(int idx, Point2& p_point); + void commit_handle(int idx, Variant& p_org); + + void _get_current_shape_type(); + void _canvas_draw(); + +protected: + static void _bind_methods(); + +public: + bool forward_input_event(const InputEvent& p_event); + void edit(Node* p_node); + + CollisionShape2DEditor(EditorNode* p_editor); +}; + +class CollisionShape2DEditorPlugin : public EditorPlugin { + OBJ_TYPE(CollisionShape2DEditorPlugin, EditorPlugin); + + CollisionShape2DEditor* collision_shape_2d_editor; + EditorNode* editor; + +public: + virtual bool forward_input_event(const InputEvent& p_event) { return collision_shape_2d_editor->forward_input_event(p_event); } + + virtual String get_name() const { return "CollisionShape2D"; } + bool has_main_screen() const { return false; } + virtual void edit(Object* p_obj); + virtual bool handles(Object* p_obj) const; + virtual void make_visible(bool visible); + + CollisionShape2DEditorPlugin(EditorNode* p_editor); + ~CollisionShape2DEditorPlugin(); +}; + +#endif //COLLISION_SHAPE_2D_EDITOR_PLUGIN_H diff --git a/tools/editor/plugins/color_ramp_editor_plugin.cpp b/tools/editor/plugins/color_ramp_editor_plugin.cpp new file mode 100644 index 0000000000..df50535402 --- /dev/null +++ b/tools/editor/plugins/color_ramp_editor_plugin.cpp @@ -0,0 +1,83 @@ +/* + * color_ramp_editor_plugin.cpp + */ + +#include "color_ramp_editor_plugin.h" + +ColorRampEditorPlugin::ColorRampEditorPlugin(EditorNode *p_node) { + + editor=p_node; + ramp_editor = memnew( ColorRampEdit ); + + add_custom_control(CONTAINER_CANVAS_EDITOR_BOTTOM,ramp_editor); + //add_custom_control(CONTAINER_SPATIAL_EDITOR_BOTTOM,ramp_editor); + ramp_editor->set_custom_minimum_size(Size2(100, 48)); + ramp_editor->hide(); + ramp_editor->connect("ramp_changed", this, "ramp_changed"); +} + +void ColorRampEditorPlugin::edit(Object *p_object) { + + ColorRamp* color_ramp = p_object->cast_to<ColorRamp>(); + if (!color_ramp) + return; + color_ramp_ref = Ref<ColorRamp>(color_ramp); + ramp_editor->set_points(color_ramp_ref->get_points()); +} + +bool ColorRampEditorPlugin::handles(Object *p_object) const { + + return p_object->is_type("ColorRamp"); +} + +void ColorRampEditorPlugin::make_visible(bool p_visible) { + + if (p_visible) { + ramp_editor->show(); + } else { + ramp_editor->hide(); + } + +} + +void ColorRampEditorPlugin::_ramp_changed() { + + if(color_ramp_ref.is_valid()) + { + + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + + //Not sure if I should convert this data to DVector + Vector<float> new_offsets=ramp_editor->get_offsets(); + Vector<Color> new_colors=ramp_editor->get_colors(); + Vector<float> old_offsets=color_ramp_ref->get_offsets(); + Vector<Color> old_colors=color_ramp_ref->get_colors(); + + if (old_offsets.size()!=new_offsets.size()) + ur->create_action("Add/Remove Color Ramp Point"); + else + ur->create_action("Modify Color Ramp",true); + ur->add_do_method(this,"undo_redo_color_ramp",new_offsets,new_colors); + ur->add_undo_method(this,"undo_redo_color_ramp",old_offsets,old_colors); + ur->commit_action(); + + //color_ramp_ref->set_points(ramp_editor->get_points()); + } +} + +void ColorRampEditorPlugin::_undo_redo_color_ramp(const Vector<float>& offsets, + const Vector<Color>& colors) { + + color_ramp_ref->set_offsets(offsets); + color_ramp_ref->set_colors(colors); + ramp_editor->set_points(color_ramp_ref->get_points()); + ramp_editor->update(); +} + +ColorRampEditorPlugin::~ColorRampEditorPlugin(){ +} + +void ColorRampEditorPlugin::_bind_methods() { + ObjectTypeDB::bind_method(_MD("ramp_changed"),&ColorRampEditorPlugin::_ramp_changed); + ObjectTypeDB::bind_method(_MD("undo_redo_color_ramp","offsets","colors"),&ColorRampEditorPlugin::_undo_redo_color_ramp); +} diff --git a/tools/editor/plugins/color_ramp_editor_plugin.h b/tools/editor/plugins/color_ramp_editor_plugin.h new file mode 100644 index 0000000000..e39a5d65fe --- /dev/null +++ b/tools/editor/plugins/color_ramp_editor_plugin.h @@ -0,0 +1,37 @@ +/* + * color_ramp_editor_plugin.h + */ + +#ifndef TOOLS_EDITOR_PLUGINS_COLOR_RAMP_EDITOR_PLUGIN_H_ +#define TOOLS_EDITOR_PLUGINS_COLOR_RAMP_EDITOR_PLUGIN_H_ + +#include "tools/editor/editor_plugin.h" +#include "tools/editor/editor_node.h" +#include "scene/gui/color_ramp_edit.h" + +class ColorRampEditorPlugin : public EditorPlugin { + + OBJ_TYPE( ColorRampEditorPlugin, EditorPlugin ); + + Ref<ColorRamp> color_ramp_ref; + ColorRampEdit *ramp_editor; + EditorNode *editor; + +protected: + static void _bind_methods(); + void _ramp_changed(); + void _undo_redo_color_ramp(const Vector<float>& offsets, const Vector<Color>& colors); + +public: + virtual String get_name() const { return "ColorRamp"; } + bool has_main_screen() const { return false; } + virtual void edit(Object *p_node); + virtual bool handles(Object *p_node) const; + virtual void make_visible(bool p_visible); + + ColorRampEditorPlugin(EditorNode *p_node); + ~ColorRampEditorPlugin(); + +}; + +#endif /* TOOLS_EDITOR_PLUGINS_COLOR_RAMP_EDITOR_PLUGIN_H_ */ diff --git a/tools/editor/plugins/control_editor_plugin.cpp b/tools/editor/plugins/control_editor_plugin.cpp index 8d8e107f41..7348a69665 100644 --- a/tools/editor/plugins/control_editor_plugin.cpp +++ b/tools/editor/plugins/control_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/control_editor_plugin.h b/tools/editor/plugins/control_editor_plugin.h index a229327990..074298d0df 100644 --- a/tools/editor/plugins/control_editor_plugin.h +++ b/tools/editor/plugins/control_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp b/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp index aad7cf2c6a..c118485083 100644 --- a/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +++ b/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -269,8 +269,8 @@ void MeshLibraryEditor::_bind_methods() { MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) { - file = memnew( FileDialog ); - file->set_mode(FileDialog::MODE_OPEN_FILE); + file = memnew( EditorFileDialog ); + file->set_mode(EditorFileDialog::MODE_OPEN_FILE); //not for now? List<String> extensions; ResourceLoader::get_recognized_extensions_for_type("PackedScene",&extensions); diff --git a/tools/editor/plugins/cube_grid_theme_editor_plugin.h b/tools/editor/plugins/cube_grid_theme_editor_plugin.h index 0dab1d12b8..583ddf6e14 100644 --- a/tools/editor/plugins/cube_grid_theme_editor_plugin.h +++ b/tools/editor/plugins/cube_grid_theme_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,7 +42,7 @@ class MeshLibraryEditor : public Control { EditorNode *editor; MenuButton *menu; ConfirmationDialog *cd; - FileDialog *file; + EditorFileDialog *file; int to_erase; enum { diff --git a/tools/editor/plugins/editor_preview_plugins.cpp b/tools/editor/plugins/editor_preview_plugins.cpp new file mode 100644 index 0000000000..5f52d4c3e7 --- /dev/null +++ b/tools/editor/plugins/editor_preview_plugins.cpp @@ -0,0 +1,783 @@ +#include "editor_preview_plugins.h" +#include "io/resource_loader.h" +#include "tools/editor/editor_settings.h" +#include "io/file_access_memory.h" +#include "os/os.h" +#include "scene/resources/material.h" +#include "scene/resources/sample.h" +#include "scene/resources/mesh.h" + +bool EditorTexturePreviewPlugin::handles(const String& p_type) const { + + return ObjectTypeDB::is_type(p_type,"ImageTexture"); +} + +Ref<Texture> EditorTexturePreviewPlugin::generate(const RES& p_from) { + + Ref<ImageTexture> tex =p_from; + Image img = tex->get_data(); + if (img.empty()) + return Ref<Texture>(); + + img.clear_mipmaps(); + + int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size"); + if (img.is_compressed()) { + if (img.decompress()!=OK) + return Ref<Texture>(); + } else if (img.get_format()!=Image::FORMAT_RGB && img.get_format()!=Image::FORMAT_RGBA) { + img.convert(Image::FORMAT_RGBA); + } + + int width,height; + if (img.get_width() > thumbnail_size && img.get_width() >= img.get_height()) { + + width=thumbnail_size; + height = img.get_height() * thumbnail_size / img.get_width(); + } else if (img.get_height() > thumbnail_size && img.get_height() >= img.get_width()) { + + height=thumbnail_size; + width = img.get_width() * thumbnail_size / img.get_height(); + } else { + + width=img.get_width(); + height=img.get_height(); + } + + img.resize(width,height); + + Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture )); + + ptex->create_from_image(img,0); + return ptex; + +} + +EditorTexturePreviewPlugin::EditorTexturePreviewPlugin() { + + +} + +/////////////////////////////////////////////////////////////////////////// + + +Ref<Texture> EditorPackedScenePreviewPlugin::_gen_from_imd(Ref<ResourceImportMetadata> p_imd) { + + if (p_imd.is_null()) { + return Ref<Texture>(); + } + + if (!p_imd->has_option("thumbnail")) + return Ref<Texture>(); + + Variant tn = p_imd->get_option("thumbnail"); + //print_line(Variant::get_type_name(tn.get_type())); + DVector<uint8_t> thumbnail = tn; + + int len = thumbnail.size(); + if (len==0) + return Ref<Texture>(); + + + DVector<uint8_t>::Read r = thumbnail.read(); + + Image img(r.ptr(),len); + if (img.empty()) + return Ref<Texture>(); + + Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture )); + ptex->create_from_image(img,0); + return ptex; + +} + +bool EditorPackedScenePreviewPlugin::handles(const String& p_type) const { + + return ObjectTypeDB::is_type(p_type,"PackedScene"); +} +Ref<Texture> EditorPackedScenePreviewPlugin::generate(const RES& p_from) { + + Ref<ResourceImportMetadata> imd = p_from->get_import_metadata(); + return _gen_from_imd(imd); +} + +Ref<Texture> EditorPackedScenePreviewPlugin::generate_from_path(const String& p_path) { + + Ref<ResourceImportMetadata> imd = ResourceLoader::load_import_metadata(p_path); + return _gen_from_imd(imd); +} + +EditorPackedScenePreviewPlugin::EditorPackedScenePreviewPlugin() { + +} + +////////////////////////////////////////////////////////////////// + +bool EditorMaterialPreviewPlugin::handles(const String& p_type) const { + + return ObjectTypeDB::is_type(p_type,"Material"); //any material +} + +Ref<Texture> EditorMaterialPreviewPlugin::generate(const RES& p_from) { + + Ref<Material> material = p_from; + ERR_FAIL_COND_V(material.is_null(),Ref<Texture>()); + + VS::get_singleton()->mesh_surface_set_material(sphere,0,material->get_rid()); + + VS::get_singleton()->viewport_queue_screen_capture(viewport); + VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_ONCE); //once used for capture +// print_line("queue capture!"); + Image img; + + int timeout=1000; + while(timeout) { + //print_line("try capture?"); + OS::get_singleton()->delay_usec(10); + img = VS::get_singleton()->viewport_get_screen_capture(viewport); + if (!img.empty()) + break; + timeout--; + } + + //print_line("captured!"); + VS::get_singleton()->mesh_surface_set_material(sphere,0,RID()); + + int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size"); + img.resize(thumbnail_size,thumbnail_size); + + Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture )); + ptex->create_from_image(img,0); + return ptex; +} + +EditorMaterialPreviewPlugin::EditorMaterialPreviewPlugin() { + + scenario = VS::get_singleton()->scenario_create(); + + viewport = VS::get_singleton()->viewport_create(); + VS::get_singleton()->viewport_set_as_render_target(viewport,true); + VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_DISABLED); + VS::get_singleton()->viewport_set_scenario(viewport,scenario); + VS::ViewportRect vr; + vr.x=0; + vr.y=0; + vr.width=128; + vr.height=128; + VS::get_singleton()->viewport_set_rect(viewport,vr); + + camera = VS::get_singleton()->camera_create(); + VS::get_singleton()->viewport_attach_camera(viewport,camera); + VS::get_singleton()->camera_set_transform(camera,Transform(Matrix3(),Vector3(0,0,3))); + VS::get_singleton()->camera_set_perspective(camera,45,0.1,10); + + light = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); + light_instance = VS::get_singleton()->instance_create2(light,scenario); + VS::get_singleton()->instance_set_transform(light_instance,Transform().looking_at(Vector3(-1,-1,-1),Vector3(0,1,0))); + + light2 = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); + VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_DIFFUSE,Color(0.7,0.7,0.7)); + VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_SPECULAR,Color(0.0,0.0,0.0)); + light_instance2 = VS::get_singleton()->instance_create2(light2,scenario); + + VS::get_singleton()->instance_set_transform(light_instance2,Transform().looking_at(Vector3(0,1,0),Vector3(0,0,1))); + + sphere = VS::get_singleton()->mesh_create(); + sphere_instance = VS::get_singleton()->instance_create2(sphere,scenario); + + int lats=32; + int lons=32; + float radius=1.0; + + DVector<Vector3> vertices; + DVector<Vector3> normals; + DVector<Vector2> uvs; + DVector<float> tangents; + Matrix3 tt = Matrix3(Vector3(0,1,0),Math_PI*0.5); + + for(int i = 1; i <= lats; i++) { + double lat0 = Math_PI * (-0.5 + (double) (i - 1) / lats); + double z0 = Math::sin(lat0); + double zr0 = Math::cos(lat0); + + double lat1 = Math_PI * (-0.5 + (double) i / lats); + double z1 = Math::sin(lat1); + double zr1 = Math::cos(lat1); + + for(int j = lons; j >= 1; j--) { + + double lng0 = 2 * Math_PI * (double) (j - 1) / lons; + double x0 = Math::cos(lng0); + double y0 = Math::sin(lng0); + + double lng1 = 2 * Math_PI * (double) (j) / lons; + double x1 = Math::cos(lng1); + double y1 = Math::sin(lng1); + + + Vector3 v[4]={ + Vector3(x1 * zr0, z0, y1 *zr0), + Vector3(x1 * zr1, z1, y1 *zr1), + Vector3(x0 * zr1, z1, y0 *zr1), + Vector3(x0 * zr0, z0, y0 *zr0) + }; + +#define ADD_POINT(m_idx) \ + normals.push_back(v[m_idx]);\ + vertices.push_back(v[m_idx]*radius);\ + { Vector2 uv(Math::atan2(v[m_idx].x,v[m_idx].z),Math::atan2(-v[m_idx].y,v[m_idx].z));\ + uv/=Math_PI;\ + uv*=4.0;\ + uv=uv*0.5+Vector2(0.5,0.5);\ + uvs.push_back(uv);\ + }\ + { Vector3 t = tt.xform(v[m_idx]);\ + tangents.push_back(t.x);\ + tangents.push_back(t.y);\ + tangents.push_back(t.z);\ + tangents.push_back(1.0);\ + } + + + + ADD_POINT(0); + ADD_POINT(1); + ADD_POINT(2); + + ADD_POINT(2); + ADD_POINT(3); + ADD_POINT(0); + } + } + + Array arr; + arr.resize(VS::ARRAY_MAX); + arr[VS::ARRAY_VERTEX]=vertices; + arr[VS::ARRAY_NORMAL]=normals; + arr[VS::ARRAY_TANGENT]=tangents; + arr[VS::ARRAY_TEX_UV]=uvs; + VS::get_singleton()->mesh_add_surface(sphere,VS::PRIMITIVE_TRIANGLES,arr); + +} + +EditorMaterialPreviewPlugin::~EditorMaterialPreviewPlugin() { + + VS::get_singleton()->free(sphere); + VS::get_singleton()->free(sphere_instance); + VS::get_singleton()->free(viewport); + VS::get_singleton()->free(light); + VS::get_singleton()->free(light_instance); + VS::get_singleton()->free(light2); + VS::get_singleton()->free(light_instance2); + VS::get_singleton()->free(camera); + VS::get_singleton()->free(scenario); + +} + +/////////////////////////////////////////////////////////////////////////// + +static bool _is_text_char(CharType c) { + + return (c>='a' && c<='z') || (c>='A' && c<='Z') || (c>='0' && c<='9') || c=='_'; +} + +bool EditorScriptPreviewPlugin::handles(const String& p_type) const { + + return ObjectTypeDB::is_type(p_type,"Script"); +} + +Ref<Texture> EditorScriptPreviewPlugin::generate(const RES& p_from) { + + + Ref<Script> scr = p_from; + if (scr.is_null()) + return Ref<Texture>(); + + String code = scr->get_source_code().strip_edges(); + if (code=="") + return Ref<Texture>(); + + List<String> kwors; + scr->get_language()->get_reserved_words(&kwors); + + Set<String> keywords; + + for(List<String>::Element *E=kwors.front();E;E=E->next()) { + + keywords.insert(E->get()); + + } + + + int line = 0; + int col=0; + int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size"); + Image img(thumbnail_size,thumbnail_size,0,Image::FORMAT_RGBA); + + + + Color bg_color = EditorSettings::get_singleton()->get("text_editor/background_color"); + bg_color.a=1.0; + Color keyword_color = EditorSettings::get_singleton()->get("text_editor/keyword_color"); + Color text_color = EditorSettings::get_singleton()->get("text_editor/text_color"); + Color symbol_color = EditorSettings::get_singleton()->get("text_editor/symbol_color"); + Color comment_color = EditorSettings::get_singleton()->get("text_editor/comment_color"); + + + for(int i=0;i<thumbnail_size;i++) { + for(int j=0;j<thumbnail_size;j++) { + img.put_pixel(i,j,bg_color); + } + + } + + bool prev_is_text=false; + bool in_keyword=false; + for(int i=0;i<code.length();i++) { + + CharType c = code[i]; + if (c>32) { + if (col<thumbnail_size) { + Color color = text_color; + + if (c!='_' && ((c>='!' && c<='/') || (c>=':' && c<='@') || (c>='[' && c<='`') || (c>='{' && c<='~') || c=='\t')) { + //make symbol a little visible + color=symbol_color; + in_keyword=false; + } else if (!prev_is_text && _is_text_char(c)) { + int pos = i; + + while(_is_text_char(code[pos])) { + pos++; + } + ///print_line("from "+itos(i)+" to "+itos(pos)); + String word = code.substr(i,pos-i); + //print_line("found word: "+word); + if (keywords.has(word)) + in_keyword=true; + + } else if (!_is_text_char(c)) { + in_keyword=false; + } + + if (in_keyword) + color=keyword_color; + + Color ul=color; + ul.a*=0.5; + img.put_pixel(col,line*2,bg_color.blend(ul)); + img.put_pixel(col,line*2+1,color); + + prev_is_text=_is_text_char(c); + } + } else { + + prev_is_text=false; + in_keyword=false; + + if (c=='\n') { + col=0; + line++; + if (line>=thumbnail_size/2) + break; + } else if (c=='\t') { + col+=3; + } + } + col++; + } + + Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture)); + + ptex->create_from_image(img,0); + return ptex; + +} + +EditorScriptPreviewPlugin::EditorScriptPreviewPlugin() { + + +} +/////////////////////////////////////////////////////////////////// + +bool EditorSamplePreviewPlugin::handles(const String& p_type) const { + + return ObjectTypeDB::is_type(p_type,"Sample"); +} + +Ref<Texture> EditorSamplePreviewPlugin::generate(const RES& p_from) { + + Ref<Sample> smp =p_from; + ERR_FAIL_COND_V(smp.is_null(),Ref<Texture>()); + + + int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size"); + + DVector<uint8_t> img; + int w = thumbnail_size; + int h = thumbnail_size; + img.resize(w*h*3); + + DVector<uint8_t>::Write imgdata = img.write(); + uint8_t * imgw = imgdata.ptr(); + DVector<uint8_t> data = smp->get_data(); + DVector<uint8_t>::Read sampledata = data.read(); + const uint8_t *sdata=sampledata.ptr(); + + bool stereo = smp->is_stereo(); + bool _16=smp->get_format()==Sample::FORMAT_PCM16; + int len = smp->get_length(); + + if (len<1) + return Ref<Texture>(); + + if (smp->get_format()==Sample::FORMAT_IMA_ADPCM) { + + struct IMA_ADPCM_State { + + int16_t step_index; + int32_t predictor; + /* values at loop point */ + int16_t loop_step_index; + int32_t loop_predictor; + int32_t last_nibble; + int32_t loop_pos; + int32_t window_ofs; + const uint8_t *ptr; + } ima_adpcm; + + ima_adpcm.step_index=0; + ima_adpcm.predictor=0; + ima_adpcm.loop_step_index=0; + ima_adpcm.loop_predictor=0; + ima_adpcm.last_nibble=-1; + ima_adpcm.loop_pos=0x7FFFFFFF; + ima_adpcm.window_ofs=0; + ima_adpcm.ptr=NULL; + + + for(int i=0;i<w;i++) { + + float max[2]={-1e10,-1e10}; + float min[2]={1e10,1e10}; + int from = i*len/w; + int to = (i+1)*len/w; + if (to>=len) + to=len-1; + + for(int j=from;j<to;j++) { + + while(j>ima_adpcm.last_nibble) { + + static const int16_t _ima_adpcm_step_table[89] = { + 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, + 19, 21, 23, 25, 28, 31, 34, 37, 41, 45, + 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, + 130, 143, 157, 173, 190, 209, 230, 253, 279, 307, + 337, 371, 408, 449, 494, 544, 598, 658, 724, 796, + 876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066, + 2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358, + 5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899, + 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767 + }; + + static const int8_t _ima_adpcm_index_table[16] = { + -1, -1, -1, -1, 2, 4, 6, 8, + -1, -1, -1, -1, 2, 4, 6, 8 + }; + + int16_t nibble,signed_nibble,diff,step; + + ima_adpcm.last_nibble++; + const uint8_t *src_ptr=sdata; + + int ofs = ima_adpcm.last_nibble>>1; + + if (stereo) + ofs*=2; + + + nibble = (ima_adpcm.last_nibble&1)? + (src_ptr[ofs]>>4):(src_ptr[ofs]&0xF); + step=_ima_adpcm_step_table[ima_adpcm.step_index]; + + ima_adpcm.step_index += _ima_adpcm_index_table[nibble]; + if (ima_adpcm.step_index<0) + ima_adpcm.step_index=0; + if (ima_adpcm.step_index>88) + ima_adpcm.step_index=88; + + /* + signed_nibble = (nibble&7) * ((nibble&8)?-1:1); + diff = (2 * signed_nibble + 1) * step / 4; */ + + diff = step >> 3 ; + if (nibble & 1) + diff += step >> 2 ; + if (nibble & 2) + diff += step >> 1 ; + if (nibble & 4) + diff += step ; + if (nibble & 8) + diff = -diff ; + + ima_adpcm.predictor+=diff; + if (ima_adpcm.predictor<-0x8000) + ima_adpcm.predictor=-0x8000; + else if (ima_adpcm.predictor>0x7FFF) + ima_adpcm.predictor=0x7FFF; + + + /* store loop if there */ + if (ima_adpcm.last_nibble==ima_adpcm.loop_pos) { + + ima_adpcm.loop_step_index = ima_adpcm.step_index; + ima_adpcm.loop_predictor = ima_adpcm.predictor; + } + + } + + float v=ima_adpcm.predictor/32767.0; + if (v>max[0]) + max[0]=v; + if (v<min[0]) + min[0]=v; + } + max[0]*=0.8; + min[0]*=0.8; + + for(int j=0;j<h;j++) { + float v = (j/(float)h) * 2.0 - 1.0; + uint8_t* imgofs = &imgw[(j*w+i)*3]; + if (v>min[0] && v<max[0]) { + imgofs[0]=255; + imgofs[1]=150; + imgofs[2]=80; + } else { + imgofs[0]=0; + imgofs[1]=0; + imgofs[2]=0; + } + } + } + } else { + for(int i=0;i<w;i++) { + // i trust gcc will optimize this loop + float max[2]={-1e10,-1e10}; + float min[2]={1e10,1e10}; + int c=stereo?2:1; + int from = i*len/w; + int to = (i+1)*len/w; + if (to>=len) + to=len-1; + + if (_16) { + const int16_t*src =(const int16_t*)sdata; + + for(int j=0;j<c;j++) { + + for(int k=from;k<=to;k++) { + + float v = src[k*c+j]/32768.0; + if (v>max[j]) + max[j]=v; + if (v<min[j]) + min[j]=v; + } + + } + } else { + + const int8_t*src =(const int8_t*)sdata; + + for(int j=0;j<c;j++) { + + for(int k=from;k<=to;k++) { + + float v = src[k*c+j]/128.0; + if (v>max[j]) + max[j]=v; + if (v<min[j]) + min[j]=v; + } + + } + } + + max[0]*=0.8; + max[1]*=0.8; + min[0]*=0.8; + min[1]*=0.8; + + if (!stereo) { + for(int j=0;j<h;j++) { + float v = (j/(float)h) * 2.0 - 1.0; + uint8_t* imgofs = &imgw[(j*w+i)*3]; + if (v>min[0] && v<max[0]) { + imgofs[0]=255; + imgofs[1]=150; + imgofs[2]=80; + } else { + imgofs[0]=0; + imgofs[1]=0; + imgofs[2]=0; + } + } + } else { + + for(int j=0;j<h;j++) { + + int half,ofs; + float v; + if (j<(h/2)) { + half=0; + ofs=0; + v = (j/(float)(h/2)) * 2.0 - 1.0; + } else { + half=1; + ofs=h/2; + v = ((j-(h/2))/(float)(h/2)) * 2.0 - 1.0; + } + + uint8_t* imgofs = &imgw[(j*w+i)*3]; + if (v>min[half] && v<max[half]) { + imgofs[0]=255; + imgofs[1]=150; + imgofs[2]=80; + } else { + imgofs[0]=0; + imgofs[1]=0; + imgofs[2]=0; + } + } + + } + + } + } + + imgdata = DVector<uint8_t>::Write(); + + Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture)); + ptex->create_from_image(Image(w,h,0,Image::FORMAT_RGB,img),0); + return ptex; + +} + +EditorSamplePreviewPlugin::EditorSamplePreviewPlugin() { + + +} + +/////////////////////////////////////////////////////////////////////////// + +bool EditorMeshPreviewPlugin::handles(const String& p_type) const { + + return ObjectTypeDB::is_type(p_type,"Mesh"); //any Mesh +} + +Ref<Texture> EditorMeshPreviewPlugin::generate(const RES& p_from) { + + Ref<Mesh> mesh = p_from; + ERR_FAIL_COND_V(mesh.is_null(),Ref<Texture>()); + + VS::get_singleton()->instance_set_base(mesh_instance,mesh->get_rid()); + + AABB aabb= mesh->get_aabb(); + Vector3 ofs = aabb.pos + aabb.size*0.5; + aabb.pos-=ofs; + Transform xform; + xform.basis=Matrix3().rotated(Vector3(0,1,0),Math_PI*0.125); + xform.basis = Matrix3().rotated(Vector3(1,0,0),-Math_PI*0.125)*xform.basis; + AABB rot_aabb = xform.xform(aabb); + float m = MAX(rot_aabb.size.x,rot_aabb.size.y)*0.5; + if (m==0) + return Ref<Texture>(); + m=1.0/m; + m*=0.5; + //print_line("scale: "+rtos(m)); + xform.basis.scale(Vector3(m,m,m)); + xform.origin=-xform.basis.xform(ofs); //-ofs*m; + xform.origin.z-=rot_aabb.size.z*2; + VS::get_singleton()->instance_set_transform(mesh_instance,xform); + + + + VS::get_singleton()->viewport_queue_screen_capture(viewport); + VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_ONCE); //once used for capture +// print_line("queue capture!"); + Image img; + + int timeout=1000; + while(timeout) { + //print_line("try capture?"); + OS::get_singleton()->delay_usec(10); + img = VS::get_singleton()->viewport_get_screen_capture(viewport); + if (!img.empty()) + break; + timeout--; + } + + //print_line("captured!"); + VS::get_singleton()->instance_set_base(mesh_instance,RID()); + + int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size"); + img.resize(thumbnail_size,thumbnail_size); + + Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture )); + ptex->create_from_image(img,0); + return ptex; +} + +EditorMeshPreviewPlugin::EditorMeshPreviewPlugin() { + + scenario = VS::get_singleton()->scenario_create(); + viewport = VS::get_singleton()->viewport_create(); + VS::get_singleton()->viewport_set_as_render_target(viewport,true); + VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_DISABLED); + VS::get_singleton()->viewport_set_scenario(viewport,scenario); + VS::ViewportRect vr; + vr.x=0; + vr.y=0; + vr.width=128; + vr.height=128; + VS::get_singleton()->viewport_set_rect(viewport,vr); + + camera = VS::get_singleton()->camera_create(); + VS::get_singleton()->viewport_attach_camera(viewport,camera); + VS::get_singleton()->camera_set_transform(camera,Transform(Matrix3(),Vector3(0,0,3))); +// VS::get_singleton()->camera_set_perspective(camera,45,0.1,10); + VS::get_singleton()->camera_set_orthogonal(camera,1.0,0.01,1000.0); + + light = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); + light_instance = VS::get_singleton()->instance_create2(light,scenario); + VS::get_singleton()->instance_set_transform(light_instance,Transform().looking_at(Vector3(-1,-1,-1),Vector3(0,1,0))); + + light2 = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); + VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_DIFFUSE,Color(0.7,0.7,0.7)); + VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_SPECULAR,Color(0.0,0.0,0.0)); + light_instance2 = VS::get_singleton()->instance_create2(light2,scenario); + + VS::get_singleton()->instance_set_transform(light_instance2,Transform().looking_at(Vector3(0,1,0),Vector3(0,0,1))); + +// sphere = VS::get_singleton()->mesh_create(); + mesh_instance = VS::get_singleton()->instance_create(); + VS::get_singleton()->instance_set_scenario(mesh_instance,scenario); + + + +} + +EditorMeshPreviewPlugin::~EditorMeshPreviewPlugin() { + + //VS::get_singleton()->free(sphere); + VS::get_singleton()->free(mesh_instance); + VS::get_singleton()->free(viewport); + VS::get_singleton()->free(light); + VS::get_singleton()->free(light_instance); + VS::get_singleton()->free(light2); + VS::get_singleton()->free(light_instance2); + VS::get_singleton()->free(camera); + VS::get_singleton()->free(scenario); + +} diff --git a/tools/editor/plugins/editor_preview_plugins.h b/tools/editor/plugins/editor_preview_plugins.h new file mode 100644 index 0000000000..98071e2a0e --- /dev/null +++ b/tools/editor/plugins/editor_preview_plugins.h @@ -0,0 +1,88 @@ +#ifndef EDITORPREVIEWPLUGINS_H +#define EDITORPREVIEWPLUGINS_H + +#include "tools/editor/editor_resource_preview.h" + +class EditorTexturePreviewPlugin : public EditorResourcePreviewGenerator { +public: + + virtual bool handles(const String& p_type) const; + virtual Ref<Texture> generate(const RES& p_from); + + EditorTexturePreviewPlugin(); +}; + + +class EditorPackedScenePreviewPlugin : public EditorResourcePreviewGenerator { + + Ref<Texture> _gen_from_imd(Ref<ResourceImportMetadata> p_imd); +public: + + virtual bool handles(const String& p_type) const; + virtual Ref<Texture> generate(const RES& p_from); + virtual Ref<Texture> generate_from_path(const String& p_path); + + EditorPackedScenePreviewPlugin(); +}; + +class EditorMaterialPreviewPlugin : public EditorResourcePreviewGenerator { + + RID scenario; + RID sphere; + RID sphere_instance; + RID viewport; + RID light; + RID light_instance; + RID light2; + RID light_instance2; + RID camera; +public: + + virtual bool handles(const String& p_type) const; + virtual Ref<Texture> generate(const RES& p_from); + + EditorMaterialPreviewPlugin(); + ~EditorMaterialPreviewPlugin(); +}; + +class EditorScriptPreviewPlugin : public EditorResourcePreviewGenerator { +public: + + virtual bool handles(const String& p_type) const; + virtual Ref<Texture> generate(const RES& p_from); + + EditorScriptPreviewPlugin(); +}; + + +class EditorSamplePreviewPlugin : public EditorResourcePreviewGenerator { +public: + + virtual bool handles(const String& p_type) const; + virtual Ref<Texture> generate(const RES& p_from); + + EditorSamplePreviewPlugin(); +}; + + +class EditorMeshPreviewPlugin : public EditorResourcePreviewGenerator { + + RID scenario; + RID mesh_instance; + RID viewport; + RID light; + RID light_instance; + RID light2; + RID light_instance2; + RID camera; +public: + + virtual bool handles(const String& p_type) const; + virtual Ref<Texture> generate(const RES& p_from); + + EditorMeshPreviewPlugin(); + ~EditorMeshPreviewPlugin(); +}; + + +#endif // EDITORPREVIEWPLUGINS_H diff --git a/tools/editor/plugins/item_list_editor_plugin.cpp b/tools/editor/plugins/item_list_editor_plugin.cpp index eb7ab69987..fa261edea3 100644 --- a/tools/editor/plugins/item_list_editor_plugin.cpp +++ b/tools/editor/plugins/item_list_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -210,6 +210,7 @@ void ItemListEditor::_bind_methods() { } bool ItemListEditor::handles(Object *p_object) const { + return false; for(int i=0;i<item_plugins.size();i++) { if (item_plugins[i]->handles(p_object)) { return true; diff --git a/tools/editor/plugins/item_list_editor_plugin.h b/tools/editor/plugins/item_list_editor_plugin.h index 6b4d26fb45..351dbb800d 100644 --- a/tools/editor/plugins/item_list_editor_plugin.h +++ b/tools/editor/plugins/item_list_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp b/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp new file mode 100644 index 0000000000..757b5327dd --- /dev/null +++ b/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp @@ -0,0 +1,492 @@ +#include "light_occluder_2d_editor_plugin.h" + +#include "canvas_item_editor_plugin.h" +#include "os/file_access.h" +#include "tools/editor/editor_settings.h" + +void LightOccluder2DEditor::_notification(int p_what) { + + switch(p_what) { + + case NOTIFICATION_READY: { + + button_create->set_icon( get_icon("Edit","EditorIcons")); + button_edit->set_icon( get_icon("MovePoint","EditorIcons")); + button_edit->set_pressed(true); + get_tree()->connect("node_removed",this,"_node_removed"); + create_poly->connect("confirmed",this,"_create_poly"); + + } break; + case NOTIFICATION_FIXED_PROCESS: { + + + } break; + } + +} +void LightOccluder2DEditor::_node_removed(Node *p_node) { + + if(p_node==node) { + node=NULL; + hide(); + canvas_item_editor->get_viewport_control()->update(); + } + +} + + +void LightOccluder2DEditor::_menu_option(int p_option) { + + switch(p_option) { + + case MODE_CREATE: { + + mode=MODE_CREATE; + button_create->set_pressed(true); + button_edit->set_pressed(false); + } break; + case MODE_EDIT: { + + mode=MODE_EDIT; + button_create->set_pressed(false); + button_edit->set_pressed(true); + } break; + + } +} + +void LightOccluder2DEditor::_wip_close(bool p_closed) { + + undo_redo->create_action("Create Poly"); + undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_polygon",node->get_occluder_polygon()->get_polygon()); + undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_polygon",wip); + undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_closed",node->get_occluder_polygon()->is_closed()); + undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_closed",p_closed); + + undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->commit_action(); + wip.clear(); + wip_active=false; + mode=MODE_EDIT; + button_edit->set_pressed(true); + button_create->set_pressed(false); + edited_point=-1; +} + +bool LightOccluder2DEditor::forward_input_event(const InputEvent& p_event) { + + + if (!node) + return false; + + if (node->get_occluder_polygon().is_null()) { + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) { + create_poly->set_text("No OccluderPolygon2D resource on this node.\nCreate and assign one?"); + create_poly->popup_centered_minsize(); + } + return (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1); + } + switch(p_event.type) { + + case InputEvent::MOUSE_BUTTON: { + + const InputEventMouseButton &mb=p_event.mouse_button; + + Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); + + + Vector2 gpoint = Point2(mb.x,mb.y); + Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); + cpoint=canvas_item_editor->snap_point(cpoint); + cpoint = node->get_global_transform().affine_inverse().xform(cpoint); + + Vector<Vector2> poly = Variant(node->get_occluder_polygon()->get_polygon()); + + //first check if a point is to be added (segment split) + real_t grab_treshold=EDITOR_DEF("poly_editor/point_grab_radius",8); + + switch(mode) { + + + case MODE_CREATE: { + + if (mb.button_index==BUTTON_LEFT && mb.pressed) { + + + if (!wip_active) { + + wip.clear(); + wip.push_back( cpoint ); + wip_active=true; + edited_point_pos=cpoint; + canvas_item_editor->get_viewport_control()->update(); + edited_point=1; + return true; + } else { + + + if (wip.size()>1 && xform.xform(wip[0]).distance_to(gpoint)<grab_treshold) { + //wip closed + _wip_close(true); + + return true; + } else if (wip.size()>1 && xform.xform(wip[wip.size()-1]).distance_to(gpoint)<grab_treshold) { + //wip closed + _wip_close(false); + return true; + + } else { + + wip.push_back( cpoint ); + edited_point=wip.size(); + canvas_item_editor->get_viewport_control()->update(); + return true; + + //add wip point + } + } + } else if (mb.button_index==BUTTON_RIGHT && mb.pressed && wip_active) { + _wip_close(true); + } + + + + } break; + + case MODE_EDIT: { + + if (mb.button_index==BUTTON_LEFT) { + if (mb.pressed) { + + if (mb.mod.control) { + + + if (poly.size() < 3) { + + undo_redo->create_action("Edit Poly"); + undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_polygon",poly); + poly.push_back(cpoint); + undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_polygon",poly); + undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->commit_action(); + return true; + } + + //search edges + int closest_idx=-1; + Vector2 closest_pos; + real_t closest_dist=1e10; + for(int i=0;i<poly.size();i++) { + + Vector2 points[2] ={ xform.xform(poly[i]), + xform.xform(poly[(i+1)%poly.size()]) }; + + Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint,points); + if (cp.distance_squared_to(points[0])<CMP_EPSILON2 || cp.distance_squared_to(points[1])<CMP_EPSILON2) + continue; //not valid to reuse point + + real_t d = cp.distance_to(gpoint); + if (d<closest_dist && d<grab_treshold) { + closest_dist=d; + closest_pos=cp; + closest_idx=i; + } + + + } + + if (closest_idx>=0) { + + pre_move_edit=poly; + poly.insert(closest_idx+1,xform.affine_inverse().xform(closest_pos)); + edited_point=closest_idx+1; + edited_point_pos=xform.affine_inverse().xform(closest_pos); + node->get_occluder_polygon()->set_polygon(Variant(poly)); + canvas_item_editor->get_viewport_control()->update(); + return true; + } + } else { + + //look for points to move + + int closest_idx=-1; + Vector2 closest_pos; + real_t closest_dist=1e10; + for(int i=0;i<poly.size();i++) { + + Vector2 cp =xform.xform(poly[i]); + + real_t d = cp.distance_to(gpoint); + if (d<closest_dist && d<grab_treshold) { + closest_dist=d; + closest_pos=cp; + closest_idx=i; + } + + } + + if (closest_idx>=0) { + + pre_move_edit=poly; + edited_point=closest_idx; + edited_point_pos=xform.affine_inverse().xform(closest_pos); + canvas_item_editor->get_viewport_control()->update(); + return true; + } + } + } else { + + if (edited_point!=-1) { + + //apply + + ERR_FAIL_INDEX_V(edited_point,poly.size(),false); + poly[edited_point]=edited_point_pos; + undo_redo->create_action("Edit Poly"); + undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_polygon",poly); + undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_polygon",pre_move_edit); + undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->commit_action(); + + edited_point=-1; + return true; + } + } + } if (mb.button_index==BUTTON_RIGHT && mb.pressed && edited_point==-1) { + + + + int closest_idx=-1; + Vector2 closest_pos; + real_t closest_dist=1e10; + for(int i=0;i<poly.size();i++) { + + Vector2 cp =xform.xform(poly[i]); + + real_t d = cp.distance_to(gpoint); + if (d<closest_dist && d<grab_treshold) { + closest_dist=d; + closest_pos=cp; + closest_idx=i; + } + + } + + if (closest_idx>=0) { + + + undo_redo->create_action("Edit Poly (Remove Point)"); + undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_polygon",poly); + poly.remove(closest_idx); + undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_polygon",poly); + undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->commit_action(); + return true; + } + + } + + + + } break; + } + + + + } break; + case InputEvent::MOUSE_MOTION: { + + const InputEventMouseMotion &mm=p_event.mouse_motion; + + if (edited_point!=-1 && (wip_active || mm.button_mask&BUTTON_MASK_LEFT)) { + + Vector2 gpoint = Point2(mm.x,mm.y); + Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); + cpoint=canvas_item_editor->snap_point(cpoint); + edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint); + + canvas_item_editor->get_viewport_control()->update(); + + } + + } break; + } + + return false; +} +void LightOccluder2DEditor::_canvas_draw() { + + if (!node || !node->get_occluder_polygon().is_valid()) + return; + + Control *vpc = canvas_item_editor->get_viewport_control(); + + Vector<Vector2> poly; + + if (wip_active) + poly=wip; + else + poly=Variant(node->get_occluder_polygon()->get_polygon()); + + + Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); + Ref<Texture> handle= get_icon("EditorHandle","EditorIcons"); + + int len = poly.size(); + + for(int i=0;i<poly.size();i++) { + + + Vector2 p,p2; + p = i==edited_point ? edited_point_pos : poly[i]; + if ((wip_active && i==poly.size()-1) || (((i+1)%poly.size())==edited_point)) + p2=edited_point_pos; + else + p2 = poly[(i+1)%poly.size()]; + + Vector2 point = xform.xform(p); + Vector2 next_point = xform.xform(p2); + + Color col=Color(1,0.3,0.1,0.8); + + if (i==poly.size()-1 && (!node->get_occluder_polygon()->is_closed() || wip_active)) { + + } else { + vpc->draw_line(point,next_point,col,2); + } + vpc->draw_texture(handle,point-handle->get_size()*0.5); + } +} + + + +void LightOccluder2DEditor::edit(Node *p_collision_polygon) { + + if (!canvas_item_editor) { + canvas_item_editor=CanvasItemEditor::get_singleton(); + } + + if (p_collision_polygon) { + + node=p_collision_polygon->cast_to<LightOccluder2D>(); + if (!canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw")) + canvas_item_editor->get_viewport_control()->connect("draw",this,"_canvas_draw"); + wip.clear(); + wip_active=false; + edited_point=-1; + canvas_item_editor->get_viewport_control()->update(); + } else { + node=NULL; + + if (canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw")) + canvas_item_editor->get_viewport_control()->disconnect("draw",this,"_canvas_draw"); + + } + +} + +void LightOccluder2DEditor::_create_poly() { + + if (!node) + return; + undo_redo->create_action("Create Occluder Polygon"); + undo_redo->add_do_method(node,"set_occluder_polygon",Ref<OccluderPolygon2D>(memnew( OccluderPolygon2D))); + undo_redo->add_undo_method(node,"set_occluder_polygon",Variant(REF())); + undo_redo->commit_action(); +} + +void LightOccluder2DEditor::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("_menu_option"),&LightOccluder2DEditor::_menu_option); + ObjectTypeDB::bind_method(_MD("_canvas_draw"),&LightOccluder2DEditor::_canvas_draw); + ObjectTypeDB::bind_method(_MD("_node_removed"),&LightOccluder2DEditor::_node_removed); + ObjectTypeDB::bind_method(_MD("_create_poly"),&LightOccluder2DEditor::_create_poly); + +} + + +LightOccluder2DEditor::LightOccluder2DEditor(EditorNode *p_editor) { + + node=NULL; + canvas_item_editor=NULL; + editor=p_editor; + undo_redo = editor->get_undo_redo(); + + add_child( memnew( VSeparator )); + button_create = memnew( ToolButton ); + add_child(button_create); + button_create->connect("pressed",this,"_menu_option",varray(MODE_CREATE)); + button_create->set_toggle_mode(true); + button_create->set_tooltip("Create a new polygon from scratch"); + + button_edit = memnew( ToolButton ); + add_child(button_edit); + button_edit->connect("pressed",this,"_menu_option",varray(MODE_EDIT)); + button_edit->set_toggle_mode(true); + button_edit->set_tooltip("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point."); + + create_poly = memnew( ConfirmationDialog ); + add_child(create_poly); + create_poly->get_ok()->set_text("Create"); + + + //add_constant_override("separation",0); + +#if 0 + options = memnew( MenuButton ); + add_child(options); + options->set_area_as_parent_rect(); + options->set_text("Polygon"); + //options->get_popup()->add_item("Parse BBCODE",PARSE_BBCODE); + options->get_popup()->connect("item_pressed", this,"_menu_option"); +#endif + + mode = MODE_EDIT; + wip_active=false; + +} + + +void LightOccluder2DEditorPlugin::edit(Object *p_object) { + + collision_polygon_editor->edit(p_object->cast_to<Node>()); +} + +bool LightOccluder2DEditorPlugin::handles(Object *p_object) const { + + return p_object->is_type("LightOccluder2D"); +} + +void LightOccluder2DEditorPlugin::make_visible(bool p_visible) { + + if (p_visible) { + collision_polygon_editor->show(); + } else { + + collision_polygon_editor->hide(); + collision_polygon_editor->edit(NULL); + } + +} + +LightOccluder2DEditorPlugin::LightOccluder2DEditorPlugin(EditorNode *p_node) { + + editor=p_node; + collision_polygon_editor = memnew( LightOccluder2DEditor(p_node) ); + CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor); + + collision_polygon_editor->hide(); + + + +} + + +LightOccluder2DEditorPlugin::~LightOccluder2DEditorPlugin() +{ +} + diff --git a/tools/editor/plugins/light_occluder_2d_editor_plugin.h b/tools/editor/plugins/light_occluder_2d_editor_plugin.h new file mode 100644 index 0000000000..5fb5631d05 --- /dev/null +++ b/tools/editor/plugins/light_occluder_2d_editor_plugin.h @@ -0,0 +1,87 @@ +#ifndef LIGHT_OCCLUDER_2D_EDITOR_PLUGIN_H +#define LIGHT_OCCLUDER_2D_EDITOR_PLUGIN_H + + + +#include "tools/editor/editor_plugin.h" +#include "tools/editor/editor_node.h" +#include "scene/2d/light_occluder_2d.h" +#include "scene/gui/tool_button.h" +#include "scene/gui/button_group.h" + +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ +class CanvasItemEditor; + +class LightOccluder2DEditor : public HBoxContainer { + + OBJ_TYPE(LightOccluder2DEditor, HBoxContainer ); + + UndoRedo *undo_redo; + enum Mode { + + MODE_CREATE, + MODE_EDIT, + + }; + + Mode mode; + + ToolButton *button_create; + ToolButton *button_edit; + + CanvasItemEditor *canvas_item_editor; + EditorNode *editor; + Panel *panel; + LightOccluder2D *node; + MenuButton *options; + + int edited_point; + Vector2 edited_point_pos; + Vector<Vector2> pre_move_edit; + Vector<Vector2> wip; + bool wip_active; + + ConfirmationDialog *create_poly; + + void _wip_close(bool p_closed); + void _canvas_draw(); + void _menu_option(int p_option); + void _create_poly(); + +protected: + void _notification(int p_what); + void _node_removed(Node *p_node); + static void _bind_methods(); +public: + + Vector2 snap_point(const Vector2& p_point) const; + bool forward_input_event(const InputEvent& p_event); + void edit(Node *p_collision_polygon); + LightOccluder2DEditor(EditorNode *p_editor); +}; + +class LightOccluder2DEditorPlugin : public EditorPlugin { + + OBJ_TYPE( LightOccluder2DEditorPlugin, EditorPlugin ); + + LightOccluder2DEditor *collision_polygon_editor; + EditorNode *editor; + +public: + + virtual bool forward_input_event(const InputEvent& p_event) { return collision_polygon_editor->forward_input_event(p_event); } + + virtual String get_name() const { return "LightOccluder2D"; } + bool has_main_screen() const { return false; } + virtual void edit(Object *p_node); + virtual bool handles(Object *p_node) const; + virtual void make_visible(bool p_visible); + + LightOccluder2DEditorPlugin(EditorNode *p_node); + ~LightOccluder2DEditorPlugin(); + +}; + +#endif // LIGHT_OCCLUDER_2D_EDITOR_PLUGIN_H diff --git a/tools/editor/plugins/mesh_editor_plugin.cpp b/tools/editor/plugins/mesh_editor_plugin.cpp index a3884f9be4..cea774f94b 100644 --- a/tools/editor/plugins/mesh_editor_plugin.cpp +++ b/tools/editor/plugins/mesh_editor_plugin.cpp @@ -33,7 +33,7 @@ void MeshInstanceEditor::_menu_option(int p_option) { Ref<Mesh> mesh = node->get_mesh(); if (mesh.is_null()) { err_dialog->set_text("Mesh is empty!"); - err_dialog->popup_centered(Size2(100,50)); + err_dialog->popup_centered_minsize(); return; } @@ -85,7 +85,7 @@ void MeshInstanceEditor::_menu_option(int p_option) { if (node==get_tree()->get_edited_scene_root()) { err_dialog->set_text("This doesn't work on scene root!"); - err_dialog->popup_centered(Size2(100,50)); + err_dialog->popup_centered_minsize(); return; } Ref<Shape> shape = mesh->create_trimesh_shape(); @@ -111,7 +111,7 @@ void MeshInstanceEditor::_menu_option(int p_option) { if (node==get_tree()->get_edited_scene_root()) { err_dialog->set_text("This doesn't work on scene root!"); - err_dialog->popup_centered(Size2(100,50)); + err_dialog->popup_centered_minsize(); return; } Ref<Shape> shape = mesh->create_convex_shape(); @@ -160,7 +160,7 @@ void MeshInstanceEditor::_menu_option(int p_option) { } break; case MENU_OPTION_CREATE_OUTLINE_MESH: { - outline_dialog->popup_centered(Size2(200,80)); + outline_dialog->popup_centered(Vector2(200, 90)); } break; } @@ -171,7 +171,7 @@ void MeshInstanceEditor::_create_outline_mesh() { Ref<Mesh> mesh = node->get_mesh(); if (mesh.is_null()) { err_dialog->set_text("MeshInstance lacks a Mesh!"); - err_dialog->popup_centered(Size2(100,50)); + err_dialog->popup_centered_minsize(); return; } @@ -179,7 +179,7 @@ void MeshInstanceEditor::_create_outline_mesh() { if (mesho.is_null()) { err_dialog->set_text("Could not create outline!"); - err_dialog->popup_centered(Size2(100,50)); + err_dialog->popup_centered_minsize(); return; } @@ -212,10 +212,11 @@ MeshInstanceEditor::MeshInstanceEditor() { options = memnew( MenuButton ); - //add_child(options); SpatialEditor::get_singleton()->add_control_to_menu_panel(options); options->set_text("Mesh"); + options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("MeshInstance","EditorIcons")); + options->get_popup()->add_item("Create Trimesh Static Body",MENU_OPTION_CREATE_STATIC_TRIMESH_BODY); options->get_popup()->add_item("Create Convex Static Body",MENU_OPTION_CREATE_STATIC_CONVEX_BODY); options->get_popup()->add_separator(); @@ -229,17 +230,26 @@ MeshInstanceEditor::MeshInstanceEditor() { options->get_popup()->connect("item_pressed", this,"_menu_option"); outline_dialog = memnew( ConfirmationDialog ); - outline_dialog->set_title("Outline Size: "); + outline_dialog->set_title("Create Outline Mesh"); + outline_dialog->get_ok()->set_text("Create"); + + VBoxContainer *outline_dialog_vbc = memnew( VBoxContainer ); + outline_dialog->add_child(outline_dialog_vbc); + outline_dialog->set_child_rect(outline_dialog_vbc); + outline_size = memnew( SpinBox ); outline_size->set_min(0.001); outline_size->set_max(1024); outline_size->set_step(0.001); outline_size->set_val(0.05); - outline_dialog->add_child(outline_size); - outline_dialog->set_child_rect(outline_size); + outline_dialog_vbc->add_margin_child("Outline Size:",outline_size); + add_child(outline_dialog); outline_dialog->connect("confirmed",this,"_create_outline_mesh"); + err_dialog = memnew( AcceptDialog ); + add_child(err_dialog); + } diff --git a/tools/editor/plugins/multimesh_editor_plugin.cpp b/tools/editor/plugins/multimesh_editor_plugin.cpp index b2b6cbe9b7..a5c823f8bd 100644 --- a/tools/editor/plugins/multimesh_editor_plugin.cpp +++ b/tools/editor/plugins/multimesh_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,8 +29,7 @@ #include "multimesh_editor_plugin.h" #include "scene/gui/box_container.h" #include "scene/3d/mesh_instance.h" - - +#include "spatial_editor_plugin.h" void MultiMeshEditor::_node_removed(Node *p_node) { @@ -57,13 +56,13 @@ void MultiMeshEditor::_populate() { if (multimesh.is_null()) { err_dialog->set_text("No mesh source specified (and no MultiMesh set in node)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } if (multimesh->get_mesh().is_null()) { err_dialog->set_text("No mesh source specified (and MultiMesh contains no Mesh)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -75,7 +74,7 @@ void MultiMeshEditor::_populate() { if (!ms_node) { err_dialog->set_text("Mesh source is invalid (Invalid Path)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -84,7 +83,7 @@ void MultiMeshEditor::_populate() { if (!ms_instance) { err_dialog->set_text("Mesh source is invalid (Not a MeshInstance)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -93,7 +92,7 @@ void MultiMeshEditor::_populate() { if (mesh.is_null()) { err_dialog->set_text("Mesh source is invalid (Contains no Mesh resource)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -102,7 +101,7 @@ void MultiMeshEditor::_populate() { if (surface_source->get_text()=="") { err_dialog->set_text("No surface source specified."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -111,7 +110,7 @@ void MultiMeshEditor::_populate() { if (!ss_node) { err_dialog->set_text("Surface source is invalid (Invalid Path)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -120,7 +119,7 @@ void MultiMeshEditor::_populate() { if (!ss_instance) { err_dialog->set_text("Surface source is invalid (Not Geometry)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -131,7 +130,7 @@ void MultiMeshEditor::_populate() { if (geometry.size()==0) { err_dialog->set_text("Surface source is invalid (No Faces)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -290,7 +289,7 @@ void MultiMeshEditor::_menu_option(int p_option) { _last_pp_node=node; } - populate_dialog->popup_centered(Size2(250,395)); + populate_dialog->popup_centered(Size2(250,380)); } break; } @@ -299,14 +298,14 @@ void MultiMeshEditor::_menu_option(int p_option) { void MultiMeshEditor::edit(MultiMeshInstance *p_multimesh) { - node=p_multimesh; + node=p_multimesh; } void MultiMeshEditor::_browse(bool p_source) { browsing_source=p_source; - std->get_tree()->set_marked(node,false); + std->get_scene_tree()->set_marked(node,false); std->popup_centered_ratio(); if (p_source) std->set_title("Select a Source Mesh:"); @@ -326,10 +325,11 @@ MultiMeshEditor::MultiMeshEditor() { options = memnew( MenuButton ); - add_child(options); - options->set_area_as_parent_rect(); - + SpatialEditor::get_singleton()->add_control_to_menu_panel(options); + options->set_text("MultiMesh"); + options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("MultiMeshInstance","EditorIcons")); + options->get_popup()->add_item("Populate Surface"); options->get_popup()->connect("item_pressed", this,"_menu_option"); @@ -341,7 +341,6 @@ MultiMeshEditor::MultiMeshEditor() { populate_dialog->add_child(vbc); populate_dialog->set_child_rect(vbc); - HBoxContainer *hbc = memnew( HBoxContainer ); surface_source = memnew( LineEdit ); @@ -372,12 +371,12 @@ MultiMeshEditor::MultiMeshEditor() { populate_axis->select(2); vbc->add_margin_child("Mesh Up Axis:",populate_axis); - populate_rotate_random = memnew( HScrollBar ); + populate_rotate_random = memnew( HSlider ); populate_rotate_random->set_max(1); populate_rotate_random->set_step(0.01); vbc->add_margin_child("Random Rotation:",populate_rotate_random); - populate_tilt_random = memnew( HScrollBar ); + populate_tilt_random = memnew( HSlider ); populate_tilt_random->set_max(1); populate_tilt_random->set_step(0.01); vbc->add_margin_child("Random Tilt:",populate_tilt_random); @@ -415,8 +414,7 @@ MultiMeshEditor::MultiMeshEditor() { std->connect("selected",this,"_browsed"); _last_pp_node=NULL; - //options->set_anchor(MARGIN_LEFT,Control::ANCHOR_END); - //options->set_anchor(MARGIN_RIGHT,Control::ANCHOR_END); + err_dialog = memnew( AcceptDialog ); add_child(err_dialog); } @@ -435,10 +433,10 @@ bool MultiMeshEditorPlugin::handles(Object *p_object) const { void MultiMeshEditorPlugin::make_visible(bool p_visible) { if (p_visible) { - multimesh_editor->show(); + multimesh_editor->options->show(); } else { - multimesh_editor->hide(); + multimesh_editor->options->hide(); multimesh_editor->edit(NULL); } @@ -450,16 +448,7 @@ MultiMeshEditorPlugin::MultiMeshEditorPlugin(EditorNode *p_node) { multimesh_editor = memnew( MultiMeshEditor ); editor->get_viewport()->add_child(multimesh_editor); -// multimesh_editor->set_anchor(MARGIN_LEFT,Control::ANCHOR_END); -// multimesh_editor->set_anchor(MARGIN_RIGHT,Control::ANCHOR_END); - multimesh_editor->set_margin(MARGIN_LEFT,253); - multimesh_editor->set_margin(MARGIN_RIGHT,310); - multimesh_editor->set_margin(MARGIN_TOP,0); - multimesh_editor->set_margin(MARGIN_BOTTOM,10); - - - - multimesh_editor->hide(); + multimesh_editor->options->hide(); } diff --git a/tools/editor/plugins/multimesh_editor_plugin.h b/tools/editor/plugins/multimesh_editor_plugin.h index a4d5f9bd30..edc3dfd55f 100644 --- a/tools/editor/plugins/multimesh_editor_plugin.h +++ b/tools/editor/plugins/multimesh_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,14 +42,14 @@ class MultiMeshEditor : public Control { OBJ_TYPE(MultiMeshEditor, Control ); +friend class MultiMeshEditorPlugin; AcceptDialog *err_dialog; - + MenuButton * options; MultiMeshInstance *_last_pp_node; bool browsing_source; Panel *panel; - MenuButton * options; MultiMeshInstance *node; LineEdit *surface_source; @@ -59,8 +59,8 @@ class MultiMeshEditor : public Control { ConfirmationDialog *populate_dialog; OptionButton *populate_axis; - HScrollBar *populate_rotate_random; - HScrollBar *populate_tilt_random; + HSlider *populate_rotate_random; + HSlider *populate_tilt_random; SpinBox *populate_scale_random; SpinBox *populate_scale; SpinBox *populate_amount; diff --git a/tools/editor/plugins/navigation_polygon_editor_plugin.cpp b/tools/editor/plugins/navigation_polygon_editor_plugin.cpp new file mode 100644 index 0000000000..fa1f614413 --- /dev/null +++ b/tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -0,0 +1,540 @@ +#include "navigation_polygon_editor_plugin.h" + +#include "canvas_item_editor_plugin.h" +#include "os/file_access.h" +#include "tools/editor/editor_settings.h" + +void NavigationPolygonEditor::_notification(int p_what) { + + switch(p_what) { + + case NOTIFICATION_READY: { + + button_create->set_icon( get_icon("Edit","EditorIcons")); + button_edit->set_icon( get_icon("MovePoint","EditorIcons")); + button_edit->set_pressed(true); + get_tree()->connect("node_removed",this,"_node_removed"); + create_nav->connect("confirmed",this,"_create_nav"); + + } break; + case NOTIFICATION_FIXED_PROCESS: { + + + } break; + } + +} +void NavigationPolygonEditor::_node_removed(Node *p_node) { + + if(p_node==node) { + node=NULL; + hide(); + canvas_item_editor->get_viewport_control()->update(); + } + +} + +void NavigationPolygonEditor::_create_nav() { + + if (!node) + return; + + undo_redo->create_action("Create Navigation Polygon"); + undo_redo->add_do_method(node,"set_navigation_polygon",Ref<NavigationPolygon>(memnew( NavigationPolygon))); + undo_redo->add_undo_method(node,"set_navigation_polygon",Variant(REF())); + undo_redo->commit_action(); +} + +void NavigationPolygonEditor::_menu_option(int p_option) { + + switch(p_option) { + + case MODE_CREATE: { + + mode=MODE_CREATE; + button_create->set_pressed(true); + button_edit->set_pressed(false); + } break; + case MODE_EDIT: { + + mode=MODE_EDIT; + button_create->set_pressed(false); + button_edit->set_pressed(true); + } break; + + } +} + +void NavigationPolygonEditor::_wip_close() { + + + if (wip.size()>=3) { + + undo_redo->create_action("Create Poly"); + undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"remove_outline",node->get_navigation_polygon()->get_outline_count()); + undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"add_outline",wip); + undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines"); + undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines"); + undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->commit_action(); + mode=MODE_EDIT; + button_edit->set_pressed(true); + button_create->set_pressed(false); + } + + wip.clear(); + wip_active=false; + edited_point=-1; +} + +bool NavigationPolygonEditor::forward_input_event(const InputEvent& p_event) { + + + if (!node) + return false; + + if (node->get_navigation_polygon().is_null()) { + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) { + create_nav->set_text("No NavigationPolygon resource on this node.\nCreate and assign one?"); + create_nav->popup_centered_minsize(); + } + return (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1);; + } + + + switch(p_event.type) { + + case InputEvent::MOUSE_BUTTON: { + + const InputEventMouseButton &mb=p_event.mouse_button; + + Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); + + + Vector2 gpoint = Point2(mb.x,mb.y); + Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); + cpoint=canvas_item_editor->snap_point(cpoint); + cpoint = node->get_global_transform().affine_inverse().xform(cpoint); + + + + //first check if a point is to be added (segment split) + real_t grab_treshold=EDITOR_DEF("poly_editor/point_grab_radius",8); + + switch(mode) { + + + case MODE_CREATE: { + + if (mb.button_index==BUTTON_LEFT && mb.pressed) { + + + if (!wip_active) { + + wip.clear(); + wip.push_back( cpoint ); + wip_active=true; + edited_point_pos=cpoint; + edited_outline=-1; + canvas_item_editor->get_viewport_control()->update(); + edited_point=1; + return true; + } else { + + + if (wip.size()>1 && xform.xform(wip[0]).distance_to(gpoint)<grab_treshold) { + //wip closed + _wip_close(); + + return true; + } else { + + wip.push_back( cpoint ); + edited_point=wip.size(); + canvas_item_editor->get_viewport_control()->update(); + return true; + + //add wip point + } + } + } else if (mb.button_index==BUTTON_RIGHT && mb.pressed && wip_active) { + _wip_close(); + } + + + + } break; + + case MODE_EDIT: { + + if (mb.button_index==BUTTON_LEFT) { + if (mb.pressed) { + + if (mb.mod.control) { + + + //search edges + int closest_outline=-1; + int closest_idx=-1; + Vector2 closest_pos; + real_t closest_dist=1e10; + + for(int j=0;j<node->get_navigation_polygon()->get_outline_count();j++) { + + + DVector<Vector2> points=node->get_navigation_polygon()->get_outline(j); + + int pc=points.size(); + DVector<Vector2>::Read poly=points.read(); + + for(int i=0;i<pc;i++) { + + Vector2 points[2] ={ xform.xform(poly[i]), + xform.xform(poly[(i+1)%pc]) }; + + Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint,points); + if (cp.distance_squared_to(points[0])<CMP_EPSILON2 || cp.distance_squared_to(points[1])<CMP_EPSILON2) + continue; //not valid to reuse point + + real_t d = cp.distance_to(gpoint); + if (d<closest_dist && d<grab_treshold) { + closest_dist=d; + closest_outline=j; + closest_pos=cp; + closest_idx=i; + } + + + } + } + + if (closest_idx>=0) { + + pre_move_edit=node->get_navigation_polygon()->get_outline(closest_outline); + DVector<Point2> poly = pre_move_edit; + poly.insert(closest_idx+1,xform.affine_inverse().xform(closest_pos)); + edited_point=closest_idx+1; + edited_outline=closest_outline; + edited_point_pos=xform.affine_inverse().xform(closest_pos); + node->get_navigation_polygon()->set_outline(closest_outline,poly); + canvas_item_editor->get_viewport_control()->update(); + return true; + } + } else { + + //look for points to move + int closest_outline=-1; + int closest_idx=-1; + Vector2 closest_pos; + real_t closest_dist=1e10; + + for(int j=0;j<node->get_navigation_polygon()->get_outline_count();j++) { + + + DVector<Vector2> points=node->get_navigation_polygon()->get_outline(j); + + int pc=points.size(); + DVector<Vector2>::Read poly=points.read(); + + for(int i=0;i<pc;i++) { + + + Vector2 cp =xform.xform(poly[i]); + + real_t d = cp.distance_to(gpoint); + if (d<closest_dist && d<grab_treshold) { + closest_dist=d; + closest_pos=cp; + closest_outline=j; + closest_idx=i; + } + } + } + + if (closest_idx>=0) { + + pre_move_edit=node->get_navigation_polygon()->get_outline(closest_outline); + edited_point=closest_idx; + edited_outline=closest_outline; + edited_point_pos=xform.affine_inverse().xform(closest_pos); + canvas_item_editor->get_viewport_control()->update(); + return true; + } + } + } else { + + if (edited_point!=-1) { + + //apply + + DVector<Vector2> poly = node->get_navigation_polygon()->get_outline(edited_outline); + ERR_FAIL_INDEX_V(edited_point,poly.size(),false); + poly.set(edited_point,edited_point_pos); + undo_redo->create_action("Edit Poly"); + undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"set_outline",edited_outline,poly); + undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"set_outline",edited_outline,pre_move_edit); + undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines"); + undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines"); + undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->commit_action(); + + edited_point=-1; + return true; + } + } + } if (mb.button_index==BUTTON_RIGHT && mb.pressed && edited_point==-1) { + + int closest_outline=-1; + int closest_idx=-1; + Vector2 closest_pos; + real_t closest_dist=1e10; + + for(int j=0;j<node->get_navigation_polygon()->get_outline_count();j++) { + + + DVector<Vector2> points=node->get_navigation_polygon()->get_outline(j); + + int pc=points.size(); + DVector<Vector2>::Read poly=points.read(); + + for(int i=0;i<pc;i++) { + + + Vector2 cp =xform.xform(poly[i]); + + real_t d = cp.distance_to(gpoint); + if (d<closest_dist && d<grab_treshold) { + closest_dist=d; + closest_pos=cp; + closest_outline=j; + closest_idx=i; + } + } + } + + if (closest_idx>=0) { + + + DVector<Vector2> poly = node->get_navigation_polygon()->get_outline(closest_outline); + + if (poly.size()>3) { + undo_redo->create_action("Edit Poly (Remove Point)"); + undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"set_outline",closest_outline,poly); + poly.remove(closest_idx); + undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"set_outline",closest_outline,poly); + undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines"); + undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines"); + undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->commit_action(); + } else { + + undo_redo->create_action("Remove Poly And Point"); + undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"add_outline_at_index",poly,closest_outline); + poly.remove(closest_idx); + undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"remove_outline",closest_outline); + undo_redo->add_do_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines"); + undo_redo->add_undo_method(node->get_navigation_polygon().ptr(),"make_polygons_from_outlines"); + undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->commit_action(); + + } + return true; + } + } + + + + } break; + } + + + + } break; + case InputEvent::MOUSE_MOTION: { + + const InputEventMouseMotion &mm=p_event.mouse_motion; + + if (edited_point!=-1 && (wip_active || mm.button_mask&BUTTON_MASK_LEFT)) { + + Vector2 gpoint = Point2(mm.x,mm.y); + Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); + cpoint=canvas_item_editor->snap_point(cpoint); + edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint); + + canvas_item_editor->get_viewport_control()->update(); + + } + + } break; + } + + return false; +} +void NavigationPolygonEditor::_canvas_draw() { + + if (!node) + return; + + Control *vpc = canvas_item_editor->get_viewport_control(); + if (node->get_navigation_polygon().is_null()) + return; + + Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); + Ref<Texture> handle= get_icon("EditorHandle","EditorIcons"); + + + + for(int j=-1;j<node->get_navigation_polygon()->get_outline_count();j++) { + Vector<Vector2> poly; + + if (wip_active && j==edited_outline) { + poly=wip; + } else { + if (j==-1) + continue; + poly = Variant(node->get_navigation_polygon()->get_outline(j)); + } + + int len = poly.size(); + + for(int i=0;i<poly.size();i++) { + + + Vector2 p,p2; + p = (j==edited_outline && i==edited_point) ? edited_point_pos : poly[i]; + if (j==edited_outline && ((wip_active && i==poly.size()-1) || (((i+1)%poly.size())==edited_point))) + p2=edited_point_pos; + else + p2 = poly[(i+1)%poly.size()]; + + Vector2 point = xform.xform(p); + Vector2 next_point = xform.xform(p2); + + Color col=Color(1,0.3,0.1,0.8); + vpc->draw_line(point,next_point,col,2); + vpc->draw_texture(handle,point-handle->get_size()*0.5); + } + } +} + + + +void NavigationPolygonEditor::edit(Node *p_collision_polygon) { + + if (!canvas_item_editor) { + canvas_item_editor=CanvasItemEditor::get_singleton(); + } + + if (p_collision_polygon) { + + node=p_collision_polygon->cast_to<NavigationPolygonInstance>(); + if (!canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw")) + canvas_item_editor->get_viewport_control()->connect("draw",this,"_canvas_draw"); + wip.clear(); + wip_active=false; + edited_point=-1; + canvas_item_editor->get_viewport_control()->update(); + + } else { + node=NULL; + + if (canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw")) + canvas_item_editor->get_viewport_control()->disconnect("draw",this,"_canvas_draw"); + + } + +} + +void NavigationPolygonEditor::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("_menu_option"),&NavigationPolygonEditor::_menu_option); + ObjectTypeDB::bind_method(_MD("_canvas_draw"),&NavigationPolygonEditor::_canvas_draw); + ObjectTypeDB::bind_method(_MD("_node_removed"),&NavigationPolygonEditor::_node_removed); + ObjectTypeDB::bind_method(_MD("_create_nav"),&NavigationPolygonEditor::_create_nav); + +} + +NavigationPolygonEditor::NavigationPolygonEditor(EditorNode *p_editor) { + node=NULL; + canvas_item_editor=NULL; + editor=p_editor; + undo_redo = editor->get_undo_redo(); + + add_child( memnew( VSeparator )); + button_create = memnew( ToolButton ); + add_child(button_create); + button_create->connect("pressed",this,"_menu_option",varray(MODE_CREATE)); + button_create->set_toggle_mode(true); + button_create->set_tooltip("Create a new polygon from scratch"); + + button_edit = memnew( ToolButton ); + add_child(button_edit); + button_edit->connect("pressed",this,"_menu_option",varray(MODE_EDIT)); + button_edit->set_toggle_mode(true); + button_edit->set_tooltip("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point."); + create_nav = memnew( ConfirmationDialog ); + add_child(create_nav); + create_nav->get_ok()->set_text("Create"); + + + //add_constant_override("separation",0); + +#if 0 + options = memnew( MenuButton ); + add_child(options); + options->set_area_as_parent_rect(); + options->set_text("Polygon"); + //options->get_popup()->add_item("Parse BBCODE",PARSE_BBCODE); + options->get_popup()->connect("item_pressed", this,"_menu_option"); +#endif + + mode = MODE_EDIT; + wip_active=false; + edited_outline=-1; + +} + + +void NavigationPolygonEditorPlugin::edit(Object *p_object) { + + collision_polygon_editor->edit(p_object->cast_to<Node>()); +} + +bool NavigationPolygonEditorPlugin::handles(Object *p_object) const { + + return p_object->is_type("NavigationPolygonInstance"); +} + +void NavigationPolygonEditorPlugin::make_visible(bool p_visible) { + + if (p_visible) { + collision_polygon_editor->show(); + } else { + + collision_polygon_editor->hide(); + collision_polygon_editor->edit(NULL); + } + +} + +NavigationPolygonEditorPlugin::NavigationPolygonEditorPlugin(EditorNode *p_node) { + + editor=p_node; + collision_polygon_editor = memnew( NavigationPolygonEditor(p_node) ); + CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor); + + collision_polygon_editor->hide(); + + + +} + + +NavigationPolygonEditorPlugin::~NavigationPolygonEditorPlugin() +{ +} + diff --git a/tools/editor/plugins/navigation_polygon_editor_plugin.h b/tools/editor/plugins/navigation_polygon_editor_plugin.h new file mode 100644 index 0000000000..f742cb011d --- /dev/null +++ b/tools/editor/plugins/navigation_polygon_editor_plugin.h @@ -0,0 +1,90 @@ +#ifndef NAVIGATIONPOLYGONEDITORPLUGIN_H +#define NAVIGATIONPOLYGONEDITORPLUGIN_H + + + +#include "tools/editor/editor_plugin.h" +#include "tools/editor/editor_node.h" +#include "scene/2d/navigation_polygon.h" +#include "scene/gui/tool_button.h" +#include "scene/gui/button_group.h" + +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ +class CanvasItemEditor; + +class NavigationPolygonEditor : public HBoxContainer { + + OBJ_TYPE(NavigationPolygonEditor, HBoxContainer ); + + UndoRedo *undo_redo; + enum Mode { + + MODE_CREATE, + MODE_EDIT, + + }; + + Mode mode; + + ToolButton *button_create; + ToolButton *button_edit; + + ConfirmationDialog *create_nav; + + CanvasItemEditor *canvas_item_editor; + EditorNode *editor; + Panel *panel; + NavigationPolygonInstance *node; + MenuButton *options; + + int edited_outline; + int edited_point; + Vector2 edited_point_pos; + DVector<Vector2> pre_move_edit; + Vector<Vector2> wip; + bool wip_active; + + + void _wip_close(); + void _canvas_draw(); + void _create_nav(); + + void _menu_option(int p_option); + +protected: + void _notification(int p_what); + void _node_removed(Node *p_node); + static void _bind_methods(); +public: + + bool forward_input_event(const InputEvent& p_event); + void edit(Node *p_collision_polygon); + NavigationPolygonEditor(EditorNode *p_editor); +}; + +class NavigationPolygonEditorPlugin : public EditorPlugin { + + OBJ_TYPE( NavigationPolygonEditorPlugin, EditorPlugin ); + + NavigationPolygonEditor *collision_polygon_editor; + EditorNode *editor; + +public: + + virtual bool forward_input_event(const InputEvent& p_event) { return collision_polygon_editor->forward_input_event(p_event); } + + virtual String get_name() const { return "NavigationPolygonInstance"; } + bool has_main_screen() const { return false; } + virtual void edit(Object *p_node); + virtual bool handles(Object *p_node) const; + virtual void make_visible(bool p_visible); + + NavigationPolygonEditorPlugin(EditorNode *p_node); + ~NavigationPolygonEditorPlugin(); + +}; + + +#endif // NAVIGATIONPOLYGONEDITORPLUGIN_H diff --git a/tools/editor/plugins/particles_2d_editor_plugin.cpp b/tools/editor/plugins/particles_2d_editor_plugin.cpp index a7adfcd172..dadfa8bfdc 100644 --- a/tools/editor/plugins/particles_2d_editor_plugin.cpp +++ b/tools/editor/plugins/particles_2d_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -146,6 +146,7 @@ void Particles2DEditorPlugin::_notification(int p_what) { if (p_what==NOTIFICATION_ENTER_TREE) { menu->get_popup()->connect("item_pressed",this,"_menu_callback"); + menu->set_icon(menu->get_popup()->get_icon("Particles2D","EditorIcons")); file->connect("file_selected",this,"_file_selected"); } } @@ -172,14 +173,14 @@ Particles2DEditorPlugin::Particles2DEditorPlugin(EditorNode *p_node) { menu->get_popup()->add_item("Clear Emission Mask",MENU_CLEAR_EMISSION_MASK); menu->set_text("Particles"); - file = memnew(FileDialog); + file = memnew(EditorFileDialog); add_child(file); List<String> ext; ImageLoader::get_recognized_extensions(&ext); for(List<String>::Element *E=ext.front();E;E=E->next()) { file->add_filter("*."+E->get()+"; "+E->get().to_upper()); } - file->set_mode(FileDialog::MODE_OPEN_FILE); + file->set_mode(EditorFileDialog::MODE_OPEN_FILE); CanvasItemEditor::get_singleton()->add_control_to_menu_panel(menu); epoints = memnew( SpinBox ); epoints->set_min(1); diff --git a/tools/editor/plugins/particles_2d_editor_plugin.h b/tools/editor/plugins/particles_2d_editor_plugin.h index b824774d0e..dba0bb4dae 100644 --- a/tools/editor/plugins/particles_2d_editor_plugin.h +++ b/tools/editor/plugins/particles_2d_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,57 +26,57 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef PARTICLES_2D_EDITOR_PLUGIN_H
-#define PARTICLES_2D_EDITOR_PLUGIN_H
-
-#include "tools/editor/editor_plugin.h"
-#include "tools/editor/editor_node.h"
-#include "scene/2d/collision_polygon_2d.h"
-
-#include "scene/gui/separator.h"
-#include "scene/gui/file_dialog.h"
-#include "scene/2d/particles_2d.h"
-
-class Particles2DEditorPlugin : public EditorPlugin {
-
- OBJ_TYPE( Particles2DEditorPlugin, EditorPlugin );
-
- enum {
-
- MENU_LOAD_EMISSION_MASK,
- MENU_CLEAR_EMISSION_MASK
- };
-
-
- FileDialog *file;
- EditorNode *editor;
-
- MenuButton *menu;
-
- VSeparator *sep;
- Particles2D *particles;
- SpinBox *epoints;
-
- UndoRedo *undo_redo;
- void _file_selected(const String& p_file);
- void _menu_callback(int p_idx);
-protected:
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
-
-
- virtual String get_name() const { return "Particles2D"; }
- bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
- virtual void make_visible(bool p_visible);
-
- Particles2DEditorPlugin(EditorNode *p_node);
- ~Particles2DEditorPlugin();
-
-};
-
-
-#endif // PARTICLES_2D_EDITOR_PLUGIN_H
+#ifndef PARTICLES_2D_EDITOR_PLUGIN_H +#define PARTICLES_2D_EDITOR_PLUGIN_H + +#include "tools/editor/editor_plugin.h" +#include "tools/editor/editor_node.h" +#include "scene/2d/collision_polygon_2d.h" + +#include "scene/gui/separator.h" +#include "scene/gui/file_dialog.h" +#include "scene/2d/particles_2d.h" + +class Particles2DEditorPlugin : public EditorPlugin { + + OBJ_TYPE( Particles2DEditorPlugin, EditorPlugin ); + + enum { + + MENU_LOAD_EMISSION_MASK, + MENU_CLEAR_EMISSION_MASK + }; + + + EditorFileDialog *file; + EditorNode *editor; + + MenuButton *menu; + + VSeparator *sep; + Particles2D *particles; + SpinBox *epoints; + + UndoRedo *undo_redo; + void _file_selected(const String& p_file); + void _menu_callback(int p_idx); +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: + + + virtual String get_name() const { return "Particles2D"; } + bool has_main_screen() const { return false; } + virtual void edit(Object *p_node); + virtual bool handles(Object *p_node) const; + virtual void make_visible(bool p_visible); + + Particles2DEditorPlugin(EditorNode *p_node); + ~Particles2DEditorPlugin(); + +}; + + +#endif // PARTICLES_2D_EDITOR_PLUGIN_H diff --git a/tools/editor/plugins/particles_editor_plugin.cpp b/tools/editor/plugins/particles_editor_plugin.cpp index ebb45bc316..5c84d9a86a 100644 --- a/tools/editor/plugins/particles_editor_plugin.cpp +++ b/tools/editor/plugins/particles_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -58,7 +58,7 @@ void ParticlesEditor::_node_selected(const NodePath& p_path){ if (!vi) { err_dialog->set_text("Node does not contain geometry."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -67,7 +67,7 @@ void ParticlesEditor::_node_selected(const NodePath& p_path){ if (geometry.size()==0) { err_dialog->set_text("Node does not contain geometry (faces)."); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -111,6 +111,7 @@ void ParticlesEditor::_populate() { void ParticlesEditor::_notification(int p_notification) { if (p_notification==NOTIFICATION_ENTER_TREE) { + options->set_icon(options->get_popup()->get_icon("Particles","EditorIcons")); } } @@ -219,7 +220,7 @@ void ParticlesEditor::_generate_emission_points() { if (!triangle_area_map.size() || area_accum==0) { err_dialog->set_text("Faces contain no area!"); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -249,7 +250,7 @@ void ParticlesEditor::_generate_emission_points() { if (gcount==0) { err_dialog->set_text("No Faces!"); - err_dialog->popup_centered(Size2(300,100)); + err_dialog->popup_centered_minsize(); return; } @@ -394,7 +395,7 @@ ParticlesEditor::ParticlesEditor() { add_child(err_dialog); - emission_file_dialog = memnew( FileDialog ); + emission_file_dialog = memnew( EditorFileDialog ); add_child(emission_file_dialog); emission_file_dialog->connect("file_selected",this,"_resource_seleted"); emission_tree_dialog = memnew( SceneTreeDialog ); @@ -410,7 +411,7 @@ ParticlesEditor::ParticlesEditor() { emission_file_dialog->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper()); } - emission_file_dialog->set_mode(FileDialog::MODE_OPEN_FILE); + emission_file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE); //options->set_anchor(MARGIN_LEFT,Control::ANCHOR_END); //options->set_anchor(MARGIN_RIGHT,Control::ANCHOR_END); diff --git a/tools/editor/plugins/particles_editor_plugin.h b/tools/editor/plugins/particles_editor_plugin.h index 3e4b0f73aa..92756af1f6 100644 --- a/tools/editor/plugins/particles_editor_plugin.h +++ b/tools/editor/plugins/particles_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -48,7 +48,7 @@ class ParticlesEditor : public Control { Particles *node; - FileDialog *emission_file_dialog; + EditorFileDialog *emission_file_dialog; SceneTreeDialog *emission_tree_dialog; ConfirmationDialog *err_dialog; diff --git a/tools/editor/plugins/path_2d_editor_plugin.cpp b/tools/editor/plugins/path_2d_editor_plugin.cpp index 33ea5f3588..d037adc555 100644 --- a/tools/editor/plugins/path_2d_editor_plugin.cpp +++ b/tools/editor/plugins/path_2d_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -62,17 +62,6 @@ void Path2DEditor::_node_removed(Node *p_node) { } -Vector2 Path2DEditor::snap_point(const Vector2& p_point) const { - - if (canvas_item_editor->is_snap_active()) { - - return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap()); - - } else { - return p_point; - } -} - bool Path2DEditor::forward_input_event(const InputEvent& p_event) { if (!node) @@ -93,8 +82,8 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) { Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); Vector2 gpoint = Point2(mb.x,mb.y); - Vector2 cpoint = !mb.mod.alt? snap_point(xform.affine_inverse().xform(gpoint)) - : node->get_global_transform().affine_inverse().xform( snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)) ); + Vector2 cpoint = !mb.mod.alt? canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint)) + : node->get_global_transform().affine_inverse().xform( canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)) ); //first check if a point is to be added (segment split) real_t grab_treshold=EDITOR_DEF("poly_editor/point_grab_radius",8); @@ -195,7 +184,7 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) { Ref<Curve2D> curve = node->get_curve(); - Vector2 new_pos = moving_from + xform.basis_xform( gpoint - moving_screen_from ); + Vector2 new_pos = moving_from + xform.affine_inverse().basis_xform(gpoint - moving_screen_from); switch(action) { case ACTION_MOVING_POINT: { @@ -250,9 +239,9 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) { if (!wip_active) { wip.clear(); - wip.push_back( snap_point(cpoint) ); + wip.push_back( canvas_item_editor->snap_point(cpoint) ); wip_active=true; - edited_point_pos=snap_point(cpoint); + edited_point_pos=canvas_item_editor->snap_point(cpoint); canvas_item_editor->update(); edited_point=1; return true; @@ -265,7 +254,7 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) { return true; } else { - wip.push_back( snap_point(cpoint) ); + wip.push_back( canvas_item_editor->snap_point(cpoint) ); edited_point=wip.size(); canvas_item_editor->update(); return true; @@ -327,9 +316,9 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) { if (closest_idx>=0) { pre_move_edit=poly; - poly.insert(closest_idx+1,snap_point(xform.affine_inverse().xform(closest_pos))); + poly.insert(closest_idx+1,canvas_item_editor->snap_point(xform.affine_inverse().xform(closest_pos))); edited_point=closest_idx+1; - edited_point_pos=snap_point(xform.affine_inverse().xform(closest_pos)); + edited_point_pos=canvas_item_editor->snap_point(xform.affine_inverse().xform(closest_pos)); node->set_polygon(poly); canvas_item_editor->update(); return true; @@ -434,12 +423,12 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) { Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); Vector2 gpoint = Point2(mm.x,mm.y); - Vector2 cpoint = !mm.mod.alt? snap_point(xform.affine_inverse().xform(gpoint)) - : node->get_global_transform().affine_inverse().xform( snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)) ); + Vector2 cpoint = !mm.mod.alt? canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint)) + : node->get_global_transform().affine_inverse().xform( canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)) ); Ref<Curve2D> curve = node->get_curve(); - Vector2 new_pos = moving_from + xform.basis_xform( gpoint - moving_screen_from ); + Vector2 new_pos = moving_from + xform.affine_inverse().basis_xform(gpoint - moving_screen_from); switch(action) { @@ -471,7 +460,7 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) { Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); Vector2 gpoint = Point2(mm.x,mm.y); - edited_point_pos = snap_point(xform.affine_inverse().xform(gpoint)); + edited_point_pos = canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint)); canvas_item_editor->update(); } diff --git a/tools/editor/plugins/path_2d_editor_plugin.h b/tools/editor/plugins/path_2d_editor_plugin.h index 73de2cc838..9f15c0669f 100644 --- a/tools/editor/plugins/path_2d_editor_plugin.h +++ b/tools/editor/plugins/path_2d_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -94,7 +94,6 @@ protected: static void _bind_methods(); public: - Vector2 snap_point(const Vector2& p_point) const; bool forward_input_event(const InputEvent& p_event); void edit(Node *p_path2d); Path2DEditor(EditorNode *p_editor); diff --git a/tools/editor/plugins/path_editor_plugin.cpp b/tools/editor/plugins/path_editor_plugin.cpp index 3f540a3bf4..f4bdf50fe9 100644 --- a/tools/editor/plugins/path_editor_plugin.cpp +++ b/tools/editor/plugins/path_editor_plugin.cpp @@ -1,597 +1,597 @@ -/*************************************************************************/
-/* path_editor_plugin.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "path_editor_plugin.h"
-#include "spatial_editor_plugin.h"
-#include "scene/resources/curve.h"
-#include "os/keyboard.h"
-
-String PathSpatialGizmo::get_handle_name(int p_idx) const {
-
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null())
- return "";
-
- if (p_idx<c->get_point_count()) {
-
- return "Curve Point #"+itos(p_idx);
- }
-
- p_idx=p_idx-c->get_point_count()+1;
-
- int idx=p_idx/2;
- int t=p_idx%2;
- String n = "Curve Point #"+itos(idx);
- if (t==0)
- n+=" In";
- else
- n+=" Out";
-
- return n;
-
-
-}
-Variant PathSpatialGizmo::get_handle_value(int p_idx) const{
-
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null())
- return Variant();
-
- if (p_idx<c->get_point_count()) {
-
- original=c->get_point_pos(p_idx);
- return original;
- }
-
- p_idx=p_idx-c->get_point_count()+1;
-
- int idx=p_idx/2;
- int t=p_idx%2;
-
- Vector3 ofs;
- if (t==0)
- ofs=c->get_point_in(idx);
- else
- ofs= c->get_point_out(idx);
-
- original=ofs+c->get_point_pos(idx);
-
- return ofs;
-
-}
-void PathSpatialGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point){
-
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null())
- return;
-
- Transform gt = path->get_global_transform();
- Transform gi = gt.affine_inverse();
- Vector3 ray_from = p_camera->project_ray_origin(p_point);
- Vector3 ray_dir = p_camera->project_ray_normal(p_point);
-
- if (p_idx<c->get_point_count()) {
-
- Plane p(gt.xform(original),p_camera->get_transform().basis.get_axis(2));
-
- Vector3 inters;
-
- if (p.intersects_ray(ray_from,ray_dir,&inters)) {
-
- Vector3 local = gi.xform(inters);
- c->set_point_pos(p_idx,local);
- }
-
- return;
- }
-
- p_idx=p_idx-c->get_point_count()+1;
-
- int idx=p_idx/2;
- int t=p_idx%2;
-
- Vector3 base = c->get_point_pos(idx);
-
- Plane p(gt.xform(original),p_camera->get_transform().basis.get_axis(2));
-
- Vector3 inters;
-
- if (p.intersects_ray(ray_from,ray_dir,&inters)) {
-
- Vector3 local = gi.xform(inters)-base;
- if (t==0) {
- c->set_point_in(idx,local);
- } else {
- c->set_point_out(idx,local);
- }
- }
-
-}
-
-void PathSpatialGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){
-
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null())
- return;
-
- UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
-
- if (p_idx<c->get_point_count()) {
-
- if (p_cancel) {
-
- c->set_point_pos(p_idx,p_restore);
- return;
- }
- ur->create_action("Set Curve Point Pos");
- ur->add_do_method(c.ptr(),"set_point_pos",p_idx,c->get_point_pos(p_idx));
- ur->add_undo_method(c.ptr(),"set_point_pos",p_idx,p_restore);
- ur->commit_action();
-
- return;
- }
-
- p_idx=p_idx-c->get_point_count()+1;
-
- int idx=p_idx/2;
- int t=p_idx%2;
-
- Vector3 ofs;
-
- if (p_cancel) {
-
-
-
- return;
- }
-
-
-
- if (t==0) {
-
- if (p_cancel) {
-
- c->set_point_in(p_idx,p_restore);
- return;
- }
- ur->create_action("Set Curve In Pos");
- ur->add_do_method(c.ptr(),"set_point_in",idx,c->get_point_in(idx));
- ur->add_undo_method(c.ptr(),"set_point_in",idx,p_restore);
- ur->commit_action();
-
-
- } else {
- if (p_cancel) {
-
- c->set_point_out(idx,p_restore);
- return;
- }
- ur->create_action("Set Curve Out Pos");
- ur->add_do_method(c.ptr(),"set_point_out",idx,c->get_point_out(idx));
- ur->add_undo_method(c.ptr(),"set_point_out",idx,p_restore);
- ur->commit_action();
-
- }
-
-}
-
-
-void PathSpatialGizmo::redraw(){
-
- clear();
-
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null())
- return;
-
- Vector3Array v3a=c->tesselate();
- //Vector3Array v3a=c->get_baked_points();
-
- int v3s = v3a.size();
- if (v3s==0)
- return;
- Vector<Vector3> v3p;
- Vector3Array::Read r = v3a.read();
-
- for(int i=0;i<v3s-1;i++) {
-
- v3p.push_back(r[i]);
- v3p.push_back(r[i+1]);
- //v3p.push_back(r[i]);
- //v3p.push_back(r[i]+Vector3(0,0.2,0));
- }
-
- add_lines(v3p,PathEditorPlugin::singleton->path_material);
- add_collision_segments(v3p);
-
- if (PathEditorPlugin::singleton->get_edited_path()==path) {
- v3p.clear();
- Vector<Vector3> handles;
- Vector<Vector3> sec_handles;
-
- for(int i=0;i<c->get_point_count();i++) {
-
- Vector3 p = c->get_point_pos(i);
- handles.push_back(p);
- if (i>0) {
- v3p.push_back(p);
- v3p.push_back(p+c->get_point_in(i));
- sec_handles.push_back(p+c->get_point_in(i));
- }
-
- if (i<c->get_point_count()-1) {
- v3p.push_back(p);
- v3p.push_back(p+c->get_point_out(i));
- sec_handles.push_back(p+c->get_point_out(i));
- }
- }
-
- add_lines(v3p,PathEditorPlugin::singleton->path_thin_material);
- add_handles(handles);
- add_handles(sec_handles,false,true);
- }
-
-}
-
-PathSpatialGizmo::PathSpatialGizmo(Path* p_path){
-
- path=p_path;
- set_spatial_node(p_path);
-
-
-
-}
-
-bool PathEditorPlugin::create_spatial_gizmo(Spatial* p_spatial) {
-
- if (p_spatial->cast_to<Path>()) {
-
-
- Ref<PathSpatialGizmo> psg = memnew( PathSpatialGizmo(p_spatial->cast_to<Path>()));
- p_spatial->set_gizmo(psg);
- return true;
- }
-
- return false;
-}
-
-bool PathEditorPlugin::forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event) {
-
- if (!path)
- return false;
- Ref<Curve3D> c=path->get_curve();
- if (c.is_null())
- return false;
- Transform gt = path->get_global_transform();
- Transform it = gt.affine_inverse();
-
- static const int click_dist = 10; //should make global
-
-
- if (p_event.type==InputEvent::MOUSE_BUTTON) {
-
- const InputEventMouseButton &mb=p_event.mouse_button;
- Point2 mbpos(mb.x,mb.y);
-
- if (mb.pressed && mb.button_index==BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb.mod.control))) {
- //click into curve, break it down
- Vector3Array v3a = c->tesselate();
- int idx=0;
- int rc=v3a.size();
- int closest_seg=-1;
- Vector3 closest_seg_point;
- float closest_d=1e20;
-
- if (rc>=2) {
- Vector3Array::Read r = v3a.read();
-
- if (p_camera->unproject_position(gt.xform(c->get_point_pos(0))).distance_to(mbpos)<click_dist)
- return false; //nope, existing
-
-
- for(int i=0;i<c->get_point_count()-1;i++) {
- //find the offset and point index of the place to break up
- int j=idx;
- if (p_camera->unproject_position(gt.xform(c->get_point_pos(i+1))).distance_to(mbpos)<click_dist)
- return false; //nope, existing
-
-
- while(j<rc && c->get_point_pos(i+1)!=r[j]) {
-
- Vector3 from =r[j];
- Vector3 to =r[j+1];
- real_t cdist = from.distance_to(to);
- from=gt.xform(from);
- to=gt.xform(to);
- if (cdist>0) {
- Vector2 s[2];
- s[0] = p_camera->unproject_position(from);
- s[1] = p_camera->unproject_position(to);
- Vector2 inters = Geometry::get_closest_point_to_segment_2d(mbpos,s);
- float d = inters.distance_to(mbpos);
-
- if (d<10 && d<closest_d) {
-
-
- closest_d=d;
- closest_seg=i;
- Vector3 ray_from=p_camera->project_ray_origin(mbpos);
- Vector3 ray_dir=p_camera->project_ray_normal(mbpos);
-
- Vector3 ra,rb;
- Geometry::get_closest_points_between_segments(ray_from,ray_from+ray_dir*4096,from,to,ra,rb);
-
- closest_seg_point=it.xform(rb);
- }
-
- }
- j++;
-
- }
- if (idx==j)
- idx++; //force next
- else
- idx=j; //swap
-
-
- if (j==rc)
- break;
- }
- }
-
- UndoRedo *ur = editor->get_undo_redo();
- if (closest_seg!=-1) {
- //subdivide
-
- ur->create_action("Split Path");
- ur->add_do_method(c.ptr(),"add_point",closest_seg_point,Vector3(),Vector3(),closest_seg+1);
- ur->add_undo_method(c.ptr(),"remove_point",closest_seg+1);
- ur->commit_action();;
- return true;
-
- } else {
-
- Vector3 org;
- if (c->get_point_count()==0)
- org=path->get_transform().get_origin();
- else
- org=gt.xform(c->get_point_pos(c->get_point_count()));
- Plane p(org,p_camera->get_transform().basis.get_axis(2));
- Vector3 ray_from=p_camera->project_ray_origin(mbpos);
- Vector3 ray_dir=p_camera->project_ray_normal(mbpos);
-
- Vector3 inters;
- if (p.intersects_ray(ray_from,ray_dir,&inters)) {
-
- ur->create_action("Add Point to Curve");
- ur->add_do_method(c.ptr(),"add_point",it.xform(inters),Vector3(),Vector3(),-1);
- ur->add_undo_method(c.ptr(),"remove_point",c->get_point_count());
- ur->commit_action();;
- return true;
- }
-
- //add new at pos
- }
-
- } else if (mb.pressed && ((mb.button_index==BUTTON_LEFT && curve_del->is_pressed()) || (mb.button_index==BUTTON_RIGHT && curve_edit->is_pressed()))) {
-
- int erase_idx=-1;
- for(int i=0;i<c->get_point_count();i++) {
- //find the offset and point index of the place to break up
- if (p_camera->unproject_position(gt.xform(c->get_point_pos(i))).distance_to(mbpos)<click_dist) {
-
- erase_idx=i;
- break;
- }
- }
-
- if (erase_idx!=-1) {
-
- UndoRedo *ur = editor->get_undo_redo();
- ur->create_action("Remove Path Point");
- ur->add_do_method(c.ptr(),"remove_point",erase_idx);
- ur->add_undo_method(c.ptr(),"add_point",c->get_point_pos(erase_idx),c->get_point_in(erase_idx),c->get_point_out(erase_idx),erase_idx);
- ur->commit_action();
- return true;
- }
- }
-
- }
-
- return false;
-}
-
-
-void PathEditorPlugin::edit(Object *p_object) {
-
- if (p_object) {
- path=p_object->cast_to<Path>();
- if (path) {
-
- if (path->get_curve().is_valid()) {
- path->get_curve()->emit_signal("changed");
- }
- }
- } else {
- Path *pre=path;
- path=NULL;
- if (pre) {
- pre->get_curve()->emit_signal("changed");
- }
- }
-// collision_polygon_editor->edit(p_object->cast_to<Node>());
-}
-
-bool PathEditorPlugin::handles(Object *p_object) const {
-
- return p_object->is_type("Path");
-}
-
-void PathEditorPlugin::make_visible(bool p_visible) {
-
- if (p_visible) {
-
- curve_create->show();
- curve_edit->show();
- curve_del->show();
- curve_close->show();
- sep->show();
- } else {
-
- curve_create->hide();
- curve_edit->hide();
- curve_del->hide();
- curve_close->hide();
- sep->hide();
-
- {
- Path *pre=path;
- path=NULL;
- if (pre && pre->get_curve().is_valid()) {
- pre->get_curve()->emit_signal("changed");
- }
- }
- }
-
-}
-
-void PathEditorPlugin::_mode_changed(int p_idx) {
-
- curve_create->set_pressed(p_idx==0);
- curve_edit->set_pressed(p_idx==1);
- curve_del->set_pressed(p_idx==2);
-}
-
-void PathEditorPlugin::_close_curve() {
-
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null())
- return ;
- if (c->get_point_count()<2)
- return;
- c->add_point(c->get_point_pos(0),c->get_point_in(0),c->get_point_out(0));
-
-}
-
-void PathEditorPlugin::_notification(int p_what) {
-
- if (p_what==NOTIFICATION_ENTER_TREE) {
-
- curve_create->connect("pressed",this,"_mode_changed",make_binds(0));
- curve_edit->connect("pressed",this,"_mode_changed",make_binds(1));
- curve_del->connect("pressed",this,"_mode_changed",make_binds(2));
- curve_close->connect("pressed",this,"_close_curve");
- }
-}
-
-void PathEditorPlugin::_bind_methods() {
-
- ObjectTypeDB::bind_method(_MD("_mode_changed"),&PathEditorPlugin::_mode_changed);
- ObjectTypeDB::bind_method(_MD("_close_curve"),&PathEditorPlugin::_close_curve);
-}
-
-PathEditorPlugin* PathEditorPlugin::singleton=NULL;
-
-
-PathEditorPlugin::PathEditorPlugin(EditorNode *p_node) {
-
- path=NULL;
- editor=p_node;
- singleton=this;
-
- path_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
- path_material->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.5,0.5,1.0,0.8) );
- path_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
- path_material->set_line_width(3);
- path_material->set_flag(Material::FLAG_DOUBLE_SIDED,true);
- path_material->set_flag(Material::FLAG_UNSHADED,true);
-
- path_thin_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
- path_thin_material->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.5,0.5,1.0,0.4) );
- path_thin_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
- path_thin_material->set_line_width(1);
- path_thin_material->set_flag(Material::FLAG_DOUBLE_SIDED,true);
- path_thin_material->set_flag(Material::FLAG_UNSHADED,true);
-
- SpatialEditor::get_singleton()->add_gizmo_plugin(this);
-
- sep = memnew( VSeparator);
- sep->hide();
- SpatialEditor::get_singleton()->add_control_to_menu_panel(sep);
- curve_edit = memnew( ToolButton );
- curve_edit->set_icon(SpatialEditor::get_singleton()->get_icon("CurveEdit","EditorIcons"));
- curve_edit->set_toggle_mode(true);
- curve_edit->hide();
- curve_edit->set_focus_mode(Control::FOCUS_NONE);
- curve_edit->set_tooltip("Select Points\nShift+Drag: Select Control Points\n"+keycode_get_string(KEY_MASK_CMD)+"Click: Add Point\nRight Click: Delete Point.");
- SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_edit);
- curve_create = memnew( ToolButton );
- curve_create->set_icon(SpatialEditor::get_singleton()->get_icon("CurveCreate","EditorIcons"));
- curve_create->set_toggle_mode(true);
- curve_create->hide();
- curve_create->set_focus_mode(Control::FOCUS_NONE);
- curve_create->set_tooltip("Add Point (in empty space)\nSplit Segment (in curve).");
- SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_create);
- curve_del = memnew( ToolButton );
- curve_del->set_icon(SpatialEditor::get_singleton()->get_icon("CurveDelete","EditorIcons"));
- curve_del->set_toggle_mode(true);
- curve_del->hide();
- curve_del->set_focus_mode(Control::FOCUS_NONE);
- curve_del->set_tooltip("Delete Point.");
- SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_del);
- curve_close = memnew( ToolButton );
- curve_close->set_icon(SpatialEditor::get_singleton()->get_icon("CurveClose","EditorIcons"));
- curve_close->hide();
- curve_close->set_focus_mode(Control::FOCUS_NONE);
- curve_close->set_tooltip("Close Curve");
- SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_close);
-
-
-
- curve_edit->set_pressed(true);
- /*
- collision_polygon_editor = memnew( PathEditor(p_node) );
- editor->get_viewport()->add_child(collision_polygon_editor);
-
- collision_polygon_editor->set_margin(MARGIN_LEFT,200);
- collision_polygon_editor->set_margin(MARGIN_RIGHT,230);
- collision_polygon_editor->set_margin(MARGIN_TOP,0);
- collision_polygon_editor->set_margin(MARGIN_BOTTOM,10);
-
-
- collision_polygon_editor->hide();
- */
-
-
-}
-
-
-PathEditorPlugin::~PathEditorPlugin()
-{
-}
-
+/*************************************************************************/ +/* path_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "path_editor_plugin.h" +#include "spatial_editor_plugin.h" +#include "scene/resources/curve.h" +#include "os/keyboard.h" + +String PathSpatialGizmo::get_handle_name(int p_idx) const { + + Ref<Curve3D> c = path->get_curve(); + if (c.is_null()) + return ""; + + if (p_idx<c->get_point_count()) { + + return "Curve Point #"+itos(p_idx); + } + + p_idx=p_idx-c->get_point_count()+1; + + int idx=p_idx/2; + int t=p_idx%2; + String n = "Curve Point #"+itos(idx); + if (t==0) + n+=" In"; + else + n+=" Out"; + + return n; + + +} +Variant PathSpatialGizmo::get_handle_value(int p_idx) const{ + + Ref<Curve3D> c = path->get_curve(); + if (c.is_null()) + return Variant(); + + if (p_idx<c->get_point_count()) { + + original=c->get_point_pos(p_idx); + return original; + } + + p_idx=p_idx-c->get_point_count()+1; + + int idx=p_idx/2; + int t=p_idx%2; + + Vector3 ofs; + if (t==0) + ofs=c->get_point_in(idx); + else + ofs= c->get_point_out(idx); + + original=ofs+c->get_point_pos(idx); + + return ofs; + +} +void PathSpatialGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point){ + + Ref<Curve3D> c = path->get_curve(); + if (c.is_null()) + return; + + Transform gt = path->get_global_transform(); + Transform gi = gt.affine_inverse(); + Vector3 ray_from = p_camera->project_ray_origin(p_point); + Vector3 ray_dir = p_camera->project_ray_normal(p_point); + + if (p_idx<c->get_point_count()) { + + Plane p(gt.xform(original),p_camera->get_transform().basis.get_axis(2)); + + Vector3 inters; + + if (p.intersects_ray(ray_from,ray_dir,&inters)) { + + Vector3 local = gi.xform(inters); + c->set_point_pos(p_idx,local); + } + + return; + } + + p_idx=p_idx-c->get_point_count()+1; + + int idx=p_idx/2; + int t=p_idx%2; + + Vector3 base = c->get_point_pos(idx); + + Plane p(gt.xform(original),p_camera->get_transform().basis.get_axis(2)); + + Vector3 inters; + + if (p.intersects_ray(ray_from,ray_dir,&inters)) { + + Vector3 local = gi.xform(inters)-base; + if (t==0) { + c->set_point_in(idx,local); + } else { + c->set_point_out(idx,local); + } + } + +} + +void PathSpatialGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){ + + Ref<Curve3D> c = path->get_curve(); + if (c.is_null()) + return; + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + + if (p_idx<c->get_point_count()) { + + if (p_cancel) { + + c->set_point_pos(p_idx,p_restore); + return; + } + ur->create_action("Set Curve Point Pos"); + ur->add_do_method(c.ptr(),"set_point_pos",p_idx,c->get_point_pos(p_idx)); + ur->add_undo_method(c.ptr(),"set_point_pos",p_idx,p_restore); + ur->commit_action(); + + return; + } + + p_idx=p_idx-c->get_point_count()+1; + + int idx=p_idx/2; + int t=p_idx%2; + + Vector3 ofs; + + if (p_cancel) { + + + + return; + } + + + + if (t==0) { + + if (p_cancel) { + + c->set_point_in(p_idx,p_restore); + return; + } + ur->create_action("Set Curve In Pos"); + ur->add_do_method(c.ptr(),"set_point_in",idx,c->get_point_in(idx)); + ur->add_undo_method(c.ptr(),"set_point_in",idx,p_restore); + ur->commit_action(); + + + } else { + if (p_cancel) { + + c->set_point_out(idx,p_restore); + return; + } + ur->create_action("Set Curve Out Pos"); + ur->add_do_method(c.ptr(),"set_point_out",idx,c->get_point_out(idx)); + ur->add_undo_method(c.ptr(),"set_point_out",idx,p_restore); + ur->commit_action(); + + } + +} + + +void PathSpatialGizmo::redraw(){ + + clear(); + + Ref<Curve3D> c = path->get_curve(); + if (c.is_null()) + return; + + Vector3Array v3a=c->tesselate(); + //Vector3Array v3a=c->get_baked_points(); + + int v3s = v3a.size(); + if (v3s==0) + return; + Vector<Vector3> v3p; + Vector3Array::Read r = v3a.read(); + + for(int i=0;i<v3s-1;i++) { + + v3p.push_back(r[i]); + v3p.push_back(r[i+1]); + //v3p.push_back(r[i]); + //v3p.push_back(r[i]+Vector3(0,0.2,0)); + } + + add_lines(v3p,PathEditorPlugin::singleton->path_material); + add_collision_segments(v3p); + + if (PathEditorPlugin::singleton->get_edited_path()==path) { + v3p.clear(); + Vector<Vector3> handles; + Vector<Vector3> sec_handles; + + for(int i=0;i<c->get_point_count();i++) { + + Vector3 p = c->get_point_pos(i); + handles.push_back(p); + if (i>0) { + v3p.push_back(p); + v3p.push_back(p+c->get_point_in(i)); + sec_handles.push_back(p+c->get_point_in(i)); + } + + if (i<c->get_point_count()-1) { + v3p.push_back(p); + v3p.push_back(p+c->get_point_out(i)); + sec_handles.push_back(p+c->get_point_out(i)); + } + } + + add_lines(v3p,PathEditorPlugin::singleton->path_thin_material); + add_handles(handles); + add_handles(sec_handles,false,true); + } + +} + +PathSpatialGizmo::PathSpatialGizmo(Path* p_path){ + + path=p_path; + set_spatial_node(p_path); + + + +} + +bool PathEditorPlugin::create_spatial_gizmo(Spatial* p_spatial) { + + if (p_spatial->cast_to<Path>()) { + + + Ref<PathSpatialGizmo> psg = memnew( PathSpatialGizmo(p_spatial->cast_to<Path>())); + p_spatial->set_gizmo(psg); + return true; + } + + return false; +} + +bool PathEditorPlugin::forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event) { + + if (!path) + return false; + Ref<Curve3D> c=path->get_curve(); + if (c.is_null()) + return false; + Transform gt = path->get_global_transform(); + Transform it = gt.affine_inverse(); + + static const int click_dist = 10; //should make global + + + if (p_event.type==InputEvent::MOUSE_BUTTON) { + + const InputEventMouseButton &mb=p_event.mouse_button; + Point2 mbpos(mb.x,mb.y); + + if (mb.pressed && mb.button_index==BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb.mod.control))) { + //click into curve, break it down + Vector3Array v3a = c->tesselate(); + int idx=0; + int rc=v3a.size(); + int closest_seg=-1; + Vector3 closest_seg_point; + float closest_d=1e20; + + if (rc>=2) { + Vector3Array::Read r = v3a.read(); + + if (p_camera->unproject_position(gt.xform(c->get_point_pos(0))).distance_to(mbpos)<click_dist) + return false; //nope, existing + + + for(int i=0;i<c->get_point_count()-1;i++) { + //find the offset and point index of the place to break up + int j=idx; + if (p_camera->unproject_position(gt.xform(c->get_point_pos(i+1))).distance_to(mbpos)<click_dist) + return false; //nope, existing + + + while(j<rc && c->get_point_pos(i+1)!=r[j]) { + + Vector3 from =r[j]; + Vector3 to =r[j+1]; + real_t cdist = from.distance_to(to); + from=gt.xform(from); + to=gt.xform(to); + if (cdist>0) { + Vector2 s[2]; + s[0] = p_camera->unproject_position(from); + s[1] = p_camera->unproject_position(to); + Vector2 inters = Geometry::get_closest_point_to_segment_2d(mbpos,s); + float d = inters.distance_to(mbpos); + + if (d<10 && d<closest_d) { + + + closest_d=d; + closest_seg=i; + Vector3 ray_from=p_camera->project_ray_origin(mbpos); + Vector3 ray_dir=p_camera->project_ray_normal(mbpos); + + Vector3 ra,rb; + Geometry::get_closest_points_between_segments(ray_from,ray_from+ray_dir*4096,from,to,ra,rb); + + closest_seg_point=it.xform(rb); + } + + } + j++; + + } + if (idx==j) + idx++; //force next + else + idx=j; //swap + + + if (j==rc) + break; + } + } + + UndoRedo *ur = editor->get_undo_redo(); + if (closest_seg!=-1) { + //subdivide + + ur->create_action("Split Path"); + ur->add_do_method(c.ptr(),"add_point",closest_seg_point,Vector3(),Vector3(),closest_seg+1); + ur->add_undo_method(c.ptr(),"remove_point",closest_seg+1); + ur->commit_action();; + return true; + + } else { + + Vector3 org; + if (c->get_point_count()==0) + org=path->get_transform().get_origin(); + else + org=gt.xform(c->get_point_pos(c->get_point_count())); + Plane p(org,p_camera->get_transform().basis.get_axis(2)); + Vector3 ray_from=p_camera->project_ray_origin(mbpos); + Vector3 ray_dir=p_camera->project_ray_normal(mbpos); + + Vector3 inters; + if (p.intersects_ray(ray_from,ray_dir,&inters)) { + + ur->create_action("Add Point to Curve"); + ur->add_do_method(c.ptr(),"add_point",it.xform(inters),Vector3(),Vector3(),-1); + ur->add_undo_method(c.ptr(),"remove_point",c->get_point_count()); + ur->commit_action();; + return true; + } + + //add new at pos + } + + } else if (mb.pressed && ((mb.button_index==BUTTON_LEFT && curve_del->is_pressed()) || (mb.button_index==BUTTON_RIGHT && curve_edit->is_pressed()))) { + + int erase_idx=-1; + for(int i=0;i<c->get_point_count();i++) { + //find the offset and point index of the place to break up + if (p_camera->unproject_position(gt.xform(c->get_point_pos(i))).distance_to(mbpos)<click_dist) { + + erase_idx=i; + break; + } + } + + if (erase_idx!=-1) { + + UndoRedo *ur = editor->get_undo_redo(); + ur->create_action("Remove Path Point"); + ur->add_do_method(c.ptr(),"remove_point",erase_idx); + ur->add_undo_method(c.ptr(),"add_point",c->get_point_pos(erase_idx),c->get_point_in(erase_idx),c->get_point_out(erase_idx),erase_idx); + ur->commit_action(); + return true; + } + } + + } + + return false; +} + + +void PathEditorPlugin::edit(Object *p_object) { + + if (p_object) { + path=p_object->cast_to<Path>(); + if (path) { + + if (path->get_curve().is_valid()) { + path->get_curve()->emit_signal("changed"); + } + } + } else { + Path *pre=path; + path=NULL; + if (pre) { + pre->get_curve()->emit_signal("changed"); + } + } +// collision_polygon_editor->edit(p_object->cast_to<Node>()); +} + +bool PathEditorPlugin::handles(Object *p_object) const { + + return p_object->is_type("Path"); +} + +void PathEditorPlugin::make_visible(bool p_visible) { + + if (p_visible) { + + curve_create->show(); + curve_edit->show(); + curve_del->show(); + curve_close->show(); + sep->show(); + } else { + + curve_create->hide(); + curve_edit->hide(); + curve_del->hide(); + curve_close->hide(); + sep->hide(); + + { + Path *pre=path; + path=NULL; + if (pre && pre->get_curve().is_valid()) { + pre->get_curve()->emit_signal("changed"); + } + } + } + +} + +void PathEditorPlugin::_mode_changed(int p_idx) { + + curve_create->set_pressed(p_idx==0); + curve_edit->set_pressed(p_idx==1); + curve_del->set_pressed(p_idx==2); +} + +void PathEditorPlugin::_close_curve() { + + Ref<Curve3D> c = path->get_curve(); + if (c.is_null()) + return ; + if (c->get_point_count()<2) + return; + c->add_point(c->get_point_pos(0),c->get_point_in(0),c->get_point_out(0)); + +} + +void PathEditorPlugin::_notification(int p_what) { + + if (p_what==NOTIFICATION_ENTER_TREE) { + + curve_create->connect("pressed",this,"_mode_changed",make_binds(0)); + curve_edit->connect("pressed",this,"_mode_changed",make_binds(1)); + curve_del->connect("pressed",this,"_mode_changed",make_binds(2)); + curve_close->connect("pressed",this,"_close_curve"); + } +} + +void PathEditorPlugin::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("_mode_changed"),&PathEditorPlugin::_mode_changed); + ObjectTypeDB::bind_method(_MD("_close_curve"),&PathEditorPlugin::_close_curve); +} + +PathEditorPlugin* PathEditorPlugin::singleton=NULL; + + +PathEditorPlugin::PathEditorPlugin(EditorNode *p_node) { + + path=NULL; + editor=p_node; + singleton=this; + + path_material = Ref<FixedMaterial>( memnew( FixedMaterial )); + path_material->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.5,0.5,1.0,0.8) ); + path_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); + path_material->set_line_width(3); + path_material->set_flag(Material::FLAG_DOUBLE_SIDED,true); + path_material->set_flag(Material::FLAG_UNSHADED,true); + + path_thin_material = Ref<FixedMaterial>( memnew( FixedMaterial )); + path_thin_material->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.5,0.5,1.0,0.4) ); + path_thin_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); + path_thin_material->set_line_width(1); + path_thin_material->set_flag(Material::FLAG_DOUBLE_SIDED,true); + path_thin_material->set_flag(Material::FLAG_UNSHADED,true); + + SpatialEditor::get_singleton()->add_gizmo_plugin(this); + + sep = memnew( VSeparator); + sep->hide(); + SpatialEditor::get_singleton()->add_control_to_menu_panel(sep); + curve_edit = memnew( ToolButton ); + curve_edit->set_icon(SpatialEditor::get_singleton()->get_icon("CurveEdit","EditorIcons")); + curve_edit->set_toggle_mode(true); + curve_edit->hide(); + curve_edit->set_focus_mode(Control::FOCUS_NONE); + curve_edit->set_tooltip("Select Points\nShift+Drag: Select Control Points\n"+keycode_get_string(KEY_MASK_CMD)+"Click: Add Point\nRight Click: Delete Point."); + SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_edit); + curve_create = memnew( ToolButton ); + curve_create->set_icon(SpatialEditor::get_singleton()->get_icon("CurveCreate","EditorIcons")); + curve_create->set_toggle_mode(true); + curve_create->hide(); + curve_create->set_focus_mode(Control::FOCUS_NONE); + curve_create->set_tooltip("Add Point (in empty space)\nSplit Segment (in curve)."); + SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_create); + curve_del = memnew( ToolButton ); + curve_del->set_icon(SpatialEditor::get_singleton()->get_icon("CurveDelete","EditorIcons")); + curve_del->set_toggle_mode(true); + curve_del->hide(); + curve_del->set_focus_mode(Control::FOCUS_NONE); + curve_del->set_tooltip("Delete Point."); + SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_del); + curve_close = memnew( ToolButton ); + curve_close->set_icon(SpatialEditor::get_singleton()->get_icon("CurveClose","EditorIcons")); + curve_close->hide(); + curve_close->set_focus_mode(Control::FOCUS_NONE); + curve_close->set_tooltip("Close Curve"); + SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_close); + + + + curve_edit->set_pressed(true); + /* + collision_polygon_editor = memnew( PathEditor(p_node) ); + editor->get_viewport()->add_child(collision_polygon_editor); + + collision_polygon_editor->set_margin(MARGIN_LEFT,200); + collision_polygon_editor->set_margin(MARGIN_RIGHT,230); + collision_polygon_editor->set_margin(MARGIN_TOP,0); + collision_polygon_editor->set_margin(MARGIN_BOTTOM,10); + + + collision_polygon_editor->hide(); + */ + + +} + + +PathEditorPlugin::~PathEditorPlugin() +{ +} + diff --git a/tools/editor/plugins/path_editor_plugin.h b/tools/editor/plugins/path_editor_plugin.h index d730d33551..fcd4241e59 100644 --- a/tools/editor/plugins/path_editor_plugin.h +++ b/tools/editor/plugins/path_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/polygon_2d_editor_plugin.cpp b/tools/editor/plugins/polygon_2d_editor_plugin.cpp index 27e539d50b..cd82297365 100644 --- a/tools/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -50,6 +50,11 @@ void Polygon2DEditor::_notification(int p_what) { uv_button[UV_MODE_ROTATE]->set_icon(get_icon("ToolRotate","EditorIcons")); uv_button[UV_MODE_SCALE]->set_icon(get_icon("ToolScale","EditorIcons")); + b_snap_grid->set_icon( get_icon("Grid", "EditorIcons")); + b_snap_enable->set_icon( get_icon("Snap", "EditorIcons")); + uv_icon_zoom->set_texture( get_icon("Zoom", "EditorIcons")); + + get_tree()->connect("node_removed", this, "_node_removed"); } break; case NOTIFICATION_FIXED_PROCESS: { @@ -62,24 +67,15 @@ void Polygon2DEditor::_notification(int p_what) { void Polygon2DEditor::_node_removed(Node *p_node) { if(p_node==node) { - node=NULL; + edit(NULL); hide(); + + canvas_item_editor->get_viewport_control()->update(); } } -Vector2 Polygon2DEditor::snap_point(const Vector2& p_point) const { - - if (canvas_item_editor->is_snap_active()) { - - return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap()); - - } else { - return p_point; - } -} - void Polygon2DEditor::_menu_option(int p_option) { switch(p_option) { @@ -101,7 +97,7 @@ void Polygon2DEditor::_menu_option(int p_option) { if (node->get_texture().is_null()) { error->set_text("No texture in this polygon.\nSet a texture to be able to edit UV."); - error->popup_centered_minsize(Size2(300,70)); + error->popup_centered_minsize(); return; } @@ -169,6 +165,41 @@ void Polygon2DEditor::_menu_option(int p_option) { } } +void Polygon2DEditor::_set_use_snap(bool p_use) +{ + use_snap=p_use; +} + +void Polygon2DEditor::_set_show_grid(bool p_show) +{ + snap_show_grid=p_show; + uv_edit_draw->update(); +} + +void Polygon2DEditor::_set_snap_off_x(float p_val) +{ + snap_offset.x=p_val; + uv_edit_draw->update(); +} + +void Polygon2DEditor::_set_snap_off_y(float p_val) +{ + snap_offset.y=p_val; + uv_edit_draw->update(); +} + +void Polygon2DEditor::_set_snap_step_x(float p_val) +{ + snap_step.x=p_val; + uv_edit_draw->update(); +} + +void Polygon2DEditor::_set_snap_step_y(float p_val) +{ + snap_step.y=p_val; + uv_edit_draw->update(); +} + void Polygon2DEditor::_wip_close() { undo_redo->create_action("Create Poly"); @@ -201,7 +232,7 @@ bool Polygon2DEditor::forward_input_event(const InputEvent& p_event) { Vector2 gpoint = Point2(mb.x,mb.y); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint=snap_point(cpoint); + cpoint=canvas_item_editor->snap_point(cpoint); cpoint = node->get_global_transform().affine_inverse().xform(cpoint); @@ -405,7 +436,7 @@ bool Polygon2DEditor::forward_input_event(const InputEvent& p_event) { Vector2 gpoint = Point2(mm.x,mm.y); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint=snap_point(cpoint); + cpoint=canvas_item_editor->snap_point(cpoint); edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint); canvas_item_editor->get_viewport_control()->update(); @@ -505,7 +536,7 @@ void Polygon2DEditor::_uv_input(const InputEvent& p_input) { Vector2 tuv=mtx.xform(uv_prev[i]); if (tuv.distance_to(Vector2(mb.x,mb.y))<8) { - + uv_drag_from=tuv; uv_drag_index=i; } } @@ -556,7 +587,7 @@ void Polygon2DEditor::_uv_input(const InputEvent& p_input) { } else if (uv_drag) { - Vector2 uv_drag_to(mm.x,mm.y); + Vector2 uv_drag_to=snap_point(Vector2(mm.x,mm.y)); Vector2 drag = mtx.affine_inverse().xform(uv_drag_to) - mtx.affine_inverse().xform(uv_drag_from); @@ -660,6 +691,33 @@ void Polygon2DEditor::_uv_draw() { uv_edit_draw->draw_texture(base_tex,Point2()); VS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(),Matrix32()); + if (snap_show_grid) { + Size2 s = uv_edit_draw->get_size(); + int last_cell; + + if (snap_step.x!=0) { + for(int i=0;i<s.width;i++) { + int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i,0)).x-snap_offset.x)/snap_step.x)); + if (i==0) + last_cell=cell; + if (last_cell!=cell) + uv_edit_draw->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3)); + last_cell=cell; + } + } + + if (snap_step.y!=0) { + for(int i=0;i<s.height;i++) { + int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0,i)).y-snap_offset.y)/snap_step.y)); + if (i==0) + last_cell=cell; + if (last_cell!=cell) + uv_edit_draw->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3)); + last_cell=cell; + } + } + } + DVector<Vector2> uvs = node->get_uv(); Ref<Texture> handle = get_icon("EditorHandle","EditorIcons"); @@ -703,16 +761,13 @@ void Polygon2DEditor::edit(Node *p_collision_polygon) { node=p_collision_polygon->cast_to<Polygon2D>(); if (!canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw")) canvas_item_editor->get_viewport_control()->connect("draw",this,"_canvas_draw"); - node->connect("exit_tree",this,"_node_removed",varray(),CONNECT_ONESHOT); + wip.clear(); wip_active=false; edited_point=-1; } else { - if (node) - node->disconnect("exit_tree",this,"_node_removed"); - node=NULL; if (canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw")) @@ -731,8 +786,27 @@ void Polygon2DEditor::_bind_methods() { ObjectTypeDB::bind_method(_MD("_uv_input"),&Polygon2DEditor::_uv_input); ObjectTypeDB::bind_method(_MD("_uv_scroll_changed"),&Polygon2DEditor::_uv_scroll_changed); ObjectTypeDB::bind_method(_MD("_node_removed"),&Polygon2DEditor::_node_removed); + ObjectTypeDB::bind_method(_MD("_set_use_snap"),&Polygon2DEditor::_set_use_snap); + ObjectTypeDB::bind_method(_MD("_set_show_grid"),&Polygon2DEditor::_set_show_grid); + ObjectTypeDB::bind_method(_MD("_set_snap_off_x"),&Polygon2DEditor::_set_snap_off_x); + ObjectTypeDB::bind_method(_MD("_set_snap_off_y"),&Polygon2DEditor::_set_snap_off_y); + ObjectTypeDB::bind_method(_MD("_set_snap_step_x"),&Polygon2DEditor::_set_snap_step_x); + ObjectTypeDB::bind_method(_MD("_set_snap_step_y"),&Polygon2DEditor::_set_snap_step_y); + +} +inline float _snap_scalar(float p_offset, float p_step, float p_target) { + return p_step != 0 ? Math::stepify(p_target - p_offset, p_step) + p_offset : p_target; +} + +Vector2 Polygon2DEditor::snap_point(Vector2 p_target) const { + if (use_snap) { + p_target.x = _snap_scalar(snap_offset.x*uv_draw_zoom-uv_draw_ofs.x, snap_step.x*uv_draw_zoom, p_target.x); + p_target.y = _snap_scalar(snap_offset.y*uv_draw_zoom-uv_draw_ofs.y, snap_step.y*uv_draw_zoom, p_target.y); + } + + return p_target; } Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) { @@ -742,6 +816,10 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) { editor=p_editor; undo_redo = editor->get_undo_redo(); + snap_step=Vector2(10,10); + use_snap=false; + snap_show_grid=false; + add_child( memnew( VSeparator )); button_create = memnew( ToolButton ); add_child(button_create); @@ -811,9 +889,72 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) { uv_menu->get_popup()->add_separator(); uv_menu->get_popup()->add_item("Clear UV",UVEDIT_UV_CLEAR); uv_menu->get_popup()->connect("item_pressed",this,"_menu_option"); + + uv_mode_hb->add_child( memnew( VSeparator )); + + b_snap_enable = memnew( ToolButton ); + uv_mode_hb->add_child(b_snap_enable); + b_snap_enable->set_text("Snap"); + b_snap_enable->set_focus_mode(FOCUS_NONE); + b_snap_enable->set_toggle_mode(true); + b_snap_enable->set_pressed(use_snap); + b_snap_enable->set_tooltip("Enable Snap"); + b_snap_enable->connect("toggled",this,"_set_use_snap"); + + b_snap_grid = memnew( ToolButton ); + uv_mode_hb->add_child(b_snap_grid); + b_snap_grid->set_text("Grid"); + b_snap_grid->set_focus_mode(FOCUS_NONE); + b_snap_grid->set_toggle_mode(true); + b_snap_grid->set_pressed(snap_show_grid); + b_snap_grid->set_tooltip("Show Grid"); + b_snap_grid->connect("toggled",this,"_set_show_grid"); + + uv_mode_hb->add_child( memnew( VSeparator )); + uv_mode_hb->add_child( memnew( Label("Grid Offset:") ) ); + + SpinBox *sb_off_x = memnew( SpinBox ); + sb_off_x->set_min(-256); + sb_off_x->set_max(256); + sb_off_x->set_step(1); + sb_off_x->set_val(snap_offset.x); + sb_off_x->set_suffix("px"); + sb_off_x->connect("value_changed", this, "_set_snap_off_x"); + uv_mode_hb->add_child(sb_off_x); + + SpinBox *sb_off_y = memnew( SpinBox ); + sb_off_y->set_min(-256); + sb_off_y->set_max(256); + sb_off_y->set_step(1); + sb_off_y->set_val(snap_offset.y); + sb_off_y->set_suffix("px"); + sb_off_y->connect("value_changed", this, "_set_snap_off_y"); + uv_mode_hb->add_child(sb_off_y); + + uv_mode_hb->add_child( memnew( VSeparator )); + uv_mode_hb->add_child( memnew( Label("Grid Step:") ) ); + + SpinBox *sb_step_x = memnew( SpinBox ); + sb_step_x->set_min(-256); + sb_step_x->set_max(256); + sb_step_x->set_step(1); + sb_step_x->set_val(snap_step.x); + sb_step_x->set_suffix("px"); + sb_step_x->connect("value_changed", this, "_set_snap_step_x"); + uv_mode_hb->add_child(sb_step_x); + + SpinBox *sb_step_y = memnew( SpinBox ); + sb_step_y->set_min(-256); + sb_step_y->set_max(256); + sb_step_y->set_step(1); + sb_step_y->set_val(snap_step.y); + sb_step_y->set_suffix("px"); + sb_step_y->connect("value_changed", this, "_set_snap_step_y"); + uv_mode_hb->add_child(sb_step_y); + uv_mode_hb->add_child( memnew( VSeparator )); uv_icon_zoom = memnew( TextureFrame ); - uv_main_hb->add_child( uv_icon_zoom ); + uv_mode_hb->add_child( uv_icon_zoom ); uv_zoom = memnew( HSlider ); uv_zoom->set_min(0.01); uv_zoom->set_max(4); diff --git a/tools/editor/plugins/polygon_2d_editor_plugin.h b/tools/editor/plugins/polygon_2d_editor_plugin.h index 88d1c20493..0939c44264 100644 --- a/tools/editor/plugins/polygon_2d_editor_plugin.h +++ b/tools/editor/plugins/polygon_2d_editor_plugin.h @@ -41,6 +41,8 @@ class Polygon2DEditor : public HBoxContainer { UVMode uv_mode; AcceptDialog *uv_edit; ToolButton *uv_button[4]; + ToolButton *b_snap_enable; + ToolButton *b_snap_grid; Control *uv_edit_draw; HSlider *uv_zoom; SpinBox *uv_zoom_value; @@ -78,6 +80,11 @@ class Polygon2DEditor : public HBoxContainer { Vector<Vector2> wip; bool wip_active; + bool use_snap; + bool snap_show_grid; + Vector2 snap_offset; + Vector2 snap_step; + void _uv_scroll_changed(float); void _uv_input(const InputEvent& p_input); void _uv_draw(); @@ -86,13 +93,22 @@ class Polygon2DEditor : public HBoxContainer { void _canvas_draw(); void _menu_option(int p_option); + void _set_use_snap(bool p_use); + void _set_show_grid(bool p_show); + void _set_snap_off_x(float p_val); + void _set_snap_off_y(float p_val); + void _set_snap_step_x(float p_val); + void _set_snap_step_y(float p_val); + protected: void _notification(int p_what); void _node_removed(Node *p_node); static void _bind_methods(); + + Vector2 snap_point(Vector2 p_target) const; + public: - Vector2 snap_point(const Vector2& p_point) const; bool forward_input_event(const InputEvent& p_event); void edit(Node *p_collision_polygon); Polygon2DEditor(EditorNode *p_editor); diff --git a/tools/editor/plugins/resource_preloader_editor_plugin.cpp b/tools/editor/plugins/resource_preloader_editor_plugin.cpp index d9726cac21..9cd20ac53a 100644 --- a/tools/editor/plugins/resource_preloader_editor_plugin.cpp +++ b/tools/editor/plugins/resource_preloader_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -72,7 +72,7 @@ void ResourcePreloaderEditor::_file_load_request(const String& p_path) { dialog->set_title("Error!"); //dialog->get_cancel()->set_text("Close"); dialog->get_ok()->set_text("Close"); - dialog->popup_centered(Size2(300,60)); + dialog->popup_centered_minsize(); return; ///beh should show an error i guess } @@ -102,7 +102,7 @@ void ResourcePreloaderEditor::_load_pressed() { for(int i=0;i<extensions.size();i++) file->add_filter("*."+extensions[i]); - file->set_mode(FileDialog::MODE_OPEN_FILE); + file->set_mode(EditorFileDialog::MODE_OPEN_FILE); file->popup_centered_ratio(); @@ -167,7 +167,7 @@ void ResourcePreloaderEditor::_paste_pressed() { dialog->set_title("Error!"); //dialog->get_cancel()->set_text("Close"); dialog->get_ok()->set_text("Close"); - dialog->popup_centered(Size2(300,60)); + dialog->popup_centered_minsize(); return; ///beh should show an error i guess } @@ -310,7 +310,7 @@ ResourcePreloaderEditor::ResourcePreloaderEditor() { paste->set_text("Paste"); hbc->add_child(paste); - file = memnew( FileDialog ); + file = memnew( EditorFileDialog ); add_child(file); diff --git a/tools/editor/plugins/resource_preloader_editor_plugin.h b/tools/editor/plugins/resource_preloader_editor_plugin.h index e3178bc8ff..88272bc603 100644 --- a/tools/editor/plugins/resource_preloader_editor_plugin.h +++ b/tools/editor/plugins/resource_preloader_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -49,7 +49,7 @@ class ResourcePreloaderEditor : public PanelContainer { bool loading_scene; - FileDialog *file; + EditorFileDialog *file; AcceptDialog *dialog; diff --git a/tools/editor/plugins/rich_text_editor_plugin.cpp b/tools/editor/plugins/rich_text_editor_plugin.cpp index 58b3636dcc..a0daad854f 100644 --- a/tools/editor/plugins/rich_text_editor_plugin.cpp +++ b/tools/editor/plugins/rich_text_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,6 +28,8 @@ /*************************************************************************/ #include "rich_text_editor_plugin.h" #include "os/file_access.h" +#include "canvas_item_editor_plugin.h" + void RichTextEditor::_notification(int p_what) { switch(p_what) { @@ -100,7 +102,8 @@ void RichTextEditor::edit(Node *p_rich_text) { RichTextEditor::RichTextEditor() { options = memnew( MenuButton ); - add_child(options); + //add_child(options); + CanvasItemEditor::get_singleton()->add_control_to_menu_panel(options); options->set_area_as_parent_rect(); options->set_text("RichText"); @@ -108,10 +111,10 @@ RichTextEditor::RichTextEditor() { options->get_popup()->add_item("Clear",CLEAR); options->get_popup()->connect("item_pressed", this,"_menu_option"); - file_dialog = memnew( FileDialog ); + file_dialog = memnew( EditorFileDialog ); add_child(file_dialog); file_dialog->add_filter("*.txt"); - file_dialog->set_mode(FileDialog::MODE_OPEN_FILE); + file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE); file_dialog->connect("file_selected",this,"_file_selected"); } @@ -129,10 +132,10 @@ bool RichTextEditorPlugin::handles(Object *p_object) const { void RichTextEditorPlugin::make_visible(bool p_visible) { if (p_visible) { - rich_text_editor->show(); + rich_text_editor->options->show(); } else { - rich_text_editor->hide(); + rich_text_editor->options->hide(); rich_text_editor->edit(NULL); } @@ -149,10 +152,7 @@ RichTextEditorPlugin::RichTextEditorPlugin(EditorNode *p_node) { rich_text_editor->set_margin(MARGIN_TOP,0); rich_text_editor->set_margin(MARGIN_BOTTOM,10); - - rich_text_editor->hide(); - - + rich_text_editor->options->hide(); } diff --git a/tools/editor/plugins/rich_text_editor_plugin.h b/tools/editor/plugins/rich_text_editor_plugin.h index e51e0653b9..478dc0d308 100644 --- a/tools/editor/plugins/rich_text_editor_plugin.h +++ b/tools/editor/plugins/rich_text_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,6 +42,8 @@ class RichTextEditor : public Control { OBJ_TYPE(RichTextEditor, Control ); + friend class RichTextEditorPlugin; + enum { PARSE_BBCODE, @@ -49,9 +51,9 @@ class RichTextEditor : public Control { }; Panel *panel; + MenuButton *options; RichTextLabel *node; - MenuButton *options; - FileDialog *file_dialog; + EditorFileDialog *file_dialog; void _file_selected(const String& p_path); void _menu_option(int p_option); diff --git a/tools/editor/plugins/sample_editor_plugin.cpp b/tools/editor/plugins/sample_editor_plugin.cpp index 83adeee789..d88f2adc73 100644 --- a/tools/editor/plugins/sample_editor_plugin.cpp +++ b/tools/editor/plugins/sample_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -98,6 +98,131 @@ void SampleEditor::generate_preview_texture(const Ref<Sample>& p_sample,Ref<Imag if (p_sample->get_format()==Sample::FORMAT_IMA_ADPCM) { + struct IMA_ADPCM_State { + + int16_t step_index; + int32_t predictor; + /* values at loop point */ + int16_t loop_step_index; + int32_t loop_predictor; + int32_t last_nibble; + int32_t loop_pos; + int32_t window_ofs; + const uint8_t *ptr; + } ima_adpcm; + + ima_adpcm.step_index=0; + ima_adpcm.predictor=0; + ima_adpcm.loop_step_index=0; + ima_adpcm.loop_predictor=0; + ima_adpcm.last_nibble=-1; + ima_adpcm.loop_pos=0x7FFFFFFF; + ima_adpcm.window_ofs=0; + ima_adpcm.ptr=NULL; + + + for(int i=0;i<w;i++) { + + float max[2]={-1e10,-1e10}; + float min[2]={1e10,1e10}; + int from = i*len/w; + int to = (i+1)*len/w; + if (to>=len) + to=len-1; + + for(int j=from;j<to;j++) { + + while(j>ima_adpcm.last_nibble) { + + static const int16_t _ima_adpcm_step_table[89] = { + 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, + 19, 21, 23, 25, 28, 31, 34, 37, 41, 45, + 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, + 130, 143, 157, 173, 190, 209, 230, 253, 279, 307, + 337, 371, 408, 449, 494, 544, 598, 658, 724, 796, + 876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066, + 2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358, + 5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899, + 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767 + }; + + static const int8_t _ima_adpcm_index_table[16] = { + -1, -1, -1, -1, 2, 4, 6, 8, + -1, -1, -1, -1, 2, 4, 6, 8 + }; + + int16_t nibble,signed_nibble,diff,step; + + ima_adpcm.last_nibble++; + const uint8_t *src_ptr=sdata; + + int ofs = ima_adpcm.last_nibble>>1; + + if (stereo) + ofs*=2; + + nibble = (ima_adpcm.last_nibble&1)? + (src_ptr[ofs]>>4):(src_ptr[ofs]&0xF); + + step=_ima_adpcm_step_table[ima_adpcm.step_index]; + + ima_adpcm.step_index += _ima_adpcm_index_table[nibble]; + if (ima_adpcm.step_index<0) + ima_adpcm.step_index=0; + if (ima_adpcm.step_index>88) + ima_adpcm.step_index=88; + + /* + signed_nibble = (nibble&7) * ((nibble&8)?-1:1); + diff = (2 * signed_nibble + 1) * step / 4; */ + + diff = step >> 3 ; + if (nibble & 1) + diff += step >> 2 ; + if (nibble & 2) + diff += step >> 1 ; + if (nibble & 4) + diff += step ; + if (nibble & 8) + diff = -diff ; + + ima_adpcm.predictor+=diff; + if (ima_adpcm.predictor<-0x8000) + ima_adpcm.predictor=-0x8000; + else if (ima_adpcm.predictor>0x7FFF) + ima_adpcm.predictor=0x7FFF; + + + /* store loop if there */ + if (ima_adpcm.last_nibble==ima_adpcm.loop_pos) { + + ima_adpcm.loop_step_index = ima_adpcm.step_index; + ima_adpcm.loop_predictor = ima_adpcm.predictor; + } + + } + + float v=ima_adpcm.predictor/32767.0; + if (v>max[0]) + max[0]=v; + if (v<min[0]) + min[0]=v; + } + + for(int j=0;j<h;j++) { + float v = (j/(float)h) * 2.0 - 1.0; + uint8_t* imgofs = &imgw[(j*w+i)*3]; + if (v>min[0] && v<max[0]) { + imgofs[0]=255; + imgofs[1]=150; + imgofs[2]=80; + } else { + imgofs[0]=0; + imgofs[1]=0; + imgofs[2]=0; + } + } + } } else { for(int i=0;i<w;i++) { // i trust gcc will optimize this loop diff --git a/tools/editor/plugins/sample_editor_plugin.h b/tools/editor/plugins/sample_editor_plugin.h index 78d5ed401c..e615667914 100644 --- a/tools/editor/plugins/sample_editor_plugin.h +++ b/tools/editor/plugins/sample_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/sample_library_editor_plugin.cpp b/tools/editor/plugins/sample_library_editor_plugin.cpp index 41c84f6e2c..b497458a2a 100644 --- a/tools/editor/plugins/sample_library_editor_plugin.cpp +++ b/tools/editor/plugins/sample_library_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -49,9 +49,13 @@ void SampleLibraryEditor::_notification(int p_what) { if (p_what==NOTIFICATION_ENTER_TREE) { play->set_icon( get_icon("Play","EditorIcons") ); + play->set_tooltip("Play Sample"); stop->set_icon( get_icon("Stop","EditorIcons") ); + stop->set_tooltip("Stop Sample"); load->set_icon( get_icon("Folder","EditorIcons") ); + load->set_tooltip("Open Sample File(s)"); _delete->set_icon( get_icon("Del","EditorIcons") ); + _delete->set_tooltip("Remove Sample"); } if (p_what==NOTIFICATION_READY) { @@ -93,7 +97,7 @@ void SampleLibraryEditor::_file_load_request(const DVector<String>& p_path) { dialog->set_title("Error!"); //dialog->get_cancel()->set_text("Close"); dialog->get_ok()->set_text("Close"); - dialog->popup_centered(Size2(300,60)); + dialog->popup_centered_minsize(); return; ///beh should show an error i guess } String basename = path.get_file().basename(); @@ -235,6 +239,7 @@ void SampleLibraryEditor::_update_library() { List<StringName> names; sample_library->get_sample_list(&names); + names.sort_custom<StringName::AlphCompare>(); for(List<StringName>::Element *E=names.front();E;E=E->next()) { @@ -331,7 +336,8 @@ SampleLibraryEditor::SampleLibraryEditor() { play->set_pos(Point2( 5, 5 )); play->set_size( Size2(1,1 ) ); play->set_toggle_mode(true); - //add_child(play); + add_child(play); + play->hide(); stop = memnew( Button ); @@ -348,13 +354,13 @@ SampleLibraryEditor::SampleLibraryEditor() { _delete = memnew( Button ); - file = memnew( FileDialog ); + file = memnew( EditorFileDialog ); add_child(file); List<String> extensions; ResourceLoader::get_recognized_extensions_for_type("Sample",&extensions); for(int i=0;i<extensions.size();i++) file->add_filter("*."+extensions[i]); - file->set_mode(FileDialog::MODE_OPEN_FILES); + file->set_mode(EditorFileDialog::MODE_OPEN_FILES); _delete->set_pos(Point2( 65, 5 )); _delete->set_size( Size2(1,1 ) ); diff --git a/tools/editor/plugins/sample_library_editor_plugin.h b/tools/editor/plugins/sample_library_editor_plugin.h index a6ce764b9c..2770ca2d9a 100644 --- a/tools/editor/plugins/sample_library_editor_plugin.h +++ b/tools/editor/plugins/sample_library_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -54,7 +54,7 @@ class SampleLibraryEditor : public Panel { Button *_delete; Tree *tree; - FileDialog *file; + EditorFileDialog *file; ConfirmationDialog *dialog; diff --git a/tools/editor/plugins/sample_player_editor_plugin.cpp b/tools/editor/plugins/sample_player_editor_plugin.cpp index 405107889c..f1c7ca8c98 100644 --- a/tools/editor/plugins/sample_player_editor_plugin.cpp +++ b/tools/editor/plugins/sample_player_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -94,6 +94,7 @@ void SamplePlayerEditor::_update_sample_library() { List<StringName> samplenames; sl->get_sample_list(&samplenames); + samplenames.sort_custom<StringName::AlphCompare>(); for(List<StringName>::Element *E=samplenames.front();E;E=E->next()) { samples->add_item(E->get()); } diff --git a/tools/editor/plugins/sample_player_editor_plugin.h b/tools/editor/plugins/sample_player_editor_plugin.h index 4e35e4d8bb..cdd1a99c17 100644 --- a/tools/editor/plugins/sample_player_editor_plugin.h +++ b/tools/editor/plugins/sample_player_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/script_editor_plugin.cpp b/tools/editor/plugins/script_editor_plugin.cpp index 2e5f267d5c..65ed420a51 100644 --- a/tools/editor/plugins/script_editor_plugin.cpp +++ b/tools/editor/plugins/script_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,10 +38,89 @@ #include "os/file_access.h" #include "scene/main/viewport.h" #include "os/keyboard.h" +#include "os/input.h" + /*** SCRIPT EDITOR ****/ +class EditorScriptCodeCompletionCache : public ScriptCodeCompletionCache { + + + struct Cache { + uint64_t time_loaded; + RES cache; + }; + + Map<String,Cache> cached; + + +public: + + uint64_t max_time_cache; + int max_cache_size; + + void cleanup() { + + List< Map<String,Cache>::Element * > to_clean; + + + Map<String,Cache>::Element *I=cached.front(); + while(I) { + if ((OS::get_singleton()->get_ticks_msec()-I->get().time_loaded)>max_time_cache) { + to_clean.push_back(I); + } + I=I->next(); + } + + while(to_clean.front()) { + cached.erase(to_clean.front()->get()); + to_clean.pop_front(); + } + } + + RES get_cached_resource(const String& p_path) { + + Map<String,Cache>::Element *E=cached.find(p_path); + if (!E) { + + Cache c; + c.cache=ResourceLoader::load(p_path); + E=cached.insert(p_path,c); + } + + E->get().time_loaded=OS::get_singleton()->get_ticks_msec(); + + if (cached.size()>max_cache_size) { + uint64_t older; + Map<String,Cache>::Element *O=cached.front(); + older=O->get().time_loaded; + Map<String,Cache>::Element *I=O; + while(I) { + if (I->get().time_loaded<older) { + older = I->get().time_loaded; + O=I; + } + I=I->next(); + } + if (O!=E) {//should never heppane.. + cached.erase(O); + } + } + + return E->get().cache; + } + + + EditorScriptCodeCompletionCache() { + + max_cache_size=128; + max_time_cache=5*60*1000; //minutes, five + } + +}; + +#define SORT_SCRIPT_LIST void ScriptEditorQuickOpen::popup(const Vector<String>& p_functions, bool p_dontclear) { @@ -118,6 +197,8 @@ void ScriptEditorQuickOpen::_notification(int p_what) { if (p_what==NOTIFICATION_ENTER_TREE) { connect("confirmed",this,"_confirmed"); + + } } @@ -188,7 +269,7 @@ void ScriptTextEditor::apply_code() { if (script.is_null()) return; - print_line("applying code"); +// print_line("applying code"); script->set_source_code(get_text_edit()->get_text()); script->update_exports(); } @@ -210,6 +291,7 @@ void ScriptTextEditor::_load_theme_settings() { get_text_edit()->add_color_override("font_selected_color",EDITOR_DEF("text_editor/text_selected_color",Color(1,1,1))); get_text_edit()->add_color_override("selection_color",EDITOR_DEF("text_editor/selection_color",Color(0.2,0.2,1))); get_text_edit()->add_color_override("brace_mismatch_color",EDITOR_DEF("text_editor/brace_mismatch_color",Color(1,0.2,0.2))); + get_text_edit()->add_color_override("current_line_color",EDITOR_DEF("text_editor/current_line_color",Color(0.3,0.5,0.8,0.15))); Color keyword_color= EDITOR_DEF("text_editor/keyword_color",Color(0.5,0.0,0.2)); @@ -238,10 +320,10 @@ void ScriptTextEditor::_load_theme_settings() { //colorize engine types Color type_color= EDITOR_DEF("text_editor/engine_type_color",Color(0.0,0.2,0.4)); - List<String> types; + List<StringName> types; ObjectTypeDB::get_type_list(&types); - for(List<String>::Element *E=types.front();E;E=E->next()) { + for(List<StringName>::Element *E=types.front();E;E=E->next()) { get_text_edit()->add_keyword_color(E->get(),type_color); } @@ -284,8 +366,19 @@ void ScriptTextEditor::reload_text() { ERR_FAIL_COND(script.is_null()) ; - get_text_edit()->set_text(script->get_source_code()); - get_text_edit()->clear_undo_history(); + TextEdit *te = get_text_edit(); + int column = te->cursor_get_column(); + int row = te->cursor_get_line(); + int h = te->get_h_scroll(); + int v = te->get_v_scroll(); + + te->set_text(script->get_source_code()); + te->clear_undo_history(); + te->cursor_set_line(row); + te->cursor_set_column(column); + te->set_h_scroll(h); + te->set_v_scroll(v); + _line_col_changed(); } @@ -294,12 +387,11 @@ void ScriptTextEditor::_notification(int p_what) { if (p_what==NOTIFICATION_READY) { - _update_name(); + //emit_signal("name_changed"); } } -void ScriptTextEditor::_update_name() { - +String ScriptTextEditor::get_name() { String name; if (script->get_path().find("local://")==-1 && script->get_path().find("::")==-1) { @@ -312,21 +404,20 @@ void ScriptTextEditor::_update_name() { else name=script->get_type()+"("+itos(script->get_instance_ID())+")"; + return name; - if (name!=String(get_name())) { +} - set_name(name); +Ref<Texture> ScriptTextEditor::get_icon() { + if (get_parent_control() && get_parent_control()->has_icon(script->get_type(),"EditorIcons")) { + return get_parent_control()->get_icon(script->get_type(),"EditorIcons"); } - if (!has_meta("_tab_icon")) { - if (get_parent_control() && get_parent_control()->has_icon(script->get_type(),"EditorIcons")) { - set_meta("_tab_icon",get_parent_control()->get_icon(script->get_type(),"EditorIcons")); - } - } + return Ref<Texture>(); +} -} void ScriptTextEditor::set_edited_script(const Ref<Script>& p_script) { @@ -342,8 +433,7 @@ void ScriptTextEditor::set_edited_script(const Ref<Script>& p_script) { get_text_edit()->tag_saved_version(); - _update_name(); - + emit_signal("name_changed"); _line_col_changed(); } @@ -382,7 +472,7 @@ void ScriptTextEditor::_validate_script() { te->set_line_as_marked(i,line==i); } - _update_name(); + emit_signal("name_changed"); } @@ -416,6 +506,10 @@ void ScriptTextEditor::_code_complete_script(const String& p_code, List<String>* } } +void ScriptTextEditor::_bind_methods() { + + ADD_SIGNAL(MethodInfo("name_changed")); +} ScriptTextEditor::ScriptTextEditor() { @@ -452,6 +546,10 @@ void ScriptEditor::_show_debugger(bool p_show) { } +void ScriptEditor::_script_created(Ref<Script> p_script) { + editor->push_item(p_script.operator->()); +} + void ScriptEditor::_goto_script_line2(int p_line) { int selected = tab_container->get_current_tab(); @@ -474,27 +572,122 @@ void ScriptEditor::_goto_script_line(REF p_script,int p_line) { } + +void ScriptEditor::_update_history_arrows() { + + script_back->set_disabled( history_pos<=0 ); + script_forward->set_disabled( history_pos>=history.size()-1 ); +} + + +void ScriptEditor::_go_to_tab(int p_idx) { + + Node *cn = tab_container->get_child(p_idx); + if (!cn) + return; + Control *c = cn->cast_to<Control>(); + if (!c) + return; + + if (history_pos>=0 && history_pos<history.size() && history[history_pos].control==tab_container->get_current_tab_control()) { + + Node *n = tab_container->get_current_tab_control(); + + if (n->cast_to<ScriptTextEditor>()) { + + history[history_pos].scroll_pos=n->cast_to<ScriptTextEditor>()->get_text_edit()->get_v_scroll(); + history[history_pos].cursor_column=n->cast_to<ScriptTextEditor>()->get_text_edit()->cursor_get_column(); + history[history_pos].cursor_row=n->cast_to<ScriptTextEditor>()->get_text_edit()->cursor_get_line(); + } + if (n->cast_to<EditorHelp>()) { + + history[history_pos].scroll_pos=n->cast_to<EditorHelp>()->get_scroll(); + } + } + + history.resize(history_pos+1); + ScriptHistory sh; + sh.control=c; + sh.scroll_pos=0; + + history.push_back(sh); + history_pos++; + + + tab_container->set_current_tab(p_idx); + + c = tab_container->get_current_tab_control(); + + if (c->cast_to<ScriptTextEditor>()) { + + script_name_label->set_text(c->cast_to<ScriptTextEditor>()->get_name()); + script_icon->set_texture(c->cast_to<ScriptTextEditor>()->get_icon()); + if (is_visible()) + c->cast_to<ScriptTextEditor>()->get_text_edit()->grab_focus(); + } + if (c->cast_to<EditorHelp>()) { + + script_name_label->set_text(c->cast_to<EditorHelp>()->get_class_name()); + script_icon->set_texture(get_icon("Help","EditorIcons")); + if (is_visible()) + c->cast_to<EditorHelp>()->set_focused(); + } + + + + c->set_meta("__editor_pass",++edit_pass); + _update_history_arrows(); + _update_script_colors(); +} + void ScriptEditor::_close_current_tab() { int selected = tab_container->get_current_tab(); if (selected<0 || selected>=tab_container->get_child_count()) return; - + + Node *tselected = tab_container->get_child(selected); ScriptTextEditor *current = tab_container->get_child(selected)->cast_to<ScriptTextEditor>(); - if (!current) - return; + if (current) { + apply_scripts(); + } - apply_scripts(); + //remove from history + history.resize(history_pos+1); + + for(int i=0;i<history.size();i++) { + if (history[i].control==tselected) { + history.remove(i); + i--; + history_pos--; + } + } + + if (history_pos>=history.size()) { + history_pos=history.size()-1; + } int idx = tab_container->get_current_tab(); - memdelete(current); + memdelete(tselected); if (idx>=tab_container->get_child_count()) idx=tab_container->get_child_count()-1; - if (idx>=0) + if (idx>=0) { + + if (history_pos>=0) { + idx = history[history_pos].control->get_index(); + } tab_container->set_current_tab(idx); - _update_window_menu(); - _save_files_state(); + //script_list->select(idx); + } + + + _update_history_arrows(); + + + + _update_script_names(); + EditorNode::get_singleton()->save_layout(); } @@ -585,10 +778,10 @@ void ScriptEditor::_res_saved_callback(const Ref<Resource>& p_res) { ste->get_text_edit()->tag_saved_version(); } - ste->_update_name(); - } + _update_script_names(); + } bool ScriptEditor::_test_script_times_on_disk() { @@ -629,8 +822,13 @@ bool ScriptEditor::_test_script_times_on_disk() { - if (!all_ok) - disk_changed->call_deferred("popup_centered_ratio",0.5); + if (!all_ok) { + if (bool(EDITOR_DEF("text_editor/auto_reload_changed_scripts",false))) { + script_editor->_reload_scripts(); + } else { + disk_changed->call_deferred("popup_centered_ratio",0.5); + } + } return all_ok; } @@ -648,31 +846,15 @@ void ScriptEditor::swap_lines(TextEdit *tx, int line1, int line2) void ScriptEditor::_menu_option(int p_option) { - if (p_option==FILE_OPEN) { - - editor->open_resource("Script"); - return; - } - int selected = tab_container->get_current_tab(); - if (selected<0 || selected>=tab_container->get_child_count()) - return; - - ScriptTextEditor *current = tab_container->get_child(selected)->cast_to<ScriptTextEditor>(); - if (!current) - return; - switch(p_option) { - case FILE_SAVE: { - - if (!_test_script_times_on_disk()) - return; - editor->save_resource( current->get_edited_script() ); - + case FILE_NEW: { + script_create_dialog->config("Node", ".gd"); + script_create_dialog->popup_centered(Size2(300, 300)); } break; - case FILE_SAVE_AS: { - - editor->save_resource_as( current->get_edited_script() ); + case FILE_OPEN: { + editor->open_resource("Script"); + return; } break; case FILE_SAVE_ALL: { @@ -697,373 +879,470 @@ void ScriptEditor::_menu_option(int p_option) { } break; - case EDIT_UNDO: { - current->get_text_edit()->undo(); - } break; - case EDIT_REDO: { - current->get_text_edit()->redo(); - } break; - case EDIT_CUT: { - - current->get_text_edit()->cut(); - } break; - case EDIT_COPY: { - current->get_text_edit()->copy(); - - } break; - case EDIT_PASTE: { - current->get_text_edit()->paste(); + case SEARCH_HELP: { + help_search_dialog->popup("current"); } break; - case EDIT_SELECT_ALL: { - - current->get_text_edit()->select_all(); + case SEARCH_CLASSES: { - } break; - case EDIT_MOVE_LINE_UP: { - - TextEdit *tx = current->get_text_edit(); - Ref<Script> scr = current->get_edited_script(); - if (scr.is_null()) - return; - - if (tx->is_selection_active()) - { - int from_line = tx->get_selection_from_line(); - int from_col = tx->get_selection_from_column(); - int to_line = tx->get_selection_to_line(); - int to_column = tx->get_selection_to_column(); - - for (int i = from_line; i <= to_line; i++) - { - int line_id = i; - int next_id = i - 1; - - if (line_id == 0 || next_id < 0) - return; - - swap_lines(tx, line_id, next_id); - } - int from_line_up = from_line > 0 ? from_line-1 : from_line; - int to_line_up = to_line > 0 ? to_line-1 : to_line; - tx->select(from_line_up, from_col, to_line_up, to_column); - } - else - { - int line_id = tx->cursor_get_line(); - int next_id = line_id - 1; - - if (line_id == 0 || next_id < 0) - return; - - swap_lines(tx, line_id, next_id); - } - tx->update(); - - } break; - case EDIT_MOVE_LINE_DOWN: { - - TextEdit *tx = current->get_text_edit(); - Ref<Script> scr = current->get_edited_script(); - if (scr.is_null()) - return; - - if (tx->is_selection_active()) - { - int from_line = tx->get_selection_from_line(); - int from_col = tx->get_selection_from_column(); - int to_line = tx->get_selection_to_line(); - int to_column = tx->get_selection_to_column(); - - for (int i = to_line; i >= from_line; i--) - { - int line_id = i; - int next_id = i + 1; - - if (line_id == tx->get_line_count()-1 || next_id > tx->get_line_count()) - return; - - swap_lines(tx, line_id, next_id); - } - int from_line_down = from_line < tx->get_line_count() ? from_line+1 : from_line; - int to_line_down = to_line < tx->get_line_count() ? to_line+1 : to_line; - tx->select(from_line_down, from_col, to_line_down, to_column); - } - else - { - int line_id = tx->cursor_get_line(); - int next_id = line_id + 1; - - if (line_id == tx->get_line_count()-1 || next_id > tx->get_line_count()) - return; - - swap_lines(tx, line_id, next_id); - } - tx->update(); - - } break; - case EDIT_INDENT_LEFT: { - - TextEdit *tx = current->get_text_edit(); - Ref<Script> scr = current->get_edited_script(); - if (scr.is_null()) - return; - - int begin, end; - begin = tx->get_selection_from_line(); - if (tx->is_selection_active()) - { - end = tx->get_selection_to_line(); - for (int i = begin; i <= end; i++) - { - String line_text = tx->get_line(i); - // begins with tab - if (line_text.begins_with("\t")) - { - line_text = line_text.substr(1, line_text.length()); - tx->set_line(i, line_text); - } - // begins with 4 spaces - else if (line_text.begins_with(" ")) - { - line_text = line_text.substr(4, line_text.length()); - tx->set_line(i, line_text); - } - } - } - else - { - begin = tx->cursor_get_line(); - String line_text = tx->get_line(begin); - // begins with tab - if (line_text.begins_with("\t")) - { - line_text = line_text.substr(1, line_text.length()); - tx->set_line(begin, line_text); - } - // begins with 4 spaces - else if (line_text.begins_with(" ")) - { - line_text = line_text.substr(4, line_text.length()); - tx->set_line(begin, line_text); - } - } - tx->update(); - //tx->deselect(); - - } break; - case EDIT_INDENT_RIGHT: { - - TextEdit *tx = current->get_text_edit(); - Ref<Script> scr = current->get_edited_script(); - if (scr.is_null()) - return; - - int begin, end; - begin = tx->get_selection_from_line(); - if (tx->is_selection_active()) - { - end = tx->get_selection_to_line(); - for (int i = begin; i <= end; i++) - { - String line_text = tx->get_line(i); - line_text = '\t' + line_text; - tx->set_line(i, line_text); - } - } - else - { - begin = tx->cursor_get_line(); - String line_text = tx->get_line(begin); - line_text = '\t' + line_text; - tx->set_line(begin, line_text); - } - tx->update(); - //tx->deselect(); - - } break; - case EDIT_CLONE_DOWN: { - - TextEdit *tx = current->get_text_edit(); - Ref<Script> scr = current->get_edited_script(); - if (scr.is_null()) - return; - int line = tx->cursor_get_line(); - int next_line = line + 1; - - if (line == tx->get_line_count() || next_line > tx->get_line_count()) - return; - - String line_clone = tx->get_line(line); - tx->insert_at(line_clone, next_line); - tx->update(); - - } break; - case EDIT_TOGGLE_COMMENT: { - - TextEdit *tx = current->get_text_edit(); - Ref<Script> scr = current->get_edited_script(); - if (scr.is_null()) - return; - - int begin, end; - begin = tx->get_selection_from_line(); - if (tx->is_selection_active()) - { - end = tx->get_selection_to_line(); - for (int i = begin; i <= end; i++) - { - String line_text = tx->get_line(i); - - if (line_text.begins_with("#")) - line_text = line_text.strip_edges().substr(1, line_text.length()); - else - line_text = "#" + line_text; - tx->set_line(i, line_text); - } - } - else - { - begin = tx->cursor_get_line(); - String line_text = tx->get_line(begin); - - if (line_text.begins_with("#")) - line_text = line_text.strip_edges().substr(1, line_text.length()); - else - line_text = "#" + line_text; - tx->set_line(begin, line_text); - } - tx->update(); - //tx->deselect(); - - } break; - case EDIT_COMPLETE: { - - current->get_text_edit()->query_code_comple(); + if (tab_container->get_tab_count()==0) + break; - } break; - case EDIT_AUTO_INDENT: { + String current; - TextEdit *te = current->get_text_edit(); - String text = te->get_text(); - Ref<Script> scr = current->get_edited_script(); - if (scr.is_null()) - return; - int begin,end; - if (te->is_selection_active()) { - begin=te->get_selection_from_line(); - end=te->get_selection_to_line(); - } else { - begin=0; - end=te->get_line_count()-1; + EditorHelp *eh = tab_container->get_child( tab_container->get_current_tab() )->cast_to<EditorHelp>(); + if (eh) { + current=eh->get_class_name(); } - scr->get_language()->auto_indent_code(text,begin,end); - te->set_text(text); + help_index->popup_centered_ratio(0.6); + if (current!="") { + help_index->call_deferred("select_class",current); + } } break; - case SEARCH_FIND: { - - find_replace_dialog->set_text_edit(current->get_text_edit()); - find_replace_dialog->popup_search(); - } break; - case SEARCH_FIND_NEXT: { - - find_replace_dialog->set_text_edit(current->get_text_edit()); - find_replace_dialog->search_next(); - } break; - case SEARCH_REPLACE: { + case SEARCH_WEBSITE: { - find_replace_dialog->set_text_edit(current->get_text_edit()); - find_replace_dialog->popup_replace(); + OS::get_singleton()->shell_open("http://www.godotengine.org/projects/godot-engine/wiki/Documentation#Tutorials"); } break; - case SEARCH_LOCATE_FUNCTION: { - if (!current) - return; - quick_open->popup(current->get_functions()); - } break; - case SEARCH_GOTO_LINE: { + case WINDOW_NEXT: { - goto_line_dialog->popup_find_line(current->get_text_edit()); + _history_forward(); } break; - case DEBUG_TOGGLE_BREAKPOINT: { - int line=current->get_text_edit()->cursor_get_line(); - bool dobreak = !current->get_text_edit()->is_line_set_as_breakpoint(line); - current->get_text_edit()->set_line_as_breakpoint(line,dobreak); + case WINDOW_PREV: { + _history_back(); } break; - case DEBUG_NEXT: { - if (debugger) - debugger->debug_next(); - } break; - case DEBUG_STEP: { - - if (debugger) - debugger->debug_step(); - - } break; - case DEBUG_BREAK: { - - if (debugger) - debugger->debug_break(); + } - } break; - case DEBUG_CONTINUE: { - if (debugger) - debugger->debug_continue(); + int selected = tab_container->get_current_tab(); + if (selected<0 || selected>=tab_container->get_child_count()) + return; - } break; - case DEBUG_SHOW: { - if (debugger) { - bool visible = debug_menu->get_popup()->is_item_checked( debug_menu->get_popup()->get_item_index(DEBUG_SHOW) ); - debug_menu->get_popup()->set_item_checked( debug_menu->get_popup()->get_item_index(DEBUG_SHOW), !visible); - if (visible) - debugger->hide(); + ScriptTextEditor *current = tab_container->get_child(selected)->cast_to<ScriptTextEditor>(); + if (current) { + + switch(p_option) { + case FILE_NEW: { + script_create_dialog->config("Node", ".gd"); + script_create_dialog->popup_centered(Size2(300, 300)); + } break; + case FILE_SAVE: { + if (!_test_script_times_on_disk()) + return; + editor->save_resource( current->get_edited_script() ); + + } break; + case FILE_SAVE_AS: { + + editor->save_resource_as( current->get_edited_script() ); + + } break; + case EDIT_UNDO: { + current->get_text_edit()->undo(); + current->get_text_edit()->call_deferred("grab_focus"); + } break; + case EDIT_REDO: { + current->get_text_edit()->redo(); + current->get_text_edit()->call_deferred("grab_focus"); + } break; + case EDIT_CUT: { + + current->get_text_edit()->cut(); + current->get_text_edit()->call_deferred("grab_focus"); + } break; + case EDIT_COPY: { + current->get_text_edit()->copy(); + current->get_text_edit()->call_deferred("grab_focus"); + + } break; + case EDIT_PASTE: { + current->get_text_edit()->paste(); + current->get_text_edit()->call_deferred("grab_focus"); + + } break; + case EDIT_SELECT_ALL: { + + current->get_text_edit()->select_all(); + current->get_text_edit()->call_deferred("grab_focus"); + + } break; + case EDIT_MOVE_LINE_UP: { + + TextEdit *tx = current->get_text_edit(); + Ref<Script> scr = current->get_edited_script(); + if (scr.is_null()) + return; + + if (tx->is_selection_active()) + { + int from_line = tx->get_selection_from_line(); + int from_col = tx->get_selection_from_column(); + int to_line = tx->get_selection_to_line(); + int to_column = tx->get_selection_to_column(); + + for (int i = from_line; i <= to_line; i++) + { + int line_id = i; + int next_id = i - 1; + + if (line_id == 0 || next_id < 0) + return; + + swap_lines(tx, line_id, next_id); + } + int from_line_up = from_line > 0 ? from_line-1 : from_line; + int to_line_up = to_line > 0 ? to_line-1 : to_line; + tx->select(from_line_up, from_col, to_line_up, to_column); + } else - debugger->show(); - } - } break; - case HELP_CONTEXTUAL: { - String text = current->get_text_edit()->get_selection_text(); - if (text == "") - text = current->get_text_edit()->get_word_under_cursor(); - if (text != "") - editor->emit_signal("request_help", text); - } break; - case WINDOW_CLOSE: { - - erase_tab_confirm->set_text("Close Tab?:\n\""+current->get_name()+"\""); - erase_tab_confirm->popup_centered(Point2(250,80)); - } break; - case WINDOW_MOVE_LEFT: { - - if (tab_container->get_current_tab()>0) { - tab_container->call_deferred("set_current_tab",tab_container->get_current_tab()-1); - tab_container->move_child(current,tab_container->get_current_tab()-1); - _update_window_menu(); + { + int line_id = tx->cursor_get_line(); + int next_id = line_id - 1; + + if (line_id == 0 || next_id < 0) + return; + + swap_lines(tx, line_id, next_id); + } + tx->update(); + + } break; + case EDIT_MOVE_LINE_DOWN: { + + TextEdit *tx = current->get_text_edit(); + Ref<Script> scr = current->get_edited_script(); + if (scr.is_null()) + return; + + if (tx->is_selection_active()) + { + int from_line = tx->get_selection_from_line(); + int from_col = tx->get_selection_from_column(); + int to_line = tx->get_selection_to_line(); + int to_column = tx->get_selection_to_column(); + + for (int i = to_line; i >= from_line; i--) + { + int line_id = i; + int next_id = i + 1; + + if (line_id == tx->get_line_count()-1 || next_id > tx->get_line_count()) + return; + + swap_lines(tx, line_id, next_id); + } + int from_line_down = from_line < tx->get_line_count() ? from_line+1 : from_line; + int to_line_down = to_line < tx->get_line_count() ? to_line+1 : to_line; + tx->select(from_line_down, from_col, to_line_down, to_column); + } + else + { + int line_id = tx->cursor_get_line(); + int next_id = line_id + 1; + + if (line_id == tx->get_line_count()-1 || next_id > tx->get_line_count()) + return; + + swap_lines(tx, line_id, next_id); + } + tx->update(); + + } break; + case EDIT_INDENT_LEFT: { + + TextEdit *tx = current->get_text_edit(); + Ref<Script> scr = current->get_edited_script(); + if (scr.is_null()) + return; + + + if (tx->is_selection_active()) + { + int begin = tx->get_selection_from_line(); + int end = tx->get_selection_to_line(); + for (int i = begin; i <= end; i++) + { + String line_text = tx->get_line(i); + // begins with tab + if (line_text.begins_with("\t")) + { + line_text = line_text.substr(1, line_text.length()); + tx->set_line(i, line_text); + } + // begins with 4 spaces + else if (line_text.begins_with(" ")) + { + line_text = line_text.substr(4, line_text.length()); + tx->set_line(i, line_text); + } + } + } + else + { + int begin = tx->cursor_get_line(); + String line_text = tx->get_line(begin); + // begins with tab + if (line_text.begins_with("\t")) + { + line_text = line_text.substr(1, line_text.length()); + tx->set_line(begin, line_text); + } + // begins with 4 spaces + else if (line_text.begins_with(" ")) + { + line_text = line_text.substr(4, line_text.length()); + tx->set_line(begin, line_text); + } + } + tx->update(); + //tx->deselect(); + + } break; + case EDIT_INDENT_RIGHT: { + + TextEdit *tx = current->get_text_edit(); + Ref<Script> scr = current->get_edited_script(); + if (scr.is_null()) + return; + + if (tx->is_selection_active()) + { + int begin = tx->get_selection_from_line(); + int end = tx->get_selection_to_line(); + for (int i = begin; i <= end; i++) + { + String line_text = tx->get_line(i); + line_text = '\t' + line_text; + tx->set_line(i, line_text); + } + } + else + { + int begin = tx->cursor_get_line(); + String line_text = tx->get_line(begin); + line_text = '\t' + line_text; + tx->set_line(begin, line_text); + } + tx->update(); + //tx->deselect(); + + } break; + case EDIT_CLONE_DOWN: { + + TextEdit *tx = current->get_text_edit(); + Ref<Script> scr = current->get_edited_script(); + if (scr.is_null()) + return; + int line = tx->cursor_get_line(); + int next_line = line + 1; + + if (line == tx->get_line_count() || next_line > tx->get_line_count()) + return; + + String line_clone = tx->get_line(line); + tx->insert_at(line_clone, next_line); + tx->update(); + + } break; + case EDIT_TOGGLE_COMMENT: { + + TextEdit *tx = current->get_text_edit(); + Ref<Script> scr = current->get_edited_script(); + if (scr.is_null()) + return; + + + + if (tx->is_selection_active()) + { + int begin = tx->get_selection_from_line(); + int end = tx->get_selection_to_line(); + for (int i = begin; i <= end; i++) + { + String line_text = tx->get_line(i); + + if (line_text.begins_with("#")) + line_text = line_text.substr(1, line_text.length()); + else + line_text = "#" + line_text; + tx->set_line(i, line_text); + } + } + else + { + int begin = tx->cursor_get_line(); + String line_text = tx->get_line(begin); + + if (line_text.begins_with("#")) + line_text = line_text.substr(1, line_text.length()); + else + line_text = "#" + line_text; + tx->set_line(begin, line_text); + } + tx->update(); + //tx->deselect(); + + } break; + case EDIT_COMPLETE: { + + current->get_text_edit()->query_code_comple(); + + } break; + case EDIT_AUTO_INDENT: { + + TextEdit *te = current->get_text_edit(); + String text = te->get_text(); + Ref<Script> scr = current->get_edited_script(); + if (scr.is_null()) + return; + int begin,end; + if (te->is_selection_active()) { + begin=te->get_selection_from_line(); + end=te->get_selection_to_line(); + } else { + begin=0; + end=te->get_line_count()-1; + } + scr->get_language()->auto_indent_code(text,begin,end); + te->set_text(text); + + + } break; + case SEARCH_FIND: { + + find_replace_dialog->set_text_edit(current->get_text_edit()); + find_replace_dialog->popup_search(); + } break; + case SEARCH_FIND_NEXT: { + + find_replace_dialog->set_text_edit(current->get_text_edit()); + find_replace_dialog->search_next(); + } break; + case SEARCH_REPLACE: { + + find_replace_dialog->set_text_edit(current->get_text_edit()); + find_replace_dialog->popup_replace(); + } break; + case SEARCH_LOCATE_FUNCTION: { + + if (!current) + return; + quick_open->popup(current->get_functions()); + } break; + case SEARCH_GOTO_LINE: { + + goto_line_dialog->popup_find_line(current->get_text_edit()); + } break; + case DEBUG_TOGGLE_BREAKPOINT: { + int line=current->get_text_edit()->cursor_get_line(); + bool dobreak = !current->get_text_edit()->is_line_set_as_breakpoint(line); + current->get_text_edit()->set_line_as_breakpoint(line,dobreak); + get_debugger()->set_breakpoint(current->get_edited_script()->get_path(),line+1,dobreak); + } break; + case DEBUG_NEXT: { + + if (debugger) + debugger->debug_next(); + } break; + case DEBUG_STEP: { + + if (debugger) + debugger->debug_step(); + + } break; + case DEBUG_BREAK: { + + if (debugger) + debugger->debug_break(); + + } break; + case DEBUG_CONTINUE: { + + if (debugger) + debugger->debug_continue(); + + } break; + case DEBUG_SHOW: { + if (debugger) { + bool visible = debug_menu->get_popup()->is_item_checked( debug_menu->get_popup()->get_item_index(DEBUG_SHOW) ); + debug_menu->get_popup()->set_item_checked( debug_menu->get_popup()->get_item_index(DEBUG_SHOW), !visible); + if (visible) + debugger->hide(); + else + debugger->show(); + } + } break; + case HELP_CONTEXTUAL: { + String text = current->get_text_edit()->get_selection_text(); + if (text == "") + text = current->get_text_edit()->get_word_under_cursor(); + if (text != "") + help_search_dialog->popup(text); + } break; + case FILE_CLOSE: { + if (current->get_text_edit()->get_version()!=current->get_text_edit()->get_saved_version()) { + erase_tab_confirm->set_text("Close and save changes?\n\""+current->get_name()+"\""); + erase_tab_confirm->popup_centered_minsize(); + } else { + _close_current_tab(); + } + } break; + case WINDOW_MOVE_LEFT: { + + if (tab_container->get_current_tab()>0) { + tab_container->call_deferred("set_current_tab",tab_container->get_current_tab()-1); + script_list->call_deferred("select",tab_container->get_current_tab()-1); + tab_container->move_child(current,tab_container->get_current_tab()-1); + _update_script_names(); + } + } break; + case WINDOW_MOVE_RIGHT: { + + if (tab_container->get_current_tab()<tab_container->get_child_count()-1) { + tab_container->call_deferred("set_current_tab",tab_container->get_current_tab()+1); + script_list->call_deferred("select",tab_container->get_current_tab()+1); + tab_container->move_child(current,tab_container->get_current_tab()+1); + _update_script_names(); + } + + + } break; + + default: { + + if (p_option>=WINDOW_SELECT_BASE) { + + tab_container->set_current_tab(p_option-WINDOW_SELECT_BASE); + script_list->select(p_option-WINDOW_SELECT_BASE); + + } } - } break; - case WINDOW_MOVE_RIGHT: { + } + } - if (tab_container->get_current_tab()<tab_container->get_child_count()-1) { - tab_container->call_deferred("set_current_tab",tab_container->get_current_tab()+1); - tab_container->move_child(current,tab_container->get_current_tab()+1); - _update_window_menu(); - } + EditorHelp *help = tab_container->get_child(selected)->cast_to<EditorHelp>(); + if (help) { + switch(p_option) { - } break; - default: { + case SEARCH_FIND: { + help->popup_search(); + } break; + case SEARCH_FIND_NEXT: { + help->search_again(); + } break; + case FILE_CLOSE: { + _close_current_tab(); + } break; - if (p_option>=WINDOW_SELECT_BASE) { - tab_container->set_current_tab(p_option-WINDOW_SELECT_BASE); - } } } + } void ScriptEditor::_tab_changed(int p_which) { @@ -1080,12 +1359,35 @@ void ScriptEditor::_notification(int p_what) { editor->connect("stop_pressed",this,"_editor_stop"); editor->connect("script_add_function_request",this,"_add_callback"); editor->connect("resource_saved",this,"_res_saved_callback"); + script_list->connect("item_selected",this,"_script_selected"); + script_split->connect("dragged",this,"_script_split_dragged"); + autosave_timer->connect("timeout",this,"_autosave_scripts"); + { + float autosave_time = EditorSettings::get_singleton()->get("text_editor/autosave_interval_secs"); + if (autosave_time>0) { + autosave_timer->set_wait_time(autosave_time); + autosave_timer->start(); + } else { + autosave_timer->stop(); + } + } + + EditorSettings::get_singleton()->connect("settings_changed",this,"_editor_settings_changed"); + help_search->set_icon(get_icon("Help","EditorIcons")); + site_search->set_icon(get_icon("Godot","EditorIcons")); + class_search->set_icon(get_icon("ClassList","EditorIcons")); + + script_forward->set_icon(get_icon("Forward","EditorIcons")); + script_back->set_icon(get_icon("Back","EditorIcons")); + + } if (p_what==NOTIFICATION_READY) { - _update_window_menu(); + + get_tree()->connect("tree_changed",this,"_tree_changed"); } if (p_what==NOTIFICATION_EXIT_TREE) { @@ -1125,10 +1427,11 @@ static const Node * _find_node_with_script(const Node* p_node, const RefPtr & p_ Dictionary ScriptEditor::get_state() const { - apply_scripts(); - Dictionary state; +// apply_scripts(); + Dictionary state; +#if 0 Array paths; int open=-1; @@ -1161,12 +1464,12 @@ Dictionary ScriptEditor::get_state() const { if (open!=-1) state["current"]=open; - +#endif return state; } void ScriptEditor::set_state(const Dictionary& p_state) { - +#if 0 print_line("attempt set state: "+String(Variant(p_state))); if (!p_state.has("sources")) @@ -1203,10 +1506,11 @@ void ScriptEditor::set_state(const Dictionary& p_state) { if (p_state.has("current")) { tab_container->set_current_tab(p_state["current"]); } +#endif } void ScriptEditor::clear() { - +#if 0 List<ScriptTextEditor*> stes; for(int i=0;i<tab_container->get_child_count();i++) { @@ -1226,24 +1530,18 @@ void ScriptEditor::clear() { int idx = tab_container->get_current_tab(); if (idx>=tab_container->get_child_count()) idx=tab_container->get_child_count()-1; - if (idx>=0) + if (idx>=0) { tab_container->set_current_tab(idx); + script_list->select( script_list->find_metadata(idx) ); + } - _update_window_menu(); +#endif } -void ScriptEditor::_save_files_state() { - - return; //no thank you - - String rpath="_open_scripts_"+Globals::get_singleton()->get_resource_path(); - rpath=rpath.replace("\\","_-_"); - rpath=rpath.replace("/","_-_"); - rpath=rpath.replace(":","_"); - Vector<String> scripts; +void ScriptEditor::get_breakpoints(List<String> *p_breakpoints) { for(int i=0;i<tab_container->get_child_count();i++) { @@ -1251,114 +1549,236 @@ void ScriptEditor::_save_files_state() { if (!ste) continue; + List<int> bpoints; + ste->get_text_edit()->get_breakpoints(&bpoints); Ref<Script> script = ste->get_edited_script(); - if (script->get_path()!="" && script->get_path().find("local://")==-1 && script->get_path().find("::")==-1) { + String base = script->get_path(); + ERR_CONTINUE( base.begins_with("local://") || base=="" ); + for(List<int>::Element *E=bpoints.front();E;E=E->next()) { - scripts.push_back(script->get_path()); + p_breakpoints->push_back(base+":"+itos(E->get()+1)); } } +} + + + - EditorSettings::get_singleton()->set(rpath,scripts); - EditorSettings::get_singleton()->save(); +void ScriptEditor::ensure_focus_current() { + + if (!is_inside_tree()) + return; + + int cidx = tab_container->get_current_tab(); + if (cidx<0 || cidx>=tab_container->get_tab_count()); + Control *c = tab_container->get_child(cidx)->cast_to<Control>(); + if (!c) + return; + ScriptTextEditor *ste = c->cast_to<ScriptTextEditor>(); + if (!ste) + return; + ste->get_text_edit()->grab_focus(); } -void ScriptEditor::_load_files_state() { - return; +void ScriptEditor::_script_selected(int p_idx) { - String rpath="_open_scripts_"+Globals::get_singleton()->get_resource_path(); - rpath=rpath.replace("\\","_-_"); - rpath=rpath.replace("/","_-_"); - rpath=rpath.replace(":","_"); + grab_focus_block = !Input::get_singleton()->is_mouse_button_pressed(1); //amazing hack, simply amazing - if (EditorSettings::get_singleton()->has(rpath)) { + _go_to_tab(script_list->get_item_metadata(p_idx)); + grab_focus_block=false; +} + +void ScriptEditor::ensure_select_current() { + + + if (tab_container->get_child_count() && tab_container->get_current_tab()>=0) { + + Node *current = tab_container->get_child(tab_container->get_current_tab()); - Vector<String> open_files=EditorSettings::get_singleton()->get("rpath"); - for(int i=0;i<open_files.size();i++) { - Ref<Script> scr = ResourceLoader::load(open_files[i]); - if (!scr.is_valid()) - continue; - editor->edit_resource(scr); + ScriptTextEditor *ste = current->cast_to<ScriptTextEditor>(); + if (ste) { + + Ref<Script> script = ste->get_edited_script(); + + if (!grab_focus_block && is_inside_tree()) + ste->get_text_edit()->grab_focus(); + + edit_menu->show(); + search_menu->show(); + script_search_menu->hide(); + + + } + + EditorHelp *eh = current->cast_to<EditorHelp>(); + + if (eh) { + edit_menu->hide(); + search_menu->hide(); + script_search_menu->show(); + } } -} -void ScriptEditor::get_breakpoints(List<String> *p_breakpoints) { - for(int i=0;i<tab_container->get_child_count();i++) { - ScriptTextEditor *ste = tab_container->get_child(i)->cast_to<ScriptTextEditor>(); - if (!ste) - continue; - List<int> bpoints; - ste->get_text_edit()->get_breakpoints(&bpoints); +} - Ref<Script> script = ste->get_edited_script(); - String base = script->get_path(); - ERR_CONTINUE( base.begins_with("local://") || base=="" ); +void ScriptEditor::_find_scripts(Node* p_base, Node* p_current, Set<Ref<Script> > &used) { + if (p_current!=p_base && p_current->get_owner()!=p_base) + return; - for(List<int>::Element *E=bpoints.front();E;E=E->next()) { + if (p_current->get_script_instance()) { + Ref<Script> scr = p_current->get_script(); + if (scr.is_valid()) + used.insert(scr); + } - p_breakpoints->push_back(base+":"+itos(E->get()+1)); - } + for(int i=0;i<p_current->get_child_count();i++) { + _find_scripts(p_base,p_current->get_child(i),used); } } +struct _ScriptEditorItemData { + String name; + Ref<Texture> icon; + int index; + String tooltip; + bool used; + int category; -void ScriptEditor::_bind_methods() { - ObjectTypeDB::bind_method("_tab_changed",&ScriptEditor::_tab_changed); - ObjectTypeDB::bind_method("_menu_option",&ScriptEditor::_menu_option); - ObjectTypeDB::bind_method("_close_current_tab",&ScriptEditor::_close_current_tab); - ObjectTypeDB::bind_method("_editor_play",&ScriptEditor::_editor_play); - ObjectTypeDB::bind_method("_editor_pause",&ScriptEditor::_editor_pause); - ObjectTypeDB::bind_method("_editor_stop",&ScriptEditor::_editor_stop); - ObjectTypeDB::bind_method("_add_callback",&ScriptEditor::_add_callback); - ObjectTypeDB::bind_method("_reload_scripts",&ScriptEditor::_reload_scripts); - ObjectTypeDB::bind_method("_resave_scripts",&ScriptEditor::_resave_scripts); - ObjectTypeDB::bind_method("_res_saved_callback",&ScriptEditor::_res_saved_callback); - ObjectTypeDB::bind_method("_goto_script_line",&ScriptEditor::_goto_script_line); - ObjectTypeDB::bind_method("_goto_script_line2",&ScriptEditor::_goto_script_line2); - ObjectTypeDB::bind_method("_breaked",&ScriptEditor::_breaked); - ObjectTypeDB::bind_method("_show_debugger",&ScriptEditor::_show_debugger); - ObjectTypeDB::bind_method("_get_debug_tooltip",&ScriptEditor::_get_debug_tooltip); + bool operator<(const _ScriptEditorItemData& id) const { -} + return category==id.category?name.nocasecmp_to(id.name)<0:category<id.category; + } +}; -void ScriptEditor::ensure_focus_current() { - int cidx = tab_container->get_current_tab(); - if (cidx<0 || cidx>=tab_container->get_tab_count()); - Control *c = tab_container->get_child(cidx)->cast_to<Control>(); - if (!c) - return; - ScriptTextEditor *ste = c->cast_to<ScriptTextEditor>(); - if (!ste) +void ScriptEditor::_update_script_colors() { + + bool enabled = EditorSettings::get_singleton()->get("text_editor/script_temperature_enabled"); + if (!enabled) return; - ste->get_text_edit()->grab_focus(); + + int hist_size = EditorSettings::get_singleton()->get("text_editor/script_temperature_history_size"); + Color hot_color=EditorSettings::get_singleton()->get("text_editor/script_temperature_hot_color"); + Color cold_color=EditorSettings::get_singleton()->get("text_editor/script_temperature_cold_color"); + + for(int i=0;i<script_list->get_item_count();i++) { + + int c = script_list->get_item_metadata(i); + Node *n = tab_container->get_child(c); + if (!n) + continue; + + script_list->set_item_custom_bg_color(i,Color(0,0,0,0)); + if (!n->has_meta("__editor_pass")) { + continue; + } + + int pass=n->get_meta("__editor_pass"); + int h = edit_pass - pass; + if (h>hist_size) { + continue; + } + float v = Math::ease((edit_pass-pass)/float_t(hist_size),0.4); + + + script_list->set_item_custom_bg_color(i,hot_color.linear_interpolate(cold_color,v)); + } } -void ScriptEditor::ensure_select_current() { +void ScriptEditor::_update_script_names() { + waiting_update_names=false; + Set<Ref<Script> > used; + Node* edited = EditorNode::get_singleton()->get_edited_scene(); + if (edited) { + _find_scripts(edited,edited,used); + } - if (tab_container->get_child_count() && tab_container->get_current_tab()>=0) { + script_list->clear(); + bool split_script_help = EditorSettings::get_singleton()->get("text_editor/group_help_pages"); - ScriptTextEditor *ste = tab_container->get_child(tab_container->get_current_tab())->cast_to<ScriptTextEditor>(); - if (!ste) - return; - Ref<Script> script = ste->get_edited_script(); + Vector<_ScriptEditorItemData> sedata; + + for(int i=0;i<tab_container->get_child_count();i++) { + + + ScriptTextEditor *ste = tab_container->get_child(i)->cast_to<ScriptTextEditor>(); + if (ste) { + + String name = ste->get_name(); + Ref<Texture> icon = ste->get_icon(); + String tooltip = ste->get_edited_script()->get_path(); + + _ScriptEditorItemData sd; + sd.icon=icon; + sd.name=name; + sd.tooltip=tooltip; + sd.index=i; + sd.used=used.has(ste->get_edited_script()); + sd.category=0; + + sedata.push_back(sd); + } + + EditorHelp *eh = tab_container->get_child(i)->cast_to<EditorHelp>(); + if (eh) { + + String name = eh->get_class_name(); + Ref<Texture> icon = get_icon("Help","EditorIcons"); + String tooltip = name+" Class Reference"; + + _ScriptEditorItemData sd; + sd.icon=icon; + sd.name=name; + sd.tooltip=tooltip; + sd.index=i; + sd.used=false; + sd.category=split_script_help?1:0; + sedata.push_back(sd); + + } - ste->get_text_edit()->grab_focus(); } + + sedata.sort(); + + for(int i=0;i<sedata.size();i++) { + + script_list->add_item(sedata[i].name,sedata[i].icon); + int index = script_list->get_item_count()-1; + script_list->set_item_tooltip(index,sedata[i].tooltip); + script_list->set_item_metadata(index,sedata[i].index); + if (sedata[i].used) { + + script_list->set_item_custom_bg_color(index,Color(88/255.0,88/255.0,60/255.0)); + } + if (tab_container->get_current_tab()==sedata[i].index) { + script_list->select(index); + script_name_label->set_text(sedata[i].name); + script_icon->set_texture(sedata[i].icon); + + } + } + + _update_script_colors(); + + + + } void ScriptEditor::edit(const Ref<Script>& p_script) { @@ -1368,6 +1788,8 @@ void ScriptEditor::edit(const Ref<Script>& p_script) { // see if already has it + bool open_dominant = EditorSettings::get_singleton()->get("text_editor/open_dominant_script_on_scene_change"); + if (p_script->get_path().is_resource_file() && bool(EditorSettings::get_singleton()->get("external_editor/use_external_editor"))) { String path = EditorSettings::get_singleton()->get("external_editor/exec_path"); @@ -1396,9 +1818,14 @@ void ScriptEditor::edit(const Ref<Script>& p_script) { if (ste->get_edited_script()==p_script) { - if (tab_container->get_current_tab()!=i) - tab_container->set_current_tab(i); - ste->get_text_edit()->grab_focus(); + if (open_dominant || !EditorNode::get_singleton()->is_changing_scene()) { + if (tab_container->get_current_tab()!=i) { + _go_to_tab(i); + script_list->select( script_list->find_metadata(i) ); + } + if (is_visible()) + ste->get_text_edit()->grab_focus(); + } return; } } @@ -1409,11 +1836,16 @@ void ScriptEditor::edit(const Ref<Script>& p_script) { ste->set_edited_script(p_script); ste->get_text_edit()->set_tooltip_request_func(this,"_get_debug_tooltip",ste); tab_container->add_child(ste); - tab_container->set_current_tab(tab_container->get_tab_count()-1); + _go_to_tab(tab_container->get_tab_count()-1); - _update_window_menu(); - _save_files_state(); + + + _update_script_names(); + ste->connect("name_changed",this,"_update_script_names"); + if (!restoring_layout) { + EditorNode::get_singleton()->save_layout(); + } } void ScriptEditor::save_external_data() { @@ -1473,51 +1905,6 @@ void ScriptEditor::_editor_stop() { debug_menu->get_popup()->set_item_disabled( debug_menu->get_popup()->get_item_index(DEBUG_CONTINUE), true ); } -void ScriptEditor::_update_window_menu() { - - int idx=0; - for(int i=0;i<tab_container->get_child_count();i++) { - - ScriptTextEditor *ste = tab_container->get_child(i)->cast_to<ScriptTextEditor>(); - if (!ste) - continue; - idx++; - } - - if (idx==0) { - window_menu->set_disabled(true); - edit_menu->set_disabled(true); - search_menu->set_disabled(true); - return; - } else { - - window_menu->set_disabled(false); - edit_menu->set_disabled(false); - search_menu->set_disabled(false); - } - - window_menu->get_popup()->clear(); - window_menu->get_popup()->add_item("Close",WINDOW_CLOSE,KEY_MASK_CMD|KEY_W); - window_menu->get_popup()->add_separator(); - window_menu->get_popup()->add_item("Move Left",WINDOW_MOVE_LEFT,KEY_MASK_CMD|KEY_LEFT); - window_menu->get_popup()->add_item("Move Right",WINDOW_MOVE_RIGHT,KEY_MASK_CMD|KEY_RIGHT); - window_menu->get_popup()->add_separator(); - - idx=0; - for(int i=0;i<tab_container->get_child_count();i++) { - - ScriptTextEditor *ste = tab_container->get_child(i)->cast_to<ScriptTextEditor>(); - if (!ste) - continue; - String n = ste->get_name(); - uint32_t accel=0; - if (idx<9) { - accel=KEY_MASK_ALT|(KEY_1+idx); - } - window_menu->get_popup()->add_item(n,WINDOW_SELECT_BASE+idx,accel); - idx++; - } -} void ScriptEditor::_add_callback(Object *p_obj, const String& p_function, const StringArray& p_args) { @@ -1549,18 +1936,284 @@ void ScriptEditor::_add_callback(Object *p_obj, const String& p_function, const ste->get_text_edit()->insert_text_at_cursor("\n\n"+func); } - tab_container->set_current_tab(i); + _go_to_tab(i); ste->get_text_edit()->cursor_set_line(pos); ste->get_text_edit()->cursor_set_column(1); + script_list->select( script_list->find_metadata(i) ); + break; } } +void ScriptEditor::_editor_settings_changed() { + + print_line("settings changed"); + float autosave_time = EditorSettings::get_singleton()->get("text_editor/autosave_interval_secs"); + if (autosave_time>0) { + autosave_timer->set_wait_time(autosave_time); + autosave_timer->start(); + } else { + autosave_timer->stop(); + } + +} + +void ScriptEditor::_autosave_scripts() { + + print_line("autosaving"); + save_external_data(); +} + +void ScriptEditor::_tree_changed() { + + if (waiting_update_names) + return; + + waiting_update_names=true; + call_deferred("_update_script_names"); +} + +void ScriptEditor::_script_split_dragged(float) { + + EditorNode::get_singleton()->save_layout(); +} + +void ScriptEditor::set_window_layout(Ref<ConfigFile> p_layout) { + + if (!bool(EDITOR_DEF("text_editor/restore_scripts_on_load",true))) { + return; + } + + if (!p_layout->has_section_key("ScriptEditor","open_scripts") && !p_layout->has_section_key("ScriptEditor","open_help")) + return; + + Array scripts = p_layout->get_value("ScriptEditor","open_scripts"); + Array helps; + if (p_layout->has_section_key("ScriptEditor","open_help")) + helps=p_layout->get_value("ScriptEditor","open_help"); + + restoring_layout=true; + + for(int i=0;i<scripts.size();i++) { + + String path = scripts[i]; + Ref<Script> scr = ResourceLoader::load(path); + if (scr.is_valid()) { + edit(scr); + } + } + + + for(int i=0;i<helps.size();i++) { + + String path = helps[i]; + _help_class_open(path); + } + + for(int i=0;i<tab_container->get_child_count();i++) { + tab_container->get_child(i)->set_meta("__editor_pass",Variant()); + } + + + if (p_layout->has_section_key("ScriptEditor","split_offset")) { + script_split->set_split_offset(p_layout->get_value("ScriptEditor","split_offset")); + } + + + restoring_layout=false; + +} + +void ScriptEditor::get_window_layout(Ref<ConfigFile> p_layout) { + + Array scripts; + Array helps; + + for(int i=0;i<tab_container->get_child_count();i++) { + + ScriptTextEditor *ste = tab_container->get_child(i)->cast_to<ScriptTextEditor>(); + if (ste) { + + String path = ste->get_edited_script()->get_path(); + if (!path.is_resource_file()) + continue; + + scripts.push_back(path); + } + + EditorHelp *eh = tab_container->get_child(i)->cast_to<EditorHelp>(); + + if (eh) { + + helps.push_back(eh->get_class_name()); + } + + + } + + p_layout->set_value("ScriptEditor","open_scripts",scripts); + p_layout->set_value("ScriptEditor","open_help",helps); + p_layout->set_value("ScriptEditor","split_offset",script_split->get_split_offset()); + +} + + +void ScriptEditor::_help_class_open(const String& p_class) { + + + for(int i=0;i<tab_container->get_child_count();i++) { + + EditorHelp *eh = tab_container->get_child(i)->cast_to<EditorHelp>(); + + if (eh && eh->get_class_name()==p_class) { + + _go_to_tab(i); + _update_script_names(); + return; + } + } + + EditorHelp * eh = memnew( EditorHelp ); + + + eh->set_name(p_class); + tab_container->add_child(eh); + _go_to_tab(tab_container->get_tab_count()-1); + eh->go_to_class(p_class,0); + eh->connect("go_to_help",this,"_help_class_goto"); + _update_script_names(); + +} + +void ScriptEditor::_help_class_goto(const String& p_desc) { + + + String cname=p_desc.get_slice(":",1); + + for(int i=0;i<tab_container->get_child_count();i++) { + + EditorHelp *eh = tab_container->get_child(i)->cast_to<EditorHelp>(); + + if (eh && eh->get_class_name()==cname) { + + _go_to_tab(i); + eh->go_to_help(p_desc); + _update_script_names(); + return; + } + } + + EditorHelp * eh = memnew( EditorHelp ); + + eh->set_name(cname); + tab_container->add_child(eh); + _go_to_tab(tab_container->get_tab_count()-1); + eh->go_to_help(p_desc); + eh->connect("go_to_help",this,"_help_class_goto"); + _update_script_names(); + +} + +void ScriptEditor::_update_history_pos(int p_new_pos) { + + Node *n = tab_container->get_current_tab_control(); + + if (n->cast_to<ScriptTextEditor>()) { + + history[history_pos].scroll_pos=n->cast_to<ScriptTextEditor>()->get_text_edit()->get_v_scroll(); + history[history_pos].cursor_column=n->cast_to<ScriptTextEditor>()->get_text_edit()->cursor_get_column(); + history[history_pos].cursor_row=n->cast_to<ScriptTextEditor>()->get_text_edit()->cursor_get_line(); + } + if (n->cast_to<EditorHelp>()) { + + history[history_pos].scroll_pos=n->cast_to<EditorHelp>()->get_scroll(); + } + + history_pos=p_new_pos; + tab_container->set_current_tab(history[history_pos].control->get_index()); + + n = history[history_pos].control; + + if (n->cast_to<ScriptTextEditor>()) { + + n->cast_to<ScriptTextEditor>()->get_text_edit()->set_v_scroll(history[history_pos].scroll_pos); + n->cast_to<ScriptTextEditor>()->get_text_edit()->cursor_set_column( history[history_pos].cursor_column ); + n->cast_to<ScriptTextEditor>()->get_text_edit()->cursor_set_line( history[history_pos].cursor_row ); + n->cast_to<ScriptTextEditor>()->get_text_edit()->grab_focus(); + } + + if (n->cast_to<EditorHelp>()) { + + n->cast_to<EditorHelp>()->set_scroll(history[history_pos].scroll_pos); + n->cast_to<EditorHelp>()->set_focused(); + } + + n->set_meta("__editor_pass",++edit_pass); + _update_script_names(); + _update_history_arrows(); + +} + +void ScriptEditor::_history_forward() { + + if (history_pos<history.size()-1) { + _update_history_pos(history_pos+1); + } +} + +void ScriptEditor::_history_back(){ + + if (history_pos>0) { + _update_history_pos(history_pos-1); + } + +} +void ScriptEditor::set_scene_root_script( Ref<Script> p_script ) { + + bool open_dominant = EditorSettings::get_singleton()->get("text_editor/open_dominant_script_on_scene_change"); + if (open_dominant && p_script.is_valid()) { + edit(p_script); + } +} + +void ScriptEditor::_bind_methods() { + + ObjectTypeDB::bind_method("_tab_changed",&ScriptEditor::_tab_changed); + ObjectTypeDB::bind_method("_menu_option",&ScriptEditor::_menu_option); + ObjectTypeDB::bind_method("_close_current_tab",&ScriptEditor::_close_current_tab); + ObjectTypeDB::bind_method("_editor_play",&ScriptEditor::_editor_play); + ObjectTypeDB::bind_method("_editor_pause",&ScriptEditor::_editor_pause); + ObjectTypeDB::bind_method("_editor_stop",&ScriptEditor::_editor_stop); + ObjectTypeDB::bind_method("_add_callback",&ScriptEditor::_add_callback); + ObjectTypeDB::bind_method("_reload_scripts",&ScriptEditor::_reload_scripts); + ObjectTypeDB::bind_method("_resave_scripts",&ScriptEditor::_resave_scripts); + ObjectTypeDB::bind_method("_res_saved_callback",&ScriptEditor::_res_saved_callback); + ObjectTypeDB::bind_method("_goto_script_line",&ScriptEditor::_goto_script_line); + ObjectTypeDB::bind_method("_goto_script_line2",&ScriptEditor::_goto_script_line2); + ObjectTypeDB::bind_method("_breaked",&ScriptEditor::_breaked); + ObjectTypeDB::bind_method("_show_debugger",&ScriptEditor::_show_debugger); + ObjectTypeDB::bind_method("_get_debug_tooltip",&ScriptEditor::_get_debug_tooltip); + ObjectTypeDB::bind_method("_autosave_scripts",&ScriptEditor::_autosave_scripts); + ObjectTypeDB::bind_method("_editor_settings_changed",&ScriptEditor::_editor_settings_changed); + ObjectTypeDB::bind_method("_update_script_names",&ScriptEditor::_update_script_names); + ObjectTypeDB::bind_method("_tree_changed",&ScriptEditor::_tree_changed); + ObjectTypeDB::bind_method("_script_selected",&ScriptEditor::_script_selected); + ObjectTypeDB::bind_method("_script_created",&ScriptEditor::_script_created); + ObjectTypeDB::bind_method("_script_split_dragged",&ScriptEditor::_script_split_dragged); + ObjectTypeDB::bind_method("_help_class_open",&ScriptEditor::_help_class_open); + ObjectTypeDB::bind_method("_help_class_goto",&ScriptEditor::_help_class_goto); + ObjectTypeDB::bind_method("_history_forward",&ScriptEditor::_history_forward); + ObjectTypeDB::bind_method("_history_back",&ScriptEditor::_history_back); +} + ScriptEditor::ScriptEditor(EditorNode *p_editor) { + completion_cache = memnew( EditorScriptCodeCompletionCache ); + restoring_layout=false; + waiting_update_names=false; editor=p_editor; menu_hb = memnew( HBoxContainer ); @@ -1570,17 +2223,36 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { add_child(v_split); v_split->set_v_size_flags(SIZE_EXPAND_FILL); + script_split = memnew( HSplitContainer ); + v_split->add_child(script_split); + script_split->set_v_size_flags(SIZE_EXPAND_FILL); + + script_list = memnew( ItemList ); + script_split->add_child(script_list); + script_list->set_custom_minimum_size(Size2(70,0)); + script_split->set_split_offset(70); + tab_container = memnew( TabContainer ); - v_split->add_child(tab_container); - tab_container->set_v_size_flags(SIZE_EXPAND_FILL); + tab_container->set_tabs_visible(false); + script_split->add_child(tab_container); + + + tab_container->set_h_size_flags(SIZE_EXPAND_FILL); file_menu = memnew( MenuButton ); menu_hb->add_child(file_menu); file_menu->set_text("File"); + file_menu->get_popup()->add_item("New",FILE_NEW); file_menu->get_popup()->add_item("Open",FILE_OPEN); - file_menu->get_popup()->add_item("Save",FILE_SAVE,KEY_MASK_ALT|KEY_S); + file_menu->get_popup()->add_separator(); + file_menu->get_popup()->add_item("Save",FILE_SAVE,KEY_MASK_ALT|KEY_MASK_CMD|KEY_S); file_menu->get_popup()->add_item("Save As..",FILE_SAVE_AS); file_menu->get_popup()->add_item("Save All",FILE_SAVE_ALL,KEY_MASK_CMD|KEY_MASK_SHIFT|KEY_S); + file_menu->get_popup()->add_separator(); + file_menu->get_popup()->add_item("History Prev",WINDOW_PREV,KEY_MASK_CTRL|KEY_MASK_ALT|KEY_LEFT); + file_menu->get_popup()->add_item("History Next",WINDOW_NEXT,KEY_MASK_CTRL|KEY_MASK_ALT|KEY_RIGHT); + file_menu->get_popup()->add_separator(); + file_menu->get_popup()->add_item("Close",FILE_CLOSE,KEY_MASK_CMD|KEY_W); file_menu->get_popup()->connect("item_pressed", this,"_menu_option"); edit_menu = memnew( MenuButton ); @@ -1602,7 +2274,11 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { edit_menu->get_popup()->add_item("Toggle Comment",EDIT_TOGGLE_COMMENT,KEY_MASK_CMD|KEY_K); edit_menu->get_popup()->add_item("Clone Down",EDIT_CLONE_DOWN,KEY_MASK_CMD|KEY_B); edit_menu->get_popup()->add_separator(); +#ifdef OSX_ENABLED + edit_menu->get_popup()->add_item("Complete Symbol",EDIT_COMPLETE,KEY_MASK_CTRL|KEY_SPACE); +#else edit_menu->get_popup()->add_item("Complete Symbol",EDIT_COMPLETE,KEY_MASK_CMD|KEY_SPACE); +#endif edit_menu->get_popup()->add_item("Auto Indent",EDIT_AUTO_INDENT,KEY_MASK_CMD|KEY_I); edit_menu->get_popup()->connect("item_pressed", this,"_menu_option"); @@ -1611,13 +2287,22 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { menu_hb->add_child(search_menu); search_menu->set_text("Search"); search_menu->get_popup()->add_item("Find..",SEARCH_FIND,KEY_MASK_CMD|KEY_F); - search_menu->get_popup()->add_item("Find Next",SEARCH_FIND_NEXT,KEY_MASK_CMD|KEY_G); + search_menu->get_popup()->add_item("Find Next",SEARCH_FIND_NEXT,KEY_F3); search_menu->get_popup()->add_item("Replace..",SEARCH_REPLACE,KEY_MASK_CMD|KEY_R); search_menu->get_popup()->add_separator(); search_menu->get_popup()->add_item("Goto Function..",SEARCH_LOCATE_FUNCTION,KEY_MASK_SHIFT|KEY_MASK_CMD|KEY_F); search_menu->get_popup()->add_item("Goto Line..",SEARCH_GOTO_LINE,KEY_MASK_CMD|KEY_L); search_menu->get_popup()->connect("item_pressed", this,"_menu_option"); + script_search_menu = memnew( MenuButton ); + menu_hb->add_child(script_search_menu); + script_search_menu->set_text("Search"); + script_search_menu->get_popup()->add_item("Find..",SEARCH_FIND,KEY_MASK_CMD|KEY_F); + script_search_menu->get_popup()->add_item("Find Next",SEARCH_FIND_NEXT,KEY_F3); + script_search_menu->get_popup()->connect("item_pressed", this,"_menu_option"); + script_search_menu->hide(); + + debug_menu = memnew( MenuButton ); menu_hb->add_child(debug_menu); debug_menu->set_text("Debug"); @@ -1638,6 +2323,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { debug_menu->get_popup()->set_item_disabled( debug_menu->get_popup()->get_item_index(DEBUG_CONTINUE), true ); +#if 0 window_menu = memnew( MenuButton ); menu_hb->add_child(window_menu); window_menu->set_text("Window"); @@ -1648,12 +2334,61 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { window_menu->get_popup()->add_separator(); window_menu->get_popup()->connect("item_pressed", this,"_menu_option"); +#endif + help_menu = memnew( MenuButton ); menu_hb->add_child(help_menu); help_menu->set_text("Help"); help_menu->get_popup()->add_item("Contextual", HELP_CONTEXTUAL, KEY_MASK_SHIFT|KEY_F1); help_menu->get_popup()->connect("item_pressed", this,"_menu_option"); + menu_hb->add_spacer(); + + + script_icon = memnew( TextureFrame ); + menu_hb->add_child(script_icon); + script_name_label = memnew( Label ); + menu_hb->add_child(script_name_label); + + script_icon->hide(); + script_name_label->hide(); + + menu_hb->add_spacer(); + + site_search = memnew( ToolButton ); + site_search->set_text("Tutorials"); + site_search->connect("pressed",this,"_menu_option",varray(SEARCH_WEBSITE)); + menu_hb->add_child(site_search); + site_search->set_tooltip("Open http://www.godotengine.org at tutorials section."); + + class_search = memnew( ToolButton ); + class_search->set_text("Classes"); + class_search->connect("pressed",this,"_menu_option",varray(SEARCH_CLASSES)); + menu_hb->add_child(class_search); + class_search->set_tooltip("Search the class hierarchy."); + + help_search = memnew( ToolButton ); + help_search->set_text("Search Help"); + help_search->connect("pressed",this,"_menu_option",varray(SEARCH_HELP)); + menu_hb->add_child(help_search); + help_search->set_tooltip("Search the reference documentation."); + + menu_hb->add_child( memnew( VSeparator) ); + + script_back = memnew( ToolButton ); + script_back->connect("pressed",this,"_history_back"); + menu_hb->add_child(script_back); + script_back->set_disabled(true); + help_search->set_tooltip("Go to previous edited document."); + + script_forward = memnew( ToolButton ); + script_forward->connect("pressed",this,"_history_forward"); + menu_hb->add_child(script_forward); + script_forward->set_disabled(true); + help_search->set_tooltip("Go to next edited document."); + + + tab_container->connect("tab_changed", this,"_tab_changed"); find_replace_dialog = memnew(FindReplaceDialog); @@ -1663,6 +2398,10 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { add_child(erase_tab_confirm); erase_tab_confirm->connect("confirmed", this,"_close_current_tab"); + script_create_dialog = memnew(ScriptCreateDialog); + script_create_dialog->set_title("Create Script"); + add_child(script_create_dialog); + script_create_dialog->connect("script_created", this, "_script_created"); goto_line_dialog = memnew(GotoLineDialog); add_child(goto_line_dialog); @@ -1705,11 +2444,35 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { v_split->add_child(debugger); debugger->connect("breaked",this,"_breaked"); + + autosave_timer = memnew( Timer ); + autosave_timer->set_one_shot(false); + add_child(autosave_timer); + + grab_focus_block=false; + + help_search_dialog = memnew( EditorHelpSearch ); + add_child(help_search_dialog); + help_search_dialog->connect("go_to_help",this,"_help_class_goto"); + + + help_index = memnew( EditorHelpIndex ); + add_child(help_index); + help_index->connect("open_class",this,"_help_class_open"); + + history_pos=-1; // debugger_gui->hide(); + edit_pass=0; + } +ScriptEditor::~ScriptEditor() { + + memdelete(completion_cache); +} + void ScriptEditorPlugin::edit(Object *p_object) { if (!p_object->cast_to<Script>()) @@ -1769,20 +2532,24 @@ void ScriptEditorPlugin::apply_changes() { void ScriptEditorPlugin::restore_global_state() { - if (bool(EDITOR_DEF("text_editor/restore_scripts_on_load",true))) { - script_editor->_load_files_state(); - } } void ScriptEditorPlugin::save_global_state() { - if (bool(EDITOR_DEF("text_editor/restore_scripts_on_load",true))) { - script_editor->_save_files_state(); - } +} + +void ScriptEditorPlugin::set_window_layout(Ref<ConfigFile> p_layout) { + script_editor->set_window_layout(p_layout); } +void ScriptEditorPlugin::get_window_layout(Ref<ConfigFile> p_layout){ + + script_editor->get_window_layout(p_layout); +} + + void ScriptEditorPlugin::get_breakpoints(List<String> *p_breakpoints) { @@ -1798,8 +2565,15 @@ ScriptEditorPlugin::ScriptEditorPlugin(EditorNode *p_node) { script_editor->hide(); + EDITOR_DEF("text_editor/auto_reload_changed_scripts",false); + EDITOR_DEF("text_editor/open_dominant_script_on_scene_change",true); EDITOR_DEF("external_editor/use_external_editor",false); EDITOR_DEF("external_editor/exec_path",""); + EDITOR_DEF("text_editor/script_temperature_enabled",true); + EDITOR_DEF("text_editor/script_temperature_history_size",15); + EDITOR_DEF("text_editor/script_temperature_hot_color",Color(1,0,0,0.3)); + EDITOR_DEF("text_editor/script_temperature_cold_color",Color(0,0,1,0.3)); + EDITOR_DEF("text_editor/group_help_pages",false); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,"external_editor/exec_path",PROPERTY_HINT_GLOBAL_FILE)); EDITOR_DEF("external_editor/exec_flags",""); diff --git a/tools/editor/plugins/script_editor_plugin.h b/tools/editor/plugins/script_editor_plugin.h index 136d966587..e755f570ef 100644 --- a/tools/editor/plugins/script_editor_plugin.h +++ b/tools/editor/plugins/script_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,15 +30,18 @@ #define SCRIPT_EDITOR_PLUGIN_H #include "tools/editor/editor_plugin.h" +#include "tools/editor/script_create_dialog.h" #include "scene/gui/tab_container.h" #include "scene/gui/text_edit.h" #include "scene/gui/menu_button.h" +#include "scene/gui/tool_button.h" #include "scene/gui/tree.h" #include "scene/main/timer.h" #include "script_language.h" #include "tools/editor/code_editor.h" #include "scene/gui/split_container.h" - +#include "scene/gui/item_list.h" +#include "tools/editor/editor_help.h" class ScriptEditorQuickOpen : public ConfirmationDialog { @@ -88,6 +91,7 @@ protected: virtual void _code_complete_script(const String& p_code, List<String>* r_options); virtual void _load_theme_settings(); void _notification(int p_what); + static void _bind_methods(); public: @@ -97,12 +101,15 @@ public: Vector<String> get_functions() ; void set_edited_script(const Ref<Script>& p_script); void reload_text(); - void _update_name(); + String get_name() ; + Ref<Texture> get_icon() ; ScriptTextEditor(); }; +class EditorScriptCodeCompletionCache; + class ScriptEditor : public VBoxContainer { OBJ_TYPE(ScriptEditor, VBoxContainer ); @@ -110,11 +117,12 @@ class ScriptEditor : public VBoxContainer { EditorNode *editor; enum { - + FILE_NEW, FILE_OPEN, FILE_SAVE, FILE_SAVE_AS, FILE_SAVE_ALL, + FILE_CLOSE, EDIT_UNDO, EDIT_REDO, EDIT_CUT, @@ -123,27 +131,31 @@ class ScriptEditor : public VBoxContainer { EDIT_SELECT_ALL, EDIT_COMPLETE, EDIT_AUTO_INDENT, - EDIT_TOGGLE_COMMENT, - EDIT_MOVE_LINE_UP, - EDIT_MOVE_LINE_DOWN, - EDIT_INDENT_RIGHT, - EDIT_INDENT_LEFT, - EDIT_CLONE_DOWN, + EDIT_TOGGLE_COMMENT, + EDIT_MOVE_LINE_UP, + EDIT_MOVE_LINE_DOWN, + EDIT_INDENT_RIGHT, + EDIT_INDENT_LEFT, + EDIT_CLONE_DOWN, SEARCH_FIND, SEARCH_FIND_NEXT, SEARCH_REPLACE, SEARCH_LOCATE_FUNCTION, SEARCH_GOTO_LINE, + SEARCH_HELP, + SEARCH_CLASSES, + SEARCH_WEBSITE, DEBUG_TOGGLE_BREAKPOINT, DEBUG_NEXT, DEBUG_STEP, DEBUG_BREAK, DEBUG_CONTINUE, DEBUG_SHOW, - HELP_CONTEXTUAL, - WINDOW_CLOSE, + HELP_CONTEXTUAL, WINDOW_MOVE_LEFT, WINDOW_MOVE_RIGHT, + WINDOW_NEXT, + WINDOW_PREV, WINDOW_SELECT_BASE=100 }; @@ -151,16 +163,47 @@ class ScriptEditor : public VBoxContainer { MenuButton *file_menu; MenuButton *edit_menu; MenuButton *search_menu; - MenuButton *window_menu; + MenuButton *script_search_menu; MenuButton *debug_menu; MenuButton *help_menu; + Timer *autosave_timer; uint64_t idle; + Button *help_search; + Button *site_search; + Button *class_search; + EditorHelpSearch *help_search_dialog; + + ItemList *script_list; + HSplitContainer *script_split; TabContainer *tab_container; FindReplaceDialog *find_replace_dialog; GotoLineDialog *goto_line_dialog; ConfirmationDialog *erase_tab_confirm; + ScriptCreateDialog *script_create_dialog; ScriptEditorDebugger* debugger; + ToolButton *scripts_visible; + + TextureFrame *script_icon; + Label *script_name_label; + + ToolButton *script_back; + ToolButton *script_forward; + + + struct ScriptHistory { + + Control *control; + int scroll_pos; + int cursor_column; + int cursor_row; + }; + + Vector<ScriptHistory> history; + int history_pos; + + + EditorHelpIndex *help_index; void _tab_changed(int p_which); void _menu_option(int p_optin); @@ -170,6 +213,8 @@ class ScriptEditor : public VBoxContainer { VSplitContainer *v_split; + bool restoring_layout; + String _get_debug_tooltip(const String&p_text,Node *_ste); void _resave_scripts(const String& p_str); @@ -179,13 +224,18 @@ class ScriptEditor : public VBoxContainer { void _close_current_tab(); + bool grab_focus_block; + ScriptEditorQuickOpen *quick_open; + EditorScriptCodeCompletionCache *completion_cache; void _editor_play(); void _editor_pause(); void _editor_stop(); + int edit_pass; + void _add_callback(Object *p_obj, const String& p_function, const StringArray& p_args); void _res_saved_callback(const Ref<Resource>& p_res); @@ -194,6 +244,34 @@ class ScriptEditor : public VBoxContainer { void _breaked(bool p_breaked,bool p_can_debug); void _show_debugger(bool p_show); void _update_window_menu(); + void _script_created(Ref<Script> p_script); + + void _editor_settings_changed(); + void _autosave_scripts(); + + void _update_script_names(); + + void _script_selected(int p_idx); + + void _find_scripts(Node* p_base, Node* p_current,Set<Ref<Script> >& used); + + void _tree_changed(); + + void _script_split_dragged(float); + + + void _history_forward(); + void _history_back(); + + bool waiting_update_names; + + void _help_class_open(const String& p_class); + void _help_class_goto(const String& p_desc); + void _update_history_arrows(); + void _go_to_tab(int p_idx); + void _update_history_pos(int p_new_pos); + void _update_script_colors(); + static ScriptEditor *script_editor; protected: @@ -202,9 +280,6 @@ protected: public: static ScriptEditor *get_singleton() { return script_editor; } - void _save_files_state(); - void _load_files_state(); - void ensure_focus_current(); void apply_scripts() const; @@ -218,11 +293,19 @@ public: void get_breakpoints(List<String> *p_breakpoints); - void swap_lines(TextEdit *tx, int line1, int line2); + void swap_lines(TextEdit *tx, int line1, int line2); void save_external_data(); + void set_window_layout(Ref<ConfigFile> p_layout); + void get_window_layout(Ref<ConfigFile> p_layout); + + void set_scene_root_script( Ref<Script> p_script ); + + ScriptEditorDebugger *get_debugger() { return debugger; } + ScriptEditor(EditorNode *p_editor); + ~ScriptEditor(); }; class ScriptEditorPlugin : public EditorPlugin { @@ -250,6 +333,9 @@ public: virtual void restore_global_state(); virtual void save_global_state(); + virtual void set_window_layout(Ref<ConfigFile> p_layout); + virtual void get_window_layout(Ref<ConfigFile> p_layout); + virtual void get_breakpoints(List<String> *p_breakpoints); diff --git a/tools/editor/plugins/shader_editor_plugin.cpp b/tools/editor/plugins/shader_editor_plugin.cpp index 3166383fc8..a182d57742 100644 --- a/tools/editor/plugins/shader_editor_plugin.cpp +++ b/tools/editor/plugins/shader_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -57,9 +57,9 @@ void ShaderTextEditor::set_edited_shader(const Ref<Shader>& p_shader,ShaderLangu _load_theme_settings(); - if (p_type==ShaderLanguage::SHADER_MATERIAL_LIGHT) + if (p_type==ShaderLanguage::SHADER_MATERIAL_LIGHT || p_type==ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT) get_text_edit()->set_text(shader->get_light_code()); - else if (p_type==ShaderLanguage::SHADER_MATERIAL_VERTEX) + else if (p_type==ShaderLanguage::SHADER_MATERIAL_VERTEX || p_type==ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX) get_text_edit()->set_text(shader->get_vertex_code()); else get_text_edit()->set_text(shader->get_fragment_code()); @@ -81,6 +81,7 @@ void ShaderTextEditor::_load_theme_settings() { get_text_edit()->add_color_override("font_selected_color",EDITOR_DEF("text_editor/text_selected_color",Color(1,1,1))); get_text_edit()->add_color_override("selection_color",EDITOR_DEF("text_editor/selection_color",Color(0.2,0.2,1))); get_text_edit()->add_color_override("brace_mismatch_color",EDITOR_DEF("text_editor/brace_mismatch_color",Color(1,0.2,0.2))); + get_text_edit()->add_color_override("current_line_color",EDITOR_DEF("text_editor/current_line_color",Color(0.3,0.5,0.8,0.15))); Color keyword_color= EDITOR_DEF("text_editor/keyword_color",Color(0.5,0.0,0.2)); @@ -131,17 +132,12 @@ void ShaderTextEditor::_validate_script() { String errortxt; int line,col; - String code; - if (type==ShaderLanguage::SHADER_MATERIAL_LIGHT) - code=get_text_edit()->get_text(); - else if (type==ShaderLanguage::SHADER_MATERIAL_VERTEX) - code=get_text_edit()->get_text(); - else - code=get_text_edit()->get_text(); - + String code=get_text_edit()->get_text(); //List<StringName> params; //shader->get_param_list(¶ms); + print_line("compile: type: "+itos(type)+" code:\n"+code); + Error err = ShaderLanguage::compile(code,type,NULL,NULL,&errortxt,&line,&col); if (err!=OK) { @@ -233,25 +229,7 @@ void ShaderEditor::_menu_option(int p_option) { goto_line_dialog->popup_find_line(current->get_text_edit()); } break; - case SHADER_POST_PROCESS_MODE:{ - - fragment_editor->set_edited_shader(shader,ShaderLanguage::SHADER_POST_PROCESS); - fragment_editor->_validate_script(); - apply_shaders(); - settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_MATERIAL_MODE), false); - settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_POST_PROCESS_MODE), true); - - - } break; - case SHADER_MATERIAL_MODE: { - fragment_editor->set_edited_shader(shader,ShaderLanguage::SHADER_MATERIAL_FRAGMENT); - fragment_editor->_validate_script(); - apply_shaders(); - settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_MATERIAL_MODE), true); - settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_POST_PROCESS_MODE), false); - - } break; } } @@ -408,18 +386,17 @@ void ShaderEditor::edit(const Ref<Shader>& p_shader) { shader=p_shader; if (shader->get_mode()==Shader::MODE_MATERIAL) { + vertex_editor->set_edited_shader(p_shader,ShaderLanguage::SHADER_MATERIAL_VERTEX); fragment_editor->set_edited_shader(p_shader,ShaderLanguage::SHADER_MATERIAL_FRAGMENT); light_editor->set_edited_shader(shader,ShaderLanguage::SHADER_MATERIAL_LIGHT); - settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_MATERIAL_MODE), true); - settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_POST_PROCESS_MODE), false); - } else { + } else if (shader->get_mode()==Shader::MODE_CANVAS_ITEM) { - fragment_editor->set_edited_shader(p_shader,ShaderLanguage::SHADER_POST_PROCESS); - settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_MATERIAL_MODE), false); - settings_menu->get_popup()->set_item_checked( settings_menu->get_popup()->get_item_index(SHADER_POST_PROCESS_MODE), true); + vertex_editor->set_edited_shader(p_shader,ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX); + fragment_editor->set_edited_shader(p_shader,ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT); + light_editor->set_edited_shader(shader,ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT); } - vertex_editor->set_edited_shader(shader,ShaderLanguage::SHADER_MATERIAL_VERTEX); + //vertex_editor->set_edited_shader(shader,ShaderLanguage::SHADER_MATERIAL_VERTEX); // see if already has it @@ -495,15 +472,6 @@ ShaderEditor::ShaderEditor() { search_menu->get_popup()->add_item("Goto Line..",SEARCH_GOTO_LINE,KEY_MASK_CMD|KEY_G); search_menu->get_popup()->connect("item_pressed", this,"_menu_option"); - settings_menu = memnew( MenuButton ); - add_child(settings_menu); - settings_menu->set_pos(Point2(90,-1)); - settings_menu->set_text("Shader"); - settings_menu->get_popup()->add_check_item("Material Mode",SHADER_MATERIAL_MODE); - settings_menu->get_popup()->set_item_checked(settings_menu->get_popup()->get_item_index(SHADER_MATERIAL_MODE),true); - settings_menu->get_popup()->add_check_item("Post Process Mode",SHADER_POST_PROCESS_MODE); - - settings_menu->get_popup()->connect("item_pressed", this,"_menu_option"); tab_container->connect("tab_changed", this,"_tab_changed"); @@ -550,7 +518,13 @@ void ShaderEditorPlugin::edit(Object *p_object) { bool ShaderEditorPlugin::handles(Object *p_object) const { - return p_object->is_type("Shader"); + Shader *shader=p_object->cast_to<Shader>(); + if (!shader) + return false; + if (_2d) + return shader->get_mode()==Shader::MODE_CANVAS_ITEM; + else + return shader->get_mode()==Shader::MODE_MATERIAL; } void ShaderEditorPlugin::make_visible(bool p_visible) { @@ -596,12 +570,15 @@ void ShaderEditorPlugin::apply_changes() { shader_editor->apply_shaders(); } -ShaderEditorPlugin::ShaderEditorPlugin(EditorNode *p_node) { +ShaderEditorPlugin::ShaderEditorPlugin(EditorNode *p_node, bool p_2d) { editor=p_node; shader_editor = memnew( ShaderEditor ); - - SpatialEditor::get_singleton()->get_shader_split()->add_child(shader_editor); + _2d=p_2d; + if (p_2d) + add_custom_control(CONTAINER_CANVAS_EDITOR_BOTTOM,shader_editor); + else + add_custom_control(CONTAINER_SPATIAL_EDITOR_BOTTOM,shader_editor); // editor->get_viewport()->add_child(shader_editor); // shader_editor->set_area_as_parent_rect(); diff --git a/tools/editor/plugins/shader_editor_plugin.h b/tools/editor/plugins/shader_editor_plugin.h index 49caee5da6..4ead2ba94e 100644 --- a/tools/editor/plugins/shader_editor_plugin.h +++ b/tools/editor/plugins/shader_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -79,9 +79,6 @@ class ShaderEditor : public Control { SEARCH_REPLACE, //SEARCH_LOCATE_SYMBOL, SEARCH_GOTO_LINE, - SHADER_MATERIAL_MODE, - SHADER_POST_PROCESS_MODE, - SHADER_SHADE_MODEL_MODE, }; @@ -134,6 +131,7 @@ class ShaderEditorPlugin : public EditorPlugin { OBJ_TYPE( ShaderEditorPlugin, EditorPlugin ); + bool _2d; ShaderEditor *shader_editor; EditorNode *editor; public: @@ -152,7 +150,7 @@ public: virtual void save_external_data(); virtual void apply_changes(); - ShaderEditorPlugin(EditorNode *p_node); + ShaderEditorPlugin(EditorNode *p_node,bool p_2d); ~ShaderEditorPlugin(); }; diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp index 2686ca895e..3a7dc26466 100644 --- a/tools/editor/plugins/shader_graph_editor_plugin.cpp +++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,1082 +28,2807 @@ /*************************************************************************/ #include "shader_graph_editor_plugin.h" -#if 0 + +#include "scene/gui/check_box.h" #include "scene/gui/menu_button.h" #include "scene/gui/panel.h" +#include "spatial_editor_plugin.h" +#include "os/keyboard.h" +#include "canvas_item_editor_plugin.h" -class _ShaderTester : public ShaderCodeGenerator { -public: +void GraphColorRampEdit::_input_event(const InputEvent& p_event) { - Set<int> *_set; + if (p_event.type==InputEvent::KEY && p_event.key.pressed && p_event.key.scancode==KEY_DELETE && grabbed!=-1) { - virtual void begin() {} - virtual Error add_node(VS::ShaderNodeType p_type,int p_node_pos,int p_id,const Variant& p_param,const Vector<int>& p_in_connections,const Vector<int>& p_out_connections,const Vector<int>& p_out_connection_outputs) { if (_set) _set->insert(p_id); return OK; } - virtual void end() {} + points.remove(grabbed); + grabbed=-1; + update(); + emit_signal("ramp_changed"); + accept_event(); + } - _ShaderTester() { _set=NULL; } -}; + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) { + + update(); + int x = p_event.mouse_button.x; + int total_w = get_size().width-get_size().height-3; + if (x>total_w+3) { + + if (grabbed==-1) + return; + Size2 ms = Size2(350, picker->get_combined_minimum_size().height+10); + picker->set_color(points[grabbed].color); + popup->set_pos(get_global_pos()-Size2(0,ms.height)); + popup->set_size(ms); + popup->popup(); + return; + } + float ofs = CLAMP(x/float(total_w),0,1); -void ShaderEditor::edit(Ref<Shader> p_shader) { + grabbed=-1; + grabbing=true; + int pos=-1; + for(int i=0;i<points.size();i++) { + if (ABS(x-points[i].offset*total_w)<4) { + grabbed=i; + } + if (points[i].offset<ofs) + pos=i; + } - shader=p_shader; + grabbed_at=ofs; + //grab or select + if (grabbed!=-1) { + return; + } + //insert - if (shader.is_null()) - hide(); - else { - _read_shader_graph(); - } -} + Point p; + p.offset=ofs; -Size2 ShaderEditor::_get_maximum_size() { + Point prev; + Point next; - Size2 max; + if (pos==-1) { - for(List<int>::Element *E=order.front();E;E=E->next()) { + prev.color=Color(0,0,0); + prev.offset=0; + if (points.size()) { + next=points[0]; + } else { + next.color=Color(1,1,1); + next.offset=1.0; + } + } else { - Point2 pos = Point2( shader_graph.node_get_pos_x(E->get()), shader_graph.node_get_pos_y(E->get()) ); + if (pos==points.size()-1) { + next.color=Color(1,1,1); + next.offset=1.0; + } else { + next=points[pos+1]; + } + prev=points[pos]; - if (click_type==CLICK_NODE && click_node==E->get()) { + } + + p.color=prev.color.linear_interpolate(next.color,(p.offset-prev.offset)/(next.offset-prev.offset)); - pos+=click_motion-click_pos; + points.push_back(p); + points.sort(); + for(int i=0;i<points.size();i++) { + if (points[i].offset==ofs) { + grabbed=i; + break; + } } - pos+=get_node_size(E->get()); - if (pos.x>max.x) - max.x=pos.x; - if (pos.y>max.y) - max.y=pos.y; + + emit_signal("ramp_changed"); } - return max; -} + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && !p_event.mouse_button.pressed) { -Size2 ShaderEditor::get_node_size(int p_node) const { + if (grabbing) { + grabbing=false; + emit_signal("ramp_changed"); + } + update(); + } - VisualServer::ShaderNodeType type=shader_graph.node_get_type(p_node); - Ref<StyleBox> style = get_stylebox("panel","PopupMenu"); - Ref<Font> font = get_font("font","PopupMenu"); - Color font_color = get_color("font_color","PopupMenu"); + if (p_event.type==InputEvent::MOUSE_MOTION && grabbing) { - Size2 size = style->get_minimum_size(); + int total_w = get_size().width-get_size().height-3; - int count=1; // title - count += VisualServer::shader_get_input_count( type) + VisualServer::shader_get_output_count( type); + int x = p_event.mouse_motion.x; + float newofs = CLAMP(x/float(total_w),0,1); - float max_w=font->get_string_size( VisualServer::shader_node_get_type_info(type).name ).width; + bool valid=true; + for(int i=0;i<points.size();i++) { - for(int i=0;i<VisualServer::shader_get_input_count(type);i++) - max_w = MAX( max_w, font->get_string_size( VisualServer::shader_get_input_name(type,i) ).width ); + if (points[i].offset==newofs && i!=grabbed) { + valid=false; + } + } + if (!valid) + return; - for(int i=0;i<VisualServer::shader_get_output_count(type);i++) - max_w = MAX( max_w, font->get_string_size( VisualServer::shader_get_output_name(type,i) ).width ); + points[grabbed].offset=newofs; + points.sort(); + for(int i=0;i<points.size();i++) { + if (points[i].offset==newofs) { + grabbed=i; + break; + } + } + emit_signal("ramp_changed"); + update(); + } +} - switch(type) { +void GraphColorRampEdit::_notification(int p_what){ + + if (p_what==NOTIFICATION_ENTER_TREE) { + picker->connect("color_changed",this,"_color_changed"); + } + if (p_what==NOTIFICATION_DRAW) { - case VS::NODE_IN: - case VS::NODE_OUT: - case VS::NODE_VEC_IN: - case VS::NODE_VEC_OUT: - case VS::NODE_PARAMETER: - case VS::NODE_VEC_PARAMETER: - case VS::NODE_COLOR_PARAMETER: - case VS::NODE_TEXTURE_PARAMETER: - case VS::NODE_TEXTURE_2D_PARAMETER: - case VS::NODE_TEXTURE_CUBE_PARAMETER: - case VS::NODE_TRANSFORM_PARAMETER: - case VS::NODE_LABEL: { - max_w=MAX( max_w, font->get_string_size( shader_graph.node_get_param(p_node) ).width ); - count++; - } break; - case VS::NODE_TIME: - case VS::NODE_CONSTANT: - case VS::NODE_VEC_CONSTANT: - case VS::NODE_COLOR_CONSTANT: - case VS::NODE_TRANSFORM_CONSTANT: { - count++; - } break; - case VS::NODE_TEXTURE: - case VS::NODE_VEC_TEXTURE_2D: - case VS::NODE_VEC_TEXTURE_CUBE: { + Point prev; + prev.offset=0; + prev.color=Color(0,0,0); + int w = get_size().x; + int h = get_size().y; - RefPtr res = shader_graph.node_get_param(p_node); - Ref<Texture> texture = res; - if (texture.is_null() || texture->get_width()==0) { + int total_w = get_size().width-get_size().height-3; - size.y+=max_w; + for(int i=-1;i<points.size();i++) { + + Point next; + if (i+1==points.size()) { + next.color=Color(1,1,1); + next.offset=1; } else { + next=points[i+1]; + } - size.y+=max_w * texture->get_height() / texture->get_width(); + if (prev.offset==next.offset) { + prev=next; + continue; } - } break; - default: {} + + Vector<Vector2> points; + Vector<Color> colors; + points.push_back(Vector2(prev.offset*total_w,h)); + points.push_back(Vector2(prev.offset*total_w,0)); + points.push_back(Vector2(next.offset*total_w,0)); + points.push_back(Vector2(next.offset*total_w,h)); + colors.push_back(prev.color); + colors.push_back(prev.color); + colors.push_back(next.color); + colors.push_back(next.color); + draw_primitive(points,colors,Vector<Point2>()); + prev=next; + } + + for(int i=0;i<points.size();i++) { + + Color col=i==grabbed?Color(1,0.0,0.0,0.9):Color(1,1,1,0.8); + + draw_line(Vector2(points[i].offset*total_w,0),Vector2(points[i].offset*total_w,h-1),Color(0,0,0,0.7)); + draw_line(Vector2(points[i].offset*total_w-1,h/2),Vector2(points[i].offset*total_w-1,h-1),col); + draw_line(Vector2(points[i].offset*total_w+1,h/2),Vector2(points[i].offset*total_w+1,h-1),col); + draw_line(Vector2(points[i].offset*total_w-1,h/2),Vector2(points[i].offset*total_w+1,h/2),col); + draw_line(Vector2(points[i].offset*total_w-1,h-1),Vector2(points[i].offset*total_w+1,h-1),col); + + } + + if (grabbed!=-1) { + + draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color); + } + + if (has_focus()) { + + draw_line(Vector2(-1,-1),Vector2(total_w+1,-1),Color(1,1,1,0.6)); + draw_line(Vector2(total_w+1,-1),Vector2(total_w+1,h+1),Color(1,1,1,0.6)); + draw_line(Vector2(total_w+1,h+1),Vector2(-1,h+1),Color(1,1,1,0.6)); + draw_line(Vector2(-1,-1),Vector2(-1,h+1),Color(1,1,1,0.6)); + } } +} - size.x+=max_w; - size.y+=count*(font->get_height()+get_constant("vseparation","PopupMenu")); +Size2 GraphColorRampEdit::get_minimum_size() const { - return size; + return Vector2(0,16); } -Error ShaderEditor::validate_graph() { +void GraphColorRampEdit::_color_changed(const Color& p_color) { + + if (grabbed==-1) + return; + points[grabbed].color=p_color; + update(); + emit_signal("ramp_changed"); - _ShaderTester st; - active_nodes.clear(); - st._set=&active_nodes; - return shader_graph.generate(&st); } -void ShaderEditor::_draw_node(int p_node) { +void GraphColorRampEdit::set_ramp(const Vector<float>& p_offsets,const Vector<Color>& p_colors) { + + ERR_FAIL_COND(p_offsets.size()!=p_colors.size()); + points.clear(); + for(int i=0;i<p_offsets.size();i++) { + Point p; + p.offset=p_offsets[i]; + p.color=p_colors[i]; + points.push_back(p); + } - VisualServer::ShaderNodeType type=shader_graph.node_get_type(p_node); - Ref<StyleBox> style = active_nodes.has(p_node)?get_stylebox("panel","PopupMenu"):get_stylebox("panel_disabled","PopupMenu"); - Ref<Font> font = get_font("font","PopupMenu"); - Color font_color = get_color("font_color","PopupMenu"); - Color font_color_title = get_color("font_color_hover","PopupMenu"); - Size2 size=get_node_size(p_node); - Point2 pos = Point2( shader_graph.node_get_pos_x(p_node), shader_graph.node_get_pos_y(p_node) )-offset; + points.sort(); + update(); +} - if (click_type==CLICK_NODE && click_node==p_node) { +Vector<float> GraphColorRampEdit::get_offsets() const{ + Vector<float> ret; + for(int i=0;i<points.size();i++) + ret.push_back(points[i].offset); + return ret; +} +Vector<Color> GraphColorRampEdit::get_colors() const{ - pos+=click_motion-click_pos; + Vector<Color> ret; + for(int i=0;i<points.size();i++) + ret.push_back(points[i].color); + return ret; +} + + +void GraphColorRampEdit::_bind_methods(){ + + ObjectTypeDB::bind_method(_MD("_input_event"),&GraphColorRampEdit::_input_event); + ObjectTypeDB::bind_method(_MD("_color_changed"),&GraphColorRampEdit::_color_changed); + ADD_SIGNAL(MethodInfo("ramp_changed")); +} + +GraphColorRampEdit::GraphColorRampEdit(){ + + grabbed=-1; + grabbing=false; + set_focus_mode(FOCUS_ALL); + + popup = memnew( PopupPanel ); + picker = memnew( ColorPicker ); + popup->add_child(picker); + popup->set_child_rect(picker); + add_child(popup); + +} +//////////// + +void GraphCurveMapEdit::_input_event(const InputEvent& p_event) { + + if (p_event.type==InputEvent::KEY && p_event.key.pressed && p_event.key.scancode==KEY_DELETE && grabbed!=-1) { + + points.remove(grabbed); + grabbed=-1; + update(); + emit_signal("curve_changed"); + accept_event(); } - RID ci = get_canvas_item(); - style->draw(ci,Rect2(pos,size)); + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) { + + update(); + Point2 p = Vector2(p_event.mouse_button.x,p_event.mouse_button.y)/get_size(); + p.y=1.0-p.y; + grabbed=-1; + grabbing=true; - Point2 ofs=style->get_offset()+pos; - Point2 ascent=Point2(0,font->get_ascent()); - float w = size.width-style->get_minimum_size().width; - float h = font->get_height()+get_constant("vseparation","PopupMenu"); + for(int i=0;i<points.size();i++) { - font->draw_halign( ci, ofs+ascent, HALIGN_CENTER,w, VisualServer::shader_node_get_type_info(type).name,font_color_title); - ofs.y+=h; + Vector2 ps = p*get_size(); + Vector2 pt = Vector2(points[i].offset,points[i].height)*get_size(); + if (ps.distance_to(pt)<4) { + grabbed=i; + } - Ref<Texture> vec_icon = get_icon("NodeVecSlot","EditorIcons"); - Ref<Texture> real_icon = get_icon("NodeRealSlot","EditorIcons"); - float icon_h_ofs = Math::floor(( font->get_height()-vec_icon->get_height())/2.0 )+1; + } + + + //grab or select + if (grabbed!=-1) { + return; + } + //insert - for(int i=0;i<VisualServer::shader_get_input_count(type);i++) { + Point np; + np.offset=p.x; + np.height=p.y; + + points.push_back(np); + points.sort(); + for(int i=0;i<points.size();i++) { + if (points[i].offset==p.x && points[i].height==p.y) { + grabbed=i; + break; + } + } + + emit_signal("curve_changed"); - String name = VisualServer::shader_get_input_name(type,i); - font->draw_halign( ci, ofs+ascent, HALIGN_LEFT,w, name,font_color); - Ref<Texture> icon = VisualServer::shader_is_input_vector(type,i)?vec_icon:real_icon; - icon->draw(ci,ofs+Point2(-real_icon->get_width(),icon_h_ofs)); - ofs.y+=h; } - for(int i=0;i<VisualServer::shader_get_output_count(type);i++) { + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && !p_event.mouse_button.pressed) { - String name = VisualServer::shader_get_output_name(type,i); - font->draw_halign( ci, ofs+ascent, HALIGN_RIGHT,w, name,font_color); - Ref<Texture> icon = VisualServer::shader_is_output_vector(type,i)?vec_icon:real_icon; - icon->draw(ci,ofs+Point2(w,icon_h_ofs)); - ofs.y+=h; + if (grabbing) { + grabbing=false; + emit_signal("curve_changed"); + } + update(); } - switch(type) { - - case VS::NODE_IN: - case VS::NODE_OUT: - case VS::NODE_PARAMETER: - case VS::NODE_VEC_IN: - case VS::NODE_COLOR_PARAMETER: - case VS::NODE_VEC_OUT: - case VS::NODE_TEXTURE_PARAMETER: - case VS::NODE_TEXTURE_2D_PARAMETER: - case VS::NODE_TEXTURE_CUBE_PARAMETER: - case VS::NODE_TRANSFORM_CONSTANT: - case VS::NODE_TRANSFORM_PARAMETER: - case VS::NODE_VEC_PARAMETER: - case VS::NODE_LABEL: { - String text = shader_graph.node_get_param(p_node); - font->draw_halign( ci, ofs+ascent, HALIGN_CENTER,w, text,font_color); - } break; - case VS::NODE_TIME: - case VS::NODE_CONSTANT: { - String text = rtos(shader_graph.node_get_param(p_node)); - font->draw_halign( ci, ofs+ascent, HALIGN_CENTER,w, text,font_color); - - } break; - case VS::NODE_VEC_CONSTANT: { - String text = Vector3(shader_graph.node_get_param(p_node)); - font->draw_halign( ci, ofs+ascent, HALIGN_CENTER,w, text,font_color); - } break; - case VS::NODE_COLOR_CONSTANT: { - - Color color = shader_graph.node_get_param(p_node); - Rect2 r(ofs,Size2(w,h)); - VisualServer::get_singleton()->canvas_item_add_rect(ci,r,color); - } break; - case VS::NODE_TEXTURE: - case VS::NODE_VEC_TEXTURE_2D: - case VS::NODE_VEC_TEXTURE_CUBE: { - - Rect2 r(ofs,Size2(w,(pos.y+size.y-style->get_margin(MARGIN_BOTTOM))-ofs.y)); - Vector<Point2> points; - Vector<Point2> uvs; - points.resize(4); - uvs.resize(4); - points[0]=r.pos; - points[1]=r.pos+Point2(r.size.x,0); - points[2]=r.pos+r.size; - points[3]=r.pos+Point2(0,r.size.y); - uvs[0]=Point2(0,0); - uvs[1]=Point2(1,0); - uvs[2]=Point2(1,1); - uvs[3]=Point2(0,1); - - Ref<Texture> texture = shader_graph.node_get_param(p_node).operator RefPtr(); - if (texture.is_null() || texture->get_width()==0) { - texture=get_icon("Click2Edit","EditorIcons"); + if (p_event.type==InputEvent::MOUSE_MOTION && grabbing && grabbed != -1) { + + Point2 p = Vector2(p_event.mouse_button.x,p_event.mouse_button.y)/get_size(); + p.y=1.0-p.y; + + p.x = CLAMP(p.x,0.0,1.0); + p.y = CLAMP(p.y,0.0,1.0); + + bool valid=true; + + for(int i=0;i<points.size();i++) { + + if (points[i].offset==p.x && points[i].height==p.y && i!=grabbed) { + valid=false; } + } + + if (!valid) + return; + + points[grabbed].offset=p.x; + points[grabbed].height=p.y; - VisualServer::get_singleton()->canvas_item_add_primitive(ci,points,Vector<Color>(),uvs,texture->get_rid()); - } break; - default: {} + points.sort(); + for(int i=0;i<points.size();i++) { + if (points[i].offset==p.x && points[i].height==p.y) { + grabbed=i; + break; + } + } + + emit_signal("curve_changed"); + + update(); } } -void ShaderEditor::_node_param_changed() { +void GraphCurveMapEdit::_plot_curve(const Vector2& p_a,const Vector2& p_b,const Vector2& p_c,const Vector2& p_d) { + + float geometry[4][4]; + float tmp1[4][4]; + float tmp2[4][4]; + float deltas[4][4]; + double x, dx, dx2, dx3; + double y, dy, dy2, dy3; + double d, d2, d3; + int lastx, lasty; + int newx, newy; + int ntimes; + int i,j; + + int xmax=get_size().x; + int ymax=get_size().y; + + /* construct the geometry matrix from the segment */ + for (i = 0; i < 4; i++) { + geometry[i][2] = 0; + geometry[i][3] = 0; + } - shader_graph.node_set_param( click_node,property_editor->get_variant() ); - update(); - _write_shader_graph(); -} + geometry[0][0] = (p_a[0] * xmax); + geometry[1][0] = (p_b[0] * xmax); + geometry[2][0] = (p_c[0] * xmax); + geometry[3][0] = (p_d[0] * xmax); + + geometry[0][1] = (p_a[1] * ymax); + geometry[1][1] = (p_b[1] * ymax); + geometry[2][1] = (p_c[1] * ymax); + geometry[3][1] = (p_d[1] * ymax); + + /* subdivide the curve ntimes (1000) times */ + ntimes = 4 * xmax; + /* ntimes can be adjusted to give a finer or coarser curve */ + d = 1.0 / ntimes; + d2 = d * d; + d3 = d * d * d; + + /* construct a temporary matrix for determining the forward differencing deltas */ + tmp2[0][0] = 0; tmp2[0][1] = 0; tmp2[0][2] = 0; tmp2[0][3] = 1; + tmp2[1][0] = d3; tmp2[1][1] = d2; tmp2[1][2] = d; tmp2[1][3] = 0; + tmp2[2][0] = 6*d3; tmp2[2][1] = 2*d2; tmp2[2][2] = 0; tmp2[2][3] = 0; + tmp2[3][0] = 6*d3; tmp2[3][1] = 0; tmp2[3][2] = 0; tmp2[3][3] = 0; + + /* compose the basis and geometry matrices */ + + static const float CR_basis[4][4] = + { + { -0.5, 1.5, -1.5, 0.5 }, + { 1.0, -2.5, 2.0, -0.5 }, + { -0.5, 0.0, 0.5, 0.0 }, + { 0.0, 1.0, 0.0, 0.0 }, + }; + + for (i = 0; i < 4; i++) + { + for (j = 0; j < 4; j++) + { + tmp1[i][j] = (CR_basis[i][0] * geometry[0][j] + + CR_basis[i][1] * geometry[1][j] + + CR_basis[i][2] * geometry[2][j] + + CR_basis[i][3] * geometry[3][j]); + } + } + /* compose the above results to get the deltas matrix */ + + for (i = 0; i < 4; i++) + { + for (j = 0; j < 4; j++) + { + deltas[i][j] = (tmp2[i][0] * tmp1[0][j] + + tmp2[i][1] * tmp1[1][j] + + tmp2[i][2] * tmp1[2][j] + + tmp2[i][3] * tmp1[3][j]); + } + } -ShaderEditor::ClickType ShaderEditor::_locate_click(const Point2& p_click,int *p_node_id,int *p_slot_index) const { - Ref<StyleBox> style = get_stylebox("panel","PopupMenu"); - Ref<Texture> real_icon = get_icon("NodeRealSlot","EditorIcons"); - Ref<Font> font = get_font("font","PopupMenu"); - float h = font->get_height()+get_constant("vseparation","PopupMenu"); - float extra_left=MAX( real_icon->get_width()-style->get_margin(MARGIN_LEFT), 0 ); - float extra_right=MAX( real_icon->get_width()-style->get_margin(MARGIN_RIGHT), 0 ); + /* extract the x deltas */ + x = deltas[0][0]; + dx = deltas[1][0]; + dx2 = deltas[2][0]; + dx3 = deltas[3][0]; + /* extract the y deltas */ + y = deltas[0][1]; + dy = deltas[1][1]; + dy2 = deltas[2][1]; + dy3 = deltas[3][1]; - for(const List<int>::Element *E=order.back();E;E=E->prev()) { - Size2 size=get_node_size(E->get()); - size.width+=extra_left+extra_right; - Point2 pos = Point2( shader_graph.node_get_pos_x(E->get()), shader_graph.node_get_pos_y(E->get()) )-offset; - pos.x-=extra_left; + lastx = CLAMP (x, 0, xmax); + lasty = CLAMP (y, 0, ymax); - Rect2 rect( pos, size ); - if (!rect.has_point(p_click)) - continue; - VisualServer::ShaderNodeType type=shader_graph.node_get_type(E->get()); - if (p_node_id) - *p_node_id=E->get(); - float y=p_click.y-(pos.y+style->get_margin(MARGIN_TOP)); - if (y<h) - return CLICK_NODE; - y-=h; - - for(int i=0;i<VisualServer::shader_get_input_count(type);i++) { - - if (y<h) { - if (p_slot_index) - *p_slot_index=i; - return CLICK_INPUT_SLOT; + /* if (fix255) + { + cd->curve[cd->outline][lastx] = lasty; + } + else + { + cd->curve_ptr[cd->outline][lastx] = lasty; + if(gb_debug) printf("bender_plot_curve xmax:%d ymax:%d\n", (int)xmax, (int)ymax); + } +*/ + /* loop over the curve */ + for (i = 0; i < ntimes; i++) + { + /* increment the x values */ + x += dx; + dx += dx2; + dx2 += dx3; + + /* increment the y values */ + y += dy; + dy += dy2; + dy2 += dy3; + + newx = CLAMP ((Math::round (x)), 0, xmax); + newy = CLAMP ((Math::round (y)), 0, ymax); + + /* if this point is different than the last one...then draw it */ + if ((lastx != newx) || (lasty != newy)) + { +#if 0 + if(fix255) + { + /* use fixed array size (for the curve graph) */ + cd->curve[cd->outline][newx] = newy; } - y-=h; + else + { + /* use dynamic allocated curve_ptr (for the real curve) */ + cd->curve_ptr[cd->outline][newx] = newy; + + if(gb_debug) printf("outline: %d cX: %d cY: %d\n", (int)cd->outline, (int)newx, (int)newy); + } +#endif + draw_line(Vector2(lastx,ymax-lasty),Vector2(newx,ymax-newy),Color(0.8,0.8,0.8,0.8),2.0); } - for(int i=0;i<VisualServer::shader_get_output_count(type);i++) { + lastx = newx; + lasty = newy; + } +} + + +void GraphCurveMapEdit::_notification(int p_what){ + + if (p_what==NOTIFICATION_DRAW) { + + draw_style_box(get_stylebox("bg","Tree"),Rect2(Point2(),get_size())); + + int w = get_size().x; + int h = get_size().y; - if (y<h) { - if (p_slot_index) - *p_slot_index=i; - return CLICK_OUTPUT_SLOT; + Vector2 prev=Vector2(0,0); + Vector2 prev2=Vector2(0,0); + + for(int i=-1;i<points.size();i++) { + + Vector2 next; + Vector2 next2; + if (i+1>=points.size()) { + next=Vector2(1,1); + } else { + next=Vector2(points[i+1].offset,points[i+1].height); } - y-=h; + + if (i+2>=points.size()) { + next2=Vector2(1,1); + } else { + next2=Vector2(points[i+2].offset,points[i+2].height); + } + + /*if (i==-1 && prev.offset==next.offset) { + prev=next; + continue; + }*/ + + _plot_curve(prev2,prev,next,next2); + + prev2=prev; + prev=next; } - if (p_click.y<(rect.pos.y+rect.size.height-style->get_margin(MARGIN_BOTTOM))) - return CLICK_PARAMETER; - else - return CLICK_NODE; + for(int i=0;i<points.size();i++) { + + Color col=i==grabbed?Color(1,0.0,0.0,0.9):Color(1,1,1,0.8); + + + draw_rect(Rect2( Vector2(points[i].offset,1.0-points[i].height)*get_size()-Vector2(2,2),Vector2(5,5)),col); + } + + /* if (grabbed!=-1) { + + draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color); + } +*/ + if (has_focus()) { + + draw_line(Vector2(-1,-1),Vector2(w+1,-1),Color(1,1,1,0.6)); + draw_line(Vector2(w+1,-1),Vector2(w+1,h+1),Color(1,1,1,0.6)); + draw_line(Vector2(w+1,h+1),Vector2(-1,h+1),Color(1,1,1,0.6)); + draw_line(Vector2(-1,-1),Vector2(-1,h+1),Color(1,1,1,0.6)); + } } +} - return CLICK_NONE; +Size2 GraphCurveMapEdit::get_minimum_size() const { + return Vector2(64,64); } -Point2 ShaderEditor::_get_slot_pos(int p_node_id,bool p_input,int p_slot) { - Ref<StyleBox> style = get_stylebox("panel","PopupMenu"); - float w = get_node_size(p_node_id).width; - Ref<Font> font = get_font("font","PopupMenu"); - float h = font->get_height()+get_constant("vseparation","PopupMenu"); - Ref<Texture> vec_icon = get_icon("NodeVecSlot","EditorIcons"); - Point2 pos = Point2( shader_graph.node_get_pos_x(p_node_id), shader_graph.node_get_pos_y(p_node_id) )-offset; - pos+=style->get_offset(); - pos.y+=h; - if(p_input) { +void GraphCurveMapEdit::set_points(const Vector<Vector2>& p_points) { - pos.y+=p_slot*h; - pos+=Point2( -vec_icon->get_width()/2.0, h/2.0).floor(); - return pos; - } else { - pos.y+=VisualServer::shader_get_input_count( shader_graph.node_get_type(p_node_id ) )*h; + points.clear(); + for(int i=0;i<p_points.size();i++) { + Point p; + p.offset=p_points[i].x; + p.height=p_points[i].y; + points.push_back(p); } - pos.y+=p_slot*h; - pos+=Point2( w-style->get_minimum_size().width+vec_icon->get_width()/2.0, h/2.0).floor(); - - return pos; + points.sort(); + update(); +} +Vector<Vector2> GraphCurveMapEdit::get_points() const { + Vector<Vector2> ret; + for(int i=0;i<points.size();i++) + ret.push_back(Vector2(points[i].offset,points[i].height)); + return ret; } -void ShaderEditor::_node_edit_property(int p_node) { +void GraphCurveMapEdit::_bind_methods(){ - Ref<StyleBox> style = get_stylebox("panel","PopupMenu"); - Size2 size = get_node_size(p_node); - Point2 pos = Point2( shader_graph.node_get_pos_x(p_node), shader_graph.node_get_pos_y(p_node) )-offset; + ObjectTypeDB::bind_method(_MD("_input_event"),&GraphCurveMapEdit::_input_event); + ADD_SIGNAL(MethodInfo("curve_changed")); +} - VisualServer::ShaderNodeType type=shader_graph.node_get_type(p_node); +GraphCurveMapEdit::GraphCurveMapEdit(){ - PropertyInfo ph = VisualServer::get_singleton()->shader_node_get_type_info(type); - if (ph.type==Variant::NIL) - return; - if (ph.type==Variant::_RID) - ph.type=Variant::OBJECT; + grabbed=-1; + grabbing=false; + set_focus_mode(FOCUS_ALL); - property_editor->edit(NULL,ph.name,ph.type,shader_graph.node_get_param(p_node),ph.hint,ph.hint_string); +} - Point2 popup_pos=Point2( pos.x+(size.width-property_editor->get_size().width)/2.0,pos.y+(size.y-style->get_margin(MARGIN_BOTTOM))).floor(); - popup_pos+=get_global_pos(); - property_editor->set_pos(popup_pos); - property_editor->popup(); +////cbacks +/// +void ShaderGraphView::_scalar_const_changed(double p_value,int p_id) { + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Change Scalar Constant",true); + ur->add_do_method(graph.ptr(),"scalar_const_node_set_value",type,p_id,p_value); + ur->add_undo_method(graph.ptr(),"scalar_const_node_set_value",type,p_id,graph->scalar_const_node_get_value(type,p_id)); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + block_update=true; + ur->commit_action(); + block_update=false; } -bool ShaderEditor::has_point(const Point2& p_point) const { +void ShaderGraphView::_vec_const_changed(double p_value, int p_id,Array p_arr){ + + Vector3 val; + for(int i=0;i<p_arr.size();i++) { + val[i]=p_arr[i].call("get_val"); + } - int n,si; + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Change Vec Constant",true); + ur->add_do_method(graph.ptr(),"vec_const_node_set_value",type,p_id,val); + ur->add_undo_method(graph.ptr(),"vec_const_node_set_value",type,p_id,graph->vec_const_node_get_value(type,p_id)); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + block_update=true; + ur->commit_action(); + block_update=false; - return _locate_click(p_point,&n,&si)!=CLICK_NONE; } +void ShaderGraphView::_rgb_const_changed(const Color& p_color, int p_id){ + + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Change RGB Constant",true); + ur->add_do_method(graph.ptr(),"rgb_const_node_set_value",type,p_id,p_color); + ur->add_undo_method(graph.ptr(),"rgb_const_node_set_value",type,p_id,graph->rgb_const_node_get_value(type,p_id)); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + block_update=true; + ur->commit_action(); + block_update=false; -void ShaderEditor::_input_event(InputEvent p_event) { +} +void ShaderGraphView::_scalar_op_changed(int p_op, int p_id){ + + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Change Scalar Operator"); + ur->add_do_method(graph.ptr(),"scalar_op_node_set_op",type,p_id,p_op); + ur->add_undo_method(graph.ptr(),"scalar_op_node_set_op",type,p_id,graph->scalar_op_node_get_op(type,p_id)); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + block_update=true; + ur->commit_action(); + block_update=false; - switch(p_event.type) { +} +void ShaderGraphView::_vec_op_changed(int p_op, int p_id){ + + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Change Vec Operator"); + ur->add_do_method(graph.ptr(),"vec_op_node_set_op",type,p_id,p_op); + ur->add_undo_method(graph.ptr(),"vec_op_node_set_op",type,p_id,graph->vec_op_node_get_op(type,p_id)); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + block_update=true; + ur->commit_action(); + block_update=false; +} +void ShaderGraphView::_vec_scalar_op_changed(int p_op, int p_id){ + + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Change VecxScalar Operator"); + ur->add_do_method(graph.ptr(),"vec_scalar_op_node_set_op",type,p_id,p_op); + ur->add_undo_method(graph.ptr(),"vec_scalar_op_node_set_op",type,p_id,graph->vec_scalar_op_node_get_op(type,p_id)); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + block_update=true; + ur->commit_action(); + block_update=false; - case InputEvent::MOUSE_BUTTON: { +} +void ShaderGraphView::_rgb_op_changed(int p_op, int p_id){ + + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Change RGB Operator"); + ur->add_do_method(graph.ptr(),"rgb_op_node_set_op",type,p_id,p_op); + ur->add_undo_method(graph.ptr(),"rgb_op_node_set_op",type,p_id,graph->rgb_op_node_get_op(type,p_id)); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + block_update=true; + ur->commit_action(); + block_update=false; +} +void ShaderGraphView::_xform_inv_rev_changed(bool p_enabled, int p_id){ + + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Toggle Rot Only"); + ur->add_do_method(graph.ptr(),"xform_vec_mult_node_set_no_translation",type,p_id,p_enabled); + ur->add_undo_method(graph.ptr(),"xform_vec_mult_node_set_no_translation",type,p_id,graph->xform_vec_mult_node_get_no_translation(type,p_id)); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + block_update=true; + ur->commit_action(); + block_update=false; +} +void ShaderGraphView::_scalar_func_changed(int p_func, int p_id){ + + + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Change Scalar Function"); + ur->add_do_method(graph.ptr(),"scalar_func_node_set_function",type,p_id,p_func); + ur->add_undo_method(graph.ptr(),"scalar_func_node_set_function",type,p_id,graph->scalar_func_node_get_function(type,p_id)); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + block_update=true; + ur->commit_action(); + block_update=false; +} +void ShaderGraphView::_vec_func_changed(int p_func, int p_id){ + + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Change Vec Function"); + ur->add_do_method(graph.ptr(),"vec_func_node_set_function",type,p_id,p_func); + ur->add_undo_method(graph.ptr(),"vec_func_node_set_function",type,p_id,graph->vec_func_node_get_function(type,p_id)); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + block_update=true; + ur->commit_action(); + block_update=false; - if (p_event.mouse_button.pressed) { +} +void ShaderGraphView::_scalar_input_changed(double p_value,int p_id){ + + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Change Scalar Uniform",true); + ur->add_do_method(graph.ptr(),"scalar_input_node_set_value",type,p_id,p_value); + ur->add_undo_method(graph.ptr(),"scalar_input_node_set_value",type,p_id,graph->scalar_input_node_get_value(type,p_id)); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + block_update=true; + ur->commit_action(); + block_update=false; +} +void ShaderGraphView::_vec_input_changed(double p_value, int p_id,Array p_arr){ - if (p_event.mouse_button.button_index==1) { - click_pos=Point2(p_event.mouse_button.x,p_event.mouse_button.y); - click_motion=click_pos; - click_type = _locate_click(click_pos,&click_node,&click_slot); - if( click_type!=CLICK_NONE) { + Vector3 val; + for(int i=0;i<p_arr.size();i++) { + val[i]=p_arr[i].call("get_val"); + } - order.erase(click_node); - order.push_back(click_node); - update(); - } - switch(click_type) { - case CLICK_INPUT_SLOT: { - click_pos=_get_slot_pos(click_node,true,click_slot); - } break; - case CLICK_OUTPUT_SLOT: { - click_pos=_get_slot_pos(click_node,false,click_slot); - } break; - case CLICK_PARAMETER: { - //open editor - _node_edit_property(click_node); - } break; - } - } - if (p_event.mouse_button.button_index==2) { + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Change Vec Uniform",true); + ur->add_do_method(graph.ptr(),"vec_input_node_set_value",type,p_id,val); + ur->add_undo_method(graph.ptr(),"vec_input_node_set_value",type,p_id,graph->vec_input_node_get_value(type,p_id)); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + block_update=true; + ur->commit_action(); + block_update=false; - if (click_type!=CLICK_NONE) { - click_type=CLICK_NONE; - update(); - } else { - // try to disconnect/remove +} +void ShaderGraphView::_xform_input_changed(int p_id, Node *p_button){ - Point2 rclick_pos=Point2(p_event.mouse_button.x,p_event.mouse_button.y); - rclick_type = _locate_click(rclick_pos,&rclick_node,&rclick_slot); - if (rclick_type==CLICK_INPUT_SLOT || rclick_type==CLICK_OUTPUT_SLOT) { - node_popup->clear(); - node_popup->add_item("Disconnect",NODE_DISCONNECT); - node_popup->set_pos(rclick_pos); - node_popup->popup(); + ToolButton *tb = p_button->cast_to<ToolButton>(); + ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height)); + ped_popup->set_size(tb->get_size()); + edited_id=p_id; + edited_def=-1; + ped_popup->edit(NULL,"",Variant::TRANSFORM,graph->xform_input_node_get_value(type,p_id),PROPERTY_HINT_NONE,""); + ped_popup->popup(); - } +} +void ShaderGraphView::_xform_const_changed(int p_id, Node *p_button){ - if (rclick_type==CLICK_NODE) { - node_popup->clear(); - node_popup->add_item("Remove",NODE_ERASE); - node_popup->set_pos(rclick_pos); - node_popup->popup(); - } + ToolButton *tb = p_button->cast_to<ToolButton>(); + ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height)); + ped_popup->set_size(tb->get_size()); + edited_id=p_id; + edited_def=-1; + ped_popup->edit(NULL,"",Variant::TRANSFORM,graph->xform_const_node_get_value(type,p_id),PROPERTY_HINT_NONE,""); + ped_popup->popup(); +} - } - } - } else { +void ShaderGraphView::_rgb_input_changed(const Color& p_color, int p_id){ - if (p_event.mouse_button.button_index==1 && click_type!=CLICK_NONE) { - switch(click_type) { - case CLICK_INPUT_SLOT: - case CLICK_OUTPUT_SLOT: { + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Change RGB Uniform",true); + ur->add_do_method(graph.ptr(),"rgb_input_node_set_value",type,p_id,p_color); + ur->add_undo_method(graph.ptr(),"rgb_input_node_set_value",type,p_id,graph->rgb_input_node_get_value(type,p_id)); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + block_update=true; + ur->commit_action(); + block_update=false; +} +void ShaderGraphView::_tex_input_change(int p_id, Node *p_button){ - Point2 dst_click_pos=Point2(p_event.mouse_button.x,p_event.mouse_button.y); - int id; - int slot; - ClickType dst_click_type = _locate_click(dst_click_pos,&id,&slot); - if (dst_click_type==CLICK_INPUT_SLOT && click_type==CLICK_OUTPUT_SLOT) { - shader_graph.connect(click_node,click_slot,id,slot); +} +void ShaderGraphView::_cube_input_change(int p_id){ - Error err = validate_graph(); - if (err==ERR_CYCLIC_LINK) - shader_graph.disconnect(click_node,click_slot,id,slot); - _write_shader_graph(); - } - if (click_type==CLICK_INPUT_SLOT && dst_click_type==CLICK_OUTPUT_SLOT) { +} - shader_graph.connect(id,slot,click_node,click_slot); +void ShaderGraphView::_variant_edited() { + + if (edited_def != -1) { + + Variant v = ped_popup->get_variant(); + Variant v2 = graph->default_get_value(type,edited_id,edited_def); + if (v2.get_type() == Variant::NIL) + switch (v.get_type()) { + case Variant::VECTOR3: + v2=Vector3(); + break; + case Variant::REAL: + v2=0.0; + break; + case Variant::TRANSFORM: + v2=Transform(); + break; + case Variant::COLOR: + v2=Color(); + break; + } + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Change default value"); + ur->add_do_method(graph.ptr(),"default_set_value",type,edited_id,edited_def, v); + ur->add_undo_method(graph.ptr(),"default_set_value",type,edited_id,edited_def, v2); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + ur->commit_action(); + return; + } - Error err = validate_graph(); - if (err==ERR_CYCLIC_LINK) - shader_graph.disconnect(id,slot,click_node,click_slot); - _write_shader_graph(); - } + if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_XFORM_CONST) { - } break; - case CLICK_NODE: { - int new_x=shader_graph.node_get_pos_x(click_node)+(click_motion.x-click_pos.x); - int new_y=shader_graph.node_get_pos_y(click_node)+(click_motion.y-click_pos.y); - shader_graph.node_set_pos(click_node,new_x,new_y); - _write_shader_graph(); + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Change XForm Uniform"); + ur->add_do_method(graph.ptr(),"xform_const_node_set_value",type,edited_id,ped_popup->get_variant()); + ur->add_undo_method(graph.ptr(),"xform_const_node_set_value",type,edited_id,graph->xform_const_node_get_value(type,edited_id)); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + ur->commit_action(); + } - } break; - } - click_type=CLICK_NONE; - update(); - } - } + if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_XFORM_INPUT) { - } + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Change XForm Uniform"); + ur->add_do_method(graph.ptr(),"xform_input_node_set_value",type,edited_id,ped_popup->get_variant()); + ur->add_undo_method(graph.ptr(),"xform_input_node_set_value",type,edited_id,graph->xform_input_node_get_value(type,edited_id)); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + ur->commit_action(); + } - case InputEvent::MOUSE_MOTION: { + if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_TEXTURE_INPUT) { - if (p_event.mouse_motion.button_mask&1 && click_type!=CLICK_NONE) { + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Change Texture Uniform"); + ur->add_do_method(graph.ptr(),"texture_input_node_set_value",type,edited_id,ped_popup->get_variant()); + ur->add_undo_method(graph.ptr(),"texture_input_node_set_value",type,edited_id,graph->texture_input_node_get_value(type,edited_id)); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + ur->commit_action(); + } - click_motion=Point2(p_event.mouse_button.x,p_event.mouse_button.y); - update(); - } + if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_CUBEMAP_INPUT) { - } break; + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Change Cubemap Uniform"); + ur->add_do_method(graph.ptr(),"cubemap_input_node_set_value",type,edited_id,ped_popup->get_variant()); + ur->add_undo_method(graph.ptr(),"cubemap_input_node_set_value",type,edited_id,graph->cubemap_input_node_get_value(type,edited_id)); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + ur->commit_action(); } + } -void ShaderEditor::_notification(int p_what) { +void ShaderGraphView::_comment_edited(int p_id,Node* p_button) { + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + TextEdit *te=p_button->cast_to<TextEdit>(); + ur->create_action("Change Comment",true); + ur->add_do_method(graph.ptr(),"comment_node_set_text",type,p_id,te->get_text()); + ur->add_undo_method(graph.ptr(),"comment_node_set_text",type,p_id,graph->comment_node_get_text(type,p_id)); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + block_update=true; + ur->commit_action(); + block_update=false; - switch(p_what) { +} - case NOTIFICATION_DRAW: { +void ShaderGraphView::_color_ramp_changed(int p_id,Node* p_ramp) { - _update_scrollbars(); - //VisualServer::get_singleton()->canvas_item_add_rect(get_canvas_item(),Rect2(Point2(),get_size()),Color(0,0,0,1)); + GraphColorRampEdit *cr=p_ramp->cast_to<GraphColorRampEdit>(); - for(List<int>::Element *E=order.front();E;E=E->next()) { + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); - _draw_node(E->get()); - } - if (click_type==CLICK_INPUT_SLOT || click_type==CLICK_OUTPUT_SLOT) { + Vector<float> offsets=cr->get_offsets(); + Vector<Color> colors=cr->get_colors(); - VisualServer::get_singleton()->canvas_item_add_line(get_canvas_item(),click_pos,click_motion,Color(0.5,1,0.5,0.8),2); - } + DVector<float> new_offsets; + DVector<Color> new_colors; + { + new_offsets.resize(offsets.size()); + new_colors.resize(colors.size()); + DVector<float>::Write ow=new_offsets.write(); + DVector<Color>::Write cw=new_colors.write(); + for(int i=0;i<new_offsets.size();i++) { + ow[i]=offsets[i]; + cw[i]=colors[i]; + } - List<ShaderGraph::Connection> connections = shader_graph.get_connection_list(); - for(List<ShaderGraph::Connection>::Element *E=connections.front();E;E=E->next()) { + } - const ShaderGraph::Connection &c=E->get(); - Point2 source = _get_slot_pos(c.src_id,false,c.src_slot); - Point2 dest = _get_slot_pos(c.dst_id,true,c.dst_slot); - bool vec = VisualServer::shader_is_input_vector( shader_graph.node_get_type(c.dst_id), c.dst_slot ); - Color col = vec?Color(1,0.5,0.5,0.8):Color(1,1,0.5,0.8); - if (click_type==CLICK_NODE && click_node==c.src_id) { + DVector<float> old_offsets=graph->color_ramp_node_get_offsets(type,p_id); + DVector<Color> old_colors=graph->color_ramp_node_get_colors(type,p_id); - source+=click_motion-click_pos; - } + if (old_offsets.size()!=new_offsets.size()) + ur->create_action("Add/Remove to Color Ramp"); + else + ur->create_action("Modify Color Ramp",true); - if (click_type==CLICK_NODE && click_node==c.dst_id) { + ur->add_do_method(graph.ptr(),"color_ramp_node_set_ramp",type,p_id,new_colors,new_offsets); + ur->add_undo_method(graph.ptr(),"color_ramp_node_set_ramp",type,p_id,old_colors,old_offsets); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + block_update=true; + ur->commit_action(); + block_update=false; +} - dest+=click_motion-click_pos; - } +void ShaderGraphView::_curve_changed(int p_id,Node* p_curve) { - VisualServer::get_singleton()->canvas_item_add_line(get_canvas_item(),source,dest,col,2); + GraphCurveMapEdit *cr=p_curve->cast_to<GraphCurveMapEdit>(); + + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + + + Vector<Point2> points=cr->get_points(); + + DVector<Vector2> new_points; + { + new_points.resize(points.size()); + DVector<Vector2>::Write ow=new_points.write(); + for(int i=0;i<new_points.size();i++) { + ow[i]=points[i]; + } - } - } break; } + + DVector<Vector2> old_points=graph->curve_map_node_get_points(type,p_id); + + if (old_points.size()!=new_points.size()) + ur->create_action("Add/Remove to Curve Map"); + else + ur->create_action("Modify Curve Map",true); + + ur->add_do_method(graph.ptr(),"curve_map_node_set_points",type,p_id,new_points); + ur->add_undo_method(graph.ptr(),"curve_map_node_set_points",type,p_id,old_points); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + block_update=true; + ur->commit_action(); + block_update=false; } -void ShaderEditor::_update_scrollbars() { - Size2 size = get_size(); - Size2 hmin = h_scroll->get_minimum_size(); - Size2 vmin = v_scroll->get_minimum_size(); +void ShaderGraphView::_input_name_changed(const String& p_name, int p_id, Node *p_line_edit) { - v_scroll->set_begin( Point2(size.width - vmin.width, 0) ); - v_scroll->set_end( Point2(size.width, size.height) ); + LineEdit *le=p_line_edit->cast_to<LineEdit>(); + ERR_FAIL_COND(!le); - h_scroll->set_begin( Point2( 0, size.height - hmin.height) ); - h_scroll->set_end( Point2(size.width-vmin.width, size.height) ); + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Change Input Name"); + ur->add_do_method(graph.ptr(),"input_node_set_name",type,p_id,p_name); + ur->add_undo_method(graph.ptr(),"input_node_set_name",type,p_id,graph->input_node_get_name(type,p_id)); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + block_update=true; + ur->commit_action(); + block_update=false; + le->set_text(graph->input_node_get_name(type,p_id)); +} +void ShaderGraphView::_tex_edited(int p_id,Node* p_button) { - Size2 min = _get_maximum_size(); + ToolButton *tb = p_button->cast_to<ToolButton>(); + ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height)); + ped_popup->set_size(tb->get_size()); + edited_id=p_id; + edited_def=-1; + ped_popup->edit(NULL,"",Variant::OBJECT,graph->texture_input_node_get_value(type,p_id),PROPERTY_HINT_RESOURCE_TYPE,"Texture"); +} - if (min.height < size.height - hmin.height) { +void ShaderGraphView::_cube_edited(int p_id,Node* p_button) { - v_scroll->hide(); - offset.y=0; - } else { + ToolButton *tb = p_button->cast_to<ToolButton>(); + ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height)); + ped_popup->set_size(tb->get_size()); + edited_id=p_id; + edited_def=-1; + ped_popup->edit(NULL,"",Variant::OBJECT,graph->cubemap_input_node_get_value(type,p_id),PROPERTY_HINT_RESOURCE_TYPE,"CubeMap"); +} + + +//////////////view///////////// + + +void ShaderGraphView::_connection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot) { - v_scroll->show(); - v_scroll->set_max(min.height); - v_scroll->set_page(size.height - hmin.height); - offset.y=v_scroll->get_val(); + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + + int from_idx=-1; + int to_idx=-1; + for (Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) { + + if (p_from==E->get()->get_name()) + from_idx=E->key(); + if (p_to==E->get()->get_name()) + to_idx=E->key(); } - if (min.width < size.width - vmin.width) { + ERR_FAIL_COND(from_idx==-1); + ERR_FAIL_COND(to_idx==-1); - h_scroll->hide(); - offset.x=0; - } else { + ur->create_action("Connect Graph Nodes"); + + List<ShaderGraph::Connection> conns; - h_scroll->show(); - h_scroll->set_max(min.width); - h_scroll->set_page(size.width - vmin.width); - offset.x=h_scroll->get_val(); + graph->get_node_connections(type,&conns); + //disconnect/reconnect dependencies + ur->add_undo_method(graph.ptr(),"disconnect_node",type,from_idx,p_from_slot,to_idx,p_to_slot); + for(List<ShaderGraph::Connection>::Element *E=conns.front();E;E=E->next()) { + + if (E->get().dst_id==to_idx && E->get().dst_slot==p_to_slot) { + ur->add_do_method(graph.ptr(),"disconnect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot); + ur->add_undo_method(graph.ptr(),"connect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot); + } } -} + ur->add_do_method(graph.ptr(),"connect_node",type,from_idx,p_from_slot,to_idx,p_to_slot); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + ur->commit_action(); -void ShaderEditor::_scroll_moved() { - offset.x=h_scroll->get_val(); - offset.y=v_scroll->get_val(); - update(); } -void ShaderEditor::_bind_methods() { +void ShaderGraphView::_disconnection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot) { + + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + + int from_idx=-1; + int to_idx=-1; + for (Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) { + + if (p_from==E->get()->get_name()) + from_idx=E->key(); + if (p_to==E->get()->get_name()) + to_idx=E->key(); + } + + ERR_FAIL_COND(from_idx==-1); + ERR_FAIL_COND(to_idx==-1); + + if (!graph->is_node_connected(type,from_idx,p_from_slot,to_idx,p_to_slot)) + return; //nothing to disconnect + + ur->create_action("Disconnect Graph Nodes"); + + List<ShaderGraph::Connection> conns; + + graph->get_node_connections(type,&conns); + //disconnect/reconnect dependencies + ur->add_do_method(graph.ptr(),"disconnect_node",type,from_idx,p_from_slot,to_idx,p_to_slot); + ur->add_undo_method(graph.ptr(),"connect_node",type,from_idx,p_from_slot,to_idx,p_to_slot); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + ur->commit_action(); + - ObjectTypeDB::bind_method( "_node_menu_item", &ShaderEditor::_node_menu_item ); - ObjectTypeDB::bind_method( "_node_add_callback", &ShaderEditor::_node_add_callback ); - ObjectTypeDB::bind_method( "_input_event", &ShaderEditor::_input_event ); - ObjectTypeDB::bind_method( "_node_param_changed", &ShaderEditor::_node_param_changed ); - ObjectTypeDB::bind_method( "_scroll_moved", &ShaderEditor::_scroll_moved ); - ObjectTypeDB::bind_method( "_vertex_item", &ShaderEditor::_vertex_item ); - ObjectTypeDB::bind_method( "_fragment_item", &ShaderEditor::_fragment_item ); - ObjectTypeDB::bind_method( "_post_item", &ShaderEditor::_post_item ); } -void ShaderEditor::_read_shader_graph() { +void ShaderGraphView::_node_removed(int p_id) { + + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Remove Shader Graph Node"); - shader_graph.clear();; - order.clear(); - List<int> nodes; - shader->get_node_list(&nodes); - int larger_id=0; - for(List<int>::Element *E=nodes.front();E;E=E->next()) { + ur->add_do_method(graph.ptr(),"node_remove",type,p_id); + ur->add_undo_method(graph.ptr(),"node_add",type,graph->node_get_type(type,p_id),p_id); + ur->add_undo_method(graph.ptr(),"node_set_state",type,p_id,graph->node_get_state(type,p_id)); + List<ShaderGraph::Connection> conns; - if (E->get() > larger_id) - larger_id = E->get(); + graph->get_node_connections(type,&conns); + for(List<ShaderGraph::Connection>::Element *E=conns.front();E;E=E->next()) { - shader_graph.node_add( (VS::ShaderNodeType)shader->node_get_type(E->get()), E->get() ); - shader_graph.node_set_param( E->get(), shader->node_get_param( E->get() ) ); - Point2 pos = shader->node_get_pos(E->get()); - shader_graph.node_set_pos( E->get(), pos.x,pos.y ); - order.push_back(E->get()); + if (E->get().dst_id==p_id || E->get().src_id==p_id) { + ur->add_undo_method(graph.ptr(),"connect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot); + } } + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + ur->commit_action(); - last_id=larger_id+1; +} - List<Shader::Connection> connections; - shader->get_connections(&connections); +void ShaderGraphView::_begin_node_move() +{ + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Move Shader Graph Node"); +} - for(List<Shader::Connection>::Element *E=connections.front();E;E=E->next()) { +void ShaderGraphView::_node_moved(const Vector2& p_from, const Vector2& p_to,int p_id) { - Shader::Connection &c=E->get(); - shader_graph.connect(c.src_id,c.src_slot,c.dst_id,c.dst_slot); - } - validate_graph(); - update(); + ERR_FAIL_COND(!node_map.has(p_id)); + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->add_do_method(this,"_move_node",p_id,p_to); + ur->add_undo_method(this,"_move_node",p_id,p_from); } -void ShaderEditor::_write_shader_graph() { +void ShaderGraphView::_end_node_move() +{ + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->commit_action(); +} - shader->clear(); - List<int> nodes; - shader_graph.get_node_list(&nodes); - for(List<int>::Element *E=nodes.front();E;E=E->next()) { +void ShaderGraphView::_move_node(int p_id,const Vector2& p_to) { - shader->node_add((Shader::NodeType)shader_graph.node_get_type(E->get()),E->get()); - shader->node_set_param(E->get(),shader_graph.node_get_param(E->get())); - shader->node_set_pos(E->get(),Point2( shader_graph.node_get_pos_x(E->get()),shader_graph.node_get_pos_y(E->get()) ) ); - } + ERR_FAIL_COND(!node_map.has(p_id)); + node_map[p_id]->set_offset(p_to); + graph->node_set_pos(type,p_id,p_to); +} - List<ShaderGraph::Connection> connections = shader_graph.get_connection_list(); - for(List<ShaderGraph::Connection>::Element *E=connections.front();E;E=E->next()) { +void ShaderGraphView::_duplicate_nodes_request() +{ + Array s_id; - const ShaderGraph::Connection &c=E->get(); - shader->connect(c.src_id,c.src_slot,c.dst_id,c.dst_slot); + for(Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) { + ShaderGraph::NodeType t=graph->node_get_type(type, E->key()); + if (t==ShaderGraph::NODE_OUTPUT || t==ShaderGraph::NODE_INPUT) + continue; + GraphNode *gn = E->get(); + if (gn && gn->is_selected()) + s_id.push_back(E->key()); } + + if (s_id.size()==0) + return; + + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Duplicate Graph Node(s)"); + ur->add_do_method(this,"_duplicate_nodes",s_id); + List<int> n_ids = graph->generate_ids(type, s_id.size()); + for (List<int>::Element *E=n_ids.front();E;E=E->next()) + ur->add_undo_method(graph.ptr(),"node_remove",type,E->get()); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + ur->commit_action(); + } -void ShaderEditor::_add_node_from_text(const String& p_text) { +void ShaderGraphView::_duplicate_nodes(const Array &p_nodes) +{ + List<int> n = List<int>(); + for (int i=0; i<p_nodes.size();i++) + n.push_back(p_nodes.get(i)); + graph->duplicate_nodes(type, n); + call_deferred("_update_graph"); +} - ERR_FAIL_COND( p_text.get_slice_count(" ") != 3 ); - bool input = p_text.get_slice(" ",0)=="In:"; - String name = p_text.get_slice(" ",1); - bool vec = p_text.get_slice(" ",2)=="(vec3)"; +void ShaderGraphView::_delete_nodes_request() +{ + List<int> s_id=List<int>(); - _node_add( input? - ( vec? VisualServer::NODE_VEC_IN : VisualServer::NODE_IN ) : - ( vec? VisualServer::NODE_VEC_OUT : VisualServer::NODE_OUT ) ); + for(Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) { + ShaderGraph::NodeType t=graph->node_get_type(type, E->key()); + if (t==ShaderGraph::NODE_OUTPUT) + continue; + GraphNode *gn = E->get(); + if (gn && gn->is_selected()) + s_id.push_back(E->key()); + } + + if (s_id.size()==0) + return; + + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Delete Shader Graph Node(s)"); + + for (List<int>::Element *N=s_id.front();N;N=N->next()) { + ur->add_do_method(graph.ptr(),"node_remove",type,N->get()); + ur->add_undo_method(graph.ptr(),"node_add",type,graph->node_get_type(type,N->get()),N->get()); + ur->add_undo_method(graph.ptr(),"node_set_state",type,N->get(),graph->node_get_state(type,N->get())); + List<ShaderGraph::Connection> conns; + + graph->get_node_connections(type,&conns); + for(List<ShaderGraph::Connection>::Element *E=conns.front();E;E=E->next()) { + + if (E->get().dst_id==N->get() || E->get().src_id==N->get()) { + ur->add_undo_method(graph.ptr(),"connect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot); + } + } + } + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + ur->commit_action(); - shader_graph.node_set_param( last_id-1,name ); - _write_shader_graph(); } -void ShaderEditor::_vertex_item(int p_item) { +void ShaderGraphView::_default_changed(int p_id, Node *p_button, int p_param, int v_type, String p_hint) +{ + ToolButton *tb = p_button->cast_to<ToolButton>(); + ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height)); + ped_popup->set_size(tb->get_size()); + edited_id=p_id; + edited_def=p_param; + Variant::Type vt = (Variant::Type)v_type; + Variant v = graph->default_get_value(type,p_id,edited_def); + int h=PROPERTY_HINT_NONE; + if (v.get_type() == Variant::NIL) + switch (vt) { + case Variant::VECTOR3: + v=Vector3(); + break; + case Variant::REAL: + h=PROPERTY_HINT_RANGE; + v=0.0; + break; + case Variant::TRANSFORM: + v=Transform(); + break; + case Variant::COLOR: + h=PROPERTY_HINT_COLOR_NO_ALPHA; + v=Color(); + break; + } + + ped_popup->edit(NULL,"",vt,v,h,p_hint); - _add_node_from_text(vertex_popup->get_item_text(p_item)); + ped_popup->popup(); } -void ShaderEditor::_fragment_item(int p_item) { - _add_node_from_text(fragment_popup->get_item_text(p_item)); +ToolButton *ShaderGraphView::make_label(String text, Variant::Type v_type) { + ToolButton *l = memnew( ToolButton ); + l->set_text(text); + l->set_text_align(ToolButton::ALIGN_LEFT); + l->add_style_override("hover", l->get_stylebox("normal", "ToolButton")); + l->add_style_override("pressed", l->get_stylebox("normal", "ToolButton")); + l->add_style_override("focus", l->get_stylebox("normal", "ToolButton")); + switch (v_type) { + case Variant::REAL: + l->set_icon(ped_popup->get_icon("Real", "EditorIcons")); + break; + case Variant::VECTOR3: + l->set_icon(ped_popup->get_icon("Vector", "EditorIcons")); + break; + case Variant::TRANSFORM: + l->set_icon(ped_popup->get_icon("Matrix", "EditorIcons")); + break; + case Variant::COLOR: + l->set_icon(ped_popup->get_icon("Color", "EditorIcons")); + } + return l; } -void ShaderEditor::_post_item(int p_item) { - _add_node_from_text(post_popup->get_item_text(p_item)); +ToolButton *ShaderGraphView::make_editor(String text,GraphNode* gn,int p_id,int param,Variant::Type v_type, String p_hint) { + ToolButton *edit = memnew( ToolButton ); + edit->set_text(text); + edit->set_text_align(ToolButton::ALIGN_LEFT); + edit->set_flat(false); + edit->add_style_override("normal", gn->get_stylebox("defaultframe", "GraphNode")); + edit->add_style_override("hover", gn->get_stylebox("defaultframe", "GraphNode")); + edit->add_style_override("pressed", gn->get_stylebox("defaultframe", "GraphNode")); + edit->add_style_override("focus", gn->get_stylebox("defaultfocus", "GraphNode")); + edit->connect("pressed",this,"_default_changed",varray(p_id,edit,param,v_type,p_hint)); + + switch (v_type) { + case Variant::REAL: + edit->set_icon(ped_popup->get_icon("Real", "EditorIcons")); + break; + case Variant::VECTOR3: + edit->set_icon(ped_popup->get_icon("Vector", "EditorIcons")); + break; + case Variant::TRANSFORM: + edit->set_icon(ped_popup->get_icon("Matrix", "EditorIcons")); + break; + case Variant::COLOR: + Image icon_color = Image(15,15,false,Image::FORMAT_RGB); + Color c = graph->default_get_value(type,p_id,param); + for (int x=1;x<14;x++) + for (int y=1;y<14;y++) + icon_color.put_pixel(x,y,c); + Ref<ImageTexture> t; + t.instance(); + t->create_from_image(icon_color); + edit->set_icon(t); + break; + } + return edit; } +void ShaderGraphView::_create_node(int p_id) { -void ShaderEditor::_node_menu_item(int p_item) { - switch(p_item) { + GraphNode *gn = memnew( GraphNode ); + gn->set_show_close_button(true); + Color typecol[4]={ + Color(0.9,0.4,1), + Color(0.8,1,0.2), + Color(1,0.2,0.2), + Color(0,1,1) + }; - case GRAPH_ADD_NODE: { - add_popup->popup_centered_ratio(); - validate_graph(); - } break; - case NODE_DISCONNECT: { + const String hint_spin = "-65536,65535,0.001"; + const String hint_slider = "0.0,1.0,0.01,slider"; - if (rclick_type==CLICK_INPUT_SLOT) { - List<ShaderGraph::Connection> connections = shader_graph.get_connection_list(); - for(List<ShaderGraph::Connection>::Element *E=connections.front();E;E=E->next()) { + switch(graph->node_get_type(type,p_id)) { - const ShaderGraph::Connection &c=E->get(); - if( c.dst_id==rclick_node && c.dst_slot==rclick_slot) { + case ShaderGraph::NODE_INPUT: { - shader_graph.disconnect(c.src_id,c.src_slot,c.dst_id,c.dst_slot); - } - } - update(); - _write_shader_graph(); - validate_graph(); + gn->set_title("Input"); + + List<ShaderGraph::SlotInfo> si; + ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si); + + int idx=0; + for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) { + ShaderGraph::SlotInfo& s=E->get(); + if (s.dir==ShaderGraph::SLOT_IN) { + + Label *l= memnew( Label ); + l->set_text(s.name); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child(l); + gn->set_slot(idx,false,0,Color(),true,s.type,typecol[s.type]); + idx++; } + } - if (rclick_type==CLICK_OUTPUT_SLOT) { + } break; // all inputs (case Shader type dependent) + case ShaderGraph::NODE_SCALAR_CONST: { + gn->set_title("Scalar"); + SpinBox *sb = memnew( SpinBox ); + sb->set_min(-100000); + sb->set_max(100000); + sb->set_step(0.001); + sb->set_val(graph->scalar_const_node_get_value(type,p_id)); + sb->connect("value_changed",this,"_scalar_const_changed",varray(p_id)); + gn->add_child(sb); + gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + } break; //scalar constant + case ShaderGraph::NODE_VEC_CONST: { + + gn->set_title("Vector"); + Array v3p(true); + for(int i=0;i<3;i++) { + HBoxContainer *hbc = memnew( HBoxContainer ); + Label *l = memnew( Label ); + l->set_text(String::chr('X'+i)); + hbc->add_child(l); + SpinBox *sb = memnew( SpinBox ); + sb->set_h_size_flags(Control::SIZE_EXPAND_FILL); + sb->set_min(-100000); + sb->set_max(100000); + sb->set_step(0.001); + sb->set_val(graph->vec_const_node_get_value(type,p_id)[i]); + sb->connect("value_changed",this,"_vec_const_changed",varray(p_id,v3p)); + v3p.push_back(sb); + hbc->add_child(sb); + gn->add_child(hbc); + } + gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + + } break; //vec3 constant + case ShaderGraph::NODE_RGB_CONST: { + + gn->set_title("Color"); + ColorPickerButton *cpb = memnew( ColorPickerButton ); + cpb->set_color(graph->rgb_const_node_get_value(type,p_id)); + cpb->connect("color_changed",this,"_rgb_const_changed",varray(p_id)); + gn->add_child(cpb); + Label *l = memnew( Label ); + l->set_text("RGB"); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child(l); + l = memnew( Label ); + l->set_text("Alpha"); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child(l); + + gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + } break; //rgb constant (shows a color picker instead) + case ShaderGraph::NODE_XFORM_CONST: { + gn->set_title("XForm"); + ToolButton *edit = memnew( ToolButton ); + edit->set_text("edit.."); + edit->connect("pressed",this,"_xform_const_changed",varray(p_id,edit)); + gn->add_child(edit); + gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]); + + } break; // 4x4 matrix constant + case ShaderGraph::NODE_TIME: { + + gn->set_title("Time"); + Label *l = memnew( Label ); + l->set_text("(s)"); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child(l); + gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + } break; // time in seconds + case ShaderGraph::NODE_SCREEN_TEX: { + + gn->set_title("ScreenTex"); + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (!graph->is_slot_connected(type,p_id,0)) { + Vector3 v = graph->default_get_value(type, p_id, 0); + hbc->add_child(make_editor("UV: " + v,gn,p_id,0,Variant::VECTOR3)); + } else { + hbc->add_child(make_label("UV",Variant::VECTOR3)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("RGB"))); + gn->add_child(hbc); + gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + + } break; // screen texture sampler (takes UV) (only usable in fragment case Shader) + case ShaderGraph::NODE_SCALAR_OP: { + + gn->set_title("ScalarOp"); + static const char* op_name[ShaderGraph::SCALAR_MAX_OP]={ + "Add", + "Sub", + "Mul", + "Div", + "Mod", + "Pow", + "Max", + "Min", + "Atan2" + }; + + OptionButton *ob = memnew( OptionButton ); + for(int i=0;i<ShaderGraph::SCALAR_MAX_OP;i++) { + + ob->add_item(op_name[i],i); + } - List<ShaderGraph::Connection> connections = shader_graph.get_connection_list(); - for(List<ShaderGraph::Connection>::Element *E=connections.front();E;E=E->next()) { + ob->select(graph->scalar_op_node_get_op(type,p_id)); + ob->connect("item_selected",this,"_scalar_op_changed",varray(p_id)); + gn->add_child(ob); + + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("a",Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("a: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("out"))); + gn->add_child(hbc); + if (graph->is_slot_connected(type, p_id, 1)) { + gn->add_child(make_label("b",Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,1); + gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin)); + } - const ShaderGraph::Connection &c=E->get(); - if( c.src_id==rclick_node && c.src_slot==rclick_slot) { + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color()); - shader_graph.disconnect(c.src_id,c.src_slot,c.dst_id,c.dst_slot); - } - } - update(); - _write_shader_graph(); - validate_graph(); + + } break; // scalar vs scalar op (mul: { } break; add: { } break; div: { } break; etc) + case ShaderGraph::NODE_VEC_OP: { + + gn->set_title("VecOp"); + static const char* op_name[ShaderGraph::VEC_MAX_OP]={ + "Add", + "Sub", + "Mul", + "Div", + "Mod", + "Pow", + "Max", + "Min", + "Cross" + }; + + OptionButton *ob = memnew( OptionButton ); + for(int i=0;i<ShaderGraph::VEC_MAX_OP;i++) { + + ob->add_item(op_name[i],i); + } + + ob->select(graph->vec_op_node_get_op(type,p_id)); + ob->connect("item_selected",this,"_vec_op_changed",varray(p_id)); + gn->add_child(ob); + + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("a",Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("out"))); + gn->add_child(hbc); + if (graph->is_slot_connected(type, p_id, 1)) { + gn->add_child(make_label("b",Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,1); + gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3)); + } + + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); + + + } break; // vec3 vs vec3 op (mul: { } break;ad: { } break;div: { } break;crossprod: { } break;etc) + case ShaderGraph::NODE_VEC_SCALAR_OP: { + + gn->set_title("VecScalarOp"); + static const char* op_name[ShaderGraph::VEC_SCALAR_MAX_OP]={ + "Mul", + "Div", + "Pow", + }; + + OptionButton *ob = memnew( OptionButton ); + for(int i=0;i<ShaderGraph::VEC_SCALAR_MAX_OP;i++) { + + ob->add_item(op_name[i],i); + } + + ob->select(graph->vec_scalar_op_node_get_op(type,p_id)); + ob->connect("item_selected",this,"_vec_scalar_op_changed",varray(p_id)); + gn->add_child(ob); + + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("a",Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("out"))); + gn->add_child(hbc); + + if (graph->is_slot_connected(type, p_id, 1)) { + gn->add_child(make_label("b",Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,1); + gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin)); + } + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color()); + + + } break; // vec3 vs scalar op (mul: { } break; add: { } break; div: { } break; etc) + case ShaderGraph::NODE_RGB_OP: { + + gn->set_title("RGB Op"); + static const char* op_name[ShaderGraph::RGB_MAX_OP]={ + "Screen", + "Difference", + "Darken", + "Lighten", + "Overlay", + "Dodge", + "Burn", + "SoftLight", + "HardLight" + }; + + OptionButton *ob = memnew( OptionButton ); + for(int i=0;i<ShaderGraph::RGB_MAX_OP;i++) { + + ob->add_item(op_name[i],i); + } + + ob->select(graph->rgb_op_node_get_op(type,p_id)); + ob->connect("item_selected",this,"_rgb_op_changed",varray(p_id)); + gn->add_child(ob); + + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("a",Variant::COLOR)); + } else { + hbc->add_child(make_editor(String("a: "),gn,p_id,0,Variant::COLOR)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("out"))); + gn->add_child(hbc); + if (graph->is_slot_connected(type, p_id, 1)) { + gn->add_child(make_label("b",Variant::COLOR)); + } else { + gn->add_child(make_editor(String("b: "),gn,p_id,1,Variant::COLOR)); + } + + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); + + } break; // vec3 vs vec3 rgb op (with scalar amount): { } break; like brighten: { } break; darken: { } break; burn: { } break; dodge: { } break; multiply: { } break; etc. + case ShaderGraph::NODE_XFORM_MULT: { + + gn->set_title("XFMult"); + HBoxContainer *hbc = memnew( HBoxContainer ); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("a",Variant::TRANSFORM)); + } else { + hbc->add_child(make_editor(String("a: edit..."),gn,p_id,0,Variant::TRANSFORM)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("out"))); + gn->add_child(hbc); + if (graph->is_slot_connected(type, p_id, 1)) { + gn->add_child(make_label("b",Variant::TRANSFORM)); + } else { + gn->add_child(make_editor(String("b: edit..."),gn,p_id,1,Variant::TRANSFORM)); + } + + gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]); + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],false,0,Color()); + + + } break; // mat4 x mat4 + case ShaderGraph::NODE_XFORM_VEC_MULT: { + + gn->set_title("XFVecMult"); + + CheckBox *button = memnew (CheckBox("RotOnly")); + button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id)); + button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id)); + + gn->add_child(button); + + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("xf",Variant::TRANSFORM)); + } else { + hbc->add_child(make_editor(String("xf: edit..."),gn,p_id,0,Variant::TRANSFORM)); + } + hbc->add_spacer(); + Label *l = memnew(Label("out")); + l->set_align(Label::ALIGN_RIGHT); + hbc->add_child( l); + gn->add_child(hbc); + if (graph->is_slot_connected(type, p_id, 1)) { + gn->add_child(make_label("a",Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,1); + gn->add_child(make_editor(String("a: ")+v,gn,p_id,1,Variant::VECTOR3)); + } + + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); + + } break; + case ShaderGraph::NODE_XFORM_VEC_INV_MULT: { + + gn->set_title("XFVecInvMult"); + + + CheckBox *button = memnew( CheckBox("RotOnly")); + button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id)); + button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id)); + + gn->add_child(button); + + if (graph->is_slot_connected(type, p_id, 0)) { + gn->add_child(make_label("a",Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + gn->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 1)) { + hbc->add_child(make_label("xf", Variant::TRANSFORM)); + } else { + hbc->add_child(make_editor(String("xf: edit..."),gn,p_id,1,Variant::TRANSFORM)); + } + hbc->add_spacer(); + Label *l = memnew(Label("out")); + l->set_align(Label::ALIGN_RIGHT); + hbc->add_child( l); + gn->add_child(hbc); + + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); + gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + + + } break; // mat4 x vec3 inverse mult (with no-translation option) + case ShaderGraph::NODE_SCALAR_FUNC: { + + gn->set_title("ScalarFunc"); + static const char* func_name[ShaderGraph::SCALAR_MAX_FUNC]={ + "Sin", + "Cos", + "Tan", + "ASin", + "ACos", + "ATan", + "SinH", + "CosH", + "TanH", + "Log", + "Exp", + "Sqrt", + "Abs", + "Sign", + "Floor", + "Round", + "Ceil", + "Frac", + "Satr", + "Neg" + }; + + OptionButton *ob = memnew( OptionButton ); + for(int i=0;i<ShaderGraph::SCALAR_MAX_FUNC;i++) { + + ob->add_item(func_name[i],i); + } + + ob->select(graph->scalar_func_node_get_function(type,p_id)); + ob->connect("item_selected",this,"_scalar_func_changed",varray(p_id)); + gn->add_child(ob); + + HBoxContainer *hbc = memnew( HBoxContainer ); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("in", Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("in: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("out"))); + gn->add_child(hbc); + + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + + } break; // scalar function (sin: { } break; cos: { } break; etc) + case ShaderGraph::NODE_VEC_FUNC: { + + + + gn->set_title("VecFunc"); + static const char* func_name[ShaderGraph::VEC_MAX_FUNC]={ + "Normalize", + "Saturate", + "Negate", + "Reciprocal", + "RGB to HSV", + "HSV to RGB", + }; + + OptionButton *ob = memnew( OptionButton ); + for(int i=0;i<ShaderGraph::VEC_MAX_FUNC;i++) { + + ob->add_item(func_name[i],i); + } + + ob->select(graph->vec_func_node_get_function(type,p_id)); + ob->connect("item_selected",this,"_vec_func_changed",varray(p_id)); + gn->add_child(ob); + + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("in", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("in: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("out"))); + gn->add_child(hbc); + + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + + } break; // vector function (normalize: { } break; negate: { } break; reciprocal: { } break; rgb2hsv: { } break; hsv2rgb: { } break; etc: { } break; etc) + case ShaderGraph::NODE_VEC_LEN: { + gn->set_title("VecLength"); + HBoxContainer *hbc = memnew( HBoxContainer ); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("in", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("in: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("len"))); + gn->add_child(hbc); + + gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + } break; // vec3 length + case ShaderGraph::NODE_DOT_PROD: { + + gn->set_title("DotProduct"); + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("a", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("dp"))); + gn->add_child(hbc); + if (graph->is_slot_connected(type, p_id, 1)) { + gn->add_child(make_label("b", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,1); + gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3)); + } + + gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); + + } break; // vec3 . vec3 (dot product -> scalar output) + case ShaderGraph::NODE_VEC_TO_SCALAR: { + + gn->set_title("Vec2Scalar"); + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("vec", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("vec: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + hbc->add_spacer(); + Label *l=memnew(Label("x")); + l->set_align(Label::ALIGN_RIGHT); + hbc->add_child( l); + gn->add_child(hbc); + l=memnew(Label("y")); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child( l ); + l=memnew(Label("z")); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child( l); + + gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + + + + } break; // 1 vec3 input: { } break; 3 scalar outputs + case ShaderGraph::NODE_SCALAR_TO_VEC: { + + gn->set_title("Scalar2Vec"); + HBoxContainer *hbc = memnew( HBoxContainer ); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("x", Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("x: ")+Variant(v),gn,p_id,0,Variant::REAL)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("vec"))); + gn->add_child(hbc); + if (graph->is_slot_connected(type, p_id, 1)) { + gn->add_child(make_label("y", Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,1); + gn->add_child(make_editor(String("y: ")+Variant(v),gn,p_id,1,Variant::REAL)); + } + if (graph->is_slot_connected(type, p_id, 2)) { + gn->add_child(make_label("in", Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,2); + gn->add_child(make_editor(String("in: ")+Variant(v),gn,p_id,2,Variant::REAL)); + } + + gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color()); + gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color()); + + } break; // 3 scalar input: { } break; 1 vec3 output + case ShaderGraph::NODE_VEC_TO_XFORM: { + + gn->set_title("Vec2XForm"); + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("x", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("x: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("xf"))); + gn->add_child(hbc); + if (graph->is_slot_connected(type, p_id, 1)) { + gn->add_child(make_label("y", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,1); + gn->add_child(make_editor(String("y: ")+v,gn,p_id,1,Variant::VECTOR3)); + } + if (graph->is_slot_connected(type, p_id, 2)) { + gn->add_child(make_label("z", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,2); + gn->add_child(make_editor(String("z: ")+v,gn,p_id,2,Variant::VECTOR3)); + } + if (graph->is_slot_connected(type, p_id, 3)) { + gn->add_child(make_label("ofs", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,3); + gn->add_child(make_editor(String("ofs: ")+v,gn,p_id,3,Variant::VECTOR3)); + } + + gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]); + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); + gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); + gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); + + } break; // 3 vec input: { } break; 1 xform output + case ShaderGraph::NODE_XFORM_TO_VEC: { + + gn->set_title("XForm2Vec"); + + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("fx", Variant::TRANSFORM)); + } else { + hbc->add_child(make_editor(String("fx: edit..."),gn,p_id,0,Variant::TRANSFORM)); + } + hbc->add_spacer(); + Label *l=memnew(Label("x")); + l->set_align(Label::ALIGN_RIGHT); + hbc->add_child( l); + gn->add_child(hbc); + l=memnew(Label("y")); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child( l ); + l=memnew(Label("z")); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child( l); + l=memnew(Label("ofs")); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child( l); + + gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + + } break; // 3 vec input: { } break; 1 xform output + case ShaderGraph::NODE_SCALAR_INTERP: { + + gn->set_title("ScalarInterp"); + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("a", Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("a: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("interp"))); + gn->add_child(hbc); + if (graph->is_slot_connected(type, p_id, 1)) { + gn->add_child(make_label("b", Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,1); + gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin)); + } + if (graph->is_slot_connected(type, p_id, 2)) { + gn->add_child(make_label("c", Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,2); + gn->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,2,Variant::REAL,hint_slider)); + } + + gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color()); + gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color()); + + + } break; // scalar interpolation (with optional curve) + case ShaderGraph::NODE_VEC_INTERP: { + + gn->set_title("VecInterp"); + HBoxContainer *hbc = memnew( HBoxContainer ); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("a", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("interp"))); + gn->add_child(hbc); + if (graph->is_slot_connected(type, p_id, 1)) { + gn->add_child(make_label("b", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,1); + gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3)); + } + if (graph->is_slot_connected(type, p_id, 2)) { + gn->add_child(make_label("c", Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,2); + gn->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,2,Variant::REAL,hint_slider)); + } + + gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); + gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color()); + + } break; // vec3 interpolation (with optional curve) + case ShaderGraph::NODE_COLOR_RAMP: { + + gn->set_title("ColorRamp"); + GraphColorRampEdit * ramp = memnew( GraphColorRampEdit ); + + DVector<real_t> offsets = graph->color_ramp_node_get_offsets(type,p_id); + DVector<Color> colors = graph->color_ramp_node_get_colors(type,p_id); + + int oc = offsets.size(); + + if (oc) { + DVector<real_t>::Read rofs = offsets.read(); + DVector<Color>::Read rcol = colors.read(); + + Vector<float> ofsv; + Vector<Color> colorv; + for(int i=0;i<oc;i++) { + ofsv.push_back(rofs[i]); + colorv.push_back(rcol[i]); } - } break; - case NODE_ERASE: { - - order.erase(rclick_node); - shader_graph.node_remove(rclick_node); - update(); - _write_shader_graph(); - validate_graph(); - } break; - case GRAPH_CLEAR: { - - order.clear(); - shader_graph.clear(); - last_id=1; - last_x=20; - last_y=20; - update(); - _write_shader_graph(); - validate_graph(); - - } break; - } -} + ramp->set_ramp(ofsv,colorv); -void ShaderEditor::_node_add(VisualServer::ShaderNodeType p_type) { + } - shader_graph.node_add(p_type,last_id ); - shader_graph.node_set_pos(last_id ,last_x,last_y); - String test_param; + ramp->connect("ramp_changed",this,"_color_ramp_changed",varray(p_id,ramp)); + ramp->set_custom_minimum_size(Size2(128,1)); + gn->add_child(ramp); - switch(p_type) { - case VS::NODE_PARAMETER: { - test_param="param"; - } break; - case VS::NODE_VEC_PARAMETER: { + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("c", Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_slider)); + } + hbc->add_spacer(); + Label *l=memnew(Label("rgb")); + l->set_align(Label::ALIGN_RIGHT); + hbc->add_child( l); + gn->add_child(hbc); + l=memnew(Label("alpha")); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child( l); - test_param="vec"; - } break; - case VS::NODE_COLOR_PARAMETER: { - test_param="color"; - } break; - case VS::NODE_TEXTURE_PARAMETER: { + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(2,false,ShaderGraph::SLOT_MAX,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); - test_param="tex"; - } break; - case VS::NODE_TEXTURE_2D_PARAMETER: { - test_param="tex2D"; - } break; - case VS::NODE_TEXTURE_CUBE_PARAMETER: { + } break; // scalar interpolation (with optional curve) + case ShaderGraph::NODE_CURVE_MAP: { - test_param="cubemap"; - } break; - case VS::NODE_TRANSFORM_PARAMETER: { - test_param="xform"; - } break; - case VS::NODE_LABEL: { + gn->set_title("CurveMap"); + GraphCurveMapEdit * map = memnew( GraphCurveMapEdit ); - test_param="label"; - } break; - } + DVector<Vector2> points = graph->curve_map_node_get_points(type,p_id); - if(test_param!="") { + int oc = points.size(); - int iter=0; - List<int> l; + if (oc) { + DVector<Vector2>::Read rofs = points.read(); - shader_graph.get_node_list(&l); - bool found; - String test; - do { - iter++; - test=test_param; - if (iter>1) - test+="_"+itos(iter); - found=false; - for(List<int>::Element *E=l.front();E;E=E->next()) { + Vector<Vector2> ofsv; + for(int i=0;i<oc;i++) { + ofsv.push_back(rofs[i]); + } + map->set_points(ofsv); - String param = shader_graph.node_get_param( E->get() ); - if (param==test) { - found=true; - break; - } + } + map->connect("curve_changed",this,"_curve_changed",varray(p_id,map)); + + //map->connect("map_changed",this,"_curve_map_changed",varray(p_id,map)); + map->set_custom_minimum_size(Size2(128,64)); + gn->add_child(map); + + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("c", Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_slider)); + } + hbc->add_spacer(); + Label *l=memnew(Label("cmap")); + l->set_align(Label::ALIGN_RIGHT); + hbc->add_child( l); + gn->add_child(hbc); + + + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + + } break; // scalar interpolation (with optional curve) + + case ShaderGraph::NODE_SCALAR_INPUT: { + + gn->set_title("ScalarUniform"); + LineEdit *le = memnew( LineEdit ); + gn->add_child(le); + le->set_text(graph->input_node_get_name(type,p_id)); + le->connect("text_entered",this,"_input_name_changed",varray(p_id,le)); + SpinBox *sb = memnew( SpinBox ); + sb->set_min(-100000); + sb->set_max(100000); + sb->set_step(0.001); + sb->set_val(graph->scalar_input_node_get_value(type,p_id)); + sb->connect("value_changed",this,"_scalar_input_changed",varray(p_id)); + gn->add_child(sb); + gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + } break; // scalar uniform (assignable in material) + case ShaderGraph::NODE_VEC_INPUT: { + + gn->set_title("VectorUniform"); + LineEdit *le = memnew( LineEdit ); + gn->add_child(le); + le->set_text(graph->input_node_get_name(type,p_id)); + le->connect("text_entered",this,"_input_name_changed",varray(p_id,le)); + Array v3p(true); + for(int i=0;i<3;i++) { + HBoxContainer *hbc = memnew( HBoxContainer ); + Label *l = memnew( Label ); + l->set_text(String::chr('X'+i)); + hbc->add_child(l); + SpinBox *sb = memnew( SpinBox ); + sb->set_h_size_flags(Control::SIZE_EXPAND_FILL); + sb->set_min(-100000); + sb->set_max(100000); + sb->set_step(0.001); + sb->set_val(graph->vec_input_node_get_value(type,p_id)[i]); + sb->connect("value_changed",this,"_vec_input_changed",varray(p_id,v3p)); + v3p.push_back(sb); + hbc->add_child(sb); + gn->add_child(hbc); + } + gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + + } break; // vec3 uniform (assignable in material) + case ShaderGraph::NODE_RGB_INPUT: { + + gn->set_title("ColorUniform"); + LineEdit *le = memnew( LineEdit ); + gn->add_child(le); + le->set_text(graph->input_node_get_name(type,p_id)); + le->connect("text_entered",this,"_input_name_changed",varray(p_id,le)); + ColorPickerButton *cpb = memnew( ColorPickerButton ); + cpb->set_color(graph->rgb_input_node_get_value(type,p_id)); + cpb->connect("color_changed",this,"_rgb_input_changed",varray(p_id)); + gn->add_child(cpb); + Label *l = memnew( Label ); + l->set_text("RGB"); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child(l); + l = memnew( Label ); + l->set_text("Alpha"); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child(l); + + gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + + } break; // color uniform (assignable in material) + case ShaderGraph::NODE_XFORM_INPUT: { + gn->set_title("XFUniform"); + LineEdit *le = memnew( LineEdit ); + gn->add_child(le); + le->set_text(graph->input_node_get_name(type,p_id)); + le->connect("text_entered",this,"_input_name_changed",varray(p_id,le)); + ToolButton *edit = memnew( ToolButton ); + edit->set_text("edit.."); + edit->connect("pressed",this,"_xform_input_changed",varray(p_id,edit)); + gn->add_child(edit); + gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]); + + } break; // mat4 uniform (assignable in material) + case ShaderGraph::NODE_TEXTURE_INPUT: { + + gn->set_title("TexUniform"); + LineEdit *le = memnew( LineEdit ); + gn->add_child(le); + le->set_text(graph->input_node_get_name(type,p_id)); + le->connect("text_entered",this,"_input_name_changed",varray(p_id,le)); + TextureFrame *tex = memnew( TextureFrame ); + tex->set_expand(true); + tex->set_custom_minimum_size(Size2(80,80)); + gn->add_child(tex); + tex->set_texture(graph->texture_input_node_get_value(type,p_id)); + ToolButton *edit = memnew( ToolButton ); + edit->set_text("edit.."); + edit->connect("pressed",this,"_tex_edited",varray(p_id,edit)); + gn->add_child(edit); + + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("UV", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + hbc->add_spacer(); + Label *l=memnew(Label("RGB")); + l->set_align(Label::ALIGN_RIGHT); + hbc->add_child(l); + gn->add_child(hbc); + l = memnew( Label ); + l->set_text("Alpha"); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child(l); + + gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(4,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + } break; // texture input (assignable in material) + case ShaderGraph::NODE_CUBEMAP_INPUT: { + + gn->set_title("TexUniform"); + LineEdit *le = memnew( LineEdit ); + gn->add_child(le); + le->set_text(graph->input_node_get_name(type,p_id)); + le->connect("text_entered",this,"_input_name_changed",varray(p_id,le)); + + ToolButton *edit = memnew( ToolButton ); + edit->set_text("edit.."); + edit->connect("pressed",this,"_cube_edited",varray(p_id,edit)); + gn->add_child(edit); + + + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("UV", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + hbc->add_spacer(); + Label *l=memnew(Label("RGB")); + l->set_align(Label::ALIGN_RIGHT); + hbc->add_child(l); + gn->add_child(hbc); + l = memnew( Label ); + l->set_text("Alpha"); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child(l); + + gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + } break; // cubemap input (assignable in material) + case ShaderGraph::NODE_DEFAULT_TEXTURE: { + + gn->set_title("CanvasItemTex"); + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("UV", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + hbc->add_spacer(); + Label *l=memnew(Label("RGB")); + l->set_align(Label::ALIGN_RIGHT); + hbc->add_child(l); + gn->add_child(hbc); + l = memnew( Label ); + l->set_text("Alpha"); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child(l); + + gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + + } break; // screen texture sampler (takes UV) (only usable in fragment case Shader) + + case ShaderGraph::NODE_OUTPUT: { + gn->set_title("Output"); + gn->set_show_close_button(false); + + List<ShaderGraph::SlotInfo> si; + ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si); + + Array colors; + colors.push_back("Color"); + colors.push_back("LightColor"); + colors.push_back("Light"); + colors.push_back("Diffuse"); + colors.push_back("Specular"); + colors.push_back("Emmision"); + Array reals; + reals.push_back("Alpha"); + reals.push_back("DiffuseAlpha"); + reals.push_back("NormalMapDepth"); + reals.push_back("SpecExp"); + reals.push_back("Glow"); + reals.push_back("ShadeParam"); + reals.push_back("SpecularExp"); + reals.push_back("LightAlpha"); + reals.push_back("PointSize"); + reals.push_back("Discard"); + + int idx=0; + for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) { + ShaderGraph::SlotInfo& s=E->get(); + if (s.dir==ShaderGraph::SLOT_OUT) { + Variant::Type v; + if (colors.find(s.name)>=0) + v=Variant::COLOR; + else if (reals.find(s.name)>=0) + v=Variant::REAL; + else + v=Variant::VECTOR3; + gn->add_child(make_label(s.name, v)); + gn->set_slot(idx,true,s.type,typecol[s.type],false,0,Color()); + idx++; } + } - } while (found); + } break; // output (case Shader type dependent) + case ShaderGraph::NODE_COMMENT: { + gn->set_title("Comment"); + TextEdit *te = memnew(TextEdit); + te->set_custom_minimum_size(Size2(100,100)); + gn->add_child(te); + te->set_text(graph->comment_node_get_text(type,p_id)); + te->connect("text_changed",this,"_comment_edited",varray(p_id,te)); + + } break; // comment - shader_graph.node_set_param(last_id,test); } - order.push_back(last_id); - last_x+=10; - last_y+=10; - last_id++; - last_x=last_x % (int)get_size().width; - last_y=last_y % (int)get_size().height; - update(); - add_popup->hide();; - _write_shader_graph(); -} + gn->connect("dragged",this,"_node_moved",varray(p_id)); + gn->connect("close_request",this,"_node_removed",varray(p_id),CONNECT_DEFERRED); + graph_edit->add_child(gn); + node_map[p_id]=gn; + gn->set_offset(graph->node_get_pos(type,p_id)); -void ShaderEditor::_node_add_callback() { - TreeItem * item = add_types->get_selected(); - ERR_FAIL_COND(!item); - _node_add((VisualServer::ShaderNodeType)(int)item->get_metadata(0)); - add_popup->hide() ; } -ShaderEditor::ShaderEditor() { +void ShaderGraphView::_update_graph() { - set_focus_mode(FOCUS_ALL); - Panel* menu_panel = memnew( Panel ); - menu_panel->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END ); - menu_panel->set_end( Point2(0,22) ); + if (block_update) + return; + + for (Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) { - add_child( menu_panel ); + memdelete(E->get()); + } - PopupMenu *p; - List<PropertyInfo> defaults; + node_map.clear(); - MenuButton* node_menu = memnew( MenuButton ); - node_menu->set_text("Graph"); - node_menu->set_pos( Point2( 5,0) ); - menu_panel->add_child( node_menu ); + if (!graph.is_valid()) + return; - p=node_menu->get_popup(); - p->add_item("Add Node",GRAPH_ADD_NODE); - p->add_separator(); - p->add_item("Clear",GRAPH_CLEAR); - p->connect("item_pressed", this,"_node_menu_item"); - MenuButton* vertex_menu = memnew( MenuButton ); - vertex_menu->set_text("Vertex"); - vertex_menu->set_pos( Point2( 49,0) ); - menu_panel->add_child( vertex_menu ); + List<int> nl; + graph->get_node_list(type,&nl); - p=vertex_menu->get_popup(); - defaults.clear(); - VisualServer::shader_get_default_input_nodes(VisualServer::SHADER_VERTEX,&defaults); + for(List<int>::Element *E=nl.front();E;E=E->next()) { - int id=0; - for(int i=0;i<defaults.size();i++) { + _create_node(E->get()); + } + graph_edit->clear_connections(); - p->add_item("In: "+defaults[i].name+(defaults[i].type==Variant::VECTOR3?" (vec3)":" (real)"),id++); + List<ShaderGraph::Connection> connections; + graph->get_node_connections(type,&connections); + for(List<ShaderGraph::Connection>::Element *E=connections.front();E;E=E->next()) { + + ERR_CONTINUE(!node_map.has(E->get().src_id) || !node_map.has(E->get().dst_id)); + graph_edit->connect_node(node_map[E->get().src_id]->get_name(),E->get().src_slot,node_map[E->get().dst_id]->get_name(),E->get().dst_slot); } - p->add_separator(); - id++; - defaults.clear(); - VisualServer::shader_get_default_output_nodes(VisualServer::SHADER_VERTEX,&defaults); +} - for(int i=0;i<defaults.size();i++) { +void ShaderGraphView::_sg_updated() { - p->add_item("Out: "+defaults[i].name+(defaults[i].type==Variant::VECTOR3?" (vec3)":" (real)"),id++); + if (!graph.is_valid()) + return; + switch(graph->get_graph_error(type)) { + case ShaderGraph::GRAPH_OK: status->set_text(""); break; + case ShaderGraph::GRAPH_ERROR_CYCLIC: status->set_text("Error: Cyclic Connection Link"); break; + case ShaderGraph::GRAPH_ERROR_MISSING_CONNECTIONS: status->set_text("Error: Missing Input Connections"); break; } +} - vertex_popup=p; - vertex_popup->connect("item_pressed", this,"_vertex_item"); - MenuButton* fragment_menu = memnew( MenuButton ); - fragment_menu->set_text("Fragment"); - fragment_menu->set_pos( Point2( 95 ,0) ); - menu_panel->add_child( fragment_menu ); +void ShaderGraphView::set_graph(Ref<ShaderGraph> p_graph){ - p=fragment_menu->get_popup(); - defaults.clear(); - VisualServer::shader_get_default_input_nodes(VisualServer::SHADER_FRAGMENT,&defaults); - id=0; - for(int i=0;i<defaults.size();i++) { - p->add_item("In: "+defaults[i].name+(defaults[i].type==Variant::VECTOR3?" (vec3)":" (real)"),id++); + if (graph.is_valid()) { + graph->disconnect("updated",this,"_sg_updated"); + } + graph=p_graph; + if (graph.is_valid()) { + graph->connect("updated",this,"_sg_updated"); } - p->add_separator(); - id++; - defaults.clear(); - VisualServer::shader_get_default_output_nodes(VisualServer::SHADER_FRAGMENT,&defaults); + _update_graph(); + _sg_updated(); + +} - for(int i=0;i<defaults.size();i++) { +void ShaderGraphView::_notification(int p_what) { - p->add_item("Out: "+defaults[i].name+(defaults[i].type==Variant::VECTOR3?" (vec3)":" (real)"),id++); - } + if (p_what==NOTIFICATION_ENTER_TREE) { - fragment_popup=p; - fragment_popup->connect("item_pressed", this,"_fragment_item"); + ped_popup->connect("variant_changed",this,"_variant_edited"); + } +} - MenuButton* post_menu = memnew( MenuButton ); - post_menu->set_text("Post"); - post_menu->set_pos( Point2( 161,0) ); - menu_panel->add_child( post_menu ); +void ShaderGraphView::add_node(int p_type, const Vector2 &location) { - p=post_menu->get_popup(); - defaults.clear(); - VisualServer::shader_get_default_input_nodes(VisualServer::SHADER_POST_PROCESS,&defaults); - id=0; - for(int i=0;i<defaults.size();i++) { + if (p_type==ShaderGraph::NODE_INPUT && graph->node_count(type, p_type)>0) + return; - p->add_item("In: "+defaults[i].name+(defaults[i].type==Variant::VECTOR3?" (vec3)":" (real)"),id++); + List<int> existing; + graph->get_node_list(type,&existing); + existing.sort(); + int newid=1; + for(List<int>::Element *E=existing.front();E;E=E->next()) { + if (!E->next() || (E->get()+1!=E->next()->get())){ + newid=E->get()+1; + break; + } } - p->add_separator(); - id++; - defaults.clear(); - VisualServer::shader_get_default_output_nodes(VisualServer::SHADER_POST_PROCESS,&defaults); + Vector2 init_ofs = location; + while(true) { + bool valid=true; + for(List<int>::Element *E=existing.front();E;E=E->next()) { + Vector2 pos = graph->node_get_pos(type,E->get()); + if (init_ofs==pos) { + init_ofs+=Vector2(20,20); + valid=false; + break; - for(int i=0;i<defaults.size();i++) { + } + } - p->add_item("Out: "+defaults[i].name+(defaults[i].type==Variant::VECTOR3?" (vec3)":" (real)"),id++); + if (valid) + break; } + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Add Shader Graph Node"); + ur->add_do_method(graph.ptr(),"node_add",type,p_type,newid); + ur->add_do_method(graph.ptr(),"node_set_pos",type,newid,init_ofs); + ur->add_undo_method(graph.ptr(),"node_remove",type,newid); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + ur->commit_action(); - post_popup=p; - post_popup->connect("item_pressed", this,"_post_item"); +} +void ShaderGraphView::_bind_methods() { + + ObjectTypeDB::bind_method("_update_graph",&ShaderGraphView::_update_graph); + ObjectTypeDB::bind_method("_begin_node_move", &ShaderGraphView::_begin_node_move); + ObjectTypeDB::bind_method("_node_moved",&ShaderGraphView::_node_moved); + ObjectTypeDB::bind_method("_end_node_move", &ShaderGraphView::_end_node_move); + ObjectTypeDB::bind_method("_move_node",&ShaderGraphView::_move_node); + ObjectTypeDB::bind_method("_node_removed",&ShaderGraphView::_node_removed); + ObjectTypeDB::bind_method("_connection_request",&ShaderGraphView::_connection_request); + ObjectTypeDB::bind_method("_disconnection_request",&ShaderGraphView::_disconnection_request); + ObjectTypeDB::bind_method("_duplicate_nodes_request", &ShaderGraphView::_duplicate_nodes_request); + ObjectTypeDB::bind_method("_duplicate_nodes", &ShaderGraphView::_duplicate_nodes); + ObjectTypeDB::bind_method("_delete_nodes_request", &ShaderGraphView::_delete_nodes_request); + + ObjectTypeDB::bind_method("_default_changed",&ShaderGraphView::_default_changed); + ObjectTypeDB::bind_method("_scalar_const_changed",&ShaderGraphView::_scalar_const_changed); + ObjectTypeDB::bind_method("_vec_const_changed",&ShaderGraphView::_vec_const_changed); + ObjectTypeDB::bind_method("_rgb_const_changed",&ShaderGraphView::_rgb_const_changed); + ObjectTypeDB::bind_method("_xform_const_changed",&ShaderGraphView::_xform_const_changed); + ObjectTypeDB::bind_method("_scalar_op_changed",&ShaderGraphView::_scalar_op_changed); + ObjectTypeDB::bind_method("_vec_op_changed",&ShaderGraphView::_vec_op_changed); + ObjectTypeDB::bind_method("_vec_scalar_op_changed",&ShaderGraphView::_vec_scalar_op_changed); + ObjectTypeDB::bind_method("_rgb_op_changed",&ShaderGraphView::_rgb_op_changed); + ObjectTypeDB::bind_method("_xform_inv_rev_changed",&ShaderGraphView::_xform_inv_rev_changed); + ObjectTypeDB::bind_method("_scalar_func_changed",&ShaderGraphView::_scalar_func_changed); + ObjectTypeDB::bind_method("_vec_func_changed",&ShaderGraphView::_vec_func_changed); + ObjectTypeDB::bind_method("_scalar_input_changed",&ShaderGraphView::_scalar_input_changed); + ObjectTypeDB::bind_method("_vec_input_changed",&ShaderGraphView::_vec_input_changed); + ObjectTypeDB::bind_method("_xform_input_changed",&ShaderGraphView::_xform_input_changed); + ObjectTypeDB::bind_method("_rgb_input_changed",&ShaderGraphView::_rgb_input_changed); + ObjectTypeDB::bind_method("_tex_input_change",&ShaderGraphView::_tex_input_change); + ObjectTypeDB::bind_method("_cube_input_change",&ShaderGraphView::_cube_input_change); + ObjectTypeDB::bind_method("_input_name_changed",&ShaderGraphView::_input_name_changed); + ObjectTypeDB::bind_method("_tex_edited",&ShaderGraphView::_tex_edited); + ObjectTypeDB::bind_method("_variant_edited",&ShaderGraphView::_variant_edited); + ObjectTypeDB::bind_method("_cube_edited",&ShaderGraphView::_cube_edited); + ObjectTypeDB::bind_method("_comment_edited",&ShaderGraphView::_comment_edited); + ObjectTypeDB::bind_method("_color_ramp_changed",&ShaderGraphView::_color_ramp_changed); + ObjectTypeDB::bind_method("_curve_changed",&ShaderGraphView::_curve_changed); + + ObjectTypeDB::bind_method("_sg_updated",&ShaderGraphView::_sg_updated); +} - /* add popup */ +ShaderGraphView::ShaderGraphView(ShaderGraph::ShaderType p_type) { + + type=p_type; + graph_edit = memnew( GraphEdit ); + block_update=false; + ped_popup = memnew( CustomPropertyEditor ); + graph_edit->add_child(ped_popup); + status = memnew( Label ); + graph_edit->get_top_layer()->add_child(status); + graph_edit->connect("_begin_node_move", this, "_begin_node_move"); + graph_edit->connect("_end_node_move", this, "_end_node_move"); + status->set_pos(Vector2(5,5)); + status->add_color_override("font_color_shadow",Color(0,0,0)); + status->add_color_override("font_color",Color(1,0.4,0.3)); + status->add_constant_override("shadow_as_outline",1); + status->add_constant_override("shadow_offset_x",2); + status->add_constant_override("shadow_offset_y",2); + status->set_text(""); +} + + +//////////////edit////////////// +void ShaderGraphEditor::edit(Ref<ShaderGraph> p_shader) { + + for(int i=0;i<ShaderGraph::SHADER_TYPE_MAX;i++) { + graph_edits[i]->set_graph(p_shader); + } +} - add_popup = memnew( Popup ); - add_child(add_popup); - add_popup->set_as_toplevel(true); - Panel *add_panel = memnew( Panel ); - add_popup->add_child(add_panel); - add_panel->set_area_as_parent_rect(); +void ShaderGraphEditor::_add_node(int p_type) { - Label *add_label = memnew (Label ); - add_label->set_pos(Point2(5,5)); - add_label->set_text("Available Nodes:"); - add_panel->add_child(add_label); + ShaderGraph::ShaderType shader_type=ShaderGraph::ShaderType(tabs->get_current_tab()); + graph_edits[shader_type]->add_node(p_type, next_location); +} - add_types = memnew( Tree ); - add_types->set_anchor( MARGIN_RIGHT, ANCHOR_END ); - add_types->set_anchor( MARGIN_BOTTOM, ANCHOR_END ); - add_types->set_begin( Point2( 20,25 ) ); - add_types->set_end( Point2( 10, 30 ) ); - add_types->set_hide_root(true); - add_types->set_columns(4); - add_types->set_select_mode(Tree::SELECT_ROW); +void ShaderGraphEditor::_popup_requested(const Vector2 &p_position) +{ + next_location = get_local_mouse_pos(); + popup->set_global_pos(p_position); + popup->set_size( Size2( 200, 0) ); + popup->popup(); + popup->call_deferred("grab_click_focus"); + popup->set_invalidate_click_until_motion(); +} +void ShaderGraphEditor::_notification(int p_what) { + if (p_what==NOTIFICATION_ENTER_TREE) { - TreeItem *add_types_root = add_types->create_item(NULL); - TreeItem *info_item = add_types->create_item(add_types_root); + for(int i=0;i<ShaderGraph::NODE_TYPE_MAX;i++) { - for(int i=0;i<VisualServer::NODE_TYPE_MAX;i++) { + if (i==ShaderGraph::NODE_OUTPUT) + continue; + if (!_2d && i==ShaderGraph::NODE_DEFAULT_TEXTURE) + continue; - TreeItem *item = add_types->create_item(add_types_root); - PropertyInfo prop = VisualServer::shader_node_get_type_info((VisualServer::ShaderNodeType)i); - item->set_text(0,prop.name); - item->set_text(1,itos(VisualServer::shader_get_input_count((VisualServer::ShaderNodeType)i))); - item->set_text(2,itos(VisualServer::shader_get_output_count((VisualServer::ShaderNodeType)i))); - String hint = (prop.type==Variant::_RID)?prop.hint_string:Variant::get_type_name(prop.type); - item->set_text(3,hint); - item->set_metadata(0,i); - } - info_item->set_text(0,"::NODE::"); - info_item->set_custom_color(0,Color(0.6,0.1,0.1)); - info_item->set_text(1,"::INPUTS::"); - info_item->set_custom_color(1,Color(0.6,0.1,0.1)); - info_item->set_text(2,"::OUTPUTS::"); - info_item->set_custom_color(2,Color(0.6,0.1,0.1)); - info_item->set_text(3,"::PARAM::"); - info_item->set_custom_color(3,Color(0.6,0.1,0.1)); - info_item->set_selectable(0,false); - info_item->set_selectable(1,false); - info_item->set_selectable(2,false); - info_item->set_selectable(3,false); + String nn = node_names[i]; + String ic = nn.get_slice(":",0); + String v = nn.get_slice(":",1); + bool addsep=false; + if (nn.ends_with(":")) { + addsep=true; + } + popup->add_icon_item(get_icon(ic,"EditorIcons"),v,i); + if (addsep) + popup->add_separator(); + } + popup->connect("item_pressed",this,"_add_node"); - add_panel->add_child(add_types); - add_confirm = memnew( Button ); - add_confirm->set_anchor( MARGIN_LEFT, ANCHOR_END ); - add_confirm->set_anchor( MARGIN_TOP, ANCHOR_END ); - add_confirm->set_anchor( MARGIN_RIGHT, ANCHOR_END ); - add_confirm->set_anchor( MARGIN_BOTTOM, ANCHOR_END ); - add_confirm->set_begin( Point2( 75, 29 ) ); - add_confirm->set_end( Point2( 10, 15 ) ); - add_confirm->set_text("Add"); - add_panel->add_child(add_confirm); - add_confirm->connect("pressed", this,"_node_add_callback"); + } +} - last_id=1; - last_x=20; - last_y=20; +void ShaderGraphEditor::_bind_methods() { - property_editor = memnew( CustomPropertyEditor ); - add_child(property_editor); - property_editor->connect("variant_changed", this,"_node_param_changed"); + ObjectTypeDB::bind_method("_add_node",&ShaderGraphEditor::_add_node); + ObjectTypeDB::bind_method("_popup_requested",&ShaderGraphEditor::_popup_requested); +} - h_scroll = memnew( HScrollBar ); - v_scroll = memnew( VScrollBar ); - add_child(h_scroll); - add_child(v_scroll); +const char* ShaderGraphEditor::node_names[ShaderGraph::NODE_TYPE_MAX]={ + "GraphInput:Input", // all inputs (shader type dependent) + "GraphScalar:Scalar Constant", //scalar constant + "GraphVector:Vector Constant", //vec3 constant + "GraphRgb:RGB Constant", //rgb constant (shows a color picker instead) + "GraphXform:XForm Constant", // 4x4 matrix constant + "GraphTime:Time:", // time in seconds + "GraphTexscreen:Screen Sample", // screen texture sampler (takes uv) (only usable in fragment shader) + "GraphScalarOp:Scalar Operator", // scalar vs scalar op (mul", add", div", etc) + "GraphVecOp:Vector Operator", // vec3 vs vec3 op (mul",ad",div",crossprod",etc) + "GraphVecScalarOp:Scalar+Vector Operator", // vec3 vs scalar op (mul", add", div", etc) + "GraphRgbOp:RGB Operator:", // vec3 vs vec3 rgb op (with scalar amount)", like brighten", darken", burn", dodge", multiply", etc. + "GraphXformMult:XForm Multiply", // mat4 x mat4 + "GraphXformVecMult:XForm+Vector Multiply", // mat4 x vec3 mult (with no-translation option) + "GraphXformVecImult:Form+Vector InvMultiply:", // mat4 x vec3 inverse mult (with no-translation option) + "GraphXformScalarFunc:Scalar Function", // scalar function (sin", cos", etc) + "GraphXformVecFunc:Vector Function", // vector function (normalize", negate", reciprocal", rgb2hsv", hsv2rgb", etc", etc) + "GraphVecLength:Vector Length", // vec3 length + "GraphVecDp:Dot Product:", // vec3 . vec3 (dot product -> scalar output) + "GraphVecToScalars:Vector -> Scalars", // 1 vec3 input", 3 scalar outputs + "GraphScalarsToVec:Scalars -> Vector", // 3 scalar input", 1 vec3 output + "GraphXformToVecs:XForm -> Vectors", // 3 vec input", 1 xform output + "GraphVecsToXform:Vectors -> XForm:", // 3 vec input", 1 xform output + "GraphScalarInterp:Scalar Interpolate", // scalar interpolation (with optional curve) + "GraphVecInterp:Vector Interpolate:", // vec3 interpolation (with optional curve) + "GraphColorRamp:Color Ramp", // vec3 interpolation (with optional curve) + "GraphCurveMap:Curve Remap:", // vec3 interpolation (with optional curve) + "GraphScalarUniform:Scalar Uniform", // scalar uniform (assignable in material) + "GraphVectorUniform:Vector Uniform", // vec3 uniform (assignable in material) + "GraphRgbUniform:RGB Uniform", // color uniform (assignable in material) + "GraphXformUniform:XForm Uniform", // mat4 uniform (assignable in material) + "GraphTextureUniform:Texture Uniform", // texture input (assignable in material) + "GraphCubeUniform:CubeMap Uniform:", // cubemap input (assignable in material) + "GraphDefaultTexture:CanvasItem Texture:", // cubemap input (assignable in material) + "Output", // output (shader type dependent) + "GraphComment:Comment", // comment - h_scroll->connect("value_changed", this,"_scroll_moved"); - v_scroll->connect("value_changed", this,"_scroll_moved"); - node_popup= memnew(PopupMenu ); - add_child(node_popup); - node_popup->set_as_toplevel(true); +}; +ShaderGraphEditor::ShaderGraphEditor(bool p_2d) { + _2d=p_2d; + + popup = memnew( PopupMenu ); + add_child(popup); + + + tabs = memnew(TabContainer); + tabs->set_v_size_flags(SIZE_EXPAND_FILL); + add_child(tabs); + const char* sname[ShaderGraph::SHADER_TYPE_MAX]={ + "Vertex", + "Fragment", + "Light" + }; + for(int i=0;i<ShaderGraph::SHADER_TYPE_MAX;i++) { + + graph_edits[i]= memnew( ShaderGraphView(ShaderGraph::ShaderType(i)) ); + add_child(graph_edits[i]); + graph_edits[i]->get_graph_edit()->set_name(sname[i]); + tabs->add_child(graph_edits[i]->get_graph_edit()); + graph_edits[i]->get_graph_edit()->connect("connection_request",graph_edits[i],"_connection_request"); + graph_edits[i]->get_graph_edit()->connect("disconnection_request",graph_edits[i],"_disconnection_request"); + graph_edits[i]->get_graph_edit()->connect("duplicate_nodes_request", graph_edits[i], "_duplicate_nodes_request"); + graph_edits[i]->get_graph_edit()->connect("popup_request",this,"_popup_requested"); + graph_edits[i]->get_graph_edit()->connect("delete_nodes_request",graph_edits[i],"_delete_nodes_request"); + graph_edits[i]->get_graph_edit()->set_right_disconnects(true); + } - node_popup->connect("item_pressed", this,"_node_menu_item"); + tabs->set_current_tab(1); + set_custom_minimum_size(Size2(100,300)); } -void ShaderEditorPlugin::edit(Object *p_object) { +void ShaderGraphEditorPlugin::edit(Object *p_object) { - shader_editor->edit(p_object->cast_to<Shader>()); + shader_editor->edit(p_object->cast_to<ShaderGraph>()); } -bool ShaderEditorPlugin::handles(Object *p_object) const { +bool ShaderGraphEditorPlugin::handles(Object *p_object) const { - return p_object->is_type("Shader"); + ShaderGraph *shader=p_object->cast_to<ShaderGraph>(); + if (!shader) + return false; + if (_2d) + return shader->get_mode()==Shader::MODE_CANVAS_ITEM; + else + return shader->get_mode()==Shader::MODE_MATERIAL; } -void ShaderEditorPlugin::make_visible(bool p_visible) { +void ShaderGraphEditorPlugin::make_visible(bool p_visible) { if (p_visible) { shader_editor->show(); - shader_editor->set_process(true); } else { shader_editor->hide(); - shader_editor->set_process(false); } } -ShaderEditorPlugin::ShaderEditorPlugin(EditorNode *p_node) { +ShaderGraphEditorPlugin::ShaderGraphEditorPlugin(EditorNode *p_node, bool p_2d) { + _2d=p_2d; editor=p_node; - shader_editor = memnew( ShaderEditor ); - editor->get_viewport()->add_child(shader_editor); - shader_editor->set_area_as_parent_rect(); + shader_editor = memnew( ShaderGraphEditor(p_2d) ); shader_editor->hide(); + if (p_2d) + CanvasItemEditor::get_singleton()->get_bottom_split()->add_child(shader_editor); + else + SpatialEditor::get_singleton()->get_shader_split()->add_child(shader_editor); + // editor->get_viewport()->add_child(shader_editor); + // shader_editor->set_area_as_parent_rect(); + // shader_editor->hide(); } -ShaderEditorPlugin::~ShaderEditorPlugin() +ShaderGraphEditorPlugin::~ShaderGraphEditorPlugin() { } -#endif + diff --git a/tools/editor/plugins/shader_graph_editor_plugin.h b/tools/editor/plugins/shader_graph_editor_plugin.h index 5b0767dc82..39e9b29d45 100644 --- a/tools/editor/plugins/shader_graph_editor_plugin.h +++ b/tools/editor/plugins/shader_graph_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,122 +29,211 @@ #ifndef SHADER_GRAPH_EDITOR_PLUGIN_H #define SHADER_GRAPH_EDITOR_PLUGIN_H -#if 0 + #include "tools/editor/editor_plugin.h" #include "tools/editor/editor_node.h" #include "scene/resources/shader.h" #include "servers/visual/shader_graph.h" #include "scene/gui/tree.h" #include "scene/gui/button.h" +#include "scene/gui/graph_edit.h" #include "scene/gui/popup.h" #include "tools/editor/property_editor.h" +#include "scene/resources/shader_graph.h" /** @author Juan Linietsky <reduzio@gmail.com> */ -class ShaderEditor : public Control { - OBJ_TYPE(ShaderEditor, Control ); +class GraphColorRampEdit : public Control { + + OBJ_TYPE(GraphColorRampEdit,Control); - enum MenuAction { - GRAPH_ADD_NODE, - GRAPH_CLEAR, - NODE_DISCONNECT, - NODE_ERASE, + struct Point { + float offset; + Color color; + bool operator<(const Point& p_ponit) const { + return offset<p_ponit.offset; + } }; - enum ClickType { - CLICK_NONE, - CLICK_NODE, - CLICK_INPUT_SLOT, - CLICK_OUTPUT_SLOT, - CLICK_PARAMETER + PopupPanel *popup; + ColorPicker *picker; + + + bool grabbing; + int grabbed; + float grabbed_at; + Vector<Point> points; + + void _color_changed(const Color& p_color); + +protected: + void _input_event(const InputEvent& p_event); + void _notification(int p_what); + static void _bind_methods(); +public: + + void set_ramp(const Vector<float>& p_offsets,const Vector<Color>& p_colors); + Vector<float> get_offsets() const; + Vector<Color> get_colors() const; + virtual Size2 get_minimum_size() const; + GraphColorRampEdit(); +}; + + +class GraphCurveMapEdit : public Control { + + OBJ_TYPE(GraphCurveMapEdit,Control); + + + struct Point { + + float offset; + float height; + bool operator<(const Point& p_ponit) const { + return offset<p_ponit.offset; + } }; - PopupMenu *node_popup; - Popup *add_popup; - PopupMenu *vertex_popup; - PopupMenu *fragment_popup; - PopupMenu *post_popup; - Tree *add_types; - Button *add_confirm; - HScrollBar *h_scroll; - VScrollBar *v_scroll; - - Ref<Shader> shader; - List<int> order; - Set<int> active_nodes; - ShaderGraph shader_graph; - int last_x,last_y; - uint32_t last_id; - - CustomPropertyEditor *property_editor; - - Point2 offset; - ClickType click_type; - Point2 click_pos; - int click_node; - int click_slot; - Point2 click_motion; - ClickType rclick_type; - int rclick_node; - int rclick_slot; - - Size2 _get_maximum_size(); - Size2 get_node_size(int p_node) const; - void _draw_node(int p_node); - - void _add_node_from_text(const String& p_text); - void _update_scrollbars(); - void _scroll_moved(); - void _node_param_changed(); - void _node_add_callback(); - void _node_add(VisualServer::ShaderNodeType p_type); - void _node_edit_property(int p_node); - void _node_menu_item(int p_item); - void _vertex_item(int p_item); - void _fragment_item(int p_item); - void _post_item(int p_item); - - ClickType _locate_click(const Point2& p_click,int *p_node_id,int *p_slot_index) const; - Point2 _get_slot_pos(int p_node_id,bool p_input,int p_slot); - - Error validate_graph(); - - void _read_shader_graph(); - void _write_shader_graph(); - - virtual bool has_point(const Point2& p_point) const; + + bool grabbing; + int grabbed; + Vector<Point> points; + + void _plot_curve(const Vector2& p_a,const Vector2& p_b,const Vector2& p_c,const Vector2& p_d); protected: + void _input_event(const InputEvent& p_event); void _notification(int p_what); - void _input_event(InputEvent p_event); static void _bind_methods(); public: - void edit(Ref<Shader> p_shader); - ShaderEditor(); + void set_points(const Vector<Vector2>& p_points); + Vector<Vector2> get_points() const; + virtual Size2 get_minimum_size() const; + GraphCurveMapEdit(); }; -class ShaderEditorPlugin : public EditorPlugin { +class ShaderGraphView : public Node { + + OBJ_TYPE(ShaderGraphView,Node); + + + + CustomPropertyEditor *ped_popup; + bool block_update; + + Label *status; + GraphEdit *graph_edit; + Ref<ShaderGraph> graph; + int edited_id; + int edited_def; + + ShaderGraph::ShaderType type; + + void _update_graph(); + void _create_node(int p_id); + + + ToolButton *make_label(String text, Variant::Type v_type = Variant::NIL); + ToolButton *make_editor(String text, GraphNode* gn, int p_id, int param, Variant::Type type, String p_hint=""); + + void _connection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot); + void _disconnection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot); + + void _node_removed(int p_id); + void _begin_node_move(); + void _node_moved(const Vector2& p_from, const Vector2& p_to,int p_id); + void _end_node_move(); + void _move_node(int p_id,const Vector2& p_to); + void _duplicate_nodes_request(); + void _duplicate_nodes(const Array &p_nodes); + void _delete_nodes_request(); + + + void _default_changed(int p_id, Node* p_button, int p_param, int v_type, String p_hint); + + void _scalar_const_changed(double p_value,int p_id); + void _vec_const_changed(double p_value, int p_id, Array p_arr); + void _rgb_const_changed(const Color& p_color, int p_id); + void _xform_const_changed(int p_id,Node* p_button); + void _scalar_op_changed(int p_op, int p_id); + void _vec_op_changed(int p_op, int p_id); + void _vec_scalar_op_changed(int p_op, int p_id); + void _rgb_op_changed(int p_op, int p_id); + void _xform_inv_rev_changed(bool p_enabled, int p_id); + void _scalar_func_changed(int p_func, int p_id); + void _vec_func_changed(int p_func, int p_id); + void _scalar_input_changed(double p_value,int p_id); + void _vec_input_changed(double p_value, int p_id, Array p_arr); + void _xform_input_changed(int p_id,Node* p_button); + void _rgb_input_changed(const Color& p_color, int p_id); + void _tex_input_change(int p_id,Node* p_button); + void _cube_input_change(int p_id); + void _input_name_changed(const String& p_name,int p_id,Node* p_line_edit); + void _tex_edited(int p_id,Node* p_button); + void _cube_edited(int p_id,Node* p_button); + void _variant_edited(); + void _comment_edited(int p_id,Node* p_button); + void _color_ramp_changed(int p_id,Node* p_ramp); + void _curve_changed(int p_id,Node* p_curve); + void _sg_updated(); + Map<int,GraphNode*> node_map; +protected: + void _notification(int p_what); + static void _bind_methods(); +public: + + void add_node(int p_type, const Vector2 &location); + GraphEdit *get_graph_edit() { return graph_edit; } + void set_graph(Ref<ShaderGraph> p_graph); - OBJ_TYPE( ShaderEditorPlugin, EditorPlugin ); + ShaderGraphView(ShaderGraph::ShaderType p_type=ShaderGraph::SHADER_TYPE_FRAGMENT); +}; + +class ShaderGraphEditor : public VBoxContainer { + + OBJ_TYPE(ShaderGraphEditor,VBoxContainer); - ShaderEditor *shader_editor; + PopupMenu *popup; + TabContainer *tabs; + ShaderGraphView *graph_edits[ShaderGraph::SHADER_TYPE_MAX]; + static const char* node_names[ShaderGraph::NODE_TYPE_MAX]; + Vector2 next_location; + + bool _2d; + void _add_node(int p_type); + void _popup_requested(const Vector2 &p_position); +protected: + void _notification(int p_what); + static void _bind_methods(); +public: + + void edit(Ref<ShaderGraph> p_shader); + ShaderGraphEditor(bool p_2d); +}; + +class ShaderGraphEditorPlugin : public EditorPlugin { + + OBJ_TYPE( ShaderGraphEditorPlugin, EditorPlugin ); + + bool _2d; + ShaderGraphEditor *shader_editor; EditorNode *editor; public: - virtual String get_name() const { return "Shader"; } + virtual String get_name() const { return "ShaderGraph"; } bool has_main_screen() const { return false; } virtual void edit(Object *p_node); virtual bool handles(Object *p_node) const; virtual void make_visible(bool p_visible); - ShaderEditorPlugin(EditorNode *p_node); - ~ShaderEditorPlugin(); + ShaderGraphEditorPlugin(EditorNode *p_node,bool p_2d); + ~ShaderGraphEditorPlugin(); }; #endif -#endif // SHADER_GRAPH_EDITOR_PLUGIN_H + diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp index a1f1ccf5e3..7816efe89f 100644 --- a/tools/editor/plugins/spatial_editor_plugin.cpp +++ b/tools/editor/plugins/spatial_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -232,15 +232,6 @@ void SpatialEditorViewport::_select(Spatial *p_node, bool p_append,bool p_single } - -struct _RayResult { - - Spatial* item; - float depth; - int handle; - _FORCE_INLINE_ bool operator<(const _RayResult& p_rr) const { return depth<p_rr.depth; } -}; - ObjectID SpatialEditorViewport::_select_ray(const Point2& p_pos, bool p_append,bool &r_includes_current,int *r_gizmo_handle,bool p_alt_select) { if (r_gizmo_handle) @@ -379,6 +370,70 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2& p_pos, bool p_append,b } +void SpatialEditorViewport::_find_items_at_pos(const Point2& p_pos,bool &r_includes_current,Vector<_RayResult> &results,bool p_alt_select) { + + Vector3 ray=_get_ray(p_pos); + Vector3 pos=_get_ray_pos(p_pos); + + Vector<RID> instances=VisualServer::get_singleton()->instances_cull_ray(pos,ray,get_tree()->get_root()->get_world()->get_scenario() ); + Set<Ref<SpatialEditorGizmo> > found_gizmos; + + r_includes_current=false; + + for (int i=0;i<instances.size();i++) { + + uint32_t id=VisualServer::get_singleton()->instance_get_object_instance_ID(instances[i]); + Object *obj=ObjectDB::get_instance(id); + if (!obj) + continue; + + Spatial *spat=obj->cast_to<Spatial>(); + + if (!spat) + continue; + + Ref<SpatialEditorGizmo> seg = spat->get_gizmo(); + + if (!seg.is_valid()) + continue; + + if (found_gizmos.has(seg)) + continue; + + found_gizmos.insert(seg); + Vector3 point; + Vector3 normal; + + int handle=-1; + bool inters = seg->intersect_ray(camera,p_pos,point,normal,NULL,p_alt_select); + + if (!inters) + continue; + + float dist = pos.distance_to(point); + + if (dist<0) + continue; + + + + if (editor_selection->is_selected(spat)) + r_includes_current=true; + + _RayResult res; + res.item=spat; + res.depth=dist; + res.handle=handle; + results.push_back(res); + } + + + if (results.empty()) + return; + + results.sort(); +} + Vector3 SpatialEditorViewport::_get_screen_to_space(const Vector3& p_pos) { @@ -477,6 +532,16 @@ void SpatialEditorViewport::_select_region() { } +void SpatialEditorViewport::_update_name() { + + String ortho = orthogonal?"Orthogonal":"Perspective"; + + if (name!="") + view_menu->set_text("[ "+name+" "+ortho+" ]"); + else + view_menu->set_text("[ "+ortho+" ]"); +} + void SpatialEditorViewport::_compute_edit(const Point2& p_point) { @@ -535,6 +600,14 @@ SpatialEditorViewport::NavigationScheme SpatialEditorViewport::_get_navigation_s return NAVIGATION_GODOT; } +SpatialEditorViewport::NavigationZoomStyle SpatialEditorViewport::_get_navigation_zoom_style(const String& p_property) { + switch(EditorSettings::get_singleton()->get(p_property).operator int()) { + case 0: return NAVIGATION_ZOOM_VERTICAL; + case 1: return NAVIGATION_ZOOM_HORIZONTAL; + } + return NAVIGATION_ZOOM_VERTICAL; +} + bool SpatialEditorViewport::_gizmo_select(const Vector2& p_screenpos,bool p_hilite_only) { if (!spatial_editor->is_gizmo_visible()) @@ -659,7 +732,8 @@ bool SpatialEditorViewport::_gizmo_select(const Vector2& p_screenpos,bool p_hili void SpatialEditorViewport::_smouseenter() { - surface->grab_focus(); + if (!surface->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field())) + surface->grab_focus(); } void SpatialEditorViewport::_sinput(const InputEvent &p_event) { @@ -705,6 +779,7 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { } break; case BUTTON_RIGHT: { + NavigationScheme nav_scheme = _get_navigation_schema("3d_editor/navigation_scheme"); if (b.pressed && _edit.gizmo.is_valid()) { //restore @@ -787,6 +862,57 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { //VisualServer::get_singleton()->instance_set_transform(cursor_instance,Transform(Matrix3(),cursor.cursor_pos)); } } + + if (b.mod.alt) { + + if (nav_scheme == NAVIGATION_MAYA) + break; + + _find_items_at_pos(Vector2( b.x, b.y ),clicked_includes_current,selection_results,b.mod.shift); + + clicked_wants_append=b.mod.shift; + + if (selection_results.size() == 1) { + + clicked=selection_results[0].item->get_instance_ID(); + selection_results.clear(); + + if (clicked) { + _select_clicked(clicked_wants_append,true); + clicked=0; + } + + } else if (!selection_results.empty()) { + + NodePath root_path = get_tree()->get_edited_scene_root()->get_path(); + StringName root_name = root_path.get_name(root_path.get_name_count()-1); + + for (int i = 0; i < selection_results.size(); i++) { + + Spatial *spat=selection_results[i].item; + + Ref<Texture> icon; + if (spat->has_meta("_editor_icon")) + icon=spat->get_meta("_editor_icon"); + else + icon=get_icon( has_icon(spat->get_type(),"EditorIcons")?spat->get_type():String("Object"),"EditorIcons"); + + String node_path="/"+root_name+"/"+root_path.rel_path_to(spat->get_path()); + + selection_menu->add_item(spat->get_name()); + selection_menu->set_item_icon(i, icon ); + selection_menu->set_item_metadata(i, node_path); + selection_menu->set_item_tooltip(i,String(spat->get_name())+ + "\nType: "+spat->get_type()+"\nPath: "+node_path); + } + + selection_menu->set_global_pos(Vector2( b.global_x, b.global_y )); + selection_menu->popup(); + selection_menu->call_deferred("grab_click_focus"); + + break; + } + } } if (_edit.mode!=TRANSFORM_NONE && b.pressed) { @@ -824,6 +950,8 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { _edit.plane=TRANSFORM_X_AXIS; set_message("View Plane Transform.",2); + name=""; + _update_name(); } break; case TRANSFORM_X_AXIS: { @@ -1429,10 +1557,19 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { if (nav_scheme==NAVIGATION_MAYA && m.mod.shift) zoom_speed *= zoom_speed_modifier; - if ( m.relative_y > 0) - cursor.distance*=1+m.relative_y*zoom_speed; - else if (m.relative_y < 0) - cursor.distance/=1-m.relative_y*zoom_speed; + NavigationZoomStyle zoom_style = _get_navigation_zoom_style("3d_editor/zoom_style"); + if (zoom_style == NAVIGATION_ZOOM_HORIZONTAL) { + if ( m.relative_x > 0) + cursor.distance*=1-m.relative_x*zoom_speed; + else if (m.relative_x < 0) + cursor.distance/=1+m.relative_x*zoom_speed; + } + else { + if ( m.relative_y > 0) + cursor.distance*=1+m.relative_y*zoom_speed; + else if (m.relative_y < 0) + cursor.distance/=1-m.relative_y*zoom_speed; + } } break; @@ -1443,6 +1580,8 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { cursor.x_rot=Math_PI/2.0; if (cursor.x_rot<-Math_PI/2.0) cursor.x_rot=-Math_PI/2.0; + name=""; + _update_name(); } break; default: {} @@ -1467,9 +1606,14 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { if (k.mod.shift) { cursor.x_rot=-Math_PI/2.0; set_message("Bottom View.",2); + name="Bottom"; + _update_name(); + } else { cursor.x_rot=Math_PI/2.0; set_message("Top View.",2); + name="Top"; + _update_name(); } } break; case KEY_KP_1: { @@ -1478,10 +1622,14 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { if (k.mod.shift) { cursor.y_rot=Math_PI; set_message("Rear View.",2); + name="Rear"; + _update_name(); } else { cursor.y_rot=0; set_message("Front View.",2); + name="Front"; + _update_name(); } } break; @@ -1491,9 +1639,13 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { if (k.mod.shift) { cursor.y_rot=Math_PI/2.0; set_message("Left View.",2); + name="Left"; + _update_name(); } else { cursor.y_rot=-Math_PI/2.0; set_message("Right View.",2); + name="Right"; + _update_name(); } } break; @@ -1501,6 +1653,7 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { orthogonal = !orthogonal; _menu_option(orthogonal?VIEW_PERSPECTIVE:VIEW_ORTHOGONAL); + _update_name(); } break; @@ -1720,6 +1873,12 @@ void SpatialEditorViewport::_notification(int p_what) { _init_gizmo_instance(index); } + if (p_what==NOTIFICATION_EXIT_TREE) { + + + _finish_gizmo_instances(); + + } if (p_what==NOTIFICATION_MOUSE_ENTER) { @@ -1814,35 +1973,47 @@ void SpatialEditorViewport::_menu_option(int p_option) { cursor.x_rot=Math_PI/2.0; cursor.y_rot=0; + name="Top"; + _update_name(); } break; case VIEW_BOTTOM: { cursor.x_rot=-Math_PI/2.0; cursor.y_rot=0; + name="Bottom"; + _update_name(); } break; case VIEW_LEFT: { cursor.y_rot=Math_PI/2.0; cursor.x_rot=0; + name="Left"; + _update_name(); } break; case VIEW_RIGHT: { cursor.y_rot=-Math_PI/2.0; cursor.x_rot=0; + name="Right"; + _update_name(); } break; case VIEW_FRONT: { cursor.y_rot=0; cursor.x_rot=0; + name="Front"; + _update_name(); } break; case VIEW_REAR: { cursor.y_rot=Math_PI; cursor.x_rot=0; + name="Rear"; + _update_name(); } break; case VIEW_CENTER_TO_SELECTION: { @@ -1893,11 +2064,11 @@ void SpatialEditorViewport::_menu_option(int p_option) { if (!se) continue; - Vector3 original_scale = sp->get_scale(); - sp->set_global_transform(camera_transform); - sp->set_scale(original_scale); - undo_redo->add_do_method(sp,"set_global_transform",sp->get_global_transform()); - undo_redo->add_undo_method(sp,"set_global_transform",se->original); + Transform xform = camera_transform; + xform.scale_basis(sp->get_scale()); + + undo_redo->add_do_method(sp,"set_global_transform",xform); + undo_redo->add_undo_method(sp,"set_global_transform",sp->get_global_transform()); } undo_redo->commit_action(); } break; @@ -1924,6 +2095,7 @@ void SpatialEditorViewport::_menu_option(int p_option) { view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), false ); orthogonal=false; call_deferred("update_transform_gizmo_view"); + _update_name(); } break; case VIEW_ORTHOGONAL: { @@ -1932,6 +2104,7 @@ void SpatialEditorViewport::_menu_option(int p_option) { view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), true ); orthogonal=true; call_deferred("update_transform_gizmo_view"); + _update_name(); } break; case VIEW_AUDIO_LISTENER: { @@ -1993,6 +2166,16 @@ void SpatialEditorViewport::_init_gizmo_instance(int p_idx) { } + +void SpatialEditorViewport::_finish_gizmo_instances() { + + + for(int i=0;i<3;i++) { + VS::get_singleton()->free(move_gizmo_instance[i]); + VS::get_singleton()->free(rotate_gizmo_instance[i]); + } + +} void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) { @@ -2020,6 +2203,26 @@ void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) { } } +void SpatialEditorViewport::_selection_result_pressed(int p_result) { + + if (selection_results.size() <= p_result) + return; + + clicked=selection_results[p_result].item->get_instance_ID(); + + if (clicked) { + _select_clicked(clicked_wants_append,true); + clicked=0; + } +} + +void SpatialEditorViewport::_selection_menu_hide() { + + selection_results.clear(); + selection_menu->clear(); + selection_menu->set_size(Vector2(0, 0)); +} + void SpatialEditorViewport::set_can_preview(Camera* p_preview) { preview=p_preview; @@ -2093,7 +2296,18 @@ void SpatialEditorViewport::set_state(const Dictionary& p_state) { view_menu->get_popup()->set_item_checked( idx, listener ); } - + if (p_state.has("previewing")) { + Node *pv = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["previewing"]); + if (pv && pv->cast_to<Camera>()) { + previewing=pv->cast_to<Camera>(); + previewing->connect("exit_tree",this,"_preview_exited_scene"); + VS::get_singleton()->viewport_attach_camera( viewport->get_viewport(), previewing->get_camera() ); //replace + view_menu->hide(); + surface->update(); + preview_camera->set_pressed(true); + preview_camera->show(); + } + } } Dictionary SpatialEditorViewport::get_state() const { @@ -2106,6 +2320,10 @@ Dictionary SpatialEditorViewport::get_state() const { d["use_environment"]=camera->get_environment().is_valid(); d["use_orthogonal"]=camera->get_projection()==Camera::PROJECTION_ORTHOGONAL; d["listener"]=viewport->is_audio_listener(); + if (previewing) { + d["previewing"]=EditorNode::get_singleton()->get_edited_scene()->get_path_to(previewing); + } + return d; } @@ -2119,6 +2337,8 @@ void SpatialEditorViewport::_bind_methods(){ ObjectTypeDB::bind_method(_MD("_toggle_camera_preview"),&SpatialEditorViewport::_toggle_camera_preview); ObjectTypeDB::bind_method(_MD("_preview_exited_scene"),&SpatialEditorViewport::_preview_exited_scene); ObjectTypeDB::bind_method(_MD("update_transform_gizmo_view"),&SpatialEditorViewport::update_transform_gizmo_view); + ObjectTypeDB::bind_method(_MD("_selection_result_pressed"),&SpatialEditorViewport::_selection_result_pressed); + ObjectTypeDB::bind_method(_MD("_selection_menu_hide"),&SpatialEditorViewport::_selection_menu_hide); ADD_SIGNAL( MethodInfo("toggle_maximize_view", PropertyInfo(Variant::OBJECT, "viewport")) ); } @@ -2130,18 +2350,24 @@ void SpatialEditorViewport::reset() { message_time=0; message=""; last_message=""; + name="Top"; cursor.x_rot=0; cursor.y_rot=0; cursor.distance=4; cursor.region_select=false; + _update_name(); +} +SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, EditorNode *p_editor, int p_index) { + _edit.mode=TRANSFORM_NONE; + _edit.plane=TRANSFORM_VIEW; + _edit.edited_gizmo=0; + _edit.snap=1; + _edit.gizmo_handle=0; -} - -SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, EditorNode *p_editor, int p_index) { index=p_index; editor=p_editor; @@ -2172,18 +2398,17 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed view_menu = memnew( MenuButton ); surface->add_child(view_menu); view_menu->set_pos( Point2(4,4)); - view_menu->set_text("[view]"); view_menu->set_self_opacity(0.5); - view_menu->get_popup()->add_item("Top",VIEW_TOP); - view_menu->get_popup()->add_item("Bottom",VIEW_BOTTOM); - view_menu->get_popup()->add_item("Left",VIEW_LEFT); - view_menu->get_popup()->add_item("Right",VIEW_RIGHT); - view_menu->get_popup()->add_item("Front",VIEW_FRONT); - view_menu->get_popup()->add_item("Rear",VIEW_REAR); + view_menu->get_popup()->add_item("Top (Num7)",VIEW_TOP); + view_menu->get_popup()->add_item("Bottom (Shift+Num7)",VIEW_BOTTOM); + view_menu->get_popup()->add_item("Left (Num3)",VIEW_LEFT); + view_menu->get_popup()->add_item("Right (Shift+Num3)",VIEW_RIGHT); + view_menu->get_popup()->add_item("Front (Num1)",VIEW_FRONT); + view_menu->get_popup()->add_item("Rear (Shift+Num1)",VIEW_REAR); view_menu->get_popup()->add_separator(); - view_menu->get_popup()->add_check_item("Perspective",VIEW_PERSPECTIVE); - view_menu->get_popup()->add_check_item("Orthogonal",VIEW_ORTHOGONAL); + view_menu->get_popup()->add_check_item("Perspective (Num5)",VIEW_PERSPECTIVE); + view_menu->get_popup()->add_check_item("Orthogonal (Num5)",VIEW_ORTHOGONAL); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE),true); view_menu->get_popup()->add_separator(); view_menu->get_popup()->add_check_item("Environment",VIEW_ENVIRONMENT); @@ -2211,11 +2436,21 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed preview=NULL; gizmo_scale=1.0; + selection_menu = memnew( PopupMenu ); + add_child(selection_menu); + selection_menu->set_custom_minimum_size(Vector2(100, 0)); + selection_menu->connect("item_pressed", this, "_selection_result_pressed"); + selection_menu->connect("popup_hide", this, "_selection_menu_hide"); + if (p_index==0) { view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER),true); viewport->set_as_audio_listener(true); } + + name="Top"; + _update_name(); + EditorSettings::get_singleton()->connect("settings_changed",this,"update_transform_gizmo_view"); } @@ -2625,7 +2860,7 @@ void SpatialEditor::_menu_item_pressed(int p_option) { } break; case MENU_TRANSFORM_CONFIGURE_SNAP: { - snap_dialog->popup_centered(Size2(200,160)); + snap_dialog->popup_centered(Size2(200,180)); } break; case MENU_TRANSFORM_LOCAL_COORDS: { @@ -2911,14 +3146,14 @@ void SpatialEditor::_init_indicators() { VisualServer::get_singleton()->instance_set_transform(light_instance,light_transform); - RID mat = VisualServer::get_singleton()->fixed_material_create(); - VisualServer::get_singleton()->fixed_material_set_flag(mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true); - VisualServer::get_singleton()->fixed_material_set_flag(mat, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY,true); + //RID mat = VisualServer::get_singleton()->fixed_material_create(); + ///VisualServer::get_singleton()->fixed_material_set_flag(mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true); + //VisualServer::get_singleton()->fixed_material_set_flag(mat, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY,true); { - RID indicator_mat = VisualServer::get_singleton()->fixed_material_create(); + indicator_mat = VisualServer::get_singleton()->fixed_material_create(); VisualServer::get_singleton()->material_set_flag( indicator_mat, VisualServer::MATERIAL_FLAG_UNSHADED, true ); VisualServer::get_singleton()->material_set_flag( indicator_mat, VisualServer::MATERIAL_FLAG_ONTOP, false ); VisualServer::get_singleton()->fixed_material_set_flag(indicator_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true); @@ -2982,7 +3217,7 @@ void SpatialEditor::_init_indicators() { d[VisualServer::ARRAY_COLOR]=origin_colors; VisualServer::get_singleton()->mesh_add_surface(origin,VisualServer::PRIMITIVE_LINES,d); - VisualServer::get_singleton()->mesh_surface_set_material(origin,0,indicator_mat,true); + VisualServer::get_singleton()->mesh_surface_set_material(origin,0,indicator_mat); // origin = VisualServer::get_singleton()->poly_create(); @@ -3013,17 +3248,17 @@ void SpatialEditor::_init_indicators() { cursor_points.push_back(Vector3(0,-cs,0)); cursor_points.push_back(Vector3(0,0,+cs)); cursor_points.push_back(Vector3(0,0,-cs)); - RID cmat=VisualServer::get_singleton()->fixed_material_create(); - VisualServer::get_singleton()->fixed_material_set_param(cmat,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(0,1,1)); - VisualServer::get_singleton()->material_set_flag( cmat, VisualServer::MATERIAL_FLAG_UNSHADED, true ); - VisualServer::get_singleton()->fixed_material_set_flag(cmat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true); - VisualServer::get_singleton()->fixed_material_set_flag(cmat, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY,true); + cursor_material=VisualServer::get_singleton()->fixed_material_create(); + VisualServer::get_singleton()->fixed_material_set_param(cursor_material,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(0,1,1)); + VisualServer::get_singleton()->material_set_flag( cursor_material, VisualServer::MATERIAL_FLAG_UNSHADED, true ); + VisualServer::get_singleton()->fixed_material_set_flag(cursor_material, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true); + VisualServer::get_singleton()->fixed_material_set_flag(cursor_material, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY,true); Array d; d.resize(VS::ARRAY_MAX); d[VS::ARRAY_VERTEX]=cursor_points; VisualServer::get_singleton()->mesh_add_surface(cursor_mesh,VS::PRIMITIVE_LINES,d); - VisualServer::get_singleton()->mesh_surface_set_material(cursor_mesh,0,cmat,true); + VisualServer::get_singleton()->mesh_surface_set_material(cursor_mesh,0,cursor_material); cursor_instance = VisualServer::get_singleton()->instance_create2(cursor_mesh,get_tree()->get_root()->get_world()->get_scenario()); VS::get_singleton()->instance_set_layer_mask(cursor_instance,1<<SpatialEditorViewport::GIZMO_GRID_LAYER); @@ -3096,11 +3331,11 @@ void SpatialEditor::_init_indicators() { int arrow_sides=6; - for(int i = 0; i < 7 ; i++) { + for(int k = 0; k < 7 ; k++) { - Matrix3 ma(ivec,Math_PI*2*float(i)/arrow_sides); - Matrix3 mb(ivec,Math_PI*2*float(i+1)/arrow_sides); + Matrix3 ma(ivec,Math_PI*2*float(k)/arrow_sides); + Matrix3 mb(ivec,Math_PI*2*float(k+1)/arrow_sides); for(int j=0;j<arrow_points-1;j++) { @@ -3192,7 +3427,6 @@ void SpatialEditor::_init_indicators() { void SpatialEditor::_finish_indicators() { - VisualServer::get_singleton()->free(origin_instance); VisualServer::get_singleton()->free(origin); for(int i=0;i<3;i++) { @@ -3207,6 +3441,8 @@ void SpatialEditor::_finish_indicators() { VisualServer::get_singleton()->free(cursor_instance); VisualServer::get_singleton()->free(cursor_mesh); + VisualServer::get_singleton()->free(indicator_mat); + VisualServer::get_singleton()->free(cursor_material); } void SpatialEditor::_instance_scene() { @@ -3295,6 +3531,7 @@ void SpatialEditor::_notification(int p_what) { tool_button[SpatialEditor::TOOL_MODE_ROTATE]->set_icon( get_icon("ToolRotate","EditorIcons") ); tool_button[SpatialEditor::TOOL_MODE_SCALE]->set_icon( get_icon("ToolScale","EditorIcons") ); instance_button->set_icon( get_icon("SpatialAdd","EditorIcons") ); + instance_button->hide(); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT),get_icon("Panels1","EditorIcons")); @@ -3537,6 +3774,8 @@ void SpatialEditor::_default_light_angle_input(const InputEvent& p_event) { SpatialEditor::SpatialEditor(EditorNode *p_editor) { + gizmo.visible=true; + gizmo.scale=1.0; viewport_environment = Ref<Environment>( memnew( Environment ) ); undo_redo=p_editor->get_undo_redo(); @@ -3633,12 +3872,12 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { p->add_check_item("Use Default sRGB",MENU_VIEW_USE_DEFAULT_SRGB); p->add_separator(); - p->add_check_item("1 Viewport",MENU_VIEW_USE_1_VIEWPORT,KEY_MASK_ALT+KEY_1); - p->add_check_item("2 Viewports",MENU_VIEW_USE_2_VIEWPORTS,KEY_MASK_ALT+KEY_2); - p->add_check_item("2 Viewports (Alt)",MENU_VIEW_USE_2_VIEWPORTS_ALT,KEY_MASK_SHIFT+KEY_MASK_ALT+KEY_2); - p->add_check_item("3 Viewports",MENU_VIEW_USE_3_VIEWPORTS,KEY_MASK_ALT+KEY_3); - p->add_check_item("3 Viewports (Alt)",MENU_VIEW_USE_3_VIEWPORTS_ALT,KEY_MASK_SHIFT+KEY_MASK_ALT+KEY_3); - p->add_check_item("4 Viewports",MENU_VIEW_USE_4_VIEWPORTS,KEY_MASK_ALT+KEY_4); + p->add_check_item("1 Viewport",MENU_VIEW_USE_1_VIEWPORT,KEY_MASK_CMD+KEY_1); + p->add_check_item("2 Viewports",MENU_VIEW_USE_2_VIEWPORTS,KEY_MASK_CMD+KEY_2); + p->add_check_item("2 Viewports (Alt)",MENU_VIEW_USE_2_VIEWPORTS_ALT,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_2); + p->add_check_item("3 Viewports",MENU_VIEW_USE_3_VIEWPORTS,KEY_MASK_CMD+KEY_3); + p->add_check_item("3 Viewports (Alt)",MENU_VIEW_USE_3_VIEWPORTS_ALT,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_3); + p->add_check_item("4 Viewports",MENU_VIEW_USE_4_VIEWPORTS,KEY_MASK_CMD+KEY_4); p->add_separator(); p->add_check_item("Display Normal",MENU_VIEW_DISPLAY_NORMAL); @@ -3649,7 +3888,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { p->add_check_item("View Origin",MENU_VIEW_ORIGIN); p->add_check_item("View Grid",MENU_VIEW_GRID); p->add_separator(); - p->add_check_item("Settings",MENU_VIEW_CAMERA_SETTINGS ); + p->add_item("Settings",MENU_VIEW_CAMERA_SETTINGS); p->set_item_checked( p->get_item_index(MENU_VIEW_USE_DEFAULT_LIGHT), true ); @@ -3689,46 +3928,24 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { snap_dialog = memnew( ConfirmationDialog ); snap_dialog->set_title("Snap Settings"); add_child(snap_dialog); - Label *l = memnew(Label); - l->set_text("Translate Snap:"); - l->set_pos(Point2(5,5)); - snap_dialog->add_child(l); + + VBoxContainer *snap_dialog_vbc = memnew( VBoxContainer ); + snap_dialog->add_child(snap_dialog_vbc); + snap_dialog->set_child_rect(snap_dialog_vbc); snap_translate = memnew( LineEdit ); - snap_translate->set_anchor( MARGIN_RIGHT, ANCHOR_END ); - snap_translate->set_begin( Point2(15,22) ); - snap_translate->set_end( Point2(15,35) ); snap_translate->set_text("1"); - snap_dialog->add_child(snap_translate); - - l = memnew(Label); - l->set_text("Rotate Snap (deg.):"); - l->set_pos(Point2(5,45)); - snap_dialog->add_child(l); + snap_dialog_vbc->add_margin_child("Translate Snap:",snap_translate); snap_rotate = memnew( LineEdit ); - snap_rotate->set_anchor( MARGIN_RIGHT, ANCHOR_END ); - snap_rotate->set_begin( Point2(15,62) ); - snap_rotate->set_end( Point2(15,75) ); snap_rotate->set_text("5"); - snap_dialog->add_child(snap_rotate); - - - l = memnew(Label); - l->set_text("Scale Snap (%):"); - l->set_pos(Point2(5,85)); - snap_dialog->add_child(l); + snap_dialog_vbc->add_margin_child("Rotate Snap (deg.):",snap_rotate); snap_scale = memnew( LineEdit ); - snap_scale->set_anchor( MARGIN_RIGHT, ANCHOR_END ); - snap_scale->set_begin( Point2(15,102) ); - snap_scale->set_end( Point2(15,115) ); snap_scale->set_text("5"); - snap_dialog->add_child(snap_scale); + snap_dialog_vbc->add_margin_child("Scale Snap (%):",snap_scale); - //snap_dialog->get_cancel()->hide(); - - /* SNAP DIALOG */ + /* SETTINGS DIALOG */ settings_dialog = memnew( ConfirmationDialog ); settings_dialog->set_title("Viewport Settings"); @@ -3802,7 +4019,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { xform_dialog = memnew( ConfirmationDialog ); xform_dialog->set_title("Transform Change"); add_child(xform_dialog); - l = memnew(Label); + Label *l = memnew(Label); l->set_text("Translate:"); l->set_pos(Point2(5,5)); xform_dialog->add_child(l); diff --git a/tools/editor/plugins/spatial_editor_plugin.h b/tools/editor/plugins/spatial_editor_plugin.h index 1fdc97c49d..ebd3f77fe7 100644 --- a/tools/editor/plugins/spatial_editor_plugin.h +++ b/tools/editor/plugins/spatial_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -92,6 +92,7 @@ public: }; private: int index; + String name; void _menu_option(int p_option); Size2 prev_size; @@ -110,11 +111,21 @@ private: bool orthogonal; float gizmo_scale; + struct _RayResult { + + Spatial* item; + float depth; + int handle; + _FORCE_INLINE_ bool operator<(const _RayResult& p_rr) const { return depth<p_rr.depth; } + }; + + void _update_name(); void _compute_edit(const Point2& p_point); void _clear_selected(); void _select_clicked(bool p_append,bool p_single); void _select(Spatial *p_node, bool p_append,bool p_single); ObjectID _select_ray(const Point2& p_pos, bool p_append,bool &r_includes_current,int *r_gizmo_handle=NULL,bool p_alt_select=false); + void _find_items_at_pos(const Point2& p_pos,bool &r_includes_current,Vector<_RayResult> &results,bool p_alt_select=false); Vector3 _get_ray_pos(const Vector2& p_pos) const; Vector3 _get_ray(const Vector2& p_pos); Point2 _point_to_screen(const Vector3& p_point); @@ -134,9 +145,12 @@ private: float get_fov() const; ObjectID clicked; + Vector<_RayResult> selection_results; bool clicked_includes_current; bool clicked_wants_append; + PopupMenu *selection_menu; + enum NavigationScheme { NAVIGATION_GODOT, NAVIGATION_MAYA, @@ -144,6 +158,12 @@ private: }; NavigationScheme _get_navigation_schema(const String& p_property); + enum NavigationZoomStyle { + NAVIGATION_ZOOM_VERTICAL, + NAVIGATION_ZOOM_HORIZONTAL + }; + NavigationZoomStyle _get_navigation_zoom_style(const String& p_property); + enum NavigationMode { NAVIGATION_NONE, NAVIGATION_PAN, @@ -216,6 +236,9 @@ private: void _preview_exited_scene(); void _toggle_camera_preview(bool); void _init_gizmo_instance(int p_idx); + void _finish_gizmo_instances(); + void _selection_result_pressed(int); + void _selection_menu_hide(); protected: @@ -230,7 +253,7 @@ public: void set_state(const Dictionary& p_state); Dictionary get_state() const; void reset(); - + Viewport *get_viewport_node() { return viewport; } SpatialEditorViewport(SpatialEditor *p_spatial_editor,EditorNode *p_editor,int p_index); @@ -316,6 +339,8 @@ private: RID indicators_instance; RID cursor_mesh; RID cursor_instance; + RID indicator_mat; + RID cursor_material; /* struct Selected { @@ -411,6 +436,7 @@ private: HBoxContainer *hbc_menu; + // // void _generate_selection_box(); @@ -503,6 +529,11 @@ public: void set_can_preview(Camera* p_preview); + SpatialEditorViewport *get_editor_viewport(int p_idx) { + ERR_FAIL_INDEX_V(p_idx,4,NULL); + return viewports[p_idx]; + } + Camera *get_camera() { return NULL; } void edit(Spatial *p_spatial); void clear(); diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.cpp b/tools/editor/plugins/sprite_frames_editor_plugin.cpp index e04d9dfddb..e90087efda 100644 --- a/tools/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/tools/editor/plugins/sprite_frames_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -76,7 +76,7 @@ void SpriteFramesEditor::_file_load_request(const DVector<String>& p_path) { dialog->set_title("Error!"); //dialog->get_cancel()->set_text("Close"); dialog->get_ok()->set_text("Close"); - dialog->popup_centered(Size2(300,60)); + dialog->popup_centered_minsize(); return; ///beh should show an error i guess } @@ -115,7 +115,7 @@ void SpriteFramesEditor::_load_pressed() { for(int i=0;i<extensions.size();i++) file->add_filter("*."+extensions[i]); - file->set_mode(FileDialog::MODE_OPEN_FILES); + file->set_mode(EditorFileDialog::MODE_OPEN_FILES); file->popup_centered_ratio(); @@ -188,7 +188,7 @@ void SpriteFramesEditor::_paste_pressed() { dialog->set_title("Error!"); //dialog->get_cancel()->set_text("Close"); dialog->get_ok()->set_text("Close"); - dialog->popup_centered(Size2(300,60)); + dialog->popup_centered_minsize(); return; ///beh should show an error i guess } @@ -229,6 +229,33 @@ void SpriteFramesEditor::_empty_pressed() { } +void SpriteFramesEditor::_empty2_pressed() { + + + int from=-1; + + if (tree->get_selected()) { + + from = tree->get_selected()->get_metadata(0); + sel=from; + + } else { + from=frames->get_frame_count(); + } + + + + Ref<Texture> r; + + undo_redo->create_action("Add Empty"); + undo_redo->add_do_method(frames,"add_frame",r,from+1); + undo_redo->add_undo_method(frames,"remove_frame",from+1); + undo_redo->add_do_method(this,"_update_library"); + undo_redo->add_undo_method(this,"_update_library"); + undo_redo->commit_action(); + +} + void SpriteFramesEditor::_up_pressed() { if (!tree->get_selected()) @@ -322,6 +349,8 @@ void SpriteFramesEditor::_update_library() { ti->set_text(0,"Frame "+itos(i)); ti->set_icon(0,frames->get_frame(i)); } + if (frames->get_frame(i).is_valid()) + ti->set_tooltip(0,frames->get_frame(i)->get_path()); ti->set_metadata(0,i); ti->set_icon_max_width(0,96); if (sel==i) @@ -355,6 +384,7 @@ void SpriteFramesEditor::_bind_methods() { ObjectTypeDB::bind_method(_MD("_input_event"),&SpriteFramesEditor::_input_event); ObjectTypeDB::bind_method(_MD("_load_pressed"),&SpriteFramesEditor::_load_pressed); ObjectTypeDB::bind_method(_MD("_empty_pressed"),&SpriteFramesEditor::_empty_pressed); + ObjectTypeDB::bind_method(_MD("_empty2_pressed"),&SpriteFramesEditor::_empty2_pressed); ObjectTypeDB::bind_method(_MD("_item_edited"),&SpriteFramesEditor::_item_edited); ObjectTypeDB::bind_method(_MD("_delete_pressed"),&SpriteFramesEditor::_delete_pressed); ObjectTypeDB::bind_method(_MD("_paste_pressed"),&SpriteFramesEditor::_paste_pressed); @@ -387,9 +417,13 @@ SpriteFramesEditor::SpriteFramesEditor() { hbc->add_child(paste); empty = memnew( Button ); - empty->set_text("Insert Empty"); + empty->set_text("Insert Empty (Before)"); hbc->add_child(empty); + empty2 = memnew( Button ); + empty2->set_text("Insert Empty (After)"); + hbc->add_child(empty2); + move_up = memnew( Button ); move_up->set_text("Up"); hbc->add_child(move_up); @@ -401,7 +435,7 @@ SpriteFramesEditor::SpriteFramesEditor() { _delete = memnew( Button ); hbc->add_child(_delete); - file = memnew( FileDialog ); + file = memnew( EditorFileDialog ); add_child(file); @@ -422,6 +456,7 @@ SpriteFramesEditor::SpriteFramesEditor() { _delete->connect("pressed", this,"_delete_pressed"); paste->connect("pressed", this,"_paste_pressed"); empty->connect("pressed", this,"_empty_pressed"); + empty2->connect("pressed", this,"_empty2_pressed"); move_up->connect("pressed", this,"_up_pressed"); move_down->connect("pressed", this,"_down_pressed"); file->connect("files_selected", this,"_file_load_request"); diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.h b/tools/editor/plugins/sprite_frames_editor_plugin.h index 99c6ad486e..969d7b1ce3 100644 --- a/tools/editor/plugins/sprite_frames_editor_plugin.h +++ b/tools/editor/plugins/sprite_frames_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,6 +46,7 @@ class SpriteFramesEditor : public PanelContainer { Button *_delete; Button *paste; Button *empty; + Button *empty2; Button *move_up; Button *move_down; Tree *tree; @@ -53,7 +54,7 @@ class SpriteFramesEditor : public PanelContainer { int sel; - FileDialog *file; + EditorFileDialog *file; AcceptDialog *dialog; @@ -65,6 +66,7 @@ class SpriteFramesEditor : public PanelContainer { void _file_load_request(const DVector<String>& p_path); void _paste_pressed(); void _empty_pressed(); + void _empty2_pressed(); void _delete_pressed(); void _delete_confirm_pressed(); void _up_pressed(); diff --git a/tools/editor/plugins/sprite_region_editor_plugin.cpp b/tools/editor/plugins/sprite_region_editor_plugin.cpp new file mode 100644 index 0000000000..35c53cf562 --- /dev/null +++ b/tools/editor/plugins/sprite_region_editor_plugin.cpp @@ -0,0 +1,565 @@ +/*************************************************************************/ +/* sprite_region_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Author: Mariano Suligoy */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "sprite_region_editor_plugin.h" +#include "scene/gui/check_box.h" +#include "os/input.h" +#include "os/keyboard.h" + +void SpriteRegionEditor::_region_draw() +{ + Ref<Texture> base_tex = node->get_texture(); + if (base_tex.is_null()) + return; + + Matrix32 mtx; + mtx.elements[2]=-draw_ofs; + mtx.scale_basis(Vector2(draw_zoom,draw_zoom)); + + VS::get_singleton()->canvas_item_set_clip(edit_draw->get_canvas_item(),true); + VS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(),mtx); + edit_draw->draw_texture(base_tex,Point2()); + VS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(),Matrix32()); + + if (snap_show_grid) { + Size2 s = edit_draw->get_size(); + int last_cell; + + if (snap_step.x!=0) { + for(int i=0;i<s.width;i++) { + int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i,0)).x-snap_offset.x)/snap_step.x)); + if (i==0) + last_cell=cell; + if (last_cell!=cell) + edit_draw->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3)); + last_cell=cell; + } + } + + if (snap_step.y!=0) { + for(int i=0;i<s.height;i++) { + int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0,i)).y-snap_offset.y)/snap_step.y)); + if (i==0) + last_cell=cell; + if (last_cell!=cell) + edit_draw->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3)); + last_cell=cell; + } + } + } + + Ref<Texture> select_handle = get_icon("EditorHandle","EditorIcons"); + + Rect2 scroll_rect(Point2(),mtx.basis_xform(base_tex->get_size())); + scroll_rect.expand_to(mtx.basis_xform(edit_draw->get_size())); + + Vector2 endpoints[4]={ + mtx.basis_xform(rect.pos), + mtx.basis_xform(rect.pos+Vector2(rect.size.x,0)), + mtx.basis_xform(rect.pos+rect.size), + mtx.basis_xform(rect.pos+Vector2(0,rect.size.y)) + }; + + for(int i=0;i<4;i++) { + + int prev = (i+3)%4; + int next = (i+1)%4; + + Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized(); + ofs*=1.4144*(select_handle->get_size().width/2); + + edit_draw->draw_line(endpoints[i]-draw_ofs, endpoints[next]-draw_ofs, Color(0.9,0.5,0.5), 2); + + edit_draw->draw_texture(select_handle,(endpoints[i]+ofs-(select_handle->get_size()/2)).floor()-draw_ofs); + + ofs = (endpoints[next]-endpoints[i])/2; + ofs += (endpoints[next]-endpoints[i]).tangent().normalized()*(select_handle->get_size().width/2); + + edit_draw->draw_texture(select_handle,(endpoints[i]+ofs-(select_handle->get_size()/2)).floor()-draw_ofs); + + scroll_rect.expand_to(endpoints[i]); + } + + scroll_rect=scroll_rect.grow(200); + updating_scroll=true; + hscroll->set_min(scroll_rect.pos.x); + hscroll->set_max(scroll_rect.pos.x+scroll_rect.size.x); + hscroll->set_page(edit_draw->get_size().x); + hscroll->set_val(draw_ofs.x); + hscroll->set_step(0.001); + + vscroll->set_min(scroll_rect.pos.y); + vscroll->set_max(scroll_rect.pos.y+scroll_rect.size.y); + vscroll->set_page(edit_draw->get_size().y); + vscroll->set_val(draw_ofs.y); + vscroll->set_step(0.001); + updating_scroll=false; +} + +void SpriteRegionEditor::_region_input(const InputEvent& p_input) +{ + Matrix32 mtx; + mtx.elements[2]=-draw_ofs; + mtx.scale_basis(Vector2(draw_zoom,draw_zoom)); + + Vector2 endpoints[8]={ + mtx.xform(rect.pos)+Vector2(-4,-4), + mtx.xform(rect.pos+Vector2(rect.size.x/2,0))+Vector2(0,-4), + mtx.xform(rect.pos+Vector2(rect.size.x,0))+Vector2(4,-4), + mtx.xform(rect.pos+Vector2(rect.size.x,rect.size.y/2))+Vector2(4,0), + mtx.xform(rect.pos+rect.size)+Vector2(4,4), + mtx.xform(rect.pos+Vector2(rect.size.x/2,rect.size.y))+Vector2(0,4), + mtx.xform(rect.pos+Vector2(0,rect.size.y))+Vector2(-4,4), + mtx.xform(rect.pos+Vector2(0,rect.size.y/2))+Vector2(-4,0) + }; + + if (p_input.type==InputEvent::MOUSE_BUTTON) { + + + const InputEventMouseButton &mb=p_input.mouse_button; + + if (mb.button_index==BUTTON_LEFT) { + + + if (mb.pressed) { + + drag_from=mtx.affine_inverse().xform(Vector2(mb.x,mb.y)); + drag_from=snap_point(drag_from); + drag=true; + rect_prev=node->get_region_rect(); + + drag_index=-1; + for(int i=0;i<8;i++) { + + Vector2 tuv=endpoints[i]; + if (tuv.distance_to(Vector2(mb.x,mb.y))<8) { + drag_index=i; + creating = false; + } + } + + if (drag_index==-1) { + creating = true; + rect = Rect2(drag_from,Size2()); + } + + } else if (drag) { + + undo_redo->create_action("Set region_rect"); + undo_redo->add_do_method(node,"set_region_rect",node->get_region_rect()); + undo_redo->add_undo_method(node,"set_region_rect",rect_prev); + undo_redo->add_do_method(edit_draw,"update"); + undo_redo->add_undo_method(edit_draw,"update"); + undo_redo->commit_action(); + + drag=false; + } + + } else if (mb.button_index==BUTTON_RIGHT && mb.pressed) { + + if (drag) { + drag=false; + node->set_region_rect(rect_prev); + rect=rect_prev; + edit_draw->update(); + } + + } else if (mb.button_index==BUTTON_WHEEL_UP && mb.pressed) { + + zoom->set_val( zoom->get_val()/0.9 ); + } else if (mb.button_index==BUTTON_WHEEL_DOWN && mb.pressed) { + + zoom->set_val( zoom->get_val()*0.9); + } + + } else if (p_input.type==InputEvent::MOUSE_MOTION) { + + const InputEventMouseMotion &mm=p_input.mouse_motion; + + if (mm.button_mask&BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) { + + Vector2 draged(mm.relative_x,mm.relative_y); + hscroll->set_val( hscroll->get_val()-draged.x ); + vscroll->set_val( vscroll->get_val()-draged.y ); + + } else if (drag) { + + Vector2 new_pos = mtx.affine_inverse().xform(Vector2(mm.x,mm.y)); + new_pos = snap_point(new_pos); + + if (creating) { + rect = Rect2(drag_from,Size2()); + rect.expand_to(new_pos); + node->set_region_rect(rect); + edit_draw->update(); + return; + } + + switch(drag_index) { + case 0: { + Vector2 p=rect_prev.pos+rect_prev.size; + rect = Rect2(p,Size2()); + rect.expand_to(new_pos); + node->set_region_rect(rect); + } break; + case 1: { + Vector2 p=rect_prev.pos+Vector2(0,rect_prev.size.y); + rect = Rect2(p,Size2(rect_prev.size.x,0)); + rect.expand_to(new_pos); + node->set_region_rect(rect); + } break; + case 2: { + Vector2 p=rect_prev.pos+Vector2(0,rect_prev.size.y); + rect = Rect2(p,Size2()); + rect.expand_to(new_pos); + node->set_region_rect(rect); + } break; + case 3: { + Vector2 p=rect_prev.pos; + rect = Rect2(p,Size2(0,rect_prev.size.y)); + rect.expand_to(new_pos); + node->set_region_rect(rect); + } break; + case 4: { + Vector2 p=rect_prev.pos; + rect = Rect2(p,Size2()); + rect.expand_to(new_pos); + node->set_region_rect(rect); + } break; + case 5: { + Vector2 p=rect_prev.pos; + rect = Rect2(p,Size2(rect_prev.size.x,0)); + rect.expand_to(new_pos); + node->set_region_rect(rect); + } break; + case 6: { + Vector2 p=rect_prev.pos+Vector2(rect_prev.size.x,0); + rect = Rect2(p,Size2()); + rect.expand_to(new_pos); + node->set_region_rect(rect); + } break; + case 7: { + Vector2 p=rect_prev.pos+Vector2(rect_prev.size.x,0); + rect = Rect2(p,Size2(0,rect_prev.size.y)); + rect.expand_to(new_pos); + node->set_region_rect(rect); + } break; + + } + edit_draw->update(); + } + + } +} + +void SpriteRegionEditor::_scroll_changed(float) +{ + if (updating_scroll) + return; + + draw_ofs.x=hscroll->get_val(); + draw_ofs.y=vscroll->get_val(); + draw_zoom=zoom->get_val(); + print_line("_scroll_changed"); + edit_draw->update(); +} + +void SpriteRegionEditor::_set_use_snap(bool p_use) +{ + use_snap=p_use; +} + +void SpriteRegionEditor::_set_show_grid(bool p_show) +{ + snap_show_grid=p_show; + edit_draw->update(); +} + +void SpriteRegionEditor::_set_snap_off_x(float p_val) +{ + snap_offset.x=p_val; + edit_draw->update(); +} + +void SpriteRegionEditor::_set_snap_off_y(float p_val) +{ + snap_offset.y=p_val; + edit_draw->update(); +} + +void SpriteRegionEditor::_set_snap_step_x(float p_val) +{ + snap_step.x=p_val; + edit_draw->update(); +} + +void SpriteRegionEditor::_set_snap_step_y(float p_val) +{ + snap_step.y=p_val; + edit_draw->update(); +} + +void SpriteRegionEditor::_notification(int p_what) +{ + switch(p_what) { + + case NOTIFICATION_READY: { + edit_node->set_icon( get_icon("RegionEdit","EditorIcons")); + b_snap_grid->set_icon( get_icon("Grid", "EditorIcons")); + b_snap_enable->set_icon( get_icon("Snap", "EditorIcons")); + icon_zoom->set_texture( get_icon("Zoom", "EditorIcons")); + } break; + } +} + +void SpriteRegionEditor::_node_removed(Node *p_node) +{ + if(p_node==node) { + node=NULL; + hide(); + } +} + +void SpriteRegionEditor::_bind_methods() +{ + ObjectTypeDB::bind_method(_MD("_edit_node"),&SpriteRegionEditor::_edit_node); + ObjectTypeDB::bind_method(_MD("_region_draw"),&SpriteRegionEditor::_region_draw); + ObjectTypeDB::bind_method(_MD("_region_input"),&SpriteRegionEditor::_region_input); + ObjectTypeDB::bind_method(_MD("_scroll_changed"),&SpriteRegionEditor::_scroll_changed); + ObjectTypeDB::bind_method(_MD("_node_removed"),&SpriteRegionEditor::_node_removed); + ObjectTypeDB::bind_method(_MD("_set_use_snap"),&SpriteRegionEditor::_set_use_snap); + ObjectTypeDB::bind_method(_MD("_set_show_grid"),&SpriteRegionEditor::_set_show_grid); + ObjectTypeDB::bind_method(_MD("_set_snap_off_x"),&SpriteRegionEditor::_set_snap_off_x); + ObjectTypeDB::bind_method(_MD("_set_snap_off_y"),&SpriteRegionEditor::_set_snap_off_y); + ObjectTypeDB::bind_method(_MD("_set_snap_step_x"),&SpriteRegionEditor::_set_snap_step_x); + ObjectTypeDB::bind_method(_MD("_set_snap_step_y"),&SpriteRegionEditor::_set_snap_step_y); +} + +void SpriteRegionEditor::edit(Node *p_sprite) +{ + if (p_sprite) { + node=p_sprite->cast_to<Sprite>(); + node->connect("exit_tree",this,"_node_removed",varray(),CONNECT_ONESHOT); + } else { + if (node) + node->disconnect("exit_tree",this,"_node_removed"); + node=NULL; + } + +} +void SpriteRegionEditor::_edit_node() +{ + if (node->get_texture().is_null()) { + + error->set_text("No texture in this sprite.\nSet a texture to be able to edit Region."); + error->popup_centered_minsize(); + return; + } + + rect=node->get_region_rect(); + dlg_editor->popup_centered_ratio(0.85); +} + +inline float _snap_scalar(float p_offset, float p_step, float p_target) { + return p_step != 0 ? Math::stepify(p_target - p_offset, p_step) + p_offset : p_target; +} + +Vector2 SpriteRegionEditor::snap_point(Vector2 p_target) const { + if (use_snap) { + p_target.x = _snap_scalar(snap_offset.x, snap_step.x, p_target.x); + p_target.y = _snap_scalar(snap_offset.y, snap_step.y, p_target.y); + } + p_target = p_target.snapped(Size2(1, 1)); + + return p_target; +} + +SpriteRegionEditor::SpriteRegionEditor(EditorNode* p_editor) +{ + node=NULL; + editor=p_editor; + undo_redo = editor->get_undo_redo(); + + snap_step=Vector2(10,10); + use_snap=false; + snap_show_grid=false; + + add_child( memnew( VSeparator )); + edit_node = memnew( ToolButton ); + add_child(edit_node); + edit_node->connect("pressed",this,"_edit_node"); + + dlg_editor = memnew( AcceptDialog ); + add_child(dlg_editor); + dlg_editor->set_title("Sprite Region Editor"); + dlg_editor->set_self_opacity(0.9); + + VBoxContainer *main_vb = memnew( VBoxContainer ); + dlg_editor->add_child(main_vb); + dlg_editor->set_child_rect(main_vb); + HBoxContainer *hb_tools = memnew( HBoxContainer ); + main_vb->add_child(hb_tools); + + b_snap_enable = memnew( ToolButton ); + hb_tools->add_child(b_snap_enable); + b_snap_enable->set_text("Snap"); + b_snap_enable->set_focus_mode(FOCUS_NONE); + b_snap_enable->set_toggle_mode(true); + b_snap_enable->set_pressed(use_snap); + b_snap_enable->set_tooltip("Enable Snap"); + b_snap_enable->connect("toggled",this,"_set_use_snap"); + + b_snap_grid = memnew( ToolButton ); + hb_tools->add_child(b_snap_grid); + b_snap_grid->set_text("Grid"); + b_snap_grid->set_focus_mode(FOCUS_NONE); + b_snap_grid->set_toggle_mode(true); + b_snap_grid->set_pressed(snap_show_grid); + b_snap_grid->set_tooltip("Show Grid"); + b_snap_grid->connect("toggled",this,"_set_show_grid"); + + hb_tools->add_child( memnew( VSeparator )); + hb_tools->add_child( memnew( Label("Grid Offset:") ) ); + + SpinBox *sb_off_x = memnew( SpinBox ); + sb_off_x->set_min(-256); + sb_off_x->set_max(256); + sb_off_x->set_step(1); + sb_off_x->set_val(snap_offset.x); + sb_off_x->set_suffix("px"); + sb_off_x->connect("value_changed", this, "_set_snap_off_x"); + hb_tools->add_child(sb_off_x); + + SpinBox *sb_off_y = memnew( SpinBox ); + sb_off_y->set_min(-256); + sb_off_y->set_max(256); + sb_off_y->set_step(1); + sb_off_y->set_val(snap_offset.y); + sb_off_y->set_suffix("px"); + sb_off_y->connect("value_changed", this, "_set_snap_off_y"); + hb_tools->add_child(sb_off_y); + + hb_tools->add_child( memnew( VSeparator )); + hb_tools->add_child( memnew( Label("Grid Step:") ) ); + + SpinBox *sb_step_x = memnew( SpinBox ); + sb_step_x->set_min(-256); + sb_step_x->set_max(256); + sb_step_x->set_step(1); + sb_step_x->set_val(snap_step.x); + sb_step_x->set_suffix("px"); + sb_step_x->connect("value_changed", this, "_set_snap_step_x"); + hb_tools->add_child(sb_step_x); + + SpinBox *sb_step_y = memnew( SpinBox ); + sb_step_y->set_min(-256); + sb_step_y->set_max(256); + sb_step_y->set_step(1); + sb_step_y->set_val(snap_step.y); + sb_step_y->set_suffix("px"); + sb_step_y->connect("value_changed", this, "_set_snap_step_y"); + hb_tools->add_child(sb_step_y); + +// MARIANOGNU::TODO: Add more tools? + + HBoxContainer *main_hb = memnew( HBoxContainer ); + main_vb->add_child(main_hb); + edit_draw = memnew( Control ); + main_hb->add_child(edit_draw); + main_hb->set_v_size_flags(SIZE_EXPAND_FILL); + edit_draw->set_h_size_flags(SIZE_EXPAND_FILL); + + + hb_tools->add_child( memnew( VSeparator )); + icon_zoom = memnew( TextureFrame ); + hb_tools->add_child(icon_zoom); + + zoom = memnew( HSlider ); + zoom->set_min(0.01); + zoom->set_max(4); + zoom->set_val(1); + zoom->set_step(0.01); + hb_tools->add_child(zoom); + zoom->set_custom_minimum_size(Size2(200,0)); + zoom_value = memnew( SpinBox ); + zoom->share(zoom_value); + zoom_value->set_custom_minimum_size(Size2(50,0)); + hb_tools->add_child(zoom_value); + zoom->connect("value_changed",this,"_scroll_changed"); + + + + vscroll = memnew( VScrollBar); + main_hb->add_child(vscroll); + vscroll->connect("value_changed",this,"_scroll_changed"); + hscroll = memnew( HScrollBar ); + main_vb->add_child(hscroll); + hscroll->connect("value_changed",this,"_scroll_changed"); + + edit_draw->connect("draw",this,"_region_draw"); + edit_draw->connect("input_event",this,"_region_input"); + draw_zoom=1.0; + updating_scroll=false; + + error = memnew( AcceptDialog); + add_child(error); + +} + +void SpriteRegionEditorPlugin::edit(Object *p_node) +{ + region_editor->edit(p_node->cast_to<Node>()); +} + +bool SpriteRegionEditorPlugin::handles(Object *p_node) const +{ + return p_node->is_type("Sprite"); +} + +void SpriteRegionEditorPlugin::make_visible(bool p_visible) +{ + if (p_visible) { + region_editor->show(); + } else { + region_editor->hide(); + region_editor->edit(NULL); + } +} + +SpriteRegionEditorPlugin::SpriteRegionEditorPlugin(EditorNode *p_node) +{ + editor = p_node; + region_editor= memnew ( SpriteRegionEditor(p_node) ); + CanvasItemEditor::get_singleton()->add_control_to_menu_panel(region_editor); + + region_editor->hide(); +} + diff --git a/tools/editor/plugins/sprite_region_editor_plugin.h b/tools/editor/plugins/sprite_region_editor_plugin.h new file mode 100644 index 0000000000..cf69395f40 --- /dev/null +++ b/tools/editor/plugins/sprite_region_editor_plugin.h @@ -0,0 +1,125 @@ +/*************************************************************************/ +/* sprite_region_editor_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Author: Mariano Suligoy */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef SPRITE_REGION_EDITOR_PLUGIN_H +#define SPRITE_REGION_EDITOR_PLUGIN_H + +#include "canvas_item_editor_plugin.h" +#include "tools/editor/editor_plugin.h" +#include "tools/editor/editor_node.h" +#include "scene/2d/sprite.h" + +class SpriteRegionEditor : public HBoxContainer { + + OBJ_TYPE(SpriteRegionEditor, HBoxContainer ); + + ToolButton *edit_node; +// Button *use_region; + ToolButton *b_snap_enable; + ToolButton *b_snap_grid; + TextureFrame *icon_zoom; + HSlider *zoom; + SpinBox *zoom_value; + Control *edit_draw; + + VScrollBar *vscroll; + HScrollBar *hscroll; + + Sprite *node; + EditorNode *editor; + AcceptDialog *dlg_editor; + UndoRedo* undo_redo; + + Vector2 draw_ofs; + float draw_zoom; + bool updating_scroll; + + bool use_snap; + bool snap_show_grid; + Vector2 snap_offset; + Vector2 snap_step; + + Rect2 rect; + Rect2 rect_prev; + bool drag; + bool creating; + Vector2 drag_from; + int drag_index; + + AcceptDialog *error; + + void _set_use_snap(bool p_use); + void _set_show_grid(bool p_show); + void _set_snap_off_x(float p_val); + void _set_snap_off_y(float p_val); + void _set_snap_step_x(float p_val); + void _set_snap_step_y(float p_val); + +protected: + + void _notification(int p_what); + void _node_removed(Node *p_node); + static void _bind_methods(); + + Vector2 snap_point(Vector2 p_target) const; + +public: + + void edit(); + void _edit_node(); + void _region_draw(); + void _region_input(const InputEvent &p_input); + void _scroll_changed(float); + + void edit(Node *p_sprite); + SpriteRegionEditor(EditorNode* p_editor); + +}; + +class SpriteRegionEditorPlugin : public EditorPlugin +{ + + OBJ_TYPE( SpriteRegionEditorPlugin, EditorPlugin ); + + SpriteRegionEditor *region_editor; + EditorNode *editor; +public: + + virtual String get_name() const { return "Sprite"; } + bool has_main_screen() const { return false; } + virtual void edit(Object *p_node); + virtual bool handles(Object *p_node) const; + virtual void make_visible(bool p_visible); + + SpriteRegionEditorPlugin(EditorNode *p_node); +}; + +#endif // SPRITE_REGION_EDITOR_PLUGIN_H diff --git a/tools/editor/plugins/stream_editor_plugin.cpp b/tools/editor/plugins/stream_editor_plugin.cpp index 6477cce47c..81db7f2846 100644 --- a/tools/editor/plugins/stream_editor_plugin.cpp +++ b/tools/editor/plugins/stream_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/stream_editor_plugin.h b/tools/editor/plugins/stream_editor_plugin.h index d49d15b765..7378bfad0c 100644 --- a/tools/editor/plugins/stream_editor_plugin.h +++ b/tools/editor/plugins/stream_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/style_box_editor_plugin.cpp b/tools/editor/plugins/style_box_editor_plugin.cpp index 3b537fb5c4..898c69e1e0 100644 --- a/tools/editor/plugins/style_box_editor_plugin.cpp +++ b/tools/editor/plugins/style_box_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/style_box_editor_plugin.h b/tools/editor/plugins/style_box_editor_plugin.h index 87f72b3cc8..00b0871572 100644 --- a/tools/editor/plugins/style_box_editor_plugin.h +++ b/tools/editor/plugins/style_box_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/theme_editor_plugin.cpp b/tools/editor/plugins/theme_editor_plugin.cpp index ccbd923118..63ba57bfc0 100644 --- a/tools/editor/plugins/theme_editor_plugin.cpp +++ b/tools/editor/plugins/theme_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -408,7 +408,7 @@ void ThemeEditor::_theme_menu_cbk(int p_option) { if (p_option==POPUP_CREATE_TEMPLATE) { - file_dialog->set_mode(FileDialog::MODE_SAVE_FILE); + file_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE); file_dialog->set_current_path("custom.theme"); file_dialog->popup_centered_ratio(); return; @@ -568,6 +568,24 @@ ThemeEditor::ThemeEditor() { CheckButton *cb = memnew( CheckButton ); cb->set_text("CheckButton"); first_vb->add_child(cb ); + CheckBox *cbx = memnew( CheckBox ); + cbx->set_text("CheckBox"); + first_vb->add_child(cbx ); + + + ButtonGroup *bg = memnew( ButtonGroup ); + bg->set_v_size_flags(SIZE_EXPAND_FILL); + VBoxContainer *gbvb = memnew( VBoxContainer ); + gbvb->set_v_size_flags(SIZE_EXPAND_FILL); + CheckBox *rbx1 = memnew( CheckBox ); + rbx1->set_text("CheckBox Radio1"); + rbx1->set_pressed(true); + gbvb->add_child(rbx1); + CheckBox *rbx2 = memnew( CheckBox ); + rbx2->set_text("CheckBox Radio2"); + gbvb->add_child(rbx2); + bg->add_child(gbvb); + first_vb->add_child(bg); MenuButton* test_menu_button = memnew( MenuButton ); test_menu_button->set_text("MenuButton"); @@ -714,7 +732,7 @@ ThemeEditor::ThemeEditor() { fd_button->set_text("Open File Dialog"); panel->add_child(fd_button); - test_file_dialog = memnew( FileDialog ); + test_file_dialog = memnew( EditorFileDialog ); panel->add_child(test_file_dialog); fd_button->connect("pressed", this,"_open_file_dialog"); @@ -784,7 +802,7 @@ ThemeEditor::ThemeEditor() { add_del_dialog->get_ok()->connect("pressed", this,"_dialog_cbk"); - file_dialog = memnew( FileDialog ); + file_dialog = memnew( EditorFileDialog ); file_dialog->add_filter("*.theme ; Theme File"); add_child(file_dialog); file_dialog->connect("file_selected",this,"_save_template_cbk"); diff --git a/tools/editor/plugins/theme_editor_plugin.h b/tools/editor/plugins/theme_editor_plugin.h index 98156422ee..40c7ad8186 100644 --- a/tools/editor/plugins/theme_editor_plugin.h +++ b/tools/editor/plugins/theme_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,6 +33,8 @@ #include "scene/gui/texture_frame.h" #include "scene/gui/option_button.h" #include "scene/gui/file_dialog.h" +#include "scene/gui/check_box.h" +#include "scene/gui/button_group.h" #include "tools/editor/editor_node.h" @@ -46,7 +48,7 @@ class ThemeEditor : public Control { VBoxContainer *main_vb; Ref<Theme> theme; - FileDialog *file_dialog; + EditorFileDialog *file_dialog; double time_left; diff --git a/tools/editor/plugins/tile_map_editor_plugin.cpp b/tools/editor/plugins/tile_map_editor_plugin.cpp index a25997108b..66c7a39096 100644 --- a/tools/editor/plugins/tile_map_editor_plugin.cpp +++ b/tools/editor/plugins/tile_map_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,7 +34,7 @@ #include "os/file_access.h" #include "tools/editor/editor_settings.h" #include "os/input.h" - +#include "method_bind_ext.inc" void TileMapEditor::_notification(int p_what) { @@ -42,9 +42,13 @@ void TileMapEditor::_notification(int p_what) { case NOTIFICATION_READY: { - pane_drag->connect("dragged", this,"_pane_drag"); + transpose->set_icon( get_icon("Transpose","EditorIcons")); mirror_x->set_icon( get_icon("MirrorX","EditorIcons")); mirror_y->set_icon( get_icon("MirrorY","EditorIcons")); + rotate_0->set_icon( get_icon("Rotate0","EditorIcons")); + rotate_90->set_icon( get_icon("Rotate90","EditorIcons")); + rotate_180->set_icon( get_icon("Rotate180","EditorIcons")); + rotate_270->set_icon( get_icon("Rotate270","EditorIcons")); } break; } @@ -67,34 +71,71 @@ void TileMapEditor::_canvas_mouse_exit() { } int TileMapEditor::get_selected_tile() const { - - TreeItem *item = palette->get_selected(); - if (!item) + int item = palette->get_current(); + if (item==-1) return TileMap::INVALID_CELL; - return item->get_metadata(0); + return palette->get_item_metadata(item); +} + +void TileMapEditor::set_selected_tile(int p_tile) { + for (int i = 0; i < palette->get_item_count(); i++) { + if (palette->get_item_metadata(i).operator int() == p_tile) { + palette->select(i,true); + palette->ensure_current_is_visible(); + break; + } + } } -void TileMapEditor::_set_cell(const Point2i& p_pos,int p_value,bool p_flip_h, bool p_flip_v,bool p_with_undo) { +// Wrapper to workaround five arg limit of undo/redo methods +void TileMapEditor::_set_cell_shortened(const Point2& p_pos,int p_value,bool p_flip_h, bool p_flip_v, bool p_transpose) { + ERR_FAIL_COND(!node); + node->set_cell(floor(p_pos.x), floor(p_pos.y), p_value, p_flip_h, p_flip_v, p_transpose); +} + +void TileMapEditor::_set_cell(const Point2i& p_pos,int p_value,bool p_flip_h, bool p_flip_v, bool p_transpose,bool p_with_undo) { ERR_FAIL_COND(!node); bool prev_flip_h=node->is_cell_x_flipped(p_pos.x,p_pos.y); bool prev_flip_v=node->is_cell_y_flipped(p_pos.x,p_pos.y); + bool prev_transpose=node->is_cell_transposed(p_pos.x,p_pos.y); int prev_val=node->get_cell(p_pos.x,p_pos.y); - if (p_value==prev_val && p_flip_h==prev_flip_h && p_flip_v==prev_flip_v) + if (p_value==prev_val && p_flip_h==prev_flip_h && p_flip_v==prev_flip_v && p_transpose==prev_transpose) return; //check that it's actually different if (p_with_undo) { - undo_redo->add_do_method(node,"set_cell",p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v); - undo_redo->add_undo_method(node,"set_cell",p_pos.x,p_pos.y,prev_val,prev_flip_h,prev_flip_v); + undo_redo->add_do_method(node,"set_cellv",Point2(p_pos),p_value,p_flip_h,p_flip_v,p_transpose); + undo_redo->add_undo_method(node,"set_cellv",Point2(p_pos),prev_val,prev_flip_h,prev_flip_v,prev_transpose); } else { - node->set_cell(p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v); + node->set_cell(p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v,p_transpose); + + } + +} + +void TileMapEditor::_set_display_mode(int p_mode) { + if (display_mode == p_mode) { + return; + } + switch (p_mode) { + case DISPLAY_THUMBNAIL: { + button_thumbnail->set_pressed(true); + button_list->set_pressed(false); + } break; + case DISPLAY_LIST: { + button_thumbnail->set_pressed(false); + button_list->set_pressed(true); + } break; } + display_mode = p_mode; + + _update_palette(); } void TileMapEditor::_update_palette() { @@ -102,37 +143,52 @@ void TileMapEditor::_update_palette() { if (!node) return; - palette->clear();; + palette->clear(); Ref<TileSet> tileset=node->get_tileset(); if (!tileset.is_valid()) return; - - TreeItem *root = palette->create_item(); - palette->set_hide_root(true); List<int> tiles; tileset->get_tile_list(&tiles); - for(List<int>::Element *E=tiles.front();E;E=E->next()) { + if (display_mode == DISPLAY_THUMBNAIL) { + palette->set_max_columns(0); + palette->set_icon_mode(ItemList::ICON_MODE_TOP); + } else if (display_mode == DISPLAY_LIST) { + palette->set_max_columns(1); + palette->set_icon_mode(ItemList::ICON_MODE_LEFT); + } - TreeItem *tile = palette->create_item(root); + palette->set_max_text_lines(2); + + for(List<int>::Element *E=tiles.front();E;E=E->next()) { + palette->add_item(""); - tile->set_icon_max_width(0,64); Ref<Texture> tex = tileset->tile_get_texture(E->get()); + if (tex.is_valid()) { - tile->set_icon(0,tex); Rect2 region = tileset->tile_get_region(E->get()); - if (region!=Rect2()) - tile->set_icon_region(0,region); - } else if (tileset->tile_get_name(E->get())!="") - tile->set_text(0,tileset->tile_get_name(E->get())); - else - tile->set_text(0,"#"+itos(E->get())); + if (!region.has_no_area()) { + Image data = VS::get_singleton()->texture_get_data(tex->get_rid()); + + Ref<ImageTexture> img = memnew( ImageTexture ); + img->create_from_image(data.get_rect(region)); + + palette->set_item_icon(palette->get_item_count()-1, img); + } else { + palette->set_item_icon(palette->get_item_count()-1,tex); + } + } - tile->set_metadata(0,E->get()); + if (tileset->tile_get_name(E->get())!="") { + palette->set_item_text(palette->get_item_count()-1, tileset->tile_get_name(E->get())); + } else { + palette->set_item_text(palette->get_item_count()-1, "#"+itos(E->get())); + } + palette->set_item_metadata(palette->get_item_count()-1, E->get()); } } @@ -157,6 +213,7 @@ struct _TileMapEditorCopyData { int cell; bool flip_h; bool flip_v; + bool transpose; }; bool TileMapEditor::forward_input_event(const InputEvent& p_event) { @@ -193,6 +250,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { tcd.cell=node->get_cell(j,i); tcd.flip_h=node->is_cell_x_flipped(j,i); tcd.flip_v=node->is_cell_y_flipped(j,i); + tcd.transpose=node->is_cell_transposed(j,i); dupdata.push_back(tcd); @@ -203,7 +261,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { for (List<_TileMapEditorCopyData>::Element *E=dupdata.front();E;E=E->next()) { - _set_cell(E->get().pos+ofs,E->get().cell,E->get().flip_h,E->get().flip_v,true); + _set_cell(E->get().pos+ofs,E->get().cell,E->get().flip_h,E->get().flip_v,E->get().transpose,true); } undo_redo->commit_action(); @@ -225,28 +283,29 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { canvas_item_editor->update(); return true; + } else if (mb.mod.control) { + tool=TOOL_PICKING; + set_selected_tile(node->get_cell(over_tile.x, over_tile.y)); + mirror_x->set_pressed(node->is_cell_x_flipped(over_tile.x, over_tile.y)); + mirror_y->set_pressed(node->is_cell_y_flipped(over_tile.x, over_tile.y)); + transpose->set_pressed(node->is_cell_transposed(over_tile.x, over_tile.y)); + _update_transform_buttons(); + canvas_item_editor->update(); + return true; } else { int id = get_selected_tile(); if (id!=TileMap::INVALID_CELL) { tool=TOOL_PAINTING; Point2i local =node->world_to_map((xform_inv.xform(Point2(mb.x,mb.y)))); paint_undo.clear(); - CellOp op; - op.idx = node->get_cell(local.x,local.y); - if (op.idx>=0) { - if (node->is_cell_x_flipped(local.x,local.y)) - op.xf=true; - if (node->is_cell_y_flipped(local.x,local.y)) - op.yf=true; - } - paint_undo[local]=op; - node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed()); + paint_undo[local]=_get_op_from_cell(local); + node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed()); return true; } } } else { - if (tool==TOOL_PAINTING || tool == TOOL_SELECTING) { + if (tool==TOOL_PAINTING || tool == TOOL_SELECTING || tool == TOOL_PICKING) { if (tool==TOOL_PAINTING) { @@ -255,8 +314,8 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { for(Map<Point2i,CellOp>::Element *E=paint_undo.front();E;E=E->next()) { Point2i p=E->key(); - undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y)); - undo_redo->add_undo_method(node,"set_cell",p.x,p.y,E->get().idx,E->get().xf,E->get().yf); + undo_redo->add_do_method(node,"set_cellv",Point2(p),node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y)); + undo_redo->add_undo_method(node,"set_cellv",Point2(p),E->get().idx,E->get().xf,E->get().yf,E->get().tr); } undo_redo->commit_action(); @@ -280,20 +339,12 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { tool=TOOL_ERASING; Point2i local =node->world_to_map(xform_inv.xform(Point2(mb.x,mb.y))); paint_undo.clear(); - CellOp op; - op.idx = node->get_cell(local.x,local.y); - if (op.idx>=0) { - if (node->is_cell_x_flipped(local.x,local.y)) - op.xf=true; - if (node->is_cell_y_flipped(local.x,local.y)) - op.yf=true; - } - paint_undo[local]=op; - //node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed()); + paint_undo[local]=_get_op_from_cell(local); + //node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed()); //return true; _set_cell(local,TileMap::INVALID_CELL); return true; - } else { + } else if (!mb.pressed) { if (tool==TOOL_ERASING) { @@ -302,9 +353,10 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { for(Map<Point2i,CellOp>::Element *E=paint_undo.front();E;E=E->next()) { Point2i p=E->key(); - //undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y)); - _set_cell(p,TileMap::INVALID_CELL,false,false,true); - undo_redo->add_undo_method(node,"set_cell",p.x,p.y,E->get().idx,E->get().xf,E->get().yf); + //undo_redo->add_do_method(node,"set_cell",p,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y)); + //_set_cell(p,TileMap::INVALID_CELL,false,false,false,true); + undo_redo->add_do_method(node,"set_cellv",Point2(p),TileMap::INVALID_CELL,false,false,false); + undo_redo->add_undo_method(node,"set_cellv",Point2(p),E->get().idx,E->get().xf,E->get().yf,E->get().tr); } undo_redo->commit_action(); @@ -338,17 +390,9 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { if (!paint_undo.has(over_tile)) { - CellOp op; - op.idx = node->get_cell(over_tile.x,over_tile.y); - if (op.idx>=0) { - if (node->is_cell_x_flipped(over_tile.x,over_tile.y)) - op.xf=true; - if (node->is_cell_y_flipped(over_tile.x,over_tile.y)) - op.yf=true; - } - paint_undo[over_tile]=op; + paint_undo[over_tile]=_get_op_from_cell(over_tile); } - node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed()); + node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed()); return true; } @@ -375,25 +419,26 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { return true; } + if (tool==TOOL_ERASING) { - Point2i local =over_tile; + Point2i local =over_tile; if (!paint_undo.has(over_tile)) { - - CellOp op; - op.idx = node->get_cell(over_tile.x,over_tile.y); - if (op.idx>=0) { - if (node->is_cell_x_flipped(over_tile.x,over_tile.y)) - op.xf=true; - if (node->is_cell_y_flipped(over_tile.x,over_tile.y)) - op.yf=true; - } - paint_undo[over_tile]=op; + paint_undo[over_tile]=_get_op_from_cell(over_tile); } - //node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed()); + //node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed()); _set_cell(local,TileMap::INVALID_CELL); return true; } + if (tool==TOOL_PICKING) { + set_selected_tile(node->get_cell(over_tile.x, over_tile.y)); + mirror_x->set_pressed(node->is_cell_x_flipped(over_tile.x, over_tile.y)); + mirror_y->set_pressed(node->is_cell_y_flipped(over_tile.x, over_tile.y)); + transpose->set_pressed(node->is_cell_transposed(over_tile.x, over_tile.y)); + _update_transform_buttons(); + canvas_item_editor->update(); + return true; + } } break; case InputEvent::KEY: { @@ -629,19 +674,53 @@ void TileMapEditor::_canvas_draw() { Ref<Texture> t = ts->tile_get_texture(st); if (t.is_valid()) { - Vector2 from = xform.xform(ts->tile_get_texture_offset(st)+node->map_to_world(over_tile)+node->get_cell_draw_offset()); - Rect2 r = ts->tile_get_region(st); + Vector2 from = node->map_to_world(over_tile)+node->get_cell_draw_offset(); + Rect2 r = ts->tile_get_region(st); Size2 sc = xform.get_scale(); if (mirror_x->is_pressed()) sc.x*=-1.0; if (mirror_y->is_pressed()) sc.y*=-1.0; + + Rect2 rect; + if (r==Rect2()) { + rect=Rect2(from,t->get_size()); + } else { + + rect=Rect2(from,r.get_size()); + } + + + if (node->get_tile_origin()==TileMap::TILE_ORIGIN_TOP_LEFT) { + rect.pos+=ts->tile_get_texture_offset(st); + + } else if (node->get_tile_origin()==TileMap::TILE_ORIGIN_CENTER) { + rect.pos+=node->get_cell_size()/2; + Vector2 s = r.size; + + Vector2 center = (s/2) - ts->tile_get_texture_offset(st); + + + if (mirror_x->is_pressed()) + rect.pos.x-=s.x-center.x; + else + rect.pos.x-=center.x; + + if (mirror_y->is_pressed()) + rect.pos.y-=s.y-center.y; + else + rect.pos.y-=center.y; + } + + rect.pos=xform.xform(rect.pos); + rect.size*=sc; + if (r==Rect2()) { - canvas_item_editor->draw_texture_rect(t,Rect2(from,t->get_size()*sc),false,Color(1,1,1,0.5)); + canvas_item_editor->draw_texture_rect(t,rect,false,Color(1,1,1,0.5),transpose->is_pressed()); } else { - canvas_item_editor->draw_texture_rect_region(t,Rect2(from,r.get_size()*sc),r,Color(1,1,1,0.5)); + canvas_item_editor->draw_texture_rect_region(t,rect,r,Color(1,1,1,0.5),transpose->is_pressed()); } } } @@ -701,27 +780,79 @@ void TileMapEditor::_tileset_settings_changed() { canvas_item_editor->update(); } -void TileMapEditor::_pane_drag(const Point2& p_to) { - - int x = theme_panel->get_margin(MARGIN_RIGHT); - - x+=p_to.x; - if (x<10) - x=10; - if (x>300) - x=300; - theme_panel->set_margin(MARGIN_RIGHT,x); -} - void TileMapEditor::_bind_methods() { ObjectTypeDB::bind_method(_MD("_menu_option"),&TileMapEditor::_menu_option); ObjectTypeDB::bind_method(_MD("_canvas_draw"),&TileMapEditor::_canvas_draw); - ObjectTypeDB::bind_method(_MD("_pane_drag"),&TileMapEditor::_pane_drag); ObjectTypeDB::bind_method(_MD("_canvas_mouse_enter"),&TileMapEditor::_canvas_mouse_enter); ObjectTypeDB::bind_method(_MD("_canvas_mouse_exit"),&TileMapEditor::_canvas_mouse_exit); ObjectTypeDB::bind_method(_MD("_tileset_settings_changed"),&TileMapEditor::_tileset_settings_changed); + ObjectTypeDB::bind_method(_MD("_update_transform_buttons"),&TileMapEditor::_update_transform_buttons); + ObjectTypeDB::bind_method(_MD("_set_cell_shortened","pos","tile","flip_x","flip_y","transpose"),&TileMapEditor::_set_cell_shortened,DEFVAL(false),DEFVAL(false),DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("_set_display_mode","mode"),&TileMapEditor::_set_display_mode); +} + +TileMapEditor::CellOp TileMapEditor::_get_op_from_cell(const Point2i& p_pos) +{ + CellOp op; + op.idx = node->get_cell(p_pos.x,p_pos.y); + if (op.idx>=0) { + if (node->is_cell_x_flipped(p_pos.x,p_pos.y)) + op.xf=true; + if (node->is_cell_y_flipped(p_pos.x,p_pos.y)) + op.yf=true; + if (node->is_cell_transposed(p_pos.x,p_pos.y)) + op.tr=true; + } + return op; +} + +void TileMapEditor::_update_transform_buttons(Object *p_button) { + //ERR_FAIL_NULL(p_button); + ToolButton *b=p_button->cast_to<ToolButton>(); + //ERR_FAIL_COND(!b); + + mirror_x->set_block_signals(true); + mirror_y->set_block_signals(true); + transpose->set_block_signals(true); + rotate_0->set_block_signals(true); + rotate_90->set_block_signals(true); + rotate_180->set_block_signals(true); + rotate_270->set_block_signals(true); + + if (b == rotate_0) { + mirror_x->set_pressed(false); + mirror_y->set_pressed(false); + transpose->set_pressed(false); + } + else if (b == rotate_90) { + mirror_x->set_pressed(true); + mirror_y->set_pressed(false); + transpose->set_pressed(true); + } + else if (b == rotate_180) { + mirror_x->set_pressed(true); + mirror_y->set_pressed(true); + transpose->set_pressed(false); + } + else if (b == rotate_270) { + mirror_x->set_pressed(false); + mirror_y->set_pressed(true); + transpose->set_pressed(true); + } + rotate_0->set_pressed(!mirror_x->is_pressed() && !mirror_y->is_pressed() && !transpose->is_pressed()); + rotate_90->set_pressed(mirror_x->is_pressed() && !mirror_y->is_pressed() && transpose->is_pressed()); + rotate_180->set_pressed(mirror_x->is_pressed() && mirror_y->is_pressed() && !transpose->is_pressed()); + rotate_270->set_pressed(!mirror_x->is_pressed() && mirror_y->is_pressed() && transpose->is_pressed()); + + mirror_x->set_block_signals(false); + mirror_y->set_block_signals(false); + transpose->set_block_signals(false); + rotate_0->set_block_signals(false); + rotate_90->set_block_signals(false); + rotate_180->set_block_signals(false); + rotate_270->set_block_signals(false); } TileMapEditor::TileMapEditor(EditorNode *p_editor) { @@ -731,37 +862,85 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) { editor=p_editor; undo_redo = editor->get_undo_redo(); - theme_panel = memnew( Panel ); - theme_panel->set_anchor(MARGIN_BOTTOM,ANCHOR_END); - theme_panel->set_begin( Point2(0,26)); - theme_panel->set_end( Point2(100,0) ); - p_editor->get_viewport()->add_child(theme_panel); - theme_panel->hide(); - - palette = memnew( Tree ); - palette->set_area_as_parent_rect(4); - palette->set_margin(MARGIN_TOP,25);; - theme_panel->add_child(palette); - - pane_drag = memnew( PaneDrag ) ; - pane_drag->set_anchor(MARGIN_LEFT,ANCHOR_END); - pane_drag->set_begin(Point2(16,4)); - theme_panel->add_child(pane_drag); - - add_child( memnew( VSeparator )); - + int mw = EDITOR_DEF("tile_map/palette_min_width",80); + Control *ec = memnew( Control); + ec->set_custom_minimum_size(Size2(mw,0)); + add_child(ec); + + HBoxContainer *hb = memnew( HBoxContainer ); + add_child(hb); + hb->set_h_size_flags(SIZE_EXPAND_FILL); + hb->add_spacer(true); + + button_thumbnail = memnew( ToolButton ); + button_thumbnail->set_toggle_mode(true); + button_thumbnail->set_pressed(true); + button_thumbnail->set_icon(p_editor->get_gui_base()->get_icon("FileThumbnail","EditorIcons")); + hb->add_child(button_thumbnail); + button_thumbnail->connect("pressed", this, "_set_display_mode", varray(DISPLAY_THUMBNAIL)); + + button_list = memnew( ToolButton ); + button_list->set_toggle_mode(true); + button_list->set_pressed(false); + button_list->set_icon(p_editor->get_gui_base()->get_icon("FileList","EditorIcons")); + hb->add_child(button_list); + button_list->connect("pressed", this, "_set_display_mode", varray(DISPLAY_LIST)); + + // Add tile palette + palette = memnew( ItemList ); + palette->set_v_size_flags(SIZE_EXPAND_FILL); + add_child(palette); + + // Add menu items + canvas_item_editor_hb = memnew( HBoxContainer ); + CanvasItemEditor::get_singleton()->add_control_to_menu_panel(canvas_item_editor_hb); + canvas_item_editor_hb->add_child( memnew( VSeparator )); + transpose = memnew( ToolButton ); + transpose->set_toggle_mode(true); + transpose->set_tooltip("Transpose"); + transpose->set_focus_mode(FOCUS_NONE); + transpose->connect("pressed", this, "_update_transform_buttons", make_binds(transpose)); + canvas_item_editor_hb->add_child(transpose); mirror_x = memnew( ToolButton ); mirror_x->set_toggle_mode(true); mirror_x->set_tooltip("Mirror X (A)"); mirror_x->set_focus_mode(FOCUS_NONE); - add_child(mirror_x); + mirror_x->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_x)); + canvas_item_editor_hb->add_child(mirror_x); mirror_y = memnew( ToolButton ); mirror_y->set_toggle_mode(true); mirror_y->set_tooltip("Mirror Y (S)"); mirror_y->set_focus_mode(FOCUS_NONE); - add_child(mirror_y); - - + mirror_y->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_y)); + canvas_item_editor_hb->add_child(mirror_y); + canvas_item_editor_hb->add_child(memnew(VSeparator)); + rotate_0 = memnew( ToolButton ); + rotate_0->set_toggle_mode(true); + rotate_0->set_tooltip("Rotate 0 degrees"); + rotate_0->set_focus_mode(FOCUS_NONE); + rotate_0->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_0)); + canvas_item_editor_hb->add_child(rotate_0); + rotate_90 = memnew( ToolButton ); + rotate_90->set_toggle_mode(true); + rotate_90->set_tooltip("Rotate 90 degrees"); + rotate_90->set_focus_mode(FOCUS_NONE); + rotate_90->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_90)); + canvas_item_editor_hb->add_child(rotate_90); + rotate_180 = memnew( ToolButton ); + rotate_180->set_toggle_mode(true); + rotate_180->set_tooltip("Rotate 180 degrees"); + rotate_180->set_focus_mode(FOCUS_NONE); + rotate_180->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_180)); + canvas_item_editor_hb->add_child(rotate_180); + rotate_270 = memnew( ToolButton ); + rotate_270->set_toggle_mode(true); + rotate_270->set_tooltip("Rotate 270 degrees"); + rotate_270->set_focus_mode(FOCUS_NONE); + rotate_270->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_270)); + canvas_item_editor_hb->add_child(rotate_270); + canvas_item_editor_hb->hide(); + + rotate_0->set_pressed(true); tool=TOOL_NONE; selection_active=false; mouse_over=false; @@ -782,12 +961,12 @@ void TileMapEditorPlugin::make_visible(bool p_visible) { if (p_visible) { tile_map_editor->show(); - tile_map_editor->theme_panel->show(); + tile_map_editor->get_canvas_item_editor_hb()->show(); } else { tile_map_editor->hide(); - tile_map_editor->theme_panel->hide(); + tile_map_editor->get_canvas_item_editor_hb()->hide(); tile_map_editor->edit(NULL); } @@ -797,7 +976,8 @@ TileMapEditorPlugin::TileMapEditorPlugin(EditorNode *p_node) { editor=p_node; tile_map_editor = memnew( TileMapEditor(p_node) ); - CanvasItemEditor::get_singleton()->add_control_to_menu_panel(tile_map_editor); + CanvasItemEditor::get_singleton()->get_palette_split()->add_child(tile_map_editor); + CanvasItemEditor::get_singleton()->get_palette_split()->move_child(tile_map_editor,0); tile_map_editor->hide(); diff --git a/tools/editor/plugins/tile_map_editor_plugin.h b/tools/editor/plugins/tile_map_editor_plugin.h index 2336507f1b..74d1573d0f 100644 --- a/tools/editor/plugins/tile_map_editor_plugin.h +++ b/tools/editor/plugins/tile_map_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,15 +34,14 @@ #include "scene/2d/tile_map.h" #include "scene/gui/tool_button.h" #include "scene/gui/button_group.h" -#include "tools/editor/pane_drag.h" /** @author Juan Linietsky <reduzio@gmail.com> */ class CanvasItemEditor; -class TileMapEditor : public HBoxContainer { +class TileMapEditor : public VBoxContainer { - OBJ_TYPE(TileMapEditor, BoxContainer ); + OBJ_TYPE(TileMapEditor, VBoxContainer ); UndoRedo *undo_redo; @@ -52,18 +51,26 @@ class TileMapEditor : public HBoxContainer { TOOL_PAINTING, TOOL_SELECTING, TOOL_ERASING, - TOOL_DUPLICATING + TOOL_DUPLICATING, + TOOL_PICKING + }; + + enum DisplayMode { + DISPLAY_THUMBNAIL, + DISPLAY_LIST }; Tool tool; Control *canvas_item_editor; - Tree *palette; + int display_mode; + ItemList *palette; + ToolButton *button_thumbnail; + ToolButton *button_list; EditorNode *editor; Panel *panel; TileMap *node; MenuButton *options; - PaneDrag *pane_drag; bool selection_active; Point2i selection_begin; @@ -72,42 +79,52 @@ class TileMapEditor : public HBoxContainer { bool mouse_over; Label *mirror_label; + ToolButton *transpose; ToolButton *mirror_x; ToolButton *mirror_y; + ToolButton *rotate_0; + ToolButton *rotate_90; + ToolButton *rotate_180; + ToolButton *rotate_270; + + HBoxContainer *canvas_item_editor_hb; struct CellOp { int idx; bool xf; bool yf; - CellOp() { idx=-1; xf=false; yf=false; } + bool tr; + CellOp() { idx=-1; xf=false; yf=false; tr=false; } }; Map<Point2i,CellOp> paint_undo; int get_selected_tile() const; + void set_selected_tile(int p_tile); + void _set_display_mode(int p_mode); void _update_palette(); - void _pane_drag(const Point2& p_to); void _canvas_draw(); void _menu_option(int p_option); - void _set_cell(const Point2i& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_with_undo=false); + void _set_cell(const Point2i& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_transpose=false, bool p_with_undo=false); + void _set_cell_shortened(const Point2& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_transpose=false); void _canvas_mouse_enter(); void _canvas_mouse_exit(); void _tileset_settings_changed(); -friend class TileMapEditorPlugin; - Panel *theme_panel; protected: void _notification(int p_what); void _node_removed(Node *p_node); static void _bind_methods(); + CellOp _get_op_from_cell(const Point2i& p_pos); + void _update_transform_buttons(Object *p_button=0); public: - Vector2 snap_point(const Vector2& p_point) const; + HBoxContainer *get_canvas_item_editor_hb() const { return canvas_item_editor_hb; } bool forward_input_event(const InputEvent& p_event); void edit(Node *p_tile_map); TileMapEditor(EditorNode *p_editor); @@ -120,6 +137,7 @@ class TileMapEditorPlugin : public EditorPlugin { TileMapEditor *tile_map_editor; EditorNode *editor; + public: virtual bool forward_input_event(const InputEvent& p_event) { return tile_map_editor->forward_input_event(p_event); } diff --git a/tools/editor/plugins/tile_set_editor_plugin.cpp b/tools/editor/plugins/tile_set_editor_plugin.cpp index a51caf7d54..09115472a8 100644 --- a/tools/editor/plugins/tile_set_editor_plugin.cpp +++ b/tools/editor/plugins/tile_set_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,83 +37,107 @@ void TileSetEditor::edit(const Ref<TileSet>& p_tileset) { void TileSetEditor::_import_scene(Node *scene, Ref<TileSet> p_library, bool p_merge) { if (!p_merge) - p_library->clear(); + p_library->clear(); for(int i=0;i<scene->get_child_count();i++) { - Node *child = scene->get_child(i); + Node *child = scene->get_child(i); - if (!child->cast_to<Sprite>()) { - if (child->get_child_count()>0) { - child=child->get_child(0); - if (!child->cast_to<Sprite>()) { - continue; - } + if (!child->cast_to<Sprite>()) { + if (child->get_child_count()>0) { + child=child->get_child(0); + if (!child->cast_to<Sprite>()) { + continue; + } - } else - continue; + } else + continue; - } + } - Sprite *mi = child->cast_to<Sprite>(); - Ref<Texture> texture=mi->get_texture(); - if (texture.is_null()) + Sprite *mi = child->cast_to<Sprite>(); + Ref<Texture> texture=mi->get_texture(); + Ref<CanvasItemMaterial> material=mi->get_material(); + + if (texture.is_null()) continue; - int id = p_library->find_tile_by_name(mi->get_name()); - if (id<0) { - - id=p_library->get_last_unused_tile_id(); - p_library->create_tile(id); - p_library->tile_set_name(id,mi->get_name()); - } - - - p_library->tile_set_texture(id,texture); - Vector2 phys_offset; - - if (mi->is_centered()) { - Size2 s; - if (mi->is_region()) { - s=mi->get_region_rect().size; - } else { - s=texture->get_size(); - } - phys_offset+=-s/2; - } - if (mi->is_region()) { - p_library->tile_set_region(id,mi->get_region_rect()); - } - - Vector<Ref<Shape2D> >collisions; - - for(int j=0;j<mi->get_child_count();j++) { - - Node *child2 = mi->get_child(j); - if (!child2->cast_to<StaticBody2D>()) - continue; - StaticBody2D *sb = child2->cast_to<StaticBody2D>(); - if (sb->get_shape_count()==0) - continue; - Ref<Shape2D> collision=sb->get_shape(0); - if (collision.is_valid()) { - collisions.push_back(collision); + int id = p_library->find_tile_by_name(mi->get_name()); + if (id<0) { + + id=p_library->get_last_unused_tile_id(); + p_library->create_tile(id); + p_library->tile_set_name(id,mi->get_name()); + } + + + + p_library->tile_set_texture(id,texture); + p_library->tile_set_material(id,material); + + Vector2 phys_offset; + + if (mi->is_centered()) { + Size2 s; + if (mi->is_region()) { + s=mi->get_region_rect().size; + } else { + s=texture->get_size(); + } + phys_offset+=-s/2; + } + if (mi->is_region()) { + p_library->tile_set_region(id,mi->get_region_rect()); + } + + Vector<Ref<Shape2D> >collisions; + Ref<NavigationPolygon> nav_poly; + Ref<OccluderPolygon2D> occluder; + + for(int j=0;j<mi->get_child_count();j++) { + + Node *child2 = mi->get_child(j); + + if (child2->cast_to<NavigationPolygonInstance>()) + nav_poly=child2->cast_to<NavigationPolygonInstance>()->get_navigation_polygon(); + + if (child2->cast_to<LightOccluder2D>()) + occluder=child2->cast_to<LightOccluder2D>()->get_occluder_polygon(); + + if (!child2->cast_to<StaticBody2D>()) + continue; + StaticBody2D *sb = child2->cast_to<StaticBody2D>(); + int shape_count = sb->get_shape_count(); + if (shape_count==0) + continue; + for (int shape_index=0; shape_index<shape_count; ++shape_index) + { + Ref<Shape2D> collision=sb->get_shape(shape_index); + if (collision.is_valid()) { + collisions.push_back(collision); + } } - } + } - if (collisions.size()) { + if (collisions.size()) { - p_library->tile_set_shapes(id,collisions); - p_library->tile_set_shape_offset(id,-phys_offset); - } else { - p_library->tile_set_shape_offset(id,Vector2()); + p_library->tile_set_shapes(id,collisions); + p_library->tile_set_shape_offset(id,-phys_offset); + } else { + p_library->tile_set_shape_offset(id,Vector2()); + + } + + p_library->tile_set_texture_offset(id,mi->get_offset()); + p_library->tile_set_navigation_polygon(id,nav_poly); + p_library->tile_set_light_occluder(id,occluder); + p_library->tile_set_occluder_offset(id,-phys_offset); + p_library->tile_set_navigation_polygon_offset(id,-phys_offset); - } - p_library->tile_set_texture_offset(id,mi->get_offset()); } } @@ -121,23 +145,23 @@ void TileSetEditor::_menu_confirm() { switch(option) { - case MENU_OPTION_REMOVE_ITEM: { + case MENU_OPTION_REMOVE_ITEM: { - tileset->remove_tile(to_erase); - } break; - case MENU_OPTION_MERGE_FROM_SCENE: - case MENU_OPTION_CREATE_FROM_SCENE: { + tileset->remove_tile(to_erase); + } break; + case MENU_OPTION_MERGE_FROM_SCENE: + case MENU_OPTION_CREATE_FROM_SCENE: { - EditorNode *en = editor; - Node * scene = en->get_edited_scene(); - if (!scene) - break; + EditorNode *en = editor; + Node * scene = en->get_edited_scene(); + if (!scene) + break; - _import_scene(scene,tileset,option==MENU_OPTION_MERGE_FROM_SCENE); + _import_scene(scene,tileset,option==MENU_OPTION_MERGE_FROM_SCENE); - } break; + } break; } } @@ -165,11 +189,11 @@ void TileSetEditor::_menu_cbk(int p_option) { cd->set_text("Create from scene?"); cd->popup_centered(Size2(300,60)); } break; - case MENU_OPTION_MERGE_FROM_SCENE: { + case MENU_OPTION_MERGE_FROM_SCENE: { - cd->set_text("Merge from scene?"); - cd->popup_centered(Size2(300,60)); - } break; + cd->set_text("Merge from scene?"); + cd->popup_centered(Size2(300,60)); + } break; } } diff --git a/tools/editor/plugins/tile_set_editor_plugin.h b/tools/editor/plugins/tile_set_editor_plugin.h index 2531ec55bf..df82df6993 100644 --- a/tools/editor/plugins/tile_set_editor_plugin.h +++ b/tools/editor/plugins/tile_set_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -56,7 +56,7 @@ class TileSetEditor : public Control { int option; void _menu_cbk(int p_option); - void _menu_confirm(); + void _menu_confirm(); static void _import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_merge); |