diff options
Diffstat (limited to 'tools/editor/plugins')
-rw-r--r-- | tools/editor/plugins/cube_grid_theme_editor_plugin.cpp | 4 | ||||
-rw-r--r-- | tools/editor/plugins/editor_preview_plugins.cpp | 4 | ||||
-rw-r--r-- | tools/editor/plugins/material_editor_plugin.cpp | 4 | ||||
-rw-r--r-- | tools/editor/plugins/mesh_editor_plugin.cpp | 4 | ||||
-rw-r--r-- | tools/editor/plugins/multimesh_editor_plugin.cpp | 10 | ||||
-rw-r--r-- | tools/editor/plugins/spatial_editor_plugin.cpp | 22 |
6 files changed, 24 insertions, 24 deletions
diff --git a/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp b/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp index 0c2ec15367..a5f447cfd9 100644 --- a/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +++ b/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp @@ -179,8 +179,8 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, Vector3 ofs = aabb.pos + aabb.size*0.5; aabb.pos-=ofs; Transform xform; - xform.basis=Matrix3().rotated(Vector3(0,1,0),Math_PI*0.25); - xform.basis = Matrix3().rotated(Vector3(1,0,0),-Math_PI*0.25)*xform.basis; + xform.basis=Matrix3().rotated(Vector3(0,1,0),-Math_PI*0.25); + xform.basis = Matrix3().rotated(Vector3(1,0,0),Math_PI*0.25)*xform.basis; AABB rot_aabb = xform.xform(aabb); print_line("rot_aabb: "+rot_aabb); float m = MAX(rot_aabb.size.x,rot_aabb.size.y)*0.5; diff --git a/tools/editor/plugins/editor_preview_plugins.cpp b/tools/editor/plugins/editor_preview_plugins.cpp index fbda0776b0..c07eacf69e 100644 --- a/tools/editor/plugins/editor_preview_plugins.cpp +++ b/tools/editor/plugins/editor_preview_plugins.cpp @@ -807,8 +807,8 @@ Ref<Texture> EditorMeshPreviewPlugin::generate(const RES& p_from) { Vector3 ofs = aabb.pos + aabb.size*0.5; aabb.pos-=ofs; Transform xform; - xform.basis=Matrix3().rotated(Vector3(0,1,0),Math_PI*0.125); - xform.basis = Matrix3().rotated(Vector3(1,0,0),-Math_PI*0.125)*xform.basis; + xform.basis=Matrix3().rotated(Vector3(0,1,0),-Math_PI*0.125); + xform.basis = Matrix3().rotated(Vector3(1,0,0),Math_PI*0.125)*xform.basis; AABB rot_aabb = xform.xform(aabb); float m = MAX(rot_aabb.size.x,rot_aabb.size.y)*0.5; if (m==0) diff --git a/tools/editor/plugins/material_editor_plugin.cpp b/tools/editor/plugins/material_editor_plugin.cpp index 9c279fa967..3ef1818135 100644 --- a/tools/editor/plugins/material_editor_plugin.cpp +++ b/tools/editor/plugins/material_editor_plugin.cpp @@ -129,8 +129,8 @@ MaterialEditor::MaterialEditor() { viewport->add_child(box_instance); Transform box_xform; - box_xform.basis.rotate(Vector3(1,0,0),Math::deg2rad(-25)); - box_xform.basis = box_xform.basis * Matrix3().rotated(Vector3(0,1,0),Math::deg2rad(-25)); + box_xform.basis.rotate(Vector3(1,0,0),Math::deg2rad(25)); + box_xform.basis = box_xform.basis * Matrix3().rotated(Vector3(0,1,0),Math::deg2rad(25)); box_xform.basis.scale(Vector3(0.8,0.8,0.8)); box_instance->set_transform(box_xform); diff --git a/tools/editor/plugins/mesh_editor_plugin.cpp b/tools/editor/plugins/mesh_editor_plugin.cpp index 785efebfc8..13f3204a05 100644 --- a/tools/editor/plugins/mesh_editor_plugin.cpp +++ b/tools/editor/plugins/mesh_editor_plugin.cpp @@ -82,8 +82,8 @@ void MeshEditor::_notification(int p_what) { void MeshEditor::_update_rotation() { Transform t; - t.basis.rotate(Vector3(0, 1, 0), rot_y); - t.basis.rotate(Vector3(1, 0, 0), rot_x); + t.basis.rotate(Vector3(0, 1, 0), -rot_y); + t.basis.rotate(Vector3(1, 0, 0), -rot_x); mesh_instance->set_transform(t); } diff --git a/tools/editor/plugins/multimesh_editor_plugin.cpp b/tools/editor/plugins/multimesh_editor_plugin.cpp index e038c83ac8..9b19542268 100644 --- a/tools/editor/plugins/multimesh_editor_plugin.cpp +++ b/tools/editor/plugins/multimesh_editor_plugin.cpp @@ -207,10 +207,10 @@ void MultiMeshEditor::_populate() { Transform axis_xform; if (axis==Vector3::AXIS_Z) { - axis_xform.rotate(Vector3(1,0,0),Math_PI*0.5); + axis_xform.rotate(Vector3(1,0,0),-Math_PI*0.5); } if (axis==Vector3::AXIS_X) { - axis_xform.rotate(Vector3(0,0,1),Math_PI*0.5); + axis_xform.rotate(Vector3(0,0,1),-Math_PI*0.5); } for(int i=0;i<instance_count;i++) { @@ -238,9 +238,9 @@ void MultiMeshEditor::_populate() { Matrix3 post_xform; - post_xform.rotate(xform.basis.get_axis(0),Math::random(-_tilt_random,_tilt_random)*Math_PI); - post_xform.rotate(xform.basis.get_axis(2),Math::random(-_tilt_random,_tilt_random)*Math_PI); - post_xform.rotate(xform.basis.get_axis(1),Math::random(-_rotate_random,_rotate_random)*Math_PI); + post_xform.rotate(xform.basis.get_axis(0),-Math::random(-_tilt_random,_tilt_random)*Math_PI); + post_xform.rotate(xform.basis.get_axis(2),-Math::random(-_tilt_random,_tilt_random)*Math_PI); + post_xform.rotate(xform.basis.get_axis(1),-Math::random(-_rotate_random,_rotate_random)*Math_PI); xform.basis = post_xform * xform.basis; //xform.basis.orthonormalize(); diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp index 5b5de0608b..a577e97843 100644 --- a/tools/editor/plugins/spatial_editor_plugin.cpp +++ b/tools/editor/plugins/spatial_editor_plugin.cpp @@ -61,8 +61,8 @@ void SpatialEditorViewport::_update_camera() { Transform camera_transform; camera_transform.translate(cursor.pos); - camera_transform.basis.rotate(Vector3(0, 1, 0), cursor.y_rot); - camera_transform.basis.rotate(Vector3(1, 0, 0), cursor.x_rot); + camera_transform.basis.rotate(Vector3(0, 1, 0), -cursor.y_rot); + camera_transform.basis.rotate(Vector3(1, 0, 0), -cursor.x_rot); if (orthogonal) camera_transform.translate(0, 0, 4096); @@ -474,8 +474,8 @@ Vector3 SpatialEditorViewport::_get_screen_to_space(const Vector3& p_pos) { Transform camera_transform; camera_transform.translate( cursor.pos ); - camera_transform.basis.rotate(Vector3(0,1,0),cursor.y_rot); - camera_transform.basis.rotate(Vector3(1,0,0),cursor.x_rot); + camera_transform.basis.rotate(Vector3(0,1,0),-cursor.y_rot); + camera_transform.basis.rotate(Vector3(1,0,0),-cursor.x_rot); camera_transform.translate(0,0,cursor.distance); return camera_transform.xform(Vector3( ((p_pos.x/get_size().width)*2.0-1.0)*screen_w, ((1.0-(p_pos.y/get_size().height))*2.0-1.0)*screen_h,-get_znear())); @@ -1484,7 +1484,7 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { Transform r; - r.basis.rotate(plane.normal,-angle); + r.basis.rotate(plane.normal,angle); List<Node*> &selection = editor_selection->get_selected_node_list(); @@ -1591,8 +1591,8 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { Transform camera_transform; camera_transform.translate(cursor.pos); - camera_transform.basis.rotate(Vector3(0,1,0),cursor.y_rot); - camera_transform.basis.rotate(Vector3(1,0,0),cursor.x_rot); + camera_transform.basis.rotate(Vector3(0,1,0),-cursor.y_rot); + camera_transform.basis.rotate(Vector3(1,0,0),-cursor.x_rot); Vector3 translation(-m.relative_x*pan_speed,m.relative_y*pan_speed,0); translation*=cursor.distance/DISTANCE_DEFAULT; camera_transform.translate(translation); @@ -2810,7 +2810,7 @@ void SpatialEditor::_xform_dialog_action() { continue; Vector3 axis; axis[i]=1.0; - t.basis.rotate(axis,rotate[i]); + t.basis.rotate(axis,rotate[i]); // BUG(?): Angle not flipped; please check during the review of PR #6865. } for(int i=0;i<3;i++) { @@ -3160,7 +3160,7 @@ void SpatialEditor::_init_indicators() { - light_transform.rotate(Vector3(1,0,0),Math_PI/5.0); + light_transform.rotate(Vector3(1,0,0),-Math_PI/5.0); VisualServer::get_singleton()->instance_set_transform(light_instance,light_transform); @@ -3773,8 +3773,8 @@ void SpatialEditor::_update_ambient_light_color(const Color& p_color) { void SpatialEditor::_update_default_light_angle() { Transform t; - t.basis.rotate(Vector3(1,0,0),settings_default_light_rot_x); - t.basis.rotate(Vector3(0,1,0),settings_default_light_rot_y); + t.basis.rotate(Vector3(1,0,0),-settings_default_light_rot_x); + t.basis.rotate(Vector3(0,1,0),-settings_default_light_rot_y); settings_dlight->set_transform(t); if (light_instance.is_valid()) { VS::get_singleton()->instance_set_transform(light_instance,t); |