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-rw-r--r--tools/editor/plugins/animation_player_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/shader_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/sprite_region_editor_plugin.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/tools/editor/plugins/animation_player_editor_plugin.cpp b/tools/editor/plugins/animation_player_editor_plugin.cpp
index b56140b32d..43b4276d45 100644
--- a/tools/editor/plugins/animation_player_editor_plugin.cpp
+++ b/tools/editor/plugins/animation_player_editor_plugin.cpp
@@ -93,7 +93,7 @@ void AnimationPlayerEditor::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_TREE) {
- editor->connect("hide_animation_player_editors",this,"_hide_anim_editors");
+// editor->connect("hide_animation_player_editors",this,"_hide_anim_editors");
add_anim->set_icon( get_icon("New","EditorIcons") );
rename_anim->set_icon( get_icon("Rename","EditorIcons") );
duplicate_anim->set_icon( get_icon("Duplicate","EditorIcons") );
diff --git a/tools/editor/plugins/shader_editor_plugin.cpp b/tools/editor/plugins/shader_editor_plugin.cpp
index 65b5365b50..18d8f5efc0 100644
--- a/tools/editor/plugins/shader_editor_plugin.cpp
+++ b/tools/editor/plugins/shader_editor_plugin.cpp
@@ -234,7 +234,7 @@ void ShaderEditor::_tab_changed(int p_which) {
ShaderTextEditor *shader_editor = tab_container->get_tab_control(p_which)->cast_to<ShaderTextEditor>();
- if (shader_editor)
+ if (shader_editor && is_inside_tree())
shader_editor->get_text_edit()->grab_focus();
ensure_select_current();
diff --git a/tools/editor/plugins/sprite_region_editor_plugin.cpp b/tools/editor/plugins/sprite_region_editor_plugin.cpp
index 725de19dd7..8dfa8a60a6 100644
--- a/tools/editor/plugins/sprite_region_editor_plugin.cpp
+++ b/tools/editor/plugins/sprite_region_editor_plugin.cpp
@@ -367,7 +367,7 @@ void SpriteRegionEditor::edit(Node *p_sprite)
{
if (p_sprite) {
node=p_sprite->cast_to<Sprite>();
- node->connect("exit_tree",this,"_node_removed",varray(),CONNECT_ONESHOT);
+ node->connect("exit_tree",this,"_node_removed",varray(p_sprite),CONNECT_ONESHOT);
} else {
if (node)
node->disconnect("exit_tree",this,"_node_removed");