diff options
Diffstat (limited to 'tools/editor/plugins/editor_preview_plugins.cpp')
-rw-r--r-- | tools/editor/plugins/editor_preview_plugins.cpp | 776 |
1 files changed, 776 insertions, 0 deletions
diff --git a/tools/editor/plugins/editor_preview_plugins.cpp b/tools/editor/plugins/editor_preview_plugins.cpp new file mode 100644 index 0000000000..9532c6b9e9 --- /dev/null +++ b/tools/editor/plugins/editor_preview_plugins.cpp @@ -0,0 +1,776 @@ +#include "editor_preview_plugins.h" +#include "io/resource_loader.h" +#include "tools/editor/editor_settings.h" +#include "io/file_access_memory.h" +#include "os/os.h" +#include "scene/resources/material.h" +#include "scene/resources/sample.h" +#include "scene/resources/mesh.h" + +bool EditorTexturePreviewPlugin::handles(const String& p_type) const { + + return ObjectTypeDB::is_type(p_type,"ImageTexture"); +} + +Ref<Texture> EditorTexturePreviewPlugin::generate(const RES& p_from) { + + Ref<ImageTexture> tex =p_from; + Image img = tex->get_data(); + if (img.empty()) + return Ref<Texture>(); + + img.clear_mipmaps(); + + int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size"); + if (img.is_compressed()) { + if (img.decompress()!=OK) + return Ref<Texture>(); + } else if (img.get_format()!=Image::FORMAT_RGB && img.get_format()!=Image::FORMAT_RGB) { + img.convert(Image::FORMAT_RGBA); + } + + int width,height; + if (img.get_width() > thumbnail_size && img.get_width() >= img.get_height()) { + + width=thumbnail_size; + height = img.get_height() * thumbnail_size / img.get_width(); + } else if (img.get_height() > thumbnail_size && img.get_height() >= img.get_width()) { + + height=thumbnail_size; + width = img.get_width() * thumbnail_size / img.get_height(); + } else { + + width=img.get_width(); + height=img.get_height(); + } + + img.resize(width,height); + + Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture )); + + ptex->create_from_image(img,0); + return ptex; + +} + +EditorTexturePreviewPlugin::EditorTexturePreviewPlugin() { + + +} + +/////////////////////////////////////////////////////////////////////////// + + +Ref<Texture> EditorPackedScenePreviewPlugin::_gen_from_imd(Ref<ResourceImportMetadata> p_imd) { + + if (p_imd.is_null()) + return Ref<Texture>(); + + if (!p_imd->has_option("thumbnail")) + return Ref<Texture>(); + + Variant tn = p_imd->get_option("thumbnail"); + print_line(Variant::get_type_name(tn.get_type())); + DVector<uint8_t> thumbnail = tn; + + int len = thumbnail.size(); + if (len==0) + return Ref<Texture>(); + + + DVector<uint8_t>::Read r = thumbnail.read(); + + Image img(r.ptr(),len); + if (img.empty()) + return Ref<Texture>(); + + Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture )); + ptex->create_from_image(img,0); + return ptex; + +} + +bool EditorPackedScenePreviewPlugin::handles(const String& p_type) const { + + return ObjectTypeDB::is_type(p_type,"PackedScene"); +} +Ref<Texture> EditorPackedScenePreviewPlugin::generate(const RES& p_from) { + + Ref<ResourceImportMetadata> imd = p_from->get_import_metadata(); + return _gen_from_imd(imd); +} + +Ref<Texture> EditorPackedScenePreviewPlugin::generate_from_path(const String& p_path) { + + Ref<ResourceImportMetadata> imd = ResourceLoader::load_import_metadata(p_path); + return _gen_from_imd(imd); +} + +EditorPackedScenePreviewPlugin::EditorPackedScenePreviewPlugin() { + +} + +////////////////////////////////////////////////////////////////// + +bool EditorMaterialPreviewPlugin::handles(const String& p_type) const { + + return ObjectTypeDB::is_type(p_type,"Material"); //any material +} + +Ref<Texture> EditorMaterialPreviewPlugin::generate(const RES& p_from) { + + Ref<Material> material = p_from; + ERR_FAIL_COND_V(material.is_null(),Ref<Texture>()); + + VS::get_singleton()->mesh_surface_set_material(sphere,0,material->get_rid()); + + VS::get_singleton()->viewport_queue_screen_capture(viewport); + VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_ONCE); //once used for capture +// print_line("queue capture!"); + Image img; + + int timeout=1000; + while(timeout) { + //print_line("try capture?"); + OS::get_singleton()->delay_usec(10); + img = VS::get_singleton()->viewport_get_screen_capture(viewport); + if (!img.empty()) + break; + timeout--; + } + + //print_line("captured!"); + VS::get_singleton()->mesh_surface_set_material(sphere,0,RID()); + + int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size"); + img.resize(thumbnail_size,thumbnail_size); + + Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture )); + ptex->create_from_image(img,0); + return ptex; +} + +EditorMaterialPreviewPlugin::EditorMaterialPreviewPlugin() { + + scenario = VS::get_singleton()->scenario_create(); + + viewport = VS::get_singleton()->viewport_create(); + VS::get_singleton()->viewport_set_as_render_target(viewport,true); + VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_DISABLED); + VS::get_singleton()->viewport_set_scenario(viewport,scenario); + VS::ViewportRect vr; + vr.x=0; + vr.y=0; + vr.width=128; + vr.height=128; + VS::get_singleton()->viewport_set_rect(viewport,vr); + + camera = VS::get_singleton()->camera_create(); + VS::get_singleton()->viewport_attach_camera(viewport,camera); + VS::get_singleton()->camera_set_transform(camera,Transform(Matrix3(),Vector3(0,0,3))); + VS::get_singleton()->camera_set_perspective(camera,45,0.1,10); + + light = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); + light_instance = VS::get_singleton()->instance_create2(light,scenario); + VS::get_singleton()->instance_set_transform(light_instance,Transform().looking_at(Vector3(-1,-1,-1),Vector3(0,1,0))); + + light2 = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); + VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_DIFFUSE,Color(0.7,0.7,0.7)); + VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_SPECULAR,Color(0.0,0.0,0.0)); + light_instance2 = VS::get_singleton()->instance_create2(light2,scenario); + + VS::get_singleton()->instance_set_transform(light_instance2,Transform().looking_at(Vector3(0,1,0),Vector3(0,0,1))); + + sphere = VS::get_singleton()->mesh_create(); + sphere_instance = VS::get_singleton()->instance_create2(sphere,scenario); + + int lats=32; + int lons=32; + float radius=1.0; + + DVector<Vector3> vertices; + DVector<Vector3> normals; + DVector<Vector2> uvs; + DVector<float> tangents; + Matrix3 tt = Matrix3(Vector3(0,1,0),Math_PI*0.5); + + for(int i = 1; i <= lats; i++) { + double lat0 = Math_PI * (-0.5 + (double) (i - 1) / lats); + double z0 = Math::sin(lat0); + double zr0 = Math::cos(lat0); + + double lat1 = Math_PI * (-0.5 + (double) i / lats); + double z1 = Math::sin(lat1); + double zr1 = Math::cos(lat1); + + for(int j = lons; j >= 1; j--) { + + double lng0 = 2 * Math_PI * (double) (j - 1) / lons; + double x0 = Math::cos(lng0); + double y0 = Math::sin(lng0); + + double lng1 = 2 * Math_PI * (double) (j) / lons; + double x1 = Math::cos(lng1); + double y1 = Math::sin(lng1); + + + Vector3 v[4]={ + Vector3(x1 * zr0, z0, y1 *zr0), + Vector3(x1 * zr1, z1, y1 *zr1), + Vector3(x0 * zr1, z1, y0 *zr1), + Vector3(x0 * zr0, z0, y0 *zr0) + }; + +#define ADD_POINT(m_idx) \ + normals.push_back(v[m_idx]);\ + vertices.push_back(v[m_idx]*radius);\ + { Vector2 uv(Math::atan2(v[m_idx].x,v[m_idx].z),Math::atan2(-v[m_idx].y,v[m_idx].z));\ + uv/=Math_PI;\ + uv*=4.0;\ + uv=uv*0.5+Vector2(0.5,0.5);\ + uvs.push_back(uv);\ + }\ + { Vector3 t = tt.xform(v[m_idx]);\ + tangents.push_back(t.x);\ + tangents.push_back(t.y);\ + tangents.push_back(t.z);\ + tangents.push_back(1.0);\ + } + + + + ADD_POINT(0); + ADD_POINT(1); + ADD_POINT(2); + + ADD_POINT(2); + ADD_POINT(3); + ADD_POINT(0); + } + } + + Array arr; + arr.resize(VS::ARRAY_MAX); + arr[VS::ARRAY_VERTEX]=vertices; + arr[VS::ARRAY_NORMAL]=normals; + arr[VS::ARRAY_TANGENT]=tangents; + arr[VS::ARRAY_TEX_UV]=uvs; + VS::get_singleton()->mesh_add_surface(sphere,VS::PRIMITIVE_TRIANGLES,arr); + +} + +EditorMaterialPreviewPlugin::~EditorMaterialPreviewPlugin() { + + VS::get_singleton()->free(sphere); + VS::get_singleton()->free(sphere_instance); + VS::get_singleton()->free(viewport); + VS::get_singleton()->free(light); + VS::get_singleton()->free(light_instance); + VS::get_singleton()->free(light2); + VS::get_singleton()->free(light_instance2); + VS::get_singleton()->free(camera); + VS::get_singleton()->free(scenario); + +} + +/////////////////////////////////////////////////////////////////////////// + +static bool _is_text_char(CharType c) { + + return (c>='a' && c<='z') || (c>='A' && c<='Z') || (c>='0' && c<='9') || c=='_'; +} + +bool EditorScriptPreviewPlugin::handles(const String& p_type) const { + + return ObjectTypeDB::is_type(p_type,"Script"); +} + +Ref<Texture> EditorScriptPreviewPlugin::generate(const RES& p_from) { + + + Ref<Script> scr = p_from; + if (scr.is_null()) + return Ref<Texture>(); + + String code = scr->get_source_code().strip_edges(); + if (code=="") + return Ref<Texture>(); + + List<String> kwors; + scr->get_language()->get_reserved_words(&kwors); + + Set<String> keywords; + + for(List<String>::Element *E=kwors.front();E;E=E->next()) { + + keywords.insert(E->get()); + + } + + + int line = 0; + int col=0; + int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size"); + Image img(thumbnail_size,thumbnail_size,0,Image::FORMAT_RGBA); + + + + Color bg_color = EditorSettings::get_singleton()->get("text_editor/background_color"); + bg_color.a=1.0; + Color keyword_color = EditorSettings::get_singleton()->get("text_editor/keyword_color"); + Color text_color = EditorSettings::get_singleton()->get("text_editor/text_color"); + Color symbol_color = EditorSettings::get_singleton()->get("text_editor/symbol_color"); + Color comment_color = EditorSettings::get_singleton()->get("text_editor/comment_color"); + + + for(int i=0;i<thumbnail_size;i++) { + for(int j=0;j<thumbnail_size;j++) { + img.put_pixel(i,j,bg_color); + } + + } + + bool prev_is_text=false; + bool in_keyword=false; + for(int i=0;i<code.length();i++) { + + CharType c = code[i]; + if (c>32) { + if (col<thumbnail_size) { + Color color = text_color; + + if (c!='_' && ((c>='!' && c<='/') || (c>=':' && c<='@') || (c>='[' && c<='`') || (c>='{' && c<='~') || c=='\t')) { + //make symbol a little visible + color=symbol_color; + in_keyword=false; + } else if (!prev_is_text && _is_text_char(c)) { + int pos = i; + + while(_is_text_char(code[pos])) { + pos++; + } + ///print_line("from "+itos(i)+" to "+itos(pos)); + String word = code.substr(i,pos-i); + //print_line("found word: "+word); + if (keywords.has(word)) + in_keyword=true; + + } else if (!_is_text_char(c)) { + in_keyword=false; + } + + if (in_keyword) + color=keyword_color; + + Color ul=color; + ul.a*=0.5; + img.put_pixel(col,line*2,bg_color.blend(ul)); + img.put_pixel(col,line*2+1,color); + + prev_is_text=_is_text_char(c); + } + } else { + + prev_is_text=false; + in_keyword=false; + + if (c=='\n') { + col=0; + line++; + if (line>=thumbnail_size/2) + break; + } else if (c=='\t') { + col+=3; + } + } + col++; + } + + Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture)); + + ptex->create_from_image(img,0); + return ptex; + +} + +EditorScriptPreviewPlugin::EditorScriptPreviewPlugin() { + + +} +/////////////////////////////////////////////////////////////////// + +bool EditorSamplePreviewPlugin::handles(const String& p_type) const { + + return ObjectTypeDB::is_type(p_type,"Sample"); +} + +Ref<Texture> EditorSamplePreviewPlugin::generate(const RES& p_from) { + + Ref<Sample> smp =p_from; + ERR_FAIL_COND_V(smp.is_null(),Ref<Texture>()); + + + int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size"); + + DVector<uint8_t> img; + int w = thumbnail_size; + int h = thumbnail_size; + img.resize(w*h*3); + + DVector<uint8_t>::Write imgdata = img.write(); + uint8_t * imgw = imgdata.ptr(); + DVector<uint8_t> data = smp->get_data(); + DVector<uint8_t>::Read sampledata = data.read(); + const uint8_t *sdata=sampledata.ptr(); + + bool stereo = smp->is_stereo(); + bool _16=smp->get_format()==Sample::FORMAT_PCM16; + int len = smp->get_length(); + + if (len<1) + return Ref<Texture>(); + + if (smp->get_format()==Sample::FORMAT_IMA_ADPCM) { + + struct IMA_ADPCM_State { + + int16_t step_index; + int32_t predictor; + /* values at loop point */ + int16_t loop_step_index; + int32_t loop_predictor; + int32_t last_nibble; + int32_t loop_pos; + int32_t window_ofs; + const uint8_t *ptr; + } ima_adpcm; + + ima_adpcm.step_index=0; + ima_adpcm.predictor=0; + ima_adpcm.loop_step_index=0; + ima_adpcm.loop_predictor=0; + ima_adpcm.last_nibble=-1; + ima_adpcm.loop_pos=0x7FFFFFFF; + ima_adpcm.window_ofs=0; + ima_adpcm.ptr=NULL; + + + for(int i=0;i<w;i++) { + + float max[2]={-1e10,-1e10}; + float min[2]={1e10,1e10}; + int from = i*len/w; + int to = (i+1)*len/w; + if (to>=len) + to=len-1; + + for(int j=from;j<to;j++) { + + while(j>ima_adpcm.last_nibble) { + + static const int16_t _ima_adpcm_step_table[89] = { + 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, + 19, 21, 23, 25, 28, 31, 34, 37, 41, 45, + 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, + 130, 143, 157, 173, 190, 209, 230, 253, 279, 307, + 337, 371, 408, 449, 494, 544, 598, 658, 724, 796, + 876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066, + 2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358, + 5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899, + 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767 + }; + + static const int8_t _ima_adpcm_index_table[16] = { + -1, -1, -1, -1, 2, 4, 6, 8, + -1, -1, -1, -1, 2, 4, 6, 8 + }; + + int16_t nibble,signed_nibble,diff,step; + + ima_adpcm.last_nibble++; + const uint8_t *src_ptr=sdata; + + nibble = (ima_adpcm.last_nibble&1)? + (src_ptr[ima_adpcm.last_nibble>>1]>>4):(src_ptr[ima_adpcm.last_nibble>>1]&0xF); + step=_ima_adpcm_step_table[ima_adpcm.step_index]; + + ima_adpcm.step_index += _ima_adpcm_index_table[nibble]; + if (ima_adpcm.step_index<0) + ima_adpcm.step_index=0; + if (ima_adpcm.step_index>88) + ima_adpcm.step_index=88; + + /* + signed_nibble = (nibble&7) * ((nibble&8)?-1:1); + diff = (2 * signed_nibble + 1) * step / 4; */ + + diff = step >> 3 ; + if (nibble & 1) + diff += step >> 2 ; + if (nibble & 2) + diff += step >> 1 ; + if (nibble & 4) + diff += step ; + if (nibble & 8) + diff = -diff ; + + ima_adpcm.predictor+=diff; + if (ima_adpcm.predictor<-0x8000) + ima_adpcm.predictor=-0x8000; + else if (ima_adpcm.predictor>0x7FFF) + ima_adpcm.predictor=0x7FFF; + + + /* store loop if there */ + if (ima_adpcm.last_nibble==ima_adpcm.loop_pos) { + + ima_adpcm.loop_step_index = ima_adpcm.step_index; + ima_adpcm.loop_predictor = ima_adpcm.predictor; + } + + } + + float v=ima_adpcm.predictor/32767.0; + if (v>max[0]) + max[0]=v; + if (v<min[0]) + min[0]=v; + } + max[0]*=0.8; + min[0]*=0.8; + + for(int j=0;j<h;j++) { + float v = (j/(float)h) * 2.0 - 1.0; + uint8_t* imgofs = &imgw[(j*w+i)*3]; + if (v>min[0] && v<max[0]) { + imgofs[0]=255; + imgofs[1]=150; + imgofs[2]=80; + } else { + imgofs[0]=0; + imgofs[1]=0; + imgofs[2]=0; + } + } + } + } else { + for(int i=0;i<w;i++) { + // i trust gcc will optimize this loop + float max[2]={-1e10,-1e10}; + float min[2]={1e10,1e10}; + int c=stereo?2:1; + int from = i*len/w; + int to = (i+1)*len/w; + if (to>=len) + to=len-1; + + if (_16) { + const int16_t*src =(const int16_t*)sdata; + + for(int j=0;j<c;j++) { + + for(int k=from;k<=to;k++) { + + float v = src[k*c+j]/32768.0; + if (v>max[j]) + max[j]=v; + if (v<min[j]) + min[j]=v; + } + + } + } else { + + const int8_t*src =(const int8_t*)sdata; + + for(int j=0;j<c;j++) { + + for(int k=from;k<=to;k++) { + + float v = src[k*c+j]/128.0; + if (v>max[j]) + max[j]=v; + if (v<min[j]) + min[j]=v; + } + + } + } + + max[0]*=0.8; + max[1]*=0.8; + min[0]*=0.8; + min[1]*=0.8; + + if (!stereo) { + for(int j=0;j<h;j++) { + float v = (j/(float)h) * 2.0 - 1.0; + uint8_t* imgofs = &imgw[(j*w+i)*3]; + if (v>min[0] && v<max[0]) { + imgofs[0]=255; + imgofs[1]=150; + imgofs[2]=80; + } else { + imgofs[0]=0; + imgofs[1]=0; + imgofs[2]=0; + } + } + } else { + + for(int j=0;j<h;j++) { + + int half,ofs; + float v; + if (j<(h/2)) { + half=0; + ofs=0; + v = (j/(float)(h/2)) * 2.0 - 1.0; + } else { + half=1; + ofs=h/2; + v = ((j-(h/2))/(float)(h/2)) * 2.0 - 1.0; + } + + uint8_t* imgofs = &imgw[(j*w+i)*3]; + if (v>min[half] && v<max[half]) { + imgofs[0]=255; + imgofs[1]=150; + imgofs[2]=80; + } else { + imgofs[0]=0; + imgofs[1]=0; + imgofs[2]=0; + } + } + + } + + } + } + + imgdata = DVector<uint8_t>::Write(); + + Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture)); + ptex->create_from_image(Image(w,h,0,Image::FORMAT_RGB,img),0); + return ptex; + +} + +EditorSamplePreviewPlugin::EditorSamplePreviewPlugin() { + + +} + +/////////////////////////////////////////////////////////////////////////// + +bool EditorMeshPreviewPlugin::handles(const String& p_type) const { + + return ObjectTypeDB::is_type(p_type,"Mesh"); //any Mesh +} + +Ref<Texture> EditorMeshPreviewPlugin::generate(const RES& p_from) { + + Ref<Mesh> mesh = p_from; + ERR_FAIL_COND_V(mesh.is_null(),Ref<Texture>()); + + VS::get_singleton()->instance_set_base(mesh_instance,mesh->get_rid()); + + AABB aabb= mesh->get_aabb(); + Vector3 ofs = aabb.pos + aabb.size*0.5; + aabb.pos-=ofs; + Transform xform; + xform.basis=Matrix3().rotated(Vector3(0,1,0),Math_PI*0.125); + xform.basis = Matrix3().rotated(Vector3(1,0,0),-Math_PI*0.125)*xform.basis; + AABB rot_aabb = xform.xform(aabb); + float m = MAX(rot_aabb.size.x,rot_aabb.size.y)*0.5; + if (m==0) + return Ref<Texture>(); + m=1.0/m; + m*=0.5; + //print_line("scale: "+rtos(m)); + xform.basis.scale(Vector3(m,m,m)); + xform.origin=-xform.basis.xform(ofs); //-ofs*m; + xform.origin.z-=rot_aabb.size.z*2; + VS::get_singleton()->instance_set_transform(mesh_instance,xform); + + + + VS::get_singleton()->viewport_queue_screen_capture(viewport); + VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_ONCE); //once used for capture +// print_line("queue capture!"); + Image img; + + int timeout=1000; + while(timeout) { + //print_line("try capture?"); + OS::get_singleton()->delay_usec(10); + img = VS::get_singleton()->viewport_get_screen_capture(viewport); + if (!img.empty()) + break; + timeout--; + } + + //print_line("captured!"); + VS::get_singleton()->instance_set_base(mesh_instance,RID()); + + int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size"); + img.resize(thumbnail_size,thumbnail_size); + + Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture )); + ptex->create_from_image(img,0); + return ptex; +} + +EditorMeshPreviewPlugin::EditorMeshPreviewPlugin() { + + scenario = VS::get_singleton()->scenario_create(); + viewport = VS::get_singleton()->viewport_create(); + VS::get_singleton()->viewport_set_as_render_target(viewport,true); + VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_DISABLED); + VS::get_singleton()->viewport_set_scenario(viewport,scenario); + VS::ViewportRect vr; + vr.x=0; + vr.y=0; + vr.width=128; + vr.height=128; + VS::get_singleton()->viewport_set_rect(viewport,vr); + + camera = VS::get_singleton()->camera_create(); + VS::get_singleton()->viewport_attach_camera(viewport,camera); + VS::get_singleton()->camera_set_transform(camera,Transform(Matrix3(),Vector3(0,0,3))); +// VS::get_singleton()->camera_set_perspective(camera,45,0.1,10); + VS::get_singleton()->camera_set_orthogonal(camera,1.0,0.01,1000.0); + + light = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); + light_instance = VS::get_singleton()->instance_create2(light,scenario); + VS::get_singleton()->instance_set_transform(light_instance,Transform().looking_at(Vector3(-1,-1,-1),Vector3(0,1,0))); + + light2 = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); + VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_DIFFUSE,Color(0.7,0.7,0.7)); + VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_SPECULAR,Color(0.0,0.0,0.0)); + light_instance2 = VS::get_singleton()->instance_create2(light2,scenario); + + VS::get_singleton()->instance_set_transform(light_instance2,Transform().looking_at(Vector3(0,1,0),Vector3(0,0,1))); + +// sphere = VS::get_singleton()->mesh_create(); + mesh_instance = VS::get_singleton()->instance_create(); + VS::get_singleton()->instance_set_scenario(mesh_instance,scenario); + + + +} + +EditorMeshPreviewPlugin::~EditorMeshPreviewPlugin() { + + //VS::get_singleton()->free(sphere); + VS::get_singleton()->free(mesh_instance); + VS::get_singleton()->free(viewport); + VS::get_singleton()->free(light); + VS::get_singleton()->free(light_instance); + VS::get_singleton()->free(light2); + VS::get_singleton()->free(light_instance2); + VS::get_singleton()->free(camera); + VS::get_singleton()->free(scenario); + +} |