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Diffstat (limited to 'tools/editor/plugins/animation_editor_plugin.h')
-rw-r--r-- | tools/editor/plugins/animation_editor_plugin.h | 123 |
1 files changed, 0 insertions, 123 deletions
diff --git a/tools/editor/plugins/animation_editor_plugin.h b/tools/editor/plugins/animation_editor_plugin.h deleted file mode 100644 index 82edef7563..0000000000 --- a/tools/editor/plugins/animation_editor_plugin.h +++ /dev/null @@ -1,123 +0,0 @@ -/*************************************************************************/ -/* animation_editor_plugin.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef ANIMATION_EDITOR_PLUGIN_H -#define ANIMATION_EDITOR_PLUGIN_H - -#include "scene/resources/animation.h" -#include "scene/gui/texture_frame.h" -#include "scene/gui/option_button.h" -#include "tools/editor/editor_node.h" -#include "tools/editor/property_editor.h" -#include "undo_redo.h" -class AnimationEditor_TrackEditor; - -class AnimationEditor : public Control { - - OBJ_TYPE( AnimationEditor, Control ); - - Panel *panel; - Ref<Animation> animation; - - Button *add_track; - Button *remove_track; - Button *move_up_track; - Button *move_down_track; - - Button *add_key; - Button *remove_key; - - LineEdit *key_time; - OptionButton *track_type; - OptionButton *key_type; - TextureFrame *time_icon; - - Tree *tracks; - PropertyEditor *key_editor; - AnimationEditor_TrackEditor *track_editor; - int selected_track; - - void _track_selected(); - void _track_added(); - void _track_removed(); - void _track_moved_up(); - void _track_moved_down(); - void _track_path_changed(); - - void _key_added(); - void _key_removed(); - - - void _update_track_keys(); - void update_anim(); - - UndoRedo *undo_redo; - - void _internal_set_selected_track(int p_which,const Ref<Animation>& p_anim); - void _internal_check_update(Ref<Animation> p_anim); - -friend class AnimationEditor_TrackEditor; - void _internal_set_key(int p_track, float p_time, float p_transition,const Variant& p_value); - void _internal_set_interpolation_type(int p_track,Animation::InterpolationType p_type); - -protected: - void _notification(int p_what); - static void _bind_methods(); -public: - - void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo=p_undo_redo; } - void edit(const Ref<Animation>& p_animation); - - AnimationEditor(); - ~AnimationEditor(); -}; - - - -class AnimationEditorPlugin : public EditorPlugin { - - OBJ_TYPE( AnimationEditorPlugin, EditorPlugin ); - - AnimationEditor *animation_editor; - EditorNode *editor; - -public: - - - virtual String get_name() const { return "Animation"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_node); - virtual bool handles(Object *p_node) const; - virtual void make_visible(bool p_visible); - - AnimationEditorPlugin(EditorNode *p_node); - -}; - - -#endif |