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-rw-r--r--tools/editor/multi_node_edit.h32
1 files changed, 32 insertions, 0 deletions
diff --git a/tools/editor/multi_node_edit.h b/tools/editor/multi_node_edit.h
new file mode 100644
index 0000000000..5a0cabf4be
--- /dev/null
+++ b/tools/editor/multi_node_edit.h
@@ -0,0 +1,32 @@
+#ifndef MULTI_NODE_EDIT_H
+#define MULTI_NODE_EDIT_H
+
+#include "scene/main/node.h"
+
+class MultiNodeEdit : public Reference {
+
+ OBJ_TYPE(MultiNodeEdit,Reference);
+
+ List<NodePath> nodes;
+ struct PLData {
+ int uses;
+ PropertyInfo info;
+ };
+
+protected:
+
+ bool _set(const StringName& p_name, const Variant& p_value);
+ bool _get(const StringName& p_name,Variant &r_ret) const;
+ void _get_property_list( List<PropertyInfo> *p_list) const;
+
+public:
+
+
+
+ void clear_nodes();
+ void add_node(const NodePath& p_node);
+
+ MultiNodeEdit();
+};
+
+#endif // MULTI_NODE_EDIT_H