diff options
Diffstat (limited to 'tools/editor/io_plugins')
-rw-r--r-- | tools/editor/io_plugins/editor_scene_import_plugin.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.cpp b/tools/editor/io_plugins/editor_scene_import_plugin.cpp index 4a1270c1ca..8fd78f11f3 100644 --- a/tools/editor/io_plugins/editor_scene_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_scene_import_plugin.cpp @@ -1773,7 +1773,7 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> // get mesh instance and bounding box MeshInstance *mi = p_node->cast_to<MeshInstance>(); - AABB aabb = mi->get_aabb(); + Rect3 aabb = mi->get_aabb(); // create a new rigid body collision node RigidBody * rigid_body = memnew( RigidBody ); @@ -1788,7 +1788,7 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> Node * mesh = p_node->duplicate(); mesh->set_name(_fixstr(name,"rigid")); // reset the xform matrix of the duplicated node so it can inherit parent node xform - mesh->cast_to<Spatial>()->set_transform(Transform(Matrix3())); + mesh->cast_to<Spatial>()->set_transform(Transform(Basis())); // reparent the new mesh node to the rigid body collision node p_node->add_child(mesh); mesh->set_owner(p_node->get_owner()); |