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Diffstat (limited to 'tools/editor/filesystem_dock.h')
-rw-r--r-- | tools/editor/filesystem_dock.h | 199 |
1 files changed, 199 insertions, 0 deletions
diff --git a/tools/editor/filesystem_dock.h b/tools/editor/filesystem_dock.h new file mode 100644 index 0000000000..f5b96760fc --- /dev/null +++ b/tools/editor/filesystem_dock.h @@ -0,0 +1,199 @@ +/*************************************************************************/ +/* scenes_dock.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef FILESYSTEM_DOCK_H +#define FILESYSTEM_DOCK_H + +#include "scene/main/timer.h" +#include "scene/gui/control.h" +#include "scene/gui/tree.h" +#include "scene/gui/label.h" +#include "scene/gui/tool_button.h" +#include "scene/gui/option_button.h" +#include "scene/gui/box_container.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/item_list.h" +#include "scene/gui/progress_bar.h" +#include "scene/gui/split_container.h" + +#include "os/dir_access.h" +#include "os/thread.h" + +#include "editor_file_system.h" +#include "editor_dir_dialog.h" +#include "dependency_editor.h" + +class EditorNode; + + +class FileSystemDock : public VBoxContainer { + OBJ_TYPE( FileSystemDock, VBoxContainer ); + +public: + enum DisplayMode { + DISPLAY_THUMBNAILS, + DISPLAY_LIST + }; +private: + enum FileMenu { + FILE_OPEN, + FILE_INSTANCE, + FILE_DEPENDENCIES, + FILE_OWNERS, + FILE_MOVE, + FILE_REMOVE, + FILE_REIMPORT, + FILE_INFO, + FILE_SHOW_IN_EXPLORER, + FILE_COPY_PATH + }; + + + VBoxContainer *scanning_vb; + ProgressBar *scanning_progress; + VSplitContainer *split_box; + VBoxContainer *file_list_vb; + + EditorNode *editor; + Set<String> favorites; + + Button *button_reload; + Button *button_favorite; + Button *button_back; + Button *button_display_mode; + Button *button_hist_next; + Button *button_hist_prev; + LineEdit *current_path; + LineEdit *search_box; + TextureFrame *search_icon; + HBoxContainer *path_hb; + + bool split_mode; + DisplayMode display_mode; + + PopupMenu *file_options; + + DependencyEditor *deps_editor; + DependencyEditorOwners *owners_editor; + DependencyRemoveDialog *remove_dialog; + + EditorDirDialog *move_dialog; + EditorFileDialog *rename_dialog; + + Vector<String> move_dirs; + Vector<String> move_files; + + + Vector<String> history; + int history_pos; + + String path; + + bool initialized; + + bool updating_tree; + Tree * tree; //directories + ItemList *files; + + void _go_to_tree(); + void _go_to_dir(const String& p_dir); + void _select_file(int p_idx); + + bool _create_tree(TreeItem *p_parent,EditorFileSystemDirectory *p_dir); + void _thumbnail_done(const String& p_path,const Ref<Texture>& p_preview, const Variant& p_udata); + void _find_inside_move_files(EditorFileSystemDirectory *efsd,Vector<String>& files); + void _find_remaps(EditorFileSystemDirectory *efsd,Map<String,String> &renames,List<String>& to_remaps); + + void _rename_operation(const String& p_to_path); + void _move_operation(const String& p_to_path); + + + void _file_option(int p_option); + void _update_files(bool p_keep_selection); + void _change_file_display(); + + void _fs_changed(); + void _fw_history(); + void _bw_history(); + void _push_to_history(); + + + void _dir_selected(); + void _update_tree(); + void _rescan(); + void _set_scannig_mode(); + + + void _favorites_pressed(); + void _open_pressed(); + void _search_changed(const String& p_text); + + + void _files_list_rmb_select(int p_item,const Vector2& p_pos); + + + struct FileInfo { + String name; + String path; + StringName type; + int import_status; //0 not imported, 1 - ok, 2- must reimport, 3- broken + Vector<String> sources; + + bool operator<(const FileInfo& fi) const { + return name < fi.name; + } + }; + + void _search(EditorFileSystemDirectory *p_path, List<FileInfo>* matches, int p_max_items); + + Variant get_drag_data_fw(const Point2& p_point,Control* p_from); + bool can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const; + void drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from); + + void _preview_invalidated(const String& p_path); + +protected: + void _notification(int p_what); + static void _bind_methods(); +public: + + String get_selected_path() const; + + String get_current_path() const; + void focus_on_filter(); + + void fix_dependencies(const String& p_for_file); + + void set_display_mode(int p_mode); + + FileSystemDock(EditorNode *p_editor); + ~FileSystemDock(); +}; + + +#endif // SCENES_DOCK_H |