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Diffstat (limited to 'tools/editor/editor_settings.cpp')
-rw-r--r--tools/editor/editor_settings.cpp41
1 files changed, 41 insertions, 0 deletions
diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp
index 0df9fcadef..a771893bdd 100644
--- a/tools/editor/editor_settings.cpp
+++ b/tools/editor/editor_settings.cpp
@@ -274,6 +274,7 @@ void EditorSettings::create() {
print_line("EditorSettings: Load OK!");
}
+ singleton->setup_network();
singleton->load_favorites();
singleton->scan_plugins();
@@ -289,6 +290,7 @@ void EditorSettings::create() {
singleton->config_file_path=config_file_path;
singleton->settings_path=config_path+"/"+config_dir;
singleton->_load_defaults();
+ singleton->setup_network();
singleton->scan_plugins();
@@ -330,6 +332,35 @@ Error EditorSettings::_load_plugin(const String& p_path, Plugin &plugin) {
return OK;
}
+void EditorSettings::setup_network() {
+
+ List<IP_Address> local_ip;
+ IP::get_singleton()->get_local_addresses(&local_ip);
+ String lip;
+ String hint;
+ String current=get("network/debug_host");
+
+ for(List<IP_Address>::Element *E=local_ip.front();E;E=E->next()) {
+
+ String ip = E->get();
+ if (ip=="127.0.0.1")
+ continue;
+
+ if (lip!="")
+ lip=ip;
+ if (ip==current)
+ lip=current; //so it saves
+ if (hint!="")
+ hint+=",";
+ hint+=ip;
+
+ }
+
+ set("network/debug_host",lip);
+ add_property_hint(PropertyInfo(Variant::STRING,"network/debug_host",PROPERTY_HINT_ENUM,hint));
+
+}
+
void EditorSettings::scan_plugins() {
Map<String,Plugin> new_plugins;
@@ -465,6 +496,16 @@ void EditorSettings::_load_defaults() {
set("2d_editor/bone_selected_color",Color(0.9,0.45,0.45,0.9));
set("2d_editor/bone_ik_color",Color(0.9,0.9,0.45,0.9));
+ set("game_window_placement/rect",0);
+ hints["game_window_placement/rect"]=PropertyInfo(Variant::INT,"game_window_placement/rect",PROPERTY_HINT_ENUM,"Default,Centered,Custom Position,Force Maximized,Force Full Screen");
+ String screen_hints="Default (Same as Editor)";
+ for(int i=0;i<OS::get_singleton()->get_screen_count();i++) {
+ screen_hints+=",Monitor "+itos(i+1);
+ }
+ set("game_window_placement/rect_custom_position",Vector2());
+ set("game_window_placement/screen",0);
+ hints["game_window_placement/screen"]=PropertyInfo(Variant::INT,"game_window_placement/screen",PROPERTY_HINT_ENUM,screen_hints);
+
set("on_save/compress_binary_resources",true);
set("on_save/save_modified_external_resources",true);
set("on_save/save_paths_as_relative",false);