diff options
Diffstat (limited to 'tools/editor/editor_run.cpp')
-rw-r--r-- | tools/editor/editor_run.cpp | 66 |
1 files changed, 65 insertions, 1 deletions
diff --git a/tools/editor/editor_run.cpp b/tools/editor/editor_run.cpp index 77c5f419b1..4d07463b21 100644 --- a/tools/editor/editor_run.cpp +++ b/tools/editor/editor_run.cpp @@ -28,7 +28,7 @@ /*************************************************************************/ #include "editor_run.h" #include "globals.h" - +#include "editor_settings.h" EditorRun::Status EditorRun::get_status() const { @@ -61,6 +61,70 @@ Error EditorRun::run(const String& p_scene,const String p_custom_args,const List } } + + int screen = EditorSettings::get_singleton()->get("game_window_placement/screen"); + + if (screen==0) { + screen=OS::get_singleton()->get_current_screen(); + } else { + screen--; + } + + Rect2 screen_rect; + screen_rect.pos=OS::get_singleton()->get_screen_position(screen); + screen_rect.size=OS::get_singleton()->get_screen_size(screen); + + + Size2 desired_size; + + desired_size.x=Globals::get_singleton()->get("display/width"); + desired_size.y=Globals::get_singleton()->get("display/height"); + + Size2 test_size; + test_size.x=Globals::get_singleton()->get("display/test_width"); + test_size.y=Globals::get_singleton()->get("display/test_height"); + if (test_size.x>0 && test_size.y>0) { + + desired_size=test_size; + } + + + int window_placement=EditorSettings::get_singleton()->get("game_window_placement/rect"); + + switch(window_placement) { + case 0: { // default + + args.push_back("-p"); + args.push_back(itos(screen_rect.pos.x)+"x"+itos(screen_rect.pos.y)); + } break; + case 1: { // centered + Vector2 pos=screen_rect.pos+((screen_rect.size-desired_size)/2).floor(); + args.push_back("-p"); + args.push_back(itos(pos.x)+"x"+itos(pos.y)); + } break; + case 2: { // custom pos + Vector2 pos = EditorSettings::get_singleton()->get("game_window_placement/rect_custom_position"); + pos+=screen_rect.pos; + args.push_back("-p"); + args.push_back(itos(pos.x)+"x"+itos(pos.y)); + } break; + case 3: { // force maximized + Vector2 pos=screen_rect.pos; + args.push_back("-p"); + args.push_back(itos(pos.x)+"x"+itos(pos.y)); + args.push_back("-mx"); + + } break; + case 4: { // force fullscreen + + Vector2 pos=screen_rect.pos; + args.push_back("-p"); + args.push_back(itos(pos.x)+"x"+itos(pos.y)); + args.push_back("-f"); + } break; + } + + if (p_breakpoints.size()) { args.push_back("-bp"); |