diff options
Diffstat (limited to 'tools/editor/editor_resource_preview.h')
-rw-r--r-- | tools/editor/editor_resource_preview.h | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/tools/editor/editor_resource_preview.h b/tools/editor/editor_resource_preview.h new file mode 100644 index 0000000000..aadae75597 --- /dev/null +++ b/tools/editor/editor_resource_preview.h @@ -0,0 +1,95 @@ +#ifndef EDITORRESOURCEPREVIEW_H +#define EDITORRESOURCEPREVIEW_H + +#include "scene/main/node.h" +#include "os/semaphore.h" +#include "os/thread.h" +#include "scene/resources/texture.h" + +/* make previews for: +*packdscene +*wav +*image +*mesh +-font +*script +*material +-shader +-shader graph? +-navigation mesh +-collision? +-occluder polygon +-navigation polygon +-tileset +-curve and curve2D +*/ + + +class EditorResourcePreviewGenerator : public Reference { + + OBJ_TYPE(EditorResourcePreviewGenerator,Reference ); + +public: + + virtual bool handles(const String& p_type) const=0; + virtual Ref<Texture> generate(const RES& p_from)=0; + virtual Ref<Texture> generate_from_path(const String& p_path); + + EditorResourcePreviewGenerator(); +}; + + +class EditorResourcePreview : public Node { + + OBJ_TYPE(EditorResourcePreview,Node); + + + static EditorResourcePreview* singleton; + + struct QueueItem { + String path; + ObjectID id; + StringName function; + Variant userdata; + }; + + List<QueueItem> queue; + + Mutex *preview_mutex; + Semaphore *preview_sem; + Thread *thread; + bool exit; + + struct Item { + Ref<Texture> preview; + int order; + }; + + int order; + + Map<String,Item> cache; + + void _preview_ready(const String& p_str,const Ref<Texture>& p_texture, ObjectID id, const StringName &p_func, const Variant &p_ud); + Ref<Texture> _generate_preview(const QueueItem& p_item, const String &cache_base); + + static void _thread_func(void *ud); + void _thread(); + + Vector<Ref<EditorResourcePreviewGenerator> > preview_generators; +protected: + + static void _bind_methods(); +public: + + static EditorResourcePreview* get_singleton(); + + //callback funtion is callback(String p_path,Ref<Texture> preview,Variant udata) preview null if could not load + void queue_resource_preview(const String& p_path, Object* p_receiver, const StringName& p_receiver_func, const Variant& p_userdata); + + void add_preview_generator(const Ref<EditorResourcePreviewGenerator>& p_generator); + + EditorResourcePreview(); + ~EditorResourcePreview(); +}; + +#endif // EDITORRESOURCEPREVIEW_H |