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-rw-r--r--tools/editor/editor_node.h32
1 files changed, 25 insertions, 7 deletions
diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h
index ce04816fe1..976c55a924 100644
--- a/tools/editor/editor_node.h
+++ b/tools/editor/editor_node.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -76,6 +76,7 @@
#include "editor_reimport_dialog.h"
#include "import_settings.h"
#include "tools/editor/editor_plugin.h"
+#include "tools/editor/editor_name_dialog.h"
#include "fileserver/editor_file_server.h"
#include "editor_resource_preview.h"
@@ -131,6 +132,7 @@ class EditorNode : public Node {
EDIT_UNDO,
EDIT_REDO,
EDIT_REVERT,
+ TOOLS_ORPHAN_RESOURCES,
RESOURCE_NEW,
RESOURCE_LOAD,
RESOURCE_SAVE,
@@ -164,6 +166,9 @@ class EditorNode : public Node {
SETTINGS_EXPORT_PREFERENCES,
SETTINGS_PREFERENCES,
SETTINGS_OPTIMIZED_PRESETS,
+ SETTINGS_LAYOUT_SAVE,
+ SETTINGS_LAYOUT_DELETE,
+ SETTINGS_LAYOUT_DEFAULT,
SETTINGS_SHOW_ANIMATION,
SETTINGS_LOAD_EXPORT_TEMPLATES,
SETTINGS_HELP,
@@ -235,6 +240,7 @@ class EditorNode : public Node {
Control *viewport;
MenuButton *file_menu;
MenuButton *import_menu;
+ MenuButton *tool_menu;
ToolButton *export_button;
ToolButton *prev_scene;
MenuButton *object_menu;
@@ -280,6 +286,11 @@ class EditorNode : public Node {
AcceptDialog *about;
AcceptDialog *warning;
+ int overridden_default_layout;
+ Ref<ConfigFile> default_layout;
+ PopupMenu *editor_layouts;
+ EditorNameDialog *layout_dialog;
+
//OptimizedPresetsDialog *optimized_presets;
EditorSettingsDialog *settings_config_dialog;
RunSettingsDialog *run_settings_dialog;
@@ -331,6 +342,7 @@ class EditorNode : public Node {
DependencyErrorDialog *dependency_error;
DependencyEditor *dependency_fixer;
+ OrphanResourcesDialog *orphan_resources;
TabContainer *dock_slot[DOCK_SLOT_MAX];
Rect2 dock_select_rect[DOCK_SLOT_MAX];
@@ -406,8 +418,8 @@ class EditorNode : public Node {
void _node_renamed();
void _editor_select(int p_which);
- void _set_scene_metadata();
- void _get_scene_metadata();
+ void _set_scene_metadata(const String &p_file);
+ void _get_scene_metadata(const String& p_file);
void _update_title();
void _update_scene_tabs();
void _close_messages();
@@ -426,7 +438,7 @@ class EditorNode : public Node {
void _update_keying();
void _hide_top_editors();
- void _quick_opened(const String& p_resource);
+ void _quick_opened();
void _quick_run(const String& p_resource);
void _run(bool p_current=false, const String &p_custom="");
@@ -518,13 +530,19 @@ class EditorNode : public Node {
void _save_docks();
void _load_docks();
+ void _save_docks_to_config(Ref<ConfigFile> p_layout, const String& p_section);
+ void _load_docks_from_config(Ref<ConfigFile> p_layout, const String& p_section);
+
+ void _update_layouts_menu();
+ void _layout_menu_option(int p_idx);
void _toggle_search_bar(bool p_pressed);
void _clear_search_box();
+ void _clear_undo_history();
protected:
void _notification(int p_what);
- static void _bind_methods();
+ static void _bind_methods();
public:
enum EditorTable {
@@ -627,7 +645,7 @@ public:
static void add_io_error(const String& p_error);
static void progress_add_task(const String& p_task,const String& p_label, int p_steps);
- static void progress_task_step(const String& p_task,const String& p_state, int p_step=-1);
+ static void progress_task_step(const String& p_task,const String& p_state, int p_step=-1,bool p_force_refresh=true);
static void progress_end_task(const String& p_task);
static void progress_add_task_bg(const String& p_task,const String& p_label, int p_steps);
@@ -654,7 +672,7 @@ public:
struct EditorProgress {
String task;
- void step(const String& p_state, int p_step=-1) { EditorNode::progress_task_step(task,p_state,p_step); }
+ void step(const String& p_state, int p_step=-1,bool p_force_refresh=true) { EditorNode::progress_task_step(task,p_state,p_step,p_force_refresh); }
EditorProgress(const String& p_task,const String& p_label,int p_amount) { EditorNode::progress_add_task(p_task,p_label,p_amount); task=p_task; }
~EditorProgress() { EditorNode::progress_end_task(task); }
};