diff options
Diffstat (limited to 'tools/editor/editor_node.cpp')
-rw-r--r-- | tools/editor/editor_node.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index d08d62385f..5f382688a4 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -279,7 +279,7 @@ void EditorNode::_notification(int p_what) { editor_selection->update(); { - uint32_t p32 = AudioServer::get_singleton()->read_output_peak()>>8; + uint32_t p32 = 0;//AudioServer::get_singleton()->read_output_peak()>>8; float peak = p32==0? -80 : Math::linear2db(p32 / 65535.0); @@ -6647,13 +6647,13 @@ EditorNode::EditorNode() { // editor_import_export->add_import_plugin( Ref<EditorSceneAnimationImportPlugin>( memnew(EditorSceneAnimationImportPlugin(this)))); editor_import_export->add_import_plugin( Ref<EditorMeshImportPlugin>( memnew(EditorMeshImportPlugin(this)))); editor_import_export->add_import_plugin( Ref<EditorFontImportPlugin>( memnew(EditorFontImportPlugin(this)))); - editor_import_export->add_import_plugin( Ref<EditorSampleImportPlugin>( memnew(EditorSampleImportPlugin(this)))); +// editor_import_export->add_import_plugin( Ref<EditorSampleImportPlugin>( memnew(EditorSampleImportPlugin(this)))); editor_import_export->add_import_plugin( Ref<EditorTranslationImportPlugin>( memnew(EditorTranslationImportPlugin(this)))); editor_import_export->add_import_plugin( Ref<EditorBitMaskImportPlugin>( memnew(EditorBitMaskImportPlugin(this)))); editor_import_export->add_export_plugin( Ref<EditorTextureExportPlugin>( memnew(EditorTextureExportPlugin))); - editor_import_export->add_export_plugin( Ref<EditorSampleExportPlugin>( memnew(EditorSampleExportPlugin))); +// editor_import_export->add_export_plugin( Ref<EditorSampleExportPlugin>( memnew(EditorSampleExportPlugin))); editor_import_export->add_export_plugin( Ref<EditorSceneExportPlugin>( memnew(EditorSceneExportPlugin))); @@ -6678,8 +6678,8 @@ EditorNode::EditorNode() { add_editor_plugin( memnew( ShaderEditorPlugin(this,false) ) );*/ add_editor_plugin( memnew( CameraEditorPlugin(this) ) ); - add_editor_plugin( memnew( SampleEditorPlugin(this) ) ); - add_editor_plugin( memnew( SampleLibraryEditorPlugin(this) ) ); +// add_editor_plugin( memnew( SampleEditorPlugin(this) ) ); +// add_editor_plugin( memnew( SampleLibraryEditorPlugin(this) ) ); add_editor_plugin( memnew( ThemeEditorPlugin(this) ) ); add_editor_plugin( memnew( MultiMeshEditorPlugin(this) ) ); add_editor_plugin( memnew( MeshInstanceEditorPlugin(this) ) ); |