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-rw-r--r--tools/editor/editor_node.cpp28
1 files changed, 22 insertions, 6 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index 83ebde1c4f..35809e653e 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -82,8 +82,6 @@
#include "plugins/path_2d_editor_plugin.h"
#include "plugins/particles_editor_plugin.h"
#include "plugins/particles_2d_editor_plugin.h"
-#include "plugins/font_editor_plugin.h"
-#include "plugins/animation_editor_plugin.h"
#include "plugins/animation_tree_editor_plugin.h"
#include "plugins/tile_set_editor_plugin.h"
#include "plugins/animation_player_editor_plugin.h"
@@ -94,6 +92,7 @@
#include "tools/editor/io_plugins/editor_sample_import_plugin.h"
#include "tools/editor/io_plugins/editor_translation_import_plugin.h"
+
EditorNode *EditorNode::singleton=NULL;
void EditorNode::_update_title() {
@@ -2130,9 +2129,28 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
} break;
case RUN_SETTINGS: {
-
project_settings->popup_project_settings();
} break;
+ case RUN_PROJECT_MANAGER: {
+
+ if (!p_confirmed) {
+ confirmation->get_ok()->set_text("Yes");
+ confirmation->set_text("Open Project Manager? \n(Unsaved changes will be lost)");
+ confirmation->popup_centered(Size2(300,70));
+ break;
+ }
+
+ get_scene()->quit();
+ String exec = OS::get_singleton()->get_executable_path();
+
+ List<String> args;
+ args.push_back ( "-path" );
+ args.push_back (exec.get_base_dir() );
+
+ OS::ProcessID pid=0;
+ Error err = OS::get_singleton()->execute(exec,args,false,&pid);
+ ERR_FAIL_COND(err);
+ } break;
case RUN_FILE_SERVER: {
//file_server
@@ -3407,6 +3425,7 @@ EditorNode::EditorNode() {
p->add_item("Redo",EDIT_REDO,KEY_MASK_CMD+KEY_MASK_SHIFT+KEY_Z);
p->add_separator();
p->add_item("Project Settings",RUN_SETTINGS);
+ p->add_item("Project Manager",RUN_PROJECT_MANAGER);
p->add_separator();
p->add_item("Quit",FILE_QUIT,KEY_MASK_CMD+KEY_Q);
@@ -3959,16 +3978,13 @@ EditorNode::EditorNode() {
add_editor_plugin( memnew( ScriptEditorPlugin(this) ) );
add_editor_plugin( memnew( EditorHelpPlugin(this) ) );
add_editor_plugin( memnew( AnimationPlayerEditorPlugin(this) ) );
- //add_editor_plugin( memnew( AnimationEditorPlugin(this) ) ); - not useful anymore
add_editor_plugin( memnew( ShaderEditorPlugin(this) ) );
add_editor_plugin( memnew( CameraEditorPlugin(this) ) );
- //add_editor_plugin( memnew( FontEditorPlugin(this) ) ); obsolete
add_editor_plugin( memnew( SampleEditorPlugin(this) ) );
add_editor_plugin( memnew( SampleLibraryEditorPlugin(this) ) );
add_editor_plugin( memnew( ThemeEditorPlugin(this) ) );
add_editor_plugin( memnew( MultiMeshEditorPlugin(this) ) );
add_editor_plugin( memnew( AnimationTreeEditorPlugin(this) ) );
- //add_editor_plugin( memnew( GridMapEditorPlugin(this) ) );
add_editor_plugin( memnew( SamplePlayerEditorPlugin(this) ) );
add_editor_plugin( memnew( MeshLibraryEditorPlugin(this) ) );
add_editor_plugin( memnew( StreamEditorPlugin(this) ) );