diff options
Diffstat (limited to 'tools/editor/editor_node.cpp')
-rw-r--r-- | tools/editor/editor_node.cpp | 182 |
1 files changed, 136 insertions, 46 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 84321af337..92b22eb5d1 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -508,8 +508,6 @@ void EditorNode::_rebuild_import_menu() for (int i = 0; i < editor_import_export->get_import_plugin_count(); i++) { p->add_item(editor_import_export->get_import_plugin(i)->get_visible_name(), IMPORT_PLUGIN_BASE + i); } - //p->add_separator(); - //p->add_item(TTR("Re-Import.."), SETTINGS_IMPORT); } void EditorNode::_node_renamed() { @@ -597,7 +595,6 @@ void EditorNode::save_resource(const Ref<Resource>& p_resource) { void EditorNode::save_resource_as(const Ref<Resource>& p_resource,const String& p_at_path) { file->set_mode(EditorFileDialog::MODE_SAVE_FILE); - bool relpaths = (p_resource->has_meta("__editor_relpaths__") && p_resource->get_meta("__editor_relpaths__").operator bool()); current_option=RESOURCE_SAVE_AS; List<String> extensions; @@ -728,9 +725,9 @@ void EditorNode::_get_scene_metadata(const String& p_file) { } -void EditorNode::_set_scene_metadata(const String& p_file) { +void EditorNode::_set_scene_metadata(const String& p_file, int p_idx) { - Node *scene = editor_data.get_edited_scene_root(); + Node *scene = editor_data.get_edited_scene_root(p_idx); if (!scene) return; @@ -743,7 +740,7 @@ void EditorNode::_set_scene_metadata(const String& p_file) { Ref<ConfigFile> cf; cf.instance(); - Dictionary md = editor_data.get_editor_states(); + Dictionary md = editor_data.get_edited_scene()==p_idx?editor_data.get_editor_states():editor_data.get_scene_editor_states(p_idx); List<Variant> keys; md.get_key_list(&keys); @@ -957,9 +954,9 @@ void EditorNode::_save_scene_with_preview(String p_file) { } -void EditorNode::_save_scene(String p_file) { +void EditorNode::_save_scene(String p_file, int idx) { - Node *scene = editor_data.get_edited_scene_root(); + Node *scene = editor_data.get_edited_scene_root(idx); if (!scene) { @@ -973,7 +970,7 @@ void EditorNode::_save_scene(String p_file) { editor_data.apply_changes_in_editors(); - _set_scene_metadata(p_file); + _set_scene_metadata(p_file,idx); Ref<PackedScene> sdata; @@ -1004,7 +1001,7 @@ void EditorNode::_save_scene(String p_file) { return; } - sdata->set_import_metadata(editor_data.get_edited_scene_import_metadata()); + sdata->set_import_metadata(editor_data.get_edited_scene_import_metadata(idx)); int flg=0; if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources")) flg|=ResourceSaver::FLAG_COMPRESS; @@ -1020,7 +1017,10 @@ void EditorNode::_save_scene(String p_file) { if (err==OK) { scene->set_filename( Globals::get_singleton()->localize_path(p_file) ); //EditorFileSystem::get_singleton()->update_file(p_file,sdata->get_type()); - set_current_version(editor_data.get_undo_redo().get_version()); + if (idx < 0 || idx == editor_data.get_edited_scene()) + set_current_version(editor_data.get_undo_redo().get_version()); + else + editor_data.set_edited_scene_version(0,idx); _update_title(); _update_scene_tabs(); } else { @@ -1551,9 +1551,10 @@ void EditorNode::_property_editor_back() { void EditorNode::_imported(Node *p_node) { - Node *scene = editor_data.get_edited_scene_root(); -// add_edited_scene(p_node); /* + Node *scene = editor_data.get_edited_scene_root(); + add_edited_scene(p_node); + if (scene) { String path = scene->get_filename(); p_node->set_filename(path); @@ -1613,6 +1614,7 @@ void EditorNode::_edit_current() { object_menu->set_disabled(true); bool is_resource = current_obj->is_type("Resource"); + bool is_node = current_obj->is_type("Node"); resource_save_button->set_disabled(!is_resource); if (is_resource) { @@ -1629,7 +1631,7 @@ void EditorNode::_edit_current() { //top_pallete->set_current_tab(1); - } else if (current_obj->is_type("Node")) { + } else if (is_node) { Node * current_node = current_obj->cast_to<Node>(); ERR_FAIL_COND(!current_node); @@ -1725,10 +1727,14 @@ void EditorNode::_edit_current() { p->add_shortcut(ED_SHORTCUT("property_editor/copy_resource",TTR("Copy Resource")),RESOURCE_COPY); p->add_shortcut(ED_SHORTCUT("property_editor/unref_resource",TTR("Make Built-In")),RESOURCE_UNREF); } - p->add_separator(); - p->add_shortcut(ED_SHORTCUT("property_editor/make_subresources_unique",TTR("Make Sub-Resources Unique")),OBJECT_UNIQUE_RESOURCES); - p->add_separator(); - p->add_icon_shortcut(gui_base->get_icon("Help","EditorIcons"),ED_SHORTCUT("property_editor/open_help",TTR("Open in Help")),OBJECT_REQUEST_HELP); + + if (is_resource || is_node) { + p->add_separator(); + p->add_shortcut(ED_SHORTCUT("property_editor/make_subresources_unique",TTR("Make Sub-Resources Unique")),OBJECT_UNIQUE_RESOURCES); + p->add_separator(); + p->add_icon_shortcut(gui_base->get_icon("Help","EditorIcons"),ED_SHORTCUT("property_editor/open_help",TTR("Open in Help")),OBJECT_REQUEST_HELP); + } + List<MethodInfo> methods; current_obj->get_method_list(&methods); @@ -1807,7 +1813,6 @@ void EditorNode::_run(bool p_current,const String& p_custom) { String args; - if (p_current || (editor_data.get_edited_scene_root() && p_custom==editor_data.get_edited_scene_root()->get_filename())) { Node *scene = editor_data.get_edited_scene_root(); @@ -1830,12 +1835,7 @@ void EditorNode::_run(bool p_current,const String& p_custom) { } - bool autosave = EDITOR_DEF("run/auto_save_before_running",true); - if (autosave) { - - _menu_option(FILE_SAVE_SCENE); - } if (run_settings_dialog->get_run_mode()==RunSettingsDialog::RUN_LOCAL_SCENE) { @@ -1908,7 +1908,7 @@ void EditorNode::_run(bool p_current,const String& p_custom) { _save_scene_with_preview(scene->get_filename()); } } - + _menu_option(FILE_SAVE_ALL_SCENES); editor_data.save_editor_external_data(); } @@ -2129,7 +2129,6 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { } file->set_mode(EditorFileDialog::MODE_SAVE_FILE); - bool relpaths = (scene->has_meta("__editor_relpaths__") && scene->get_meta("__editor_relpaths__").operator bool()); List<String> extensions; @@ -2165,6 +2164,19 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { } break; + case FILE_SAVE_ALL_SCENES: { + for (int i = 0; i < editor_data.get_edited_scene_count(); i++) { + Node *scene = editor_data.get_edited_scene_root(i); + if (scene && scene->get_filename()!="") { + // save in background if in the script editor + if (i != editor_data.get_edited_scene() || _get_current_main_editor() == EDITOR_SCRIPT) { + _save_scene(scene->get_filename(), i); + } else { + _save_scene_with_preview(scene->get_filename()); + } + }// else: ignore new scenes + } + } break; case FILE_SAVE_BEFORE_RUN: { if (!p_confirmed) { accept->get_ok()->set_text(TTR("Yes")); @@ -2210,8 +2222,6 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { } - bool relpaths = (scene->has_meta("__editor_relpaths__") && scene->get_meta("__editor_relpaths__").operator bool()); - file->set_mode(EditorFileDialog::MODE_SAVE_FILE); file->set_current_path(cpath); @@ -2220,8 +2230,8 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { } break; case FILE_SAVE_OPTIMIZED: { - Node *scene = editor_data.get_edited_scene_root(); #if 0 + Node *scene = editor_data.get_edited_scene_root(); if (!scene) { current_option=-1; @@ -2494,7 +2504,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { #endif case RESOURCE_NEW: { - create_dialog->popup_centered_ratio(); + create_dialog->popup(true); } break; case RESOURCE_LOAD: { @@ -2665,11 +2675,16 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { } break; case RUN_PLAY_NATIVE: { - _menu_option_confirm(RUN_STOP,true); - emit_signal("play_pressed"); - editor_run.run_native_notify(); - - + + bool autosave = EDITOR_DEF("run/auto_save_before_running",true); + if (autosave) { + _menu_option_confirm(FILE_SAVE_ALL_SCENES, false); + } + if (run_native->is_deploy_debug_remote_enabled()){ + _menu_option_confirm(RUN_STOP,true); + emit_signal("play_pressed"); + editor_run.run_native_notify(); + } } break; case RUN_SCENE_SETTINGS: { @@ -2782,10 +2797,6 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { settings_config_dialog->popup_edit_settings(); } break; - case SETTINGS_IMPORT: { - - import_settings->popup_import_settings(); - } break; case SETTINGS_OPTIMIZED_PRESETS: { //optimized_presets->popup_centered_ratio(); @@ -2846,6 +2857,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { if (mt!=E->get()->get_last_modified_time()) { E->get()->reload_from_file(); } + } @@ -3132,6 +3144,11 @@ void EditorNode::_remove_edited_scene() { new_index=1; } + + + if (editor_data.get_scene_path(old_index)!=String()) { + ScriptEditor::get_singleton()->close_builtin_scripts_from_scene(editor_data.get_scene_path(old_index)); + } _scene_tab_changed(new_index); editor_data.remove_scene(old_index); editor_data.get_undo_redo().clear_history(); @@ -3429,7 +3446,10 @@ Dictionary EditorNode::_get_main_scene_state() { return state; } -void EditorNode::_set_main_scene_state(Dictionary p_state) { +void EditorNode::_set_main_scene_state(Dictionary p_state,Node* p_for_scene) { + + if (get_edited_scene()!=p_for_scene && p_for_scene!=NULL) + return; //not for this scene //print_line("set current 7 "); changing_scene=false; @@ -3573,7 +3593,7 @@ void EditorNode::set_current_scene(int p_idx) { }*/ //_set_main_scene_state(state); - call_deferred("_set_main_scene_state",state); //do after everything else is done setting up + call_deferred("_set_main_scene_state",state,get_edited_scene()); //do after everything else is done setting up //print_line("set current 6 "); @@ -5115,6 +5135,78 @@ void EditorNode::_file_access_close_error_notify(const String& p_str) { add_io_error("Unable to write to file '"+p_str+"', file in use, locked or lacking permissions."); } + +void EditorNode::reload_scene(const String& p_path) { + + + //first of all, reload textures as they might have changed on disk + + List<Ref<Resource> > cached; + ResourceCache::get_cached_resources(&cached); + List<Ref<Resource> > to_clear; //clear internal resources from previous scene from being used + for(List<Ref<Resource> >::Element *E=cached.front();E;E=E->next()) { + + if (E->get()->get_path().begins_with(p_path+"::")) //subresources of existing scene + to_clear.push_back(E->get()); + + if (!E->get()->cast_to<Texture>()) + continue; + if (!E->get()->get_path().is_resource_file() && !E->get()->get_path().is_abs_path()) + continue; + if (!FileAccess::exists(E->get()->get_path())) + continue; + uint64_t mt = FileAccess::get_modified_time(E->get()->get_path()); + if (mt!=E->get()->get_last_modified_time()) { + E->get()->reload_from_file(); + } + } + + //so reload reloads everything, clear subresources of previous scene + while(to_clear.front()) { + to_clear.front()->get()->set_path(""); + to_clear.pop_front(); + } + + int scene_idx=-1; + for(int i=0;i<editor_data.get_edited_scene_count();i++) { + + if (editor_data.get_scene_path(i)==p_path) { + scene_idx=i; + break; + } + } + + int current_tab = editor_data.get_edited_scene(); + + + if (scene_idx==-1) { + if (get_edited_scene()) { + //scene is not open, so at it might be instanced, just refresh, set tab to itself and it will reload + set_current_scene(current_tab); + editor_data.get_undo_redo().clear_history(); + } + return; + } + + + if (current_tab==scene_idx) { + editor_data.apply_changes_in_editors(); + _set_scene_metadata(p_path); + + } + //remove scene + _remove_scene(scene_idx); + //reload scene + load_scene(p_path); + //adjust index so tab is back a the previous position + editor_data.move_edited_scene_to_index(scene_idx); + get_undo_redo()->clear_history(); + //recover the tab + scene_tabs->set_current_tab(current_tab); + _scene_tab_changed(current_tab); +} + + void EditorNode::_bind_methods() { @@ -5563,8 +5655,6 @@ EditorNode::EditorNode() { ED_SHORTCUT("editor/prev_tab", TTR("Previous tab"), KEY_MASK_CMD+KEY_MASK_SHIFT+KEY_TAB); - Separator *vs=NULL; - file_menu->set_tooltip(TTR("Operations with scene files.")); p=file_menu->get_popup(); p->add_shortcut(ED_SHORTCUT("editor/new_scene",TTR("New Scene")),FILE_NEW_SCENE); @@ -5573,6 +5663,7 @@ EditorNode::EditorNode() { p->add_separator(); p->add_shortcut(ED_SHORTCUT("editor/save_scene",TTR("Save Scene"),KEY_MASK_CMD+KEY_S),FILE_SAVE_SCENE); p->add_shortcut(ED_SHORTCUT("editor/save_scene_as",TTR("Save Scene As.."),KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_S),FILE_SAVE_AS_SCENE); + p->add_shortcut(ED_SHORTCUT("editor/save_all_scenes",TTR("Save all Scenes"),KEY_MASK_ALT+KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_S),FILE_SAVE_ALL_SCENES); p->add_separator(); p->add_shortcut(ED_SHORTCUT("editor/close_scene",TTR("Close Scene"),KEY_MASK_SHIFT+KEY_MASK_CTRL+KEY_W),FILE_CLOSE); p->add_separator(); @@ -5765,7 +5856,8 @@ EditorNode::EditorNode() { play_custom_scene_button->set_focus_mode(Control::FOCUS_NONE); play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom","EditorIcons")); play_custom_scene_button->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY_CUSTOM_SCENE)); - play_custom_scene_button->set_tooltip(TTR("Play custom scene")+" ("+keycode_get_string(KEY_MASK_CMD|KEY_MASK_SHIFT|KEY_F5)+")."); + play_custom_scene_button->set_tooltip(TTR("Play custom scene")); + play_custom_scene_button->set_shortcut(ED_SHORTCUT("editor/play_custom_scene",TTR("Play Custom Scene"),KEY_MASK_CMD|KEY_MASK_SHIFT|KEY_F5)); debug_button = memnew( MenuButton ); debug_button->set_flat(true); @@ -6213,8 +6305,6 @@ EditorNode::EditorNode() { open_recent_confirmation->connect("confirmed",this,"_open_recent_scene_confirm"); - import_settings= memnew(ImportSettingsDialog(this)); - gui_base->add_child(import_settings); run_settings_dialog = memnew( RunSettingsDialog ); gui_base->add_child( run_settings_dialog ); |