diff options
Diffstat (limited to 'tools/editor/editor_node.cpp')
-rw-r--r-- | tools/editor/editor_node.cpp | 95 |
1 files changed, 71 insertions, 24 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index ae2eac29cc..b0a2c568de 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -93,6 +93,7 @@ #include "plugins/light_occluder_2d_editor_plugin.h" #include "plugins/color_ramp_editor_plugin.h" #include "plugins/collision_shape_2d_editor_plugin.h" + // end #include "tools/editor/io_plugins/editor_texture_import_plugin.h" #include "tools/editor/io_plugins/editor_scene_import_plugin.h" @@ -103,12 +104,14 @@ #include "plugins/editor_preview_plugins.h" +#include "script_editor_debugger.h" EditorNode *EditorNode::singleton=NULL; void EditorNode::_update_scene_tabs() { scene_tabs->clear_tabs(); + Ref<Texture> script_icon = gui_base->get_icon("Script","EditorIcons"); for(int i=0;i<editor_data.get_edited_scene_count();i++) { String type=editor_data.get_scene_type(i); @@ -123,10 +126,16 @@ void EditorNode::_update_scene_tabs() { } + + int current = editor_data.get_edited_scene(); bool unsaved = (i==current)?saved_version!=editor_data.get_undo_redo().get_version():editor_data.get_scene_version(i)!=0; scene_tabs->add_tab(editor_data.get_scene_title(i)+(unsaved?"(*)":""),icon); + if (editor_data.get_scene_root_script(i).is_valid()) { + scene_tabs->set_tab_right_button(i,script_icon); + } + } scene_tabs->set_current_tab(editor_data.get_edited_scene()); @@ -220,7 +229,7 @@ void EditorNode::_notification(int p_what) { circle_step=0; circle_step_msec=tick; - circle_step_frame=frame+1; + circle_step_frame=frame+1; update_menu->set_icon(gui_base->get_icon("Progress"+itos(circle_step+1),"EditorIcons")); @@ -1578,7 +1587,6 @@ void EditorNode::_run(bool p_current,const String& p_custom) { Node *scene = editor_data.get_edited_scene_root(); if (!scene) { - current_option=-1; //accept->get_cancel()->hide(); accept->get_ok()->set_text("I see.."); @@ -1659,6 +1667,10 @@ void EditorNode::_run(bool p_current,const String& p_custom) { editor_data.save_editor_external_data(); } + if (bool(EDITOR_DEF("run/always_clear_output_on_play", true))) { + log->clear(); + } + List<String> breakpoints; editor_data.get_editor_breakpoints(&breakpoints); @@ -2357,6 +2369,13 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { _run(true); } break; + case RUN_PLAY_NATIVE: { + + emit_signal("play_pressed"); + editor_run.run_native_notify(); + + + } break; case RUN_SCENE_SETTINGS: { run_settings_dialog->popup_run_settings(); @@ -2388,28 +2407,43 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { case RUN_FILE_SERVER: { //file_server - bool ischecked = fileserver_menu->get_popup()->is_item_checked( fileserver_menu->get_popup()->get_item_index(RUN_FILE_SERVER)); + bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_FILE_SERVER)); if (ischecked) { file_server->stop(); - fileserver_menu->set_icon(gui_base->get_icon("FileServer","EditorIcons")); - fileserver_menu->get_popup()->set_item_text( fileserver_menu->get_popup()->get_item_index(RUN_FILE_SERVER),"Enable File Server"); + //debug_button->set_icon(gui_base->get_icon("FileServer","EditorIcons")); + //debug_button->get_popup()->set_item_text( debug_button->get_popup()->get_item_index(RUN_FILE_SERVER),"Enable File Server"); } else { file_server->start(); - fileserver_menu->set_icon(gui_base->get_icon("FileServerActive","EditorIcons")); - fileserver_menu->get_popup()->set_item_text( fileserver_menu->get_popup()->get_item_index(RUN_FILE_SERVER),"Disable File Server"); + //debug_button->set_icon(gui_base->get_icon("FileServerActive","EditorIcons")); + //debug_button->get_popup()->set_item_text( debug_button->get_popup()->get_item_index(RUN_FILE_SERVER),"Disable File Server"); } - fileserver_menu->get_popup()->set_item_checked( fileserver_menu->get_popup()->get_item_index(RUN_FILE_SERVER),!ischecked); + debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_FILE_SERVER),!ischecked); } break; + case RUN_LIVE_DEBUG: { + + bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_LIVE_DEBUG)); + + debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_LIVE_DEBUG),!ischecked); + ScriptEditor::get_singleton()->get_debugger()->set_live_debugging(!ischecked); + } break; + case RUN_DEPLOY_DUMB_CLIENTS: { - bool ischecked = fileserver_menu->get_popup()->is_item_checked( fileserver_menu->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS)); - fileserver_menu->get_popup()->set_item_checked( fileserver_menu->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS),!ischecked); + bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS)); + debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS),!ischecked); run_native->set_deploy_dumb(!ischecked); } break; + case RUN_DEPLOY_REMOTE_DEBUG: { + + bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_DEPLOY_REMOTE_DEBUG)); + debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_DEPLOY_REMOTE_DEBUG),!ischecked); + run_native->set_deploy_debug_remote(!ischecked); + + } break; case SETTINGS_UPDATE_ALWAYS: { update_menu->get_popup()->set_item_checked(0,true); @@ -3011,6 +3045,7 @@ void EditorNode::set_current_scene(int p_idx) { call_deferred("_set_main_scene_state",state); //do after everything else is done setting up //print_line("set current 6 "); changing_scene=false; + ScriptEditor::get_singleton()->get_debugger()->update_live_edit_root(); } @@ -3148,6 +3183,8 @@ Error EditorNode::load_scene(const String& p_scene) { prev_scene->set_disabled(previous_scenes.size()==0); opening_prev=false; + ScriptEditor::get_singleton()->get_debugger()->update_live_edit_root(); + //top_pallete->set_current_tab(0); //always go to scene push_item(new_scene); @@ -3583,6 +3620,7 @@ void EditorNode::_bind_methods() { ObjectTypeDB::bind_method("set_current_scene",&EditorNode::set_current_scene); ObjectTypeDB::bind_method("set_current_version",&EditorNode::set_current_version); ObjectTypeDB::bind_method("_scene_tab_changed",&EditorNode::_scene_tab_changed); + ObjectTypeDB::bind_method("_scene_tab_script_edited",&EditorNode::_scene_tab_script_edited); ObjectTypeDB::bind_method("_set_main_scene_state",&EditorNode::_set_main_scene_state); ObjectTypeDB::bind_method("_update_scene_tabs",&EditorNode::_update_scene_tabs); @@ -4027,6 +4065,13 @@ void EditorNode::_load_docks() { } +void EditorNode::_scene_tab_script_edited(int p_tab) { + + Ref<Script> script = editor_data.get_scene_root_script(p_tab); + if (script.is_valid()) + edit_resource(script); +} + void EditorNode::_scene_tab_changed(int p_tab) { @@ -4181,6 +4226,7 @@ EditorNode::EditorNode() { scene_tabs->add_tab("unsaved"); scene_tabs->set_tab_align(Tabs::ALIGN_CENTER); scene_tabs->connect("tab_changed",this,"_scene_tab_changed"); + scene_tabs->connect("right_button_pressed",this,"_scene_tab_script_edited"); top_dark_vb->add_child(scene_tabs); //left left_l_hsplit = memnew( HSplitContainer ); @@ -4578,6 +4624,7 @@ EditorNode::EditorNode() { menu_hb->add_child(native_play_button); native_play_button->hide(); native_play_button->get_popup()->connect("item_pressed",this,"_run_in_device"); + run_native->connect("native_run",this,"_menu_option",varray(RUN_PLAY_NATIVE)); // VSeparator *s1 = memnew( VSeparator ); // play_hb->add_child(s1); @@ -4598,21 +4645,21 @@ EditorNode::EditorNode() { play_custom_scene_button->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY_CUSTOM_SCENE)); play_custom_scene_button->set_tooltip("Play custom scene ("+keycode_get_string(KEY_MASK_CMD|KEY_MASK_SHIFT|KEY_F5)+")."); - fileserver_menu = memnew( MenuButton ); - play_hb->add_child(fileserver_menu); - fileserver_menu->set_flat(true); - fileserver_menu->set_focus_mode(Control::FOCUS_NONE); - fileserver_menu->set_icon(gui_base->get_icon("FileServer","EditorIcons")); - //fileserver_menu->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY_CUSTOM_SCENE)); - fileserver_menu->set_tooltip("Serve the project filesystem to remote clients."); - - p=fileserver_menu->get_popup(); - p->add_check_item("Enable File Server",RUN_FILE_SERVER); - p->set_item_tooltip(p->get_item_index(RUN_FILE_SERVER),"Enable/Disable the File Server."); + debug_button = memnew( MenuButton ); + debug_button->set_flat(true); + play_hb->add_child(debug_button); + //debug_button->set_toggle_mode(true); + debug_button->set_focus_mode(Control::FOCUS_NONE); + debug_button->set_icon(gui_base->get_icon("Remote","EditorIcons")); + //debug_button->connect("pressed", this,"_menu_option",make_binds(RUN_LIVE_DEBUG)); + debug_button->set_tooltip("Debug Options"); + + p=debug_button->get_popup(); + p->add_check_item("Live Editing",RUN_LIVE_DEBUG); + p->add_check_item("File Server",RUN_FILE_SERVER); p->add_separator(); - p->add_check_item("Deploy Dumb Clients",RUN_DEPLOY_DUMB_CLIENTS); - //p->set_item_checked( p->get_item_index(RUN_DEPLOY_DUMB_CLIENTS),true ); - p->set_item_tooltip(p->get_item_index(RUN_DEPLOY_DUMB_CLIENTS),"Deploy dumb clients when the File Server is active."); + p->add_check_item("Deploy Remote Debug",RUN_DEPLOY_REMOTE_DEBUG); + p->add_check_item("Deploy File Server Clients",RUN_DEPLOY_DUMB_CLIENTS); p->connect("item_pressed",this,"_menu_option"); /* |