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Diffstat (limited to 'tools/editor/editor_node.cpp')
-rw-r--r--tools/editor/editor_node.cpp95
1 files changed, 71 insertions, 24 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index ae2eac29cc..b0a2c568de 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -93,6 +93,7 @@
#include "plugins/light_occluder_2d_editor_plugin.h"
#include "plugins/color_ramp_editor_plugin.h"
#include "plugins/collision_shape_2d_editor_plugin.h"
+
// end
#include "tools/editor/io_plugins/editor_texture_import_plugin.h"
#include "tools/editor/io_plugins/editor_scene_import_plugin.h"
@@ -103,12 +104,14 @@
#include "plugins/editor_preview_plugins.h"
+#include "script_editor_debugger.h"
EditorNode *EditorNode::singleton=NULL;
void EditorNode::_update_scene_tabs() {
scene_tabs->clear_tabs();
+ Ref<Texture> script_icon = gui_base->get_icon("Script","EditorIcons");
for(int i=0;i<editor_data.get_edited_scene_count();i++) {
String type=editor_data.get_scene_type(i);
@@ -123,10 +126,16 @@ void EditorNode::_update_scene_tabs() {
}
+
+
int current = editor_data.get_edited_scene();
bool unsaved = (i==current)?saved_version!=editor_data.get_undo_redo().get_version():editor_data.get_scene_version(i)!=0;
scene_tabs->add_tab(editor_data.get_scene_title(i)+(unsaved?"(*)":""),icon);
+ if (editor_data.get_scene_root_script(i).is_valid()) {
+ scene_tabs->set_tab_right_button(i,script_icon);
+ }
+
}
scene_tabs->set_current_tab(editor_data.get_edited_scene());
@@ -220,7 +229,7 @@ void EditorNode::_notification(int p_what) {
circle_step=0;
circle_step_msec=tick;
- circle_step_frame=frame+1;
+ circle_step_frame=frame+1;
update_menu->set_icon(gui_base->get_icon("Progress"+itos(circle_step+1),"EditorIcons"));
@@ -1578,7 +1587,6 @@ void EditorNode::_run(bool p_current,const String& p_custom) {
Node *scene = editor_data.get_edited_scene_root();
if (!scene) {
-
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
@@ -1659,6 +1667,10 @@ void EditorNode::_run(bool p_current,const String& p_custom) {
editor_data.save_editor_external_data();
}
+ if (bool(EDITOR_DEF("run/always_clear_output_on_play", true))) {
+ log->clear();
+ }
+
List<String> breakpoints;
editor_data.get_editor_breakpoints(&breakpoints);
@@ -2357,6 +2369,13 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
_run(true);
} break;
+ case RUN_PLAY_NATIVE: {
+
+ emit_signal("play_pressed");
+ editor_run.run_native_notify();
+
+
+ } break;
case RUN_SCENE_SETTINGS: {
run_settings_dialog->popup_run_settings();
@@ -2388,28 +2407,43 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
case RUN_FILE_SERVER: {
//file_server
- bool ischecked = fileserver_menu->get_popup()->is_item_checked( fileserver_menu->get_popup()->get_item_index(RUN_FILE_SERVER));
+ bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_FILE_SERVER));
if (ischecked) {
file_server->stop();
- fileserver_menu->set_icon(gui_base->get_icon("FileServer","EditorIcons"));
- fileserver_menu->get_popup()->set_item_text( fileserver_menu->get_popup()->get_item_index(RUN_FILE_SERVER),"Enable File Server");
+ //debug_button->set_icon(gui_base->get_icon("FileServer","EditorIcons"));
+ //debug_button->get_popup()->set_item_text( debug_button->get_popup()->get_item_index(RUN_FILE_SERVER),"Enable File Server");
} else {
file_server->start();
- fileserver_menu->set_icon(gui_base->get_icon("FileServerActive","EditorIcons"));
- fileserver_menu->get_popup()->set_item_text( fileserver_menu->get_popup()->get_item_index(RUN_FILE_SERVER),"Disable File Server");
+ //debug_button->set_icon(gui_base->get_icon("FileServerActive","EditorIcons"));
+ //debug_button->get_popup()->set_item_text( debug_button->get_popup()->get_item_index(RUN_FILE_SERVER),"Disable File Server");
}
- fileserver_menu->get_popup()->set_item_checked( fileserver_menu->get_popup()->get_item_index(RUN_FILE_SERVER),!ischecked);
+ debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_FILE_SERVER),!ischecked);
} break;
+ case RUN_LIVE_DEBUG: {
+
+ bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_LIVE_DEBUG));
+
+ debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_LIVE_DEBUG),!ischecked);
+ ScriptEditor::get_singleton()->get_debugger()->set_live_debugging(!ischecked);
+ } break;
+
case RUN_DEPLOY_DUMB_CLIENTS: {
- bool ischecked = fileserver_menu->get_popup()->is_item_checked( fileserver_menu->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS));
- fileserver_menu->get_popup()->set_item_checked( fileserver_menu->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS),!ischecked);
+ bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS));
+ debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS),!ischecked);
run_native->set_deploy_dumb(!ischecked);
} break;
+ case RUN_DEPLOY_REMOTE_DEBUG: {
+
+ bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_DEPLOY_REMOTE_DEBUG));
+ debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_DEPLOY_REMOTE_DEBUG),!ischecked);
+ run_native->set_deploy_debug_remote(!ischecked);
+
+ } break;
case SETTINGS_UPDATE_ALWAYS: {
update_menu->get_popup()->set_item_checked(0,true);
@@ -3011,6 +3045,7 @@ void EditorNode::set_current_scene(int p_idx) {
call_deferred("_set_main_scene_state",state); //do after everything else is done setting up
//print_line("set current 6 ");
changing_scene=false;
+ ScriptEditor::get_singleton()->get_debugger()->update_live_edit_root();
}
@@ -3148,6 +3183,8 @@ Error EditorNode::load_scene(const String& p_scene) {
prev_scene->set_disabled(previous_scenes.size()==0);
opening_prev=false;
+ ScriptEditor::get_singleton()->get_debugger()->update_live_edit_root();
+
//top_pallete->set_current_tab(0); //always go to scene
push_item(new_scene);
@@ -3583,6 +3620,7 @@ void EditorNode::_bind_methods() {
ObjectTypeDB::bind_method("set_current_scene",&EditorNode::set_current_scene);
ObjectTypeDB::bind_method("set_current_version",&EditorNode::set_current_version);
ObjectTypeDB::bind_method("_scene_tab_changed",&EditorNode::_scene_tab_changed);
+ ObjectTypeDB::bind_method("_scene_tab_script_edited",&EditorNode::_scene_tab_script_edited);
ObjectTypeDB::bind_method("_set_main_scene_state",&EditorNode::_set_main_scene_state);
ObjectTypeDB::bind_method("_update_scene_tabs",&EditorNode::_update_scene_tabs);
@@ -4027,6 +4065,13 @@ void EditorNode::_load_docks() {
}
+void EditorNode::_scene_tab_script_edited(int p_tab) {
+
+ Ref<Script> script = editor_data.get_scene_root_script(p_tab);
+ if (script.is_valid())
+ edit_resource(script);
+}
+
void EditorNode::_scene_tab_changed(int p_tab) {
@@ -4181,6 +4226,7 @@ EditorNode::EditorNode() {
scene_tabs->add_tab("unsaved");
scene_tabs->set_tab_align(Tabs::ALIGN_CENTER);
scene_tabs->connect("tab_changed",this,"_scene_tab_changed");
+ scene_tabs->connect("right_button_pressed",this,"_scene_tab_script_edited");
top_dark_vb->add_child(scene_tabs);
//left
left_l_hsplit = memnew( HSplitContainer );
@@ -4578,6 +4624,7 @@ EditorNode::EditorNode() {
menu_hb->add_child(native_play_button);
native_play_button->hide();
native_play_button->get_popup()->connect("item_pressed",this,"_run_in_device");
+ run_native->connect("native_run",this,"_menu_option",varray(RUN_PLAY_NATIVE));
// VSeparator *s1 = memnew( VSeparator );
// play_hb->add_child(s1);
@@ -4598,21 +4645,21 @@ EditorNode::EditorNode() {
play_custom_scene_button->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY_CUSTOM_SCENE));
play_custom_scene_button->set_tooltip("Play custom scene ("+keycode_get_string(KEY_MASK_CMD|KEY_MASK_SHIFT|KEY_F5)+").");
- fileserver_menu = memnew( MenuButton );
- play_hb->add_child(fileserver_menu);
- fileserver_menu->set_flat(true);
- fileserver_menu->set_focus_mode(Control::FOCUS_NONE);
- fileserver_menu->set_icon(gui_base->get_icon("FileServer","EditorIcons"));
- //fileserver_menu->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY_CUSTOM_SCENE));
- fileserver_menu->set_tooltip("Serve the project filesystem to remote clients.");
-
- p=fileserver_menu->get_popup();
- p->add_check_item("Enable File Server",RUN_FILE_SERVER);
- p->set_item_tooltip(p->get_item_index(RUN_FILE_SERVER),"Enable/Disable the File Server.");
+ debug_button = memnew( MenuButton );
+ debug_button->set_flat(true);
+ play_hb->add_child(debug_button);
+ //debug_button->set_toggle_mode(true);
+ debug_button->set_focus_mode(Control::FOCUS_NONE);
+ debug_button->set_icon(gui_base->get_icon("Remote","EditorIcons"));
+ //debug_button->connect("pressed", this,"_menu_option",make_binds(RUN_LIVE_DEBUG));
+ debug_button->set_tooltip("Debug Options");
+
+ p=debug_button->get_popup();
+ p->add_check_item("Live Editing",RUN_LIVE_DEBUG);
+ p->add_check_item("File Server",RUN_FILE_SERVER);
p->add_separator();
- p->add_check_item("Deploy Dumb Clients",RUN_DEPLOY_DUMB_CLIENTS);
- //p->set_item_checked( p->get_item_index(RUN_DEPLOY_DUMB_CLIENTS),true );
- p->set_item_tooltip(p->get_item_index(RUN_DEPLOY_DUMB_CLIENTS),"Deploy dumb clients when the File Server is active.");
+ p->add_check_item("Deploy Remote Debug",RUN_DEPLOY_REMOTE_DEBUG);
+ p->add_check_item("Deploy File Server Clients",RUN_DEPLOY_DUMB_CLIENTS);
p->connect("item_pressed",this,"_menu_option");
/*