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-rw-r--r--tools/editor/editor_node.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index a6243df69d..4e2e5118dd 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -41,6 +41,7 @@
#include "scene/resources/packed_scene.h"
#include "editor_settings.h"
#include "io_plugins/editor_import_collada.h"
+#include "io_plugins/editor_scene_importer_fbxconv.h"
#include "globals.h"
#include <stdio.h>
#include "object_type_db.h"
@@ -78,6 +79,7 @@
#include "plugins/path_editor_plugin.h"
#include "plugins/rich_text_editor_plugin.h"
#include "plugins/collision_polygon_editor_plugin.h"
+#include "plugins/collision_polygon_2d_editor_plugin.h"
#include "plugins/script_editor_plugin.h"
#include "plugins/path_2d_editor_plugin.h"
#include "plugins/particles_editor_plugin.h"
@@ -4048,6 +4050,8 @@ EditorNode::EditorNode() {
Ref<EditorSceneImportPlugin> _scene_import = memnew(EditorSceneImportPlugin(this) );
Ref<EditorSceneImporterCollada> _collada_import = memnew( EditorSceneImporterCollada);
_scene_import->add_importer(_collada_import);
+ Ref<EditorSceneImporterFBXConv> _fbxconv_import = memnew( EditorSceneImporterFBXConv);
+ _scene_import->add_importer(_fbxconv_import);
editor_import_export->add_import_plugin( _scene_import);
editor_import_export->add_import_plugin( Ref<EditorSceneAnimationImportPlugin>( memnew(EditorSceneAnimationImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorMeshImportPlugin>( memnew(EditorMeshImportPlugin(this))));
@@ -4083,6 +4087,7 @@ EditorNode::EditorNode() {
add_editor_plugin( memnew( ItemListEditorPlugin(this) ) );
add_editor_plugin( memnew( RichTextEditorPlugin(this) ) );
add_editor_plugin( memnew( CollisionPolygonEditorPlugin(this) ) );
+ add_editor_plugin( memnew( CollisionPolygon2DEditorPlugin(this) ) );
add_editor_plugin( memnew( TileSetEditorPlugin(this) ) );
add_editor_plugin( memnew( TileMapEditorPlugin(this) ) );
add_editor_plugin( memnew( SpriteFramesEditorPlugin(this) ) );