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+/*************************************************************************/
+/* editor_help.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef EDITOR_HELP_H
+#define EDITOR_HELP_H
+
+#include "tools/editor/editor_plugin.h"
+#include "scene/gui/tab_container.h"
+#include "scene/gui/text_edit.h"
+#include "scene/gui/split_container.h"
+#include "scene/gui/menu_button.h"
+#include "scene/gui/rich_text_label.h"
+#include "scene/gui/panel_container.h"
+#include "scene/gui/tree.h"
+
+#include "scene/main/timer.h"
+#include "tools/editor/code_editor.h"
+#include "tools/doc/doc_data.h"
+
+
+class EditorNode;
+
+class EditorHelp : public VBoxContainer {
+ OBJ_TYPE( EditorHelp, VBoxContainer );
+
+
+ enum Page {
+
+ PAGE_CLASS_LIST,
+ PAGE_CLASS_DESC,
+ PAGE_CLASS_PREV,
+ PAGE_CLASS_NEXT,
+ PAGE_SEARCH,
+
+ };
+
+
+ struct History {
+ String c;
+ int scroll;
+ };
+
+ Vector<History> history;
+ int history_pos;
+ bool select_locked;
+
+ String prev_search;
+ String prev_search_page;
+
+ EditorNode *editor;
+ Map<String,int> method_line;
+
+ Tree *class_list;
+
+ RichTextLabel *class_desc;
+ HSplitContainer *h_split;
+ DocData doc;
+
+ Button *class_list_button;
+ Button *edited_class;
+ Button *back;
+ Button *forward;
+ LineEdit *search;
+
+ String base_path;
+
+ HashMap<String,TreeItem*> tree_item_map;
+
+ void _add_text(const String& p_text);
+ bool scroll_locked;
+
+ void _button_pressed(int p_idx);
+ void _add_type(const String& p_type);
+
+ void _scroll_changed(double p_scroll);
+ void _class_list_select(const String& p_select);
+ void _class_desc_select(const String& p_select);
+
+ void _goto_desc(const String& p_class,bool p_update_history=true,int p_vscr=-1);
+ void _update_history_buttons();
+ void _update_doc();
+
+ void _request_help(const String& p_string);
+ void _search(const String& p_str);
+
+ void _unhandled_key_input(const InputEvent& p_ev);
+ void add_type(const String& p_type,HashMap<String,TreeItem*>& p_types,TreeItem *p_root);
+ void _tree_item_selected();
+
+protected:
+
+
+ void _notification(int p_what);
+ static void _bind_methods();
+public:
+
+ EditorHelp(EditorNode *p_editor=NULL);
+};
+
+
+class EditorHelpPlugin : public EditorPlugin {
+
+ OBJ_TYPE( EditorHelpPlugin, EditorPlugin );
+
+ EditorHelp *editor_help;
+ EditorNode *editor;
+public:
+
+ virtual String get_name() const { return "Help"; }
+ bool has_main_screen() const { return true; }
+ virtual void edit(Object *p_node);
+ virtual bool handles(Object *p_node) const;
+ virtual void make_visible(bool p_visible);
+ virtual void selected_notify();
+
+ Dictionary get_state() const;
+ virtual void set_state(const Dictionary& p_state);
+ virtual void clear();
+
+ virtual void save_external_data();
+ virtual void apply_changes();
+
+ virtual void restore_global_state();
+ virtual void save_global_state();
+
+ EditorHelpPlugin(EditorNode *p_node);
+ ~EditorHelpPlugin();
+
+};
+
+#endif // EDITOR_HELP_H