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-rw-r--r--tools/editor/editor_fonts.cpp96
1 files changed, 48 insertions, 48 deletions
diff --git a/tools/editor/editor_fonts.cpp b/tools/editor/editor_fonts.cpp
index 86f1e9283c..f145f1ddef 100644
--- a/tools/editor/editor_fonts.cpp
+++ b/tools/editor/editor_fonts.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -26,50 +26,50 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "editor_fonts.h"
-#include "doc_font.h"
-#include "doc_title_font.h"
-#include "doc_code_font.h"
-
-static Ref<Font> make_font(int p_height,int p_ascent, int p_valign, int p_charcount, const int *p_chars,const Ref<Texture> &p_texture) {
-
-
- Ref<Font> font( memnew( Font ) );
- font->add_texture( p_texture );
-
- for (int i=0;i<p_charcount;i++) {
-
- const int *c = &p_chars[i*8];
-
- int chr=c[0];
- Rect2 frect;
- frect.pos.x=c[1];
- frect.pos.y=c[2];
- frect.size.x=c[3];
- frect.size.y=c[4];
- Point2 align( c[5], c[6]+p_valign);
- int advance=c[7];
-
-
- font->add_char( chr, 0, frect, align,advance );
-
- }
-
- font->set_height( p_height );
- font->set_ascent( p_ascent );
-
- return font;
-}
-
-
-void editor_register_fonts(Ref<Theme> p_theme) {
-
-
- Ref<Font> doc_font = make_font(_bi_font_doc_font_height,_bi_font_doc_font_ascent,0,_bi_font_doc_font_charcount,_bi_font_doc_font_characters,p_theme->get_icon("DocFont","EditorIcons"));
- Ref<Font> doc_code_font = make_font(_bi_font_doc_code_font_height,_bi_font_doc_code_font_ascent,0,_bi_font_doc_code_font_charcount,_bi_font_doc_code_font_characters,p_theme->get_icon("DocCodeFont","EditorIcons"));
- Ref<Font> doc_title_font = make_font(_bi_font_doc_title_font_height,_bi_font_doc_title_font_ascent,0,_bi_font_doc_title_font_charcount,_bi_font_doc_title_font_characters,p_theme->get_icon("DocTitleFont","EditorIcons"));
- p_theme->set_font("doc","EditorFonts",doc_font);
- p_theme->set_font("doc_code","EditorFonts",doc_code_font);
- p_theme->set_font("doc_title","EditorFonts",doc_title_font);
-
-}
+#include "editor_fonts.h"
+#include "doc_font.h"
+#include "doc_title_font.h"
+#include "doc_code_font.h"
+
+static Ref<Font> make_font(int p_height,int p_ascent, int p_valign, int p_charcount, const int *p_chars,const Ref<Texture> &p_texture) {
+
+
+ Ref<Font> font( memnew( Font ) );
+ font->add_texture( p_texture );
+
+ for (int i=0;i<p_charcount;i++) {
+
+ const int *c = &p_chars[i*8];
+
+ int chr=c[0];
+ Rect2 frect;
+ frect.pos.x=c[1];
+ frect.pos.y=c[2];
+ frect.size.x=c[3];
+ frect.size.y=c[4];
+ Point2 align( c[5], c[6]+p_valign);
+ int advance=c[7];
+
+
+ font->add_char( chr, 0, frect, align,advance );
+
+ }
+
+ font->set_height( p_height );
+ font->set_ascent( p_ascent );
+
+ return font;
+}
+
+
+void editor_register_fonts(Ref<Theme> p_theme) {
+
+
+ Ref<Font> doc_font = make_font(_bi_font_doc_font_height,_bi_font_doc_font_ascent,0,_bi_font_doc_font_charcount,_bi_font_doc_font_characters,p_theme->get_icon("DocFont","EditorIcons"));
+ Ref<Font> doc_code_font = make_font(_bi_font_doc_code_font_height,_bi_font_doc_code_font_ascent,0,_bi_font_doc_code_font_charcount,_bi_font_doc_code_font_characters,p_theme->get_icon("DocCodeFont","EditorIcons"));
+ Ref<Font> doc_title_font = make_font(_bi_font_doc_title_font_height,_bi_font_doc_title_font_ascent,0,_bi_font_doc_title_font_charcount,_bi_font_doc_title_font_characters,p_theme->get_icon("DocTitleFont","EditorIcons"));
+ p_theme->set_font("doc","EditorFonts",doc_font);
+ p_theme->set_font("doc_code","EditorFonts",doc_code_font);
+ p_theme->set_font("doc_title","EditorFonts",doc_title_font);
+
+}