diff options
Diffstat (limited to 'tools/editor/editor_data.h')
-rw-r--r-- | tools/editor/editor_data.h | 60 |
1 files changed, 58 insertions, 2 deletions
diff --git a/tools/editor/editor_data.h b/tools/editor/editor_data.h index 50faba88ee..c5ee83ae63 100644 --- a/tools/editor/editor_data.h +++ b/tools/editor/editor_data.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -45,7 +45,7 @@ class EditorHistory { struct Obj { - RES res; + REF ref; ObjectID object; String property; }; @@ -55,6 +55,7 @@ class EditorHistory { Vector<Obj> path; int level; }; +friend class EditorData; Vector<History> history; int current; @@ -74,10 +75,17 @@ class EditorHistory { public: + bool is_at_begining() const; + bool is_at_end() const; + void add_object(ObjectID p_object); void add_object(ObjectID p_object,const String& p_subprop); void add_object(ObjectID p_object,int p_relevel); + int get_history_len(); + int get_history_pos(); + ObjectID get_history_obj(int p_obj) const; + bool next(); bool previous(); ObjectID get_current(); @@ -91,6 +99,8 @@ public: EditorHistory(); }; +class EditorSelection; + class EditorData { public: @@ -117,6 +127,22 @@ private: void _cleanup_history(); + struct EditedScene { + Node* root; + Dictionary editor_states; + Ref<ResourceImportMetadata> medatata; + List<Node*> selection; + Vector<EditorHistory::History> history_stored; + int history_current; + Dictionary custom_state; + uint64_t version; + NodePath live_edit_root; + + + }; + + Vector<EditedScene> edited_scene; + int current_edited_scene; public: @@ -146,6 +172,36 @@ public: void remove_custom_type(const String& p_type); const Map<String,Vector<CustomType> >& get_custom_types() const { return custom_types; } + + int add_edited_scene(int p_at_pos); + void move_edited_scene_index(int p_idx,int p_to_idx); + void remove_scene(int p_idx); + void set_edited_scene(int p_idx); + void set_edited_scene_root(Node* p_root); + void set_edited_scene_import_metadata(Ref<ResourceImportMetadata> p_mdata); + Ref<ResourceImportMetadata> get_edited_scene_import_metadata() const; + int get_edited_scene() const; + Node* get_edited_scene_root(); + int get_edited_scene_count() const; + String get_scene_title(int p_idx) const; + String get_scene_path(int p_idx) const; + String get_scene_type(int p_idx) const; + Ref<Script> get_scene_root_script(int p_idx) const; + void set_edited_scene_version(uint64_t version); + uint64_t get_edited_scene_version() const; + uint64_t get_scene_version(int p_idx) const; + void clear_edited_scenes(); + void set_edited_scene_live_edit_root(const NodePath& p_root); + NodePath get_edited_scene_live_edit_root(); + + + void set_plugin_window_layout(Ref<ConfigFile> p_layout); + void get_plugin_window_layout(Ref<ConfigFile> p_layout); + + void save_edited_scene_state(EditorSelection *p_selection,EditorHistory *p_history,const Dictionary& p_custom); + Dictionary restore_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history); + + EditorData(); }; |