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Diffstat (limited to 'tools/editor/connections_dialog.h')
-rw-r--r-- | tools/editor/connections_dialog.h | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/tools/editor/connections_dialog.h b/tools/editor/connections_dialog.h new file mode 100644 index 0000000000..1e223494c8 --- /dev/null +++ b/tools/editor/connections_dialog.h @@ -0,0 +1,130 @@ +/*************************************************************************/ +/* connections_dialog.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef CONNECTIONS_DIALOG_H +#define CONNECTIONS_DIALOG_H + +#include "scene/gui/popup.h" +#include "scene/gui/button.h" +#include "scene/gui/check_button.h" +#include "scene/gui/tree.h" +#include "scene/gui/dialogs.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/line_edit.h" +#include "tools/editor/scene_tree_editor.h" +#include "tools/editor/property_editor.h" +#include "undo_redo.h" + +/** +@author Juan Linietsky <reduzio@gmail.com> +*/ + +class ConnectDialogBinds; + +class ConnectDialog : public ConfirmationDialog { + + OBJ_TYPE( ConnectDialog, ConfirmationDialog ); + + + ConfirmationDialog *error; + LineEdit *dst_path; + LineEdit *dst_method; + SceneTreeEditor *tree; + //MenuButton *dst_method_list; + OptionButton *type_list; + CheckButton *deferred; + CheckButton *make_callback; + PropertyEditor *bind_editor; + Node *node; + ConnectDialogBinds *cdbinds; + void ok_pressed(); + void _cancel_pressed(); + void _tree_node_selected(); + void _dst_method_list_selected(int p_idx); + void _add_bind(); + void _remove_bind(); + +protected: + + void _notification(int p_what); + static void _bind_methods(); +public: + + + bool get_make_callback() { return !make_callback->is_hidden() && make_callback->is_pressed(); } + NodePath get_dst_path() const; + StringName get_dst_method() const; + bool get_deferred() const; + Vector<Variant> get_binds() const; + void set_dst_method(const StringName& p_method); + void set_dst_node(Node* p_node); + +// Button *get_ok() { return ok; } +// Button *get_cancel() { return cancel; } + void edit(Node *p_node); + + ConnectDialog(); + ~ConnectDialog(); + +}; + +class ConnectionsDialog : public ConfirmationDialog { + + OBJ_TYPE( ConnectionsDialog , ConfirmationDialog ); + + EditorNode *editor; + Node *node; + Tree *tree; + ConfirmationDialog *remove_confirm; + ConnectDialog *connect_dialog; + + void update_tree(); + + void _close(); + void _connect(); + void _something_selected(); + UndoRedo *undo_redo; + +protected: + + virtual void ok_pressed(); + void _notification(int p_what); + static void _bind_methods(); +public: + + void set_undoredo(UndoRedo *p_undo_redo) { undo_redo=p_undo_redo; } + + void set_node(Node* p_node); + String get_selected_type(); + + ConnectionsDialog(EditorNode *p_editor=NULL); + ~ConnectionsDialog(); + +}; + +#endif |