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Diffstat (limited to 'tools/editor/call_dialog.h')
-rw-r--r-- | tools/editor/call_dialog.h | 85 |
1 files changed, 0 insertions, 85 deletions
diff --git a/tools/editor/call_dialog.h b/tools/editor/call_dialog.h deleted file mode 100644 index b0ebe68d86..0000000000 --- a/tools/editor/call_dialog.h +++ /dev/null @@ -1,85 +0,0 @@ -/*************************************************************************/ -/* call_dialog.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef CALL_DIALOG_H -#define CALL_DIALOG_H - -#include "scene/gui/popup.h" -#include "scene/gui/button.h" -#include "scene/gui/tree.h" -#include "scene/gui/label.h" -#include "scene/gui/line_edit.h" -#include "tools/editor/property_editor.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - -#if 0 - -class CallDialogParams; - -class CallDialog : public Popup { - - GDCLASS( CallDialog, Popup ); - - - Label* method_label; - Tree *tree; - Button *call; - Button *cancel; - - CallDialogParams *call_params; - PropertyEditor *property_editor; - - Label *return_label; - LineEdit *return_value; - Object *object; - StringName selected; - - Vector<MethodInfo> methods; - - - void _item_selected(); - void _update_method_list(); - void _call(); - void _cancel(); - -protected: - static void _bind_methods(); - void _notification(int p_what); -public: - - void set_object(Object *p_object,StringName p_selected=""); - - CallDialog(); - ~CallDialog(); - -}; - -#endif -#endif |