diff options
Diffstat (limited to 'tools/collada')
-rw-r--r-- | tools/collada/SCsub | 7 | ||||
-rw-r--r-- | tools/collada/collada.cpp | 2801 | ||||
-rw-r--r-- | tools/collada/collada.h | 663 |
3 files changed, 0 insertions, 3471 deletions
diff --git a/tools/collada/SCsub b/tools/collada/SCsub deleted file mode 100644 index 4bc64ffdc2..0000000000 --- a/tools/collada/SCsub +++ /dev/null @@ -1,7 +0,0 @@ -#!/usr/bin/env python - -Import('env') - -env.add_source_files(env.tool_sources, "*.cpp") - -Export('env') diff --git a/tools/collada/collada.cpp b/tools/collada/collada.cpp deleted file mode 100644 index a23fd84aa0..0000000000 --- a/tools/collada/collada.cpp +++ /dev/null @@ -1,2801 +0,0 @@ -/*************************************************************************/ -/* collada.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifdef TOOLS_ENABLED - -#include "collada.h" - -#include "stdio.h" - -//#define DEBUG_DEFAULT_ANIMATION -//#define DEBUG_COLLADA -#ifdef DEBUG_COLLADA -#define COLLADA_PRINT(m_what) print_line(m_what) -#else -#define COLLADA_PRINT(m_what) -#endif - -#define COLLADA_IMPORT_SCALE_SCENE - -/* HELPERS */ - - - -String Collada::Effect::get_texture_path(const String& p_source,Collada& state) const { - - String image=p_source; - ERR_FAIL_COND_V(!state.state.image_map.has(image),""); - return state.state.image_map[image].path; -} - -Transform Collada::get_root_transform() const { - - Transform unit_scale_transform; -#ifndef COLLADA_IMPORT_SCALE_SCENE - unit_scale_transform.scale(Vector3(state.unit_scale,state.unit_scale,state.unit_scale)); -#endif - return unit_scale_transform; -} - - - -void Collada::Vertex::fix_unit_scale(Collada &state) { -#ifdef COLLADA_IMPORT_SCALE_SCENE - vertex*=state.state.unit_scale; -#endif -} - -static String _uri_to_id(const String& p_uri) { - - if (p_uri.begins_with("#")) - return p_uri.substr(1,p_uri.size()-1); - else - return p_uri; - -} - -/** HELPER FUNCTIONS **/ - -Transform Collada::fix_transform(const Transform& p_transform) { - - Transform tr=p_transform; - -#ifndef NO_UP_AXIS_SWAP - - if (state.up_axis!=Vector3::AXIS_Y) { - - for(int i=0;i<3;i++) - SWAP(tr.basis[1][i],tr.basis[state.up_axis][i]); - for(int i=0;i<3;i++) - SWAP(tr.basis[i][1],tr.basis[i][state.up_axis]); - - SWAP(tr.origin[1],tr.origin[state.up_axis]); - - tr.basis[state.up_axis][0]=-tr.basis[state.up_axis][0]; - tr.basis[state.up_axis][1]=-tr.basis[state.up_axis][1]; - tr.basis[0][state.up_axis]=-tr.basis[0][state.up_axis]; - tr.basis[1][state.up_axis]=-tr.basis[1][state.up_axis]; - tr.origin[state.up_axis]=-tr.origin[state.up_axis]; - } -#endif - - //tr.scale(Vector3(state.unit_scale.unit_scale.unit_scale)); - return tr; - //return state.matrix_fix * p_transform; -} - - -static Transform _read_transform_from_array(const Vector<float>& array, int ofs=0) { - - Transform tr; - // i wonder why collada matrices are transposed, given that's opposed to opengl.. - tr.basis.elements[0][0]=array[0+ofs]; - tr.basis.elements[0][1]=array[1+ofs]; - tr.basis.elements[0][2]=array[2+ofs]; - tr.basis.elements[1][0]=array[4+ofs]; - tr.basis.elements[1][1]=array[5+ofs]; - tr.basis.elements[1][2]=array[6+ofs]; - tr.basis.elements[2][0]=array[8+ofs]; - tr.basis.elements[2][1]=array[9+ofs]; - tr.basis.elements[2][2]=array[10+ofs]; - tr.origin.x=array[3+ofs]; - tr.origin.y=array[7+ofs]; - tr.origin.z=array[11+ofs]; - return tr; - -} - -/* STRUCTURES */ - -Transform Collada::Node::compute_transform(Collada &state) const { - - Transform xform; - - for(int i=0;i<xform_list.size();i++) { - - Transform xform_step; - const XForm& xf = xform_list[i]; - switch(xf.op) { - - case XForm::OP_ROTATE: { - if (xf.data.size()>=4) { - - xform_step.rotate(Vector3(xf.data[0],xf.data[1],xf.data[2]),Math::deg2rad(xf.data[3])); - } - } break; - case XForm::OP_SCALE: { - - if (xf.data.size()>=3) { - - xform_step.scale(Vector3(xf.data[0],xf.data[1],xf.data[2])); - } - - } break; - case XForm::OP_TRANSLATE: { - - if (xf.data.size()>=3) { - - xform_step.origin=Vector3(xf.data[0],xf.data[1],xf.data[2]); - } - - } break; - case XForm::OP_MATRIX: { - - if (xf.data.size()>=16) { - xform_step = _read_transform_from_array(xf.data,0); - } - - } break; - default: {} - - } - - xform = xform * xform_step; - } - -#ifdef COLLADA_IMPORT_SCALE_SCENE - xform.origin*=state.state.unit_scale; -#endif - return xform; -} - -Transform Collada::Node::get_transform() const { - - return default_transform; -} - -Transform Collada::Node::get_global_transform() const { - - if (parent) - return parent->get_global_transform() * default_transform; - else - return default_transform; - -} - -Vector<float> Collada::AnimationTrack::get_value_at_time(float p_time) { - - ERR_FAIL_COND_V(keys.size()==0,Vector<float>()); - int i=0; - - for(i=0;i<keys.size();i++) { - - if (keys[i].time>p_time) - break; - } - - if (i==0) - return keys[0].data; - if (i==keys.size()) - return keys[keys.size()-1].data; - - switch(keys[i].interp_type) { - - case INTERP_BEZIER: //wait for bezier - case INTERP_LINEAR: { - - float c = (p_time-keys[i-1].time)/(keys[i].time-keys[i-1].time); - - if (keys[i].data.size()==16) { - //interpolate a matrix - Transform src = _read_transform_from_array(keys[i-1].data); - Transform dst = _read_transform_from_array(keys[i].data); - - - Transform interp = c<0.001 ? src : src.interpolate_with(dst,c); - - Vector<float> ret; - ret.resize(16); - Transform tr; - // i wonder why collada matrices are transposed, given that's opposed to opengl.. - ret[0]=interp.basis.elements[0][0]; - ret[1]=interp.basis.elements[0][1]; - ret[2]=interp.basis.elements[0][2]; - ret[4]=interp.basis.elements[1][0]; - ret[5]=interp.basis.elements[1][1]; - ret[6]=interp.basis.elements[1][2]; - ret[8]=interp.basis.elements[2][0]; - ret[9]=interp.basis.elements[2][1]; - ret[10]=interp.basis.elements[2][2]; - ret[3]=interp.origin.x; - ret[7]=interp.origin.y; - ret[11]=interp.origin.z; - ret[12]=0; - ret[13]=0; - ret[14]=0; - ret[15]=1; - - return ret; - } else { - - Vector<float> dest; - dest.resize(keys[i].data.size()); - for(int j=0;j<dest.size();j++) { - - dest[j]=keys[i].data[j]*c+keys[i-1].data[j]*(1.0-c); - } - return dest; - //interpolate one by one - } - } break; - } - - ERR_FAIL_V(Vector<float>()); -} - - - - -void Collada::_parse_asset(XMLParser& parser) { - - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - String name = parser.get_node_name(); - - if (name=="up_axis") { - - parser.read(); - if (parser.get_node_data()=="X_UP") - state.up_axis=Vector3::AXIS_X; - if (parser.get_node_data()=="Y_UP") - state.up_axis=Vector3::AXIS_Y; - if (parser.get_node_data()=="Z_UP") - state.up_axis=Vector3::AXIS_Z; - - COLLADA_PRINT("up axis: "+parser.get_node_data()); - } else if (name=="unit") { - - state.unit_scale = parser.get_attribute_value("meter").to_double(); - COLLADA_PRINT("unit scale: "+rtos(state.unit_scale)); - } - - - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="asset") - break; //end of <asset> - } -} - - -void Collada::_parse_image(XMLParser& parser) { - - String id=parser.get_attribute_value("id"); - - - if (!(state.import_flags&IMPORT_FLAG_SCENE)) { - if (!parser.is_empty()) - parser.skip_section(); - return; - } - - - Image image; - - - if (state.version<State::Version(1,4,0)) { - /* <1.4 */ - String path = parser.get_attribute_value("source").strip_edges(); - if (path.find("://")==-1 && path.is_rel_path()) { - // path is relative to file being loaded, so convert to a resource path - image.path=GlobalConfig::get_singleton()->localize_path(state.local_path.get_base_dir()+"/"+path.percent_decode()); - - } - } else { - - - while(parser.read()==OK) { - - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - String name = parser.get_node_name(); - - if (name=="init_from") { - - parser.read(); - String path = parser.get_node_data().strip_edges().percent_decode(); - - if (path.find("://")==-1 && path.is_rel_path()) { - // path is relative to file being loaded, so convert to a resource path - path=GlobalConfig::get_singleton()->localize_path(state.local_path.get_base_dir()+"/"+path); - - } else if (path.find("file:///")==0) { - path=path.replace_first("file:///",""); - path=GlobalConfig::get_singleton()->localize_path(path); - } - - image.path=path; - - } if (name=="data") { - - ERR_PRINT("COLLADA Embedded image data not supported!"); - - } else if (name=="extra" && !parser.is_empty()) - parser.skip_section(); - - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="image") - break; //end of <asset> - - } - } - - state.image_map[id]=image; -} - -void Collada::_parse_material(XMLParser& parser) { - - if (!(state.import_flags&IMPORT_FLAG_SCENE)) { - if (!parser.is_empty()) - parser.skip_section(); - return; - } - - Material material; - - String id=parser.get_attribute_value("id"); - if (parser.has_attribute("name")) - material.name=parser.get_attribute_value("name"); - - if (state.version<State::Version(1,4,0)) { - /* <1.4 */ - ERR_PRINT("Collada Materials < 1.4 are not supported (yet)"); - } else { - - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT && parser.get_node_name()=="instance_effect") { - - material.instance_effect=_uri_to_id(parser.get_attribute_value("url")); - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="material") - break; //end of <asset> - } - } - - state.material_map[id]=material; -} - -//! reads floats from inside of xml element until end of xml element -Vector<float> Collada::_read_float_array(XMLParser& parser) { - - if (parser.is_empty()) - return Vector<float>(); - - Vector<String> splitters; - splitters.push_back(" "); - splitters.push_back("\n"); - splitters.push_back("\r"); - splitters.push_back("\t"); - - Vector<float> array; - while(parser.read()==OK) { - // TODO: check for comments inside the element - // and ignore them. - - if (parser.get_node_type() == XMLParser::NODE_TEXT) { - // parse float data - String str = parser.get_node_data(); - array=str.split_floats_mk(splitters,false); - //array=str.split_floats(" ",false); - } - else - if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END) - break; // end parsing text - } - - return array; -} - -Vector<String> Collada::_read_string_array(XMLParser& parser) { - - if (parser.is_empty()) - return Vector<String>(); - - Vector<String> array; - while(parser.read()==OK) { - // TODO: check for comments inside the element - // and ignore them. - - if (parser.get_node_type() == XMLParser::NODE_TEXT) { - // parse String data - String str = parser.get_node_data(); - array=str.split_spaces(); - /* - for(int i=0;i<array.size();i++) { - print_line(itos(i)+": "+array[i]); - } - */ - } - else - if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END) - break; // end parsing text - } - - return array; -} - - - -Transform Collada::_read_transform(XMLParser& parser) { - - if (parser.is_empty()) - return Transform(); - - Vector<String> array; - while(parser.read()==OK) { - // TODO: check for comments inside the element - // and ignore them. - - if (parser.get_node_type() == XMLParser::NODE_TEXT) { - // parse float data - String str = parser.get_node_data(); - array=str.split_spaces(); - } - else - if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END) - break; // end parsing text - } - - ERR_FAIL_COND_V(array.size()!=16,Transform()); - Vector<float> farr; - farr.resize(16); - for(int i=0;i<16;i++) { - farr[i]=array[i].to_double(); - } - - return _read_transform_from_array(farr); -} - -String Collada::_read_empty_draw_type(XMLParser& parser) { - - String empty_draw_type = ""; - - if (parser.is_empty()) - return empty_draw_type; - - while (parser.read()==OK) { - if (parser.get_node_type() == XMLParser::NODE_TEXT) { - empty_draw_type = parser.get_node_data(); - } - else - if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END) - break; // end parsing text - } - return empty_draw_type; -} - -Variant Collada::_parse_param(XMLParser& parser) { - - if (parser.is_empty()) - return Variant(); - - String from = parser.get_node_name(); - Variant data; - - while(parser.read()==OK) { - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - if (parser.get_node_name() == "float") { - - parser.read(); - if (parser.get_node_type()==XMLParser::NODE_TEXT) { - - data=parser.get_node_data().to_double(); - } - } else if (parser.get_node_name() == "float2") { - - Vector<float> v2 = _read_float_array(parser); - - if (v2.size()>=2) { - - data=Vector2(v2[0],v2[1]); - } - } else if (parser.get_node_name() == "float3") { - - Vector<float> v3 = _read_float_array(parser); - - if (v3.size()>=3) { - - data=Vector3(v3[0],v3[1],v3[2]); - } - } else if (parser.get_node_name() == "float4") { - - Vector<float> v4 = _read_float_array(parser); - - if (v4.size()>=4) { - - data=Color(v4[0],v4[1],v4[2],v4[3]); - } - } else if (parser.get_node_name() == "sampler2D") { - - while(parser.read()==OK) { - - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - if (parser.get_node_name()=="source") { - - parser.read(); - - if (parser.get_node_type() == XMLParser::NODE_TEXT) { - - data=parser.get_node_data(); - } - } - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="sampler2D") - break; - - } - } else if (parser.get_node_name() == "surface") { - - while(parser.read()==OK) { - - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - if (parser.get_node_name()=="init_from") { - - parser.read(); - - if (parser.get_node_type() == XMLParser::NODE_TEXT) { - - data=parser.get_node_data(); - } - } - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="surface") - break; - - } - } - - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==from) - break; - } - - COLLADA_PRINT("newparam ending "+parser.get_node_name()); - return data; - -} - - - -void Collada::_parse_effect_material(XMLParser& parser,Effect &effect,String &id) { - - - if (!(state.import_flags&IMPORT_FLAG_SCENE)) { - if (!parser.is_empty()) - parser.skip_section(); - return; - } - - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - // first come the tags we descend, but ignore the top-levels - - COLLADA_PRINT("node name: "+parser.get_node_name()); - - if (!parser.is_empty() && (parser.get_node_name() == "profile_COMMON" || parser.get_node_name() == "technique" || parser.get_node_name() == "extra")) { - - _parse_effect_material(parser,effect,id); // try again - - } else if (parser.get_node_name() == "newparam") { - String name = parser.get_attribute_value("sid"); - Variant value = _parse_param(parser); - effect.params[name]=value; - COLLADA_PRINT("param: "+name+" value:"+String(value)); - - } else if (parser.get_node_name() == "constant" || - parser.get_node_name() == "lambert" || - parser.get_node_name() == "phong" || - parser.get_node_name() == "blinn" ) - { - - COLLADA_PRINT("shade model: "+parser.get_node_name()); - while(parser.read()==OK) { - - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - String what = parser.get_node_name(); - - if ( what=="emission" || - what=="diffuse" || - what=="specular" || - what=="reflective") { - - - - // color or texture types - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - if (parser.get_node_name()=="color") { - - Vector<float> colorarr = _read_float_array(parser); - COLLADA_PRINT("colorarr size: "+rtos(colorarr.size())); - - if (colorarr.size()>=3) { - - // alpha strangely not allright? maybe it needs to be multiplied by value as a channel intensity - Color color(colorarr[0],colorarr[1],colorarr[2],1.0); - if (what=="diffuse") - effect.diffuse.color=color; - if (what=="specular") - effect.specular.color=color; - if (what=="emission") - effect.emission.color=color; - - COLLADA_PRINT(what+" color: "+color); - - } - - } else if (parser.get_node_name()=="texture") { - - String sampler = parser.get_attribute_value("texture"); - if (!effect.params.has(sampler)) { - ERR_PRINT(String("Couldn't find sampler: "+sampler+" in material:"+id).utf8().get_data()); - } else { - String surface = effect.params[sampler]; - - if (!effect.params.has(surface)) { - ERR_PRINT(String("Couldn't find surface: "+surface+" in material:"+id).utf8().get_data()); - } else { - String uri = effect.params[surface]; - - - if (what=="diffuse") { - effect.diffuse.texture=uri; - } else if (what=="specular") { - effect.specular.texture=uri; - } else if (what=="emission") { - effect.emission.texture=uri; - } else if (what=="bump") { - if (parser.has_attribute("bumptype") && parser.get_attribute_value("bumptype")!="NORMALMAP") { - WARN_PRINT("'bump' texture type is not NORMALMAP, only NORMALMAP is supported.") - } - - effect.bump.texture=uri; - } - - COLLADA_PRINT(what+" texture: "+uri); - } - - } - } else if (!parser.is_empty()) - parser.skip_section(); - - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == what) - break; - } - - } else if (what=="shininess") { -#if 1 - effect.shininess=_parse_param(parser); -#else - - parser.read(); - float shininess = parser.get_node_data().to_double(); - effect.shininess=shininess; - COLLADA_PRINT("shininess: "+rtos(shininess)); -#endif - - } - } if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && ( - parser.get_node_name()=="constant" || - parser.get_node_name()=="lambert" || - parser.get_node_name()=="phong" || - parser.get_node_name()=="blinn")) - break; - } - } else if (parser.get_node_name()=="double_sided" || parser.get_node_name()=="show_double_sided") { // colladamax / google earth - - // 3DS Max / Google Earth double sided extension - parser.read(); - effect.found_double_sided=true; - effect.double_sided=parser.get_node_data().to_int(); - COLLADA_PRINT("double sided: "+itos(parser.get_node_data().to_int())); - } else if (parser.get_node_name()=="unshaded") { - parser.read(); - effect.unshaded=parser.get_node_data().to_int(); - } else if (parser.get_node_name()=="bump") { - - // color or texture types - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - if (parser.get_node_name()=="texture") { - - String sampler = parser.get_attribute_value("texture"); - if (!effect.params.has(sampler)) { - ERR_PRINT(String("Couldn't find sampler: "+sampler+" in material:"+id).utf8().get_data()); - } else { - String surface = effect.params[sampler]; - - if (!effect.params.has(surface)) { - ERR_PRINT(String("Couldn't find surface: "+surface+" in material:"+id).utf8().get_data()); - } else { - String uri = effect.params[surface]; - - if (parser.has_attribute("bumptype") && parser.get_attribute_value("bumptype")!="NORMALMAP") { - WARN_PRINT("'bump' texture type is not NORMALMAP, only NORMALMAP is supported.") - } - - effect.bump.texture=uri; - COLLADA_PRINT(" bump: "+uri); - } - - } - } else if (!parser.is_empty()) - parser.skip_section(); - - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "bump") - break; - } - - } else if (!parser.is_empty()) - parser.skip_section(); - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && - (parser.get_node_name() == "effect" || - parser.get_node_name() == "profile_COMMON" || - parser.get_node_name() == "technique" || - parser.get_node_name() == "extra")) - break; - } - -} - -void Collada::_parse_effect(XMLParser& parser) { - - if (!(state.import_flags&IMPORT_FLAG_SCENE)) { - if (!parser.is_empty()) - parser.skip_section(); - return; - } - - String id=parser.get_attribute_value("id"); - - Effect effect; - if (parser.has_attribute("name")) - effect.name=parser.get_attribute_value("name"); - _parse_effect_material(parser,effect,id); - - - - state.effect_map[id]=effect; - - COLLADA_PRINT("Effect ID:"+id); - -} - -void Collada::_parse_camera(XMLParser& parser) { - - if (!(state.import_flags&IMPORT_FLAG_SCENE)) { - if (!parser.is_empty()) - parser.skip_section(); - return; - } - - String id=parser.get_attribute_value("id"); - - - state.camera_data_map[id]=CameraData(); - CameraData &camera=state.camera_data_map[id]; - - - while(parser.read()==OK) { - - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - String name = parser.get_node_name(); - - if (name=="perspective") { - - camera.mode=CameraData::MODE_PERSPECTIVE; - } else if (name=="orthographic") { - - camera.mode=CameraData::MODE_ORTHOGONAL; - } else if (name=="xfov") { - - parser.read(); - camera.perspective.x_fov = parser.get_node_data().to_double(); - - } else if (name=="yfov") { - - parser.read(); - camera.perspective.y_fov = parser.get_node_data().to_double(); - } else if (name=="xmag") { - - parser.read(); - camera.orthogonal.x_mag = parser.get_node_data().to_double(); - - } else if (name=="ymag") { - - parser.read(); - camera.orthogonal.y_mag = parser.get_node_data().to_double(); - } else if (name=="aspect_ratio") { - - parser.read(); - camera.aspect = parser.get_node_data().to_double(); - - } else if (name=="znear") { - - parser.read(); - camera.z_near = parser.get_node_data().to_double(); - - } else if (name=="zfar") { - - parser.read(); - camera.z_far = parser.get_node_data().to_double(); - } - - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="camera") - break; //end of <asset> - } - - COLLADA_PRINT("Camera ID:"+id); - -} - -void Collada::_parse_light(XMLParser& parser) { - - if (!(state.import_flags&IMPORT_FLAG_SCENE)) { - if (!parser.is_empty()) - parser.skip_section(); - return; - } - - String id=parser.get_attribute_value("id"); - - - state.light_data_map[id]=LightData(); - LightData &light=state.light_data_map[id]; - - - while(parser.read()==OK) { - - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - String name = parser.get_node_name(); - - if (name=="ambient") { - - light.mode=LightData::MODE_AMBIENT; - } else if (name=="directional") { - - light.mode=LightData::MODE_DIRECTIONAL; - } else if (name=="point") { - - light.mode=LightData::MODE_OMNI; - } else if (name=="spot") { - - light.mode=LightData::MODE_SPOT; - } else if (name=="color") { - - parser.read(); - Vector<float> colorarr = _read_float_array(parser); - COLLADA_PRINT("colorarr size: "+rtos(colorarr.size())); - - if (colorarr.size()>=4) { - // alpha strangely not allright? maybe it needs to be multiplied by value as a channel intensity - Color color(colorarr[0],colorarr[1],colorarr[2],1.0); - light.color=color; - } - - } else if (name=="constant_attenuation") { - - parser.read(); - light.constant_att=parser.get_node_data().to_double(); - } else if (name=="linear_attenuation") { - - parser.read(); - light.linear_att=parser.get_node_data().to_double(); - } else if (name=="quadratic_attenuation") { - - parser.read(); - light.quad_att=parser.get_node_data().to_double(); - } else if (name=="falloff_angle") { - - parser.read(); - light.spot_angle= parser.get_node_data().to_double(); - - } else if (name=="falloff_exponent") { - - parser.read(); - light.spot_exp= parser.get_node_data().to_double(); - } - - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="light") - break; //end of <asset> - } - - COLLADA_PRINT("Light ID:"+id); - -} - - -void Collada::_parse_curve_geometry(XMLParser& parser,String p_id,String p_name) { - - - if (!(state.import_flags&IMPORT_FLAG_SCENE)) { - if (!parser.is_empty()) - parser.skip_section(); - return; - } - - //load everything into a pre dictionary - - state.curve_data_map[p_id]=CurveData(); - - CurveData &curvedata = state.curve_data_map[p_id]; - curvedata.name=p_name; - - COLLADA_PRINT("curve name: "+p_name); - - - String current_source; - // handles geometry node and the curve childs in this loop - // read sources with arrays and accessor for each curve - if (parser.is_empty()) { - return; - } - - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - String section = parser.get_node_name(); - - if (section == "source") { - - String id=parser.get_attribute_value("id"); - curvedata.sources[id]=CurveData::Source(); - current_source=id; - COLLADA_PRINT("source data: "+id); - - } else if (section=="float_array" || section=="array") { - // create a new array and read it. - if (curvedata.sources.has(current_source)) { - - curvedata.sources[current_source].array = _read_float_array(parser); - COLLADA_PRINT("section: "+current_source+" read "+itos(curvedata.sources[current_source].array.size())+" values."); - } - } else if (section=="Name_array") { - // create a new array and read it. - if (curvedata.sources.has(current_source)) { - - curvedata.sources[current_source].sarray = _read_string_array(parser); - COLLADA_PRINT("section: "+current_source+" read "+itos(curvedata.sources[current_source].array.size())+" values."); - } - - } else if (section == "technique_common") { - //skip it - } else if (section == "accessor") { // child of source (below a technique tag) - - if (curvedata.sources.has(current_source)) { - curvedata.sources[current_source].stride=parser.get_attribute_value("stride").to_int(); - COLLADA_PRINT("section: "+current_source+" stride "+itos(curvedata.sources[current_source].stride)); - } - } else if (section == "control_vertices") { - - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - if (parser.get_node_name()=="input") { - - String semantic = parser.get_attribute_value("semantic"); - String source =_uri_to_id( parser.get_attribute_value("source") ); - - curvedata.control_vertices[semantic]=source; - - COLLADA_PRINT(section+" input semantic: "+semantic+" source: "+source); - - } - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==section) - break; - } - - } else if (!parser.is_empty()){ - - parser.skip_section(); - } - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="spline") - break; - } - - - -} - - - -void Collada::_parse_mesh_geometry(XMLParser& parser,String p_id,String p_name) { - - - if (!(state.import_flags&IMPORT_FLAG_SCENE)) { - if (!parser.is_empty()) - parser.skip_section(); - return; - } - - //load everything into a pre dictionary - - state.mesh_data_map[p_id]=MeshData(); - - MeshData &meshdata = state.mesh_data_map[p_id]; - meshdata.name=p_name; - - COLLADA_PRINT("mesh name: "+p_name); - - - String current_source; - // handles geometry node and the mesh childs in this loop - // read sources with arrays and accessor for each mesh - if (parser.is_empty()) { - return; - } - - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - String section = parser.get_node_name(); - - - if (section == "source") { - - String id=parser.get_attribute_value("id"); - meshdata.sources[id]=MeshData::Source(); - current_source=id; - COLLADA_PRINT("source data: "+id); - - } else if (section=="float_array" || section=="array" || section=="float_array") { - // create a new array and read it. - if (meshdata.sources.has(current_source)) { - - meshdata.sources[current_source].array = _read_float_array(parser); - COLLADA_PRINT("section: "+current_source+" read "+itos(meshdata.sources[current_source].array.size())+" values."); - } - } else if (section == "technique_common") { - //skip it - } else if (section == "accessor") { // child of source (below a technique tag) - - if (meshdata.sources.has(current_source)) { - meshdata.sources[current_source].stride=parser.get_attribute_value("stride").to_int(); - COLLADA_PRINT("section: "+current_source+" stride "+itos(meshdata.sources[current_source].stride)); - } - } else if (section == "vertices") { - - MeshData::Vertices vert; - String id = parser.get_attribute_value("id"); - - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - if (parser.get_node_name()=="input") { - - String semantic = parser.get_attribute_value("semantic"); - String source =_uri_to_id( parser.get_attribute_value("source") ); - - vert.sources[semantic]=source; - - COLLADA_PRINT(section+" input semantic: "+semantic+" source: "+source); - - } - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==section) - break; - } - - meshdata.vertices[id]=vert; - - } else if (section =="triangles" || section=="polylist" || section=="polygons") { - - bool polygons=(section=="polygons"); - if (polygons) { - WARN_PRINT("Primitive type \"polygons\" is not well supported (concave shapes may fail). To ensure that the geometry is properly imported, please re-export using \"triangles\" or \"polylist\"."); - } - MeshData::Primitives prim; - - if (parser.has_attribute("material")) - prim.material=parser.get_attribute_value("material"); - prim.count=parser.get_attribute_value("count").to_int(); - prim.vertex_size=0; - int last_ref=0; - - - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - if (parser.get_node_name()=="input") { - - String semantic = parser.get_attribute_value("semantic"); - String source =_uri_to_id( parser.get_attribute_value("source") ); - - if (semantic=="TEXCOORD") { - /* - if (parser.has_attribute("set"))// a texcoord - semantic+=parser.get_attribute_value("set"); - else - semantic="TEXCOORD0";*/ - semantic="TEXCOORD"+itos(last_ref++); - } - int offset = parser.get_attribute_value("offset").to_int(); - - - MeshData::Primitives::SourceRef sref; - sref.source=source; - sref.offset=offset; - prim.sources[semantic]=sref; - prim.vertex_size=MAX(prim.vertex_size,offset+1); - - COLLADA_PRINT(section+" input semantic: "+semantic+" source: "+source+" offset: "+itos(offset)); - - - } else if (parser.get_node_name()=="p") { //indices - - Vector<float> values = _read_float_array(parser); - if (polygons) { - - prim.polygons.push_back(values.size()/prim.vertex_size); - int from = prim.indices.size(); - prim.indices.resize(from+values.size()); - for(int i=0;i<values.size();i++) - prim.indices[from+i]=values[i]; - - } else if (prim.vertex_size>0){ - prim.indices=values; - } - - COLLADA_PRINT("read "+itos(values.size())+" index values"); - - } else if (parser.get_node_name()=="vcount") { // primitive - - Vector<float> values = _read_float_array(parser); - prim.polygons=values; - COLLADA_PRINT("read "+itos(values.size())+" polygon values"); - } - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==section) - break; - - } - - meshdata.primitives.push_back(prim); - - } else if (parser.get_node_name() == "double_sided") { - - parser.read(); - meshdata.found_double_sided=true; - meshdata.double_sided=parser.get_node_data().to_int(); - - } else if (parser.get_node_name() == "polygons") { - ERR_PRINT("Primitive type \"polygons\" not supported, re-export using \"polylist\" or \"triangles\"."); - } else if (!parser.is_empty()){ - - parser.skip_section(); - } - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="mesh") - break; - } - - - -} - -void Collada::_parse_skin_controller(XMLParser& parser,String p_id) { - - state.skin_controller_data_map[p_id]=SkinControllerData(); - SkinControllerData &skindata = state.skin_controller_data_map[p_id]; - - skindata.base=_uri_to_id(parser.get_attribute_value("source")); - - String current_source; - - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT){ - - String section = parser.get_node_name(); - - if (section=="bind_shape_matrix") { - - skindata.bind_shape=_read_transform(parser); -#ifdef COLLADA_IMPORT_SCALE_SCENE - skindata.bind_shape.origin *= state.unit_scale; - -#endif - COLLADA_PRINT("skeleton bind shape transform: "+skindata.bind_shape); - - - } else if (section == "source") { - - String id=parser.get_attribute_value("id"); - skindata.sources[id]=SkinControllerData::Source(); - current_source=id; - COLLADA_PRINT("source data: "+id); - - } else if (section=="float_array" || section=="array") { - // create a new array and read it. - if (skindata.sources.has(current_source)) { - - skindata.sources[current_source].array = _read_float_array(parser); - COLLADA_PRINT("section: "+current_source+" read "+itos(skindata.sources[current_source].array.size())+" values."); - } - } else if (section=="Name_array" || section=="IDREF_array") { - // create a new array and read it. - - if (section=="IDREF_array") - skindata.use_idrefs=true; - if (skindata.sources.has(current_source)) { - - skindata.sources[current_source].sarray = _read_string_array(parser); - if (section=="IDREF_array") { - Vector<String> sa = skindata.sources[current_source].sarray; - for(int i=0;i<sa.size();i++) - state.idref_joints.insert(sa[i]); - } - COLLADA_PRINT("section: "+current_source+" read "+itos(skindata.sources[current_source].array.size())+" values."); - } - } else if (section == "technique_common") { - //skip it - } else if (section == "accessor") { // child of source (below a technique tag) - - if (skindata.sources.has(current_source)) { - - int stride=1; - if (parser.has_attribute("stride")) - stride=parser.get_attribute_value("stride").to_int(); - - skindata.sources[current_source].stride=stride; - COLLADA_PRINT("section: "+current_source+" stride "+itos(skindata.sources[current_source].stride)); - } - - } else if (section == "joints") { - - SkinControllerData::Joints joint; - - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - if (parser.get_node_name()=="input") { - - String semantic = parser.get_attribute_value("semantic"); - String source =_uri_to_id( parser.get_attribute_value("source") ); - - joint.sources[semantic]=source; - - COLLADA_PRINT(section+" input semantic: "+semantic+" source: "+source); - - } - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==section) - break; - } - - skindata.joints=joint; - - } else if (section=="vertex_weights") { - - SkinControllerData::Weights weights; - - weights.count=parser.get_attribute_value("count").to_int(); - - - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - if (parser.get_node_name()=="input") { - - String semantic = parser.get_attribute_value("semantic"); - String source =_uri_to_id( parser.get_attribute_value("source") ); - - int offset = parser.get_attribute_value("offset").to_int(); - - SkinControllerData::Weights::SourceRef sref; - sref.source=source; - sref.offset=offset; - weights.sources[semantic]=sref; - - COLLADA_PRINT(section+" input semantic: "+semantic+" source: "+source+" offset: "+itos(offset)); - - } else if (parser.get_node_name()=="v") { //indices - - Vector<float> values = _read_float_array(parser); - weights.indices=values; - COLLADA_PRINT("read "+itos(values.size())+" index values"); - - } else if (parser.get_node_name()=="vcount") { // weightsitive - - Vector<float> values = _read_float_array(parser); - weights.sets=values; - COLLADA_PRINT("read "+itos(values.size())+" polygon values"); - } - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==section) - break; - - } - - skindata.weights=weights; - - } - /* - else if (!parser.is_empty()) - parser.skip_section(); - */ - - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="skin") - break; - } - - /* STORE REST MATRICES */ - - Vector<Transform> rests; - ERR_FAIL_COND(!skindata.joints.sources.has("JOINT")); - ERR_FAIL_COND(!skindata.joints.sources.has("INV_BIND_MATRIX")); - - String joint_arr = skindata.joints.sources["JOINT"]; - String ibm = skindata.joints.sources["INV_BIND_MATRIX"]; - - ERR_FAIL_COND(!skindata.sources.has(joint_arr)); - ERR_FAIL_COND(!skindata.sources.has(ibm)); - - SkinControllerData::Source &joint_source = skindata.sources[joint_arr]; - SkinControllerData::Source &ibm_source = skindata.sources[ibm]; - - - - ERR_FAIL_COND(joint_source.sarray.size() != ibm_source.array.size()/16); - - for(int i=0;i<joint_source.sarray.size();i++) { - - String name = joint_source.sarray[i]; - Transform xform = _read_transform_from_array(ibm_source.array,i*16); //<- this is a mistake, it must be applied to vertices - xform.affine_invert(); // inverse for rest, because it's an inverse -#ifdef COLLADA_IMPORT_SCALE_SCENE - xform.origin*=state.unit_scale; -#endif - skindata.bone_rest_map[name]=xform; - } - - -} - -void Collada::_parse_morph_controller(XMLParser& parser, String p_id) { - - state.morph_controller_data_map[p_id]=MorphControllerData(); - MorphControllerData &morphdata = state.morph_controller_data_map[p_id]; - - print_line("morph source: "+parser.get_attribute_value("source")+" id: "+p_id); - morphdata.mesh=_uri_to_id(parser.get_attribute_value("source")); - print_line("morph source2: "+morphdata.mesh); - morphdata.mode=parser.get_attribute_value("method"); - printf("JJmorph: %p\n",&morphdata); - String current_source; - - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT){ - - String section = parser.get_node_name(); - - if (section == "source") { - - String id=parser.get_attribute_value("id"); - morphdata.sources[id]=MorphControllerData::Source(); - current_source=id; - COLLADA_PRINT("source data: "+id); - - } else if (section=="float_array" || section=="array") { - // create a new array and read it. - if (morphdata.sources.has(current_source)) { - - morphdata.sources[current_source].array = _read_float_array(parser); - COLLADA_PRINT("section: "+current_source+" read "+itos(morphdata.sources[current_source].array.size())+" values."); - } - } else if (section=="Name_array" || section=="IDREF_array") { - // create a new array and read it. - - /* - if (section=="IDREF_array") - morphdata.use_idrefs=true; - */ - if (morphdata.sources.has(current_source)) { - - morphdata.sources[current_source].sarray = _read_string_array(parser); - /* - if (section=="IDREF_array") { - Vector<String> sa = morphdata.sources[current_source].sarray; - for(int i=0;i<sa.size();i++) - state.idref_joints.insert(sa[i]); - }*/ - COLLADA_PRINT("section: "+current_source+" read "+itos(morphdata.sources[current_source].array.size())+" values."); - } - } else if (section == "technique_common") { - //skip it - } else if (section == "accessor") { // child of source (below a technique tag) - - if (morphdata.sources.has(current_source)) { - - int stride=1; - if (parser.has_attribute("stride")) - stride=parser.get_attribute_value("stride").to_int(); - - morphdata.sources[current_source].stride=stride; - COLLADA_PRINT("section: "+current_source+" stride "+itos(morphdata.sources[current_source].stride)); - } - - } else if (section == "targets") { - - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - if (parser.get_node_name()=="input") { - - String semantic = parser.get_attribute_value("semantic"); - String source =_uri_to_id( parser.get_attribute_value("source") ); - - morphdata.targets[semantic]=source; - - COLLADA_PRINT(section+" input semantic: "+semantic+" source: "+source); - - } - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==section) - break; - } - - - } - /* - else if (!parser.is_empty()) - parser.skip_section(); - */ - - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="morph") - break; - } - - - if (morphdata.targets.has("MORPH_WEIGHT")) { - - state.morph_name_map[ morphdata.targets["MORPH_WEIGHT"] ] = p_id; - } - -} - -void Collada::_parse_controller(XMLParser& parser) { - - String id=parser.get_attribute_value("id"); - - if (parser.is_empty()) { - return; - } - - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT){ - - String section = parser.get_node_name(); - - if (section=="skin") { - _parse_skin_controller(parser,id); - } else if (section == "morph") { - _parse_morph_controller(parser,id); - } - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="controller") - break; - } - - -} - - -Collada::Node* Collada::_parse_visual_instance_geometry(XMLParser& parser) { - - String type = parser.get_node_name(); - NodeGeometry *geom=memnew( NodeGeometry ); - geom->controller=type=="instance_controller"; - geom->source = _uri_to_id(parser.get_attribute_value_safe("url")); - - - - if (parser.is_empty()) //nothing else to parse... - return geom; - // try to find also many materials and skeletons! - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - if (parser.get_node_name()=="instance_material") { - - String symbol=parser.get_attribute_value("symbol"); - String target=_uri_to_id(parser.get_attribute_value("target")); - - NodeGeometry::Material mat; - mat.target=target; - geom->material_map[symbol]=mat; - COLLADA_PRINT("uses material: '"+target+"' on primitive'"+symbol+"'"); - } else if (parser.get_node_name()=="skeleton") { - - parser.read(); - String uri = _uri_to_id(parser.get_node_data()); - if (uri!="") { - geom->skeletons.push_back(uri); - } - - } - - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==type) - break; - - - } - - if (geom->controller) { - - if (geom->skeletons.empty()) { - //XSI style - - if (state.skin_controller_data_map.has(geom->source)) { - SkinControllerData *skin = &state.skin_controller_data_map[geom->source]; - //case where skeletons reference bones with IDREF (XSI) - ERR_FAIL_COND_V(!skin->joints.sources.has("JOINT"),geom); - String joint_arr = skin->joints.sources["JOINT"]; - ERR_FAIL_COND_V(!skin->sources.has(joint_arr),geom); - Collada::SkinControllerData::Source &joint_source = skin->sources[joint_arr]; - geom->skeletons=joint_source.sarray; //quite crazy, but should work. - } - - } - - } - - return geom; -} - - -Collada::Node* Collada::_parse_visual_instance_camera(XMLParser& parser) { - - String type = parser.get_node_name(); - NodeCamera *cam=memnew( NodeCamera ); - cam->camera= _uri_to_id(parser.get_attribute_value_safe("url")); - - if (state.up_axis==Vector3::AXIS_Z) //collada weirdness - cam->post_transform.basis.rotate(Vector3(1,0,0),-Math_PI*0.5); - - if (parser.is_empty()) //nothing else to parse... - return cam; - - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="instance_camera") - break; - } - - return cam; -} - -Collada::Node* Collada::_parse_visual_instance_light(XMLParser& parser) { - - String type = parser.get_node_name(); - NodeLight *cam=memnew( NodeLight ); - cam->light= _uri_to_id(parser.get_attribute_value_safe("url")); - - if (state.up_axis==Vector3::AXIS_Z) //collada weirdness - cam->post_transform.basis.rotate(Vector3(1,0,0),-Math_PI*0.5); - - if (parser.is_empty()) //nothing else to parse... - return cam; - - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="instance_light") - break; - } - - return cam; -} - - -Collada::Node* Collada::_parse_visual_node_instance_data(XMLParser& parser) { - - String instance_type = parser.get_node_name(); - - - if (instance_type=="instance_geometry" || instance_type=="instance_controller") { - return _parse_visual_instance_geometry(parser); - } else if (instance_type=="instance_camera") { - - return _parse_visual_instance_camera(parser); - } else if (instance_type=="instance_light") { - return _parse_visual_instance_light(parser); - } - - - if (parser.is_empty()) //nothing else to parse... - return NULL; - - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==instance_type) - break; - } - - return NULL; -} - -Collada::Node* Collada::_parse_visual_scene_node(XMLParser& parser) { - - String name; - - String id = parser.get_attribute_value_safe("id"); - - bool found_name=false; - - if (id=="") { - - id="%NODEID%"+itos(Math::rand()); - - } else { - found_name=true; - } - - Vector<Node::XForm> xform_list; - Vector<Node*> children; - - String empty_draw_type=""; - - Node *node=NULL; - - name=parser.has_attribute("name")?parser.get_attribute_value_safe("name"):parser.get_attribute_value_safe("id"); - if (name=="") { - - name=id; - } else { - found_name=true; - } - - if ((parser.has_attribute("type") && parser.get_attribute_value("type")=="JOINT") || state.idref_joints.has(name)) { - // handle a bone - - NodeJoint *joint = memnew( NodeJoint ); - - if ( parser.has_attribute("sid") ) { //bones may not have sid - joint->sid=parser.get_attribute_value("sid"); - //state.bone_map[joint->sid]=joint; - } else if (state.idref_joints.has(name)) { - joint->sid=name; //kind of a cheat but.. - } else if (parser.has_attribute("name")) { - joint->sid=parser.get_attribute_value_safe("name"); - } - - - if (joint->sid!="") { - state.sid_to_node_map[joint->sid]=id; - } - - node=joint; - - - } - - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - String section = parser.get_node_name(); - - if (section=="translate") { - Node::XForm xf; - if (parser.has_attribute("sid")) { - xf.id=parser.get_attribute_value("sid"); - } - xf.op=Node::XForm::OP_TRANSLATE; - - Vector<float> xlt = _read_float_array(parser); - xf.data=xlt; - xform_list.push_back(xf); - - } else if (section=="rotate") { - Node::XForm xf; - if (parser.has_attribute("sid")) { - xf.id=parser.get_attribute_value("sid"); - } - xf.op=Node::XForm::OP_ROTATE; - - Vector<float> rot = _read_float_array(parser); - xf.data=rot; - - xform_list.push_back(xf); - - } else if (section=="scale") { - Node::XForm xf; - if (parser.has_attribute("sid")) { - xf.id=parser.get_attribute_value("sid"); - } - - xf.op=Node::XForm::OP_SCALE; - - Vector<float> scale = _read_float_array(parser); - - xf.data=scale; - - xform_list.push_back(xf); - - } else if (section=="matrix") { - Node::XForm xf; - if (parser.has_attribute("sid")) { - xf.id=parser.get_attribute_value("sid"); - } - xf.op=Node::XForm::OP_MATRIX; - - Vector<float> matrix = _read_float_array(parser); - - xf.data=matrix; - String mtx; - for(int i=0;i<matrix.size();i++) - mtx+=" "+rtos(matrix[i]); - - xform_list.push_back(xf); - - } else if (section=="visibility") { - Node::XForm xf; - if (parser.has_attribute("sid")) { - xf.id=parser.get_attribute_value("sid"); - } - xf.op=Node::XForm::OP_VISIBILITY; - - Vector<float> visible = _read_float_array(parser); - - xf.data=visible; - - xform_list.push_back(xf); - - } else if (section=="empty_draw_type") { - empty_draw_type = _read_empty_draw_type(parser); - } else if (section == "technique" || section=="extra") { - - } else if (section!="node") { - //usually what defines the type of node - //print_line(" dont know what to do with "+section); - if (section.begins_with("instance_")) { - - if (!node) { - - node = _parse_visual_node_instance_data(parser); - - } else { - ERR_PRINT("Multiple instance_* not supported."); - } - - } - - } else if (section=="node") { - - /* Found a child node!! what to do..*/ - - Node *child = _parse_visual_scene_node(parser); - children.push_back(child); - - - - } - - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="node") - break; - } - - if (!node) { - - node = memnew( Node ); //generic node, nothing of relevance found - } - - node->noname=!found_name; - node->xform_list=xform_list; - node->children=children; - for(int i=0;i<children.size();i++) { - node->children[i]->parent=node; - } - - node->name=name; - node->id=id; - node->empty_draw_type=empty_draw_type; - - if (node->children.size()==1) { - if (node->children[0]->noname && !node->noname) { - node->children[0]->name=node->name; - node->name=node->name+"-base"; - } - } - - - - node->default_transform = node->compute_transform(*this); - state.scene_map[id]=node; - - - return node; -} - -void Collada::_parse_visual_scene(XMLParser& parser) { - - String id=parser.get_attribute_value("id"); - - if (parser.is_empty()) { - return; - } - - state.visual_scene_map[id]=VisualScene(); - VisualScene &vscene = state.visual_scene_map[id]; - - if (parser.has_attribute("name")) - vscene.name=parser.get_attribute_value("name"); - - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - String section = parser.get_node_name(); - - if (section=="node") { - vscene.root_nodes.push_back(_parse_visual_scene_node(parser)); - } - - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="visual_scene") - break; - } - - - COLLADA_PRINT("Scene ID:"+id); - - -} - -void Collada::_parse_animation(XMLParser& parser) { - - if (!(state.import_flags&IMPORT_FLAG_ANIMATION)) { - if (!parser.is_empty()) - parser.skip_section(); - - - return; - } - - Map<String,Vector<float> > float_sources; - Map<String,Vector<String> > string_sources; - Map<String,int > source_strides; - Map<String, Map<String,String> > samplers; - Map<String,Vector<String> > source_param_names; - Map<String,Vector<String> > source_param_types; - - String id=""; - if (parser.has_attribute("id")) - id=parser.get_attribute_value("id"); - - String current_source; - String current_sampler; - Vector<String> channel_sources; - Vector<String> channel_targets; - - while(parser.read()==OK) { - - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - String name = parser.get_node_name(); - if (name=="source") { - - current_source=parser.get_attribute_value("id"); - source_param_names[current_source]=Vector<String>(); - source_param_types[current_source]=Vector<String>(); - - } else if (name=="float_array") { - - if (current_source!="") { - float_sources[current_source]=_read_float_array(parser); - } - - } else if (name=="Name_array") { - - if (current_source!="") { - string_sources[current_source]=_read_string_array(parser); - } - } else if (name=="accessor") { - - if (current_source!="" && parser.has_attribute("stride")) { - source_strides[current_source]=parser.get_attribute_value("stride").to_int(); - } - } else if (name=="sampler") { - - current_sampler=parser.get_attribute_value("id"); - samplers[current_sampler]=Map<String,String>(); - } else if (name=="param") { - - if (parser.has_attribute("name")) - source_param_names[current_source].push_back(parser.get_attribute_value("name")); - else - source_param_names[current_source].push_back(""); - - if (parser.has_attribute("type")) - source_param_types[current_source].push_back(parser.get_attribute_value("type")); - else - source_param_types[current_source].push_back(""); - - } else if (name=="input") { - - if (current_sampler!="") { - - samplers[current_sampler][parser.get_attribute_value("semantic")]=parser.get_attribute_value("source"); - } - - } else if (name=="channel") { - - channel_sources.push_back(parser.get_attribute_value("source")); - channel_targets.push_back(parser.get_attribute_value("target")); - } - - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="animation") - break; //end of <asset> - - - } - - - for(int i=0;i<channel_sources.size();i++) { - - String source=_uri_to_id(channel_sources[i]); - String target=channel_targets[i]; - if (!samplers.has(source)) { - print_line("channel lacks source: "+source); - } - ERR_CONTINUE(!samplers.has(source)); - Map<String,String>& sampler=samplers[source]; - - ERR_CONTINUE(!sampler.has("INPUT")); //no input semantic? wtf? - String input_id=_uri_to_id(sampler["INPUT"]); - COLLADA_PRINT("input id is "+input_id); - ERR_CONTINUE(!float_sources.has(input_id)); - - ERR_CONTINUE(!sampler.has("OUTPUT")); - String output_id=_uri_to_id(sampler["OUTPUT"]); - ERR_CONTINUE(!float_sources.has(output_id)); - - ERR_CONTINUE(!source_param_names.has(output_id)); - - Vector<String> &names = source_param_names[output_id]; - - for(int l=0;l<names.size();l++) { - - String name = names[l]; - - Vector<float> &time_keys=float_sources[input_id]; - int key_count = time_keys.size(); - - AnimationTrack track; //begin crating track - track.id=id; - - track.keys.resize(key_count); - - for(int j=0;j<key_count;j++) { - track.keys[j].time=time_keys[j]; - state.animation_length = MAX(state.animation_length,time_keys[j] ); - } - - //now read actual values - - int stride=1; - - if (source_strides.has(output_id)) - stride=source_strides[output_id]; - int output_len=stride / names.size(); - - ERR_CONTINUE(output_len==0); - ERR_CONTINUE(!float_sources.has(output_id)); - - Vector<float> &output = float_sources[output_id]; - - ERR_EXPLAIN("Wrong number of keys in output"); - ERR_CONTINUE( (output.size()/stride) != key_count ); - - for(int j=0;j<key_count;j++) { - track.keys[j].data.resize(output_len); - for(int k=0;k<output_len;k++) - track.keys[j].data[k]=output[l+j*stride+k]; //super weird but should work - } - - if(sampler.has("INTERPOLATION")) { - - String interp_id=_uri_to_id(sampler["INTERPOLATION"]); - ERR_CONTINUE(!string_sources.has(interp_id)); - Vector<String> &interps=string_sources[interp_id]; - ERR_CONTINUE(interps.size()!=key_count); - - for(int j=0;j<key_count;j++) { - if (interps[j]=="BEZIER") - track.keys[j].interp_type=AnimationTrack::INTERP_BEZIER; - else - track.keys[j].interp_type=AnimationTrack::INTERP_LINEAR; - } - } - - if (sampler.has("IN_TANGENT") && sampler.has("OUT_TANGENT")) { - //bezier control points.. - String intangent_id=_uri_to_id(sampler["IN_TANGENT"]); - ERR_CONTINUE(!float_sources.has(intangent_id)); - Vector<float> &intangents=float_sources[intangent_id]; - - - - - ERR_CONTINUE(intangents.size()!=key_count*2*names.size()); - - String outangent_id=_uri_to_id(sampler["OUT_TANGENT"]); - ERR_CONTINUE(!float_sources.has(outangent_id)); - Vector<float> &outangents=float_sources[outangent_id]; - ERR_CONTINUE(outangents.size()!=key_count*2*names.size()); - - for(int j=0;j<key_count;j++) { - track.keys[j].in_tangent=Vector2( intangents[j*2*names.size()+0+l*2],intangents[j*2*names.size()+1+l*2] ); - track.keys[j].out_tangent=Vector2( outangents[j*2*names.size()+0+l*2],outangents[j*2*names.size()+1+l*2] ); - } - } - - if (target.find("/")!=-1) { //transform component - track.target=target.get_slicec('/',0); - track.param=target.get_slicec('/',1); - if (track.param.find(".")!=-1) - track.component=track.param.get_slice(".",1).to_upper(); - track.param=track.param.get_slice(".",0); - if (names.size()>1 && track.component=="") { - //this is a guess because the collada spec is ambiguous here... - //i suppose if you have many names (outputs) you can't use a component and i should abide to that. - track.component=name; - - } - } else { - track.target=target; - } - - print_line("TARGET: "+track.target); - - state.animation_tracks.push_back(track); - - if (!state.referenced_tracks.has(target)) - state.referenced_tracks[target]=Vector<int>(); - - state.referenced_tracks[target].push_back(state.animation_tracks.size()-1); - - if (id!="") { - if (!state.by_id_tracks.has(id)) - state.by_id_tracks[id]=Vector<int>(); - - state.by_id_tracks[id].push_back(state.animation_tracks.size()-1); - } - - COLLADA_PRINT("loaded animation with "+itos(key_count)+" keys"); - } - - } -} - -void Collada::_parse_animation_clip(XMLParser& parser) { - - if (!(state.import_flags&IMPORT_FLAG_ANIMATION)) { - if (!parser.is_empty()) - parser.skip_section(); - - - return; - } - - - AnimationClip clip; - - if (parser.has_attribute("name")) - clip.name=parser.get_attribute_value("name"); - else if (parser.has_attribute("id")) - clip.name=parser.get_attribute_value("id"); - if (parser.has_attribute("start")) - clip.begin=parser.get_attribute_value("start").to_double(); - if (parser.has_attribute("end")) - clip.end=parser.get_attribute_value("end").to_double(); - - - while(parser.read()==OK) { - - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - String name = parser.get_node_name(); - if (name=="instance_animation") { - - String url = _uri_to_id(parser.get_attribute_value("url")); - clip.tracks.push_back(url); - } - - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="animation_clip") - break; //end of <asset> - - } - - state.animation_clips.push_back(clip); - print_line("found anim clip: "+clip.name); - -} -void Collada::_parse_scene(XMLParser& parser) { - - if (parser.is_empty()) { - return; - } - - while(parser.read()==OK) { - - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - String name = parser.get_node_name(); - - if (name=="instance_visual_scene") { - - state.root_visual_scene=_uri_to_id(parser.get_attribute_value("url")); - print_line("***ROOT VISUAL SCENE: "+state.root_visual_scene); - } if (name=="instance_physics_scene") { - - state.root_physics_scene=_uri_to_id(parser.get_attribute_value("url")); - - } - - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="scene") - break; //end of <asset> - } -} - -void Collada::_parse_library(XMLParser& parser) { - - - if (parser.is_empty()) { - return; - } - - while(parser.read()==OK) { - - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - String name = parser.get_node_name(); - COLLADA_PRINT("library name is: "+name); - if (name=="image") { - - _parse_image(parser); - } else if (name=="material") { - - _parse_material(parser); - } else if (name=="effect") { - - _parse_effect(parser); - } else if (name=="camera") { - - _parse_camera(parser); - } else if (name=="light") { - - _parse_light(parser); - } else if (name=="geometry") { - - String id = parser.get_attribute_value("id"); - String name = parser.get_attribute_value_safe("name"); - while(parser.read()==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - if (parser.get_node_name()=="mesh") { - state.mesh_name_map[id]=(name!="")?name:id; - _parse_mesh_geometry(parser,id,name); - } else if (parser.get_node_name()=="spline") { - state.mesh_name_map[id]=(name!="")?name:id; - _parse_curve_geometry(parser,id,name); - } else if (!parser.is_empty()) - parser.skip_section(); - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="geometry") - break; - } - - } else if (name=="controller") { - - _parse_controller(parser); - } else if (name=="animation") { - - _parse_animation(parser); - } else if (name=="animation_clip") { - - _parse_animation_clip(parser); - } else if (name=="visual_scene") { - - COLLADA_PRINT("visual scene"); - _parse_visual_scene(parser); - } else if (!parser.is_empty()) - parser.skip_section(); - - } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name().begins_with("library_")) - break; //end of <asset> - - - } - -} - -void Collada::_joint_set_owner(Collada::Node *p_node, NodeSkeleton *p_owner) { - - if (p_node->type==Node::TYPE_JOINT) { - - NodeJoint *nj = static_cast<NodeJoint*>(p_node); - nj->owner=p_owner; - - for(int i=0;i<nj->children.size();i++) { - - _joint_set_owner(nj->children[i],p_owner); - } - } -} - -void Collada::_create_skeletons(Collada::Node **p_node,NodeSkeleton *p_skeleton) { - - - Node *node = *p_node; - - if (node->type==Node::TYPE_JOINT) { - - if (!p_skeleton) { - - // ohohohoohoo it's a joint node, time to work! - NodeSkeleton *sk = memnew( NodeSkeleton ); - *p_node=sk; - sk->children.push_back(node); - sk->parent=node->parent; - node->parent=sk; - p_skeleton=sk; - } - - NodeJoint *nj = static_cast<NodeJoint*>(node); - nj->owner=p_skeleton; - } else { - p_skeleton=NULL; - } - - - for(int i=0;i<node->children.size();i++) { - _create_skeletons(&node->children[i],p_skeleton); - } - -} - -bool Collada::_remove_node(Node *p_parent,Node *p_node) { - - for(int i=0;i<p_parent->children.size();i++) { - - if (p_parent->children[i]==p_node) { - p_parent->children.remove(i); - return true; - } - if (_remove_node(p_parent->children[i],p_node)) - return true; - } - - return false; -} - -void Collada::_remove_node(VisualScene *p_vscene,Node *p_node) { - - for(int i=0;i<p_vscene->root_nodes.size();i++) { - if (p_vscene->root_nodes[i]==p_node) { - - p_vscene->root_nodes.remove(i); - return; - } - if (_remove_node(p_vscene->root_nodes[i],p_node)) - return; - } - - ERR_PRINT("ERROR: Not found node to remove?"); - -} - - -void Collada::_merge_skeletons(VisualScene *p_vscene,Node *p_node) { - - if (p_node->type==Node::TYPE_GEOMETRY) { - - NodeGeometry *gnode = static_cast<NodeGeometry*>(p_node); - if (gnode->controller) { - - // recount skeletons used - Set<NodeSkeleton*> skeletons; - - for(int i=0;i<gnode->skeletons.size();i++) { - - String nodeid = gnode->skeletons[i]; - - ERR_CONTINUE( !state.scene_map.has( nodeid )); //weird, it should have it... - - - NodeJoint *nj = SAFE_CAST<NodeJoint*>(state.scene_map[nodeid]); - if (!nj->owner) { - print_line("no owner for: "+String(nodeid)); - } - ERR_CONTINUE( !nj->owner ); //weird, node should have a skeleton owner - - skeletons.insert(nj->owner); - } - - if (skeletons.size()>1) { - - //do the merger!! - Set<NodeSkeleton*>::Element *E=skeletons.front(); - NodeSkeleton *base = E->get(); - - for(E=E->next();E;E=E->next() ) { - - NodeSkeleton *merged = E->get(); - _remove_node(p_vscene,merged); - for(int i=0;i<merged->children.size();i++) { - - _joint_set_owner(merged->children[i],base); - base->children.push_back( merged->children[i] ); - merged->children[i]->parent=base; - - - } - - merged->children.clear(); //take children from it - memdelete( merged ); - } - - } - } - } - - for(int i=0;i<p_node->children.size();i++) { - _merge_skeletons(p_vscene,p_node->children[i]); - } - -} - - -void Collada::_merge_skeletons2(VisualScene *p_vscene) { - - for (Map<String,SkinControllerData>::Element *E=state.skin_controller_data_map.front();E;E=E->next()) { - - SkinControllerData &cd=E->get(); - - NodeSkeleton *skeleton=NULL; - - for (Map<String,Transform>::Element *F=cd.bone_rest_map.front();F;F=F->next()) { - - String name; - - if (!state.sid_to_node_map.has(F->key())) { - continue; - } - - name = state.sid_to_node_map[F->key()]; - - if (!state.scene_map.has(name)) { - print_line("no foundie node for: "+name); - } - - ERR_CONTINUE( !state.scene_map.has(name) ); - - Node *node=state.scene_map[name]; - ERR_CONTINUE( node->type!=Node::TYPE_JOINT ); - if (node->type!=Node::TYPE_JOINT) - continue; - NodeSkeleton *sk=NULL; - - while(node && !sk) { - - if (node->type==Node::TYPE_SKELETON) { - sk=static_cast<NodeSkeleton*>(node); - } - node=node->parent; - } - ERR_CONTINUE( !sk ); - - if (!sk) - continue; //bleh - - if (!skeleton) { - skeleton=sk; - continue; - } - - if (skeleton!=sk) { - //whoa.. wtf, merge. - print_line("MERGED BONES!!"); - - //NodeSkeleton *merged = E->get(); - _remove_node(p_vscene,sk); - for(int i=0;i<sk->children.size();i++) { - - _joint_set_owner(sk->children[i],skeleton); - skeleton->children.push_back( sk->children[i] ); - sk->children[i]->parent=skeleton; - - - } - - sk->children.clear(); //take children from it - memdelete( sk ); - } - } - } - - - -} - -bool Collada::_optimize_skeletons(VisualScene *p_vscene,Node *p_node) { - - Node *node=p_node; - - if (node->type==Node::TYPE_SKELETON && node->parent && node->parent->type==Node::TYPE_NODE && node->parent->children.size()==1) { - //replace parent by this... - Node *parent = node->parent; - - //i wonder if this is allright.. i think it is since created skeleton (first joint) is already animated by bone.. - node->id=parent->id; - node->name=parent->name; - node->xform_list=parent->xform_list; - node->default_transform=parent->default_transform; - - state.scene_map[node->id]=node; - node->parent=parent->parent; - - if (parent->parent) { - Node *gp = parent->parent; - bool found=false; - for(int i=0;i<gp->children.size();i++) { - - if (gp->children[i]==parent) { - gp->children[i]=node; - found=true; - break; - } - } - if (!found) { - ERR_PRINT("BUG"); - } - } else { - - bool found=false; - - for(int i=0;i<p_vscene->root_nodes.size();i++) { - - if (p_vscene->root_nodes[i]==parent) { - - p_vscene->root_nodes[i]=node; - found=true; - break; - } - } - if (!found) { - ERR_PRINT("BUG"); - } - - } - - parent->children.clear(); - memdelete(parent); - return true; - } - - for(int i=0;i<node->children.size();i++) { - - if (_optimize_skeletons(p_vscene,node->children[i])) - return false; //stop processing, go up - } - - return false; - -} - - -bool Collada::_move_geometry_to_skeletons(VisualScene *p_vscene,Node *p_node,List<Node*> *p_mgeom) { - - // bind shape matrix escala los huesos y los hace gigantes, asi la matriz despues achica - // al modelo? - // solucion: aplicarle la bind shape matrix a los VERTICES, y si el objeto viene con escala, se la dejo me parece! - - if (p_node->type==Node::TYPE_GEOMETRY) { - - NodeGeometry *ng = static_cast<NodeGeometry*>(p_node); - if (ng->ignore_anim) - return false; //already made child of skeleton and processeg - - if (ng->controller && ng->skeletons.size()) { - - String nodeid = ng->skeletons[0]; - - ERR_FAIL_COND_V( !state.scene_map.has( nodeid ), false); //weird, it should have it... - NodeJoint *nj = SAFE_CAST<NodeJoint*>(state.scene_map[nodeid]); - ERR_FAIL_COND_V(!nj,false); - if (!nj->owner) { - print_line("Has no owner: "+nj->name); - } - ERR_FAIL_COND_V( !nj->owner,false ); //weird, node should have a skeleton owner - - NodeSkeleton *sk = nj->owner; - - Node *p =sk->parent; - bool node_is_parent_of_skeleton=false; - - while (p) { - if (p==p_node) { - node_is_parent_of_skeleton=true; - break; - } - p=p->parent; // try again - } - - ERR_FAIL_COND_V( node_is_parent_of_skeleton, false); - - //this should be correct - ERR_FAIL_COND_V( !state.skin_controller_data_map.has(ng->source), false); - SkinControllerData &skin=state.skin_controller_data_map[ng->source]; - Transform skel_inv = sk->get_global_transform().affine_inverse(); - p_node->default_transform = skel_inv * (skin.bind_shape /* p_node->get_global_transform()*/); // i honestly have no idea what to do with a previous model xform.. most exporters ignore it - - //make rests relative to the skeleton (they seem to be always relative to world) - for(Map<String,Transform>::Element *E=skin.bone_rest_map.front();E;E=E->next()) { - - E->get() = skel_inv * E->get(); //make the bone rest local to the skeleton - state.bone_rest_map[E->key()]=E->get(); // make it remember where the bone is globally, now that it's relative - } - - //but most exporters seem to work only if i do this.. - //p_node->default_transform = p_node->get_global_transform(); - - - - //p_node->default_transform=Transform(); //this seems to be correct, because bind shape makes the object local to the skeleton - p_node->ignore_anim=true; // collada may animate this later, if it does, then this is not supported (redo your original asset and don't animate the base mesh) - p_node->parent=sk; - //sk->children.push_back(0,p_node); //avoid INFINIT loop - p_mgeom->push_back(p_node); - return true; - } - } - - for(int i=0;i<p_node->children.size();i++) { - - if (_move_geometry_to_skeletons(p_vscene,p_node->children[i],p_mgeom)) { - p_node->children.remove(i); - i--; - } - } - - return false; -} - -void Collada::_find_morph_nodes(VisualScene *p_vscene,Node *p_node) { - - if (p_node->type==Node::TYPE_GEOMETRY) { - - NodeGeometry *nj = static_cast<NodeGeometry*>(p_node); - - if (nj->controller) { - - String base = nj->source; - - while(base!="" && !state.mesh_data_map.has(base)) { - - if (state.skin_controller_data_map.has(base)) { - - SkinControllerData &sk = state.skin_controller_data_map[base]; - base=sk.base; - } else if (state.morph_controller_data_map.has(base)) { - - state.morph_ownership_map[base]=nj->id; - break; - } else { - ERR_EXPLAIN("Invalid scene"); - ERR_FAIL(); - } - } - - } - } - - for(int i=0;i<p_node->children.size();i++) { - - _find_morph_nodes(p_vscene,p_node->children[i]); - } - -} - -void Collada::_optimize() { - - - for(Map<String,VisualScene>::Element *E=state.visual_scene_map.front();E;E=E->next()) { - - VisualScene &vs = E->get(); - for(int i=0;i<vs.root_nodes.size();i++) { - _create_skeletons(&vs.root_nodes[i]); - - } -#if 1 - for(int i=0;i<vs.root_nodes.size();i++) { - _merge_skeletons(&vs,vs.root_nodes[i]); - } - - _merge_skeletons2(&vs); - - - for(int i=0;i<vs.root_nodes.size();i++) { - _optimize_skeletons(&vs,vs.root_nodes[i]); - } - - for(int i=0;i<vs.root_nodes.size();i++) { - - List<Node*> mgeom; - if (_move_geometry_to_skeletons(&vs,vs.root_nodes[i],&mgeom)) { - vs.root_nodes.remove(i); - i--; - } - - while(!mgeom.empty()) { - - Node * n= mgeom.front()->get(); - n->parent->children.push_back(n); - mgeom.pop_front(); - } - - } -#endif - for(int i=0;i<vs.root_nodes.size();i++) { - _find_morph_nodes(&vs,vs.root_nodes[i]); - } - - } -} - - -int Collada::get_uv_channel(String p_name) { - - if (!channel_map.has(p_name)) { - - ERR_FAIL_COND_V(channel_map.size()==2,0); - - channel_map[p_name]=channel_map.size(); - } - - return channel_map[p_name]; -} - -Error Collada::load(const String& p_path, int p_flags) { - - Ref<XMLParser> parserr = memnew( XMLParser ); - XMLParser &parser = *parserr.ptr(); - Error err = parser.open(p_path); - ERR_FAIL_COND_V(err,err); - - state.local_path = GlobalConfig::get_singleton()->localize_path(p_path); - state.import_flags=p_flags; - /* Skip headers */ - err=OK; - while((err=parser.read())==OK) { - - if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { - - if (parser.get_node_name() == "COLLADA") { - break; - } else if (!parser.is_empty()) - parser.skip_section();// unknown section, likely headers - } - } - - ERR_FAIL_COND_V(err!=OK, ERR_FILE_CORRUPT); - - /* Start loading Collada */ - - { - //version - String version = parser.get_attribute_value("version"); - state.version.major=version.get_slice(".",0).to_int(); - state.version.minor=version.get_slice(".",1).to_int(); - state.version.rev=version.get_slice(".",2).to_int(); - COLLADA_PRINT("Collada VERSION: "+version); - } - - - - while((err=parser.read())==OK) { - - /* Read all the main sections.. */ - - if (parser.get_node_type() != XMLParser::NODE_ELEMENT) - continue; //no idea what this may be, but skipping anyway - - String section = parser.get_node_name(); - - COLLADA_PRINT("section: "+section); - - if (section=="asset") { - _parse_asset(parser); - - } else if (section.begins_with("library_")) { - - _parse_library(parser); - } else if (section=="scene") { - - _parse_scene(parser); - } else if (!parser.is_empty()) { - parser.skip_section(); // unknown section, likely headers - } - - } - - _optimize(); - return OK; -} - - - - -Collada::Collada() { - - -} - -#endif diff --git a/tools/collada/collada.h b/tools/collada/collada.h deleted file mode 100644 index fd7ad4920d..0000000000 --- a/tools/collada/collada.h +++ /dev/null @@ -1,663 +0,0 @@ -/*************************************************************************/ -/* collada.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifdef TOOLS_ENABLED - -#ifndef COLLADA_H -#define COLLADA_H - - -#include "scene/resources/material.h" -#include "globals.h" -#include "io/xml_parser.h" -#include "map.h" - -class Collada { -public: - - enum ImportFlags { - IMPORT_FLAG_SCENE=1, - IMPORT_FLAG_ANIMATION=2 - }; - - - struct Image { - - String path; - }; - - struct Material { - - String name; - String instance_effect; - }; - - - struct Effect { - - String name; - Map<String, Variant> params; - - struct Channel { - - int uv_idx; - String texture; - Color color; - Channel() { uv_idx=0; } - }; - - Channel diffuse,specular,emission,bump; - float shininess; - bool found_double_sided; - bool double_sided; - bool unshaded; - - String get_texture_path(const String& p_source,Collada& state) const; - - Effect() { - diffuse.color=Color(1,1,1,1); - double_sided=true; - found_double_sided=false; - shininess=40; - unshaded=false; - } - }; - - struct CameraData { - - enum Mode { - MODE_PERSPECTIVE, - MODE_ORTHOGONAL - }; - - Mode mode; - - union { - struct { - float x_fov; - float y_fov; - } perspective; - struct { - float x_mag; - float y_mag; - } orthogonal; - }; - - float aspect; - float z_near; - float z_far; - - CameraData() { - - mode=MODE_PERSPECTIVE; - perspective.y_fov=0; - perspective.x_fov=0; - aspect=1; - z_near=0.1; - z_far=100; - } - }; - - struct LightData { - - enum Mode { - MODE_AMBIENT, - MODE_DIRECTIONAL, - MODE_OMNI, - MODE_SPOT - }; - - Mode mode; - - Color color; - - float constant_att; - float linear_att; - float quad_att; - - float spot_angle; - float spot_exp; - - LightData() { - - mode=MODE_AMBIENT; - color=Color(1,1,1,1); - constant_att=0; - linear_att=0; - quad_att=0; - - spot_angle=45; - spot_exp=1; - } - }; - - - struct MeshData { - - - String name; - struct Source { - - Vector<float> array; - int stride; - - }; - - Map<String,Source> sources; - - struct Vertices { - - Map<String,String> sources; - }; - - Map<String,Vertices> vertices; - - struct Primitives { - - struct SourceRef { - - String source; - int offset; - - - }; - - String material; - Map<String,SourceRef> sources; - Vector<float> polygons; - Vector<float> indices; - int count; - int vertex_size; - }; - - Vector<Primitives> primitives; - - bool found_double_sided; - bool double_sided; - - MeshData() { found_double_sided=false; double_sided=true; } - }; - - struct CurveData { - - - String name; - bool closed; - - struct Source { - - Vector<String> sarray; - Vector<float> array; - int stride; - }; - - Map<String,Source> sources; - - - Map<String,String> control_vertices; - - CurveData() { - - closed=false; - } - - }; - struct SkinControllerData { - - String base; - bool use_idrefs; - - Transform bind_shape; - - struct Source { - - Vector<String> sarray; //maybe for names - Vector<float> array; - int stride; - Source() { - stride=1; - } - }; - - Map<String,Source> sources; - - struct Joints { - - Map<String,String> sources; - } joints; - - struct Weights { - - struct SourceRef { - - String source; - int offset; - - - }; - - String material; - Map<String,SourceRef> sources; - Vector<float> sets; - Vector<float> indices; - int count; - } weights; - - Map<String,Transform> bone_rest_map; - - SkinControllerData() { use_idrefs=false; } - }; - - - struct MorphControllerData { - - String mesh; - String mode; - - struct Source { - - int stride; - Vector<String> sarray; //maybe for names - Vector<float> array; - Source() { stride=1; } - }; - - Map<String,Source> sources; - - Map<String,String> targets; - MorphControllerData() { } - }; - - - struct Vertex { - - int idx; - Vector3 vertex; - Vector3 normal; - Vector3 uv; - Vector3 uv2; - Plane tangent; - Color color; - int uid; - struct Weight { - int bone_idx; - float weight; - bool operator<(const Weight w) const { return weight>w.weight; } //heaviest first - - }; - - Vector<Weight> weights; - - void fix_weights() { - - weights.sort(); - if (weights.size()>4) { - //cap to 4 and make weights add up 1 - weights.resize(4); - float total=0; - for(int i=0;i<4;i++) - total+=weights[i].weight; - if (total) - for(int i=0;i<4;i++) - weights[i].weight/=total; - - } - } - - void fix_unit_scale(Collada &state); - - bool operator<(const Vertex& p_vert) const { - - if (uid==p_vert.uid) { - if (vertex==p_vert.vertex) { - if(normal==p_vert.normal) { - if(uv==p_vert.uv) { - if(uv2==p_vert.uv2) { - - if (!weights.empty() || !p_vert.weights.empty()) { - - if (weights.size()==p_vert.weights.size()) { - - for(int i=0;i<weights.size();i++) { - if (weights[i].bone_idx!=p_vert.weights[i].bone_idx) - return weights[i].bone_idx<p_vert.weights[i].bone_idx; - - if (weights[i].weight!=p_vert.weights[i].weight) - return weights[i].weight<p_vert.weights[i].weight; - } - } else { - return weights.size() < p_vert.weights.size(); - } - - } - - return (color<p_vert.color); - } else - return (uv2<p_vert.uv2); - } else - return (uv<p_vert.uv); - } else - return (normal<p_vert.normal); - } else - return vertex<p_vert.vertex; - } else - return uid < p_vert.uid; - - } - - Vertex() { uid=0; idx=0; } - }; - struct Node { - - enum Type { - - TYPE_NODE, - TYPE_JOINT, - TYPE_SKELETON, //this bone is not collada, it's added afterwards as optimization - TYPE_LIGHT, - TYPE_CAMERA, - TYPE_GEOMETRY - }; - - - struct XForm { - - enum Op { - OP_ROTATE, - OP_SCALE, - OP_TRANSLATE, - OP_MATRIX, - OP_VISIBILITY - }; - - String id; - Op op; - Vector<float> data; - }; - - Type type; - - String name; - String id; - String empty_draw_type; - bool noname; - Vector<XForm> xform_list; - Transform default_transform; - Transform post_transform; - Vector<Node*> children; - - Node* parent; - - Transform compute_transform(Collada &state) const; - Transform get_global_transform() const; - Transform get_transform() const; - - bool ignore_anim; - - - Node() {noname=false; type=TYPE_NODE; parent=NULL; ignore_anim=false; } - virtual ~Node() { for(int i=0;i<children.size();i++) memdelete( children[i] ); }; - - }; - - struct NodeSkeleton : public Node { - - - NodeSkeleton() { type=TYPE_SKELETON; } - }; - - struct NodeJoint : public Node { - - NodeSkeleton *owner; - String sid; - NodeJoint() { type=TYPE_JOINT; owner=NULL; } - }; - - - struct NodeGeometry : public Node { - - bool controller; - String source; - - struct Material { - String target; - }; - - Map<String,Material> material_map; - Vector<String> skeletons; - - NodeGeometry() { type=TYPE_GEOMETRY; } - }; - - struct NodeCamera : public Node { - - String camera; - - NodeCamera() { type=TYPE_CAMERA; } - }; - - struct NodeLight : public Node { - - String light; - - NodeLight() { type=TYPE_LIGHT; } - }; - - - struct VisualScene { - - String name; - Vector<Node*> root_nodes; - - ~VisualScene() { for(int i=0;i<root_nodes.size();i++) memdelete( root_nodes[i] ); } - }; - - - struct AnimationClip { - - String name; - float begin; - float end; - Vector<String> tracks; - - AnimationClip() { begin=0; end=1; } - }; - - struct AnimationTrack { - - String id; - String target; - String param; - String component; - bool property; - - enum InterpolationType { - INTERP_LINEAR, - INTERP_BEZIER - }; - - struct Key { - - enum Type { - TYPE_FLOAT, - TYPE_MATRIX - }; - - float time; - Vector<float> data; - Point2 in_tangent; - Point2 out_tangent; - InterpolationType interp_type; - - Key() { interp_type=INTERP_LINEAR; } - }; - - - Vector<float> get_value_at_time(float p_time); - - Vector<Key> keys; - - AnimationTrack() { property=false; } - }; - - - /****************/ - /* IMPORT STATE */ - /****************/ - - - struct State { - - - int import_flags; - - float unit_scale; - Vector3::Axis up_axis; - bool z_up; - - struct Version { - - int major,minor,rev; - - bool operator<(const Version& p_ver) const { return (major==p_ver.major)?((minor==p_ver.minor)?(rev<p_ver.rev):minor<p_ver.minor):major<p_ver.major; } - Version(int p_major=0,int p_minor=0,int p_rev=0) { major=p_major; minor=p_minor; rev=p_rev; } - } version; - - - Map<String,CameraData> camera_data_map; - Map<String,MeshData> mesh_data_map; - Map<String,LightData> light_data_map; - Map<String,CurveData> curve_data_map; - - - Map<String,String> mesh_name_map; - Map<String,String> morph_name_map; - Map<String,String> morph_ownership_map; - Map<String,SkinControllerData> skin_controller_data_map; - Map<String,MorphControllerData> morph_controller_data_map; - - - - Map<String,Image > image_map; - Map<String,Material> material_map; - Map<String,Effect> effect_map; - - Map<String,VisualScene> visual_scene_map; - Map<String,Node*> scene_map; - Set<String> idref_joints; - Map<String,String> sid_to_node_map; - //Map<String,NodeJoint*> bone_map; - - Map<String,Transform> bone_rest_map; - - String local_path; - String root_visual_scene; - String root_physics_scene; - - Vector<AnimationClip> animation_clips; - Vector<AnimationTrack> animation_tracks; - Map<String,Vector<int> > referenced_tracks; - Map<String,Vector<int> > by_id_tracks; - - float animation_length; - - State() { unit_scale=1.0; up_axis=Vector3::AXIS_Y; import_flags=0; animation_length=0; } - } state; - - - Error load(const String& p_path, int p_flags=0); - - Collada(); - - Transform fix_transform(const Transform& p_transform); - - Transform get_root_transform() const; - - int get_uv_channel(String p_name); - -private: // private stuff - - Map<String,int> channel_map; - - void _parse_asset(XMLParser& parser); - void _parse_image(XMLParser& parser); - void _parse_material(XMLParser& parser); - void _parse_effect_material(XMLParser& parser,Effect &effect,String &id); - void _parse_effect(XMLParser& parser); - void _parse_camera(XMLParser& parser); - void _parse_light(XMLParser& parser); - void _parse_animation_clip(XMLParser& parser); - - void _parse_mesh_geometry(XMLParser& parser,String p_id,String p_name); - void _parse_curve_geometry(XMLParser& parser,String p_id,String p_name); - - void _parse_skin_controller(XMLParser& parser,String p_id); - void _parse_morph_controller(XMLParser& parser, String id); - void _parse_controller(XMLParser& parser); - - Node* _parse_visual_instance_geometry(XMLParser& parser); - Node* _parse_visual_instance_camera(XMLParser& parser); - Node* _parse_visual_instance_light(XMLParser& parser); - - Node* _parse_visual_node_instance_data(XMLParser& parser); - Node* _parse_visual_scene_node(XMLParser& parser); - void _parse_visual_scene(XMLParser& parser); - - void _parse_animation(XMLParser& parser); - void _parse_scene(XMLParser& parser); - void _parse_library(XMLParser& parser); - - - Variant _parse_param(XMLParser& parser); - Vector<float> _read_float_array(XMLParser& parser); - Vector<String> _read_string_array(XMLParser& parser); - Transform _read_transform(XMLParser& parser); - String _read_empty_draw_type(XMLParser& parser); - - void _joint_set_owner(Collada::Node *p_node, NodeSkeleton *p_owner); - void _create_skeletons(Collada::Node **p_node, NodeSkeleton *p_skeleton=NULL); - void _find_morph_nodes(VisualScene *p_vscene,Node *p_node); - bool _remove_node(Node *p_parent,Node *p_node); - void _remove_node(VisualScene *p_vscene,Node *p_node); - void _merge_skeletons2(VisualScene *p_vscene); - void _merge_skeletons(VisualScene *p_vscene,Node *p_node); - bool _optimize_skeletons(VisualScene *p_vscene,Node *p_node); - - - bool _move_geometry_to_skeletons(VisualScene *p_vscene,Node *p_node,List<Node*> *p_mgeom); - - - - void _optimize(); - - -}; - -#endif // COLLADA_H - -#endif |