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-rw-r--r--thirdparty/README.md2
-rw-r--r--thirdparty/glad/KHR/khrplatform.h290
-rw-r--r--thirdparty/glad/LICENSE20
-rw-r--r--thirdparty/glad/glad.c1939
-rw-r--r--thirdparty/glad/glad/glad.h3784
-rw-r--r--thirdparty/harfbuzz/src/hb-aat-layout-bsln-table.hh4
-rw-r--r--thirdparty/harfbuzz/src/hb-aat-layout-common.hh18
-rw-r--r--thirdparty/harfbuzz/src/hb-aat-layout-just-table.hh8
-rw-r--r--thirdparty/harfbuzz/src/hb-aat-layout-kerx-table.hh14
-rw-r--r--thirdparty/harfbuzz/src/hb-aat-layout-morx-table.hh42
-rw-r--r--thirdparty/harfbuzz/src/hb-algs.hh99
-rw-r--r--thirdparty/harfbuzz/src/hb-array.hh14
-rw-r--r--thirdparty/harfbuzz/src/hb-atomic.hh10
-rw-r--r--thirdparty/harfbuzz/src/hb-bimap.hh15
-rw-r--r--thirdparty/harfbuzz/src/hb-bit-set-invertible.hh18
-rw-r--r--thirdparty/harfbuzz/src/hb-bit-set.hh25
-rw-r--r--thirdparty/harfbuzz/src/hb-buffer.cc42
-rw-r--r--thirdparty/harfbuzz/src/hb-buffer.h7
-rw-r--r--thirdparty/harfbuzz/src/hb-buffer.hh1
-rw-r--r--thirdparty/harfbuzz/src/hb-debug.hh8
-rw-r--r--thirdparty/harfbuzz/src/hb-directwrite.cc36
-rw-r--r--thirdparty/harfbuzz/src/hb-dispatch.hh2
-rw-r--r--thirdparty/harfbuzz/src/hb-font.hh14
-rw-r--r--thirdparty/harfbuzz/src/hb-iter.hh14
-rw-r--r--thirdparty/harfbuzz/src/hb-map.hh69
-rw-r--r--thirdparty/harfbuzz/src/hb-meta.hh197
-rw-r--r--thirdparty/harfbuzz/src/hb-mutex.hh37
-rw-r--r--thirdparty/harfbuzz/src/hb-open-type.hh49
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-cff-common.hh2
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-cmap-table.hh4
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-color-cbdt-table.hh8
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-color-colr-table.hh741
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-color-colrv1-closure.hh53
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-glyf-table.hh4
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-head-table.hh4
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-kern-table.hh8
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-layout-base-table.hh2
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-layout-common.hh118
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-layout-gdef-table.hh10
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-layout-gpos-table.hh52
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-layout-gsub-table.hh156
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-layout-gsubgpos.hh251
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-layout-jstf-table.hh2
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-layout.cc44
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-layout.hh6
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-math-table.hh333
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-name.h30
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic-fallback.hh14
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic.cc2
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape-complex-indic.cc3
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape-complex-khmer.hh4
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar-machine.hh473
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar.cc2
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar.hh10
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape-complex-use-machine.hh533
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape-complex-use-table.hh350
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape-complex-use.cc1
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape-normalize.cc5
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape-normalize.hh1
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape.cc12
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-var-common.hh264
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-var-hvar-table.hh88
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-vorg-table.hh2
-rw-r--r--thirdparty/harfbuzz/src/hb-repacker.hh737
-rw-r--r--thirdparty/harfbuzz/src/hb-sanitize.hh6
-rw-r--r--thirdparty/harfbuzz/src/hb-serialize.hh62
-rw-r--r--thirdparty/harfbuzz/src/hb-set-digest.hh14
-rw-r--r--thirdparty/harfbuzz/src/hb-set.hh32
-rw-r--r--thirdparty/harfbuzz/src/hb-style.cc4
-rw-r--r--thirdparty/harfbuzz/src/hb-subset-input.hh22
-rw-r--r--thirdparty/harfbuzz/src/hb-subset-plan.cc76
-rw-r--r--thirdparty/harfbuzz/src/hb-subset-plan.hh1
-rw-r--r--thirdparty/harfbuzz/src/hb-subset.cc4
-rw-r--r--thirdparty/harfbuzz/src/hb-subset.hh6
-rw-r--r--thirdparty/harfbuzz/src/hb-unicode.hh5
-rw-r--r--thirdparty/harfbuzz/src/hb-vector.hh57
-rw-r--r--thirdparty/harfbuzz/src/hb-version.h6
-rw-r--r--thirdparty/harfbuzz/src/hb.hh1
78 files changed, 9567 insertions, 1836 deletions
diff --git a/thirdparty/README.md b/thirdparty/README.md
index 3ba5504920..25d2e1cfe3 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -189,7 +189,7 @@ Files extracted from upstream source:
## harfbuzz
- Upstream: https://github.com/harfbuzz/harfbuzz
-- Version: 3.0.0 (9c387e20d65a7a366ac270d789f6ad266014c9e0, 2021)
+- Version: 3.1.1 (cd5c6cd0419ac5e4de975d6c476fb760bf06d2ce, 2021)
- License: MIT
Files extracted from upstream source:
diff --git a/thirdparty/glad/KHR/khrplatform.h b/thirdparty/glad/KHR/khrplatform.h
new file mode 100644
index 0000000000..dd22d92701
--- /dev/null
+++ b/thirdparty/glad/KHR/khrplatform.h
@@ -0,0 +1,290 @@
+#ifndef __khrplatform_h_
+#define __khrplatform_h_
+
+/*
+** Copyright (c) 2008-2018 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Khronos platform-specific types and definitions.
+ *
+ * The master copy of khrplatform.h is maintained in the Khronos EGL
+ * Registry repository at https://github.com/KhronosGroup/EGL-Registry
+ * The last semantic modification to khrplatform.h was at commit ID:
+ * 67a3e0864c2d75ea5287b9f3d2eb74a745936692
+ *
+ * Adopters may modify this file to suit their platform. Adopters are
+ * encouraged to submit platform specific modifications to the Khronos
+ * group so that they can be included in future versions of this file.
+ * Please submit changes by filing pull requests or issues on
+ * the EGL Registry repository linked above.
+ *
+ *
+ * See the Implementer's Guidelines for information about where this file
+ * should be located on your system and for more details of its use:
+ * http://www.khronos.org/registry/implementers_guide.pdf
+ *
+ * This file should be included as
+ * #include <KHR/khrplatform.h>
+ * by Khronos client API header files that use its types and defines.
+ *
+ * The types in khrplatform.h should only be used to define API-specific types.
+ *
+ * Types defined in khrplatform.h:
+ * khronos_int8_t signed 8 bit
+ * khronos_uint8_t unsigned 8 bit
+ * khronos_int16_t signed 16 bit
+ * khronos_uint16_t unsigned 16 bit
+ * khronos_int32_t signed 32 bit
+ * khronos_uint32_t unsigned 32 bit
+ * khronos_int64_t signed 64 bit
+ * khronos_uint64_t unsigned 64 bit
+ * khronos_intptr_t signed same number of bits as a pointer
+ * khronos_uintptr_t unsigned same number of bits as a pointer
+ * khronos_ssize_t signed size
+ * khronos_usize_t unsigned size
+ * khronos_float_t signed 32 bit floating point
+ * khronos_time_ns_t unsigned 64 bit time in nanoseconds
+ * khronos_utime_nanoseconds_t unsigned time interval or absolute time in
+ * nanoseconds
+ * khronos_stime_nanoseconds_t signed time interval in nanoseconds
+ * khronos_boolean_enum_t enumerated boolean type. This should
+ * only be used as a base type when a client API's boolean type is
+ * an enum. Client APIs which use an integer or other type for
+ * booleans cannot use this as the base type for their boolean.
+ *
+ * Tokens defined in khrplatform.h:
+ *
+ * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
+ *
+ * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
+ * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
+ *
+ * Calling convention macros defined in this file:
+ * KHRONOS_APICALL
+ * KHRONOS_APIENTRY
+ * KHRONOS_APIATTRIBUTES
+ *
+ * These may be used in function prototypes as:
+ *
+ * KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
+ * int arg1,
+ * int arg2) KHRONOS_APIATTRIBUTES;
+ */
+
+#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
+# define KHRONOS_STATIC 1
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APICALL
+ *-------------------------------------------------------------------------
+ * This precedes the return type of the function in the function prototype.
+ */
+#if defined(KHRONOS_STATIC)
+ /* If the preprocessor constant KHRONOS_STATIC is defined, make the
+ * header compatible with static linking. */
+# define KHRONOS_APICALL
+#elif defined(_WIN32)
+# define KHRONOS_APICALL __declspec(dllimport)
+#elif defined (__SYMBIAN32__)
+# define KHRONOS_APICALL IMPORT_C
+#elif defined(__ANDROID__)
+# define KHRONOS_APICALL __attribute__((visibility("default")))
+#else
+# define KHRONOS_APICALL
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIENTRY
+ *-------------------------------------------------------------------------
+ * This follows the return type of the function and precedes the function
+ * name in the function prototype.
+ */
+#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
+ /* Win32 but not WinCE */
+# define KHRONOS_APIENTRY __stdcall
+#else
+# define KHRONOS_APIENTRY
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIATTRIBUTES
+ *-------------------------------------------------------------------------
+ * This follows the closing parenthesis of the function prototype arguments.
+ */
+#if defined (__ARMCC_2__)
+#define KHRONOS_APIATTRIBUTES __softfp
+#else
+#define KHRONOS_APIATTRIBUTES
+#endif
+
+/*-------------------------------------------------------------------------
+ * basic type definitions
+ *-----------------------------------------------------------------------*/
+#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
+
+
+/*
+ * Using <stdint.h>
+ */
+#include <stdint.h>
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(__VMS ) || defined(__sgi)
+
+/*
+ * Using <inttypes.h>
+ */
+#include <inttypes.h>
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
+
+/*
+ * Win32
+ */
+typedef __int32 khronos_int32_t;
+typedef unsigned __int32 khronos_uint32_t;
+typedef __int64 khronos_int64_t;
+typedef unsigned __int64 khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(__sun__) || defined(__digital__)
+
+/*
+ * Sun or Digital
+ */
+typedef int khronos_int32_t;
+typedef unsigned int khronos_uint32_t;
+#if defined(__arch64__) || defined(_LP64)
+typedef long int khronos_int64_t;
+typedef unsigned long int khronos_uint64_t;
+#else
+typedef long long int khronos_int64_t;
+typedef unsigned long long int khronos_uint64_t;
+#endif /* __arch64__ */
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif 0
+
+/*
+ * Hypothetical platform with no float or int64 support
+ */
+typedef int khronos_int32_t;
+typedef unsigned int khronos_uint32_t;
+#define KHRONOS_SUPPORT_INT64 0
+#define KHRONOS_SUPPORT_FLOAT 0
+
+#else
+
+/*
+ * Generic fallback
+ */
+#include <stdint.h>
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#endif
+
+
+/*
+ * Types that are (so far) the same on all platforms
+ */
+typedef signed char khronos_int8_t;
+typedef unsigned char khronos_uint8_t;
+typedef signed short int khronos_int16_t;
+typedef unsigned short int khronos_uint16_t;
+
+/*
+ * Types that differ between LLP64 and LP64 architectures - in LLP64,
+ * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
+ * to be the only LLP64 architecture in current use.
+ */
+#ifdef _WIN64
+typedef signed long long int khronos_intptr_t;
+typedef unsigned long long int khronos_uintptr_t;
+typedef signed long long int khronos_ssize_t;
+typedef unsigned long long int khronos_usize_t;
+#else
+typedef signed long int khronos_intptr_t;
+typedef unsigned long int khronos_uintptr_t;
+typedef signed long int khronos_ssize_t;
+typedef unsigned long int khronos_usize_t;
+#endif
+
+#if KHRONOS_SUPPORT_FLOAT
+/*
+ * Float type
+ */
+typedef float khronos_float_t;
+#endif
+
+#if KHRONOS_SUPPORT_INT64
+/* Time types
+ *
+ * These types can be used to represent a time interval in nanoseconds or
+ * an absolute Unadjusted System Time. Unadjusted System Time is the number
+ * of nanoseconds since some arbitrary system event (e.g. since the last
+ * time the system booted). The Unadjusted System Time is an unsigned
+ * 64 bit value that wraps back to 0 every 584 years. Time intervals
+ * may be either signed or unsigned.
+ */
+typedef khronos_uint64_t khronos_utime_nanoseconds_t;
+typedef khronos_int64_t khronos_stime_nanoseconds_t;
+#endif
+
+/*
+ * Dummy value used to pad enum types to 32 bits.
+ */
+#ifndef KHRONOS_MAX_ENUM
+#define KHRONOS_MAX_ENUM 0x7FFFFFFF
+#endif
+
+/*
+ * Enumerated boolean type
+ *
+ * Values other than zero should be considered to be true. Therefore
+ * comparisons should not be made against KHRONOS_TRUE.
+ */
+typedef enum {
+ KHRONOS_FALSE = 0,
+ KHRONOS_TRUE = 1,
+ KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
+} khronos_boolean_enum_t;
+
+#endif /* __khrplatform_h_ */
diff --git a/thirdparty/glad/LICENSE b/thirdparty/glad/LICENSE
new file mode 100644
index 0000000000..b6e2ca25b0
--- /dev/null
+++ b/thirdparty/glad/LICENSE
@@ -0,0 +1,20 @@
+The MIT License (MIT)
+
+Copyright (c) 2013-2018 David Herberth
+
+Permission is hereby granted, free of charge, to any person obtaining a copy of
+this software and associated documentation files (the "Software"), to deal in
+the Software without restriction, including without limitation the rights to
+use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
+the Software, and to permit persons to whom the Software is furnished to do so,
+subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
+FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
+COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
diff --git a/thirdparty/glad/glad.c b/thirdparty/glad/glad.c
new file mode 100644
index 0000000000..dc1b8cb697
--- /dev/null
+++ b/thirdparty/glad/glad.c
@@ -0,0 +1,1939 @@
+/*
+
+ OpenGL loader generated by glad 0.1.34 on Tue Nov 17 16:41:02 2020.
+
+ Language/Generator: C/C++
+ Specification: gl
+ APIs: gl=3.3
+ Profile: compatibility
+ Extensions:
+ GL_ARB_debug_output,
+ GL_ARB_framebuffer_object,
+ GL_EXT_framebuffer_blit,
+ GL_EXT_framebuffer_multisample,
+ GL_EXT_framebuffer_object
+ Loader: True
+ Local files: False
+ Omit khrplatform: False
+ Reproducible: False
+
+ Commandline:
+ --profile="compatibility" --api="gl=3.3" --generator="c" --spec="gl" --extensions="GL_ARB_debug_output,GL_ARB_framebuffer_object,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_object"
+ Online:
+ https://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D3.3&extensions=GL_ARB_debug_output&extensions=GL_ARB_framebuffer_object&extensions=GL_EXT_framebuffer_blit&extensions=GL_EXT_framebuffer_multisample&extensions=GL_EXT_framebuffer_object
+*/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <glad/glad.h>
+
+static void* get_proc(const char *namez);
+
+#if defined(_WIN32) || defined(__CYGWIN__)
+#ifndef _WINDOWS_
+#undef APIENTRY
+#endif
+#include <windows.h>
+static HMODULE libGL;
+
+typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
+static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
+
+#ifdef _MSC_VER
+#ifdef __has_include
+ #if __has_include(<winapifamily.h>)
+ #define HAVE_WINAPIFAMILY 1
+ #endif
+#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
+ #define HAVE_WINAPIFAMILY 1
+#endif
+#endif
+
+#ifdef HAVE_WINAPIFAMILY
+ #include <winapifamily.h>
+ #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
+ #define IS_UWP 1
+ #endif
+#endif
+
+static
+int open_gl(void) {
+#ifndef IS_UWP
+ libGL = LoadLibraryW(L"opengl32.dll");
+ if(libGL != NULL) {
+ void (* tmp)(void);
+ tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
+ gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
+ return gladGetProcAddressPtr != NULL;
+ }
+#endif
+
+ return 0;
+}
+
+static
+void close_gl(void) {
+ if(libGL != NULL) {
+ FreeLibrary((HMODULE) libGL);
+ libGL = NULL;
+ }
+}
+#else
+#include <dlfcn.h>
+static void* libGL;
+
+#if !defined(__APPLE__) && !defined(__HAIKU__)
+typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
+static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
+#endif
+
+static
+int open_gl(void) {
+#ifdef __APPLE__
+ static const char *NAMES[] = {
+ "../Frameworks/OpenGL.framework/OpenGL",
+ "/Library/Frameworks/OpenGL.framework/OpenGL",
+ "/System/Library/Frameworks/OpenGL.framework/OpenGL",
+ "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
+ };
+#else
+ static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
+#endif
+
+ unsigned int index = 0;
+ for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
+ libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
+
+ if(libGL != NULL) {
+#if defined(__APPLE__) || defined(__HAIKU__)
+ return 1;
+#else
+ gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
+ "glXGetProcAddressARB");
+ return gladGetProcAddressPtr != NULL;
+#endif
+ }
+ }
+
+ return 0;
+}
+
+static
+void close_gl(void) {
+ if(libGL != NULL) {
+ dlclose(libGL);
+ libGL = NULL;
+ }
+}
+#endif
+
+static
+void* get_proc(const char *namez) {
+ void* result = NULL;
+ if(libGL == NULL) return NULL;
+
+#if !defined(__APPLE__) && !defined(__HAIKU__)
+ if(gladGetProcAddressPtr != NULL) {
+ result = gladGetProcAddressPtr(namez);
+ }
+#endif
+ if(result == NULL) {
+#if defined(_WIN32) || defined(__CYGWIN__)
+ result = (void*)GetProcAddress((HMODULE) libGL, namez);
+#else
+ result = dlsym(libGL, namez);
+#endif
+ }
+
+ return result;
+}
+
+int gladLoadGL(void) {
+ int status = 0;
+
+ if(open_gl()) {
+ status = gladLoadGLLoader(&get_proc);
+ close_gl();
+ }
+
+ return status;
+}
+
+struct gladGLversionStruct GLVersion = { 0, 0 };
+
+#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
+#define _GLAD_IS_SOME_NEW_VERSION 1
+#endif
+
+static int max_loaded_major;
+static int max_loaded_minor;
+
+static const char *exts = NULL;
+static int num_exts_i = 0;
+static char **exts_i = NULL;
+
+static int get_exts(void) {
+#ifdef _GLAD_IS_SOME_NEW_VERSION
+ if(max_loaded_major < 3) {
+#endif
+ exts = (const char *)glGetString(GL_EXTENSIONS);
+#ifdef _GLAD_IS_SOME_NEW_VERSION
+ } else {
+ unsigned int index;
+
+ num_exts_i = 0;
+ glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
+ if (num_exts_i > 0) {
+ exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i));
+ }
+
+ if (exts_i == NULL) {
+ return 0;
+ }
+
+ for(index = 0; index < (unsigned)num_exts_i; index++) {
+ const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index);
+ size_t len = strlen(gl_str_tmp);
+
+ char *local_str = (char*)malloc((len+1) * sizeof(char));
+ if(local_str != NULL) {
+ memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char));
+ }
+ exts_i[index] = local_str;
+ }
+ }
+#endif
+ return 1;
+}
+
+static void free_exts(void) {
+ if (exts_i != NULL) {
+ int index;
+ for(index = 0; index < num_exts_i; index++) {
+ free((char *)exts_i[index]);
+ }
+ free((void *)exts_i);
+ exts_i = NULL;
+ }
+}
+
+static int has_ext(const char *ext) {
+#ifdef _GLAD_IS_SOME_NEW_VERSION
+ if(max_loaded_major < 3) {
+#endif
+ const char *extensions;
+ const char *loc;
+ const char *terminator;
+ extensions = exts;
+ if(extensions == NULL || ext == NULL) {
+ return 0;
+ }
+
+ while(1) {
+ loc = strstr(extensions, ext);
+ if(loc == NULL) {
+ return 0;
+ }
+
+ terminator = loc + strlen(ext);
+ if((loc == extensions || *(loc - 1) == ' ') &&
+ (*terminator == ' ' || *terminator == '\0')) {
+ return 1;
+ }
+ extensions = terminator;
+ }
+#ifdef _GLAD_IS_SOME_NEW_VERSION
+ } else {
+ int index;
+ if(exts_i == NULL) return 0;
+ for(index = 0; index < num_exts_i; index++) {
+ const char *e = exts_i[index];
+
+ if(exts_i[index] != NULL && strcmp(e, ext) == 0) {
+ return 1;
+ }
+ }
+ }
+#endif
+
+ return 0;
+}
+int GLAD_GL_VERSION_1_0 = 0;
+int GLAD_GL_VERSION_1_1 = 0;
+int GLAD_GL_VERSION_1_2 = 0;
+int GLAD_GL_VERSION_1_3 = 0;
+int GLAD_GL_VERSION_1_4 = 0;
+int GLAD_GL_VERSION_1_5 = 0;
+int GLAD_GL_VERSION_2_0 = 0;
+int GLAD_GL_VERSION_2_1 = 0;
+int GLAD_GL_VERSION_3_0 = 0;
+int GLAD_GL_VERSION_3_1 = 0;
+int GLAD_GL_VERSION_3_2 = 0;
+int GLAD_GL_VERSION_3_3 = 0;
+PFNGLACCUMPROC glad_glAccum = NULL;
+PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
+PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL;
+PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL;
+PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL;
+PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
+PFNGLBEGINPROC glad_glBegin = NULL;
+PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
+PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
+PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
+PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
+PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
+PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
+PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
+PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
+PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL;
+PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
+PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
+PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
+PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
+PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
+PFNGLBITMAPPROC glad_glBitmap = NULL;
+PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
+PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
+PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
+PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
+PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
+PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
+PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
+PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
+PFNGLCALLLISTPROC glad_glCallList = NULL;
+PFNGLCALLLISTSPROC glad_glCallLists = NULL;
+PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
+PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
+PFNGLCLEARPROC glad_glClear = NULL;
+PFNGLCLEARACCUMPROC glad_glClearAccum = NULL;
+PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
+PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
+PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
+PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
+PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
+PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
+PFNGLCLEARINDEXPROC glad_glClearIndex = NULL;
+PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
+PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL;
+PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
+PFNGLCLIPPLANEPROC glad_glClipPlane = NULL;
+PFNGLCOLOR3BPROC glad_glColor3b = NULL;
+PFNGLCOLOR3BVPROC glad_glColor3bv = NULL;
+PFNGLCOLOR3DPROC glad_glColor3d = NULL;
+PFNGLCOLOR3DVPROC glad_glColor3dv = NULL;
+PFNGLCOLOR3FPROC glad_glColor3f = NULL;
+PFNGLCOLOR3FVPROC glad_glColor3fv = NULL;
+PFNGLCOLOR3IPROC glad_glColor3i = NULL;
+PFNGLCOLOR3IVPROC glad_glColor3iv = NULL;
+PFNGLCOLOR3SPROC glad_glColor3s = NULL;
+PFNGLCOLOR3SVPROC glad_glColor3sv = NULL;
+PFNGLCOLOR3UBPROC glad_glColor3ub = NULL;
+PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL;
+PFNGLCOLOR3UIPROC glad_glColor3ui = NULL;
+PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL;
+PFNGLCOLOR3USPROC glad_glColor3us = NULL;
+PFNGLCOLOR3USVPROC glad_glColor3usv = NULL;
+PFNGLCOLOR4BPROC glad_glColor4b = NULL;
+PFNGLCOLOR4BVPROC glad_glColor4bv = NULL;
+PFNGLCOLOR4DPROC glad_glColor4d = NULL;
+PFNGLCOLOR4DVPROC glad_glColor4dv = NULL;
+PFNGLCOLOR4FPROC glad_glColor4f = NULL;
+PFNGLCOLOR4FVPROC glad_glColor4fv = NULL;
+PFNGLCOLOR4IPROC glad_glColor4i = NULL;
+PFNGLCOLOR4IVPROC glad_glColor4iv = NULL;
+PFNGLCOLOR4SPROC glad_glColor4s = NULL;
+PFNGLCOLOR4SVPROC glad_glColor4sv = NULL;
+PFNGLCOLOR4UBPROC glad_glColor4ub = NULL;
+PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL;
+PFNGLCOLOR4UIPROC glad_glColor4ui = NULL;
+PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL;
+PFNGLCOLOR4USPROC glad_glColor4us = NULL;
+PFNGLCOLOR4USVPROC glad_glColor4usv = NULL;
+PFNGLCOLORMASKPROC glad_glColorMask = NULL;
+PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
+PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL;
+PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL;
+PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL;
+PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL;
+PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL;
+PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL;
+PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
+PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
+PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
+PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
+PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
+PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
+PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
+PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
+PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL;
+PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
+PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
+PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
+PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
+PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
+PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
+PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
+PFNGLCULLFACEPROC glad_glCullFace = NULL;
+PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
+PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
+PFNGLDELETELISTSPROC glad_glDeleteLists = NULL;
+PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
+PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
+PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
+PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL;
+PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
+PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
+PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
+PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL;
+PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
+PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
+PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
+PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
+PFNGLDISABLEPROC glad_glDisable = NULL;
+PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL;
+PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
+PFNGLDISABLEIPROC glad_glDisablei = NULL;
+PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
+PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
+PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
+PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
+PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
+PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
+PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
+PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
+PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL;
+PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
+PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
+PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL;
+PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL;
+PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL;
+PFNGLENABLEPROC glad_glEnable = NULL;
+PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL;
+PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
+PFNGLENABLEIPROC glad_glEnablei = NULL;
+PFNGLENDPROC glad_glEnd = NULL;
+PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
+PFNGLENDLISTPROC glad_glEndList = NULL;
+PFNGLENDQUERYPROC glad_glEndQuery = NULL;
+PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
+PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL;
+PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL;
+PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL;
+PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL;
+PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL;
+PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL;
+PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL;
+PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL;
+PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL;
+PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL;
+PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL;
+PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL;
+PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL;
+PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
+PFNGLFINISHPROC glad_glFinish = NULL;
+PFNGLFLUSHPROC glad_glFlush = NULL;
+PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
+PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer = NULL;
+PFNGLFOGCOORDDPROC glad_glFogCoordd = NULL;
+PFNGLFOGCOORDDVPROC glad_glFogCoorddv = NULL;
+PFNGLFOGCOORDFPROC glad_glFogCoordf = NULL;
+PFNGLFOGCOORDFVPROC glad_glFogCoordfv = NULL;
+PFNGLFOGFPROC glad_glFogf = NULL;
+PFNGLFOGFVPROC glad_glFogfv = NULL;
+PFNGLFOGIPROC glad_glFogi = NULL;
+PFNGLFOGIVPROC glad_glFogiv = NULL;
+PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
+PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
+PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
+PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
+PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
+PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
+PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
+PFNGLFRUSTUMPROC glad_glFrustum = NULL;
+PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
+PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
+PFNGLGENLISTSPROC glad_glGenLists = NULL;
+PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
+PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
+PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
+PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
+PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
+PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
+PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
+PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
+PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
+PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
+PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL;
+PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL;
+PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
+PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
+PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL;
+PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
+PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
+PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
+PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
+PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
+PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL;
+PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
+PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
+PFNGLGETERRORPROC glad_glGetError = NULL;
+PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
+PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL;
+PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
+PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
+PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
+PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
+PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
+PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
+PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL;
+PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL;
+PFNGLGETMAPDVPROC glad_glGetMapdv = NULL;
+PFNGLGETMAPFVPROC glad_glGetMapfv = NULL;
+PFNGLGETMAPIVPROC glad_glGetMapiv = NULL;
+PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL;
+PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL;
+PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
+PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL;
+PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL;
+PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL;
+PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL;
+PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL;
+PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
+PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
+PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
+PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
+PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL;
+PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
+PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
+PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
+PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL;
+PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL;
+PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL;
+PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL;
+PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
+PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
+PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
+PFNGLGETSTRINGPROC glad_glGetString = NULL;
+PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
+PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
+PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL;
+PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL;
+PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL;
+PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL;
+PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL;
+PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
+PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
+PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
+PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
+PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
+PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
+PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
+PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
+PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
+PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
+PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
+PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
+PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
+PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
+PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
+PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
+PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
+PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
+PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
+PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
+PFNGLHINTPROC glad_glHint = NULL;
+PFNGLINDEXMASKPROC glad_glIndexMask = NULL;
+PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL;
+PFNGLINDEXDPROC glad_glIndexd = NULL;
+PFNGLINDEXDVPROC glad_glIndexdv = NULL;
+PFNGLINDEXFPROC glad_glIndexf = NULL;
+PFNGLINDEXFVPROC glad_glIndexfv = NULL;
+PFNGLINDEXIPROC glad_glIndexi = NULL;
+PFNGLINDEXIVPROC glad_glIndexiv = NULL;
+PFNGLINDEXSPROC glad_glIndexs = NULL;
+PFNGLINDEXSVPROC glad_glIndexsv = NULL;
+PFNGLINDEXUBPROC glad_glIndexub = NULL;
+PFNGLINDEXUBVPROC glad_glIndexubv = NULL;
+PFNGLINITNAMESPROC glad_glInitNames = NULL;
+PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL;
+PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
+PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
+PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
+PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
+PFNGLISLISTPROC glad_glIsList = NULL;
+PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
+PFNGLISQUERYPROC glad_glIsQuery = NULL;
+PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
+PFNGLISSAMPLERPROC glad_glIsSampler = NULL;
+PFNGLISSHADERPROC glad_glIsShader = NULL;
+PFNGLISSYNCPROC glad_glIsSync = NULL;
+PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
+PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
+PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL;
+PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL;
+PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL;
+PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL;
+PFNGLLIGHTFPROC glad_glLightf = NULL;
+PFNGLLIGHTFVPROC glad_glLightfv = NULL;
+PFNGLLIGHTIPROC glad_glLighti = NULL;
+PFNGLLIGHTIVPROC glad_glLightiv = NULL;
+PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL;
+PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
+PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
+PFNGLLISTBASEPROC glad_glListBase = NULL;
+PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL;
+PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL;
+PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL;
+PFNGLLOADNAMEPROC glad_glLoadName = NULL;
+PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd = NULL;
+PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf = NULL;
+PFNGLLOGICOPPROC glad_glLogicOp = NULL;
+PFNGLMAP1DPROC glad_glMap1d = NULL;
+PFNGLMAP1FPROC glad_glMap1f = NULL;
+PFNGLMAP2DPROC glad_glMap2d = NULL;
+PFNGLMAP2FPROC glad_glMap2f = NULL;
+PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
+PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
+PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL;
+PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL;
+PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL;
+PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL;
+PFNGLMATERIALFPROC glad_glMaterialf = NULL;
+PFNGLMATERIALFVPROC glad_glMaterialfv = NULL;
+PFNGLMATERIALIPROC glad_glMateriali = NULL;
+PFNGLMATERIALIVPROC glad_glMaterialiv = NULL;
+PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL;
+PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL;
+PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL;
+PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd = NULL;
+PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf = NULL;
+PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
+PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
+PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
+PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL;
+PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL;
+PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL;
+PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL;
+PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL;
+PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL;
+PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL;
+PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL;
+PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL;
+PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL;
+PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL;
+PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL;
+PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL;
+PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL;
+PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL;
+PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL;
+PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL;
+PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL;
+PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL;
+PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL;
+PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL;
+PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL;
+PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL;
+PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL;
+PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL;
+PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL;
+PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL;
+PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL;
+PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL;
+PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL;
+PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL;
+PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL;
+PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL;
+PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL;
+PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL;
+PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL;
+PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL;
+PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL;
+PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL;
+PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL;
+PFNGLNEWLISTPROC glad_glNewList = NULL;
+PFNGLNORMAL3BPROC glad_glNormal3b = NULL;
+PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL;
+PFNGLNORMAL3DPROC glad_glNormal3d = NULL;
+PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL;
+PFNGLNORMAL3FPROC glad_glNormal3f = NULL;
+PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL;
+PFNGLNORMAL3IPROC glad_glNormal3i = NULL;
+PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL;
+PFNGLNORMAL3SPROC glad_glNormal3s = NULL;
+PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL;
+PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL;
+PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL;
+PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL;
+PFNGLORTHOPROC glad_glOrtho = NULL;
+PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL;
+PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL;
+PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL;
+PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL;
+PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
+PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
+PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL;
+PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL;
+PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL;
+PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
+PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
+PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
+PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
+PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
+PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
+PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
+PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL;
+PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL;
+PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL;
+PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL;
+PFNGLPOPNAMEPROC glad_glPopName = NULL;
+PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
+PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL;
+PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
+PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL;
+PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL;
+PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL;
+PFNGLPUSHNAMEPROC glad_glPushName = NULL;
+PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
+PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL;
+PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL;
+PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL;
+PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL;
+PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL;
+PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL;
+PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL;
+PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL;
+PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL;
+PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL;
+PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL;
+PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL;
+PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL;
+PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL;
+PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL;
+PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL;
+PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL;
+PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL;
+PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL;
+PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL;
+PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL;
+PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL;
+PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL;
+PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL;
+PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
+PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
+PFNGLRECTDPROC glad_glRectd = NULL;
+PFNGLRECTDVPROC glad_glRectdv = NULL;
+PFNGLRECTFPROC glad_glRectf = NULL;
+PFNGLRECTFVPROC glad_glRectfv = NULL;
+PFNGLRECTIPROC glad_glRecti = NULL;
+PFNGLRECTIVPROC glad_glRectiv = NULL;
+PFNGLRECTSPROC glad_glRects = NULL;
+PFNGLRECTSVPROC glad_glRectsv = NULL;
+PFNGLRENDERMODEPROC glad_glRenderMode = NULL;
+PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
+PFNGLROTATEDPROC glad_glRotated = NULL;
+PFNGLROTATEFPROC glad_glRotatef = NULL;
+PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
+PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
+PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
+PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL;
+PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
+PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
+PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
+PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
+PFNGLSCALEDPROC glad_glScaled = NULL;
+PFNGLSCALEFPROC glad_glScalef = NULL;
+PFNGLSCISSORPROC glad_glScissor = NULL;
+PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b = NULL;
+PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv = NULL;
+PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d = NULL;
+PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv = NULL;
+PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f = NULL;
+PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv = NULL;
+PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i = NULL;
+PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv = NULL;
+PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s = NULL;
+PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv = NULL;
+PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub = NULL;
+PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv = NULL;
+PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui = NULL;
+PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv = NULL;
+PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us = NULL;
+PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL;
+PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL;
+PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL;
+PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL;
+PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL;
+PFNGLSHADEMODELPROC glad_glShadeModel = NULL;
+PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
+PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
+PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
+PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
+PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
+PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
+PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
+PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
+PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL;
+PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL;
+PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL;
+PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL;
+PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL;
+PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL;
+PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL;
+PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL;
+PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL;
+PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL;
+PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL;
+PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL;
+PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL;
+PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL;
+PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL;
+PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL;
+PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL;
+PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL;
+PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL;
+PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL;
+PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL;
+PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL;
+PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL;
+PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL;
+PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL;
+PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL;
+PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL;
+PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL;
+PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL;
+PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL;
+PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL;
+PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL;
+PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL;
+PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL;
+PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL;
+PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL;
+PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL;
+PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL;
+PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL;
+PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL;
+PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL;
+PFNGLTEXENVFPROC glad_glTexEnvf = NULL;
+PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL;
+PFNGLTEXENVIPROC glad_glTexEnvi = NULL;
+PFNGLTEXENVIVPROC glad_glTexEnviv = NULL;
+PFNGLTEXGENDPROC glad_glTexGend = NULL;
+PFNGLTEXGENDVPROC glad_glTexGendv = NULL;
+PFNGLTEXGENFPROC glad_glTexGenf = NULL;
+PFNGLTEXGENFVPROC glad_glTexGenfv = NULL;
+PFNGLTEXGENIPROC glad_glTexGeni = NULL;
+PFNGLTEXGENIVPROC glad_glTexGeniv = NULL;
+PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
+PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
+PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
+PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
+PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL;
+PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL;
+PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL;
+PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
+PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
+PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
+PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
+PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
+PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
+PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
+PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
+PFNGLTRANSLATEDPROC glad_glTranslated = NULL;
+PFNGLTRANSLATEFPROC glad_glTranslatef = NULL;
+PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
+PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
+PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
+PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
+PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
+PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
+PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
+PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
+PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
+PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
+PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
+PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
+PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
+PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
+PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
+PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
+PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
+PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
+PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
+PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
+PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
+PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
+PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
+PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
+PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
+PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
+PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
+PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
+PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
+PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
+PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
+PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
+PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
+PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
+PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
+PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
+PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
+PFNGLVERTEX2DPROC glad_glVertex2d = NULL;
+PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL;
+PFNGLVERTEX2FPROC glad_glVertex2f = NULL;
+PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL;
+PFNGLVERTEX2IPROC glad_glVertex2i = NULL;
+PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL;
+PFNGLVERTEX2SPROC glad_glVertex2s = NULL;
+PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL;
+PFNGLVERTEX3DPROC glad_glVertex3d = NULL;
+PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL;
+PFNGLVERTEX3FPROC glad_glVertex3f = NULL;
+PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL;
+PFNGLVERTEX3IPROC glad_glVertex3i = NULL;
+PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL;
+PFNGLVERTEX3SPROC glad_glVertex3s = NULL;
+PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL;
+PFNGLVERTEX4DPROC glad_glVertex4d = NULL;
+PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL;
+PFNGLVERTEX4FPROC glad_glVertex4f = NULL;
+PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL;
+PFNGLVERTEX4IPROC glad_glVertex4i = NULL;
+PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL;
+PFNGLVERTEX4SPROC glad_glVertex4s = NULL;
+PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL;
+PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
+PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
+PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
+PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
+PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
+PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
+PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
+PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
+PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
+PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
+PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
+PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
+PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
+PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
+PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
+PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
+PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
+PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
+PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
+PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
+PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
+PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
+PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
+PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
+PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
+PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
+PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
+PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
+PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
+PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
+PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
+PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
+PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
+PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
+PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
+PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
+PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL;
+PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL;
+PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL;
+PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL;
+PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL;
+PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL;
+PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL;
+PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL;
+PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL;
+PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL;
+PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL;
+PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL;
+PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL;
+PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL;
+PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
+PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
+PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL;
+PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL;
+PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
+PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
+PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL;
+PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
+PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL;
+PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL;
+PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL;
+PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL;
+PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL;
+PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL;
+PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL;
+PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL;
+PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
+PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL;
+PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL;
+PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL;
+PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL;
+PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL;
+PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL;
+PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL;
+PFNGLVIEWPORTPROC glad_glViewport = NULL;
+PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
+PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL;
+PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv = NULL;
+PFNGLWINDOWPOS2FPROC glad_glWindowPos2f = NULL;
+PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv = NULL;
+PFNGLWINDOWPOS2IPROC glad_glWindowPos2i = NULL;
+PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv = NULL;
+PFNGLWINDOWPOS2SPROC glad_glWindowPos2s = NULL;
+PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv = NULL;
+PFNGLWINDOWPOS3DPROC glad_glWindowPos3d = NULL;
+PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv = NULL;
+PFNGLWINDOWPOS3FPROC glad_glWindowPos3f = NULL;
+PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv = NULL;
+PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL;
+PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL;
+PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL;
+PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL;
+int GLAD_GL_ARB_debug_output = 0;
+int GLAD_GL_ARB_framebuffer_object = 0;
+int GLAD_GL_EXT_framebuffer_blit = 0;
+int GLAD_GL_EXT_framebuffer_multisample = 0;
+int GLAD_GL_EXT_framebuffer_object = 0;
+PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB = NULL;
+PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB = NULL;
+PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB = NULL;
+PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB = NULL;
+PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT = NULL;
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT = NULL;
+PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT = NULL;
+PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT = NULL;
+PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT = NULL;
+PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT = NULL;
+PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT = NULL;
+PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT = NULL;
+PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT = NULL;
+PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT = NULL;
+PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT = NULL;
+PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT = NULL;
+PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT = NULL;
+PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT = NULL;
+PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT = NULL;
+PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT = NULL;
+PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT = NULL;
+PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT = NULL;
+PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT = NULL;
+static void load_GL_VERSION_1_0(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_1_0) return;
+ glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
+ glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
+ glad_glHint = (PFNGLHINTPROC)load("glHint");
+ glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
+ glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize");
+ glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode");
+ glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
+ glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
+ glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
+ glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
+ glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
+ glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D");
+ glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
+ glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer");
+ glad_glClear = (PFNGLCLEARPROC)load("glClear");
+ glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
+ glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
+ glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth");
+ glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
+ glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
+ glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
+ glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
+ glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
+ glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
+ glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
+ glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
+ glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp");
+ glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
+ glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
+ glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
+ glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref");
+ glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
+ glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer");
+ glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
+ glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
+ glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev");
+ glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
+ glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
+ glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
+ glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
+ glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage");
+ glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
+ glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
+ glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv");
+ glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv");
+ glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
+ glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange");
+ glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
+ glad_glNewList = (PFNGLNEWLISTPROC)load("glNewList");
+ glad_glEndList = (PFNGLENDLISTPROC)load("glEndList");
+ glad_glCallList = (PFNGLCALLLISTPROC)load("glCallList");
+ glad_glCallLists = (PFNGLCALLLISTSPROC)load("glCallLists");
+ glad_glDeleteLists = (PFNGLDELETELISTSPROC)load("glDeleteLists");
+ glad_glGenLists = (PFNGLGENLISTSPROC)load("glGenLists");
+ glad_glListBase = (PFNGLLISTBASEPROC)load("glListBase");
+ glad_glBegin = (PFNGLBEGINPROC)load("glBegin");
+ glad_glBitmap = (PFNGLBITMAPPROC)load("glBitmap");
+ glad_glColor3b = (PFNGLCOLOR3BPROC)load("glColor3b");
+ glad_glColor3bv = (PFNGLCOLOR3BVPROC)load("glColor3bv");
+ glad_glColor3d = (PFNGLCOLOR3DPROC)load("glColor3d");
+ glad_glColor3dv = (PFNGLCOLOR3DVPROC)load("glColor3dv");
+ glad_glColor3f = (PFNGLCOLOR3FPROC)load("glColor3f");
+ glad_glColor3fv = (PFNGLCOLOR3FVPROC)load("glColor3fv");
+ glad_glColor3i = (PFNGLCOLOR3IPROC)load("glColor3i");
+ glad_glColor3iv = (PFNGLCOLOR3IVPROC)load("glColor3iv");
+ glad_glColor3s = (PFNGLCOLOR3SPROC)load("glColor3s");
+ glad_glColor3sv = (PFNGLCOLOR3SVPROC)load("glColor3sv");
+ glad_glColor3ub = (PFNGLCOLOR3UBPROC)load("glColor3ub");
+ glad_glColor3ubv = (PFNGLCOLOR3UBVPROC)load("glColor3ubv");
+ glad_glColor3ui = (PFNGLCOLOR3UIPROC)load("glColor3ui");
+ glad_glColor3uiv = (PFNGLCOLOR3UIVPROC)load("glColor3uiv");
+ glad_glColor3us = (PFNGLCOLOR3USPROC)load("glColor3us");
+ glad_glColor3usv = (PFNGLCOLOR3USVPROC)load("glColor3usv");
+ glad_glColor4b = (PFNGLCOLOR4BPROC)load("glColor4b");
+ glad_glColor4bv = (PFNGLCOLOR4BVPROC)load("glColor4bv");
+ glad_glColor4d = (PFNGLCOLOR4DPROC)load("glColor4d");
+ glad_glColor4dv = (PFNGLCOLOR4DVPROC)load("glColor4dv");
+ glad_glColor4f = (PFNGLCOLOR4FPROC)load("glColor4f");
+ glad_glColor4fv = (PFNGLCOLOR4FVPROC)load("glColor4fv");
+ glad_glColor4i = (PFNGLCOLOR4IPROC)load("glColor4i");
+ glad_glColor4iv = (PFNGLCOLOR4IVPROC)load("glColor4iv");
+ glad_glColor4s = (PFNGLCOLOR4SPROC)load("glColor4s");
+ glad_glColor4sv = (PFNGLCOLOR4SVPROC)load("glColor4sv");
+ glad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub");
+ glad_glColor4ubv = (PFNGLCOLOR4UBVPROC)load("glColor4ubv");
+ glad_glColor4ui = (PFNGLCOLOR4UIPROC)load("glColor4ui");
+ glad_glColor4uiv = (PFNGLCOLOR4UIVPROC)load("glColor4uiv");
+ glad_glColor4us = (PFNGLCOLOR4USPROC)load("glColor4us");
+ glad_glColor4usv = (PFNGLCOLOR4USVPROC)load("glColor4usv");
+ glad_glEdgeFlag = (PFNGLEDGEFLAGPROC)load("glEdgeFlag");
+ glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC)load("glEdgeFlagv");
+ glad_glEnd = (PFNGLENDPROC)load("glEnd");
+ glad_glIndexd = (PFNGLINDEXDPROC)load("glIndexd");
+ glad_glIndexdv = (PFNGLINDEXDVPROC)load("glIndexdv");
+ glad_glIndexf = (PFNGLINDEXFPROC)load("glIndexf");
+ glad_glIndexfv = (PFNGLINDEXFVPROC)load("glIndexfv");
+ glad_glIndexi = (PFNGLINDEXIPROC)load("glIndexi");
+ glad_glIndexiv = (PFNGLINDEXIVPROC)load("glIndexiv");
+ glad_glIndexs = (PFNGLINDEXSPROC)load("glIndexs");
+ glad_glIndexsv = (PFNGLINDEXSVPROC)load("glIndexsv");
+ glad_glNormal3b = (PFNGLNORMAL3BPROC)load("glNormal3b");
+ glad_glNormal3bv = (PFNGLNORMAL3BVPROC)load("glNormal3bv");
+ glad_glNormal3d = (PFNGLNORMAL3DPROC)load("glNormal3d");
+ glad_glNormal3dv = (PFNGLNORMAL3DVPROC)load("glNormal3dv");
+ glad_glNormal3f = (PFNGLNORMAL3FPROC)load("glNormal3f");
+ glad_glNormal3fv = (PFNGLNORMAL3FVPROC)load("glNormal3fv");
+ glad_glNormal3i = (PFNGLNORMAL3IPROC)load("glNormal3i");
+ glad_glNormal3iv = (PFNGLNORMAL3IVPROC)load("glNormal3iv");
+ glad_glNormal3s = (PFNGLNORMAL3SPROC)load("glNormal3s");
+ glad_glNormal3sv = (PFNGLNORMAL3SVPROC)load("glNormal3sv");
+ glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC)load("glRasterPos2d");
+ glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC)load("glRasterPos2dv");
+ glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC)load("glRasterPos2f");
+ glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC)load("glRasterPos2fv");
+ glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC)load("glRasterPos2i");
+ glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC)load("glRasterPos2iv");
+ glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC)load("glRasterPos2s");
+ glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC)load("glRasterPos2sv");
+ glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC)load("glRasterPos3d");
+ glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC)load("glRasterPos3dv");
+ glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC)load("glRasterPos3f");
+ glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC)load("glRasterPos3fv");
+ glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC)load("glRasterPos3i");
+ glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC)load("glRasterPos3iv");
+ glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC)load("glRasterPos3s");
+ glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC)load("glRasterPos3sv");
+ glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC)load("glRasterPos4d");
+ glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC)load("glRasterPos4dv");
+ glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC)load("glRasterPos4f");
+ glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC)load("glRasterPos4fv");
+ glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC)load("glRasterPos4i");
+ glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC)load("glRasterPos4iv");
+ glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC)load("glRasterPos4s");
+ glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC)load("glRasterPos4sv");
+ glad_glRectd = (PFNGLRECTDPROC)load("glRectd");
+ glad_glRectdv = (PFNGLRECTDVPROC)load("glRectdv");
+ glad_glRectf = (PFNGLRECTFPROC)load("glRectf");
+ glad_glRectfv = (PFNGLRECTFVPROC)load("glRectfv");
+ glad_glRecti = (PFNGLRECTIPROC)load("glRecti");
+ glad_glRectiv = (PFNGLRECTIVPROC)load("glRectiv");
+ glad_glRects = (PFNGLRECTSPROC)load("glRects");
+ glad_glRectsv = (PFNGLRECTSVPROC)load("glRectsv");
+ glad_glTexCoord1d = (PFNGLTEXCOORD1DPROC)load("glTexCoord1d");
+ glad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC)load("glTexCoord1dv");
+ glad_glTexCoord1f = (PFNGLTEXCOORD1FPROC)load("glTexCoord1f");
+ glad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC)load("glTexCoord1fv");
+ glad_glTexCoord1i = (PFNGLTEXCOORD1IPROC)load("glTexCoord1i");
+ glad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC)load("glTexCoord1iv");
+ glad_glTexCoord1s = (PFNGLTEXCOORD1SPROC)load("glTexCoord1s");
+ glad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC)load("glTexCoord1sv");
+ glad_glTexCoord2d = (PFNGLTEXCOORD2DPROC)load("glTexCoord2d");
+ glad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC)load("glTexCoord2dv");
+ glad_glTexCoord2f = (PFNGLTEXCOORD2FPROC)load("glTexCoord2f");
+ glad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC)load("glTexCoord2fv");
+ glad_glTexCoord2i = (PFNGLTEXCOORD2IPROC)load("glTexCoord2i");
+ glad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC)load("glTexCoord2iv");
+ glad_glTexCoord2s = (PFNGLTEXCOORD2SPROC)load("glTexCoord2s");
+ glad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC)load("glTexCoord2sv");
+ glad_glTexCoord3d = (PFNGLTEXCOORD3DPROC)load("glTexCoord3d");
+ glad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC)load("glTexCoord3dv");
+ glad_glTexCoord3f = (PFNGLTEXCOORD3FPROC)load("glTexCoord3f");
+ glad_glTexCoord3fv = (PFNGLTEXCOORD3FVPROC)load("glTexCoord3fv");
+ glad_glTexCoord3i = (PFNGLTEXCOORD3IPROC)load("glTexCoord3i");
+ glad_glTexCoord3iv = (PFNGLTEXCOORD3IVPROC)load("glTexCoord3iv");
+ glad_glTexCoord3s = (PFNGLTEXCOORD3SPROC)load("glTexCoord3s");
+ glad_glTexCoord3sv = (PFNGLTEXCOORD3SVPROC)load("glTexCoord3sv");
+ glad_glTexCoord4d = (PFNGLTEXCOORD4DPROC)load("glTexCoord4d");
+ glad_glTexCoord4dv = (PFNGLTEXCOORD4DVPROC)load("glTexCoord4dv");
+ glad_glTexCoord4f = (PFNGLTEXCOORD4FPROC)load("glTexCoord4f");
+ glad_glTexCoord4fv = (PFNGLTEXCOORD4FVPROC)load("glTexCoord4fv");
+ glad_glTexCoord4i = (PFNGLTEXCOORD4IPROC)load("glTexCoord4i");
+ glad_glTexCoord4iv = (PFNGLTEXCOORD4IVPROC)load("glTexCoord4iv");
+ glad_glTexCoord4s = (PFNGLTEXCOORD4SPROC)load("glTexCoord4s");
+ glad_glTexCoord4sv = (PFNGLTEXCOORD4SVPROC)load("glTexCoord4sv");
+ glad_glVertex2d = (PFNGLVERTEX2DPROC)load("glVertex2d");
+ glad_glVertex2dv = (PFNGLVERTEX2DVPROC)load("glVertex2dv");
+ glad_glVertex2f = (PFNGLVERTEX2FPROC)load("glVertex2f");
+ glad_glVertex2fv = (PFNGLVERTEX2FVPROC)load("glVertex2fv");
+ glad_glVertex2i = (PFNGLVERTEX2IPROC)load("glVertex2i");
+ glad_glVertex2iv = (PFNGLVERTEX2IVPROC)load("glVertex2iv");
+ glad_glVertex2s = (PFNGLVERTEX2SPROC)load("glVertex2s");
+ glad_glVertex2sv = (PFNGLVERTEX2SVPROC)load("glVertex2sv");
+ glad_glVertex3d = (PFNGLVERTEX3DPROC)load("glVertex3d");
+ glad_glVertex3dv = (PFNGLVERTEX3DVPROC)load("glVertex3dv");
+ glad_glVertex3f = (PFNGLVERTEX3FPROC)load("glVertex3f");
+ glad_glVertex3fv = (PFNGLVERTEX3FVPROC)load("glVertex3fv");
+ glad_glVertex3i = (PFNGLVERTEX3IPROC)load("glVertex3i");
+ glad_glVertex3iv = (PFNGLVERTEX3IVPROC)load("glVertex3iv");
+ glad_glVertex3s = (PFNGLVERTEX3SPROC)load("glVertex3s");
+ glad_glVertex3sv = (PFNGLVERTEX3SVPROC)load("glVertex3sv");
+ glad_glVertex4d = (PFNGLVERTEX4DPROC)load("glVertex4d");
+ glad_glVertex4dv = (PFNGLVERTEX4DVPROC)load("glVertex4dv");
+ glad_glVertex4f = (PFNGLVERTEX4FPROC)load("glVertex4f");
+ glad_glVertex4fv = (PFNGLVERTEX4FVPROC)load("glVertex4fv");
+ glad_glVertex4i = (PFNGLVERTEX4IPROC)load("glVertex4i");
+ glad_glVertex4iv = (PFNGLVERTEX4IVPROC)load("glVertex4iv");
+ glad_glVertex4s = (PFNGLVERTEX4SPROC)load("glVertex4s");
+ glad_glVertex4sv = (PFNGLVERTEX4SVPROC)load("glVertex4sv");
+ glad_glClipPlane = (PFNGLCLIPPLANEPROC)load("glClipPlane");
+ glad_glColorMaterial = (PFNGLCOLORMATERIALPROC)load("glColorMaterial");
+ glad_glFogf = (PFNGLFOGFPROC)load("glFogf");
+ glad_glFogfv = (PFNGLFOGFVPROC)load("glFogfv");
+ glad_glFogi = (PFNGLFOGIPROC)load("glFogi");
+ glad_glFogiv = (PFNGLFOGIVPROC)load("glFogiv");
+ glad_glLightf = (PFNGLLIGHTFPROC)load("glLightf");
+ glad_glLightfv = (PFNGLLIGHTFVPROC)load("glLightfv");
+ glad_glLighti = (PFNGLLIGHTIPROC)load("glLighti");
+ glad_glLightiv = (PFNGLLIGHTIVPROC)load("glLightiv");
+ glad_glLightModelf = (PFNGLLIGHTMODELFPROC)load("glLightModelf");
+ glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC)load("glLightModelfv");
+ glad_glLightModeli = (PFNGLLIGHTMODELIPROC)load("glLightModeli");
+ glad_glLightModeliv = (PFNGLLIGHTMODELIVPROC)load("glLightModeliv");
+ glad_glLineStipple = (PFNGLLINESTIPPLEPROC)load("glLineStipple");
+ glad_glMaterialf = (PFNGLMATERIALFPROC)load("glMaterialf");
+ glad_glMaterialfv = (PFNGLMATERIALFVPROC)load("glMaterialfv");
+ glad_glMateriali = (PFNGLMATERIALIPROC)load("glMateriali");
+ glad_glMaterialiv = (PFNGLMATERIALIVPROC)load("glMaterialiv");
+ glad_glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC)load("glPolygonStipple");
+ glad_glShadeModel = (PFNGLSHADEMODELPROC)load("glShadeModel");
+ glad_glTexEnvf = (PFNGLTEXENVFPROC)load("glTexEnvf");
+ glad_glTexEnvfv = (PFNGLTEXENVFVPROC)load("glTexEnvfv");
+ glad_glTexEnvi = (PFNGLTEXENVIPROC)load("glTexEnvi");
+ glad_glTexEnviv = (PFNGLTEXENVIVPROC)load("glTexEnviv");
+ glad_glTexGend = (PFNGLTEXGENDPROC)load("glTexGend");
+ glad_glTexGendv = (PFNGLTEXGENDVPROC)load("glTexGendv");
+ glad_glTexGenf = (PFNGLTEXGENFPROC)load("glTexGenf");
+ glad_glTexGenfv = (PFNGLTEXGENFVPROC)load("glTexGenfv");
+ glad_glTexGeni = (PFNGLTEXGENIPROC)load("glTexGeni");
+ glad_glTexGeniv = (PFNGLTEXGENIVPROC)load("glTexGeniv");
+ glad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC)load("glFeedbackBuffer");
+ glad_glSelectBuffer = (PFNGLSELECTBUFFERPROC)load("glSelectBuffer");
+ glad_glRenderMode = (PFNGLRENDERMODEPROC)load("glRenderMode");
+ glad_glInitNames = (PFNGLINITNAMESPROC)load("glInitNames");
+ glad_glLoadName = (PFNGLLOADNAMEPROC)load("glLoadName");
+ glad_glPassThrough = (PFNGLPASSTHROUGHPROC)load("glPassThrough");
+ glad_glPopName = (PFNGLPOPNAMEPROC)load("glPopName");
+ glad_glPushName = (PFNGLPUSHNAMEPROC)load("glPushName");
+ glad_glClearAccum = (PFNGLCLEARACCUMPROC)load("glClearAccum");
+ glad_glClearIndex = (PFNGLCLEARINDEXPROC)load("glClearIndex");
+ glad_glIndexMask = (PFNGLINDEXMASKPROC)load("glIndexMask");
+ glad_glAccum = (PFNGLACCUMPROC)load("glAccum");
+ glad_glPopAttrib = (PFNGLPOPATTRIBPROC)load("glPopAttrib");
+ glad_glPushAttrib = (PFNGLPUSHATTRIBPROC)load("glPushAttrib");
+ glad_glMap1d = (PFNGLMAP1DPROC)load("glMap1d");
+ glad_glMap1f = (PFNGLMAP1FPROC)load("glMap1f");
+ glad_glMap2d = (PFNGLMAP2DPROC)load("glMap2d");
+ glad_glMap2f = (PFNGLMAP2FPROC)load("glMap2f");
+ glad_glMapGrid1d = (PFNGLMAPGRID1DPROC)load("glMapGrid1d");
+ glad_glMapGrid1f = (PFNGLMAPGRID1FPROC)load("glMapGrid1f");
+ glad_glMapGrid2d = (PFNGLMAPGRID2DPROC)load("glMapGrid2d");
+ glad_glMapGrid2f = (PFNGLMAPGRID2FPROC)load("glMapGrid2f");
+ glad_glEvalCoord1d = (PFNGLEVALCOORD1DPROC)load("glEvalCoord1d");
+ glad_glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC)load("glEvalCoord1dv");
+ glad_glEvalCoord1f = (PFNGLEVALCOORD1FPROC)load("glEvalCoord1f");
+ glad_glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC)load("glEvalCoord1fv");
+ glad_glEvalCoord2d = (PFNGLEVALCOORD2DPROC)load("glEvalCoord2d");
+ glad_glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC)load("glEvalCoord2dv");
+ glad_glEvalCoord2f = (PFNGLEVALCOORD2FPROC)load("glEvalCoord2f");
+ glad_glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC)load("glEvalCoord2fv");
+ glad_glEvalMesh1 = (PFNGLEVALMESH1PROC)load("glEvalMesh1");
+ glad_glEvalPoint1 = (PFNGLEVALPOINT1PROC)load("glEvalPoint1");
+ glad_glEvalMesh2 = (PFNGLEVALMESH2PROC)load("glEvalMesh2");
+ glad_glEvalPoint2 = (PFNGLEVALPOINT2PROC)load("glEvalPoint2");
+ glad_glAlphaFunc = (PFNGLALPHAFUNCPROC)load("glAlphaFunc");
+ glad_glPixelZoom = (PFNGLPIXELZOOMPROC)load("glPixelZoom");
+ glad_glPixelTransferf = (PFNGLPIXELTRANSFERFPROC)load("glPixelTransferf");
+ glad_glPixelTransferi = (PFNGLPIXELTRANSFERIPROC)load("glPixelTransferi");
+ glad_glPixelMapfv = (PFNGLPIXELMAPFVPROC)load("glPixelMapfv");
+ glad_glPixelMapuiv = (PFNGLPIXELMAPUIVPROC)load("glPixelMapuiv");
+ glad_glPixelMapusv = (PFNGLPIXELMAPUSVPROC)load("glPixelMapusv");
+ glad_glCopyPixels = (PFNGLCOPYPIXELSPROC)load("glCopyPixels");
+ glad_glDrawPixels = (PFNGLDRAWPIXELSPROC)load("glDrawPixels");
+ glad_glGetClipPlane = (PFNGLGETCLIPPLANEPROC)load("glGetClipPlane");
+ glad_glGetLightfv = (PFNGLGETLIGHTFVPROC)load("glGetLightfv");
+ glad_glGetLightiv = (PFNGLGETLIGHTIVPROC)load("glGetLightiv");
+ glad_glGetMapdv = (PFNGLGETMAPDVPROC)load("glGetMapdv");
+ glad_glGetMapfv = (PFNGLGETMAPFVPROC)load("glGetMapfv");
+ glad_glGetMapiv = (PFNGLGETMAPIVPROC)load("glGetMapiv");
+ glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC)load("glGetMaterialfv");
+ glad_glGetMaterialiv = (PFNGLGETMATERIALIVPROC)load("glGetMaterialiv");
+ glad_glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC)load("glGetPixelMapfv");
+ glad_glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC)load("glGetPixelMapuiv");
+ glad_glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC)load("glGetPixelMapusv");
+ glad_glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC)load("glGetPolygonStipple");
+ glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC)load("glGetTexEnvfv");
+ glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC)load("glGetTexEnviv");
+ glad_glGetTexGendv = (PFNGLGETTEXGENDVPROC)load("glGetTexGendv");
+ glad_glGetTexGenfv = (PFNGLGETTEXGENFVPROC)load("glGetTexGenfv");
+ glad_glGetTexGeniv = (PFNGLGETTEXGENIVPROC)load("glGetTexGeniv");
+ glad_glIsList = (PFNGLISLISTPROC)load("glIsList");
+ glad_glFrustum = (PFNGLFRUSTUMPROC)load("glFrustum");
+ glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC)load("glLoadIdentity");
+ glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC)load("glLoadMatrixf");
+ glad_glLoadMatrixd = (PFNGLLOADMATRIXDPROC)load("glLoadMatrixd");
+ glad_glMatrixMode = (PFNGLMATRIXMODEPROC)load("glMatrixMode");
+ glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC)load("glMultMatrixf");
+ glad_glMultMatrixd = (PFNGLMULTMATRIXDPROC)load("glMultMatrixd");
+ glad_glOrtho = (PFNGLORTHOPROC)load("glOrtho");
+ glad_glPopMatrix = (PFNGLPOPMATRIXPROC)load("glPopMatrix");
+ glad_glPushMatrix = (PFNGLPUSHMATRIXPROC)load("glPushMatrix");
+ glad_glRotated = (PFNGLROTATEDPROC)load("glRotated");
+ glad_glRotatef = (PFNGLROTATEFPROC)load("glRotatef");
+ glad_glScaled = (PFNGLSCALEDPROC)load("glScaled");
+ glad_glScalef = (PFNGLSCALEFPROC)load("glScalef");
+ glad_glTranslated = (PFNGLTRANSLATEDPROC)load("glTranslated");
+ glad_glTranslatef = (PFNGLTRANSLATEFPROC)load("glTranslatef");
+}
+static void load_GL_VERSION_1_1(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_1_1) return;
+ glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
+ glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
+ glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
+ glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
+ glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D");
+ glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
+ glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D");
+ glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
+ glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D");
+ glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
+ glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
+ glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
+ glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
+ glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
+ glad_glArrayElement = (PFNGLARRAYELEMENTPROC)load("glArrayElement");
+ glad_glColorPointer = (PFNGLCOLORPOINTERPROC)load("glColorPointer");
+ glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC)load("glDisableClientState");
+ glad_glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC)load("glEdgeFlagPointer");
+ glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC)load("glEnableClientState");
+ glad_glIndexPointer = (PFNGLINDEXPOINTERPROC)load("glIndexPointer");
+ glad_glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC)load("glInterleavedArrays");
+ glad_glNormalPointer = (PFNGLNORMALPOINTERPROC)load("glNormalPointer");
+ glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC)load("glTexCoordPointer");
+ glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC)load("glVertexPointer");
+ glad_glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC)load("glAreTexturesResident");
+ glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC)load("glPrioritizeTextures");
+ glad_glIndexub = (PFNGLINDEXUBPROC)load("glIndexub");
+ glad_glIndexubv = (PFNGLINDEXUBVPROC)load("glIndexubv");
+ glad_glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC)load("glPopClientAttrib");
+ glad_glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC)load("glPushClientAttrib");
+}
+static void load_GL_VERSION_1_2(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_1_2) return;
+ glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements");
+ glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D");
+ glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D");
+ glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D");
+}
+static void load_GL_VERSION_1_3(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_1_3) return;
+ glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
+ glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
+ glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D");
+ glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
+ glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D");
+ glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D");
+ glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
+ glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D");
+ glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage");
+ glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)load("glClientActiveTexture");
+ glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)load("glMultiTexCoord1d");
+ glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)load("glMultiTexCoord1dv");
+ glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)load("glMultiTexCoord1f");
+ glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)load("glMultiTexCoord1fv");
+ glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)load("glMultiTexCoord1i");
+ glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)load("glMultiTexCoord1iv");
+ glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)load("glMultiTexCoord1s");
+ glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)load("glMultiTexCoord1sv");
+ glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)load("glMultiTexCoord2d");
+ glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)load("glMultiTexCoord2dv");
+ glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)load("glMultiTexCoord2f");
+ glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)load("glMultiTexCoord2fv");
+ glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)load("glMultiTexCoord2i");
+ glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)load("glMultiTexCoord2iv");
+ glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)load("glMultiTexCoord2s");
+ glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)load("glMultiTexCoord2sv");
+ glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)load("glMultiTexCoord3d");
+ glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)load("glMultiTexCoord3dv");
+ glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)load("glMultiTexCoord3f");
+ glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)load("glMultiTexCoord3fv");
+ glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)load("glMultiTexCoord3i");
+ glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)load("glMultiTexCoord3iv");
+ glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)load("glMultiTexCoord3s");
+ glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)load("glMultiTexCoord3sv");
+ glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)load("glMultiTexCoord4d");
+ glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)load("glMultiTexCoord4dv");
+ glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)load("glMultiTexCoord4f");
+ glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)load("glMultiTexCoord4fv");
+ glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)load("glMultiTexCoord4i");
+ glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)load("glMultiTexCoord4iv");
+ glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)load("glMultiTexCoord4s");
+ glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)load("glMultiTexCoord4sv");
+ glad_glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)load("glLoadTransposeMatrixf");
+ glad_glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)load("glLoadTransposeMatrixd");
+ glad_glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)load("glMultTransposeMatrixf");
+ glad_glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)load("glMultTransposeMatrixd");
+}
+static void load_GL_VERSION_1_4(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_1_4) return;
+ glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate");
+ glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays");
+ glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements");
+ glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf");
+ glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv");
+ glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri");
+ glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv");
+ glad_glFogCoordf = (PFNGLFOGCOORDFPROC)load("glFogCoordf");
+ glad_glFogCoordfv = (PFNGLFOGCOORDFVPROC)load("glFogCoordfv");
+ glad_glFogCoordd = (PFNGLFOGCOORDDPROC)load("glFogCoordd");
+ glad_glFogCoorddv = (PFNGLFOGCOORDDVPROC)load("glFogCoorddv");
+ glad_glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)load("glFogCoordPointer");
+ glad_glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)load("glSecondaryColor3b");
+ glad_glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)load("glSecondaryColor3bv");
+ glad_glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)load("glSecondaryColor3d");
+ glad_glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)load("glSecondaryColor3dv");
+ glad_glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)load("glSecondaryColor3f");
+ glad_glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)load("glSecondaryColor3fv");
+ glad_glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)load("glSecondaryColor3i");
+ glad_glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)load("glSecondaryColor3iv");
+ glad_glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)load("glSecondaryColor3s");
+ glad_glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)load("glSecondaryColor3sv");
+ glad_glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)load("glSecondaryColor3ub");
+ glad_glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)load("glSecondaryColor3ubv");
+ glad_glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)load("glSecondaryColor3ui");
+ glad_glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)load("glSecondaryColor3uiv");
+ glad_glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)load("glSecondaryColor3us");
+ glad_glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)load("glSecondaryColor3usv");
+ glad_glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)load("glSecondaryColorPointer");
+ glad_glWindowPos2d = (PFNGLWINDOWPOS2DPROC)load("glWindowPos2d");
+ glad_glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)load("glWindowPos2dv");
+ glad_glWindowPos2f = (PFNGLWINDOWPOS2FPROC)load("glWindowPos2f");
+ glad_glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)load("glWindowPos2fv");
+ glad_glWindowPos2i = (PFNGLWINDOWPOS2IPROC)load("glWindowPos2i");
+ glad_glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)load("glWindowPos2iv");
+ glad_glWindowPos2s = (PFNGLWINDOWPOS2SPROC)load("glWindowPos2s");
+ glad_glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)load("glWindowPos2sv");
+ glad_glWindowPos3d = (PFNGLWINDOWPOS3DPROC)load("glWindowPos3d");
+ glad_glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)load("glWindowPos3dv");
+ glad_glWindowPos3f = (PFNGLWINDOWPOS3FPROC)load("glWindowPos3f");
+ glad_glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)load("glWindowPos3fv");
+ glad_glWindowPos3i = (PFNGLWINDOWPOS3IPROC)load("glWindowPos3i");
+ glad_glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)load("glWindowPos3iv");
+ glad_glWindowPos3s = (PFNGLWINDOWPOS3SPROC)load("glWindowPos3s");
+ glad_glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)load("glWindowPos3sv");
+ glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
+ glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
+}
+static void load_GL_VERSION_1_5(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_1_5) return;
+ glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries");
+ glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries");
+ glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery");
+ glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery");
+ glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery");
+ glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv");
+ glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv");
+ glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv");
+ glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
+ glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
+ glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
+ glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
+ glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
+ glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
+ glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData");
+ glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer");
+ glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer");
+ glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
+ glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
+}
+static void load_GL_VERSION_2_0(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_2_0) return;
+ glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
+ glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
+ glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
+ glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
+ glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
+ glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
+ glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
+ glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
+ glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
+ glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
+ glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
+ glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
+ glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
+ glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
+ glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
+ glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
+ glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
+ glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
+ glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
+ glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
+ glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
+ glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
+ glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
+ glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
+ glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
+ glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
+ glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
+ glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv");
+ glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
+ glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
+ glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
+ glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
+ glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
+ glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
+ glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
+ glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
+ glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
+ glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
+ glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
+ glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
+ glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
+ glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
+ glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
+ glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
+ glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
+ glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
+ glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
+ glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
+ glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
+ glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
+ glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
+ glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
+ glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
+ glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
+ glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
+ glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
+ glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d");
+ glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv");
+ glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
+ glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
+ glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s");
+ glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv");
+ glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d");
+ glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv");
+ glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
+ glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
+ glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s");
+ glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv");
+ glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d");
+ glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv");
+ glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
+ glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
+ glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s");
+ glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv");
+ glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv");
+ glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv");
+ glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv");
+ glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub");
+ glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv");
+ glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv");
+ glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv");
+ glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv");
+ glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d");
+ glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv");
+ glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
+ glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
+ glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv");
+ glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s");
+ glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv");
+ glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv");
+ glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv");
+ glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv");
+ glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
+}
+static void load_GL_VERSION_2_1(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_2_1) return;
+ glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
+ glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
+ glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
+ glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
+ glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
+ glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
+}
+static void load_GL_VERSION_3_0(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_3_0) return;
+ glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski");
+ glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
+ glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
+ glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
+ glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
+ glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
+ glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
+ glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
+ glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
+ glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
+ glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
+ glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
+ glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor");
+ glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender");
+ glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender");
+ glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
+ glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
+ glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
+ glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i");
+ glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i");
+ glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i");
+ glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
+ glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui");
+ glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui");
+ glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui");
+ glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
+ glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv");
+ glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv");
+ glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv");
+ glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
+ glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv");
+ glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv");
+ glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv");
+ glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
+ glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv");
+ glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv");
+ glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv");
+ glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv");
+ glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
+ glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation");
+ glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
+ glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
+ glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
+ glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
+ glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
+ glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
+ glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
+ glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
+ glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
+ glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
+ glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
+ glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
+ glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
+ glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
+ glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
+ glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
+ glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
+ glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
+ glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
+ glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
+ glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
+ glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
+ glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
+ glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
+ glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
+ glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
+ glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
+ glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
+ glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
+ glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
+ glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
+ glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
+ glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
+ glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
+ glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
+ glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
+ glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
+ glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
+ glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
+ glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
+ glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
+ glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
+ glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
+ glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
+}
+static void load_GL_VERSION_3_1(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_3_1) return;
+ glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced");
+ glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced");
+ glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer");
+ glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex");
+ glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
+ glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
+ glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
+ glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
+ glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
+ glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
+ glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
+ glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
+ glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
+ glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
+ glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
+}
+static void load_GL_VERSION_3_2(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_3_2) return;
+ glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
+ glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
+ glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
+ glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
+ glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
+ glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
+ glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
+ glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
+ glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
+ glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
+ glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
+ glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
+ glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
+ glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v");
+ glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture");
+ glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
+ glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
+ glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
+ glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
+}
+static void load_GL_VERSION_3_3(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_3_3) return;
+ glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed");
+ glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex");
+ glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
+ glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
+ glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
+ glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
+ glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
+ glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
+ glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
+ glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
+ glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
+ glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
+ glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
+ glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
+ glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
+ glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
+ glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter");
+ glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v");
+ glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v");
+ glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor");
+ glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui");
+ glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv");
+ glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui");
+ glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv");
+ glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui");
+ glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv");
+ glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui");
+ glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv");
+ glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui");
+ glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv");
+ glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui");
+ glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv");
+ glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui");
+ glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv");
+ glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui");
+ glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv");
+ glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui");
+ glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv");
+ glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui");
+ glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv");
+ glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui");
+ glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv");
+ glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui");
+ glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv");
+ glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui");
+ glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv");
+ glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui");
+ glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv");
+ glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui");
+ glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv");
+ glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui");
+ glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv");
+ glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui");
+ glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv");
+ glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui");
+ glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv");
+ glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
+ glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
+}
+static void load_GL_ARB_debug_output(GLADloadproc load) {
+ if(!GLAD_GL_ARB_debug_output) return;
+ glad_glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)load("glDebugMessageControlARB");
+ glad_glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)load("glDebugMessageInsertARB");
+ glad_glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)load("glDebugMessageCallbackARB");
+ glad_glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)load("glGetDebugMessageLogARB");
+}
+static void load_GL_ARB_framebuffer_object(GLADloadproc load) {
+ if(!GLAD_GL_ARB_framebuffer_object) return;
+ glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
+ glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
+ glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
+ glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
+ glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
+ glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
+ glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
+ glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
+ glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
+ glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
+ glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
+ glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
+ glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
+ glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
+ glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
+ glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
+ glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
+ glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
+ glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
+ glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
+}
+static void load_GL_EXT_framebuffer_blit(GLADloadproc load) {
+ if(!GLAD_GL_EXT_framebuffer_blit) return;
+ glad_glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)load("glBlitFramebufferEXT");
+}
+static void load_GL_EXT_framebuffer_multisample(GLADloadproc load) {
+ if(!GLAD_GL_EXT_framebuffer_multisample) return;
+ glad_glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)load("glRenderbufferStorageMultisampleEXT");
+}
+static void load_GL_EXT_framebuffer_object(GLADloadproc load) {
+ if(!GLAD_GL_EXT_framebuffer_object) return;
+ glad_glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)load("glIsRenderbufferEXT");
+ glad_glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)load("glBindRenderbufferEXT");
+ glad_glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)load("glDeleteRenderbuffersEXT");
+ glad_glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)load("glGenRenderbuffersEXT");
+ glad_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)load("glRenderbufferStorageEXT");
+ glad_glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)load("glGetRenderbufferParameterivEXT");
+ glad_glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)load("glIsFramebufferEXT");
+ glad_glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)load("glBindFramebufferEXT");
+ glad_glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)load("glDeleteFramebuffersEXT");
+ glad_glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)load("glGenFramebuffersEXT");
+ glad_glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)load("glCheckFramebufferStatusEXT");
+ glad_glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)load("glFramebufferTexture1DEXT");
+ glad_glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)load("glFramebufferTexture2DEXT");
+ glad_glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)load("glFramebufferTexture3DEXT");
+ glad_glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)load("glFramebufferRenderbufferEXT");
+ glad_glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)load("glGetFramebufferAttachmentParameterivEXT");
+ glad_glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)load("glGenerateMipmapEXT");
+}
+static int find_extensionsGL(void) {
+ if (!get_exts()) return 0;
+ GLAD_GL_ARB_debug_output = has_ext("GL_ARB_debug_output");
+ GLAD_GL_ARB_framebuffer_object = has_ext("GL_ARB_framebuffer_object");
+ GLAD_GL_EXT_framebuffer_blit = has_ext("GL_EXT_framebuffer_blit");
+ GLAD_GL_EXT_framebuffer_multisample = has_ext("GL_EXT_framebuffer_multisample");
+ GLAD_GL_EXT_framebuffer_object = has_ext("GL_EXT_framebuffer_object");
+ free_exts();
+ return 1;
+}
+
+static void find_coreGL(void) {
+
+ /* Thank you @elmindreda
+ * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
+ * https://github.com/glfw/glfw/blob/master/src/context.c#L36
+ */
+ int i, major, minor;
+
+ const char* version;
+ const char* prefixes[] = {
+ "OpenGL ES-CM ",
+ "OpenGL ES-CL ",
+ "OpenGL ES ",
+ NULL
+ };
+
+ version = (const char*) glGetString(GL_VERSION);
+ if (!version) return;
+
+ for (i = 0; prefixes[i]; i++) {
+ const size_t length = strlen(prefixes[i]);
+ if (strncmp(version, prefixes[i], length) == 0) {
+ version += length;
+ break;
+ }
+ }
+
+/* PR #18 */
+#ifdef _MSC_VER
+ sscanf_s(version, "%d.%d", &major, &minor);
+#else
+ sscanf(version, "%d.%d", &major, &minor);
+#endif
+
+ GLVersion.major = major; GLVersion.minor = minor;
+ max_loaded_major = major; max_loaded_minor = minor;
+ GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
+ GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
+ GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
+ GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
+ GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
+ GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
+ GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
+ GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
+ GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
+ GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
+ GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
+ GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3;
+ if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 3)) {
+ max_loaded_major = 3;
+ max_loaded_minor = 3;
+ }
+}
+
+int gladLoadGLLoader(GLADloadproc load) {
+ GLVersion.major = 0; GLVersion.minor = 0;
+ glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
+ if(glGetString == NULL) return 0;
+ if(glGetString(GL_VERSION) == NULL) return 0;
+ find_coreGL();
+ load_GL_VERSION_1_0(load);
+ load_GL_VERSION_1_1(load);
+ load_GL_VERSION_1_2(load);
+ load_GL_VERSION_1_3(load);
+ load_GL_VERSION_1_4(load);
+ load_GL_VERSION_1_5(load);
+ load_GL_VERSION_2_0(load);
+ load_GL_VERSION_2_1(load);
+ load_GL_VERSION_3_0(load);
+ load_GL_VERSION_3_1(load);
+ load_GL_VERSION_3_2(load);
+ load_GL_VERSION_3_3(load);
+
+ if (!find_extensionsGL()) return 0;
+ load_GL_ARB_debug_output(load);
+ load_GL_ARB_framebuffer_object(load);
+ load_GL_EXT_framebuffer_blit(load);
+ load_GL_EXT_framebuffer_multisample(load);
+ load_GL_EXT_framebuffer_object(load);
+ return GLVersion.major != 0 || GLVersion.minor != 0;
+}
+
diff --git a/thirdparty/glad/glad/glad.h b/thirdparty/glad/glad/glad.h
new file mode 100644
index 0000000000..f211e6aa57
--- /dev/null
+++ b/thirdparty/glad/glad/glad.h
@@ -0,0 +1,3784 @@
+/*
+
+ OpenGL loader generated by glad 0.1.34 on Tue Nov 17 16:41:02 2020.
+
+ Language/Generator: C/C++
+ Specification: gl
+ APIs: gl=3.3
+ Profile: compatibility
+ Extensions:
+ GL_ARB_debug_output,
+ GL_ARB_framebuffer_object,
+ GL_EXT_framebuffer_blit,
+ GL_EXT_framebuffer_multisample,
+ GL_EXT_framebuffer_object
+ Loader: True
+ Local files: False
+ Omit khrplatform: False
+ Reproducible: False
+
+ Commandline:
+ --profile="compatibility" --api="gl=3.3" --generator="c" --spec="gl" --extensions="GL_ARB_debug_output,GL_ARB_framebuffer_object,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_object"
+ Online:
+ https://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D3.3&extensions=GL_ARB_debug_output&extensions=GL_ARB_framebuffer_object&extensions=GL_EXT_framebuffer_blit&extensions=GL_EXT_framebuffer_multisample&extensions=GL_EXT_framebuffer_object
+*/
+
+
+#ifndef __glad_h_
+#define __glad_h_
+
+#ifdef __gl_h_
+#error OpenGL header already included, remove this include, glad already provides it
+#endif
+#define __gl_h_
+
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
+#define APIENTRY __stdcall
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+
+#ifndef GLAPIENTRY
+#define GLAPIENTRY APIENTRY
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct gladGLversionStruct {
+ int major;
+ int minor;
+};
+
+typedef void* (* GLADloadproc)(const char *name);
+
+#ifndef GLAPI
+# if defined(GLAD_GLAPI_EXPORT)
+# if defined(_WIN32) || defined(__CYGWIN__)
+# if defined(GLAD_GLAPI_EXPORT_BUILD)
+# if defined(__GNUC__)
+# define GLAPI __attribute__ ((dllexport)) extern
+# else
+# define GLAPI __declspec(dllexport) extern
+# endif
+# else
+# if defined(__GNUC__)
+# define GLAPI __attribute__ ((dllimport)) extern
+# else
+# define GLAPI __declspec(dllimport) extern
+# endif
+# endif
+# elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD)
+# define GLAPI __attribute__ ((visibility ("default"))) extern
+# else
+# define GLAPI extern
+# endif
+# else
+# define GLAPI extern
+# endif
+#endif
+
+GLAPI struct gladGLversionStruct GLVersion;
+
+GLAPI int gladLoadGL(void);
+
+GLAPI int gladLoadGLLoader(GLADloadproc);
+
+#include <KHR/khrplatform.h>
+typedef unsigned int GLenum;
+typedef unsigned char GLboolean;
+typedef unsigned int GLbitfield;
+typedef void GLvoid;
+typedef khronos_int8_t GLbyte;
+typedef khronos_uint8_t GLubyte;
+typedef khronos_int16_t GLshort;
+typedef khronos_uint16_t GLushort;
+typedef int GLint;
+typedef unsigned int GLuint;
+typedef khronos_int32_t GLclampx;
+typedef int GLsizei;
+typedef khronos_float_t GLfloat;
+typedef khronos_float_t GLclampf;
+typedef double GLdouble;
+typedef double GLclampd;
+typedef void *GLeglClientBufferEXT;
+typedef void *GLeglImageOES;
+typedef char GLchar;
+typedef char GLcharARB;
+#ifdef __APPLE__
+typedef void *GLhandleARB;
+#else
+typedef unsigned int GLhandleARB;
+#endif
+typedef khronos_uint16_t GLhalf;
+typedef khronos_uint16_t GLhalfARB;
+typedef khronos_int32_t GLfixed;
+typedef khronos_intptr_t GLintptr;
+typedef khronos_intptr_t GLintptrARB;
+typedef khronos_ssize_t GLsizeiptr;
+typedef khronos_ssize_t GLsizeiptrARB;
+typedef khronos_int64_t GLint64;
+typedef khronos_int64_t GLint64EXT;
+typedef khronos_uint64_t GLuint64;
+typedef khronos_uint64_t GLuint64EXT;
+typedef struct __GLsync *GLsync;
+struct _cl_context;
+struct _cl_event;
+typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
+typedef unsigned short GLhalfNV;
+typedef GLintptr GLvdpauSurfaceNV;
+typedef void (APIENTRY *GLVULKANPROCNV)(void);
+#define GL_DEPTH_BUFFER_BIT 0x00000100
+#define GL_STENCIL_BUFFER_BIT 0x00000400
+#define GL_COLOR_BUFFER_BIT 0x00004000
+#define GL_FALSE 0
+#define GL_TRUE 1
+#define GL_POINTS 0x0000
+#define GL_LINES 0x0001
+#define GL_LINE_LOOP 0x0002
+#define GL_LINE_STRIP 0x0003
+#define GL_TRIANGLES 0x0004
+#define GL_TRIANGLE_STRIP 0x0005
+#define GL_TRIANGLE_FAN 0x0006
+#define GL_QUADS 0x0007
+#define GL_NEVER 0x0200
+#define GL_LESS 0x0201
+#define GL_EQUAL 0x0202
+#define GL_LEQUAL 0x0203
+#define GL_GREATER 0x0204
+#define GL_NOTEQUAL 0x0205
+#define GL_GEQUAL 0x0206
+#define GL_ALWAYS 0x0207
+#define GL_ZERO 0
+#define GL_ONE 1
+#define GL_SRC_COLOR 0x0300
+#define GL_ONE_MINUS_SRC_COLOR 0x0301
+#define GL_SRC_ALPHA 0x0302
+#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+#define GL_DST_ALPHA 0x0304
+#define GL_ONE_MINUS_DST_ALPHA 0x0305
+#define GL_DST_COLOR 0x0306
+#define GL_ONE_MINUS_DST_COLOR 0x0307
+#define GL_SRC_ALPHA_SATURATE 0x0308
+#define GL_NONE 0
+#define GL_FRONT_LEFT 0x0400
+#define GL_FRONT_RIGHT 0x0401
+#define GL_BACK_LEFT 0x0402
+#define GL_BACK_RIGHT 0x0403
+#define GL_FRONT 0x0404
+#define GL_BACK 0x0405
+#define GL_LEFT 0x0406
+#define GL_RIGHT 0x0407
+#define GL_FRONT_AND_BACK 0x0408
+#define GL_NO_ERROR 0
+#define GL_INVALID_ENUM 0x0500
+#define GL_INVALID_VALUE 0x0501
+#define GL_INVALID_OPERATION 0x0502
+#define GL_OUT_OF_MEMORY 0x0505
+#define GL_CW 0x0900
+#define GL_CCW 0x0901
+#define GL_POINT_SIZE 0x0B11
+#define GL_POINT_SIZE_RANGE 0x0B12
+#define GL_POINT_SIZE_GRANULARITY 0x0B13
+#define GL_LINE_SMOOTH 0x0B20
+#define GL_LINE_WIDTH 0x0B21
+#define GL_LINE_WIDTH_RANGE 0x0B22
+#define GL_LINE_WIDTH_GRANULARITY 0x0B23
+#define GL_POLYGON_MODE 0x0B40
+#define GL_POLYGON_SMOOTH 0x0B41
+#define GL_CULL_FACE 0x0B44
+#define GL_CULL_FACE_MODE 0x0B45
+#define GL_FRONT_FACE 0x0B46
+#define GL_DEPTH_RANGE 0x0B70
+#define GL_DEPTH_TEST 0x0B71
+#define GL_DEPTH_WRITEMASK 0x0B72
+#define GL_DEPTH_CLEAR_VALUE 0x0B73
+#define GL_DEPTH_FUNC 0x0B74
+#define GL_STENCIL_TEST 0x0B90
+#define GL_STENCIL_CLEAR_VALUE 0x0B91
+#define GL_STENCIL_FUNC 0x0B92
+#define GL_STENCIL_VALUE_MASK 0x0B93
+#define GL_STENCIL_FAIL 0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
+#define GL_STENCIL_REF 0x0B97
+#define GL_STENCIL_WRITEMASK 0x0B98
+#define GL_VIEWPORT 0x0BA2
+#define GL_DITHER 0x0BD0
+#define GL_BLEND_DST 0x0BE0
+#define GL_BLEND_SRC 0x0BE1
+#define GL_BLEND 0x0BE2
+#define GL_LOGIC_OP_MODE 0x0BF0
+#define GL_DRAW_BUFFER 0x0C01
+#define GL_READ_BUFFER 0x0C02
+#define GL_SCISSOR_BOX 0x0C10
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_COLOR_CLEAR_VALUE 0x0C22
+#define GL_COLOR_WRITEMASK 0x0C23
+#define GL_DOUBLEBUFFER 0x0C32
+#define GL_STEREO 0x0C33
+#define GL_LINE_SMOOTH_HINT 0x0C52
+#define GL_POLYGON_SMOOTH_HINT 0x0C53
+#define GL_UNPACK_SWAP_BYTES 0x0CF0
+#define GL_UNPACK_LSB_FIRST 0x0CF1
+#define GL_UNPACK_ROW_LENGTH 0x0CF2
+#define GL_UNPACK_SKIP_ROWS 0x0CF3
+#define GL_UNPACK_SKIP_PIXELS 0x0CF4
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_PACK_SWAP_BYTES 0x0D00
+#define GL_PACK_LSB_FIRST 0x0D01
+#define GL_PACK_ROW_LENGTH 0x0D02
+#define GL_PACK_SKIP_ROWS 0x0D03
+#define GL_PACK_SKIP_PIXELS 0x0D04
+#define GL_PACK_ALIGNMENT 0x0D05
+#define GL_MAX_TEXTURE_SIZE 0x0D33
+#define GL_MAX_VIEWPORT_DIMS 0x0D3A
+#define GL_SUBPIXEL_BITS 0x0D50
+#define GL_TEXTURE_1D 0x0DE0
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_TEXTURE_WIDTH 0x1000
+#define GL_TEXTURE_HEIGHT 0x1001
+#define GL_TEXTURE_BORDER_COLOR 0x1004
+#define GL_DONT_CARE 0x1100
+#define GL_FASTEST 0x1101
+#define GL_NICEST 0x1102
+#define GL_BYTE 0x1400
+#define GL_UNSIGNED_BYTE 0x1401
+#define GL_SHORT 0x1402
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_INT 0x1404
+#define GL_UNSIGNED_INT 0x1405
+#define GL_FLOAT 0x1406
+#define GL_STACK_OVERFLOW 0x0503
+#define GL_STACK_UNDERFLOW 0x0504
+#define GL_CLEAR 0x1500
+#define GL_AND 0x1501
+#define GL_AND_REVERSE 0x1502
+#define GL_COPY 0x1503
+#define GL_AND_INVERTED 0x1504
+#define GL_NOOP 0x1505
+#define GL_XOR 0x1506
+#define GL_OR 0x1507
+#define GL_NOR 0x1508
+#define GL_EQUIV 0x1509
+#define GL_INVERT 0x150A
+#define GL_OR_REVERSE 0x150B
+#define GL_COPY_INVERTED 0x150C
+#define GL_OR_INVERTED 0x150D
+#define GL_NAND 0x150E
+#define GL_SET 0x150F
+#define GL_TEXTURE 0x1702
+#define GL_COLOR 0x1800
+#define GL_DEPTH 0x1801
+#define GL_STENCIL 0x1802
+#define GL_STENCIL_INDEX 0x1901
+#define GL_DEPTH_COMPONENT 0x1902
+#define GL_RED 0x1903
+#define GL_GREEN 0x1904
+#define GL_BLUE 0x1905
+#define GL_ALPHA 0x1906
+#define GL_RGB 0x1907
+#define GL_RGBA 0x1908
+#define GL_POINT 0x1B00
+#define GL_LINE 0x1B01
+#define GL_FILL 0x1B02
+#define GL_KEEP 0x1E00
+#define GL_REPLACE 0x1E01
+#define GL_INCR 0x1E02
+#define GL_DECR 0x1E03
+#define GL_VENDOR 0x1F00
+#define GL_RENDERER 0x1F01
+#define GL_VERSION 0x1F02
+#define GL_EXTENSIONS 0x1F03
+#define GL_NEAREST 0x2600
+#define GL_LINEAR 0x2601
+#define GL_NEAREST_MIPMAP_NEAREST 0x2700
+#define GL_LINEAR_MIPMAP_NEAREST 0x2701
+#define GL_NEAREST_MIPMAP_LINEAR 0x2702
+#define GL_LINEAR_MIPMAP_LINEAR 0x2703
+#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MIN_FILTER 0x2801
+#define GL_TEXTURE_WRAP_S 0x2802
+#define GL_TEXTURE_WRAP_T 0x2803
+#define GL_REPEAT 0x2901
+#define GL_CURRENT_BIT 0x00000001
+#define GL_POINT_BIT 0x00000002
+#define GL_LINE_BIT 0x00000004
+#define GL_POLYGON_BIT 0x00000008
+#define GL_POLYGON_STIPPLE_BIT 0x00000010
+#define GL_PIXEL_MODE_BIT 0x00000020
+#define GL_LIGHTING_BIT 0x00000040
+#define GL_FOG_BIT 0x00000080
+#define GL_ACCUM_BUFFER_BIT 0x00000200
+#define GL_VIEWPORT_BIT 0x00000800
+#define GL_TRANSFORM_BIT 0x00001000
+#define GL_ENABLE_BIT 0x00002000
+#define GL_HINT_BIT 0x00008000
+#define GL_EVAL_BIT 0x00010000
+#define GL_LIST_BIT 0x00020000
+#define GL_TEXTURE_BIT 0x00040000
+#define GL_SCISSOR_BIT 0x00080000
+#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
+#define GL_QUAD_STRIP 0x0008
+#define GL_POLYGON 0x0009
+#define GL_ACCUM 0x0100
+#define GL_LOAD 0x0101
+#define GL_RETURN 0x0102
+#define GL_MULT 0x0103
+#define GL_ADD 0x0104
+#define GL_AUX0 0x0409
+#define GL_AUX1 0x040A
+#define GL_AUX2 0x040B
+#define GL_AUX3 0x040C
+#define GL_2D 0x0600
+#define GL_3D 0x0601
+#define GL_3D_COLOR 0x0602
+#define GL_3D_COLOR_TEXTURE 0x0603
+#define GL_4D_COLOR_TEXTURE 0x0604
+#define GL_PASS_THROUGH_TOKEN 0x0700
+#define GL_POINT_TOKEN 0x0701
+#define GL_LINE_TOKEN 0x0702
+#define GL_POLYGON_TOKEN 0x0703
+#define GL_BITMAP_TOKEN 0x0704
+#define GL_DRAW_PIXEL_TOKEN 0x0705
+#define GL_COPY_PIXEL_TOKEN 0x0706
+#define GL_LINE_RESET_TOKEN 0x0707
+#define GL_EXP 0x0800
+#define GL_EXP2 0x0801
+#define GL_COEFF 0x0A00
+#define GL_ORDER 0x0A01
+#define GL_DOMAIN 0x0A02
+#define GL_PIXEL_MAP_I_TO_I 0x0C70
+#define GL_PIXEL_MAP_S_TO_S 0x0C71
+#define GL_PIXEL_MAP_I_TO_R 0x0C72
+#define GL_PIXEL_MAP_I_TO_G 0x0C73
+#define GL_PIXEL_MAP_I_TO_B 0x0C74
+#define GL_PIXEL_MAP_I_TO_A 0x0C75
+#define GL_PIXEL_MAP_R_TO_R 0x0C76
+#define GL_PIXEL_MAP_G_TO_G 0x0C77
+#define GL_PIXEL_MAP_B_TO_B 0x0C78
+#define GL_PIXEL_MAP_A_TO_A 0x0C79
+#define GL_CURRENT_COLOR 0x0B00
+#define GL_CURRENT_INDEX 0x0B01
+#define GL_CURRENT_NORMAL 0x0B02
+#define GL_CURRENT_TEXTURE_COORDS 0x0B03
+#define GL_CURRENT_RASTER_COLOR 0x0B04
+#define GL_CURRENT_RASTER_INDEX 0x0B05
+#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
+#define GL_CURRENT_RASTER_POSITION 0x0B07
+#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
+#define GL_CURRENT_RASTER_DISTANCE 0x0B09
+#define GL_POINT_SMOOTH 0x0B10
+#define GL_LINE_STIPPLE 0x0B24
+#define GL_LINE_STIPPLE_PATTERN 0x0B25
+#define GL_LINE_STIPPLE_REPEAT 0x0B26
+#define GL_LIST_MODE 0x0B30
+#define GL_MAX_LIST_NESTING 0x0B31
+#define GL_LIST_BASE 0x0B32
+#define GL_LIST_INDEX 0x0B33
+#define GL_POLYGON_STIPPLE 0x0B42
+#define GL_EDGE_FLAG 0x0B43
+#define GL_LIGHTING 0x0B50
+#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
+#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
+#define GL_LIGHT_MODEL_AMBIENT 0x0B53
+#define GL_SHADE_MODEL 0x0B54
+#define GL_COLOR_MATERIAL_FACE 0x0B55
+#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
+#define GL_COLOR_MATERIAL 0x0B57
+#define GL_FOG 0x0B60
+#define GL_FOG_INDEX 0x0B61
+#define GL_FOG_DENSITY 0x0B62
+#define GL_FOG_START 0x0B63
+#define GL_FOG_END 0x0B64
+#define GL_FOG_MODE 0x0B65
+#define GL_FOG_COLOR 0x0B66
+#define GL_ACCUM_CLEAR_VALUE 0x0B80
+#define GL_MATRIX_MODE 0x0BA0
+#define GL_NORMALIZE 0x0BA1
+#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
+#define GL_PROJECTION_STACK_DEPTH 0x0BA4
+#define GL_TEXTURE_STACK_DEPTH 0x0BA5
+#define GL_MODELVIEW_MATRIX 0x0BA6
+#define GL_PROJECTION_MATRIX 0x0BA7
+#define GL_TEXTURE_MATRIX 0x0BA8
+#define GL_ATTRIB_STACK_DEPTH 0x0BB0
+#define GL_ALPHA_TEST 0x0BC0
+#define GL_ALPHA_TEST_FUNC 0x0BC1
+#define GL_ALPHA_TEST_REF 0x0BC2
+#define GL_LOGIC_OP 0x0BF1
+#define GL_AUX_BUFFERS 0x0C00
+#define GL_INDEX_CLEAR_VALUE 0x0C20
+#define GL_INDEX_WRITEMASK 0x0C21
+#define GL_INDEX_MODE 0x0C30
+#define GL_RGBA_MODE 0x0C31
+#define GL_RENDER_MODE 0x0C40
+#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
+#define GL_POINT_SMOOTH_HINT 0x0C51
+#define GL_FOG_HINT 0x0C54
+#define GL_TEXTURE_GEN_S 0x0C60
+#define GL_TEXTURE_GEN_T 0x0C61
+#define GL_TEXTURE_GEN_R 0x0C62
+#define GL_TEXTURE_GEN_Q 0x0C63
+#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
+#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
+#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
+#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
+#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
+#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
+#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
+#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
+#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
+#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
+#define GL_MAP_COLOR 0x0D10
+#define GL_MAP_STENCIL 0x0D11
+#define GL_INDEX_SHIFT 0x0D12
+#define GL_INDEX_OFFSET 0x0D13
+#define GL_RED_SCALE 0x0D14
+#define GL_RED_BIAS 0x0D15
+#define GL_ZOOM_X 0x0D16
+#define GL_ZOOM_Y 0x0D17
+#define GL_GREEN_SCALE 0x0D18
+#define GL_GREEN_BIAS 0x0D19
+#define GL_BLUE_SCALE 0x0D1A
+#define GL_BLUE_BIAS 0x0D1B
+#define GL_ALPHA_SCALE 0x0D1C
+#define GL_ALPHA_BIAS 0x0D1D
+#define GL_DEPTH_SCALE 0x0D1E
+#define GL_DEPTH_BIAS 0x0D1F
+#define GL_MAX_EVAL_ORDER 0x0D30
+#define GL_MAX_LIGHTS 0x0D31
+#define GL_MAX_CLIP_PLANES 0x0D32
+#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
+#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
+#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
+#define GL_MAX_NAME_STACK_DEPTH 0x0D37
+#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
+#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
+#define GL_INDEX_BITS 0x0D51
+#define GL_RED_BITS 0x0D52
+#define GL_GREEN_BITS 0x0D53
+#define GL_BLUE_BITS 0x0D54
+#define GL_ALPHA_BITS 0x0D55
+#define GL_DEPTH_BITS 0x0D56
+#define GL_STENCIL_BITS 0x0D57
+#define GL_ACCUM_RED_BITS 0x0D58
+#define GL_ACCUM_GREEN_BITS 0x0D59
+#define GL_ACCUM_BLUE_BITS 0x0D5A
+#define GL_ACCUM_ALPHA_BITS 0x0D5B
+#define GL_NAME_STACK_DEPTH 0x0D70
+#define GL_AUTO_NORMAL 0x0D80
+#define GL_MAP1_COLOR_4 0x0D90
+#define GL_MAP1_INDEX 0x0D91
+#define GL_MAP1_NORMAL 0x0D92
+#define GL_MAP1_TEXTURE_COORD_1 0x0D93
+#define GL_MAP1_TEXTURE_COORD_2 0x0D94
+#define GL_MAP1_TEXTURE_COORD_3 0x0D95
+#define GL_MAP1_TEXTURE_COORD_4 0x0D96
+#define GL_MAP1_VERTEX_3 0x0D97
+#define GL_MAP1_VERTEX_4 0x0D98
+#define GL_MAP2_COLOR_4 0x0DB0
+#define GL_MAP2_INDEX 0x0DB1
+#define GL_MAP2_NORMAL 0x0DB2
+#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
+#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
+#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
+#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
+#define GL_MAP2_VERTEX_3 0x0DB7
+#define GL_MAP2_VERTEX_4 0x0DB8
+#define GL_MAP1_GRID_DOMAIN 0x0DD0
+#define GL_MAP1_GRID_SEGMENTS 0x0DD1
+#define GL_MAP2_GRID_DOMAIN 0x0DD2
+#define GL_MAP2_GRID_SEGMENTS 0x0DD3
+#define GL_TEXTURE_COMPONENTS 0x1003
+#define GL_TEXTURE_BORDER 0x1005
+#define GL_AMBIENT 0x1200
+#define GL_DIFFUSE 0x1201
+#define GL_SPECULAR 0x1202
+#define GL_POSITION 0x1203
+#define GL_SPOT_DIRECTION 0x1204
+#define GL_SPOT_EXPONENT 0x1205
+#define GL_SPOT_CUTOFF 0x1206
+#define GL_CONSTANT_ATTENUATION 0x1207
+#define GL_LINEAR_ATTENUATION 0x1208
+#define GL_QUADRATIC_ATTENUATION 0x1209
+#define GL_COMPILE 0x1300
+#define GL_COMPILE_AND_EXECUTE 0x1301
+#define GL_2_BYTES 0x1407
+#define GL_3_BYTES 0x1408
+#define GL_4_BYTES 0x1409
+#define GL_EMISSION 0x1600
+#define GL_SHININESS 0x1601
+#define GL_AMBIENT_AND_DIFFUSE 0x1602
+#define GL_COLOR_INDEXES 0x1603
+#define GL_MODELVIEW 0x1700
+#define GL_PROJECTION 0x1701
+#define GL_COLOR_INDEX 0x1900
+#define GL_LUMINANCE 0x1909
+#define GL_LUMINANCE_ALPHA 0x190A
+#define GL_BITMAP 0x1A00
+#define GL_RENDER 0x1C00
+#define GL_FEEDBACK 0x1C01
+#define GL_SELECT 0x1C02
+#define GL_FLAT 0x1D00
+#define GL_SMOOTH 0x1D01
+#define GL_S 0x2000
+#define GL_T 0x2001
+#define GL_R 0x2002
+#define GL_Q 0x2003
+#define GL_MODULATE 0x2100
+#define GL_DECAL 0x2101
+#define GL_TEXTURE_ENV_MODE 0x2200
+#define GL_TEXTURE_ENV_COLOR 0x2201
+#define GL_TEXTURE_ENV 0x2300
+#define GL_EYE_LINEAR 0x2400
+#define GL_OBJECT_LINEAR 0x2401
+#define GL_SPHERE_MAP 0x2402
+#define GL_TEXTURE_GEN_MODE 0x2500
+#define GL_OBJECT_PLANE 0x2501
+#define GL_EYE_PLANE 0x2502
+#define GL_CLAMP 0x2900
+#define GL_CLIP_PLANE0 0x3000
+#define GL_CLIP_PLANE1 0x3001
+#define GL_CLIP_PLANE2 0x3002
+#define GL_CLIP_PLANE3 0x3003
+#define GL_CLIP_PLANE4 0x3004
+#define GL_CLIP_PLANE5 0x3005
+#define GL_LIGHT0 0x4000
+#define GL_LIGHT1 0x4001
+#define GL_LIGHT2 0x4002
+#define GL_LIGHT3 0x4003
+#define GL_LIGHT4 0x4004
+#define GL_LIGHT5 0x4005
+#define GL_LIGHT6 0x4006
+#define GL_LIGHT7 0x4007
+#define GL_COLOR_LOGIC_OP 0x0BF2
+#define GL_POLYGON_OFFSET_UNITS 0x2A00
+#define GL_POLYGON_OFFSET_POINT 0x2A01
+#define GL_POLYGON_OFFSET_LINE 0x2A02
+#define GL_POLYGON_OFFSET_FILL 0x8037
+#define GL_POLYGON_OFFSET_FACTOR 0x8038
+#define GL_TEXTURE_BINDING_1D 0x8068
+#define GL_TEXTURE_BINDING_2D 0x8069
+#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
+#define GL_TEXTURE_RED_SIZE 0x805C
+#define GL_TEXTURE_GREEN_SIZE 0x805D
+#define GL_TEXTURE_BLUE_SIZE 0x805E
+#define GL_TEXTURE_ALPHA_SIZE 0x805F
+#define GL_DOUBLE 0x140A
+#define GL_PROXY_TEXTURE_1D 0x8063
+#define GL_PROXY_TEXTURE_2D 0x8064
+#define GL_R3_G3_B2 0x2A10
+#define GL_RGB4 0x804F
+#define GL_RGB5 0x8050
+#define GL_RGB8 0x8051
+#define GL_RGB10 0x8052
+#define GL_RGB12 0x8053
+#define GL_RGB16 0x8054
+#define GL_RGBA2 0x8055
+#define GL_RGBA4 0x8056
+#define GL_RGB5_A1 0x8057
+#define GL_RGBA8 0x8058
+#define GL_RGB10_A2 0x8059
+#define GL_RGBA12 0x805A
+#define GL_RGBA16 0x805B
+#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
+#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
+#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
+#define GL_VERTEX_ARRAY_POINTER 0x808E
+#define GL_NORMAL_ARRAY_POINTER 0x808F
+#define GL_COLOR_ARRAY_POINTER 0x8090
+#define GL_INDEX_ARRAY_POINTER 0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
+#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
+#define GL_SELECTION_BUFFER_POINTER 0x0DF3
+#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
+#define GL_INDEX_LOGIC_OP 0x0BF1
+#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
+#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
+#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
+#define GL_SELECTION_BUFFER_SIZE 0x0DF4
+#define GL_VERTEX_ARRAY 0x8074
+#define GL_NORMAL_ARRAY 0x8075
+#define GL_COLOR_ARRAY 0x8076
+#define GL_INDEX_ARRAY 0x8077
+#define GL_TEXTURE_COORD_ARRAY 0x8078
+#define GL_EDGE_FLAG_ARRAY 0x8079
+#define GL_VERTEX_ARRAY_SIZE 0x807A
+#define GL_VERTEX_ARRAY_TYPE 0x807B
+#define GL_VERTEX_ARRAY_STRIDE 0x807C
+#define GL_NORMAL_ARRAY_TYPE 0x807E
+#define GL_NORMAL_ARRAY_STRIDE 0x807F
+#define GL_COLOR_ARRAY_SIZE 0x8081
+#define GL_COLOR_ARRAY_TYPE 0x8082
+#define GL_COLOR_ARRAY_STRIDE 0x8083
+#define GL_INDEX_ARRAY_TYPE 0x8085
+#define GL_INDEX_ARRAY_STRIDE 0x8086
+#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
+#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
+#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
+#define GL_TEXTURE_INTENSITY_SIZE 0x8061
+#define GL_TEXTURE_PRIORITY 0x8066
+#define GL_TEXTURE_RESIDENT 0x8067
+#define GL_ALPHA4 0x803B
+#define GL_ALPHA8 0x803C
+#define GL_ALPHA12 0x803D
+#define GL_ALPHA16 0x803E
+#define GL_LUMINANCE4 0x803F
+#define GL_LUMINANCE8 0x8040
+#define GL_LUMINANCE12 0x8041
+#define GL_LUMINANCE16 0x8042
+#define GL_LUMINANCE4_ALPHA4 0x8043
+#define GL_LUMINANCE6_ALPHA2 0x8044
+#define GL_LUMINANCE8_ALPHA8 0x8045
+#define GL_LUMINANCE12_ALPHA4 0x8046
+#define GL_LUMINANCE12_ALPHA12 0x8047
+#define GL_LUMINANCE16_ALPHA16 0x8048
+#define GL_INTENSITY 0x8049
+#define GL_INTENSITY4 0x804A
+#define GL_INTENSITY8 0x804B
+#define GL_INTENSITY12 0x804C
+#define GL_INTENSITY16 0x804D
+#define GL_V2F 0x2A20
+#define GL_V3F 0x2A21
+#define GL_C4UB_V2F 0x2A22
+#define GL_C4UB_V3F 0x2A23
+#define GL_C3F_V3F 0x2A24
+#define GL_N3F_V3F 0x2A25
+#define GL_C4F_N3F_V3F 0x2A26
+#define GL_T2F_V3F 0x2A27
+#define GL_T4F_V4F 0x2A28
+#define GL_T2F_C4UB_V3F 0x2A29
+#define GL_T2F_C3F_V3F 0x2A2A
+#define GL_T2F_N3F_V3F 0x2A2B
+#define GL_T2F_C4F_N3F_V3F 0x2A2C
+#define GL_T4F_C4F_N3F_V4F 0x2A2D
+#define GL_UNSIGNED_BYTE_3_3_2 0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_INT_8_8_8_8 0x8035
+#define GL_UNSIGNED_INT_10_10_10_2 0x8036
+#define GL_TEXTURE_BINDING_3D 0x806A
+#define GL_PACK_SKIP_IMAGES 0x806B
+#define GL_PACK_IMAGE_HEIGHT 0x806C
+#define GL_UNPACK_SKIP_IMAGES 0x806D
+#define GL_UNPACK_IMAGE_HEIGHT 0x806E
+#define GL_TEXTURE_3D 0x806F
+#define GL_PROXY_TEXTURE_3D 0x8070
+#define GL_TEXTURE_DEPTH 0x8071
+#define GL_TEXTURE_WRAP_R 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE 0x8073
+#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
+#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
+#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
+#define GL_BGR 0x80E0
+#define GL_BGRA 0x80E1
+#define GL_MAX_ELEMENTS_VERTICES 0x80E8
+#define GL_MAX_ELEMENTS_INDICES 0x80E9
+#define GL_CLAMP_TO_EDGE 0x812F
+#define GL_TEXTURE_MIN_LOD 0x813A
+#define GL_TEXTURE_MAX_LOD 0x813B
+#define GL_TEXTURE_BASE_LEVEL 0x813C
+#define GL_TEXTURE_MAX_LEVEL 0x813D
+#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
+#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
+#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
+#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
+#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
+#define GL_RESCALE_NORMAL 0x803A
+#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
+#define GL_SINGLE_COLOR 0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
+#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
+#define GL_TEXTURE0 0x84C0
+#define GL_TEXTURE1 0x84C1
+#define GL_TEXTURE2 0x84C2
+#define GL_TEXTURE3 0x84C3
+#define GL_TEXTURE4 0x84C4
+#define GL_TEXTURE5 0x84C5
+#define GL_TEXTURE6 0x84C6
+#define GL_TEXTURE7 0x84C7
+#define GL_TEXTURE8 0x84C8
+#define GL_TEXTURE9 0x84C9
+#define GL_TEXTURE10 0x84CA
+#define GL_TEXTURE11 0x84CB
+#define GL_TEXTURE12 0x84CC
+#define GL_TEXTURE13 0x84CD
+#define GL_TEXTURE14 0x84CE
+#define GL_TEXTURE15 0x84CF
+#define GL_TEXTURE16 0x84D0
+#define GL_TEXTURE17 0x84D1
+#define GL_TEXTURE18 0x84D2
+#define GL_TEXTURE19 0x84D3
+#define GL_TEXTURE20 0x84D4
+#define GL_TEXTURE21 0x84D5
+#define GL_TEXTURE22 0x84D6
+#define GL_TEXTURE23 0x84D7
+#define GL_TEXTURE24 0x84D8
+#define GL_TEXTURE25 0x84D9
+#define GL_TEXTURE26 0x84DA
+#define GL_TEXTURE27 0x84DB
+#define GL_TEXTURE28 0x84DC
+#define GL_TEXTURE29 0x84DD
+#define GL_TEXTURE30 0x84DE
+#define GL_TEXTURE31 0x84DF
+#define GL_ACTIVE_TEXTURE 0x84E0
+#define GL_MULTISAMPLE 0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
+#define GL_SAMPLE_COVERAGE 0x80A0
+#define GL_SAMPLE_BUFFERS 0x80A8
+#define GL_SAMPLES 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
+#define GL_TEXTURE_CUBE_MAP 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
+#define GL_COMPRESSED_RGB 0x84ED
+#define GL_COMPRESSED_RGBA 0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
+#define GL_TEXTURE_COMPRESSED 0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
+#define GL_CLAMP_TO_BORDER 0x812D
+#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
+#define GL_MAX_TEXTURE_UNITS 0x84E2
+#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
+#define GL_MULTISAMPLE_BIT 0x20000000
+#define GL_NORMAL_MAP 0x8511
+#define GL_REFLECTION_MAP 0x8512
+#define GL_COMPRESSED_ALPHA 0x84E9
+#define GL_COMPRESSED_LUMINANCE 0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
+#define GL_COMPRESSED_INTENSITY 0x84EC
+#define GL_COMBINE 0x8570
+#define GL_COMBINE_RGB 0x8571
+#define GL_COMBINE_ALPHA 0x8572
+#define GL_SOURCE0_RGB 0x8580
+#define GL_SOURCE1_RGB 0x8581
+#define GL_SOURCE2_RGB 0x8582
+#define GL_SOURCE0_ALPHA 0x8588
+#define GL_SOURCE1_ALPHA 0x8589
+#define GL_SOURCE2_ALPHA 0x858A
+#define GL_OPERAND0_RGB 0x8590
+#define GL_OPERAND1_RGB 0x8591
+#define GL_OPERAND2_RGB 0x8592
+#define GL_OPERAND0_ALPHA 0x8598
+#define GL_OPERAND1_ALPHA 0x8599
+#define GL_OPERAND2_ALPHA 0x859A
+#define GL_RGB_SCALE 0x8573
+#define GL_ADD_SIGNED 0x8574
+#define GL_INTERPOLATE 0x8575
+#define GL_SUBTRACT 0x84E7
+#define GL_CONSTANT 0x8576
+#define GL_PRIMARY_COLOR 0x8577
+#define GL_PREVIOUS 0x8578
+#define GL_DOT3_RGB 0x86AE
+#define GL_DOT3_RGBA 0x86AF
+#define GL_BLEND_DST_RGB 0x80C8
+#define GL_BLEND_SRC_RGB 0x80C9
+#define GL_BLEND_DST_ALPHA 0x80CA
+#define GL_BLEND_SRC_ALPHA 0x80CB
+#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
+#define GL_DEPTH_COMPONENT16 0x81A5
+#define GL_DEPTH_COMPONENT24 0x81A6
+#define GL_DEPTH_COMPONENT32 0x81A7
+#define GL_MIRRORED_REPEAT 0x8370
+#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
+#define GL_TEXTURE_LOD_BIAS 0x8501
+#define GL_INCR_WRAP 0x8507
+#define GL_DECR_WRAP 0x8508
+#define GL_TEXTURE_DEPTH_SIZE 0x884A
+#define GL_TEXTURE_COMPARE_MODE 0x884C
+#define GL_TEXTURE_COMPARE_FUNC 0x884D
+#define GL_POINT_SIZE_MIN 0x8126
+#define GL_POINT_SIZE_MAX 0x8127
+#define GL_POINT_DISTANCE_ATTENUATION 0x8129
+#define GL_GENERATE_MIPMAP 0x8191
+#define GL_GENERATE_MIPMAP_HINT 0x8192
+#define GL_FOG_COORDINATE_SOURCE 0x8450
+#define GL_FOG_COORDINATE 0x8451
+#define GL_FRAGMENT_DEPTH 0x8452
+#define GL_CURRENT_FOG_COORDINATE 0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
+#define GL_FOG_COORDINATE_ARRAY 0x8457
+#define GL_COLOR_SUM 0x8458
+#define GL_CURRENT_SECONDARY_COLOR 0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
+#define GL_SECONDARY_COLOR_ARRAY 0x845E
+#define GL_TEXTURE_FILTER_CONTROL 0x8500
+#define GL_DEPTH_TEXTURE_MODE 0x884B
+#define GL_COMPARE_R_TO_TEXTURE 0x884E
+#define GL_BLEND_COLOR 0x8005
+#define GL_BLEND_EQUATION 0x8009
+#define GL_CONSTANT_COLOR 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
+#define GL_CONSTANT_ALPHA 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
+#define GL_FUNC_ADD 0x8006
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_MIN 0x8007
+#define GL_MAX 0x8008
+#define GL_BUFFER_SIZE 0x8764
+#define GL_BUFFER_USAGE 0x8765
+#define GL_QUERY_COUNTER_BITS 0x8864
+#define GL_CURRENT_QUERY 0x8865
+#define GL_QUERY_RESULT 0x8866
+#define GL_QUERY_RESULT_AVAILABLE 0x8867
+#define GL_ARRAY_BUFFER 0x8892
+#define GL_ELEMENT_ARRAY_BUFFER 0x8893
+#define GL_ARRAY_BUFFER_BINDING 0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+#define GL_READ_ONLY 0x88B8
+#define GL_WRITE_ONLY 0x88B9
+#define GL_READ_WRITE 0x88BA
+#define GL_BUFFER_ACCESS 0x88BB
+#define GL_BUFFER_MAPPED 0x88BC
+#define GL_BUFFER_MAP_POINTER 0x88BD
+#define GL_STREAM_DRAW 0x88E0
+#define GL_STREAM_READ 0x88E1
+#define GL_STREAM_COPY 0x88E2
+#define GL_STATIC_DRAW 0x88E4
+#define GL_STATIC_READ 0x88E5
+#define GL_STATIC_COPY 0x88E6
+#define GL_DYNAMIC_DRAW 0x88E8
+#define GL_DYNAMIC_READ 0x88E9
+#define GL_DYNAMIC_COPY 0x88EA
+#define GL_SAMPLES_PASSED 0x8914
+#define GL_SRC1_ALPHA 0x8589
+#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
+#define GL_FOG_COORD_SRC 0x8450
+#define GL_FOG_COORD 0x8451
+#define GL_CURRENT_FOG_COORD 0x8453
+#define GL_FOG_COORD_ARRAY_TYPE 0x8454
+#define GL_FOG_COORD_ARRAY_STRIDE 0x8455
+#define GL_FOG_COORD_ARRAY_POINTER 0x8456
+#define GL_FOG_COORD_ARRAY 0x8457
+#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
+#define GL_SRC0_RGB 0x8580
+#define GL_SRC1_RGB 0x8581
+#define GL_SRC2_RGB 0x8582
+#define GL_SRC0_ALPHA 0x8588
+#define GL_SRC2_ALPHA 0x858A
+#define GL_BLEND_EQUATION_RGB 0x8009
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
+#define GL_CURRENT_VERTEX_ATTRIB 0x8626
+#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
+#define GL_STENCIL_BACK_FUNC 0x8800
+#define GL_STENCIL_BACK_FAIL 0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
+#define GL_MAX_DRAW_BUFFERS 0x8824
+#define GL_DRAW_BUFFER0 0x8825
+#define GL_DRAW_BUFFER1 0x8826
+#define GL_DRAW_BUFFER2 0x8827
+#define GL_DRAW_BUFFER3 0x8828
+#define GL_DRAW_BUFFER4 0x8829
+#define GL_DRAW_BUFFER5 0x882A
+#define GL_DRAW_BUFFER6 0x882B
+#define GL_DRAW_BUFFER7 0x882C
+#define GL_DRAW_BUFFER8 0x882D
+#define GL_DRAW_BUFFER9 0x882E
+#define GL_DRAW_BUFFER10 0x882F
+#define GL_DRAW_BUFFER11 0x8830
+#define GL_DRAW_BUFFER12 0x8831
+#define GL_DRAW_BUFFER13 0x8832
+#define GL_DRAW_BUFFER14 0x8833
+#define GL_DRAW_BUFFER15 0x8834
+#define GL_BLEND_EQUATION_ALPHA 0x883D
+#define GL_MAX_VERTEX_ATTRIBS 0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
+#define GL_FRAGMENT_SHADER 0x8B30
+#define GL_VERTEX_SHADER 0x8B31
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
+#define GL_MAX_VARYING_FLOATS 0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_SHADER_TYPE 0x8B4F
+#define GL_FLOAT_VEC2 0x8B50
+#define GL_FLOAT_VEC3 0x8B51
+#define GL_FLOAT_VEC4 0x8B52
+#define GL_INT_VEC2 0x8B53
+#define GL_INT_VEC3 0x8B54
+#define GL_INT_VEC4 0x8B55
+#define GL_BOOL 0x8B56
+#define GL_BOOL_VEC2 0x8B57
+#define GL_BOOL_VEC3 0x8B58
+#define GL_BOOL_VEC4 0x8B59
+#define GL_FLOAT_MAT2 0x8B5A
+#define GL_FLOAT_MAT3 0x8B5B
+#define GL_FLOAT_MAT4 0x8B5C
+#define GL_SAMPLER_1D 0x8B5D
+#define GL_SAMPLER_2D 0x8B5E
+#define GL_SAMPLER_3D 0x8B5F
+#define GL_SAMPLER_CUBE 0x8B60
+#define GL_SAMPLER_1D_SHADOW 0x8B61
+#define GL_SAMPLER_2D_SHADOW 0x8B62
+#define GL_DELETE_STATUS 0x8B80
+#define GL_COMPILE_STATUS 0x8B81
+#define GL_LINK_STATUS 0x8B82
+#define GL_VALIDATE_STATUS 0x8B83
+#define GL_INFO_LOG_LENGTH 0x8B84
+#define GL_ATTACHED_SHADERS 0x8B85
+#define GL_ACTIVE_UNIFORMS 0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
+#define GL_SHADER_SOURCE_LENGTH 0x8B88
+#define GL_ACTIVE_ATTRIBUTES 0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
+#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
+#define GL_CURRENT_PROGRAM 0x8B8D
+#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
+#define GL_LOWER_LEFT 0x8CA1
+#define GL_UPPER_LEFT 0x8CA2
+#define GL_STENCIL_BACK_REF 0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
+#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
+#define GL_POINT_SPRITE 0x8861
+#define GL_COORD_REPLACE 0x8862
+#define GL_MAX_TEXTURE_COORDS 0x8871
+#define GL_PIXEL_PACK_BUFFER 0x88EB
+#define GL_PIXEL_UNPACK_BUFFER 0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
+#define GL_FLOAT_MAT2x3 0x8B65
+#define GL_FLOAT_MAT2x4 0x8B66
+#define GL_FLOAT_MAT3x2 0x8B67
+#define GL_FLOAT_MAT3x4 0x8B68
+#define GL_FLOAT_MAT4x2 0x8B69
+#define GL_FLOAT_MAT4x3 0x8B6A
+#define GL_SRGB 0x8C40
+#define GL_SRGB8 0x8C41
+#define GL_SRGB_ALPHA 0x8C42
+#define GL_SRGB8_ALPHA8 0x8C43
+#define GL_COMPRESSED_SRGB 0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
+#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
+#define GL_SLUMINANCE_ALPHA 0x8C44
+#define GL_SLUMINANCE8_ALPHA8 0x8C45
+#define GL_SLUMINANCE 0x8C46
+#define GL_SLUMINANCE8 0x8C47
+#define GL_COMPRESSED_SLUMINANCE 0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
+#define GL_COMPARE_REF_TO_TEXTURE 0x884E
+#define GL_CLIP_DISTANCE0 0x3000
+#define GL_CLIP_DISTANCE1 0x3001
+#define GL_CLIP_DISTANCE2 0x3002
+#define GL_CLIP_DISTANCE3 0x3003
+#define GL_CLIP_DISTANCE4 0x3004
+#define GL_CLIP_DISTANCE5 0x3005
+#define GL_CLIP_DISTANCE6 0x3006
+#define GL_CLIP_DISTANCE7 0x3007
+#define GL_MAX_CLIP_DISTANCES 0x0D32
+#define GL_MAJOR_VERSION 0x821B
+#define GL_MINOR_VERSION 0x821C
+#define GL_NUM_EXTENSIONS 0x821D
+#define GL_CONTEXT_FLAGS 0x821E
+#define GL_COMPRESSED_RED 0x8225
+#define GL_COMPRESSED_RG 0x8226
+#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
+#define GL_RGBA32F 0x8814
+#define GL_RGB32F 0x8815
+#define GL_RGBA16F 0x881A
+#define GL_RGB16F 0x881B
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
+#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
+#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
+#define GL_CLAMP_READ_COLOR 0x891C
+#define GL_FIXED_ONLY 0x891D
+#define GL_MAX_VARYING_COMPONENTS 0x8B4B
+#define GL_TEXTURE_1D_ARRAY 0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
+#define GL_TEXTURE_2D_ARRAY 0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
+#define GL_R11F_G11F_B10F 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
+#define GL_RGB9_E5 0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
+#define GL_TEXTURE_SHARED_SIZE 0x8C3F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
+#define GL_PRIMITIVES_GENERATED 0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
+#define GL_RASTERIZER_DISCARD 0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS 0x8C8C
+#define GL_SEPARATE_ATTRIBS 0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
+#define GL_RGBA32UI 0x8D70
+#define GL_RGB32UI 0x8D71
+#define GL_RGBA16UI 0x8D76
+#define GL_RGB16UI 0x8D77
+#define GL_RGBA8UI 0x8D7C
+#define GL_RGB8UI 0x8D7D
+#define GL_RGBA32I 0x8D82
+#define GL_RGB32I 0x8D83
+#define GL_RGBA16I 0x8D88
+#define GL_RGB16I 0x8D89
+#define GL_RGBA8I 0x8D8E
+#define GL_RGB8I 0x8D8F
+#define GL_RED_INTEGER 0x8D94
+#define GL_GREEN_INTEGER 0x8D95
+#define GL_BLUE_INTEGER 0x8D96
+#define GL_RGB_INTEGER 0x8D98
+#define GL_RGBA_INTEGER 0x8D99
+#define GL_BGR_INTEGER 0x8D9A
+#define GL_BGRA_INTEGER 0x8D9B
+#define GL_SAMPLER_1D_ARRAY 0x8DC0
+#define GL_SAMPLER_2D_ARRAY 0x8DC1
+#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
+#define GL_UNSIGNED_INT_VEC2 0x8DC6
+#define GL_UNSIGNED_INT_VEC3 0x8DC7
+#define GL_UNSIGNED_INT_VEC4 0x8DC8
+#define GL_INT_SAMPLER_1D 0x8DC9
+#define GL_INT_SAMPLER_2D 0x8DCA
+#define GL_INT_SAMPLER_3D 0x8DCB
+#define GL_INT_SAMPLER_CUBE 0x8DCC
+#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
+#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
+#define GL_QUERY_WAIT 0x8E13
+#define GL_QUERY_NO_WAIT 0x8E14
+#define GL_QUERY_BY_REGION_WAIT 0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
+#define GL_BUFFER_ACCESS_FLAGS 0x911F
+#define GL_BUFFER_MAP_LENGTH 0x9120
+#define GL_BUFFER_MAP_OFFSET 0x9121
+#define GL_DEPTH_COMPONENT32F 0x8CAC
+#define GL_DEPTH32F_STENCIL8 0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+#define GL_FRAMEBUFFER_DEFAULT 0x8218
+#define GL_FRAMEBUFFER_UNDEFINED 0x8219
+#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
+#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
+#define GL_DEPTH_STENCIL 0x84F9
+#define GL_UNSIGNED_INT_24_8 0x84FA
+#define GL_DEPTH24_STENCIL8 0x88F0
+#define GL_TEXTURE_STENCIL_SIZE 0x88F1
+#define GL_TEXTURE_RED_TYPE 0x8C10
+#define GL_TEXTURE_GREEN_TYPE 0x8C11
+#define GL_TEXTURE_BLUE_TYPE 0x8C12
+#define GL_TEXTURE_ALPHA_TYPE 0x8C13
+#define GL_TEXTURE_DEPTH_TYPE 0x8C16
+#define GL_UNSIGNED_NORMALIZED 0x8C17
+#define GL_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_RENDERBUFFER_BINDING 0x8CA7
+#define GL_READ_FRAMEBUFFER 0x8CA8
+#define GL_DRAW_FRAMEBUFFER 0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
+#define GL_RENDERBUFFER_SAMPLES 0x8CAB
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
+#define GL_COLOR_ATTACHMENT0 0x8CE0
+#define GL_COLOR_ATTACHMENT1 0x8CE1
+#define GL_COLOR_ATTACHMENT2 0x8CE2
+#define GL_COLOR_ATTACHMENT3 0x8CE3
+#define GL_COLOR_ATTACHMENT4 0x8CE4
+#define GL_COLOR_ATTACHMENT5 0x8CE5
+#define GL_COLOR_ATTACHMENT6 0x8CE6
+#define GL_COLOR_ATTACHMENT7 0x8CE7
+#define GL_COLOR_ATTACHMENT8 0x8CE8
+#define GL_COLOR_ATTACHMENT9 0x8CE9
+#define GL_COLOR_ATTACHMENT10 0x8CEA
+#define GL_COLOR_ATTACHMENT11 0x8CEB
+#define GL_COLOR_ATTACHMENT12 0x8CEC
+#define GL_COLOR_ATTACHMENT13 0x8CED
+#define GL_COLOR_ATTACHMENT14 0x8CEE
+#define GL_COLOR_ATTACHMENT15 0x8CEF
+#define GL_COLOR_ATTACHMENT16 0x8CF0
+#define GL_COLOR_ATTACHMENT17 0x8CF1
+#define GL_COLOR_ATTACHMENT18 0x8CF2
+#define GL_COLOR_ATTACHMENT19 0x8CF3
+#define GL_COLOR_ATTACHMENT20 0x8CF4
+#define GL_COLOR_ATTACHMENT21 0x8CF5
+#define GL_COLOR_ATTACHMENT22 0x8CF6
+#define GL_COLOR_ATTACHMENT23 0x8CF7
+#define GL_COLOR_ATTACHMENT24 0x8CF8
+#define GL_COLOR_ATTACHMENT25 0x8CF9
+#define GL_COLOR_ATTACHMENT26 0x8CFA
+#define GL_COLOR_ATTACHMENT27 0x8CFB
+#define GL_COLOR_ATTACHMENT28 0x8CFC
+#define GL_COLOR_ATTACHMENT29 0x8CFD
+#define GL_COLOR_ATTACHMENT30 0x8CFE
+#define GL_COLOR_ATTACHMENT31 0x8CFF
+#define GL_DEPTH_ATTACHMENT 0x8D00
+#define GL_STENCIL_ATTACHMENT 0x8D20
+#define GL_FRAMEBUFFER 0x8D40
+#define GL_RENDERBUFFER 0x8D41
+#define GL_RENDERBUFFER_WIDTH 0x8D42
+#define GL_RENDERBUFFER_HEIGHT 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
+#define GL_STENCIL_INDEX1 0x8D46
+#define GL_STENCIL_INDEX4 0x8D47
+#define GL_STENCIL_INDEX8 0x8D48
+#define GL_STENCIL_INDEX16 0x8D49
+#define GL_RENDERBUFFER_RED_SIZE 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#define GL_MAX_SAMPLES 0x8D57
+#define GL_INDEX 0x8222
+#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
+#define GL_FRAMEBUFFER_SRGB 0x8DB9
+#define GL_HALF_FLOAT 0x140B
+#define GL_MAP_READ_BIT 0x0001
+#define GL_MAP_WRITE_BIT 0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
+#define GL_COMPRESSED_RED_RGTC1 0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
+#define GL_COMPRESSED_RG_RGTC2 0x8DBD
+#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
+#define GL_RG 0x8227
+#define GL_RG_INTEGER 0x8228
+#define GL_R8 0x8229
+#define GL_R16 0x822A
+#define GL_RG8 0x822B
+#define GL_RG16 0x822C
+#define GL_R16F 0x822D
+#define GL_R32F 0x822E
+#define GL_RG16F 0x822F
+#define GL_RG32F 0x8230
+#define GL_R8I 0x8231
+#define GL_R8UI 0x8232
+#define GL_R16I 0x8233
+#define GL_R16UI 0x8234
+#define GL_R32I 0x8235
+#define GL_R32UI 0x8236
+#define GL_RG8I 0x8237
+#define GL_RG8UI 0x8238
+#define GL_RG16I 0x8239
+#define GL_RG16UI 0x823A
+#define GL_RG32I 0x823B
+#define GL_RG32UI 0x823C
+#define GL_VERTEX_ARRAY_BINDING 0x85B5
+#define GL_CLAMP_VERTEX_COLOR 0x891A
+#define GL_CLAMP_FRAGMENT_COLOR 0x891B
+#define GL_ALPHA_INTEGER 0x8D97
+#define GL_SAMPLER_2D_RECT 0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
+#define GL_SAMPLER_BUFFER 0x8DC2
+#define GL_INT_SAMPLER_2D_RECT 0x8DCD
+#define GL_INT_SAMPLER_BUFFER 0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
+#define GL_TEXTURE_BUFFER 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
+#define GL_TEXTURE_RECTANGLE 0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
+#define GL_R8_SNORM 0x8F94
+#define GL_RG8_SNORM 0x8F95
+#define GL_RGB8_SNORM 0x8F96
+#define GL_RGBA8_SNORM 0x8F97
+#define GL_R16_SNORM 0x8F98
+#define GL_RG16_SNORM 0x8F99
+#define GL_RGB16_SNORM 0x8F9A
+#define GL_RGBA16_SNORM 0x8F9B
+#define GL_SIGNED_NORMALIZED 0x8F9C
+#define GL_PRIMITIVE_RESTART 0x8F9D
+#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
+#define GL_COPY_READ_BUFFER 0x8F36
+#define GL_COPY_WRITE_BUFFER 0x8F37
+#define GL_UNIFORM_BUFFER 0x8A11
+#define GL_UNIFORM_BUFFER_BINDING 0x8A28
+#define GL_UNIFORM_BUFFER_START 0x8A29
+#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
+#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
+#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
+#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
+#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
+#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
+#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
+#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
+#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
+#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
+#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
+#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
+#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
+#define GL_UNIFORM_TYPE 0x8A37
+#define GL_UNIFORM_SIZE 0x8A38
+#define GL_UNIFORM_NAME_LENGTH 0x8A39
+#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
+#define GL_UNIFORM_OFFSET 0x8A3B
+#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
+#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
+#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
+#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
+#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
+#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
+#define GL_INVALID_INDEX 0xFFFFFFFF
+#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
+#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
+#define GL_LINES_ADJACENCY 0x000A
+#define GL_LINE_STRIP_ADJACENCY 0x000B
+#define GL_TRIANGLES_ADJACENCY 0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
+#define GL_PROGRAM_POINT_SIZE 0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
+#define GL_GEOMETRY_SHADER 0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT 0x8916
+#define GL_GEOMETRY_INPUT_TYPE 0x8917
+#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
+#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
+#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
+#define GL_CONTEXT_PROFILE_MASK 0x9126
+#define GL_DEPTH_CLAMP 0x864F
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
+#define GL_LAST_VERTEX_CONVENTION 0x8E4E
+#define GL_PROVOKING_VERTEX 0x8E4F
+#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
+#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
+#define GL_OBJECT_TYPE 0x9112
+#define GL_SYNC_CONDITION 0x9113
+#define GL_SYNC_STATUS 0x9114
+#define GL_SYNC_FLAGS 0x9115
+#define GL_SYNC_FENCE 0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
+#define GL_UNSIGNALED 0x9118
+#define GL_SIGNALED 0x9119
+#define GL_ALREADY_SIGNALED 0x911A
+#define GL_TIMEOUT_EXPIRED 0x911B
+#define GL_CONDITION_SATISFIED 0x911C
+#define GL_WAIT_FAILED 0x911D
+#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
+#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
+#define GL_SAMPLE_POSITION 0x8E50
+#define GL_SAMPLE_MASK 0x8E51
+#define GL_SAMPLE_MASK_VALUE 0x8E52
+#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
+#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
+#define GL_TEXTURE_SAMPLES 0x9106
+#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
+#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
+#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
+#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
+#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
+#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
+#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
+#define GL_MAX_INTEGER_SAMPLES 0x9110
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
+#define GL_SRC1_COLOR 0x88F9
+#define GL_ONE_MINUS_SRC1_COLOR 0x88FA
+#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
+#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
+#define GL_ANY_SAMPLES_PASSED 0x8C2F
+#define GL_SAMPLER_BINDING 0x8919
+#define GL_RGB10_A2UI 0x906F
+#define GL_TEXTURE_SWIZZLE_R 0x8E42
+#define GL_TEXTURE_SWIZZLE_G 0x8E43
+#define GL_TEXTURE_SWIZZLE_B 0x8E44
+#define GL_TEXTURE_SWIZZLE_A 0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
+#define GL_TIME_ELAPSED 0x88BF
+#define GL_TIMESTAMP 0x8E28
+#define GL_INT_2_10_10_10_REV 0x8D9F
+#ifndef GL_VERSION_1_0
+#define GL_VERSION_1_0 1
+GLAPI int GLAD_GL_VERSION_1_0;
+typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode);
+GLAPI PFNGLCULLFACEPROC glad_glCullFace;
+#define glCullFace glad_glCullFace
+typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode);
+GLAPI PFNGLFRONTFACEPROC glad_glFrontFace;
+#define glFrontFace glad_glFrontFace
+typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode);
+GLAPI PFNGLHINTPROC glad_glHint;
+#define glHint glad_glHint
+typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width);
+GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth;
+#define glLineWidth glad_glLineWidth
+typedef void (APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat size);
+GLAPI PFNGLPOINTSIZEPROC glad_glPointSize;
+#define glPointSize glad_glPointSize
+typedef void (APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode);
+GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode;
+#define glPolygonMode glad_glPolygonMode
+typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI PFNGLSCISSORPROC glad_glScissor;
+#define glScissor glad_glScissor
+typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
+GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
+#define glTexParameterf glad_glTexParameterf
+typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
+#define glTexParameterfv glad_glTexParameterfv
+typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
+GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
+#define glTexParameteri glad_glTexParameteri
+typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params);
+GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
+#define glTexParameteriv glad_glTexParameteriv
+typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
+GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D;
+#define glTexImage1D glad_glTexImage1D
+typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
+GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
+#define glTexImage2D glad_glTexImage2D
+typedef void (APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum buf);
+GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer;
+#define glDrawBuffer glad_glDrawBuffer
+typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask);
+GLAPI PFNGLCLEARPROC glad_glClear;
+#define glClear glad_glClear
+typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI PFNGLCLEARCOLORPROC glad_glClearColor;
+#define glClearColor glad_glClearColor
+typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s);
+GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil;
+#define glClearStencil glad_glClearStencil
+typedef void (APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble depth);
+GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth;
+#define glClearDepth glad_glClearDepth
+typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask);
+GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask;
+#define glStencilMask glad_glStencilMask
+typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GLAPI PFNGLCOLORMASKPROC glad_glColorMask;
+#define glColorMask glad_glColorMask
+typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag);
+GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask;
+#define glDepthMask glad_glDepthMask
+typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap);
+GLAPI PFNGLDISABLEPROC glad_glDisable;
+#define glDisable glad_glDisable
+typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap);
+GLAPI PFNGLENABLEPROC glad_glEnable;
+#define glEnable glad_glEnable
+typedef void (APIENTRYP PFNGLFINISHPROC)(void);
+GLAPI PFNGLFINISHPROC glad_glFinish;
+#define glFinish glad_glFinish
+typedef void (APIENTRYP PFNGLFLUSHPROC)(void);
+GLAPI PFNGLFLUSHPROC glad_glFlush;
+#define glFlush glad_glFlush
+typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
+GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc;
+#define glBlendFunc glad_glBlendFunc
+typedef void (APIENTRYP PFNGLLOGICOPPROC)(GLenum opcode);
+GLAPI PFNGLLOGICOPPROC glad_glLogicOp;
+#define glLogicOp glad_glLogicOp
+typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
+GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc;
+#define glStencilFunc glad_glStencilFunc
+typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
+GLAPI PFNGLSTENCILOPPROC glad_glStencilOp;
+#define glStencilOp glad_glStencilOp
+typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func);
+GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc;
+#define glDepthFunc glad_glDepthFunc
+typedef void (APIENTRYP PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param);
+GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref;
+#define glPixelStoref glad_glPixelStoref
+typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
+GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei;
+#define glPixelStorei glad_glPixelStorei
+typedef void (APIENTRYP PFNGLREADBUFFERPROC)(GLenum src);
+GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer;
+#define glReadBuffer glad_glReadBuffer
+typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
+GLAPI PFNGLREADPIXELSPROC glad_glReadPixels;
+#define glReadPixels glad_glReadPixels
+typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data);
+GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
+#define glGetBooleanv glad_glGetBooleanv
+typedef void (APIENTRYP PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble *data);
+GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev;
+#define glGetDoublev glad_glGetDoublev
+typedef GLenum (APIENTRYP PFNGLGETERRORPROC)(void);
+GLAPI PFNGLGETERRORPROC glad_glGetError;
+#define glGetError glad_glGetError
+typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data);
+GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv;
+#define glGetFloatv glad_glGetFloatv
+typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data);
+GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv;
+#define glGetIntegerv glad_glGetIntegerv
+typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC)(GLenum name);
+GLAPI PFNGLGETSTRINGPROC glad_glGetString;
+#define glGetString glad_glGetString
+typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
+GLAPI PFNGLGETTEXIMAGEPROC glad_glGetTexImage;
+#define glGetTexImage glad_glGetTexImage
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
+#define glGetTexParameterfv glad_glGetTexParameterfv
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
+GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
+#define glGetTexParameteriv glad_glGetTexParameteriv
+typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv;
+#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv
+typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv;
+#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv
+typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap);
+GLAPI PFNGLISENABLEDPROC glad_glIsEnabled;
+#define glIsEnabled glad_glIsEnabled
+typedef void (APIENTRYP PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f);
+GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange;
+#define glDepthRange glad_glDepthRange
+typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI PFNGLVIEWPORTPROC glad_glViewport;
+#define glViewport glad_glViewport
+typedef void (APIENTRYP PFNGLNEWLISTPROC)(GLuint list, GLenum mode);
+GLAPI PFNGLNEWLISTPROC glad_glNewList;
+#define glNewList glad_glNewList
+typedef void (APIENTRYP PFNGLENDLISTPROC)(void);
+GLAPI PFNGLENDLISTPROC glad_glEndList;
+#define glEndList glad_glEndList
+typedef void (APIENTRYP PFNGLCALLLISTPROC)(GLuint list);
+GLAPI PFNGLCALLLISTPROC glad_glCallList;
+#define glCallList glad_glCallList
+typedef void (APIENTRYP PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void *lists);
+GLAPI PFNGLCALLLISTSPROC glad_glCallLists;
+#define glCallLists glad_glCallLists
+typedef void (APIENTRYP PFNGLDELETELISTSPROC)(GLuint list, GLsizei range);
+GLAPI PFNGLDELETELISTSPROC glad_glDeleteLists;
+#define glDeleteLists glad_glDeleteLists
+typedef GLuint (APIENTRYP PFNGLGENLISTSPROC)(GLsizei range);
+GLAPI PFNGLGENLISTSPROC glad_glGenLists;
+#define glGenLists glad_glGenLists
+typedef void (APIENTRYP PFNGLLISTBASEPROC)(GLuint base);
+GLAPI PFNGLLISTBASEPROC glad_glListBase;
+#define glListBase glad_glListBase
+typedef void (APIENTRYP PFNGLBEGINPROC)(GLenum mode);
+GLAPI PFNGLBEGINPROC glad_glBegin;
+#define glBegin glad_glBegin
+typedef void (APIENTRYP PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
+GLAPI PFNGLBITMAPPROC glad_glBitmap;
+#define glBitmap glad_glBitmap
+typedef void (APIENTRYP PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
+GLAPI PFNGLCOLOR3BPROC glad_glColor3b;
+#define glColor3b glad_glColor3b
+typedef void (APIENTRYP PFNGLCOLOR3BVPROC)(const GLbyte *v);
+GLAPI PFNGLCOLOR3BVPROC glad_glColor3bv;
+#define glColor3bv glad_glColor3bv
+typedef void (APIENTRYP PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
+GLAPI PFNGLCOLOR3DPROC glad_glColor3d;
+#define glColor3d glad_glColor3d
+typedef void (APIENTRYP PFNGLCOLOR3DVPROC)(const GLdouble *v);
+GLAPI PFNGLCOLOR3DVPROC glad_glColor3dv;
+#define glColor3dv glad_glColor3dv
+typedef void (APIENTRYP PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
+GLAPI PFNGLCOLOR3FPROC glad_glColor3f;
+#define glColor3f glad_glColor3f
+typedef void (APIENTRYP PFNGLCOLOR3FVPROC)(const GLfloat *v);
+GLAPI PFNGLCOLOR3FVPROC glad_glColor3fv;
+#define glColor3fv glad_glColor3fv
+typedef void (APIENTRYP PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue);
+GLAPI PFNGLCOLOR3IPROC glad_glColor3i;
+#define glColor3i glad_glColor3i
+typedef void (APIENTRYP PFNGLCOLOR3IVPROC)(const GLint *v);
+GLAPI PFNGLCOLOR3IVPROC glad_glColor3iv;
+#define glColor3iv glad_glColor3iv
+typedef void (APIENTRYP PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
+GLAPI PFNGLCOLOR3SPROC glad_glColor3s;
+#define glColor3s glad_glColor3s
+typedef void (APIENTRYP PFNGLCOLOR3SVPROC)(const GLshort *v);
+GLAPI PFNGLCOLOR3SVPROC glad_glColor3sv;
+#define glColor3sv glad_glColor3sv
+typedef void (APIENTRYP PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
+GLAPI PFNGLCOLOR3UBPROC glad_glColor3ub;
+#define glColor3ub glad_glColor3ub
+typedef void (APIENTRYP PFNGLCOLOR3UBVPROC)(const GLubyte *v);
+GLAPI PFNGLCOLOR3UBVPROC glad_glColor3ubv;
+#define glColor3ubv glad_glColor3ubv
+typedef void (APIENTRYP PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
+GLAPI PFNGLCOLOR3UIPROC glad_glColor3ui;
+#define glColor3ui glad_glColor3ui
+typedef void (APIENTRYP PFNGLCOLOR3UIVPROC)(const GLuint *v);
+GLAPI PFNGLCOLOR3UIVPROC glad_glColor3uiv;
+#define glColor3uiv glad_glColor3uiv
+typedef void (APIENTRYP PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
+GLAPI PFNGLCOLOR3USPROC glad_glColor3us;
+#define glColor3us glad_glColor3us
+typedef void (APIENTRYP PFNGLCOLOR3USVPROC)(const GLushort *v);
+GLAPI PFNGLCOLOR3USVPROC glad_glColor3usv;
+#define glColor3usv glad_glColor3usv
+typedef void (APIENTRYP PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
+GLAPI PFNGLCOLOR4BPROC glad_glColor4b;
+#define glColor4b glad_glColor4b
+typedef void (APIENTRYP PFNGLCOLOR4BVPROC)(const GLbyte *v);
+GLAPI PFNGLCOLOR4BVPROC glad_glColor4bv;
+#define glColor4bv glad_glColor4bv
+typedef void (APIENTRYP PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
+GLAPI PFNGLCOLOR4DPROC glad_glColor4d;
+#define glColor4d glad_glColor4d
+typedef void (APIENTRYP PFNGLCOLOR4DVPROC)(const GLdouble *v);
+GLAPI PFNGLCOLOR4DVPROC glad_glColor4dv;
+#define glColor4dv glad_glColor4dv
+typedef void (APIENTRYP PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI PFNGLCOLOR4FPROC glad_glColor4f;
+#define glColor4f glad_glColor4f
+typedef void (APIENTRYP PFNGLCOLOR4FVPROC)(const GLfloat *v);
+GLAPI PFNGLCOLOR4FVPROC glad_glColor4fv;
+#define glColor4fv glad_glColor4fv
+typedef void (APIENTRYP PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha);
+GLAPI PFNGLCOLOR4IPROC glad_glColor4i;
+#define glColor4i glad_glColor4i
+typedef void (APIENTRYP PFNGLCOLOR4IVPROC)(const GLint *v);
+GLAPI PFNGLCOLOR4IVPROC glad_glColor4iv;
+#define glColor4iv glad_glColor4iv
+typedef void (APIENTRYP PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha);
+GLAPI PFNGLCOLOR4SPROC glad_glColor4s;
+#define glColor4s glad_glColor4s
+typedef void (APIENTRYP PFNGLCOLOR4SVPROC)(const GLshort *v);
+GLAPI PFNGLCOLOR4SVPROC glad_glColor4sv;
+#define glColor4sv glad_glColor4sv
+typedef void (APIENTRYP PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+GLAPI PFNGLCOLOR4UBPROC glad_glColor4ub;
+#define glColor4ub glad_glColor4ub
+typedef void (APIENTRYP PFNGLCOLOR4UBVPROC)(const GLubyte *v);
+GLAPI PFNGLCOLOR4UBVPROC glad_glColor4ubv;
+#define glColor4ubv glad_glColor4ubv
+typedef void (APIENTRYP PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
+GLAPI PFNGLCOLOR4UIPROC glad_glColor4ui;
+#define glColor4ui glad_glColor4ui
+typedef void (APIENTRYP PFNGLCOLOR4UIVPROC)(const GLuint *v);
+GLAPI PFNGLCOLOR4UIVPROC glad_glColor4uiv;
+#define glColor4uiv glad_glColor4uiv
+typedef void (APIENTRYP PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha);
+GLAPI PFNGLCOLOR4USPROC glad_glColor4us;
+#define glColor4us glad_glColor4us
+typedef void (APIENTRYP PFNGLCOLOR4USVPROC)(const GLushort *v);
+GLAPI PFNGLCOLOR4USVPROC glad_glColor4usv;
+#define glColor4usv glad_glColor4usv
+typedef void (APIENTRYP PFNGLEDGEFLAGPROC)(GLboolean flag);
+GLAPI PFNGLEDGEFLAGPROC glad_glEdgeFlag;
+#define glEdgeFlag glad_glEdgeFlag
+typedef void (APIENTRYP PFNGLEDGEFLAGVPROC)(const GLboolean *flag);
+GLAPI PFNGLEDGEFLAGVPROC glad_glEdgeFlagv;
+#define glEdgeFlagv glad_glEdgeFlagv
+typedef void (APIENTRYP PFNGLENDPROC)(void);
+GLAPI PFNGLENDPROC glad_glEnd;
+#define glEnd glad_glEnd
+typedef void (APIENTRYP PFNGLINDEXDPROC)(GLdouble c);
+GLAPI PFNGLINDEXDPROC glad_glIndexd;
+#define glIndexd glad_glIndexd
+typedef void (APIENTRYP PFNGLINDEXDVPROC)(const GLdouble *c);
+GLAPI PFNGLINDEXDVPROC glad_glIndexdv;
+#define glIndexdv glad_glIndexdv
+typedef void (APIENTRYP PFNGLINDEXFPROC)(GLfloat c);
+GLAPI PFNGLINDEXFPROC glad_glIndexf;
+#define glIndexf glad_glIndexf
+typedef void (APIENTRYP PFNGLINDEXFVPROC)(const GLfloat *c);
+GLAPI PFNGLINDEXFVPROC glad_glIndexfv;
+#define glIndexfv glad_glIndexfv
+typedef void (APIENTRYP PFNGLINDEXIPROC)(GLint c);
+GLAPI PFNGLINDEXIPROC glad_glIndexi;
+#define glIndexi glad_glIndexi
+typedef void (APIENTRYP PFNGLINDEXIVPROC)(const GLint *c);
+GLAPI PFNGLINDEXIVPROC glad_glIndexiv;
+#define glIndexiv glad_glIndexiv
+typedef void (APIENTRYP PFNGLINDEXSPROC)(GLshort c);
+GLAPI PFNGLINDEXSPROC glad_glIndexs;
+#define glIndexs glad_glIndexs
+typedef void (APIENTRYP PFNGLINDEXSVPROC)(const GLshort *c);
+GLAPI PFNGLINDEXSVPROC glad_glIndexsv;
+#define glIndexsv glad_glIndexsv
+typedef void (APIENTRYP PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz);
+GLAPI PFNGLNORMAL3BPROC glad_glNormal3b;
+#define glNormal3b glad_glNormal3b
+typedef void (APIENTRYP PFNGLNORMAL3BVPROC)(const GLbyte *v);
+GLAPI PFNGLNORMAL3BVPROC glad_glNormal3bv;
+#define glNormal3bv glad_glNormal3bv
+typedef void (APIENTRYP PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz);
+GLAPI PFNGLNORMAL3DPROC glad_glNormal3d;
+#define glNormal3d glad_glNormal3d
+typedef void (APIENTRYP PFNGLNORMAL3DVPROC)(const GLdouble *v);
+GLAPI PFNGLNORMAL3DVPROC glad_glNormal3dv;
+#define glNormal3dv glad_glNormal3dv
+typedef void (APIENTRYP PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz);
+GLAPI PFNGLNORMAL3FPROC glad_glNormal3f;
+#define glNormal3f glad_glNormal3f
+typedef void (APIENTRYP PFNGLNORMAL3FVPROC)(const GLfloat *v);
+GLAPI PFNGLNORMAL3FVPROC glad_glNormal3fv;
+#define glNormal3fv glad_glNormal3fv
+typedef void (APIENTRYP PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz);
+GLAPI PFNGLNORMAL3IPROC glad_glNormal3i;
+#define glNormal3i glad_glNormal3i
+typedef void (APIENTRYP PFNGLNORMAL3IVPROC)(const GLint *v);
+GLAPI PFNGLNORMAL3IVPROC glad_glNormal3iv;
+#define glNormal3iv glad_glNormal3iv
+typedef void (APIENTRYP PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz);
+GLAPI PFNGLNORMAL3SPROC glad_glNormal3s;
+#define glNormal3s glad_glNormal3s
+typedef void (APIENTRYP PFNGLNORMAL3SVPROC)(const GLshort *v);
+GLAPI PFNGLNORMAL3SVPROC glad_glNormal3sv;
+#define glNormal3sv glad_glNormal3sv
+typedef void (APIENTRYP PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y);
+GLAPI PFNGLRASTERPOS2DPROC glad_glRasterPos2d;
+#define glRasterPos2d glad_glRasterPos2d
+typedef void (APIENTRYP PFNGLRASTERPOS2DVPROC)(const GLdouble *v);
+GLAPI PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv;
+#define glRasterPos2dv glad_glRasterPos2dv
+typedef void (APIENTRYP PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y);
+GLAPI PFNGLRASTERPOS2FPROC glad_glRasterPos2f;
+#define glRasterPos2f glad_glRasterPos2f
+typedef void (APIENTRYP PFNGLRASTERPOS2FVPROC)(const GLfloat *v);
+GLAPI PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv;
+#define glRasterPos2fv glad_glRasterPos2fv
+typedef void (APIENTRYP PFNGLRASTERPOS2IPROC)(GLint x, GLint y);
+GLAPI PFNGLRASTERPOS2IPROC glad_glRasterPos2i;
+#define glRasterPos2i glad_glRasterPos2i
+typedef void (APIENTRYP PFNGLRASTERPOS2IVPROC)(const GLint *v);
+GLAPI PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv;
+#define glRasterPos2iv glad_glRasterPos2iv
+typedef void (APIENTRYP PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y);
+GLAPI PFNGLRASTERPOS2SPROC glad_glRasterPos2s;
+#define glRasterPos2s glad_glRasterPos2s
+typedef void (APIENTRYP PFNGLRASTERPOS2SVPROC)(const GLshort *v);
+GLAPI PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv;
+#define glRasterPos2sv glad_glRasterPos2sv
+typedef void (APIENTRYP PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI PFNGLRASTERPOS3DPROC glad_glRasterPos3d;
+#define glRasterPos3d glad_glRasterPos3d
+typedef void (APIENTRYP PFNGLRASTERPOS3DVPROC)(const GLdouble *v);
+GLAPI PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv;
+#define glRasterPos3dv glad_glRasterPos3dv
+typedef void (APIENTRYP PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI PFNGLRASTERPOS3FPROC glad_glRasterPos3f;
+#define glRasterPos3f glad_glRasterPos3f
+typedef void (APIENTRYP PFNGLRASTERPOS3FVPROC)(const GLfloat *v);
+GLAPI PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv;
+#define glRasterPos3fv glad_glRasterPos3fv
+typedef void (APIENTRYP PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z);
+GLAPI PFNGLRASTERPOS3IPROC glad_glRasterPos3i;
+#define glRasterPos3i glad_glRasterPos3i
+typedef void (APIENTRYP PFNGLRASTERPOS3IVPROC)(const GLint *v);
+GLAPI PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv;
+#define glRasterPos3iv glad_glRasterPos3iv
+typedef void (APIENTRYP PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z);
+GLAPI PFNGLRASTERPOS3SPROC glad_glRasterPos3s;
+#define glRasterPos3s glad_glRasterPos3s
+typedef void (APIENTRYP PFNGLRASTERPOS3SVPROC)(const GLshort *v);
+GLAPI PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv;
+#define glRasterPos3sv glad_glRasterPos3sv
+typedef void (APIENTRYP PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI PFNGLRASTERPOS4DPROC glad_glRasterPos4d;
+#define glRasterPos4d glad_glRasterPos4d
+typedef void (APIENTRYP PFNGLRASTERPOS4DVPROC)(const GLdouble *v);
+GLAPI PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv;
+#define glRasterPos4dv glad_glRasterPos4dv
+typedef void (APIENTRYP PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI PFNGLRASTERPOS4FPROC glad_glRasterPos4f;
+#define glRasterPos4f glad_glRasterPos4f
+typedef void (APIENTRYP PFNGLRASTERPOS4FVPROC)(const GLfloat *v);
+GLAPI PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv;
+#define glRasterPos4fv glad_glRasterPos4fv
+typedef void (APIENTRYP PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w);
+GLAPI PFNGLRASTERPOS4IPROC glad_glRasterPos4i;
+#define glRasterPos4i glad_glRasterPos4i
+typedef void (APIENTRYP PFNGLRASTERPOS4IVPROC)(const GLint *v);
+GLAPI PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv;
+#define glRasterPos4iv glad_glRasterPos4iv
+typedef void (APIENTRYP PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI PFNGLRASTERPOS4SPROC glad_glRasterPos4s;
+#define glRasterPos4s glad_glRasterPos4s
+typedef void (APIENTRYP PFNGLRASTERPOS4SVPROC)(const GLshort *v);
+GLAPI PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv;
+#define glRasterPos4sv glad_glRasterPos4sv
+typedef void (APIENTRYP PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
+GLAPI PFNGLRECTDPROC glad_glRectd;
+#define glRectd glad_glRectd
+typedef void (APIENTRYP PFNGLRECTDVPROC)(const GLdouble *v1, const GLdouble *v2);
+GLAPI PFNGLRECTDVPROC glad_glRectdv;
+#define glRectdv glad_glRectdv
+typedef void (APIENTRYP PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
+GLAPI PFNGLRECTFPROC glad_glRectf;
+#define glRectf glad_glRectf
+typedef void (APIENTRYP PFNGLRECTFVPROC)(const GLfloat *v1, const GLfloat *v2);
+GLAPI PFNGLRECTFVPROC glad_glRectfv;
+#define glRectfv glad_glRectfv
+typedef void (APIENTRYP PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2);
+GLAPI PFNGLRECTIPROC glad_glRecti;
+#define glRecti glad_glRecti
+typedef void (APIENTRYP PFNGLRECTIVPROC)(const GLint *v1, const GLint *v2);
+GLAPI PFNGLRECTIVPROC glad_glRectiv;
+#define glRectiv glad_glRectiv
+typedef void (APIENTRYP PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
+GLAPI PFNGLRECTSPROC glad_glRects;
+#define glRects glad_glRects
+typedef void (APIENTRYP PFNGLRECTSVPROC)(const GLshort *v1, const GLshort *v2);
+GLAPI PFNGLRECTSVPROC glad_glRectsv;
+#define glRectsv glad_glRectsv
+typedef void (APIENTRYP PFNGLTEXCOORD1DPROC)(GLdouble s);
+GLAPI PFNGLTEXCOORD1DPROC glad_glTexCoord1d;
+#define glTexCoord1d glad_glTexCoord1d
+typedef void (APIENTRYP PFNGLTEXCOORD1DVPROC)(const GLdouble *v);
+GLAPI PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv;
+#define glTexCoord1dv glad_glTexCoord1dv
+typedef void (APIENTRYP PFNGLTEXCOORD1FPROC)(GLfloat s);
+GLAPI PFNGLTEXCOORD1FPROC glad_glTexCoord1f;
+#define glTexCoord1f glad_glTexCoord1f
+typedef void (APIENTRYP PFNGLTEXCOORD1FVPROC)(const GLfloat *v);
+GLAPI PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv;
+#define glTexCoord1fv glad_glTexCoord1fv
+typedef void (APIENTRYP PFNGLTEXCOORD1IPROC)(GLint s);
+GLAPI PFNGLTEXCOORD1IPROC glad_glTexCoord1i;
+#define glTexCoord1i glad_glTexCoord1i
+typedef void (APIENTRYP PFNGLTEXCOORD1IVPROC)(const GLint *v);
+GLAPI PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv;
+#define glTexCoord1iv glad_glTexCoord1iv
+typedef void (APIENTRYP PFNGLTEXCOORD1SPROC)(GLshort s);
+GLAPI PFNGLTEXCOORD1SPROC glad_glTexCoord1s;
+#define glTexCoord1s glad_glTexCoord1s
+typedef void (APIENTRYP PFNGLTEXCOORD1SVPROC)(const GLshort *v);
+GLAPI PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv;
+#define glTexCoord1sv glad_glTexCoord1sv
+typedef void (APIENTRYP PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t);
+GLAPI PFNGLTEXCOORD2DPROC glad_glTexCoord2d;
+#define glTexCoord2d glad_glTexCoord2d
+typedef void (APIENTRYP PFNGLTEXCOORD2DVPROC)(const GLdouble *v);
+GLAPI PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv;
+#define glTexCoord2dv glad_glTexCoord2dv
+typedef void (APIENTRYP PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t);
+GLAPI PFNGLTEXCOORD2FPROC glad_glTexCoord2f;
+#define glTexCoord2f glad_glTexCoord2f
+typedef void (APIENTRYP PFNGLTEXCOORD2FVPROC)(const GLfloat *v);
+GLAPI PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv;
+#define glTexCoord2fv glad_glTexCoord2fv
+typedef void (APIENTRYP PFNGLTEXCOORD2IPROC)(GLint s, GLint t);
+GLAPI PFNGLTEXCOORD2IPROC glad_glTexCoord2i;
+#define glTexCoord2i glad_glTexCoord2i
+typedef void (APIENTRYP PFNGLTEXCOORD2IVPROC)(const GLint *v);
+GLAPI PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv;
+#define glTexCoord2iv glad_glTexCoord2iv
+typedef void (APIENTRYP PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t);
+GLAPI PFNGLTEXCOORD2SPROC glad_glTexCoord2s;
+#define glTexCoord2s glad_glTexCoord2s
+typedef void (APIENTRYP PFNGLTEXCOORD2SVPROC)(const GLshort *v);
+GLAPI PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv;
+#define glTexCoord2sv glad_glTexCoord2sv
+typedef void (APIENTRYP PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r);
+GLAPI PFNGLTEXCOORD3DPROC glad_glTexCoord3d;
+#define glTexCoord3d glad_glTexCoord3d
+typedef void (APIENTRYP PFNGLTEXCOORD3DVPROC)(const GLdouble *v);
+GLAPI PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv;
+#define glTexCoord3dv glad_glTexCoord3dv
+typedef void (APIENTRYP PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r);
+GLAPI PFNGLTEXCOORD3FPROC glad_glTexCoord3f;
+#define glTexCoord3f glad_glTexCoord3f
+typedef void (APIENTRYP PFNGLTEXCOORD3FVPROC)(const GLfloat *v);
+GLAPI PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv;
+#define glTexCoord3fv glad_glTexCoord3fv
+typedef void (APIENTRYP PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r);
+GLAPI PFNGLTEXCOORD3IPROC glad_glTexCoord3i;
+#define glTexCoord3i glad_glTexCoord3i
+typedef void (APIENTRYP PFNGLTEXCOORD3IVPROC)(const GLint *v);
+GLAPI PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv;
+#define glTexCoord3iv glad_glTexCoord3iv
+typedef void (APIENTRYP PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r);
+GLAPI PFNGLTEXCOORD3SPROC glad_glTexCoord3s;
+#define glTexCoord3s glad_glTexCoord3s
+typedef void (APIENTRYP PFNGLTEXCOORD3SVPROC)(const GLshort *v);
+GLAPI PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv;
+#define glTexCoord3sv glad_glTexCoord3sv
+typedef void (APIENTRYP PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI PFNGLTEXCOORD4DPROC glad_glTexCoord4d;
+#define glTexCoord4d glad_glTexCoord4d
+typedef void (APIENTRYP PFNGLTEXCOORD4DVPROC)(const GLdouble *v);
+GLAPI PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv;
+#define glTexCoord4dv glad_glTexCoord4dv
+typedef void (APIENTRYP PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI PFNGLTEXCOORD4FPROC glad_glTexCoord4f;
+#define glTexCoord4f glad_glTexCoord4f
+typedef void (APIENTRYP PFNGLTEXCOORD4FVPROC)(const GLfloat *v);
+GLAPI PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv;
+#define glTexCoord4fv glad_glTexCoord4fv
+typedef void (APIENTRYP PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q);
+GLAPI PFNGLTEXCOORD4IPROC glad_glTexCoord4i;
+#define glTexCoord4i glad_glTexCoord4i
+typedef void (APIENTRYP PFNGLTEXCOORD4IVPROC)(const GLint *v);
+GLAPI PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv;
+#define glTexCoord4iv glad_glTexCoord4iv
+typedef void (APIENTRYP PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI PFNGLTEXCOORD4SPROC glad_glTexCoord4s;
+#define glTexCoord4s glad_glTexCoord4s
+typedef void (APIENTRYP PFNGLTEXCOORD4SVPROC)(const GLshort *v);
+GLAPI PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv;
+#define glTexCoord4sv glad_glTexCoord4sv
+typedef void (APIENTRYP PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y);
+GLAPI PFNGLVERTEX2DPROC glad_glVertex2d;
+#define glVertex2d glad_glVertex2d
+typedef void (APIENTRYP PFNGLVERTEX2DVPROC)(const GLdouble *v);
+GLAPI PFNGLVERTEX2DVPROC glad_glVertex2dv;
+#define glVertex2dv glad_glVertex2dv
+typedef void (APIENTRYP PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y);
+GLAPI PFNGLVERTEX2FPROC glad_glVertex2f;
+#define glVertex2f glad_glVertex2f
+typedef void (APIENTRYP PFNGLVERTEX2FVPROC)(const GLfloat *v);
+GLAPI PFNGLVERTEX2FVPROC glad_glVertex2fv;
+#define glVertex2fv glad_glVertex2fv
+typedef void (APIENTRYP PFNGLVERTEX2IPROC)(GLint x, GLint y);
+GLAPI PFNGLVERTEX2IPROC glad_glVertex2i;
+#define glVertex2i glad_glVertex2i
+typedef void (APIENTRYP PFNGLVERTEX2IVPROC)(const GLint *v);
+GLAPI PFNGLVERTEX2IVPROC glad_glVertex2iv;
+#define glVertex2iv glad_glVertex2iv
+typedef void (APIENTRYP PFNGLVERTEX2SPROC)(GLshort x, GLshort y);
+GLAPI PFNGLVERTEX2SPROC glad_glVertex2s;
+#define glVertex2s glad_glVertex2s
+typedef void (APIENTRYP PFNGLVERTEX2SVPROC)(const GLshort *v);
+GLAPI PFNGLVERTEX2SVPROC glad_glVertex2sv;
+#define glVertex2sv glad_glVertex2sv
+typedef void (APIENTRYP PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI PFNGLVERTEX3DPROC glad_glVertex3d;
+#define glVertex3d glad_glVertex3d
+typedef void (APIENTRYP PFNGLVERTEX3DVPROC)(const GLdouble *v);
+GLAPI PFNGLVERTEX3DVPROC glad_glVertex3dv;
+#define glVertex3dv glad_glVertex3dv
+typedef void (APIENTRYP PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI PFNGLVERTEX3FPROC glad_glVertex3f;
+#define glVertex3f glad_glVertex3f
+typedef void (APIENTRYP PFNGLVERTEX3FVPROC)(const GLfloat *v);
+GLAPI PFNGLVERTEX3FVPROC glad_glVertex3fv;
+#define glVertex3fv glad_glVertex3fv
+typedef void (APIENTRYP PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z);
+GLAPI PFNGLVERTEX3IPROC glad_glVertex3i;
+#define glVertex3i glad_glVertex3i
+typedef void (APIENTRYP PFNGLVERTEX3IVPROC)(const GLint *v);
+GLAPI PFNGLVERTEX3IVPROC glad_glVertex3iv;
+#define glVertex3iv glad_glVertex3iv
+typedef void (APIENTRYP PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z);
+GLAPI PFNGLVERTEX3SPROC glad_glVertex3s;
+#define glVertex3s glad_glVertex3s
+typedef void (APIENTRYP PFNGLVERTEX3SVPROC)(const GLshort *v);
+GLAPI PFNGLVERTEX3SVPROC glad_glVertex3sv;
+#define glVertex3sv glad_glVertex3sv
+typedef void (APIENTRYP PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI PFNGLVERTEX4DPROC glad_glVertex4d;
+#define glVertex4d glad_glVertex4d
+typedef void (APIENTRYP PFNGLVERTEX4DVPROC)(const GLdouble *v);
+GLAPI PFNGLVERTEX4DVPROC glad_glVertex4dv;
+#define glVertex4dv glad_glVertex4dv
+typedef void (APIENTRYP PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI PFNGLVERTEX4FPROC glad_glVertex4f;
+#define glVertex4f glad_glVertex4f
+typedef void (APIENTRYP PFNGLVERTEX4FVPROC)(const GLfloat *v);
+GLAPI PFNGLVERTEX4FVPROC glad_glVertex4fv;
+#define glVertex4fv glad_glVertex4fv
+typedef void (APIENTRYP PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w);
+GLAPI PFNGLVERTEX4IPROC glad_glVertex4i;
+#define glVertex4i glad_glVertex4i
+typedef void (APIENTRYP PFNGLVERTEX4IVPROC)(const GLint *v);
+GLAPI PFNGLVERTEX4IVPROC glad_glVertex4iv;
+#define glVertex4iv glad_glVertex4iv
+typedef void (APIENTRYP PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI PFNGLVERTEX4SPROC glad_glVertex4s;
+#define glVertex4s glad_glVertex4s
+typedef void (APIENTRYP PFNGLVERTEX4SVPROC)(const GLshort *v);
+GLAPI PFNGLVERTEX4SVPROC glad_glVertex4sv;
+#define glVertex4sv glad_glVertex4sv
+typedef void (APIENTRYP PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble *equation);
+GLAPI PFNGLCLIPPLANEPROC glad_glClipPlane;
+#define glClipPlane glad_glClipPlane
+typedef void (APIENTRYP PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode);
+GLAPI PFNGLCOLORMATERIALPROC glad_glColorMaterial;
+#define glColorMaterial glad_glColorMaterial
+typedef void (APIENTRYP PFNGLFOGFPROC)(GLenum pname, GLfloat param);
+GLAPI PFNGLFOGFPROC glad_glFogf;
+#define glFogf glad_glFogf
+typedef void (APIENTRYP PFNGLFOGFVPROC)(GLenum pname, const GLfloat *params);
+GLAPI PFNGLFOGFVPROC glad_glFogfv;
+#define glFogfv glad_glFogfv
+typedef void (APIENTRYP PFNGLFOGIPROC)(GLenum pname, GLint param);
+GLAPI PFNGLFOGIPROC glad_glFogi;
+#define glFogi glad_glFogi
+typedef void (APIENTRYP PFNGLFOGIVPROC)(GLenum pname, const GLint *params);
+GLAPI PFNGLFOGIVPROC glad_glFogiv;
+#define glFogiv glad_glFogiv
+typedef void (APIENTRYP PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param);
+GLAPI PFNGLLIGHTFPROC glad_glLightf;
+#define glLightf glad_glLightf
+typedef void (APIENTRYP PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat *params);
+GLAPI PFNGLLIGHTFVPROC glad_glLightfv;
+#define glLightfv glad_glLightfv
+typedef void (APIENTRYP PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param);
+GLAPI PFNGLLIGHTIPROC glad_glLighti;
+#define glLighti glad_glLighti
+typedef void (APIENTRYP PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint *params);
+GLAPI PFNGLLIGHTIVPROC glad_glLightiv;
+#define glLightiv glad_glLightiv
+typedef void (APIENTRYP PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param);
+GLAPI PFNGLLIGHTMODELFPROC glad_glLightModelf;
+#define glLightModelf glad_glLightModelf
+typedef void (APIENTRYP PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat *params);
+GLAPI PFNGLLIGHTMODELFVPROC glad_glLightModelfv;
+#define glLightModelfv glad_glLightModelfv
+typedef void (APIENTRYP PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param);
+GLAPI PFNGLLIGHTMODELIPROC glad_glLightModeli;
+#define glLightModeli glad_glLightModeli
+typedef void (APIENTRYP PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint *params);
+GLAPI PFNGLLIGHTMODELIVPROC glad_glLightModeliv;
+#define glLightModeliv glad_glLightModeliv
+typedef void (APIENTRYP PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern);
+GLAPI PFNGLLINESTIPPLEPROC glad_glLineStipple;
+#define glLineStipple glad_glLineStipple
+typedef void (APIENTRYP PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param);
+GLAPI PFNGLMATERIALFPROC glad_glMaterialf;
+#define glMaterialf glad_glMaterialf
+typedef void (APIENTRYP PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat *params);
+GLAPI PFNGLMATERIALFVPROC glad_glMaterialfv;
+#define glMaterialfv glad_glMaterialfv
+typedef void (APIENTRYP PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param);
+GLAPI PFNGLMATERIALIPROC glad_glMateriali;
+#define glMateriali glad_glMateriali
+typedef void (APIENTRYP PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint *params);
+GLAPI PFNGLMATERIALIVPROC glad_glMaterialiv;
+#define glMaterialiv glad_glMaterialiv
+typedef void (APIENTRYP PFNGLPOLYGONSTIPPLEPROC)(const GLubyte *mask);
+GLAPI PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple;
+#define glPolygonStipple glad_glPolygonStipple
+typedef void (APIENTRYP PFNGLSHADEMODELPROC)(GLenum mode);
+GLAPI PFNGLSHADEMODELPROC glad_glShadeModel;
+#define glShadeModel glad_glShadeModel
+typedef void (APIENTRYP PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param);
+GLAPI PFNGLTEXENVFPROC glad_glTexEnvf;
+#define glTexEnvf glad_glTexEnvf
+typedef void (APIENTRYP PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI PFNGLTEXENVFVPROC glad_glTexEnvfv;
+#define glTexEnvfv glad_glTexEnvfv
+typedef void (APIENTRYP PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param);
+GLAPI PFNGLTEXENVIPROC glad_glTexEnvi;
+#define glTexEnvi glad_glTexEnvi
+typedef void (APIENTRYP PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint *params);
+GLAPI PFNGLTEXENVIVPROC glad_glTexEnviv;
+#define glTexEnviv glad_glTexEnviv
+typedef void (APIENTRYP PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param);
+GLAPI PFNGLTEXGENDPROC glad_glTexGend;
+#define glTexGend glad_glTexGend
+typedef void (APIENTRYP PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble *params);
+GLAPI PFNGLTEXGENDVPROC glad_glTexGendv;
+#define glTexGendv glad_glTexGendv
+typedef void (APIENTRYP PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param);
+GLAPI PFNGLTEXGENFPROC glad_glTexGenf;
+#define glTexGenf glad_glTexGenf
+typedef void (APIENTRYP PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat *params);
+GLAPI PFNGLTEXGENFVPROC glad_glTexGenfv;
+#define glTexGenfv glad_glTexGenfv
+typedef void (APIENTRYP PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param);
+GLAPI PFNGLTEXGENIPROC glad_glTexGeni;
+#define glTexGeni glad_glTexGeni
+typedef void (APIENTRYP PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint *params);
+GLAPI PFNGLTEXGENIVPROC glad_glTexGeniv;
+#define glTexGeniv glad_glTexGeniv
+typedef void (APIENTRYP PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat *buffer);
+GLAPI PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer;
+#define glFeedbackBuffer glad_glFeedbackBuffer
+typedef void (APIENTRYP PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint *buffer);
+GLAPI PFNGLSELECTBUFFERPROC glad_glSelectBuffer;
+#define glSelectBuffer glad_glSelectBuffer
+typedef GLint (APIENTRYP PFNGLRENDERMODEPROC)(GLenum mode);
+GLAPI PFNGLRENDERMODEPROC glad_glRenderMode;
+#define glRenderMode glad_glRenderMode
+typedef void (APIENTRYP PFNGLINITNAMESPROC)(void);
+GLAPI PFNGLINITNAMESPROC glad_glInitNames;
+#define glInitNames glad_glInitNames
+typedef void (APIENTRYP PFNGLLOADNAMEPROC)(GLuint name);
+GLAPI PFNGLLOADNAMEPROC glad_glLoadName;
+#define glLoadName glad_glLoadName
+typedef void (APIENTRYP PFNGLPASSTHROUGHPROC)(GLfloat token);
+GLAPI PFNGLPASSTHROUGHPROC glad_glPassThrough;
+#define glPassThrough glad_glPassThrough
+typedef void (APIENTRYP PFNGLPOPNAMEPROC)(void);
+GLAPI PFNGLPOPNAMEPROC glad_glPopName;
+#define glPopName glad_glPopName
+typedef void (APIENTRYP PFNGLPUSHNAMEPROC)(GLuint name);
+GLAPI PFNGLPUSHNAMEPROC glad_glPushName;
+#define glPushName glad_glPushName
+typedef void (APIENTRYP PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI PFNGLCLEARACCUMPROC glad_glClearAccum;
+#define glClearAccum glad_glClearAccum
+typedef void (APIENTRYP PFNGLCLEARINDEXPROC)(GLfloat c);
+GLAPI PFNGLCLEARINDEXPROC glad_glClearIndex;
+#define glClearIndex glad_glClearIndex
+typedef void (APIENTRYP PFNGLINDEXMASKPROC)(GLuint mask);
+GLAPI PFNGLINDEXMASKPROC glad_glIndexMask;
+#define glIndexMask glad_glIndexMask
+typedef void (APIENTRYP PFNGLACCUMPROC)(GLenum op, GLfloat value);
+GLAPI PFNGLACCUMPROC glad_glAccum;
+#define glAccum glad_glAccum
+typedef void (APIENTRYP PFNGLPOPATTRIBPROC)(void);
+GLAPI PFNGLPOPATTRIBPROC glad_glPopAttrib;
+#define glPopAttrib glad_glPopAttrib
+typedef void (APIENTRYP PFNGLPUSHATTRIBPROC)(GLbitfield mask);
+GLAPI PFNGLPUSHATTRIBPROC glad_glPushAttrib;
+#define glPushAttrib glad_glPushAttrib
+typedef void (APIENTRYP PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+GLAPI PFNGLMAP1DPROC glad_glMap1d;
+#define glMap1d glad_glMap1d
+typedef void (APIENTRYP PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+GLAPI PFNGLMAP1FPROC glad_glMap1f;
+#define glMap1f glad_glMap1f
+typedef void (APIENTRYP PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+GLAPI PFNGLMAP2DPROC glad_glMap2d;
+#define glMap2d glad_glMap2d
+typedef void (APIENTRYP PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+GLAPI PFNGLMAP2FPROC glad_glMap2f;
+#define glMap2f glad_glMap2f
+typedef void (APIENTRYP PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2);
+GLAPI PFNGLMAPGRID1DPROC glad_glMapGrid1d;
+#define glMapGrid1d glad_glMapGrid1d
+typedef void (APIENTRYP PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2);
+GLAPI PFNGLMAPGRID1FPROC glad_glMapGrid1f;
+#define glMapGrid1f glad_glMapGrid1f
+typedef void (APIENTRYP PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
+GLAPI PFNGLMAPGRID2DPROC glad_glMapGrid2d;
+#define glMapGrid2d glad_glMapGrid2d
+typedef void (APIENTRYP PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
+GLAPI PFNGLMAPGRID2FPROC glad_glMapGrid2f;
+#define glMapGrid2f glad_glMapGrid2f
+typedef void (APIENTRYP PFNGLEVALCOORD1DPROC)(GLdouble u);
+GLAPI PFNGLEVALCOORD1DPROC glad_glEvalCoord1d;
+#define glEvalCoord1d glad_glEvalCoord1d
+typedef void (APIENTRYP PFNGLEVALCOORD1DVPROC)(const GLdouble *u);
+GLAPI PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv;
+#define glEvalCoord1dv glad_glEvalCoord1dv
+typedef void (APIENTRYP PFNGLEVALCOORD1FPROC)(GLfloat u);
+GLAPI PFNGLEVALCOORD1FPROC glad_glEvalCoord1f;
+#define glEvalCoord1f glad_glEvalCoord1f
+typedef void (APIENTRYP PFNGLEVALCOORD1FVPROC)(const GLfloat *u);
+GLAPI PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv;
+#define glEvalCoord1fv glad_glEvalCoord1fv
+typedef void (APIENTRYP PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v);
+GLAPI PFNGLEVALCOORD2DPROC glad_glEvalCoord2d;
+#define glEvalCoord2d glad_glEvalCoord2d
+typedef void (APIENTRYP PFNGLEVALCOORD2DVPROC)(const GLdouble *u);
+GLAPI PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv;
+#define glEvalCoord2dv glad_glEvalCoord2dv
+typedef void (APIENTRYP PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v);
+GLAPI PFNGLEVALCOORD2FPROC glad_glEvalCoord2f;
+#define glEvalCoord2f glad_glEvalCoord2f
+typedef void (APIENTRYP PFNGLEVALCOORD2FVPROC)(const GLfloat *u);
+GLAPI PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv;
+#define glEvalCoord2fv glad_glEvalCoord2fv
+typedef void (APIENTRYP PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2);
+GLAPI PFNGLEVALMESH1PROC glad_glEvalMesh1;
+#define glEvalMesh1 glad_glEvalMesh1
+typedef void (APIENTRYP PFNGLEVALPOINT1PROC)(GLint i);
+GLAPI PFNGLEVALPOINT1PROC glad_glEvalPoint1;
+#define glEvalPoint1 glad_glEvalPoint1
+typedef void (APIENTRYP PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
+GLAPI PFNGLEVALMESH2PROC glad_glEvalMesh2;
+#define glEvalMesh2 glad_glEvalMesh2
+typedef void (APIENTRYP PFNGLEVALPOINT2PROC)(GLint i, GLint j);
+GLAPI PFNGLEVALPOINT2PROC glad_glEvalPoint2;
+#define glEvalPoint2 glad_glEvalPoint2
+typedef void (APIENTRYP PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref);
+GLAPI PFNGLALPHAFUNCPROC glad_glAlphaFunc;
+#define glAlphaFunc glad_glAlphaFunc
+typedef void (APIENTRYP PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor);
+GLAPI PFNGLPIXELZOOMPROC glad_glPixelZoom;
+#define glPixelZoom glad_glPixelZoom
+typedef void (APIENTRYP PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param);
+GLAPI PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf;
+#define glPixelTransferf glad_glPixelTransferf
+typedef void (APIENTRYP PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param);
+GLAPI PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi;
+#define glPixelTransferi glad_glPixelTransferi
+typedef void (APIENTRYP PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat *values);
+GLAPI PFNGLPIXELMAPFVPROC glad_glPixelMapfv;
+#define glPixelMapfv glad_glPixelMapfv
+typedef void (APIENTRYP PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint *values);
+GLAPI PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv;
+#define glPixelMapuiv glad_glPixelMapuiv
+typedef void (APIENTRYP PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort *values);
+GLAPI PFNGLPIXELMAPUSVPROC glad_glPixelMapusv;
+#define glPixelMapusv glad_glPixelMapusv
+typedef void (APIENTRYP PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
+GLAPI PFNGLCOPYPIXELSPROC glad_glCopyPixels;
+#define glCopyPixels glad_glCopyPixels
+typedef void (APIENTRYP PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
+GLAPI PFNGLDRAWPIXELSPROC glad_glDrawPixels;
+#define glDrawPixels glad_glDrawPixels
+typedef void (APIENTRYP PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble *equation);
+GLAPI PFNGLGETCLIPPLANEPROC glad_glGetClipPlane;
+#define glGetClipPlane glad_glGetClipPlane
+typedef void (APIENTRYP PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETLIGHTFVPROC glad_glGetLightfv;
+#define glGetLightfv glad_glGetLightfv
+typedef void (APIENTRYP PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint *params);
+GLAPI PFNGLGETLIGHTIVPROC glad_glGetLightiv;
+#define glGetLightiv glad_glGetLightiv
+typedef void (APIENTRYP PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble *v);
+GLAPI PFNGLGETMAPDVPROC glad_glGetMapdv;
+#define glGetMapdv glad_glGetMapdv
+typedef void (APIENTRYP PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat *v);
+GLAPI PFNGLGETMAPFVPROC glad_glGetMapfv;
+#define glGetMapfv glad_glGetMapfv
+typedef void (APIENTRYP PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint *v);
+GLAPI PFNGLGETMAPIVPROC glad_glGetMapiv;
+#define glGetMapiv glad_glGetMapiv
+typedef void (APIENTRYP PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETMATERIALFVPROC glad_glGetMaterialfv;
+#define glGetMaterialfv glad_glGetMaterialfv
+typedef void (APIENTRYP PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint *params);
+GLAPI PFNGLGETMATERIALIVPROC glad_glGetMaterialiv;
+#define glGetMaterialiv glad_glGetMaterialiv
+typedef void (APIENTRYP PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat *values);
+GLAPI PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv;
+#define glGetPixelMapfv glad_glGetPixelMapfv
+typedef void (APIENTRYP PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint *values);
+GLAPI PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv;
+#define glGetPixelMapuiv glad_glGetPixelMapuiv
+typedef void (APIENTRYP PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort *values);
+GLAPI PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv;
+#define glGetPixelMapusv glad_glGetPixelMapusv
+typedef void (APIENTRYP PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte *mask);
+GLAPI PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple;
+#define glGetPolygonStipple glad_glGetPolygonStipple
+typedef void (APIENTRYP PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv;
+#define glGetTexEnvfv glad_glGetTexEnvfv
+typedef void (APIENTRYP PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint *params);
+GLAPI PFNGLGETTEXENVIVPROC glad_glGetTexEnviv;
+#define glGetTexEnviv glad_glGetTexEnviv
+typedef void (APIENTRYP PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble *params);
+GLAPI PFNGLGETTEXGENDVPROC glad_glGetTexGendv;
+#define glGetTexGendv glad_glGetTexGendv
+typedef void (APIENTRYP PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETTEXGENFVPROC glad_glGetTexGenfv;
+#define glGetTexGenfv glad_glGetTexGenfv
+typedef void (APIENTRYP PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint *params);
+GLAPI PFNGLGETTEXGENIVPROC glad_glGetTexGeniv;
+#define glGetTexGeniv glad_glGetTexGeniv
+typedef GLboolean (APIENTRYP PFNGLISLISTPROC)(GLuint list);
+GLAPI PFNGLISLISTPROC glad_glIsList;
+#define glIsList glad_glIsList
+typedef void (APIENTRYP PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI PFNGLFRUSTUMPROC glad_glFrustum;
+#define glFrustum glad_glFrustum
+typedef void (APIENTRYP PFNGLLOADIDENTITYPROC)(void);
+GLAPI PFNGLLOADIDENTITYPROC glad_glLoadIdentity;
+#define glLoadIdentity glad_glLoadIdentity
+typedef void (APIENTRYP PFNGLLOADMATRIXFPROC)(const GLfloat *m);
+GLAPI PFNGLLOADMATRIXFPROC glad_glLoadMatrixf;
+#define glLoadMatrixf glad_glLoadMatrixf
+typedef void (APIENTRYP PFNGLLOADMATRIXDPROC)(const GLdouble *m);
+GLAPI PFNGLLOADMATRIXDPROC glad_glLoadMatrixd;
+#define glLoadMatrixd glad_glLoadMatrixd
+typedef void (APIENTRYP PFNGLMATRIXMODEPROC)(GLenum mode);
+GLAPI PFNGLMATRIXMODEPROC glad_glMatrixMode;
+#define glMatrixMode glad_glMatrixMode
+typedef void (APIENTRYP PFNGLMULTMATRIXFPROC)(const GLfloat *m);
+GLAPI PFNGLMULTMATRIXFPROC glad_glMultMatrixf;
+#define glMultMatrixf glad_glMultMatrixf
+typedef void (APIENTRYP PFNGLMULTMATRIXDPROC)(const GLdouble *m);
+GLAPI PFNGLMULTMATRIXDPROC glad_glMultMatrixd;
+#define glMultMatrixd glad_glMultMatrixd
+typedef void (APIENTRYP PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI PFNGLORTHOPROC glad_glOrtho;
+#define glOrtho glad_glOrtho
+typedef void (APIENTRYP PFNGLPOPMATRIXPROC)(void);
+GLAPI PFNGLPOPMATRIXPROC glad_glPopMatrix;
+#define glPopMatrix glad_glPopMatrix
+typedef void (APIENTRYP PFNGLPUSHMATRIXPROC)(void);
+GLAPI PFNGLPUSHMATRIXPROC glad_glPushMatrix;
+#define glPushMatrix glad_glPushMatrix
+typedef void (APIENTRYP PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+GLAPI PFNGLROTATEDPROC glad_glRotated;
+#define glRotated glad_glRotated
+typedef void (APIENTRYP PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GLAPI PFNGLROTATEFPROC glad_glRotatef;
+#define glRotatef glad_glRotatef
+typedef void (APIENTRYP PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI PFNGLSCALEDPROC glad_glScaled;
+#define glScaled glad_glScaled
+typedef void (APIENTRYP PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI PFNGLSCALEFPROC glad_glScalef;
+#define glScalef glad_glScalef
+typedef void (APIENTRYP PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI PFNGLTRANSLATEDPROC glad_glTranslated;
+#define glTranslated glad_glTranslated
+typedef void (APIENTRYP PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI PFNGLTRANSLATEFPROC glad_glTranslatef;
+#define glTranslatef glad_glTranslatef
+#endif
+#ifndef GL_VERSION_1_1
+#define GL_VERSION_1_1 1
+GLAPI int GLAD_GL_VERSION_1_1;
+typedef void (APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
+GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays;
+#define glDrawArrays glad_glDrawArrays
+typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices);
+GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements;
+#define glDrawElements glad_glDrawElements
+typedef void (APIENTRYP PFNGLGETPOINTERVPROC)(GLenum pname, void **params);
+GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
+#define glGetPointerv glad_glGetPointerv
+typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
+GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
+#define glPolygonOffset glad_glPolygonOffset
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D;
+#define glCopyTexImage1D glad_glCopyTexImage1D
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
+#define glCopyTexImage2D glad_glCopyTexImage2D
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D;
+#define glCopyTexSubImage1D glad_glCopyTexSubImage1D
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
+#define glCopyTexSubImage2D glad_glCopyTexSubImage2D
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
+GLAPI PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D;
+#define glTexSubImage1D glad_glTexSubImage1D
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
+GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
+#define glTexSubImage2D glad_glTexSubImage2D
+typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
+GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture;
+#define glBindTexture glad_glBindTexture
+typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures);
+GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
+#define glDeleteTextures glad_glDeleteTextures
+typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures);
+GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures;
+#define glGenTextures glad_glGenTextures
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture);
+GLAPI PFNGLISTEXTUREPROC glad_glIsTexture;
+#define glIsTexture glad_glIsTexture
+typedef void (APIENTRYP PFNGLARRAYELEMENTPROC)(GLint i);
+GLAPI PFNGLARRAYELEMENTPROC glad_glArrayElement;
+#define glArrayElement glad_glArrayElement
+typedef void (APIENTRYP PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLCOLORPOINTERPROC glad_glColorPointer;
+#define glColorPointer glad_glColorPointer
+typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEPROC)(GLenum array);
+GLAPI PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState;
+#define glDisableClientState glad_glDisableClientState
+typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void *pointer);
+GLAPI PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer;
+#define glEdgeFlagPointer glad_glEdgeFlagPointer
+typedef void (APIENTRYP PFNGLENABLECLIENTSTATEPROC)(GLenum array);
+GLAPI PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState;
+#define glEnableClientState glad_glEnableClientState
+typedef void (APIENTRYP PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLINDEXPOINTERPROC glad_glIndexPointer;
+#define glIndexPointer glad_glIndexPointer
+typedef void (APIENTRYP PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void *pointer);
+GLAPI PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays;
+#define glInterleavedArrays glad_glInterleavedArrays
+typedef void (APIENTRYP PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLNORMALPOINTERPROC glad_glNormalPointer;
+#define glNormalPointer glad_glNormalPointer
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer;
+#define glTexCoordPointer glad_glTexCoordPointer
+typedef void (APIENTRYP PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLVERTEXPOINTERPROC glad_glVertexPointer;
+#define glVertexPointer glad_glVertexPointer
+typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint *textures, GLboolean *residences);
+GLAPI PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident;
+#define glAreTexturesResident glad_glAreTexturesResident
+typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint *textures, const GLfloat *priorities);
+GLAPI PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures;
+#define glPrioritizeTextures glad_glPrioritizeTextures
+typedef void (APIENTRYP PFNGLINDEXUBPROC)(GLubyte c);
+GLAPI PFNGLINDEXUBPROC glad_glIndexub;
+#define glIndexub glad_glIndexub
+typedef void (APIENTRYP PFNGLINDEXUBVPROC)(const GLubyte *c);
+GLAPI PFNGLINDEXUBVPROC glad_glIndexubv;
+#define glIndexubv glad_glIndexubv
+typedef void (APIENTRYP PFNGLPOPCLIENTATTRIBPROC)(void);
+GLAPI PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib;
+#define glPopClientAttrib glad_glPopClientAttrib
+typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask);
+GLAPI PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib;
+#define glPushClientAttrib glad_glPushClientAttrib
+#endif
+#ifndef GL_VERSION_1_2
+#define GL_VERSION_1_2 1
+GLAPI int GLAD_GL_VERSION_1_2;
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
+GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements;
+#define glDrawRangeElements glad_glDrawRangeElements
+typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
+GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D;
+#define glTexImage3D glad_glTexImage3D
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
+GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D;
+#define glTexSubImage3D glad_glTexSubImage3D
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D;
+#define glCopyTexSubImage3D glad_glCopyTexSubImage3D
+#endif
+#ifndef GL_VERSION_1_3
+#define GL_VERSION_1_3 1
+GLAPI int GLAD_GL_VERSION_1_3;
+typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture);
+GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
+#define glActiveTexture glad_glActiveTexture
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
+GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
+#define glSampleCoverage glad_glSampleCoverage
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
+GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D;
+#define glCompressedTexImage3D glad_glCompressedTexImage3D
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
+GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
+#define glCompressedTexImage2D glad_glCompressedTexImage2D
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
+GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D;
+#define glCompressedTexImage1D glad_glCompressedTexImage1D
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
+GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D;
+#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
+GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
+#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
+GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D;
+#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img);
+GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage;
+#define glGetCompressedTexImage glad_glGetCompressedTexImage
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture);
+GLAPI PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture;
+#define glClientActiveTexture glad_glClientActiveTexture
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s);
+GLAPI PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d;
+#define glMultiTexCoord1d glad_glMultiTexCoord1d
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble *v);
+GLAPI PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv;
+#define glMultiTexCoord1dv glad_glMultiTexCoord1dv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s);
+GLAPI PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f;
+#define glMultiTexCoord1f glad_glMultiTexCoord1f
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat *v);
+GLAPI PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv;
+#define glMultiTexCoord1fv glad_glMultiTexCoord1fv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s);
+GLAPI PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i;
+#define glMultiTexCoord1i glad_glMultiTexCoord1i
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint *v);
+GLAPI PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv;
+#define glMultiTexCoord1iv glad_glMultiTexCoord1iv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s);
+GLAPI PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s;
+#define glMultiTexCoord1s glad_glMultiTexCoord1s
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort *v);
+GLAPI PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv;
+#define glMultiTexCoord1sv glad_glMultiTexCoord1sv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t);
+GLAPI PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d;
+#define glMultiTexCoord2d glad_glMultiTexCoord2d
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble *v);
+GLAPI PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv;
+#define glMultiTexCoord2dv glad_glMultiTexCoord2dv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t);
+GLAPI PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f;
+#define glMultiTexCoord2f glad_glMultiTexCoord2f
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat *v);
+GLAPI PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv;
+#define glMultiTexCoord2fv glad_glMultiTexCoord2fv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t);
+GLAPI PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i;
+#define glMultiTexCoord2i glad_glMultiTexCoord2i
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint *v);
+GLAPI PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv;
+#define glMultiTexCoord2iv glad_glMultiTexCoord2iv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t);
+GLAPI PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s;
+#define glMultiTexCoord2s glad_glMultiTexCoord2s
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort *v);
+GLAPI PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv;
+#define glMultiTexCoord2sv glad_glMultiTexCoord2sv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d;
+#define glMultiTexCoord3d glad_glMultiTexCoord3d
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble *v);
+GLAPI PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv;
+#define glMultiTexCoord3dv glad_glMultiTexCoord3dv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f;
+#define glMultiTexCoord3f glad_glMultiTexCoord3f
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat *v);
+GLAPI PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv;
+#define glMultiTexCoord3fv glad_glMultiTexCoord3fv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r);
+GLAPI PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i;
+#define glMultiTexCoord3i glad_glMultiTexCoord3i
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint *v);
+GLAPI PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv;
+#define glMultiTexCoord3iv glad_glMultiTexCoord3iv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s;
+#define glMultiTexCoord3s glad_glMultiTexCoord3s
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort *v);
+GLAPI PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv;
+#define glMultiTexCoord3sv glad_glMultiTexCoord3sv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d;
+#define glMultiTexCoord4d glad_glMultiTexCoord4d
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble *v);
+GLAPI PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv;
+#define glMultiTexCoord4dv glad_glMultiTexCoord4dv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f;
+#define glMultiTexCoord4f glad_glMultiTexCoord4f
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat *v);
+GLAPI PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv;
+#define glMultiTexCoord4fv glad_glMultiTexCoord4fv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i;
+#define glMultiTexCoord4i glad_glMultiTexCoord4i
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint *v);
+GLAPI PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv;
+#define glMultiTexCoord4iv glad_glMultiTexCoord4iv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s;
+#define glMultiTexCoord4s glad_glMultiTexCoord4s
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort *v);
+GLAPI PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv;
+#define glMultiTexCoord4sv glad_glMultiTexCoord4sv
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat *m);
+GLAPI PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf;
+#define glLoadTransposeMatrixf glad_glLoadTransposeMatrixf
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble *m);
+GLAPI PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd;
+#define glLoadTransposeMatrixd glad_glLoadTransposeMatrixd
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat *m);
+GLAPI PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf;
+#define glMultTransposeMatrixf glad_glMultTransposeMatrixf
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble *m);
+GLAPI PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd;
+#define glMultTransposeMatrixd glad_glMultTransposeMatrixd
+#endif
+#ifndef GL_VERSION_1_4
+#define GL_VERSION_1_4 1
+GLAPI int GLAD_GL_VERSION_1_4;
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
+#define glBlendFuncSeparate glad_glBlendFuncSeparate
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
+GLAPI PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays;
+#define glMultiDrawArrays glad_glMultiDrawArrays
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount);
+GLAPI PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements;
+#define glMultiDrawElements glad_glMultiDrawElements
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param);
+GLAPI PFNGLPOINTPARAMETERFPROC glad_glPointParameterf;
+#define glPointParameterf glad_glPointParameterf
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat *params);
+GLAPI PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv;
+#define glPointParameterfv glad_glPointParameterfv
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param);
+GLAPI PFNGLPOINTPARAMETERIPROC glad_glPointParameteri;
+#define glPointParameteri glad_glPointParameteri
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint *params);
+GLAPI PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv;
+#define glPointParameteriv glad_glPointParameteriv
+typedef void (APIENTRYP PFNGLFOGCOORDFPROC)(GLfloat coord);
+GLAPI PFNGLFOGCOORDFPROC glad_glFogCoordf;
+#define glFogCoordf glad_glFogCoordf
+typedef void (APIENTRYP PFNGLFOGCOORDFVPROC)(const GLfloat *coord);
+GLAPI PFNGLFOGCOORDFVPROC glad_glFogCoordfv;
+#define glFogCoordfv glad_glFogCoordfv
+typedef void (APIENTRYP PFNGLFOGCOORDDPROC)(GLdouble coord);
+GLAPI PFNGLFOGCOORDDPROC glad_glFogCoordd;
+#define glFogCoordd glad_glFogCoordd
+typedef void (APIENTRYP PFNGLFOGCOORDDVPROC)(const GLdouble *coord);
+GLAPI PFNGLFOGCOORDDVPROC glad_glFogCoorddv;
+#define glFogCoorddv glad_glFogCoorddv
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer;
+#define glFogCoordPointer glad_glFogCoordPointer
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
+GLAPI PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b;
+#define glSecondaryColor3b glad_glSecondaryColor3b
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC)(const GLbyte *v);
+GLAPI PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv;
+#define glSecondaryColor3bv glad_glSecondaryColor3bv
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
+GLAPI PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d;
+#define glSecondaryColor3d glad_glSecondaryColor3d
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC)(const GLdouble *v);
+GLAPI PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv;
+#define glSecondaryColor3dv glad_glSecondaryColor3dv
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
+GLAPI PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f;
+#define glSecondaryColor3f glad_glSecondaryColor3f
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC)(const GLfloat *v);
+GLAPI PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv;
+#define glSecondaryColor3fv glad_glSecondaryColor3fv
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue);
+GLAPI PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i;
+#define glSecondaryColor3i glad_glSecondaryColor3i
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC)(const GLint *v);
+GLAPI PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv;
+#define glSecondaryColor3iv glad_glSecondaryColor3iv
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
+GLAPI PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s;
+#define glSecondaryColor3s glad_glSecondaryColor3s
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC)(const GLshort *v);
+GLAPI PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv;
+#define glSecondaryColor3sv glad_glSecondaryColor3sv
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
+GLAPI PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub;
+#define glSecondaryColor3ub glad_glSecondaryColor3ub
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC)(const GLubyte *v);
+GLAPI PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv;
+#define glSecondaryColor3ubv glad_glSecondaryColor3ubv
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
+GLAPI PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui;
+#define glSecondaryColor3ui glad_glSecondaryColor3ui
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC)(const GLuint *v);
+GLAPI PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv;
+#define glSecondaryColor3uiv glad_glSecondaryColor3uiv
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
+GLAPI PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us;
+#define glSecondaryColor3us glad_glSecondaryColor3us
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC)(const GLushort *v);
+GLAPI PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv;
+#define glSecondaryColor3usv glad_glSecondaryColor3usv
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer;
+#define glSecondaryColorPointer glad_glSecondaryColorPointer
+typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y);
+GLAPI PFNGLWINDOWPOS2DPROC glad_glWindowPos2d;
+#define glWindowPos2d glad_glWindowPos2d
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC)(const GLdouble *v);
+GLAPI PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv;
+#define glWindowPos2dv glad_glWindowPos2dv
+typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y);
+GLAPI PFNGLWINDOWPOS2FPROC glad_glWindowPos2f;
+#define glWindowPos2f glad_glWindowPos2f
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC)(const GLfloat *v);
+GLAPI PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv;
+#define glWindowPos2fv glad_glWindowPos2fv
+typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC)(GLint x, GLint y);
+GLAPI PFNGLWINDOWPOS2IPROC glad_glWindowPos2i;
+#define glWindowPos2i glad_glWindowPos2i
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC)(const GLint *v);
+GLAPI PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv;
+#define glWindowPos2iv glad_glWindowPos2iv
+typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC)(GLshort x, GLshort y);
+GLAPI PFNGLWINDOWPOS2SPROC glad_glWindowPos2s;
+#define glWindowPos2s glad_glWindowPos2s
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC)(const GLshort *v);
+GLAPI PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv;
+#define glWindowPos2sv glad_glWindowPos2sv
+typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI PFNGLWINDOWPOS3DPROC glad_glWindowPos3d;
+#define glWindowPos3d glad_glWindowPos3d
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC)(const GLdouble *v);
+GLAPI PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv;
+#define glWindowPos3dv glad_glWindowPos3dv
+typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI PFNGLWINDOWPOS3FPROC glad_glWindowPos3f;
+#define glWindowPos3f glad_glWindowPos3f
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC)(const GLfloat *v);
+GLAPI PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv;
+#define glWindowPos3fv glad_glWindowPos3fv
+typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z);
+GLAPI PFNGLWINDOWPOS3IPROC glad_glWindowPos3i;
+#define glWindowPos3i glad_glWindowPos3i
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC)(const GLint *v);
+GLAPI PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv;
+#define glWindowPos3iv glad_glWindowPos3iv
+typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z);
+GLAPI PFNGLWINDOWPOS3SPROC glad_glWindowPos3s;
+#define glWindowPos3s glad_glWindowPos3s
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC)(const GLshort *v);
+GLAPI PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv;
+#define glWindowPos3sv glad_glWindowPos3sv
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor;
+#define glBlendColor glad_glBlendColor
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum mode);
+GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
+#define glBlendEquation glad_glBlendEquation
+#endif
+#ifndef GL_VERSION_1_5
+#define GL_VERSION_1_5 1
+GLAPI int GLAD_GL_VERSION_1_5;
+typedef void (APIENTRYP PFNGLGENQUERIESPROC)(GLsizei n, GLuint *ids);
+GLAPI PFNGLGENQUERIESPROC glad_glGenQueries;
+#define glGenQueries glad_glGenQueries
+typedef void (APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint *ids);
+GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries;
+#define glDeleteQueries glad_glDeleteQueries
+typedef GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint id);
+GLAPI PFNGLISQUERYPROC glad_glIsQuery;
+#define glIsQuery glad_glIsQuery
+typedef void (APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id);
+GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery;
+#define glBeginQuery glad_glBeginQuery
+typedef void (APIENTRYP PFNGLENDQUERYPROC)(GLenum target);
+GLAPI PFNGLENDQUERYPROC glad_glEndQuery;
+#define glEndQuery glad_glEndQuery
+typedef void (APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint *params);
+GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv;
+#define glGetQueryiv glad_glGetQueryiv
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint *params);
+GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv;
+#define glGetQueryObjectiv glad_glGetQueryObjectiv
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint *params);
+GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv;
+#define glGetQueryObjectuiv glad_glGetQueryObjectuiv
+typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
+GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer;
+#define glBindBuffer glad_glBindBuffer
+typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers);
+GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
+#define glDeleteBuffers glad_glDeleteBuffers
+typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers);
+GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers;
+#define glGenBuffers glad_glGenBuffers
+typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer);
+GLAPI PFNGLISBUFFERPROC glad_glIsBuffer;
+#define glIsBuffer glad_glIsBuffer
+typedef void (APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data, GLenum usage);
+GLAPI PFNGLBUFFERDATAPROC glad_glBufferData;
+#define glBufferData glad_glBufferData
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
+GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
+#define glBufferSubData glad_glBufferSubData
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void *data);
+GLAPI PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData;
+#define glGetBufferSubData glad_glGetBufferSubData
+typedef void * (APIENTRYP PFNGLMAPBUFFERPROC)(GLenum target, GLenum access);
+GLAPI PFNGLMAPBUFFERPROC glad_glMapBuffer;
+#define glMapBuffer glad_glMapBuffer
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC)(GLenum target);
+GLAPI PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer;
+#define glUnmapBuffer glad_glUnmapBuffer
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
+GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
+#define glGetBufferParameteriv glad_glGetBufferParameteriv
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void **params);
+GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv;
+#define glGetBufferPointerv glad_glGetBufferPointerv
+#endif
+#ifndef GL_VERSION_2_0
+#define GL_VERSION_2_0 1
+GLAPI int GLAD_GL_VERSION_2_0;
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
+GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
+#define glBlendEquationSeparate glad_glBlendEquationSeparate
+typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs);
+GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers;
+#define glDrawBuffers glad_glDrawBuffers
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
+#define glStencilOpSeparate glad_glStencilOpSeparate
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
+GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
+#define glStencilFuncSeparate glad_glStencilFuncSeparate
+typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
+GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
+#define glStencilMaskSeparate glad_glStencilMaskSeparate
+typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
+GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader;
+#define glAttachShader glad_glAttachShader
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name);
+GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
+#define glBindAttribLocation glad_glBindAttribLocation
+typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader);
+GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader;
+#define glCompileShader glad_glCompileShader
+typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(void);
+GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
+#define glCreateProgram glad_glCreateProgram
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type);
+GLAPI PFNGLCREATESHADERPROC glad_glCreateShader;
+#define glCreateShader glad_glCreateShader
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program);
+GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
+#define glDeleteProgram glad_glDeleteProgram
+typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader);
+GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader;
+#define glDeleteShader glad_glDeleteShader
+typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
+GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader;
+#define glDetachShader glad_glDetachShader
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
+GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
+#define glDisableVertexAttribArray glad_glDisableVertexAttribArray
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
+GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
+#define glEnableVertexAttribArray glad_glEnableVertexAttribArray
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
+#define glGetActiveAttrib glad_glGetActiveAttrib
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
+#define glGetActiveUniform glad_glGetActiveUniform
+typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
+GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
+#define glGetAttachedShaders glad_glGetAttachedShaders
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name);
+GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
+#define glGetAttribLocation glad_glGetAttribLocation
+typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params);
+GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
+#define glGetProgramiv glad_glGetProgramiv
+typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
+#define glGetProgramInfoLog glad_glGetProgramInfoLog
+typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params);
+GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv;
+#define glGetShaderiv glad_glGetShaderiv
+typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
+#define glGetShaderInfoLog glad_glGetShaderInfoLog
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
+#define glGetShaderSource glad_glGetShaderSource
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name);
+GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
+#define glGetUniformLocation glad_glGetUniformLocation
+typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params);
+GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
+#define glGetUniformfv glad_glGetUniformfv
+typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params);
+GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
+#define glGetUniformiv glad_glGetUniformiv
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble *params);
+GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv;
+#define glGetVertexAttribdv glad_glGetVertexAttribdv
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
+#define glGetVertexAttribfv glad_glGetVertexAttribfv
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params);
+GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
+#define glGetVertexAttribiv glad_glGetVertexAttribiv
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer);
+GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
+#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program);
+GLAPI PFNGLISPROGRAMPROC glad_glIsProgram;
+#define glIsProgram glad_glIsProgram
+typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader);
+GLAPI PFNGLISSHADERPROC glad_glIsShader;
+#define glIsShader glad_glIsShader
+typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program);
+GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram;
+#define glLinkProgram glad_glLinkProgram
+typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
+GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource;
+#define glShaderSource glad_glShaderSource
+typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program);
+GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram;
+#define glUseProgram glad_glUseProgram
+typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
+GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f;
+#define glUniform1f glad_glUniform1f
+typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
+GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f;
+#define glUniform2f glad_glUniform2f
+typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f;
+#define glUniform3f glad_glUniform3f
+typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f;
+#define glUniform4f glad_glUniform4f
+typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
+GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i;
+#define glUniform1i glad_glUniform1i
+typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
+GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i;
+#define glUniform2i glad_glUniform2i
+typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i;
+#define glUniform3i glad_glUniform3i
+typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i;
+#define glUniform4i glad_glUniform4i
+typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv;
+#define glUniform1fv glad_glUniform1fv
+typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv;
+#define glUniform2fv glad_glUniform2fv
+typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv;
+#define glUniform3fv glad_glUniform3fv
+typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv;
+#define glUniform4fv glad_glUniform4fv
+typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value);
+GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv;
+#define glUniform1iv glad_glUniform1iv
+typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value);
+GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv;
+#define glUniform2iv glad_glUniform2iv
+typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value);
+GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv;
+#define glUniform3iv glad_glUniform3iv
+typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value);
+GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv;
+#define glUniform4iv glad_glUniform4iv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
+#define glUniformMatrix2fv glad_glUniformMatrix2fv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
+#define glUniformMatrix3fv glad_glUniformMatrix3fv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
+#define glUniformMatrix4fv glad_glUniformMatrix4fv
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program);
+GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
+#define glValidateProgram glad_glValidateProgram
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x);
+GLAPI PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d;
+#define glVertexAttrib1d glad_glVertexAttrib1d
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble *v);
+GLAPI PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv;
+#define glVertexAttrib1dv glad_glVertexAttrib1dv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
+GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
+#define glVertexAttrib1f glad_glVertexAttrib1f
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v);
+GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
+#define glVertexAttrib1fv glad_glVertexAttrib1fv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x);
+GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s;
+#define glVertexAttrib1s glad_glVertexAttrib1s
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort *v);
+GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv;
+#define glVertexAttrib1sv glad_glVertexAttrib1sv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y);
+GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d;
+#define glVertexAttrib2d glad_glVertexAttrib2d
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble *v);
+GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv;
+#define glVertexAttrib2dv glad_glVertexAttrib2dv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
+GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
+#define glVertexAttrib2f glad_glVertexAttrib2f
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v);
+GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
+#define glVertexAttrib2fv glad_glVertexAttrib2fv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y);
+GLAPI PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s;
+#define glVertexAttrib2s glad_glVertexAttrib2s
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort *v);
+GLAPI PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv;
+#define glVertexAttrib2sv glad_glVertexAttrib2sv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d;
+#define glVertexAttrib3d glad_glVertexAttrib3d
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble *v);
+GLAPI PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv;
+#define glVertexAttrib3dv glad_glVertexAttrib3dv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
+#define glVertexAttrib3f glad_glVertexAttrib3f
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v);
+GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
+#define glVertexAttrib3fv glad_glVertexAttrib3fv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s;
+#define glVertexAttrib3s glad_glVertexAttrib3s
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort *v);
+GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv;
+#define glVertexAttrib3sv glad_glVertexAttrib3sv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte *v);
+GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv;
+#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint *v);
+GLAPI PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv;
+#define glVertexAttrib4Niv glad_glVertexAttrib4Niv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort *v);
+GLAPI PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv;
+#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub;
+#define glVertexAttrib4Nub glad_glVertexAttrib4Nub
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte *v);
+GLAPI PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv;
+#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint *v);
+GLAPI PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv;
+#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort *v);
+GLAPI PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv;
+#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte *v);
+GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv;
+#define glVertexAttrib4bv glad_glVertexAttrib4bv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d;
+#define glVertexAttrib4d glad_glVertexAttrib4d
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble *v);
+GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv;
+#define glVertexAttrib4dv glad_glVertexAttrib4dv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
+#define glVertexAttrib4f glad_glVertexAttrib4f
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v);
+GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
+#define glVertexAttrib4fv glad_glVertexAttrib4fv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint *v);
+GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv;
+#define glVertexAttrib4iv glad_glVertexAttrib4iv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s;
+#define glVertexAttrib4s glad_glVertexAttrib4s
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort *v);
+GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv;
+#define glVertexAttrib4sv glad_glVertexAttrib4sv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte *v);
+GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv;
+#define glVertexAttrib4ubv glad_glVertexAttrib4ubv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint *v);
+GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv;
+#define glVertexAttrib4uiv glad_glVertexAttrib4uiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort *v);
+GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv;
+#define glVertexAttrib4usv glad_glVertexAttrib4usv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
+GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
+#define glVertexAttribPointer glad_glVertexAttribPointer
+#endif
+#ifndef GL_VERSION_2_1
+#define GL_VERSION_2_1 1
+GLAPI int GLAD_GL_VERSION_2_1;
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv;
+#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv;
+#define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv;
+#define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv;
+#define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv;
+#define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv;
+#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv
+#endif
+#ifndef GL_VERSION_3_0
+#define GL_VERSION_3_0 1
+GLAPI int GLAD_GL_VERSION_3_0;
+typedef void (APIENTRYP PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI PFNGLCOLORMASKIPROC glad_glColorMaski;
+#define glColorMaski glad_glColorMaski
+typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean *data);
+GLAPI PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v;
+#define glGetBooleani_v glad_glGetBooleani_v
+typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint *data);
+GLAPI PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v;
+#define glGetIntegeri_v glad_glGetIntegeri_v
+typedef void (APIENTRYP PFNGLENABLEIPROC)(GLenum target, GLuint index);
+GLAPI PFNGLENABLEIPROC glad_glEnablei;
+#define glEnablei glad_glEnablei
+typedef void (APIENTRYP PFNGLDISABLEIPROC)(GLenum target, GLuint index);
+GLAPI PFNGLDISABLEIPROC glad_glDisablei;
+#define glDisablei glad_glDisablei
+typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC)(GLenum target, GLuint index);
+GLAPI PFNGLISENABLEDIPROC glad_glIsEnabledi;
+#define glIsEnabledi glad_glIsEnabledi
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode);
+GLAPI PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback;
+#define glBeginTransformFeedback glad_glBeginTransformFeedback
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)(void);
+GLAPI PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback;
+#define glEndTransformFeedback glad_glEndTransformFeedback
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange;
+#define glBindBufferRange glad_glBindBufferRange
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer);
+GLAPI PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase;
+#define glBindBufferBase glad_glBindBufferBase
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
+GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings;
+#define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying;
+#define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying
+typedef void (APIENTRYP PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp);
+GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor;
+#define glClampColor glad_glClampColor
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode);
+GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender;
+#define glBeginConditionalRender glad_glBeginConditionalRender
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC)(void);
+GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender;
+#define glEndConditionalRender glad_glEndConditionalRender
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer;
+#define glVertexAttribIPointer glad_glVertexAttribIPointer
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint *params);
+GLAPI PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv;
+#define glGetVertexAttribIiv glad_glGetVertexAttribIiv
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint *params);
+GLAPI PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv;
+#define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x);
+GLAPI PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i;
+#define glVertexAttribI1i glad_glVertexAttribI1i
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y);
+GLAPI PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i;
+#define glVertexAttribI2i glad_glVertexAttribI2i
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z);
+GLAPI PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i;
+#define glVertexAttribI3i glad_glVertexAttribI3i
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i;
+#define glVertexAttribI4i glad_glVertexAttribI4i
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x);
+GLAPI PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui;
+#define glVertexAttribI1ui glad_glVertexAttribI1ui
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y);
+GLAPI PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui;
+#define glVertexAttribI2ui glad_glVertexAttribI2ui
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui;
+#define glVertexAttribI3ui glad_glVertexAttribI3ui
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui;
+#define glVertexAttribI4ui glad_glVertexAttribI4ui
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint *v);
+GLAPI PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv;
+#define glVertexAttribI1iv glad_glVertexAttribI1iv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint *v);
+GLAPI PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv;
+#define glVertexAttribI2iv glad_glVertexAttribI2iv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint *v);
+GLAPI PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv;
+#define glVertexAttribI3iv glad_glVertexAttribI3iv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint *v);
+GLAPI PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv;
+#define glVertexAttribI4iv glad_glVertexAttribI4iv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint *v);
+GLAPI PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv;
+#define glVertexAttribI1uiv glad_glVertexAttribI1uiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint *v);
+GLAPI PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv;
+#define glVertexAttribI2uiv glad_glVertexAttribI2uiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint *v);
+GLAPI PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv;
+#define glVertexAttribI3uiv glad_glVertexAttribI3uiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint *v);
+GLAPI PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv;
+#define glVertexAttribI4uiv glad_glVertexAttribI4uiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte *v);
+GLAPI PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv;
+#define glVertexAttribI4bv glad_glVertexAttribI4bv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort *v);
+GLAPI PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv;
+#define glVertexAttribI4sv glad_glVertexAttribI4sv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte *v);
+GLAPI PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv;
+#define glVertexAttribI4ubv glad_glVertexAttribI4ubv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort *v);
+GLAPI PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv;
+#define glVertexAttribI4usv glad_glVertexAttribI4usv
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint *params);
+GLAPI PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv;
+#define glGetUniformuiv glad_glGetUniformuiv
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar *name);
+GLAPI PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation;
+#define glBindFragDataLocation glad_glBindFragDataLocation
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar *name);
+GLAPI PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation;
+#define glGetFragDataLocation glad_glGetFragDataLocation
+typedef void (APIENTRYP PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0);
+GLAPI PFNGLUNIFORM1UIPROC glad_glUniform1ui;
+#define glUniform1ui glad_glUniform1ui
+typedef void (APIENTRYP PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1);
+GLAPI PFNGLUNIFORM2UIPROC glad_glUniform2ui;
+#define glUniform2ui glad_glUniform2ui
+typedef void (APIENTRYP PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI PFNGLUNIFORM3UIPROC glad_glUniform3ui;
+#define glUniform3ui glad_glUniform3ui
+typedef void (APIENTRYP PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI PFNGLUNIFORM4UIPROC glad_glUniform4ui;
+#define glUniform4ui glad_glUniform4ui
+typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint *value);
+GLAPI PFNGLUNIFORM1UIVPROC glad_glUniform1uiv;
+#define glUniform1uiv glad_glUniform1uiv
+typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint *value);
+GLAPI PFNGLUNIFORM2UIVPROC glad_glUniform2uiv;
+#define glUniform2uiv glad_glUniform2uiv
+typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint *value);
+GLAPI PFNGLUNIFORM3UIVPROC glad_glUniform3uiv;
+#define glUniform3uiv glad_glUniform3uiv
+typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint *value);
+GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv;
+#define glUniform4uiv glad_glUniform4uiv
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint *params);
+GLAPI PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv;
+#define glTexParameterIiv glad_glTexParameterIiv
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint *params);
+GLAPI PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv;
+#define glTexParameterIuiv glad_glTexParameterIuiv
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint *params);
+GLAPI PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv;
+#define glGetTexParameterIiv glad_glGetTexParameterIiv
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint *params);
+GLAPI PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv;
+#define glGetTexParameterIuiv glad_glGetTexParameterIuiv
+typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint *value);
+GLAPI PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv;
+#define glClearBufferiv glad_glClearBufferiv
+typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint *value);
+GLAPI PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv;
+#define glClearBufferuiv glad_glClearBufferuiv
+typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat *value);
+GLAPI PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv;
+#define glClearBufferfv glad_glClearBufferfv
+typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+GLAPI PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi;
+#define glClearBufferfi glad_glClearBufferfi
+typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC)(GLenum name, GLuint index);
+GLAPI PFNGLGETSTRINGIPROC glad_glGetStringi;
+#define glGetStringi glad_glGetStringi
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
+GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
+#define glIsRenderbuffer glad_glIsRenderbuffer
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
+GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
+#define glBindRenderbuffer glad_glBindRenderbuffer
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint *renderbuffers);
+GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
+#define glDeleteRenderbuffers glad_glDeleteRenderbuffers
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers);
+GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers;
+#define glGenRenderbuffers glad_glGenRenderbuffers
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage;
+#define glRenderbufferStorage glad_glRenderbufferStorage
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
+GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
+#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
+GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
+#define glIsFramebuffer glad_glIsFramebuffer
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
+GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
+#define glBindFramebuffer glad_glBindFramebuffer
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers);
+GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers;
+#define glDeleteFramebuffers glad_glDeleteFramebuffers
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers);
+GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
+#define glGenFramebuffers glad_glGenFramebuffers
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
+GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
+#define glCheckFramebufferStatus glad_glCheckFramebufferStatus
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D;
+#define glFramebufferTexture1D glad_glFramebufferTexture1D
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D;
+#define glFramebufferTexture2D glad_glFramebufferTexture2D
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D;
+#define glFramebufferTexture3D glad_glFramebufferTexture3D
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer;
+#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv;
+#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target);
+GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
+#define glGenerateMipmap glad_glGenerateMipmap
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer;
+#define glBlitFramebuffer glad_glBlitFramebuffer
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample;
+#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer;
+#define glFramebufferTextureLayer glad_glFramebufferTextureLayer
+typedef void * (APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange;
+#define glMapBufferRange glad_glMapBufferRange
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length);
+GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange;
+#define glFlushMappedBufferRange glad_glFlushMappedBufferRange
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint array);
+GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray;
+#define glBindVertexArray glad_glBindVertexArray
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint *arrays);
+GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays;
+#define glDeleteVertexArrays glad_glDeleteVertexArrays
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays);
+GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays;
+#define glGenVertexArrays glad_glGenVertexArrays
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint array);
+GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray;
+#define glIsVertexArray glad_glIsVertexArray
+#endif
+#ifndef GL_VERSION_3_1
+#define GL_VERSION_3_1 1
+GLAPI int GLAD_GL_VERSION_3_1;
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
+GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced;
+#define glDrawArraysInstanced glad_glDrawArraysInstanced
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
+GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced;
+#define glDrawElementsInstanced glad_glDrawElementsInstanced
+typedef void (APIENTRYP PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI PFNGLTEXBUFFERPROC glad_glTexBuffer;
+#define glTexBuffer glad_glTexBuffer
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index);
+GLAPI PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex;
+#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex
+typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData;
+#define glCopyBufferSubData glad_glCopyBufferSubData
+typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
+GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices;
+#define glGetUniformIndices glad_glGetUniformIndices
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv;
+#define glGetActiveUniformsiv glad_glGetActiveUniformsiv
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+GLAPI PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName;
+#define glGetActiveUniformName glad_glGetActiveUniformName
+typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar *uniformBlockName);
+GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex;
+#define glGetUniformBlockIndex glad_glGetUniformBlockIndex
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv;
+#define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName;
+#define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName
+typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding;
+#define glUniformBlockBinding glad_glUniformBlockBinding
+#endif
+#ifndef GL_VERSION_3_2
+#define GL_VERSION_3_2 1
+GLAPI int GLAD_GL_VERSION_3_2;
+typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+GLAPI PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex;
+#define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+GLAPI PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex;
+#define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
+GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex;
+#define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
+GLAPI PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex;
+#define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex
+typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC)(GLenum mode);
+GLAPI PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex;
+#define glProvokingVertex glad_glProvokingVertex
+typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags);
+GLAPI PFNGLFENCESYNCPROC glad_glFenceSync;
+#define glFenceSync glad_glFenceSync
+typedef GLboolean (APIENTRYP PFNGLISSYNCPROC)(GLsync sync);
+GLAPI PFNGLISSYNCPROC glad_glIsSync;
+#define glIsSync glad_glIsSync
+typedef void (APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync);
+GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync;
+#define glDeleteSync glad_glDeleteSync
+typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync;
+#define glClientWaitSync glad_glClientWaitSync
+typedef void (APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI PFNGLWAITSYNCPROC glad_glWaitSync;
+#define glWaitSync glad_glWaitSync
+typedef void (APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 *data);
+GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v;
+#define glGetInteger64v glad_glGetInteger64v
+typedef void (APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values);
+GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv;
+#define glGetSynciv glad_glGetSynciv
+typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 *data);
+GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v;
+#define glGetInteger64i_v glad_glGetInteger64i_v
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 *params);
+GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v;
+#define glGetBufferParameteri64v glad_glGetBufferParameteri64v
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture;
+#define glFramebufferTexture glad_glFramebufferTexture
+typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample;
+#define glTexImage2DMultisample glad_glTexImage2DMultisample
+typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample;
+#define glTexImage3DMultisample glad_glTexImage3DMultisample
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat *val);
+GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv;
+#define glGetMultisamplefv glad_glGetMultisamplefv
+typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask);
+GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski;
+#define glSampleMaski glad_glSampleMaski
+#endif
+#ifndef GL_VERSION_3_3
+#define GL_VERSION_3_3 1
+GLAPI int GLAD_GL_VERSION_3_3;
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+GLAPI PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed;
+#define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed
+typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar *name);
+GLAPI PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex;
+#define glGetFragDataIndex glad_glGetFragDataIndex
+typedef void (APIENTRYP PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint *samplers);
+GLAPI PFNGLGENSAMPLERSPROC glad_glGenSamplers;
+#define glGenSamplers glad_glGenSamplers
+typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint *samplers);
+GLAPI PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers;
+#define glDeleteSamplers glad_glDeleteSamplers
+typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC)(GLuint sampler);
+GLAPI PFNGLISSAMPLERPROC glad_glIsSampler;
+#define glIsSampler glad_glIsSampler
+typedef void (APIENTRYP PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler);
+GLAPI PFNGLBINDSAMPLERPROC glad_glBindSampler;
+#define glBindSampler glad_glBindSampler
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param);
+GLAPI PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri;
+#define glSamplerParameteri glad_glSamplerParameteri
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint *param);
+GLAPI PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv;
+#define glSamplerParameteriv glad_glSamplerParameteriv
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param);
+GLAPI PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf;
+#define glSamplerParameterf glad_glSamplerParameterf
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat *param);
+GLAPI PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv;
+#define glSamplerParameterfv glad_glSamplerParameterfv
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint *param);
+GLAPI PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv;
+#define glSamplerParameterIiv glad_glSamplerParameterIiv
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint *param);
+GLAPI PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv;
+#define glSamplerParameterIuiv glad_glSamplerParameterIuiv
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint *params);
+GLAPI PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv;
+#define glGetSamplerParameteriv glad_glGetSamplerParameteriv
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint *params);
+GLAPI PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv;
+#define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv;
+#define glGetSamplerParameterfv glad_glGetSamplerParameterfv
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint *params);
+GLAPI PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv;
+#define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv
+typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target);
+GLAPI PFNGLQUERYCOUNTERPROC glad_glQueryCounter;
+#define glQueryCounter glad_glQueryCounter
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 *params);
+GLAPI PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v;
+#define glGetQueryObjecti64v glad_glGetQueryObjecti64v
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 *params);
+GLAPI PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v;
+#define glGetQueryObjectui64v glad_glGetQueryObjectui64v
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor);
+GLAPI PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor;
+#define glVertexAttribDivisor glad_glVertexAttribDivisor
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui;
+#define glVertexAttribP1ui glad_glVertexAttribP1ui
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv;
+#define glVertexAttribP1uiv glad_glVertexAttribP1uiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui;
+#define glVertexAttribP2ui glad_glVertexAttribP2ui
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv;
+#define glVertexAttribP2uiv glad_glVertexAttribP2uiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui;
+#define glVertexAttribP3ui glad_glVertexAttribP3ui
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv;
+#define glVertexAttribP3uiv glad_glVertexAttribP3uiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui;
+#define glVertexAttribP4ui glad_glVertexAttribP4ui
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv;
+#define glVertexAttribP4uiv glad_glVertexAttribP4uiv
+typedef void (APIENTRYP PFNGLVERTEXP2UIPROC)(GLenum type, GLuint value);
+GLAPI PFNGLVERTEXP2UIPROC glad_glVertexP2ui;
+#define glVertexP2ui glad_glVertexP2ui
+typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC)(GLenum type, const GLuint *value);
+GLAPI PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv;
+#define glVertexP2uiv glad_glVertexP2uiv
+typedef void (APIENTRYP PFNGLVERTEXP3UIPROC)(GLenum type, GLuint value);
+GLAPI PFNGLVERTEXP3UIPROC glad_glVertexP3ui;
+#define glVertexP3ui glad_glVertexP3ui
+typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC)(GLenum type, const GLuint *value);
+GLAPI PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv;
+#define glVertexP3uiv glad_glVertexP3uiv
+typedef void (APIENTRYP PFNGLVERTEXP4UIPROC)(GLenum type, GLuint value);
+GLAPI PFNGLVERTEXP4UIPROC glad_glVertexP4ui;
+#define glVertexP4ui glad_glVertexP4ui
+typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC)(GLenum type, const GLuint *value);
+GLAPI PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv;
+#define glVertexP4uiv glad_glVertexP4uiv
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC)(GLenum type, GLuint coords);
+GLAPI PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui;
+#define glTexCoordP1ui glad_glTexCoordP1ui
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC)(GLenum type, const GLuint *coords);
+GLAPI PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv;
+#define glTexCoordP1uiv glad_glTexCoordP1uiv
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC)(GLenum type, GLuint coords);
+GLAPI PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui;
+#define glTexCoordP2ui glad_glTexCoordP2ui
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC)(GLenum type, const GLuint *coords);
+GLAPI PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv;
+#define glTexCoordP2uiv glad_glTexCoordP2uiv
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC)(GLenum type, GLuint coords);
+GLAPI PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui;
+#define glTexCoordP3ui glad_glTexCoordP3ui
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC)(GLenum type, const GLuint *coords);
+GLAPI PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv;
+#define glTexCoordP3uiv glad_glTexCoordP3uiv
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC)(GLenum type, GLuint coords);
+GLAPI PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui;
+#define glTexCoordP4ui glad_glTexCoordP4ui
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC)(GLenum type, const GLuint *coords);
+GLAPI PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv;
+#define glTexCoordP4uiv glad_glTexCoordP4uiv
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC)(GLenum texture, GLenum type, GLuint coords);
+GLAPI PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui;
+#define glMultiTexCoordP1ui glad_glMultiTexCoordP1ui
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC)(GLenum texture, GLenum type, const GLuint *coords);
+GLAPI PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv;
+#define glMultiTexCoordP1uiv glad_glMultiTexCoordP1uiv
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC)(GLenum texture, GLenum type, GLuint coords);
+GLAPI PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui;
+#define glMultiTexCoordP2ui glad_glMultiTexCoordP2ui
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC)(GLenum texture, GLenum type, const GLuint *coords);
+GLAPI PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv;
+#define glMultiTexCoordP2uiv glad_glMultiTexCoordP2uiv
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC)(GLenum texture, GLenum type, GLuint coords);
+GLAPI PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui;
+#define glMultiTexCoordP3ui glad_glMultiTexCoordP3ui
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC)(GLenum texture, GLenum type, const GLuint *coords);
+GLAPI PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv;
+#define glMultiTexCoordP3uiv glad_glMultiTexCoordP3uiv
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC)(GLenum texture, GLenum type, GLuint coords);
+GLAPI PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui;
+#define glMultiTexCoordP4ui glad_glMultiTexCoordP4ui
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC)(GLenum texture, GLenum type, const GLuint *coords);
+GLAPI PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv;
+#define glMultiTexCoordP4uiv glad_glMultiTexCoordP4uiv
+typedef void (APIENTRYP PFNGLNORMALP3UIPROC)(GLenum type, GLuint coords);
+GLAPI PFNGLNORMALP3UIPROC glad_glNormalP3ui;
+#define glNormalP3ui glad_glNormalP3ui
+typedef void (APIENTRYP PFNGLNORMALP3UIVPROC)(GLenum type, const GLuint *coords);
+GLAPI PFNGLNORMALP3UIVPROC glad_glNormalP3uiv;
+#define glNormalP3uiv glad_glNormalP3uiv
+typedef void (APIENTRYP PFNGLCOLORP3UIPROC)(GLenum type, GLuint color);
+GLAPI PFNGLCOLORP3UIPROC glad_glColorP3ui;
+#define glColorP3ui glad_glColorP3ui
+typedef void (APIENTRYP PFNGLCOLORP3UIVPROC)(GLenum type, const GLuint *color);
+GLAPI PFNGLCOLORP3UIVPROC glad_glColorP3uiv;
+#define glColorP3uiv glad_glColorP3uiv
+typedef void (APIENTRYP PFNGLCOLORP4UIPROC)(GLenum type, GLuint color);
+GLAPI PFNGLCOLORP4UIPROC glad_glColorP4ui;
+#define glColorP4ui glad_glColorP4ui
+typedef void (APIENTRYP PFNGLCOLORP4UIVPROC)(GLenum type, const GLuint *color);
+GLAPI PFNGLCOLORP4UIVPROC glad_glColorP4uiv;
+#define glColorP4uiv glad_glColorP4uiv
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC)(GLenum type, GLuint color);
+GLAPI PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui;
+#define glSecondaryColorP3ui glad_glSecondaryColorP3ui
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC)(GLenum type, const GLuint *color);
+GLAPI PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv;
+#define glSecondaryColorP3uiv glad_glSecondaryColorP3uiv
+#endif
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
+#define GL_DEBUG_SOURCE_API_ARB 0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
+#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
+#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
+#define GL_DEBUG_TYPE_ERROR_ARB 0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
+#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
+#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
+#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
+#define GL_READ_FRAMEBUFFER_EXT 0x8CA8
+#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
+#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
+#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
+#define GL_MAX_SAMPLES_EXT 0x8D57
+#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
+#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
+#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
+#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
+#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
+#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
+#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
+#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
+#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
+#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
+#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
+#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
+#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
+#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
+#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
+#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
+#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
+#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
+#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
+#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
+#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
+#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
+#define GL_FRAMEBUFFER_EXT 0x8D40
+#define GL_RENDERBUFFER_EXT 0x8D41
+#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
+#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
+#define GL_STENCIL_INDEX1_EXT 0x8D46
+#define GL_STENCIL_INDEX4_EXT 0x8D47
+#define GL_STENCIL_INDEX8_EXT 0x8D48
+#define GL_STENCIL_INDEX16_EXT 0x8D49
+#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
+#ifndef GL_ARB_debug_output
+#define GL_ARB_debug_output 1
+GLAPI int GLAD_GL_ARB_debug_output;
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB;
+#define glDebugMessageControlARB glad_glDebugMessageControlARB
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLAPI PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB;
+#define glDebugMessageInsertARB glad_glDebugMessageInsertARB
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC)(GLDEBUGPROCARB callback, const void *userParam);
+GLAPI PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB;
+#define glDebugMessageCallbackARB glad_glDebugMessageCallbackARB
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+GLAPI PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB;
+#define glGetDebugMessageLogARB glad_glGetDebugMessageLogARB
+#endif
+#ifndef GL_ARB_framebuffer_object
+#define GL_ARB_framebuffer_object 1
+GLAPI int GLAD_GL_ARB_framebuffer_object;
+#endif
+#ifndef GL_EXT_framebuffer_blit
+#define GL_EXT_framebuffer_blit 1
+GLAPI int GLAD_GL_EXT_framebuffer_blit;
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT;
+#define glBlitFramebufferEXT glad_glBlitFramebufferEXT
+#endif
+#ifndef GL_EXT_framebuffer_multisample
+#define GL_EXT_framebuffer_multisample 1
+GLAPI int GLAD_GL_EXT_framebuffer_multisample;
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT;
+#define glRenderbufferStorageMultisampleEXT glad_glRenderbufferStorageMultisampleEXT
+#endif
+#ifndef GL_EXT_framebuffer_object
+#define GL_EXT_framebuffer_object 1
+GLAPI int GLAD_GL_EXT_framebuffer_object;
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer);
+GLAPI PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT;
+#define glIsRenderbufferEXT glad_glIsRenderbufferEXT
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer);
+GLAPI PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT;
+#define glBindRenderbufferEXT glad_glBindRenderbufferEXT
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint *renderbuffers);
+GLAPI PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT;
+#define glDeleteRenderbuffersEXT glad_glDeleteRenderbuffersEXT
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint *renderbuffers);
+GLAPI PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT;
+#define glGenRenderbuffersEXT glad_glGenRenderbuffersEXT
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT;
+#define glRenderbufferStorageEXT glad_glRenderbufferStorageEXT
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params);
+GLAPI PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT;
+#define glGetRenderbufferParameterivEXT glad_glGetRenderbufferParameterivEXT
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer);
+GLAPI PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT;
+#define glIsFramebufferEXT glad_glIsFramebufferEXT
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer);
+GLAPI PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT;
+#define glBindFramebufferEXT glad_glBindFramebufferEXT
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint *framebuffers);
+GLAPI PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT;
+#define glDeleteFramebuffersEXT glad_glDeleteFramebuffersEXT
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint *framebuffers);
+GLAPI PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT;
+#define glGenFramebuffersEXT glad_glGenFramebuffersEXT
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target);
+GLAPI PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT;
+#define glCheckFramebufferStatusEXT glad_glCheckFramebufferStatusEXT
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT;
+#define glFramebufferTexture1DEXT glad_glFramebufferTexture1DEXT
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT;
+#define glFramebufferTexture2DEXT glad_glFramebufferTexture2DEXT
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT;
+#define glFramebufferTexture3DEXT glad_glFramebufferTexture3DEXT
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT;
+#define glFramebufferRenderbufferEXT glad_glFramebufferRenderbufferEXT
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT;
+#define glGetFramebufferAttachmentParameterivEXT glad_glGetFramebufferAttachmentParameterivEXT
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC)(GLenum target);
+GLAPI PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT;
+#define glGenerateMipmapEXT glad_glGenerateMipmapEXT
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/thirdparty/harfbuzz/src/hb-aat-layout-bsln-table.hh b/thirdparty/harfbuzz/src/hb-aat-layout-bsln-table.hh
index cd36fc8953..b52844e75d 100644
--- a/thirdparty/harfbuzz/src/hb-aat-layout-bsln-table.hh
+++ b/thirdparty/harfbuzz/src/hb-aat-layout-bsln-table.hh
@@ -82,7 +82,7 @@ struct BaselineTableFormat2Part
}
protected:
- HBGlyphID stdGlyph; /* The specific glyph index number in this
+ HBGlyphID16 stdGlyph; /* The specific glyph index number in this
* font that is used to set the baseline values.
* This is the standard glyph.
* This glyph must contain a set of control points
@@ -105,7 +105,7 @@ struct BaselineTableFormat3Part
}
protected:
- HBGlyphID stdGlyph; /* ditto */
+ HBGlyphID16 stdGlyph; /* ditto */
HBUINT16 ctlPoints[32]; /* ditto */
Lookup<HBUINT16>
lookupTable; /* Lookup table that maps glyphs to their
diff --git a/thirdparty/harfbuzz/src/hb-aat-layout-common.hh b/thirdparty/harfbuzz/src/hb-aat-layout-common.hh
index e70ce97174..1dcbe92904 100644
--- a/thirdparty/harfbuzz/src/hb-aat-layout-common.hh
+++ b/thirdparty/harfbuzz/src/hb-aat-layout-common.hh
@@ -96,8 +96,8 @@ struct LookupSegmentSingle
return_trace (c->check_struct (this) && value.sanitize (c, base));
}
- HBGlyphID last; /* Last GlyphID in this segment */
- HBGlyphID first; /* First GlyphID in this segment */
+ HBGlyphID16 last; /* Last GlyphID in this segment */
+ HBGlyphID16 first; /* First GlyphID in this segment */
T value; /* The lookup value (only one) */
public:
DEFINE_SIZE_STATIC (4 + T::static_size);
@@ -162,11 +162,11 @@ struct LookupSegmentArray
TRACE_SANITIZE (this);
return_trace (c->check_struct (this) &&
first <= last &&
- valuesZ.sanitize (c, base, last - first + 1, hb_forward<Ts> (ds)...));
+ valuesZ.sanitize (c, base, last - first + 1, std::forward<Ts> (ds)...));
}
- HBGlyphID last; /* Last GlyphID in this segment */
- HBGlyphID first; /* First GlyphID in this segment */
+ HBGlyphID16 last; /* Last GlyphID in this segment */
+ HBGlyphID16 first; /* First GlyphID in this segment */
NNOffset16To<UnsizedArrayOf<T>>
valuesZ; /* A 16-bit offset from the start of
* the table to the data. */
@@ -225,7 +225,7 @@ struct LookupSingle
return_trace (c->check_struct (this) && value.sanitize (c, base));
}
- HBGlyphID glyph; /* Last GlyphID */
+ HBGlyphID16 glyph; /* Last GlyphID */
T value; /* The lookup value (only one) */
public:
DEFINE_SIZE_STATIC (2 + T::static_size);
@@ -287,7 +287,7 @@ struct LookupFormat8
protected:
HBUINT16 format; /* Format identifier--format = 8 */
- HBGlyphID firstGlyph; /* First glyph index included in the trimmed array. */
+ HBGlyphID16 firstGlyph; /* First glyph index included in the trimmed array. */
HBUINT16 glyphCount; /* Total number of glyphs (equivalent to the last
* glyph minus the value of firstGlyph plus 1). */
UnsizedArrayOf<T>
@@ -329,7 +329,7 @@ struct LookupFormat10
protected:
HBUINT16 format; /* Format identifier--format = 8 */
HBUINT16 valueSize; /* Byte size of each value. */
- HBGlyphID firstGlyph; /* First glyph index included in the trimmed array. */
+ HBGlyphID16 firstGlyph; /* First glyph index included in the trimmed array. */
HBUINT16 glyphCount; /* Total number of glyphs (equivalent to the last
* glyph minus the value of firstGlyph plus 1). */
UnsizedArrayOf<HBUINT8>
@@ -661,7 +661,7 @@ struct ClassTable
return_trace (c->check_struct (this) && classArray.sanitize (c));
}
protected:
- HBGlyphID firstGlyph; /* First glyph index included in the trimmed array. */
+ HBGlyphID16 firstGlyph; /* First glyph index included in the trimmed array. */
Array16Of<HBUCHAR> classArray; /* The class codes (indexed by glyph index minus
* firstGlyph). */
public:
diff --git a/thirdparty/harfbuzz/src/hb-aat-layout-just-table.hh b/thirdparty/harfbuzz/src/hb-aat-layout-just-table.hh
index 556d4ad75b..d745c11431 100644
--- a/thirdparty/harfbuzz/src/hb-aat-layout-just-table.hh
+++ b/thirdparty/harfbuzz/src/hb-aat-layout-just-table.hh
@@ -100,7 +100,7 @@ struct UnconditionalAddGlyphAction
protected:
ActionSubrecordHeader
header;
- HBGlyphID addGlyph; /* Glyph that should be added if the distance factor
+ HBGlyphID16 addGlyph; /* Glyph that should be added if the distance factor
* is growing. */
public:
@@ -121,11 +121,11 @@ struct ConditionalAddGlyphAction
HBFixed substThreshold; /* Distance growth factor (in ems) at which
* this glyph is replaced and the growth factor
* recalculated. */
- HBGlyphID addGlyph; /* Glyph to be added as kashida. If this value is
+ HBGlyphID16 addGlyph; /* Glyph to be added as kashida. If this value is
* 0xFFFF, no extra glyph will be added. Note that
* generally when a glyph is added, justification
* will need to be redone. */
- HBGlyphID substGlyph; /* Glyph to be substituted for this glyph if the
+ HBGlyphID16 substGlyph; /* Glyph to be substituted for this glyph if the
* growth factor equals or exceeds the value of
* substThreshold. */
public:
@@ -170,7 +170,7 @@ struct RepeatedAddGlyphAction
ActionSubrecordHeader
header;
HBUINT16 flags; /* Currently unused; set to 0. */
- HBGlyphID glyph; /* Glyph that should be added if the distance factor
+ HBGlyphID16 glyph; /* Glyph that should be added if the distance factor
* is growing. */
public:
DEFINE_SIZE_STATIC (10);
diff --git a/thirdparty/harfbuzz/src/hb-aat-layout-kerx-table.hh b/thirdparty/harfbuzz/src/hb-aat-layout-kerx-table.hh
index d0eacf0e61..0354b47d5a 100644
--- a/thirdparty/harfbuzz/src/hb-aat-layout-kerx-table.hh
+++ b/thirdparty/harfbuzz/src/hb-aat-layout-kerx-table.hh
@@ -82,8 +82,8 @@ struct KernPair
}
protected:
- HBGlyphID left;
- HBGlyphID right;
+ HBGlyphID16 left;
+ HBGlyphID16 right;
FWORD value;
public:
DEFINE_SIZE_STATIC (6);
@@ -775,11 +775,11 @@ struct KerxSubTable
unsigned int subtable_type = get_type ();
TRACE_DISPATCH (this, subtable_type);
switch (subtable_type) {
- case 0: return_trace (c->dispatch (u.format0, hb_forward<Ts> (ds)...));
- case 1: return_trace (c->dispatch (u.format1, hb_forward<Ts> (ds)...));
- case 2: return_trace (c->dispatch (u.format2, hb_forward<Ts> (ds)...));
- case 4: return_trace (c->dispatch (u.format4, hb_forward<Ts> (ds)...));
- case 6: return_trace (c->dispatch (u.format6, hb_forward<Ts> (ds)...));
+ case 0: return_trace (c->dispatch (u.format0, std::forward<Ts> (ds)...));
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
+ case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
+ case 4: return_trace (c->dispatch (u.format4, std::forward<Ts> (ds)...));
+ case 6: return_trace (c->dispatch (u.format6, std::forward<Ts> (ds)...));
default: return_trace (c->default_return_value ());
}
}
diff --git a/thirdparty/harfbuzz/src/hb-aat-layout-morx-table.hh b/thirdparty/harfbuzz/src/hb-aat-layout-morx-table.hh
index a807bdcfc5..b77c1f4d44 100644
--- a/thirdparty/harfbuzz/src/hb-aat-layout-morx-table.hh
+++ b/thirdparty/harfbuzz/src/hb-aat-layout-morx-table.hh
@@ -243,21 +243,21 @@ struct ContextualSubtable
if (buffer->idx == buffer->len && !mark_set)
return;
- const HBGlyphID *replacement;
+ const HBGlyphID16 *replacement;
replacement = nullptr;
if (Types::extended)
{
if (entry.data.markIndex != 0xFFFF)
{
- const Lookup<HBGlyphID> &lookup = subs[entry.data.markIndex];
+ const Lookup<HBGlyphID16> &lookup = subs[entry.data.markIndex];
replacement = lookup.get_value (buffer->info[mark].codepoint, driver->num_glyphs);
}
}
else
{
unsigned int offset = entry.data.markIndex + buffer->info[mark].codepoint;
- const UnsizedArrayOf<HBGlyphID> &subs_old = (const UnsizedArrayOf<HBGlyphID> &) subs;
+ const UnsizedArrayOf<HBGlyphID16> &subs_old = (const UnsizedArrayOf<HBGlyphID16> &) subs;
replacement = &subs_old[Types::wordOffsetToIndex (offset, table, subs_old.arrayZ)];
if (!replacement->sanitize (&c->sanitizer) || !*replacement)
replacement = nullptr;
@@ -278,14 +278,14 @@ struct ContextualSubtable
{
if (entry.data.currentIndex != 0xFFFF)
{
- const Lookup<HBGlyphID> &lookup = subs[entry.data.currentIndex];
+ const Lookup<HBGlyphID16> &lookup = subs[entry.data.currentIndex];
replacement = lookup.get_value (buffer->info[idx].codepoint, driver->num_glyphs);
}
}
else
{
unsigned int offset = entry.data.currentIndex + buffer->info[idx].codepoint;
- const UnsizedArrayOf<HBGlyphID> &subs_old = (const UnsizedArrayOf<HBGlyphID> &) subs;
+ const UnsizedArrayOf<HBGlyphID16> &subs_old = (const UnsizedArrayOf<HBGlyphID16> &) subs;
replacement = &subs_old[Types::wordOffsetToIndex (offset, table, subs_old.arrayZ)];
if (!replacement->sanitize (&c->sanitizer) || !*replacement)
replacement = nullptr;
@@ -315,7 +315,7 @@ struct ContextualSubtable
bool has_glyph_classes;
unsigned int mark;
const ContextualSubtable *table;
- const UnsizedListOfOffset16To<Lookup<HBGlyphID>, HBUINT, false> &subs;
+ const UnsizedListOfOffset16To<Lookup<HBGlyphID16>, HBUINT, false> &subs;
};
bool apply (hb_aat_apply_context_t *c) const
@@ -359,7 +359,7 @@ struct ContextualSubtable
protected:
StateTable<Types, EntryData>
machine;
- NNOffsetTo<UnsizedListOfOffset16To<Lookup<HBGlyphID>, HBUINT, false>, HBUINT>
+ NNOffsetTo<UnsizedListOfOffset16To<Lookup<HBGlyphID16>, HBUINT, false>, HBUINT>
substitutionTables;
public:
DEFINE_SIZE_STATIC (20);
@@ -531,7 +531,7 @@ struct LigatureSubtable
if (action & (LigActionStore | LigActionLast))
{
ligature_idx = Types::offsetToIndex (ligature_idx, table, ligature.arrayZ);
- const HBGlyphID &ligatureData = ligature[ligature_idx];
+ const HBGlyphID16 &ligatureData = ligature[ligature_idx];
if (unlikely (!ligatureData.sanitize (&c->sanitizer))) break;
hb_codepoint_t lig = ligatureData;
@@ -565,7 +565,7 @@ struct LigatureSubtable
const LigatureSubtable *table;
const UnsizedArrayOf<HBUINT32> &ligAction;
const UnsizedArrayOf<HBUINT16> &component;
- const UnsizedArrayOf<HBGlyphID> &ligature;
+ const UnsizedArrayOf<HBGlyphID16> &ligature;
unsigned int match_length;
unsigned int match_positions[HB_MAX_CONTEXT_LENGTH];
};
@@ -597,7 +597,7 @@ struct LigatureSubtable
ligAction; /* Offset to the ligature action table. */
NNOffsetTo<UnsizedArrayOf<HBUINT16>, HBUINT>
component; /* Offset to the component table. */
- NNOffsetTo<UnsizedArrayOf<HBGlyphID>, HBUINT>
+ NNOffsetTo<UnsizedArrayOf<HBGlyphID16>, HBUINT>
ligature; /* Offset to the actual ligature lists. */
public:
DEFINE_SIZE_STATIC (28);
@@ -620,7 +620,7 @@ struct NoncontextualSubtable
unsigned int count = c->buffer->len;
for (unsigned int i = 0; i < count; i++)
{
- const HBGlyphID *replacement = substitute.get_value (info[i].codepoint, num_glyphs);
+ const HBGlyphID16 *replacement = substitute.get_value (info[i].codepoint, num_glyphs);
if (replacement)
{
info[i].codepoint = *replacement;
@@ -641,7 +641,7 @@ struct NoncontextualSubtable
}
protected:
- Lookup<HBGlyphID> substitute;
+ Lookup<HBGlyphID16> substitute;
public:
DEFINE_SIZE_MIN (2);
};
@@ -744,7 +744,7 @@ struct InsertionSubtable
unsigned int count = (flags & MarkedInsertCount);
if (unlikely ((buffer->max_ops -= count) <= 0)) return;
unsigned int start = entry.data.markedInsertIndex;
- const HBGlyphID *glyphs = &insertionAction[start];
+ const HBGlyphID16 *glyphs = &insertionAction[start];
if (unlikely (!c->sanitizer.check_array (glyphs, count))) count = 0;
bool before = flags & MarkedInsertBefore;
@@ -772,7 +772,7 @@ struct InsertionSubtable
unsigned int count = (flags & CurrentInsertCount) >> 5;
if (unlikely ((buffer->max_ops -= count) <= 0)) return;
unsigned int start = entry.data.currentInsertIndex;
- const HBGlyphID *glyphs = &insertionAction[start];
+ const HBGlyphID16 *glyphs = &insertionAction[start];
if (unlikely (!c->sanitizer.check_array (glyphs, count))) count = 0;
bool before = flags & CurrentInsertBefore;
@@ -810,7 +810,7 @@ struct InsertionSubtable
private:
hb_aat_apply_context_t *c;
unsigned int mark;
- const UnsizedArrayOf<HBGlyphID> &insertionAction;
+ const UnsizedArrayOf<HBGlyphID16> &insertionAction;
};
bool apply (hb_aat_apply_context_t *c) const
@@ -836,7 +836,7 @@ struct InsertionSubtable
protected:
StateTable<Types, EntryData>
machine;
- NNOffsetTo<UnsizedArrayOf<HBGlyphID>, HBUINT>
+ NNOffsetTo<UnsizedArrayOf<HBGlyphID16>, HBUINT>
insertionAction; /* Byte offset from stateHeader to the start of
* the insertion glyph table. */
public:
@@ -906,11 +906,11 @@ struct ChainSubtable
unsigned int subtable_type = get_type ();
TRACE_DISPATCH (this, subtable_type);
switch (subtable_type) {
- case Rearrangement: return_trace (c->dispatch (u.rearrangement, hb_forward<Ts> (ds)...));
- case Contextual: return_trace (c->dispatch (u.contextual, hb_forward<Ts> (ds)...));
- case Ligature: return_trace (c->dispatch (u.ligature, hb_forward<Ts> (ds)...));
- case Noncontextual: return_trace (c->dispatch (u.noncontextual, hb_forward<Ts> (ds)...));
- case Insertion: return_trace (c->dispatch (u.insertion, hb_forward<Ts> (ds)...));
+ case Rearrangement: return_trace (c->dispatch (u.rearrangement, std::forward<Ts> (ds)...));
+ case Contextual: return_trace (c->dispatch (u.contextual, std::forward<Ts> (ds)...));
+ case Ligature: return_trace (c->dispatch (u.ligature, std::forward<Ts> (ds)...));
+ case Noncontextual: return_trace (c->dispatch (u.noncontextual, std::forward<Ts> (ds)...));
+ case Insertion: return_trace (c->dispatch (u.insertion, std::forward<Ts> (ds)...));
default: return_trace (c->default_return_value ());
}
}
diff --git a/thirdparty/harfbuzz/src/hb-algs.hh b/thirdparty/harfbuzz/src/hb-algs.hh
index bbe097fe01..446d87e28b 100644
--- a/thirdparty/harfbuzz/src/hb-algs.hh
+++ b/thirdparty/harfbuzz/src/hb-algs.hh
@@ -34,6 +34,9 @@
#include "hb-null.hh"
#include "hb-number.hh"
+#include <algorithm>
+#include <initializer_list>
+#include <new>
/*
* Flags
@@ -125,7 +128,7 @@ struct BEInt<Type, 2>
template <typename Type>
struct BEInt<Type, 3>
{
- static_assert (!hb_is_signed (Type), "");
+ static_assert (!std::is_signed<Type>::value, "");
public:
BEInt () = default;
constexpr BEInt (Type V) : v {uint8_t ((V >> 16) & 0xFF),
@@ -179,7 +182,7 @@ struct
{
/* Note. This is dangerous in that if it's passed an rvalue, it returns rvalue-reference. */
template <typename T> constexpr auto
- operator () (T&& v) const HB_AUTO_RETURN ( hb_forward<T> (v) )
+ operator () (T&& v) const HB_AUTO_RETURN ( std::forward<T> (v) )
}
HB_FUNCOBJ (hb_identity);
struct
@@ -203,7 +206,7 @@ HB_FUNCOBJ (hb_ridentity);
struct
{
template <typename T> constexpr bool
- operator () (T&& v) const { return bool (hb_forward<T> (v)); }
+ operator () (T&& v) const { return bool (std::forward<T> (v)); }
}
HB_FUNCOBJ (hb_bool);
@@ -215,7 +218,7 @@ struct
impl (const T& v, hb_priority<1>) const HB_RETURN (uint32_t, hb_deref (v).hash ())
template <typename T,
- hb_enable_if (hb_is_integral (T))> constexpr auto
+ hb_enable_if (std::is_integral<T>::value)> constexpr auto
impl (const T& v, hb_priority<0>) const HB_AUTO_RETURN
(
/* Knuth's multiplicative method: */
@@ -237,26 +240,26 @@ struct
/* Pointer-to-member-function. */
template <typename Appl, typename T, typename ...Ts> auto
impl (Appl&& a, hb_priority<2>, T &&v, Ts&&... ds) const HB_AUTO_RETURN
- ((hb_deref (hb_forward<T> (v)).*hb_forward<Appl> (a)) (hb_forward<Ts> (ds)...))
+ ((hb_deref (std::forward<T> (v)).*std::forward<Appl> (a)) (std::forward<Ts> (ds)...))
/* Pointer-to-member. */
template <typename Appl, typename T> auto
impl (Appl&& a, hb_priority<1>, T &&v) const HB_AUTO_RETURN
- ((hb_deref (hb_forward<T> (v))).*hb_forward<Appl> (a))
+ ((hb_deref (std::forward<T> (v))).*std::forward<Appl> (a))
/* Operator(). */
template <typename Appl, typename ...Ts> auto
impl (Appl&& a, hb_priority<0>, Ts&&... ds) const HB_AUTO_RETURN
- (hb_deref (hb_forward<Appl> (a)) (hb_forward<Ts> (ds)...))
+ (hb_deref (std::forward<Appl> (a)) (std::forward<Ts> (ds)...))
public:
template <typename Appl, typename ...Ts> auto
operator () (Appl&& a, Ts&&... ds) const HB_AUTO_RETURN
(
- impl (hb_forward<Appl> (a),
+ impl (std::forward<Appl> (a),
hb_prioritize,
- hb_forward<Ts> (ds)...)
+ std::forward<Ts> (ds)...)
)
}
HB_FUNCOBJ (hb_invoke);
@@ -275,9 +278,9 @@ struct hb_partial_t
hb_declval (V),
hb_declval (Ts)...))
{
- return hb_invoke (hb_forward<Appl> (a),
- hb_forward<V> (v),
- hb_forward<Ts> (ds)...);
+ return hb_invoke (std::forward<Appl> (a),
+ std::forward<V> (v),
+ std::forward<Ts> (ds)...);
}
template <typename T0, typename ...Ts,
unsigned P = Pos,
@@ -287,10 +290,10 @@ struct hb_partial_t
hb_declval (V),
hb_declval (Ts)...))
{
- return hb_invoke (hb_forward<Appl> (a),
- hb_forward<T0> (d0),
- hb_forward<V> (v),
- hb_forward<Ts> (ds)...);
+ return hb_invoke (std::forward<Appl> (a),
+ std::forward<T0> (d0),
+ std::forward<V> (v),
+ std::forward<Ts> (ds)...);
}
private:
@@ -324,14 +327,14 @@ auto hb_partial (Appl&& a, V&& v) HB_AUTO_RETURN
#define HB_PARTIALIZE(Pos) \
template <typename _T> \
decltype(auto) operator () (_T&& _v) const \
- { return hb_partial<Pos> (this, hb_forward<_T> (_v)); } \
+ { return hb_partial<Pos> (this, std::forward<_T> (_v)); } \
static_assert (true, "")
#else
/* https://github.com/harfbuzz/harfbuzz/issues/1724 */
#define HB_PARTIALIZE(Pos) \
template <typename _T> \
auto operator () (_T&& _v) const HB_AUTO_RETURN \
- (hb_partial<Pos> (+this, hb_forward<_T> (_v))) \
+ (hb_partial<Pos> (+this, std::forward<_T> (_v))) \
static_assert (true, "")
#endif
@@ -343,22 +346,22 @@ struct
template <typename Pred, typename Val> auto
impl (Pred&& p, Val &&v, hb_priority<1>) const HB_AUTO_RETURN
(
- hb_deref (hb_forward<Pred> (p)).has (hb_forward<Val> (v))
+ hb_deref (std::forward<Pred> (p)).has (std::forward<Val> (v))
)
template <typename Pred, typename Val> auto
impl (Pred&& p, Val &&v, hb_priority<0>) const HB_AUTO_RETURN
(
- hb_invoke (hb_forward<Pred> (p),
- hb_forward<Val> (v))
+ hb_invoke (std::forward<Pred> (p),
+ std::forward<Val> (v))
)
public:
template <typename Pred, typename Val> auto
operator () (Pred&& p, Val &&v) const HB_RETURN (bool,
- impl (hb_forward<Pred> (p),
- hb_forward<Val> (v),
+ impl (std::forward<Pred> (p),
+ std::forward<Val> (v),
hb_prioritize)
)
}
@@ -371,22 +374,22 @@ struct
template <typename Pred, typename Val> auto
impl (Pred&& p, Val &&v, hb_priority<1>) const HB_AUTO_RETURN
(
- hb_has (hb_forward<Pred> (p),
- hb_forward<Val> (v))
+ hb_has (std::forward<Pred> (p),
+ std::forward<Val> (v))
)
template <typename Pred, typename Val> auto
impl (Pred&& p, Val &&v, hb_priority<0>) const HB_AUTO_RETURN
(
- hb_forward<Pred> (p) == hb_forward<Val> (v)
+ std::forward<Pred> (p) == std::forward<Val> (v)
)
public:
template <typename Pred, typename Val> auto
operator () (Pred&& p, Val &&v) const HB_RETURN (bool,
- impl (hb_forward<Pred> (p),
- hb_forward<Val> (v),
+ impl (std::forward<Pred> (p),
+ std::forward<Val> (v),
hb_prioritize)
)
}
@@ -399,20 +402,20 @@ struct
template <typename Proj, typename Val> auto
impl (Proj&& f, Val &&v, hb_priority<2>) const HB_AUTO_RETURN
(
- hb_deref (hb_forward<Proj> (f)).get (hb_forward<Val> (v))
+ hb_deref (std::forward<Proj> (f)).get (std::forward<Val> (v))
)
template <typename Proj, typename Val> auto
impl (Proj&& f, Val &&v, hb_priority<1>) const HB_AUTO_RETURN
(
- hb_invoke (hb_forward<Proj> (f),
- hb_forward<Val> (v))
+ hb_invoke (std::forward<Proj> (f),
+ std::forward<Val> (v))
)
template <typename Proj, typename Val> auto
impl (Proj&& f, Val &&v, hb_priority<0>) const HB_AUTO_RETURN
(
- hb_forward<Proj> (f)[hb_forward<Val> (v)]
+ std::forward<Proj> (f)[std::forward<Val> (v)]
)
public:
@@ -420,8 +423,8 @@ struct
template <typename Proj, typename Val> auto
operator () (Proj&& f, Val &&v) const HB_AUTO_RETURN
(
- impl (hb_forward<Proj> (f),
- hb_forward<Val> (v),
+ impl (std::forward<Proj> (f),
+ std::forward<Val> (v),
hb_prioritize)
)
}
@@ -434,19 +437,19 @@ struct
template <typename T1, typename T2> auto
impl (T1&& v1, T2 &&v2, hb_priority<2>) const HB_AUTO_RETURN
(
- hb_forward<T2> (v2).cmp (hb_forward<T1> (v1)) == 0
+ std::forward<T2> (v2).cmp (std::forward<T1> (v1)) == 0
)
template <typename T1, typename T2> auto
impl (T1&& v1, T2 &&v2, hb_priority<1>) const HB_AUTO_RETURN
(
- hb_forward<T1> (v1).cmp (hb_forward<T2> (v2)) == 0
+ std::forward<T1> (v1).cmp (std::forward<T2> (v2)) == 0
)
template <typename T1, typename T2> auto
impl (T1&& v1, T2 &&v2, hb_priority<0>) const HB_AUTO_RETURN
(
- hb_forward<T1> (v1) == hb_forward<T2> (v2)
+ std::forward<T1> (v1) == std::forward<T2> (v2)
)
public:
@@ -454,8 +457,8 @@ struct
template <typename T1, typename T2> auto
operator () (T1&& v1, T2 &&v2) const HB_AUTO_RETURN
(
- impl (hb_forward<T1> (v1),
- hb_forward<T2> (v2),
+ impl (std::forward<T1> (v1),
+ std::forward<T2> (v2),
hb_prioritize)
)
}
@@ -515,24 +518,34 @@ struct
{
template <typename T, typename T2> constexpr auto
operator () (T&& a, T2&& b) const HB_AUTO_RETURN
- (a <= b ? hb_forward<T> (a) : hb_forward<T2> (b))
+ (a <= b ? std::forward<T> (a) : std::forward<T2> (b))
}
HB_FUNCOBJ (hb_min);
struct
{
template <typename T, typename T2> constexpr auto
operator () (T&& a, T2&& b) const HB_AUTO_RETURN
- (a >= b ? hb_forward<T> (a) : hb_forward<T2> (b))
+ (a >= b ? std::forward<T> (a) : std::forward<T2> (b))
}
HB_FUNCOBJ (hb_max);
struct
{
template <typename T, typename T2, typename T3> constexpr auto
operator () (T&& x, T2&& min, T3&& max) const HB_AUTO_RETURN
- (hb_min (hb_max (hb_forward<T> (x), hb_forward<T2> (min)), hb_forward<T3> (max)))
+ (hb_min (hb_max (std::forward<T> (x), std::forward<T2> (min)), std::forward<T3> (max)))
}
HB_FUNCOBJ (hb_clamp);
+struct
+{
+ template <typename T> void
+ operator () (T& a, T& b) const
+ {
+ using std::swap; // allow ADL
+ swap (a, b);
+ }
+}
+HB_FUNCOBJ (hb_swap);
/*
* Bithacks.
@@ -795,7 +808,7 @@ hb_ceil_to_4 (unsigned int v)
template <typename T> static inline bool
hb_in_range (T u, T lo, T hi)
{
- static_assert (!hb_is_signed<T>::value, "");
+ static_assert (!std::is_signed<T>::value, "");
/* The casts below are important as if T is smaller than int,
* the subtract results will become a signed int! */
diff --git a/thirdparty/harfbuzz/src/hb-array.hh b/thirdparty/harfbuzz/src/hb-array.hh
index ab0dd6ebe3..dd61509b2e 100644
--- a/thirdparty/harfbuzz/src/hb-array.hh
+++ b/thirdparty/harfbuzz/src/hb-array.hh
@@ -50,10 +50,10 @@ struct hb_array_t : hb_iter_with_fallback_t<hb_array_t<Type>, Type&>
/*
* Constructors.
*/
- hb_array_t () : arrayZ (nullptr), length (0), backwards_length (0) {}
- hb_array_t (Type *array_, unsigned int length_) : arrayZ (array_), length (length_), backwards_length (0) {}
+ hb_array_t () = default;
+ hb_array_t (Type *array_, unsigned int length_) : arrayZ (array_), length (length_) {}
template <unsigned int length_>
- hb_array_t (Type (&array_)[length_]) : arrayZ (array_), length (length_), backwards_length (0) {}
+ hb_array_t (Type (&array_)[length_]) : hb_array_t (array_, length_) {}
template <typename U,
hb_enable_if (hb_is_cr_convertible(U, Type))>
@@ -281,9 +281,9 @@ struct hb_array_t : hb_iter_with_fallback_t<hb_array_t<Type>, Type&>
*/
public:
- Type *arrayZ;
- unsigned int length;
- unsigned int backwards_length;
+ Type *arrayZ = nullptr;
+ unsigned int length = 0;
+ unsigned int backwards_length = 0;
};
template <typename T> inline hb_array_t<T>
hb_array (T *array, unsigned int length)
@@ -302,7 +302,7 @@ struct hb_sorted_array_t :
static constexpr bool is_random_access_iterator = true;
static constexpr bool is_sorted_iterator = true;
- hb_sorted_array_t () : hb_array_t<Type> () {}
+ hb_sorted_array_t () = default;
hb_sorted_array_t (Type *array_, unsigned int length_) : hb_array_t<Type> (array_, length_) {}
template <unsigned int length_>
hb_sorted_array_t (Type (&array_)[length_]) : hb_array_t<Type> (array_) {}
diff --git a/thirdparty/harfbuzz/src/hb-atomic.hh b/thirdparty/harfbuzz/src/hb-atomic.hh
index 93265f655f..e640d1b586 100644
--- a/thirdparty/harfbuzz/src/hb-atomic.hh
+++ b/thirdparty/harfbuzz/src/hb-atomic.hh
@@ -102,20 +102,12 @@ _hb_atomic_ptr_impl_cmplexch (const void **P, const void *O_, const void *N)
#define hb_atomic_ptr_impl_cmpexch(P,O,N) _hb_atomic_ptr_impl_cmplexch ((const void **) (P), (O), (N))
-#elif defined(HB_NO_MT)
+#else /* defined(HB_NO_MT) */
#define hb_atomic_int_impl_add(AI, V) ((*(AI) += (V)) - (V))
-
#define _hb_memory_barrier() do {} while (0)
-
#define hb_atomic_ptr_impl_cmpexch(P,O,N) (* (void **) (P) == (void *) (O) ? (* (void **) (P) = (void *) (N), true) : false)
-
-#else
-
-#error "Could not find any system to define atomic_int macros."
-#error "Check hb-atomic.hh for possible resolutions."
-
#endif
diff --git a/thirdparty/harfbuzz/src/hb-bimap.hh b/thirdparty/harfbuzz/src/hb-bimap.hh
index d409880751..d466af8b60 100644
--- a/thirdparty/harfbuzz/src/hb-bimap.hh
+++ b/thirdparty/harfbuzz/src/hb-bimap.hh
@@ -33,15 +33,14 @@
/* Bi-directional map */
struct hb_bimap_t
{
- hb_bimap_t () { init (); }
- ~hb_bimap_t () { fini (); }
-
+ /* XXX(remove) */
void init ()
{
forw_map.init ();
back_map.init ();
}
+ /* XXX(remove) */
void fini ()
{
forw_map.fini ();
@@ -99,14 +98,6 @@ struct hb_bimap_t
/* Inremental bimap: only lhs is given, rhs is incrementally assigned */
struct hb_inc_bimap_t : hb_bimap_t
{
- hb_inc_bimap_t () { init (); }
-
- void init ()
- {
- hb_bimap_t::init ();
- next_value = 0;
- }
-
/* Add a mapping from lhs to rhs with a unique value if lhs is unknown.
* Return the rhs value as the result.
*/
@@ -165,7 +156,7 @@ struct hb_inc_bimap_t : hb_bimap_t
}
protected:
- unsigned int next_value;
+ unsigned int next_value = 0;
};
#endif /* HB_BIMAP_HH */
diff --git a/thirdparty/harfbuzz/src/hb-bit-set-invertible.hh b/thirdparty/harfbuzz/src/hb-bit-set-invertible.hh
index f48b72fe63..0832b0fc23 100644
--- a/thirdparty/harfbuzz/src/hb-bit-set-invertible.hh
+++ b/thirdparty/harfbuzz/src/hb-bit-set-invertible.hh
@@ -35,10 +35,20 @@
struct hb_bit_set_invertible_t
{
hb_bit_set_t s;
- bool inverted;
-
- hb_bit_set_invertible_t () { init (); }
- ~hb_bit_set_invertible_t () { fini (); }
+ bool inverted = false;
+
+ hb_bit_set_invertible_t () = default;
+ hb_bit_set_invertible_t (hb_bit_set_invertible_t& o) = default;
+ hb_bit_set_invertible_t (hb_bit_set_invertible_t&& o) = default;
+ hb_bit_set_invertible_t& operator= (const hb_bit_set_invertible_t& o) = default;
+ hb_bit_set_invertible_t& operator= (hb_bit_set_invertible_t&& o) = default;
+ friend void swap (hb_bit_set_invertible_t &a, hb_bit_set_invertible_t &b)
+ {
+ if (likely (!a.s.successful || !b.s.successful))
+ return;
+ hb_swap (a.inverted, b.inverted);
+ hb_swap (a.s, b.s);
+ }
void init () { s.init (); inverted = false; }
void fini () { s.fini (); }
diff --git a/thirdparty/harfbuzz/src/hb-bit-set.hh b/thirdparty/harfbuzz/src/hb-bit-set.hh
index c21778d88e..a471ee48b5 100644
--- a/thirdparty/harfbuzz/src/hb-bit-set.hh
+++ b/thirdparty/harfbuzz/src/hb-bit-set.hh
@@ -35,13 +35,22 @@
struct hb_bit_set_t
{
- hb_bit_set_t () { init (); }
- ~hb_bit_set_t () { fini (); }
+ hb_bit_set_t () = default;
+ ~hb_bit_set_t () = default;
hb_bit_set_t (const hb_bit_set_t& other) : hb_bit_set_t () { set (other); }
- void operator= (const hb_bit_set_t& other) { set (other); }
- // TODO Add move construtor/assign
- // TODO Add constructor for Iterator; with specialization for (sorted) vector / array?
+ hb_bit_set_t ( hb_bit_set_t&& other) : hb_bit_set_t () { hb_swap (*this, other); }
+ hb_bit_set_t& operator= (const hb_bit_set_t& other) { set (other); return *this; }
+ hb_bit_set_t& operator= (hb_bit_set_t&& other) { hb_swap (*this, other); return *this; }
+ friend void swap (hb_bit_set_t &a, hb_bit_set_t &b)
+ {
+ if (likely (!a.successful || !b.successful))
+ return;
+ hb_swap (a.population, b.population);
+ hb_swap (a.last_page_lookup, b.last_page_lookup);
+ hb_swap (a.page_map, b.page_map);
+ hb_swap (a.pages, b.pages);
+ }
void init ()
{
@@ -67,9 +76,9 @@ struct hb_bit_set_t
uint32_t index;
};
- bool successful; /* Allocations successful */
- mutable unsigned int population;
- mutable unsigned int last_page_lookup;
+ bool successful = true; /* Allocations successful */
+ mutable unsigned int population = 0;
+ mutable unsigned int last_page_lookup = 0;
hb_sorted_vector_t<page_map_t> page_map;
hb_vector_t<page_t> pages;
diff --git a/thirdparty/harfbuzz/src/hb-buffer.cc b/thirdparty/harfbuzz/src/hb-buffer.cc
index c6591ca230..b4f7f72374 100644
--- a/thirdparty/harfbuzz/src/hb-buffer.cc
+++ b/thirdparty/harfbuzz/src/hb-buffer.cc
@@ -224,6 +224,7 @@ hb_buffer_t::reset ()
flags = HB_BUFFER_FLAG_DEFAULT;
replacement = HB_BUFFER_REPLACEMENT_CODEPOINT_DEFAULT;
invisible = 0;
+ not_found = 0;
clear ();
}
@@ -608,6 +609,7 @@ DEFINE_NULL_INSTANCE (hb_buffer_t) =
HB_BUFFER_CLUSTER_LEVEL_DEFAULT,
HB_BUFFER_REPLACEMENT_CODEPOINT_DEFAULT,
0, /* invisible */
+ 0, /* not_found */
HB_BUFFER_SCRATCH_FLAG_DEFAULT,
HB_BUFFER_MAX_LEN_DEFAULT,
HB_BUFFER_MAX_OPS_DEFAULT,
@@ -1158,6 +1160,46 @@ hb_buffer_get_invisible_glyph (hb_buffer_t *buffer)
return buffer->invisible;
}
+/**
+ * hb_buffer_set_not_found_glyph:
+ * @buffer: An #hb_buffer_t
+ * @not_found: the not-found #hb_codepoint_t
+ *
+ * Sets the #hb_codepoint_t that replaces characters not found in
+ * the font during shaping.
+ *
+ * The not-found glyph defaults to zero, sometimes knows as the
+ * ".notdef" glyph. This API allows for differentiating the two.
+ *
+ * Since: 3.1.0
+ **/
+void
+hb_buffer_set_not_found_glyph (hb_buffer_t *buffer,
+ hb_codepoint_t not_found)
+{
+ if (unlikely (hb_object_is_immutable (buffer)))
+ return;
+
+ buffer->not_found = not_found;
+}
+
+/**
+ * hb_buffer_get_not_found_glyph:
+ * @buffer: An #hb_buffer_t
+ *
+ * See hb_buffer_set_not_found_glyph().
+ *
+ * Return value:
+ * The @buffer not-found #hb_codepoint_t
+ *
+ * Since: 3.1.0
+ **/
+hb_codepoint_t
+hb_buffer_get_not_found_glyph (hb_buffer_t *buffer)
+{
+ return buffer->not_found;
+}
+
/**
* hb_buffer_reset:
diff --git a/thirdparty/harfbuzz/src/hb-buffer.h b/thirdparty/harfbuzz/src/hb-buffer.h
index 865ccb2273..a183cb9d4a 100644
--- a/thirdparty/harfbuzz/src/hb-buffer.h
+++ b/thirdparty/harfbuzz/src/hb-buffer.h
@@ -383,6 +383,13 @@ hb_buffer_set_invisible_glyph (hb_buffer_t *buffer,
HB_EXTERN hb_codepoint_t
hb_buffer_get_invisible_glyph (hb_buffer_t *buffer);
+HB_EXTERN void
+hb_buffer_set_not_found_glyph (hb_buffer_t *buffer,
+ hb_codepoint_t not_found);
+
+HB_EXTERN hb_codepoint_t
+hb_buffer_get_not_found_glyph (hb_buffer_t *buffer);
+
HB_EXTERN void
hb_buffer_reset (hb_buffer_t *buffer);
diff --git a/thirdparty/harfbuzz/src/hb-buffer.hh b/thirdparty/harfbuzz/src/hb-buffer.hh
index 8635ebd35f..bde28933e4 100644
--- a/thirdparty/harfbuzz/src/hb-buffer.hh
+++ b/thirdparty/harfbuzz/src/hb-buffer.hh
@@ -93,6 +93,7 @@ struct hb_buffer_t
hb_buffer_cluster_level_t cluster_level;
hb_codepoint_t replacement; /* U+FFFD or something else. */
hb_codepoint_t invisible; /* 0 or something else. */
+ hb_codepoint_t not_found; /* 0 or something else. */
hb_buffer_scratch_flags_t scratch_flags; /* Have space-fallback, etc. */
unsigned int max_len; /* Maximum allowed len. */
int max_ops; /* Maximum allowed operations. */
diff --git a/thirdparty/harfbuzz/src/hb-debug.hh b/thirdparty/harfbuzz/src/hb-debug.hh
index f80c8980ba..3ac7440e80 100644
--- a/thirdparty/harfbuzz/src/hb-debug.hh
+++ b/thirdparty/harfbuzz/src/hb-debug.hh
@@ -302,7 +302,7 @@ struct hb_auto_trace_t
{
if (unlikely (returned)) {
fprintf (stderr, "OUCH, double calls to return_trace(). This is a bug, please report.\n");
- return hb_forward<T> (v);
+ return std::forward<T> (v);
}
_hb_debug_msg<max_level> (what, obj, func, true, plevel ? *plevel : 1, -1,
@@ -311,7 +311,7 @@ struct hb_auto_trace_t
if (plevel) --*plevel;
plevel = nullptr;
returned = true;
- return hb_forward<T> (v);
+ return std::forward<T> (v);
}
private:
@@ -333,7 +333,7 @@ struct hb_auto_trace_t<0, ret_t>
template <typename T>
T ret (T&& v,
const char *func HB_UNUSED = nullptr,
- unsigned int line HB_UNUSED = 0) { return hb_forward<T> (v); }
+ unsigned int line HB_UNUSED = 0) { return std::forward<T> (v); }
};
/* For disabled tracing; optimize out everything.
@@ -343,7 +343,7 @@ struct hb_no_trace_t {
template <typename T>
T ret (T&& v,
const char *func HB_UNUSED = nullptr,
- unsigned int line HB_UNUSED = 0) { return hb_forward<T> (v); }
+ unsigned int line HB_UNUSED = 0) { return std::forward<T> (v); }
};
#define return_trace(RET) return trace.ret (RET, HB_FUNC, __LINE__)
diff --git a/thirdparty/harfbuzz/src/hb-directwrite.cc b/thirdparty/harfbuzz/src/hb-directwrite.cc
index 8f6d73b639..db7b53b259 100644
--- a/thirdparty/harfbuzz/src/hb-directwrite.cc
+++ b/thirdparty/harfbuzz/src/hb-directwrite.cc
@@ -43,6 +43,14 @@
* Functions for using HarfBuzz with DirectWrite fonts.
**/
+/* Declare object creator for dynamic support of DWRITE */
+typedef HRESULT (* WINAPI t_DWriteCreateFactory)(
+ DWRITE_FACTORY_TYPE factoryType,
+ REFIID iid,
+ IUnknown **factory
+);
+
+
/*
* DirectWrite font stream helpers
*/
@@ -137,6 +145,7 @@ public:
struct hb_directwrite_face_data_t
{
+ HMODULE dwrite_dll;
IDWriteFactory *dwriteFactory;
IDWriteFontFile *fontFile;
DWriteFontFileStream *fontFileStream;
@@ -158,12 +167,33 @@ _hb_directwrite_shaper_face_data_create (hb_face_t *face)
return nullptr; \
} HB_STMT_END
+ data->dwrite_dll = LoadLibrary (TEXT ("DWRITE"));
+ if (unlikely (!data->dwrite_dll))
+ FAIL ("Cannot find DWrite.DLL");
+
+ t_DWriteCreateFactory p_DWriteCreateFactory;
+
+#if defined(__GNUC__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wcast-function-type"
+#endif
+
+ p_DWriteCreateFactory = (t_DWriteCreateFactory)
+ GetProcAddress (data->dwrite_dll, "DWriteCreateFactory");
+
+#if defined(__GNUC__)
+#pragma GCC diagnostic pop
+#endif
+
+ if (unlikely (!p_DWriteCreateFactory))
+ FAIL ("Cannot find DWriteCreateFactory().");
+
HRESULT hr;
// TODO: factory and fontFileLoader should be cached separately
IDWriteFactory* dwriteFactory;
- hr = DWriteCreateFactory (DWRITE_FACTORY_TYPE_SHARED, __uuidof (IDWriteFactory),
- (IUnknown**) &dwriteFactory);
+ hr = p_DWriteCreateFactory (DWRITE_FACTORY_TYPE_SHARED, __uuidof (IDWriteFactory),
+ (IUnknown**) &dwriteFactory);
if (unlikely (hr != S_OK))
FAIL ("Failed to run DWriteCreateFactory().");
@@ -227,6 +257,8 @@ _hb_directwrite_shaper_face_data_destroy (hb_directwrite_face_data_t *data)
delete data->fontFileStream;
if (data->faceBlob)
hb_blob_destroy (data->faceBlob);
+ if (data->dwrite_dll)
+ FreeLibrary (data->dwrite_dll);
if (data)
delete data;
}
diff --git a/thirdparty/harfbuzz/src/hb-dispatch.hh b/thirdparty/harfbuzz/src/hb-dispatch.hh
index 4b2b65a8de..37ca681465 100644
--- a/thirdparty/harfbuzz/src/hb-dispatch.hh
+++ b/thirdparty/harfbuzz/src/hb-dispatch.hh
@@ -50,7 +50,7 @@ struct hb_dispatch_context_t
bool may_dispatch (const T *obj HB_UNUSED, const F *format HB_UNUSED) { return true; }
template <typename T, typename ...Ts>
return_t dispatch (const T &obj, Ts&&... ds)
- { return obj.dispatch (thiz (), hb_forward<Ts> (ds)...); }
+ { return obj.dispatch (thiz (), std::forward<Ts> (ds)...); }
static return_t no_dispatch_return_value () { return Context::default_return_value (); }
static bool stop_sublookup_iteration (const return_t r HB_UNUSED) { return false; }
unsigned debug_depth = 0;
diff --git a/thirdparty/harfbuzz/src/hb-font.hh b/thirdparty/harfbuzz/src/hb-font.hh
index 8fc7f44d44..1b7f445e8b 100644
--- a/thirdparty/harfbuzz/src/hb-font.hh
+++ b/thirdparty/harfbuzz/src/hb-font.hh
@@ -217,9 +217,10 @@ struct hb_font_t
}
hb_bool_t get_nominal_glyph (hb_codepoint_t unicode,
- hb_codepoint_t *glyph)
+ hb_codepoint_t *glyph,
+ hb_codepoint_t not_found = 0)
{
- *glyph = 0;
+ *glyph = not_found;
return klass->get.f.nominal_glyph (this, user_data,
unicode, glyph,
klass->user_data.nominal_glyph);
@@ -238,9 +239,10 @@ struct hb_font_t
}
hb_bool_t get_variation_glyph (hb_codepoint_t unicode, hb_codepoint_t variation_selector,
- hb_codepoint_t *glyph)
+ hb_codepoint_t *glyph,
+ hb_codepoint_t not_found = 0)
{
- *glyph = 0;
+ *glyph = not_found;
return klass->get.f.variation_glyph (this, user_data,
unicode, variation_selector, glyph,
klass->user_data.variation_glyph);
@@ -618,9 +620,7 @@ struct hb_font_t
}
hb_position_t em_mult (int16_t v, int64_t mult)
- {
- return (hb_position_t) ((v * mult) >> 16);
- }
+ { return (hb_position_t) ((v * mult + 32768) >> 16); }
hb_position_t em_scalef (float v, int scale)
{ return (hb_position_t) roundf (v * scale / face->get_upem ()); }
float em_fscale (int16_t v, int scale)
diff --git a/thirdparty/harfbuzz/src/hb-iter.hh b/thirdparty/harfbuzz/src/hb-iter.hh
index b8c4472636..87b8ed880d 100644
--- a/thirdparty/harfbuzz/src/hb-iter.hh
+++ b/thirdparty/harfbuzz/src/hb-iter.hh
@@ -162,7 +162,7 @@ struct
{
template <typename T> hb_iter_type<T>
operator () (T&& c) const
- { return hb_deref (hb_forward<T> (c)).iter (); }
+ { return hb_deref (std::forward<T> (c)).iter (); }
/* Specialization for C arrays. */
@@ -353,7 +353,7 @@ static inline auto end (Iterable&& iterable) HB_AUTO_RETURN (hb_iter (iterable).
template <typename Lhs, typename Rhs,
hb_requires (hb_is_iterator (Lhs))>
static inline auto
-operator | (Lhs&& lhs, Rhs&& rhs) HB_AUTO_RETURN (hb_forward<Rhs> (rhs) (hb_forward<Lhs> (lhs)))
+operator | (Lhs&& lhs, Rhs&& rhs) HB_AUTO_RETURN (std::forward<Rhs> (rhs) (std::forward<Lhs> (lhs)))
/* hb_map(), hb_filter(), hb_reduce() */
@@ -674,8 +674,8 @@ struct hb_iota_iter_t :
template <typename S2 = S>
auto
inc (hb_type_identity<S2> s, hb_priority<1>)
- -> hb_void_t<decltype (hb_invoke (hb_forward<S2> (s), hb_declval<T&> ()))>
- { v = hb_invoke (hb_forward<S2> (s), v); }
+ -> hb_void_t<decltype (hb_invoke (std::forward<S2> (s), hb_declval<T&> ()))>
+ { v = hb_invoke (std::forward<S2> (s), v); }
void
inc (S s, hb_priority<0>)
@@ -874,7 +874,7 @@ struct
Proj&& f = hb_identity) const
{
for (auto it = hb_iter (c); it; ++it)
- if (!hb_match (hb_forward<Pred> (p), hb_get (hb_forward<Proj> (f), *it)))
+ if (!hb_match (std::forward<Pred> (p), hb_get (std::forward<Proj> (f), *it)))
return false;
return true;
}
@@ -891,7 +891,7 @@ struct
Proj&& f = hb_identity) const
{
for (auto it = hb_iter (c); it; ++it)
- if (hb_match (hb_forward<Pred> (p), hb_get (hb_forward<Proj> (f), *it)))
+ if (hb_match (std::forward<Pred> (p), hb_get (std::forward<Proj> (f), *it)))
return true;
return false;
}
@@ -908,7 +908,7 @@ struct
Proj&& f = hb_identity) const
{
for (auto it = hb_iter (c); it; ++it)
- if (hb_match (hb_forward<Pred> (p), hb_get (hb_forward<Proj> (f), *it)))
+ if (hb_match (std::forward<Pred> (p), hb_get (std::forward<Proj> (f), *it)))
return false;
return true;
}
diff --git a/thirdparty/harfbuzz/src/hb-map.hh b/thirdparty/harfbuzz/src/hb-map.hh
index dcd5267d74..bb4a0eb5d1 100644
--- a/thirdparty/harfbuzz/src/hb-map.hh
+++ b/thirdparty/harfbuzz/src/hb-map.hh
@@ -35,16 +35,35 @@
*/
template <typename K, typename V,
- K kINVALID = hb_is_pointer (K) ? 0 : hb_is_signed (K) ? hb_int_min (K) : (K) -1,
- V vINVALID = hb_is_pointer (V) ? 0 : hb_is_signed (V) ? hb_int_min (V) : (V) -1>
+ K kINVALID = hb_is_pointer (K) ? 0 : std::is_signed<K>::value ? hb_int_min (K) : (K) -1,
+ V vINVALID = hb_is_pointer (V) ? 0 : std::is_signed<V>::value ? hb_int_min (V) : (V) -1>
struct hb_hashmap_t
{
- HB_DELETE_COPY_ASSIGN (hb_hashmap_t);
+ static constexpr K INVALID_KEY = kINVALID;
+ static constexpr V INVALID_VALUE = vINVALID;
+
hb_hashmap_t () { init (); }
~hb_hashmap_t () { fini (); }
- static_assert (hb_is_integral (K) || hb_is_pointer (K), "");
- static_assert (hb_is_integral (V) || hb_is_pointer (V), "");
+ hb_hashmap_t (const hb_hashmap_t& o) : hb_hashmap_t () { hb_copy (o, *this); }
+ hb_hashmap_t (hb_hashmap_t&& o) : hb_hashmap_t () { hb_swap (*this, o); }
+ hb_hashmap_t& operator= (const hb_hashmap_t& o) { hb_copy (o, *this); return *this; }
+ hb_hashmap_t& operator= (hb_hashmap_t&& o) { hb_swap (*this, o); return *this; }
+
+ hb_hashmap_t (std::initializer_list<hb_pair_t<K, V>> lst) : hb_hashmap_t ()
+ {
+ for (auto&& item : lst)
+ set (item.first, item.second);
+ }
+ template <typename Iterable,
+ hb_requires (hb_is_iterable (Iterable))>
+ hb_hashmap_t (const Iterable &o) : hb_hashmap_t ()
+ {
+ hb_copy (o, *this);
+ }
+
+ static_assert (std::is_integral<K>::value || hb_is_pointer (K), "");
+ static_assert (std::is_integral<V>::value || hb_is_pointer (V), "");
struct item_t
{
@@ -70,6 +89,16 @@ struct hb_hashmap_t
unsigned int prime;
item_t *items;
+ friend void swap (hb_hashmap_t& a, hb_hashmap_t& b)
+ {
+ if (unlikely (!a.successful || !b.successful))
+ return;
+ hb_swap (a.population, b.population);
+ hb_swap (a.occupancy, b.occupancy);
+ hb_swap (a.mask, b.mask);
+ hb_swap (a.prime, b.prime);
+ hb_swap (a.items, b.items);
+ }
void init_shallow ()
{
successful = true;
@@ -133,17 +162,15 @@ struct hb_hashmap_t
if (old_items[i].is_real ())
set_with_hash (old_items[i].key,
old_items[i].hash,
- old_items[i].value);
+ std::move (old_items[i].value));
hb_free (old_items);
return true;
}
- bool set (K key, V value)
- {
- return set_with_hash (key, hb_hash (key), value);
- }
+ bool set (K key, const V& value) { return set_with_hash (key, hb_hash (key), value); }
+ bool set (K key, V&& value) { return set_with_hash (key, hb_hash (key), std::move (value)); }
V get (K key) const
{
@@ -213,7 +240,8 @@ struct hb_hashmap_t
protected:
- bool set_with_hash (K key, uint32_t hash, V value)
+ template <typename VV>
+ bool set_with_hash (K key, uint32_t hash, VV&& value)
{
if (unlikely (!successful)) return false;
if (unlikely (key == kINVALID)) return true;
@@ -321,7 +349,22 @@ struct hb_hashmap_t
struct hb_map_t : hb_hashmap_t<hb_codepoint_t,
hb_codepoint_t,
HB_MAP_VALUE_INVALID,
- HB_MAP_VALUE_INVALID> {};
-
+ HB_MAP_VALUE_INVALID>
+{
+ using hashmap = hb_hashmap_t<hb_codepoint_t,
+ hb_codepoint_t,
+ HB_MAP_VALUE_INVALID,
+ HB_MAP_VALUE_INVALID>;
+
+ hb_map_t () = default;
+ ~hb_map_t () = default;
+ hb_map_t (hb_map_t& o) = default;
+ hb_map_t& operator= (const hb_map_t& other) = default;
+ hb_map_t& operator= (hb_map_t&& other) = default;
+ hb_map_t (std::initializer_list<hb_pair_t<hb_codepoint_t, hb_codepoint_t>> lst) : hashmap (lst) {}
+ template <typename Iterable,
+ hb_requires (hb_is_iterable (Iterable))>
+ hb_map_t (const Iterable &o) : hashmap (o) {}
+};
#endif /* HB_MAP_HH */
diff --git a/thirdparty/harfbuzz/src/hb-meta.hh b/thirdparty/harfbuzz/src/hb-meta.hh
index a714bc2bf0..0ea5774a9f 100644
--- a/thirdparty/harfbuzz/src/hb-meta.hh
+++ b/thirdparty/harfbuzz/src/hb-meta.hh
@@ -29,6 +29,9 @@
#include "hb.hh"
+#include <type_traits>
+#include <utility>
+
/*
* C++ template meta-programming & fundamentals used with them.
@@ -129,40 +132,7 @@ template <typename T> using hb_add_pointer = decltype (_hb_try_add_pointer<T> (h
/* TODO Add feature-parity to std::decay. */
template <typename T> using hb_decay = hb_remove_const<hb_remove_reference<T>>;
-
-template<bool B, class T, class F>
-struct _hb_conditional { typedef T type; };
-template<class T, class F>
-struct _hb_conditional<false, T, F> { typedef F type; };
-template<bool B, class T, class F>
-using hb_conditional = typename _hb_conditional<B, T, F>::type;
-
-
-template <typename From, typename To>
-struct hb_is_convertible
-{
- private:
- static constexpr bool from_void = hb_is_same (void, hb_decay<From>);
- static constexpr bool to_void = hb_is_same (void, hb_decay<To> );
- static constexpr bool either_void = from_void || to_void;
- static constexpr bool both_void = from_void && to_void;
-
- static hb_true_type impl2 (hb_conditional<to_void, int, To>);
-
- template <typename T>
- static auto impl (hb_priority<1>) -> decltype (impl2 (hb_declval (T)));
- template <typename T>
- static hb_false_type impl (hb_priority<0>);
- public:
- static constexpr bool value = both_void ||
- (!either_void &&
- decltype (impl<hb_conditional<from_void, int, From>> (hb_prioritize))::value);
-};
-#define hb_is_convertible(From,To) hb_is_convertible<From, To>::value
-
-template <typename Base, typename Derived>
-using hb_is_base_of = hb_is_convertible<hb_decay<Derived> *, hb_decay<Base> *>;
-#define hb_is_base_of(Base,Derived) hb_is_base_of<Base, Derived>::value
+#define hb_is_convertible(From,To) std::is_convertible<From, To>::value
template <typename From, typename To>
using hb_is_cr_convertible = hb_bool_constant<
@@ -172,20 +142,11 @@ using hb_is_cr_convertible = hb_bool_constant<
>;
#define hb_is_cr_convertible(From,To) hb_is_cr_convertible<From, To>::value
-/* std::move and std::forward */
-
-template <typename T>
-static constexpr hb_remove_reference<T>&& hb_move (T&& t) { return (hb_remove_reference<T>&&) (t); }
-
-template <typename T>
-static constexpr T&& hb_forward (hb_remove_reference<T>& t) { return (T&&) t; }
-template <typename T>
-static constexpr T&& hb_forward (hb_remove_reference<T>&& t) { return (T&&) t; }
struct
{
template <typename T> constexpr auto
- operator () (T&& v) const HB_AUTO_RETURN (hb_forward<T> (v))
+ operator () (T&& v) const HB_AUTO_RETURN (std::forward<T> (v))
template <typename T> constexpr auto
operator () (T *v) const HB_AUTO_RETURN (*v)
@@ -195,7 +156,7 @@ HB_FUNCOBJ (hb_deref);
struct
{
template <typename T> constexpr auto
- operator () (T&& v) const HB_AUTO_RETURN (hb_forward<T> (v))
+ operator () (T&& v) const HB_AUTO_RETURN (std::forward<T> (v))
template <typename T> constexpr auto
operator () (T& v) const HB_AUTO_RETURN (hb_addressof (v))
@@ -226,50 +187,6 @@ struct hb_reference_wrapper<T&>
/* Type traits */
-template <typename T>
-using hb_is_integral = hb_bool_constant<
- hb_is_same (hb_decay<T>, char) ||
- hb_is_same (hb_decay<T>, signed char) ||
- hb_is_same (hb_decay<T>, unsigned char) ||
- hb_is_same (hb_decay<T>, signed int) ||
- hb_is_same (hb_decay<T>, unsigned int) ||
- hb_is_same (hb_decay<T>, signed short) ||
- hb_is_same (hb_decay<T>, unsigned short) ||
- hb_is_same (hb_decay<T>, signed long) ||
- hb_is_same (hb_decay<T>, unsigned long) ||
- hb_is_same (hb_decay<T>, signed long long) ||
- hb_is_same (hb_decay<T>, unsigned long long) ||
- false
->;
-#define hb_is_integral(T) hb_is_integral<T>::value
-template <typename T>
-using hb_is_floating_point = hb_bool_constant<
- hb_is_same (hb_decay<T>, float) ||
- hb_is_same (hb_decay<T>, double) ||
- hb_is_same (hb_decay<T>, long double) ||
- false
->;
-#define hb_is_floating_point(T) hb_is_floating_point<T>::value
-template <typename T>
-using hb_is_arithmetic = hb_bool_constant<
- hb_is_integral (T) ||
- hb_is_floating_point (T) ||
- false
->;
-#define hb_is_arithmetic(T) hb_is_arithmetic<T>::value
-
-
-template <typename T, bool is_arithmetic> struct hb_is_signed_;
-template <typename T> struct hb_is_signed_<T, false> : hb_false_type {};
-template <typename T> struct hb_is_signed_<T, true> : hb_bool_constant<(T) -1 < (T) 0> {};
-template <typename T> struct hb_is_signed : hb_is_signed_<T, hb_is_arithmetic (T)> {};
-#define hb_is_signed(T) hb_is_signed<T>::value
-template <typename T, bool is_arithmetic> struct hb_is_unsigned_;
-template <typename T> struct hb_is_unsigned_<T, false> : hb_false_type {};
-template <typename T> struct hb_is_unsigned_<T, true> : hb_bool_constant<(T) 0 < (T) -1> {};
-template <typename T> struct hb_is_unsigned : hb_is_unsigned_<T, hb_is_arithmetic (T)> {};
-#define hb_is_unsigned(T) hb_is_unsigned<T>::value
-
template <typename T> struct hb_int_min;
template <> struct hb_int_min<char> : hb_integral_constant<char, CHAR_MIN> {};
template <> struct hb_int_min<signed char> : hb_integral_constant<signed char, SCHAR_MIN> {};
@@ -309,108 +226,6 @@ template <> struct hb_int_max<unsigned long long> : hb_integral_constant<unsigne
TypeName(const TypeName&) = delete; \
void operator=(const TypeName&) = delete
-template <typename T, typename>
-struct _hb_is_destructible : hb_false_type {};
-template <typename T>
-struct _hb_is_destructible<T, hb_void_t<decltype (hb_declval (T).~T ())>> : hb_true_type {};
-template <typename T>
-using hb_is_destructible = _hb_is_destructible<T, void>;
-#define hb_is_destructible(T) hb_is_destructible<T>::value
-
-template <typename T, typename, typename ...Ts>
-struct _hb_is_constructible : hb_false_type {};
-template <typename T, typename ...Ts>
-struct _hb_is_constructible<T, hb_void_t<decltype (T (hb_declval (Ts)...))>, Ts...> : hb_true_type {};
-template <typename T, typename ...Ts>
-using hb_is_constructible = _hb_is_constructible<T, void, Ts...>;
-#define hb_is_constructible(...) hb_is_constructible<__VA_ARGS__>::value
-
-template <typename T>
-using hb_is_default_constructible = hb_is_constructible<T>;
-#define hb_is_default_constructible(T) hb_is_default_constructible<T>::value
-
-template <typename T>
-using hb_is_copy_constructible = hb_is_constructible<T, hb_add_lvalue_reference<hb_add_const<T>>>;
-#define hb_is_copy_constructible(T) hb_is_copy_constructible<T>::value
-
-template <typename T>
-using hb_is_move_constructible = hb_is_constructible<T, hb_add_rvalue_reference<hb_add_const<T>>>;
-#define hb_is_move_constructible(T) hb_is_move_constructible<T>::value
-
-template <typename T, typename U, typename>
-struct _hb_is_assignable : hb_false_type {};
-template <typename T, typename U>
-struct _hb_is_assignable<T, U, hb_void_t<decltype (hb_declval (T) = hb_declval (U))>> : hb_true_type {};
-template <typename T, typename U>
-using hb_is_assignable = _hb_is_assignable<T, U, void>;
-#define hb_is_assignable(T,U) hb_is_assignable<T, U>::value
-
-template <typename T>
-using hb_is_copy_assignable = hb_is_assignable<hb_add_lvalue_reference<T>,
- hb_add_lvalue_reference<hb_add_const<T>>>;
-#define hb_is_copy_assignable(T) hb_is_copy_assignable<T>::value
-
-template <typename T>
-using hb_is_move_assignable = hb_is_assignable<hb_add_lvalue_reference<T>,
- hb_add_rvalue_reference<T>>;
-#define hb_is_move_assignable(T) hb_is_move_assignable<T>::value
-
-/* Trivial versions. */
-
-template <typename T> union hb_trivial { T value; };
-
-template <typename T>
-using hb_is_trivially_destructible= hb_is_destructible<hb_trivial<T>>;
-#define hb_is_trivially_destructible(T) hb_is_trivially_destructible<T>::value
-
-/* Don't know how to do the following. */
-//template <typename T, typename ...Ts>
-//using hb_is_trivially_constructible= hb_is_constructible<hb_trivial<T>, hb_trivial<Ts>...>;
-//#define hb_is_trivially_constructible(...) hb_is_trivially_constructible<__VA_ARGS__>::value
-
-template <typename T>
-using hb_is_trivially_default_constructible= hb_is_default_constructible<hb_trivial<T>>;
-#define hb_is_trivially_default_constructible(T) hb_is_trivially_default_constructible<T>::value
-
-template <typename T>
-using hb_is_trivially_copy_constructible= hb_is_copy_constructible<hb_trivial<T>>;
-#define hb_is_trivially_copy_constructible(T) hb_is_trivially_copy_constructible<T>::value
-
-template <typename T>
-using hb_is_trivially_move_constructible= hb_is_move_constructible<hb_trivial<T>>;
-#define hb_is_trivially_move_constructible(T) hb_is_trivially_move_constructible<T>::value
-
-/* Don't know how to do the following. */
-//template <typename T, typename U>
-//using hb_is_trivially_assignable= hb_is_assignable<hb_trivial<T>, hb_trivial<U>>;
-//#define hb_is_trivially_assignable(T,U) hb_is_trivially_assignable<T, U>::value
-
-template <typename T>
-using hb_is_trivially_copy_assignable= hb_is_copy_assignable<hb_trivial<T>>;
-#define hb_is_trivially_copy_assignable(T) hb_is_trivially_copy_assignable<T>::value
-
-template <typename T>
-using hb_is_trivially_move_assignable= hb_is_move_assignable<hb_trivial<T>>;
-#define hb_is_trivially_move_assignable(T) hb_is_trivially_move_assignable<T>::value
-
-template <typename T>
-using hb_is_trivially_copyable= hb_bool_constant<
- hb_is_trivially_destructible (T) &&
- (!hb_is_move_assignable (T) || hb_is_trivially_move_assignable (T)) &&
- (!hb_is_move_constructible (T) || hb_is_trivially_move_constructible (T)) &&
- (!hb_is_copy_assignable (T) || hb_is_trivially_copy_assignable (T)) &&
- (!hb_is_copy_constructible (T) || hb_is_trivially_copy_constructible (T)) &&
- true
->;
-#define hb_is_trivially_copyable(T) hb_is_trivially_copyable<T>::value
-
-template <typename T>
-using hb_is_trivial= hb_bool_constant<
- hb_is_trivially_copyable (T) &&
- hb_is_trivially_default_constructible (T)
->;
-#define hb_is_trivial(T) hb_is_trivial<T>::value
-
/* hb_unwrap_type (T)
* If T has no T::type, returns T. Otherwise calls itself on T::type recursively.
*/
diff --git a/thirdparty/harfbuzz/src/hb-mutex.hh b/thirdparty/harfbuzz/src/hb-mutex.hh
index a9227a741d..6914b22450 100644
--- a/thirdparty/harfbuzz/src/hb-mutex.hh
+++ b/thirdparty/harfbuzz/src/hb-mutex.hh
@@ -47,7 +47,7 @@
/* Defined externally, i.e. in config.h; must have typedef'ed hb_mutex_impl_t as well. */
-#elif !defined(HB_NO_MT) && (defined(HAVE_PTHREAD) || defined(__APPLE__))
+#elif !defined(HB_NO_MT) && !defined(HB_MUTEX_IMPL_STD_MUTEX) && (defined(HAVE_PTHREAD) || defined(__APPLE__))
#include <pthread.h>
typedef pthread_mutex_t hb_mutex_impl_t;
@@ -57,7 +57,7 @@ typedef pthread_mutex_t hb_mutex_impl_t;
#define hb_mutex_impl_finish(M) pthread_mutex_destroy (M)
-#elif !defined(HB_NO_MT) && defined(_WIN32)
+#elif !defined(HB_NO_MT) && !defined(HB_MUTEX_IMPL_STD_MUTEX) && defined(_WIN32)
typedef CRITICAL_SECTION hb_mutex_impl_t;
#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
@@ -70,7 +70,17 @@ typedef CRITICAL_SECTION hb_mutex_impl_t;
#define hb_mutex_impl_finish(M) DeleteCriticalSection (M)
-#elif defined(HB_NO_MT)
+#elif !defined(HB_NO_MT)
+
+#include <mutex>
+typedef std::mutex hb_mutex_impl_t;
+#define hb_mutex_impl_init(M) HB_STMT_START { new (M) hb_mutex_impl_t; } HB_STMT_END
+#define hb_mutex_impl_lock(M) (M)->lock ()
+#define hb_mutex_impl_unlock(M) (M)->unlock ()
+#define hb_mutex_impl_finish(M) HB_STMT_START { (M)->~hb_mutex_impl_t(); } HB_STMT_END
+
+
+#else /* defined(HB_NO_MT) */
typedef int hb_mutex_impl_t;
#define hb_mutex_impl_init(M) HB_STMT_START {} HB_STMT_END
@@ -79,22 +89,21 @@ typedef int hb_mutex_impl_t;
#define hb_mutex_impl_finish(M) HB_STMT_START {} HB_STMT_END
-#else
-
-#error "Could not find any system to define mutex macros."
-#error "Check hb-mutex.hh for possible resolutions."
-
#endif
struct hb_mutex_t
{
- hb_mutex_impl_t m;
-
- void init () { hb_mutex_impl_init (&m); }
- void lock () { hb_mutex_impl_lock (&m); }
- void unlock () { hb_mutex_impl_unlock (&m); }
- void fini () { hb_mutex_impl_finish (&m); }
+ /* Create space for, but do not initialize m. */
+ alignas(hb_mutex_impl_t) char m[sizeof (hb_mutex_impl_t)];
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wcast-align"
+ void init () { hb_mutex_impl_init ((hb_mutex_impl_t *) m); }
+ void lock () { hb_mutex_impl_lock ((hb_mutex_impl_t *) m); }
+ void unlock () { hb_mutex_impl_unlock ((hb_mutex_impl_t *) m); }
+ void fini () { hb_mutex_impl_finish ((hb_mutex_impl_t *) m); }
+#pragma GCC diagnostic pop
};
struct hb_lock_t
diff --git a/thirdparty/harfbuzz/src/hb-open-type.hh b/thirdparty/harfbuzz/src/hb-open-type.hh
index 49653ce97e..7e524177f6 100644
--- a/thirdparty/harfbuzz/src/hb-open-type.hh
+++ b/thirdparty/harfbuzz/src/hb-open-type.hh
@@ -64,7 +64,7 @@ struct IntType
IntType& operator = (Type i) { v = i; return *this; }
/* For reason we define cast out operator for signed/unsigned, instead of Type, see:
* https://github.com/harfbuzz/harfbuzz/pull/2875/commits/09836013995cab2b9f07577a179ad7b024130467 */
- operator hb_conditional<hb_is_signed (Type), signed, unsigned> () const { return v; }
+ operator typename std::conditional<std::is_signed<Type>::value, signed, unsigned>::type () const { return v; }
bool operator == (const IntType &o) const { return (Type) v == (Type) o.v; }
bool operator != (const IntType &o) const { return !(*this == o); }
@@ -86,7 +86,7 @@ struct IntType
return pb->cmp (*pa);
}
template <typename Type2,
- hb_enable_if (hb_is_integral (Type2) &&
+ hb_enable_if (std::is_integral<Type2>::value &&
sizeof (Type2) < sizeof (int) &&
sizeof (Type) < sizeof (int))>
int cmp (Type2 a) const
@@ -122,6 +122,15 @@ typedef IntType<int32_t> HBINT32; /* 32-bit signed integer. */
* Works for unsigned, but not signed, since we rely on compiler for sign-extension. */
typedef IntType<uint32_t, 3> HBUINT24; /* 24-bit unsigned integer. */
+/* 15-bit unsigned number; top bit used for extension. */
+struct HBUINT15 : HBUINT16
+{
+ /* TODO Flesh out; actually mask top bit. */
+ HBUINT15& operator = (uint16_t i ) { HBUINT16::operator= (i); return *this; }
+ public:
+ DEFINE_SIZE_STATIC (2);
+};
+
/* 16-bit signed integer (HBINT16) that describes a quantity in FUnits. */
typedef HBINT16 FWORD;
@@ -182,9 +191,9 @@ struct Tag : HBUINT32
};
/* Glyph index number, same as uint16 (length = 16 bits) */
-struct HBGlyphID : HBUINT16
+struct HBGlyphID16 : HBUINT16
{
- HBGlyphID& operator = (uint16_t i) { HBUINT16::operator= (i); return *this; }
+ HBGlyphID16& operator = (uint16_t i) { HBUINT16::operator= (i); return *this; }
};
/* Script/language-system/feature index */
@@ -332,7 +341,7 @@ struct OffsetTo : Offset<OffsetType, has_null>
s->push ();
- bool ret = c->dispatch (src_base+src, hb_forward<Ts> (ds)...);
+ bool ret = c->dispatch (src_base+src, std::forward<Ts> (ds)...);
if (ret || !has_null)
s->add_link (*this, s->pop_pack ());
@@ -349,7 +358,7 @@ struct OffsetTo : Offset<OffsetType, has_null>
*this = 0;
Type* obj = c->push<Type> ();
- bool ret = obj->serialize (c, hb_forward<Ts> (ds)...);
+ bool ret = obj->serialize (c, std::forward<Ts> (ds)...);
if (ret)
c->add_link (*this, c->pop_pack ());
@@ -375,7 +384,7 @@ struct OffsetTo : Offset<OffsetType, has_null>
c->push ();
- bool ret = c->copy (src_base+src, hb_forward<Ts> (ds)...);
+ bool ret = c->copy (src_base+src, std::forward<Ts> (ds)...);
c->add_link (*this, c->pop_pack (), whence, dst_bias);
@@ -401,7 +410,7 @@ struct OffsetTo : Offset<OffsetType, has_null>
TRACE_SANITIZE (this);
return_trace (sanitize_shallow (c, base) &&
(this->is_null () ||
- c->dispatch (StructAtOffset<Type> (base, *this), hb_forward<Ts> (ds)...) ||
+ c->dispatch (StructAtOffset<Type> (base, *this), std::forward<Ts> (ds)...) ||
neuter (c)));
}
@@ -509,9 +518,9 @@ struct UnsizedArrayOf
{
TRACE_SANITIZE (this);
if (unlikely (!sanitize_shallow (c, count))) return_trace (false);
- if (!sizeof... (Ts) && hb_is_trivially_copyable (Type)) return_trace (true);
+ if (!sizeof... (Ts) && std::is_trivially_copyable<Type>::value) return_trace (true);
for (unsigned int i = 0; i < count; i++)
- if (unlikely (!c->dispatch (arrayZ[i], hb_forward<Ts> (ds)...)))
+ if (unlikely (!c->dispatch (arrayZ[i], std::forward<Ts> (ds)...)))
return_trace (false);
return_trace (true);
}
@@ -556,7 +565,7 @@ struct UnsizedListOfOffset16To : UnsizedArray16OfOffsetTo<Type, OffsetType, has_
{
TRACE_SANITIZE (this);
return_trace ((UnsizedArray16OfOffsetTo<Type, OffsetType, has_null>
- ::sanitize (c, count, this, hb_forward<Ts> (ds)...)));
+ ::sanitize (c, count, this, std::forward<Ts> (ds)...)));
}
};
@@ -698,10 +707,10 @@ struct ArrayOf
{
TRACE_SANITIZE (this);
if (unlikely (!sanitize_shallow (c))) return_trace (false);
- if (!sizeof... (Ts) && hb_is_trivially_copyable (Type)) return_trace (true);
+ if (!sizeof... (Ts) && std::is_trivially_copyable<Type>::value) return_trace (true);
unsigned int count = len;
for (unsigned int i = 0; i < count; i++)
- if (unlikely (!c->dispatch (arrayZ[i], hb_forward<Ts> (ds)...)))
+ if (unlikely (!c->dispatch (arrayZ[i], std::forward<Ts> (ds)...)))
return_trace (false);
return_trace (true);
}
@@ -759,7 +768,7 @@ struct List16OfOffset16To : Array16OfOffset16To<Type>
bool sanitize (hb_sanitize_context_t *c, Ts&&... ds) const
{
TRACE_SANITIZE (this);
- return_trace (Array16OfOffset16To<Type>::sanitize (c, this, hb_forward<Ts> (ds)...));
+ return_trace (Array16OfOffset16To<Type>::sanitize (c, this, std::forward<Ts> (ds)...));
}
};
@@ -826,10 +835,10 @@ struct HeadlessArrayOf
{
TRACE_SANITIZE (this);
if (unlikely (!sanitize_shallow (c))) return_trace (false);
- if (!sizeof... (Ts) && hb_is_trivially_copyable (Type)) return_trace (true);
+ if (!sizeof... (Ts) && std::is_trivially_copyable<Type>::value) return_trace (true);
unsigned int count = get_length ();
for (unsigned int i = 0; i < count; i++)
- if (unlikely (!c->dispatch (arrayZ[i], hb_forward<Ts> (ds)...)))
+ if (unlikely (!c->dispatch (arrayZ[i], std::forward<Ts> (ds)...)))
return_trace (false);
return_trace (true);
}
@@ -875,10 +884,10 @@ struct ArrayOfM1
{
TRACE_SANITIZE (this);
if (unlikely (!sanitize_shallow (c))) return_trace (false);
- if (!sizeof... (Ts) && hb_is_trivially_copyable (Type)) return_trace (true);
+ if (!sizeof... (Ts) && std::is_trivially_copyable<Type>::value) return_trace (true);
unsigned int count = lenM1 + 1;
for (unsigned int i = 0; i < count; i++)
- if (unlikely (!c->dispatch (arrayZ[i], hb_forward<Ts> (ds)...)))
+ if (unlikely (!c->dispatch (arrayZ[i], std::forward<Ts> (ds)...)))
return_trace (false);
return_trace (true);
}
@@ -1061,10 +1070,10 @@ struct VarSizedBinSearchArrayOf
{
TRACE_SANITIZE (this);
if (unlikely (!sanitize_shallow (c))) return_trace (false);
- if (!sizeof... (Ts) && hb_is_trivially_copyable (Type)) return_trace (true);
+ if (!sizeof... (Ts) && std::is_trivially_copyable<Type>::value) return_trace (true);
unsigned int count = get_length ();
for (unsigned int i = 0; i < count; i++)
- if (unlikely (!(*this)[i].sanitize (c, hb_forward<Ts> (ds)...)))
+ if (unlikely (!(*this)[i].sanitize (c, std::forward<Ts> (ds)...)))
return_trace (false);
return_trace (true);
}
diff --git a/thirdparty/harfbuzz/src/hb-ot-cff-common.hh b/thirdparty/harfbuzz/src/hb-ot-cff-common.hh
index eaaf5e12ec..180c87cb89 100644
--- a/thirdparty/harfbuzz/src/hb-ot-cff-common.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-cff-common.hh
@@ -373,7 +373,7 @@ struct Dict : UnsizedByteStr
{
TRACE_SERIALIZE (this);
for (unsigned int i = 0; i < dictval.get_count (); i++)
- if (unlikely (!opszr.serialize (c, dictval[i], hb_forward<Ts> (ds)...)))
+ if (unlikely (!opszr.serialize (c, dictval[i], std::forward<Ts> (ds)...)))
return_trace (false);
return_trace (true);
diff --git a/thirdparty/harfbuzz/src/hb-ot-cmap-table.hh b/thirdparty/harfbuzz/src/hb-ot-cmap-table.hh
index b904bb46a8..c8a2af1e82 100644
--- a/thirdparty/harfbuzz/src/hb-ot-cmap-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-cmap-table.hh
@@ -604,7 +604,7 @@ struct CmapSubtableTrimmed
UINT length; /* Byte length of this subtable. */
UINT language; /* Ignore. */
UINT startCharCode; /* First character code covered. */
- ArrayOf<HBGlyphID, UINT>
+ ArrayOf<HBGlyphID16, UINT>
glyphIdArray; /* Array of glyph index values for character
* codes in the range. */
public:
@@ -900,7 +900,7 @@ struct UVSMapping
}
HBUINT24 unicodeValue; /* Base Unicode value of the UVS */
- HBGlyphID glyphID; /* Glyph ID of the UVS */
+ HBGlyphID16 glyphID; /* Glyph ID of the UVS */
public:
DEFINE_SIZE_STATIC (5);
};
diff --git a/thirdparty/harfbuzz/src/hb-ot-color-cbdt-table.hh b/thirdparty/harfbuzz/src/hb-ot-color-cbdt-table.hh
index 6c31d1b53e..14459914ee 100644
--- a/thirdparty/harfbuzz/src/hb-ot-color-cbdt-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-color-cbdt-table.hh
@@ -508,8 +508,8 @@ struct IndexSubtableRecord
offset, length, format);
}
- HBGlyphID firstGlyphIndex;
- HBGlyphID lastGlyphIndex;
+ HBGlyphID16 firstGlyphIndex;
+ HBGlyphID16 lastGlyphIndex;
Offset32To<IndexSubtable> offsetToSubtable;
public:
DEFINE_SIZE_STATIC (8);
@@ -679,8 +679,8 @@ struct BitmapSizeTable
HBUINT32 colorRef;
SBitLineMetrics horizontal;
SBitLineMetrics vertical;
- HBGlyphID startGlyphIndex;
- HBGlyphID endGlyphIndex;
+ HBGlyphID16 startGlyphIndex;
+ HBGlyphID16 endGlyphIndex;
HBUINT8 ppemX;
HBUINT8 ppemY;
HBUINT8 bitDepth;
diff --git a/thirdparty/harfbuzz/src/hb-ot-color-colr-table.hh b/thirdparty/harfbuzz/src/hb-ot-color-colr-table.hh
index 007ff3f47b..03476faba7 100644
--- a/thirdparty/harfbuzz/src/hb-ot-color-colr-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-color-colr-table.hh
@@ -30,6 +30,7 @@
#include "hb-open-type.hh"
#include "hb-ot-layout-common.hh"
+#include "hb-ot-var-common.hh"
/*
* COLR -- Color
@@ -42,7 +43,7 @@
#endif
#ifndef COLRV1_ENABLE_SUBSETTING
-#define COLRV1_ENABLE_SUBSETTING 0
+#define COLRV1_ENABLE_SUBSETTING 1
#endif
namespace OT {
@@ -121,7 +122,7 @@ struct LayerRecord
}
public:
- HBGlyphID glyphId; /* Glyph ID of layer glyph */
+ HBGlyphID16 glyphId; /* Glyph ID of layer glyph */
Index colorIdx; /* Index value to use with a
* selected color palette.
* An index value of 0xFFFF
@@ -148,7 +149,7 @@ struct BaseGlyphRecord
}
public:
- HBGlyphID glyphId; /* Glyph ID of reference glyph */
+ HBGlyphID16 glyphId; /* Glyph ID of reference glyph */
HBUINT16 firstLayerIdx; /* Index (from beginning of
* the Layer Records) to the
* layer record. There will be
@@ -163,15 +164,31 @@ struct BaseGlyphRecord
template <typename T>
struct Variable
{
+ Variable<T>* copy (hb_serialize_context_t *c) const
+ {
+ TRACE_SERIALIZE (this);
+ return_trace (c->embed (this));
+ }
+
+ void closurev1 (hb_colrv1_closure_context_t* c) const
+ { value.closurev1 (c); }
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ if (!value.subset (c)) return_trace (false);
+ return_trace (c->serializer->embed (varIdxBase));
+ }
+
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (c->check_struct (this));
+ return_trace (c->check_struct (this) && value.sanitize (c));
}
protected:
T value;
- VarIdx varIdx;
+ VarIdx varIdxBase;
public:
DEFINE_SIZE_STATIC (4 + T::static_size);
};
@@ -179,51 +196,46 @@ struct Variable
template <typename T>
struct NoVariable
{
- bool sanitize (hb_sanitize_context_t *c) const
+ NoVariable<T>* copy (hb_serialize_context_t *c) const
{
- TRACE_SANITIZE (this);
- return_trace (c->check_struct (this));
+ TRACE_SERIALIZE (this);
+ return_trace (c->embed (this));
}
- T value;
- public:
- DEFINE_SIZE_STATIC (T::static_size);
-};
-
-// Color structures
+ void closurev1 (hb_colrv1_closure_context_t* c) const
+ { value.closurev1 (c); }
-template <template<typename> class Var>
-struct ColorIndex
-{
bool subset (hb_subset_context_t *c) const
{
TRACE_SUBSET (this);
- auto *out = c->serializer->embed (*this);
- if (unlikely (!out)) return_trace (false);
- return_trace (c->serializer->check_assign (out->paletteIndex, c->plan->colr_palettes->get (paletteIndex),
- HB_SERIALIZE_ERROR_INT_OVERFLOW));
+ return_trace (value.subset (c));
}
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (c->check_struct (this));
+ return_trace (c->check_struct (this) && value.sanitize (c));
}
- HBUINT16 paletteIndex;
- Var<F2DOT14> alpha;
+ T value;
public:
- DEFINE_SIZE_STATIC (2 + Var<F2DOT14>::static_size);
+ DEFINE_SIZE_STATIC (T::static_size);
};
-template <template<typename> class Var>
+// Color structures
+
struct ColorStop
{
+ void closurev1 (hb_colrv1_closure_context_t* c) const
+ { c->add_palette_index (paletteIndex); }
+
bool subset (hb_subset_context_t *c) const
{
TRACE_SUBSET (this);
- if (unlikely (!c->serializer->embed (stopOffset))) return_trace (false);
- return_trace (color.subset (c));
+ auto *out = c->serializer->embed (*this);
+ if (unlikely (!out)) return_trace (false);
+ return_trace (c->serializer->check_assign (out->paletteIndex, c->plan->colr_palettes->get (paletteIndex),
+ HB_SERIALIZE_ERROR_INT_OVERFLOW));
}
bool sanitize (hb_sanitize_context_t *c) const
@@ -232,10 +244,11 @@ struct ColorStop
return_trace (c->check_struct (this));
}
- Var<F2DOT14> stopOffset;
- ColorIndex<Var> color;
+ F2DOT14 stopOffset;
+ HBUINT16 paletteIndex;
+ F2DOT14 alpha;
public:
- DEFINE_SIZE_STATIC (Var<F2DOT14>::static_size + ColorIndex<Var>::static_size);
+ DEFINE_SIZE_STATIC (2 + 2 * F2DOT14::static_size);
};
struct Extend : HBUINT8
@@ -252,6 +265,12 @@ struct Extend : HBUINT8
template <template<typename> class Var>
struct ColorLine
{
+ void closurev1 (hb_colrv1_closure_context_t* c) const
+ {
+ for (const auto &stop : stops.iter ())
+ stop.closurev1 (c);
+ }
+
bool subset (hb_subset_context_t *c) const
{
TRACE_SUBSET (this);
@@ -276,8 +295,8 @@ struct ColorLine
stops.sanitize (c));
}
- Extend extend;
- Array16Of<ColorStop<Var>> stops;
+ Extend extend;
+ Array16Of<Var<ColorStop>> stops;
public:
DEFINE_SIZE_ARRAY_SIZED (3, stops);
};
@@ -331,7 +350,6 @@ struct CompositeMode : HBUINT8
DEFINE_SIZE_STATIC (1);
};
-template <template<typename> class Var>
struct Affine2x3
{
bool sanitize (hb_sanitize_context_t *c) const
@@ -340,14 +358,14 @@ struct Affine2x3
return_trace (c->check_struct (this));
}
- Var<HBFixed> xx;
- Var<HBFixed> yx;
- Var<HBFixed> xy;
- Var<HBFixed> yy;
- Var<HBFixed> dx;
- Var<HBFixed> dy;
+ HBFixed xx;
+ HBFixed yx;
+ HBFixed xy;
+ HBFixed yy;
+ HBFixed dx;
+ HBFixed dy;
public:
- DEFINE_SIZE_STATIC (6 * Var<HBFixed>::static_size);
+ DEFINE_SIZE_STATIC (6 * HBFixed::static_size);
};
struct PaintColrLayers
@@ -373,22 +391,23 @@ struct PaintColrLayers
HBUINT8 format; /* format = 1 */
HBUINT8 numLayers;
- HBUINT32 firstLayerIndex; /* index into COLRv1::layersV1 */
+ HBUINT32 firstLayerIndex; /* index into COLRv1::layerList */
public:
DEFINE_SIZE_STATIC (6);
};
-template <template<typename> class Var>
struct PaintSolid
{
void closurev1 (hb_colrv1_closure_context_t* c) const
- { c->add_palette_index (color.paletteIndex); }
+ { c->add_palette_index (paletteIndex); }
bool subset (hb_subset_context_t *c) const
{
TRACE_SUBSET (this);
- if (unlikely (!c->serializer->embed (format))) return_trace (false);
- return_trace (color.subset (c));
+ auto *out = c->serializer->embed (*this);
+ if (unlikely (!out)) return_trace (false);
+ return_trace (c->serializer->check_assign (out->paletteIndex, c->plan->colr_palettes->get (paletteIndex),
+ HB_SERIALIZE_ERROR_INT_OVERFLOW));
}
bool sanitize (hb_sanitize_context_t *c) const
@@ -397,20 +416,18 @@ struct PaintSolid
return_trace (c->check_struct (this));
}
- HBUINT8 format; /* format = 2(noVar) or 3(Var)*/
- ColorIndex<Var> color;
+ HBUINT8 format; /* format = 2(noVar) or 3(Var)*/
+ HBUINT16 paletteIndex;
+ F2DOT14 alpha;
public:
- DEFINE_SIZE_STATIC (1 + ColorIndex<Var>::static_size);
+ DEFINE_SIZE_STATIC (3 + F2DOT14::static_size);
};
template <template<typename> class Var>
struct PaintLinearGradient
{
void closurev1 (hb_colrv1_closure_context_t* c) const
- {
- for (const auto &stop : (this+colorLine).stops.iter ())
- c->add_palette_index (stop.color.paletteIndex);
- }
+ { (this+colorLine).closurev1 (c); }
bool subset (hb_subset_context_t *c) const
{
@@ -430,19 +447,22 @@ struct PaintLinearGradient
HBUINT8 format; /* format = 4(noVar) or 5 (Var) */
Offset24To<ColorLine<Var>> colorLine; /* Offset (from beginning of PaintLinearGradient
* table) to ColorLine subtable. */
- Var<FWORD> x0;
- Var<FWORD> y0;
- Var<FWORD> x1;
- Var<FWORD> y1;
- Var<FWORD> x2;
- Var<FWORD> y2;
+ FWORD x0;
+ FWORD y0;
+ FWORD x1;
+ FWORD y1;
+ FWORD x2;
+ FWORD y2;
public:
- DEFINE_SIZE_STATIC (4 + 6 * Var<FWORD>::static_size);
+ DEFINE_SIZE_STATIC (4 + 6 * FWORD::static_size);
};
template <template<typename> class Var>
struct PaintRadialGradient
{
+ void closurev1 (hb_colrv1_closure_context_t* c) const
+ { (this+colorLine).closurev1 (c); }
+
bool subset (hb_subset_context_t *c) const
{
TRACE_SUBSET (this);
@@ -452,12 +472,6 @@ struct PaintRadialGradient
return_trace (out->colorLine.serialize_subset (c, colorLine, this));
}
- void closurev1 (hb_colrv1_closure_context_t* c) const
- {
- for (const auto &stop : (this+colorLine).stops.iter ())
- c->add_palette_index (stop.color.paletteIndex);
- }
-
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
@@ -467,19 +481,22 @@ struct PaintRadialGradient
HBUINT8 format; /* format = 6(noVar) or 7 (Var) */
Offset24To<ColorLine<Var>> colorLine; /* Offset (from beginning of PaintRadialGradient
* table) to ColorLine subtable. */
- Var<FWORD> x0;
- Var<FWORD> y0;
- Var<UFWORD> radius0;
- Var<FWORD> x1;
- Var<FWORD> y1;
- Var<UFWORD> radius1;
+ FWORD x0;
+ FWORD y0;
+ UFWORD radius0;
+ FWORD x1;
+ FWORD y1;
+ UFWORD radius1;
public:
- DEFINE_SIZE_STATIC (4 + 6 * Var<FWORD>::static_size);
+ DEFINE_SIZE_STATIC (4 + 6 * FWORD::static_size);
};
template <template<typename> class Var>
struct PaintSweepGradient
{
+ void closurev1 (hb_colrv1_closure_context_t* c) const
+ { (this+colorLine).closurev1 (c); }
+
bool subset (hb_subset_context_t *c) const
{
TRACE_SUBSET (this);
@@ -489,12 +506,6 @@ struct PaintSweepGradient
return_trace (out->colorLine.serialize_subset (c, colorLine, this));
}
- void closurev1 (hb_colrv1_closure_context_t* c) const
- {
- for (const auto &stop : (this+colorLine).stops.iter ())
- c->add_palette_index (stop.color.paletteIndex);
- }
-
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
@@ -504,12 +515,12 @@ struct PaintSweepGradient
HBUINT8 format; /* format = 8(noVar) or 9 (Var) */
Offset24To<ColorLine<Var>> colorLine; /* Offset (from beginning of PaintSweepGradient
* table) to ColorLine subtable. */
- Var<FWORD> centerX;
- Var<FWORD> centerY;
- Var<HBFixed> startAngle;
- Var<HBFixed> endAngle;
+ FWORD centerX;
+ FWORD centerY;
+ F2DOT14 startAngle;
+ F2DOT14 endAngle;
public:
- DEFINE_SIZE_STATIC (2 * Var<FWORD>::static_size + 2 * Var<HBFixed>::static_size);
+ DEFINE_SIZE_STATIC (4 + 2 * FWORD::static_size + 2 * F2DOT14::static_size);
};
struct Paint;
@@ -580,24 +591,25 @@ struct PaintTransform
TRACE_SUBSET (this);
auto *out = c->serializer->embed (this);
if (unlikely (!out)) return_trace (false);
-
+ if (!out->transform.serialize_copy (c->serializer, transform, this)) return_trace (false);
return_trace (out->src.serialize_subset (c, src, this));
}
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (c->check_struct (this) && src.sanitize (c, this));
+ return_trace (c->check_struct (this) &&
+ src.sanitize (c, this) &&
+ transform.sanitize (c, this));
}
- HBUINT8 format; /* format = 12(noVar) or 13 (Var) */
- Offset24To<Paint> src; /* Offset (from beginning of PaintTransform table) to Paint subtable. */
- Affine2x3<Var> transform;
+ HBUINT8 format; /* format = 12(noVar) or 13 (Var) */
+ Offset24To<Paint> src; /* Offset (from beginning of PaintTransform table) to Paint subtable. */
+ Offset24To<Var<Affine2x3>> transform;
public:
- DEFINE_SIZE_STATIC (4 + Affine2x3<Var>::static_size);
+ DEFINE_SIZE_STATIC (7);
};
-template <template<typename> class Var>
struct PaintTranslate
{
HB_INTERNAL void closurev1 (hb_colrv1_closure_context_t* c) const;
@@ -619,14 +631,13 @@ struct PaintTranslate
HBUINT8 format; /* format = 14(noVar) or 15 (Var) */
Offset24To<Paint> src; /* Offset (from beginning of PaintTranslate table) to Paint subtable. */
- Var<HBFixed> dx;
- Var<HBFixed> dy;
+ FWORD dx;
+ FWORD dy;
public:
- DEFINE_SIZE_STATIC (4 + Var<HBFixed>::static_size);
+ DEFINE_SIZE_STATIC (4 + 2 * FWORD::static_size);
};
-template <template<typename> class Var>
-struct PaintRotate
+struct PaintScale
{
HB_INTERNAL void closurev1 (hb_colrv1_closure_context_t* c) const;
@@ -646,15 +657,150 @@ struct PaintRotate
}
HBUINT8 format; /* format = 16 (noVar) or 17(Var) */
+ Offset24To<Paint> src; /* Offset (from beginning of PaintScale table) to Paint subtable. */
+ F2DOT14 scaleX;
+ F2DOT14 scaleY;
+ public:
+ DEFINE_SIZE_STATIC (4 + 2 * F2DOT14::static_size);
+};
+
+struct PaintScaleAroundCenter
+{
+ HB_INTERNAL void closurev1 (hb_colrv1_closure_context_t* c) const;
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ auto *out = c->serializer->embed (this);
+ if (unlikely (!out)) return_trace (false);
+
+ return_trace (out->src.serialize_subset (c, src, this));
+ }
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_struct (this) && src.sanitize (c, this));
+ }
+
+ HBUINT8 format; /* format = 18 (noVar) or 19(Var) */
+ Offset24To<Paint> src; /* Offset (from beginning of PaintScaleAroundCenter table) to Paint subtable. */
+ F2DOT14 scaleX;
+ F2DOT14 scaleY;
+ FWORD centerX;
+ FWORD centerY;
+ public:
+ DEFINE_SIZE_STATIC (4 + 2 * F2DOT14::static_size + 2 * FWORD::static_size);
+};
+
+struct PaintScaleUniform
+{
+ HB_INTERNAL void closurev1 (hb_colrv1_closure_context_t* c) const;
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ auto *out = c->serializer->embed (this);
+ if (unlikely (!out)) return_trace (false);
+
+ return_trace (out->src.serialize_subset (c, src, this));
+ }
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_struct (this) && src.sanitize (c, this));
+ }
+
+ HBUINT8 format; /* format = 20 (noVar) or 21(Var) */
+ Offset24To<Paint> src; /* Offset (from beginning of PaintScaleUniform table) to Paint subtable. */
+ F2DOT14 scale;
+ public:
+ DEFINE_SIZE_STATIC (4 + F2DOT14::static_size);
+};
+
+struct PaintScaleUniformAroundCenter
+{
+ HB_INTERNAL void closurev1 (hb_colrv1_closure_context_t* c) const;
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ auto *out = c->serializer->embed (this);
+ if (unlikely (!out)) return_trace (false);
+
+ return_trace (out->src.serialize_subset (c, src, this));
+ }
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_struct (this) && src.sanitize (c, this));
+ }
+
+ HBUINT8 format; /* format = 22 (noVar) or 23(Var) */
+ Offset24To<Paint> src; /* Offset (from beginning of PaintScaleUniformAroundCenter table) to Paint subtable. */
+ F2DOT14 scale;
+ FWORD centerX;
+ FWORD centerY;
+ public:
+ DEFINE_SIZE_STATIC (4 + F2DOT14::static_size + 2 * FWORD::static_size);
+};
+
+struct PaintRotate
+{
+ HB_INTERNAL void closurev1 (hb_colrv1_closure_context_t* c) const;
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ auto *out = c->serializer->embed (this);
+ if (unlikely (!out)) return_trace (false);
+
+ return_trace (out->src.serialize_subset (c, src, this));
+ }
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_struct (this) && src.sanitize (c, this));
+ }
+
+ HBUINT8 format; /* format = 24 (noVar) or 25(Var) */
Offset24To<Paint> src; /* Offset (from beginning of PaintRotate table) to Paint subtable. */
- Var<HBFixed> angle;
- Var<HBFixed> centerX;
- Var<HBFixed> centerY;
+ F2DOT14 angle;
public:
- DEFINE_SIZE_STATIC (4 + 3 * Var<HBFixed>::static_size);
+ DEFINE_SIZE_STATIC (4 + F2DOT14::static_size);
+};
+
+struct PaintRotateAroundCenter
+{
+ HB_INTERNAL void closurev1 (hb_colrv1_closure_context_t* c) const;
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ auto *out = c->serializer->embed (this);
+ if (unlikely (!out)) return_trace (false);
+
+ return_trace (out->src.serialize_subset (c, src, this));
+ }
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_struct (this) && src.sanitize (c, this));
+ }
+
+ HBUINT8 format; /* format = 26 (noVar) or 27(Var) */
+ Offset24To<Paint> src; /* Offset (from beginning of PaintRotateAroundCenter table) to Paint subtable. */
+ F2DOT14 angle;
+ FWORD centerX;
+ FWORD centerY;
+ public:
+ DEFINE_SIZE_STATIC (4 + F2DOT14::static_size + 2 * FWORD::static_size);
};
-template <template<typename> class Var>
struct PaintSkew
{
HB_INTERNAL void closurev1 (hb_colrv1_closure_context_t* c) const;
@@ -674,14 +820,41 @@ struct PaintSkew
return_trace (c->check_struct (this) && src.sanitize (c, this));
}
- HBUINT8 format; /* format = 18(noVar) or 19 (Var) */
+ HBUINT8 format; /* format = 28(noVar) or 29 (Var) */
Offset24To<Paint> src; /* Offset (from beginning of PaintSkew table) to Paint subtable. */
- Var<HBFixed> xSkewAngle;
- Var<HBFixed> ySkewAngle;
- Var<HBFixed> centerX;
- Var<HBFixed> centerY;
+ F2DOT14 xSkewAngle;
+ F2DOT14 ySkewAngle;
public:
- DEFINE_SIZE_STATIC (4 + 4 * Var<HBFixed>::static_size);
+ DEFINE_SIZE_STATIC (4 + 2 * F2DOT14::static_size);
+};
+
+struct PaintSkewAroundCenter
+{
+ HB_INTERNAL void closurev1 (hb_colrv1_closure_context_t* c) const;
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ auto *out = c->serializer->embed (this);
+ if (unlikely (!out)) return_trace (false);
+
+ return_trace (out->src.serialize_subset (c, src, this));
+ }
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_struct (this) && src.sanitize (c, this));
+ }
+
+ HBUINT8 format; /* format = 30(noVar) or 31 (Var) */
+ Offset24To<Paint> src; /* Offset (from beginning of PaintSkewAroundCenter table) to Paint subtable. */
+ F2DOT14 xSkewAngle;
+ F2DOT14 ySkewAngle;
+ FWORD centerX;
+ FWORD centerY;
+ public:
+ DEFINE_SIZE_STATIC (4 + 2 * F2DOT14::static_size + 2 * FWORD::static_size);
};
struct PaintComposite
@@ -706,7 +879,7 @@ struct PaintComposite
backdrop.sanitize (c, this));
}
- HBUINT8 format; /* format = 20 */
+ HBUINT8 format; /* format = 32 */
Offset24To<Paint> src; /* Offset (from beginning of PaintComposite table) to source Paint subtable. */
CompositeMode mode; /* If mode is unrecognized use COMPOSITE_CLEAR */
Offset24To<Paint> backdrop; /* Offset (from beginning of PaintComposite table) to backdrop Paint subtable. */
@@ -714,6 +887,179 @@ struct PaintComposite
DEFINE_SIZE_STATIC (8);
};
+struct ClipBoxFormat1
+{
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_struct (this));
+ }
+
+ public:
+ HBUINT8 format; /* format = 1(noVar) or 2(Var)*/
+ FWORD xMin;
+ FWORD yMin;
+ FWORD xMax;
+ FWORD yMax;
+ public:
+ DEFINE_SIZE_STATIC (1 + 4 * FWORD::static_size);
+};
+
+struct ClipBoxFormat2 : Variable<ClipBoxFormat1> {};
+
+struct ClipBox
+{
+ ClipBox* copy (hb_serialize_context_t *c) const
+ {
+ TRACE_SERIALIZE (this);
+ switch (u.format) {
+ case 1: return_trace (reinterpret_cast<ClipBox *> (c->embed (u.format1)));
+ case 2: return_trace (reinterpret_cast<ClipBox *> (c->embed (u.format2)));
+ default:return_trace (nullptr);
+ }
+ }
+
+ template <typename context_t, typename ...Ts>
+ typename context_t::return_t dispatch (context_t *c, Ts&&... ds) const
+ {
+ TRACE_DISPATCH (this, u.format);
+ if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
+ switch (u.format) {
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
+ case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
+ default:return_trace (c->default_return_value ());
+ }
+ }
+
+ protected:
+ union {
+ HBUINT8 format; /* Format identifier */
+ ClipBoxFormat1 format1;
+ ClipBoxFormat2 format2;
+ } u;
+};
+
+struct ClipRecord
+{
+ ClipRecord* copy (hb_serialize_context_t *c, const void *base) const
+ {
+ TRACE_SERIALIZE (this);
+ auto *out = c->embed (this);
+ if (unlikely (!out)) return_trace (nullptr);
+ if (!out->clipBox.serialize_copy (c, clipBox, base)) return_trace (nullptr);
+ return_trace (out);
+ }
+
+ bool sanitize (hb_sanitize_context_t *c, const void *base) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_struct (this) && clipBox.sanitize (c, base));
+ }
+
+ public:
+ HBUINT16 startGlyphID; // first gid clip applies to
+ HBUINT16 endGlyphID; // last gid clip applies to, inclusive
+ Offset24To<ClipBox> clipBox; // Box or VarBox
+ public:
+ DEFINE_SIZE_STATIC (7);
+};
+
+struct ClipList
+{
+ unsigned serialize_clip_records (hb_serialize_context_t *c,
+ const hb_set_t& gids,
+ const hb_map_t& gid_offset_map) const
+ {
+ TRACE_SERIALIZE (this);
+ if (gids.is_empty () ||
+ gid_offset_map.get_population () != gids.get_population ())
+ return_trace (0);
+
+ unsigned count = 0;
+
+ hb_codepoint_t start_gid= gids.get_min ();
+ hb_codepoint_t prev_gid = start_gid;
+
+ unsigned offset = gid_offset_map.get (start_gid);
+ unsigned prev_offset = offset;
+ for (const hb_codepoint_t _ : gids.iter ())
+ {
+ if (_ == start_gid) continue;
+
+ offset = gid_offset_map.get (_);
+ if (_ == prev_gid + 1 && offset == prev_offset)
+ {
+ prev_gid = _;
+ continue;
+ }
+
+ ClipRecord record;
+ record.startGlyphID = start_gid;
+ record.endGlyphID = prev_gid;
+ record.clipBox = prev_offset;
+
+ if (!c->copy (record, this)) return_trace (0);
+ count++;
+
+ start_gid = _;
+ prev_gid = _;
+ prev_offset = offset;
+ }
+
+ //last one
+ {
+ ClipRecord record;
+ record.startGlyphID = start_gid;
+ record.endGlyphID = prev_gid;
+ record.clipBox = prev_offset;
+ if (!c->copy (record, this)) return_trace (0);
+ count++;
+ }
+ return_trace (count);
+ }
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ auto *out = c->serializer->start_embed (*this);
+ if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
+ if (!c->serializer->check_assign (out->format, format, HB_SERIALIZE_ERROR_INT_OVERFLOW)) return_trace (false);
+
+ const hb_set_t& glyphset = *c->plan->_glyphset;
+ const hb_map_t &glyph_map = *c->plan->glyph_map;
+
+ hb_map_t new_gid_offset_map;
+ hb_set_t new_gids;
+ for (const ClipRecord& record : clips.iter ())
+ {
+ unsigned start_gid = record.startGlyphID;
+ unsigned end_gid = record.endGlyphID;
+ for (unsigned gid = start_gid; gid <= end_gid; gid++)
+ {
+ if (!glyphset.has (gid) || !glyph_map.has (gid)) continue;
+ unsigned new_gid = glyph_map.get (gid);
+ new_gid_offset_map.set (new_gid, record.clipBox);
+ new_gids.add (new_gid);
+ }
+ }
+
+ unsigned count = serialize_clip_records (c->serializer, new_gids, new_gid_offset_map);
+ if (!count) return_trace (false);
+ return_trace (c->serializer->check_assign (out->clips.len, count, HB_SERIALIZE_ERROR_INT_OVERFLOW));
+ }
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_struct (this) && clips.sanitize (c, this));
+ }
+
+ HBUINT8 format; // Set to 1.
+ Array32Of<ClipRecord> clips; // Clip records, sorted by startGlyphID
+ public:
+ DEFINE_SIZE_ARRAY_SIZED (5, clips);
+};
+
struct Paint
{
template <typename context_t, typename ...Ts>
@@ -722,57 +1068,81 @@ struct Paint
TRACE_DISPATCH (this, u.format);
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
- case 1: return_trace (c->dispatch (u.paintformat1, hb_forward<Ts> (ds)...));
- case 2: return_trace (c->dispatch (u.paintformat2, hb_forward<Ts> (ds)...));
- case 3: return_trace (c->dispatch (u.paintformat3, hb_forward<Ts> (ds)...));
- case 4: return_trace (c->dispatch (u.paintformat4, hb_forward<Ts> (ds)...));
- case 5: return_trace (c->dispatch (u.paintformat5, hb_forward<Ts> (ds)...));
- case 6: return_trace (c->dispatch (u.paintformat6, hb_forward<Ts> (ds)...));
- case 7: return_trace (c->dispatch (u.paintformat7, hb_forward<Ts> (ds)...));
- case 8: return_trace (c->dispatch (u.paintformat8, hb_forward<Ts> (ds)...));
- case 9: return_trace (c->dispatch (u.paintformat9, hb_forward<Ts> (ds)...));
- case 10: return_trace (c->dispatch (u.paintformat10, hb_forward<Ts> (ds)...));
- case 11: return_trace (c->dispatch (u.paintformat11, hb_forward<Ts> (ds)...));
- case 12: return_trace (c->dispatch (u.paintformat12, hb_forward<Ts> (ds)...));
- case 13: return_trace (c->dispatch (u.paintformat13, hb_forward<Ts> (ds)...));
- case 14: return_trace (c->dispatch (u.paintformat14, hb_forward<Ts> (ds)...));
- case 15: return_trace (c->dispatch (u.paintformat15, hb_forward<Ts> (ds)...));
- case 16: return_trace (c->dispatch (u.paintformat16, hb_forward<Ts> (ds)...));
- case 17: return_trace (c->dispatch (u.paintformat17, hb_forward<Ts> (ds)...));
- case 18: return_trace (c->dispatch (u.paintformat18, hb_forward<Ts> (ds)...));
- case 19: return_trace (c->dispatch (u.paintformat19, hb_forward<Ts> (ds)...));
- case 20: return_trace (c->dispatch (u.paintformat20, hb_forward<Ts> (ds)...));
+ case 1: return_trace (c->dispatch (u.paintformat1, std::forward<Ts> (ds)...));
+ case 2: return_trace (c->dispatch (u.paintformat2, std::forward<Ts> (ds)...));
+ case 3: return_trace (c->dispatch (u.paintformat3, std::forward<Ts> (ds)...));
+ case 4: return_trace (c->dispatch (u.paintformat4, std::forward<Ts> (ds)...));
+ case 5: return_trace (c->dispatch (u.paintformat5, std::forward<Ts> (ds)...));
+ case 6: return_trace (c->dispatch (u.paintformat6, std::forward<Ts> (ds)...));
+ case 7: return_trace (c->dispatch (u.paintformat7, std::forward<Ts> (ds)...));
+ case 8: return_trace (c->dispatch (u.paintformat8, std::forward<Ts> (ds)...));
+ case 9: return_trace (c->dispatch (u.paintformat9, std::forward<Ts> (ds)...));
+ case 10: return_trace (c->dispatch (u.paintformat10, std::forward<Ts> (ds)...));
+ case 11: return_trace (c->dispatch (u.paintformat11, std::forward<Ts> (ds)...));
+ case 12: return_trace (c->dispatch (u.paintformat12, std::forward<Ts> (ds)...));
+ case 13: return_trace (c->dispatch (u.paintformat13, std::forward<Ts> (ds)...));
+ case 14: return_trace (c->dispatch (u.paintformat14, std::forward<Ts> (ds)...));
+ case 15: return_trace (c->dispatch (u.paintformat15, std::forward<Ts> (ds)...));
+ case 16: return_trace (c->dispatch (u.paintformat16, std::forward<Ts> (ds)...));
+ case 17: return_trace (c->dispatch (u.paintformat17, std::forward<Ts> (ds)...));
+ case 18: return_trace (c->dispatch (u.paintformat18, std::forward<Ts> (ds)...));
+ case 19: return_trace (c->dispatch (u.paintformat19, std::forward<Ts> (ds)...));
+ case 20: return_trace (c->dispatch (u.paintformat20, std::forward<Ts> (ds)...));
+ case 21: return_trace (c->dispatch (u.paintformat21, std::forward<Ts> (ds)...));
+ case 22: return_trace (c->dispatch (u.paintformat22, std::forward<Ts> (ds)...));
+ case 23: return_trace (c->dispatch (u.paintformat23, std::forward<Ts> (ds)...));
+ case 24: return_trace (c->dispatch (u.paintformat24, std::forward<Ts> (ds)...));
+ case 25: return_trace (c->dispatch (u.paintformat25, std::forward<Ts> (ds)...));
+ case 26: return_trace (c->dispatch (u.paintformat26, std::forward<Ts> (ds)...));
+ case 27: return_trace (c->dispatch (u.paintformat27, std::forward<Ts> (ds)...));
+ case 28: return_trace (c->dispatch (u.paintformat28, std::forward<Ts> (ds)...));
+ case 29: return_trace (c->dispatch (u.paintformat29, std::forward<Ts> (ds)...));
+ case 30: return_trace (c->dispatch (u.paintformat30, std::forward<Ts> (ds)...));
+ case 31: return_trace (c->dispatch (u.paintformat31, std::forward<Ts> (ds)...));
+ case 32: return_trace (c->dispatch (u.paintformat32, std::forward<Ts> (ds)...));
default:return_trace (c->default_return_value ());
}
}
protected:
union {
- HBUINT8 format;
- PaintColrLayers paintformat1;
- PaintSolid<NoVariable> paintformat2;
- PaintSolid<Variable> paintformat3;
- PaintLinearGradient<NoVariable> paintformat4;
- PaintLinearGradient<Variable> paintformat5;
- PaintRadialGradient<NoVariable> paintformat6;
- PaintRadialGradient<Variable> paintformat7;
- PaintSweepGradient<NoVariable> paintformat8;
- PaintSweepGradient<Variable> paintformat9;
- PaintGlyph paintformat10;
- PaintColrGlyph paintformat11;
- PaintTransform<NoVariable> paintformat12;
- PaintTransform<Variable> paintformat13;
- PaintTranslate<NoVariable> paintformat14;
- PaintTranslate<Variable> paintformat15;
- PaintRotate<NoVariable> paintformat16;
- PaintRotate<Variable> paintformat17;
- PaintSkew<NoVariable> paintformat18;
- PaintSkew<Variable> paintformat19;
- PaintComposite paintformat20;
+ HBUINT8 format;
+ PaintColrLayers paintformat1;
+ PaintSolid paintformat2;
+ Variable<PaintSolid> paintformat3;
+ PaintLinearGradient<NoVariable> paintformat4;
+ Variable<PaintLinearGradient<Variable>> paintformat5;
+ PaintRadialGradient<NoVariable> paintformat6;
+ Variable<PaintRadialGradient<Variable>> paintformat7;
+ PaintSweepGradient<NoVariable> paintformat8;
+ Variable<PaintSweepGradient<Variable>> paintformat9;
+ PaintGlyph paintformat10;
+ PaintColrGlyph paintformat11;
+ PaintTransform<NoVariable> paintformat12;
+ PaintTransform<Variable> paintformat13;
+ PaintTranslate paintformat14;
+ Variable<PaintTranslate> paintformat15;
+ PaintScale paintformat16;
+ Variable<PaintScale> paintformat17;
+ PaintScaleAroundCenter paintformat18;
+ Variable<PaintScaleAroundCenter> paintformat19;
+ PaintScaleUniform paintformat20;
+ Variable<PaintScaleUniform> paintformat21;
+ PaintScaleUniformAroundCenter paintformat22;
+ Variable<PaintScaleUniformAroundCenter> paintformat23;
+ PaintRotate paintformat24;
+ Variable<PaintRotate> paintformat25;
+ PaintRotateAroundCenter paintformat26;
+ Variable<PaintRotateAroundCenter> paintformat27;
+ PaintSkew paintformat28;
+ Variable<PaintSkew> paintformat29;
+ PaintSkewAroundCenter paintformat30;
+ Variable<PaintSkewAroundCenter> paintformat31;
+ PaintComposite paintformat32;
} u;
};
-struct BaseGlyphV1Record
+struct BaseGlyphPaintRecord
{
int cmp (hb_codepoint_t g) const
{ return g < glyphId ? -1 : g > glyphId ? 1 : 0; }
@@ -797,14 +1167,14 @@ struct BaseGlyphV1Record
}
public:
- HBGlyphID glyphId; /* Glyph ID of reference glyph */
- Offset32To<Paint> paint; /* Offset (from beginning of BaseGlyphV1Record array) to Paint,
+ HBGlyphID16 glyphId; /* Glyph ID of reference glyph */
+ Offset32To<Paint> paint; /* Offset (from beginning of BaseGlyphPaintRecord array) to Paint,
* Typically PaintColrLayers */
public:
DEFINE_SIZE_STATIC (6);
};
-struct BaseGlyphV1List : SortedArray32Of<BaseGlyphV1Record>
+struct BaseGlyphList : SortedArray32Of<BaseGlyphPaintRecord>
{
bool subset (hb_subset_context_t *c) const
{
@@ -828,11 +1198,11 @@ struct BaseGlyphV1List : SortedArray32Of<BaseGlyphV1Record>
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (SortedArray32Of<BaseGlyphV1Record>::sanitize (c, this));
+ return_trace (SortedArray32Of<BaseGlyphPaintRecord>::sanitize (c, this));
}
};
-struct LayerV1List : Array32OfOffset32To<Paint>
+struct LayerList : Array32OfOffset32To<Paint>
{
const Paint& get_paint (unsigned i) const
{ return this+(*this)[i]; }
@@ -952,24 +1322,24 @@ struct COLR
hb_set_t visited_glyphs;
hb_colrv1_closure_context_t c (this, &visited_glyphs, layer_indices, palette_indices);
- const BaseGlyphV1List &baseglyphV1_records = this+baseGlyphsV1List;
+ const BaseGlyphList &baseglyph_paintrecords = this+baseGlyphList;
- for (const BaseGlyphV1Record &baseglyphV1record: baseglyphV1_records.iter ())
+ for (const BaseGlyphPaintRecord &baseglyph_paintrecord: baseglyph_paintrecords.iter ())
{
- unsigned gid = baseglyphV1record.glyphId;
+ unsigned gid = baseglyph_paintrecord.glyphId;
if (!glyphset->has (gid)) continue;
- const Paint &paint = &baseglyphV1_records+baseglyphV1record.paint;
+ const Paint &paint = &baseglyph_paintrecords+baseglyph_paintrecord.paint;
paint.dispatch (&c);
}
hb_set_union (glyphset, &visited_glyphs);
}
- const LayerV1List& get_layerV1List () const
- { return (this+layersV1); }
+ const LayerList& get_layerList () const
+ { return (this+layerList); }
- const BaseGlyphV1List& get_baseglyphV1List () const
- { return (this+baseGlyphsV1List); }
+ const BaseGlyphList& get_baseglyphList () const
+ { return (this+baseGlyphList); }
bool sanitize (hb_sanitize_context_t *c) const
{
@@ -979,8 +1349,10 @@ struct COLR
(this+layersZ).sanitize (c, numLayers) &&
(version == 0 ||
(COLRV1_ENABLE_SUBSETTING && version == 1 &&
- baseGlyphsV1List.sanitize (c, this) &&
- layersV1.sanitize (c, this) &&
+ baseGlyphList.sanitize (c, this) &&
+ layerList.sanitize (c, this) &&
+ clipList.sanitize (c, this) &&
+ varIdxMap.sanitize (c, this) &&
varStore.sanitize (c, this))));
}
@@ -996,19 +1368,17 @@ struct COLR
if (unlikely (base_it.len () != layer_it.len ()))
return_trace (false);
- if (unlikely (!c->extend_min (this))) return_trace (false);
this->version = version;
numLayers = 0;
numBaseGlyphs = base_it.len ();
- if (base_it.len () == 0)
+ if (numBaseGlyphs == 0)
{
baseGlyphsZ = 0;
layersZ = 0;
return_trace (true);
}
- baseGlyphsZ = COLR::min_size;
- layersZ = COLR::min_size + numBaseGlyphs * BaseGlyphRecord::min_size;
+ c->push ();
for (const hb_item_type<BaseIterator> _ : + base_it.iter ())
{
auto* record = c->embed (_);
@@ -1016,10 +1386,14 @@ struct COLR
record->firstLayerIdx = numLayers;
numLayers += record->numLayers;
}
+ c->add_link (baseGlyphsZ, c->pop_pack ());
+ c->push ();
for (const hb_item_type<LayerIterator>& _ : + layer_it.iter ())
_.as_array ().copy (c);
+ c->add_link (layersZ, c->pop_pack ());
+
return_trace (true);
}
@@ -1033,9 +1407,9 @@ struct COLR
return record;
}
- const BaseGlyphV1Record* get_base_glyphV1_record (hb_codepoint_t gid) const
+ const BaseGlyphPaintRecord* get_base_glyph_paintrecord (hb_codepoint_t gid) const
{
- const BaseGlyphV1Record* record = &(this+baseGlyphsV1List).bsearch ((unsigned) gid);
+ const BaseGlyphPaintRecord* record = &(this+baseGlyphList).bsearch ((unsigned) gid);
if ((record && (hb_codepoint_t) record->glyphId != gid))
record = nullptr;
return record;
@@ -1101,23 +1475,26 @@ struct COLR
return_trace (false);
COLR *colr_prime = c->serializer->start_embed<COLR> ();
- bool ret = colr_prime->serialize_V0 (c->serializer, version, base_it, layer_it);
+ if (unlikely (!c->serializer->extend_min (colr_prime))) return_trace (false);
+
+ if (version == 0)
+ return_trace (colr_prime->serialize_V0 (c->serializer, version, base_it, layer_it));
- if (version == 0) return_trace (ret);
auto snap = c->serializer->snapshot ();
- if (!c->serializer->allocate_size<void> (3 * HBUINT32::static_size)) return_trace (false);
- if (!colr_prime->baseGlyphsV1List.serialize_subset (c, baseGlyphsV1List, this))
+ if (!c->serializer->allocate_size<void> (5 * HBUINT32::static_size)) return_trace (false);
+ if (!colr_prime->baseGlyphList.serialize_subset (c, baseGlyphList, this))
{
if (c->serializer->in_error ()) return_trace (false);
//no more COLRv1 glyphs: downgrade to version 0
c->serializer->revert (snap);
- colr_prime->version = 0;
- return_trace (true);
+ return_trace (colr_prime->serialize_V0 (c->serializer, 0, base_it, layer_it));
}
- if (!colr_prime->layersV1.serialize_subset (c, layersV1, this)) return_trace (false);
+ if (!colr_prime->serialize_V0 (c->serializer, version, base_it, layer_it)) return_trace (false);
- colr_prime->varStore = 0;
+ colr_prime->layerList.serialize_subset (c, layerList, this);
+ colr_prime->clipList.serialize_subset (c, clipList, this);
+ colr_prime->varIdxMap.serialize_copy (c->serializer, varIdxMap, this);
//TODO: subset varStore once it's implemented in fonttools
return_trace (true);
}
@@ -1131,8 +1508,10 @@ struct COLR
layersZ; /* Offset to Layer Records. */
HBUINT16 numLayers; /* Number of Layer Records. */
// Version-1 additions
- Offset32To<BaseGlyphV1List> baseGlyphsV1List;
- Offset32To<LayerV1List> layersV1;
+ Offset32To<BaseGlyphList> baseGlyphList;
+ Offset32To<LayerList> layerList;
+ Offset32To<ClipList> clipList; // Offset to ClipList table (may be NULL)
+ Offset32To<DeltaSetIndexMap> varIdxMap; // Offset to DeltaSetIndexMap table (may be NULL)
Offset32To<VariationStore> varStore;
public:
DEFINE_SIZE_MIN (14);
diff --git a/thirdparty/harfbuzz/src/hb-ot-color-colrv1-closure.hh b/thirdparty/harfbuzz/src/hb-ot-color-colrv1-closure.hh
index 4124efe0b1..ca85ba6ad6 100644
--- a/thirdparty/harfbuzz/src/hb-ot-color-colrv1-closure.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-color-colrv1-closure.hh
@@ -40,7 +40,7 @@ namespace OT {
HB_INTERNAL void PaintColrLayers::closurev1 (hb_colrv1_closure_context_t* c) const
{
c->add_layer_indices (firstLayerIndex, numLayers);
- const LayerV1List &paint_offset_lists = c->get_colr_table ()->get_layerV1List ();
+ const LayerList &paint_offset_lists = c->get_colr_table ()->get_layerList ();
for (unsigned i = firstLayerIndex; i < firstLayerIndex + numLayers; i++)
{
const Paint &paint = hb_addressof (paint_offset_lists) + paint_offset_lists[i];
@@ -57,37 +57,44 @@ HB_INTERNAL void PaintGlyph::closurev1 (hb_colrv1_closure_context_t* c) const
HB_INTERNAL void PaintColrGlyph::closurev1 (hb_colrv1_closure_context_t* c) const
{
const COLR *colr_table = c->get_colr_table ();
- const BaseGlyphV1Record* baseglyphV1_record = colr_table->get_base_glyphV1_record (gid);
- if (!baseglyphV1_record) return;
+ const BaseGlyphPaintRecord* baseglyph_paintrecord = colr_table->get_base_glyph_paintrecord (gid);
+ if (!baseglyph_paintrecord) return;
c->add_glyph (gid);
- const BaseGlyphV1List &baseglyphV1_list = colr_table->get_baseglyphV1List ();
- (&baseglyphV1_list+baseglyphV1_record->paint).dispatch (c);
+ const BaseGlyphList &baseglyph_list = colr_table->get_baseglyphList ();
+ (&baseglyph_list+baseglyph_paintrecord->paint).dispatch (c);
}
template <template<typename> class Var>
HB_INTERNAL void PaintTransform<Var>::closurev1 (hb_colrv1_closure_context_t* c) const
-{
- (this+src).dispatch (c);
-}
+{ (this+src).dispatch (c); }
-template <template<typename> class Var>
-HB_INTERNAL void PaintTranslate<Var>::closurev1 (hb_colrv1_closure_context_t* c) const
-{
- (this+src).dispatch (c);
-}
+HB_INTERNAL void PaintTranslate::closurev1 (hb_colrv1_closure_context_t* c) const
+{ (this+src).dispatch (c); }
-template <template<typename> class Var>
-HB_INTERNAL void PaintRotate<Var>::closurev1 (hb_colrv1_closure_context_t* c) const
-{
- (this+src).dispatch (c);
-}
+HB_INTERNAL void PaintScale::closurev1 (hb_colrv1_closure_context_t* c) const
+{ (this+src).dispatch (c); }
-template <template<typename> class Var>
-HB_INTERNAL void PaintSkew<Var>::closurev1 (hb_colrv1_closure_context_t* c) const
-{
- (this+src).dispatch (c);
-}
+HB_INTERNAL void PaintScaleAroundCenter::closurev1 (hb_colrv1_closure_context_t* c) const
+{ (this+src).dispatch (c); }
+
+HB_INTERNAL void PaintScaleUniform::closurev1 (hb_colrv1_closure_context_t* c) const
+{ (this+src).dispatch (c); }
+
+HB_INTERNAL void PaintScaleUniformAroundCenter::closurev1 (hb_colrv1_closure_context_t* c) const
+{ (this+src).dispatch (c); }
+
+HB_INTERNAL void PaintRotate::closurev1 (hb_colrv1_closure_context_t* c) const
+{ (this+src).dispatch (c); }
+
+HB_INTERNAL void PaintRotateAroundCenter::closurev1 (hb_colrv1_closure_context_t* c) const
+{ (this+src).dispatch (c); }
+
+HB_INTERNAL void PaintSkew::closurev1 (hb_colrv1_closure_context_t* c) const
+{ (this+src).dispatch (c); }
+
+HB_INTERNAL void PaintSkewAroundCenter::closurev1 (hb_colrv1_closure_context_t* c) const
+{ (this+src).dispatch (c); }
HB_INTERNAL void PaintComposite::closurev1 (hb_colrv1_closure_context_t* c) const
{
diff --git a/thirdparty/harfbuzz/src/hb-ot-glyf-table.hh b/thirdparty/harfbuzz/src/hb-ot-glyf-table.hh
index ff7b9b2d25..6b419ea1ac 100644
--- a/thirdparty/harfbuzz/src/hb-ot-glyf-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-glyf-table.hh
@@ -388,7 +388,7 @@ struct glyf
protected:
HBUINT16 flags;
- HBGlyphID glyphIndex;
+ HBGlyphID16 glyphIndex;
public:
DEFINE_SIZE_MIN (4);
};
@@ -1118,7 +1118,7 @@ struct glyf
while (it)
{
auto item = *(it++);
- operation_count +=
+ operation_count =
add_gid_and_children (item.get_glyph_index (), gids_to_retain, depth, operation_count);
}
diff --git a/thirdparty/harfbuzz/src/hb-ot-head-table.hh b/thirdparty/harfbuzz/src/hb-ot-head-table.hh
index ac588e3af6..20991aab2b 100644
--- a/thirdparty/harfbuzz/src/hb-ot-head-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-head-table.hh
@@ -72,12 +72,14 @@ struct head
UNDERLINE = 1u<<2,
OUTLINE = 1u<<3,
SHADOW = 1u<<4,
- CONDENSED = 1u<<5
+ CONDENSED = 1u<<5,
+ EXPANDED = 1u<<6,
};
bool is_bold () const { return macStyle & BOLD; }
bool is_italic () const { return macStyle & ITALIC; }
bool is_condensed () const { return macStyle & CONDENSED; }
+ bool is_expanded () const { return macStyle & EXPANDED; }
bool sanitize (hb_sanitize_context_t *c) const
{
diff --git a/thirdparty/harfbuzz/src/hb-ot-kern-table.hh b/thirdparty/harfbuzz/src/hb-ot-kern-table.hh
index 3563cab8bd..ffa11bc249 100644
--- a/thirdparty/harfbuzz/src/hb-ot-kern-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-kern-table.hh
@@ -134,11 +134,11 @@ struct KernSubTable
switch (subtable_type) {
case 0: return_trace (c->dispatch (u.format0));
#ifndef HB_NO_AAT_SHAPE
- case 1: return_trace (u.header.apple ? c->dispatch (u.format1, hb_forward<Ts> (ds)...) : c->default_return_value ());
+ case 1: return_trace (u.header.apple ? c->dispatch (u.format1, std::forward<Ts> (ds)...) : c->default_return_value ());
#endif
case 2: return_trace (c->dispatch (u.format2));
#ifndef HB_NO_AAT_SHAPE
- case 3: return_trace (u.header.apple ? c->dispatch (u.format3, hb_forward<Ts> (ds)...) : c->default_return_value ());
+ case 3: return_trace (u.header.apple ? c->dispatch (u.format3, std::forward<Ts> (ds)...) : c->default_return_value ());
#endif
default: return_trace (c->default_return_value ());
}
@@ -325,9 +325,9 @@ struct kern
unsigned int subtable_type = get_type ();
TRACE_DISPATCH (this, subtable_type);
switch (subtable_type) {
- case 0: return_trace (c->dispatch (u.ot, hb_forward<Ts> (ds)...));
+ case 0: return_trace (c->dispatch (u.ot, std::forward<Ts> (ds)...));
#ifndef HB_NO_AAT_SHAPE
- case 1: return_trace (c->dispatch (u.aat, hb_forward<Ts> (ds)...));
+ case 1: return_trace (c->dispatch (u.aat, std::forward<Ts> (ds)...));
#endif
default: return_trace (c->default_return_value ());
}
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-base-table.hh b/thirdparty/harfbuzz/src/hb-ot-layout-base-table.hh
index 492947751e..eb4c3b46e2 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-base-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-base-table.hh
@@ -73,7 +73,7 @@ struct BaseCoordFormat2
protected:
HBUINT16 format; /* Format identifier--format = 2 */
FWORD coordinate; /* X or Y value, in design units */
- HBGlyphID referenceGlyph; /* Glyph ID of control glyph */
+ HBGlyphID16 referenceGlyph; /* Glyph ID of control glyph */
HBUINT16 coordPoint; /* Index of contour point on the
* reference glyph */
public:
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-common.hh b/thirdparty/harfbuzz/src/hb-ot-layout-common.hh
index 65f499a00d..5d98278bed 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-common.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-common.hh
@@ -89,7 +89,7 @@ static inline void ClassDef_serialize (hb_serialize_context_t *c,
static void ClassDef_remap_and_serialize (hb_serialize_context_t *c,
const hb_map_t &gid_klass_map,
- hb_sorted_vector_t<HBGlyphID> &glyphs,
+ hb_sorted_vector_t<HBGlyphID16> &glyphs,
const hb_set_t &klasses,
bool use_class_zero,
hb_map_t *klass_map /*INOUT*/);
@@ -237,9 +237,9 @@ struct subset_offset_array_t
template <typename T>
bool operator () (T&& offset)
{
+ auto snap = subset_context->serializer->snapshot ();
auto *o = out.serialize_append (subset_context->serializer);
if (unlikely (!o)) return false;
- auto snap = subset_context->serializer->snapshot ();
bool ret = o->serialize_subset (subset_context, offset, base);
if (!ret)
{
@@ -268,9 +268,9 @@ struct subset_offset_array_arg_t
template <typename T>
bool operator () (T&& offset)
{
+ auto snap = subset_context->serializer->snapshot ();
auto *o = out.serialize_append (subset_context->serializer);
if (unlikely (!o)) return false;
- auto snap = subset_context->serializer->snapshot ();
bool ret = o->serialize_subset (subset_context, offset, base, arg);
if (!ret)
{
@@ -346,6 +346,43 @@ struct
}
HB_FUNCOBJ (subset_record_array);
+
+template<typename OutputArray>
+struct serialize_math_record_array_t
+{
+ serialize_math_record_array_t (hb_serialize_context_t *serialize_context_,
+ OutputArray& out_,
+ const void *base_) : serialize_context (serialize_context_),
+ out (out_), base (base_) {}
+
+ template <typename T>
+ bool operator () (T&& record)
+ {
+ if (!serialize_context->copy (record, base)) return false;
+ out.len++;
+ return true;
+ }
+
+ private:
+ hb_serialize_context_t *serialize_context;
+ OutputArray &out;
+ const void *base;
+};
+
+/*
+ * Helper to serialize an array of MATH records.
+ */
+struct
+{
+ template<typename OutputArray>
+ serialize_math_record_array_t<OutputArray>
+ operator () (hb_serialize_context_t *serialize_context, OutputArray& out,
+ const void *base) const
+ { return serialize_math_record_array_t<OutputArray> (serialize_context, out, base); }
+
+}
+HB_FUNCOBJ (serialize_math_record_array);
+
/*
*
* OpenType Layout Common Table Formats
@@ -508,8 +545,8 @@ struct RangeRecord
bool collect_coverage (set_t *glyphs) const
{ return glyphs->add_range (first, last); }
- HBGlyphID first; /* First GlyphID in the range */
- HBGlyphID last; /* Last GlyphID in the range */
+ HBGlyphID16 first; /* First GlyphID in the range */
+ HBGlyphID16 last; /* Last GlyphID in the range */
HBUINT16 value; /* Value */
public:
DEFINE_SIZE_STATIC (6);
@@ -1249,7 +1286,7 @@ struct Lookup
TRACE_DISPATCH (this, lookup_type);
unsigned int count = get_subtable_count ();
for (unsigned int i = 0; i < count; i++) {
- typename context_t::return_t r = get_subtable<TSubTable> (i).dispatch (c, lookup_type, hb_forward<Ts> (ds)...);
+ typename context_t::return_t r = get_subtable<TSubTable> (i).dispatch (c, lookup_type, std::forward<Ts> (ds)...);
if (c->stop_sublookup_iteration (r))
return_trace (r);
}
@@ -1299,7 +1336,7 @@ struct Lookup
outMarkFilteringSet = markFilteringSet;
}
- return_trace (true);
+ return_trace (out->subTable.len);
}
template <typename TSubTable>
@@ -1454,7 +1491,7 @@ struct CoverageFormat1
protected:
HBUINT16 coverageFormat; /* Format identifier--format = 1 */
- SortedArray16Of<HBGlyphID>
+ SortedArray16Of<HBGlyphID16>
glyphArray; /* Array of GlyphIDs--in numerical order */
public:
DEFINE_SIZE_ARRAY (4, glyphArray);
@@ -1832,7 +1869,7 @@ Coverage_serialize (hb_serialize_context_t *c,
static void ClassDef_remap_and_serialize (hb_serialize_context_t *c,
const hb_map_t &gid_klass_map,
- hb_sorted_vector_t<HBGlyphID> &glyphs,
+ hb_sorted_vector_t<HBGlyphID16> &glyphs,
const hb_set_t &klasses,
bool use_class_zero,
hb_map_t *klass_map /*INOUT*/)
@@ -1859,7 +1896,7 @@ static void ClassDef_remap_and_serialize (hb_serialize_context_t *c,
auto it =
+ glyphs.iter ()
- | hb_map_retains_sorting ([&] (const HBGlyphID& gid) -> hb_pair_t<hb_codepoint_t, unsigned>
+ | hb_map_retains_sorting ([&] (const HBGlyphID16& gid) -> hb_pair_t<hb_codepoint_t, unsigned>
{
unsigned new_klass = klass_map->get (gid_klass_map[gid]);
return hb_pair ((hb_codepoint_t)gid, new_klass);
@@ -1926,7 +1963,7 @@ struct ClassDefFormat1
const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
const hb_map_t &glyph_map = *c->plan->glyph_map;
- hb_sorted_vector_t<HBGlyphID> glyphs;
+ hb_sorted_vector_t<HBGlyphID16> glyphs;
hb_set_t orig_klasses;
hb_map_t gid_org_klass_map;
@@ -2044,9 +2081,25 @@ struct ClassDefFormat1
intersect_glyphs->add (startGlyph + i);
}
+ void intersected_classes (const hb_set_t *glyphs, hb_set_t *intersect_classes) const
+ {
+ if (glyphs->is_empty ()) return;
+ hb_codepoint_t end_glyph = startGlyph + classValue.len - 1;
+ if (glyphs->get_min () < startGlyph ||
+ glyphs->get_max () > end_glyph)
+ intersect_classes->add (0);
+
+ for (const auto& _ : + hb_enumerate (classValue))
+ {
+ hb_codepoint_t g = startGlyph + _.first;
+ if (glyphs->has (g))
+ intersect_classes->add (_.second);
+ }
+ }
+
protected:
HBUINT16 classFormat; /* Format identifier--format = 1 */
- HBGlyphID startGlyph; /* First GlyphID of the classValueArray */
+ HBGlyphID16 startGlyph; /* First GlyphID of the classValueArray */
Array16Of<HBUINT16>
classValue; /* Array of Class Values--one per GlyphID */
public:
@@ -2128,7 +2181,7 @@ struct ClassDefFormat2
const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
const hb_map_t &glyph_map = *c->plan->glyph_map;
- hb_sorted_vector_t<HBGlyphID> glyphs;
+ hb_sorted_vector_t<HBGlyphID16> glyphs;
hb_set_t orig_klasses;
hb_map_t gid_org_klass_map;
@@ -2277,6 +2330,31 @@ struct ClassDefFormat2
}
}
+ void intersected_classes (const hb_set_t *glyphs, hb_set_t *intersect_classes) const
+ {
+ if (glyphs->is_empty ()) return;
+
+ unsigned count = rangeRecord.len;
+ hb_codepoint_t g = HB_SET_VALUE_INVALID;
+ for (unsigned int i = 0; i < count; i++)
+ {
+ if (!hb_set_next (glyphs, &g))
+ break;
+ if (g < rangeRecord[i].first)
+ {
+ intersect_classes->add (0);
+ break;
+ }
+ g = rangeRecord[i].last;
+ }
+ if (g != HB_SET_VALUE_INVALID && hb_set_next (glyphs, &g))
+ intersect_classes->add (0);
+
+ for (const RangeRecord& record : rangeRecord.iter ())
+ if (record.intersects (glyphs))
+ intersect_classes->add (record.value);
+ }
+
protected:
HBUINT16 classFormat; /* Format identifier--format = 2 */
SortedArray16Of<RangeRecord>
@@ -2429,6 +2507,16 @@ struct ClassDef
}
}
+ void intersected_classes (const hb_set_t *glyphs, hb_set_t *intersect_classes) const
+ {
+ switch (u.format) {
+ case 1: return u.format1.intersected_classes (glyphs, intersect_classes);
+ case 2: return u.format2.intersected_classes (glyphs, intersect_classes);
+ default:return;
+ }
+ }
+
+
protected:
union {
HBUINT16 format; /* Format identifier */
@@ -2543,7 +2631,7 @@ struct VarRegionList
public:
HBUINT16 axisCount;
- HBUINT16 regionCount;
+ HBUINT15 regionCount;
protected:
UnsizedArrayOf<VarRegionAxis>
axesZ;
@@ -2947,7 +3035,7 @@ struct Condition
TRACE_DISPATCH (this, u.format);
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
- case 1: return_trace (c->dispatch (u.format1, hb_forward<Ts> (ds)...));
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
default:return_trace (c->default_return_value ());
}
}
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-gdef-table.hh b/thirdparty/harfbuzz/src/hb-ot-layout-gdef-table.hh
index 31a4a3e84c..aea644f3e1 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-gdef-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-gdef-table.hh
@@ -84,7 +84,7 @@ struct AttachList
bool subset (hb_subset_context_t *c) const
{
TRACE_SUBSET (this);
- const hb_set_t &glyphset = *c->plan->glyphset ();
+ const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
const hb_map_t &glyph_map = *c->plan->glyph_map;
auto *out = c->serializer->start_embed (*this);
@@ -248,9 +248,9 @@ struct CaretValue
TRACE_DISPATCH (this, u.format);
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
- case 1: return_trace (c->dispatch (u.format1, hb_forward<Ts> (ds)...));
- case 2: return_trace (c->dispatch (u.format2, hb_forward<Ts> (ds)...));
- case 3: return_trace (c->dispatch (u.format3, hb_forward<Ts> (ds)...));
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
+ case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
+ case 3: return_trace (c->dispatch (u.format3, std::forward<Ts> (ds)...));
default:return_trace (c->default_return_value ());
}
}
@@ -371,7 +371,7 @@ struct LigCaretList
bool subset (hb_subset_context_t *c) const
{
TRACE_SUBSET (this);
- const hb_set_t &glyphset = *c->plan->glyphset ();
+ const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
const hb_map_t &glyph_map = *c->plan->glyph_map;
auto *out = c->serializer->start_embed (*this);
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-gpos-table.hh b/thirdparty/harfbuzz/src/hb-ot-layout-gpos-table.hh
index 1e305518f5..a8fb5c7acb 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-gpos-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-gpos-table.hh
@@ -1050,8 +1050,8 @@ struct SinglePos
TRACE_DISPATCH (this, u.format);
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
- case 1: return_trace (c->dispatch (u.format1, hb_forward<Ts> (ds)...));
- case 2: return_trace (c->dispatch (u.format2, hb_forward<Ts> (ds)...));
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
+ case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
default:return_trace (c->default_return_value ());
}
}
@@ -1144,7 +1144,7 @@ struct PairValueRecord
}
protected:
- HBGlyphID secondGlyph; /* GlyphID of second glyph in the
+ HBGlyphID16 secondGlyph; /* GlyphID of second glyph in the
* pair--first glyph is listed in the
* Coverage table */
ValueRecord values; /* Positioning data for the first glyph
@@ -1220,9 +1220,9 @@ struct PairSet
record_size);
if (record)
{
- /* Note the intentional use of "|" instead of short-circuit "||". */
- if (valueFormats[0].apply_value (c, this, &record->values[0], buffer->cur_pos()) |
- valueFormats[1].apply_value (c, this, &record->values[len1], buffer->pos[pos]))
+ bool applied_first = valueFormats[0].apply_value (c, this, &record->values[0], buffer->cur_pos());
+ bool applied_second = valueFormats[1].apply_value (c, this, &record->values[len1], buffer->pos[pos]);
+ if (applied_first || applied_second)
buffer->unsafe_to_break (buffer->idx, pos + 1);
if (len2)
pos++;
@@ -1386,9 +1386,9 @@ struct PairPosFormat1
| hb_filter (glyphset, hb_first)
| hb_filter ([this, c, out] (const Offset16To<PairSet>& _)
{
+ auto snap = c->serializer->snapshot ();
auto *o = out->pairSet.serialize_append (c->serializer);
if (unlikely (!o)) return false;
- auto snap = c->serializer->snapshot ();
bool ret = o->serialize_subset (c, _, this, valueFormat, out->valueFormat);
if (!ret)
{
@@ -1560,9 +1560,9 @@ struct PairPosFormat2
if (unlikely (klass1 >= class1Count || klass2 >= class2Count)) return_trace (false);
const Value *v = &values[record_len * (klass1 * class2Count + klass2)];
- /* Note the intentional use of "|" instead of short-circuit "||". */
- if (valueFormat1.apply_value (c, this, v, buffer->cur_pos()) |
- valueFormat2.apply_value (c, this, v + len1, buffer->pos[skippy_iter.idx]))
+ bool applied_first = valueFormat1.apply_value (c, this, v, buffer->cur_pos());
+ bool applied_second = valueFormat2.apply_value (c, this, v + len1, buffer->pos[skippy_iter.idx]);
+ if (applied_first || applied_second)
buffer->unsafe_to_break (buffer->idx, skippy_iter.idx + 1);
buffer->idx = skippy_iter.idx;
@@ -1702,8 +1702,8 @@ struct PairPos
TRACE_DISPATCH (this, u.format);
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
- case 1: return_trace (c->dispatch (u.format1, hb_forward<Ts> (ds)...));
- case 2: return_trace (c->dispatch (u.format2, hb_forward<Ts> (ds)...));
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
+ case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
default:return_trace (c->default_return_value ());
}
}
@@ -1959,7 +1959,7 @@ struct CursivePos
TRACE_DISPATCH (this, u.format);
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
- case 1: return_trace (c->dispatch (u.format1, hb_forward<Ts> (ds)...));
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
default:return_trace (c->default_return_value ());
}
}
@@ -2194,7 +2194,7 @@ struct MarkBasePos
TRACE_DISPATCH (this, u.format);
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
- case 1: return_trace (c->dispatch (u.format1, hb_forward<Ts> (ds)...));
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
default:return_trace (c->default_return_value ());
}
}
@@ -2434,7 +2434,7 @@ struct MarkLigPos
TRACE_DISPATCH (this, u.format);
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
- case 1: return_trace (c->dispatch (u.format1, hb_forward<Ts> (ds)...));
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
default:return_trace (c->default_return_value ());
}
}
@@ -2653,7 +2653,7 @@ struct MarkMarkPos
TRACE_DISPATCH (this, u.format);
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
- case 1: return_trace (c->dispatch (u.format1, hb_forward<Ts> (ds)...));
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
default:return_trace (c->default_return_value ());
}
}
@@ -2704,15 +2704,15 @@ struct PosLookupSubTable
{
TRACE_DISPATCH (this, lookup_type);
switch (lookup_type) {
- case Single: return_trace (u.single.dispatch (c, hb_forward<Ts> (ds)...));
- case Pair: return_trace (u.pair.dispatch (c, hb_forward<Ts> (ds)...));
- case Cursive: return_trace (u.cursive.dispatch (c, hb_forward<Ts> (ds)...));
- case MarkBase: return_trace (u.markBase.dispatch (c, hb_forward<Ts> (ds)...));
- case MarkLig: return_trace (u.markLig.dispatch (c, hb_forward<Ts> (ds)...));
- case MarkMark: return_trace (u.markMark.dispatch (c, hb_forward<Ts> (ds)...));
- case Context: return_trace (u.context.dispatch (c, hb_forward<Ts> (ds)...));
- case ChainContext: return_trace (u.chainContext.dispatch (c, hb_forward<Ts> (ds)...));
- case Extension: return_trace (u.extension.dispatch (c, hb_forward<Ts> (ds)...));
+ case Single: return_trace (u.single.dispatch (c, std::forward<Ts> (ds)...));
+ case Pair: return_trace (u.pair.dispatch (c, std::forward<Ts> (ds)...));
+ case Cursive: return_trace (u.cursive.dispatch (c, std::forward<Ts> (ds)...));
+ case MarkBase: return_trace (u.markBase.dispatch (c, std::forward<Ts> (ds)...));
+ case MarkLig: return_trace (u.markLig.dispatch (c, std::forward<Ts> (ds)...));
+ case MarkMark: return_trace (u.markMark.dispatch (c, std::forward<Ts> (ds)...));
+ case Context: return_trace (u.context.dispatch (c, std::forward<Ts> (ds)...));
+ case ChainContext: return_trace (u.chainContext.dispatch (c, std::forward<Ts> (ds)...));
+ case Extension: return_trace (u.extension.dispatch (c, std::forward<Ts> (ds)...));
default: return_trace (c->default_return_value ());
}
}
@@ -2800,7 +2800,7 @@ struct PosLookup : Lookup
template <typename context_t, typename ...Ts>
typename context_t::return_t dispatch (context_t *c, Ts&&... ds) const
- { return Lookup::dispatch<SubTable> (c, hb_forward<Ts> (ds)...); }
+ { return Lookup::dispatch<SubTable> (c, std::forward<Ts> (ds)...); }
bool subset (hb_subset_context_t *c) const
{ return Lookup::subset<SubTable> (c); }
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-gsub-table.hh b/thirdparty/harfbuzz/src/hb-ot-layout-gsub-table.hh
index 393ada1351..710c5fbbb9 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-gsub-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-gsub-table.hh
@@ -225,7 +225,7 @@ struct SingleSubstFormat2
+ hb_zip (this+coverage, substitute)
| hb_filter (glyphset, hb_first)
| hb_filter (glyphset, hb_second)
- | hb_map_retains_sorting ([&] (hb_pair_t<hb_codepoint_t, const HBGlyphID &> p) -> hb_codepoint_pair_t
+ | hb_map_retains_sorting ([&] (hb_pair_t<hb_codepoint_t, const HBGlyphID16 &> p) -> hb_codepoint_pair_t
{ return hb_pair (glyph_map[p.first], glyph_map[p.second]); })
;
@@ -245,7 +245,7 @@ struct SingleSubstFormat2
Offset16To<Coverage>
coverage; /* Offset to Coverage table--from
* beginning of Substitution table */
- Array16Of<HBGlyphID>
+ Array16Of<HBGlyphID16>
substitute; /* Array of substitute
* GlyphIDs--ordered by Coverage Index */
public:
@@ -290,8 +290,8 @@ struct SingleSubst
TRACE_DISPATCH (this, u.format);
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
- case 1: return_trace (c->dispatch (u.format1, hb_forward<Ts> (ds)...));
- case 2: return_trace (c->dispatch (u.format2, hb_forward<Ts> (ds)...));
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
+ case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
default:return_trace (c->default_return_value ());
}
}
@@ -391,7 +391,7 @@ struct Sequence
}
protected:
- Array16Of<HBGlyphID>
+ Array16Of<HBGlyphID16>
substitute; /* String of GlyphIDs to substitute */
public:
DEFINE_SIZE_ARRAY (2, substitute);
@@ -443,9 +443,9 @@ struct MultipleSubstFormat1
}
bool serialize (hb_serialize_context_t *c,
- hb_sorted_array_t<const HBGlyphID> glyphs,
+ hb_sorted_array_t<const HBGlyphID16> glyphs,
hb_array_t<const unsigned int> substitute_len_list,
- hb_array_t<const HBGlyphID> substitute_glyphs_list)
+ hb_array_t<const HBGlyphID16> substitute_glyphs_list)
{
TRACE_SERIALIZE (this);
if (unlikely (!c->extend_min (this))) return_trace (false);
@@ -504,9 +504,9 @@ struct MultipleSubstFormat1
struct MultipleSubst
{
bool serialize (hb_serialize_context_t *c,
- hb_sorted_array_t<const HBGlyphID> glyphs,
+ hb_sorted_array_t<const HBGlyphID16> glyphs,
hb_array_t<const unsigned int> substitute_len_list,
- hb_array_t<const HBGlyphID> substitute_glyphs_list)
+ hb_array_t<const HBGlyphID16> substitute_glyphs_list)
{
TRACE_SERIALIZE (this);
if (unlikely (!c->extend_min (u.format))) return_trace (false);
@@ -524,7 +524,7 @@ struct MultipleSubst
TRACE_DISPATCH (this, u.format);
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
- case 1: return_trace (c->dispatch (u.format1, hb_forward<Ts> (ds)...));
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
default:return_trace (c->default_return_value ());
}
}
@@ -624,7 +624,7 @@ struct AlternateSet
}
protected:
- Array16Of<HBGlyphID>
+ Array16Of<HBGlyphID16>
alternates; /* Array of alternate GlyphIDs--in
* arbitrary order */
public:
@@ -686,9 +686,9 @@ struct AlternateSubstFormat1
}
bool serialize (hb_serialize_context_t *c,
- hb_sorted_array_t<const HBGlyphID> glyphs,
+ hb_sorted_array_t<const HBGlyphID16> glyphs,
hb_array_t<const unsigned int> alternate_len_list,
- hb_array_t<const HBGlyphID> alternate_glyphs_list)
+ hb_array_t<const HBGlyphID16> alternate_glyphs_list)
{
TRACE_SERIALIZE (this);
if (unlikely (!c->extend_min (this))) return_trace (false);
@@ -747,9 +747,9 @@ struct AlternateSubstFormat1
struct AlternateSubst
{
bool serialize (hb_serialize_context_t *c,
- hb_sorted_array_t<const HBGlyphID> glyphs,
+ hb_sorted_array_t<const HBGlyphID16> glyphs,
hb_array_t<const unsigned int> alternate_len_list,
- hb_array_t<const HBGlyphID> alternate_glyphs_list)
+ hb_array_t<const HBGlyphID16> alternate_glyphs_list)
{
TRACE_SERIALIZE (this);
if (unlikely (!c->extend_min (u.format))) return_trace (false);
@@ -767,7 +767,7 @@ struct AlternateSubst
TRACE_DISPATCH (this, u.format);
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
- case 1: return_trace (c->dispatch (u.format1, hb_forward<Ts> (ds)...));
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
default:return_trace (c->default_return_value ());
}
}
@@ -861,13 +861,15 @@ struct Ligature
return_trace (true);
}
- bool subset (hb_subset_context_t *c) const
+ bool subset (hb_subset_context_t *c, unsigned coverage_idx) const
{
TRACE_SUBSET (this);
const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
const hb_map_t &glyph_map = *c->plan->glyph_map;
if (!intersects (&glyphset) || !glyphset.has (ligGlyph)) return_trace (false);
+ // Ensure Coverage table is always packed after this.
+ c->serializer->add_virtual_link (coverage_idx);
auto it =
+ hb_iter (component)
@@ -888,8 +890,8 @@ struct Ligature
}
protected:
- HBGlyphID ligGlyph; /* GlyphID of ligature to substitute */
- HeadlessArrayOf<HBGlyphID>
+ HBGlyphID16 ligGlyph; /* GlyphID of ligature to substitute */
+ HeadlessArrayOf<HBGlyphID16>
component; /* Array of component GlyphIDs--start
* with the second component--ordered
* in writing direction */
@@ -949,9 +951,9 @@ struct LigatureSet
}
bool serialize (hb_serialize_context_t *c,
- hb_array_t<const HBGlyphID> ligatures,
+ hb_array_t<const HBGlyphID16> ligatures,
hb_array_t<const unsigned int> component_count_list,
- hb_array_t<const HBGlyphID> &component_list /* Starting from second for each ligature */)
+ hb_array_t<const HBGlyphID16> &component_list /* Starting from second for each ligature */)
{
TRACE_SERIALIZE (this);
if (unlikely (!c->extend_min (this))) return_trace (false);
@@ -968,16 +970,21 @@ struct LigatureSet
return_trace (true);
}
- bool subset (hb_subset_context_t *c) const
+ bool subset (hb_subset_context_t *c, unsigned coverage_idx) const
{
TRACE_SUBSET (this);
auto *out = c->serializer->start_embed (*this);
if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
+ hb_iter (ligature)
- | hb_filter (subset_offset_array (c, out->ligature, this))
+ | hb_filter (subset_offset_array (c, out->ligature, this, coverage_idx))
| hb_drain
;
+
+ if (bool (out->ligature))
+ // Ensure Coverage table is always packed after this.
+ c->serializer->add_virtual_link (coverage_idx);
+
return_trace (bool (out->ligature));
}
@@ -1059,11 +1066,11 @@ struct LigatureSubstFormat1
}
bool serialize (hb_serialize_context_t *c,
- hb_sorted_array_t<const HBGlyphID> first_glyphs,
+ hb_sorted_array_t<const HBGlyphID16> first_glyphs,
hb_array_t<const unsigned int> ligature_per_first_glyph_count_list,
- hb_array_t<const HBGlyphID> ligatures_list,
+ hb_array_t<const HBGlyphID16> ligatures_list,
hb_array_t<const unsigned int> component_count_list,
- hb_array_t<const HBGlyphID> component_list /* Starting from second for each ligature */)
+ hb_array_t<const HBGlyphID16> component_list /* Starting from second for each ligature */)
{
TRACE_SERIALIZE (this);
if (unlikely (!c->extend_min (this))) return_trace (false);
@@ -1092,15 +1099,38 @@ struct LigatureSubstFormat1
if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
out->format = format;
- hb_sorted_vector_t<hb_codepoint_t> new_coverage;
- + hb_zip (this+coverage, ligatureSet)
+ // Due to a bug in some older versions of windows 7 the Coverage table must be
+ // packed after the LigatureSet and Ligature tables, so serialize Coverage first
+ // which places it last in the packed order.
+ hb_set_t new_coverage;
+ + hb_zip (this+coverage, hb_iter (ligatureSet) | hb_map (hb_add (this)))
| hb_filter (glyphset, hb_first)
- | hb_filter (subset_offset_array (c, out->ligatureSet, this), hb_second)
+ | hb_filter ([&] (const LigatureSet& _) {
+ return _.intersects (&glyphset);
+ }, hb_second)
| hb_map (hb_first)
- | hb_map (glyph_map)
- | hb_sink (new_coverage)
+ | hb_sink (new_coverage);
+
+ if (!c->serializer->push<Coverage> ()
+ ->serialize (c->serializer,
+ + new_coverage.iter () | hb_map_retains_sorting (glyph_map)))
+ {
+ c->serializer->pop_discard ();
+ return_trace (false);
+ }
+
+ unsigned coverage_idx = c->serializer->pop_pack ();
+ c->serializer->add_link (out->coverage, coverage_idx);
+
+ + hb_zip (this+coverage, ligatureSet)
+ | hb_filter (new_coverage, hb_first)
+ | hb_map (hb_second)
+ // to ensure that the repacker always orders the coverage table after the LigatureSet
+ // and LigatureSubtable's they will be linked to the Coverage table via a virtual link
+ // the coverage table object idx is passed down to facilitate this.
+ | hb_apply (subset_offset_array (c, out->ligatureSet, this, coverage_idx))
;
- out->coverage.serialize_serialize (c->serializer, new_coverage.iter ());
+
return_trace (bool (new_coverage));
}
@@ -1125,11 +1155,11 @@ struct LigatureSubstFormat1
struct LigatureSubst
{
bool serialize (hb_serialize_context_t *c,
- hb_sorted_array_t<const HBGlyphID> first_glyphs,
+ hb_sorted_array_t<const HBGlyphID16> first_glyphs,
hb_array_t<const unsigned int> ligature_per_first_glyph_count_list,
- hb_array_t<const HBGlyphID> ligatures_list,
+ hb_array_t<const HBGlyphID16> ligatures_list,
hb_array_t<const unsigned int> component_count_list,
- hb_array_t<const HBGlyphID> component_list /* Starting from second for each ligature */)
+ hb_array_t<const HBGlyphID16> component_list /* Starting from second for each ligature */)
{
TRACE_SERIALIZE (this);
if (unlikely (!c->extend_min (u.format))) return_trace (false);
@@ -1152,7 +1182,7 @@ struct LigatureSubst
TRACE_DISPATCH (this, u.format);
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
- case 1: return_trace (c->dispatch (u.format1, hb_forward<Ts> (ds)...));
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
default:return_trace (c->default_return_value ());
}
}
@@ -1208,7 +1238,7 @@ struct ReverseChainSingleSubstFormat1
if (!intersects (c->glyphs)) return;
const Array16OfOffset16To<Coverage> &lookahead = StructAfter<Array16OfOffset16To<Coverage>> (backtrack);
- const Array16Of<HBGlyphID> &substitute = StructAfter<Array16Of<HBGlyphID>> (lookahead);
+ const Array16Of<HBGlyphID16> &substitute = StructAfter<Array16Of<HBGlyphID16>> (lookahead);
+ hb_zip (this+coverage, substitute)
| hb_filter (c->parent_active_glyphs (), hb_first)
@@ -1234,7 +1264,7 @@ struct ReverseChainSingleSubstFormat1
for (unsigned int i = 0; i < count; i++)
if (unlikely (!(this+lookahead[i]).collect_coverage (c->after))) return;
- const Array16Of<HBGlyphID> &substitute = StructAfter<Array16Of<HBGlyphID>> (lookahead);
+ const Array16Of<HBGlyphID16> &substitute = StructAfter<Array16Of<HBGlyphID16>> (lookahead);
count = substitute.len;
c->output->add_array (substitute.arrayZ, substitute.len);
}
@@ -1254,7 +1284,7 @@ struct ReverseChainSingleSubstFormat1
if (likely (index == NOT_COVERED)) return_trace (false);
const Array16OfOffset16To<Coverage> &lookahead = StructAfter<Array16OfOffset16To<Coverage>> (backtrack);
- const Array16Of<HBGlyphID> &substitute = StructAfter<Array16Of<HBGlyphID>> (lookahead);
+ const Array16Of<HBGlyphID16> &substitute = StructAfter<Array16Of<HBGlyphID16>> (lookahead);
if (unlikely (index >= substitute.len)) return_trace (false);
@@ -1317,7 +1347,7 @@ struct ReverseChainSingleSubstFormat1
if (!serialize_coverage_offset_array (c, backtrack_iter)) return_trace (false);
if (!serialize_coverage_offset_array (c, lookahead_iter)) return_trace (false);
- auto *substitute_out = c->serializer->start_embed<Array16Of<HBGlyphID>> ();
+ auto *substitute_out = c->serializer->start_embed<Array16Of<HBGlyphID16>> ();
auto substitutes =
+ coverage_subst_iter
| hb_map (hb_second)
@@ -1342,13 +1372,13 @@ struct ReverseChainSingleSubstFormat1
const hb_map_t &glyph_map = *c->plan->glyph_map;
const Array16OfOffset16To<Coverage> &lookahead = StructAfter<Array16OfOffset16To<Coverage>> (backtrack);
- const Array16Of<HBGlyphID> &substitute = StructAfter<Array16Of<HBGlyphID>> (lookahead);
+ const Array16Of<HBGlyphID16> &substitute = StructAfter<Array16Of<HBGlyphID16>> (lookahead);
auto it =
+ hb_zip (this+coverage, substitute)
| hb_filter (glyphset, hb_first)
| hb_filter (glyphset, hb_second)
- | hb_map_retains_sorting ([&] (hb_pair_t<hb_codepoint_t, const HBGlyphID &> p) -> hb_codepoint_pair_t
+ | hb_map_retains_sorting ([&] (hb_pair_t<hb_codepoint_t, const HBGlyphID16 &> p) -> hb_codepoint_pair_t
{ return hb_pair (glyph_map[p.first], glyph_map[p.second]); })
;
@@ -1363,7 +1393,7 @@ struct ReverseChainSingleSubstFormat1
const Array16OfOffset16To<Coverage> &lookahead = StructAfter<Array16OfOffset16To<Coverage>> (backtrack);
if (!lookahead.sanitize (c, this))
return_trace (false);
- const Array16Of<HBGlyphID> &substitute = StructAfter<Array16Of<HBGlyphID>> (lookahead);
+ const Array16Of<HBGlyphID16> &substitute = StructAfter<Array16Of<HBGlyphID16>> (lookahead);
return_trace (substitute.sanitize (c));
}
@@ -1380,7 +1410,7 @@ struct ReverseChainSingleSubstFormat1
lookaheadX; /* Array of coverage tables
* in lookahead sequence, in glyph
* sequence order */
- Array16Of<HBGlyphID>
+ Array16Of<HBGlyphID16>
substituteX; /* Array of substitute
* GlyphIDs--ordered by Coverage Index */
public:
@@ -1395,7 +1425,7 @@ struct ReverseChainSingleSubst
TRACE_DISPATCH (this, u.format);
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
- case 1: return_trace (c->dispatch (u.format1, hb_forward<Ts> (ds)...));
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
default:return_trace (c->default_return_value ());
}
}
@@ -1434,14 +1464,14 @@ struct SubstLookupSubTable
{
TRACE_DISPATCH (this, lookup_type);
switch (lookup_type) {
- case Single: return_trace (u.single.dispatch (c, hb_forward<Ts> (ds)...));
- case Multiple: return_trace (u.multiple.dispatch (c, hb_forward<Ts> (ds)...));
- case Alternate: return_trace (u.alternate.dispatch (c, hb_forward<Ts> (ds)...));
- case Ligature: return_trace (u.ligature.dispatch (c, hb_forward<Ts> (ds)...));
- case Context: return_trace (u.context.dispatch (c, hb_forward<Ts> (ds)...));
- case ChainContext: return_trace (u.chainContext.dispatch (c, hb_forward<Ts> (ds)...));
- case Extension: return_trace (u.extension.dispatch (c, hb_forward<Ts> (ds)...));
- case ReverseChainSingle: return_trace (u.reverseChainContextSingle.dispatch (c, hb_forward<Ts> (ds)...));
+ case Single: return_trace (u.single.dispatch (c, std::forward<Ts> (ds)...));
+ case Multiple: return_trace (u.multiple.dispatch (c, std::forward<Ts> (ds)...));
+ case Alternate: return_trace (u.alternate.dispatch (c, std::forward<Ts> (ds)...));
+ case Ligature: return_trace (u.ligature.dispatch (c, std::forward<Ts> (ds)...));
+ case Context: return_trace (u.context.dispatch (c, std::forward<Ts> (ds)...));
+ case ChainContext: return_trace (u.chainContext.dispatch (c, std::forward<Ts> (ds)...));
+ case Extension: return_trace (u.extension.dispatch (c, std::forward<Ts> (ds)...));
+ case ReverseChainSingle: return_trace (u.reverseChainContextSingle.dispatch (c, std::forward<Ts> (ds)...));
default: return_trace (c->default_return_value ());
}
}
@@ -1561,8 +1591,8 @@ struct SubstLookup : Lookup
bool serialize_single (hb_serialize_context_t *c,
uint32_t lookup_props,
- hb_sorted_array_t<const HBGlyphID> glyphs,
- hb_array_t<const HBGlyphID> substitutes)
+ hb_sorted_array_t<const HBGlyphID16> glyphs,
+ hb_array_t<const HBGlyphID16> substitutes)
{
TRACE_SERIALIZE (this);
if (unlikely (!Lookup::serialize (c, SubTable::Single, lookup_props, 1))) return_trace (false);
@@ -1577,9 +1607,9 @@ struct SubstLookup : Lookup
bool serialize_multiple (hb_serialize_context_t *c,
uint32_t lookup_props,
- hb_sorted_array_t<const HBGlyphID> glyphs,
+ hb_sorted_array_t<const HBGlyphID16> glyphs,
hb_array_t<const unsigned int> substitute_len_list,
- hb_array_t<const HBGlyphID> substitute_glyphs_list)
+ hb_array_t<const HBGlyphID16> substitute_glyphs_list)
{
TRACE_SERIALIZE (this);
if (unlikely (!Lookup::serialize (c, SubTable::Multiple, lookup_props, 1))) return_trace (false);
@@ -1598,9 +1628,9 @@ struct SubstLookup : Lookup
bool serialize_alternate (hb_serialize_context_t *c,
uint32_t lookup_props,
- hb_sorted_array_t<const HBGlyphID> glyphs,
+ hb_sorted_array_t<const HBGlyphID16> glyphs,
hb_array_t<const unsigned int> alternate_len_list,
- hb_array_t<const HBGlyphID> alternate_glyphs_list)
+ hb_array_t<const HBGlyphID16> alternate_glyphs_list)
{
TRACE_SERIALIZE (this);
if (unlikely (!Lookup::serialize (c, SubTable::Alternate, lookup_props, 1))) return_trace (false);
@@ -1620,11 +1650,11 @@ struct SubstLookup : Lookup
bool serialize_ligature (hb_serialize_context_t *c,
uint32_t lookup_props,
- hb_sorted_array_t<const HBGlyphID> first_glyphs,
+ hb_sorted_array_t<const HBGlyphID16> first_glyphs,
hb_array_t<const unsigned int> ligature_per_first_glyph_count_list,
- hb_array_t<const HBGlyphID> ligatures_list,
+ hb_array_t<const HBGlyphID16> ligatures_list,
hb_array_t<const unsigned int> component_count_list,
- hb_array_t<const HBGlyphID> component_list /* Starting from second for each ligature */)
+ hb_array_t<const HBGlyphID16> component_list /* Starting from second for each ligature */)
{
TRACE_SERIALIZE (this);
if (unlikely (!Lookup::serialize (c, SubTable::Ligature, lookup_props, 1))) return_trace (false);
@@ -1667,7 +1697,7 @@ struct SubstLookup : Lookup
template <typename context_t, typename ...Ts>
typename context_t::return_t dispatch (context_t *c, Ts&&... ds) const
- { return Lookup::dispatch<SubTable> (c, hb_forward<Ts> (ds)...); }
+ { return Lookup::dispatch<SubTable> (c, std::forward<Ts> (ds)...); }
bool subset (hb_subset_context_t *c) const
{ return Lookup::subset<SubTable> (c); }
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-gsubgpos.hh b/thirdparty/harfbuzz/src/hb-ot-layout-gsubgpos.hh
index 626abc5577..c0ed2bcc03 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-gsubgpos.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-gsubgpos.hh
@@ -1210,15 +1210,14 @@ static inline bool match_lookahead (hb_ot_apply_context_t *c,
struct LookupRecord
{
- LookupRecord* copy (hb_serialize_context_t *c,
- const hb_map_t *lookup_map) const
+ bool serialize (hb_serialize_context_t *c,
+ const hb_map_t *lookup_map) const
{
TRACE_SERIALIZE (this);
auto *out = c->embed (*this);
- if (unlikely (!out)) return_trace (nullptr);
+ if (unlikely (!out)) return_trace (false);
- out->lookupListIndex = hb_map_get (lookup_map, lookupListIndex);
- return_trace (out);
+ return_trace (c->check_assign (out->lookupListIndex, lookup_map->get (lookupListIndex), HB_SERIALIZE_ERROR_INT_OVERFLOW));
}
bool sanitize (hb_sanitize_context_t *c) const
@@ -1235,6 +1234,24 @@ struct LookupRecord
DEFINE_SIZE_STATIC (4);
};
+static unsigned serialize_lookuprecord_array (hb_serialize_context_t *c,
+ const hb_array_t<const LookupRecord> lookupRecords,
+ const hb_map_t *lookup_map)
+{
+ unsigned count = 0;
+ for (const LookupRecord& r : lookupRecords)
+ {
+ if (!lookup_map->has (r.lookupListIndex))
+ continue;
+
+ if (!r.serialize (c, lookup_map))
+ return 0;
+
+ count++;
+ }
+ return count;
+}
+
enum ContextFormat { SimpleContext = 1, ClassBasedContext = 2, CoverageBasedContext = 3 };
static void context_closure_recurse_lookups (hb_closure_context_t *c,
@@ -1605,8 +1622,6 @@ struct Rule
if (unlikely (!c->extend_min (out))) return_trace (false);
out->inputCount = inputCount;
- out->lookupCount = lookupCount;
-
const hb_array_t<const HBUINT16> input = inputZ.as_array (inputCount - 1);
for (const auto org : input)
{
@@ -1617,17 +1632,9 @@ struct Rule
const UnsizedArrayOf<LookupRecord> &lookupRecord = StructAfter<UnsizedArrayOf<LookupRecord>>
(inputZ.as_array ((inputCount ? inputCount - 1 : 0)));
- for (unsigned i = 0; i < (unsigned) lookupCount; i++)
- {
- if (!lookup_map->has (lookupRecord[i].lookupListIndex))
- {
- out->lookupCount--;
- continue;
- }
- c->copy (lookupRecord[i], lookup_map);
- }
- return_trace (true);
+ unsigned count = serialize_lookuprecord_array (c, lookupRecord.as_array (lookupCount), lookup_map);
+ return_trace (c->check_assign (out->lookupCount, count, HB_SERIALIZE_ERROR_INT_OVERFLOW));
}
bool subset (hb_subset_context_t *c,
@@ -1752,10 +1759,10 @@ struct RuleSet
for (const Offset16To<Rule>& _ : rule)
{
if (!_) continue;
+ auto o_snap = c->serializer->snapshot ();
auto *o = out->rule.serialize_append (c->serializer);
if (unlikely (!o)) continue;
- auto o_snap = c->serializer->snapshot ();
if (!o->serialize_subset (c, _, this, lookup_map, klass_map))
{
out->rule.pop ();
@@ -1943,12 +1950,20 @@ struct ContextFormat2
&class_def
};
+ hb_set_t retained_coverage_glyphs;
+ (this+coverage).intersected_coverage_glyphs (glyphs, &retained_coverage_glyphs);
+
+ hb_set_t coverage_glyph_classes;
+ class_def.intersected_classes (&retained_coverage_glyphs, &coverage_glyph_classes);
+
+
return
+ hb_iter (ruleSet)
| hb_map (hb_add (this))
| hb_enumerate
| hb_map ([&] (const hb_pair_t<unsigned, const RuleSet &> p)
{ return class_def.intersects_class (glyphs, p.first) &&
+ coverage_glyph_classes.has (p.first) &&
p.second.intersects (glyphs, lookup_context); })
| hb_any
;
@@ -2069,9 +2084,16 @@ struct ContextFormat2
hb_map_t klass_map;
out->classDef.serialize_subset (c, classDef, this, &klass_map);
+ const hb_set_t* glyphset = c->plan->glyphset_gsub ();
+ hb_set_t retained_coverage_glyphs;
+ (this+coverage).intersected_coverage_glyphs (glyphset, &retained_coverage_glyphs);
+
+ hb_set_t coverage_glyph_classes;
+ (this+classDef).intersected_classes (&retained_coverage_glyphs, &coverage_glyph_classes);
+
const hb_map_t *lookup_map = c->table_tag == HB_OT_TAG_GSUB ? c->plan->gsub_lookups : c->plan->gpos_lookups;
bool ret = true;
- int non_zero_index = 0, index = 0;
+ int non_zero_index = -1, index = 0;
for (const auto& _ : + hb_enumerate (ruleSet)
| hb_filter (klass_map, hb_first))
{
@@ -2082,13 +2104,14 @@ struct ContextFormat2
break;
}
- if (o->serialize_subset (c, _.second, this, lookup_map, &klass_map))
+ if (coverage_glyph_classes.has (_.first) &&
+ o->serialize_subset (c, _.second, this, lookup_map, &klass_map))
non_zero_index = index;
index++;
}
- if (!ret) return_trace (ret);
+ if (!ret || non_zero_index == -1) return_trace (false);
//prune empty trailing ruleSets
--index;
@@ -2226,7 +2249,6 @@ struct ContextFormat3
out->format = format;
out->glyphCount = glyphCount;
- out->lookupCount = lookupCount;
auto coverages = coverageZ.as_array (glyphCount);
@@ -2238,19 +2260,12 @@ struct ContextFormat3
if (!o->serialize_subset (c, offset, this)) return_trace (false);
}
- const LookupRecord *lookupRecord = &StructAfter<LookupRecord> (coverageZ.as_array (glyphCount));
+ const UnsizedArrayOf<LookupRecord>& lookupRecord = StructAfter<UnsizedArrayOf<LookupRecord>> (coverageZ.as_array (glyphCount));
const hb_map_t *lookup_map = c->table_tag == HB_OT_TAG_GSUB ? c->plan->gsub_lookups : c->plan->gpos_lookups;
- for (unsigned i = 0; i < (unsigned) lookupCount; i++)
- {
- if (!lookup_map->has (lookupRecord[i].lookupListIndex))
- {
- out->lookupCount--;
- continue;
- }
- c->serializer->copy (lookupRecord[i], lookup_map);
- }
- return_trace (true);
+
+ unsigned count = serialize_lookuprecord_array (c->serializer, lookupRecord.as_array (lookupCount), lookup_map);
+ return_trace (c->serializer->check_assign (out->lookupCount, count, HB_SERIALIZE_ERROR_INT_OVERFLOW));
}
bool sanitize (hb_sanitize_context_t *c) const
@@ -2289,9 +2304,9 @@ struct Context
TRACE_DISPATCH (this, u.format);
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
- case 1: return_trace (c->dispatch (u.format1, hb_forward<Ts> (ds)...));
- case 2: return_trace (c->dispatch (u.format2, hb_forward<Ts> (ds)...));
- case 3: return_trace (c->dispatch (u.format3, hb_forward<Ts> (ds)...));
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
+ case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
+ case 3: return_trace (c->dispatch (u.format3, std::forward<Ts> (ds)...));
default:return_trace (c->default_return_value ());
}
}
@@ -2539,15 +2554,15 @@ struct ChainRule
c->copy ((HBUINT16) g);
}
- ChainRule* copy (hb_serialize_context_t *c,
- const hb_map_t *lookup_map,
- const hb_map_t *backtrack_map,
- const hb_map_t *input_map = nullptr,
- const hb_map_t *lookahead_map = nullptr) const
+ bool serialize (hb_serialize_context_t *c,
+ const hb_map_t *lookup_map,
+ const hb_map_t *backtrack_map,
+ const hb_map_t *input_map = nullptr,
+ const hb_map_t *lookahead_map = nullptr) const
{
TRACE_SERIALIZE (this);
auto *out = c->start_embed (this);
- if (unlikely (!out)) return_trace (nullptr);
+ if (unlikely (!out)) return_trace (false);
const hb_map_t *mapping = backtrack_map;
serialize_array (c, backtrack.len, + backtrack.iter ()
@@ -2566,19 +2581,10 @@ struct ChainRule
const Array16Of<LookupRecord> &lookupRecord = StructAfter<Array16Of<LookupRecord>> (lookahead);
HBUINT16* lookupCount = c->embed (&(lookupRecord.len));
- if (!lookupCount) return_trace (nullptr);
+ if (!lookupCount) return_trace (false);
- for (unsigned i = 0; i < lookupRecord.len; i++)
- {
- if (!lookup_map->has (lookupRecord[i].lookupListIndex))
- {
- (*lookupCount)--;
- continue;
- }
- if (!c->copy (lookupRecord[i], lookup_map)) return_trace (nullptr);
- }
-
- return_trace (out);
+ unsigned count = serialize_lookuprecord_array (c, lookupRecord.as_array (), lookup_map);
+ return_trace (c->check_assign (*lookupCount, count, HB_SERIALIZE_ERROR_INT_OVERFLOW));
}
bool subset (hb_subset_context_t *c,
@@ -2600,7 +2606,7 @@ struct ChainRule
!hb_all (lookahead, glyphset))
return_trace (false);
- copy (c->serializer, lookup_map, c->plan->glyph_map);
+ serialize (c->serializer, lookup_map, c->plan->glyph_map);
}
else
{
@@ -2609,7 +2615,7 @@ struct ChainRule
!hb_all (lookahead, lookahead_map))
return_trace (false);
- copy (c->serializer, lookup_map, backtrack_map, input_map, lookahead_map);
+ serialize (c->serializer, lookup_map, backtrack_map, input_map, lookahead_map);
}
return_trace (true);
@@ -2724,10 +2730,10 @@ struct ChainRuleSet
for (const Offset16To<ChainRule>& _ : rule)
{
if (!_) continue;
+ auto o_snap = c->serializer->snapshot ();
auto *o = out->rule.serialize_append (c->serializer);
if (unlikely (!o)) continue;
- auto o_snap = c->serializer->snapshot ();
if (!o->serialize_subset (c, _, this,
lookup_map,
backtrack_klass_map,
@@ -2920,12 +2926,19 @@ struct ChainContextFormat2
&lookahead_class_def}
};
+ hb_set_t retained_coverage_glyphs;
+ (this+coverage).intersected_coverage_glyphs (glyphs, &retained_coverage_glyphs);
+
+ hb_set_t coverage_glyph_classes;
+ input_class_def.intersected_classes (&retained_coverage_glyphs, &coverage_glyph_classes);
+
return
+ hb_iter (ruleSet)
| hb_map (hb_add (this))
| hb_enumerate
| hb_map ([&] (const hb_pair_t<unsigned, const ChainRuleSet &> p)
{ return input_class_def.intersects_class (glyphs, p.first) &&
+ coverage_glyph_classes.has (p.first) &&
p.second.intersects (glyphs, lookup_context); })
| hb_any
;
@@ -3080,13 +3093,19 @@ struct ChainContextFormat2
lookahead_klass_map)))
return_trace (false);
+ const hb_set_t* glyphset = c->plan->glyphset_gsub ();
+ hb_set_t retained_coverage_glyphs;
+ (this+coverage).intersected_coverage_glyphs (glyphset, &retained_coverage_glyphs);
+
+ hb_set_t coverage_glyph_classes;
+ (this+inputClassDef).intersected_classes (&retained_coverage_glyphs, &coverage_glyph_classes);
+
int non_zero_index = -1, index = 0;
bool ret = true;
const hb_map_t *lookup_map = c->table_tag == HB_OT_TAG_GSUB ? c->plan->gsub_lookups : c->plan->gpos_lookups;
auto last_non_zero = c->serializer->snapshot ();
- for (const Offset16To<ChainRuleSet>& _ : + hb_enumerate (ruleSet)
- | hb_filter (input_klass_map, hb_first)
- | hb_map (hb_second))
+ for (const auto& _ : + hb_enumerate (ruleSet)
+ | hb_filter (input_klass_map, hb_first))
{
auto *o = out->ruleSet.serialize_append (c->serializer);
if (unlikely (!o))
@@ -3094,7 +3113,8 @@ struct ChainContextFormat2
ret = false;
break;
}
- if (o->serialize_subset (c, _, this,
+ if (coverage_glyph_classes.has (_.first) &&
+ o->serialize_subset (c, _.second, this,
lookup_map,
&backtrack_klass_map,
&input_klass_map,
@@ -3107,7 +3127,7 @@ struct ChainContextFormat2
index++;
}
- if (!ret) return_trace (ret);
+ if (!ret || non_zero_index == -1) return_trace (false);
// prune empty trailing ruleSets
if (index > non_zero_index) {
@@ -3318,22 +3338,12 @@ struct ChainContextFormat3
const Array16Of<LookupRecord> &lookupRecord = StructAfter<Array16Of<LookupRecord>> (lookahead);
const hb_map_t *lookup_map = c->table_tag == HB_OT_TAG_GSUB ? c->plan->gsub_lookups : c->plan->gpos_lookups;
- hb_set_t lookup_indices;
- for (unsigned i = 0; i < (unsigned) lookupRecord.len; i++)
- if (lookup_map->has (lookupRecord[i].lookupListIndex))
- lookup_indices.add (i);
- HBUINT16 lookupCount;
- lookupCount = lookup_indices.get_population ();
- if (!c->serializer->copy (lookupCount)) return_trace (false);
+ HBUINT16 *lookupCount = c->serializer->copy<HBUINT16> (lookupRecord.len);
+ if (!lookupCount) return_trace (false);
- for (unsigned i : lookup_indices.iter ())
- {
- if (!c->serializer->copy (lookupRecord[i], lookup_map))
- return_trace (false);
- }
-
- return_trace (true);
+ unsigned count = serialize_lookuprecord_array (c->serializer, lookupRecord.as_array (), lookup_map);
+ return_trace (c->serializer->check_assign (*lookupCount, count, HB_SERIALIZE_ERROR_INT_OVERFLOW));
}
bool sanitize (hb_sanitize_context_t *c) const
@@ -3378,9 +3388,9 @@ struct ChainContext
TRACE_DISPATCH (this, u.format);
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
- case 1: return_trace (c->dispatch (u.format1, hb_forward<Ts> (ds)...));
- case 2: return_trace (c->dispatch (u.format2, hb_forward<Ts> (ds)...));
- case 3: return_trace (c->dispatch (u.format3, hb_forward<Ts> (ds)...));
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
+ case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
+ case 3: return_trace (c->dispatch (u.format3, std::forward<Ts> (ds)...));
default:return_trace (c->default_return_value ());
}
}
@@ -3409,7 +3419,7 @@ struct ExtensionFormat1
{
TRACE_DISPATCH (this, format);
if (unlikely (!c->may_dispatch (this, this))) return_trace (c->no_dispatch_return_value ());
- return_trace (get_subtable<typename T::SubTable> ().dispatch (c, get_type (), hb_forward<Ts> (ds)...));
+ return_trace (get_subtable<typename T::SubTable> ().dispatch (c, get_type (), std::forward<Ts> (ds)...));
}
void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
@@ -3489,7 +3499,7 @@ struct Extension
TRACE_DISPATCH (this, u.format);
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
- case 1: return_trace (u.format1.dispatch (c, hb_forward<Ts> (ds)...));
+ case 1: return_trace (u.format1.dispatch (c, std::forward<Ts> (ds)...));
default:return_trace (c->default_return_value ());
}
}
@@ -3678,57 +3688,72 @@ struct GSUBGPOS
const hb_set_t *feature_indices,
hb_map_t *duplicate_feature_map /* OUT */) const
{
+ if (feature_indices->is_empty ()) return;
+ hb_hashmap_t<hb_tag_t, hb_set_t *, (unsigned)-1, nullptr> unique_features;
//find out duplicate features after subset
- unsigned prev = 0xFFFFu;
for (unsigned i : feature_indices->iter ())
{
- if (prev == 0xFFFFu)
+ hb_tag_t t = get_feature_tag (i);
+ if (t == unique_features.INVALID_KEY) continue;
+ if (!unique_features.has (t))
{
+ hb_set_t* indices = hb_set_create ();
+ if (unlikely (indices == hb_set_get_empty () ||
+ !unique_features.set (t, indices)))
+ {
+ hb_set_destroy (indices);
+ for (auto _ : unique_features.iter ())
+ hb_set_destroy (_.second);
+ return;
+ }
+ if (unique_features.get (t))
+ unique_features.get (t)->add (i);
duplicate_feature_map->set (i, i);
- prev = i;
continue;
}
- hb_tag_t t = get_feature_tag (i);
- hb_tag_t prev_t = get_feature_tag (prev);
- if (t != prev_t)
+ bool found = false;
+
+ hb_set_t* same_tag_features = unique_features.get (t);
+ for (unsigned other_f_index : same_tag_features->iter ())
{
- duplicate_feature_map->set (i, i);
- prev = i;
- continue;
- }
+ const Feature& f = get_feature (i);
+ const Feature& other_f = get_feature (other_f_index);
- const Feature& f = get_feature (i);
- const Feature& prev_f = get_feature (prev);
+ auto f_iter =
+ + hb_iter (f.lookupIndex)
+ | hb_filter (lookup_indices)
+ ;
- auto f_iter =
- + hb_iter (f.lookupIndex)
- | hb_filter (lookup_indices)
- ;
+ auto other_f_iter =
+ + hb_iter (other_f.lookupIndex)
+ | hb_filter (lookup_indices)
+ ;
- auto prev_iter =
- + hb_iter (prev_f.lookupIndex)
- | hb_filter (lookup_indices)
- ;
+ bool is_equal = true;
+ for (; f_iter && other_f_iter; f_iter++, other_f_iter++)
+ {
+ unsigned a = *f_iter;
+ unsigned b = *other_f_iter;
+ if (a != b) { is_equal = false; break; }
+ }
- if (f_iter.len () != prev_iter.len ())
- {
- duplicate_feature_map->set (i, i);
- prev = i;
- continue;
- }
+ if (is_equal == false || f_iter || other_f_iter) continue;
- bool is_equal = true;
- for (auto _ : + hb_zip (f_iter, prev_iter))
- if (_.first != _.second) { is_equal = false; break; }
+ found = true;
+ duplicate_feature_map->set (i, other_f_index);
+ break;
+ }
- if (is_equal == true) duplicate_feature_map->set (i, prev);
- else
+ if (found == false)
{
+ same_tag_features->add (i);
duplicate_feature_map->set (i, i);
- prev = i;
}
}
+
+ for (auto _ : unique_features.iter ())
+ hb_set_destroy (_.second);
}
void prune_features (const hb_map_t *lookup_indices, /* IN */
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-jstf-table.hh b/thirdparty/harfbuzz/src/hb-ot-layout-jstf-table.hh
index 3b2293dff0..a1c125b11b 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-jstf-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-jstf-table.hh
@@ -136,7 +136,7 @@ struct JstfLangSys : List16OfOffset16To<JstfPriority>
* ExtenderGlyphs -- Extender Glyph Table
*/
-typedef SortedArray16Of<HBGlyphID> ExtenderGlyphs;
+typedef SortedArray16Of<HBGlyphID16> ExtenderGlyphs;
/*
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout.cc b/thirdparty/harfbuzz/src/hb-ot-layout.cc
index 0454af2063..fbdedd0e20 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-layout.cc
@@ -613,7 +613,7 @@ hb_ot_layout_table_get_feature_tags (hb_face_t *face,
* hb_ot_layout_table_find_feature:
* @face: #hb_face_t to work upon
* @table_tag: #HB_OT_TAG_GSUB or #HB_OT_TAG_GPOS
- * @feature_tag: The #hb_tag_t og the requested feature tag
+ * @feature_tag: The #hb_tag_t of the requested feature tag
* @feature_index: (out): The index of the requested feature
*
* Fetches the index for a given feature tag in the specified face's GSUB table
@@ -688,8 +688,8 @@ hb_ot_layout_script_get_language_tags (hb_face_t *face,
*
* Return value: %true if the language tag is found, %false otherwise
*
- * Since: ??
- * Deprecated: ??
+ * Since: 0.6.0
+ * Deprecated: 2.0.0
**/
hb_bool_t
hb_ot_layout_script_find_language (hb_face_t *face,
@@ -717,10 +717,14 @@ hb_ot_layout_script_find_language (hb_face_t *face,
* @language_tags: The array of language tags
* @language_index: (out): The index of the requested language
*
- * Fetches the index of a given language tag in the specified face's GSUB table
- * or GPOS table, underneath the specified script index.
+ * Fetches the index of the first language tag fom @language_tags that is present
+ * in the specified face's GSUB or GPOS table, underneath the specified script
+ * index.
*
- * Return value: %true if the language tag is found, %false otherwise
+ * If none of the given language tags is found, %false is returned and
+ * @language_index is set to the default language index.
+ *
+ * Return value: %true if one of the given language tags is found, %false otherwise
*
* Since: 2.0.0
**/
@@ -746,7 +750,8 @@ hb_ot_layout_script_select_language (hb_face_t *face,
if (s.find_lang_sys_index (HB_OT_TAG_DEFAULT_LANGUAGE, language_index))
return false;
- if (language_index) *language_index = HB_OT_LAYOUT_DEFAULT_LANGUAGE_INDEX;
+ if (language_index)
+ *language_index = HB_OT_LAYOUT_DEFAULT_LANGUAGE_INDEX;
return false;
}
@@ -1013,24 +1018,15 @@ struct hb_collect_features_context_t
}
has_feature_filter = true;
+ hb_set_t features_set;
for (; *features; features++)
- {
- hb_tag_t tag = *features;
- unsigned index;
- g.find_feature_index (tag, &index);
- if (index == OT::Index::NOT_FOUND_INDEX) continue;
+ features_set.add (*features);
- feature_indices_filter.add(index);
- for (int i = (int) index - 1; i >= 0; i--)
- {
- if (g.get_feature_tag (i) != tag) break;
- feature_indices_filter.add(i);
- }
- for (unsigned i = index + 1; i < g.get_feature_count (); i++)
- {
- if (g.get_feature_tag (i) != tag) break;
+ for (unsigned i = 0; i < g.get_feature_count (); i++)
+ {
+ hb_tag_t tag = g.get_feature_tag (i);
+ if (features_set.has (tag))
feature_indices_filter.add(i);
- }
}
}
@@ -2011,14 +2007,14 @@ struct hb_get_glyph_alternates_dispatch_t :
private:
template <typename T, typename ...Ts> auto
_dispatch (const T &obj, hb_priority<1>, Ts&&... ds) HB_AUTO_RETURN
- ( obj.get_glyph_alternates (hb_forward<Ts> (ds)...) )
+ ( obj.get_glyph_alternates (std::forward<Ts> (ds)...) )
template <typename T, typename ...Ts> auto
_dispatch (const T &obj, hb_priority<0>, Ts&&... ds) HB_AUTO_RETURN
( default_return_value () )
public:
template <typename T, typename ...Ts> auto
dispatch (const T &obj, Ts&&... ds) HB_AUTO_RETURN
- ( _dispatch (obj, hb_prioritize, hb_forward<Ts> (ds)...) )
+ ( _dispatch (obj, hb_prioritize, std::forward<Ts> (ds)...) )
};
/**
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout.hh b/thirdparty/harfbuzz/src/hb-ot-layout.hh
index bcc014ee98..b15d053835 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout.hh
@@ -187,7 +187,7 @@ _hb_clear_syllables (const hb_ot_shape_plan_t *plan HB_UNUSED,
* - General_Category: 5 bits.
* - A bit each for:
* * Is it Default_Ignorable(); we have a modified Default_Ignorable().
- * * Whether it's one of the three Mongolian Free Variation Selectors,
+ * * Whether it's one of the four Mongolian Free Variation Selectors,
* CGJ, or other characters that are hidden but should not be ignored
* like most other Default_Ignorable()s do during matching.
* * Whether it's a grapheme continuation.
@@ -202,7 +202,7 @@ _hb_clear_syllables (const hb_ot_shape_plan_t *plan HB_UNUSED,
enum hb_unicode_props_flags_t {
UPROPS_MASK_GEN_CAT = 0x001Fu,
UPROPS_MASK_IGNORABLE = 0x0020u,
- UPROPS_MASK_HIDDEN = 0x0040u, /* MONGOLIAN FREE VARIATION SELECTOR 1..3, or TAG characters */
+ UPROPS_MASK_HIDDEN = 0x0040u, /* MONGOLIAN FREE VARIATION SELECTOR 1..4, or TAG characters */
UPROPS_MASK_CONTINUATION=0x0080u,
/* If GEN_CAT=FORMAT, top byte masks: */
@@ -236,7 +236,7 @@ _hb_glyph_info_set_unicode_props (hb_glyph_info_t *info, hb_buffer_t *buffer)
* FVSes are GC=Mn, we have use a separate bit to remember them.
* Fixes:
* https://github.com/harfbuzz/harfbuzz/issues/234 */
- else if (unlikely (hb_in_range<hb_codepoint_t> (u, 0x180Bu, 0x180Du))) props |= UPROPS_MASK_HIDDEN;
+ else if (unlikely (hb_in_ranges<hb_codepoint_t> (u, 0x180Bu, 0x180Du, 0x180Fu, 0x180Fu))) props |= UPROPS_MASK_HIDDEN;
/* TAG characters need similar treatment. Fixes:
* https://github.com/harfbuzz/harfbuzz/issues/463 */
else if (unlikely (hb_in_range<hb_codepoint_t> (u, 0xE0020u, 0xE007Fu))) props |= UPROPS_MASK_HIDDEN;
diff --git a/thirdparty/harfbuzz/src/hb-ot-math-table.hh b/thirdparty/harfbuzz/src/hb-ot-math-table.hh
index 5916ad29f2..c2e365dbd6 100644
--- a/thirdparty/harfbuzz/src/hb-ot-math-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-math-table.hh
@@ -41,6 +41,16 @@ struct MathValueRecord
hb_position_t get_y_value (hb_font_t *font, const void *base) const
{ return font->em_scale_y (value) + (base+deviceTable).get_y_delta (font); }
+ MathValueRecord* copy (hb_serialize_context_t *c, const void *base) const
+ {
+ TRACE_SERIALIZE (this);
+ auto *out = c->embed (this);
+ if (unlikely (!out)) return_trace (nullptr);
+ out->deviceTable.serialize_copy (c, deviceTable, base, 0, hb_serialize_context_t::Head);
+
+ return_trace (out);
+ }
+
bool sanitize (hb_sanitize_context_t *c, const void *base) const
{
TRACE_SANITIZE (this);
@@ -59,6 +69,29 @@ struct MathValueRecord
struct MathConstants
{
+ MathConstants* copy (hb_serialize_context_t *c) const
+ {
+ TRACE_SERIALIZE (this);
+ auto *out = c->start_embed (this);
+ if (unlikely (!out)) return_trace (nullptr);
+
+ HBINT16 *p = c->allocate_size<HBINT16> (HBINT16::static_size * 2);
+ if (unlikely (!p)) return_trace (nullptr);
+ memcpy (p, percentScaleDown, HBINT16::static_size * 2);
+
+ HBUINT16 *m = c->allocate_size<HBUINT16> (HBUINT16::static_size * 2);
+ if (unlikely (!m)) return_trace (nullptr);
+ memcpy (m, minHeight, HBUINT16::static_size * 2);
+
+ unsigned count = ARRAY_LENGTH (mathValueRecords);
+ for (unsigned i = 0; i < count; i++)
+ if (!c->copy (mathValueRecords[i], this))
+ return_trace (nullptr);
+
+ if (!c->embed (radicalDegreeBottomRaisePercent)) return_trace (nullptr);
+ return_trace (out);
+ }
+
bool sanitize_math_value_records (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
@@ -165,6 +198,28 @@ struct MathConstants
struct MathItalicsCorrectionInfo
{
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ const hb_set_t &glyphset = *c->plan->_glyphset_mathed;
+ const hb_map_t &glyph_map = *c->plan->glyph_map;
+
+ auto *out = c->serializer->start_embed (*this);
+ if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
+
+ hb_sorted_vector_t<hb_codepoint_t> new_coverage;
+ + hb_zip (this+coverage, italicsCorrection)
+ | hb_filter (glyphset, hb_first)
+ | hb_filter (serialize_math_record_array (c->serializer, out->italicsCorrection, this), hb_second)
+ | hb_map (hb_first)
+ | hb_map (glyph_map)
+ | hb_sink (new_coverage)
+ ;
+
+ out->coverage.serialize_serialize (c->serializer, new_coverage.iter ());
+ return_trace (true);
+ }
+
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
@@ -196,6 +251,28 @@ struct MathItalicsCorrectionInfo
struct MathTopAccentAttachment
{
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ const hb_set_t &glyphset = *c->plan->_glyphset_mathed;
+ const hb_map_t &glyph_map = *c->plan->glyph_map;
+
+ auto *out = c->serializer->start_embed (*this);
+ if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
+
+ hb_sorted_vector_t<hb_codepoint_t> new_coverage;
+ + hb_zip (this+topAccentCoverage, topAccentAttachment)
+ | hb_filter (glyphset, hb_first)
+ | hb_filter (serialize_math_record_array (c->serializer, out->topAccentAttachment, this), hb_second)
+ | hb_map (hb_first)
+ | hb_map (glyph_map)
+ | hb_sink (new_coverage)
+ ;
+
+ out->topAccentCoverage.serialize_serialize (c->serializer, new_coverage.iter ());
+ return_trace (true);
+ }
+
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
@@ -229,6 +306,22 @@ struct MathTopAccentAttachment
struct MathKern
{
+ MathKern* copy (hb_serialize_context_t *c) const
+ {
+ TRACE_SERIALIZE (this);
+ auto *out = c->start_embed (this);
+ if (unlikely (!out)) return_trace (nullptr);
+
+ if (unlikely (!c->embed (heightCount))) return_trace (nullptr);
+
+ unsigned count = 2 * heightCount + 1;
+ for (unsigned i = 0; i < count; i++)
+ if (!c->copy (mathValueRecordsZ.arrayZ[i], this))
+ return_trace (nullptr);
+
+ return_trace (out);
+ }
+
bool sanitize_math_value_records (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
@@ -295,6 +388,19 @@ struct MathKern
struct MathKernInfoRecord
{
+ MathKernInfoRecord* copy (hb_serialize_context_t *c, const void *base) const
+ {
+ TRACE_SERIALIZE (this);
+ auto *out = c->embed (this);
+ if (unlikely (!out)) return_trace (nullptr);
+
+ unsigned count = ARRAY_LENGTH (mathKern);
+ for (unsigned i = 0; i < count; i++)
+ out->mathKern[i].serialize_copy (c, mathKern[i], base, 0, hb_serialize_context_t::Head);
+
+ return_trace (out);
+ }
+
bool sanitize (hb_sanitize_context_t *c, const void *base) const
{
TRACE_SANITIZE (this);
@@ -328,6 +434,28 @@ struct MathKernInfoRecord
struct MathKernInfo
{
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ const hb_set_t &glyphset = *c->plan->_glyphset_mathed;
+ const hb_map_t &glyph_map = *c->plan->glyph_map;
+
+ auto *out = c->serializer->start_embed (*this);
+ if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
+
+ hb_sorted_vector_t<hb_codepoint_t> new_coverage;
+ + hb_zip (this+mathKernCoverage, mathKernInfoRecords)
+ | hb_filter (glyphset, hb_first)
+ | hb_filter (serialize_math_record_array (c->serializer, out->mathKernInfoRecords, this), hb_second)
+ | hb_map (hb_first)
+ | hb_map (glyph_map)
+ | hb_sink (new_coverage)
+ ;
+
+ out->mathKernCoverage.serialize_serialize (c->serializer, new_coverage.iter ());
+ return_trace (true);
+ }
+
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
@@ -365,6 +493,30 @@ struct MathKernInfo
struct MathGlyphInfo
{
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ auto *out = c->serializer->embed (*this);
+ if (unlikely (!out)) return_trace (false);
+
+ out->mathItalicsCorrectionInfo.serialize_subset (c, mathItalicsCorrectionInfo, this);
+ out->mathTopAccentAttachment.serialize_subset (c, mathTopAccentAttachment, this);
+
+ const hb_set_t &glyphset = *c->plan->_glyphset_mathed;
+ const hb_map_t &glyph_map = *c->plan->glyph_map;
+
+ auto it =
+ + hb_iter (this+extendedShapeCoverage)
+ | hb_filter (glyphset)
+ | hb_map_retains_sorting (glyph_map)
+ ;
+
+ out->extendedShapeCoverage.serialize_serialize (c->serializer, it);
+
+ out->mathKernInfo.serialize_subset (c, mathKernInfo, this);
+ return_trace (true);
+ }
+
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
@@ -420,14 +572,27 @@ struct MathGlyphVariantRecord
{
friend struct MathGlyphConstruction;
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ auto *out = c->serializer->embed (this);
+ if (unlikely (!out)) return_trace (false);
+
+ const hb_map_t& glyph_map = *c->plan->glyph_map;
+ return_trace (c->serializer->check_assign (out->variantGlyph, glyph_map.get (variantGlyph), HB_SERIALIZE_ERROR_INT_OVERFLOW));
+ }
+
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
return_trace (c->check_struct (this));
}
+ void closure_glyphs (hb_set_t *variant_glyphs) const
+ { variant_glyphs->add (variantGlyph); }
+
protected:
- HBGlyphID variantGlyph; /* Glyph ID for the variant. */
+ HBGlyphID16 variantGlyph; /* Glyph ID for the variant. */
HBUINT16 advanceMeasurement; /* Advance width/height, in design units, of the
* variant, in the direction of requested
* glyph extension. */
@@ -450,6 +615,16 @@ struct PartFlags : HBUINT16
struct MathGlyphPartRecord
{
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ auto *out = c->serializer->embed (this);
+ if (unlikely (!out)) return_trace (false);
+
+ const hb_map_t& glyph_map = *c->plan->glyph_map;
+ return_trace (c->serializer->check_assign (out->glyph, glyph_map.get (glyph), HB_SERIALIZE_ERROR_INT_OVERFLOW));
+ }
+
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
@@ -474,8 +649,11 @@ struct MathGlyphPartRecord
(partFlags & PartFlags::Defined);
}
+ void closure_glyphs (hb_set_t *variant_glyphs) const
+ { variant_glyphs->add (glyph); }
+
protected:
- HBGlyphID glyph; /* Glyph ID for the part. */
+ HBGlyphID16 glyph; /* Glyph ID for the part. */
HBUINT16 startConnectorLength;
/* Advance width/ height of the straight bar
* connector material, in design units, is at
@@ -497,6 +675,20 @@ struct MathGlyphPartRecord
struct MathGlyphAssembly
{
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ auto *out = c->serializer->start_embed (*this);
+ if (unlikely (!out)) return_trace (false);
+
+ if (!c->serializer->copy (italicsCorrection, this)) return_trace (false);
+ if (!c->serializer->copy<HBUINT16> (partRecords.len)) return_trace (false);
+
+ for (const auto& record : partRecords.iter ())
+ if (!record.subset (c)) return_trace (false);
+ return_trace (true);
+ }
+
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
@@ -526,6 +718,12 @@ struct MathGlyphAssembly
return partRecords.len;
}
+ void closure_glyphs (hb_set_t *variant_glyphs) const
+ {
+ for (const auto& _ : partRecords.iter ())
+ _.closure_glyphs (variant_glyphs);
+ }
+
protected:
MathValueRecord
italicsCorrection;
@@ -543,6 +741,22 @@ struct MathGlyphAssembly
struct MathGlyphConstruction
{
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ auto *out = c->serializer->start_embed (*this);
+ if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
+
+ out->glyphAssembly.serialize_subset (c, glyphAssembly, this);
+
+ if (!c->serializer->check_assign (out->mathGlyphVariantRecord.len, mathGlyphVariantRecord.len, HB_SERIALIZE_ERROR_INT_OVERFLOW))
+ return_trace (false);
+ for (const auto& record : mathGlyphVariantRecord.iter ())
+ if (!record.subset (c)) return_trace (false);
+
+ return_trace (true);
+ }
+
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
@@ -569,6 +783,14 @@ struct MathGlyphConstruction
return mathGlyphVariantRecord.len;
}
+ void closure_glyphs (hb_set_t *variant_glyphs) const
+ {
+ (this+glyphAssembly).closure_glyphs (variant_glyphs);
+
+ for (const auto& _ : mathGlyphVariantRecord.iter ())
+ _.closure_glyphs (variant_glyphs);
+ }
+
protected:
/* Offset to MathGlyphAssembly table for this shape - from the beginning of
MathGlyphConstruction table. May be NULL. */
@@ -583,6 +805,91 @@ struct MathGlyphConstruction
struct MathVariants
{
+ void closure_glyphs (const hb_set_t *glyph_set,
+ hb_set_t *variant_glyphs) const
+ {
+ const hb_array_t<const Offset16To<MathGlyphConstruction>> glyph_construction_offsets = glyphConstruction.as_array (vertGlyphCount + horizGlyphCount);
+
+ if (vertGlyphCoverage)
+ {
+ const auto vert_offsets = glyph_construction_offsets.sub_array (0, vertGlyphCount);
+ + hb_zip (this+vertGlyphCoverage, vert_offsets)
+ | hb_filter (glyph_set, hb_first)
+ | hb_map (hb_second)
+ | hb_map (hb_add (this))
+ | hb_apply ([=] (const MathGlyphConstruction &_) { _.closure_glyphs (variant_glyphs); })
+ ;
+ }
+
+ if (horizGlyphCoverage)
+ {
+ const auto hori_offsets = glyph_construction_offsets.sub_array (vertGlyphCount, horizGlyphCount);
+ + hb_zip (this+horizGlyphCoverage, hori_offsets)
+ | hb_filter (glyph_set, hb_first)
+ | hb_map (hb_second)
+ | hb_map (hb_add (this))
+ | hb_apply ([=] (const MathGlyphConstruction &_) { _.closure_glyphs (variant_glyphs); })
+ ;
+ }
+ }
+
+ void collect_coverage_and_indices (hb_sorted_vector_t<hb_codepoint_t>& new_coverage,
+ const Offset16To<Coverage>& coverage,
+ unsigned i,
+ unsigned end_index,
+ hb_set_t& indices,
+ const hb_set_t& glyphset,
+ const hb_map_t& glyph_map) const
+ {
+ if (!coverage) return;
+
+ for (const auto _ : (this+coverage).iter ())
+ {
+ if (i >= end_index) return;
+ if (glyphset.has (_))
+ {
+ unsigned new_gid = glyph_map.get (_);
+ new_coverage.push (new_gid);
+ indices.add (i);
+ }
+ i++;
+ }
+ }
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ const hb_set_t &glyphset = *c->plan->_glyphset_mathed;
+ const hb_map_t &glyph_map = *c->plan->glyph_map;
+
+ auto *out = c->serializer->start_embed (*this);
+ if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
+ if (!c->serializer->check_assign (out->minConnectorOverlap, minConnectorOverlap, HB_SERIALIZE_ERROR_INT_OVERFLOW))
+ return_trace (false);
+
+ hb_sorted_vector_t<hb_codepoint_t> new_vert_coverage;
+ hb_sorted_vector_t<hb_codepoint_t> new_hori_coverage;
+ hb_set_t indices;
+ collect_coverage_and_indices (new_vert_coverage, vertGlyphCoverage, 0, vertGlyphCount, indices, glyphset, glyph_map);
+ collect_coverage_and_indices (new_hori_coverage, horizGlyphCoverage, vertGlyphCount, vertGlyphCount + horizGlyphCount, indices, glyphset, glyph_map);
+
+ if (!c->serializer->check_assign (out->vertGlyphCount, new_vert_coverage.length, HB_SERIALIZE_ERROR_INT_OVERFLOW))
+ return_trace (false);
+ if (!c->serializer->check_assign (out->horizGlyphCount, new_hori_coverage.length, HB_SERIALIZE_ERROR_INT_OVERFLOW))
+ return_trace (false);
+
+ for (unsigned i : indices.iter ())
+ {
+ auto *o = c->serializer->embed (glyphConstruction[i]);
+ if (!o) return_trace (false);
+ o->serialize_subset (c, glyphConstruction[i], this);
+ }
+
+ out->vertGlyphCoverage.serialize_serialize (c->serializer, new_vert_coverage.iter ());
+ out->horizGlyphCoverage.serialize_serialize (c->serializer, new_hori_coverage.iter ());
+ return_trace (true);
+ }
+
bool sanitize_offsets (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
@@ -690,6 +997,28 @@ struct MATH
bool has_data () const { return version.to_int (); }
+ void closure_glyphs (hb_set_t *glyph_set) const
+ {
+ if (mathVariants)
+ {
+ hb_set_t variant_glyphs;
+ (this+mathVariants).closure_glyphs (glyph_set, &variant_glyphs);
+ hb_set_union (glyph_set, &variant_glyphs);
+ }
+ }
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ auto *out = c->serializer->embed (*this);
+ if (unlikely (!out)) return_trace (false);
+
+ out->mathConstants.serialize_copy (c->serializer, mathConstants, this, 0, hb_serialize_context_t::Head);
+ out->mathGlyphInfo.serialize_subset (c, mathGlyphInfo, this);
+ out->mathVariants.serialize_subset (c, mathVariants, this);
+ return_trace (true);
+ }
+
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
diff --git a/thirdparty/harfbuzz/src/hb-ot-name.h b/thirdparty/harfbuzz/src/hb-ot-name.h
index 9359014c8a..1ea4b55e5c 100644
--- a/thirdparty/harfbuzz/src/hb-ot-name.h
+++ b/thirdparty/harfbuzz/src/hb-ot-name.h
@@ -36,12 +36,42 @@ HB_BEGIN_DECLS
/**
* hb_ot_name_id_t:
+ * @HB_OT_NAME_ID_COPYRIGHT: Copyright notice
+ * @HB_OT_NAME_ID_FONT_FAMILY: Font Family name
+ * @HB_OT_NAME_ID_FONT_SUBFAMILY: Font Subfamily name
+ * @HB_OT_NAME_ID_UNIQUE_ID: Unique font identifier
+ * @HB_OT_NAME_ID_FULL_NAME: Full font name that reflects
+ * all family and relevant subfamily descriptors
+ * @HB_OT_NAME_ID_VERSION_STRING: Version string
+ * @HB_OT_NAME_ID_POSTSCRIPT_NAME: PostScript name for the font
+ * @HB_OT_NAME_ID_TRADEMARK: Trademark
+ * @HB_OT_NAME_ID_MANUFACTURER: Manufacturer Name
+ * @HB_OT_NAME_ID_DESIGNER: Designer
+ * @HB_OT_NAME_ID_DESCRIPTION: Description
+ * @HB_OT_NAME_ID_VENDOR_URL: URL of font vendor
+ * @HB_OT_NAME_ID_DESIGNER_URL: URL of typeface designer
+ * @HB_OT_NAME_ID_LICENSE: License Description
+ * @HB_OT_NAME_ID_LICENSE_URL: URL where additional licensing
+ * information can be found
+ * @HB_OT_NAME_ID_TYPOGRAPHIC_FAMILY: Typographic Family name
+ * @HB_OT_NAME_ID_TYPOGRAPHIC_SUBFAMILY: Typographic Subfamily name
+ * @HB_OT_NAME_ID_MAC_FULL_NAME: Compatible Full Name for MacOS
+ * @HB_OT_NAME_ID_SAMPLE_TEXT: Sample text
+ * @HB_OT_NAME_ID_CID_FINDFONT_NAME: PostScript CID findfont name
+ * @HB_OT_NAME_ID_WWS_FAMILY: WWS Family Name
+ * @HB_OT_NAME_ID_WWS_SUBFAMILY: WWS Subfamily Name
+ * @HB_OT_NAME_ID_LIGHT_BACKGROUND: Light Background Palette
+ * @HB_OT_NAME_ID_DARK_BACKGROUND: Dark Background Palette
+ * @HB_OT_NAME_ID_VARIATIONS_PS_PREFIX: Variations PostScript Name Prefix
* @HB_OT_NAME_ID_INVALID: Value to represent a nonexistent name ID.
*
* An integral type representing an OpenType 'name' table name identifier.
* There are predefined name IDs, as well as name IDs return from other
* API. These can be used to fetch name strings from a font face.
*
+ * For more information on these fields, see the
+ * [OpenType spec](https://docs.microsoft.com/en-us/typography/opentype/spec/name#name-ids).
+ *
* Since: 2.0.0
**/
enum
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic-fallback.hh b/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic-fallback.hh
index 2b3b134ae3..78f46c1cac 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic-fallback.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic-fallback.hh
@@ -49,8 +49,8 @@ arabic_fallback_synthesize_lookup_single (const hb_ot_shape_plan_t *plan HB_UNUS
hb_font_t *font,
unsigned int feature_index)
{
- OT::HBGlyphID glyphs[SHAPING_TABLE_LAST - SHAPING_TABLE_FIRST + 1];
- OT::HBGlyphID substitutes[SHAPING_TABLE_LAST - SHAPING_TABLE_FIRST + 1];
+ OT::HBGlyphID16 glyphs[SHAPING_TABLE_LAST - SHAPING_TABLE_FIRST + 1];
+ OT::HBGlyphID16 substitutes[SHAPING_TABLE_LAST - SHAPING_TABLE_FIRST + 1];
unsigned int num_glyphs = 0;
/* Populate arrays */
@@ -78,7 +78,7 @@ arabic_fallback_synthesize_lookup_single (const hb_ot_shape_plan_t *plan HB_UNUS
/* Bubble-sort or something equally good!
* May not be good-enough for presidential candidate interviews, but good-enough for us... */
hb_stable_sort (&glyphs[0], num_glyphs,
- (int(*)(const OT::HBUINT16*, const OT::HBUINT16 *)) OT::HBGlyphID::cmp,
+ (int(*)(const OT::HBUINT16*, const OT::HBUINT16 *)) OT::HBGlyphID16::cmp,
&substitutes[0]);
@@ -99,15 +99,15 @@ static OT::SubstLookup *
arabic_fallback_synthesize_lookup_ligature (const hb_ot_shape_plan_t *plan HB_UNUSED,
hb_font_t *font)
{
- OT::HBGlyphID first_glyphs[ARRAY_LENGTH_CONST (ligature_table)];
+ OT::HBGlyphID16 first_glyphs[ARRAY_LENGTH_CONST (ligature_table)];
unsigned int first_glyphs_indirection[ARRAY_LENGTH_CONST (ligature_table)];
unsigned int ligature_per_first_glyph_count_list[ARRAY_LENGTH_CONST (first_glyphs)];
unsigned int num_first_glyphs = 0;
/* We know that all our ligatures are 2-component */
- OT::HBGlyphID ligature_list[ARRAY_LENGTH_CONST (first_glyphs) * ARRAY_LENGTH_CONST(ligature_table[0].ligatures)];
+ OT::HBGlyphID16 ligature_list[ARRAY_LENGTH_CONST (first_glyphs) * ARRAY_LENGTH_CONST(ligature_table[0].ligatures)];
unsigned int component_count_list[ARRAY_LENGTH_CONST (ligature_list)];
- OT::HBGlyphID component_list[ARRAY_LENGTH_CONST (ligature_list) * 1/* One extra component per ligature */];
+ OT::HBGlyphID16 component_list[ARRAY_LENGTH_CONST (ligature_list) * 1/* One extra component per ligature */];
unsigned int num_ligatures = 0;
/* Populate arrays */
@@ -125,7 +125,7 @@ arabic_fallback_synthesize_lookup_ligature (const hb_ot_shape_plan_t *plan HB_UN
num_first_glyphs++;
}
hb_stable_sort (&first_glyphs[0], num_first_glyphs,
- (int(*)(const OT::HBUINT16*, const OT::HBUINT16 *)) OT::HBGlyphID::cmp,
+ (int(*)(const OT::HBUINT16*, const OT::HBUINT16 *)) OT::HBGlyphID16::cmp,
&first_glyphs_indirection[0]);
/* Now that the first-glyphs are sorted, walk again, populate ligatures. */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic.cc b/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic.cc
index 1f8c1410fc..222c5d6b71 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic.cc
@@ -349,7 +349,7 @@ mongolian_variation_selectors (hb_buffer_t *buffer)
unsigned int count = buffer->len;
hb_glyph_info_t *info = buffer->info;
for (unsigned int i = 1; i < count; i++)
- if (unlikely (hb_in_range<hb_codepoint_t> (info[i].codepoint, 0x180Bu, 0x180Du)))
+ if (unlikely (hb_in_ranges<hb_codepoint_t> (info[i].codepoint, 0x180Bu, 0x180Du, 0x180Fu, 0x180Fu)))
info[i].arabic_shaping_action() = info[i - 1].arabic_shaping_action();
}
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-indic.cc b/thirdparty/harfbuzz/src/hb-ot-shape-complex-indic.cc
index 0983a32848..4a8781c8f8 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-indic.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shape-complex-indic.cc
@@ -202,9 +202,6 @@ collect_features_indic (hb_ot_shape_planner_t *plan)
for (; i < INDIC_NUM_FEATURES; i++)
map->add_feature (indic_features[i]);
- map->enable_feature (HB_TAG('c','a','l','t'));
- map->enable_feature (HB_TAG('c','l','i','g'));
-
map->add_gsub_pause (_hb_clear_syllables);
}
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-khmer.hh b/thirdparty/harfbuzz/src/hb-ot-shape-complex-khmer.hh
index e24d68a8b5..35bfbb64d5 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-khmer.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shape-complex-khmer.hh
@@ -49,13 +49,15 @@ enum khmer_category_t
//OT_VPst = 29,
};
+using khmer_position_t = indic_position_t;
+
static inline void
set_khmer_properties (hb_glyph_info_t &info)
{
hb_codepoint_t u = info.codepoint;
unsigned int type = hb_indic_get_categories (u);
khmer_category_t cat = (khmer_category_t) (type & 0xFFu);
- indic_position_t pos = (indic_position_t) (type >> 8);
+ khmer_position_t pos = (khmer_position_t) (type >> 8);
/*
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar-machine.hh b/thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar-machine.hh
index c09497896d..f4ef33004d 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar-machine.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar-machine.hh
@@ -51,6 +51,7 @@ enum myanmar_syllable_type_t {
#define myanmar_syllable_machine_ex_H 4u
#define myanmar_syllable_machine_ex_IV 2u
#define myanmar_syllable_machine_ex_MH 21u
+#define myanmar_syllable_machine_ex_ML 33u
#define myanmar_syllable_machine_ex_MR 22u
#define myanmar_syllable_machine_ex_MW 23u
#define myanmar_syllable_machine_ex_MY 24u
@@ -67,35 +68,36 @@ enum myanmar_syllable_type_t {
#define myanmar_syllable_machine_ex_ZWNJ 5u
-#line 71 "hb-ot-shape-complex-myanmar-machine.hh"
+#line 72 "hb-ot-shape-complex-myanmar-machine.hh"
static const unsigned char _myanmar_syllable_machine_trans_keys[] = {
- 1u, 32u, 3u, 30u, 5u, 29u, 5u, 8u, 5u, 29u, 3u, 25u, 5u, 25u, 5u, 25u,
- 3u, 29u, 3u, 29u, 3u, 29u, 3u, 29u, 1u, 16u, 3u, 29u, 3u, 29u, 3u, 29u,
- 3u, 29u, 3u, 29u, 3u, 30u, 3u, 29u, 3u, 29u, 3u, 29u, 3u, 29u, 3u, 29u,
- 5u, 29u, 5u, 8u, 5u, 29u, 3u, 25u, 5u, 25u, 5u, 25u, 3u, 29u, 3u, 29u,
- 3u, 29u, 3u, 29u, 1u, 16u, 3u, 30u, 3u, 29u, 3u, 29u, 3u, 29u, 3u, 29u,
- 3u, 29u, 3u, 30u, 3u, 29u, 3u, 29u, 3u, 29u, 3u, 29u, 3u, 29u, 3u, 30u,
- 3u, 29u, 1u, 32u, 1u, 32u, 8u, 8u, 0
+ 1u, 33u, 3u, 33u, 5u, 29u, 5u, 8u, 5u, 29u, 3u, 25u, 5u, 25u, 5u, 25u,
+ 3u, 33u, 3u, 29u, 3u, 29u, 3u, 29u, 3u, 33u, 1u, 16u, 3u, 33u, 3u, 33u,
+ 3u, 29u, 3u, 29u, 3u, 29u, 3u, 30u, 3u, 29u, 3u, 33u, 3u, 33u, 3u, 33u,
+ 3u, 33u, 3u, 33u, 5u, 29u, 5u, 8u, 5u, 29u, 3u, 25u, 5u, 25u, 5u, 25u,
+ 3u, 33u, 3u, 29u, 3u, 29u, 3u, 29u, 3u, 33u, 1u, 16u, 3u, 33u, 3u, 33u,
+ 3u, 33u, 3u, 29u, 3u, 29u, 3u, 29u, 3u, 30u, 3u, 29u, 3u, 33u, 3u, 33u,
+ 3u, 33u, 3u, 33u, 3u, 33u, 3u, 33u, 3u, 33u, 1u, 33u, 1u, 32u, 8u, 8u,
+ 0
};
static const char _myanmar_syllable_machine_key_spans[] = {
- 32, 28, 25, 4, 25, 23, 21, 21,
- 27, 27, 27, 27, 16, 27, 27, 27,
- 27, 27, 28, 27, 27, 27, 27, 27,
- 25, 4, 25, 23, 21, 21, 27, 27,
- 27, 27, 16, 28, 27, 27, 27, 27,
- 27, 28, 27, 27, 27, 27, 27, 28,
- 27, 32, 32, 1
+ 33, 31, 25, 4, 25, 23, 21, 21,
+ 31, 27, 27, 27, 31, 16, 31, 31,
+ 27, 27, 27, 28, 27, 31, 31, 31,
+ 31, 31, 25, 4, 25, 23, 21, 21,
+ 31, 27, 27, 27, 31, 16, 31, 31,
+ 31, 27, 27, 27, 28, 27, 31, 31,
+ 31, 31, 31, 31, 31, 33, 32, 1
};
static const short _myanmar_syllable_machine_index_offsets[] = {
- 0, 33, 62, 88, 93, 119, 143, 165,
- 187, 215, 243, 271, 299, 316, 344, 372,
- 400, 428, 456, 485, 513, 541, 569, 597,
- 625, 651, 656, 682, 706, 728, 750, 778,
- 806, 834, 862, 879, 908, 936, 964, 992,
- 1020, 1048, 1077, 1105, 1133, 1161, 1189, 1217,
- 1246, 1274, 1307, 1340
+ 0, 34, 66, 92, 97, 123, 147, 169,
+ 191, 223, 251, 279, 307, 339, 356, 388,
+ 420, 448, 476, 504, 533, 561, 593, 625,
+ 657, 689, 721, 747, 752, 778, 802, 824,
+ 846, 878, 906, 934, 962, 994, 1011, 1043,
+ 1075, 1107, 1135, 1163, 1191, 1220, 1248, 1280,
+ 1312, 1344, 1376, 1408, 1440, 1472, 1506, 1539
};
static const char _myanmar_syllable_machine_indicies[] = {
@@ -103,192 +105,217 @@ static const char _myanmar_syllable_machine_indicies[] = {
0, 6, 1, 0, 0, 0, 0, 7,
0, 8, 9, 0, 10, 11, 12, 13,
14, 15, 16, 17, 18, 19, 20, 1,
- 0, 22, 23, 24, 24, 21, 25, 21,
- 26, 21, 21, 21, 21, 21, 21, 21,
- 27, 21, 21, 28, 29, 30, 31, 32,
- 33, 34, 35, 36, 37, 21, 24, 24,
- 21, 25, 21, 21, 21, 21, 21, 21,
- 21, 21, 21, 38, 21, 21, 21, 21,
- 21, 21, 32, 21, 21, 21, 36, 21,
- 24, 24, 21, 25, 21, 24, 24, 21,
- 25, 21, 21, 21, 21, 21, 21, 21,
- 21, 21, 21, 21, 21, 21, 21, 21,
- 21, 32, 21, 21, 21, 36, 21, 39,
- 21, 24, 24, 21, 25, 21, 32, 21,
- 21, 21, 21, 21, 21, 21, 40, 21,
- 21, 21, 21, 21, 21, 32, 21, 24,
- 24, 21, 25, 21, 21, 21, 21, 21,
- 21, 21, 21, 21, 40, 21, 21, 21,
- 21, 21, 21, 32, 21, 24, 24, 21,
- 25, 21, 21, 21, 21, 21, 21, 21,
- 21, 21, 21, 21, 21, 21, 21, 21,
- 21, 32, 21, 22, 21, 24, 24, 21,
- 25, 21, 26, 21, 21, 21, 21, 21,
- 21, 21, 41, 21, 21, 41, 21, 21,
- 21, 32, 42, 21, 21, 36, 21, 22,
- 21, 24, 24, 21, 25, 21, 26, 21,
- 21, 21, 21, 21, 21, 21, 21, 21,
- 21, 21, 21, 21, 21, 32, 21, 21,
- 21, 36, 21, 22, 21, 24, 24, 21,
- 25, 21, 26, 21, 21, 21, 21, 21,
- 21, 21, 41, 21, 21, 21, 21, 21,
- 21, 32, 42, 21, 21, 36, 21, 22,
- 21, 24, 24, 21, 25, 21, 26, 21,
- 21, 21, 21, 21, 21, 21, 21, 21,
- 21, 21, 21, 21, 21, 32, 42, 21,
- 21, 36, 21, 1, 1, 21, 21, 21,
- 21, 21, 21, 21, 21, 21, 21, 21,
- 21, 21, 1, 21, 22, 21, 24, 24,
- 21, 25, 21, 26, 21, 21, 21, 21,
- 21, 21, 21, 27, 21, 21, 28, 29,
- 30, 31, 32, 33, 34, 35, 36, 21,
- 22, 21, 24, 24, 21, 25, 21, 26,
- 21, 21, 21, 21, 21, 21, 21, 43,
- 21, 21, 21, 21, 21, 21, 32, 33,
- 34, 35, 36, 21, 22, 21, 24, 24,
- 21, 25, 21, 26, 21, 21, 21, 21,
- 21, 21, 21, 21, 21, 21, 21, 21,
- 21, 21, 32, 33, 34, 35, 36, 21,
- 22, 21, 24, 24, 21, 25, 21, 26,
- 21, 21, 21, 21, 21, 21, 21, 21,
- 21, 21, 21, 21, 21, 21, 32, 33,
- 34, 21, 36, 21, 22, 21, 24, 24,
- 21, 25, 21, 26, 21, 21, 21, 21,
- 21, 21, 21, 21, 21, 21, 21, 21,
- 21, 21, 32, 21, 34, 21, 36, 21,
- 22, 21, 24, 24, 21, 25, 21, 26,
- 21, 21, 21, 21, 21, 21, 21, 21,
- 21, 21, 21, 21, 21, 21, 32, 33,
- 34, 35, 36, 43, 21, 22, 21, 24,
- 24, 21, 25, 21, 26, 21, 21, 21,
- 21, 21, 21, 21, 21, 21, 21, 28,
- 21, 30, 21, 32, 33, 34, 35, 36,
- 21, 22, 21, 24, 24, 21, 25, 21,
- 26, 21, 21, 21, 21, 21, 21, 21,
- 43, 21, 21, 28, 21, 21, 21, 32,
- 33, 34, 35, 36, 21, 22, 21, 24,
- 24, 21, 25, 21, 26, 21, 21, 21,
- 21, 21, 21, 21, 44, 21, 21, 28,
- 29, 30, 21, 32, 33, 34, 35, 36,
- 21, 22, 21, 24, 24, 21, 25, 21,
- 26, 21, 21, 21, 21, 21, 21, 21,
- 21, 21, 21, 28, 29, 30, 21, 32,
- 33, 34, 35, 36, 21, 22, 23, 24,
- 24, 21, 25, 21, 26, 21, 21, 21,
- 21, 21, 21, 21, 27, 21, 21, 28,
- 29, 30, 31, 32, 33, 34, 35, 36,
- 21, 46, 46, 45, 5, 45, 45, 45,
- 45, 45, 45, 45, 45, 45, 47, 45,
- 45, 45, 45, 45, 45, 14, 45, 45,
- 45, 18, 45, 46, 46, 45, 5, 45,
- 46, 46, 45, 5, 45, 45, 45, 45,
- 45, 45, 45, 45, 45, 45, 45, 45,
- 45, 45, 45, 45, 14, 45, 45, 45,
- 18, 45, 48, 45, 46, 46, 45, 5,
- 45, 14, 45, 45, 45, 45, 45, 45,
- 45, 49, 45, 45, 45, 45, 45, 45,
- 14, 45, 46, 46, 45, 5, 45, 45,
- 45, 45, 45, 45, 45, 45, 45, 49,
- 45, 45, 45, 45, 45, 45, 14, 45,
- 46, 46, 45, 5, 45, 45, 45, 45,
- 45, 45, 45, 45, 45, 45, 45, 45,
- 45, 45, 45, 45, 14, 45, 2, 45,
- 46, 46, 45, 5, 45, 6, 45, 45,
- 45, 45, 45, 45, 45, 50, 45, 45,
- 50, 45, 45, 45, 14, 51, 45, 45,
- 18, 45, 2, 45, 46, 46, 45, 5,
- 45, 6, 45, 45, 45, 45, 45, 45,
- 45, 45, 45, 45, 45, 45, 45, 45,
- 14, 45, 45, 45, 18, 45, 2, 45,
- 46, 46, 45, 5, 45, 6, 45, 45,
- 45, 45, 45, 45, 45, 50, 45, 45,
- 45, 45, 45, 45, 14, 51, 45, 45,
- 18, 45, 2, 45, 46, 46, 45, 5,
- 45, 6, 45, 45, 45, 45, 45, 45,
- 45, 45, 45, 45, 45, 45, 45, 45,
- 14, 51, 45, 45, 18, 45, 52, 52,
- 45, 45, 45, 45, 45, 45, 45, 45,
- 45, 45, 45, 45, 45, 52, 45, 2,
- 3, 46, 46, 45, 5, 45, 6, 45,
- 45, 45, 45, 45, 45, 45, 8, 45,
- 45, 10, 11, 12, 13, 14, 15, 16,
- 17, 18, 19, 45, 2, 45, 46, 46,
- 45, 5, 45, 6, 45, 45, 45, 45,
- 45, 45, 45, 8, 45, 45, 10, 11,
- 12, 13, 14, 15, 16, 17, 18, 45,
- 2, 45, 46, 46, 45, 5, 45, 6,
- 45, 45, 45, 45, 45, 45, 45, 53,
- 45, 45, 45, 45, 45, 45, 14, 15,
- 16, 17, 18, 45, 2, 45, 46, 46,
- 45, 5, 45, 6, 45, 45, 45, 45,
- 45, 45, 45, 45, 45, 45, 45, 45,
- 45, 45, 14, 15, 16, 17, 18, 45,
- 2, 45, 46, 46, 45, 5, 45, 6,
- 45, 45, 45, 45, 45, 45, 45, 45,
- 45, 45, 45, 45, 45, 45, 14, 15,
- 16, 45, 18, 45, 2, 45, 46, 46,
- 45, 5, 45, 6, 45, 45, 45, 45,
- 45, 45, 45, 45, 45, 45, 45, 45,
- 45, 45, 14, 45, 16, 45, 18, 45,
- 2, 45, 46, 46, 45, 5, 45, 6,
- 45, 45, 45, 45, 45, 45, 45, 45,
- 45, 45, 45, 45, 45, 45, 14, 15,
- 16, 17, 18, 53, 45, 2, 45, 46,
- 46, 45, 5, 45, 6, 45, 45, 45,
- 45, 45, 45, 45, 45, 45, 45, 10,
- 45, 12, 45, 14, 15, 16, 17, 18,
- 45, 2, 45, 46, 46, 45, 5, 45,
- 6, 45, 45, 45, 45, 45, 45, 45,
- 53, 45, 45, 10, 45, 45, 45, 14,
- 15, 16, 17, 18, 45, 2, 45, 46,
- 46, 45, 5, 45, 6, 45, 45, 45,
- 45, 45, 45, 45, 54, 45, 45, 10,
- 11, 12, 45, 14, 15, 16, 17, 18,
- 45, 2, 45, 46, 46, 45, 5, 45,
- 6, 45, 45, 45, 45, 45, 45, 45,
- 45, 45, 45, 10, 11, 12, 45, 14,
- 15, 16, 17, 18, 45, 2, 3, 46,
- 46, 45, 5, 45, 6, 45, 45, 45,
- 45, 45, 45, 45, 8, 45, 45, 10,
- 11, 12, 13, 14, 15, 16, 17, 18,
- 45, 22, 23, 24, 24, 21, 25, 21,
- 26, 21, 21, 21, 21, 21, 21, 21,
- 55, 21, 21, 28, 29, 30, 31, 32,
- 33, 34, 35, 36, 37, 21, 22, 56,
- 24, 24, 21, 25, 21, 26, 21, 21,
- 21, 21, 21, 21, 21, 27, 21, 21,
- 28, 29, 30, 31, 32, 33, 34, 35,
- 36, 21, 1, 1, 2, 3, 46, 46,
- 45, 5, 45, 6, 1, 45, 45, 45,
- 45, 1, 45, 8, 45, 45, 10, 11,
- 12, 13, 14, 15, 16, 17, 18, 19,
- 45, 1, 45, 1, 1, 57, 57, 57,
- 57, 57, 57, 57, 57, 1, 57, 57,
- 57, 57, 1, 57, 57, 57, 57, 57,
- 57, 57, 57, 57, 57, 57, 57, 57,
- 57, 57, 1, 57, 58, 57, 0
+ 21, 0, 23, 24, 25, 25, 22, 26,
+ 22, 27, 22, 22, 22, 22, 22, 22,
+ 22, 28, 22, 22, 29, 30, 31, 32,
+ 33, 34, 35, 36, 37, 38, 22, 22,
+ 39, 22, 25, 25, 22, 26, 22, 22,
+ 22, 22, 22, 22, 22, 22, 22, 40,
+ 22, 22, 22, 22, 22, 22, 33, 22,
+ 22, 22, 37, 22, 25, 25, 22, 26,
+ 22, 25, 25, 22, 26, 22, 22, 22,
+ 22, 22, 22, 22, 22, 22, 22, 22,
+ 22, 22, 22, 22, 22, 33, 22, 22,
+ 22, 37, 22, 41, 22, 25, 25, 22,
+ 26, 22, 33, 22, 22, 22, 22, 22,
+ 22, 22, 42, 22, 22, 22, 22, 22,
+ 22, 33, 22, 25, 25, 22, 26, 22,
+ 22, 22, 22, 22, 22, 22, 22, 22,
+ 42, 22, 22, 22, 22, 22, 22, 33,
+ 22, 25, 25, 22, 26, 22, 22, 22,
+ 22, 22, 22, 22, 22, 22, 22, 22,
+ 22, 22, 22, 22, 22, 33, 22, 23,
+ 22, 25, 25, 22, 26, 22, 27, 22,
+ 22, 22, 22, 22, 22, 22, 43, 22,
+ 22, 44, 22, 22, 22, 33, 45, 22,
+ 22, 37, 22, 22, 22, 43, 22, 23,
+ 22, 25, 25, 22, 26, 22, 27, 22,
+ 22, 22, 22, 22, 22, 22, 22, 22,
+ 22, 22, 22, 22, 22, 33, 22, 22,
+ 22, 37, 22, 23, 22, 25, 25, 22,
+ 26, 22, 27, 22, 22, 22, 22, 22,
+ 22, 22, 43, 22, 22, 22, 22, 22,
+ 22, 33, 45, 22, 22, 37, 22, 23,
+ 22, 25, 25, 22, 26, 22, 27, 22,
+ 22, 22, 22, 22, 22, 22, 22, 22,
+ 22, 22, 22, 22, 22, 33, 45, 22,
+ 22, 37, 22, 23, 22, 25, 25, 22,
+ 26, 22, 27, 22, 22, 22, 22, 22,
+ 22, 22, 43, 22, 22, 22, 22, 22,
+ 22, 33, 45, 22, 22, 37, 22, 22,
+ 22, 43, 22, 1, 1, 22, 22, 22,
+ 22, 22, 22, 22, 22, 22, 22, 22,
+ 22, 22, 1, 22, 23, 22, 25, 25,
+ 22, 26, 22, 27, 22, 22, 22, 22,
+ 22, 22, 22, 28, 22, 22, 29, 30,
+ 31, 32, 33, 34, 35, 36, 37, 22,
+ 22, 22, 39, 22, 23, 22, 25, 25,
+ 22, 26, 22, 27, 22, 22, 22, 22,
+ 22, 22, 22, 46, 22, 22, 22, 22,
+ 22, 22, 33, 34, 35, 36, 37, 22,
+ 22, 22, 39, 22, 23, 22, 25, 25,
+ 22, 26, 22, 27, 22, 22, 22, 22,
+ 22, 22, 22, 22, 22, 22, 22, 22,
+ 22, 22, 33, 34, 35, 36, 37, 22,
+ 23, 22, 25, 25, 22, 26, 22, 27,
+ 22, 22, 22, 22, 22, 22, 22, 22,
+ 22, 22, 22, 22, 22, 22, 33, 34,
+ 35, 22, 37, 22, 23, 22, 25, 25,
+ 22, 26, 22, 27, 22, 22, 22, 22,
+ 22, 22, 22, 22, 22, 22, 22, 22,
+ 22, 22, 33, 22, 35, 22, 37, 22,
+ 23, 22, 25, 25, 22, 26, 22, 27,
+ 22, 22, 22, 22, 22, 22, 22, 22,
+ 22, 22, 22, 22, 22, 22, 33, 34,
+ 35, 36, 37, 46, 22, 23, 22, 25,
+ 25, 22, 26, 22, 27, 22, 22, 22,
+ 22, 22, 22, 22, 46, 22, 22, 22,
+ 22, 22, 22, 33, 34, 35, 36, 37,
+ 22, 23, 22, 25, 25, 22, 26, 22,
+ 27, 22, 22, 22, 22, 22, 22, 22,
+ 22, 22, 22, 29, 22, 31, 22, 33,
+ 34, 35, 36, 37, 22, 22, 22, 39,
+ 22, 23, 22, 25, 25, 22, 26, 22,
+ 27, 22, 22, 22, 22, 22, 22, 22,
+ 46, 22, 22, 29, 22, 22, 22, 33,
+ 34, 35, 36, 37, 22, 22, 22, 39,
+ 22, 23, 22, 25, 25, 22, 26, 22,
+ 27, 22, 22, 22, 22, 22, 22, 22,
+ 47, 22, 22, 29, 30, 31, 22, 33,
+ 34, 35, 36, 37, 22, 22, 22, 39,
+ 22, 23, 22, 25, 25, 22, 26, 22,
+ 27, 22, 22, 22, 22, 22, 22, 22,
+ 22, 22, 22, 29, 30, 31, 22, 33,
+ 34, 35, 36, 37, 22, 22, 22, 39,
+ 22, 23, 24, 25, 25, 22, 26, 22,
+ 27, 22, 22, 22, 22, 22, 22, 22,
+ 28, 22, 22, 29, 30, 31, 32, 33,
+ 34, 35, 36, 37, 22, 22, 22, 39,
+ 22, 49, 49, 48, 5, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 50, 48,
+ 48, 48, 48, 48, 48, 14, 48, 48,
+ 48, 18, 48, 49, 49, 48, 5, 48,
+ 49, 49, 48, 5, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 14, 48, 48, 48,
+ 18, 48, 51, 48, 49, 49, 48, 5,
+ 48, 14, 48, 48, 48, 48, 48, 48,
+ 48, 52, 48, 48, 48, 48, 48, 48,
+ 14, 48, 49, 49, 48, 5, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 52,
+ 48, 48, 48, 48, 48, 48, 14, 48,
+ 49, 49, 48, 5, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 14, 48, 2, 48,
+ 49, 49, 48, 5, 48, 6, 48, 48,
+ 48, 48, 48, 48, 48, 53, 48, 48,
+ 54, 48, 48, 48, 14, 55, 48, 48,
+ 18, 48, 48, 48, 53, 48, 2, 48,
+ 49, 49, 48, 5, 48, 6, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 14, 48, 48, 48,
+ 18, 48, 2, 48, 49, 49, 48, 5,
+ 48, 6, 48, 48, 48, 48, 48, 48,
+ 48, 53, 48, 48, 48, 48, 48, 48,
+ 14, 55, 48, 48, 18, 48, 2, 48,
+ 49, 49, 48, 5, 48, 6, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 14, 55, 48, 48,
+ 18, 48, 2, 48, 49, 49, 48, 5,
+ 48, 6, 48, 48, 48, 48, 48, 48,
+ 48, 53, 48, 48, 48, 48, 48, 48,
+ 14, 55, 48, 48, 18, 48, 48, 48,
+ 53, 48, 56, 56, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 56, 48, 2, 3, 49, 49, 48,
+ 5, 48, 6, 48, 48, 48, 48, 48,
+ 48, 48, 8, 48, 48, 10, 11, 12,
+ 13, 14, 15, 16, 17, 18, 19, 48,
+ 48, 21, 48, 2, 48, 49, 49, 48,
+ 5, 48, 6, 48, 48, 48, 48, 48,
+ 48, 48, 8, 48, 48, 10, 11, 12,
+ 13, 14, 15, 16, 17, 18, 48, 48,
+ 48, 21, 48, 2, 48, 49, 49, 48,
+ 5, 48, 6, 48, 48, 48, 48, 48,
+ 48, 48, 57, 48, 48, 48, 48, 48,
+ 48, 14, 15, 16, 17, 18, 48, 48,
+ 48, 21, 48, 2, 48, 49, 49, 48,
+ 5, 48, 6, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 14, 15, 16, 17, 18, 48, 2,
+ 48, 49, 49, 48, 5, 48, 6, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 14, 15, 16,
+ 48, 18, 48, 2, 48, 49, 49, 48,
+ 5, 48, 6, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 14, 48, 16, 48, 18, 48, 2,
+ 48, 49, 49, 48, 5, 48, 6, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 14, 15, 16,
+ 17, 18, 57, 48, 2, 48, 49, 49,
+ 48, 5, 48, 6, 48, 48, 48, 48,
+ 48, 48, 48, 57, 48, 48, 48, 48,
+ 48, 48, 14, 15, 16, 17, 18, 48,
+ 2, 48, 49, 49, 48, 5, 48, 6,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 10, 48, 12, 48, 14, 15,
+ 16, 17, 18, 48, 48, 48, 21, 48,
+ 2, 48, 49, 49, 48, 5, 48, 6,
+ 48, 48, 48, 48, 48, 48, 48, 57,
+ 48, 48, 10, 48, 48, 48, 14, 15,
+ 16, 17, 18, 48, 48, 48, 21, 48,
+ 2, 48, 49, 49, 48, 5, 48, 6,
+ 48, 48, 48, 48, 48, 48, 48, 58,
+ 48, 48, 10, 11, 12, 48, 14, 15,
+ 16, 17, 18, 48, 48, 48, 21, 48,
+ 2, 48, 49, 49, 48, 5, 48, 6,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 10, 11, 12, 48, 14, 15,
+ 16, 17, 18, 48, 48, 48, 21, 48,
+ 2, 3, 49, 49, 48, 5, 48, 6,
+ 48, 48, 48, 48, 48, 48, 48, 8,
+ 48, 48, 10, 11, 12, 13, 14, 15,
+ 16, 17, 18, 48, 48, 48, 21, 48,
+ 23, 24, 25, 25, 22, 26, 22, 27,
+ 22, 22, 22, 22, 22, 22, 22, 59,
+ 22, 22, 29, 30, 31, 32, 33, 34,
+ 35, 36, 37, 38, 22, 22, 39, 22,
+ 23, 60, 25, 25, 22, 26, 22, 27,
+ 22, 22, 22, 22, 22, 22, 22, 28,
+ 22, 22, 29, 30, 31, 32, 33, 34,
+ 35, 36, 37, 22, 22, 22, 39, 22,
+ 1, 1, 2, 3, 49, 49, 48, 5,
+ 48, 6, 1, 48, 48, 48, 48, 1,
+ 48, 8, 48, 48, 10, 11, 12, 13,
+ 14, 15, 16, 17, 18, 19, 48, 1,
+ 21, 48, 1, 1, 61, 61, 61, 61,
+ 61, 61, 61, 61, 1, 61, 61, 61,
+ 61, 1, 61, 61, 61, 61, 61, 61,
+ 61, 61, 61, 61, 61, 61, 61, 61,
+ 61, 1, 61, 62, 61, 0
};
static const char _myanmar_syllable_machine_trans_targs[] = {
- 0, 1, 24, 34, 0, 25, 31, 47,
- 36, 50, 37, 42, 43, 44, 27, 39,
- 40, 41, 30, 46, 51, 0, 2, 12,
- 0, 3, 9, 13, 14, 19, 20, 21,
- 5, 16, 17, 18, 8, 23, 4, 6,
- 7, 10, 11, 15, 22, 0, 0, 26,
- 28, 29, 32, 33, 35, 38, 45, 48,
- 49, 0, 0
+ 0, 1, 26, 37, 0, 27, 33, 51,
+ 39, 54, 40, 46, 47, 48, 29, 42,
+ 43, 44, 32, 50, 55, 45, 0, 2,
+ 13, 0, 3, 9, 14, 15, 21, 22,
+ 23, 5, 17, 18, 19, 8, 25, 20,
+ 4, 6, 7, 10, 12, 11, 16, 24,
+ 0, 0, 28, 30, 31, 34, 36, 35,
+ 38, 41, 49, 52, 53, 0, 0
};
static const char _myanmar_syllable_machine_trans_actions[] = {
3, 0, 0, 0, 4, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 5, 0, 0,
- 6, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 5, 0,
+ 0, 6, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 7, 8, 0,
0, 0, 0, 0, 0, 0, 0, 0,
- 0, 9, 10
+ 7, 8, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 9, 10
};
static const char _myanmar_syllable_machine_to_state_actions[] = {
@@ -298,7 +325,7 @@ static const char _myanmar_syllable_machine_to_state_actions[] = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0
+ 0, 0, 0, 0, 0, 0, 0, 0
};
static const char _myanmar_syllable_machine_from_state_actions[] = {
@@ -308,17 +335,17 @@ static const char _myanmar_syllable_machine_from_state_actions[] = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0
+ 0, 0, 0, 0, 0, 0, 0, 0
};
static const short _myanmar_syllable_machine_eof_trans[] = {
- 0, 22, 22, 22, 22, 22, 22, 22,
- 22, 22, 22, 22, 22, 22, 22, 22,
- 22, 22, 22, 22, 22, 22, 22, 22,
- 46, 46, 46, 46, 46, 46, 46, 46,
- 46, 46, 46, 46, 46, 46, 46, 46,
- 46, 46, 46, 46, 46, 46, 46, 22,
- 22, 46, 58, 58
+ 0, 23, 23, 23, 23, 23, 23, 23,
+ 23, 23, 23, 23, 23, 23, 23, 23,
+ 23, 23, 23, 23, 23, 23, 23, 23,
+ 23, 23, 49, 49, 49, 49, 49, 49,
+ 49, 49, 49, 49, 49, 49, 49, 49,
+ 49, 49, 49, 49, 49, 49, 49, 49,
+ 49, 49, 49, 23, 23, 49, 62, 62
};
static const int myanmar_syllable_machine_start = 0;
@@ -332,7 +359,7 @@ static const int myanmar_syllable_machine_en_main = 0;
-#line 101 "hb-ot-shape-complex-myanmar-machine.rl"
+#line 102 "hb-ot-shape-complex-myanmar-machine.rl"
#define found_syllable(syllable_type) \
@@ -351,7 +378,7 @@ find_syllables_myanmar (hb_buffer_t *buffer)
int cs;
hb_glyph_info_t *info = buffer->info;
-#line 355 "hb-ot-shape-complex-myanmar-machine.hh"
+#line 382 "hb-ot-shape-complex-myanmar-machine.hh"
{
cs = myanmar_syllable_machine_start;
ts = 0;
@@ -359,7 +386,7 @@ find_syllables_myanmar (hb_buffer_t *buffer)
act = 0;
}
-#line 121 "hb-ot-shape-complex-myanmar-machine.rl"
+#line 122 "hb-ot-shape-complex-myanmar-machine.rl"
p = 0;
@@ -367,7 +394,7 @@ find_syllables_myanmar (hb_buffer_t *buffer)
unsigned int syllable_serial = 1;
-#line 371 "hb-ot-shape-complex-myanmar-machine.hh"
+#line 398 "hb-ot-shape-complex-myanmar-machine.hh"
{
int _slen;
int _trans;
@@ -381,7 +408,7 @@ _resume:
#line 1 "NONE"
{ts = p;}
break;
-#line 385 "hb-ot-shape-complex-myanmar-machine.hh"
+#line 412 "hb-ot-shape-complex-myanmar-machine.hh"
}
_keys = _myanmar_syllable_machine_trans_keys + (cs<<1);
@@ -400,38 +427,38 @@ _eof_trans:
switch ( _myanmar_syllable_machine_trans_actions[_trans] ) {
case 6:
-#line 93 "hb-ot-shape-complex-myanmar-machine.rl"
+#line 94 "hb-ot-shape-complex-myanmar-machine.rl"
{te = p+1;{ found_syllable (myanmar_consonant_syllable); }}
break;
case 4:
-#line 94 "hb-ot-shape-complex-myanmar-machine.rl"
+#line 95 "hb-ot-shape-complex-myanmar-machine.rl"
{te = p+1;{ found_syllable (myanmar_non_myanmar_cluster); }}
break;
case 10:
-#line 95 "hb-ot-shape-complex-myanmar-machine.rl"
+#line 96 "hb-ot-shape-complex-myanmar-machine.rl"
{te = p+1;{ found_syllable (myanmar_punctuation_cluster); }}
break;
case 8:
-#line 96 "hb-ot-shape-complex-myanmar-machine.rl"
+#line 97 "hb-ot-shape-complex-myanmar-machine.rl"
{te = p+1;{ found_syllable (myanmar_broken_cluster); }}
break;
case 3:
-#line 97 "hb-ot-shape-complex-myanmar-machine.rl"
+#line 98 "hb-ot-shape-complex-myanmar-machine.rl"
{te = p+1;{ found_syllable (myanmar_non_myanmar_cluster); }}
break;
case 5:
-#line 93 "hb-ot-shape-complex-myanmar-machine.rl"
+#line 94 "hb-ot-shape-complex-myanmar-machine.rl"
{te = p;p--;{ found_syllable (myanmar_consonant_syllable); }}
break;
case 7:
-#line 96 "hb-ot-shape-complex-myanmar-machine.rl"
+#line 97 "hb-ot-shape-complex-myanmar-machine.rl"
{te = p;p--;{ found_syllable (myanmar_broken_cluster); }}
break;
case 9:
-#line 97 "hb-ot-shape-complex-myanmar-machine.rl"
+#line 98 "hb-ot-shape-complex-myanmar-machine.rl"
{te = p;p--;{ found_syllable (myanmar_non_myanmar_cluster); }}
break;
-#line 435 "hb-ot-shape-complex-myanmar-machine.hh"
+#line 462 "hb-ot-shape-complex-myanmar-machine.hh"
}
_again:
@@ -440,7 +467,7 @@ _again:
#line 1 "NONE"
{ts = 0;}
break;
-#line 444 "hb-ot-shape-complex-myanmar-machine.hh"
+#line 471 "hb-ot-shape-complex-myanmar-machine.hh"
}
if ( ++p != pe )
@@ -456,7 +483,7 @@ _again:
}
-#line 129 "hb-ot-shape-complex-myanmar-machine.rl"
+#line 130 "hb-ot-shape-complex-myanmar-machine.rl"
}
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar.cc b/thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar.cc
index 6e92a9b0ae..e6ae75e8f2 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar.cc
@@ -185,7 +185,7 @@ initial_reordering_consonant_syllable (hb_buffer_t *buffer,
info[i].myanmar_position() = POS_BASE_C;
i++;
}
- indic_position_t pos = POS_AFTER_MAIN;
+ myanmar_position_t pos = POS_AFTER_MAIN;
/* The following loop may be ugly, but it implements all of
* Myanmar reordering! */
for (; i < end; i++)
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar.hh b/thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar.hh
index a6d68aae57..7fbca3878f 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar.hh
@@ -56,8 +56,10 @@ enum myanmar_category_t {
OT_VS = 30, /* Variation selectors */
OT_P = 31, /* Punctuation */
OT_D = 32, /* Digits except zero */
+ OT_ML = 33, /* Various consonant medial types */
};
+using myanmar_position_t = indic_position_t;
static inline void
set_myanmar_properties (hb_glyph_info_t &info)
@@ -65,7 +67,7 @@ set_myanmar_properties (hb_glyph_info_t &info)
hb_codepoint_t u = info.codepoint;
unsigned int type = hb_indic_get_categories (u);
unsigned int cat = type & 0xFFu;
- indic_position_t pos = (indic_position_t) (type >> 8);
+ myanmar_position_t pos = (myanmar_position_t) (type >> 8);
/* Myanmar
* https://docs.microsoft.com/en-us/typography/script-development/myanmar#analyze
@@ -114,10 +116,14 @@ set_myanmar_properties (hb_glyph_info_t &info)
cat = OT_D; /* XXX The spec says D0, but Uniscribe doesn't seem to do. */
break;
- case 0x103Eu: case 0x1060u:
+ case 0x103Eu:
cat = OT_MH;
break;
+ case 0x1060u:
+ cat = OT_ML;
+ break;
+
case 0x103Cu:
cat = OT_MR;
break;
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-use-machine.hh b/thirdparty/harfbuzz/src/hb-ot-shape-complex-use-machine.hh
index bb046a72ec..c3920b2cc6 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-use-machine.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shape-complex-use-machine.hh
@@ -41,7 +41,6 @@
#define USE(Cat) use_syllable_machine_ex_##Cat
enum use_syllable_type_t {
- use_independent_cluster,
use_virama_terminated_cluster,
use_sakot_terminated_cluster,
use_standard_cluster,
@@ -54,8 +53,9 @@ enum use_syllable_type_t {
};
-#line 58 "hb-ot-shape-complex-use-machine.hh"
+#line 57 "hb-ot-shape-complex-use-machine.hh"
#define use_syllable_machine_ex_B 1u
+#define use_syllable_machine_ex_CGJ 6u
#define use_syllable_machine_ex_CMAbv 31u
#define use_syllable_machine_ex_CMBlw 32u
#define use_syllable_machine_ex_CS 43u
@@ -78,7 +78,6 @@ enum use_syllable_type_t {
#define use_syllable_machine_ex_N 4u
#define use_syllable_machine_ex_O 0u
#define use_syllable_machine_ex_R 18u
-#define use_syllable_machine_ex_S 19u
#define use_syllable_machine_ex_SB 51u
#define use_syllable_machine_ex_SE 52u
#define use_syllable_machine_ex_SMAbv 41u
@@ -96,280 +95,278 @@ enum use_syllable_type_t {
#define use_syllable_machine_ex_ZWNJ 14u
-#line 100 "hb-ot-shape-complex-use-machine.hh"
+#line 99 "hb-ot-shape-complex-use-machine.hh"
static const unsigned char _use_syllable_machine_trans_keys[] = {
- 1u, 1u, 1u, 1u, 0u, 51u, 11u, 48u, 11u, 48u, 1u, 1u, 22u, 48u, 23u, 48u,
+ 0u, 51u, 41u, 42u, 42u, 42u, 11u, 48u, 11u, 48u, 1u, 1u, 22u, 48u, 23u, 48u,
24u, 47u, 25u, 47u, 26u, 47u, 45u, 46u, 46u, 46u, 24u, 48u, 24u, 48u, 24u, 48u,
1u, 1u, 24u, 48u, 23u, 48u, 23u, 48u, 23u, 48u, 22u, 48u, 22u, 48u, 22u, 48u,
- 11u, 48u, 1u, 48u, 13u, 13u, 4u, 4u, 11u, 48u, 41u, 42u, 42u, 42u, 11u, 48u,
- 22u, 48u, 23u, 48u, 24u, 47u, 25u, 47u, 26u, 47u, 45u, 46u, 46u, 46u, 24u, 48u,
- 24u, 48u, 24u, 48u, 24u, 48u, 23u, 48u, 23u, 48u, 23u, 48u, 22u, 48u, 22u, 48u,
- 22u, 48u, 11u, 48u, 1u, 48u, 1u, 1u, 4u, 4u, 13u, 13u, 1u, 48u, 11u, 48u,
- 41u, 42u, 42u, 42u, 1u, 5u, 50u, 52u, 49u, 52u, 49u, 51u, 0
+ 11u, 48u, 1u, 48u, 13u, 13u, 4u, 4u, 11u, 48u, 11u, 48u, 1u, 1u, 22u, 48u,
+ 23u, 48u, 24u, 47u, 25u, 47u, 26u, 47u, 45u, 46u, 46u, 46u, 24u, 48u, 24u, 48u,
+ 24u, 48u, 1u, 1u, 24u, 48u, 23u, 48u, 23u, 48u, 23u, 48u, 22u, 48u, 22u, 48u,
+ 22u, 48u, 11u, 48u, 1u, 48u, 4u, 4u, 13u, 13u, 1u, 48u, 11u, 48u, 41u, 42u,
+ 42u, 42u, 1u, 5u, 50u, 52u, 49u, 52u, 49u, 51u, 0
};
static const char _use_syllable_machine_key_spans[] = {
- 1, 1, 52, 38, 38, 1, 27, 26,
+ 52, 2, 1, 38, 38, 1, 27, 26,
24, 23, 22, 2, 1, 25, 25, 25,
1, 25, 26, 26, 26, 27, 27, 27,
- 38, 48, 1, 1, 38, 2, 1, 38,
- 27, 26, 24, 23, 22, 2, 1, 25,
- 25, 25, 25, 26, 26, 26, 27, 27,
- 27, 38, 48, 1, 1, 1, 48, 38,
- 2, 1, 5, 3, 4, 3
+ 38, 48, 1, 1, 38, 38, 1, 27,
+ 26, 24, 23, 22, 2, 1, 25, 25,
+ 25, 1, 25, 26, 26, 26, 27, 27,
+ 27, 38, 48, 1, 1, 48, 38, 2,
+ 1, 5, 3, 4, 3
};
static const short _use_syllable_machine_index_offsets[] = {
- 0, 2, 4, 57, 96, 135, 137, 165,
- 192, 217, 241, 264, 267, 269, 295, 321,
- 347, 349, 375, 402, 429, 456, 484, 512,
- 540, 579, 628, 630, 632, 671, 674, 676,
- 715, 743, 770, 795, 819, 842, 845, 847,
- 873, 899, 925, 951, 978, 1005, 1032, 1060,
- 1088, 1116, 1155, 1204, 1206, 1208, 1210, 1259,
- 1298, 1301, 1303, 1309, 1313, 1318
+ 0, 53, 56, 58, 97, 136, 138, 166,
+ 193, 218, 242, 265, 268, 270, 296, 322,
+ 348, 350, 376, 403, 430, 457, 485, 513,
+ 541, 580, 629, 631, 633, 672, 711, 713,
+ 741, 768, 793, 817, 840, 843, 845, 871,
+ 897, 923, 925, 951, 978, 1005, 1032, 1060,
+ 1088, 1116, 1155, 1204, 1206, 1208, 1257, 1296,
+ 1299, 1301, 1307, 1311, 1316
};
static const char _use_syllable_machine_indicies[] = {
- 1, 0, 2, 0, 3, 4, 5, 5,
- 6, 7, 5, 5, 5, 5, 5, 1,
- 8, 9, 5, 5, 5, 5, 10, 11,
- 5, 5, 12, 13, 14, 15, 16, 17,
- 18, 12, 19, 20, 21, 22, 23, 24,
- 5, 25, 26, 27, 5, 28, 29, 30,
- 31, 32, 33, 34, 8, 35, 5, 36,
- 5, 38, 39, 37, 37, 37, 37, 37,
- 37, 37, 37, 37, 40, 41, 42, 43,
- 44, 45, 46, 40, 47, 4, 48, 49,
- 50, 51, 37, 52, 53, 54, 37, 37,
- 37, 37, 55, 56, 57, 58, 39, 37,
- 38, 39, 37, 37, 37, 37, 37, 37,
- 37, 37, 37, 40, 41, 42, 43, 44,
- 45, 46, 40, 47, 48, 48, 49, 50,
- 51, 37, 52, 53, 54, 37, 37, 37,
- 37, 55, 56, 57, 58, 39, 37, 38,
- 59, 40, 41, 42, 43, 44, 37, 37,
- 37, 37, 37, 37, 49, 50, 51, 37,
- 52, 53, 54, 37, 37, 37, 37, 41,
- 56, 57, 58, 60, 37, 41, 42, 43,
- 44, 37, 37, 37, 37, 37, 37, 37,
- 37, 37, 37, 52, 53, 54, 37, 37,
- 37, 37, 37, 56, 57, 58, 60, 37,
- 42, 43, 44, 37, 37, 37, 37, 37,
- 37, 37, 37, 37, 37, 37, 37, 37,
- 37, 37, 37, 37, 37, 56, 57, 58,
- 37, 43, 44, 37, 37, 37, 37, 37,
- 37, 37, 37, 37, 37, 37, 37, 37,
- 37, 37, 37, 37, 37, 56, 57, 58,
- 37, 44, 37, 37, 37, 37, 37, 37,
- 37, 37, 37, 37, 37, 37, 37, 37,
- 37, 37, 37, 37, 56, 57, 58, 37,
- 56, 57, 37, 57, 37, 42, 43, 44,
- 37, 37, 37, 37, 37, 37, 37, 37,
- 37, 37, 52, 53, 54, 37, 37, 37,
- 37, 37, 56, 57, 58, 60, 37, 42,
- 43, 44, 37, 37, 37, 37, 37, 37,
- 37, 37, 37, 37, 37, 53, 54, 37,
- 37, 37, 37, 37, 56, 57, 58, 60,
- 37, 42, 43, 44, 37, 37, 37, 37,
- 37, 37, 37, 37, 37, 37, 37, 37,
- 54, 37, 37, 37, 37, 37, 56, 57,
- 58, 60, 37, 62, 61, 42, 43, 44,
- 37, 37, 37, 37, 37, 37, 37, 37,
- 37, 37, 37, 37, 37, 37, 37, 37,
- 37, 37, 56, 57, 58, 60, 37, 41,
- 42, 43, 44, 37, 37, 37, 37, 37,
- 37, 49, 50, 51, 37, 52, 53, 54,
- 37, 37, 37, 37, 41, 56, 57, 58,
- 60, 37, 41, 42, 43, 44, 37, 37,
- 37, 37, 37, 37, 37, 50, 51, 37,
- 52, 53, 54, 37, 37, 37, 37, 41,
- 56, 57, 58, 60, 37, 41, 42, 43,
- 44, 37, 37, 37, 37, 37, 37, 37,
- 37, 51, 37, 52, 53, 54, 37, 37,
- 37, 37, 41, 56, 57, 58, 60, 37,
- 40, 41, 42, 43, 44, 37, 46, 40,
- 37, 37, 37, 49, 50, 51, 37, 52,
- 53, 54, 37, 37, 37, 37, 41, 56,
- 57, 58, 60, 37, 40, 41, 42, 43,
- 44, 37, 37, 40, 37, 37, 37, 49,
- 50, 51, 37, 52, 53, 54, 37, 37,
- 37, 37, 41, 56, 57, 58, 60, 37,
- 40, 41, 42, 43, 44, 45, 46, 40,
- 37, 37, 37, 49, 50, 51, 37, 52,
- 53, 54, 37, 37, 37, 37, 41, 56,
- 57, 58, 60, 37, 38, 39, 37, 37,
- 37, 37, 37, 37, 37, 37, 37, 40,
- 41, 42, 43, 44, 45, 46, 40, 47,
- 37, 48, 49, 50, 51, 37, 52, 53,
- 54, 37, 37, 37, 37, 55, 56, 57,
- 58, 39, 37, 38, 59, 59, 59, 59,
- 59, 59, 59, 59, 59, 59, 59, 59,
- 59, 59, 59, 59, 59, 59, 59, 59,
- 59, 41, 42, 43, 44, 59, 59, 59,
- 59, 59, 59, 59, 59, 59, 59, 52,
- 53, 54, 59, 59, 59, 59, 59, 56,
- 57, 58, 60, 59, 64, 63, 6, 65,
- 38, 39, 37, 37, 37, 37, 37, 37,
- 37, 37, 37, 40, 41, 42, 43, 44,
- 45, 46, 40, 47, 4, 48, 49, 50,
- 51, 37, 52, 53, 54, 37, 11, 66,
- 37, 55, 56, 57, 58, 39, 37, 11,
- 66, 67, 66, 67, 1, 69, 68, 68,
- 68, 68, 68, 68, 68, 68, 68, 12,
- 13, 14, 15, 16, 17, 18, 12, 19,
- 21, 21, 22, 23, 24, 68, 25, 26,
- 27, 68, 68, 68, 68, 31, 32, 33,
- 34, 69, 68, 12, 13, 14, 15, 16,
- 68, 68, 68, 68, 68, 68, 22, 23,
- 24, 68, 25, 26, 27, 68, 68, 68,
- 68, 13, 32, 33, 34, 70, 68, 13,
- 14, 15, 16, 68, 68, 68, 68, 68,
- 68, 68, 68, 68, 68, 25, 26, 27,
- 68, 68, 68, 68, 68, 32, 33, 34,
- 70, 68, 14, 15, 16, 68, 68, 68,
- 68, 68, 68, 68, 68, 68, 68, 68,
- 68, 68, 68, 68, 68, 68, 68, 32,
- 33, 34, 68, 15, 16, 68, 68, 68,
- 68, 68, 68, 68, 68, 68, 68, 68,
- 68, 68, 68, 68, 68, 68, 68, 32,
- 33, 34, 68, 16, 68, 68, 68, 68,
- 68, 68, 68, 68, 68, 68, 68, 68,
- 68, 68, 68, 68, 68, 68, 32, 33,
- 34, 68, 32, 33, 68, 33, 68, 14,
- 15, 16, 68, 68, 68, 68, 68, 68,
- 68, 68, 68, 68, 25, 26, 27, 68,
- 68, 68, 68, 68, 32, 33, 34, 70,
- 68, 14, 15, 16, 68, 68, 68, 68,
- 68, 68, 68, 68, 68, 68, 68, 26,
- 27, 68, 68, 68, 68, 68, 32, 33,
- 34, 70, 68, 14, 15, 16, 68, 68,
- 68, 68, 68, 68, 68, 68, 68, 68,
- 68, 68, 27, 68, 68, 68, 68, 68,
- 32, 33, 34, 70, 68, 14, 15, 16,
- 68, 68, 68, 68, 68, 68, 68, 68,
- 68, 68, 68, 68, 68, 68, 68, 68,
- 68, 68, 32, 33, 34, 70, 68, 13,
- 14, 15, 16, 68, 68, 68, 68, 68,
- 68, 22, 23, 24, 68, 25, 26, 27,
- 68, 68, 68, 68, 13, 32, 33, 34,
- 70, 68, 13, 14, 15, 16, 68, 68,
- 68, 68, 68, 68, 68, 23, 24, 68,
- 25, 26, 27, 68, 68, 68, 68, 13,
- 32, 33, 34, 70, 68, 13, 14, 15,
- 16, 68, 68, 68, 68, 68, 68, 68,
- 68, 24, 68, 25, 26, 27, 68, 68,
- 68, 68, 13, 32, 33, 34, 70, 68,
- 12, 13, 14, 15, 16, 68, 18, 12,
- 68, 68, 68, 22, 23, 24, 68, 25,
- 26, 27, 68, 68, 68, 68, 13, 32,
- 33, 34, 70, 68, 12, 13, 14, 15,
- 16, 68, 68, 12, 68, 68, 68, 22,
- 23, 24, 68, 25, 26, 27, 68, 68,
- 68, 68, 13, 32, 33, 34, 70, 68,
- 12, 13, 14, 15, 16, 17, 18, 12,
- 68, 68, 68, 22, 23, 24, 68, 25,
- 26, 27, 68, 68, 68, 68, 13, 32,
- 33, 34, 70, 68, 1, 69, 68, 68,
- 68, 68, 68, 68, 68, 68, 68, 12,
- 13, 14, 15, 16, 17, 18, 12, 19,
- 68, 21, 22, 23, 24, 68, 25, 26,
- 27, 68, 68, 68, 68, 31, 32, 33,
- 34, 69, 68, 1, 68, 68, 68, 68,
- 68, 68, 68, 68, 68, 68, 68, 68,
- 68, 68, 68, 68, 68, 68, 68, 68,
- 68, 13, 14, 15, 16, 68, 68, 68,
- 68, 68, 68, 68, 68, 68, 68, 25,
- 26, 27, 68, 68, 68, 68, 68, 32,
- 33, 34, 70, 68, 1, 71, 72, 68,
- 9, 68, 4, 68, 68, 68, 4, 68,
- 68, 68, 68, 68, 1, 69, 9, 68,
- 68, 68, 68, 68, 68, 68, 68, 12,
- 13, 14, 15, 16, 17, 18, 12, 19,
- 20, 21, 22, 23, 24, 68, 25, 26,
- 27, 68, 28, 29, 68, 31, 32, 33,
- 34, 69, 68, 1, 69, 68, 68, 68,
- 68, 68, 68, 68, 68, 68, 12, 13,
- 14, 15, 16, 17, 18, 12, 19, 20,
- 21, 22, 23, 24, 68, 25, 26, 27,
- 68, 68, 68, 68, 31, 32, 33, 34,
- 69, 68, 28, 29, 68, 29, 68, 4,
- 71, 71, 71, 4, 71, 74, 73, 35,
- 73, 35, 74, 73, 74, 73, 35, 73,
- 36, 73, 0
+ 0, 1, 2, 2, 3, 4, 2, 2,
+ 2, 2, 2, 5, 6, 7, 2, 2,
+ 2, 2, 8, 2, 2, 2, 9, 10,
+ 11, 12, 13, 14, 15, 9, 16, 17,
+ 18, 19, 20, 21, 2, 22, 23, 24,
+ 2, 25, 26, 27, 28, 29, 30, 31,
+ 6, 32, 2, 33, 2, 0, 35, 34,
+ 35, 34, 37, 38, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 39, 40, 41,
+ 42, 43, 44, 45, 39, 46, 1, 47,
+ 48, 49, 50, 36, 51, 52, 53, 36,
+ 36, 36, 36, 54, 55, 56, 57, 38,
+ 36, 37, 38, 36, 36, 36, 36, 36,
+ 36, 36, 36, 36, 39, 40, 41, 42,
+ 43, 44, 45, 39, 46, 47, 47, 48,
+ 49, 50, 36, 51, 52, 53, 36, 36,
+ 36, 36, 54, 55, 56, 57, 38, 36,
+ 37, 58, 39, 40, 41, 42, 43, 36,
+ 36, 36, 36, 36, 36, 48, 49, 50,
+ 36, 51, 52, 53, 36, 36, 36, 36,
+ 40, 55, 56, 57, 59, 36, 40, 41,
+ 42, 43, 36, 36, 36, 36, 36, 36,
+ 36, 36, 36, 36, 51, 52, 53, 36,
+ 36, 36, 36, 36, 55, 56, 57, 59,
+ 36, 41, 42, 43, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 36, 55, 56,
+ 57, 36, 42, 43, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 36, 55, 56,
+ 57, 36, 43, 36, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 55, 56, 57,
+ 36, 55, 56, 36, 56, 36, 41, 42,
+ 43, 36, 36, 36, 36, 36, 36, 36,
+ 36, 36, 36, 51, 52, 53, 36, 36,
+ 36, 36, 36, 55, 56, 57, 59, 36,
+ 41, 42, 43, 36, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 36, 52, 53,
+ 36, 36, 36, 36, 36, 55, 56, 57,
+ 59, 36, 41, 42, 43, 36, 36, 36,
+ 36, 36, 36, 36, 36, 36, 36, 36,
+ 36, 53, 36, 36, 36, 36, 36, 55,
+ 56, 57, 59, 36, 61, 60, 41, 42,
+ 43, 36, 36, 36, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 36, 36, 36,
+ 36, 36, 36, 55, 56, 57, 59, 36,
+ 40, 41, 42, 43, 36, 36, 36, 36,
+ 36, 36, 48, 49, 50, 36, 51, 52,
+ 53, 36, 36, 36, 36, 40, 55, 56,
+ 57, 59, 36, 40, 41, 42, 43, 36,
+ 36, 36, 36, 36, 36, 36, 49, 50,
+ 36, 51, 52, 53, 36, 36, 36, 36,
+ 40, 55, 56, 57, 59, 36, 40, 41,
+ 42, 43, 36, 36, 36, 36, 36, 36,
+ 36, 36, 50, 36, 51, 52, 53, 36,
+ 36, 36, 36, 40, 55, 56, 57, 59,
+ 36, 39, 40, 41, 42, 43, 36, 45,
+ 39, 36, 36, 36, 48, 49, 50, 36,
+ 51, 52, 53, 36, 36, 36, 36, 40,
+ 55, 56, 57, 59, 36, 39, 40, 41,
+ 42, 43, 36, 36, 39, 36, 36, 36,
+ 48, 49, 50, 36, 51, 52, 53, 36,
+ 36, 36, 36, 40, 55, 56, 57, 59,
+ 36, 39, 40, 41, 42, 43, 44, 45,
+ 39, 36, 36, 36, 48, 49, 50, 36,
+ 51, 52, 53, 36, 36, 36, 36, 40,
+ 55, 56, 57, 59, 36, 37, 38, 36,
+ 36, 36, 36, 36, 36, 36, 36, 36,
+ 39, 40, 41, 42, 43, 44, 45, 39,
+ 46, 36, 47, 48, 49, 50, 36, 51,
+ 52, 53, 36, 36, 36, 36, 54, 55,
+ 56, 57, 38, 36, 37, 58, 58, 58,
+ 58, 58, 58, 58, 58, 58, 58, 58,
+ 58, 58, 58, 58, 58, 58, 58, 58,
+ 58, 58, 40, 41, 42, 43, 58, 58,
+ 58, 58, 58, 58, 58, 58, 58, 58,
+ 51, 52, 53, 58, 58, 58, 58, 58,
+ 55, 56, 57, 59, 58, 63, 62, 3,
+ 64, 37, 38, 36, 36, 36, 36, 36,
+ 36, 36, 36, 36, 39, 40, 41, 42,
+ 43, 44, 45, 39, 46, 1, 47, 48,
+ 49, 50, 36, 51, 52, 53, 36, 0,
+ 35, 36, 54, 55, 56, 57, 38, 36,
+ 5, 6, 65, 65, 65, 65, 65, 65,
+ 65, 65, 65, 9, 10, 11, 12, 13,
+ 14, 15, 9, 16, 18, 18, 19, 20,
+ 21, 65, 22, 23, 24, 65, 65, 65,
+ 65, 28, 29, 30, 31, 6, 65, 5,
+ 65, 9, 10, 11, 12, 13, 65, 65,
+ 65, 65, 65, 65, 19, 20, 21, 65,
+ 22, 23, 24, 65, 65, 65, 65, 10,
+ 29, 30, 31, 66, 65, 10, 11, 12,
+ 13, 65, 65, 65, 65, 65, 65, 65,
+ 65, 65, 65, 22, 23, 24, 65, 65,
+ 65, 65, 65, 29, 30, 31, 66, 65,
+ 11, 12, 13, 65, 65, 65, 65, 65,
+ 65, 65, 65, 65, 65, 65, 65, 65,
+ 65, 65, 65, 65, 65, 29, 30, 31,
+ 65, 12, 13, 65, 65, 65, 65, 65,
+ 65, 65, 65, 65, 65, 65, 65, 65,
+ 65, 65, 65, 65, 65, 29, 30, 31,
+ 65, 13, 65, 65, 65, 65, 65, 65,
+ 65, 65, 65, 65, 65, 65, 65, 65,
+ 65, 65, 65, 65, 29, 30, 31, 65,
+ 29, 30, 65, 30, 65, 11, 12, 13,
+ 65, 65, 65, 65, 65, 65, 65, 65,
+ 65, 65, 22, 23, 24, 65, 65, 65,
+ 65, 65, 29, 30, 31, 66, 65, 11,
+ 12, 13, 65, 65, 65, 65, 65, 65,
+ 65, 65, 65, 65, 65, 23, 24, 65,
+ 65, 65, 65, 65, 29, 30, 31, 66,
+ 65, 11, 12, 13, 65, 65, 65, 65,
+ 65, 65, 65, 65, 65, 65, 65, 65,
+ 24, 65, 65, 65, 65, 65, 29, 30,
+ 31, 66, 65, 67, 65, 11, 12, 13,
+ 65, 65, 65, 65, 65, 65, 65, 65,
+ 65, 65, 65, 65, 65, 65, 65, 65,
+ 65, 65, 29, 30, 31, 66, 65, 10,
+ 11, 12, 13, 65, 65, 65, 65, 65,
+ 65, 19, 20, 21, 65, 22, 23, 24,
+ 65, 65, 65, 65, 10, 29, 30, 31,
+ 66, 65, 10, 11, 12, 13, 65, 65,
+ 65, 65, 65, 65, 65, 20, 21, 65,
+ 22, 23, 24, 65, 65, 65, 65, 10,
+ 29, 30, 31, 66, 65, 10, 11, 12,
+ 13, 65, 65, 65, 65, 65, 65, 65,
+ 65, 21, 65, 22, 23, 24, 65, 65,
+ 65, 65, 10, 29, 30, 31, 66, 65,
+ 9, 10, 11, 12, 13, 65, 15, 9,
+ 65, 65, 65, 19, 20, 21, 65, 22,
+ 23, 24, 65, 65, 65, 65, 10, 29,
+ 30, 31, 66, 65, 9, 10, 11, 12,
+ 13, 65, 65, 9, 65, 65, 65, 19,
+ 20, 21, 65, 22, 23, 24, 65, 65,
+ 65, 65, 10, 29, 30, 31, 66, 65,
+ 9, 10, 11, 12, 13, 14, 15, 9,
+ 65, 65, 65, 19, 20, 21, 65, 22,
+ 23, 24, 65, 65, 65, 65, 10, 29,
+ 30, 31, 66, 65, 5, 6, 65, 65,
+ 65, 65, 65, 65, 65, 65, 65, 9,
+ 10, 11, 12, 13, 14, 15, 9, 16,
+ 65, 18, 19, 20, 21, 65, 22, 23,
+ 24, 65, 65, 65, 65, 28, 29, 30,
+ 31, 6, 65, 5, 65, 65, 65, 65,
+ 65, 65, 65, 65, 65, 65, 65, 65,
+ 65, 65, 65, 65, 65, 65, 65, 65,
+ 65, 10, 11, 12, 13, 65, 65, 65,
+ 65, 65, 65, 65, 65, 65, 65, 22,
+ 23, 24, 65, 65, 65, 65, 65, 29,
+ 30, 31, 66, 65, 68, 65, 7, 65,
+ 1, 65, 65, 65, 1, 65, 65, 65,
+ 65, 65, 5, 6, 7, 65, 65, 65,
+ 65, 65, 65, 65, 65, 9, 10, 11,
+ 12, 13, 14, 15, 9, 16, 17, 18,
+ 19, 20, 21, 65, 22, 23, 24, 65,
+ 25, 26, 65, 28, 29, 30, 31, 6,
+ 65, 5, 6, 65, 65, 65, 65, 65,
+ 65, 65, 65, 65, 9, 10, 11, 12,
+ 13, 14, 15, 9, 16, 17, 18, 19,
+ 20, 21, 65, 22, 23, 24, 65, 65,
+ 65, 65, 28, 29, 30, 31, 6, 65,
+ 25, 26, 65, 26, 65, 1, 69, 69,
+ 69, 1, 69, 71, 70, 32, 70, 32,
+ 71, 70, 71, 70, 32, 70, 33, 70,
+ 0
};
static const char _use_syllable_machine_trans_targs[] = {
- 2, 31, 42, 2, 3, 2, 26, 28,
- 51, 52, 54, 29, 32, 33, 34, 35,
- 36, 46, 47, 48, 55, 49, 43, 44,
- 45, 39, 40, 41, 56, 57, 58, 50,
- 37, 38, 2, 59, 61, 2, 4, 5,
- 6, 7, 8, 9, 10, 21, 22, 23,
- 24, 18, 19, 20, 13, 14, 15, 25,
- 11, 12, 2, 2, 16, 2, 17, 2,
- 27, 2, 30, 2, 2, 0, 1, 2,
- 53, 2, 60
+ 1, 3, 0, 26, 28, 29, 30, 51,
+ 53, 31, 32, 33, 34, 35, 46, 47,
+ 48, 54, 49, 43, 44, 45, 38, 39,
+ 40, 55, 56, 57, 50, 36, 37, 0,
+ 58, 60, 0, 2, 0, 4, 5, 6,
+ 7, 8, 9, 10, 21, 22, 23, 24,
+ 18, 19, 20, 13, 14, 15, 25, 11,
+ 12, 0, 0, 16, 0, 17, 0, 27,
+ 0, 0, 41, 42, 52, 0, 0, 59
};
static const char _use_syllable_machine_trans_actions[] = {
- 1, 2, 2, 5, 0, 6, 0, 0,
- 0, 0, 2, 0, 2, 2, 0, 0,
- 0, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 0, 0, 0, 2,
- 0, 0, 7, 0, 0, 8, 0, 0,
+ 0, 0, 3, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 9, 10, 0, 11, 0, 12,
- 0, 13, 0, 14, 15, 0, 0, 16,
- 0, 17, 0
+ 0, 0, 0, 0, 0, 0, 0, 4,
+ 0, 0, 5, 0, 6, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 7, 8, 0, 9, 0, 10, 0,
+ 11, 12, 0, 0, 0, 13, 14, 0
};
static const char _use_syllable_machine_to_state_actions[] = {
- 0, 0, 3, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0
+ 0, 0, 0, 0, 0
};
static const char _use_syllable_machine_from_state_actions[] = {
- 0, 0, 4, 0, 0, 0, 0, 0,
+ 2, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0
+ 0, 0, 0, 0, 0
};
static const short _use_syllable_machine_eof_trans[] = {
- 1, 1, 0, 38, 38, 60, 38, 38,
- 38, 38, 38, 38, 38, 38, 38, 38,
- 62, 38, 38, 38, 38, 38, 38, 38,
- 38, 60, 64, 66, 38, 68, 68, 69,
- 69, 69, 69, 69, 69, 69, 69, 69,
- 69, 69, 69, 69, 69, 69, 69, 69,
- 69, 69, 69, 72, 69, 69, 69, 69,
- 69, 69, 72, 74, 74, 74
+ 0, 35, 35, 37, 37, 59, 37, 37,
+ 37, 37, 37, 37, 37, 37, 37, 37,
+ 61, 37, 37, 37, 37, 37, 37, 37,
+ 37, 59, 63, 65, 37, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 70, 71, 71, 71
};
-static const int use_syllable_machine_start = 2;
-static const int use_syllable_machine_first_final = 2;
+static const int use_syllable_machine_start = 0;
+static const int use_syllable_machine_first_final = 0;
static const int use_syllable_machine_error = -1;
-static const int use_syllable_machine_en_main = 2;
+static const int use_syllable_machine_en_main = 0;
-#line 59 "hb-ot-shape-complex-use-machine.rl"
+#line 58 "hb-ot-shape-complex-use-machine.rl"
-#line 176 "hb-ot-shape-complex-use-machine.rl"
+#line 179 "hb-ot-shape-complex-use-machine.rl"
#define found_syllable(syllable_type) \
@@ -422,8 +419,8 @@ HB_FUNCOBJ (machine_index);
static bool
-not_standard_default_ignorable (const hb_glyph_info_t &i)
-{ return !(i.use_category() == USE(O) && _hb_glyph_info_is_default_ignorable (&i)); }
+not_ccs_default_ignorable (const hb_glyph_info_t &i)
+{ return !(i.use_category() == USE(CGJ) && _hb_glyph_info_is_default_ignorable (&i)); }
static inline void
find_syllables_use (hb_buffer_t *buffer)
@@ -432,13 +429,13 @@ find_syllables_use (hb_buffer_t *buffer)
auto p =
+ hb_iter (info, buffer->len)
| hb_enumerate
- | hb_filter ([] (const hb_glyph_info_t &i) { return not_standard_default_ignorable (i); },
+ | hb_filter ([] (const hb_glyph_info_t &i) { return not_ccs_default_ignorable (i); },
hb_second)
| hb_filter ([&] (const hb_pair_t<unsigned, const hb_glyph_info_t &> p)
{
if (p.second.use_category() == USE(ZWNJ))
for (unsigned i = p.first + 1; i < buffer->len; ++i)
- if (not_standard_default_ignorable (info[i]))
+ if (not_ccs_default_ignorable (info[i]))
return !_hb_glyph_info_is_unicode_mark (&info[i]);
return true;
})
@@ -452,7 +449,7 @@ find_syllables_use (hb_buffer_t *buffer)
unsigned int act HB_UNUSED;
int cs;
-#line 456 "hb-ot-shape-complex-use-machine.hh"
+#line 453 "hb-ot-shape-complex-use-machine.hh"
{
cs = use_syllable_machine_start;
ts = 0;
@@ -460,12 +457,12 @@ find_syllables_use (hb_buffer_t *buffer)
act = 0;
}
-#line 260 "hb-ot-shape-complex-use-machine.rl"
+#line 263 "hb-ot-shape-complex-use-machine.rl"
unsigned int syllable_serial = 1;
-#line 469 "hb-ot-shape-complex-use-machine.hh"
+#line 466 "hb-ot-shape-complex-use-machine.hh"
{
int _slen;
int _trans;
@@ -475,11 +472,11 @@ find_syllables_use (hb_buffer_t *buffer)
goto _test_eof;
_resume:
switch ( _use_syllable_machine_from_state_actions[cs] ) {
- case 4:
+ case 2:
#line 1 "NONE"
{ts = p;}
break;
-#line 483 "hb-ot-shape-complex-use-machine.hh"
+#line 480 "hb-ot-shape-complex-use-machine.hh"
}
_keys = _use_syllable_machine_trans_keys + (cs<<1);
@@ -497,76 +494,64 @@ _eof_trans:
goto _again;
switch ( _use_syllable_machine_trans_actions[_trans] ) {
- case 2:
-#line 1 "NONE"
- {te = p+1;}
- break;
- case 5:
-#line 163 "hb-ot-shape-complex-use-machine.rl"
- {te = p+1;{ found_syllable (use_independent_cluster); }}
- break;
- case 9:
-#line 166 "hb-ot-shape-complex-use-machine.rl"
+ case 7:
+#line 169 "hb-ot-shape-complex-use-machine.rl"
{te = p+1;{ found_syllable (use_standard_cluster); }}
break;
- case 7:
-#line 171 "hb-ot-shape-complex-use-machine.rl"
+ case 4:
+#line 174 "hb-ot-shape-complex-use-machine.rl"
{te = p+1;{ found_syllable (use_broken_cluster); }}
break;
- case 6:
-#line 172 "hb-ot-shape-complex-use-machine.rl"
+ case 3:
+#line 175 "hb-ot-shape-complex-use-machine.rl"
{te = p+1;{ found_syllable (use_non_cluster); }}
break;
- case 10:
-#line 164 "hb-ot-shape-complex-use-machine.rl"
+ case 8:
+#line 167 "hb-ot-shape-complex-use-machine.rl"
{te = p;p--;{ found_syllable (use_virama_terminated_cluster); }}
break;
- case 11:
-#line 165 "hb-ot-shape-complex-use-machine.rl"
+ case 9:
+#line 168 "hb-ot-shape-complex-use-machine.rl"
{te = p;p--;{ found_syllable (use_sakot_terminated_cluster); }}
break;
- case 8:
-#line 166 "hb-ot-shape-complex-use-machine.rl"
+ case 6:
+#line 169 "hb-ot-shape-complex-use-machine.rl"
{te = p;p--;{ found_syllable (use_standard_cluster); }}
break;
- case 13:
-#line 167 "hb-ot-shape-complex-use-machine.rl"
+ case 11:
+#line 170 "hb-ot-shape-complex-use-machine.rl"
{te = p;p--;{ found_syllable (use_number_joiner_terminated_cluster); }}
break;
- case 12:
-#line 168 "hb-ot-shape-complex-use-machine.rl"
+ case 10:
+#line 171 "hb-ot-shape-complex-use-machine.rl"
{te = p;p--;{ found_syllable (use_numeral_cluster); }}
break;
- case 14:
-#line 169 "hb-ot-shape-complex-use-machine.rl"
+ case 5:
+#line 172 "hb-ot-shape-complex-use-machine.rl"
{te = p;p--;{ found_syllable (use_symbol_cluster); }}
break;
- case 17:
-#line 170 "hb-ot-shape-complex-use-machine.rl"
+ case 14:
+#line 173 "hb-ot-shape-complex-use-machine.rl"
{te = p;p--;{ found_syllable (use_hieroglyph_cluster); }}
break;
- case 15:
-#line 171 "hb-ot-shape-complex-use-machine.rl"
+ case 12:
+#line 174 "hb-ot-shape-complex-use-machine.rl"
{te = p;p--;{ found_syllable (use_broken_cluster); }}
break;
- case 16:
-#line 172 "hb-ot-shape-complex-use-machine.rl"
+ case 13:
+#line 175 "hb-ot-shape-complex-use-machine.rl"
{te = p;p--;{ found_syllable (use_non_cluster); }}
break;
- case 1:
-#line 171 "hb-ot-shape-complex-use-machine.rl"
- {{p = ((te))-1;}{ found_syllable (use_broken_cluster); }}
- break;
-#line 561 "hb-ot-shape-complex-use-machine.hh"
+#line 546 "hb-ot-shape-complex-use-machine.hh"
}
_again:
switch ( _use_syllable_machine_to_state_actions[cs] ) {
- case 3:
+ case 1:
#line 1 "NONE"
{ts = 0;}
break;
-#line 570 "hb-ot-shape-complex-use-machine.hh"
+#line 555 "hb-ot-shape-complex-use-machine.hh"
}
if ( ++p != pe )
@@ -582,7 +567,7 @@ _again:
}
-#line 265 "hb-ot-shape-complex-use-machine.rl"
+#line 268 "hb-ot-shape-complex-use-machine.rl"
}
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-use-table.hh b/thirdparty/harfbuzz/src/hb-ot-shape-complex-use-table.hh
index 7903a0ef89..7a3a995c8c 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-use-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shape-complex-use-table.hh
@@ -2,7 +2,7 @@
/*
* The following table is generated by running:
*
- * ./gen-use-table.py IndicSyllabicCategory.txt IndicPositionalCategory.txt UnicodeData.txt ArabicShaping.txt Blocks.txt IndicSyllabicCategory-Additional.txt IndicPositionalCategory-Additional.txt
+ * ./gen-use-table.py IndicSyllabicCategory.txt IndicPositionalCategory.txt ArabicShaping.txt DerivedCoreProperties.txt UnicodeData.txt Blocks.txt Scripts.txt IndicSyllabicCategory-Additional.txt IndicPositionalCategory-Additional.txt
*
* on files with these headers:
*
@@ -12,22 +12,28 @@
* # Date: 2021-05-22, 01:01:00 GMT [KW, RP]
* # ArabicShaping-14.0.0.txt
* # Date: 2021-05-21, 01:54:00 GMT [KW, RP]
+ * # DerivedCoreProperties-14.0.0.txt
+ * # Date: 2021-08-12, 23:12:53 GMT
* # Blocks-14.0.0.txt
* # Date: 2021-01-22, 23:29:00 GMT [KW]
+ * # Scripts-14.0.0.txt
+ * # Date: 2021-07-10, 00:35:31 GMT
* # Override values For Indic_Syllabic_Category
* # Not derivable
* # Initial version based on Unicode 7.0 by Andrew Glass 2014-03-17
- * # Updated for Unicode 10.0 by Andrew Glass 2017-07-25
- * # Updated for Unicode 12.1 by Andrew Glass 2019-05-24
- * # Updated for Unicode 13.0 by Andrew Glass 2020-07-28
+ * # Updated for Unicode 10.0 by Andrew Glass 2017-07-25
+ * # Updated for Unicode 12.1 by Andrew Glass 2019-05-24
+ * # Updated for Unicode 13.0 by Andrew Glass 2020-07-28
+ * # Updated for Unicode 14.0 by Andrew Glass 2021-09-25
* # Override values For Indic_Positional_Category
* # Not derivable
* # Initial version based on Unicode 7.0 by Andrew Glass 2014-03-17
- * # Updated for Unicode 10.0 by Andrew Glass 2017-07-25
+ * # Updated for Unicode 10.0 by Andrew Glass 2017-07-25
* # Ammended for Unicode 10.0 by Andrew Glass 2018-09-21
- * # Updated for L2/19-083 by Andrew Glass 2019-05-06
- * # Updated for Unicode 12.1 by Andrew Glass 2019-05-30
- * # Updated for Unicode 13.0 by Andrew Glass 2020-07-28
+ * # Updated for L2/19-083 by Andrew Glass 2019-05-06
+ * # Updated for Unicode 12.1 by Andrew Glass 2019-05-30
+ * # Updated for Unicode 13.0 by Andrew Glass 2020-07-28
+ * # Updated for Unicode 14.0 by Andrew Glass 2021-09-28
* UnicodeData.txt does not have a header.
*/
@@ -41,6 +47,7 @@
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-macros"
#define B USE(B) /* BASE */
+#define CGJ USE(CGJ) /* CGJ */
#define CS USE(CS) /* CONS_WITH_STACKER */
#define G USE(G) /* HIEROGLYPH */
#define GB USE(GB) /* BASE_OTHER */
@@ -51,7 +58,6 @@
#define N USE(N) /* BASE_NUM */
#define O USE(O) /* OTHER */
#define R USE(R) /* REPHA */
-#define S USE(S) /* SYM */
#define SB USE(SB) /* HIEROGLYPH_SEGMENT_BEGIN */
#define SE USE(SE) /* HIEROGLYPH_SEGMENT_END */
#define SUB USE(SUB) /* CONS_SUB */
@@ -101,14 +107,20 @@ static const uint8_t use_table[] = {
/* 00C0 */ O, O, O, O, O, O, O, O, O, O, O, O, O, O, O, O,
/* 00D0 */ O, O, O, O, O, O, O, GB,
-#define use_offset_0x0640u 80
+#define use_offset_0x0348u 80
+
+
+ /* Combining Diacritical Marks */
+ O, O, O, O, O, O, O, CGJ,
+
+#define use_offset_0x0640u 88
/* Arabic */
/* 0640 */ B, O, O, O, O, O, O, O,
-#define use_offset_0x07c8u 88
+#define use_offset_0x07c8u 96
/* NKo */
@@ -117,7 +129,7 @@ static const uint8_t use_table[] = {
/* 07E0 */ B, B, B, B, B, B, B, B, B, B, B, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv,
/* 07F0 */ VMAbv, VMAbv, VMAbv, VMAbv, O, O, O, O, O, O, B, O, O, VMAbv, O, O,
-#define use_offset_0x0840u 144
+#define use_offset_0x0840u 152
/* Mandaic */
@@ -125,7 +137,7 @@ static const uint8_t use_table[] = {
/* 0840 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
/* 0850 */ B, B, B, B, B, B, B, B, B, CMBlw, CMBlw, CMBlw, O, O, O, O,
-#define use_offset_0x0900u 176
+#define use_offset_0x0900u 184
/* Devanagari */
@@ -238,7 +250,7 @@ static const uint8_t use_table[] = {
/* 0DE0 */ O, O, O, O, O, O, B, B, B, B, B, B, B, B, B, B,
/* 0DF0 */ O, O, VPst, VPst, O, O, O, O,
-#define use_offset_0x0f00u 1448
+#define use_offset_0x0f00u 1456
/* Tibetan */
@@ -257,7 +269,7 @@ static const uint8_t use_table[] = {
/* 0FB0 */ SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, O, O, O,
/* 0FC0 */ O, O, O, O, O, O, FBlw, O,
-#define use_offset_0x1000u 1648
+#define use_offset_0x1000u 1656
/* Myanmar */
@@ -273,7 +285,7 @@ static const uint8_t use_table[] = {
/* 1080 */ B, B, MBlw, VPst, VPre, VAbv, VAbv, VMPst, VMPst, VMPst, VMPst, VMPst, VMPst, VMBlw, B, VMPst,
/* 1090 */ B, B, B, B, B, B, B, B, B, B, VMPst, VMPst, VPst, VAbv, O, O,
-#define use_offset_0x1700u 1808
+#define use_offset_0x1700u 1816
/* Tagalog */
@@ -301,7 +313,7 @@ static const uint8_t use_table[] = {
/* 1780 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
/* 1790 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
/* 17A0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 17B0 */ B, B, B, B, O, O, VPst, VAbv, VAbv, VAbv, VAbv, VBlw, VBlw, VBlw, VPre, VPre,
+ /* 17B0 */ B, B, B, B, CGJ, CGJ, VPst, VAbv, VAbv, VAbv, VAbv, VBlw, VBlw, VBlw, VPre, VPre,
/* 17C0 */ VPre, VPre, VPre, VPre, VPre, VPre, VMAbv, VMPst, VPst, VMAbv, VMAbv, FMAbv, FAbv, CMAbv, FMAbv, VMAbv,
/* 17D0 */ FMAbv, VAbv, H, FMAbv, O, O, O, O, O, O, O, O, B, FMAbv, O, O,
/* 17E0 */ B, B, B, B, B, B, B, B, B, B, O, O, O, O, O, O,
@@ -309,7 +321,7 @@ static const uint8_t use_table[] = {
/* Mongolian */
- /* 1800 */ B, O, O, O, O, O, O, B, O, O, B, O, O, O, O, O,
+ /* 1800 */ B, O, O, O, O, O, O, B, O, O, B, CGJ, CGJ, CGJ, O, CGJ,
/* 1810 */ O, O, O, O, O, O, O, O, O, O, O, O, O, O, O, O,
/* 1820 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
/* 1830 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
@@ -321,7 +333,7 @@ static const uint8_t use_table[] = {
/* 1890 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
/* 18A0 */ B, B, B, B, B, B, B, B, B, CMBlw, B, O, O, O, O, O,
-#define use_offset_0x1900u 2240
+#define use_offset_0x1900u 2248
/* Limbu */
@@ -365,7 +377,7 @@ static const uint8_t use_table[] = {
/* 1A80 */ B, B, B, B, B, B, B, B, B, B, O, O, O, O, O, O,
/* 1A90 */ B, B, B, B, B, B, B, B, B, B, O, O, O, O, O, O,
-#define use_offset_0x1b00u 2656
+#define use_offset_0x1b00u 2664
/* Balinese */
@@ -376,7 +388,7 @@ static const uint8_t use_table[] = {
/* 1B30 */ B, B, B, B, CMAbv, VPst, VAbv, VAbv, VBlw, VBlw, VBlw, VBlw, VAbv, VAbv, VPre, VPre,
/* 1B40 */ VPre, VPre, VAbv, VAbv, H, B, B, B, B, B, B, B, B, O, O, O,
/* 1B50 */ B, B, B, B, B, B, B, B, B, B, O, GB, GB, O, O, GB,
- /* 1B60 */ O, S, GB, S, S, S, S, S, GB, S, S, SMAbv, SMBlw, SMAbv, SMAbv, SMAbv,
+ /* 1B60 */ O, O, GB, O, O, O, O, O, GB, O, O, SMAbv, SMBlw, SMAbv, SMAbv, SMAbv,
/* 1B70 */ SMAbv, SMAbv, SMAbv, SMAbv, O, O, O, O, O, O, O, O, O, O, O, O,
/* Sundanese */
@@ -401,7 +413,7 @@ static const uint8_t use_table[] = {
/* 1C30 */ FAbv, FAbv, FAbv, FAbv, VMPre, VMPre, FMAbv, CMBlw, O, O, O, O, O, O, O, O,
/* 1C40 */ B, B, B, B, B, B, B, B, B, B, O, O, O, B, B, B,
-#define use_offset_0x1cd0u 2992
+#define use_offset_0x1cd0u 3000
/* Vedic Extensions */
@@ -410,20 +422,20 @@ static const uint8_t use_table[] = {
/* 1CE0 */ VMAbv, VMPst, VMBlw, VMBlw, VMBlw, VMBlw, VMBlw, VMBlw, VMBlw, O, O, O, O, VMBlw, O, O,
/* 1CF0 */ O, O, O, O, VMAbv, CS, CS, VMPst, VMAbv, VMAbv, GB, O, O, O, O, O,
-#define use_offset_0x1df8u 3040
+#define use_offset_0x1df8u 3048
/* Combining Diacritical Marks Supplement */
O, O, O, FMAbv, O, O, O, O,
-#define use_offset_0x2008u 3048
+#define use_offset_0x2008u 3056
/* General Punctuation */
- O, O, O, O, ZWNJ, O, O, O,
+ O, O, O, O, ZWNJ, CGJ, O, O,
/* 2010 */ GB, GB, GB, GB, GB, O, O, O,
-#define use_offset_0x2070u 3064
+#define use_offset_0x2070u 3072
/* Superscripts and Subscripts */
@@ -431,20 +443,20 @@ static const uint8_t use_table[] = {
/* 2070 */ O, O, O, O, FMPst, O, O, O, O, O, O, O, O, O, O, O,
/* 2080 */ O, O, FMPst, FMPst, FMPst, O, O, O,
-#define use_offset_0x20f0u 3088
+#define use_offset_0x20f0u 3096
/* Combining Diacritical Marks for Symbols */
/* 20F0 */ VMAbv, O, O, O, O, O, O, O,
-#define use_offset_0x25c8u 3096
+#define use_offset_0x25c8u 3104
/* Geometric Shapes */
O, O, O, O, B, O, O, O,
-#define use_offset_0x2d30u 3104
+#define use_offset_0x2d30u 3112
/* Tifinagh */
@@ -455,7 +467,7 @@ static const uint8_t use_table[] = {
/* 2D60 */ B, B, B, B, B, B, B, B, O, O, O, O, O, O, O, B,
/* 2D70 */ O, O, O, O, O, O, O, O, O, O, O, O, O, O, O, H,
-#define use_offset_0xa800u 3184
+#define use_offset_0xa800u 3192
/* Syloti Nagri */
@@ -542,7 +554,7 @@ static const uint8_t use_table[] = {
/* AAE0 */ B, B, B, B, B, B, B, B, B, B, B, VPre, VBlw, VAbv, VPre, VPst,
/* AAF0 */ O, O, O, O, O, VMPst, H, O,
-#define use_offset_0xabc0u 3944
+#define use_offset_0xabc0u 3952
/* Meetei Mayek */
@@ -552,7 +564,25 @@ static const uint8_t use_table[] = {
/* ABE0 */ B, B, B, VPst, VPst, VAbv, VPst, VPst, VBlw, VPst, VPst, O, VMPst, VBlw, O, O,
/* ABF0 */ B, B, B, B, B, B, B, B, B, B, O, O, O, O, O, O,
-#define use_offset_0x10a00u 4008
+#define use_offset_0xfe00u 4016
+
+
+ /* Variation Selectors */
+
+ /* FE00 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
+
+#define use_offset_0x10570u 4032
+
+
+ /* Vithkuqi */
+
+ /* 10570 */ B, B, B, B, B, B, B, B, B, B, B, O, B, B, B, B,
+ /* 10580 */ B, B, B, B, B, B, B, B, B, B, B, O, B, B, B, B,
+ /* 10590 */ B, B, B, O, B, B, O, B, B, B, B, B, B, B, B, B,
+ /* 105A0 */ B, B, O, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 105B0 */ B, B, O, B, B, B, B, B, B, B, O, B, B, O, O, O,
+
+#define use_offset_0x10a00u 4112
/* Kharoshthi */
@@ -563,16 +593,16 @@ static const uint8_t use_table[] = {
/* 10A30 */ B, B, B, B, B, B, O, O, CMAbv, CMBlw, CMBlw, O, O, O, O, H,
/* 10A40 */ B, B, B, B, B, B, B, B, B, O, O, O, O, O, O, O,
-#define use_offset_0x10ac0u 4088
+#define use_offset_0x10ac0u 4192
/* Manichaean */
/* 10AC0 */ B, B, B, B, B, B, B, B, O, B, B, B, B, B, B, B,
/* 10AD0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 10AE0 */ B, B, B, B, B, CMBlw, CMBlw, O,
+ /* 10AE0 */ B, B, B, B, B, CMBlw, CMBlw, O, O, O, O, B, B, B, B, B,
-#define use_offset_0x10b80u 4128
+#define use_offset_0x10b80u 4240
/* Psalter Pahlavi */
@@ -581,7 +611,7 @@ static const uint8_t use_table[] = {
/* 10B90 */ B, B, O, O, O, O, O, O, O, O, O, O, O, O, O, O,
/* 10BA0 */ O, O, O, O, O, O, O, O, O, B, B, B, B, B, B, O,
-#define use_offset_0x10d00u 4176
+#define use_offset_0x10d00u 4288
/* Hanifi Rohingya */
@@ -591,7 +621,7 @@ static const uint8_t use_table[] = {
/* 10D20 */ B, B, B, B, VMAbv, VMAbv, VMAbv, CMAbv, O, O, O, O, O, O, O, O,
/* 10D30 */ B, B, B, B, B, B, B, B, B, B, O, O, O, O, O, O,
-#define use_offset_0x10e80u 4240
+#define use_offset_0x10e80u 4352
/* Yezidi */
@@ -601,17 +631,22 @@ static const uint8_t use_table[] = {
/* 10EA0 */ B, B, B, B, B, B, B, B, B, B, O, VAbv, VAbv, O, O, O,
/* 10EB0 */ B, B, O, O, O, O, O, O,
-#define use_offset_0x10f30u 4296
+#define use_offset_0x10f30u 4408
/* Sogdian */
/* 10F30 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
/* 10F40 */ B, B, B, B, B, B, VMBlw, VMBlw, VMBlw, VMBlw, VMBlw, VMBlw, VMBlw, VMBlw, VMBlw, VMBlw,
- /* 10F50 */ VMBlw, B, B, B, B, O, O, O,
+ /* 10F50 */ VMBlw, B, B, B, B, O, O, O, O, O, O, O, O, O, O, O,
+ /* 10F60 */ O, O, O, O, O, O, O, O, O, O, O, O, O, O, O, O,
-#define use_offset_0x10fb0u 4336
+ /* Old Uyghur */
+ /* 10F70 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 10F80 */ B, B, CMBlw, CMBlw, CMBlw, CMBlw, O, O, O, O, O, O, O, O, O, O,
+ /* 10F90 */ O, O, O, O, O, O, O, O, O, O, O, O, O, O, O, O,
+ /* 10FA0 */ O, O, O, O, O, O, O, O, O, O, O, O, O, O, O, O,
/* Chorasmian */
@@ -627,7 +662,7 @@ static const uint8_t use_table[] = {
/* 11010 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
/* 11020 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
/* 11030 */ B, B, B, B, B, B, B, B, VAbv, VAbv, VAbv, VAbv, VBlw, VBlw, VBlw, VBlw,
- /* 11040 */ VBlw, VBlw, VAbv, VAbv, VAbv, VAbv, HVM, O, O, O, O, O, O, O, O, O,
+ /* 11040 */ VBlw, VBlw, VAbv, VAbv, VAbv, VAbv, H, O, O, O, O, O, O, O, O, O,
/* 11050 */ O, O, N, N, N, N, N, N, N, N, N, N, N, N, N, N,
/* 11060 */ N, N, N, N, N, N, B, B, B, B, B, B, B, B, B, B,
/* 11070 */ VAbv, B, B, VAbv, VAbv, B, O, O, O, O, O, O, O, O, O, HN,
@@ -640,7 +675,7 @@ static const uint8_t use_table[] = {
/* 110B0 */ VPst, VPre, VPst, VBlw, VBlw, VAbv, VAbv, VPst, VPst, H, CMBlw, O, O, O, O, O,
/* 110C0 */ O, O, VBlw, O, O, O, O, O,
-#define use_offset_0x11100u 4616
+#define use_offset_0x11100u 4816
/* Chakma */
@@ -678,7 +713,7 @@ static const uint8_t use_table[] = {
/* 11220 */ B, B, B, B, B, B, B, B, B, B, B, B, VPst, VPst, VPst, VBlw,
/* 11230 */ VAbv, VAbv, VAbv, VAbv, VMAbv, H, CMAbv, CMAbv, O, O, O, O, O, O, VMAbv, O,
-#define use_offset_0x11280u 4936
+#define use_offset_0x11280u 5136
/* Multani */
@@ -706,7 +741,7 @@ static const uint8_t use_table[] = {
/* 11360 */ B, B, VPst, VPst, O, O, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, O, O, O,
/* 11370 */ VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, O, O, O,
-#define use_offset_0x11400u 5184
+#define use_offset_0x11400u 5384
/* Newa */
@@ -729,7 +764,7 @@ static const uint8_t use_table[] = {
/* 114C0 */ VMAbv, VMAbv, H, CMBlw, B, O, O, O, O, O, O, O, O, O, O, O,
/* 114D0 */ B, B, B, B, B, B, B, B, B, B, O, O, O, O, O, O,
-#define use_offset_0x11580u 5408
+#define use_offset_0x11580u 5608
/* Siddham */
@@ -773,7 +808,7 @@ static const uint8_t use_table[] = {
/* 11730 */ B, B, B, B, B, B, B, B, B, B, B, B, O, O, O, O,
/* 11740 */ B, B, B, B, B, B, B, O,
-#define use_offset_0x11800u 5864
+#define use_offset_0x11800u 6064
/* Dogra */
@@ -783,7 +818,7 @@ static const uint8_t use_table[] = {
/* 11820 */ B, B, B, B, B, B, B, B, B, B, B, B, VPst, VPre, VPst, VBlw,
/* 11830 */ VBlw, VBlw, VBlw, VAbv, VAbv, VAbv, VAbv, VMAbv, VMPst, H, CMBlw, O, O, O, O, O,
-#define use_offset_0x11900u 5928
+#define use_offset_0x11900u 6128
/* Dives Akuru */
@@ -795,7 +830,7 @@ static const uint8_t use_table[] = {
/* 11940 */ MPst, R, MPst, CMBlw, O, O, O, O, O, O, O, O, O, O, O, O,
/* 11950 */ B, B, B, B, B, B, B, B, B, B, O, O, O, O, O, O,
-#define use_offset_0x119a0u 6024
+#define use_offset_0x119a0u 6224
/* Nandinagari */
@@ -823,7 +858,7 @@ static const uint8_t use_table[] = {
/* 11A80 */ B, B, B, B, R, R, R, R, R, R, FBlw, FBlw, FBlw, FBlw, FBlw, FBlw,
/* 11A90 */ FBlw, FBlw, FBlw, FBlw, FBlw, FBlw, VMAbv, VMPst, CMAbv, H, O, O, O, B, O, O,
-#define use_offset_0x11c00u 6280
+#define use_offset_0x11c00u 6480
/* Bhaiksuki */
@@ -844,7 +879,7 @@ static const uint8_t use_table[] = {
/* 11CA0 */ SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, O, SUB, SUB, SUB, SUB, SUB, SUB, SUB,
/* 11CB0 */ VBlw, VPre, VBlw, VAbv, VPst, VMAbv, VMAbv, O,
-#define use_offset_0x11d00u 6464
+#define use_offset_0x11d00u 6664
/* Masaram Gondi */
@@ -864,7 +899,7 @@ static const uint8_t use_table[] = {
/* 11D90 */ VAbv, VAbv, O, VPst, VPst, VMAbv, VMPst, H, O, O, O, O, O, O, O, O,
/* 11DA0 */ B, B, B, B, B, B, B, B, B, B, O, O, O, O, O, O,
-#define use_offset_0x11ee0u 6640
+#define use_offset_0x11ee0u 6840
/* Makasar */
@@ -872,85 +907,92 @@ static const uint8_t use_table[] = {
/* 11EE0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
/* 11EF0 */ B, B, GB, VAbv, VBlw, VPre, VPst, O,
-#define use_offset_0x13000u 6664
+#define use_offset_0x13000u 6864
/* Egyptian Hieroglyphs */
- /* 13000 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13010 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13020 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13030 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13040 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13050 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13060 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13070 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13080 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13090 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 130A0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 130B0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 130C0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 130D0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 130E0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 130F0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13100 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13110 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13120 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13130 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13140 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13150 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13160 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13170 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13180 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13190 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 131A0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 131B0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 131C0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 131D0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 131E0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 131F0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13200 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13210 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13220 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13230 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13240 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13250 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13260 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13270 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13280 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13290 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 132A0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 132B0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 132C0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 132D0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 132E0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 132F0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13300 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13310 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13320 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13330 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13340 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13350 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13360 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13370 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13380 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13390 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 133A0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 133B0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 133C0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 133D0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 133E0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 133F0 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13400 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13410 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, G,
- /* 13420 */ G, G, G, G, G, G, G, G, G, G, G, G, G, G, G, O,
+ /* 13000 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13010 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13020 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13030 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13040 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13050 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13060 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13070 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13080 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13090 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 130A0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 130B0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 130C0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 130D0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 130E0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 130F0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13100 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13110 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13120 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13130 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13140 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13150 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13160 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13170 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13180 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13190 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 131A0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 131B0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 131C0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 131D0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 131E0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 131F0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13200 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13210 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13220 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13230 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13240 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13250 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13260 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13270 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13280 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13290 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 132A0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 132B0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 132C0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 132D0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 132E0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 132F0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13300 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13310 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13320 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13330 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13340 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13350 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13360 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13370 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13380 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13390 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 133A0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 133B0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 133C0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 133D0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 133E0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 133F0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13400 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13410 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 13420 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, O,
/* Egyptian Hieroglyph Format Controls */
- /* 13430 */ J, J, J, J, J, J, J, SB, SE, O, O, O, O, O, O, O,
+ /* 13430 */ H, H, H, H, H, H, H, B, B, O, O, O, O, O, O, O,
+
+#define use_offset_0x16ac0u 7952
-#define use_offset_0x16b00u 7752
+ /* Tangsa */
+
+ /* 16AC0 */ B, B, B, B, B, B, B, B, B, B, O, O, O, O, O, O,
+ /* 16AD0 */ O, O, O, O, O, O, O, O, O, O, O, O, O, O, O, O,
+ /* 16AE0 */ O, O, O, O, O, O, O, O, O, O, O, O, O, O, O, O,
+ /* 16AF0 */ O, O, O, O, O, O, O, O, O, O, O, O, O, O, O, O,
/* Pahawh Hmong */
@@ -959,7 +1001,7 @@ static const uint8_t use_table[] = {
/* 16B20 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
/* 16B30 */ VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, O,
-#define use_offset_0x16f00u 7808
+#define use_offset_0x16f00u 8072
/* Miao */
@@ -975,14 +1017,14 @@ static const uint8_t use_table[] = {
/* 16F80 */ VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, O, O, O, O, O, O, O, VMBlw,
/* 16F90 */ VMBlw, VMBlw, VMBlw, O, O, O, O, O,
-#define use_offset_0x16fe0u 7960
+#define use_offset_0x16fe0u 8224
/* Ideographic Symbols and Punctuation */
/* 16FE0 */ O, O, O, O, B, O, O, O,
-#define use_offset_0x18b00u 7968
+#define use_offset_0x18b00u 8232
/* Khitan Small Script */
@@ -1018,7 +1060,7 @@ static const uint8_t use_table[] = {
/* 18CC0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
/* 18CD0 */ B, B, B, B, B, B, O, O,
-#define use_offset_0x1bc00u 8440
+#define use_offset_0x1bc00u 8704
/* Duployan */
@@ -1034,7 +1076,7 @@ static const uint8_t use_table[] = {
/* 1BC80 */ B, B, B, B, B, B, B, B, B, O, O, O, O, O, O, O,
/* 1BC90 */ B, B, B, B, B, B, B, B, B, B, O, O, O, CMBlw, CMBlw, O,
-#define use_offset_0x1e100u 8600
+#define use_offset_0x1e100u 8864
/* Nyiakeng Puachue Hmong */
@@ -1045,8 +1087,14 @@ static const uint8_t use_table[] = {
/* 1E130 */ VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, B, B, B, B, B, B, B, O, O,
/* 1E140 */ B, B, B, B, B, B, B, B, B, B, O, O, O, O, B, B,
-#define use_offset_0x1e2c0u 8680
+#define use_offset_0x1e290u 8944
+
+
+ /* Toto */
+ /* 1E290 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
+ /* 1E2A0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, VMAbv, O,
+ /* 1E2B0 */ O, O, O, O, O, O, O, O, O, O, O, O, O, O, O, O,
/* Wancho */
@@ -1055,7 +1103,7 @@ static const uint8_t use_table[] = {
/* 1E2E0 */ B, B, B, B, B, B, B, B, B, B, B, B, VMAbv, VMAbv, VMAbv, VMAbv,
/* 1E2F0 */ B, B, B, B, B, B, B, B, B, B, O, O, O, O, O, O,
-#define use_offset_0x1e900u 8744
+#define use_offset_0x1e900u 9056
/* Adlam */
@@ -1067,7 +1115,28 @@ static const uint8_t use_table[] = {
/* 1E940 */ B, B, B, B, CMAbv, CMAbv, CMAbv, CMAbv, CMAbv, CMAbv, CMAbv, B, O, O, O, O,
/* 1E950 */ B, B, B, B, B, B, B, B, B, B, O, O, O, O, O, O,
-}; /* Table items: 8840; occupancy: 79% */
+#define use_offset_0xe0100u 9152
+
+
+ /* Variation Selectors Supplement */
+
+ /* E0100 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
+ /* E0110 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
+ /* E0120 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
+ /* E0130 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
+ /* E0140 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
+ /* E0150 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
+ /* E0160 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
+ /* E0170 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
+ /* E0180 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
+ /* E0190 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
+ /* E01A0 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
+ /* E01B0 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
+ /* E01C0 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
+ /* E01D0 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
+ /* E01E0 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
+
+}; /* Table items: 9392; occupancy: 79% */
static inline uint8_t
hb_use_get_category (hb_codepoint_t u)
@@ -1077,6 +1146,7 @@ hb_use_get_category (hb_codepoint_t u)
case 0x0u:
if (hb_in_range<hb_codepoint_t> (u, 0x0028u, 0x003Fu)) return use_table[u - 0x0028u + use_offset_0x0028u];
if (hb_in_range<hb_codepoint_t> (u, 0x00A0u, 0x00D7u)) return use_table[u - 0x00A0u + use_offset_0x00a0u];
+ if (hb_in_range<hb_codepoint_t> (u, 0x0348u, 0x034Fu)) return use_table[u - 0x0348u + use_offset_0x0348u];
if (hb_in_range<hb_codepoint_t> (u, 0x0640u, 0x0647u)) return use_table[u - 0x0640u + use_offset_0x0640u];
if (hb_in_range<hb_codepoint_t> (u, 0x07C8u, 0x07FFu)) return use_table[u - 0x07C8u + use_offset_0x07c8u];
if (hb_in_range<hb_codepoint_t> (u, 0x0840u, 0x085Fu)) return use_table[u - 0x0840u + use_offset_0x0840u];
@@ -1106,18 +1176,22 @@ hb_use_get_category (hb_codepoint_t u)
if (hb_in_range<hb_codepoint_t> (u, 0xABC0u, 0xABFFu)) return use_table[u - 0xABC0u + use_offset_0xabc0u];
break;
+ case 0xFu:
+ if (hb_in_range<hb_codepoint_t> (u, 0xFE00u, 0xFE0Fu)) return use_table[u - 0xFE00u + use_offset_0xfe00u];
+ break;
+
case 0x10u:
+ if (hb_in_range<hb_codepoint_t> (u, 0x10570u, 0x105BFu)) return use_table[u - 0x10570u + use_offset_0x10570u];
if (hb_in_range<hb_codepoint_t> (u, 0x10A00u, 0x10A4Fu)) return use_table[u - 0x10A00u + use_offset_0x10a00u];
- if (hb_in_range<hb_codepoint_t> (u, 0x10AC0u, 0x10AE7u)) return use_table[u - 0x10AC0u + use_offset_0x10ac0u];
+ if (hb_in_range<hb_codepoint_t> (u, 0x10AC0u, 0x10AEFu)) return use_table[u - 0x10AC0u + use_offset_0x10ac0u];
if (hb_in_range<hb_codepoint_t> (u, 0x10B80u, 0x10BAFu)) return use_table[u - 0x10B80u + use_offset_0x10b80u];
if (hb_in_range<hb_codepoint_t> (u, 0x10D00u, 0x10D3Fu)) return use_table[u - 0x10D00u + use_offset_0x10d00u];
if (hb_in_range<hb_codepoint_t> (u, 0x10E80u, 0x10EB7u)) return use_table[u - 0x10E80u + use_offset_0x10e80u];
- if (hb_in_range<hb_codepoint_t> (u, 0x10F30u, 0x10F57u)) return use_table[u - 0x10F30u + use_offset_0x10f30u];
- if (hb_in_range<hb_codepoint_t> (u, 0x10FB0u, 0x110C7u)) return use_table[u - 0x10FB0u + use_offset_0x10fb0u];
+ if (hb_in_range<hb_codepoint_t> (u, 0x10F30u, 0x110C7u)) return use_table[u - 0x10F30u + use_offset_0x10f30u];
break;
case 0x11u:
- if (hb_in_range<hb_codepoint_t> (u, 0x10FB0u, 0x110C7u)) return use_table[u - 0x10FB0u + use_offset_0x10fb0u];
+ if (hb_in_range<hb_codepoint_t> (u, 0x10F30u, 0x110C7u)) return use_table[u - 0x10F30u + use_offset_0x10f30u];
if (hb_in_range<hb_codepoint_t> (u, 0x11100u, 0x1123Fu)) return use_table[u - 0x11100u + use_offset_0x11100u];
if (hb_in_range<hb_codepoint_t> (u, 0x11280u, 0x11377u)) return use_table[u - 0x11280u + use_offset_0x11280u];
if (hb_in_range<hb_codepoint_t> (u, 0x11400u, 0x114DFu)) return use_table[u - 0x11400u + use_offset_0x11400u];
@@ -1135,7 +1209,7 @@ hb_use_get_category (hb_codepoint_t u)
break;
case 0x16u:
- if (hb_in_range<hb_codepoint_t> (u, 0x16B00u, 0x16B37u)) return use_table[u - 0x16B00u + use_offset_0x16b00u];
+ if (hb_in_range<hb_codepoint_t> (u, 0x16AC0u, 0x16B37u)) return use_table[u - 0x16AC0u + use_offset_0x16ac0u];
if (hb_in_range<hb_codepoint_t> (u, 0x16F00u, 0x16F97u)) return use_table[u - 0x16F00u + use_offset_0x16f00u];
if (hb_in_range<hb_codepoint_t> (u, 0x16FE0u, 0x16FE7u)) return use_table[u - 0x16FE0u + use_offset_0x16fe0u];
break;
@@ -1150,10 +1224,14 @@ hb_use_get_category (hb_codepoint_t u)
case 0x1Eu:
if (hb_in_range<hb_codepoint_t> (u, 0x1E100u, 0x1E14Fu)) return use_table[u - 0x1E100u + use_offset_0x1e100u];
- if (hb_in_range<hb_codepoint_t> (u, 0x1E2C0u, 0x1E2FFu)) return use_table[u - 0x1E2C0u + use_offset_0x1e2c0u];
+ if (hb_in_range<hb_codepoint_t> (u, 0x1E290u, 0x1E2FFu)) return use_table[u - 0x1E290u + use_offset_0x1e290u];
if (hb_in_range<hb_codepoint_t> (u, 0x1E900u, 0x1E95Fu)) return use_table[u - 0x1E900u + use_offset_0x1e900u];
break;
+ case 0xE0u:
+ if (hb_in_range<hb_codepoint_t> (u, 0xE0100u, 0xE01EFu)) return use_table[u - 0xE0100u + use_offset_0xe0100u];
+ break;
+
default:
break;
}
@@ -1161,6 +1239,7 @@ hb_use_get_category (hb_codepoint_t u)
}
#undef B
+#undef CGJ
#undef CS
#undef G
#undef GB
@@ -1171,7 +1250,6 @@ hb_use_get_category (hb_codepoint_t u)
#undef N
#undef O
#undef R
-#undef S
#undef SB
#undef SE
#undef SUB
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-use.cc b/thirdparty/harfbuzz/src/hb-ot-shape-complex-use.cc
index 1e4804c4a2..70b637933d 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-use.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shape-complex-use.cc
@@ -257,7 +257,6 @@ setup_topographical_masks (const hb_ot_shape_plan_t *plan,
use_syllable_type_t syllable_type = (use_syllable_type_t) (info[start].syllable() & 0x0F);
switch (syllable_type)
{
- case use_independent_cluster:
case use_symbol_cluster:
case use_hieroglyph_cluster:
case use_non_cluster:
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-normalize.cc b/thirdparty/harfbuzz/src/hb-ot-shape-normalize.cc
index 778b5b8bd8..839cc9122c 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-normalize.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shape-normalize.cc
@@ -171,7 +171,7 @@ decompose_current_character (const hb_ot_shape_normalize_context_t *c, bool shor
hb_codepoint_t u = buffer->cur().codepoint;
hb_codepoint_t glyph = 0;
- if (shortest && c->font->get_nominal_glyph (u, &glyph))
+ if (shortest && c->font->get_nominal_glyph (u, &glyph, c->not_found))
{
next_char (buffer, glyph);
return;
@@ -183,7 +183,7 @@ decompose_current_character (const hb_ot_shape_normalize_context_t *c, bool shor
return;
}
- if (!shortest && c->font->get_nominal_glyph (u, &glyph))
+ if (!shortest && c->font->get_nominal_glyph (u, &glyph, c->not_found))
{
next_char (buffer, glyph);
return;
@@ -312,6 +312,7 @@ _hb_ot_shape_normalize (const hb_ot_shape_plan_t *plan,
buffer,
font,
buffer->unicode,
+ buffer->not_found,
plan->shaper->decompose ? plan->shaper->decompose : decompose_unicode,
plan->shaper->compose ? plan->shaper->compose : compose_unicode
};
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-normalize.hh b/thirdparty/harfbuzz/src/hb-ot-shape-normalize.hh
index 04f1a80091..12c78a2352 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-normalize.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shape-normalize.hh
@@ -56,6 +56,7 @@ struct hb_ot_shape_normalize_context_t
hb_buffer_t *buffer;
hb_font_t *font;
hb_unicode_funcs_t *unicode;
+ const hb_codepoint_t not_found;
bool (*decompose) (const hb_ot_shape_normalize_context_t *c,
hb_codepoint_t ab,
hb_codepoint_t *a,
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape.cc b/thirdparty/harfbuzz/src/hb-ot-shape.cc
index 0e215c24f7..4e8a4bc3d1 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shape.cc
@@ -150,23 +150,25 @@ hb_ot_shape_planner_t::compile (hb_ot_shape_plan_t &plan,
*/
#ifndef HB_NO_AAT_SHAPE
- bool has_gsub = hb_ot_layout_has_substitution (face);
+ bool has_kerx = hb_aat_layout_has_positioning (face);
+ bool has_gsub = !apply_morx && hb_ot_layout_has_substitution (face);
#endif
bool has_gpos = !disable_gpos && hb_ot_layout_has_positioning (face);
if (false)
;
#ifndef HB_NO_AAT_SHAPE
- else if (hb_aat_layout_has_positioning (face) && !(has_gsub && has_gpos))
+ /* Prefer GPOS over kerx if GSUB is present;
+ * https://github.com/harfbuzz/harfbuzz/issues/3008 */
+ else if (has_kerx && !(has_gsub && has_gpos))
plan.apply_kerx = true;
#endif
- else if (!apply_morx && has_gpos)
+ else if (has_gpos)
plan.apply_gpos = true;
if (!plan.apply_kerx && (!has_gpos_kern || !plan.apply_gpos))
{
- /* Apparently Apple applies kerx if GPOS kern was not applied. */
#ifndef HB_NO_AAT_SHAPE
- if (hb_aat_layout_has_positioning (face))
+ if (has_kerx)
plan.apply_kerx = true;
else
#endif
diff --git a/thirdparty/harfbuzz/src/hb-ot-var-common.hh b/thirdparty/harfbuzz/src/hb-ot-var-common.hh
new file mode 100644
index 0000000000..0eafb949d5
--- /dev/null
+++ b/thirdparty/harfbuzz/src/hb-ot-var-common.hh
@@ -0,0 +1,264 @@
+/*
+ * Copyright © 2021 Google, Inc.
+ *
+ * This is part of HarfBuzz, a text shaping library.
+ *
+ * Permission is hereby granted, without written agreement and without
+ * license or royalty fees, to use, copy, modify, and distribute this
+ * software and its documentation for any purpose, provided that the
+ * above copyright notice and the following two paragraphs appear in
+ * all copies of this software.
+ *
+ * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
+ * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
+ * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
+ * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ *
+ * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
+ * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
+ * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
+ * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+ *
+ */
+
+#ifndef HB_OT_VAR_COMMON_HH
+#define HB_OT_VAR_COMMON_HH
+
+#include "hb-ot-layout-common.hh"
+
+
+namespace OT {
+
+struct DeltaSetIndexMapFormat0
+{
+ friend struct DeltaSetIndexMap;
+
+ private:
+ DeltaSetIndexMapFormat0* copy (hb_serialize_context_t *c) const
+ {
+ TRACE_SERIALIZE (this);
+ auto *out = c->start_embed (this);
+ if (unlikely (!out)) return_trace (nullptr);
+
+ unsigned total_size = min_size + mapCount * get_width ();
+ HBUINT8 *p = c->allocate_size<HBUINT8> (total_size);
+ if (unlikely (!p)) return_trace (nullptr);
+
+ memcpy (p, this, HBUINT8::static_size * total_size);
+ return_trace (out);
+ }
+
+ template <typename T>
+ bool serialize (hb_serialize_context_t *c, const T &plan)
+ {
+ unsigned int width = plan.get_width ();
+ unsigned int inner_bit_count = plan.get_inner_bit_count ();
+ const hb_array_t<const uint32_t> output_map = plan.get_output_map ();
+
+ TRACE_SERIALIZE (this);
+ if (unlikely (output_map.length && ((((inner_bit_count-1)&~0xF)!=0) || (((width-1)&~0x3)!=0))))
+ return_trace (false);
+ if (unlikely (!c->extend_min (this))) return_trace (false);
+
+ entryFormat = ((width-1)<<4)|(inner_bit_count-1);
+ mapCount = output_map.length;
+ HBUINT8 *p = c->allocate_size<HBUINT8> (width * output_map.length);
+ if (unlikely (!p)) return_trace (false);
+ for (unsigned int i = 0; i < output_map.length; i++)
+ {
+ unsigned int v = output_map[i];
+ unsigned int outer = v >> 16;
+ unsigned int inner = v & 0xFFFF;
+ unsigned int u = (outer << inner_bit_count) | inner;
+ for (unsigned int w = width; w > 0;)
+ {
+ p[--w] = u;
+ u >>= 8;
+ }
+ p += width;
+ }
+ return_trace (true);
+ }
+
+ uint32_t map (unsigned int v) const /* Returns 16.16 outer.inner. */
+ {
+ /* If count is zero, pass value unchanged. This takes
+ * care of direct mapping for advance map. */
+ if (!mapCount)
+ return v;
+
+ if (v >= mapCount)
+ v = mapCount - 1;
+
+ unsigned int u = 0;
+ { /* Fetch it. */
+ unsigned int w = get_width ();
+ const HBUINT8 *p = mapDataZ.arrayZ + w * v;
+ for (; w; w--)
+ u = (u << 8) + *p++;
+ }
+
+ { /* Repack it. */
+ unsigned int n = get_inner_bit_count ();
+ unsigned int outer = u >> n;
+ unsigned int inner = u & ((1 << n) - 1);
+ u = (outer<<16) | inner;
+ }
+
+ return u;
+ }
+
+ unsigned get_map_count () const { return mapCount; }
+ unsigned get_width () const { return ((entryFormat >> 4) & 3) + 1; }
+ unsigned get_inner_bit_count () const { return (entryFormat & 0xF) + 1; }
+
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_struct (this) &&
+ c->check_range (mapDataZ.arrayZ,
+ mapCount,
+ get_width ()));
+ }
+
+ protected:
+ HBUINT8 format; /* Format identifier--format = 0 */
+ HBUINT8 entryFormat; /* A packed field that describes the compressed
+ * representation of delta-set indices. */
+ HBUINT16 mapCount; /* The number of mapping entries. */
+ UnsizedArrayOf<HBUINT8>
+ mapDataZ; /* The delta-set index mapping data. */
+
+ public:
+ DEFINE_SIZE_ARRAY (4, mapDataZ);
+};
+
+struct DeltaSetIndexMapFormat1
+{
+ friend struct DeltaSetIndexMap;
+
+ private:
+ DeltaSetIndexMapFormat1* copy (hb_serialize_context_t *c) const
+ {
+ TRACE_SERIALIZE (this);
+ auto *out = c->start_embed (this);
+ if (unlikely (!out)) return_trace (nullptr);
+
+ unsigned total_size = min_size + mapCount * get_width ();
+ HBUINT8 *p = c->allocate_size<HBUINT8> (total_size);
+ if (unlikely (!p)) return_trace (nullptr);
+
+ memcpy (p, this, HBUINT8::static_size * total_size);
+ return_trace (out);
+ }
+
+ unsigned get_map_count () const { return mapCount; }
+ unsigned get_width () const { return ((entryFormat >> 4) & 3) + 1; }
+ unsigned get_inner_bit_count () const { return (entryFormat & 0xF) + 1; }
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_struct (this) &&
+ c->check_range (mapDataZ.arrayZ,
+ mapCount,
+ get_width ()));
+ }
+
+ protected:
+ HBUINT8 format; /* Format identifier--format = 1 */
+ HBUINT8 entryFormat; /* A packed field that describes the compressed
+ * representation of delta-set indices. */
+ HBUINT32 mapCount; /* The number of mapping entries. */
+ UnsizedArrayOf<HBUINT8>
+ mapDataZ; /* The delta-set index mapping data. */
+
+ public:
+ DEFINE_SIZE_ARRAY (6, mapDataZ);
+};
+
+struct DeltaSetIndexMap
+{
+ template <typename T>
+ bool serialize (hb_serialize_context_t *c, const T &plan)
+ {
+ TRACE_SERIALIZE (this);
+ switch (u.format) {
+ case 0: return_trace (u.format0.serialize (c, plan));
+ default:return_trace (false);
+ }
+ }
+
+ uint32_t map (unsigned v) const
+ {
+ switch (u.format) {
+ case 0: return (u.format0.map (v));
+ default:return v;
+ }
+ }
+
+ unsigned get_map_count () const
+ {
+ switch (u.format) {
+ case 0: return u.format0.get_map_count ();
+ case 1: return u.format1.get_map_count ();
+ default:return 0;
+ }
+ }
+
+ unsigned get_width () const
+ {
+ switch (u.format) {
+ case 0: return u.format0.get_width ();
+ case 1: return u.format1.get_width ();
+ default:return 0;
+ }
+ }
+
+ unsigned get_inner_bit_count () const
+ {
+ switch (u.format) {
+ case 0: return u.format0.get_inner_bit_count ();
+ case 1: return u.format1.get_inner_bit_count ();
+ default:return 0;
+ }
+ }
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ if (!u.format.sanitize (c)) return_trace (false);
+ switch (u.format) {
+ case 0: return_trace (u.format0.sanitize (c));
+ case 1: return_trace (u.format1.sanitize (c));
+ default:return_trace (true);
+ }
+ }
+
+ DeltaSetIndexMap* copy (hb_serialize_context_t *c) const
+ {
+ TRACE_SERIALIZE (this);
+ switch (u.format) {
+ case 0: return_trace (reinterpret_cast<DeltaSetIndexMap *> (u.format0.copy (c)));
+ case 1: return_trace (reinterpret_cast<DeltaSetIndexMap *> (u.format1.copy (c)));
+ default:return_trace (nullptr);
+ }
+ }
+
+ protected:
+ union {
+ HBUINT8 format; /* Format identifier */
+ DeltaSetIndexMapFormat0 format0;
+ DeltaSetIndexMapFormat1 format1;
+ } u;
+ public:
+ DEFINE_SIZE_UNION (1, format);
+};
+
+} /* namespace OT */
+
+
+#endif /* HB_OT_VAR_COMMON_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-var-hvar-table.hh b/thirdparty/harfbuzz/src/hb-ot-var-hvar-table.hh
index 72217e7f29..074b6a3785 100644
--- a/thirdparty/harfbuzz/src/hb-ot-var-hvar-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-var-hvar-table.hh
@@ -28,97 +28,11 @@
#define HB_OT_VAR_HVAR_TABLE_HH
#include "hb-ot-layout-common.hh"
-
+#include "hb-ot-var-common.hh"
namespace OT {
-struct DeltaSetIndexMap
-{
- bool sanitize (hb_sanitize_context_t *c) const
- {
- TRACE_SANITIZE (this);
- return_trace (c->check_struct (this) &&
- c->check_range (mapDataZ.arrayZ,
- mapCount,
- get_width ()));
- }
-
- template <typename T>
- bool serialize (hb_serialize_context_t *c, const T &plan)
- {
- unsigned int width = plan.get_width ();
- unsigned int inner_bit_count = plan.get_inner_bit_count ();
- const hb_array_t<const uint32_t> output_map = plan.get_output_map ();
-
- TRACE_SERIALIZE (this);
- if (unlikely (output_map.length && ((((inner_bit_count-1)&~0xF)!=0) || (((width-1)&~0x3)!=0))))
- return_trace (false);
- if (unlikely (!c->extend_min (this))) return_trace (false);
-
- format = ((width-1)<<4)|(inner_bit_count-1);
- mapCount = output_map.length;
- HBUINT8 *p = c->allocate_size<HBUINT8> (width * output_map.length);
- if (unlikely (!p)) return_trace (false);
- for (unsigned int i = 0; i < output_map.length; i++)
- {
- unsigned int v = output_map[i];
- unsigned int outer = v >> 16;
- unsigned int inner = v & 0xFFFF;
- unsigned int u = (outer << inner_bit_count) | inner;
- for (unsigned int w = width; w > 0;)
- {
- p[--w] = u;
- u >>= 8;
- }
- p += width;
- }
- return_trace (true);
- }
-
- uint32_t map (unsigned int v) const /* Returns 16.16 outer.inner. */
- {
- /* If count is zero, pass value unchanged. This takes
- * care of direct mapping for advance map. */
- if (!mapCount)
- return v;
-
- if (v >= mapCount)
- v = mapCount - 1;
-
- unsigned int u = 0;
- { /* Fetch it. */
- unsigned int w = get_width ();
- const HBUINT8 *p = mapDataZ.arrayZ + w * v;
- for (; w; w--)
- u = (u << 8) + *p++;
- }
-
- { /* Repack it. */
- unsigned int n = get_inner_bit_count ();
- unsigned int outer = u >> n;
- unsigned int inner = u & ((1 << n) - 1);
- u = (outer<<16) | inner;
- }
-
- return u;
- }
-
- unsigned int get_map_count () const { return mapCount; }
- unsigned int get_width () const { return ((format >> 4) & 3) + 1; }
- unsigned int get_inner_bit_count () const { return (format & 0xF) + 1; }
-
- protected:
- HBUINT16 format; /* A packed field that describes the compressed
- * representation of delta-set indices. */
- HBUINT16 mapCount; /* The number of mapping entries. */
- UnsizedArrayOf<HBUINT8>
- mapDataZ; /* The delta-set index mapping data. */
-
- public:
- DEFINE_SIZE_ARRAY (4, mapDataZ);
-};
-
struct index_map_subset_plan_t
{
enum index_map_index_t {
diff --git a/thirdparty/harfbuzz/src/hb-ot-vorg-table.hh b/thirdparty/harfbuzz/src/hb-ot-vorg-table.hh
index efa7737d6f..811e13919e 100644
--- a/thirdparty/harfbuzz/src/hb-ot-vorg-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-vorg-table.hh
@@ -48,7 +48,7 @@ struct VertOriginMetric
}
public:
- HBGlyphID glyph;
+ HBGlyphID16 glyph;
FWORD vertOriginY;
public:
diff --git a/thirdparty/harfbuzz/src/hb-repacker.hh b/thirdparty/harfbuzz/src/hb-repacker.hh
index b02128b5c4..26faa56ea8 100644
--- a/thirdparty/harfbuzz/src/hb-repacker.hh
+++ b/thirdparty/harfbuzz/src/hb-repacker.hh
@@ -33,6 +33,10 @@
#include "hb-serialize.hh"
#include "hb-vector.hh"
+/*
+ * For a detailed writeup on the overflow resolution algorithm see:
+ * docs/repacker.md
+ */
struct graph_t
{
@@ -40,23 +44,58 @@ struct graph_t
{
vertex_t () :
distance (0),
- incoming_edges (0),
+ space (0),
+ parents (),
start (0),
end (0),
priority(0) {}
- void fini () { obj.fini (); }
+ void fini () {
+ obj.fini ();
+ parents.fini ();
+ }
hb_serialize_context_t::object_t obj;
int64_t distance;
- unsigned incoming_edges;
+ int64_t space;
+ hb_vector_t<unsigned> parents;
unsigned start;
unsigned end;
unsigned priority;
bool is_shared () const
{
- return incoming_edges > 1;
+ return parents.length > 1;
+ }
+
+ unsigned incoming_edges () const
+ {
+ return parents.length;
+ }
+
+ void remove_parent (unsigned parent_index)
+ {
+ for (unsigned i = 0; i < parents.length; i++)
+ {
+ if (parents[i] != parent_index) continue;
+ parents.remove (i);
+ break;
+ }
+ }
+
+ void remap_parents (const hb_vector_t<unsigned>& id_map)
+ {
+ for (unsigned i = 0; i < parents.length; i++)
+ parents[i] = id_map[parents[i]];
+ }
+
+ void remap_parent (unsigned old_index, unsigned new_index)
+ {
+ for (unsigned i = 0; i < parents.length; i++)
+ {
+ if (parents[i] == old_index)
+ parents[i] = new_index;
+ }
}
bool is_leaf () const
@@ -77,7 +116,7 @@ struct graph_t
int64_t modified_distance =
hb_min (hb_max(distance + distance_modifier (), 0), 0x7FFFFFFFFF);
- return (modified_distance << 24) | (0x00FFFFFF & order);
+ return (modified_distance << 22) | (0x003FFFFF & order);
}
int64_t distance_modifier () const
@@ -91,34 +130,7 @@ struct graph_t
struct overflow_record_t
{
unsigned parent;
- const hb_serialize_context_t::object_t::link_t* link;
- };
-
- struct clone_buffer_t
- {
- clone_buffer_t () : head (nullptr), tail (nullptr) {}
-
- bool copy (const hb_serialize_context_t::object_t& object)
- {
- fini ();
- unsigned size = object.tail - object.head;
- head = (char*) hb_malloc (size);
- if (!head) return false;
-
- memcpy (head, object.head, size);
- tail = head + size;
- return true;
- }
-
- char* head;
- char* tail;
-
- void fini ()
- {
- if (!head) return;
- hb_free (head);
- head = nullptr;
- }
+ unsigned child;
};
/*
@@ -129,11 +141,12 @@ struct graph_t
* serializer
*/
graph_t (const hb_vector_t<hb_serialize_context_t::object_t *>& objects)
- : edge_count_invalid (true),
+ : parents_invalid (true),
distance_invalid (true),
positions_invalid (true),
successful (true)
{
+ num_roots_for_space_.push (1);
bool removed_nil = false;
for (unsigned i = 0; i < objects.length; i++)
{
@@ -160,12 +173,13 @@ struct graph_t
~graph_t ()
{
vertices_.fini_deep ();
- clone_buffers_.fini_deep ();
}
bool in_error () const
{
- return !successful || vertices_.in_error () || clone_buffers_.in_error ();
+ return !successful ||
+ vertices_.in_error () ||
+ num_roots_for_space_.in_error ();
}
const vertex_t& root () const
@@ -226,12 +240,13 @@ struct graph_t
hb_vector_t<unsigned> queue;
hb_vector_t<vertex_t> sorted_graph;
+ if (unlikely (!check_success (sorted_graph.resize (vertices_.length)))) return;
hb_vector_t<unsigned> id_map;
if (unlikely (!check_success (id_map.resize (vertices_.length)))) return;
hb_vector_t<unsigned> removed_edges;
if (unlikely (!check_success (removed_edges.resize (vertices_.length)))) return;
- update_incoming_edge_count ();
+ update_parents ();
queue.push (root_idx ());
int new_id = vertices_.length - 1;
@@ -242,12 +257,12 @@ struct graph_t
queue.remove (0);
vertex_t& next = vertices_[next_id];
- sorted_graph.push (next);
+ sorted_graph[new_id] = next;
id_map[next_id] = new_id--;
for (const auto& link : next.obj.links) {
removed_edges[link.objidx]++;
- if (!(vertices_[link.objidx].incoming_edges - removed_edges[link.objidx]))
+ if (!(vertices_[link.objidx].incoming_edges () - removed_edges[link.objidx]))
queue.push (link.objidx);
}
}
@@ -255,14 +270,11 @@ struct graph_t
check_success (!queue.in_error ());
check_success (!sorted_graph.in_error ());
if (!check_success (new_id == -1))
- DEBUG_MSG (SUBSET_REPACK, nullptr, "Graph is not fully connected.");
-
- remap_obj_indices (id_map, &sorted_graph);
+ print_orphaned_nodes ();
- sorted_graph.as_array ().reverse ();
+ remap_all_obj_indices (id_map, &sorted_graph);
- vertices_.fini_deep ();
- vertices_ = sorted_graph;
+ hb_swap (vertices_, sorted_graph);
sorted_graph.fini_deep ();
}
@@ -283,12 +295,13 @@ struct graph_t
hb_priority_queue_t queue;
hb_vector_t<vertex_t> sorted_graph;
+ if (unlikely (!check_success (sorted_graph.resize (vertices_.length)))) return;
hb_vector_t<unsigned> id_map;
if (unlikely (!check_success (id_map.resize (vertices_.length)))) return;
hb_vector_t<unsigned> removed_edges;
if (unlikely (!check_success (removed_edges.resize (vertices_.length)))) return;
- update_incoming_edge_count ();
+ update_parents ();
queue.insert (root ().modified_distance (0), root_idx ());
int new_id = root_idx ();
@@ -298,12 +311,12 @@ struct graph_t
unsigned next_id = queue.pop_minimum().second;
vertex_t& next = vertices_[next_id];
- sorted_graph.push (next);
+ sorted_graph[new_id] = next;
id_map[next_id] = new_id--;
for (const auto& link : next.obj.links) {
removed_edges[link.objidx]++;
- if (!(vertices_[link.objidx].incoming_edges - removed_edges[link.objidx]))
+ if (!(vertices_[link.objidx].incoming_edges () - removed_edges[link.objidx]))
// Add the order that the links were encountered to the priority.
// This ensures that ties between priorities objects are broken in a consistent
// way. More specifically this is set up so that if a set of objects have the same
@@ -317,66 +330,264 @@ struct graph_t
check_success (!queue.in_error ());
check_success (!sorted_graph.in_error ());
if (!check_success (new_id == -1))
- DEBUG_MSG (SUBSET_REPACK, nullptr, "Graph is not fully connected.");
-
- remap_obj_indices (id_map, &sorted_graph);
+ print_orphaned_nodes ();
- sorted_graph.as_array ().reverse ();
+ remap_all_obj_indices (id_map, &sorted_graph);
- vertices_.fini_deep ();
- vertices_ = sorted_graph;
+ hb_swap (vertices_, sorted_graph);
sorted_graph.fini_deep ();
}
/*
- * Creates a copy of child and re-assigns the link from
- * parent to the clone. The copy is a shallow copy, objects
- * linked from child are not duplicated.
+ * Assign unique space numbers to each connected subgraph of 32 bit offset(s).
*/
- void duplicate (unsigned parent_idx, unsigned child_idx)
+ bool assign_32bit_spaces ()
{
- DEBUG_MSG (SUBSET_REPACK, nullptr, " Duplicating %d => %d",
- parent_idx, child_idx);
+ unsigned root_index = root_idx ();
+ hb_set_t visited;
+ hb_set_t roots;
+ for (unsigned i = 0; i <= root_index; i++)
+ {
+ for (auto& l : vertices_[i].obj.links)
+ {
+ if (l.width == 4 && !l.is_signed)
+ {
+ roots.add (l.objidx);
+ find_subgraph (l.objidx, visited);
+ }
+ }
+ }
+
+ // Mark everything not in the subgraphs of 32 bit roots as visited.
+ // This prevents 32 bit subgraphs from being connected via nodes not in the 32 bit subgraphs.
+ visited.invert ();
+
+ if (!roots) return false;
+
+ while (roots)
+ {
+ unsigned next = HB_SET_VALUE_INVALID;
+ if (!roots.next (&next)) break;
+
+ hb_set_t connected_roots;
+ find_connected_nodes (next, roots, visited, connected_roots);
+ isolate_subgraph (connected_roots);
+
+ unsigned next_space = this->next_space ();
+ num_roots_for_space_.push (0);
+ for (unsigned root : connected_roots)
+ {
+ DEBUG_MSG (SUBSET_REPACK, nullptr, "Subgraph %u gets space %u", root, next_space);
+ vertices_[root].space = next_space;
+ num_roots_for_space_[next_space] = num_roots_for_space_[next_space] + 1;
+ distance_invalid = true;
+ positions_invalid = true;
+ }
+
+ // TODO(grieger): special case for GSUB/GPOS use extension promotions to move 16 bit space
+ // into the 32 bit space as needed, instead of using isolation.
+ }
+
+ return true;
+ }
+
+ /*
+ * Isolates the subgraph of nodes reachable from root. Any links to nodes in the subgraph
+ * that originate from outside of the subgraph will be removed by duplicating the linked to
+ * object.
+ *
+ * Indices stored in roots will be updated if any of the roots are duplicated to new indices.
+ */
+ bool isolate_subgraph (hb_set_t& roots)
+ {
+ update_parents ();
+ hb_hashmap_t<unsigned, unsigned> subgraph;
+
+ // incoming edges to root_idx should be all 32 bit in length so we don't need to de-dup these
+ // set the subgraph incoming edge count to match all of root_idx's incoming edges
+ hb_set_t parents;
+ for (unsigned root_idx : roots)
+ {
+ subgraph.set (root_idx, wide_parents (root_idx, parents));
+ find_subgraph (root_idx, subgraph);
+ }
+
+ unsigned original_root_idx = root_idx ();
+ hb_hashmap_t<unsigned, unsigned> index_map;
+ bool made_changes = false;
+ for (auto entry : subgraph.iter ())
+ {
+ const auto& node = vertices_[entry.first];
+ unsigned subgraph_incoming_edges = entry.second;
+
+ if (subgraph_incoming_edges < node.incoming_edges ())
+ {
+ // Only de-dup objects with incoming links from outside the subgraph.
+ made_changes = true;
+ duplicate_subgraph (entry.first, index_map);
+ }
+ }
+
+ if (!made_changes)
+ return false;
+ if (original_root_idx != root_idx ()
+ && parents.has (original_root_idx))
+ {
+ // If the root idx has changed since parents was determined, update root idx in parents
+ parents.add (root_idx ());
+ parents.del (original_root_idx);
+ }
+
+ auto new_subgraph =
+ + subgraph.keys ()
+ | hb_map([&] (unsigned node_idx) {
+ if (index_map.has (node_idx)) return index_map[node_idx];
+ return node_idx;
+ })
+ ;
+
+ remap_obj_indices (index_map, new_subgraph);
+ remap_obj_indices (index_map, parents.iter (), true);
+
+ // Update roots set with new indices as needed.
+ unsigned next = HB_SET_VALUE_INVALID;
+ while (roots.next (&next))
+ {
+ if (index_map.has (next))
+ {
+ roots.del (next);
+ roots.add (index_map[next]);
+ }
+ }
+
+ return true;
+ }
+
+ void find_subgraph (unsigned node_idx, hb_hashmap_t<unsigned, unsigned>& subgraph)
+ {
+ for (const auto& link : vertices_[node_idx].obj.links)
+ {
+ if (subgraph.has (link.objidx))
+ {
+ subgraph.set (link.objidx, subgraph[link.objidx] + 1);
+ continue;
+ }
+ subgraph.set (link.objidx, 1);
+ find_subgraph (link.objidx, subgraph);
+ }
+ }
+
+ void find_subgraph (unsigned node_idx, hb_set_t& subgraph)
+ {
+ if (subgraph.has (node_idx)) return;
+ subgraph.add (node_idx);
+ for (const auto& link : vertices_[node_idx].obj.links)
+ find_subgraph (link.objidx, subgraph);
+ }
+
+ /*
+ * duplicates all nodes in the subgraph reachable from node_idx. Does not re-assign
+ * links. index_map is updated with mappings from old id to new id. If a duplication has already
+ * been performed for a given index, then it will be skipped.
+ */
+ void duplicate_subgraph (unsigned node_idx, hb_hashmap_t<unsigned, unsigned>& index_map)
+ {
+ if (index_map.has (node_idx))
+ return;
+
+ index_map.set (node_idx, duplicate (node_idx));
+ for (const auto& l : object (node_idx).links) {
+ duplicate_subgraph (l.objidx, index_map);
+ }
+ }
+
+ /*
+ * Creates a copy of node_idx and returns it's new index.
+ */
+ unsigned duplicate (unsigned node_idx)
+ {
positions_invalid = true;
+ distance_invalid = true;
auto* clone = vertices_.push ();
- auto& child = vertices_[child_idx];
- clone_buffer_t* buffer = clone_buffers_.push ();
- if (vertices_.in_error ()
- || clone_buffers_.in_error ()
- || !check_success (buffer->copy (child.obj))) {
- return;
+ auto& child = vertices_[node_idx];
+ if (vertices_.in_error ()) {
+ return -1;
}
- clone->obj.head = buffer->head;
- clone->obj.tail = buffer->tail;
+ clone->obj.head = child.obj.head;
+ clone->obj.tail = child.obj.tail;
clone->distance = child.distance;
+ clone->space = child.space;
+ clone->parents.reset ();
+ unsigned clone_idx = vertices_.length - 2;
for (const auto& l : child.obj.links)
+ {
clone->obj.links.push (l);
+ vertices_[l.objidx].parents.push (clone_idx);
+ }
check_success (!clone->obj.links.in_error ());
+ // The last object is the root of the graph, so swap back the root to the end.
+ // The root's obj idx does change, however since it's root nothing else refers to it.
+ // all other obj idx's will be unaffected.
+ vertex_t root = vertices_[vertices_.length - 2];
+ vertices_[clone_idx] = *clone;
+ vertices_[vertices_.length - 1] = root;
+
+ // Since the root moved, update the parents arrays of all children on the root.
+ for (const auto& l : root.obj.links)
+ vertices_[l.objidx].remap_parent (root_idx () - 1, root_idx ());
+
+ return clone_idx;
+ }
+
+ /*
+ * Creates a copy of child and re-assigns the link from
+ * parent to the clone. The copy is a shallow copy, objects
+ * linked from child are not duplicated.
+ */
+ bool duplicate (unsigned parent_idx, unsigned child_idx)
+ {
+ update_parents ();
+
+ unsigned links_to_child = 0;
+ for (const auto& l : vertices_[parent_idx].obj.links)
+ {
+ if (l.objidx == child_idx) links_to_child++;
+ }
+
+ if (vertices_[child_idx].incoming_edges () <= links_to_child)
+ {
+ // Can't duplicate this node, doing so would orphan the original one as all remaining links
+ // to child are from parent.
+ DEBUG_MSG (SUBSET_REPACK, nullptr, " Not duplicating %d => %d",
+ parent_idx, child_idx);
+ return false;
+ }
+
+ DEBUG_MSG (SUBSET_REPACK, nullptr, " Duplicating %d => %d",
+ parent_idx, child_idx);
+
+ unsigned clone_idx = duplicate (child_idx);
+ if (clone_idx == (unsigned) -1) return false;
+ // duplicate shifts the root node idx, so if parent_idx was root update it.
+ if (parent_idx == clone_idx) parent_idx++;
+
auto& parent = vertices_[parent_idx];
- unsigned clone_idx = vertices_.length - 2;
for (unsigned i = 0; i < parent.obj.links.length; i++)
{
auto& l = parent.obj.links[i];
- if (l.objidx == child_idx)
- {
- l.objidx = clone_idx;
- clone->incoming_edges++;
- child.incoming_edges--;
- }
+ if (l.objidx != child_idx)
+ continue;
+
+ reassign_link (l, parent_idx, clone_idx);
}
- // The last object is the root of the graph, so swap back the root to the end.
- // The root's obj idx does change, however since it's root nothing else refers to it.
- // all other obj idx's will be unaffected.
- vertex_t root = vertices_[vertices_.length - 2];
- vertices_[vertices_.length - 2] = *clone;
- vertices_[vertices_.length - 1] = root;
+ return true;
}
/*
@@ -414,7 +625,7 @@ struct graph_t
overflow_record_t r;
r.parent = parent_idx;
- r.link = &link;
+ r.child = link.objidx;
overflows->push (r);
}
}
@@ -423,48 +634,134 @@ struct graph_t
return overflows->length;
}
+ void print_orphaned_nodes ()
+ {
+ if (!DEBUG_ENABLED(SUBSET_REPACK)) return;
+
+ DEBUG_MSG (SUBSET_REPACK, nullptr, "Graph is not fully connected.");
+ parents_invalid = true;
+ update_parents();
+
+ for (unsigned i = 0; i < root_idx (); i++)
+ {
+ const auto& v = vertices_[i];
+ if (!v.parents)
+ DEBUG_MSG (SUBSET_REPACK, nullptr, "Node %u is orphaned.", i);
+ }
+ }
+
void print_overflows (const hb_vector_t<overflow_record_t>& overflows)
{
if (!DEBUG_ENABLED(SUBSET_REPACK)) return;
- update_incoming_edge_count ();
+ update_parents ();
for (const auto& o : overflows)
{
- const auto& child = vertices_[o.link->objidx];
- DEBUG_MSG (SUBSET_REPACK, nullptr, " overflow from %d => %d (%d incoming , %d outgoing)",
+ const auto& parent = vertices_[o.parent];
+ const auto& child = vertices_[o.child];
+ DEBUG_MSG (SUBSET_REPACK, nullptr,
+ " overflow from "
+ "%4d (%4d in, %4d out, space %2d) => "
+ "%4d (%4d in, %4d out, space %2d)",
o.parent,
- o.link->objidx,
- child.incoming_edges,
- child.obj.links.length);
+ parent.incoming_edges (),
+ parent.obj.links.length,
+ space_for (o.parent),
+ o.child,
+ child.incoming_edges (),
+ child.obj.links.length,
+ space_for (o.child));
}
}
+ unsigned num_roots_for_space (unsigned space) const
+ {
+ return num_roots_for_space_[space];
+ }
+
+ unsigned next_space () const
+ {
+ return num_roots_for_space_.length;
+ }
+
+ void move_to_new_space (unsigned index)
+ {
+ auto& node = vertices_[index];
+ num_roots_for_space_.push (1);
+ num_roots_for_space_[node.space] = num_roots_for_space_[node.space] - 1;
+ node.space = num_roots_for_space_.length - 1;
+ }
+
+ unsigned space_for (unsigned index, unsigned* root = nullptr) const
+ {
+ const auto& node = vertices_[index];
+ if (node.space)
+ {
+ if (root != nullptr)
+ *root = index;
+ return node.space;
+ }
+
+ if (!node.parents)
+ {
+ if (root)
+ *root = index;
+ return 0;
+ }
+
+ return space_for (node.parents[0], root);
+ }
+
void err_other_error () { this->successful = false; }
private:
+ /*
+ * Returns the numbers of incoming edges that are 32bits wide.
+ */
+ unsigned wide_parents (unsigned node_idx, hb_set_t& parents) const
+ {
+ unsigned count = 0;
+ hb_set_t visited;
+ for (unsigned p : vertices_[node_idx].parents)
+ {
+ if (visited.has (p)) continue;
+ visited.add (p);
+
+ for (const auto& l : vertices_[p].obj.links)
+ {
+ if (l.objidx == node_idx && l.width == 4 && !l.is_signed)
+ {
+ count++;
+ parents.add (p);
+ }
+ }
+ }
+ return count;
+ }
+
bool check_success (bool success)
{ return this->successful && (success || (err_other_error (), false)); }
/*
* Creates a map from objid to # of incoming edges.
*/
- void update_incoming_edge_count ()
+ void update_parents ()
{
- if (!edge_count_invalid) return;
+ if (!parents_invalid) return;
for (unsigned i = 0; i < vertices_.length; i++)
- vertices_[i].incoming_edges = 0;
+ vertices_[i].parents.reset ();
- for (const vertex_t& v : vertices_)
+ for (unsigned p = 0; p < vertices_.length; p++)
{
- for (auto& l : v.obj.links)
+ for (auto& l : vertices_[p].obj.links)
{
- vertices_[l.objidx].incoming_edges++;
+ vertices_[l.objidx].parents.push (p);
}
}
- edge_count_invalid = false;
+ parents_invalid = false;
}
/*
@@ -515,23 +812,25 @@ struct graph_t
hb_priority_queue_t queue;
queue.insert (0, vertices_.length - 1);
- hb_set_t visited;
+ hb_vector_t<bool> visited;
+ visited.resize (vertices_.length);
while (!queue.in_error () && !queue.is_empty ())
{
unsigned next_idx = queue.pop_minimum ().second;
- if (visited.has (next_idx)) continue;
+ if (visited[next_idx]) continue;
const auto& next = vertices_[next_idx];
int64_t next_distance = vertices_[next_idx].distance;
- visited.add (next_idx);
+ visited[next_idx] = true;
for (const auto& link : next.obj.links)
{
- if (visited.has (link.objidx)) continue;
+ if (visited[link.objidx]) continue;
const auto& child = vertices_[link.objidx].obj;
- int64_t child_weight = child.tail - child.head +
- ((int64_t) 1 << (link.width * 8));
+ unsigned link_width = link.width ? link.width : 4; // treat virtual offsets as 32 bits wide
+ int64_t child_weight = (child.tail - child.head) +
+ ((int64_t) 1 << (link_width * 8)) * (vertices_[link.objidx].space + 1);
int64_t child_distance = next_distance + child_weight;
if (child_distance < vertices_[link.objidx].distance)
@@ -545,7 +844,7 @@ struct graph_t
check_success (!queue.in_error ());
if (!check_success (queue.is_empty ()))
{
- DEBUG_MSG (SUBSET_REPACK, nullptr, "Graph is not fully connected.");
+ print_orphaned_nodes ();
return;
}
@@ -576,6 +875,10 @@ struct graph_t
bool is_valid_offset (int64_t offset,
const hb_serialize_context_t::object_t::link_t& link) const
{
+ if (unlikely (!link.width))
+ // Virtual links can't overflow.
+ return link.is_signed || offset >= 0;
+
if (link.is_signed)
{
if (link.width == 4)
@@ -595,13 +898,50 @@ struct graph_t
}
/*
+ * Updates a link in the graph to point to a different object. Corrects the
+ * parents vector on the previous and new child nodes.
+ */
+ void reassign_link (hb_serialize_context_t::object_t::link_t& link,
+ unsigned parent_idx,
+ unsigned new_idx)
+ {
+ unsigned old_idx = link.objidx;
+ link.objidx = new_idx;
+ vertices_[old_idx].remove_parent (parent_idx);
+ vertices_[new_idx].parents.push (parent_idx);
+ }
+
+ /*
+ * Updates all objidx's in all links using the provided mapping. Corrects incoming edge counts.
+ */
+ template<typename Iterator, hb_requires (hb_is_iterator (Iterator))>
+ void remap_obj_indices (const hb_hashmap_t<unsigned, unsigned>& id_map,
+ Iterator subgraph,
+ bool only_wide = false)
+ {
+ if (!id_map) return;
+ for (unsigned i : subgraph)
+ {
+ for (unsigned j = 0; j < vertices_[i].obj.links.length; j++)
+ {
+ auto& link = vertices_[i].obj.links[j];
+ if (!id_map.has (link.objidx)) continue;
+ if (only_wide && !(link.width == 4 && !link.is_signed)) continue;
+
+ reassign_link (link, i, id_map[link.objidx]);
+ }
+ }
+ }
+
+ /*
* Updates all objidx's in all links using the provided mapping.
*/
- void remap_obj_indices (const hb_vector_t<unsigned>& id_map,
- hb_vector_t<vertex_t>* sorted_graph) const
+ void remap_all_obj_indices (const hb_vector_t<unsigned>& id_map,
+ hb_vector_t<vertex_t>* sorted_graph) const
{
for (unsigned i = 0; i < sorted_graph->length; i++)
{
+ (*sorted_graph)[i].remap_parents (id_map);
for (unsigned j = 0; j < (*sorted_graph)[i].obj.links.length; j++)
{
auto& link = (*sorted_graph)[i].obj.links[j];
@@ -631,6 +971,9 @@ struct graph_t
{
switch (link.width)
{
+ case 0:
+ // Virtual links aren't serialized.
+ return;
case 4:
if (link.is_signed)
{
@@ -656,17 +999,120 @@ struct graph_t
}
}
+ /*
+ * Finds all nodes in targets that are reachable from start_idx, nodes in visited will be skipped.
+ * For this search the graph is treated as being undirected.
+ *
+ * Connected targets will be added to connected and removed from targets. All visited nodes
+ * will be added to visited.
+ */
+ void find_connected_nodes (unsigned start_idx,
+ hb_set_t& targets,
+ hb_set_t& visited,
+ hb_set_t& connected)
+ {
+ if (visited.has (start_idx)) return;
+ visited.add (start_idx);
+
+ if (targets.has (start_idx))
+ {
+ targets.del (start_idx);
+ connected.add (start_idx);
+ }
+
+ const auto& v = vertices_[start_idx];
+
+ // Graph is treated as undirected so search children and parents of start_idx
+ for (const auto& l : v.obj.links)
+ find_connected_nodes (l.objidx, targets, visited, connected);
+
+ for (unsigned p : v.parents)
+ find_connected_nodes (p, targets, visited, connected);
+ }
+
public:
// TODO(garretrieger): make private, will need to move most of offset overflow code into graph.
hb_vector_t<vertex_t> vertices_;
private:
- hb_vector_t<clone_buffer_t> clone_buffers_;
- bool edge_count_invalid;
+ bool parents_invalid;
bool distance_invalid;
bool positions_invalid;
bool successful;
+ hb_vector_t<unsigned> num_roots_for_space_;
};
+static bool _try_isolating_subgraphs (const hb_vector_t<graph_t::overflow_record_t>& overflows,
+ graph_t& sorted_graph)
+{
+ for (int i = overflows.length - 1; i >= 0; i--)
+ {
+ const graph_t::overflow_record_t& r = overflows[i];
+ unsigned root = 0;
+ unsigned space = sorted_graph.space_for (r.parent, &root);
+ if (!space) continue;
+ if (sorted_graph.num_roots_for_space (space) <= 1) continue;
+
+ DEBUG_MSG (SUBSET_REPACK, nullptr, "Overflow in space %d moving subgraph %d to space %d.",
+ space,
+ root,
+ sorted_graph.next_space ());
+
+ hb_set_t roots;
+ roots.add (root);
+ sorted_graph.isolate_subgraph (roots);
+ for (unsigned new_root : roots)
+ sorted_graph.move_to_new_space (new_root);
+ return true;
+ }
+ return false;
+}
+
+static bool _process_overflows (const hb_vector_t<graph_t::overflow_record_t>& overflows,
+ hb_set_t& priority_bumped_parents,
+ graph_t& sorted_graph)
+{
+ bool resolution_attempted = false;
+
+ // Try resolving the furthest overflows first.
+ for (int i = overflows.length - 1; i >= 0; i--)
+ {
+ const graph_t::overflow_record_t& r = overflows[i];
+ const auto& child = sorted_graph.vertices_[r.child];
+ if (child.is_shared ())
+ {
+ // The child object is shared, we may be able to eliminate the overflow
+ // by duplicating it.
+ if (!sorted_graph.duplicate (r.parent, r.child)) continue;
+ return true;
+ }
+
+ if (child.is_leaf () && !priority_bumped_parents.has (r.parent))
+ {
+ // This object is too far from it's parent, attempt to move it closer.
+ //
+ // TODO(garretrieger): initially limiting this to leaf's since they can be
+ // moved closer with fewer consequences. However, this can
+ // likely can be used for non-leafs as well.
+ // TODO(garretrieger): add a maximum priority, don't try to raise past this.
+ // TODO(garretrieger): also try lowering priority of the parent. Make it
+ // get placed further up in the ordering, closer to it's children.
+ // this is probably preferable if the total size of the parent object
+ // is < then the total size of the children (and the parent can be moved).
+ // Since in that case moving the parent will cause a smaller increase in
+ // the length of other offsets.
+ sorted_graph.raise_childrens_priority (r.parent);
+ priority_bumped_parents.add (r.parent);
+ resolution_attempted = true;
+ continue;
+ }
+
+ // TODO(garretrieger): add additional offset resolution strategies
+ // - Promotion to extension lookups.
+ // - Table splitting.
+ }
+
+ return resolution_attempted;
+}
/*
* Attempts to modify the topological sorting of the provided object graph to
@@ -677,10 +1123,15 @@ struct graph_t
* If necessary the structure of the graph may be modified in ways that do not
* affect the functionality of the graph. For example shared objects may be
* duplicated.
+ *
+ * For a detailed writeup describing how the algorithm operates see:
+ * docs/repacker.md
*/
inline void
hb_resolve_overflows (const hb_vector_t<hb_serialize_context_t::object_t *>& packed,
- hb_serialize_context_t* c) {
+ hb_tag_t table_tag,
+ hb_serialize_context_t* c,
+ unsigned max_rounds = 10) {
// Kahn sort is ~twice as fast as shortest distance sort and works for many fonts
// so try it first to save time.
graph_t sorted_graph (packed);
@@ -693,68 +1144,36 @@ hb_resolve_overflows (const hb_vector_t<hb_serialize_context_t::object_t *>& pac
sorted_graph.sort_shortest_distance ();
+ if ((table_tag == HB_OT_TAG_GPOS
+ || table_tag == HB_OT_TAG_GSUB)
+ && sorted_graph.will_overflow ())
+ {
+ DEBUG_MSG (SUBSET_REPACK, nullptr, "Assigning spaces to 32 bit subgraphs.");
+ if (sorted_graph.assign_32bit_spaces ())
+ sorted_graph.sort_shortest_distance ();
+ }
+
unsigned round = 0;
hb_vector_t<graph_t::overflow_record_t> overflows;
// TODO(garretrieger): select a good limit for max rounds.
while (!sorted_graph.in_error ()
&& sorted_graph.will_overflow (&overflows)
- && round++ < 10) {
- DEBUG_MSG (SUBSET_REPACK, nullptr, "=== Over flow resolution round %d ===", round);
+ && round++ < max_rounds) {
+ DEBUG_MSG (SUBSET_REPACK, nullptr, "=== Overflow resolution round %d ===", round);
sorted_graph.print_overflows (overflows);
- bool resolution_attempted = false;
hb_set_t priority_bumped_parents;
- // Try resolving the furthest overflows first.
- for (int i = overflows.length - 1; i >= 0; i--)
+
+ if (!_try_isolating_subgraphs (overflows, sorted_graph))
{
- const graph_t::overflow_record_t& r = overflows[i];
- const auto& child = sorted_graph.vertices_[r.link->objidx];
- if (child.is_shared ())
+ if (!_process_overflows (overflows, priority_bumped_parents, sorted_graph))
{
- // The child object is shared, we may be able to eliminate the overflow
- // by duplicating it.
- sorted_graph.duplicate (r.parent, r.link->objidx);
- resolution_attempted = true;
-
- // Stop processing overflows for this round so that object order can be
- // updated to account for the newly added object.
+ DEBUG_MSG (SUBSET_REPACK, nullptr, "No resolution available :(");
break;
}
-
- if (child.is_leaf () && !priority_bumped_parents.has (r.parent))
- {
- // This object is too far from it's parent, attempt to move it closer.
- //
- // TODO(garretrieger): initially limiting this to leaf's since they can be
- // moved closer with fewer consequences. However, this can
- // likely can be used for non-leafs as well.
- // TODO(garretrieger): add a maximum priority, don't try to raise past this.
- // TODO(garretrieger): also try lowering priority of the parent. Make it
- // get placed further up in the ordering, closer to it's children.
- // this is probably preferable if the total size of the parent object
- // is < then the total size of the children (and the parent can be moved).
- // Since in that case moving the parent will cause a smaller increase in
- // the length of other offsets.
- sorted_graph.raise_childrens_priority (r.parent);
- priority_bumped_parents.add (r.parent);
- resolution_attempted = true;
- continue;
- }
-
- // TODO(garretrieger): add additional offset resolution strategies
- // - Promotion to extension lookups.
- // - Table splitting.
- }
-
- if (resolution_attempted)
- {
- sorted_graph.sort_shortest_distance ();
- continue;
}
- DEBUG_MSG (SUBSET_REPACK, nullptr, "No resolution available :(");
- c->err (HB_SERIALIZE_ERROR_OFFSET_OVERFLOW);
- return;
+ sorted_graph.sort_shortest_distance ();
}
if (sorted_graph.in_error ())
@@ -762,8 +1181,14 @@ hb_resolve_overflows (const hb_vector_t<hb_serialize_context_t::object_t *>& pac
c->err (HB_SERIALIZE_ERROR_OTHER);
return;
}
+
+ if (sorted_graph.will_overflow ())
+ {
+ c->err (HB_SERIALIZE_ERROR_OFFSET_OVERFLOW);
+ DEBUG_MSG (SUBSET_REPACK, nullptr, "Offset overflow resolution failed.");
+ return;
+ }
sorted_graph.serialize (c);
}
-
#endif /* HB_REPACKER_HH */
diff --git a/thirdparty/harfbuzz/src/hb-sanitize.hh b/thirdparty/harfbuzz/src/hb-sanitize.hh
index 56c46015a6..2e536c7a81 100644
--- a/thirdparty/harfbuzz/src/hb-sanitize.hh
+++ b/thirdparty/harfbuzz/src/hb-sanitize.hh
@@ -145,14 +145,14 @@ struct hb_sanitize_context_t :
private:
template <typename T, typename ...Ts> auto
_dispatch (const T &obj, hb_priority<1>, Ts&&... ds) HB_AUTO_RETURN
- ( obj.sanitize (this, hb_forward<Ts> (ds)...) )
+ ( obj.sanitize (this, std::forward<Ts> (ds)...) )
template <typename T, typename ...Ts> auto
_dispatch (const T &obj, hb_priority<0>, Ts&&... ds) HB_AUTO_RETURN
- ( obj.dispatch (this, hb_forward<Ts> (ds)...) )
+ ( obj.dispatch (this, std::forward<Ts> (ds)...) )
public:
template <typename T, typename ...Ts> auto
dispatch (const T &obj, Ts&&... ds) HB_AUTO_RETURN
- ( _dispatch (obj, hb_prioritize, hb_forward<Ts> (ds)...) )
+ ( _dispatch (obj, hb_prioritize, std::forward<Ts> (ds)...) )
void init (hb_blob_t *b)
diff --git a/thirdparty/harfbuzz/src/hb-serialize.hh b/thirdparty/harfbuzz/src/hb-serialize.hh
index 7212d9872a..57689916f6 100644
--- a/thirdparty/harfbuzz/src/hb-serialize.hh
+++ b/thirdparty/harfbuzz/src/hb-serialize.hh
@@ -189,8 +189,8 @@ struct hb_serialize_context_t
{ return check_success (!hb_deref (obj).in_error ()); }
template <typename T1, typename... Ts> bool propagate_error (T1 &&o1, Ts&&... os)
- { return propagate_error (hb_forward<T1> (o1)) &&
- propagate_error (hb_forward<Ts> (os)...); }
+ { return propagate_error (std::forward<T1> (o1)) &&
+ propagate_error (std::forward<Ts> (os)...); }
/* To be called around main operation. */
template <typename Type>
@@ -358,6 +358,35 @@ struct hb_serialize_context_t
assert (packed.tail ()->head == tail);
}
+ // Adds a virtual link from the current object to objidx. A virtual link is not associated with
+ // an actual offset field. They are solely used to enforce ordering constraints between objects.
+ // Adding a virtual link from object a to object b will ensure that object b is always packed after
+ // object a in the final serialized order.
+ //
+ // This is useful in certain situtations where there needs to be a specific ordering in the
+ // final serialization. Such as when platform bugs require certain orderings, or to provide
+ // guidance to the repacker for better offset overflow resolution.
+ void add_virtual_link (objidx_t objidx)
+ {
+ if (unlikely (in_error ())) return;
+
+ if (!objidx)
+ return;
+
+ assert (current);
+
+ auto& link = *current->links.push ();
+ if (current->links.in_error ())
+ err (HB_SERIALIZE_ERROR_OTHER);
+
+ link.width = 0;
+ link.objidx = objidx;
+ link.is_signed = 0;
+ link.whence = 0;
+ link.position = 0;
+ link.bias = 0;
+ }
+
template <typename T>
void add_link (T &ofs, objidx_t objidx,
whence_t whence = Head,
@@ -376,11 +405,22 @@ struct hb_serialize_context_t
err (HB_SERIALIZE_ERROR_OTHER);
link.width = sizeof (T);
- link.is_signed = hb_is_signed (hb_unwrap_type (T));
+ link.objidx = objidx;
+ if (unlikely (!sizeof (T)))
+ {
+ // This link is not associated with an actual offset and exists merely to enforce
+ // an ordering constraint.
+ link.is_signed = 0;
+ link.whence = 0;
+ link.position = 0;
+ link.bias = 0;
+ return;
+ }
+
+ link.is_signed = std::is_signed<hb_unwrap_type (T)>::value;
link.whence = (unsigned) whence;
link.position = (const char *) &ofs - current->head;
link.bias = bias;
- link.objidx = objidx;
}
unsigned to_bias (const void *base) const
@@ -402,6 +442,8 @@ struct hb_serialize_context_t
for (const object_t* parent : ++hb_iter (packed))
for (const object_t::link_t &link : parent->links)
{
+ if (unlikely (!link.width)) continue; // Don't need to resolve virtual offsets
+
const object_t* child = packed[link.objidx];
if (unlikely (!child)) { err (HB_SERIALIZE_ERROR_OTHER); return; }
unsigned offset = 0;
@@ -494,7 +536,7 @@ struct hb_serialize_context_t
template <typename Type, typename ...Ts> auto
_copy (const Type &src, hb_priority<1>, Ts&&... ds) HB_RETURN
- (Type *, src.copy (this, hb_forward<Ts> (ds)...))
+ (Type *, src.copy (this, std::forward<Ts> (ds)...))
template <typename Type> auto
_copy (const Type &src, hb_priority<0>) -> decltype (&(hb_declval<Type> () = src))
@@ -509,16 +551,16 @@ struct hb_serialize_context_t
* instead of memcpy(). */
template <typename Type, typename ...Ts>
Type *copy (const Type &src, Ts&&... ds)
- { return _copy (src, hb_prioritize, hb_forward<Ts> (ds)...); }
+ { return _copy (src, hb_prioritize, std::forward<Ts> (ds)...); }
template <typename Type, typename ...Ts>
Type *copy (const Type *src, Ts&&... ds)
- { return copy (*src, hb_forward<Ts> (ds)...); }
+ { return copy (*src, std::forward<Ts> (ds)...); }
template<typename Iterator,
hb_requires (hb_is_iterator (Iterator)),
typename ...Ts>
void copy_all (Iterator it, Ts&&... ds)
- { for (decltype (*it) _ : it) copy (_, hb_forward<Ts> (ds)...); }
+ { for (decltype (*it) _ : it) copy (_, std::forward<Ts> (ds)...); }
template <typename Type>
hb_serialize_context_t& operator << (const Type &obj) & { embed (obj); return *this; }
@@ -546,10 +588,10 @@ struct hb_serialize_context_t
template <typename Type, typename ...Ts>
Type *extend (Type *obj, Ts&&... ds)
- { return extend_size (obj, obj->get_size (hb_forward<Ts> (ds)...)); }
+ { return extend_size (obj, obj->get_size (std::forward<Ts> (ds)...)); }
template <typename Type, typename ...Ts>
Type *extend (Type &obj, Ts&&... ds)
- { return extend (hb_addressof (obj), hb_forward<Ts> (ds)...); }
+ { return extend (hb_addressof (obj), std::forward<Ts> (ds)...); }
/* Output routines. */
hb_bytes_t copy_bytes () const
diff --git a/thirdparty/harfbuzz/src/hb-set-digest.hh b/thirdparty/harfbuzz/src/hb-set-digest.hh
index 1ef1ba5fb2..7d4979b73b 100644
--- a/thirdparty/harfbuzz/src/hb-set-digest.hh
+++ b/thirdparty/harfbuzz/src/hb-set-digest.hh
@@ -168,15 +168,17 @@ struct hb_set_digest_combiner_t
* There is not much science to this: it's a result of intuition
* and testing.
*/
-typedef hb_set_digest_combiner_t
-<
- hb_set_digest_lowest_bits_t<unsigned long, 4>,
+using hb_set_digest_t =
hb_set_digest_combiner_t
<
- hb_set_digest_lowest_bits_t<unsigned long, 0>,
- hb_set_digest_lowest_bits_t<unsigned long, 9>
+ hb_set_digest_lowest_bits_t<unsigned long, 4>,
+ hb_set_digest_combiner_t
+ <
+ hb_set_digest_lowest_bits_t<unsigned long, 0>,
+ hb_set_digest_lowest_bits_t<unsigned long, 9>
+ >
>
-> hb_set_digest_t;
+;
#endif /* HB_SET_DIGEST_HH */
diff --git a/thirdparty/harfbuzz/src/hb-set.hh b/thirdparty/harfbuzz/src/hb-set.hh
index 437e234361..8841427189 100644
--- a/thirdparty/harfbuzz/src/hb-set.hh
+++ b/thirdparty/harfbuzz/src/hb-set.hh
@@ -42,9 +42,22 @@ struct hb_sparseset_t
~hb_sparseset_t () { fini (); }
hb_sparseset_t (const hb_sparseset_t& other) : hb_sparseset_t () { set (other); }
- void operator= (const hb_sparseset_t& other) { set (other); }
- // TODO Add move construtor/assign
- // TODO Add constructor for Iterator
+ hb_sparseset_t (hb_sparseset_t&& other) : hb_sparseset_t () { s = std::move (other.s); }
+ hb_sparseset_t& operator= (const hb_sparseset_t& other) { set (other); return *this; }
+ hb_sparseset_t& operator= (hb_sparseset_t&& other) { hb_swap (*this, other); return *this; }
+ friend void swap (hb_sparseset_t& a, hb_sparseset_t& b) { hb_swap (a.s, b.s); }
+
+ hb_sparseset_t (std::initializer_list<hb_codepoint_t> lst) : hb_sparseset_t ()
+ {
+ for (auto&& item : lst)
+ add (item);
+ }
+ template <typename Iterable,
+ hb_requires (hb_is_iterable (Iterable))>
+ hb_sparseset_t (const Iterable &o) : hb_sparseset_t ()
+ {
+ hb_copy (o, *this);
+ }
void init_shallow () { s.init (); }
void init ()
@@ -140,7 +153,18 @@ struct hb_sparseset_t
operator iter_t () const { return iter (); }
};
-struct hb_set_t : hb_sparseset_t<hb_bit_set_invertible_t> {};
+struct hb_set_t : hb_sparseset_t<hb_bit_set_invertible_t>
+{
+ hb_set_t () = default;
+ ~hb_set_t () = default;
+ hb_set_t (hb_set_t& o) = default;
+ hb_set_t& operator= (const hb_set_t& other) = default;
+ hb_set_t& operator= (hb_set_t&& other) = default;
+ hb_set_t (std::initializer_list<hb_codepoint_t> lst) : hb_sparseset_t<hb_bit_set_invertible_t> (lst) {}
+ template <typename Iterable,
+ hb_requires (hb_is_iterable (Iterable))>
+ hb_set_t (const Iterable &o) : hb_sparseset_t<hb_bit_set_invertible_t> (o) {}
+};
static_assert (hb_set_t::INVALID == HB_SET_VALUE_INVALID, "");
diff --git a/thirdparty/harfbuzz/src/hb-style.cc b/thirdparty/harfbuzz/src/hb-style.cc
index dfb1017c88..f1b44cea53 100644
--- a/thirdparty/harfbuzz/src/hb-style.cc
+++ b/thirdparty/harfbuzz/src/hb-style.cc
@@ -113,7 +113,9 @@ hb_style_get_value (hb_font_t *font, hb_style_tag_t style_tag)
case HB_STYLE_TAG_WIDTH:
return face->table.OS2->has_data ()
? face->table.OS2->get_width ()
- : (face->table.head->is_condensed () ? 75 : 100);
+ : (face->table.head->is_condensed () ? 75 :
+ face->table.head->is_expanded () ? 125 :
+ 100);
case HB_STYLE_TAG_WEIGHT:
return face->table.OS2->has_data ()
? face->table.OS2->usWeightClass
diff --git a/thirdparty/harfbuzz/src/hb-subset-input.hh b/thirdparty/harfbuzz/src/hb-subset-input.hh
index a3e28b0562..07c0e22676 100644
--- a/thirdparty/harfbuzz/src/hb-subset-input.hh
+++ b/thirdparty/harfbuzz/src/hb-subset-input.hh
@@ -42,17 +42,19 @@ struct hb_subset_input_t
{
hb_object_header_t header;
+ struct sets_t {
+ hb_set_t *glyphs;
+ hb_set_t *unicodes;
+ hb_set_t *no_subset_tables;
+ hb_set_t *drop_tables;
+ hb_set_t *name_ids;
+ hb_set_t *name_languages;
+ hb_set_t *layout_features;
+ };
+
union {
- struct {
- hb_set_t *glyphs;
- hb_set_t *unicodes;
- hb_set_t *no_subset_tables;
- hb_set_t *drop_tables;
- hb_set_t *name_ids;
- hb_set_t *name_languages;
- hb_set_t *layout_features;
- } sets;
- hb_set_t* set_ptrs[sizeof (sets) / sizeof (hb_set_t*)];
+ sets_t sets;
+ hb_set_t* set_ptrs[sizeof (sets_t) / sizeof (hb_set_t*)];
};
unsigned flags;
diff --git a/thirdparty/harfbuzz/src/hb-subset-plan.cc b/thirdparty/harfbuzz/src/hb-subset-plan.cc
index 677df35fad..1e195ff660 100644
--- a/thirdparty/harfbuzz/src/hb-subset-plan.cc
+++ b/thirdparty/harfbuzz/src/hb-subset-plan.cc
@@ -38,6 +38,7 @@
#include "hb-ot-color-colrv1-closure.hh"
#include "hb-ot-var-fvar-table.hh"
#include "hb-ot-stat-table.hh"
+#include "hb-ot-math-table.hh"
typedef hb_hashmap_t<unsigned, hb_set_t *, (unsigned)-1, nullptr> script_langsys_map;
@@ -221,6 +222,50 @@ _cmap_closure (hb_face_t *face,
cmap.fini ();
}
+static void _colr_closure (hb_face_t *face,
+ hb_map_t *layers_map,
+ hb_map_t *palettes_map,
+ hb_set_t *glyphs_colred)
+{
+ OT::COLR::accelerator_t colr;
+ colr.init (face);
+ if (!colr.is_valid ()) return;
+
+ unsigned iteration_count = 0;
+ hb_set_t palette_indices, layer_indices;
+ unsigned glyphs_num;
+ {
+ glyphs_num = glyphs_colred->get_population ();
+
+ // Collect all glyphs referenced by COLRv0
+ hb_set_t glyphset_colrv0;
+ for (hb_codepoint_t gid : glyphs_colred->iter ())
+ colr.closure_glyphs (gid, &glyphset_colrv0);
+
+ glyphs_colred->union_ (glyphset_colrv0);
+
+ //closure for COLRv1
+ colr.closure_forV1 (glyphs_colred, &layer_indices, &palette_indices);
+ } while (iteration_count++ <= HB_CLOSURE_MAX_STAGES &&
+ glyphs_num != glyphs_colred->get_population ());
+
+ colr.closure_V0palette_indices (glyphs_colred, &palette_indices);
+ _remap_indexes (&layer_indices, layers_map);
+ _remap_palette_indexes (&palette_indices, palettes_map);
+ colr.fini ();
+}
+
+static inline void
+_math_closure (hb_face_t *face,
+ hb_set_t *glyphset)
+{
+ hb_blob_ptr_t<OT::MATH> math = hb_sanitize_context_t ().reference_table<OT::MATH> (face);
+ if (math->has_data ())
+ math->closure_glyphs (glyphset);
+ math.destroy ();
+}
+
+
static inline void
_remove_invalid_gids (hb_set_t *glyphs,
unsigned int num_glyphs)
@@ -301,12 +346,10 @@ _populate_gids_to_retain (hb_subset_plan_t* plan,
#ifndef HB_NO_SUBSET_CFF
OT::cff1::accelerator_t cff;
#endif
- OT::COLR::accelerator_t colr;
glyf.init (plan->source);
#ifndef HB_NO_SUBSET_CFF
cff.init (plan->source);
#endif
- colr.init (plan->source);
plan->_glyphset_gsub->add (0); // Not-def
@@ -334,30 +377,17 @@ _populate_gids_to_retain (hb_subset_plan_t* plan,
#endif
_remove_invalid_gids (plan->_glyphset_gsub, plan->source->get_num_glyphs ());
- // Collect all glyphs referenced by COLRv0
- hb_set_t* cur_glyphset = plan->_glyphset_gsub;
- hb_set_t glyphset_colrv0;
- if (colr.is_valid ())
- {
- glyphset_colrv0.union_ (*cur_glyphset);
- for (hb_codepoint_t gid : cur_glyphset->iter ())
- colr.closure_glyphs (gid, &glyphset_colrv0);
- cur_glyphset = &glyphset_colrv0;
- }
+ hb_set_set (plan->_glyphset_mathed, plan->_glyphset_gsub);
+ _math_closure (plan->source, plan->_glyphset_mathed);
+ _remove_invalid_gids (plan->_glyphset_mathed, plan->source->get_num_glyphs ());
- hb_set_t palette_indices;
- colr.closure_V0palette_indices (cur_glyphset, &palette_indices);
-
- hb_set_t layer_indices;
- colr.closure_forV1 (cur_glyphset, &layer_indices, &palette_indices);
- _remap_indexes (&layer_indices, plan->colrv1_layers);
- _remap_palette_indexes (&palette_indices, plan->colr_palettes);
- colr.fini ();
- _remove_invalid_gids (cur_glyphset, plan->source->get_num_glyphs ());
+ hb_set_t cur_glyphset = *plan->_glyphset_mathed;
+ _colr_closure (plan->source, plan->colrv1_layers, plan->colr_palettes, &cur_glyphset);
+ _remove_invalid_gids (&cur_glyphset, plan->source->get_num_glyphs ());
// Populate a full set of glyphs to retain by adding all referenced
// composite glyphs.
- for (hb_codepoint_t gid : cur_glyphset->iter ())
+ for (hb_codepoint_t gid : cur_glyphset.iter ())
{
glyf.add_gid_and_children (gid, plan->_glyphset);
#ifndef HB_NO_SUBSET_CFF
@@ -468,6 +498,7 @@ hb_subset_plan_create (hb_face_t *face,
plan->_glyphset = hb_set_create ();
plan->_glyphset_gsub = hb_set_create ();
+ plan->_glyphset_mathed = hb_set_create ();
plan->codepoint_to_glyph = hb_map_create ();
plan->glyph_map = hb_map_create ();
plan->reverse_glyph_map = hb_map_create ();
@@ -535,6 +566,7 @@ hb_subset_plan_destroy (hb_subset_plan_t *plan)
hb_map_destroy (plan->reverse_glyph_map);
hb_set_destroy (plan->_glyphset);
hb_set_destroy (plan->_glyphset_gsub);
+ hb_set_destroy (plan->_glyphset_mathed);
hb_map_destroy (plan->gsub_lookups);
hb_map_destroy (plan->gpos_lookups);
hb_map_destroy (plan->gsub_features);
diff --git a/thirdparty/harfbuzz/src/hb-subset-plan.hh b/thirdparty/harfbuzz/src/hb-subset-plan.hh
index 92a4e27ccc..c30feeb42f 100644
--- a/thirdparty/harfbuzz/src/hb-subset-plan.hh
+++ b/thirdparty/harfbuzz/src/hb-subset-plan.hh
@@ -77,6 +77,7 @@ struct hb_subset_plan_t
unsigned int _num_output_glyphs;
hb_set_t *_glyphset;
hb_set_t *_glyphset_gsub;
+ hb_set_t *_glyphset_mathed;
//active lookups we'd like to retain
hb_map_t *gsub_lookups;
diff --git a/thirdparty/harfbuzz/src/hb-subset.cc b/thirdparty/harfbuzz/src/hb-subset.cc
index 34f92e0d81..048bdf1888 100644
--- a/thirdparty/harfbuzz/src/hb-subset.cc
+++ b/thirdparty/harfbuzz/src/hb-subset.cc
@@ -52,6 +52,7 @@
#include "hb-ot-layout-gpos-table.hh"
#include "hb-ot-var-gvar-table.hh"
#include "hb-ot-var-hvar-table.hh"
+#include "hb-ot-math-table.hh"
#include "hb-repacker.hh"
/**
@@ -109,7 +110,7 @@ _repack (hb_tag_t tag, const hb_serialize_context_t& c)
return nullptr;
hb_serialize_context_t repacked ((void *) buf, buf_size);
- hb_resolve_overflows (c.object_graph (), &repacked);
+ hb_resolve_overflows (c.object_graph (), tag, &repacked);
if (unlikely (repacked.in_error ()))
// TODO(garretrieger): refactor so we can share the resize/retry logic with the subset
@@ -305,6 +306,7 @@ _subset_table (hb_subset_plan_t *plan, hb_tag_t tag)
case HB_OT_TAG_CPAL: return _subset<const OT::CPAL> (plan);
case HB_OT_TAG_CBLC: return _subset<const OT::CBLC> (plan);
case HB_OT_TAG_CBDT: return true; /* skip CBDT, handled by CBLC */
+ case HB_OT_TAG_MATH: return _subset<const OT::MATH> (plan);
#ifndef HB_NO_SUBSET_CFF
case HB_OT_TAG_cff1: return _subset<const OT::cff1> (plan);
diff --git a/thirdparty/harfbuzz/src/hb-subset.hh b/thirdparty/harfbuzz/src/hb-subset.hh
index c9b01c67f3..98c5f06fbf 100644
--- a/thirdparty/harfbuzz/src/hb-subset.hh
+++ b/thirdparty/harfbuzz/src/hb-subset.hh
@@ -45,14 +45,14 @@ struct hb_subset_context_t :
private:
template <typename T, typename ...Ts> auto
_dispatch (const T &obj, hb_priority<1>, Ts&&... ds) HB_AUTO_RETURN
- ( obj.subset (this, hb_forward<Ts> (ds)...) )
+ ( obj.subset (this, std::forward<Ts> (ds)...) )
template <typename T, typename ...Ts> auto
_dispatch (const T &obj, hb_priority<0>, Ts&&... ds) HB_AUTO_RETURN
- ( obj.dispatch (this, hb_forward<Ts> (ds)...) )
+ ( obj.dispatch (this, std::forward<Ts> (ds)...) )
public:
template <typename T, typename ...Ts> auto
dispatch (const T &obj, Ts&&... ds) HB_AUTO_RETURN
- ( _dispatch (obj, hb_prioritize, hb_forward<Ts> (ds)...) )
+ ( _dispatch (obj, hb_prioritize, std::forward<Ts> (ds)...) )
hb_blob_t *source_blob;
hb_subset_plan_t *plan;
diff --git a/thirdparty/harfbuzz/src/hb-unicode.hh b/thirdparty/harfbuzz/src/hb-unicode.hh
index 0a79944107..4c28bb0cdf 100644
--- a/thirdparty/harfbuzz/src/hb-unicode.hh
+++ b/thirdparty/harfbuzz/src/hb-unicode.hh
@@ -121,7 +121,7 @@ HB_UNICODE_FUNCS_IMPLEMENT_CALLBACKS_SIMPLE
static hb_bool_t
is_variation_selector (hb_codepoint_t unicode)
{
- /* U+180B..180D MONGOLIAN FREE VARIATION SELECTORs are handled in the
+ /* U+180B..180D, U+180F MONGOLIAN FREE VARIATION SELECTORs are handled in the
* Arabic shaper. No need to match them here. */
return unlikely (hb_in_ranges<hb_codepoint_t> (unicode,
0xFE00u, 0xFE0Fu, /* VARIATION SELECTOR-1..16 */
@@ -136,7 +136,7 @@ HB_UNICODE_FUNCS_IMPLEMENT_CALLBACKS_SIMPLE
* As such, we make exceptions for those four.
* Also ignoring U+1BCA0..1BCA3. https://github.com/harfbuzz/harfbuzz/issues/503
*
- * Unicode 7.0:
+ * Unicode 14.0:
* $ grep '; Default_Ignorable_Code_Point ' DerivedCoreProperties.txt | sed 's/;.*#/#/'
* 00AD # Cf SOFT HYPHEN
* 034F # Mn COMBINING GRAPHEME JOINER
@@ -145,6 +145,7 @@ HB_UNICODE_FUNCS_IMPLEMENT_CALLBACKS_SIMPLE
* 17B4..17B5 # Mn [2] KHMER VOWEL INHERENT AQ..KHMER VOWEL INHERENT AA
* 180B..180D # Mn [3] MONGOLIAN FREE VARIATION SELECTOR ONE..MONGOLIAN FREE VARIATION SELECTOR THREE
* 180E # Cf MONGOLIAN VOWEL SEPARATOR
+ * 180F # Mn MONGOLIAN FREE VARIATION SELECTOR FOUR
* 200B..200F # Cf [5] ZERO WIDTH SPACE..RIGHT-TO-LEFT MARK
* 202A..202E # Cf [5] LEFT-TO-RIGHT EMBEDDING..RIGHT-TO-LEFT OVERRIDE
* 2060..2064 # Cf [5] WORD JOINER..INVISIBLE PLUS
diff --git a/thirdparty/harfbuzz/src/hb-vector.hh b/thirdparty/harfbuzz/src/hb-vector.hh
index 110d457caf..b0a1e5e966 100644
--- a/thirdparty/harfbuzz/src/hb-vector.hh
+++ b/thirdparty/harfbuzz/src/hb-vector.hh
@@ -38,10 +38,23 @@ struct hb_vector_t
typedef Type item_t;
static constexpr unsigned item_size = hb_static_size (Type);
- hb_vector_t () { init (); }
- hb_vector_t (const hb_vector_t &o)
+ hb_vector_t () = default;
+ hb_vector_t (std::initializer_list<Type> lst) : hb_vector_t ()
+ {
+ alloc (lst.size ());
+ for (auto&& item : lst)
+ push (item);
+ }
+ template <typename Iterable,
+ hb_requires (hb_is_iterable (Iterable))>
+ hb_vector_t (const Iterable &o) : hb_vector_t ()
+ {
+ if (hb_iter (o).is_random_access_iterator)
+ alloc (hb_len (hb_iter (o)));
+ hb_copy (o, *this);
+ }
+ hb_vector_t (const hb_vector_t &o) : hb_vector_t ()
{
- init ();
alloc (o.length);
hb_copy (o, *this);
}
@@ -55,11 +68,11 @@ struct hb_vector_t
~hb_vector_t () { fini (); }
private:
- int allocated; /* == -1 means allocation failed. */
+ int allocated = 0; /* == -1 means allocation failed. */
public:
- unsigned int length;
+ unsigned int length = 0;
public:
- Type *arrayZ;
+ Type *arrayZ = nullptr;
void init ()
{
@@ -87,6 +100,13 @@ struct hb_vector_t
resize (0);
}
+ friend void swap (hb_vector_t& a, hb_vector_t& b)
+ {
+ hb_swap (a.allocated, b.allocated);
+ hb_swap (a.length, b.length);
+ hb_swap (a.arrayZ, b.arrayZ);
+ }
+
hb_vector_t& operator = (const hb_vector_t &o)
{
reset ();
@@ -96,11 +116,7 @@ struct hb_vector_t
}
hb_vector_t& operator = (hb_vector_t &&o)
{
- fini ();
- allocated = o.allocated;
- length = o.length;
- arrayZ = o.arrayZ;
- o.init ();
+ hb_swap (*this, o);
return *this;
}
@@ -134,7 +150,7 @@ struct hb_vector_t
/* Sink interface. */
template <typename T>
- hb_vector_t& operator << (T&& v) { push (hb_forward<T> (v)); return *this; }
+ hb_vector_t& operator << (T&& v) { push (std::forward<T> (v)); return *this; }
hb_array_t< Type> as_array () { return hb_array (arrayZ, length); }
hb_array_t<const Type> as_array () const { return hb_array (arrayZ, length); }
@@ -182,7 +198,7 @@ struct hb_vector_t
// the created copy to leak memory since we won't have stored a
// reference to it.
return p;
- *p = hb_forward<T> (v);
+ *p = std::forward<T> (v);
return p;
}
@@ -239,7 +255,7 @@ struct hb_vector_t
Type pop ()
{
if (!length) return Null (Type);
- return hb_move (arrayZ[--length]); /* Does this move actually work? */
+ return std::move (arrayZ[--length]); /* Does this move actually work? */
}
void remove (unsigned int i)
@@ -295,6 +311,19 @@ struct hb_vector_t
template <typename Type>
struct hb_sorted_vector_t : hb_vector_t<Type>
{
+ hb_sorted_vector_t () = default;
+ ~hb_sorted_vector_t () = default;
+ hb_sorted_vector_t (hb_sorted_vector_t& o) = default;
+ hb_sorted_vector_t (hb_sorted_vector_t &&o) = default;
+ hb_sorted_vector_t (std::initializer_list<Type> lst) : hb_vector_t<Type> (lst) {}
+ template <typename Iterable,
+ hb_requires (hb_is_iterable (Iterable))>
+ hb_sorted_vector_t (const Iterable &o) : hb_vector_t<Type> (o) {}
+ hb_sorted_vector_t& operator = (const hb_sorted_vector_t &o) = default;
+ hb_sorted_vector_t& operator = (hb_sorted_vector_t &&o) = default;
+ friend void swap (hb_sorted_vector_t& a, hb_sorted_vector_t& b)
+ { hb_swap ((hb_vector_t<Type>&) (a), (hb_vector_t<Type>&) (b)); }
+
hb_sorted_array_t< Type> as_array () { return hb_sorted_array (this->arrayZ, this->length); }
hb_sorted_array_t<const Type> as_array () const { return hb_sorted_array (this->arrayZ, this->length); }
diff --git a/thirdparty/harfbuzz/src/hb-version.h b/thirdparty/harfbuzz/src/hb-version.h
index 70325f88eb..1a4f0bf62a 100644
--- a/thirdparty/harfbuzz/src/hb-version.h
+++ b/thirdparty/harfbuzz/src/hb-version.h
@@ -47,20 +47,20 @@ HB_BEGIN_DECLS
*
* The minor component of the library version available at compile-time.
*/
-#define HB_VERSION_MINOR 0
+#define HB_VERSION_MINOR 1
/**
* HB_VERSION_MICRO:
*
* The micro component of the library version available at compile-time.
*/
-#define HB_VERSION_MICRO 0
+#define HB_VERSION_MICRO 1
/**
* HB_VERSION_STRING:
*
* A string literal containing the library version available at compile-time.
*/
-#define HB_VERSION_STRING "3.0.0"
+#define HB_VERSION_STRING "3.1.1"
/**
* HB_VERSION_ATLEAST:
diff --git a/thirdparty/harfbuzz/src/hb.hh b/thirdparty/harfbuzz/src/hb.hh
index 829b5a1ab7..1f14267525 100644
--- a/thirdparty/harfbuzz/src/hb.hh
+++ b/thirdparty/harfbuzz/src/hb.hh
@@ -62,6 +62,7 @@
/* Error. Should never happen. */
#ifndef HB_NO_PRAGMA_GCC_DIAGNOSTIC_ERROR
+#pragma GCC diagnostic error "-Wbitwise-instead-of-logical"
#pragma GCC diagnostic error "-Wcast-align"
#pragma GCC diagnostic error "-Wcast-function-type"
#pragma GCC diagnostic error "-Wdelete-non-virtual-dtor"